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Characters / Kingdom Hearts: Terra, Aqua, and Ventus

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Due to lengthy periods between releases and the prevalence of Late Arrival Spoilers, spoilers from installments before 2010 may be unmarked. Read at your own risk.

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Terra, Aqua, and Ventus were three best friends training to be Keyblade Masters under Master Eraqus. Ten years before Sora, Riku, and Kairi began their journey, a threat known as the Unversed threatened the world. The three set out to defeat the Unversed and find answers, setting in motion events that would define the battles of the entire Kingdom Hearts series.


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    All Three 
  • Armor Is Useless: The Keyblade armors worn by them counts. In-universe, they're meant to protect their users from the darkness as they travel the Lanes Between, but in gameplay, the armor doesn't affect your defense stat or give any extra resistance to Dark attacks.
  • Badass Cape: Their armor in the Birth By Sleep secret ending to II: Final Mix+ has them all wearing capes. They had to be removed for gameplay in Birth by Sleep due to the multiplayer elements, and the capes would slow things down with several players involved in the Mirage Arena. This continues in 2.5 HD Remix, but Terra has the cape appear once he defeats Xehanort to maintain continuity with his later appearance as the Lingering Will. As of the Re Mind DLC's Limit Cut episode, all three have capes when they use their armor.
  • Badass Crew: All three are powerful and talented Keyblade wielders who are very good at fighting.
  • Beam Spam: Ragnarok launches a salvo of light-based projectiles, with the right timing adding more projectiles to the salvo.
  • Blade Spam: Their Sonic Blade is a rapid series of charging slashes. Terra's exclusive Chaos Blade is a dark version of this.
  • Butt-Monkey: A rare, not Played for Laughs example. Constantly prone to Nice Job Breaking It, Hero! and Pyrrhic Victory moments, more so than any other characters. And as of 3D, you can add Senseless Sacrifice and Shoot the Shaggy Dog to the list.
  • Combined Energy Attack: They have their own version of Trinity Limit in Birth By Sleep, but you can only use it once in the main story (multiplayer is another matter). Aqua uses something similar in the final battle of her scenario, calling out to Terra and Ven to lend her their strength. She uses this power to destroy the X-Blade and defeat Vanitas.
  • The Corruptible: At some point or another, every one of them has fallen into darkness due to the machinitions of Xehanort.
  • Dance Battler: When using the advanced variant of the Cinderella D-Link, their finisher is the aptly-named Miracle Dance.
  • Earn Your Happy Ending: After 12 years of separation, the trio have a tearful reunion during the confrontation at Keyblade Graveyard.
  • Elemental Hair: Brown for Terra (earth), blue for Aqua (water), and blonde for Ven (wind/light).
  • Elemental Powers: They run the gamut. They get Fire, Ice, Lightning, Aero, Cure, the Zero Gravity and Magnet series, Poison, Light, Slow and Stop, and Pure Energy. Each member can manifest it in various individual ways and their exact powers vary between them. Terra is more into Earth and Darkness, Ven uses Wind and Light, and Aqua Fire, Ice, Lightning with a thematic focus on Water.
  • Fighter, Mage, Thief: Terra is the Fighter (strong physical stats, weak magic), Aqua is the Mage (strong magic stats, weak physical stats), and Ven is the Thief (focuses on fast attacks, otherwise middling stats)
  • Flash Step: Terra can use Sonic Shadow and Chaos Blade to rapidly dash around attacking, while Aqua has the Ghost Drive Command Style and Magic Hour Deck Command for Teleport Spam attacks. Ventus brings back the Reversal Reaction Command from II, allowing him to Flash Step behind an enemy and then attack from his new position.
  • Full-Contact Magic: They all have some attack that relies on physical contact to hit enemies with some sort of magic.
  • Gratuitous Latin: Their names are all Latin words.
  • Heroic Resolve:
    • Ventus: As he lies frozen and helpless on the ground, Vanitas strikes Aqua down and prepares to finish her off. Through nothing more than sheer willpower, Ven thaws himself out just in time to stop him and engage him in combat.
    • Terra: After Master Xehanort commits Grand Theft Me on him, he begins to walk away, when a barrier suddenly surrounds the plateau. The camera pans over and we see Terra's armor has reformed itself, through what is apparently his lingering emotions and will. Terra's Lingering Will proceeds to battle Xehanort on its own, giving us a very satisfying This Cannot Be! moment.
      Xehanort: Your body submits, your heart succumbs— so why does your mind RESIST?!
    • Aqua: Despite everything that happens, she keeps on going long after the other two, and even spends eleven years alone in the realm of darkness without cracking—although she did come close, but it was fortunately averted by the timely arrival of Ven and Terra's Keyblades to give her the drive to keep going.
  • History Repeats: Each one of the trio is revealed to have suffered the same fates as one of the Destiny Islands trio, only cranked Up to Eleven. Terra, like Riku, ends up becoming body-hijacked by a version of Xehanort. Ventus, like Kairi, loses his heart, but because there is no darkness within him, he is merely rendered comatose. Aqua, like Riku and Sora, falls into the Realm of Darkness. However, whereas the Destiny Islands trio suffer these for a short time, the Wayfinder trio has the bad luck of experiencing theirs for 12 years.
  • Ineffectual Loner: Though they're tight friends who make several new ones through the course of their journey and value the Power of Friendship, they're far more prone to facing major antagonists on their own than Sora who's most impressive victories are always with the physical presence and direct assistance of highly capable allies such as Donald, Goofy, and Riku. Riku himself also had King Mickey to help him in his darkest moments. While the Wayfarer Trio are not exactly the only examples in the series, it's more noticeable with them due to the direct parallels their journey has with the main characters of the first game and how much more tragically said journey ended in comparison. It's most noticeable with Aqua since she's the most vocal about trying to deal with physical threats on her own.
  • Instant Armor: All three are equipped with a shoulder piece that covers them from head-to-toe in Keyblade Armor if they slam it with their hand. Its primary purpose is to protect the wielders from the corrupting effects of the Darkness while traveling between worlds with their Keyblade Gliders. However, this protection isn't perfect, as seen when Ventus' armor ends up getting possessed by a Nightmare while trying to protect Sora's heart.
  • Invisibility: The "Vanish" command makes them, well, vanish from sight.
  • I Shall Taunt You: The "Taunt" command, which causes nearby enemies to attack only the user. Not very useful in the main game, since you usually fight solo (and thus the enemy will always target you anyway), but it can be helpful in multiplayer. Due to the lack of multiplayer it was removed entirely from the 2.5 version of the game.
  • Laser Blade:
    • Terra and Aqua's Blade Charge command style covers their Keyblades in massive cloaks of energy for this effect.
    • Ven's Wingblade command style gives him six shorter light blades to work with, though he swings them two at a time and controls the rest using magic.
  • Magic Knight: They each have great aptitude with both Keyblade combat and magic, Terra and Ven more with the Keyblade and Aqua with magic.
  • Magic Missile Storm: Meteor Shower, launching a series of star-like projectiles at the target. Using the right timing can cause more meteors to fall. Several Shotlocks are like this, but Meteor Shower by far has the highest number of projectiles.
  • Morph Weapon: They can each transform their Keyblade into a glider for travel between worlds. Terra also transforms his into a cannon for his Ultima Cannon attack. As the Lingering Will in Kingdom Hearts II Final Mix +, he ups the ante with additional forms like a whip and a bow and arrow. Notably, the trio was doing this nine years before it was a gameplay mechanic in III.
  • Musical Assassin: The Rhythm Mixer command style exclusive to Final Mix has them spin and fly through the air to attack with dance-like attacks, and create a trio of symbols and beat them to send out soundwaves as a finisher.
  • Mysterious Past: Ven remembers some of his during the game, specifically when he was Master Xehanort's student and had his heart extracted to create Vanitas but that only goes back four years, when we see Terra and Aqua were already in training with Eraqus; their lives before this point are a blank slate. To make things even more suspicious, Ven appears in Kingdom Hearts χ, which takes place hundreds if not thousands of years before Birth by Sleep.
  • Older Than They Look: As of III, Terra's body bereft of his heart did not aged to the 30 year old Xemnas but returned to his regular 20 year old self when he was recompleted again; Ventus, because his heart is sleeping inside Sora; and Aqua, because the weird physics of the Realm of Darkness means she spends a lot shorter time inside than outside. A visual shorthand is Lea/Axel, who is Ven's equal in Birth by Sleep, yet he eventually grows up into a tall, fine young man, whereas Ven does not.
  • Original Generation: Before the Destiny Island trio took up the call of adventure, it fell to these three to defend the Realm of Light from Xehanort's schemes.
  • Parental Abandonment: The Destiny Island kids have Invisible Parents. These guys have no parental figures at all besides Master Eraqus, and their lives before their training are a complete mystery.
  • The Power of Friendship: As usual with the series. It also allows Aqua to smash the Keyblade equivalent of Excalibur by turning her own into a lightsaber of friendship. It gives Ven the power to leech Vanitas's abilities off of him and use them to defeat Vanitas, and it gives Terra the ability to control his own armor even after his heart and body have been taken by the big bad. Finally, it allows Ven (who's currently comatose) and Terra (who's currently trapped in his own body while another controls it) to magically transport their Keyblades to the realm of darkness to one-shot Darksides and save Aqua while also giving her the will to live again.
    • Gameplay-wise, D-Links are basically the invoking of The Power Of Friendship, in which characters tap into the powers of characters they've interacted with. Most of these actually involve friendship (Experiment 626, Zack and Mickey) while others a bit less so (the Disney Princesses and in Terra's case, Maleficent).
  • Ret-Gone: Can weaponize this in the form of the "Warp" command, which takes the target from the battle completely, but also erases any rewards that might come of it.
  • Similar Squad: For the Destiny Islands Trio. Terra acts like Riku, Ven like Sora, and Aqua like Kairi. Ven also looks like Sora's Nobody, Roxas (though it's really the other way around as Roxas looks like Ventus because of Ventus's connection to Sora), and Aqua looks like an older version of Kairi. This is played with more later on when Ven and Aqua effectively switch roles; Ven has a heart of pure light that makes him critical to Xehanort's plans, just like Kairi, while Aqua ends up being The Hero of the game and finishes what Terra and Ven started in the individual worlds, usually by beating the Disney villain they overlooked.
  • Space Cops: Terra, Aqua, and Ventus are all Keyblade wielders, which automatically makes them this category. The trio attempts to protect other worlds from The Unversed and try to figure out what's causing them to appear. They try to protect the Realm Of Light from Xehanort's schemes.
  • Speed, Smarts and Strength: They play like this - Ventus relies on high speed movements and moving around the enemy attacks, Aqua is the intelligent mage that attacks with wide area magic, and Terra conquers oppositions with his sheer strength.
  • Spellblade: For their Command Styles, they infuse their Keyblades with some sort of magic to power up their attacks.
  • Standard Status Effects: A part of their arsenal, with a special focus on "Stop" spells. Other spells cause "Poison", "Burn", "Paralyzed", "Blindness", "Confused", or "Frozen".
  • Stuff Blowing Up: Has the "Mine" series of spells to create explosive traps. Aqua has exclusive access to Seeker Mine, which creates homing mines, while Terra has his Ultima Cannon.
  • Super Mode: Command Styles, which boost offensive power and are activated when the command gauge fills. There are a few shared styles between them as well as unique ones.
  • Theme Naming: Their names are Latin; Terra, Ventus, and Aqua, respectively mean Earth, Wind, and Water. It's reflected in their elemental themes, but also connects them to the original Destiny Islands Trio's Theme Naming with the Japanese words for land, sky, and sea.
  • Throwing Your Sword Always Works: "Strike Raid" and variants throw their Keyblades to attack. Ventus, in particular, has the "Treasure Raid", "Wind Raid", and "Spark Raid" variations, and his recovery move is another variant.
  • To Be a Master: All of them share a dream to become Keyblade Masters. The story of Birth By Sleep starts with Terra and Aqua taking the "Mark of Mastery" exam (before they even go on any world-saving adventures). Aqua passes, while Terra doesn't, and from then on his main goal is to redeem himself by finding Master Xehanort. What he doesn't know is that Xehanort sabotaged him in the first place.
  • Took a Level in Badass: At the beginning of the game all three start with limited abilities and a scarce resource of spells, but towards the end, if properly developed, you can clearly see the clear distance between the beginning and the end of their development.
  • Unwitting Pawn: All of them play right into Xehanort and Vanitas's hands. If it wasn't for The Power of Hate making Terra and The Power of Friendship making Aqua and Ven just a little bit stronger than anticipated, the villains' plans would have gone off without a hitch.
  • Vague Age: Terra and Aqua seem to be in their late teens, possibly very early twenties, but it's unclear. At the least, they're each several years older than Ventus, who presumably is the same approximate age as Roxas and Sora during II (14-15) due to his physical resemblance to the former. This is not helped by a flashback where Master Xehanort brings Ventus to Eraqus, and the three of them use the same character models despite this scene being approximately four years in the past.note  Word of God finally revealed their approximate ages after a couple years after Birth by Sleep was released — Terra is 20, Aqua is 18, and Ventus is 16.
  • Wreathed in Flames: They have the Fire Surge and Fire Dash commands, which cloaks them in fire for a Dash Attack. Terra has a variant called Dark Haze, which uses Darkness instead of Fire. The Thunder Surge variant uses lightning instead.
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    Terra 

