Follow TV Tropes


Characters / Wreck-It Ralph: Other Characters

Go To

Main Character Index | Main Characters | Other Characters | Cameo Characters

This page covers the supporting characters of Wreck-It Ralph.

(Note: Each entry is accompanied by a brief note detailing the character's official bio from the movie's site, unless he or she doesn't have one. All characters, with the exception of the cameos, have their bio hidden in a notenote , in order to save some space.)


    open/close all folders 

Sugar Rush

    King Candy (spoilers)
"You game-jumped?!"True form 
Voiced by: Alan Tudyk

The corrupt ruler of Sugar Rush and the best racer in the game. Or at least, that's what we think he is.

(Official bio) King Candy: King Of All That's Sweetnote 

He was originally Turbo, the famous main character in an 8-bit racing game called Turbo Time. When attention turned away from him and to a new game called RoadBlasters, he invaded it to force people to pay attention to him. This resulted in both games being labeled non-functional and unplugged. The story became a cautionary tale, and his name became a byword for abandoning one's game. Most of the arcade's inhabitants think he died when Turbo Time and RoadBlasters were unplugged, but in reality, he game-jumped once again to Sugar Rush and altered its code to become its ruler, while making the real ruler, Princess Vanellope Von Schweetz, a glitch.

  • The Ace: Not only is he the ruler of Sugar Rush, but he is also the most accomplished racer.
  • Achilles' Heel: Gains the Cy-Bugs' weakness to bright light when he's assimilated by one.
  • Adults Are Useless: Although in his place it's more like Adults Caused the Problem to Begin With. He never steps in when Vanellope is bullied because he is the one who originally made her a glitch and influenced the other racers to bully her by altering their memories.
  • Agent Peacock: By the time the movie ends, you will believe that the "Mad Hatter" can be a legitimately dangerous villain.
  • Anti-Role Model: Even in his days as Turbo, he was a glory hog who constantly rubbed it in his rivals' faces every time he won first place, didn't take losing very well, and was just generally a complete jerk to everyone. "Going Turbo" is a cautionary tale to not act like him.
  • Aristocrats Are Evil: Given his treatment of Vanellope it looks like this trope but it's actually an aversion. He was evil (or at least a jerkass) before he became an aristocrat.
  • Assimilation Backfire: When he's eaten by a Cy-Bug, he instead takes control of it.
  • Attention Whore: The core of his character and motivation is attention-seeking. When another arcade game, RoadBlasters, started drawing attention away from him, he literally abandoned Turbo Time and invaded their game. His antics caused both games to crash and be shipped off from the arcade, but he managed to escape and get into Sugar Rush, where he cut Vanellope's code from the game and even brainwashed the residents into forgetting about her so he could be the star racer and ruler.
  • Ax-Crazy: How crazy he was before is debatable, but as the movie progresses, he gets crazier. It reaches its zenith when he goes One-Winged Angel.
  • Badass Adorable: His small loony nature is what makes this king adorable. As Turbo, he is more ghoulish. In either persona, he is among the best racers in the arcade.
  • Badass Boast:
    King Candy/Turbo: I'm Turbo, the greatest racer ever! And I did not reprogram this world to let you and that halitosis-riddled warthog TAKE IT AWAY FROM ME!
    • He gives another to Ralph before their fight.
    King Candy/Turbo: Because of you, Ralph, I'm now the most powerful virus in the arcade! I can take over any game I want! I should thank you... buut it'd be more fun to kill you.
  • Badass Driver: He races in Sugar Rush's tournaments as well and does pretty good at it. Consider that he is foreign to the game and thus subject to perma-death—in all his years of daily dangerous racing, he did not die even once.
  • Bald of Evil: As King Candy, he is bald but this does not immediately bing as evil due to his comical nature. As Turbo, a helmet keeps us from seeing if he has hair. In either case, he is a jerkass.
  • Beware the Silly Ones: He seems like a harmless old king, right? Wrong!
  • Big Bad: His battle to keep the number one place led to two games getting unplugged, and caused the whole panic about "going Turbo". Then he took over Sugar Rush and caused all of Vanellope's problems, which then spill over into Ralph's storyline.
  • Big Creepy-Crawlies: Invokes both this trope and Monster Clown with his Cy-Bug form. It's very phobia-inducing.
  • Bitch in Sheep's Clothing: He plays up seeming like a weak, benevolent and old king. He's literally not any of those.
  • Broken Ace: He's the best racer in the game, but that's because he's actually Turbo, a racer from an old game that he crashed because of his jealousy.
  • Brought to You by the Letter "S": As Turbo, his helmet is white with a big red 'T' on the front AND the back.
  • The Caligula: He's more concerned about making lame puns than being a good leader. He calls his dungeon the "fungeon" if you need any more evidence of this trope.
  • Camp Straight: From the fluffy outfits to the pink (Salmon!) castle paintings/designs. The disguise worked pretty well.
  • Canon Immigrant: In-universe, he's from a game called Turbo Time, then invades Sugar Rush in order to cut Vanellope's code from the game, and he even brainwashed the residents into forgetting about her so he could be the star racer and ruler.
  • Card-Carrying Villain: He practically becomes one of these near the end of the film, judging how he gleefully proclaims that he can spread viruses into other games and even takes sadistic joy in trying to kill Ralph and making him watch Vanellope die.
  • Car Fu: Attempts this on Vanellope by ramming her during a race. It doesn't work, because she can glitch her way out of danger.
  • Catchphrase: "Have some candy!" and "Turbo-tastic!", his original catchphrase as Turbo.
  • Caught on the Jumbotron: During his attack on Vanellope, her glitching causes his disguise to destablize... while he's caught on the big screen for all of Sugar Rush to see.
  • Chekhov's Gunman: Several characters ask Ralph if he's "Going Turbo" during his game hopping. M. Bison is the first to mention it, and it seems to start out as a cute Shout-Out to his own game. But then other characters start referencing it, too, before it's explained in full by Felix to Calhoun as sort of a cautionary tale about invading other games. Nothing of it is mentioned again until the climax of the movie. He's also the one who freaks out the most at the idea of Ralph "going Turbo".
  • Chekhov's Skill: The first clue to his identity is his skill as a racer. Turbo was the most challenging opponent of his respective game, or possibly even the player character, before jumping to Sugar Rush.
  • Classic Villain: Turbo is driven by a combination of Envy and Vanity. In his original game, he loved being in the spotlight, but when that spotlight started to shift to a new game, he became envious of its success and jumped over to the new game to once again be the center of attention. He repeated the process with Sugar Rush, this time stealing the place of its real ruler/top racer Vanellope Von Schweetz in order to get the attention she would have had.
  • Clipped-Wing Angel: As a Cy-Bug, he's powerful enough to slap Ralph around like a ragdoll, but he also has their programmed-in weakness of not being able to resist being drawn towards bright light.
  • Cool Crown: He wears a golden one in his role as king, although it actually belongs to Vanellope.
  • "Could Have Avoided This!" Plot: All of his Disaster Dominoes would have been prevented had King Candy given Ralph his medal back when he explained the situation to him. Ralph would have gone back home and moved on with his life, none the wiser to the darkness lurking within Sugar Rush as he had no friendship with Vanellope up to that point.
  • The Cracker: He knows how to access a game's source code and uses it to install himself as King of Sugar Rush while Vanellope, the rightful princess, is shunted off and passed off as a Dummied Out character.
  • Creepy High-Pitched Voice: He has a goofy high-pitched voice, complete with a lisp, which helps his image as a comical Expy of Ed Wynn's performance as the Mad Hatter. He keeps this voice even as we start to learn that he's not as friendly as seems. His true form as the psychopathic Green-Eyed Monster Turbo still has that same voice, which serves as an early hint that Candy is Turbo when we first hear Turbo's voice in a flashback sequence. And his voice gets even more terrifying in the climax, when he starts glitching between his forms as King Candy and Turbo, heavily distorting his voice.
  • Crunch Tastic: His original catchphrase, "Turbo-tastic!"
  • Disaster Dominoes: The moment Ralph entered Sugar Rush was the moment his plans started to fall apart. It went something like this: Ralph enters with a medal. The medal looks enough like the coins used as entry fees in order to fool the system, which Vanellope takes advantage of to actually enter the Random Roster Race by stealing it and using it as her fee. Vanellope completing the race would trigger the game to reboot and expel all the code changes King Candy had made. Fortunately, she doesn't actually have a cart nor know how to race, but then Ralph helps her make one and learn how to drive in order to get the medal back (if she wins the race, she'll get the medal as part of her prize money). He manages to get Ralph to go away by giving him the medal and convincing him it would be better if Vanellope didn't race, but when Ralph returns to his own game, he's in a position to notice that Vanellope is prominently advertised on the side of her game box, which makes him suspicious of King Candy's story, and he returns, helping Vanellope to enter the race (she's still part of the roster). King Candy tries to run her off the track so she can't complete the race, but her glitching interferes with his King Candy skin, revealing him to be Turbo. And then the Cy-Bug Ralph accidentally brought with him starts the apocalypse, which results in him being devoured by a Cy-bug and then killed by being forced to fly into a volcano. Whew!
  • Dying as Yourself: A rare villainous example. As the Cy-Bug King Candy is destroyed, it alternates between the hypnotized Candy and the protesting Turbo, the two shifting back and forth as the body is melted by the volcano.
  • Early-Bird Cameo: During the zoomout on the arcade at the start, one can actually see the Turbo Time cabinet. It's shown that it's a top down racing game similar to Atari’s Super Sprint. Slightly averted, though, as Turbo is nowhere to be found during that scene because the camera is panned too far back to see the cars.
  • Evil Albino: Turbo's character model is a gray-skinned man with yellow eyes and teeth, perhaps owing to the limited graphical capabilities of his era.
  • Evil Cannot Comprehend Good: Averted. He knows exactly what makes someone like Ralph tick. Instead of trying to play off Ralph's desire for a medal and bribing him to leave, he instead appeals to Ralph's affection for Vanellope to make the big guy think he's doing the right thing by stopping her from racing.
  • Evil Counterpart:
    • Towards Ralph: both he and Ralph wanted something more than what they had, and were willing to force their way into other games to get what they felt was their due. The difference is, Ralph legitimately cares about others even if he is a little selfish, and makes up for his many mistakes, while Turbo cares about no one and nothing other than himself and getting the attention he wants. He represents what Ralph could have been if he had been consumed by his resentment and jealousy.
    • In the same vein, one to Vanellope. Both are known for having streaks of selfishness, are the most experienced racers in their respective games, and are sly, resourceful tricksters. The major contrasting point is that like Ralph, Vanellope genuinely cares about her friends and eventually saves Ralph, while Turbo is an egotistical and manipulative psychopath who doesn't hesitate to ruin anybody's life if he has anything to gain from it. This, by the way, is especially noticeable since King Candy/Turbo was continually trying to kill or at least render her ineffective to his regime, so there are lots of opportunities for comparison and contrast.
