Destiny Islands Trio (Sora | Riku | Kairi) | Disney Castle Trio | Clock Tower Trio (Roxas) | Wayfinder Trio (Aqua) | Party Members and Summons | Xehanort's Incarnations (Master Xehanort) | Organization XIII (Xigbar | Vanitas) | Disney Villains | Independent Villains | Enemy Creatures (Heartless) | Ansem and his Apprentices | Kingdom Hearts χ[chi] Characters (The Master of Masters) | Supporting Original Characters (Yozora) | Supporting Square Enix Characters | Supporting Disney Characters
Due to lengthy periods between releases and the prevalence of Late Arrival Spoilers, spoilers from installments before 2010 may be unmarked. Read at your own risk.
This is a listing of the major characters in Kingdom Hearts χ in the Kingdom Hearts series.
Beware of unmarked spoilers.
- Ace Custom: They each have Keyblades unique to them that are not shared by any of the followers in their Unions.
- Ambiguously Evil: Although in contrast to other antagonists in the series, the Foretellers seem to be more blindfully misguided in their attempt to protect the world from darkness due to lack of details and explanation from the Master of Masters (who himself is Ambiguously Evil), causing them to conflict over what they believe is the best course of action. At the very least, they're all Knight Templars. Ava is an exception to that because she starts questioning and defying the Masters orders, asks herself whether the Foretellers are in the right or not and even ends up becoming the Big Good later on via Character Development, but even then, she was blindly following the Master too at first.
- In III, we learn that Luxu is Braig/Xigbar, who is still not a nice guy regardless of how much of his act was faked. In the very last chess flashback, we also see that Xehanort has assembled seven dark pieces, with six bearing the animal motifs of the Foretellers, Luxu and the last bearing the sigil of the Book of Prophecies - presumably being an analogue to the Master, while Eraqus uses one white piece, representing Sora.
- The Union χ finale makes things a bit less ambiguous. According to the Master of Masters, all of the Foretellers are currently infected with pieces of the original 13 Darknesses, including himself. While this doesn't necessarily mean that they are evil, it does set them up as antagonists solely because of the fact they're vessels of Darkness fated to fight 7 new Lights.
- Animal Motifs: Five of the Foretellers has a mask and Keyblade representing an animal, taken from Ancrene Wisse which associates each of the Seven Deadly Sins with an animal. The odd one out is Luxu, who has no mask and no original Keyblade of his own (and the No Name has a goat motif, an animal not found in Ancrene Wisse).
- Ava: Foxes
- Ira: Unicorns
- Aced: Bears
- Gula: Leopards (the one member of the five Foretellers who has a different animal than in Ancrene Wisse, which associates gluttony with pigs)
- Invi: Snakes
- Authority Equals Asskicking: The Foretellers aren't just Keyblade Masters, they're the Keyblade Masters. As in, the originals. And as expected, they are the toughest bosses in the game outside event raid bosses. Fully expect them to be able to take you down in one hit when you face them in Quest 555, 675, and the Keyblade War. For reference, when they battle the player in the opening stages of the Keyblade War, they simply remark that you're a remarkably strong Keyblade Wielder, implying that they weren't even going all out against you, before moving on while you keel over out of exhaustion.
- BFS: They each wield a Keyblade that's far larger than the norm. It's actually telling in that the No Name (Luxu's and Xehanort's) is the smallest of the six.
- Big Bad Friend: All Foretellers know that one of their number is a traitor.
- Big Damn Heroes: The Foreteller of the Union the player chooses first appears to save the player from a Darkside.
- Color-Coded Characters: Via their robes and Keyblades; pink (Ava), blue (Ira), brown (Aced), yellow (Gula), purple (Invi). Luxu lacks the colored robes of the other five but has his black coat and the No Name Keyblade to associate him with black.
- The Comically Serious: Every single one of them - even Ava - take their jobs extremely seriously. This is in sharp, sharp contrast with the Master, who doesn't take anything seriously at all. He's constantly having fun at their expense, and their exasperated and surprised reactions just make it all the more funny.
- Cool Mask: The Union animal masks.
- Epic Fail: The Foretellers are all given crucial tasks to complete by the Master, and four out of six completely and utterly fail every step of the way. This is a remarkably darker take on the trope than usual, as the tasks they are given are completely mismatched to their personalities, skills, and flaws. Each and every one of them - save for Ava and Luxu - were doomed to fail from the get-go, and it's powerfully hinted that this was wholly intentional on the Master's part.
- Expy: To the Primarchs from Warhammer 40,000, for being incredibly powerful commanders and prototypical Keyblade Masters of their respective Union (Legion), and once close friends split apart after the Master of Masters (God-Emperor) left them to their own devices after instructing them to perform critical tasks.
- The Faceless: Almost. Their faces are completely obscured by their masks, but we can read their expressions somewhat by the fact that the lower half of their faces are still visible. Invi however covers her mouth with a scarf in addition to the standard mask and hood combo, leaving her almost entirely as this.
- Fatal Flaw: All of them have a certain flaw to their personalities that drive a wedge between them due to their particular roles. However, the one thing they all share is their almost blind faith in the Master's teachings, with disagreements over what he told them to do sparking the conflict that leads to the Keyblade War. The Master uses their flaws to his advantage by assigning four out of six of them with roles they are utterly unsuited for, ensuring the Keyblade War happens as written. Fortunately, Aced, Ava and Gula end up subverting this later on when they slowly realize through the story that the Masters orders make no sense and that they need to defy them. Luxu, on the other hand, is a mixed case. Like Ava and Aced, hes aware that the Master isnt being entirely honest with his students and is hiding plenty of things from them, but unlike them, he doesnt care about defying the Masters instructions and instead decides to just play along.
- Final Boss: The final battle of Kingdom Hearts χ was against four of the five Foretellers, one after another, as the Keyblade War raged. Whichever Union the player picked at the beginning of the game made their chosen Foreteller The Unfought.
- Foil: Intentionally or not, they are the opposite of Maleficent's Legion of Doom from the original game:
- As a whole, the two groups have opposite motives. The Disney villains sought the power of Kingdom Hearts through the brute force of the Heartless and the Final Keyhole, while the Foretellers are trying to stop the Keyblade War happening over the X-Blade - the key to Kingdom Hearts. Both organizations sought to accomplish their objectives, but were hindered by the lack of information: the Disney villains had no clue they are being used by Heartless and had very limited understanding of them via Ansem's Report, while the Foretellers lack the Lost Page which itself is very vague in content and context. The Disney Villains had a bit of a Teeth-Clenched Teamwork going for them, but (remarkably for a Villain Team-Up) never got to the point of an Enemy Civil War, made all the more impressive by the fact that the group consisted of total strangers who each literally came from different worlds. The Foretellers were close friends who were all trained under the same master and lived in a time when the worlds were still one, only to enter a state of horrible mistrust due to the roles given to them by their master and the fear of the traitor among them. The Disney Villains use a variety of weapons and different fighting styles often including basic/unorthodox melee, but none of them could use the Keyblade, unlike the Foretellers whose Weapon of Choice were all Keyblades, except that each Foreteller had their own unique techniques. Finally, both groups came to be due to the actions of the users of the No Name Keyblade and have Two Girls to a Team (Invi and Ava for the Foretellers, Maleficent and Ursula for the Disney Villains).
- Ira to Maleficent: They are both the leaders of their respective groups, However: Maleficent is female and Ira is male; Maleficent holds a relatively tight grip over her group, but doesn't really care about them, unlike Ira who has trouble asserting his newly given authority, but ultimately cared about his fellow Foretellers. Ira was suddenly given his role despite of his internal insecurities by the Master of Masters, while Maleficent gradually founded her group through the course of a decade.
- Aced to Jafar: They are both the Number Two to their respective leaders (well, Jafar was at least initially this, until his defeat). Theyre also both leader wannabes who want to overthrow their respective groups leader. However, unlike Jafar, who never really got the chance to do anything against Maleficent, Aced does a lot of things in the story against Ira. Plus, their combat styles are the exact opposite of each other: Aced is The Big Guy preferring close combat, while Jafar is a Squishy Wizard.
- Ava to Oogie Boogie: They are both The Trickster of their respective teams, but that's about it when it comes to their similarities; Ava uses magic and illusions, Oogie is a Trap Master using various machines; Ava is well-respected among her fellow Foretellers, unlike Oogie who was hated/disrespected by all of his fellow villains. Ava is an All-Loving Hero, in stark contrast to Oogie's Jerkass tendencies. Also, unlike Oogie-Boogie, whos not that bright and takes a level in dumbass in the later games, Ava starts adopting some of her Masters chessmaster tendencies and becomes more aware and independent from the Masters will through Character Development as the story progresses.
- Invi to Ursula: Both of them are female spell casters with water-based powers, but each was shown to be able cast other types of magic as well (although by different means). Invi has the role to oversee her fellow Foretellers, something that she misinterpreted as spying on her comrades which lead some of them to become distrustful of her. Ursula didn't have a particular rank or task in her group, but she was also the only one in the whole group that had no conflicts with another member of Maleficent's Legion of Doom. Even their physiques differ: Invi is relatively tall and slender, while Ursula is a Fat Bitch. Invi uses elegant techniques, while Ursula - despite of being a skilled magic user herself - is filling the role of The Brute for the Disney Villains.
- Gula to Captain Hook: They are both nimble swordsmen and are given a crucial role: Gula had to smoke out the traitor (but seemingly failed), while Hook's vessel was useful for transporting Riku - a key asset for Maleficent's plan - to Hollow Bastion (and more-or-less succeeded). Gula is a Teen Genius and one of the strongest Keyblade wielders to have ever lived, while Hook is a middle-aged Badass Normal.
- The Master of Masters to Hades: Both of them are some of the most powerful entities in the series, yet they both take a backseat in their groups respective plans: The Master of Masters 'disappears' after establishing the group, Hades on the other hand is simply bored out of the whole plan after Maleficent gets defeated by the heroes and leaves seemingly just as swiftly as he entered the group in the first place.
- Luxu to Pete: While the reasons differ, both of them serve as the Sixth Ranger to their groups, each given tasks that needed them to be on the move: Luxu was given the No Name Keyblade to pass onto the future generations and record the course of history through it, as well as keeping the mysterious black box hidden, while Pete was sent to gather more armies of Heartless.
- Also Ava to Maleficent: Both of them had a key role in the plans of the most notable wielders of the No Name, but Maleficent was utterly unaware of being manipulated by Xehanort, unlike Ava who had been outright given more than one task by the Master of Masters in person and who later realizes that the Master of Masters is manipulating both her and her friends for unknown ends. Maleficent cast a curse on Aurora that had resulted in Aurora being forced in a state of wakelessness as revenge for petty reasons. Ava tries to save the Keyblade Wielders from the darkness of the Nightmare Dream Eaters. Ava doesn't have a very high authority in her group, unlike Maleficent who was the leader of her own group. Maleficent is capable of conjuring will-o-wisps, Ava has a fox motif and kitsune are generally associated with will-o-wisps in Japanese folklore.
- Invi to Jafar: Mages who use mystical weapons with a cobra motif. Jafar is seemingly held in high regard by his own group, unlike Invi who slowly loses the trust of her fellow Foretellers. Invi doesn't fear melee combat, unlike Jafar who is seldom seen using any close range attacks. Their color motifs are another great contrast: Jafar wears a lot of red and isn't afraid of speaking what he has on his mind aloud; Invi wears mostly blue clothes and is shown to be very secretive.
- In the Hood: Each Foreteller wears a hooded, embroidered cloak.
- Light Is Not Good: They want to protect the world from falling into darkness (i.e. the Keyblade War), and to do that, they believe that collecting as much lux (light harvested from defeating Heartless) as possible is the right thing to do. Unaware to them, lux is actually the manifestation of their "guilt" and it's a bad idea to compete against each other in collecting lux, as it results in the Keyblade War they sought to prevent in the first place.
- Mr. Vice Guy: They all follow a Seven Deadly Sins motif which in varying ways define their personalities (in both good and bad ways), but when you get down to it, they were all just trying to protect their world from anything that would threaten it, driven to fighting each other due to their loyalty to a Master that drove them to paranoia in the first place.
- Non-Indicative Name: None of the apprentices' personalities fit the sin of their namesake. For example, despite being named after the sin of sloth, Aced better embodies wrath, the sin Ira is named after. At best, they fit the roles the Master of Masters gave them.
- Not Quite Dead: The Foretellers are revealed to be alive and survived the original Keyblade War. Luxu reunites with them at the end of III after completing his mission, with only Ava missing due to having completed her mission long before they did.
- Seven Deadly Sins:
- The Foretellers' names are all based on the Latin words for the sins of Gluttony (Gula), Greed (Ava), Sloth (Aced), Wrath (Ira), Envy (Invi) and Lust (Luxu). The Master of Masters himself also exhibits elements of the last and often greatest sin, Superbia / Pride. The association becomes more appropriate considering that each Foreteller has one piece of the 13 Darknesses from the original Keyblade War inhabiting their bodies. And according to the Master of Masters, those specific 7 pieces are the deadliest of the total 13.
- "Shaggy Dog" Story: There's no indication that any of the Foretellers had actually betrayed the rest of the group, and a conflict between the Dandelions afterwards suggests that the prophecy was referring to them, not the Foretellers. The whole conflict between the Unions in the Keyblade War may have been over nothing.