Terra

Voiced by: Ryotaro Okiayu (Japanese), Jason Dohring (English)

Appearances: II: Final Mix | Birth by Sleep | coded | Dream Drop Distance | 0.2 Birth by Sleep -A Fragmentary Passage- | III

"Ven...Aqua...I won't let him hurt you."

https://static.tvtropes.org/pmwiki/pub/images/terra_khiii_0.png
"What I do, I do for friendship."
Click here  to see The Lingering Will

An aspiring Keyblade Master training under Eraqus, he has outstanding power and skill, but lacks discipline and allows darkness into his heart out of fear of failure. Denied the rank of Master by Eraqus, he eventually becomes an apprentice to Xehanort and resolves to learn to embrace and channel darkness rather than reject it.

As a result of Master Xehanort's machinations, Terra's body is transformed into a new Xehanort under Master Xehanort's control, containing both of their hearts. However, Terra's hatred for Xehanort was strong enough to reanimate his discarded Keyblade Armor as the Lingering Will. The Lingering Will defeated Xehanort and then went to rest in the Keyblade Graveyard. Sora encountered it during the events of Kingdom Hearts II, where it battled him and acknowledged his worth as a Keyblade Master.


  • 11th-Hour Ranger: Due to his status as one of the Thirteen Seekers of Darkness (Albeit not by choice), he is an enemy to the Guardians of Light until the final battle, where he is revealed to be Ansem/Terra-Xehanort's Guardian all along and saves Ventus and Aqua, finally returning to his real self and joining with the others, helping to seal Kingdom Hearts and in the fight against the Xehanort Replicas.
  • Ambiguously Brown: Downplayed but he's got a slightly tanner skin tone than most of the other fair-skinned characters.
  • Ambition Is Evil: One of Xehanort's reports claims Terra "seeks power single-mindedly", making him an ideal candidate for Grand Theft Me.
  • And I Must Scream: Courtesy of getting his body taken over by Xehanort (but mitigated somewhat by Eraqus's presence supporting him). In A Fragmentary Passage, during his conversation with Aqua he tells her all he can see is absolute darkness (but again, mitigated somewhat by his greatly improved Fighting from the Inside). III takes this to an almost literal degree with the reveal that Terra-Xehanort's Guardian is in fact the vessel for Terra's heart, and therefore forced to serve under Terra-Xehanort and Ansem's will. After defying Terra-Xehanort the Guardian has to tear off the bandages over his mouth before being able to speak.
  • And Now for Someone Completely Different: Briefly, and not completely different, but at the end of Terra's story in Birth by Sleep, you stop directly playing as Terra, and fight against the body that Xehanort just committed Grand Theft Me on with the Lingering Will, the suit of armor that Terra left behind. Although the Lingering Will does have Terra's memories and motives, essentially making it the remains (or a new incarnation) of the original Terra.
  • And Then John Was a Zombie: By continuing to use the darkness, Terra's heart is weakened. The straw that broke the camel's back was Master Xehanort orchestrating Terra's emotionally-supercharged duel with Master Eraqus and then killing a weary Eraqus just as he and Terra were calming down from and remorsing over their fight. When Terra gives into his rage, unleashing the full extent of his inner darkness, Xehanort uses this as the perfect opportunity to take over Terra's body. Thus, Terra has become the one thing he's hated the most: Xehanort himself. Luckily for him, and several others across the series' timeline, including his close friends Ventus and Aqua, Sora is going to earn a happy ending for them.
  • Animated Armor: When Xehanort takes over his body, Terra's mind reanimates his discarded armor as the Lingering Will.
  • Anime Hair: Less so than other Kingdom Hearts protagonists but he still has the hot-blooded spikes in his hair.
  • Anti-Hero: A lighter example than most, but still applies. Terra is extremely trusting of others, even when they are Obviously Evil, which causes him to take some questionable actions. He is also obsessed with power—power to protect his friends, but this single-minded motivation allows the darkness to easily fester within him and makes him more ruthless than the other protagonists. Not holding back results in him killing his father figure Eraqus, and eventually he is consumed with such hatred for Xehanort that the Lingering Will outright attacks Sora with full strength over a momentary misunderstanding.
  • Armor Is Useless: Expecting this trope to be averted, Terra becomes slightly Wrong Genre Savvy when Master Xehanort tries to take over his body. Not only is the darkness of Xehanort's heart so great, but Terra's heart has been weakened by the dark powers he embraced.
  • Back-to-Back Badasses: With Riku in Re:Mind when the two team-up against two of the Xehanort Replicas.
  • Battle Aura: Terra gets a pitch-black aura whenever he's tapping into darkness. It's a flickering flame when he squares off with Eraqus in order to protect Ven, and becomes a raging inferno pillar of blackness when he flies into a rage against Xehanort during the Battle at the Keyblade Graveyard.
  • Best Served Cold: In III, the Xehanorts return to the Keyblade Graveyard for the first time in over ten years, and (with an alert from Naminé) the Lingering Will is there to confront Terra-Xehanort and pick up where they left off.
    Lingering Will: "How I've waited for this moment."
  • Big Damn Heroes:
    • From Ventus's perspective, Terra comes out of nowhere to save him when he's about to be killed by Master Eraqus.
    • In III, his mind appears as the Lingering Will to hold off Terra-Xehanort to buy time for Sora and co. to take on the rest of the Thirteen Seekers of Darkness, but is destroyed after Taking the Bullet for Sora. Later on, when Terra-Xehanort has Ven and Aqua dead to rights, Terra reasserts control of his heart, allowing him to rescue his friends and attack Terra-Xehanort to reclaim his body.
  • BFG: Ultima Cannon, Terra's Signature Move and ultimate Shotlock, allows him to morph his Keyblade into a giant cannon to fire upon his foes. The right timing causes the bullets to become explosive.
  • BFS:
    • Terra's Keyblades are the largest of the trio to go with his heavy-hitting playstyle. The biggest ones are nearly as long as he is tall.
    • The Bladecharge Command Style cloaks his Keyblade in a light purple aura that greatly increases it's length and width. The blade is noticeably longer than he is tall and is as wide as his body near the hilt.
  • Big Brother Instinct: Although he isn't Ven's actual brother, their relationship is more or less this in a nutshell. Terra is protective of Ven no matter what happen. This develops into Knight Templar Big Brother behavior by the end of the game in regards to everyone seeming to want to end Ven's existence, whether they were good people or bad people.
  • Bishōnen: Just about handsome enough to qualify though he's a lot more rugged and masculine than most of the other examples in the series. Fitting since he's technically the basis for Xemnas.
  • Blade Brake: Attempts to do this with his Keyblade in the secret Final Mix II video as well as in-game, and ends up taking a section of the cliff down. A whole spinning tornado of Keyblades slamming into him kind of knocks him completely off the cliff though.
  • Broken Ace: Terra displays most things that would make him a good Keyblade Master, such as strong beliefs and great strength and skill, but the darkness in his heart causes him to lose that chance. It only goes downhill from that moment.
  • Bonus Boss: As the Lingering Will in Kingdom Hearts II Final Mix.
  • Broken Pedestal: Terra, who has been overly-conscious and quite a bit afraid by the darkness in his own heart, had quite a bit of respect for Master Xehanort, who assumed a guiding role in regards to channeling the darkness towards something good. Sadly, his respect for the old master turned entirely into rage and hatred when Xehanort manipulated him into fighting his father-figure Eraqus, murdering said father figure, and revealing himself to have been screwing with everyone Terra knows for the sake of his evil plan. In fact, part of Xehanort's plan was to purposely set up this trope to maximize Terra's hatred and send his darkness into overdrive, giving the old man the chance to take that younger body for himself.
  • Came Back Strong: When his mind reanimates his armor into the Lingering Will, it hands Xehanort his ass, and then years later proves to be one of the most insanely difficult bosses the series has ever seen.
  • Canon Character All Along: Kingdom Hearts III reveals that his heart was within the Guardian of Terra-Xehanort and later of Ansem, Seeker of Darkness. This guardian has been present since the very first game, while Terra himself was introduced in the Final Mix of the third game.
  • Captain Obvious: He has a strange tendency to shout "Unversed!" whenever they show up, which gets him into trouble when talking to Snow White: she thought he was summoning the Unversed to attack her, instead of just warning her that they were coming.
  • Cast From Hit Points: His "Sacrifice" move drains his HP for an extra-powerful attack.
  • Chain Pain: Terra, as well as Terra's Animated Armor, the Lingering Will, can create a sphere of light chains around themselves, trapping their victim inside with them; in Birth By Sleep, Lingering Will uses it to stop Xehanort from escaping with Terra's body, while in A Fragmentary Passage, Terra protects Aqua from Xehanort with them. Notably, he only gains the ability after Eraqus dies in his arms, and Terra's heart absorbs his.
  • Classical Anti-Hero: Played with. He's a strong fighter with a willingness to work together with shady people to get what he wants and go to extreme lengths to keep his friends safe, but he's also deeply insecure about the darkness in his heart and is initially full of self-doubt over whether he deserves to become a Keyblade Master. Unfortunately, his interactions with Master Xehanort only lead him to overcome such doubts through anger and hate which no matter how justified, only serve to turn him into an Anti-Hero at best, and very much susceptible to Xehanort who is able to successfully possess his body. In Re:Mind, reuniting with his friends after 10 years and seeing how his successor Riku has become a strong and wise Keyblade Master seems to have helped him overcome much of his previous flaws.