    • To a lesser degree, he's even one to Felix. Both are adorable-but-awesome "good guy" characters who are used to having a lot of spotlight and positive attention, but have their happy life threatened by a sudden event. However, Felix, while he can be Innocently Insensitive, honestly wants to help others. He quickly forgives Ralph, the cause of the problem, once he understands why he ran off, and ultimately becomes a real hero. Turbo doesn't care what happens to others and completely wrecks the lives of the game characters who stand in the way of his getting the glory he wants.
  • Evil Is Hammy: In true Disney fashion, he loves making a show and gloating. It's even more apparent when he's revealed as Turbo because he doesn't have to pretend anymore.
  • Evil Laugh: He becomes prone to bouts of cackling as a Cy-Bug.
  • Evil Old Folks: King Candy is a little old man, yet is very mean toward Vanellope and Ralph. He looks younger as Turbo, but his game, Turbo Time, is one of the oldest games in the arcade.
  • Expy:
    • The creators admit he's based on The Mad Hatter from Disney's version of ''Alice In Wonderland'' (who in turn was based on and voiced by Ed Wynn in his "Perfect Fool" persona).
    • Turbo, in addition to being the name of a Sega arcade game, is basically a knock-off of the marquee chalky-skinned mascot from the Bally/Midway (though it was developed by Namco) game Rally-X.
    • His King Candy persona is one of The Wizard from The Wizard of Oz. He comes from another land (his own game), is leading his subjects on through manipulation and usurping the rightful ruler and having their memories locked away (Ozma and Vanellope), the hero comes to him for a favor (in Ralph's case, the medal he got from Hero's Duty), while he asks of something in return that involves the "villain" (Vanellope, which he calls "The Glitch", and smashing her candy car), and is ultimately a fraud hiding behind another image that makes the hero appreciate the things they have in life. Heck, there's even some cute allusions with the fact he's ruling over what can be considered Munchkins (the other candy racers) and has Oreo guards which chant in the same fashion as those from the movie.
    • His clothing is somewhat similar to Willy Wonka's (the Creator/GeneWilder version), and of course they are both strongly associated with candy and sweets.
    • Turbo's suit and helmet look somewhat similar to Kick Buttowski's.
    • King Candy is also noted to have some unsettling similarities to Judge Doom due to both characters using disguises throughout the majority of their respective films and possessing unnerving true forms.
    • He also looks and acts eerily like King Koo Koo from the movie Raggedy Ann & Andy: A Musical Adventure.
  • Fallen Hero: Played with; as Turbo, he was the hero of the most popular game in the arcade before he left his game to destroy more popular games out of jealousy, but even before then, he wasn't the best of role models.
  • Famous Last Words: "You fools! Why are you going in the ligh-igh—ooh... oh... No! Yes! No! No! Yes! No! Yes! Yeah! No! Hoo-ah, Go into the ligh-yaaaagh!"
  • Fatal Flaw: Quite predictably, his need for attention. Candy's plan to assimilate into Sugar Rush by replacing another player was almost seamless if not for the fact he had to choose the main character, Princess Vanellope, giving him all the spoils and centre focus, and meaning all someone else had to do was look at the focus of the game's cabinet art to know who he replaced wasn't a glitch.
  • Faux Affably Evil: He acts really nice at first, if a bit eccentric. Then we find out the truth...
    King Candy: "I'm Turbo, the greatest racer ever! And I did not reprogram this world to let you and that halitosis-riddled warthog TAKE IT AWAY FROM ME!"
  • Fighting from the Inside: At the end, he tries to stop himself from flying into the light, his face flickering between the hypnotized King Candy and the horrified Turbo.
  • Final Boss: Played straight. He comically invokes this by referring to himself as the "boss level."
  • Foil: To Ralph. Both are game hoppers with selfish goals. While Ralph is a Nice Guy, Turbo isn't. They also give Villain Protagonist new meanings: Ralph is the antagonist of his game, but he is the protagonist of the film. Turbo was the protagonist of his own game, but he's the main antagonist of the film.
  • For the Evulz: "I should thank you... Buuuuut... It'd be more fun to kill you!"
  • From Nobody to Nightmare: Went from just another video game character to threatening the entire arcade.
  • Gag Nose: His nose is comically large.
  • Genius Bruiser: A skilled hacker, a very skilled manipulator, and after fusing with a Cy-Bug, is more than capable of dishing out hurt.
  • Giggling Villain: Frequently giggles at his own lame puns like "fungeon" and he devolves into straight up evil cackling after his merge with the Cy-Bug. Somewhat borders on Laughing Mad.
  • Glamour Failure: His King Candy persona is layered over his true form. When he comes into contact with Vanellope, her glitching destabilizes the disguise, causing him to shift between them occasionally, particularly when angry.
  • A God Am I: After fusing with a Cy-Bug, he declares himself the most powerful virus in the arcade and plans to infect the other games to forever be the center of attention.
  • Green-Eyed Monster: His Start of Darkness was caused by the introduction of a new racing game which stole popularity from his own.
  • Hammerspace: He pulled those glasses right out of nowhere.
  • High Collar of Doom: His persona as the corrupt ruler "King Candy" has a high white collar. It's likely a carry over from Vanellope's princess design, where, of course, this trope is averted.
  • Hoist by His Own Petard:
    • By making Vanellope a glitch, his own disguise was compromised by coming into contact with her.
    • After his fusion with a Cy-Bug, his programming got taken over by the bug's after Ralph made the Mentos/diet cola beacon, since said beacon is the signal for the Cy-Bugs to return to base (and be destroyed).
    • His making Vanellope a glitch also results in her learning how to control it, allowing Vanellope to come unstuck from his car and get ahead of him in the race, as well as using it to save Ralph in the climax. For added irony, she becomes quite popular with the players thanks to this newfound ability.
  • Hypocrite: He chides Ralph for "going Turbo" and freaks out over the idea that Ralph could be out to take over his game... and justifiably so, as he is Turbo and did exactly that with Sugar Rush. It also serves as a bit of subtle foreshadowing.
  • Hypocrite Has a Point: His warnings about the consequences of "going Turbo" are completely accurate, and Ralph is barely able to save his game before it is carted away. Turbo himself, of course, would know the consequences better than anyone, he just doesn't care what happens to other people as long as he can remain in the spotlight.
  • I Did What I Had to Do: He tells Ralph that he keeps Vanellope from racing to protect her and regrets the necessity of doing so. If she got to race and players saw her glitching, they would think the game was broken and it would get unplugged. As a glitch, she would not be able to leave her game, meaning she goes down with the ship. Good as this reasoning might be, however, it's not really why he does it. He's actually keeping her from racing because if she crosses the finish line, even from dead-last, the game will be reset and he will be exposed.
  • Incoming Ham: His first appearance is him gleefully addressing his subjects before the Random Roster Race.
  • Irony: He was a "hero" in his own game, but there's nothing heroic about him. While Ralph, a "villain" in his game, is quite the opposite.
  • It's All About Me: If he isn't the center of attention, he'll go to extreme lengths to make it all about him, like jumping to another game he feels is upstaging him (getting both his game and the new one unplugged) and altering a different game's code to make himself the center of attention (shunting the real main character, Vanellope, to the position of bullied, glitchy outcast).
  • Jerkass: His bullying towards Vanellope and his hostility towards Ralph qualifies him for this.
  • Jerkass Has a Point: Despite his obvious ulterior motives, his speech to Ralph about why Vanellope can't be allowed to race is actually pretty reasonable, being based on a combination of facts and sensible predictions derived from observable evidence. He's wrong about some of it, of course, because he's lying to Ralph about the true reason he doesn't allow Vanellope to race.
  • Jerk Jock: As seen in the movie's flashback, he constantly boasts about his victories in Turbo Time.
  • Jerk with a Heart of Jerk: He paints himself as ultimately acting in Vanellope and the game as a whole's best interests, but his real motive is to make sure that nobody realizes he stole the game from her.
  • Karmic Death: Is eaten after trying to kill Vanellope, and after taking advantage of his Cy-Bug Assimilation Backfire, the fact his new form is inherently attracted to bug zappers leads to his Final Death.
  • Kick the Dog: Let's put what he did to Vanellope in human terms: He invaded her world and attempted to murder her, but failed. He did manage to cripple her in the attempt, though, and was able to usurp her position by manipulating her mind and the minds of her subjects. He sealed the other kids' memories of her and turned them against her, encouraging them to pick on her for the disability he inflicted upon her. Then he changed the rules specifically to exclude her from an event she used to love before her memories were sealed and can still feel an affinity for. Remember, the character he's doing all this to is designed as a nine year old girl. His reason? He can't stand not being the center of attention. Yeah, he definitely deserves all that comes his way in the movie's climax.
  • Knight of Cerebus: He's quite entertaining as King Candy, but once he's exposed, the atmosphere gets serious, and it gets taken to even further levels after the Assimilation Backfire.
  • Lack of Empathy: Turbo just wants to be the center of attention, and he really couldn't care less what it takes to get there. Murder, crashing games, and a prolonged campaign of ostracism to force those who would be in his spotlight out of the way are done just as easily as using shortcuts to get ahead in a race.
  • Large and in Charge: Sorta. There's other characters in Sugar Rush that are bigger than him, but he's the largest of the racers, considering they're all little kids and he's an adult. It is played straight in his Cy-Bug form where he's at least twice Ralph's size, if not bigger.
  • Large Ham: He's basically the Mad Hatter if he was a king, but there's gloating instead of deranged singing.
  • Laser-Guided Karma: King Candy/Turbo, who had called himself a boss thanks to the power-up his Cy-Bug One-Winged Angel provided, dies because of the very thing he thought would help him win and continue his mad spree of game-hopping/conquering — sure, he became one with a virus... a virus programmed to be drawn into a destructive beacon. So he's dragged into it, unable to escape... and fully aware the whole time.
  • The Last of These Is Not Like the Others: All of the other racers in Sugar Rush are young and anime-esque. King Candy is an old man who's based on the Mad Hatter from Alice in Wonderland. There's a very good reason for this.
  • Laughably Evil: He's a complete bastard, but he's just so damn entertaining to watch. Until the climax, at least, but even then, few other One Winged Angels crack as many jokes.
  • Laughing Mad: From the point his true form, Turbo, is exposed, he succumbs to a Villainous Breakdown and revels in his own psychotic glee. In his Cy-Bug form, he's near perpetually giggling evilly as he targets Ralph.
  • Leitmotif: He has a series of ominous string chords in his scenes as Turbo.
  • Lightning Bruiser:
    • In his Cy-Bug form, he can move with frightening speed, and has enough strength to toss Ralph like a ragdoll. It's worth noting that Ralph is physically the strongest character in the film.
    • It also applies to the playable version of Sugar Rush. His stats are maxed out — they didn't lock him up with a password for nothing.
  • Manipulative Bastard: Oh yes. He manipulated everyone in Sugar Rush into being nasty to Vanellope as part of his plan to replace Vanellope as ruler and was immensely successful at it, and when Ralph showed up to put a kink in his plans, he rolled with it and managed to get Ralph and Vanellope to turn on each other by giving Ralph exactly what he wanted! Heck, he even gives a perfectly reasonable explanation for not letting Vanellope race. His villainy would have gone completely undiscovered... if Ralph hadn't seen the side of the Sugar Rush console and put two and two together.