- Signature Attack: Each Foreteller have one that they only show in the Keyblade War. These are usable if you have their EX medals.
- Ava: Foxtrot: Creates clones of herself, then after they attack the player, pink petals scatter around.
- Ira: Horn Attack: Creates light arrow/spears and rain them down at the player
- Aced: Bear Claw: Charges and slammed his blade to the ground, causing it to rise.
- Gula: Panther Claw: Blitzing across the screen to slash the player countless times.
- Invi: Serpent's Illusion: Barrage of Elemental Powers attacks, fire, wind, ice, and lightning, in that order.
- Tragic Hero: With the exception of maybe the apparent traitor (if there ever was one), all of the Foretellers do what they do with a desire to protect their World from an impending darkness. They all possess an undying loyalty to their master (in Luxu's case, carrying out his plan that lasts for generations and results in multiple near-universe ending events) and it is only their conflicting flaws and paranoia (that might have been deliberately sown by their Master) that led to them turning on each other and causing the very calamity they fought so hard to prevent.
- Two Girls to a Team: Ava and Invi are the two females in the group of five (six if you count Luxu).
- Vague Age: It's not clear how old they are. Ava is said to be the youngest Foreteller, but seems to be slightly older than Ephemer and the other young Keybladers.
- Unwitting Pawn: As it turns out, the only way to destroy the seven Darknesses is to have them infect living bodies and destroy them together. Thus the Master played a giant gambit to create discord and chaos by preying on the Foretellers' personality flaws and inadequacies in doing their jobs, making them vulnerable. In the end, all seven of them have been successfully infected - Luxu and the Master himself included.
- What Happened to the Mouse?: What precisely happened to the Foretellers after the first war is one of the bigger mysteries in the series. Many believe them to be dead, casualties of the war. Most agree that they simply vanished, hence their collective title of the "Lost Masters." A few think that they may still be alive somewhere. The ending of III definitely shows that they're still alive, and Melody of Memory reveals they've most likely spent the last few thousand years hiding out in Quadratum, a fictional world where the laws of time and space are a bit more alien than the norm.
Voiced by: Kenjiro Tsuda (Japanese), Max Mittelman (English)
Appearances: χ[chi] | 0.2 Birth by Sleep -A Fragmentary Passage- | χ[chi] Back Cover | III
The sixth apprentice to the Master of Masters. He is gifted the Keyblade that would eventually be passed down to Master Xehanort, as well as a large black box, to fulfill the secret role bestowed upon him by the Master.
- Animal Motifs: He doesn't wear an animal mask like the Foretellers, but his Keyblade features an animal head just like theirs—in his case, a goat. Luxu receives little characterization, but the animal's association with the devil highlights the evil that Keyblade will be linked to in the future. As with Gula, this animal is not linked to his namesake sin in Ancrene Wisse, where lust is associated with the scorpion.
- Black Cloak: Wears a black long rain jacket, just like the Master and Organization XIII.
- Brutal Honesty: Whatever he said to Ava infuriates her enough to make her attack him. He's merely doing his role given by Master of the Masters, despite Ava accusing him of perverting said instructions.
- Corrupt the Cutie: See how he was just a dorky kid in Back Cover? By the time he's doing his role given by Master of the Masters, he exiled himself to a cliff near Daybreak Town to "watch" the upcoming Keyblade War. When Ava confronts him there, he casually explained to her that the war is inevitable, causing her to attack and accuse him orchestrating the war.
- Dork Knight: Despite his appearance (that is, wearing a coat that every other villain in the franchise has worn) and the fact that he carries a weapon that will ultimately cause untold damage, Luxu is just an ordinary kid who, like everyone else, the Master absolutely loves to tease. His reaction to finding out that his Keyblade has one of the Master's eyes embedded onto it is to jump back and scream "Eww!" When the Master tells him the contents of the black box are a secret and that it must never be opened, he excitedly says that he now wants know even more what it is. Similarly, when the Master recounts his childhood to him, Luxu excitedly keeps interrupting him with questions, like an exuberant little kid during story time.
- Even Evil Has Standards: While Luxu will usually follow his Master's orders without hesitation, he draws a line when he learns about the amount of people the Master of Masters intends to sacrifice for the Darkness in order to execute his grand plan to get rid of it. Even when the Master tries to sugarcoat things by stating that he wants to save the sacrificed in the end, Luxu is still visibly hesitant about it.
- Evil Counterpart: To Ava. Both of them are ancient keyblade masters who lived long ago before Sora and his friends were even born, both of them are apprentices of the Master of Masters who were each given a secret role that their fellow Foretellers arent aware of, both of them share similar chessmaster tendencies like their Master, both of them constantly question the Masters motives and both of them miss their friends (the other Foretellers) and dont want them to fight. However, the differences there are that unlike Luxu, who still blindly follows the Master of Masterss orders despite knowing that hes not being entirely honest with his students, Ava instead decided to bend the rules and eventually starts defying both the Masters orders and his prophecy. Also, unlike Luxu, who only acts Faux Affably Evil towards his enemies, Avas niceness is genuine and she even tries to act kind towards her enemies if she can. Plus, the roles that the Master of Masters gave them are polar opposites: Avas role is to ensure that other keyblade wielders survive the upcoming keyblade war to rebuild anew, while Luxus role is to ensure only his own survival ahead of everything else and to not try to intervene in the war to save anyone.
- The Faceless: His face is never shown in χ, as it's covered by the shade of his black coat's hood.
- Fling a Light into the Future: Places someone or something hidden in a white cloth which he refers to as the True Dandelion in one of the lifeboats.
- Insistent Terminology: The Keyblade he received from the Master actually never had a name, but Luxu enthusiastically called it the Gazing Eye before the Master tells him "nah". After that, he calls it the No Name - the Keyblade's official name.note
- In the Hood: He's only seen with his hood on in χ, preventing his face from being visible.
- Kung-Fu Sonic Boom: Resulted from Luxu blocking Ava's attack. This shockwave made a clock in Daybreak Town toll, signaling that the Keyblade War was soon to begin.
- Meaningful Name:
- Luxu is a shortened form of "Luxuria", the Latin word for Lust. In many Japanese religious traditions, this sin is connected to a "lust for life", which mirrors his task from his teacher to live on past the first Keyblade War, no matter what it takes.
- The name is additionally meaningful due to Luxu being a Body Surfer, thus showing a desire for other bodies to inhabit as per his role.
- Nice Guy: Surprisingly, he's the kindest and most polite of the group after Ava. While he can be a little bit high strung and overly serious, he's always polite and well-meaning. However, the role the Master placed on him caused him to grow incredibly cynical and broken, causing him to undergo a massive Took a Level in Jerkass over the countless millennia.
- Secret Keeper: In addition to observing everything to come with the Gazing Eye, he is tasked with keeping a mysterious "X Super" chest safe and to make sure it's never opened.
- Seven Deadly Sins: Just like the Master's other apprentices, his name is derived from the Latin name of one of the deadly sins. "Luxu" is short for luxuria: lust. It seems to be from a largely Buddhist sense (attachment to life), as his role is to do whatever it takes to live through the Keyblade War so the Master of Masters will know the events to come.
- Sixth Ranger Traitor: As with the Master of Masters' other apprentices, he was one of the potential traitors who led to the Keyblade war. There's even a scene in Unchained where he summons his Keyblade when Ava questions if the traitor is him. Given the events that follows, it seems more like Luxu simply explained his role to keep out of things and be The Watcher, which Ava wasn't particularly happy about given how much she wanted to save people. Finally confirmed as such by the Master in the finale, though not in the way one might think: He is a traitor in that he betrayed the rules of his role; rather than passing the No Name onto successors and watching from afar, he would outright hijack their bodies for himself, preferring to stay closer to the ground.
- The Watcher: His assigned mission is to have the Gazing Eye in his Keyblade observe so his Master will know the events in the future that'll unfold. The existence of the Book of Prophecies is proof of his success, having been written by the Master upon receiving said visions.
- Well-Intentioned Extremist: The role the Master gave him was that of an dispassionate observer, but Luxu is, put simply, too kind hearted to stand idly and watch as thousands suffer for thousands of years, even threatening the Master when he fully reveals his plan. As a result, rather than watch from a distance, Luxu "the traitor" opts instead to bodyjack the people meant to succeed him as wielders of the No Name. This has the unfortunate, inevitable side effect of warping him into the twisted man his latest vessel, Xigbar, would become.
Voiced by: Yume Miyamoto (Japanese), Isabela Moner (English)
Appearances: χ[chi] | χ[chi] Back Cover | Union χ [Cross]
The youngest Foreteller, Ava leads the Vulpes Union. Despite being a Foreteller, she often makes friends with the Keyblade wielders she commands due to her youth. She is granted the role of forming the Dandelions, a small band of Keyblade wielders with high potential, to ultimately prevent the extinction of the light when The End of the World as We Know It arrives. Shes probably the nicest of the Foretellers (and if one assumes them to be evil, then that would make her their Token Good Teammate). Like Aced and Gula, her loyalty and faith towards the Master changes throughout the story and even though she still respects the Master, she starts to question the Masters motives and actions. Eventually, she decides to break the rules of the union set in place by him by going behind his back to defy his orders.
- Animal Motifs: Vulpes is represented by the fox. While she always has good intentions, she does engage in deceit by secretly creating the Dandelions and relying on powers of illusion.
- Authority Equals Asskicking: It's probably a good idea to save up some Jewels before your first fight with Ava. You're gonna end up spending several hundred on continues alone...
- Bastard Understudy: Heavily implied. And a rare non-evil example, considering that shes more-or-less the Token Good Teammate of the Foretellers and assuming that shes playing this trope straight. As of the time of this writing, shes still pretending to loyally serve the Master (and even has respect for him still), but thanks to her Character Development, shes started to catch on to his manipulations and has started secretely taking steps to throw a few wrenches in his plans. Shes slowly biding her time to stop the Masters plans by directly defying some of his orders and bending the rules he set in place. On a side note, as most examples of this trope would traditionally play out, Ava was specifically chosen and groomed by the Master to form the Dandelions and to flee with them to rebuild after the war, which basically means that the Master was, for the most part, expecting only Luxu and Ava to survive the keyblade war by fullfilling their roles. So, in a way, he was grooming her as a successor of sorts, because she would technically be to the Dandelions and their leaders what the Master of Masters was to the Foretellers and their factions. Ava even gave copies of the book of prophecies to the new union leaders in the same way that the Master gave copies of the book to the Foretellers. Ava is to the new Dandelion leaders what the Master was to the Foretellers.
- Big Good: So far, Ava is shaping up to be this as she is taking matters into her own hands to make something salvageable out of the whole war - all without the other Foretellers' knowledge. However, this is downplayed, because everything about the Dandelions and her involvement in them were her Master's orders.
- But then, even later on, she plays the trope straight by defying some of the Master of Masterss orders and manipulating events behind the scenes to change fate. Her full plan is unknown, but it involves putting a wrench in the Master of Masterss plan in the form of Brain.
- Character Development: Through the story, Ava goes from blindly following the Master of Masterss orders like most of the other Foretellers to doubting his methods and questioning his actions...and in the case of what she did with Brain, she blatantly defied the Masters orders by giving him one of the copies of the book of prophecies. She even adopted some of the Masters chessmaster tendencies, which befits her fox motif. Also, she seems to develop a position opposite to that of The Master of Masters. Unlike the Master of Masters, who sincerely believes that You Cannot Fight Fate, Ava is convinced that there is yet hope for a brighter future and is trying her hardest to fight for it.
- The Chessmaster: Somewhat played with. She recognizes the coming Keyblade War and takes steps to preserve Keyblade wielders with strong hearts against the destruction it will bring by relying on secrecy and subtlety, all without the knowledge of the other five Foretellers. That being said, forming the Dandelions was actually an order from the Master, and she's just as confused as the other Foretellers. Still, her plan works and she manages to succeed in fullfilling her role to preserve the light.
- Later on, its not played with anymore and Ava starts playing the trope straight by going behind the Master of Masterss back and defying some of his orders.
- The Chick: She's easily the most charismatic and friendly Foreteller.
- Cunning Like a Fox: Befitting her animal motif. She doesnt show it much at first, but the circumstances force her to go behind the backs of her fellow Foretellers (and the Master of Master himself too) to manipulate some events behind the scenes to create the Dandelions...and to create a virus in the Masters plan in the form of Brain.
- Cuteness Proximity: When the Master shows the Foretellers the first baby Chirithy he brewed up, Ava just melts at the sight of it. Out of all them, she also appears to have the closest relationship with the Chirithy species (or at least the Player's). Fittingly, she's the only Foreteller in Back Cover whose Chirithy appears on-screen and speaks.
- Divided We Fall: Even though she is the most level-headed of the Foretellers when it comes to the issue of the traitor, Ava still unwittingly goes behind everyones back by creating the Dandelions, even though it was her assigned mission.
- In Back Cover, Ava angrily confronts Invi about her actions, accusing her of making things worse. Invi tries to turn it on her by citing the Dandelions, but backs off rather quickly when Ava reveals she was directly ordered to by the Master.
- She and Gula are also approached by Aced to form an alliance against the other unions, but she's the only one who declines. She later declines to help Gula's drastic plan to summon Kingdom Hearts in the hopes of forcing their Master to return.
