Follow TV Tropes

Following

Characters / Final Fantasy III

Go To

This is the Character Sheet for Final Fantasy III. For characters from the SNES game titled Final Fantasy III in North America, see the character sheet for Final Fantasy VI.

    open/close all folders 

The Warriors of Light

    Both Groups 

  • The Chosen Four: They've been chosen by the crystals to save the world.
  • Color-Coded Characters: The four starting Onion Knights have differing color palettes to set them apart, the colors being red, blue, green and purple (though appearing red during combat). The DS remake pays tribute to this by color-coding the party members in the opposite order from the Famicom lineup while Dissidia Final Fantasy NT would give Onion Knight palettes based on 3 of the 4 Onion Kids. Averted with the manga heroes as their color palettes change on each manga cover.
  • Conveniently an Orphan: Something all three groups have in common is that they're orphans and they're chosen by the crystals (even more convenient is that, aside from Refia and Ingus, all of them are under Topapa's care). The remake both lampshades and somewhat justifies it by revealing that the warriors are not native to the Floating Continent and came from the surface world[.
  • Depending on the Writer: Whether or not the remake characters or Dissidia's interpretation based on the Famicom originals are the canon protagonists varies. Material pertaining to III directly will use the remake protagonists while crossovers such as Dissidia or Theatrhythm will use Onion Knight. It gets particularly odd in mobages such as Brave Exivus or Record Keeper where you can use both the remake protagonists and Onion Knight, though Record Keeper does acknowledge it in special dialogue and Onion Knights' soul breaks. Meanwhile, the manga uses its own set of characters, although that's justified given how early it was made.
  • Divergent Character Evolution: The original Onion Kids did not have distinct personalities nor any defining characteristics outside of their armor color, which became irrelevant as soon as Jobs became available. The manga diverged them into three boys and one girl, each with distinct appearances and quirks while dropping the Onion Knight motif. The DS remake followed suit with its protagonists who were differentiated even further with wardrobes that carried over into the design of their job outfits and having two of the four orphans not end up in Topapa's care. Meanwhile, the Onion Knight seen in Dissidia, whilst still based on the original Famicom heroes, is a character in his own right and has his own identity beyond any of the other protagonists.
  • Light Is Good: As counterparts to the equally-benevolent Warriors of Darkness.
  • The Smurfette Principle: Played straight in both the manga and the remake which have a single girl among the group, unclear in the original.
  • Symbol Motif Clothing: In the DS version, each of the four heroes has a particular symbol or patterning in their shown Freelancer/normal clothing that pops up in many of their job outfits. Luneth has the pattern of his vest of belts and a 3x3 checkered pattern similar to them, Arc has the "X" shown on his belt buckle or his yellow scarf, Refia has the cross on the clasp of her vest, and Ingus has the teardrop shape of his pendant, or just continues to wear it. Here's a few examples.
  • Weapon of Choice:

Advertisement:

    NES/Famicom Onion Kids 

https://static.tvtropes.org/pmwiki/pub/images/ff3_onion_knight_art_0.jpg
The main protagonists of the original Famicom version of the game. Four orphans from the village of Ur, they fell into a cave while exploring. There, they encounter the wind crystal and are chosen to be the Warriors of Light.

  • Canon Name: Zigzagged:
    • The original game didn't give the Onion Kids names and most screenshots didn't use consistent names. After the release of the DS remake, screenshots and gameplay of the Famicom version in media such as the Ultimania or Theatrhythm's EMS sequence use the same names as the DS protagonists (Luneth, Arc, Refia and Ingus). However, in Dissidia Final Fantasy, the Onion Knight in that game who is based more closely on the Famicom heroes simply goes by Onion Knight or variations of the name.
    • Meanwhile, the manga adaptation, Yūkyū no Kaze Densetsu: Final Fantasy III Yori uses the names Muuchi, Doug, Melfi and J.Bowie. That said, outside of being protagonists, they don't really have much in common with the Onion Kids either.
  • Composite Character:
    • Dissidia Final Fantasy would represent the original Onion Kids via a single Onion Knight who appears as the FFIII hero representative, a trend that would continue with later crossover games. Leans into ZigZag territory as, although his descriptions occasionally mention his other three friends we have yet to see them.
    • In a less straightforward example, Luneth's personality seems to be the closest to the original Onion Knights.
  • Featureless Protagonist: The only thing that sets them apart is their color schemes when they're using the Onion Knight job.
  • Guest Fighter: A singular Onion Knight representing them appears in Dissidia and this interpretation goes on to appear in its various spinoffs. An Onion Knight closer to the original depiction is the basis for the class' appearance in Brave Exivus with the Dissidia Onion Knight also slated to appear as a future CG unit.
  • Heroic Mime: Averted; Even in the original 8-bit version they have dialogue.
  • Kid Heroes: Their youth is remarked upon several times. By comparison, the DS protagonists are more closer to teenagers than children.
  • Iconic Outfit: The Onion Knight class itself is one for III in general. The remake pays homage to it by keeping it as a secret job (its story role being filled in by the Freelancer class) while Dissidia uses a variation of the original class rather than using the DS protagonists.
  • Magikarp Power: The gimmick of their starting class, which carries over to its later depictions: For most levels, the Onion Knight class is a woefully underpowered job that is switched out of as soon as you get the Wind Crystal jobs. However, around level 90, the class' stats skyrocket to the point of being the most powerful class in the game.
  • Sixth Ranger: Final Fantasy Record Keeper in particular plays Onion Knight as a fifth party member to the DS protagonists in the special dialogue prior to fighting Nemesis and with them lending their power to him in his later soul breaks.
  • Vague Age: They're said to be youthful, but it doesn't give a clear idea of what age they are. Even the adaptations do not clear up matters: Both the manga and the DS remake portray the heroes as teenagers, but Dissidia's Onion Knight appears to be a child.

    DS Orphans 

Luneth

https://static.tvtropes.org/pmwiki/pub/images/Luneth_2562.jpg
An orphan raised by Nina and Elder Topapa in the village of Ur. Adventurous by nature, his curiosity gets the better of him as he tumbles into a hole created by the great earthquake.

The main protagonist of the DS remake, he's an orphan from Ur raised by the village priest, Topapa. He was the first one to speak to the Wind Crystal, which charges him to find the other three Warriors.