  • Mood-Swinger: King Candy is known to switch emotions wildly several times within the same sentence — from cheerful giggling, to flustered, to angry, to some more giggling. He can be making puns one second and furiously ordering around his guards in the next. Even when he briefly drops the King Candy image and shows himself as Turbo, he can't help but snap to gleeful conceit in-between his fury at his plans being unraveled.
  • Narcissist: Shows many signs of this, like getting angry when attention is drawn from him (which is why he was so desperate to keep Vanellope from racing) and lacking empathy for her.
  • Nice Job Fixing It, Villain!: As King Candy, when he does not give Ralph back his medal when Ralph first meets him. Had King Candy just simply given Ralph his medal, then Ralph would have left the game and he would have never been discovered as Turbo.
  • Nightmare Face: As Turbo. If you say that he didn't creep you out in the slightest, you're a liar.
  • No Celebrities Were Harmed: King's voice resembles that of Golden Age actor/comedian Ed Wynn.
  • Non-Standard Character Design: King Candy looks a lot more like Ralph and Felix, Disney-esque and cartoony, compared to the Super-Deformed, Animesque standard for the other Sugar Rush characters. This is a clue that King Candy isn't really part of the game.
  • Not-So-Harmless Villain: At first, he seems like a ditzy, eccentric, but mostly harmless old king even with his jerkassery towards Vanellope... then comes The Reveal, his fusion with a Cy-Bug, and it all goes to hell from there.
  • Obviously Evil: Even as King Candy, he's pretty clearly evil from the word go. The game developers who created Turbo must have been out of their minds thinking he'd be an appealing hero. Even when Turbo is smiling, he looks ghastly.
  • One-Winged Angel: When he's eaten by a Cy-Bug, he takes it over, becoming a Turbo/King Candy/Cy-Bug fusion and setting up the final "boss level" for our hero, Ralph, to defeat.
  • Person as Verb: "Going Turbo" was named after his attempt to game jump into another racing game, causing it to crash.
  • Pick on Someone Your Own Size: He and Vanellope are physically the same height, but he's an old man and she's a little girl.
  • Powered by a Forsaken Child: Sort of. His control of Sugar Rush depended entirely on Vanellope remaining a glitch and being prevented from racing in her game, which was what the programmers had always intended for her to do.
  • Pragmatic Villainy: He's pragmatic enough to realize that he doesn't actually need to deal with Ralph by force (nor can he); by giving Ralph the Hero's Medal and convincing him to destroy Vanellope's cart, he keeps her out of the race and placates Ralph in the process.
  • Pre-Asskicking One-Liner: "Welcome to the boss level!"
  • Predecessor Villain: Subverted. By the time Felix tells Calhoun about Turbo's story, he is just a reminder of what happens when a character game-jumps rather than an actual part on the plot. Also, the villains of the movie up until then were the Cy-Bug that Calhoun was hunting and King Candy, who was trying to stop Vanellope from racing. Neither of them had any connection to Turbo, until The Reveal.
  • Psychopathic Man Child: King Candy is a flamboyant and ditzy ruler who would rather make puns than be an effective ruler. In reality, he's Turbo, an attention-seeking brat, destroying a game because of his pettiness, and the "psychopathic" comes through once he goes One-Winged Angel.
  • Punny Name: Inverted. He's the only Sugar Rush racer whose name isn't a wordplay of some sort, which is another hint about how he wasn't supposed to fit in.
  • Purple Is Powerful: His Cy-Bug form has a predominantly purple color scheme — inherited from the bug who ate him — and has enough strength to back up the "powerful" part.
  • Reality Warper: He can access Sugar Rush's source code and manipulate it to a certain extent. He has limits, which is why he has lock Vanellope out of the races, instead of just deleting her, and also to insist that his pink castle is actually "salmon".
  • Reasonable Authority Figure: After realizing that Ralph will foil any attempt to stop Vanellope by force, he approaches Ralph alone, and unarmed, and explains that Vanellope's glitchy nature could get their entire game unplugged if she made it to the roster and, as a glitch, she would be lost with the game if that happened. Of course, it's subverted when it's revealed that the true reason is that she was always meant to be the main character of the game, and allowing her to cross the finish line would reset the game's programming and restore her as its rightful ruler, exposing him as a fraud, being unmasked when his cart and Vanellope's are going through the tunnel en route to the finish line.
  • The Reveal: King Candy is not actually supposed to be in the game — he is really Turbo, the main character in an arcade cautionary tale, and he snuck into Sugar Rush and manipulated its code to let him be a racer. This is revealed when Vanellope comes in contact with him and triggers her glitch, which spreads to him and causes his disguise to flicker off.
  • Royals Who Actually Do Something: Aside from ruling the kingdom, he's also a skilled racer who participates in the actual gameplay of Sugar Rush.
  • Sadist: As shown when he is fused with a Cy-Bug and enjoys watching the bug attempt to murder Vanellope, and tries to force Ralph to watch.
  • Shadow Archetype: Turbo is a darker Ralph who felt unappreciated about his status in the arcade, as while Ralph's adventure outside of Fix It Felix Jr.'s is motivated by an innocent need for approval, Turbo is driven by his obsession for recognition. Ralph doesn't intend to harm anyone and sneaks into a neighboring video game simply to win a medal, whereas Turbo is responsible for the destruction of his home world, another nearby video game, and the reprogramming and enslavement of the Sugar Rush world. Turbo's pursuit of respect and acknowledgement mirrors Ralph's, but he is shown as willing to destroy anything that opposes him to get it.
  • Sir Not-Appearing-in-This-Trailer: Well, more like Sir Not-Appearing-In-This-Trailer-For-More-Than-Two-Seconds. His character appears so briefly in the first trailer that if you blink, you'll miss him. You do hear his voice, though, questioning Ralph about his "game-jumping." He gets more screentime in the second trailer. Alan Tudyk's also not billed with the other four actors on the film's posters despite King Candy being a main character.
  • Sissy Villain: His mannerisms are slightly on the cowardly side, slightly obsessed with appearances, and given a notable lisp, etcetera. This is subverted when Turbo is revealed. Though the lisp remains, his camp mannerisms are heavily toned down and he becomes terrifying.
  • Slasher Smile: Gives several as during and after The Reveal — particularly a leering one that glitches between King Candy and Turbo as he introduces himself. They tend to look quite creepy on King Candy's face.
  • Small Name, Big Ego: King Candy/Turbo treated himself as The Ace even though he was more of an Attention Whore and a Green-Eyed Monster, evident when he shuts down a new game and his own for stealing his popularity.
  • Smug Snake: In both his racing and his usurper machinations, he is gloatingly confident about how no one can stop him. This makes his plan's unraveling all the more amusing.
  • The Sociopath: He has no empathy for anyone but himself and doesn't care who he hurts as long as he gets his way. As Vanellope learns the hard way, children are no exception.
  • Speech Impediment: Th'peakth with a th'light li'thp, even a'th Turbo.
  • Start of Darkness: A story told by Felix in flashback reveals that Turbo was the main character of a racing game that got overshadowed by RoadBlasters. He got so insanely jealous that he crossed over and literally crashed it, resulting in both consoles being unplugged.
  • Super Strength: When he goes One-Winged Angel, he's strong enough to go toe-to-toe with Ralph.
  • Taught by Experience: The first time he invades another arcade booth, he merely corrupts it and ruins games out of spite. This gets Road Blasters trashed, but also Turbo Time due to his absence rendering the game unplayable. When he manages to transfer into Sugar Rush he tries a more subtle pragmatic approach, choosing to reprogram the game to his benefit instead of just recklessly sabotage it.
  • The Usurper: He dethroned the rightful ruler of Sugar Rush, Princess Vanellope and is trying to keep his reign secure by locking her out.
  • Tomato Surprise: King Candy is not, as previously thought by the characters and audience, a part of Sugar Rush. He's actually Turbo, an imposter who usurped the original ruler — Vanellope.
  • Tyrant Takes the Helm: He took over Sugar Rush, brainwashed its inhabitants, and caused them to alienate and bully Vanellope, the true ruler of Sugar Rush.
  • The Unfettered: Turbo has absolutely no limits to his insane need for attention. He will do whatever it takes to stay in the spotlight, even if it includes murder. Even when his first selfish attempt failed so miserably that it put him and thousands others out of their homes, the only lesson he learned from it was to be more stealthy when doing it.
  • Vile Villain, Saccharine Show: The movie is mostly a "sugarcoated" adventure about two misfits trying to come to terms with their identity. King Candy/Turbo, on the other hand, is an egotist who crashed the game brought in to replace him out of jealousy, then tried to delete Vanellope so he could be the star of her game. He merely reduced her to a glitch and ostracized her to keep his place as ruler. Once he's revealed, he tries to kill her to maintain his authority, and after getting eaten by the Cy-Bug, he goes One-Winged Angel and plans to take over the entire arcade.
  • Villain Ball: Retroactive example. King Candy had the ability to get Ralph's medal back from the game's code matrix whenever he wanted, but chose not to do so for whatever reason and instead ordered his soldiers to imprison Ralph, which led to him meeting and befriending Vanellope, which led to the Disaster Dominoes example above.
  • Villainous Breakdown: This happens when Vanellope manages to catch up to him during the race at the climax, revealing, to his utter shock, that she managed to not only somehow break out of the dungeon, but was about to best him in the race using a kart that was a short time beforehand just a pile of scraps. Then he completely loses it as he attacks Vanellope with a car part, which leads to The Reveal and the last vestiges of his sanity going down the drain.
  • Villain Protagonist: In a more literal sense than usually called for. He was the protagonist in his own game, but his jealousy upon other racing games turned him into a villain, and yet, he was far from being heroic even before his Start of Darkness.
  • Walking Spoiler: It's hard to describe him without spoiling the film's big twist, which is why this article doesn't even try and just puts a spoiler warning on his folder. Heck, this applies to his appearance in the playable version of Sugar Rush! They hid him in a password and don't show his 'locked' image until after you can use him.
  • Would Hit a Girl: The rightful ruler of Sugar Rush being a princess didn't stop him from trying to delete her.
  • Would Hurt a Child:
    • He bullies Vanellope along with the other racers. Moreover, he's the one who instigates the bullying so he can keep his identity a secret, manipulating the code so everyone hates her guts. During the final race, he outright tries to kill her by nearly running her off the road, trying to bash her with parts from his car when they get stuck together, and nearly crashing her into a stalagmite.
    • He tried to kill Vanellope when he first visited the game. Turns out disconnecting her program node from all the other program nodes and locking away everyone's memories of her was his plan B. His first plan was an attempt to delete Vanellope from the game's programming entirely, and Turbo only abandoned this line of attack because he wasn't able to make that fundamental an alteration to the game.
  • Yellow Eyes of Sneakiness: As Turbo, the whites of his eyes are colored yellow and he proves to be a manipulative trickster.
  • You Wouldn't Hit a Guy with Glasses?: Invoked when he approaches Ralph, only to have Ralph attack him.
    King Candy: (Pulls out a pair of glasses) You wouldn't hit a guy with glasses, would you?
    Ralph: (Proceeds to grab the glasses and hits King Candy on the head with them)
    King Candy: You hit a guy... with glasses... that, heh, that's well played.