- Later on, while racing to de-escalate the confrontation between Aced and Gula, Ava laments this very trope.
- She does something that's also not in accord with her own mission, namely attacking Luxu when she finds him and fails to interrogate him.
- Fighting Your Friend: Chirithy mentions that she and Gula have a close friendship with one another. Nonetheless, they have to go to war against each other during the Keyblade War.
- Fling a Light into the Future: Ava is gathering Keyblade wielders with strong hearts and no strong attachments to the unions in order to prepare for the Keyblade War—not to fight, but to send them away so that they can survive and rebuild.
- Good Counterpart: To Luxu. Both of them are ancient keyblade masters who lived long ago before Sora and his friends were even born, both of them are apprentices of the Master of Masters who were each given a secret role that their fellow Foretellers arent aware of, both of them share similar chessmaster tendencies like their Master, both of them constantly question the Masters motives and both of them miss their friends (the other Foretellers) and dont want them to fight. However, the differences there are that unlike Luxu, who still blindly follows the Master of Masterss orders despite knowing that hes not being entirely honest with his students, Ava instead decided to bend the rules and eventually starts defying both the Masters orders and his prophecy. Also, unlike Luxu, who only acts Faux Affably Evil towards his enemies, Avas niceness is genuine and she even tries to act kind towards her enemies if she can. Plus, the roles that the Master of Masters gave them are polar opposites: Avas role is to ensure that other keyblade wielders survive the upcoming keyblade war to rebuild anew, while Luxus role is to ensure only his own survival ahead of everything else and to not try to intervene in the war to save anyone.
- Ironic Name: She predicts that having the Unions collect lux against each other is a bad idea, since it'll lead into conflict — that conflict becoming the Keyblade War.
- Kitsune: Her animal motif is the fox and she has illusory powers.
- Master of Illusion: And she's rather fond of using those powers for secret tests.
- Neutral No Longer: After ensuring the safety of the Dandelions, Ava decides to take part in the final battle of the Keyblade War for her own reasons.
- Nice Girl: Ava is an absolute sweetheart. Despite the occasional manipulation, everything she does is to keep everyone else safe, and she really goes out of her way to try and keep the Foretellers together. This is also evidenced in the game itself - she's adored by even Keyblade wielders from rival unions and has a very easy time making friends.
- Nice Job Breaking It, Hero!: Unwittingly strikes the first blow in the Keyblade War against Luxu. Though to be fair, she was less concerned with fruitlessly trying to prevent it than making sure something survived the conflict.
- Prophecy Twist: As the one who caused the bell to ring that brought about the beginning of the Keyblade War it is implied she is the actual "traitor" spoke of in the book of prophecies. However, given the events that follow, this seems to actually be referring more to her abandoning her fellow Foretellers after the end of the Keyblade War for being a bunch of Jerkasses, rather than betraying them in the events leading up to it.
- Recurring Boss: She is fought three times over the course of χ (unless she's the player's union leader, in which case she is only fought twice).
- Screw Destiny: Unlike her Master, she believes that the future isnt set in stone and that its entirely possible for everyone to get along to create a better world.
- Secret Test of Character: She pulls out her Keyblade when the she gets the notion that the player thinks she might be hiding something. Of course, it turns out to only be a test and she doesn't really think the player is accusing her.
- She later disguises herself as the player's Foreteller (or as Ira if the player is in Vulpes) and confronts the player as they snoop around the Foretellers' tower, claiming responsibility for Ephemer's disappearance and saying he was a traitor. This incites the player to challenge the Foreteller to battle, thereby proving to Ava the strength of their heart.
- Seven Deadly Sins: Ava is short for avaritia (greed). Fittingly, she embodies the "positive" aspects of greed - mainly she wants the best outcome for everyone and continually acts on her own to see her desire through.
- On the other hand, the role given to her by the Master of Masters is somewhat greedy: To take the best Keyblade bearers from the unions and assemble them into her own Dandelions, on top of her own union.
- Signature Attack: "Foxtrot", an attack only shown in the Keyblade War and as her EX Medal's Special Attack, she creates many clones of herself that all attack the player at once, with pink petals scattering around after the attack.
- Spanner in the Works: While she does remain loyal to the Master (at first), she doesn't see eye-to-eye with his sense of futility with regards to the future. In an attempt to alter his prophecies, she arranges for the most clever Dandelion - Brain, a self-described "virus in the system" - to receive the Book of Prophecies instead of the Master's own chosen pick. While the full repercussions of this are yet to be seen, Luxu's letters in Kingdom Hearts III definitely point to the "virus" as a major source of headaches for him and the Master.
- Token Good Teammate: While, save for an apparent traitor, none of the Foretellers are confirmed to be outright evil (including Luxu, who is more or less just following orders), Ava is the only one of them who never attempts any sort of conspiracy or some other highly questionable method to complete her role. Ephemer even states that he believes she's the only one out of all the Masters that wouldn't knowingly attempt to use someone else as pawns in light of the revelation that all the Dandelions were basically gathered to fight Darkness in a doomed world with only a small handful being able to escape.
- What Happened to the Mouse?: She's the only Lost Master not to be summoned by Luxu at the end of the Second Keyblade War. According to him, she had long completed her role by then, making her whereabouts a mystery.
- What the Hell, Hero?: Calls Invi out for making things worse than they already are.
Voiced by: Yuichiro Umehara (Japanese), Matthew Mercer (English)
A serious Foreteller with a strong sense of duty, who leads the Unicornis Union. He is granted the role of leading the other Foretellers when the Master vanishes, but ultimately threatens to tear them apart when he discovers the possible existence of a traitor amongst their ranks.
- Animal Motifs: Unicornis is represented by the unicorn, befitting the leader of the powerful Foretellers.
- Big Damn Heroes:
- After tensions run high between the unions, Aced attacks the player character only to be stopped by Ira.
- He does it a second time during the Keyblade War, making a Dynamic Entry to stop Aced from striking the player character while they're down. If the player character doesn't belong to Unicornis, this is closer to a Villainous Rescue, since the player will have to fight Ira later in the battle.
- Big Good: He was supposed to be this, but a lack of charisma leaves his leadership ineffectual at best.
- Divided We Fall: Ira is the one who first reports of the existence of the traitor after noticing the absence of a page in the Book of Prophecies, inadvertently starting the paranoia within the Foretellers.
- He and Aced are shown to have a very strenuous relationship right from the revelation of the traitors existence onwards. This only escalates more the further the tensions between the unions rise, resulting in a confrontation in the Fountain Square in Daybreak Town and a declaration of war between their unions. At one point, it is slightly mended when Ira is the only Foreteller that doesn't challenge Aced and helps him up in the back alley, and the latter warns the former of Gula's own treachery. It doesn't last, of course.
- Fatal Flaw: Has an overall lack of leadership skills altogether. He has little social graces, is indecisive, and doesn't know what information he should share and what he should keep to himself. He himself instigates the Keyblade War by making the other Foretellers suspicious and paranoid when he could have been more gingerly about it with regards to the Nightmare Chirithy that was caught snooping around. And worse yet, he had no plan of action to deal with the treason, both in the investigation for the traitor, and what to do after they found them.
- The Leader: Even though the five Unions each have their own leader and general autonomy, the Master appointed Ira as the overall leader of the Foretellers in his absence.
- Light 'em Up: He summons a holographic projection of the Nightmare Chirithy.
- Nice Guy: He comes off as very stoic and sometimes even cold, but he still sees the best in everyone. Even after all the damage Aced caused, Ira doesn't hesitate in helping him out after finding him injured in a back alley.
- No Social Skills: He is pretty bad when it comes to dealing with others. He accuses one of the group to be a traitor based on what amounts to a hunch, which as Aced lampshades accomplishes nothing beyond showing he doesn't trust them.
- Seven Deadly Sins: Ira is Latin for wrath. While he is stoic and calm, he is prone to Tranquil Fury when he suspects one of his fellow Foretellers of treason.
- Signature Attack: "Horn Attack", in which he raises his Keyblade, creating numerous shards of light that surround his foe before he thrusts his Keyblade forward, shooting out a beam of light that causes the previous shards to detonate in an explosion and a powerful burst of wind.
- What the Hell, Hero?: Ira calls out Aced when the Ursus union leader beats down on the χ protagonist in the Unchained version. In his opinion Aced, as a Foreteller, had no business raising his weapon against a subordinate Keyblade Wielder.
- Wide-Eyed Idealist: Comes across as this, especially in the Master's eyes. Regardless of what the Master told, Ira still believes the world can be saved and the Keyblade War can be averted. In response, the Master just half-mockingly wishes him good luck and walks away.
- You Can't Fight Fate: Doesn't still quite believe this, but at least understood his Master's words that their responsibility isn't to stop the War from happening, only to ensure that light survives the aftermath.
Voiced by: Subaru Kimura (Japanese), Travis Willingham (English)
A hot-headed, boisterous Foreteller who heads the Ursus Union. He possesses a strong will, and will confront even his fellow Foretellers when he feels that it's right. He is gifted the role of supporting Ira, or otherwise take command if Ira fails in performing his role properly. Like Ava and Gula, his attitude towards the Masters rules and orders changes throughout the story and he eventually decides to defy his teachings.
- Animal Motifs: Ursus is represented by the bear, fitting Aced's dangerous anger.
- Bad Boss: The incident where he attacked the player character in the Fountain Square happens even if the player belonged to Ursus. Averted during the Keyblade War, where you wouldn't have to fight him if you belonged to Ursus.
- Bears Are Bad News: Aced is short-tempered and instigates most of the physical conflict between the Foretellers.
- Big Damn Heroes: Unwittingly saves the player character by attempting to strike Ira from behind after the player fought Ira during the Keyblade War. Played straight if the player belonged to Ursus. Otherwise, it's Villainous Rescue.
- The Big Guy: The most physically imposing of the Foretellers, his fighting style in Back Cover involves the most brute force and property damage.
- The Comically Serious: Due to his serious and over-bearing personality, the Master loves absolutely nothing more than to yank his chain at every chance he gets.
- The Consigliere: His role given to him by the Master is to act as Ira's right-hand man, and someone who occasionally needs to give him a push now and again. Needless to say, he's '''beyond''' terrible at it.
- Curb-Stomp Battle: Aced whales on the χ protagonist at the fountain square. He only stops when they collapse from exhaustion and Ira shows up.
- Divided We Fall: Aced is fervently searching the traitor and in the process antagonizing most of his fellow Foretellers.
- Right from the revelation of the traitors existence he and Ira continuously seem to upset one another. This eventually results in an armed confrontation between them in the Daybreak Town Fountain Square and a subsequent declaration of war.
- After doubting the Master of Masters' wisdom, he and Invi fight each other atop Daybreak Towns rooftop. This serves as the first sign to the player character that there is a rising friction between the unions.
- Aced plans to form an alliance against Invi and Ira with other foretellers, but things seem to go south resulting in another fight, this time between him and Gula.
- The Extremist Was Right: Considering the Master of Masters really manufactured the Keyblade War from the beginning for unknown reasons, Aced might have been right to defy the Master's orders. Where things went wrong was that his abrasive and forceful personality turned the other apprentices away from his plans.
- Fatal Flaw: He is aggressive and power-hungry. Right off the bat, when the Master appoints him as Ira's right-hand-man, Aced expresses disappointment that he wasn't chosen as leader. The Master then strokes his ego, openly inviting him to rebel and defy Ira if he feels he's in the wrong. Which happens almost instantly. Every subsequent action Aced takes then is designed to defy Ira as much as possible, and break every rule in the book. Additionally, he has no qualms beating the tar out of any Keyblade wielder he feels is in his way. This makes just about everyone suspect him of being the traitor.
- The Heavy:
- While he is not yet shown to be the traitor, his actions serve to continuously deepen the friction between the Foretellers. He is involved in almost every confrontation and is the most antagonistic force working against the player character.
- Part of the job the Master of Masters gave him is to stir the others into action. Arguably he does that too well.
- Implacable Man: He gets into a fight with Invi, Gula, and Ava and is able to at the very least escape from them. Gula tracks him down after and points out that he can barely stand, but Aced still manages to defeat him and could have taken out Ava, if he wanted.
- Informed Attribute: The journal for Back Cover stated that he has a pure heart, even if his attitude in Back Cover is anything but. Though that may refer to his Knight Templar mindset.
- Jerkass: Out of all the Foretellers, Aced is the most outwardly unpleasant. Aggressive, dismissive of everyone around him, outright hostile to the player, and actively picks fights with his fellow Foretellers, you'd be pressed to think that he's the traitor. But in truth, it's his obsession to find the traitor that makes him so dickish.
- Jerk with a Heart of Gold: Yes, he's an absolute dick and picks fights with just about everyone, but in his heart he just does what he thinks is right. It takes him a long time to realize that beating the crap out of Keyblade wielders and his fellow Foretellers is the wrong way of going about it and just makes him seem suspicious more than anything else.
- Knight Templar: Aced is a self-righteous individual with a strong sense of justice and rather puritanical in his behavior.
- The Lancer: The Master of Masters gave him the role of supporting Ira, having picked him to step-up if Ira proves incompetent. Naturally, he takes it too far and becomes the contrarian to many of his decisions before trying to take over himself. Considering the Master of Masters knew what would happen and was trying to start the Keyblade War in the first place, he deliberately gave him this job knowing that his jealousy of Ira would cause discord among the Unions.