  • Color-Coded Characters: Red-orange to Aqua's blue-purple and Ven's green. Expressed most prominently through their Wayfinders, though their outfits also play a part.
  • Coming-of-Age Story: Terra's story is a darker version of this than usual. He comes off in a lot of ways as a young man who wants to be seen as an adult but also still desires validation from his "father," Eraqus. Terra's outrage at the revelation that Eraqus expects him to fall to darkness and Aqua is supposed to be keeping an eye on him resembles him being angry they are treating him like a child.note  Xehanort manipulates him by flattering him and calling him a Keyblade Master, i.e. treating him not just like an independent adult but also a peer and equal.
  • Composite Character: Terra replaces the huntsman in the Snow White and the Seven Dwarfs world.
  • Cool Bike: His Keyblade Glider.
  • Darth Vader Clone: Terra is an Anakin Skywalker clone, following Anakin's fall to darkness in Episode 3 pretty much step for step, diverging from Anakin when Master Xehanort reveals his true colors, fighting him instead of joining him. However it's too late, his heart is consumed in darkness and Master Xehanort bodyjacks him, creating a younger Xehanort. Xehanort battles Terra's friend Aqua, but when defeated he resorts to sealing his own heart to prevent Terra from Fighting from the Inside. This seals his memories, and eventually the reborn Xehanort is split into Ansem and Xemnas, bringing the Darth Vader parallels full circle with Xemnas.
  • Defeating the Undefeatable: The Lingering Will’s defeat of Terra-Xehanort marks the only time in the franchise, save his final defeat at the end of III, when Xehanort has suffered a true and unambiguous defeat.note 
  • Determinator: A variant. Terra usually has quite a lot of determination despite the situation, yet has little self-confidence due to his use of darkness. However, once Terra reaches a certain point he snaps and becomes almost unstoppable. This is shown to excellent effect with both Lingering Will fights. In Kingdom Hearts II, the Lingering Will is bar none the hardest boss in the game, and in BBS Terra's own willpower reanimates his armor. This is a man whose will is so strong it can function on its own.
  • Diagonal Cut: His "Zantetsuken" move, which functions as a Single-Stroke Battle and can One-Hit KO enemies, appears as this type of attack.
  • Dishing Out Dirt: Fitting his name, he's the only member of the trio to learn earth-elemental spells like Quake or the Meteor series. One of his unique command styles is Rock Breaker, which orients around summoning stone spikes during attacks and summons homing crystals as part of the finisher. Xehanort keeps access to his Quake spell following his Grand Theft Me.
  • Emotional Bruiser: While largely stoic, Terra goes through a lot of hidden emotional turmoil in his journey. Not that it stops him from smacking Unversed.
  • Establishing Character Music: Kingdom Hearts II features an unknown soldier in full armor as a Bonus Boss, who murmurs about his friends before fighting. All there really is to establish his character is his theme, "Rage Awakened," which captures his sense of injustice and establishes a connection to Big Bad Xehanort by reprising one of his Leitmotifs. It isn't until Birth By Sleep until we learn this figure is Terra.
  • Everything's Better with Samurai: Well, do you have a better explanation for the hakama? He even gets a Diagonal Cut as a unique attack that has a chance of One Hit Killing regular enemies.
  • Fatal Flaw: He wants power to protect his friends from any harm that might befall them. In a series where Ambition Is Evil, he's doomed.
  • Fighting from the Inside: It's what lets Aqua overcome his Xehanort-possessed body when she joins him in his Battle in the Center of the Mind.
  • Foreshadowing: There's actually been plenty of foreshadowing that the Guardian, who accompanied Ansem SoD, was Terra.
    • Ansem was made from Terra-Xehanort's body, so it made sense his appearance looked like how he was when he was younger or more like Xehanort than Terra, whereas the Guardian's appearance and "hairstyle" resembled Terra, implying it was his own creature.
    • When fighting against Terra-Xehanort in Birth By Sleep's epilogue, one odd factor is if you pull the special trinity limit, the Guardian joins in for some reason, and it appears when Xehanort is trying purge Terra from his heart. That's because as the darkness in Terra's heart, it too rejects Xehanort and takes the chance it has at fighting against it, and it seems that Xehanort was partly successful in the latter bit, only to start falling into the Realm of Darkness portal that the Guardian made, presumably to drag Xehanort with him.
    • For some reason, Terra-Xehanort/Ansem SoD lists the Guardian as if it's a separate entity. Not enough to get it's own entry, but jotted down within Ansem's own. It's mainly because it is a separate entity, but because of the circumstances between Terra and Xehanort, Terra can't be independent.
    • Look at the way Terra appears in 2.8, when Xehanort has taken control of Terra but Terra appears behind him to fight back and choke him. That's the same way the Guardian always appears behind Ansem, giving a correlation between the two.
    • Finally, Riku has an odd interaction in 3D, where he holds up his Keyblade to the Guardian, who seems to reach out while Ansem is completely unconscious. It wouldn't make sense for that to happen unless it was someone who knew Riku, and it was, given it's Terra.
    • Ansem SoD, despite being made from Terra-Xehanort, is exclusively referred to as "Xehanort's Heartless" and his character design by and far away takes after Master Xehanortnote . Because he is not, in fact, tied to Terra at all.
    • A subtle one is the final attack of Terra's Dark Impulse. Diving into the ground and erupting outwards with a grasping claw. Pretty much the Signature Move of the Guardian.
  • A Form You Are Comfortable With: When Aqua encounters Terra at Enchanted Dominion in 0.2 and is surprised to see that he's not a mirage, Terra responds that while it is him, Aqua's perception of him and Ven are illusions created by the memories of them in her heart.
  • Gender-Blender Name: Terra is a girl's name in the West, and Square Enix knows that.
  • Glory Hound: Due to being denied the title of Keyblade Master, Terra is obsessed to prove himself. He makes it his personal mission to hunt Vanitas and never bothers to report back to Eraqus when he learned that the Unversed came from Vanitas and that Vanitas is Ventus's dark half. He also avoids sharing this information with Aqua when he met her in Castle of Dreams and Radiant Garden. Aqua calls him out on it, pointing out that this "dangerous task" isn't exactly what Eraqus told him to do. Inevitably, this leads to Poor Communication Kills between the trio.
  • Heel Realization: When he mortally wounds Eraqus.
  • Heroic Sacrifice: His Lingering Will is so determined to keep Aqua and Ven safe at any cost that during Re:Mind it outright threatens to remove his Xehanort-possesed body from existence essentially killing himself. Ends up defied when Terra-Xehanort uses his Guardian to subdue the Lingering Will and it perishes not much later when it takes an attack aimed for Sora.
  • Heroic Spirit: Terra may trump even Sora in this. After spending his story trusting Obvious Villains, getting convinced his friends have betrayed him and causing the death of his surrogate father, he finally proves just why the Keyblade chose him:after Xehanort pulls a Grand Theft Me on Terra at the climax of his final bosses and takes complete control of Terra's body, Terra's armour rises up to confront Xehanort, who's theoretically at his prime at this point, and beats the hell out of, quite literally, himself. After that? He kneels down and waits for 11 years before Sora runs across him in Kingdom Hearts II: Final Mix+, where he's widely regarded as That One Boss of an entire series littered with them.
  • Heroic Willpower: Probably the most out of anyone in the series. Even when Xehanort takes over his body and overpowers his heart, his mind reanimates his armor to keep the fight going.
  • Hero with an F in Good: At first, he really stinks about doing good things. He improves it to a B+ over time.
  • Heroic Vow: "One day...I will..set this...right"
  • Hidden Depths: According to the tie-in novels, he's very skilled in carving wood with a knife, even making the wooden training keyblades himself.
  • Homing Projectile: The Lingering Will's Ultima Cannon fires one sphere of energy that homes in on its target and produces a large explosion. However, the sphere can be deflected back at the Lingering Will.
  • Horrible Judge of Character: Played With. While Terra seems to be extremely bad at telling who is a bad guy from a good guy, this isn't really because he is extremely gullible and instead comes from his mindset of taking things slow and coming to a conclusion. In almost every case where Terra seems to be trusting a villain, he usually comes to the conclusion they aren't trustworthy after spending time listening to them or investigating their claims. The only time he ever truly trusts a villain is for Justified reasons such as Jumbah, and Hook. This is likely because of Eraqus' teachings, making him adopt a Heroic Neutral stance when interacting with people.
  • Hunk: He boasts a tall, fit body and ruggedly handsome looks. See Mr. Fanservice below.
  • Identical Stranger: Master Xehanort looked suspiciously like Terra in his youth, especially after Xehanort's possession leaves him Hades Shaded.
  • I Did What I Had to Do:
    "What I do, I do for friendship."