  • Bishōnen: He's very pretty, with purple eyes and silver hair.
  • The Berserker: Fitting his reckless nature, his usual job is the Warrior job, which has an ability that sacrifices defense in favor of attack power.
  • Blow You Away: He uses wind-based attacks in Final Fantasy Record Keeper.
  • Bully Hunter: Judging by the way the children teasing Arc flee from him in the beginning.
  • Casting a Shadow: He can use Darkness abilities in Record Keeper and he has a Dark Knight counterpart in Brave Exivus.
  • Composite Character:
    • To an degree, he's one to the four Onion Kids from the original game, retaining their backstory and being closest in personality to them. His silver hair with a ponytail also calls to mind the warrior from Amano's artwork for III.
    • In both Record Keeper and Brave Exvius, Luneth vaguely acted as one to Dissidia's Onion Knight, to the extent of having two of his moves (Swordshower and Blade Torrent) as special moves/Soul Breaks. The former is a bit more notable as, as of this writing, it is exclusive to Luneth and neither Onion Knight nor Onion Knight Refia can use it note .
  • Cryptic Background Reference: Not nearly as much as Ingus, but a Dummied Out scene reveals that he is vaugely aware of once being on an airship, in an area heavily implied to be the mountain range around the Cave of Shadows.
  • Dual Wielding: He dual-wields, like everyone else, in the opening. His appearance in Final Fantasy Brave Exvius also has him wield a longsword and a knife, and he's one of the few characters in that game to be able to do this innately.
  • Constantly Curious: The game opens as he falls through a hole he was investigating, subsequently leading him to the Wind Crystal.
  • Fearless Fool: His adventurous nature gets him into trouble a few times.
  • Guest Fighter: He makes appearances in Pictlogica Final Fantasy (both normal and Viking), Final Fantasy Airbourne Brigade, Final Fantasy Record Keeper, and Final Fantasy Brave Exivus. Additionally, one of Onion Knight's unlockable costumes in Dissidia Final Fantasy and it's sequel gives him Luneth's hairstyle, named Luneth (Luneth-Style in Japan) in Duodecim.
  • The Hero: He's the first character controlled by the player and represents the party.
  • Innocently Insensitive: He's not good at tact and either unintentionally insults, or he teases out of place.
  • The Leader: A Type III, Headstrong. He leads the others by charging in, and their more mature and/or cautious natures keep him in check.
  • Jumped at the Call: Due to his adventurous personality.
  • Spell Blade: He can use Spellblade abilities in Record Keeper.
  • The Chosen One: By the Wind Crystal. Though all of them are, Luneth brings them together.
  • Too Many Belts: Though quite tame in comparison to the likes of Lulu and others who made the trope famous, Luneth stands out for having a vest made up of three large, thick belts wrapped around his torso. The patterning of said vest reappears on many of his outfits in the different jobs.
  • Treasure Hunter: In the Dummied Out text, he gets excited over the possibility of treasure, and discussion of it usually makes him more interested in the subject at hand.
  • Vague Age: Unlike Arc and Refia, his age never comes up neither in the full game nor the Dummied Out text, leaving it unclear just how old he's supposed to be. Presumably however (especially depending on how one interprets his interactions with Aria) he would be around 15 years old.
  • Weapon of Choice: Or rather class of choice: Unlike the other Warriors of Light, Luneth always uses the Warrior job in promotional material, even in Final Fantasy Record Keeper (though Brave Exvius adds the Dark Knight job as a second class.)
  • Why Did It Have to Be Snakes?: Not to the same extent as Refia, but a scrapped running gag would have Luneth be hesitant to board an airship due to getting seasick (airsick?). There is one remnant of this in the final game, but it's so non-specific that it's likely to go over one's head unless they are aware of it in the first place note .

Arc

https://static.tvtropes.org/pmwiki/pub/images/Arc-FinalFantasy_1196.jpg
Another orphan raised by Topapa, and Luneth's best friend. Unlike Luneth, he prefers reading over gamboling in the wild. His studies endow him with great knowledge that more than makes up for his shyness.

Luneth's studious best friend, who is also from Ur and raised by Topapa. He tries to prove himself by going to Kazus for proof that there are no ghosts there and is terrified when he finds out the place is cursed, and insists on joining Luneth to become braver.

  • Adaptational Wimp: Ziggzagged. In a reversal to Refia; while he is usually the Black Mage of the group, Final Fantasy Record Keeper portrayed him as a White Mage, presumably to accommodate for Desch. That said, He still has decent acces to Black Magic as well as being heavily proficient in summon magic (which even Onion Knight doesn't have) meaning he doesn't suffer too badly for it.
  • Ascended Extra: In a way, and not quite to the same extent as Ingus, but a skittish NPC camped out on the outskirts of Kazus was absorbed into Arc when he was implemented into the remake, possibly serving as the basis for some of Arc's own timidity.
  • Badass Bookworm: He's generally seen as the smartest of the quartet. In the unused text strings he's usually the one to give advice on how to handle bosses and is generally the first to realize when something's wrong (such as questioning why Gutsco took the horn in the first place). The image is further increased if one puts him in the Scholar job.
  • Badass Longcoat: He wears a overcoat and proves to be strong after his Character Development.
  • Bishōnen: Shorter hair than Luneth, but he still has very pretty features.
  • Black Mage:
  • Brainy Brunette: He loves books and learning and he's got brown-hair.
  • Big Brother Mentor: He becomes this to Prince Alus of Saronia.
  • Character Development: The most clear example of the four, Arc goes from a coward to a hero in his own right. This is best shown by comparing him at the beginning of the game (being bullied by the other kids and needing Luneth to help him) to near the end (practically lead the Light Warriors during Saronia and rescuing Alus from a gang of bullies).
  • Curtains Match the Window: Brown eyes, brown hair.
  • Cute Bookworm: A male example. Towards the beginning of the game, Arc is shy and needs Luneth to protect him from bullies. He later develops into a Badass Bookworm over the course of the game.
  • Fingerless Gloves: Because he's a bookworm.
  • Foil: To Luneth. His official character blurb draws attention to the differences between them.
  • Guest Fighter: Appears in Pictlogica Final Fantasy, Final Fantasy Airbourne Brigade, Final Fantasy Record Keeper, and Final Fantasy Brave Exivus.
  • Height Angst: It is hinted that Arc is upset with how short he is.
  • Jack-of-All-Trades: In Final Fantasy Record Keeper, Arc's able to utilize the three main classes of magic, although he's more suited for White and Summon magic than Black magic.
  • Making a Splash: His element in Final Fantasy Record Keeper as a Summoner, when he's not playing the offensive White Mage.
  • Not So Weak: Especially when he sees Alus being bullied.
  • Robe and Wizard Hat: His final upgraded appearance in Brave Exvius gives him this look by combining his overcoat with a Black Mage hat.
  • Scarf Of Asskicking: It appears in quite a few of his jobs too.
  • Shrinking Violet: At first he's very shy and can't stand up for himself. He develops during the Mognet sidequest and especially after meeting Alus.
  • The Smart Guy: He's usually the one to explain something, especially in the unused text.
  • Straw Vulcan: Tells everyone in the beginning that there are no ghosts in Kazus and goes there to prove it. (He is technically right, though.)
  • The So-Called Coward: He's often called a coward by his peers. But he is the first person who goes to Kazus, where it was rumored to be haunted.
  • White Mage: This is his class in Final Fantasy Record Keeper, unlike most of his appearances where he's the black mage. Downplayed in practice as, while White Magic is still one of his greatest strengths, he has access to summons and, to a lesser extent, black magic.
  • Youthful Freckles: He looks the youngest and has freckles to back the image.