- Leader Wannabe: His conversation with the Master pretty much has him stammering regarding him Ira's role as The Leader and how Aced is to be his second, with Aced nervously stating that he wouldn't mind being the leader if the Master asked him for it. He changes his mind and visibly lightens up once he's told that his role was the most important and that he'll be the true leader of the Foretellers if Ira doesn't step up to the task.
- Nice Job Breaking It, Hero!: Even if the Master did manufacture the Keyblade War to occur, it is still Aced's fault in his dickish nature that alienates everyone and creates the war when he turns on everyone for not doing as he tells them to.
- No Indoor Voice: Aced yells. A lot. In fact, most of his dialogue consists of yelling. In III, all of his dialogue is just yelling at Luxu.
- Screw Destiny: Even though the Book of Prophecies reads that the end of the world will come and his Master believes You Can't Fight Fate, Aced is very vocal about his desire to prevent the prophecy from coming true.
- Seven Deadly Sins: Aced is short for acedia (sloth). Might be another case of the Master's twisted sense of humor, and Aced embodies pretty much all sins but sloth - he is impulsive, angry, wrathful, and goes all-out on everything he does.
- Signature Attack: "Bear Claw", in which he leaps into the air before landing with a powerful crash, sending rocks flying everywhere.
- Stunned Silence: When the Master of Masters tells Aced he might disappear one day, Aced is left speechless for a few seconds. The Master starts to repeat himself, thinking Aced didn't hear him, but is interrupted by Aced's shocked outburst once he's processed what was said.
- Take Over the World: Mentions that he wishes to rebuild the world of Daybreak Town as its king during his battle with Ira.
- This Is Unforgivable!: Betrayal of any kind. He didn't believe that there were was a traitor at first, which caused him to see Ira as a Broken Pedestal for most of the story. His fight with Invi was caused by her convincing Gula to break his alliance with him. Finally, Gula gets a Curb-Stomp Battle from Aced after finding out that he had the Lost Page that described the existence of a traitor and kept it a secret to the other Foretellers, which resulted in them fighting each other.
- Unstoppable Rage: After Gula reveals that there really was a traitor in their midst (assuming it to be Aced himself), Aced is so enraged he's able to defeat Gula despite being barely able to stand.
- What the Hell, Hero?: Aced calls Ira a fool for revealing the existence of a traitor to the entire group.
- You Will Not Evade Me: During a battle scene in Back Cover, Aced is revealed to possess the ability to manipulate spatial vacuums. He does so by firing Sword Beams at Invi that transform into vacuums to pull her towards him.
Voiced by: Kaito Ishikawa (Japanese), Kevin G. Quinn (English)
A young Foreteller who heads the Leopardos Union. He much prefers solitude, distancing himself from his fellow Foretellers with an aloof personality. He is gifted the role of analyzing and discovering the secrets of the Book of Prophecies. Like Ava and Aced, his attitude towards the Masters rules and orders changes throughout the story and he eventually comes to the conclusion that the rules need to be broken to save the world.
- Animal Motifs: Leopardos is represented by the leopard. He is rather secretive, much like an ambush predator. Notably, unlike the other Foretellers, his motif is not drawn from Ancrene Wisse, where gluttony is linked to the pig.
- Combat Pragmatist: Attempts to finish off Aced when he thinks he's weak from previous battles. It doesn't work out.
- Divided We Fall: Being already the coldest of the Foretellers, the revelation of the traitor only convinces Gula that there is no one he can trust.
- He is approached by Aced to form an alliance, but the negotiations turn sour resulting in an armed confrontation between him and the Ursus union leader.
- Failing that, and in desperation for an explanation from their absent Master, he states his intention to Ava to summon Kingdom Hearts as a way to call back their Master, through collecting more and more Lux. Aghast at the extreme measure just for that purpose, Ava has to sorrowfully decline helping him. His Union's increased rate of gathering Lux is what sets off the other Unions (in varying degrees of reluctance) into doing likewise, which would further aggravate tensions between Unions.
- Fatal Flaw: He's cold, aloof, and deeply anti-social. To make matters worse, the Master appointed him with investigating the traitor. This causes him to appear the most likely suspect after Aced due to his untrusting nature and shady movements due to no one knowing what his role was.
- Fighting Your Friend: Chirithy mentions that he and Ava have a close friendship with one another. Nonetheless, they have to go to war against each other during the Keyblade War.
- Fragile Speedster: Gula is a speedy Keyblade Wielder whose Keyblade resembles a bolt of lightning. Nevertheless, he hits hard, as shown during his fight with you during the Keyblade War. However, even an injured Aced could incapacitate Gula once the former got his hands on the latter.
- Godzilla Threshold: He believes he needs to cross this by summoning Kingdom Hearts, a forbidden act because of the untold damage it would cause, so that the Master will return to them and explain the purpose of their missions.
- Loner-Turned-Friend: Gula is this to Ava, seeing how Chirithy describes them as close friends even though Gula is described as a lone wolf.
- Seven Deadly Sins: Gula is Latin for gluttony. His primary motivation in the story is to collect as much Lux as possible, by any means necessary, to summon Kingdom Hearts and gain the Master's attention.
- Signature Attack: "Panther Claw", in which he Flash Steps around his foes so rapidly that his target doesn't even feel the hit until after he reappears.
- The Smart Guy: When the Master gives him his role, he's the first to note and explain its brilliance, which ends up deflating the Master, as he'd thus been denied the chance to explain the scheme.
- Tagalong Kid: Owing to the ongoing rule that Teens Are Short, he appears to be the youngest of the Foretellers, alongside Ava.
- What the Hell, Hero?: Gets a pretty massive one from the other Foretellers, especially Aced, due to keeping the Lost Page to himself, which details the betrayal. He ultimately had to since those were his orders directly from the Master.
- He also gets it from Ava too, when he expresses his desire to summon Kingdom Hearts in order to bring the Master of Masters back to them. In hindsight, Gula may be the reason the Keyblade War turned out the way it did.
Voiced by: Kana Hanazawa (Japanese), Karissa Lee Staples (English)
A noble woman who follows the Masters teachings with absolute faith, Invi leads the Anguis union with unwavering prudence. She is gifted the role of watching over the other Foretellers with a fair eye.
- Animal Motifs: Anguis is represented by the snake, fitting her clandestine nature.
- Apologetic Attacker: She sincerely apologizes to the player character during their confrontation in the Keyblade Graveyard in Unchained.
- Divided We Fall: As the most fervent follower of the Master of Masters' words, she believes the traitor will lead to the Keyblade War.
- While we don't know which actions she undertakes, she is confronted by Ava and accused of making things worse.
- When Aced doubts the Master of Masters' wisdom, Invi angrily retaliates with violence resulting in a fight atop Daybreak Town's rooftops. This serves as the first sign to the player character that there is a rising friction between the unions.
- Combat Stilettos: It's tough to see at times, but during her fight with Aced, you can see that Invi fights in high heeled boots.
- The Faceless: As mentioned above, all Foretellers have hints of this with their mask, but she takes it a step further and wears a mouth obscuring scarf as well. We only see it down during her flashbacks with the Master present, a visual cue to her complete trust and faith in the Master and his teachings.
- Fatal Flaw: She's a busybody who has unwavering loyalty to the Master. When she is appointed as the neutral observer and mediator while Ira was made leader, Invi predictably begins answering exclusively to Ira, seeing him as the new authority-figure. This causes Aced to believe the two are conspiring against the rest of them. Even Ava calls her out on this, undermining her efforts of forming the Dandelions by tattling to Ira.
- Knight Templar: Follows the Master of Masters' words with absolute conviction.
- Lady of Black Magic: Invi is a calm, mature woman that shows fine control of elemental magic in her Signature Attack in the Keyblade War.
- Lady of War: She can hold on her own against Aced, who is much bigger than her, while looking graceful in the fight.
- The Lancer: Number Two variety. While on paper this was supposed to be Aced's role, Invi is the one Ira trusts to help him keep an eye on the other Foretellers, reporting all her findings to him. Invi gradually starts falling off this role, however, once it's pointed out that she's not being as impartial as her role requires her to be by acting as Ira's eyes and ears, thus becoming a more traditional Lancer who does things her own way.
- Making a Splash: Back Cover shows her using water as a propulsion system in order to overwhelm Aced.
- My God, What Have I Done?: Downplayed, Invi apologizes to Ava for ratting out the Dandelions to Ira because she genuinely had no idea that Ava is just following the Master's orders.
- Poor Communication Kills: Takes her role of watching over the other Foretellers the point of spying on the group. Her investigations don't probe very far, since she assumes any and all subversive behavior is an indicator towards the traitor. She reports her findings directly to Ira, which in turn feeds into his paranoia.
- She privately talked Gula into breaking off the alliance between Ursus and Leopardos, pushing her into open conflict with Aced when he accused her of sabotage.
- She ratted out the Dandelions' training grounds to Ira on suspicion that Ava might be the traitor. Ava had no problem admitting that forming the group was the task the Master had given her when asked, causing Invi to tense up.
- Seven Deadly Sins: Invi is short for invidia (envy). It fits her personality - she's something of a busy body that acts like she has more authority than she actually does, perhaps indicating jealously towards Ira's position despite being loyal to him. In-turn, she inspires envy in Aced, the man who was assigned the role of Lancer by their master but isn't trusted enough by Ira (and in-turn is jealous of Ira's role as Leader) to do his job properly.
- Signature Attack: "Serpent's Illusion", in which she summons orbs of elemental energy that cascade upon her foes, bombarding them with a barrage of fire, wind, ice, and lightning in that order.
- The Sneaky Guy: Her official role is to watch over the others and mediate conflicts, but it comes across as spying on and sabotaging them.
A Keyblade wielder from Daybreak Town who seeks to prevent The End of the World as We Know It by collecting enough light to combat the darkness. You decide their name, gender, appearance, and which Foreteller's Union they belong to.
- Absurdly High Level Cap: In all previous Kingdom Hearts games, the highest level a character could achieve was 100. The current level cap for the protagonist in Union χ Cross is level 800; by the time you reach level 450, the total to level up is over 40 billion lux, in a game where special quests might give a few million. And at some point, it was increased past even 500, but it takes so long to hit whatever the cap is that no one's reached it yet.
- Action Fashionista: If you so choose, the protagonist can dress up in some pretty snazzy outfits while kicking major ass.
- All-Loving Hero:
- They only show dislike or hatred to those of darkness or evil. And even then, they help out Hades when he asks nicely, although that doesn't last long after he threatens Cloud and Hercules. Even then, it's implied that the protagonist only did that to find Cloud and search the Underworld without Hades getting in the way.
- They don't take a side between Aladdin and the city guards of Agrabah—despite learning that Aladdin is a thief, they know that he's a good person, but on the other hand, that the guards are only doing their jobs, and are trying to fight off the Heartless. This leads to them helping the guards protect the city in some missions, and clearing Aladdin's name in others when he's falsely accused of theft.
- When Ava offers them a place in the ranks of the Dandelions, they balk, not wanting to abandon their friends and allies who haven't been chosen to the destruction the Keyblade War will bring.
- And Your Reward Is Clothes: Completing the various Avatar Boards award character customization items along with the other boosts.
- Armor Is Useless: Your clothes will never affect how much damage you take, meaning that you could be decked out in Terra's Keyblade Armor and still take the same amount of damage as someone in a swimsuit. That said, your clothes provide other bonuses, like increases to skill activation rates and rare enemy sightings, so clothing selection is still useful in this regard.
- Badass Adorable: Kid Hero? Check. Always sweet and willing to help others? Check. Willing to take on Eldritch Abominations to protect their friends and the known worlds? Check. Even Cinderella calls them adorable when they visit Castle of Dreams.
- Big Damn Heroes: Frequently, whether it's showing up just in time to save one of the Princesses of Heart from the Heartless or breaking up a fight between their fellow Keyblade wielders. After being Locked Out of the Loop for most of the plot following the Keyblade War, they warp in just in time to help Ephemer, Skuld, Brain, and Lauriam take on Darkness.
- Broke Your Arm Punching Out Cthulhu: Played with. During the Keyblade War, they take on four of the five Foretellers, who are the most powerful Keyblade Wielders in existence short of the Master of Masters, one after the other, with all four of them commenting on the protagonist's strength of heart and skill as a Keyblade Wielder. The only Foreteller who doesn't fight the protagonist is whichever Foreteller that leads the house to which the protagonist belongs. However, none of the Union Leaders are even winded, with Gula mentioning that he isn't putting any real effort into his battle with the protagonist while Aced subsequently curb-stomps the hero once he gets serious. Meanwhile, the protagonist is keeling over from the strain and despair as they watch everyone's hearts fade into darkness.
- Brought Down to Badass: On a meta level. In the browser game, every one of their attacks is a special attack. Unchained instead gives them standard attacks, relegating special attacks back to being special. Naturally, this doesn't make them any less potent of a fighter.
- Canon Character All Along: Of a sort. The ending of Union Cross reveals that they seemingly died, or at least lost their heart, and they refused to submit to sleep like they were meant to. As a result, their heart was connected to Xehanort. Whether as a reincarnation or if their heart took refuge there is ambiguous in the ending of Union Cross.
- Character Customization: They are a true blank slate for the player to alter as they please—even gender can be changed at any time. Gender presentation is also up to the player; despite the game itself gendering costumes, nothing stops a "male" character from wearing "female" clothing.
- Child Soldier: They ultimately fight alongside their Union in the Keyblade War while being almost certainly below enlistment age.
- Chronic Hero Syndrome: Like many a protagonist before them, they frequently help others out of the goodness of their hearts (with some advice from Chirithy), even though their job description is limited to collecting Lux and taking down swarms of Heartless.
- Connected All Along: The ending of Union Cross reveals that their heart is connected with Xehanort's.
- Cool Sword: Their Keyblade, of course! Like previous protagonists, they get to change out the default Keyblade, Starlight, for various other Keyblades in the series, such as Fenrir or Three Wishes. Unlike previous games, upgrading your Keyblade to a certain point makes its appearance change, making them increasingly flashy and cool-looking until they finally glow.
- Crippling Overspecialization: Some Keyblades heavily favor a certain Medal attribute (Power, Speed, or Magic) or type (Upright or Reversed). Thus it can sometimes be difficult to work your best medals into a new Keyblade, as a Medal that's really strong on one Keyblade may not be so useful on another.
- Cutting Off the Branches: The official novelization attempts to use Second-Person Narration, but it does establish that the protagonist is in the Anguis union, and that they're male.
- Dark Is Not Evil: Reversed Medals invoke the powers of antagonists like the members of Organization XIII, but the protagonist uses them for good and only good.
- Did You Get a New Haircut?: The protagonist can change their appearance radically between missions, even changing their gender, and no one has any trouble recognizing them.
- Did You Just Punch Out Cthulhu?: By Mission 500, you're trusted enough by your Foreteller to take on Darksides single-handedly.
- Disapproving Look: Gave one to a Keyblade Wielder who claims, "My friends aren't my power."◊
- Dreaming of Things to Come: Thanks to Spirit Chirithy (and later Ephemer), they see things from the Foretellers' meeting with the Master of Masters to the Keyblade War. They also have a dream of the second Keyblade War between Xehanort and Sora, though they only see both groups as shadowed figures.
- Enemy Without: The Nightmare Chirithy that appears throughout chi and Back Cover belongs to them, having been born from their darkness.
- Face Death with Dignity: Smiles before pulling his own Heroic Sacrifice when Ephemer whispered his plans of sacrificing himself.
- Fighter, Mage, Thief: Their Keyblades and Medals are divided between Power, Magic, and Speed categories.
- Fighting Your Friend: The final bosses of Union Cross are their close friends Ephemer and Skuld, who think the protagonist is possessed.
- Flashback Nightmare: Despite their memories have been rewritten, they keep having nightmares about their previous life before and during the Keyblade War.
- Gender Bender: In Unchained, they can change their gender at will.
- The Girl Who Fits This Slipper: Subverted or averted, depending on the protagonist's gender. If the protagonist is female, the Grand Duke of Cinderella will insist that she try on the glass slipper that Cinderella left behind at the ball. However, the protagonist refuses to take her shoes off, so the Grand Duke bids her good day. If the protagonist is male, the Duke doesn't ask him about it.
- Hello, [Insert Name Here]: You choose their name. Your character introduces themselves to Ephemer at one point, and a few characters do refer to the protagonist by name, but it's rare.
- Heroes Prefer Swords: As is typical for a Kingdom Hearts hero, they use a Keyblade as their weapon.
- Heroic Mime: Downplayed. It's shown that the protagonist is speaking, given that other characters frequently repeat what the protagonist apparently said. However, the game rarely shows what the protagonist is actually saying. The few times the protagonist is shown speaking include when they introduce themselves to Ephemer ("I'm [name] of [Union]"), a short "Let's go" when pursuing Dark Chirithy, and a "World of Cardboard" Speech to their Foreteller when they're tricked into believing that Ephemer has been killed. Lampshaded by Ephemer when talking to Ava:Ephemer: You know, I made a friend from another Union today. They don't talk much, but I think they're just shy.
- Heroic Sacrifice: In order to save Ephemer and Skuld from the 4 Darknesses that remained in data Daybreak Town, the Player pretends to be possessed by them in order to force Ephemer's hand, who ends up with no choice but to warp the Player and Darknesses to the cable portal that connect data Daybreak Town to the other data worlds. There, with one side already locked up by Ephemer, the Player simply locks the other side of the portal as well, preventing the Darknesses from reaching the other data worlds, but also dooming themself in the process.
- Hunter of Monsters: Their job title amounts to taking down as many Heartless as possible while collecting Lux to keep away the Darkness. Any good deeds they do (of which they do many), are purely bonuses done out of good will.
- I Choose to Stay: Twice they're given the opportunity to escape the destruction of the world, and twice they turn it down to stay with their friends—once when they decide not to join the Dandelions (even if Ephemer brings them along anyway after the war), and once when they're offered one of the last five lifeboat pods out of the data Daybreak Town.
- Jack-of-All-Stats: Their initial Keyblade, Starlight, is the all-purpose weapon which buffs Power, Speed, and Magic, along with slots to buff Upright and Reverse Medals.
- Kid Hero: Implied to be such, with all of the default customization options being rather youthful and most clothing sets designed to look trendy. Quite a few people also refer to the protagonist as "kid."
- Laser-Guided Amnesia: In the browser game's secret ending, their memories of the events leading up to the Keyblade War have been erased after the point of being offered a place in the Dandelions.
- Magic Knight: Their Special Attacks provide them with strong physical moves like Ars Arcanum as well as powerful magic like Dark Firaga.
- Mundane Utility: Subverted. Even though the Keyblade has the power to open any lock, the protagonist is stopped each time they try to use this. When they try using this to open the door to the White Rabbit's house, the latter panics and thinks that they are going to blast his door apart, screaming at them to stop. Later on, they attempt to do this to get into Cinderella's house, only for Chirithy to appear and point out that they could just knock like a normal person.
- Nice Guy: They give Sora and Ventus a run for their munny, being one of the single nicest characters in the history of the franchise, showing virtually no malice to anyone and being willing to help Hades of all people if he asked nicely. They spend most of the game doing favors for others with no real recompense.
- One-Man Army: Everything Sora and company do in a party, they can do by themselves. At one point, they're trusted to solo Darksides by themselves, which are monstrously large Heartless beasts.
- Pint-Sized Powerhouse: They aren't particularly tall, with the elder Foretellers Aced and Ira towering over them. Nevertheless, the protagonist is more than capable of holding their own against even the toughest Heartless.
- Power Copying: The powers of the Foretellers and the Medal System allow you to access powers from the future. Hence, whenever you're using a Medal, you're actually borrowing some of the power of the character imprinted on it. This is also why the Special Attacks of Medals with characters that are powerful in-story tend to have stronger effects, like the various Kairi medals or the EX Foreteller Medals.
- Pretend to Be Brainwashed: They fake being completely under the control of Darkness in order to force Ephemer to lock them and Darkness up forever.
- The Quiet One: Their quietness is even recognized In-Universe by many characters, including Chirithy, Ephemer, Ava, and Skuld. This becomes key to a "Eureka!" Moment for Ephemer and Skuld after Brain correctly deduces that Lauriam's sister Strelitzia attempted to invite a certain quiet individual to join the Dandelions.Ephemer: "....A really quiet person who didn't join the Dandelions."
- Rage Against the Mentor: They challenge their Union's Foreteller to a duel when they reveal that they made Ephemer disappear. The protagonist loses, and it turns out to be a Secret Test of Character anyway and the foreteller that they were fighting was actually Ava in disguise, making this a Subverted Trope unless the player chose Vulpes as their Union, but that still took guts.
- Refusal of the Call: Ava extends an offer to them to join her Dandelions, Keyblade wielders to be sent to another dimension to survive the coming Keyblade War. They ask to think on it, not very comfortable with the idea of leaving friends and allies to perish. Ultimately they do stay and fight in the Keyblade War, though in the end Ephemer, Skuld and their Chirithy wound up bringing them into the other dimension afterwards anyway.
- Suddenly Voiced: They're Heroic Mime for the most part, but they will suddenly gain their voice during key scenes:
- When they introduce themselves to Ephemer, they give the player's name and dictate what union they're from (which is always different from Ephemer's).
- After witnessing Aced and Invi battling across the rooftops, they say, "Let's go" to Skuld.
- When asked by their Foreteller (Ava in disguise) if Ephemer was a friend: "Yes, he is." They then break into monologue, noting proudly that Ephemer was their friend and left a lasting impression on who they are, and that they simply can't forgive the Foreteller for taking him away. The player character then challenges their Foreteller to a duel.
- Supporting Protagonist: They're not initiating anything, they're not leading anything, and they're not changing anything. Ephemer leads the Dandelions and the Foretellers propel the plot forward. Even in the final battle during the Keyblade War, they are merely surviving fighting four Foretellers in a row; something that impresses the Foretellers, but doesn't change any plans.
- Tactical RockPaperScissors: Their medals are divided between Speed, Power, and Magic, and their weaknesses and strengths are highlighted by a Fire Emblem-esque triangle.
- Tranquil Fury: During their Rage Against the Mentor, they never raise their voice, only calmly explaining their reasons for sneaking their way into the Foretellers' chamber before challenging their Master to Keyblade combat after being told that said Foreteller was the one behind Ephemer's disappearance.
- Took a Level in Badass: In-story, the protagonist goes from a newbie wielder who doesn't even know what a Keyblade is to someone who is willing to take on powerful foes like Cerberus, Hades, and Darksides single-handedly. They even cross Keyblades with the Foretellers, albeit while the Foretellers holding way back. Given the difference in experience, they're still impressed by how well the protagonist fares, and prefer to simply leave them alone rather than finish them off. Eventually, the protagonist is left as one of the last fighters (perhaps the only one) standing in a battlefield littered with Keyblades, barely alive when Ephemer and Skuld come to rescue them.
- Victory-Guided Amnesia: Ephemer, Skuld, and Chirithy either induce or allow amnesia of the Keyblade War for the Main Character because they feel it was too traumatic for them. Given how the protagonist was doubled over from exertion and grief by the end of the war, it's hard to argue with their logic.
- Virtual Paper Doll: Everything from their outfit, hair color, accessories, eye color, and expressions are up for you to choose. Provided you've unlocked them of course.
- "World of Cardboard" Speech: In one of the few times they speak, they deliver a truly epic speech to their Union's Foreteller (or Ira for Vulpes players), after learning that they were responsible for Ephemer's disappearance.Protagonist: This whole thing was my idea. I was the one who wanted to look for Ephemer, and for good reason. You see, I've gone to different worlds to gather Lux; a lot of effort has gone into the contributions to my Union. I've even had to fight those I consider my friends. I've done everything that was expected of me without a second thought. And then I met Ephemer. We didn't know each other for very long, but he left a lasting impression. Not all of our memories are good ones; in fact, he even broke one of our promises. No matter what happened, I knew we were still friends. But you took him away from me. I feel sad, I feel angry, I feel hurt. Maybe that means I have darkness in my heart; I don't care. But I can't let you get away with what you did to my friend. Even if I have to fight you, even if I don't stand a chance, even if I may disappear... I will because I know in my heart that Ephemer would do the same if he were here. [they raise their Keyblade] Master [Foreteller's name], I mean no disrespect, but this is something I must do.
Voiced by: Tomoko Kaneda (Japanese), Lara Jill Miller (English)
Cat-like creatures created by the Master of Masters to accompany Keyblade Wielders. Chirithy offer guidance to the Wielders they accompany and act as a beacon of light for their masters. It is said that a Chirithy will transform if its master's heart becomes tainted with darkness.
- Bond Creatures: Chirithy's fate seems to be tied to the fate of the Keyblade wielder.
- Can't Live Without You: Chirithy will disappear if the Keyblade wielder they're bound to disappears or falls to the darkness.
- Dark Is Not Evil: Brain's Chirithy wears unique black and red accessories, but is no less cuddly and helpful than the others.
- Deadpan Snarker: Aside from his general cuteness and role as Mr. Exposition, his other shtick is throwing quips whenever he can.
- Dream Weaver: Can influence the dreams of Keyblade wielders. They are Dream Eaters, after all.
- Earn Your Happy Ending: It was a very long time coming, but Ventus's Chirithy is finally reunited with him at the end of III after potentially waiting thousands of years in The Final World.
- Everything's Better with Plushies: It's not immediately apparent due to χ's art style, but Back Cover's 3D render reveals that Chirithy is basically a living plushie.
- Exposition Fairy: To the player.
- Expy: They are inspired by Final Fantasy Moogles, in a sense. Just like Moogles, they are Ridiculously Cute Critter composed of spherically large heads, narrow eyes, small ears, and petite fingerless limbs.
- Innocent Blue Eyes: Spirit Chirithy have narrow blue eyes.
- Jerk with a Heart of Gold: As seen above in Deadpan Snarker, he loves throwing around quippy zingers - typically at someone else's expense, but overall he's very helpful and huggable.
- Nice Hat: Fittingly, Brain's Chirithy wears the exact same kind of fedora with the feather as his wielder. To complete the look, their cape and pouch is recolored black and red.
- One Steve Limit: Averted. There's a Chirithy for every Keyblade wielder in the Unions (including the Foretellers, according to Back Cover), and they all refer to each other as Chirithy (and apparently have no problem telling each other apart most of the time). Then again, it is their species name.