    Taffyta Muttonfudge
Voiced by: Mindy Kaling (first movie), Melissa Villasenor (sequel)

Taffyta Muttonfudge is a character from the game Sugar Rush, where she is known to be an accomplished racer, second only to King Candy. She and the other characters in the game repeatedly bully Vanellope, not knowing King Candy manipulated the code and locked up everyone's memories of her, making them believe that Vanellope was nothing more than a glitch.

(Official bio) Taffyta Muttonfudge: serious competitionnote 

  • Alpha Bitch: Within Sugar Rush, she's the most popular of the racers and Vanellope's main tormenter. Not only do Rancis Fluggerbutter and Candlehead fill out her bullying posse, but she also gets the remaining 12 kiddie racers to destroy the car Vanellope made.
  • Badass Driver: She's second only to King Candy and Vanellope on the race track; she's almost at the head of the pack in the race we see.
  • Blonde, Brunette, Redhead: The Blonde (Along with Rancis and Torvald) to Vanellope's, Citrusella's, Crumbelina's, Adroabeezle's Brunettes and Jubileena's Redhead.
  • Break the Haughty:
    • Of all of the racers, Taffyta is the most haughty when interacting with Vanellope. Starting in the Daily Random Roster Race, she gets taken down a peg. When Vanellope runs her, Candlehead, and Rancis off the track, Rancis is just shocked and Candlehead's ditzing out about her candle being extinguished, but Taffyta's crying like a baby. She also feels remorse and instantly apologizes when she discovers that the girl she'd been mistreating was her ruler all along!
    • She gets even more of this when Rancis uses his secret weapon to send her flying off the racetrack in the tie-in storybook One Sweet Race. After she had insulted him for losing, no less.
  • The Bully: Mocks, shoves , picks on, etc. Vanellope for being a glitch at first.
  • Catchphrase: "Stay sweet!" (In-Universe only, as she only says it once in the film itself.)
  • Dark Action Girl: Taffyta has the candy-coated version of the dark, evil aesthetic by inverting it with pink from head to toe and platinum blonde hair, tying it to her status as a hardcore racer and a mean-spirited little bitch.
  • Dark-Skinned Blonde: Taffyta's fashionably tanned skin and platinum blond hair mark her as the Alpha Bitch of the Sugar Rush racers.
  • Distaff Counterpart: With some minimal differences, she's pretty much a female Gene. Both are leader figures to a group of people (Nicelanders and Sugar Rush racers) who are cruel bullies to a character of their own game (Ralph and Vanellope). They even shun the characters in a similar way, believing they will always be what they are and never more than that (a bad guy and a glitch). Unlike Gene (apparently), Taffyta comes to befriend Vanellope.
  • Easily Forgiven: Vanellope forgives Taffyta for all of the tormenting suffered at her hands. Justified in that it was never Taffyta's fault in the first place, and Vanellope isn't the type to hold a grudge.
  • Evil Counterpart: Not evil per se, but she's this to Vanellope. They are both racers, but contrasted to Vanellope being a bratty Jerk with a Heart of Gold, Taffyta is a bullying jerkass.
  • Graceful Loser: Becomes this at the end of the second film.
  • Hate Sink: Up until the ending, Taffyta served as someone to root against for her mean-spirited treatment towards Vanellope.
  • Hoist by Her Own Petard: In the final race, she orders Candlehead to ignite the racetrack bombs in order to throw off Vanellope. While the explosions do distress Vanellope, they also cause her glitching to kick in... which promptly ports her ahead of Taffyta, leading to Candlehead, Rancis, and Taffyta herself being frantically knocked out of the race.
  • I Call It "Vera": According to supplementary materials, her racing kart is named "The Pink Lightning".
  • Icy Blue Eyes: Her character model includes these as reflections of how cold she is.
  • Jerkass: Taffyta leads the other racers in treating Vanellope like dirt, including destroying her race car.
  • Laser-Guided Karma: All her bullying leads to a humiliating Break the Haughty when it is revealed that her game's pariah is actually its rightful ruler.
  • Light Is Not Good: Played straight at first with her bright color scheme and bitchy behavior and then subverted when it turns out Taffyta is originally good; she just had her memories messed with like everyone else in Sugar Rush.
  • Meaningful Name:
    • In a sense. Fudge is sweet, but when mixed with mutton it isn't anymore. Neither is she.
    • "Taffyta" is actually a portmenteau of "Tabitha" and "Taffy". It may also invoke "taffeta", a kind of silk fabric used in dressmaking.
  • Motif: Taffyta's design is based on strawberries. Her hat looks like Strawberry Shortcake's, she is often seen sucking on a strawberry-flavored lollipop and her racing kart appears to be made of strawberry hard candy.
  • My God, What Have I Done?: When she and everyone else gets their memories back after Sugar Rush resets, she realizes that she's been a really big jerk to Princess Vanellope Von Schweetz.
  • Nice Hat: Like most of the other racers in Sugar Rush, she wears one. Hers slightly resembles that of Strawberry Shortcake.
  • Oh, Crap!: She and the other racers have the expression three times, one is when Ralph comes to the rescue, the second is when Vanellope is winning the race near the end, and the third major one is when Vanellope announces that Taffyta and the other racers were to be executed after their memories were restored... only to reveal that she was only kidding.
  • Oral Fixation: She's often seen with a lollipop, as part of her candy theme and as one of the common trappings of the younger Alpha Bitches.
  • Pink Means Feminine: Her entire wardrobe as well as her kart is pink, signifying this trope as part of the game's general theme.
  • Sore Loser: If you beat her in a race, expect her to start bawling.
  • Tempting Fate: "Like I told you, you're just an accident waiting to happen." Cue Vanellope accidentally glitching right in front of her and her cronies driving backwards. Due to this, Taffyta and her partners can't focus on the incoming jump. Vanellope clears it while they miss it completely, knocking them out of the race.
  • Tomboy and Girly Girl: She and the other female racers in her game are bright, colorful and clean-cut Girly Girls while in comparison Vanellope is a rough-and-tumble Tomboy.
  • Took a Level in Kindness:
    • In post-film set tie-in book One Sweet Race, she's still a mean-spirited sore winner as she keeps rubbing Rancis' losing streak in, but she isn't quite as bad as before, as she's evidently still his friend regardless and does sincerely compliment him when he makes a cool-looking car for a race.
    • In the second film, she and the other racers become much nicer due to Felix and Calhoun's parenting.
  • Trademark Favorite Food: Taffyta is fond of strawberries and lollipops.
  • Your Makeup Is Running:
    • Taffyta bursts into tears when she's briefly allowed to believe Vanellope will execute her for her previous bullying and this causes her mascara to run.
    • Happens again in the second film, in which she cries over Sugar Rush being unplugged.

    The Sugar Rush racers
Candlehead voiced by: Katie Lowes
Rancis voiced by: Jamie Elman
Jubileena voiced by: Josie Trinidad
Crumbelina voiced by: Cymbre Walk

The player characters of Sugar Rush, a group of Pint-Sized Kids who pimp themselves and their karts out in confectionery themes of all kinds. Don't be fooled by their sweet appearances — they're as hard and mean as they come.

(Official bio) Candlehead: Happy Hot Headnote 
(Official bio) Jubileena Bing-Bing: The Icing On The Cakenote 
(Official bio) Crumbelina Di Caramello: Likes It Luxe note 
(Official bio) Adorabeezle Winterpop: Sweet Skiing note 
(Official bio) Snowanna Rainbeau: Cool Chick note 
(Official bio) Rancis Fluggerbutter: Love Thy Self note 
(Official bio) Gloyd Orangeboar: Prankster with a Sweet Tooth note 
(Official bio) Swizzle "The Swizz" Malarkey: The Spice of Sugar Rush note 
(Official bio) Minty Zaki: Ice Cream With a Surprise note 