Refia

https://static.tvtropes.org/pmwiki/pub/images/Refia_9307.jpg
Raised in Kazus by the mythril smith Takka, whose rigorous training led her to run away from home... again.

Voiced by: Yoko Hikasa (Japanese, World of Final Fantasy onward), Mimi Torres (English, World of Final Fantasy onward)

An apprentice blacksmith from Kazus. She escaped the curse by running away and joins Luneth and Arc when they find her in Cid's grounded airship.

  • Abhorrent Admirer: Heavily downplayed given that he doesn't necessarily have a crush on her, but in a Dummied Out subplot for Duster, a bard was to see Refia as his muse, much to her discomfort.
  • Adaptational Badass: Final Fantasy Record Keeper took her Action Girl and blacksmith characterizations Up to Eleven and turned her into a fire-elemental Barefisted Monk who is one of the strongest physical fighters in the game. On the other hand...
  • Adaptational Wimp: Final Fantasy Brave Exvius went the exact opposite way with her White Mage characterization, turning her into one of the best healers in the game whose victory animation involves a chocobo running in from offscreen who Refia then prompty hugs.
  • Affirmative Action Girl: Though the original Onion Knights weren't officially either gender.
  • Bare-Fisted Monk: In addition to possibly being one of these in the game itself, Record Keeper has her as a monk rather than her usual White Mage job.
  • The Chick: She has a warm and caring nature.
  • Composite Character:
    • The only remake protagonist to avert this. Refia is the only one of the four not to be based on either the Onion Knights or an already existing NPC.
    • Done in the opposite direction in World of Final Fantasy where she retains her personality, but her story arc is a combination of her backstory and Alus' story arc.
  • Cute Bruiser: Never has any qualms or troubles with fighting, and she made it from Tozus to the desert on her own at the beginning of the game. Record Keeper takes it further by making her the Monk of the III realm.
  • Guest Fighter: Probably has the most exposure of the remake protagonists; In addition to Pictlogica Final Fantasy, Final Fantasy Airbourne Brigade, Final Fantasy Record Keeper and Final Fantasy Brave Exivus, She was a signet in Final Fantasy Legends II and she also appeared in the much more mainstream World of Final Fantasy.
  • Hair Color Dissonance: Between her artwork, variable shadings of her official renders, and spin-off appearances, her hair color ranges from a light strawberry blond to an deep orange-red.
  • Interpretative Character: Due to her many appearances in spinoffs, she has been portrayed with various classes such as a summoner in Final Fantasy Legends II, an Onion Knight in Brave Exvius (though, as a separate unit from Refia normally) and a monk in Record Keeper. That said, she usually uses a class from the White Mage line or a support class.
  • In the Hood: She's the only Light Warrior to wear the White Mage hood and one of two to wear the Devout hood (Arc being the other). Her Freelancer/normal outfit also gains a hood after her second promotion in Brave Exvius.
  • Missing Main Character: Downplayed. Refia is the only member of the four to temporarily leave the party in the final game note  but only for short periods of time.
  • Platonic Life-Partners: She forms a close friendship with Desch, but she also bonds with his girlfriend immediately and tells him off sternly for not treating her better.
  • Playing with Fire: Her main element in Final Fantasy Record Keeper is fire.
  • Proper Tights with a Skirt: Tights or leggings.
  • The Smurfette Principle: The only (permanent) girl in the group.
  • Suddenly Voiced: As of World of Final Fantasy she is the only one of the four DS characters to actually have an audible voice.
  • Tomboy with a Girly Streak: Slightly inevitable when you're adopted by a blacksmith. Her clothes are frilly while being practical, though, and she takes an interest in Salina's romantic problems.
  • Team Mom: It happens when you're the Light of Affection. She both looks after them and tells them off when they misbehave.
  • True Blue Femininity: Her default outfit and job class color.
  • White Mage: She is portrayed as one in the opening, artwork and in Final Fantasy Brave Exvius.
  • Why Did It Have to Be Snakes?: She hates toads, as she is all too open about expressing whenever the need to transform into them arises. Becomes rather funny if she happens to be the mage who has to cast the spell. When it turns out that the Warriors of Light have to do it again later on, she just kinda hangs her head in resignation. Poor girl.
    Refia: Toads!? I hate toads! Don't turn me into one!

Ingus

https://static.tvtropes.org/pmwiki/pub/images/Ingus_9590.jpg
A loyal soldier of King Sasune's army, he narrowly escaped the Djinn's curse. His prime concern is finding the missing Princess Sara.

A knight from Sasune, he's a loyal protector of the throne. He was training outside the castle when the curse struck and joins the other three to find Sara and the Djinn with King Sasune's permission.