  • Informed Flaw: Terra is said to have an obsession with power. This is never really reflected in his attitude; though he is plainly interested in proving himself, Terra has a tendency to fear acquiring new power, with both Xehanort and Hades having to coax him into tapping into more power.
  • Laser-Guided Karma: Much like Riku, he gave into the darkness and paid for it. Although Terra's consequences in comparison were much worse, to the point of being Disproportionate Retribution.
  • Left-Handed Mirror: To Riku. Although Terra is not left-handed, his darkness manifests through his left hand while Riku's manifests through his right or both. They have many, many parallels, including sharing the same role in a Two Guys and a Girl trio, complete with same Theme Naming. They both are destined Keyblade wielders, both are misled and manipulated by Maleficent and Xehanort, and both succumb to the Darkness in their hearts. But while Terra is lost to his inner Darkness and becomes a Xehanort host, Riku conquers his inner Darkness and uses it to defend the Light, thus escaping Terra's fate. note 
  • Leitmotif: "Terra", which is lifted from "Fate of the Unknown", the track that plays under the secret video of Kingdom Hearts II Final Mix. Turns to "Rage Awakened" when he becomes the Lingering Will.
  • Lightning Bruiser: Terra is the physical powerhouse of the trio, with the greatest Strength stat and, using their respective dash moves, the greatest speed.note  The Lingering Will is even more so, outspeeding even Sora in the boss battle against it while being infamous for killing unwary players in seconds.
  • Limit Break: His "Limit Storm" kinda acts like one, dealing more damage when Terra's HP is low. He also has access to "Shotlocks", attacks that consist of the user locking on to a target or targets for a set amount of hits before launching a Homing Projectile storm, whether of a projectile fired from the Keyblade of by him or herself.
  • Manly Tears: He enjoys a tearful reunion with Ven and Aqua after Terra-Xehanort and Vanitas are both taken down, having been separated from each other for well over a decade since the conclusion of BBS.
  • Many Spirits Inside of One: Other than his own, he is forced to host Xehanort in Birth by Sleep. The game's secret ending also reveals that Eraqus secretly moved to him after he was struck down by Xehanort, acting as an extra line of defense for Terra against Xehanort's influence. Just like Sora's example, this is no longer the case as of III.
  • Meaningful Name: See Dishing Out Dirt above, in addition to his connection and many parallels to Riku.
  • Misblamed: In-Universe, everyone, including Terra himself, thought that he was responsible for stealing Aurora's heart. He wasn't, which Master Xehanort later revealed that people with a powerful light inside them like Terra are not able to steal hearts. Word of God confirms that Master Xehanort and Maleficent were the ones who stole Aurora's heart, as the two are beings of darkness.
  • Missed the Call: According to Word of God, Terra has the skill and power of a Keyblade Master and thus is essentially one in all but title — that's why he's able to perform the Keyblade Inheritance Ceremony with Riku. However, due to Eraqus's concern for the darkness in his heart, he chooses to make Aqua a Master instead. If Xehanort hadn't sabotaged Terra during the exam, it's likely that Terra could have made Master too and Xehanort's manipulations of his insecurities may not have gone so well.
  • Moral Luck: Has problems with this. In Neverland, for example, he and Aqua both side with the first person they encountered in that world without really asking any questions. Aqua met Peter first, Terra met Hook.
  • Mr. Fanservice: For some. The tight clothing he wears definitely helps, especially his Keyblade armor. And he'll do vertical push-ups on command.
  • Muscles Are Meaningful: He's the buffest character out of the Power Trio consisting of himself, Ven, and Aqua; fittingly, in terms of damage-dealing, he's the most powerful.
  • Must Make Amends: Terra gets tricked by Master Xehanort, and as a result not only nearly causes the apocalypse and puts Ventus in a permanent coma, he is on the receiving end of a Grand Theft Me, and Master Xehanort riding around in his body would cause uncountable calamities a decade later. As his Lingering Will falls into slumber, he thinks to himself:
    "Aqua, Ven... One day I will set this right."
  • My God, What Have I Done?:
    • After beating up Master Eraqus to the point of near-death and enabling Xehanort to finish him off.
    • His unintentional stealing of Aurora’s heart haunts him, with Terra being briefly afraid of approaching Snow White out of fear it might happen again.
  • My Greatest Failure: Throughout his journey, Terra encounters many villains in the worlds he visits but Maleficent takes a particular interest in him, having been alerted of his arrival in the Enchanted Dominion by Xehanort. She uses the darkness in his heart to put him into a trance, to make him steal the heart of the sleeping Princess Aurora. This encounter would haunt Terra for the rest of his journey.
    "It's my fault her light was stolen. It was because I was weak... I'm sorry. I'll get your light back—once I learn to stand up against the darkness."
  • Nice Guy: Downplayed since he's impulsive, very sensitive about the darkness in his heart and is capable of rather horrifying violence should he be enraged, but he's generally an unfailingly polite, self-sacrificing and considerate young man willing to lend an ear to just about anyone regardless of who they are or what they look like. Exemplified best in his interactions with Cinderella who he tries to comfort and encourage immediately after meeting her and seeing her crying over her ruined dress.
  • Nice Job Breaking It, Hero!: His fight with Master Eraqus was arranged by Xehanort to weaken Eraqus enough that a sneak attack finishes him off.
    • His investigation of Aurora's Castle in the Enchanted Dominion in his search for Master Xehanort leads him to a mysterious magical barrier on a door. He impulsively unseals the barrier which turns out to be protecting Aurora from danger and then gets hypnotized by Maleficent into stealing Aurora's heart for her.
  • One-Handed Zweihänder: All of Terra's Keyblades are notably longer than their shared variations as wielded by Aqua or Ventus, and his Ends of the Earth and Chaos Ripper are easily the largest Keyblades seen in the series (short of the χ-Blade). Despite this, he has no problem swinging the Keyblade with only one hand, and often switches between one- and two-handed grips mid-combo depending on whether his strikes emphasize swiftness or power, respectively. Taken further with the Lingering Will boss, who only uses the off-hand out of necessity when its Keyblade is transformed (such as into dual axes or a longbow), otherwise swinging the weapon effortlessly without ever putting both hands on the hilt.
  • One-Man Army: Terra is hinted to be perhaps the strongest character in the series if he could reach his full potential. He's said to be a Keyblade Master in terms of power levels and just lacks the official title, and he proves that when he defeats two separate Keyblade Masters in single combat. Eraqus comments on his considerable strength at the start of Birth By Sleep, and the rest of the game sees Terra just get stronger and stronger. As the Lingering Will, he’s referred to in Jiminy’s Journal as being the strongest enemy Sora has ever faced.
  • Out of Focus: In III despite that freeing Terra from Master Xehanort's control is one of the pivotal moments of the final battle and becomes key to Master Xehanort's final surrender, Terra never actually gets to take part in the fight, unlike Aqua and Ventus. He does help in sealing Kingdom Hearts however, and, in Re:Mind, he fights the Xehanort Replicas alongside the other Guardians of Light (except Sora and Kairi), even going as far as taking on two at once while the others were each holding off one, ending with a sweeping finisher that hits both.
  • Papa Wolf: As befitting his Team Dad nature, will do anything to protect his younger brother figure, Ventus, and will not hesitate to attack any who threaten to harm or kill Ven. Even their master, Eraqus.
    • While not to the same level as with Ven, he shows this towards Riku in Re:Mind. When he is cornered by two Xehanort Replicas and is about to be struck down by them, Terra quickly comes to his defense and the two team-up to finish them off.
  • Personality Powers: Specializes in earth and darkness and is stubborn, hard headed, and brooding.
  • The Power of Hate: Exploited by Xehanort. Terra's hatred for Xehanort builds and builds leading up to the final battle as he realizes Xehanort manipulated him into killing Eraqus and more. Then reaches critical mass when his hatred for Xehanort becomes so intense that he reanimates his armor to fight Xehanort when he loses his body. Years later, the Lingering Will outright tells Sora that it has nothing to offer but its contempt for Xehanort.
  • Power Up Letdown: Terra's Sonic Impact, which adds a second dash to his normal Slide ability that carries him farther and can deal damage...which is actually not helpful at all, for several reasons: it does little damage, the second slide doesn't provide temporary invincibility like the first one does (which is the whole point of the dodge abilities), and the recovery from it is longer than the first Slide. Just to throw some Guide Dang It! into the mixture, you get it right before Terra's battle with Zack; he has an attack that is extremely difficult to dodge any other way than just mashing Square to keep dodging — which you can't do if Sonic Impact is equipped. This isn't to say it is completely useless (it's good in the "Defeat countless Unversed" sections, for instance), but leaving it unequipped will allow you to dodge a far greater number of deadly attacks with ease.
    • That said, it is quite amusing to take out the first two of Terra's three final bosses by headbutting them.