  • Adaptation Dye-Job:
    • Gloyd's hair is dark brown in the movie, but his plushie gives him green hair. This appears to be a holdover from older concept art of Gloyd, which was used for most merchandise as well as his picture on the arcade machine.
    • Some merchandise depicts Rancis as a redhead and Swizzle with red or brown hair. See also You Don't Look Like You.
  • All of the Other Reindeer:
    • They mercilessly bully Vanellope for being a glitch and destroy her self-made car to keep her from racing.
    • To a lesser extent, the tie-in book One Sweet Race shows Rancis also being teased by the other racers because he has never won a race before.
  • All There in the Manual: Their bios on the official Wreck-It Ralph site reveal information about them that is not present in the movie, such as Crumbelina being an Upper-Class Twit.
  • Ambiguously Brown: Swizzle, Crumbelina, Minty, and Torvald all have darker skin compared to the rest of the racers (excluding Snowanna). It doesn't help that some of the merchandise and concept art tend to be inconsistent with their skin colors.
  • Ascended Extra: Rancis stars in the sequel book, "One Sweet Ride".
  • Astonishingly Appropriate Appearance:
    • Snowanna has her hair styled in an afro that resembles shaved ice, complete with popsicle stick. Combined with her sorbet-cup-shaped racing kart, she looks exactly like a snow cone.
    • Gloyd's concept art depicts him with green hair like grass beneath his pumpkin hat.
  • Badass Adorable: They have a super-deformed appearance, and Sugar Rush is a lighthearted-looking game full of very skilled racers.
  • Badass Drivers: Given that Sugar Rush is a racing game, this is a requirement for them to be playable in the game at all.
  • Blonde, Brunette, Redhead: Jubileena is the Redhead to Rancis's, Torvald's, and Taffyta's Blondes and Vanellope's, Citrusella's, Crumbelina's, and Adorabeezle's Brunettes.
  • Braids of Action: Adorabeezle's hairstyle is very difficult to see in the film unless one is paying very close attention to her, but these gifs (and her plushie) reveal that she wears her hair in a long braid underneath her hat. By extension, this also applies to Nougetsia, her Palette Swap.
  • Bratty Half-Pint: When Felix and Calhoun choose to adopt the racers, they effectively start a riot in the time it takes Surge Protector to warn that it might not be a good idea.
  • Boyish Short Hair: All the girls have short hair, besides Adorabeezle and Nougetsia who wear their hair in long braids. Justified in that longer hair would cause problems by getting in their faces while driving.
  • Chekhov's Gun: When Crumbelina is evacuating Sugar Rush with the other racers on Calhoun's orders, she leaves her car near the exit, where Vanellope kicks it into gear and uses it to save Ralph from the Diet Cola Mountain explosion.
  • Cheerful Children: An entire group of them, who are for the most part pretty upbeat.
  • Competitive Balance: Their stats in the playable version of Sugar Rush vary from kart to kart. See Fragile Speedster, Jack-of-All-Stats, Lightning Bruiser, and Mighty Glacier for information on individual karts.
  • Cool Car: Sugar Rush being a racing game, their karts are as integral to the game as they are, although how they manage to hold up when they're made of candy, ice cream, peppermints, marshmallows, and (in one case) a giant hollowed-out popsicle is anyone's guess.
  • Creator Cameo: Jubileena is voiced by one of the film's story artists, while Crumbelina is voiced by the film's the casting associate.
  • Curtains Match the Window: Candlehead, Crumbelina Di Caramello, and Jubileena Bing-Bing.
  • Cute Is Evil: Their adorable looks do not change the fact that they smashed Vanellope's kart to keep her from joining the Random Roster Race. Subverted after their Heel–Face Turn.
  • A Day in the Limelight: Post-Heel–Face Turn, Rancis gets a piece of the spotlight pie (excuse the pun) to himself in the tie-in storybook One Sweet Race.
  • Did Not Think This Through: In the storybook One Sweet Race, Rancis sells everything he owns to buy a top-of-the-line racing kart so he can win a race, then enters it in the next race, even though he's never driven it before and doesn't know how its controls work. When it gets totaled in a crash, he doesn't know what to do, because now he's broke on top of being stuck with a busted kart. Thankfully, Vanellope helps him build another one, which actually does help him win the next race.
  • The Ditz: Candlehead's official bio describes her as "a few scoops short of a sundae".
  • Dub Name Change: To go along with her new design, the Japanese release of the movie changes Minty Zaki's name to Minty Sakura. All other foreign dubs localize and alter just about all of the kids' names.
  • Edible Theme Naming: Rancis Fluggerbutter and Minty Zaki.
  • Everything's Better with Plushies: Excluding the palette-swaps and Minty Sakura, all of them are available in plushie form. Sweet!
  • Fragile Speedster: Gloyd, Minty, Candlehead, Taffyta, and Adorabeezle, to varying degrees in the playable version of Sugar Rush. They're faster than a blazing Hot Tamale, but their karts can be difficult to control if going too fast and can crash easily.
  • Gang of Bullies: Rancis and Candlehead follow Taffyta's lead in bullying Vanellope. For most of the movie, they stick to her like caramel on a candy apple. This dissipates when their memories are restored.
  • Gender-Blender Name: One of Minty's recolors is named Torvald Batterbutter. It appears this is due to the fact that Torvald was initially intended to be a male racer and palette-swap of Swizzle Malarkey. For some reason or another, the name was re-assigned to the Minty recolor.
  • Girlish Pigtails: Crumbelina, Jubileena, and Candlehead are designed with this trope, likely for cuteness to appeal to players.
  • Hair Decorations: Minty and her palette swaps wear hair bows that appear to be made from candy wrappers.
    • The early concept art depicts Minty and Jubileena wearing numerous, tiny gumdrop-shaped barrettes. The concept art of Crumbelina also had her wearing sprinkles and mints in her hair.
    • Minty Sakura has two raspberries and a pink Pocky stick worn in her hair, along with what appears to be a chocolate scrunchie.
  • Hair of Gold, Heart of Gold: The book One Sweet Race has Rancis partner with Vanellope to make a kart that he names after both of them.
  • Heel–Face Turn: After their memories are restored, they apologize to Vanellope and become nicer overall. It is especially evident in the storybook One Sweet Race, where Rancis and Vanellope even work on a kart together.
  • Hot-Blooded: Swizzle's bio describes him as extremely passionate.
    "Lover of adrenaline, Swizzle "The Swizz" Malarkey thinks that life must be lived to the last breath. There is nothing he can't defy, no stunt he can't perform or individual he can't beat. His racing is fast and elegant, just like his philosophy of life."
  • I Call It "Vera": The names of their personal karts are given in supplementary materials.
    • Candlehead's kart is called the Ice Screamer.
    • Rancis' kart is called the Kit Kart. In One Sweet Race, he also builds another kart with Vanellope's help that he calls the RV1.
    • Jubileena's kart is called the Cherriot.
    • Snowanna's kart is called the Fro Cone.
    • Crumbelina's kart is called the Tira-Missile.
    • Gloyd's kart is called the Kernel.
    • Swizzle's kart is called the Tongue Twister.
    • Minty's kart is called the Veloci-Wrapper.
    • Adorabeezle's kart is called the Ice Rocket.
  • Jack-of-All-Stats: Jubileena and Rancis have equal stats across the board in the playable version of Sugar Rush, although Rancis' overall stats are higher than Jubileena's.
  • Kids Are Cruel: Treat Vanellope like trash for being a glitch, and at one point they even tell Vanellope she was "an accident waiting to happen." It is subverted as they're not naturally that cruel; King Candy messed up their programming code and caused them to forget who Vanellope was. They're very apologetic once they get their memories back.
  • Laser-Guided Amnesia: King Candy locked up their memories of Vanellope and manipulated them into believing she was a danger to their game.
  • Lightning Bruiser: Swizzle in the playable version of Sugar Rush. He has decent speed, good handling, and high sweetness — great performance all around.
  • Living Prop: The four Palette Swap racers don't get any lines, have no distinct personalities due to their lack of biographies, do not appear in any merchandise, and aren't even playable in the online version of Sugar Rush. It doesn't stop the fans from loving them just as much as the other racers, though.
  • Meaningful Name: Jubileena Bing-Bing's name refers to three things — her cheery (jubilant) personality, the cherries jubilee dessert, and bing cherries.
  • Motif: They have designs based on fruit, candy and dessert items.
  • Multicolored Hair: Snowanna's afro is red, orange, yellow, pink, and purple.
  • Narcissist: Rancis's bio implies this since it has "love thy self" up front.
  • Nice Hat: Discounting Snowanna, Minty, Sticky, and Torvald, all of them wear hats. Candlehead's is where she gets her name from, and Gloyd's is as big as his entire head (if not bigger).
  • Non-Indicative Name: Minty does not have a mint motif (hers seems to be sour apples or apple toffee). That position is shared between Adorabeezle and Candlehead.
  • Not So Different: In the book One Sweet Race, Rancis goes through an experience similar to what Vanellope went through in the original movie—he gets bullied by the other racers because he can't win a race, obtains a new kart meant to help him win a race (that gets destroyed), and then gets help building a second kart that does help him win...from Vanellope herself.
  • Obliviously Evil: They have no idea that Vanellope really is supposed to be a racer. All they've been told is that she cannot be allowed to race or the game will be unplugged because of her glitching, leaving everyone in Sugar Rush homeless.
  • Odd Name Out: Candlehead is the only racer with a one-word name instead of two, although some merchandise spells her name as "Candle Head".
  • The One Guy: The only playable male characters aside from King Candy are Gloyd, Rancis, and Swizzle. It is justified — Sugar Rush appears to have been designed mainly for girls (but try telling that to the two guys who won't let Moppet Girl play).
  • Palette Swap: Both meta and in-game. Of course, when you have a racing game featuring Loads and Loads of Characters, and especially one from 1997, this is to be expected.
  • Pink Means Feminine: Four of of the girls wear pink outfits.
    • Taffyta is dressed in all pink.
    • The majority of Candlehead's outfit is bright pink, including her jacket, paper cup skirt, the ties on her boots, and even the frosting on her cupcake-shaped hat.
    • Nougetsia is a recolor of Adorabeezle with pink-tinted clothes.
    • Minty Sakura wears a bright pink kimono.
  • Pint Sized Kids: Their designs are similar to chibi anime characters.
  • Race Lift: Minty's redesign for the Japanese release of the movie includes lighter skin. However, the original American Minty design can also be seen in the film in other scenes, suggesting that they didn't have time to redo all of them to feature the new look.
  • Rainbow Motif: Swizzle has a go-kart made out of a rainbow-swirled Unicorn Pop.
  • The '70s: Snowanna's costume and overall aesthetic is built around this era.
  • She's a Man in Japan: All of the Sugar Rush racers are referred to as girls in the Russian dub, and Rancis, Gloyd, and Swizzle are given feminine names (though Rancis retains a masculine voice). Rancis, Gloyd, and Swizzle also receive gender changes in the Dutch dub.
  • Skewed Priorities: When Vanellope rams Taffyta, Candlehead, and Rancis off the racetrack, Candlehead is more upset about the candle on her hat having been extinguished than, you know, losing the race.
  • Spell My Name with an "S": The online Disney Store merch spelled Candlehead's name as "Candle Head", presumably to make it more similar to the other racers' names which are all two words.
    • Prototypes of the Sugar Rush figurines had their own unusual spellings (including "Candle Head"), some of them likely typos: Adorabeezle as "Adorabeezie", Taffyta as "Taffeta", Vanellope as "Vanelolope", and Gloyd's surname spelled as "Orangbeor".
  • Spell My Name with a "The": Not used in the film proper, but Swizzle's In-Series Nickname is apparently "The Swizz".
  • Stocking Filler: The female racers all wear one. It's possibly a gendered costume thing.
  • Sweet Tooth: All of them, especially Gloyd, given their motifs and where they live.
  • 13 Is Unlucky: Gloyd Orangeboar, fitting with his Halloween theme and prankster personality, has a kart number of 13.
  • Token Minority: Snowanna seems to be the only black racer (if you don't count Swizzle, Minty, Crumbelina, or Torvald).
  • Trickster Archetype: Gloyd's bio calls him a "fast-racing prankster". Fandom sometimes likes to designate Vanellope and/or Swizzle as his partners-in-crime.
  • True Blue Femininity: Adorabeezle wears a blue dress with a darker blue jacket and blue boots to go with her winter motif.
  • Two Girls and a Guy: Candlehead and Rancis spend most of their screen time by Taffyta's side.
  • Unfortunate Names: Probably accidentally, yet Rancis is just one letter away from "Rancid" which isn't really something someone in a food-centric land would want to be named (particularly if they're vain as Rancis is). It is especially noticeable on a keyboard where "s" and "d" are right next to each other.
  • V-Sign: Adorabeezle's, Jubileena's, and Minty Sakura's poses in their official artwork show this sign for victory.
  • White Sheep: The four Palette Swap racersnote  don't join the others in picking on Vanellope and destroying her car.
  • You Don't Look Like You:
    • Adorabeezle's costume is inconsistently drawn between her stock art, her plush toy, and the film.
    • Snowanna Rainbeau was depicted with purple skin in her plushie (as well as some merchandise artwork like the Look and Find book) instead of her proper dark brown skintone.
    • The same Look and Find book depicted Candlehead and Minty with light green skin, as well as giving Swizzle brown hair, making Rancis a redhead, and giving Adorabeezle icy blue skin. The brown-haired Swizzle has popped up in some other merchandise as well. Rancis and Swizzle are also depicted with red hair in their racing icons in international versions of the film. It would seem these oddities might have been remnants of older concept art, as Swizzle has brown hair in the artbook and was to have blue skin at an earlier point (similar to the other instances of the children having technicolor skintones).
    • Snowanna isn't the only racer to have an off-model plushie. Plushie!Rancis has a red jacket instead of a brown one, which also carries over to a figurine.
    • Minty is light-skinned in her icon on the leaderboard (similar to her palette swap Sticky), while her actual design and most merchandise have her Ambiguously Brown. The light-skinned Minty icon also carries over to the artwork seen in other international versions.
  • You Gotta Have Blue Hair: Given that they are video game characters in a desert-themed game, unusual hair colors are to be expected. Candlehead, both of Minty's designs, Plushie!Gloyd, and Swizzle (all green), Citrusella (blue), Sticky (turquoise), Nougetsia (dark pink) and Snowanna (several different colors).