  • Aloof Ally: Downplayed in the final game, but Ingus is shown at rare moments to exhibit annoyance or frustration at the rest of the group's antics. This is most apparent in the Dummied Out text for the Amur Sewers where, after finally getting time alone away from the rest of the group, he admits that he finds them too naive to have been chosen by the crystals. He does change his stance after encountering the Four Old Men.
  • Agent Scully: He has a tendency to be skeptical such as expressing disbelief at Desch's memories of why the continent is floating, as well as the idea of the floating continent itself.
  • Anime Hair: It looks like he stood with his back to a high-powered fan and applied hairspray.
  • Ascended Extra: Unlike the other new Warriors of Light, he actually is present in the original version of the game... as a nameless Sasune soldier who managed to avoid being turned into a ghost due to being away on a mission when the Djinn's curse fell upon the castle. The location in which he's encountered and the means by which he avoided said curse were both retained in the remake.
  • An Axe to Grind: Several of his relics in Record Keeper are axes and he's most proficient with them in Pictlogica Final Fantasy.
  • Badass Cape: After his initial promotion in Brave Exvius, as a result of taking on Red Mage characteristics, Ingus gets a cape for his Freelancer/Normal outfit. He also sports one in several of his home game's job classes.
  • Big Brother Mentor: Towards Luneth and Arc especially. In the unused text, he leans closer to a Team Dad.
  • Bishōnen: He looks more masculine than Luneth and Arc, though.
  • Bodyguard Crush: There is a small love story between him and Princess Sara.
  • Cryptic Background Reference: While all four light warriors have a Mysterious Past, Dummied Out text for the game only directly touches upon his; In the Cave of The Circle, Doga compares his eyes to those of a dark blade wielder and in Falgabard and the Cave of Shadows (both areas heavily associated with classes that wield dark blades) Ingus expresses familiarity with the area upon arriving.
  • Dishing Out Dirt: Earth is his main element in Final Fantasy Record Keeper.
  • Everything's Sparkly with Jewelry: His large jade pendant, which appears on many of his job classes' outfit.
  • Giant Poofy Sleeves: Okay, so they're not that giant, but they are still very poofy.
  • Guest Fighter: He appears in Pictlogica Final Fantasy, Final Fantasy Airbourne Brigade, Final Fantasy Record Keeper and Final Fantasy Brave Exivus. Additionally, Onion Knight's DLC costume in Dissidia 012 (Duodecim) is based specifically on his outfits (though, in contrast with Luneth's costume, Ingus is not mentioned in the name or description of the DLC pack in the Japanese version of the game.)
  • Hair of Gold, Heart of Gold: He's the traditional noble knight in shining armour.
  • Heroic Self-Deprecation: It's implied that he feels powerless when fighting on his own. This aspect is most apparent in the Dummied Out text but it's still alluded to in a conversation with Sara and in Easter Egg dialogue in Record Keeper at the end of the Nemesis battle if Y'shtola and Ramza are in the party.
  • Humble Hero: He acknowledges that his strength comes from his allies.
  • Knightly Sword and Shield: His relics in Record Keeper generally invoke this, mostly being swords and shields.
  • The Lancer: He's more experienced and mature than Luneth and the others, being an actual knight rather than some village kid. This is subtly reflected in that he is level 4 when he joins the party, whereas Arc and Refia join at Level 3.
  • Lady and Knight: White Knight to Sara's Bright Lady. He acts like a Knight in Shining Armor while he's away from Sasune, too.
  • Magic Knight: In the opening FMV, Ingus ignites his sword and uses it to cast a spell with Arc against the behemoth. He also enchants his sword for his special moves in both Record Keeper and Brave Exvius, though Earth elemental for former and merely swinging it with both hands for the latter.
  • The Quiet One: He's not as chatty as the other three. That usually means what he does say is serious.
  • Perpetual Frowner: Outside of a few moments of the opening FMV, he usually has frown on his face. Until the ending.
  • Rebel Relaxation: He takes this pose upon winning a battle, adding in a Fist Pump during a level up. Brave Exvius tweaks it to a simple Badass Arm-Fold.
  • Red Mage: In the opening, artwork and Final Fantasy Brave Exvius. Bonus points for the area you meet him in (Castle Sasune) endorsing Red Mages.
  • The Reliable One: He has a very solid and imperturbable manner.
  • Ship Tease: He has plenty with Princess Sara.
  • Spell Blade: As mentioned, he does this in the intro FMV and his Limit Break in Brave Exivus. Zigzagged in Record Keeper where, although he does something similar in his Soul Break animations, Ingus can't actually use Spellblade abilities.
  • The Stoic: While he's not necessarily cold, he's more standoffish than the other three, and his character animations are far more reserved. For one thing, he's the only one who doesn't jump when he levels up.
  • Sugar-and-Ice Personality: Sugar around Princess Sara and, to a lesser extent, his friends. Otherwise he acts like The Stoic.
  • Team Dad: It's more evident in the unused text, where he's stricter and more no-nonsense, while also showing more care and concern to his fellow light warriors. Actually brought up at one point in the unused Saronia lines where, during a rant, Arc angrily states that Ingus isn't his parent/guardian.
  • Vague Age: Much like Luneth, his age doesn't come up in-game nor Dummied Out text. He's implied to be older than the others, both in the way he acts and the fact that he has Ship Tease with Sara who's confirmed to be 21.
  • When She Smiles: One of the few, if only, moments in the game (outside of the intro FMV) where Ingus smiles is during the ending when Princess Sara asks to stay with the him longer instead of being sent back to the castle.

Allies

    Sara Altney 
The Princess of Sasune, who holds the Mythril Ring that can dispel the Djinn's curse.

  • Adaptational Wimp: Unlike the game where she's enroute to seal the Djinn away, she's trapped in her tower by the Djinn in the manga and while she does prepare to face off against him at one point in the fight, she never gets the chance to do so. In fairness, the Djinn himself is under the opposite trope.
  • Adaptational Bad Ass: In Brave Exivus, she's finally given the chance to fully fight alongside others and to go on adventures.
  • Blow You Away: She can cast the Aero spell and her ability set in Brave Exvius is primarily themed around wind.
  • The Cameo: She appears in the Record Dungeons in Final Fantasy Record Keeper, but has yet to be playable.
  • Distressed Damsel:
    • Subverted. Everyone assumes that she's been kidnapped by the Djinn, because she and the ring are gone. You find her in his lair, on her own and quite un-kidnapped, having decided to go and seal him herself.
    • Played straight in the manga where she's initially trapped in her room by the Djinn.
  • Everything's Better with Princesses: She is a princess and even directly aids the party (especially in the remake).
  • Guest Fighter: She appears in Final Fantasy Brave Exvius as a potential vision.
  • Hair of Gold, Heart of Gold: The beautiful and noble princess of Saronia obviously bears the right appearance.
  • Healing Hands: She may occasionally use a Cure spell and she learns White Magic abilities in Brave Exvius.
  • Lady and Knight: Bright Lady to Ingus's White Knight.
  • Magic Staff: She uses a scepter in Brave Exvius, both for casting magic and for physical attacks.
  • Mythology Gag: The second of four Princess Sara(h)s.
  • Rich Boredom: While she understands why she can't go, she makes it clear that she would wishes she could accompany the Warriors of Light on their quest. This is especially apparent in the remake, where one of her Mognet letters directly discusses this trope.
  • Ring of Power: Her Mythril Ring will seal the Djinn.
  • Royals Who Actually Do Something: Though she admits to being nervous, she doesn't hesitate to confront the danger to her kingdom.
  • Ship Tease: She clearly has a thing for Ingus in the DS remake and her lines in Brave Exvius.
  • Stripperiffic:
    • In the her Amano artwork, which is the basis for her design in the DS remake. Downplayed in that she's well-covered everywhere else, but her outfit still shows her cleavage and her belly button.
    • Played straight in the manga which combines her Famicom leotard with the top half of her Amano outfit.
  • Tragic Keepsake: In the remake's Mognet sidequest, this is why she is desperate to have her pendant fixed: It used to belong to her mother.
  • Warrior Princess: The first of many for this series. When the Djinn curses her kingdom, she initially goes alone to seal him away.
  • White Mage: Uses Cure and Aeronote  when she helps in battle. Averted in Brave Exvius where she is classified as a Princess, though she still has plenty of white magic abilities.

    Cid Haze 
The commander of an airship, he's the one who found the orphaned kids ten years ago in the DS release.