  • Rage Against the Mentor: After Xehanort tells him that Ventus intends to confront Master Eraqus about his past, and that he is in danger. Determined to protect his friend, Terra returns to the Land of Departure in time to defend Ventus from Eraqus's attack. He throws Ven into a portal to the Lanes Between and, channeling his darkness, defeats Eraqus in battle. Although they both regret their actions, Eraqus is suddenly destroyed by Xehanort.
  • Rated M for Manly: Possibly the manliest playable character, who uses rock and darkness powers, wields a giant Claymore of a keyblade. Being a young adult as opposed to an early-to-mid teen (like every other protagonist besides Aqua) definitely helps. And he would also later be possessed into becoming Xehanort himself, who would then be separated into Ansem and Xemnas, two other examples of this trope.
  • Real Men Hate Sugar: According to the tie-in novels, he has a strong aversion to sweets (preferring nuts), in spite of his master's and companions' collective Sweet Tooth. This is why his unique ice creams are stated to be bittersweet.
  • Red Oni, Blue Oni: Red Oni to Aqua's Blue Oni. Terra is more impulsive, and is also emotional and extremely concerned for his friends (not to say Aqua isn't). Aqua is more calm when it comes to decisions. Their battle poses reflect this as well.
  • Shadow Archetype: While not remotely evil, he is what Riku would have turned into if he'd never left Maleficent's side. Terra's ambition mirrors Riku's, but Riku had the willpower to throw off Xehanort's control and escape. Terra was unable to until III.
  • Sealed Evil in a Duel: Tells Xehanort in "Blank Points" that he's willing to fight with him for as long as it takes to keep the old man from having his way with their shared body.
  • Signature Move: Ultima Cannon is his ultimate signature Shotlock. It allows Terra to Formchange their Keyblade into a large cannon that launches large spheres of pure energy at the opponent. This carries over to both Xehanort in possession of Terra's body and The Lingering Will note .
  • Single-Stroke Battle: The only one of the Birth by Sleep trio to learn Zantetsuken. In his case, the attack has him flash past his foes as he strikes, with a very high chance of instantly killing the enemies he hits.
    • Being a low enough level when fighting the Lingering Will in Kingdom Hearts II will most likely result in his attacks killing you in a single shot.
  • A Sinister Clue: An Anti Heroic example. Though he swings his Keyblade with his right hand like the other protagonists, Terra's dark powers tend to manifest through his left, to the point where his finishers in Dark Impulse mode involve turning it into a huge, grasping claw.
  • Skilled, but Naïve: Terra is one of the best Keyblade wielders shown. If only his heart wasn't so susceptible to darkness and prone to manipulation.
  • Space Cop: Terra is a Keyblade wielder and his job is to protect other worlds from threats like The Unversed. However, Xehanort tries to corrupt Terra over time and make him fall into darkness in order to make him turn on his cop like role.
  • Spanner in the Works: Terra manages to be one in despite losing to the bad guys. As the Lingering Will, Terra manages to injure Xehanort after Terra gets a Grand Theft Me pulled on him, causing Xehanort to expend so much energy fighting off Terra's heart that he ends up passed out in Radiant Garden, forcing him to start all over right when he was about to re-create the Keyblade War.
  • So Proud of You: When Riku answers his summons to meet him in the Land of Departure, he expresses with jubilation that the boy he once bequeathed the keyblade too has grown into such a fine young man in his absence.
  • Spin Attack: "Brutal Blast", which also has some kind of Ki Manipulation going on before the spin, and also "Windcutter".
  • Taking the Bullet: The Lingering Will is destroyed taking a hit for Sora from Terra-Xehanort's keyblade, which shatters its helmet.
  • Team Dad: While he's more of a Big Brother Mentor to Ven, there are quite a few times when the dynamics between Terra, Aqua, and Ven resemble that of two parents (Terra and Aqua) and a child (Ven). More mature and reserved than his friends, Terra can come across as strict, while still intending the best for them. And his Big Damn Heroes moment to save Ven and the subsequent battle against Master Eraqus definitely qualifies Terra as a Papa Wolf.
    • It's even lampshaded in the Japanese version of the game, where Ven hands Terra and Aqua the Disney Town passes and says that he was told to bring "his parents" ("two grown-ups" in the American version).
  • Tears of Remorse: Lets them fall after exhausted-Eraqus got killed by Xehanort, which Terra is the one who beaten him into exhaustion.
  • Theme Music Power-Up: Used as a tragic piece when his theme plays when he fights Eraqus. The Lingering Will gets one when it fights Xehanort with "Rage Awakened" playing.
    • His theme plays in 0.2 during his (meta)physical struggle with Xehanort, though it's initially subverted in that Xehanort has a slight advantage until Terra musters up enough willpower out of his concern for Aqua and Ven (as well as his pre-established hatred of Xehanort) to temporarily immobilize his captor.
  • Then Let Me Be Evil: Downplayed in that darkness is not inherently evil in this setting. Terra only truly starts to embrace the power of darkness after his best attempts to stamp it down only resulted in Eraqus and Aqua accusing him of using it.
  • To Be a Master: Deconstructed. Terra's long-time dream was to become a Keyblade Master. Four years after Ven's arrival, Terra and Aqua take the Mark of Mastery exam in order to become Masters, but while Aqua passes, Terra does not, as he is unable to control his darkness. Surprised and depressed to learn that he holds darkness in his heart, Terra steps outside, where he is approached by Master Xehanort, who tells Terra that he shouldn't try to control his darkness, but rather, to channel it. Shortly after, Terra and Aqua are sent on a quest to find the missing Master Xehanort and stop the threat of the Unversed, and Eraqus tells Terra he has a second chance to prove himself worthy of being named a Keyblade Master. During Terra's quest, his desire to become a Keyblade Master ends up being one of the things Xehanort exploits to manipulate him to turn him to the darkness.
  • Took a Level in Badass:
    • After accepting the darkness in his heart, he gains great strength but ultimately weakens his heart to the point that Master Xehanort can possess his body. Xehanort thinks that he's won, but Terra refuses to submit, his mind and soul re-animating his suit of armor through hate and anger. Terra (as the Lingering Will) then proceeds to kick his own ass (at this point, Xehanort was theoretically at his prime), and—to this day—is still fighting Master Xehanort for control of his body. His response to when Xehanort triumphantly boasts that his grand scheme could take one of several routes? A confident smirk.
    • In Blank Points, he seems far more serene than you've come to expect (only expressing a hint of Tranquil Fury at worst), finally able to hold his own in a battle of wits against Xehanort and even giving an ironic Call-Forward to Riku's Character Development regarding Darkness. Of course, Eraqus's revealed presence within Terra's Heart most likely has something to do with this.
    • He fares noticeably better in his Fighting from the Inside against Xehanort in 0.2, starting to make good on his Heroic Resolve speech (and, implicitly, The Reveal of Eraqus's heart as a Spanner in the Works) from Blank Points.
  • Too Spicy for Yog-Sothoth: In Blank Points, he vows to be this in spite of his possession by Xehanort note . And as of 0.2, he's definitely backing it up.
  • Tragic Hero: Everything he did was to become powerful enough to protect his friends and defeat the forces of darkness. It didn't quite work out as he hoped, to say the least.
  • Tranquil Fury: Terra becomes this incarnate after Xehanort hijacks his body, forcing his mind to become the Lingering Will to take him down. And just like his appearance as a Bonus Boss in Kingdom Hearts II, the Sentiment is totally silent in combat even as he proceeds to rip Terra-Xehanort a new one, with only the background music, "Rage Awakened," showing just how angry he is.
  • Unstoppable Rage: There's a reason the Theme Music Power-Up for the Lingering Will is called "Rage Awakened". Reaches full context when he rises against Xehanort. For once the barrier surrounding the battlefield is the hero's, to make sure Xehanort has nowhere to run and no one can interfere as the Lingering Will beats him into submission.
  • Weapon of Choice: The Earthshaker keyblade which is later upgraded to Ends Of The Earth.
  • "Well Done, Son!" Guy: Towards Eraqus. The revelation that Eraqus didn't trust him not to fall to darkness and sent Aqua to keep an eye on him is a major factor in Terra getting closer to Xehanort, who is quick to praise him.
  • What Happened to the Mouse?: While Terra is restored to life in III with the reveal his heart was Xehanort's Guardian, nothing is said of the Lingering Will, who was last seen fighting Terra-Xehanort and isn't mentioned again afterward. Ultimania answers that, mentioning him vanishing and coming back to Terra only after Terra's return, which his fight with Terra-Xehanort went nowhere with both fighters still alive. Re:Mind reveals that Sora went back in time to secure the heroes' victory, but the Will was destroyed Taking the Bullet for the original timeline's Sora just as the new timeline's Sora got through to Terra's heart.
  • What the Hell, Hero?: On the receiving end from various people for his actions in Birth By Sleep. Zigzagged with his reaction to Aqua when she lets slip that she and Eraqus don't truly trust him. He doesn't say anything to her, but his outrage is plainly evident, with Aqua quickly trying to make excuses for her actions.
  • Your Size May Vary: Terra's definitely not a small guy but his the Lingering Will donning his armor in its first series appearance in Final Mix II is noticeably larger than it would be later on in Birth By Sleep and III. It's likely that it was originally designed to be as tall as Ansem, Seeker of Darkness and Xemnas long before the design of the younger Terra had been finalized.