    Sour Bill
Perpetual Frowner personified.
Voiced by: Rich Moore

King Candy's diminutive minion.

(Official bio) Sour Bill: A Tiny Little Ball of Unsweetness note 

  • Anthropomorphic Food: He's a walking, talking sour ball.
  • The Consigliere: Advisor to King Candy. Originally and later to Vanellope.
  • Creator Cameo: He's voiced by the director, but according to Word of God, the cameo was not part of the original plan.
  • The Dragon: He's King Candy's most trusted servant.
  • Dull Surprise: After Sugar Rush gets unplugged from a broken steering wheel:
    Sour Bill: Oh no. I'm freaking out hard.
  • The Eeyore: Sour Bill is not happy, about anything, ever. The only time he isn't overwhelmingly depressed is when he realizes he's in serious trouble.
  • Floating Limbs: His hands and feet are green jelly bean-like blobs not connected to his sour ball head.
  • Meaningful Name: Ralph says that they don't call him "sour" for nothing. (He's morose unless in serious danger.)
  • Nice Job Fixing It, Villain!: His imprisoning of Felix sets about Vanellope fixing her kart and reprogramming herself back into the game.
  • Non-Action Guy: He doesn't display any skill in combat (even by Sugar Rush standards) or racing, and he's small even by Sugar Rush standards. When confronted by Ralph, he understandably has little chance to resist.
  • No Celebrities Were Harmed: His voice has a bit of Ben Stein in it.
  • Number Two: To King Candy, as he is Candy's right-hand-man and privy to several (though not all) of his master's dark secrets, and not to mention takes it upon himself to remove Candy's enemies of his own volition, but he switches sides without much encouragement.
  • Oh, Crap!: When Ralph comes to him with his Armor-Piercing Question, he freezes up and then runs in panic.
  • Only Sane Man: He's probably the most down-to-earth inhabitant in Sugar Rush (unless you count Vanellope as well).
  • Perpetual Frowner: They don't call him Sour Bill for nothing. He seems equally depressed no matter who he's working for, so maybe it's in his programming.
  • Punch-Clock Villain: While he supports King Candy's corrupt regime, it's clear that he doesn't care about it. He caves pretty easily under torture and tells Ralph how to fix things without being specifically prompted. Then Fridge Brilliance kicks in: He's a quite literal Sour Supporter. It's part of his programming, a.k.a it's his job, to support the ruler of Sugar Rush regardless of his personal feelings on the matter. He probably had nothing to do with the initial hijack either, seeing as how his memories were wiped like everyone else in the game.
  • Villain Ball: Just after King Candy has manipulated Ralph into leaving voluntarily, Fix-It-Felix arrives for him. Sour Bill, considering it a mistake they didn't just imprison Ralph, decides not to repeat that mistake with Felix, leaving Ralph with resources to quickly fix Vanellope's kart and overthrow King Candy as soon as he returns.
  • Waddling Head: Aside from the legs and hands, he's just a giant sour ball with a face on it.

    Wynnchel and Duncan
Do-nut mess with a cop, boy. Now come and get your tasty Police Brutality!
Voiced by: Adam Carolla and Horatio Sanz

King Candy's bumbling doughnut guards.

(Official bio) Wynnchel & Duncan: Strong-Arming Security note 

  • Anthropomorphic Food: Walking, talking donuts.
  • Badass Mustache: Duncan sports one. Given that he's a donut and can't grow facial hair, it's made of sprinkles.
  • Chainsaw Good: After the interrogation scene, Duncan retrieves one from a toolbox to free Ralph from the giant cupcake.
  • Co-Dragons: More like Co-Brutes since Sour Bill is closer to The Dragon but anyway, Wynnchel and Duncan are together King Candy's main physical enforcers in Sugar Rush.
  • Cool Shades: They wear the kind that you might see police wearing in an action film, to make themselves look cooler.
  • Dirty Coward: They hit Ralph only when they were sure he couldn't move.
  • Donut Mess with a Cop: Parodied Trope — the cops don't just like donuts, they are literally donuts.
  • Heel–Face Turn: Like the Sugar Rush racers, they return to Vanellope's side after their memories are restored.
  • Fat and Skinny: One is a typical round doughnut, the other is a Long John. This makes them look even siller together.
  • Jerkass: They beat and taze Ralph even though he's currently immobilized within a giant, rock-solid muffin.
  • Large and in Charge: Wynnchel is taller than Duncan and seems to be the more dominant of the two ("I can see that! Get the tools!").
  • Police are Useless: They prove quite incapable of stopping either Vanellope or Ralph (they only caught Ralph the first time because he trapped himself). This is subverted in a comic that takes place after the main story. Vanellope helps them come up with a way to stop racers that break the speed limit outside of game hours.
  • Police Brutality: They need little provocation to hit Ralph.
  • Punny Name:
    • Wynnchel and Duncan are named after doughnut chains- the California-based Winchell Donuts and the more well known Dunkin‘ Donuts (now simply known as Dunkin’).
    • Their badges say "To Heat and Serve", parodying real police mottoes like "To Protect and Serve"
  • Those Two Bad Guys: They're police officers in Sugar Rush who, well, follow King Candy's orders.
  • Torso with a View: Duncan, the regular donut, has one.

Hero's Duty

    Pvt. Markowski
Pictured: above, Markowski himself; below, Ralph, disguised as Markowski.
Voiced by: Joe Lo Truglio

One of the non-playable soldiers from Hero's Duty. Ralph meets him in Tapper's bar and steals his armor so he can game-jump without suspicion, only for Markowski not to be seen again for the rest of the entire movie (see below).

(Official bio) None (As pictured here, the only official material about him is just a pic of Ralph in his suit.)


  • Butt-Monkey: It is implied that he is the loser of his squad based on a Freeze-Frame Bonus text message conversation and the fact that the other space marines don't see Ralph's screw-up as anything unusual.
  • Going Commando: Implied, seeing as Ralph had to put Zangief's speedo on him after stealing his armor.
  • Hypocritical Humor: When Ralph asks to come with him to Hero's Duty, he immediately denies the request (see the top half of his pic on the right), claiming that only the bravest of soldiers can participate. He then freaks out at the sight of a cockroach and knocks himself unconscious.
  • Madness Mantra: "Humanity's last hope... our mission, destroy all Cy-Bugs... humanity's last hope... our mission, destroy all Cy-Bugs..."
  • Mugged for Disguise: Well, not quite "mugged" as much as "stripped while unconscious" (although Ralph didn't leave him naked, either).
  • Nervous Wreck: He's introduced muttering the premise of his game while walking into a wall, unaware of what he's doing. Once Ralph catches his attention, he breaks into a rant about having to fight bugs constantly.
  • Non-Player Character: In his game, he's one of the soldiers that escorts the Player Character.
  • Screams Like a Little Girl: The well-armored, well-armed, programmed-to-be-competent marine turns into a panicky, screaming mess upon seeing a cockroach in Tapper's.
  • Shell-Shocked Veteran: Not really a veteran since Hero's Duty was only plugged in for a week by the time he met Ralph (and he appears to be a younger, newer recruit), but his behavior still indicates that he's been traumatized by the Bug War.
  • Small Role, Big Impact: One whole scene involving him, but the meeting caused Ralph to think of getting a medal from Hero's Duty and caused most of the plot.
    • It's implied that he's this in his home game too, with his extreme bug-related PTSD despite having only been running the game for a week and the fact that being in your own game prevents Perma-death hinting that he might be Killed Off for Real during the first mission.
  • Vocal Dissonance: Despite his beefy appearance, he has a somewhat whiny, high-pitched voice. Especially when he screams.
  • What Happened to the Mouse?: Was last seen about a third of the way into the movie, locked in Tapper's broom closet, dressed only in Zangief's lost loincloth. If you look reeaally closely at the bride's side of the aisle during Calhoun and Felix's wedding, you can see him standing between Kohut and the flag officer who awards players with the Medal of Heroes.

    The Cy-Bugs
Just in case you ever wondered what Demonic Spiders would look like in a Disney movie.

The Cy-Bugs are a deadly swarm of robotic insect creatures that are the main villains of the first person shooter known as Hero's Duty. Their Hive Mind mentality and massive numbers make them a deadly foe to face, though their ability to consume and then assimilate whatever or whoever they come into contact with makes them even more frightening.