  • Ascended Extra:
    • In the DS remake, He is significantly important to the backstory of the four orphans, namely being the reason why they are on the floating continent to begin with.
    • For much of the manga, he pilots the party's Global Airship.
  • Chekhov's Gunman: Cid's expertise with airships comes in handy when the party needs to upgrade their boat. And there's his role in the four orphans backstory in the remake.
  • Cool Old Guy: A lively old man who builds airships.
  • Cool Shades: He also has a pair of goggles sitting on his hat.
  • Cryptic Background Reference: The Saronia engineers mention a "genius inventor" who invented the Nautilus and mentions that said inventor was on an airship when the Flood of Darkness hit before wondering what happened to him. These seem to point to Cid being that inventor, although their claim of restoring the airship from "ancient ruin" while Cid is only 64 raises some questions.
  • Drop the Hammer: His physical attack has him use a big ol' hammer.
  • The Engineer: He owns an airship and helps to upgrade the Enterprise into an airship. An NPC in Saronia also hints that he built the Nautilus.
  • Guest Fighter: He appears as a party member in Theatrhythm Final Fantasy.
  • Happily Married: To his wife, who is known as "Mrs. Cid" rather than Haze for some reason.
  • Helicopter Backpack: In the manga, his backpack has a propeller that allows it to junction as a flight device.
  • Legacy Character: There's an old guy named Cid and big shocker, he owns an airship. Go figure.
  • Nice Hat: He's never seen without his hat.
  • Playing with Fire: In the DS remake, he can cast Fira to attack enemies.
Advertisement:

    Desch 
A man suffering from amnesia, he accompanies the heroes to try and find his lost memories.

  • Adaptational Badass: Ziggzagged in the manga. On one hand, he doesn't use magic nor his sword. On the other, he's able to chop down a tree barehanded, so he doesn't really need them.
  • Adaptational Villainy: Initially in the manga, Desch appears to be villainous, commanding flocks of birds to attack the protagonists as well as brainwashing people, including Muuchi. However, it's later Subverted when it is revealed that he himself was brainwashed by a monster and he promptly begins acting more like his game counterpart.
  • Black Mage: His class in Final Fantasy Record Keeper, deriving from his use of the Thundara spell when acting as a guest in the party.
  • Brainwashed and Crazy: He's under the influence of a monster in the manga and can, in turn, use his birds to brainwash others, including Muuchi.
  • Cool Hat: He wears a hat in the manga.
  • Cool Sword: He uses a curved sword for his physical attacks.
  • Feathered Fiend: In the manga, he has the ability to command birds, which he uses to attack the Warriors of Light. Subverted when he returns to normal as he's shown to retain the ability.
  • Gadgeteer Genius: Along with the information that he and his father are Older Than They Look, Saronia Library also provides some examples of their trivial inventions other than the tower, such as three of the four Global Airships that the party use in the course of Final Fantasy III.
  • Good Old Fisticuffs: He fights with his fists in the manga, unlike in the remake
  • Guest Fighter: He appears in not only Final Fantasy Record Keeper, but Final Fantasy Brave Exvius as well.
  • Handsome Lech: The first thing he says after they gain the Airship? Surrounded by different girls from different places, no matter the fact that he has a sick girlfriend that falls sick in the first place because he leaves her village. Refia has to keep him in line.
  • Heroic Sacrifice:
    • He throws himself into the boiler of the Tower of Owen in order to fix it. He doesn't die, however.
    • In the manga, he fuses with the Queen Tree to restore the surface world. Unlike his game counterpart however, he doesn't come back.
  • Laser-Guided Amnesia: Can't remember anything but his name. Later revealed to be The Fog of Ages; his extended hibernation messed up his memories.
  • Magic Knight: He uses either a sword or a Thunder spell when he appears in battle.
  • Older Than He Looks: The more he climbs the Tower of Owen, the more memories he unlocks; including the memories that he was the one who built the tower and the reason why. We only hear a brief explanation, but Saronia Library gives the more detailed one. Desch and his father belonged to the Ancients, a race that went into hiding after their actions caused the Flood of Light 1000 years ago. They created the tower to separate the Crystal of Wind and Fire along with the whole Floating Continent to lessen the Flood and to give the Warriors of Darkness their chance to stop it altogether.
  • Shock and Awe: Casts Thundara when he appears in battle and as a result, this is his main element in Final Fantasy Record Keeper.
  • Walking Shirtless Scene: In the manga, during a fight with the Warriors of Light, Desch's shirt rips in two as he proceeds to give them a beat down.
  • You Don't Look Like You: Desch's character design in the manga is very different from the games, even after he's rescued.
  • You Gotta Have Blue Hair: Blue verging on black.

    Aria Benett 
A young girl who lives on the surface world and accompanies the party.

  • Adapted Out: She does not appear in the manga, though Alus' manga counterpart has similar elements to her.
  • Dub Name Change: From Elia to Aria.
  • Force Field: She Has a Protect spell.
  • Guest Fighter:
  • Hair of Gold, Heart of Gold: Sweet, slightly ethereal, pure-hearted priestess who has flowing golden hair.
  • Healing Hands: She can cast a Cure Spell.
  • Ill Girl: When the party first meets her, she's bedridden from the darkness. An elixir cures her.
  • Last of Her Kind: There are subtle hints that implied the Maidens of Water were from a large tribe, but slowly began dying out to prevent the Flood of Darkness from consuming the world while waiting for The Chosen One, and they still have to keep surviving because they are the only ones who can break the Crystal Shard's seal. Aria is the last one of them, and by the time The Chosen Ones finally come, she's already dying and bed-ridden.
  • Leitmotif: She's notable for being the first character in a Final Fantasy game to have her own theme music.
  • Making a Splash: Her method of attacking in Brave Exvius is to create a wave of water.
  • Mysterious Waif: She seems a bit delicate and acts a bit mystical, referring to the "light" the heroes have in them.
  • Rapunzel Hair: Her hair is so long that it touches the ground.
  • Sacrificial Lamb: She leaves the party by dying.
  • Taking the Bullet: She takes a poison arrow meant for the party—specifically for Luneth in the remake. There's a boss battle and an earthquake immediately after, so they can't save her in the chaos.
  • White Mage: Both of her spells are White Magic (Protect and Cura). She also takes this role in Record Keeper.
  • Woman in White: She has a long white dress, probably a priestess garment.

    Alus Restor 
The young prince of Saronia who was exiled by his own father. The party finds him being mocked in a pub.

  • A Child Shall Lead Them: He ascends the throne after his father's death.
  • Age Lift: He seems to be a teenager in the manga rather than a child like in the game. Either that or he's Younger Than He Looks.
  • Battle Boomerang: His weapon, which can be seen on his back. He may occasionally use it in battle.
  • Blow You Away: He can cast Aero spell.
  • The Cameo: In Final Fantasy Record Keeper though much more indirectly than Sara: The Famicom gameplay videos seen in Arc's Heavenly Rains soul break are from the Saronia stretch of the game; namely, while Alus is in the party.
  • Composite Character: In the manga, he retains his role of being the prince of Solados, but him being a guide to the surface for the Warriors of Light, him being the Last of His Kind, and his apparent death make him closer to Aria than to his game counterpart.
  • Cool Sword: In his Amano artwork only. In the remake, it was swapped out for a boomerang.
  • Dark-Skinned Blond: In Amano's artwork, it's rare for a young person to have their skin colored (usually it's left blank), let alone as dark as Alus here.
  • The Exile: You meet him being bullied because his father had banished him and stripped him of his title, and nobody thinks he's the real prince.
  • Last of His Kind: In the manga, he's the only remaining citizen of Solados after its destruction. This does not last either.
  • Missing Mom: Alus' mother is never brought up during the main Saronia plotline. It's only by talking to an NPC afterwards that it is learned that she is dead.
  • The Power of Love: The only thing that prevents King Gorn from killing his own son.
  • Royals Who Actually Do Something: Although he's a bit lost for what to do after his banishment, he quickly takes the opportunity to try and help his father.
  • The Wise Prince: He's deeply troubled by his father's behavior and where it will lead the kingdom.
  • White Mage: He uses the Confuse and Aero spells. She's also geared towards White Mage in Record Keeper, along with some Dancer and Bard abilities.