- Ridiculously Cute Critter: Just look at him. Taken Up to Eleven in Back Cover, revealing his fully-rendered model is a plush! The Master intentionally created them to be as absurdly cute as possible so that the Keyblade wielders wouldn't hesitate in keeping them around.
- Sigil Spam: They have Spirit emblems on their backs.
- Taking the Heat: Attempts this when the protagonist is caught sneaking into the Foretellers' chambers with Skuld, but are stopped by the protagonist, who then says their "World of Cardboard" Speech.
- Undying Loyalty: The Chirithy will always stay by their masters side no matter what happens or how bleack the situation is. Ventus's Chirithy waited for in the Final World for thousands of years for him and other Chirithy have been shown stay and comfort their masters on the verge of death.
A customizable Spirit companion belonging to the player character, created by the leaders of Dandelion and gifted by a Chirithy for their hard work.
- Action Pet: It serves as the sixth medal slot in your Keyblade and even has skills that can be activated during battle. To get more skills and make your pet stronger, you need medals with higher special attack tiers (and usually the source for that is the medal banners in the shop).
- Amazing Technicolor Population: Each part of its body can come in all sorts of different colors, including blue, purple, black, yellow, pink, white, rainbow/iridescent...
- You can have a Starfox [Green], a Hamstar [Purple], and a Hamstar [Pink].
- Black Sheep: Lambstar [Black] is literally one of these.
- Canine Companion: If you make your pet a Pupstar or a Moon Dog.
- Cool Pet: It can be any animal there is available, in any color, and it is a helpful little guy when you battle.
- Eastern Zodiac: The Moon Dog was released for the 2018 (Lunar) New Year to celebrate the transition into the Year of the Dog.
- Everything's Better with Monkeys: The Monstar, though it is currently unavailable in the global version.
- Gameplay and Story Segregation: Due to being added in a later update, your pet plays no role in any cutscenes besides the one it is introduced in. Somewhat jarring since like Chirithy, it is also a Dream Eater and also seems to be tied to you. A story update later revealed that they canonically aren't given to you until after the Dandelion leaders meet for the first time.
- Holiday Mode:
- For the winter holidays, Reinstar parts in gold, blue, green, and white were made available.
- The Moon Dog set was made available for the 2018 New Year's in the Japanese version to celebrate the Lunar New Year, as it was the Year of the Dog.
- Hamstar [Chocolate] was made available for the month of February 2018 for Valentine's Day in the Japanese version.
- Lambstar [Gray] was made available for the month of April 2018 for Easter.
- Kitsune: The Starfox [White] is based off of the kitsune.
- Meaningful Name: A moon dog is an optical phenomenon in which a lunar halo around the moon is produced by the refraction of moonlight by ice crystals in clouds.
- Mix-and-Match Critters: Your pet can have parts of a cat, a dog, a pig, a rabbit, and so on and so forth.
- Punny Name:
- The monkey is called "Monstar", as in, monster.
- The hamster is called "Hamstar".
- Precious Puppy: It's no denying that the Pupstar and Moon Dog sets are cute. Especially since the Moon Dog is based on the Shiba Inu.
- Righteous Rabbit: The Bunstar.
- Stellar Name: They all have the suffix of "-star" at the end of their species' names. The only current exception to that is Moon Dog, which has a moon motif instead.
- White Bunny: The Bunstar [White], which also has rainbows on it. Though there are also white/rainbow versions of the other species... just not in the global version (as of yet).
Appearances: Union χ [Cross]
Four unnamed keyblade wielders that the Protagonist meets in Daybreak Town before the Keyblade War begins and after the Castle of Dreams quests end, later accompanying them in other quests.
- Failed a Spot Check: The moogle head boy manages to defeat a particularly tricky Heartless all on his own and as he gushes to you, he fails to notice the arrival of a Gummi Hound behind him.
- Four-Temperament Ensemble:
- Sanguine: The clown outfit boy
- Choleric: The bandana girl
- Melancholic: The frog hat girl
- Phlegmatic: The Moogle head boy
- Gender-Equal Ensemble: Two boys and two girls.
- Guest-Star Party Member: Technically the player is one for them, but functionally one of them will assist you when you head into a boss battle with them.
- Jet Pack: The frog hat girl has one. Considering it's the same variety the player can equip, how functional said pack is is up for debate.
- Making a Spectacle of Yourself: The clown outfit boy wears a pair of joke glasses with patterned opaque lenses.
- Nice Hat: Three of the four members have some kind of headgear - a frog hat, a bandana and a Moogle head.
- Nightmare Fetishist: They're all thrilled at the appearance of new, dangerous breeds of Heartless.
- No Name Given: Not only does their party lack a stated name, but they also lack personal names themselves too. One of the members (specially the Moogle head boy) is nicknamed "moogle head" in one quest.
- Pink Means Feminine: The frog hat girl is decked from head to toe in pink.
- Scarf of Asskicking: The frog hat girl also wears a neat red scarf.
- Sleeves Are for Wimps: Both the moogle boy and the bandana girl have sleeveless outfits.
- Verbal Tic: The Moogle head boy is definitely committed to his aesthetic, complete with kupo.
- You Gotta Have Blue Hair: Bandana girl has light purple hair.
Voiced by: Yūto Uemura (Japanese), Michael Johnston (English)
A fellow Keyblade wielder from a rival Union. Along with the player, he wishes to find the truth behind collecting Lux.
- Apologetic Attacker: Ephemer apologizes after opening a portal to trap Darkness and the "possessed" protagonist.
- Big Damn Heroes:
- You meet him by saving him from an Invisible. He returns the favor later in the Daybreak Town sewers.
- In III during the fight with the gigantic Demon Tower in the Keyblade Graveyard, he appears to Sora and helps by summoning the Keyblades of the deceased Union Keyblade wielders to attack the boss all at once.Ephemer: Need some help?
- Big Good: He takes over this role from Ava as the leader of the Dandelions.
- Flower Motifs: Dandelions, obviously.
- Friendly Rival: He's a member of the protagonist's rival Union (for example, if you are from Ursus, he will be from Vulpes), but there's no bad blood between the two of them at all.Ephemer: Our friendship transcends unions.
- Heroic Sacrifice: Double Subverted. Tried to do so when confronted by the 4 Darkness but the protagonist beat him to the punch.Ephemer: *whispers* "Once this starts get in the lifeboat."Player: "!?"Ephemer: *whispers* "One of us needs to survive."Player: "Fools."
- I Choose to Stay: He decides to remain in the data Daybreak Town when the lifeboat turns out to be short two slots.
- The Leader: Just as Ira was the de facto leader of the Unions, Ephemer is considered the de facto leader of the Dandelions.
- Meaningful Name: An ephemera means a thing that exists for only a short time.
- Memorial Statue: He has one in Scala Ad Caelum, which he founded.
- Nice Guy: Just an all-around decent guy who tries to lift the spirits of everyone he meets.
- Our Founder: Ephemer is the one who rebuilt Daybreak Town into Scala Ad Caelum. As a testament, a statue of him was built in his name.
- Promotion, Not Punishment: His hunt for the truth led not to punishment from the Foretellers, but a place as the leader of the Dandelions when Ava stays behind, although it was on the Master's orders that she make him leader regardless.
- Scarf of Asskicking: The most distinctive part of his outfit is his striking red scarf, and he's a capable enough Keyblade wielder that Ava selects him to become one of the leaders of the Dandelions, becoming its de facto leader in time.
- Screw the Rules, I'm Doing What's Right!: The Union leaders decide to forego the rules of Ava and the Master and discard the notions of Unions in the Dandelions.
- Spell My Name with an "S": His name is Ephemera in the Japanese dub.
- Talking in Your Dreams: As he was in the Unchained Realm upon becoming leader of the Dandelions, he was able to talk to the protagonist and Skuld in their dreams.
Appearances: χ[chi] | Union χ [Cross]
A Keyblade wielder from Ephemer's Union. She wants to assist the player in discovering the truth.
- Action Girl: So much that she was even chosen to be one of the the leaders of the Dandelions.
- The Chosen Many: Not just as a Keyblade wielder, but Ava as per the Master's orders offers her a place in the Dandelions, her group of Keyblade wielders with strong hearts from all Unions, selected to survive the Keyblade War.
- Dreaming of Things to Come: Ephemer tells her that the world is going to end.
- Heroic BSoD: Has a small one at the revelation that Heartless are fallen humans.
- I Choose to Stay: When Ephemer and the player choose to stay in the data Daybreak Town, she stays with them, leaving one lifeboat pod in reserve.
- I Just Want to Have Friends: She started a party in her Union to make friends, but no one joined. That is, until Ephemer, and the two started to become close. But then the party grew, and they saw each other less and less, culminating in Ephemer leaving the party, saying that Skuld should be happy now. But after he left, she lost the joy of being in a party.
- Jumped at the Call: She eagerly accepts Ava's offer of joining the Dandelions, and is baffled when the protagonist asks to think it over.
- Meaningful Name: Skuld is the name of the Norn of the Future. She was also one of the valkyries in two poems. Fitting, she comes to rescue the player character at the end of the original browser game and they initially mistake her for a goddess.
- Rank Up: She's selected to be one of the new Dandelion leaders in Union χ Cross.
- Screw the Rules, I'm Doing What's Right!: The Union leaders decide to forego the rules of Ava and the Master and discard the notions of Unions in the Dandelions.
- The Smurfette Principle: With Strelitzia's death, Skuld is the only female Dandelion leader.
- Tranquil Fury: She simply calls out one of the Foretellers who apparently "banished" Ephemer without raising her voice. It turned out that the said Foreteller was Ava in disguise and it was just her Secret Test of Character. She deems Skuld and the player character passed test because they aren't consumed by anger and grief upon hearing Ephemer's supposed "death".
- What Happened to the Mouse?: In the finale of Union X, a brief montage shows Ephemer, Lauriam, and Elrena awakening after using the lifeboats, but Skuld's awakening is conspicuously excluded.
Appearances: Union χ [Cross]
A Keyblade wielder chosen by Ava for a special task.
- Ambiguous Situation: He has a suspicious aura surrounding him and is willing to bend the rules and instructions dictated by the far gone Master of Masters and the Foretellers, who are ambiguous villains for the most part.
- In III Luxu (in a secret report) refers to the impostor of the new Union Leaders as a virus that's messing with the role the Master of Masters entrusted on the Dandelions... Brain unsubtly compares himself to a virus, all but confirming him as the false Union Leader. On one hand, Luxu is clearly up to no good considering who he truly is, so Brain getting in his and the Master of Masters' way would be a good thing.
- Union χ Cross reveals that Ava gave him the copy of the Book of Prophecies the Master intended one of the five new leaders to have along with a rulebook confirming that he was one of the chosen Dandelion union leaders, though Brain himself was NOT the intended receiver, as Ava chose him instead. It also reveals she was the one who put the notions of bending the rules and rewriting fate and changing the future in his head in the first place. He still declares to be the virus, though.
- The finale of Union χ is this for spades regarding Brain's final fate. Not only does it heavily imply that Luxu took over his body, becoming the latter's first ever vessel, but Brain was also seemingly thrown into the future, landing into Scala Ad Caerum (the rebuilt Daybreak Town) and having no evidence that he had his body hijacked whatsoever (which makes sense since Luxu is not meant to travel in time, following his master's orders). The full implications of this are still a mystery.
- The official translation of their conversation in the Global release implies that rather than simply perform a Grand Theft Me, Luxu offered Brain a Deal with the Devil in order to save his life in exchange for his body. However, the details of this — specifically, the means by which it could be carried out — were discussed offscreen.
- Brutal Honesty: He never fails to speak his mind with the other Dandelions.Lauriam: I hope I didn't keep you waiting.
Brain: Well, you did.
- Eye-Obscuring Hat: The "shadowed eyes" variant. This only applies to his in-game sprite, however; official artwork shows his whole face. In one cutscene, he lifts his hat up to show his eyes for the first time when he reveals that he wants to fight destiny and compares himself to a virus, something Luxu had complained about in III.
- Grand Theft Me: Subjected to Luxu's Body Surf ability at the end of Union χ — though in a subversion, this may have been consensual.
- Hidden Heart of Gold: It is there, but nearly obscured by his honesty.
- Meaningful Name: It is important in three ways.
- His intellect is the most obvious. He is shown to be the one in charge of synthesizing the Spirits along with Lauriam while Ephemer, Ventus, and Skuld collect the materials. He's also the most inquisitive about the world they're in, the Master of Masters' and Ava's plans, and Darkness' nature and intentions.
- His name is a type of malware from the 80's. This is supposed to reference his role as a Spanner in the Works for whatever programming the Master of Masters and Luxu have in store for the Dandelions.
- Finally, it provides a contrast against the Master of Master's catchphrase, "May your heart be your guiding key". Most of the characters who follow this advice would have made better decisions if they'd been using their brains instead of their hearts.
- Nice Hat: He has a nice fedora with a feather stuck in it.
- Odd Name Out: In contrast to his teammates, who have some out-there names, his is a simple English word.
- Peek-a-Bangs: Not that his eyes are visible beneath the brim of his hat anyway, but his right eye is covered by his hair as well.
- Pet the Dog: Gets a moment of this when he tries to offer emotional support to Ven by gently laying his hand on the boy's shoulder the same way Terra would in the future, when revealing that Ven is the Dandelion leader who doesn't belong.
- Rank Up: Like the others, he was an ordinary Keyblade wielder in the Dandelions before he was selected as one of the five leaders by Ava as per the Master's orders.
- Rebellious Spirit: He is the first Union leader to suggest that they should discard the rules left by Ava and the Master.
- Red Herring: Brain was easily the most suspicious of the Dandelion leaders as an early suspect for Strelitzia's murder. We already know Ephemer, Skuld, and Ven are good, trustworthy characters, and Lauriam dropped off the suspect list after it was revealed Strelitzia is his younger sister and he's actively looking for her. For Brain himself, he comes off as somewhat rude due to how blunt he is, dresses in black with his hat initially obscuring his features, and describes himself as a "virus" overwriting the destiny planned by the Master of Masters the update after III had a Secret Report mentioning an "imposter" among the Dandelion leaders who was a "virus" going against what the Master preordained. However, he is revealed to have indeed been chosen by Ava and that she was the one who suggested he didn't have to follow the rules written in the book, as Brain is simply one of the good guys trying to save the Dandelions and the world.
- Screw the Rules, I'm Doing What's Right!: Ava put this notion into his mind, but he does go along with it however as he decides to view the previous rules to be unnecessary if they don't serve the well-being of the Dandelions.
- The Smart Guy: He comes up with the idea of creating Spirits to help along with erasing the memories of suffering due to their ability to eat nightmares by researching them from one of the books.
- Tall, Dark, and Handsome: Judging by the official artwork, Brain is quite pretty in addition to wearing the darkest outfit out of all the Union leaders.
- Walking Spoiler: His role as a leader of the Dandelions following the Keyblade War spoils some pretty important plot points in the game he appears in.
- Wham Shot: When Darkness finally reveals itself to the Dandelion union leaders, Brain finally reveals his Keyblade: the Master's Defender.
Appearances: Union χ [Cross]
A Keyblade wielder chosen by Ava for a special task.
- All-Loving Hero: Like the player character, Strelitzia also has qualms about leaving all the Keyblade wielders who aren't Dandelions to die in the Keyblade War.
- Connected All Along: She's the younger sister of Lauriam (Marluxia). She also used to share some of the same parties as Elrena (Larxene).
- Died in Your Arms Tonight: After she is severely injured by an unknown assailant, she carries her Chirithy in her arms as she limps towards the door before Chirithy disappears and her heart floats away.
- Dramatic Irony: She doesn't know that the player character actually already knows about the Dandelions and the impending Keyblade War, despite not being a member. Looking for them to bring them into the loop gets her killed.
- Dropped a Bridge on Her: She gets introduced as the fifth member of the Dandelions, but in the next mission she is killed by an unknown assailant.
- Foreshadowing: To her being Lauriam's little sister.
- Both of them have flower-themed names and she does have a lot of plants in her bedroom.
- Marluxia's scythe resembles a bird-of-paradise flower as well as the fact that his final form bears a heavy resemblance to Strelitzia.
- Her hairclips resemble "XI", the Roman numeral for eleven, Marluxia's rank in the Organization... in reverse her hairclips resemble "IX", the Roman numeral for nine, which is Demyx's rank in the Organization, as well. Mostly coincidence with the latter, but significance with the former.
- Kill the Cutie: She's a kind and shy girl who wanted to warn the player character about the impending war, but she's murdered before she had the chance.
- Meaningful Name: Strelitzia is the generic name for the bird-of-paradise plant. Considering Lauriam and his later Green Thumb power, it makes sense that his sister would have a floral name.
- Parting Words Regret: She dies regretting that she never got to chalk up the courage to befriend the player character, never mind ever talk to them, as well as never getting to warn them about the incoming Keyblade War.
- Rank Up: Like the other four, she was an ordinary Keyblade wielder in the Dandelions before she was selected as one of the five leaders by Ava as per the Master's orders.
- Red Herring: The above bits of Foreshadowing about her connection to Marluxia also double as this, since the player is initially led to believe based on prior knowledge that her relationship with Lauriam is that of murderer and victim rather than brother and sister.
- Remember the New Guy?: Flashbacks in Union χ Cross add her lurking in the background during several pivotal points of chi and Unchained chi.
- Sacrificial Lamb: As of mission 730, it appears as though she was only introduced to be murdered and set up another traitor mystery.
- Shrinking Violet: She's shy, which is why she never talked to you. The closest thing she had to a friend was Elrena, and even then they only really talked about mission-related things instead of personal matters.
- Small Role, Big Impact: Her brief time in the story kicks off the mystery that there is a traitor among the Dandelions.
- Stalker Without a Crush: After a chance meeting with the Player Character, she continues to watch them from afar and hopes to speak up and form a proper friendship with them.
- Two Girls to a Team: She and Skuld were the two girls to the five Dandelion leaders until she was killed by an unknown assailant.
- Walking Spoiler: Her role as a leader of the Dandelions following the Keyblade War spoils some pretty important plot points in Union χ Cross which leads to her being killed as suddenly as she is introduced to introduce the mystery of a traitor among the Dandelions thing.
- We Hardly Knew Ye: She's killed off just a handful of missions after being introduced.
Appearances: Union χ [Cross]
A Keyblade wielder, chosen by Ava for a special task.
- Agent Peacock: As fabulous as his Nobody and strong enough to become one of the new Dandelion leaders.
- Big Brother Instinct:
- A significant part of Lauriam's story in Union Cross deals with his search for Strelitzia.
- Despite not being related to Ventus, Lauriam's brotherly instincts also activate towards him after certain plot developments.
- Big Brother Mentor: Downplayed. He and Strelitzia weren't part of the same party, but she did look up to him and he tried to give her advice on how to improve herself while also encouraging her to finally try to speak to the Player. Her disappearance hits him harder than he lets on.
- Connected All Along: Not much is known of his connection to Ventus or to the other Dandelion Union leaders, but he IS definitely connected to them AND able to wield a Keyblade, all before he eventually became a Nobody.
- Have We Met?: He and Elrena would later work together as Marluxia and Larxene in the Organization, hoping to take over the Organization for themselves. Ironically, neither seem to be aware that they knew each other as Somebodies.
- Irony: As Marluxia, he's known as the Graceful Assassin. Someone assassinated Strelitzia and at first it would seem that Lauriam himself was responsible for this until it turns out that Strelitzia is his younger sister and that he's looking for her, unaware that someone had murdered her.
- Laser-Guided Amnesia: In III, he scowls (in a "What? Are you joking?" type of way) when Xemnas reveals to him that he was selected to join the Organization because of his past as an ancient Keyblader, implying either Marluxia forgot his past life as Lauriam or, in a subversion, doesn't want to remember it. Revealed to be played straight after Sora defeats him in the Keyblade Graveyard, as he regains his memories in his last moments as a Nobody and is glad that he'll be whole again.
- Last Episode, New Character: His appearance/reveal marks the end of χ's third season, Union χ [Cross].
- Meaningful Name: "Lauriam" sounds like "laurel" and is an anagram of "lumaria", the specific name for the roundleaf hawthorn. Both are fitting since he is the original form of Marluxia.
- Nice Guy: When it all comes down to it, he's definitely this to his fellow Dandelions.
- Pet the Dog: When Ven expresses doubt about the unions and fear in leading one of his own, he quickly calms and assures him that he's not weak and that he is kind, which garners support from Skuld too, as well. This was after Brain tells Ven to grow a backbone.
- After realizing that Ventus did not murder his sister, he becomes protective of him during the last moments of the fight against Darkness and says before Ven's Heroic Sacrifice that he doesn't want to lose him too.
- Rank Up: Like the other four, he was an ordinary Keyblade wielder in the Dandelions before he was selected as one of the five leaders by Ava as per the Master's orders. Of course, it is unknown as to whether he was truly chosen by Ava or had stolen Strelitzia's book, though evidence seems to suggest the latter isn't true. He's confirmed to be one of the legitimately chosen leaders.
- Roaring Rampage of Revenge: He's certainly not calm about confronting his comrades when he overhears that Ventus might be involved in Strelitzia's death, as he shoves Ephemer to a wall and grabs Brain by the collar when both attempt to talk him down. He even goes as far as to draw his Keyblade on Ventus when he walks in, but calms down when Darkness reveals itself to them from his body.
- Screw the Rules, I'm Doing What's Right!: The Union leaders decide to forego the rules of Ava and the Master and discard the notions of Unions in the Dandelions.
- Something About a Rose: As if to perfectly match the flower motif of his future Nobody, it's revealed his Keyblade of choice is Divine Rose.
- Waistcoat of Style: That black vest makes for one dapper looking keyblade wielder.
- Walking Spoiler: His role as a leader of the Dandelions following the Keyblade War spoils some pretty important plot points in Union χ Cross. His appearance instead of Strelitzia at the meeting of the new Union leaders also reveals that one of the five is a traitor who infiltrated the group. Lastly, among the remaining four Organization members yet to have a backstory, his own speaks volumes about his importance in the Dandelions and the later ones as a Nobody.
- The Worf Effect: People expecting him to have the terrifying amount of power his Nobody self is infamous for are going to be disappointed when his attempt to apprehend an intruding and time-displaced Maleficent only ends with him getting very roughed up, but able to hobble off.
Appearances: Union χ [Cross]
A member of the Dandelions and an occasional party mate of Strelitzia. After Strelitzia goes missing, Lauriam meets up with Elrena in secret in hopes of finding more clues to her disappearance, which in turn gets Elrena in on the investigation.
- Deadpan Snarker: She's not as causticly cutting as she will later be as Larxene, but it shows.
- Hair Antennae: A pair of bangs swept back over her head though they're shorter than Larxene's
- Have We Met?: She and Lauriam would later work together as Larxene and Marluxia in the Organization, hoping to take over the Organization for themselves. Ironically, neither seem to be aware that they knew each other as humans.
- Keigo: While she's talking to Lauriam, she's using this. Quite a contrast from her Nobody self.
- Laser-Guided Amnesia: It is implied in III that Larxene forgot about her life as Elrena upon turning into a Nobody, as she is surprised when Xemnas tells her that she was selected to join the Organization XIII because of her past as an ancient Keyblader.
- Loners Are Freaks: Elrena isn't a social person, preferring to keep to herself. The closest person she had to a friend was Strelitzia, but even then they only ever talked about missions and not personal matters. Her Chirithy also claims that she normally doesn't care much about other people.
- Meaningful Name: Much like how her Nobody's name is close to "la reine" — French for "the queen", Elrena is a mix between "el rey" and "la reina", "the king" and "the queen" in Spanish, respectively.
- Never Be Hurt Again: Coupled with Broken Bird as The Kingdom Hearts Character Files features a short story from the recompleted Elrena not long after she came back as her human self after the events of III. Her entire attitude reveals she didn't want to have her heart back because she suffered some kind of horrible loss or trauma and actually preferred being a Nobody so she wouldn't have to feel that way again.
- Pet the Dog: Even after Lauriam interviews her and gets the assistance he needed from her, Elrena still goes off on her own to investigate for clues to Strelitzia's disappearance, with even her Chirithy pointing out how uncharacteristic it is of her. It shows that she cares about Strelitzia and Lauriam, even if she doesn't show it.
- Tsundere: Seems to be a mild Type B. There's her statement of "it's not like we were friends or anything" concerning Strelitzia, even though it sounds like they were the closest thing each other ever had to friends. She also snaps at her Chirithy when it points out that volunteering to help Lauriam is out of character for her and suggests she may have a crush on him.
- Used to Be a Sweet Kid: She's very kind and polite, albeit somewhat withdrawn. She does have a sarcastic side, but it's much less caustic than Larxene's outright hostility, and Elrena only seems to let it out around her Chirithy.
- Walking Spoiler: She's introduced as Larxene's original human form, with Lauriam meeting her in private to ask her about Strelitzia's status and whereabouts.
- Breaking Old Trends: Unlike previous villains, they tend to have much more ambigous goals. While they are supposed to be seeking The End of the World as We Know It, their methods are... confusing, to say the least. Most importantly, however, they generally avoid interacting with the player altogether, except for Nightmare Chirithy.
- Greater-Scope Villain: They are this to Master Xehanort. They are indirectly the cause of his motives for seeking Kingdom Hearts.
Appearances: χ [chi]
A Chirithy that has been corrupted by the power of darkness, turning it into a Nightmare.
- Cute and Psycho: As adorable as any other Chirithy, yet disturbingly casual about leading humans into embracing the darkness.
- Enemy Without: It is the protagonist's original Chirithy, born from the darkness of the player's heart.
- Evil Makes You Monstrous: It combines with three Darklings to go full Fusion Dance to become a creature that's part Nightmare, part Heartless, and all monster.
- Evil Weapon: It gives the Protagonist the power bangle earlier on in-game as a seemingly innocent gift to boost their overall Keyblades' special attack. In the original browser game, it later uses its Hannibal Lecture to remind the player that they were drawing on the power of darkness through the bangle.
- The Heavy: The only recurring antagonist for most of the events in the story.
- Master of Disguise: It disguises itself as the player's friendly and adoptive Chirithy to give it the power bangle. Its own skin color is later warped due to it being heavily influenced by darkness.
- Nightmare Weaver: It is a Nightmare-level Dream Eater, after all.