(Official bio) Cy-Bugs: insects gone badnote 


  • Achilles' Heel: The bugs are drawn in by a massive light, The Beacon, which destroys them. Ralph turns Diet Cola Mountain into an improvised version of the Beacon by collapsing the Mentos stalactites, saving Sugar Rush from the Cy-Bugs and killing King Candy/Turbo (who's been fused with a Cy-Bug).
  • A.I. Is a Crapshoot
    • In-Universe, according to the "Hero's Duty" prequel comic, the Cy-Bugs were originally built as adaptable toys that would evolve and change depending on their owners. Then the company saw military potential in them...
    • The Cy-Bugs are a truly dangerous threat because they are precisely what they were programmed to be: a mindless swarm of endlessly reproducing insects. Unlike the other video game characters, they aren't Animated Actors, being unable to distinguish between game time and after-hours like the other game characters can. Even more problematic is that they're, in effect, a virus rather than actual characters. They reproduce quickly, spawning new enemies in their game rather than resetting the same old ones over and over like the hero characters do (the ones in their game, anyway).
  • Assimilation Backfire
    • In their own game, the Cy-Bugs are metallic from eating the metal around them. Ralph has trouble dealing with a single, juvenile Cy-Bug thanks to this, but in the finale, the candy-armored Cy-Bugs are far easier for him to dispatch.
    • The Cy-Bug that eats King Candy/Turbo ends up under that person's control.
  • Bizarre Alien Reproduction: They all appear capable of laying eggs, and can do so when there's only one of them.
  • Bug War: Their purpose in Hero's Duty is to provide the bug opposition to Sgt. Calhoun's armor-clad human soldiers.
  • Cannibalism Superpower: The Cy-Bugs gain the attributes of anything they eat. If they happen to eat a sentient being, they also gain the subject's memories and personality.
  • Catchphrase: Of a sort. They make a distinctive buzzing sound that sounds like "mmmmmm" whenever they spot something tasty and when they're drawn in by the Diet Cola Mountain beacon to their deaths.
  • Cute Machines: Definitively the case with the Baby Cy-Bugs, at least until they grow. Given their In-Universe original function as toys this is 100% intentional. This is possibly also the case in Sugar Rush since they are candy coated.
  • Cyborg: They are partly cybernetic, hence where the "Cy" in Cy-Bug comes from.
  • Explosive Breeder: A single Cy-Bug goes from egg to fully grown in mere moments, and they lay several eggs at a time. In just a few hours, a single Cy-Bug released into Sugar Rush creates an unstoppable horde. This is also why a Kill ’Em All solution to the outbreak of Gone Turbo Cy-bugs in Sugar Rush isn't a huge deal for Hero's Duty isn't a cataclysmic problem for that game as there's always a new horde of Cy-bugs waiting back home for the next game.
  • Expy: Those familiar with Warhammer 40,000 might notice how they are very similar to the Tyranids.
  • Gone Horribly Right: In order to simulate an all-consuming horde of insectoid monsters for Hero's Duty, the Cy-Bugs were programmed as... an all-consuming horde of insectoid monsters with no restraints. The only thing keeping them under control is their irresistible desire to fly towards the Beacon: a glowing pillar of destructive energy. Without the Beacon to keep them in check, they are the apocalyptic swarm they were designed to be.
  • Greater-Scope Villain: As a whole, they are great threats, but they don't get involved all that much in Ralph's quest (besides being foes for Ralph to fight in Hero's Duty) or in what's happening at Sugar Rush. Well, at least before the climax, when they decimate Sugar Rush. The main Greater-Scope Villain of the story is considered to be the Cy-Bug Ralph accidentally dragged into Sugar Rush with him, growing to maturity and hatching an entire army under its command. There's even a theory that Turbo could only control the Cy-Bugs because he was eaten by the leader itself.
  • Horde of Alien Locusts: Not just their role in Hero's Duty, but what they actually are. Hero's Duty can contain them. If they ever escaped, they would devour every single game world in the arcade.
  • Mind-Control Eyes: When the Beacon is activated, their eyes turn blue and they mindlessly fly to their deaths. This is due to them being coded to head into the Beacon to die in order to keep them in check in-game. As Turbo found out, being a hybrid Virus doesn't cut this bit of code out.
  • Non-Malicious Monster: They're not villainous, just a game feature following their designated programming; the beacon in their game functions as their kill-switch. The ones attacking Sugar Rush in the finale are simply what would happen if they were never told to stop eating things.
  • Punny Name: 'Cy-Bug' is an obvious pun on 'Cyborg'.
  • Red Herring: Many of the trailers give the impression that, overall, the Cy-Bugs are the main foes of the movie. While they play a significant part, they're not the Big Bad. They're actually the Greater-Scope Villain.
  • Sealed Evil in a Duel: Of a sort. They're more or less safely contained within Hero's Duty in a war between themselves and the heroic soldiers. However, if one of them got out, it would be horror for the populace of the games as a whole.
  • Sickly Green Glow: Their wings and eyes have a green "biolumiescence", and they're not exactly benevolent.
  • Underground Monkey: The ones in Sugar Rush are candy coated, but it doesn't change their behavior. Justified due to their assimilation powers - they've been eating the candy that makes up Sugar Rush's world.

    Dr. Brad Scott
"Wow, you are one dynamite gal."

Voiced by: Tim Mertens (US release), Nick Grimshaw (UK release)

A former colleague of Calhoun's, he only exists in the backstory of Hero's Duty — the same backstory described as "the most tragic ever", since Calhoun had to witness his death before her very eyes. On her wedding day. And he was supposed to be her groom. Yeah.

(Official bio) None

  • All There in the Manual: Don't expect his name to come up in the movie.
  • Amazon Chaser: In Calhoun's flashback, Scott takes an interest in her after seeing her shoot a target multiple times.
  • A Day in the Limelight: Stars in the Hero's Duty prequel comic where it is revealed he was the original creator of the Cy-Bugs, having conceived of them as adaptable toys until his bosses saw their potential as weapons. When things went wrong and the facility was evacuated, he was one of the few to stay behind to help in the efforts to contain and destroy what he created.
  • Death by Origin Story: Deconstructed. A character whose only reason for existence (or rather, lack thereof) is to provide the protagonist the motivation she needs may be a "cool" storytelling device for the audience/players, but to the characters living in that very same "necessarily" grim & gritty scenario... it's just pointlessly depressing. (For extra "You Bastard!" points, all of this is Played for Laughs. Yeah.)
  • Genius Bruiser: Implied, in that he's both a soldier and a doctor.
  • Heroic Sacrifice: When the Cy-bug attacked their wedding, he protected Calhoun, which led to him being devoured.
  • The Lost Lenore: Calhoun's is still traumatized by his absurdly and pointlessly tragic death to the point where just hearing his Affectionate Nickname for her can send her into a panic attack.
  • Nice Guy: Dr. Brad Scott was shown to be brave, romantic, and kind.
  • Posthumous Character: This is also deconstructed. The fact he might only exist in Calhoun's mind drives home how pointless his existence is — he couldn't be saved, he doesn't even exist, but Calhoun still suffers from this because he's only there to fill out her backstory.
  • Shout-Out: He is most likely named after Brad and Dr. Scott from The Rocky Horror Picture Show.
  • Tall, Dark, and Handsome: Taller than Calhoun, has dark hair, and good-looking.
  • Tragic Monster: We're introduced to him after knowing Cy-Bugs become what they eat. Guess how he died.
  • Two First Names: Brad and Scott are popular given names for males.

    General Hologram and the other holograms
"You are the universe's greatest hero."note 
General Hologram voiced by: Dennis Haysbert

The hologram of an otherwise unseen general, delivering an in-game pre-recorded Rousing Speech of his as a reward for any players who obtains the Medal of Heroes in Hero's Duty. His hologram is accompanied by those of other fellow soldiers saluting the player.

(Official bio) General Hologram: Man with a Medalnote 

Other Game Characters

    The Nicelanders
Pictured: Gene, with the other Nicelanders in the background.
Voiced by: Raymond S. Persi (Gene), Edie McClurg (Mary), Rachael Harris (Deanna)

The inhabitants of Fix-It Felix Jr., filling their role as innocent bystanders in theory; in practice, they're not quite as innocent as their in-game role makes them out to be, as they use Ralph's villainous role as an excuse to shun him in every possible occasion.