    Doga and Unei 
Two ancient Sages who trained under Noah, Doga was blessed with great magical power while Unei was given control over the world of dreams while she slept.

  • Adaptational Attractiveness: Both of them in the manga. Downplayed for Doga who merely looks younger, played straight for Unei who has her game appearance for all of one page before transforming into her Hotter and Sexier younger design.
  • The Archmage: Doga is the most powerful mage in the world, courtesy of Noah.
  • Badass Mustache: Doga's mustache is probably his defining physical trait.
  • Big Fancy House: Doga owns a manor which is staffed entirely by his moogles. It also has a grotto where Doga and Unei go to create the key to Eureka.
  • Big Good: They act as one for the final leg of the story,guiding the Light Warriors to their final battle with Xande and aiding them in various ways.
  • Black Mage: Doga sticks to black magic when he joins the party.
  • Cool Old Guy: Doga. Emphasis on "old"
  • Cool Old Lady: Unei shoves her way into the party and casually detonates boulders.
  • Dual Boss: They force the party to fight them in succession.
  • Early-Bird Cameo: Unei appears to the party after the fight with Kraken, just before they wake up in the restored surface world.
  • Guest Fighter: Both of them appear as potential visions in Brave Exvius.
  • Holy Hand Grenade: Unei uses Holy.
  • I Was Quite a Looker: Both of them in manga, but especially Unei.
  • Leitmotif: One that has several names, but is usually referred to as Doga and Unei or Let Me Know The Truth. It plays in areas related to them and makes a few recurring appearances throughout the series, particularly for their counterparts in Final Fantasy XIV.
  • Mythology Gag: Unei's younger appearance in the manga is based on an unused Amano design for her.
  • Never Mess with Granny: Unei. When Luneth tries to suggest that she take it easy, she slaps him down in short order.
  • One-Winged Angel: Both of them take on monstrous forms when they fight the Warriors.
  • Playing with Fire: Doga casts Flare and Firaga.
  • Sink-or-Swim Mentor: They're fighting to kill the party in the dual boss fight, and there's no break to heal in between. But if the Warriors of Light can't manage that, there's no way they'd be able to take on the marathon final dungeon.
  • Spell My Name with an "S": "Doga" and "Unei" is sometimes romanized as "Dorga" and "Une".
  • Time Master: Unei, who can cast Haste.
  • White Mage: Unei's spells are from the White Magic side, though she deals in buffs and Holy.
  • Who Wants to Live Forever?: Doga and Unei agree that the gift Xande received from Noah, the gift of Mortality, was the greatest of them all. Xande disagrees.

    Warriors of Darkness 
The dark counterparts to the Warriors of Light, they are a quartet of Warriors who rallied to defend the World of Darkness from being swallowed by the light many years ago. The Warriors of Light seek their aid in the battle against the Cloud of Darkness.

Advertisement:

Villains

    Xande 
“Once you are gone, eternal life will be mine!”
https://static.tvtropes.org/pmwiki/pub/images/new_xande_pic_7947.jpg

The third student of Noah who trained with Doga and Unei. While Doga and Unei got great powers from Noah, Xande's gift from their master was mortality when previously the four of them were all immortals. Outraged at this snubbing, Xande sought to destroy the Crystals and cause a flood of darkness that would trap the world in temporal stasis, allowing him to avoid dying.

  • Adaptation Expansion: While his backstory remained mostly intact, the DS version explains why Xande was summoning the Cloud of Darkness: He accidentally did so while trying to stop time and fell under its influence. This was presumably done due to a different interpretation of Xande's motives.
  • The Archmage: He's not as powerful as Doga, but he's still a very powerful mage.
  • Attack of the 50-Foot Whatever: In the manga, he's so big that the heroes fight him from on top of floating platforms.
  • Big Bad:
    • For most of the story, he appears to be this. However, he turns out to be the Unwitting Pawn of the Cloud of Darkness.
    • Played straight in the manga, where he's the final enemy the heroes face.
  • Brainwashed and Crazy: It's stated by one of the Warriors of Darkness that Xande fell under the Cloud of Darkness' control at some point.
  • Climax Boss: The Big Bad is the first of 6 bosses encountered after passing the game's Point of No Return.
  • Evil Is Not a Toy: In the DS version, at least; Xande initially flooded the world with darkness out of desperation to stop time and regain his immortality. Unfortunately, he accidentally calls the Cloud of Darkness into existence and, simply put, things don't end well for him.
  • Evil Sorcerer: He comes complete with a tower.
  • Guest Fighter: Xande is slated to be a vision in the Japanese version of Brave Exivus. This is especially notable as it marks the second time Xande appears outside of his usual boss role (the first being the comparatively-obscure Pictlogica Final Fantasy).
  • Magic Staff: It hovers. And he can give you a good wallop with it, too.
  • Motive Decay: He initially flooded the world with darkness in order to stop time and avoid dying. By the time the Light Warriors defeat him, he no longer cares about achieving immortality and isn't troubled as he dies, due to summoning the Cloud of Darkness into the world. Justified as it later turns out that he fell under its control.
  • Immortals Fear Death: His main motivation. He was once an immortal, but he was given the gift of mortality by his master. He is willing to do anything to keep himself from dying. Up to and including flooding the world with darkness and freezing time for anyone, himself included. So long as he can prevent himself from dying, he's willing to make any sacrifice.
  • Orcus on His Throne: He spends the majority of the game up in the Crystal Tower. (It probably has a heck of a view.)
  • Out of Focus: Xande is the Big Bad for most of the game, and he was the first villain with an established backstory and a goal besides Taking Over The World. However, odds are most people know the Cloud of Darkness as the villain. Dissidia Final Fantasy has a lot to do with that, as does the fact that the only time you actually meet Xande in person is when you fight him near the end of the game.
  • Reused Character Design: Not so in the games, but in the manga, Xande's design is based on the scrapped Guardian summon by Amano.
  • Sorcerous Overlord: A number of the bosses that the Warriors of Light face are acting under his orders.
  • Walking Shirtless Scene: For a sorcerer, he is really buff.
  • Walking Spoiler: You don't get his backstory until the second half of the game, nor his motives until the final dungeon and the only time you meet him in person is right before said final dungeon. Until those points, Xande's presence is felt through his minions.
  • What Kind of Lame Power Is Heart, Anyway?: The motivation for his actions. Doga and Unei get great magical powers, Xande gets to not be an immortal anymore. Just what was Noah thinking? May also cross into Playing With considering that Doga and Unei believe that Xande got the greatest gift of all.
  • Woobie, Destroyer of Worlds: The guy used to be an immortal sorcerer who had his immortality taken from him while Doga and Unei got more power than ever. You'd probably be a bit upset too.
    • Taken to Tragic Villain levels in the DS version where its revealed that he didn't intentionally side with the Cloud of Darkness from the beginning. What was once a student of Noah, desperate to keep his immortality, dies as a pawn of the Cloud of Darkness.
  • You Don't Look Like You: In the manga, he uses the scrapped Guardian summon design rather than his own. Additionally, unlike characters like Unei or Desch, who either vaguely resemble their used designs or featured them briefly, Xande's normal design never appears in the manga.