    Ventus ("Ven") 

Ventus ("Ven")

Voiced by: Kouki Uchiyama (Japanese), Jesse McCartney (English)

Appearances: Birth by Sleep | 358/2 Days | coded | Dream Drop Distance | 0.2 Birth by Sleep -A Fragmentary Passage- | Union X (Cross) | III

"At least I have some [friends]! I've become a part of their heart, just as they've become a part of mine. My friends are my power... and I'm theirs!"

https://static.tvtropes.org/pmwiki/pub/images/ventus_khiii_1.png
"Friends forever..."

A rookie Keyblade wielder who trains alongside Terra and Aqua at the Land of Departure. He runs away from home to find Terra after receiving a warning of things to come. Despite not being as skilled as the other two, he's still a capable combatant and is eager to explore new worlds and make friends. He has some connection to Master Xehanort and his new apprentice Vanitas, which he cannot remember.

The events of Birth By Sleep damage Ven's heart to the point he loses it, causing him to fall into a coma. Aqua places his body to rest in Castle Oblivion to hide him while he recovered. Somewhere in the castle's halls, Ven is still waiting to find his heart again and wake up. The last cutscene of the game reveals that his heart made its way to Sora and rests inside him, still to this day.


  • Abusive Parents: Four years before Aqua and Terra take their Mark of Mastery exam, Ventus served as an apprentice to Master Xehanort, as part of the elderly Keyblade Master's plans to forge the legendary χ-blade. The old master would put Ventus through tasks beyond his strenght and ignore the boy's pleas. It reached its peak when he refused to use his darkness to fight several Neoshadow Heartless in the Keyblade Graveyard, Master Xehanort finally lost patience with him and used his own Keyblade to unlock and extract the darkness from Ventus's heart, nearly killing Ven.
  • Adorably Precocious Child: Ventus is often protected by Terra and Aqua, and thus feels disappointed whenever they refuse to allow him to join them on their missions because they do not want to put him in danger. As a result, Ventus shows a rebellious side when he constantly refuses Aqua's suggestions, later orders, to return home. When he gives them their passes to Disney Town, he grudgingly mentions that Scrooge McDuck told him to "take two grown-ups," but he doesn't seem to dislike his status as the youngest of the three.
  • Amnesiac Hero: He can't remember anything before he arrived at the Land of Departure, including his former apprenticeship to Xehanort and his time as a group leader of the Dandelions.
  • And I Must Scream:
    • During the final battle of Birth By Sleep, Ventus is frozen alive by Master Xehanort. Granted, he does escape via Heroic Willpower just in the nick of time to save Aqua, but winds up being pinned down by some Unversed just for Vanitas to commit Grand Theft Me.
    • He ends up in another one at the end, as by defeating Vanitas and destroying the χ-Blade, Ventus basically shattered his own heart. The only reason he isn't Deader Than Dead is because what remains of him took shelter in Sora's heart to heal. Meanwhile, his body lapses into a coma and is placed in the throne room in the Land of Departure by Aqua, who then seals the world's keyhole, turning it into Castle Oblivion. It's not until III AND twelve years later that she's able to return with Sora and recover him.
  • Anime Hair: As he's a Kingdom Hearts protagonist, this was a given.
  • Asleep for Days: The character who spends the longest amount of time in this state in the entire series, who's been comatose for thirteen years, finally awaking on the eve of the Second Keyblade War. He also spends a few days in a coma after having his darkness removed by Master Xehanort to create Vanitas, where he was looked after by Aqua.
  • Badass Adorable: Was selected to be one of the new Dandelion leaders by Master Ava during the events of Union χ, meaning that he was an exceptionally talented Keyblade Wielder while still being young enough to gush over the Spirits' cuteness.
  • Battle in the Center of the Mind: With Vanitas at the end of his story in Birth by Sleep.
  • Beat Them at Their Own Game: During his final battle in Birth by Sleep, due to his unique relationship with the boss, as well as where the battle takes place, Ventus forms a D-Link with Vanitas and uses his own Commands and Shotlock against him to overwhelm him.
  • Belated Backstory: Union χ reveals that he used to be a Union leader of the Dandelions, Keyblade wielders chosen by Master Ava to lead the universe after the Keyblade War.
  • Beware the Nice Ones: Ventus is small, cute and adorable. This does not mean that he will not unleash a can or proverbial whoop-ass on you if he needs to. As soon as he's awakened in Kingdom Hearts III, he launches himself from his chair, smashes through Aqua's shield - which Vanitas and Sora cannot do - and Vanitas is barely able to block Ventus's strike. The thought of facing Sora, Aqua and Ventus is enough to make Vanitas decide that it's really not worth it.
  • Big Brother Worship: Of Terra. It's rather depressing how long it takes for poor Ven to accept that maybe there is something bad going on with him. This is a deconstruction as Ventus' admiration of Terra is one of the things the bad guys use against him in several occasions. When Vanitas decides to give Ventus an "incentive" to leave home, he appears in Ventus's room, he leaves dark hints of Terra's fate and how he'll "become a different person". Ventus becomes very defensive, telling Vanitas that he doesn't know the first thing about Terra. However, once Vanitas leaves, via the Corridor of Darkness, Ventus hurries out to find his friend in hopes of giving him a warning. This all leads to Ventus' adventure starting and him falling straight into Xehanort and Vanitas' plan.
  • Big Damn Heroes:
    • In 3D Ventus shields Sora's heart from Master Xehanort's darkness with his Keyblade armor. It's unfortunately subverted via Armor Is Useless, though.
    • In III, once his heart is restored from his body he immediately breaks through Aqua's barrier around protecting him and launches himself at Vanitas, preventing the latter from killing Aqua.
  • Big "NO!": When Vanitas is about to kill Aqua in the Keyblade Graveyard. Ventus manages to unfreeze himself through sheer willpower, then he screams this which gets Vanitas attention, leading to the two fighting, exactly as Xehanort wanted.
  • Blow You Away: Befitting his name, he gains access to stronger Wind-based abilities than Terra or Aqua, including Wind Raid, the Tornado spell, the Multivortex shotlock and the Glide skill. One of his unique command styles is the Cyclone command style, which ends with Ven creating a twister, while his other two advanced command styles deal with flight. He retains access to Wind Raid when he returns as an ally in III.
  • Break the Cutie: Happens to him several times through varying degrees throught Birth by Sleep.
    • First, there's his reunion with Terra and Aqua. Together, they face the Trinity Armor, but after its defeat, things change for the worse. First, Aqua tries to tell Ventus to go home, and then she and Terra get into a fight regarding the darkness and Eraqus's intentions. The whole time, Ventus is left completely confused, as he'd never seen his friends bicker in such a way. In the end, he tells Aqua that she's let being a Master go to her head, and he leaves to find Terra again. Though Ventus does find Terra, their reunion is short lived, as Terra leaves, telling Ventus that he can't come along, but that they will meet again when they need each other. Meeting up with Aqua again, Ventus asks to come along, but Aqua orders him to return to the Land of Departure in a somewhat harsh manner. Seeing Ventus's disappointment, Aqua softens and explains that she merely doesn't want him to get hurt before departing. For a while, Ventus stays in Radiant Garden, reminiscing about the times when his friendship wasn't strained by newfound complications. He's left wondering just what it means to be friends, and after meeting Lea and Isa he becomes more and more curious about friendship. Thus, Ventus decides to continue his travels with a new resolve. Rather than search for Terra and Aqua, he decides to go out and make some new friends in hopes of redefining his simplistic views of friendship.
    • Upon his arrival on Mysterious Tower, Ventus meets Donald Duck and Goofy, who take him to speak with Yen Sid. Ven is informed that Mickey went missing, but when Yen Sid uses his magic to find him, they discover that the King is in danger. Determined to save Mickey, Ventus departs from the Tower and returns to the Keyblade Graveyard to find him. However, he also encounters Master Xehanort, who was waiting for his arrival, and reveals Ven's destiny to forge the χ-blade. He tells Ventus that this is the real reason why he was never allowed to leave home and constantly told to return, out of fear for the χ-blade's creation. After learning of his past, Ventus returns to Eraqus, only for his Master to try and destroy him upon realizing Xehanort's plans. Fortunately, he is saved by Terra and sent to Destiny Islands, much to his displeasure. There, he encounters Vanitas again, who taunts Ventus into remembering how Master Xehanort broke their heart in twain. Once the memories return, Vanitas decides to give Ventus a reason to fight: Vanitas tells Ventus to come to the Keyblade Graveyard, the only place where the χ-blade can be forged, and threatens to kill Terra and Aqua to see if Ventus will continue to "play the pacifist." Left with no choice, Ven leaves in hopes of setting things right, once and for all. Once reunited with his friends, Ventus explains the situation between himself and Vanitas, and, admitting that he is terrified over the very thought of the χ-blade, asks to be destroyed in the event that he does have to fight Vanitas, much to their shock. However, there's little time to mull over Ven's request, as both Master Xehanort and Vanitas arrive.
  • Broke Your Arm Punching Out Cthulhu: By the end of Birth by Sleep, he successfully defeats Vanitas and destroys the χ-Blade, but ends up losing his heart and becoming comatose in the process.
  • Cain and Abel: The Abel to Vanitas' Cain. In III, Vanitas outright calls Ven his brother, and goes Laughing Mad when Ven rejects the idea that they're brothers and insists they're the same person.
  • Call-Forward: Nearly replicates Sora's famous speech to Riku in I with "my friends are my power, and I'm theirs!"
  • Catch Phrase: "I'm Ventus. Call me Ven," and all variations thereof.
  • Character Development: Ventus starts off the game the same as Sora, a Adorkable Wide-Eyed Idealist Nice Guy but thanks to his Break the Cutie moments from above, he greatly matures during his journey and becomes much more serious and determined to stop Xehanort and Vanitas, going to the extent of destroying the χ-Blade Vanitas was wielding despite knowing full well that it would result in his heart being destroyed as well.
  • Character Tics: He often places his hands behind his head like Sora does. This is probably because Sora picked it up from him when the former sheltered the latter's heart.
  • Child Prodigy: His strength of heart and potential as a Keyblade wielder made Ava appoint him as one of successors to the Foretellers after the Keyblade War.
  • Child Soldier: With the reveal that he was a Keyblade Wielder during the war, Fridge Horror sets in when you consider he was only 12 years old when he was training with Xehanort, and therefore he must've been even younger during the events of Union χ before whatever happened that landed him in Xehanort's hands.
  • The Chosen Zero: The poor kid admits to Ephemer and Skuld that he doesn't know why Master Ava chose him as one of the new Union leaders when he's not especially good at anything, has never made the top rankings, and has always been alone. They assure him that she must've had a reason. It turns out she didn't because she never picked him to be a Dandelion. Strelitzia was supposed to be the fifth new leader, not Ven.
  • Color-Coded Characters: Green to Terra's red-orange and Aqua's blue-purple. Expressed most prominently through their Wayfinders, though their outfits also play a part. This also means Wind Is Green, though ironically none of his actual wind attacks fit, just Ven himself.
  • Composite Character: Ventus replaces Gus in the Cinderella world.
  • Connected All Along:
    • In Birth by Sleep, Ven personally meets seven people, five of who would eventually become the founding members of the Organization XIII. Notably, these include Lea; Ven and Lea only meets once, but Lea later becomes best buddies with Ven's doppelganger, Roxas, something that is pointed out in III.
    • Who would have thought that Ventus and the original forms of Marluxia (Lauriam) and Larxene (Elrena) had a shared history together? Though, not much is known about it at this point.
  • Cool Board: His Keyblade Glider is a flying skateboard, sans wheels. Which of course means he can go Sky Surfing.
  • Cry Cute: As shown in a flashback within the "The Masked Boy" cutscene, in response to Terra telling him off.
  • Dark Is Not Evil: Even as Xehanort's apprentice and before his darkness was extracted to make Vanitas, he was largely the same person as he is in the game. In fact, the reason his darkness was removed in the first place was because he was too soft for Xehanort's purposes, even with all that darkness within him.
  • Decoy Protagonist: You'd think he'd be the chief protagonist due to his resemblance to Sora and Roxas. As it stands, both Terra and Aqua are both somewhat more important protagonists. Ven still has an important role to play, though.
  • Deep Sleep: Ven has been asleep for around 10 years by the time the events of Kingdom Hearts take place.
  • Demonic Possession: If Vanitas can truly be perceived as a demon, then Ven is his victim for this trope. Played much more straight in 3D however, when he summons his armor to protect Sora's heart, but instead it ends up being overridden by Xehanort's darkness, enveloping it in black ink and making it very hostile to Riku.
  • Despair Event Horizon: He crossed it when Master Xehanort told him of his true nature. His change in behavior is nothing but depressing, the once bright eyed and optimistic Ventus doesn't smile once after that and he even goes as far as trying to tell Terra that Master Eraqus was right in trying to kill him. But what really showed that Ventus crossed it were his words when reunited with Terra and Aqua in the Keyblade Graveyard, after the two tried making him feel better by saying they'll find a way and that the three of them will always be together.
    "I'm asking you, as a friend....Just, put an end to me."
  • Determinator: Despite Vanitas completely outclassing him the last time they fought, Ven adamantly refuses to give up when the time comes for their rematch. His determination is so strong that he willingly destroys Vanitas and inflicts catastrophic damage on his own heart to keep his Evil Counterpart from wielding the χ-Blade.
  • Distaff Counterpart: In the same way that Aqua is one for Sora, Ventus can be seen as one for Kairi. They're both The Heart of their respective trios, join said trios later than the other two and serve as Protectorate for the other two. Both Ventus and Kairi also have pure hearts of light which makes them crucial for the plans of the Big Bad. Ventus and Kairi also come from different worlds than the other two in the trio (Sora and Riku being from Destiny Islands, Kairi being from Radiant Garden. Terra and Aqua being from Land of Departure, Ventus being from Daybreak Town).
  • Dull Eyes of Unhappiness: Whenever his heart is in critical condition.
  • Empty Shell: He was this at a point in the past when his heart is damaged. Also his fate from the end of Birth By Sleep until III.
  • Endearingly Dorky: Ventus is possibly even more dorky than Sora, given his nature, which is only highlighted when he interacts with Zack and Hercules.
  • Everything's Better with Spinning: He has an entire fighting style based on this concept called Cyclone.
  • Friendly Address Privileges: He's is constantly saying:
    Ventus: Call me Ven!
  • Fastball Special: When teamed up with Hercules, he is thrown, but when teamed with Stitch, he does the throwing.
    • Brought back in the Re:Mind DLC of III: his Icy Slider Combination Attack with Aqua has her telekinetically launch him at the enemy.
  • Faux Death: Appears to die after defeating Vanitas at the Dive to the Heart. Of course, while his body lies dormant in the Castle Oblivion, his heart survived the battle and is currently being looked after by Sora.
  • Final Boss: Technically, the final boss of Aqua's storyline is Ven's true self, given Vanitas came from him to begin with. His armor is also the final boss of 3D.
  • Foreshadowing:
    • Near the beginning of the BBS, Ventus is at the Station of Awakening and he talks with Sora's newborn heart. Ven says that they will "open the door," and as he does so, the voice of the newborn heart speaks alongside his voice. There's also the imagery of Ventus — as a ball of light — entering Sora. It's later revealed that Ven's heart eventually will enter Sora's body to recover after the events of this game.
    • In Union χ, for viewers that pay attention to outfit events, Terra and Aqua are available as outfits, but not Ventus, yet Sora, Riku, and Kairi have all had outfits based on them released too. So why isn't Ventus available? Because he himself appears in the game.
    • That he is the imposter Dandelion leader was hinted at before being confirmed in the January 2020 update of Union χ; previous updates had Ven seeming unfamiliar with what was written in the rulebook the other leaders had read, and admitting he didn't know why he was even chosen. Another hint that something's up with KHUX Ven is that he uses the Missing Ache Keyblade, which in that game is almost purely darkness-focused.
  • For Want of a Nail: His story is basically what happens when you take Sora and put him in a story where things do not end well for him.
  • Fragile Speedster: Has the fastest attacks but the lowest HP growth. Curiously though, his defense is the highest, but only by a couple points.
    • Worth noting that in the fight with the Xehanort Replicas in Re:Mind, Ven is one of the characters who doesn't have a Block command, instead using Aerial Dodgenote .
  • Friendless Background: When meeting up with Ephemer and Skuld after the Keyblade War, Ven reveals he has always been alone and wishes he had friends. The other Dandelion leaders became his first friends.
  • Go Out with a Smile: After he has destroyed Vanitas and the χ-Blade, his body fades away with a smile on his face, knowing that he has kept the worlds and his friends safe.
  • Hair of Gold, Heart of Gold: Possibly the purest and kindest non-Princess of Heart in the series, and he's got the gold hair to prove it. Fridge Brilliance kicks in when you realize that he's essentially one of them because his is a heart of pure light, just like the Princesses of Heart. This is because Xehanort forcibly removed all the darkness from it to create Vanitas, who is pure darkness.
  • Hammerspace: Ventus actually pulls a huge wooden keyblade from somewhere behind him during a cutscene in Neverland.
  • Harmless Freezing: Nope! Ventus getting frozen is certainly not harmless, as it clearly hurts a lot and nearly gets him killed.
  • The Heart: Unlike Aqua and Eraqus, he's willing to give Terra the benefit of a doubt with regards to him potentially falling into darkness. And like Kairi, he has no darkness in his heart (since it was forcibly extracted to make Vanitas). Further, by the end of the game, he also ends up as a heart, inside of Sora's heart. There's more than a few reasons to think that Ven's role more closely resembles Kairi's than Sora's.
  • Heroic Sacrifice: He destroyed the χ-Blade even though he knew it would destroy his heart, along with Vanitas's.
  • Heroic Willpower: When Vanitas is about to kill Aqua, Ven frees himself from his Human Popsicle state through sheer willpower.
  • He's Back: In III he awakens just as Vanitas is about to try to strike down Aqua.
  • Hover Board: His Keyblade Glider is one, which he can use in battle with his exclusive Sky Climber Command Style.
  • How the Mighty Have Fallen: As Union χ reveals, Ven's early history is colorful; he used to be a leader during the Age of Fairytales, has met and befriended many people, and experienced amazing things. However, by the time of Birth by Sleep, his entire world has been reduced to just Terra, Aqua, Eraqus, and the Land of Departure. Even "regaining his memories" at the climax of the game does not do justice, since it only brings back the memories of the last four years or so. However, the ending of III suggests that Ven remembers at least parts of his time back then, since he happily welcomes Chirithy into his arms.
  • Human Popsicle: He gets frozen by one of the game's Big Bad's to the point that he cannot move. It is lampshaded when Braig refers to Ventus as a Popsicle.
  • Identical Stranger:
    • Is physically identical to Roxas and has the same voice, right down to even his outfit almost exactly like Roxas's Twilight Town clothes the latter was born in. This is due to their shared connection to Sora; since Ven is within Sora when the latter releases his heart and "gives birth" to Roxas in the first game, Roxas ends up taking over Ven's persona, rather than Sora's. When they are finally in the same room in III, they exchange curious looks but there's no real reaction from them or their friends (and in fairness, they do have bigger concerns at the time). Now that they're both showing up in the same game, III does subtly tweak their designs and keeps Roxas in his Organization coat (until the ending cutscenes) to better differentiate them.
    • After meeting Sora and Riku on Destiny Islands, Aqua notes that Sora looks just like Ven. Ven and Sora are facially identical, but she seems to consider it based on their shared personality traits and Character Tics more. Although she doesn't give it much thought, considering Sora has been connected to Ven since birth, this is very much not a coincidence.
  • Idiot Hero: Ven is far from stupid, especially when compared to Sora, but he is hopelessly naive. Unfortunately, naivety is not something that can bring you good in a universe chock full o' chessmasters.
  • Incorruptible Pure Pureness: The three fairies of Sleeping Beauty even note that he's just like Aurora, with no darkness in his heart. As it turns out, it's because his darkness has been forcefully removed and personified as Vanitas.
  • Incredible Shrinking Man: Gets inexplicably shrunken down to the size of Jaq and Gus while visiting the Castle of Dreams. Especially notable since Terra and Aqua arrived just fine (the latter eventually gets shrunken down too, but explicitly through the Fairy Godmother's magic).
  • The Ingenue: Ventus is a very good male example, though the reason that he is so pure and innocent is that Master Xehanort forcibly extracted all the darkness from his heart. Still played straight though, as the Ven in the flashback is shown to be largely the same as his present self.
  • Innocent Blue Eyes: Has bright blue eyes and is the Wide-Eyed Idealist of the trio due to not having any memories of living anywhere but the Land of Departure.
  • Just a Kid: The reason he's not allowed to take the Master Qualification Exam. Aside from being half of Xehanort's plan, meaning Eraqus doesn't want him to ever leave the Land of Departure.
  • I Just Want to Have Friends: Noting Ephemer and Skuld's close friendship, Ventus admits that he is envious of them because he has always been alone. Skuld and Ephemer assure Ventus that they consider him a friend.
  • Keet: Ventus is just as adorable and cheerful as Sora, but in less of a "hyperactive puppy" kind of way and more of a down-to-earth, gently smiling fashion.
  • Last of His Kind: As of III, Ventus is the only known Dandelion who lives beyond the Age of Fairytales (technically Lauriam and Elrena are still around too, but we've only seen their Nobody forms at the moment).
  • Leitmotif: "Ventus", a mix of Sora and Roxas's themes.
  • Light 'em Up: Ven's specialty aside from wind is light-based spells like Faith and Salvation. Also reflected in his Wingblade Command Style which is basically his version of Sora's Final Form with blades of light instead of dual Keyblades, as well as some of his Shotlocks, Pulse Bomb and Dark Link.
  • Light Is Good: Thanks to Xehanort forcibly removing his darkness from his heart, Ventus is the only male character to have a heart only filled with light.
  • Living Relic: Subverted. With the revelation of his backstory in Union χ, Ven is literally a relic, in that he came from a previous era far removed from this one. However, because he is amnesiac, nobody sees him as anything but a teenage Keyblade wielder rookie, and as far as he is concerned, Ven views himself as nothing more than that, either.
  • Lonely Piano Piece: Birth By Sleep features Ventus' theme, a melancholy remix of both Roxas' and Sora's themes. This is because Ventus' heart has been sleeping within Sora since prior to the plot of the original game, which is why Roxas (Sora's Nobody) looks like him and can dual wield Keyblades; he has access to both Sora's and Ventus' weapons.
  • Love Freak: Just may be the biggest one in the series. His motivation through his entire story can be summed as making/saving/protecting friends.
  • MacGuffin Super Person: In Birth By Sleep, he is the light half to the dark half for Vanitas in Master Xehanort's first chronological attempt at making the χ-Blade. If the two clash at equal strength, a proto-χ-Blade will form, bringing pieces into place for a possibility of The End of the World as We Know It.
  • Meaningful Name: See Blow You Away above, in addition to his connection and many parallels to Sora.
  • Mercy Kill Arrangement: Upon finding out about his role in Xehanort's plans, he tells Terra and Aqua to, in the event that he does end up fighting Vanitas and forging the χ-Blade, "put an end to him."
  • Mind Rape: The creation of Vanitas, leaves Ventus in a catatonic state and memoryless for quite some time. Then, just before the story's ending Ventus returns to the Graveyard, only to be confronted by Master Xehanort. Just a smirk caused his sleeping memories to return, the pain causing him to scream and collapse. It became so much that before the last battle he begs his friends to destroy him. If you didn't cry at the look of his face after that you have no soul.
  • Morph Weapon: His Wingblade command style transforms his Keyblade into an arsenal of magical floating swords that float behind him in a wing formation.
  • Mysterious Past: Master Xehanort apparently found Ventus... somewhere. Union χ reveals that he was alive hundreds of years ago and used to be one of the five Union leaders who lead the surviving Keyblade wielders after the Keyblade War.
  • Mythology Gag: While every character shares some of their trademark skills with Sora, which is more or less just a testament to those abilities being series mainstays, Ven gets Ars Arcanum, Dodge Roll, and Glide. His Wingblade command style is also heavily based on Final Form in appearance and fighting style, with a combo finisher that looks like Trinity. As for links to Roxas, Ventus also receives the Reversal ability, while Faith and Salvation create pillars of light to attack enemies like Roxas's Event Horizon.
  • Nice Guy: Similar to Sora, Ventus is sweet, cheerful, curious, and gets excited at anything new or interesting. He also makes new friends easily in different worlds and cares deeply about Terra and Aqua.
  • Older Than They Look: His surprising backstory aside, Ven loses his heart at the end of Birth by Sleep, which seems to have stopped his body from growing, as come III 12 years later, he is physically still 16 years old.
  • Only Known by Their Nickname: Usually goes by Ven (mainly by his own insistence), though he's also sometimes called Ventus.
  • Personality Powers: Specializes in wind and light and is bright and cheerful.
  • Power Floats: His Sky Climber command style has him float in the air as he attacks. He also floats while attacking with his Windblade Command Style.
  • Power Gives You Wings: The Exclusive Wingblade Command Style for him. It's considered one of his strongest Command Styles, and it gives him 6 Blades of Light that act like Wings for him, and he attacks with them relentlessly.
  • Protectorate: Terra and Aqua treat Ventus like a little brother/son and are fiercely protective of him. Terra was willing to fight his master to the death if meant protecting Ven.
  • Pyrrhic Victory: The end of his story results in Vanitas' defeat. At the same time, Aqua breaks the proto-χ-Blade outside of his heart. Their combined victory destroys Vanitas, but also plunges poor Ven into a more-than-a-decade long coma.
  • Really 700 Years Old: Union χ reveals that Ventus is this. He was a Dandelion, a group of Keyblade wielders chosen by Master Ava to avoid the Keyblade War. Keep in mind that Union χ, like its predecessor, is set hundreds of years before the other games.
  • Reverse Grip: Contrary to every other Keyblade wielder, Ven wields his Keyblade like this, while his starting blade is designed with this in mind, with the grip on the side, all of his other blades are standard, straight Keyblades. When his Keyblade Armor is possessed by the darkness in Sora's heart, it still uses this grip.
  • Sealed Good in a Can: Of a sort as of the end of Birth By Sleep. Ventus is in a coma due to the split of his heart and his Heroic Sacrifice of destroying his dark half. As a way to protect him until she could find a way to revive him, Aqua turned the Land of Departure into Castle Oblivion, putting him deep within the castle, in a chamber that only she can find, meaning that only she can restore him when the time is right.
  • Shipper on Deck: Ventus apparently ships Terra and Aqua in the Japanese version, as when Scrooge McDuck invites him to Disney Town and tells him to bring his parents, he brings Terra and Aqua. In the English version, this was changed to Scrooge telling him to bring "two grown-ups."
  • Shirtless Scene: In his awakening, he's topless.
  • Shut Up, Hannibal!: Most notably towards Maleficent and Vanitas, when they keep badmouthing Terra.
  • Space Cop: He is shown to be one in training as he is a rookie Keyblade wielder.
  • Spanner in the Works: Is viewed as one In-Universe. After Luxu's Secret Report from III described "an imposter" among the Dandelion leaders who is "someone the Master did not choose" and "a virus in the program he so carefully wrote", Brain discovers in the January 2020 update to Union χ that Ven had taken Strelitzia's destined role as a Dandelion leader. Since the Union χ story is still being updated and Brain had previously described himself as a "virus" overwriting destiny, at this point it's not clear just who Luxu's report is referring to, what effects their actions had, and whether Ven was even meant to survive the Keyblade War with the other Dandelions at all.
  • Split-Personality Merge: Vanitas tries to force this with Ventus at the climax of Birth by Sleep, which would cause The End of the World as We Know It if he succeeded. Ven eventually manages to break the merger at the cost of sending both halves into a ten-year-long coma, which they spend trapped inside Sora's heart.
  • Steven Ulysses Perhero: His name is Ventus, meaning wind, and his signature attacks all specialize in the manipulation of wind, light, and high-speed attacks.
  • Storm of Blades: He has a command style that combines this with Multi Wielding called Wing Blade. The style also pops up in his "Multivortex" Shotlock, with several blades of wind and light helping him.
  • Suicide by Cop: One of the most depressing scenes in the game. Once Ventus discovers his role Xehanort's plans and that if he and Vanitas fight, the χ-Blade will be forged, he tries to avoid fighting with Vanitas...It doesn't work and Vanitas, being who he is, threatens to kill Terra and Aqua if Ventus refuses to fight. Ventus' response? He asks Terra and Aqua to kill him after their reunion. The two are left in Stunned Silence by the request.
  • Sword Beam: In the second phase of his story mode's final boss fight, Ventus gains the ability to fire powerful energy beams from his Keyblade. His opponent, a souped-up Vanitas, can do the same, resulting in a Beam-O-War if the two characters launch their attacks at the same time.
  • Taking You with Me: Pulls this on Vanitas when he shatters his own heart to destroy the χ-Blade and stop Vanitas from using it to kill Aqua. Downplayed in that while he doesn't die, he is rendered a comatose vegetable.
  • Throwing Your Sword Always Works: In III he has Wind Raid as one of his abilities, letting him throw his sword and steer it into enemies for multiple hits.
  • Teens Are Short: He's only a few years younger than Terra and Aqua, but he's only a couple inches taller than Ienzo, who's a preteen.
  • Teleport Spam: In full effect when using Vanitas's Dark Splicer against him.
  • Tomato in the Mirror: Brain reveals that he was not intended to be one of the five Union leaders, taking the spot meant for Strelitzia. Brain doesn't seem to think that Ven knew, though.
  • Took a Level in Badass: When he first encounters Vanitas, it's a Hopeless Boss Fight. The paradigm shifts at endgame, when Vanitas knocks out an unsuspecting Aqua and then decides to go for a deathblow. Ven, who was just frozen by Master Xehanort earlier, literally defrosts himself with his anger and shows Vanitas no mercy. During his subsequent Battle in the Center of the Mind, Ven delivers an absolutely stunning one-two punch of a Patrick Stewart Speech and a Talk to the Fist to Vanitas. More asskicking ensues, with a hyperkinetic battle that causes Ven's Awakening station to shatter, culminating in a zero-g fight where Ven cribs off of Vanitas by D-Linking with him and ultimately walks all over him. And remember, Ventus was well aware that Vanitas's defeat would destroy his heart in the process.
  • Tornado Move: Ventus creates a huge tornado called Tornado. It allows the user to create a whirlwind that sucks up enemies in its path, leaving them stunned. The direction of the tornado can be controlled. But it leaves him vulnerable to upcoming attacks.
  • Trauma-Induced Amnesia: Xehanort did something to him a few years ago that was so awful, he can't remember anything of it. Unfortunately, the memories eventually come back. Considering he remembers Xehanort siccing a mob of Neoshadows on him and holding him in contempt for not giving in to his inner darkness, it's probably for the best that we do not know the full extent of his traumas.
  • Twin Telepathy: Vanitas has a seemingly one-sided version of this with him according to the Xehanort's Reports, though this might've been what Ven weaponized in their Battle in the Center of the Mind when he made a D-Link with Vanitas.
  • Unnecessary Combat Roll: His dodge maneuver is the "Dodge Roll", which can be upgraded to the Thunder Roll. The tactic leaves him invulnerable for its duration.
  • Unwitting Instigator of Doom: In the Dwarf Woodlands, the Queen ends up dropping the poisoned apple by mistake, only for Ven to point it out and return it to her. There's no way he could have known it was poison, and everything works out fine a couple hours later, but had he not returned that apple, the Queen would have lost her weapon against Snow White.
  • Unwitting Pawn: Like Terra and Aqua, he was this to Master Xehanort and Vanitas in BBS, having been exploited by Master Xehanort and tricked by Vanitas in their first attempt to forge the χ-Blade. The January 2020 update to Union χ possibly suggests Ven was also this to Strelitzia's killer. Fans have long speculated whether he was the one who killed Strelitzia and stole her rulebook (after all, Vanitas came from his darkness and he was perfectly willing to kill both Ven and Aqua in BBS), but some evidence may point to a third party: Ven seems surprised to hear that he was not on the list of leaders, previously seemed unfamiliar with what was actually in the rulebook in comparison to other Dandelion leaders (if he'd taken the rulebook, one would think he'd have read it), and Brain is sympathetic towards Ven rather than accusing when he reveals the truth; this opens up the possibility that Ven is being tricked or used by the true killer as part of an unknown scheme.
  • Weapon of Choice: The Wayward Wind Keyblade, which is obviously designed for his Reverse Grip combat style. Unlike Terra and Aqua, he doesn't upgrade it to a stronger form. In Union χ, he instead uses Missing Ache.
  • Weapon Twirling: He's prone to spinning his Keyblade during his ready-but-idle animation and also before opening chests.
  • Would Hit a Girl: Doesn't hesitate for a second before attacking Maleficent. Then again, considering she's Maleficent, he'd be a fool to do otherwise.
  • Wham Shot:
    • The Secret Movie in II showed his battle with Terra and Aqua against Master Xehanort. However, at that time, the trio was wearing their armor, until near the end when Ventus was frozen and his mask came off a bit to reveal his face, confusing players as to why "Roxas" was in that battle.
    • Likewise, when Ven first steps into frame and introduces himself as the third Dandelion leader after the end of the Keyblade War, when he shouldn't have even been born yet.

    Aqua 


Alternative Title(s): Kingdom Hearts Wayfarer Trio

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