- It envelops the protagonist in hostile darkness in the dream the Spirit Chirithy was showing them about the Master of Masters and the Foretellers.
- It tries to become a living nightmare to the protagonist by sending three Darklings after them for not wanting to participate in the Keyblade War, but ultimately fails.
- Red Eyes, Take Warning: His narrow eyes are circular and blaze bright with crimson.
- Sigil Spam: He has the Nightmare emblems on his back.
- We Will Meet Again: Its final words imply that it will return someday.
According to the Book of Prophecies, one of the Foretellers is supposed to betray all the others.
- Big Bad Friend: A Foreteller who betrayed both their Master and their fellow disciples.
- Deceptive Disciple: A disciple of the Master of Masters who is allegedly trying to ensure to victory of darkness.
- Driving Question: Their identity is seemingly the key to understanding the plot, so naturally the story continuously dances around outright name-dropping, instead providing Story Breadcrumbs. The finale reveals Luxu is the traitor.
- Mind Screwdriver: Inverted. Part of the Mind Screw in the story comes from the secrecy of their identity.
- Red Herring: Seemingly played straight, but ultimately subverted. The finale has the Master of Masters tell Luxu that the traitor never existed and it was all part of a Batman Gambit concocted by the Master of Masters to guarantee that his disciples would fall for the Darkness and be possessed by it, doing so by creating a negative atmosphere of fear and suspicion among them. When Luxu leaves, however, the Master talks aloud and reveals that, while none of the Foretellers were a traitor, Luxu himself is the real traitor, stealing the body of all the No Name wielders throughout history rather than overseeing a natural chain of successors as he was ordered.
- Screw Destiny: The Lost Page suggests this to be their motive for betraying the others.
- Well-Intentioned Extremist: Implied. Given the very vague approach their master has regarding to the Keyblade War, as well as the wording of the Lost Page, they may not neccessarily have ill intentions.
An enigmatic shadowy entity. Darkness is conspicuously insightful on topics that should have been only known to the Masters of Masters and his Disciples... and is more than adequate in taking down anyone in its way, too.
- 13 Is Unlucky: Darkness actually consists of 13 pieces, the ones that were created during the first Keyblade War when the χ-Blade was destroyed. 7 of them are currently inhabiting the Foretellers, 5 were meant to inhabit the Union leaders, but 4 of those ended up trapped permanently in the data Daybreak Town prison. The twelfth one, if Re Mind is any indication, is still inside Ventus, while the last one (who guided Maleficent back to the future) is strongly implied to have lost control some time ago and ultimately turned into the beings known as the Heartless.
- Affably Evil: In all of its interactions with Maleficent, it takes on a polite and helpful - if somewhat smug - tone.
- Big Bad: It is the closest thing the game has of being one.
- Big Bad Duumvirate: With Maleficent even though it's likely only temporarily.
- Big Bad Friend: In a sense, to the Master of Masters. It doesn't extend to Keyblade wielders, however.
- Blue-and-Orange Morality: It operates on a moral and logical framework that is incomprehensible to humans and vice versa. See Evil Cannot Comprehend Good below.
- Death of Personality: Tossing their bodies aside and becoming the very embodiments of darkness allowed to them to cheat death and obtain all manner of powers, but it came as a double-edged sword as they are slowly but surely losing their consciousness and sapience. It's strongly implied that one of them completely lost themselves this way and devolved into the monsters that would become the Heartless. Stealing the bodies of others allows them to delay this, but even that is a catch-22 as inhabiting a vessel makes them completely vulnerable once again.
- Didn't See That Coming: Darkness are so omniscient, ever-present, and such masters of guile and subtle cunning that they outright can't comprehend that anyone else is capable of the same. When Player tricks them into trapping themselves inside the datascape cage, they completely lose it.
- Dying Race: The Keyblade War wiped a lot of them out, leaving only thirteen separate self-aware beings of darkness left. Seven of them are currently in the Foretellers. One is sealed within Ventus and another one was last seen with Luxu in the real Daybreak Town, while the remaining four are trapped inside the data cables leading to the Game Central Station. Even worse, it's revealed that they used to be physical beings but cast off their flesh in order to defeat the light. Not only are only six individuals left, but they are implied to be slowly losing their sense of self as well. Even if they survive they'll likely devolve into mindless monsters with time.
- Evil Cannot Comprehend Good: The Master of Masters states that it only knows what people hate, and that even if it realizes what someone is trying to achieve, it won't be able to understand their reasonings for it. The opposite is true as well for the same reason. Its lack of comprehension and understanding for those within the light makes it impossible for Darkness to make sense of their actions, making both sides totally incompatible in understanding each other.
- For the Evulz: Confesses that they have no real long-term goal in mind; everything they've done so far was purely just because they could do it in the first place.
- Greater-Scope Villain: Considering that everything in the Master of Masters' grand plan is being done for the sake of eradicating Darkness for good, it is considered this by default to pretty much every other game in the franchise.
- Heads I Win, Tails You Lose: Says as much to the Dandelions after Lauriam wakes up and the Player returns to join the battle, stating that even if they do manage to defeat them, they'll still lose. Having used the Ark, the world is doomed to be consumed by darkness no matter what they do.
- Hero Killer: Was the one who murdered Strelitzia and tricked Ventus into taking her place.
- I Am Legion: They constantly refer to themselves using the "we" pronoun. When Brain asks them to clarify this, they state that they are actually one of many similar beings that outnumber the people of the light. When Brain confirms that, at the moment, they're currently by themself, he rallies the other Union Leaders to attack them then and there. The first part of the finale goes into more detail by revealing the "we" refers to six specific self-aware beings of darkness; one is with Ventus, one took the pod with Maleficent, and the other four are unaccounted for.
- Invisible to Normals: They reveal that they're normally invisible to people. When Brain asks them why they were biding their time and chose to appear before them now, they reply that they were actually quite busy; the Union Leaders just didn't take notice of them. They go on to say they didn't so much as suddenly "appear" before them so much as the Union leaders finally became aware they existed to begin with, which is why they could see them now.
- Lazy Alias: Implied. As Maleficent puts it, Darkness is a pretty vague name.
- Manipulative Bastard: It plays the new Union Leaders off against each other and manipulates Maleficent into taking one of the lifeboats back to her own time (which sets the end of Daybreak Town in motion). Even when it does get its own hands dirty, like when it murdered Strelitzia, it tends to be in service of some greater goal that involves manipulating others.
- Sinister Silhouettes: Conceals their appearance using these. Although it may actually be its true form as Maleficent says it has no flesh, which it itself later confirms, although it does look pretty ethereal.
- Spanner in the Works: Blatantly accused of trying to derail the plans of the Master of Masters by Luxu in the Secret Reports of III and confirmed in the September 2020 story update. It killed Strelitzia while both she and Ven were inside an empty warehouse. Strelitzia was intended to become a Dandelion union leader and receive a rulebook, but Darkness murdered her and made Ventus take the rulebook and while posing as Ava, recruited him. Brain later speculates it was also to sow discord amongst the remaining union leaders, since Lauriam nearly attacks everyone in a rage upon confronting them about what happened to Strelitzia. It is unclear if the Master of Masters knew this would occur or not.Luxu: In the absence of us and our Master, a "darkness" arrivedone that shall surely lead the World to yet another demise.
- Terms of Endangerment: When Brain asks if they and the Master of Masters share history together, they reply that they're "old friends". Ephemer wonders if that means they're actually working together, but Darkness makes it clear that they have no desire or need to work with the likes of Keyblade users.
- The Battle Didn't Count: Even after the battle against the Dandelions and the Player, they point out that, being formless, they can't really be defeated. Ven then wakes up and plans to use his pure light to reshape Darkness into a form they can defeat.
- Time Travel: Offers Maleficent help to return back to her era, which it does by leading her to the Ark.
- Voluntary Shapeshifting: It can apparently shapeshift/disguise itself, or at least put on some sort of glamour. As Darkness and Ventus leave the abandoned house after killing Strelitzia, when the entity steps out of the shadow and into the light it instantly takes on Master Ava's form. Likewise in Kingdom Hearts III Re Mind, assuming it's not merely a monster that's created and summoned by Darkness, it (or something using the same alias) takes on the form of a Dark Inferno χ Heartless when it does battle with Sora.
- Warm-Up Boss: As Dark Inferno χ (again, assuming that it's not just a monster conjured by Darkness), the first boss of the Re:Mind DLC, easing players back into the game which they may have not touched in quite some time. Ironically, it's considerably easier than the original Dark Inferno.
- You Can't Fight Fate: Reveals that they were actually present when the Master of Masters wrote the Book of Prophecies, which is why they know so much about the future. Them hypnotising Ventus into inaction and killing Strelitzia were done purely because that's what the Master of Masters had foreseen; it had literally no other reasoning for doing so and even mentioned it was an unnecessary death; it didn't have to be Strelitzia, they could have arbitrarily killed any of the other Union Leaders to replace them with Ven to ensure the boy who would 'carry the darkness' to the future was put into the group.
The Keyblade Master to Xehanort and Eraqus in their youth. Upon the disappearance of the senior students, he sends them and four of their classmates to search the different worlds.
- Mythology Gag: Literally. Master Odin's design clearly takes from depictions of his namesake as a wanderer, such as this one◊, including the hat's brim obscuring the left eye (since Odin is missing his). And, of course, it's far from the first time Square Enix has used the name Odin.
- Unseen No More: Master Odin was alluded to in Xehanort's reports in Kingdom Hearts: Birth by Sleep, nearly ten years prior to his first clear appearance.
BragiOne of Xehanort and Eraqus's classmates. After their senior classmates disappear, Master Odin sends him to the World outside Scala Ad Caelum with his classmates in search of them.
- Barrier Warrior: His fighting style is "Protect", which means he often casts spells to boost Defense in battle.
- Color-Coded Characters: Associated with shades of orange, between his Keyblade Armor and...
- Curtains Match the Window: ... reddish-brown hair and eyes.
- Doomed by Canon: Never seen nor mentioned in Birth by Sleep. The ending of the very first episode heavily implies he will be dead before Xehanort takes his Mark of Mastery.
- Meaningful Name: Bragi was the Norse god of poetry, one of the eldest sons of Odin and the 'skald of skalds', the supreme of future-seers. There's also the fact that his name is an anagram of Braig.
- Pelts of the Barbarian: Downplayed. He wears a fur-trimmed jacket, and uniquely has fur on both shoulders of his Keyblade Armor.note
VorOne of Xehanort and Eraqus's classmates. After their senior classmates disappear, Master Odin sends her to the World outside Scala Ad Caelum with her classmates in search of them.
- The Baby of the Bunch: Though her exact age is never confirmed, she certainly looks like the youngest of her group.
- Doomed by Canon: Never seen nor mentioned in Birth by Sleep. The ending of the very first episode heavily implies she will be dead before Xehanort takes his Mark of Mastery.
- Meaningful Name: Shares her name with the Norse goddess of wisdom. Fittingly, she frequently casts Magic boosts while in the party.
- Pink Means Feminine: Her Keyblade Armor is pink, with violet accents and a purple visor.
- Wise Beyond Their Years: Befitting her name, her young-looking appearance belies her intelligence.
UrdOne of Xehanort and Eraqus's classmates. After their senior classmates disappear, Master Odin sends her to the World outside Scala Ad Caelum with her classmates in search of them.
- An Ice Person/Making a Splash: Her fighting style is described as "Blizzard", and she often casts Water magic in battle.
- Cat Smile: Her default expression.
- Doomed by Canon: Never seen nor mentioned in Birth by Sleep. The ending of the very first episode heavily implies she will be dead before Xehanort takes his Mark of Mastery.
- Graceful Ladies Like Purple: Her Keyblade armor is mostly lilac...
- Pink Means Feminine: ...but features a hot-pink visor.
- Meaningful Name: Similarly to Skuld, Urd shares her name with one of the Norns—specifically, the Norn of the Past.
- Tomboyish Ponytail: It even sticks out of her Keyblade Armor!
- You Gotta Have Blue Hair: Silver, in fact.
HermodOne of Xehanort and Eraqus's classmates. After their senior classmates disappear, Master Odin sends him to the World outside Scala Ad Caelum with his classmates in search of them.
- Attack! Attack! Attack!: His fighting style.
- Color-Coded Characters: Associated with olive green, based on his outfit and Keyblade Armor.
- Curtains Match the Window: Has dark grey hair and eyes.
- Doomed by Canon: Never seen nor mentioned in Birth by Sleep. The ending of the very first episode heavily implies he will be dead before Xehanort takes his Mark of Mastery.
- Meaningful Name: Shares his name with the messenger of the Norse gods, who was also a son of Odin and brother of Baldr.
BaldrOne of Xehanort and Eraqus's classmates. While the others search for the missing students, Baldr is made to stay behind in Scala Ad Caelum.
- The Ghost: He's mentioned as early as the first episode, but never seen. Appropriately, marketing never so much as hinted at his existence. He makes his first physical apperance in a flashback in Episode 03.
- Locked Out of the Loop: According to Odin he hasn't revealed everything he knows about the missing students to Baldr due to one of them being his sister.
- Meaningful Name: Baldr, in Norse Mythology, was the son of Odin and Frigg, and the god of light. His death ended up being the first in a series of events that would lead to Ragnarok.