     Djinn 

An ancient evil spirit who was released by the same earthquake that dropped the onion kids/Luneth into the cave containing the Wind Crystal. He turns the people of Kazus and Castle Sasune into ghosts, and defeating him to lift this curse becomes the first major objective of the newly formed Light Warriors.

  • Adaptational Badass: In the manga, he goes from a Starter Villain Warm-Up Boss to a Attack of the 50-Foot Whatever Person of Mass Destruction.
  • Attack of the 50-Foot Whatever: He's gigantic in the manga. At best, Muuchi only reaches up to his thigh. At worst, his foot.
  • Elemental Rock–Paper–Scissors: Princess Sara mentions that since the Djinn is a fire elemental, he's vulnerable to ice magic. In fact it only takes 2 uses of Antarctic Wind items to defeat him.
  • Genie in a Bottle: Since he's a spirit, the Djinn can't be killed. The only way to get rid of him is to seal him inside a mythril ring.
  • No-Sell: When Sara tries to seal him with her mythril ring, it initially doesn't work because the Djinn has powered himself up with the power of darkness. It works the second time after the Light Warriors weakened him by beating him up.
  • Person of Mass Destruction: He destorys much of Castle Sasune in the manga during his fight with the Light Warriors.
  • Sealed Evil in a Can: Was sealed away by the Warriors of Darkness 1000 years ago, but got released by the same earthquake that starts your adventure. He ends up in this state once again after you beat him.
  • Starter Villain: He's the first storyline villain you deal with; he's also fought after you gather all four party members (in the DS version) but before you get the crystal's power and the ability to class change.

     Gutsco the Rogue 

A thief who wants to steal the power of the Fire Crystal. The Light Warriors initially fight him while he's trying to steal the horn of ice needed to safely pass through the volcano where the Fire Crystal is located. Although defeated, he follows them by disguising himself as a shadow, manages to steal the horn anyway, and manages to get to the Fire Crystal just before the Light Warriors do.

  • Ambiguously Human: It's not entirely clear what Gutsco is; he's got grey skin, white hair, and seems to be wearing a giant living snake as a toga. In the DS version he's also got wings.
  • One-Winged Angel: In your second encounter with him, he uses the power of the Fire Crystal to transform into Salamander to fight you.
  • Reptiles Are Abhorrent: He wears a giant snake as a toga. He also uses the power of the Fire Crystal to transform into the giant reptile Salamander. In the DS version his snake and Salamander have identical coloration and scales, which might indicate some kind of connection.
  • Winged Humanoid: He has a pair of wings in the DS version.

     Sorcerer Hein 

A former advisor to King Argus. Hein eventually staged a coup, kidnapping and brainwashing the members of Castle Argus and transforming the Elder Tree into a floating fortress. He is confronted by the party after they are captured in Tokkul and taken to his castle.

  • Adaptational Badass: He has Shiva and Ifirit at his beck and call in the manga adaptation. When they stop fighting for him, he forcibly fuses with them and goes One-Winged Angel.
  • Agent Peacock: Hein's outfit is quite extravagant, looking rather like a rainbow-colored pirate outfit.
  • Ambiguous Situation: It's not clear if he's another agent of Xande, or just an unaffiliated sorcerer trying to make a power grab of his own. When you confront him he simply mentions having become more powerful by tapping into the power of darkness, much like the Djinn did.
  • Arc Villain: Hein is basically one for the Floating Continent. You learn about him causing trouble at several different locations after gaining the Enterprise and the ability to explore the entire Floating Continent, but don't actually confront him until quite a bit later when you're actually almost ready to leave the Floating Continent for the surface world.
  • Barrier Change Boss: The first boss to do this in the series and one of, if not the, first instances in gaming: Hein's ability, Barrier Shift, allows him to change his elemental weakness.
  • Climax Boss: Downplayed. He's the last boss to be fought before the Warriors of Light can leave the Floating Continent and learn of their origin in the DS remake but he doesn't have much plot significance on his own.
  • Dem Bones: He's a skeleton. It's unclear if he was always one or if he was disguised while he was an advisor of King Argus (much like Gigameth).
  • Evil Chancellor: Much like Gigameth, he was an advisor to King Argus before overthrowing him and taking over.
  • Evil Sorcerer: His title is Sorcerer and he fits the "Evil" part of the bill quite nicely.
  • Guest Fighter: Hein is slated to be a vision in Japanese version of Brave Exivus.
  • Meaningful Name: He's named after Magere Hein, the Dutch name for the Grim Reaper.
  • One-Winged Angel: In the manga, he transforms as a result of a Fusion Dance between himself, Ifirit and Shiva.
  • Slouch of Villainy: Does this in the DS version while sitting on his throne.
  • Spell My Name with an "S": Some sources give his name as "Hyne".
  • Take Over the World: His ultimate goal, using his floating fortress and Argus' army.
  • This Looks Like a Job for Aquaman: Most of the Scholar's use comes from the battle against Hein: Due to Hein's Barrier Shift, the Scholar's "Scan" ability is much more useful here than it is normally.
  • Villainof Another Story: If he isn't connected to Xande, then he's this.

     Goldor 

A wealthy citizen of Amur who lives in a giant gold manor. Upon learning the Warriors of Light are going around absorbing the power of the elemental crystals, he chains up their airship with a giant gold chain under the mistaken belief that they're planning to take his precious gold crystal.

  • Big Fancy House: He lives in a mansion made of gold. This extends to everything inside, including the enemies.
  • Filler Villain: While he is the first villain to be fought on the surface, Goldor has next to no plot relevance. The only thing he does plotwise is misdirect the Warriors of Light by making them assume that he shattered one of the elemental crystals, only for Doga to later reveal that the one Goldor shattered was totally different.
  • Gold Fever: He wears full plate gold armor and lives inside a giant gold manor filled with gold furniture, gold weapons and armor, and a bunch of minions and monsters made of gold. Yeah he really likes gold.
  • Good Old Fisticuffs: He fights with his fists in the DS version.
  • Idiot Ball: The heroes only come into conflict with him because he chains up their airship which prevents them from progressing on their quest. He only does this because after learning that they're going around absorbing the four crystals, he believes they're going to take his most precious possession, a giant gold crystal; however it is not one of the four elemental crystals and the heroes would have been completely uninterested in it. He ultimately ends up getting beaten up over nothing.
  • Interim Villain: Unlike most of the other major villains, it doesn't seem like he's one of Xande's minions or tied to the Flood of Darkness at all. He just seems to be some asshole who gets in the way of you saving the world because of his greed and paranoia.
  • Irony: He fights the Light Warriors to prevent them from taking his gold crystal and destroys it after losing, despite the Light Warriors only being interested in it due to thinking it's the Earth crystal (it's not).
  • Sore Loser: He's so obsessed with keeping the Light Warriors away from his crystal that he destroys it himself after he loses.
  • Tin Tyrant: He continues the tradition of the first five Final Fantasy games having an antagonist clad in armor. Unlike the other examples though, Goldor has little to no influence on the story and his armor is made of solid gold.

     Gigameth 
The chancellor of the kingdom of Saronia, Gigameth has cast a mind control spell on King Gorn and forced him to order his soldiers to fight each other as well as exile his son Prince Alus. When Gigameth tries to force Gorn to kill Alus, Gorn stabs himself instead, breaking Gigameth's hold over him. When confronted by the Warriors of Light, Gigameth reveals his true form as the monsterous Garuda.

  • Arc Villain: He's this to Saronia, given that it's a Plot Tunnel and you're trapped in the city until you defeat him.
  • Ambiguous Situation: Much like Hein, it's unclear if he works for Xande, or is just striking out on his own. He is heavily implied to have menaced Saronia long before the events of the game, but it's unknown if Xande ressurected him to cause chaos or if he just-so-happened to make a bid to control Saronia during the events of the game.
  • Back from the Dead: It's all but outright stated (and actually outright stated in one Fan Translation) that the "great avian lord" that Saronia's dragoon defeated in the past is him. How he returned exactly is unclear.
  • Climax Boss: In a similar vein to Hein: He doesn't have much plot significance on his own, but his defeat gives the party the Nautilus, one of their two final airships, and allows them to reach Doga's Manor which is when the plot finally focuses on learning about and reaching Xande.
  • Evil Chancellor: This one man is the reason the Kingdom of Saronia has gone completely nuts.
  • Feathered Fiend: His true form, Garuda, is a monsterous bird.
  • One-Winged Angel: Transforms into Garuda just before you fight him.
  • Shock and Awe: As Garuda, he tends to cast lightning spells. Very, very strong lightning spells.

     Medusa, Kraken, and Titan 
Minions of Xande sent to stop anyone from interfering with their master's plans. Medusa is sent to collapse Owen Tower in order to cause the Floating Continent to crash, Kraken is sent to destroy the water crystal and kill the Warriors of Light when they come looking for it, and Titan confronts the Warriors of Light at the earth crystal.

  • In the Hood: Kraken wears a cloak and hood, though his tentacle feet are clearly visible in the DS version. Medusa wears a similar outfit, though she wears her hood down to show off her monsterous head. Both ditch their outfits for combat.
  • One Steve Limit: Averted; Titan shares the same name as the summoned monster Titan, despite the two of them being completely different characters. In other games he's been renamed to Phlegethon to avoid confusion.
  • Plot-Irrelevant Villain: None of them are mentioned at all by anyone else and you only learn about each of them immediately before you fight them.
  • Stripperiffic: Titan's a male example as he wears a loincloth, a breastplate that only covers the upper half of his pecs, a cape, and not much else.

    Cloud of Darkness 
“We shall devour your light, and use it to return this world to the Void!”
https://static.tvtropes.org/pmwiki/pub/images/cloud_of_darkness_artwork_ffiii_5196.jpg

Voiced by: Masako Ikeda (Japanese, Dissidia Final Fantasy onward), Laura Bailey (English, Dissidia Final Fantasy onward)

An ancient entity that is the embodiment of nothingness, she appears when the powers of light and dark are unbalanced to return all to the Void.

  • Adapted Out: It does not show up in the manga adaptation, leaving Xande as the final enemy.
  • Ambiguous Gender/No Gender: Word of God officially stated that the Cloud of Darkness is actually genderless despite appearing as a woman. Even so, many people and in-game characters still use female pronouns when addressing the Cloud of Darkness.
  • Anthropomorphic Personification: Of darkness, and possibly of light when the balance is tipped the other way. Or an avatar or the manifestation of the power of the Void. A multiverse constant in Final Fantasy.
  • Breakout Villain: Though Xande is the main antagonist for most of the game, the Cloud of Darkness has become far more popular due to Dissidia.
  • Cognizant Limbs: Her Combat Tentacles are apparently included in the "we" she uses for herself.
  • Complete Immortality: Part of the timeless and eternal Eldritch Abomination deal, of course. You can destroy her body, yes, but all it really does is drive her back and force her to go into a slumber until she gains enough power to become active again, in which case she'll try to physically manifest all over again.
  • Damage-Sponge Boss: In the NES version, and the remake to a degree; her only attacks are hitting the entire party with Flare Wave and occasionally punching someone out. Whether or not you can defeat her is entirely dependent on if your mages can heal fast enough to keep up with Flare Wave.
  • Dark Is Evil and Light Is Not Good: Too much of either element causes a "flood" that summons her presence. Dissidia's prequel, Dissidia [012]: Duodecim Final Fantasy, gives her a third costume meant to represent her appearance as the commonly-speculated "Cloud of Light".
  • Humanoid Abomination: She's an eldritch world-eating entity possibly as old as creation, but from the waist up she looks like a human-ish female.
  • Final Boss: One of the most difficult in the series.
  • Giant Space Flea from Nowhere: Her appearance isn't foreshadowed at all.
  • Greater-Scope Villain:
    • Xande is always named as the source of the trouble and he's the one who directly recruits minions, but the Cloud of Darkness is the one who set the ball rolling... and unlike him, she is trying to end existence as we know it. Doga and Unei are the only ones to perceive that she's behind things.
    • ZigZagged in the remake: It's revealed that she was called into existence after Xande disrupted the balance by flooding the world. On the other hand, she did cause the earthquake on the floating continent that starts the game.
  • Hopeless Boss Fight: The first battle with her.
  • I Am Legion: Justified as of Dissidia, as her tentacles are sentient and she speaks for them alongside herself.
  • Kamehame Hadoken: Her signature attack, Particle Beam.
  • The Man Behind the Man: The Warriors of Darkness reveal she was controlling Xande's actions in order to allow her to manifest.
  • No Biological Sex: So your guess is as good as ours as to why she decides to take on a shapely, feminine form.
  • Omnicidal Maniac: Her objective is to return everything to the Void.
  • Otherworldly and Sexually Ambiguous: As Zidane says in Dissidia:
    Zidane: "Well, she is a lady... I guess?"
  • Really 700 Years Old: She's at least 1,000 years old.
  • Walking Spoiler: The only clue to her existence is the backstory and how it details the Warriors of Darkness' fight against the flood of light. Nowadays however, thanks to spinoffs like Dissidia, it's probably more surprising how little she is in the game.

Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report