(Official bio for Gene) Genenote 

  • The Alcoholic: Gene is often seen with a martini glass in hand, and his favorite cake flavor according to Mary is rum cake. His official bio mentions that he plans cocktail parties in his spare time.
  • Asshole Victim: Given how they treat Ralph, they technically deserve to get tortured by him during game time (especially Gene, who gets thrown like a football — though, some may argue maybe that's why Gene hates him in the first place, even moreso than the others).
  • Break the Haughty: The Nicelanders think that they're much better than Ralph because he's just the brutish villain of their game. It isn't until after Ralph leaves, and their game is in danger of being unplugged — thereby rendering them homeless — that they realize that he's an essential part of their game.
    "Without Ralph, we're doomed!"
  • Bullying a Dragon: Their harassing of Ralph:
    • Technically, Ralph is 9 feet tall, 643 pounds, and built like a body-building gorilla, with the strength to match. His entire role in the game is tearing their home apart and throwing them around like rag dolls. Is genuinely getting him to dislike them really a smart move? Though Gene, at least, seems to have a potential excuse: as the guy Ralph apparently throws at the beginning of every game, what can Ralph really do to him that he doesn't already do every game?
    • On a gameplay level, Ralph is a distinctive and crucial part of the game. The Nicelanders are interchangeable power up dispensers. Ralph himself lampshades this.
      Gene: Why is HE here?!
      Felix: He's just here for a slice of cake...
      Ralph: And I’m a big part of the game, technically speaking... why are you here, Gene?
  • Butt-Monkey: Although Felix eventually fixes everything, Ralph does get the satisfaction of smashing their building apart during every game. Gene (the one with the mustache) often gets tossed from the building by Ralph like a football.
  • The Cynic: Gene just thinks Ralph is the "bad guy" and nothing else excluding that.
  • Deadpan Snarker: Gene.
    Ralph: This isn't what I wanted!
    Gene: Then what did you want, Ralph?
    Ralph: I was just tired of living alone in the garbage!
    Gene: Well, now you can live alone in the penthouse.
  • Demoted to Extra: Literally in Ralph Breaks the Internet. None of them, with the exception of Gene, have any lines but they appear in the background at the beginning and end a few times.
  • Fat Bastard: In addition to being jerks, they're also really fat (though this is mostly due to their short stature).
  • Freudian Excuse:
    • For Gene, at least — he's the one thrown by Ralph at the beginning of every game. When Ralph indirectly mocks him about this with the above quote, he is visibly seething.
    • Looking at the furniture, the party seems to be held in Gene's apartment, which within seconds of gatecrashing, Ralph manages to accidentally dismantle.
  • Good Hair, Evil Hair: "Evil" might be a stretch, but Gene's smarmy paintbrush mustache just screams "stuck up snob".
  • Graceful Ladies Like Purple: Nicelander Mary and at least one other female Nicelander wear purple, although there isn't much graceful about them.
  • Hate Sink: Gene is at least meant to be one since he's supposed to be the one who makes Ralph run away and just having very little likability in general.
  • Hive Mind: To some extent. They often gasp or exclaim in unison, which makes sense considering that the code is programmed to recognize their functions in the game as identical save for appearance.
  • I Gave My Word: Gene may be a prick, but he does honor his agreement to give Ralph a key to the penthouse after he comes back with a medal. Of course, by then it was a moot point, as he and the others thought their console was going to be unplugged.
  • I Need a Freaking Drink: Gene is pouring himself one last martini glass as Ralph walks in on him alone in the penthouse.
  • Innocent Bystanders: In Fix-It Felix Jr., they only exist to get their homes saved by Felix — offering him powerups in the process — after Ralph damages the building.
  • Innocently Insensitive: Mary is responsible for the angry figurine of Ralph in the mud that helps to kick off the whole plot, but she's also the least overtly hostile to Ralph, making at least a token effort to be polite to him.
  • Irrational Hatred: Of Ralph. And it is absolutely bonkers irrational, when you consider they are all aware they are merely characters in a video game, actors fulfilling their roles... yet regard the big guy as a truly villainous individual worthy of their scorn and contempt anyway. They refuse to acknowledge Ralph is one of them, and necessary. Win or lose, the apartments get restored when the games' restarted. So they are not even remotely inconvenienced in any manner when the cabinet's on stand-by.
  • Ironic Nickname: For a bunch of people known as Nicelanders, they sure treat Ralph like dirt, further indicating the difference between the fiction of the game and the reality of the characters after hours.
  • Jerkass: Gene stands out as the worst, with the rest occupying varying degrees of jerkishness. They don't even invite him to the 30th anniversary party in the first place. Yeah, Ralph's the villain, but the guy is still technically their co-worker and he's really given them no reason for hostility out of just doing his job. Two cases stand out:
    • Gene slams the door in Ralph's face when Ralph tries to join the anniversary party. Then we have this:
    Gene: (to Ralph) You're just the bad guy who wrecks the building!
  • Laser-Guided Karma: Played With. Their mistreatment of Ralph thankfully gets them put out-of-order. However, Gene still doesn't learn from this. See Never My Fault below.
  • Limited Animation: Done intentionally, due to their design (see trope below) and the nature of 1980's technology.
  • Man in White: At the anniversary party, Gene is seen wearing a fancy white dress jacket with his initial embroidered on the front.
  • Never My Fault: Given how down he seems in his last scene, it's possible that Gene recognized that his attitude towards Ralph led to the problem that's gotten the game unplugged, but he still finds it easier to blame Ralph for it, basically telling him "you made this bed, now lie in it."
  • Nice Character, Mean Actor: While they act all nice in the game (as their name suggests), in reality, they are absolute stuck-up assholes towards Ralph (especially Gene).
  • Nice Job Breaking It, Hero!: Although not the hero themselves, the Nicelanders are still ostensibly the "good guys" of the game. It's their rejection of Ralph despite his importance to the game that leads to him deciding to leave and try to become a hero in the first place. Had they actually treated him with respect, kindness, and appreciation from the start, the movie would likely have ever happened.
  • Non-Standard Character Design: To contrast with Felix (who's built like a standard human) and Ralph (who has Donkey Kong-like proportions), they are short, stout, and move in a very unnatural way compared to the main characters, due to their limited animation in the context of the game.
  • Not So Different: Both Gene and Ralph seem to be bitter towards each other over games mechanics enforcing them to be the other's Butt-Monkey. Ralph at least wouldn't take it nearly as personally if he got respect off the clock, but still, he shows about the same amount of empathy as Gene does for his unflattering role in the game.
  • Pet the Dog: They are all sincerely nice to Felix, routinely congratulating and honouring him. While Gene already hates Ralph, the latter doesn't help his case by being Innocently Insensitive to Felix throughout the party, clearly offending the Nicelanders despite the latter's nonchalance towards it.
  • Pintsized Powerhouse: Tiny little guys, but they can lift Ralph and toss him off of a building provided all of them are working together to do it.
  • Power-Up Food: Their only gameplay function, atmosphere aside, is to put out supercharging pies for Felix.
  • Stout Strength: They may be stocky, and tiny compared to Ralph, but it only takes six of them to carry him away and toss him off the building.
  • Supreme Chef: Nicelander Mary, who hands out pies and baked the anniversary cake.
  • Token Minority: There are two black characters; one for each gender (Nolan and Nel).
  • Too Dumb to Live: They have their town in danger of being destroyed, thanks to Ralph, who makes the plot in their world work, leaving them. However, Ralph and Felix are the only ones who even seem aware of the fact that Ralph is a vital part of the game. Without him, the game literally won't function, which will cause the game to be decommissioned, which will make every resident either dead or homeless. Instead of respecting this, or even trying to be personable to Ralph, the Jerkass Nicelanders shun him and are generally mean to him, which eventually leads to the villain leaving the game to try to prove that he can be a good guy. Not only does this mean that Ralph isn't in the game (which, again, is vitally important), but by the time he comes back, the game is only a few hours away from being unplugged, and it's too late for his return to make any difference because in the meantime Felix has vanished into Sugar Rush while trying to find Ralph to bring him back.
  • Took a Level in Kindness: At the end of the movie, they give Ralph a cake with his figure on the top of the building with a medal, and give him some freshly baked pies every now and then. Also, they give Ralph an apologetic look when they prepare to throw him off the building.
  • Trademark Favorite Food: For the 30th anniversary party, Mary makes a cake built like the penthouse with each apartment as everyone's favorite flavor. Norwood's is red velvet, Lucy's is lemon, and Gene's is rum cake.
  • Ungrateful Bastards: Ralph has to outright abandon Fix-It Felix Jr. before any of them realize how important his role in their game is.
  • Upper Class Twits: They have luxurious living expenses provided for them by the game's programming and don't have to do anything aside from make the occasional powerup for Felix. They're also not a very bright bunch.
  • What the Hell, Hero?: Yes, even though Gene was the one who unintentionally pushed him into doing it, he does give one to Ralph for nearly putting the inhabitants out of a job by running off.

    Mr. Surge Protector
"Anything to declare?"
Voiced by: Phil Johnston

The deadpan super of Game Central Station whose job is to make sure every character is headed to their game on-schedule and makes sure it runs smoothly.

(Official bio) Surge Protector: The One with the Clipboardnote 

  • Amazing Technicolor Population: He's got blue skin, owing to the fact that he's little more than a hologram.
  • Anthropomorphic Personification: He's the human-shaped projection of the surge protector in the power strip that serves as Game Central Station.
  • Ascended Extra: Gets elevated to a still small but notably bigger role in the opening scenes of the sequel. Ironically, most of his scenes are the same scenes Felix and Calhoun get, as a result of their being Demoted to Extra.
  • Creator Cameo: Phil Johnston is co-writer of the screenplay.
  • Deadpan Snarker
    Protector: Anything to declare?
    Ralph: I hate you.
    Protector: I get that a lot.
  • Elemental Hair: His hair is actually electric sparks emitting from wires, giving him the impression that he's balding.
  • Elemental Powers: Being made of electricity grants him the ability to teleport through Ride the Lightning.
  • Failed a Spot Check: Doesn't even look up when asking if Ralph is smuggling cherries from Pac-Man, despite that a single look would tell him so.
  • Fantastic Racism: Ralph complains that he gets stopped for a "random" security check every time he goes to or from Game Central Station, accusing him of profiling.
  • Genius Loci: He's both himself and the Game Central Station.
  • Not So Above It All: The credits show him as the one who spray paints Game Central Station's graffiti.
  • Police are Useless: He doesn't appear to be actually capable of stopping characters from coming or going if they're really determined, not to mention his Failed a Spot Check moment above. Ralph flies the Hero's Duty escape pod past him without resistance, and Turbo managed to invade another game during arcade hours.
  • Properly Paranoid: At the start of Ralph Breaks the Internet, he shows up to cordon off the Wi-Fi router that Litwak has just plugged in, saying that the Internet is a very dangerous place. With the sheer size of the Internet world that Ralph and Vanellope explore, the amount of terrible things that happen therein, and the fact that none of it has their regeneration code until Shank imports Vanellope's to Slaughter Race in the ending, his fear is very much justified.
  • The Scrappy: Implied to be one In-Universe. According to his conversation with Ralph, a lot of people seem to hate him. He doesn't appear to care.
  • You Gotta Have Blue Hair: A Justified Trope, as he's a blue hologram, so everything he has is a shade of blue.

Outside Arcade / Real World

    Moppet Girl
Voiced by: Stefanie Scott

A young arcade enthusiast who visits Litwak's arcade. Most of the outside-the-cabinet "gameplay" is witnessed through her point of view.

(Official bio) None

  • Audience Surrogate: She's the one player the audience sees react to the choices of the video game characters, and is thus the "normal" window into the choices of the main characters. Also, she's around the age of the target audience (not counting the Periphery Demographic of classic video game fans, of course).
  • Badass Adorable: She sure looks like one when wielding the light gun controller (see image).
  • Innocent Bystander: She's understandably confused when she tries to play Hero's Duty and some NPC actually speaks directly to her. Then she's confused when she tries to play Fix-It Felix Jr., only to find the antagonist Ralph is absent from his own game (then the entire console goes nuts).
  • Gamer Chick: She's a young girl who appears to be very much into video games, to be a regular at the arcade, who is shown playing a wide variety of games.
  • Meganekko: She wears large glasses with pink frames that match the color of her shirt.
  • Nice Girl: The two Sugar Rush players rather unchivalrously don't let her play, but her only reply is a snarky "sorry".
  • No Name Given: None of the characters she interacts with know her on a first-name basis, so her name simply never comes up.
  • Recurring Extra: Moppet Girl is used as a representative of the arcade clientele to show how the players see the worlds and actions of the video game characters. Her only role in the plot is to have her play of Hero's Duty ruined by Ralph going off-script, and to notice that Ralph is missing from Fix-It Felix Jr., neither of which require any connection to each other, nor to her role in the introduction of the arcade.
  • Throw the Dog a Bone: After a round of bad luck, she experiences the new bonus level in Fix-It Felix Jr. with the Q*bert characters, gets to win at Sugar Rush, and makes Vanellope's dream of winning a trophy in a race come true!

    Mr. Stan Litwak
Voiced by: Ed O'Neill

The owner of Litwak's Family Fun Center, the arcade where the film takes place.

(Official bio) None

  • Cool Old Guy: He has been shown to have a really casual attitude towards his customers, young and older alike. He also cracks jokes sometimes, and the only one of his we get to hear is kind of a dark one.
  • Expy: Looks a very great deal like Walter Day.
  • Meaningful Name: As the Reasonable Authority Figure he is, he's not named Stan Litwak for nothing.note  Doubles as a Shout-Out. (In the earlier draft posted online, his name was Larry Litwak).
  • Nice Guy: Cares much for his customers (even if they're slightly older outside the current age for arcades) and even the arcades themselves, such as when Ralph returned to his game and it was working properly. He was more than glad to see that he didn't have to unplug it.
  • No Celebrities Were Harmed: He's essentially the fictional counterpart of Walter Day, gaming referee (see also The King of Kong and Chasing Ghosts for further details) and founder of Twin Galaxies, the company officially keeping track of gaming records for the Guinness.
  • The Password Is Always "Swordfish": As the owner of a video arcade, Mr. Litwak makes the password for his wifi "highscore", but with a zero in place of the O.
  • Porn Stache: He has some full, if greying, facial hair.
  • Reasonable Authority Figure: Refunds Moppet Girl's quarter when Fix-It Felix Jr. is obviously on the fritz.


How well does it match the trope?

Example of:


Media sources: