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This page covers the supporting characters of Wreck-It Ralph.

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Sugar Rush

    King Candy (spoilers)
"You game-jumped?!"True form 
Voiced by: Alan Tudyk (English); Claes Månsson (Swedish)

The corrupt ruler of Sugar Rush and the best racer in the game. Or at least, that's what we think he is.

He was originally Turbo, the famous main character in an 8-bit racing game called Turbo Time. When attention turned away from him and to a new game called RoadBlasters, he invaded it to force people to pay attention to him. This resulted in both games being labeled non-functional and unplugged. The story became a cautionary tale, and his name became a byword for abandoning one's game. Most of the arcade's inhabitants think he died when Turbo Time and RoadBlasters were unplugged, but in reality, he game-jumped once again to Sugar Rush and altered its code to become its ruler, while making the real ruler, Princess Vanellope Von Schweetz, a glitch.

  • The Ace: Not only is he the ruler of Sugar Rush, but he is also the most accomplished racer.
  • Achilles' Heel: Gains the Cy-Bugs' weakness to bright light when he's assimilated by one.
  • Adults Are Useless: Although in his case it's more like Adults Caused the Problem to Begin With. He never steps in when Vanellope is bullied because he is the one who originally made her a glitch and influenced the other racers to bully her by altering their memories.
  • Agent Peacock: By the time the movie ends, you will believe that the "Mad Hatter" can be a legitimately dangerous villain.
  • Anti-Role Model: Even in his early days, he was a glory hog who constantly rubbed it in his rivals' faces every time he won first place, didn't take losing very well, and was just generally a complete jerk to everyone. "Going Turbo" is a cautionary tale to not act like him.
  • Aristocrats Are Evil: Given his treatment of Vanellope it looks like this trope but it's actually an aversion. He was evil (or at least a jerkass) before he became an aristocrat.
  • Attention Whore: The core of his character and motivation is attention-seeking. When another arcade game, RoadBlasters, started drawing attention away from him, he literally abandoned Turbo Time and invaded their game. His antics caused both games to crash and be shipped off from the arcade, but he managed to escape and get into Sugar Rush, where he cut Vanellope's code from the game and even brainwashed the residents into forgetting about her so he could be the star racer and ruler.
  • Ax-Crazy: How crazy he was before is debatable, but as the movie progresses, he gets crazier. It reaches its zenith when he goes One-Winged Angel.
  • Badass Adorable: His small loony nature is what makes this king adorable. As Turbo, he is more ghoulish. In either persona, he is among the best racers in the arcade.
  • Badass Driver: He races in Sugar Rush's tournaments as well and does pretty good at it. In all his years of daily dangerous racing, he did not die even once, a feat made even more high-stakes given he is foreign to the game and thus subject to perma-death.
  • Bald of Evil: As King Candy, he is bald but this does not immediately bing as evil due to his comical nature. As Turbo, a helmet keeps us from seeing if he has hair. In either case, he is a jerkass.
  • Beware the Silly Ones: He seems like a harmless old king, right? Wrong!
  • Big Bad: His battle to keep the number one place led to two games getting unplugged, and caused the whole panic about "going Turbo". Then he took over Sugar Rush and caused all of Vanellope's problems, which then spill over into Ralph's storyline.
  • Big Creepy-Crawlies: Invokes both this trope and Monster Clown with his Cy-Bug form. It's very phobia-inducing.
  • Bitch in Sheep's Clothing: He plays up seeming like a weak, benevolent old king. He's literally not any of those.
  • Broken Ace: He's the best racer in the game, but that's because he's actually Turbo, a racer from an old game that he crashed because of his jealousy.
  • Brought to You by the Letter "S": As Turbo, his helmet is white with a big red "T" on the front and the back.
  • The Caligula: He's more concerned about making lame puns than being a good leader. He calls his dungeon the "fungeon" if you need any more evidence of this trope.
  • Camp: From the fluffy outfits to the pink (Salmon!) castle paintings/designs. The disguise worked pretty well.
  • Canon Immigrant: In-universe, he's from a game called Turbo Time, then invades Sugar Rush in order to cut Vanellope's code from the game, and he even brainwashed the residents into forgetting about her so he could be the star racer and ruler.
  • Card-Carrying Villain: He practically becomes one of these near the end of the film, judging by how he gleefully proclaims that he can spread viruses into other games and even takes sadistic joy in trying to kill Ralph and making him watch Vanellope die.
  • Catch Phrase: "Have some candy!" and "Turbo-tastic!", his original catchphrase as Turbo.
  • Chekhov's Gunman: Several characters ask Ralph if he's "Going Turbo" during his game hopping. M. Bison is the first to mention it, and it seems to start out as a cute Shout-Out to his own game. But then other characters start referencing it, too, before it's explained in full by Felix to Calhoun as sort of a cautionary tale about invading other games. Nothing of it is mentioned again until the climax of the movie. He's also the one who freaks out the most at the idea of Ralph "going Turbo".
  • Classic Villain: Turbo is driven by a combination of Envy and Vanity. In his original game, he loved being in the spotlight, but when that spotlight started to shift to a new game, he became envious of its success and jumped over to the new game to once again be the center of attention. He repeated the process with Sugar Rush, this time stealing the place of its real ruler/top racer Vanellope Von Schweetz in order to get the attention she would have had.
  • Clipped-Wing Angel: As a Cy-Bug, he's powerful enough to slap Ralph around like a ragdoll, but he also has their programmed-in weakness of not being able to resist being drawn towards bright light.
  • Cool Crown: He wears a golden one in his role as king, although it actually belongs to Vanellope.
  • The Cracker: He knows how to access a game's source code and uses it to install himself as King of Sugar Rush while Vanellope, the rightful princess, is shunted off and passed off as a Dummied Out character.
  • Creepy High-Pitched Voice: He has a goofy high-pitched voice, complete with a lisp, which helps his image as a comical Expy of Ed Wynn's performance as the Mad Hatter. He keeps this voice even as we start to learn that he's not as friendly as seems. His true form as the psychopathic Green-Eyed Monster Turbo still has that same voice, which serves as an early hint that Candy is Turbo when we first hear Turbo's voice in a flashback sequence. And his voice gets even more terrifying in the climax, when he starts glitching between his forms as King Candy and Turbo, heavily distorting his voice.
  • Dark Is Evil: Turbo sticks out from the other game protagonists by being having a Undeathly Pallor, yellow eyes, and rotten teeth. Sure enough, there's a reason this "protagonist's" name is used to describe a typically unthinkable act in the game universe.
  • Evil Cannot Comprehend Good: Averted. He knows exactly what makes someone like Ralph tick. Instead of trying to play off Ralph's desire for a medal and bribing him to leave, he instead appeals to Ralph's affection for Vanellope to make the big guy think he's doing the right thing by stopping her from racing.
  • Evil Counterpart:
    • Towards Ralph: both he and Ralph wanted something more than what they had, and were willing to force their way into other games to get what they felt was their due. The difference is, Ralph legitimately cares about others even if he is a little selfish, and makes up for his many mistakes, while Turbo cares about no one and nothing other than himself and getting the attention he wants. He represents what Ralph could have been if he had been consumed by his resentment and jealousy.
    • In the same vein, one to Vanellope. Both are known for having streaks of selfishness, are the most experienced racers in their respective games, and are sly, resourceful tricksters. The major contrasting point is that like Ralph, Vanellope genuinely cares about her friends and eventually saves Ralph, while Turbo is an egotistical and manipulative psychopath who doesn't hesitate to ruin anybody's life if he has anything to gain from it. This, by the way, is especially noticeable since King Candy was continually trying to kill or at least render her ineffective to his regime, so there are lots of opportunities for comparison and contrast.
    • To a lesser degree, he's even one to Felix. Both are adorable-but-awesome "good guy" characters who are used to having a lot of spotlight and positive attention, but have their happy life threatened by a sudden event. However, Felix, while he can be Innocently Insensitive, honestly wants to help others. He quickly forgives Ralph, the cause of the problem, once he understands why he ran off, and ultimately becomes a real hero. Turbo doesn't care what happens to others and completely wrecks the lives of the game characters who stand in the way of his getting the glory he wants.
  • Evil Is Hammy: In true Disney fashion, he loves making a show and gloating. It's even more apparent when his true nature is revealed, because he doesn't have to pretend anymore.
  • Evil Old Folks: King Candy is a little old man, yet is very mean toward Vanellope and Ralph. He looks younger as Turbo, but his game, Turbo Time, is one of the oldest games to see the arcade.
  • Expy:
    • The creators admit he's based on the Mad Hatter from Disney's version of Alice in Wonderland (who in turn was based on and voiced by Ed Wynn in his "Perfect Fool" persona).
    • Turbo, in addition to being the name of a Sega arcade game, is basically a knock-off of the marquee chalky-skinned mascot from the Bally/Midway (though it was developed by Namco) game Rally-X.
    • His public persona as King Candy is one of the Wizard from The Wizard of Oz. He comes from another land (his own game), is leading his subjects on through manipulation and usurps the rightful ruler and has their memories locked away (Ozma and Vanellope), the hero comes to him for a favor (in Ralph's case, the medal he got from Hero's Duty), while he asks of something in return that involves the "villain" (Vanellope, whom he calls "The Glitch", and smashing her candy car), and is ultimately a fraud hiding behind another image that makes the hero appreciate the things they have in life. Heck, there are even some cute allusions with the fact that he's ruling over what can be considered Munchkins (the other candy racers) and has Oreo guards which chant in the same fashion as those from the movie.
    • His clothing is somewhat similar to Willy Wonka's (the Gene Wilder version), and of course they are both strongly associated with candy and sweets.
    • His old racing suit and helmet look somewhat similar to Kick Buttowski's.
    • King Candy is also noted to have some unsettling similarities to Judge Doom due to both characters using disguises throughout the majority of their respective films and possessing unnerving true forms.
    • He also looks and acts eerily like King Koo Koo from the movie Raggedy Ann & Andy: A Musical Adventure.
  • Fallen Hero: Played with. As Turbo, he was the hero of the most popular game in the arcade before he left his game to destroy more popular games out of jealousy, but even before then, he wasn't the best of role models.
  • Famous Last Words: "You fools! Why are you going in the ligh-igh—ooh... oh... No! Yes! No! No! Yes! No! Yes! Yeah! No! Hoo-ah, go into the ligh-yaaaagh!"
  • Fatal Flaw: Quite predictably, his need for attention. Candy's plan to assimilate into Sugar Rush by replacing another player was almost seamless if not for the fact he had to choose the main character, Princess Vanellope, giving him all the spoils and centre focus, and meaning all someone else had to do was look at the focus of the game's cabinet art to know whom he replaced wasn't a glitch.
  • Faux Affably Evil: He acts really nice at first, if a bit eccentric. Then we find out the truth...
    King Candy: I'm Turbo, the greatest racer ever! And I did not reprogram this world to let you and that halitosis-riddled warthog TAKE IT AWAY FROM ME!
  • Final Boss: Played straight. He comically invokes this by referring to himself as the "boss level".
  • Foil: To Ralph. Both are game hoppers with selfish goals. While Ralph is a Nice Guy, Turbo isn't. They also give Villain Protagonist new meanings: Ralph is the antagonist of his game, but he is the protagonist of the film. Turbo was the protagonist of his own game, but he's the main antagonist of the film.
  • For the Evulz: "I should thank you... Buuuuut... It'd be more fun to kill you!"
  • From Nobody to Nightmare: Went from just another video game character to threatening the entire arcade.
  • High Collar of Doom: His persona as the corrupt ruler "King Candy" has a high white collar. It's likely a carryover from Vanellope's princess design, where, of course, this trope is averted.
  • Hypocrite: He chides Ralph for "going Turbo" and freaks out over the idea that Ralph could be out to take over his game... and justifiably so, as he is Turbo and did exactly that with Sugar Rush. It also serves as a bit of subtle foreshadowing.
  • It's All About Me: If he isn't the center of attention, he'll go to extreme lengths to make it all about him, like jumping to another game he feels is upstaging him (getting both his game and the new one unplugged) and altering a different game's code to make himself the center of attention (shunting the real main character, Vanellope, to the position of bullied, glitchy outcast).
  • Jerk Jock: As seen in the movie's flashback, he constantly boasts about his previous victories in Turbo Time.
  • Jerk with a Heart of Jerk: He paints himself as ultimately acting in Vanellope and the game as a whole's best interests, but his real motive is to make sure that nobody realizes he stole the game from her.
  • Jerkass: His bullying towards Vanellope and his hostility towards Ralph qualifies him for this.
  • Knight of Cerebus: He's quite entertaining as King Candy, but once he's exposed, the atmosphere gets serious, and it gets taken to even further levels after the Assimilation Backfire.
  • Lack of Empathy: Turbo just wants to be the center of attention, and he really couldn't care less what it takes to get there. Attempted murder, (accidentally though without remorse) crashing two games including his own, and a prolonged campaign of ostracism to force those who would be in his spotlight out of the way are done just as easily as using shortcuts to get ahead in a race.
  • Large and in Charge: Sorta. There are other characters in Sugar Rush that are bigger than him, but he's the largest of the racers, considering they're all little kids and he's an adult. It is played straight in his Cy-Bug form, where he's at least twice Ralph's size, if not bigger.
  • Large Ham: He's basically the Mad Hatter if he was a king, but there's gloating instead of deranged singing.
  • The Last of These Is Not Like the Others: All of the other racers in Sugar Rush are young and anime-esque. King Candy is an old man who's based on the Mad Hatter from Alice in Wonderland. There's a very good reason for this — he is actually Turbo, who abandoned his own game (causing both his game and the new one be taken out of order), jumped to Sugar Rush, and hijacked the game's code so he can remain the center of attention without others noticing.
  • Laughably Evil: He's a complete bastard, but he's just so damn entertaining to watch. Until the climax, at least, but even then, few other One Winged Angels crack as many jokes.
  • Laughing Mad: From the point his true form, Turbo, is exposed, he succumbs to a Villainous Breakdown and revels in his own psychotic glee. In his Cy-Bug form, he's near-perpetually giggling evilly as he targets Ralph.
  • Leitmotif: He has a series of ominous string chords in his scenes as Turbo.
  • Lightning Bruiser:
    • In his Cy-Bug form, he can move with frightening speed, and has enough strength to toss Ralph like a ragdoll. It's worth noting that Ralph is physically the strongest character in the film.
    • It also applies to the playable version of Sugar Rush. His stats are maxed out — they didn't lock him up with a password for nothing.
  • Manipulative Bastard: Oh yes. He manipulated everyone in Sugar Rush into being nasty to Vanellope as part of his plan to replace Vanellope as ruler and was immensely successful at it, and when Ralph showed up to put a kink in his plans, he rolled with it and managed to get Ralph and Vanellope to turn on each other by giving Ralph exactly what he wanted! Heck, he even gives a perfectly reasonable explanation for not letting Vanellope race. His villainy would have gone completely undiscovered... if Ralph hadn't seen the side of the Sugar Rush console and put two and two together.
  • Meaningful Name:
    • King Candy is the ruler of Sugar Rush a candy-themed environment.
    • Turbo was a race car driver.
  • Mood-Swinger: King Candy is known to switch emotions wildly several times within the same sentence — from cheerful giggling, to flustered, to angry, to some more giggling. He can be making puns one second and furiously ordering around his guards in the next. Even when he briefly drops the King Candy image and shows his actual self, he can't help but snap to gleeful conceit in-between his fury at his plans being unraveled.
  • Narcissist: Shows many signs of this, like getting angry when attention is drawn from him, which is why he was so desperate to keep Vanellope from racing, and lacking empathy for her.
  • Nice Character, Mean Actor: It's implied that he was this; he was the star of his own game but had a case of Green-Eyed Monster when a new cabinet stole his audience. Then he hijacked that game, causing both of them to get shut down. It's confirmed when Vanellope, Ralph, and Felix find out that King Candy is Turbo when he's trying to make Vanellope crash during the race, when her glitching reveals his true form. If you're trying to hurt a kid and cheat, you're probably not a nice guy.
  • No Celebrities Were Harmed: King's voice resembles that of Golden Age actor/comedian Ed Wynn, whom he takes partial inspiration from.
  • Non-Standard Character Design: King Candy looks a lot more like Ralph and Felix, Disney-esque and cartoony, compared to the Super-Deformed, Animesque standard for the other Sugar Rush characters. This is a clue that King Candy isn't really part of the game.
  • Not-So-Harmless Villain: At first, he seems like a ditzy, eccentric, but mostly harmless old king even with his jerkassery towards Vanellope... then comes The Reveal, his fusion with a Cy-Bug, and it all goes to hell from there.
  • Obviously Evil: Even as from his first scene, he's pretty clearly evil from the word go. The game developers who created him must have been out of their minds thinking he'd be an appealing hero. Even when Turbo is smiling, he looks ghastly.
  • Pragmatic Villainy: He's pragmatic enough to realize that he doesn't actually need to deal with Ralph by force (nor can he); by giving Ralph the Hero's Medal and convincing him to destroy Vanellope's cart, he keeps her out of the race and placates Ralph in the process.
  • Predecessor Villain: Subverted. By the time Felix tells Calhoun about Turbo's story, he is just a reminder of what happens when a character game-jumps rather than an actual part on the plot. Also, the villains of the movie up until then were the Cy-Bugs that Calhoun was hunting and King Candy, who was trying to stop Vanellope from racing. Neither of them had any connection to Turbo, until The Reveal.
  • Psychopathic Man Child: The façade of King Candy is that of a flamboyant and ditzy ruler who would rather make puns than be an effective ruler. In reality, he's an attention-seeking brat willing to destroying a game because of his pettiness, and the "psychopathic" comes through once he goes One-Winged Angel, all because he's "Turbo-tastic!"
  • Punny Name: Inverted. He's the only Sugar Rush racer whose name isn't a wordplay of some sort, which is another hint about how he wasn't supposed to fit in.
  • Purple Is Powerful: His Cy-Bug form has a predominantly purple color scheme — inherited from the bug who ate him — and has enough strength to back up the "powerful" part.
  • Reality Warper: He can access Sugar Rush's source code and manipulate it to a certain extent. He has limits, which is why he has locked Vanellope out of the races, instead of just deleting her, and also has to insist that his pink castle is actually "salmon".
  • Reasonable Authority Figure: After realizing that Ralph will foil any attempt to stop Vanellope by force, he approaches Ralph alone, and unarmed, and explains that Vanellope's glitchy nature could get their entire game unplugged if she made it to the roster and, as a glitch, she would be lost with the game if that happened. Of course, it's subverted when it's revealed that the true reason is that she was always meant to be the main character of the game, and allowing her to cross the finish line would reset the game's programming and restore her as its rightful ruler, exposing him as a fraud, being unmasked when his cart and Vanellope's are going through the tunnel en route to the finish line.
  • Royals Who Actually Do Something: Aside from ruling the kingdom, he's also a skilled racer who participates in the actual gameplay of Sugar Rush.
  • Sadist: As particularly shown when the Cy-Bugs go after Vanellope, as he tries to force Ralph to watch.
  • Scary Teeth: Has some after getting assimilated by a Cy-Bug.
  • Shadow Archetype: Turbo is a darker Ralph who felt unappreciated about his status in the arcade, as while Ralph's adventure outside of Fix It Felix Jr.'s is motivated by an innocent need for approval, Turbo is driven by his obsession for recognition. Ralph doesn't intend to harm anyone and sneaks into a neighboring video game simply to win a medal, whereas Turbo is responsible for the destruction of his home world, another nearby video game, and the reprogramming and enslavement of the Sugar Rush world. Turbo's pursuit of respect and acknowledgement mirrors Ralph's, but he is shown as willing to destroy anything that opposes him to get it. In short, he is a Ralph whose desire for glory and feelings of inadequacy are cranked to the extreme.
  • Sir Not-Appearing-in-This-Trailer: Well, more like Sir Not-Appearing-In-This-Trailer-For-More-Than-Two-Seconds. His character appears so briefly in the first trailer that if you blink, you'll miss him. You do hear his voice, though, questioning Ralph about his "game-jumping". He gets more screentime in the second trailer. Alan Tudyk's also not billed with the other four actors on the film's posters, despite King Candy being a main character.
  • Sissy Villain: His mannerisms are slightly on the cowardly side, slightly obsessed with appearances, and given a notable lisp, et cetera. This is thrown out the window when his true nature is revealed. Though the lisp remains, his camp mannerisms are heavily toned down and he becomes terrifying.
  • Skull for a Head: His head is not an actual skull, but he has white skin, yellow teeth, and sunken yellow eyes to invoke a skull. It only further reinforces the fact that he's the Obviously Evil real villain.
  • Small Name, Big Ego: Revered himself as The Ace, even though he was more of an Attention Whore and a Green-Eyed Monster, evident when he shuts down a new game and his own for stealing his popularity.
  • Smug Snake: In both his racing and his usurper machinations, he is gloatingly confident about how no one can stop him. This makes his plan's unraveling all the more amusing.
  • The Sociopath: He has no empathy for anyone but himself and doesn't care whom he hurts as long as he gets his way. As Vanellope learns the hard way, children are no exception.
  • Speech Impediment: Th'peakth with a th'light intherden'thal li'thp, even a'th the movie's clima'sch.
  • Super Strength: When he goes One-Winged Angel, he's strong enough to go toe-to-toe with Ralph.
  • Taught by Experience: The first time he invades another arcade booth, he merely corrupts it and ruins games out of spite. This gets Road Blasters trashed, but also Turbo Time due to his absence rendering the game unplayable. When he manages to transfer into Sugar Rush, he tries a more subtle, pragmatic approach, choosing to reprogram the game to his benefit instead of just recklessly sabotage it.
  • The Usurper: He dethroned the rightful ruler of Sugar Rush, Princess Vanellope, and is trying to keep his reign secure by locking her out.
  • The Unfettered: He has absolutely no limits to his insane need for attention. He will do whatever it takes to stay in the spotlight, even if it includes murder. Even when his first selfish attempt failed so miserably that it put him and potentially thousands others out of their homes, the only lesson he learned from it was to be more stealthy when doing it.
  • Vile Villain, Saccharine Show: The movie is mostly a "sugarcoated" adventure about two misfits trying to come to terms with their identity. King Candy, on the other hand, is an egotist who crashed the game brought in to replace him out of jealousy, then tried to delete Vanellope so he could be the star of her game. When he failed, he "merely" reduced her to a glitch and ostracized her to keep his place as ruler. Once he's revealed, he tries to kill her to maintain his authority, and after getting eaten by the Cy-Bug, he goes One-Winged Angel and plans to take over the entire arcade.
  • Walking Spoiler: It's hard to describe him without spoiling the film's big twist. Heck, this even applies to his appearance in the playable version of Sugar Rush! They hid him in a password and don't show his "locked" image until after you can use him.
  • White and Red and Eerie All Over: While King Candy's outfit is quite colorful, consisting mainly of purple and gold, his true form as Turbo wears a white and red racing suit and has pale grayish-white skin. Turbo was already a terrible Green-Eyed Monster in the past, as revealed in exposition, but in the film proper, he's gotten even worse, disguising himself as a character in another game to take it over. This leads to a horrifying scene when his true form is exposed, causing him to flicker with white, red, and orange pixels as he switches back and forth between his forms as King Candy and Turbo and pulls a few Nightmare Faces as well.
  • Would Hit a Girl: He wants Vanellope out of his way, and the rightful ruler of Sugar Rush being a nine-year-old princess didn't stop him from trying to delete her.
  • Would Hurt a Child:
    • He bullies Vanellope along with the other racers. Moreover, he's the one who instigates the bullying so he can keep his identity a secret, manipulating the code so everyone hates her guts. During the final race, he outright tries to kill her by nearly running her off the road, trying to bash her with parts from his car when they get stuck together, and nearly crashing her into a stalagmite.
    • He tried to kill Vanellope when he first visited the game. Turns out disconnecting her program node from all the other program nodes and locking away everyone's memories of her was his plan B. His first plan was an attempt to delete Vanellope from the game's programming entirely, and Turbo only abandoned this line of attack because he wasn't able to make that fundamental an alteration to the game.
    • Even outside of Vanellope, he has no qualms in giving the other Sugar Rush racers a whole world of hurt in the Random Roster Race.
  • Yellow Eyes of Sneakiness: As Turbo, his sclerae are colored yellow, and he has already proven himself to be a manipulative trickster by that point.

    Taffyta Muttonfudge
Voiced by: Mindy Kaling (first movie), Melissa Villasenor (sequel); Mikaela Tidermark Nelson (Swedish)

Taffyta Muttonfudge is a character from the game Sugar Rush, where she is known to be an accomplished racer, second only to King Candy. She and the other characters in the game repeatedly bully Vanellope, not knowing King Candy manipulated the code and locked up everyone's memories of her, making them believe that Vanellope was nothing more than a glitch.

  • Alpha Bitch: Within Sugar Rush, she's the most popular of the racers and Vanellope's main tormentor. Not only do Rancis Fluggerbutter and Candlehead fill out her bullying posse, but she also gets the remaining twelve kiddie racers to destroy the car Vanellope made.
  • Badass Driver: She's second only to King Candy and Vanellope on the race track; she's almost at the head of the pack in the race we see.
  • Blonde, Brunette, Redhead: The Blonde (along with Rancis and Torvald) to Vanellope's, Citrusella's, Crumbelina's, Adroabeezle's Brunettes and Jubileena's Redhead.
  • The Bully: Mocks, shoves , picks on, etc. Vanellope for being a glitch at first.
  • Catchphrase: "Stay sweet!" (In-Universe only, as she only says it once in the film itself.)
  • Dark Action Girl: Taffyta has the candy-coated version of the dark, evil aesthetic by inverting it with pink from head to toe and platinum blonde hair, tying it to her status as a hardcore racer and a mean-spirited little bitch.
  • Dark-Skinned Blonde: Taffyta's fashionably tanned skin and platinum blond hair mark her as the Alpha Bitch of the Sugar Rush racers.
  • Distaff Counterpart: With some minimal differences, she's pretty much a female Gene. Both are leader figures to a group of people (Nicelanders and Sugar Rush racers) who are cruel bullies to a character of their own game (Ralph and Vanellope). They even shun the characters in a similar way, believing they will always be what they are and never more than that (a bad guy and a glitch). Unlike Gene (apparently), Taffyta comes to befriend Vanellope.
  • Evil Counterpart: Not evil per se, but she's this to Vanellope. They are both racers, but contrasted to Vanellope being a bratty Jerk with a Heart of Gold, Taffyta is a bullying jerkass.
  • Graceful Loser: Becomes this at the end of the second film, treating friendship as more important than winning.
  • Hate Sink: Up until the ending, Taffyta serves as someone to root against for her mean-spirited treatment towards Vanellope.
  • I Call It "Vera": According to supplementary materials, her racing kart is named "The Pink Lightning".
  • Icy Blue Eyes: Her character model includes these as reflections of how cold she is.
  • Jerkass: Taffyta leads the other racers in treating Vanellope like dirt, including destroying her race car.
  • Light Is Not Good: Played straight at first with her bright color scheme and bitchy behavior and then subverted when it turns out Taffyta is originally good; she just had her memories messed with like everyone else in Sugar Rush.
  • Meaningful Name:
    • In a sense. Fudge is sweet, but when mixed with mutton it isn't anymore. Neither is she.
    • "Taffyta" is actually a portmenteau of "Tabitha" and "Taffy". It may also invoke "taffeta", a kind of silk fabric used in dressmaking.
  • Motif: Taffyta's design is based on strawberries. Her hat looks like Strawberry Shortcake's, she is often seen sucking on a strawberry-flavored lollipop, and her racing kart appears to be made of strawberry hard candy.
  • Nice Hat: Like most of the other racers in Sugar Rush, she wears one. Hers slightly resembles that of Strawberry Shortcake.
  • Oral Fixation: She's often seen with a lollipop, as part of her candy theme and as one of the common trappings of the younger Alpha Bitches.
  • Pink Means Feminine: Her entire wardrobe as well as her kart is pink, signifying this trope as part of the game's general theme.
  • Sore Loser: If you beat her in a race, expect her to start bawling.
  • Tomboy and Girly Girl: She and the other female racers in her game are bright, colorful, and clean-cut Girly Girls while in comparison Vanellope is a rough-and-tumble Tomboy.
  • Took a Level in Kindness:
    • In post-film-set tie-in book One Sweet Race, she's still a mean-spirited sore winner as she keeps rubbing Rancis's losing streak in, but she isn't quite as bad as before, as she's evidently still his friend regardless and does sincerely compliment him when he makes a cool-looking car for a race.
    • In the second film, she and the other racers become much nicer due to Felix and Calhoun's parenting.
  • Trademark Favorite Food: Taffyta is fond of strawberries and lollipops.

    The Sugar Rush racers
Candlehead voiced by: Katie Lowes
Rancis voiced by: Jamie Elman
Jubileena voiced by: Josie Trinidad
Crumbelina voiced by: Cymbre Walk

The player characters of Sugar Rush, a group of Pint-Sized Kids who pimp themselves and their karts out in confectionery themes of all kinds. Don't be fooled by their sweet appearances — they're as hard and mean as they come.

  • Adaptation Dye-Job:
    • Gloyd's hair is dark brown in the movie, but his plushie gives him green hair. This appears to be a holdover from older concept art of Gloyd, which was used for most merchandise as well as his picture on the arcade machine.
    • Some merchandise depicts Rancis as a redhead and Swizzle with red or brown hair. See also You Don't Look Like You.
  • Ambiguously Brown: Swizzle, Crumbelina, Minty, and Torvald all have darker skin compared to the rest of the racers (excluding Snowanna). It doesn't help that some of the merchandise and concept art tend to be inconsistent with their skin colors.
  • Ascended Extra: Rancis stars in the sequel book, One Sweet Ride.
  • Astonishingly Appropriate Appearance:
    • Snowanna has her hair styled in an afro that resembles shaved ice, complete with popsicle stick. Combined with her sorbet-cup-shaped racing kart, she looks exactly like a snow cone.
    • Gloyd's concept art depicts him with green hair like grass beneath his pumpkin hat.
  • Badass Adorable: They have a super-deformed appearance, and Sugar Rush is a lighthearted-looking game full of very skilled racers.
  • Badass Drivers: Given that Sugar Rush is a racing game, this is a requirement for them to be playable in the game at all.
  • Blonde, Brunette, Redhead: Jubileena is the Redhead to Rancis's, Torvald's, and Taffyta's Blondes and Vanellope's, Citrusella's, Crumbelina's, and Adorabeezle's Brunettes.
  • Braids of Action: Adorabeezle's hairstyle is very difficult to see in the film unless one is paying very close attention to her, but these gifs (and her plushie) reveal that she wears her hair in a long braid underneath her hat. By extension, this also applies to Nougetsia, her Palette Swap.
  • Bratty Half-Pint: When Felix and Calhoun choose to adopt the racers, they effectively start a riot in the time it takes Surge Protector to warn that it might not be a good idea.
  • Boyish Short Hair: All the girls have short hair, besides Adorabeezle and Nougetsia, who wear their hair in long braids. Justified in that longer hair would cause problems by getting in their faces while driving.
  • Cheerful Children: An entire group of them, who are for the most part pretty upbeat.
  • Creator Cameo: Jubileena is voiced by one of the film's story artists, while Crumbelina is voiced by the film's casting associate.
  • Curtains Match the Window: Candlehead, Crumbelina Di Caramello, and Jubileena Bing-Bing.
  • Cute Is Evil: Their adorable looks do not change the fact that they smashed Vanellope's kart to keep her from joining the Random Roster Race. Subverted after their Heel–Face Turn.
  • The Ditz: Candlehead's official bio describes her as "a few scoops short of a sundae".
  • Dub Name Change: To go along with her new design, the Japanese release of the movie changes Minty Zaki's name to Minty Sakura. All other foreign dubs localize and alter just about all of the kids' names.
  • Edible Theme Naming: Rancis Fluggerbutter and Minty Zaki.
  • Fragile Speedster: Gloyd, Minty, Candlehead, Taffyta, and Adorabeezle, to varying degrees, in the playable version of Sugar Rush. They're faster than a blazing Hot Tamale, but their karts can be difficult to control if going too fast and can crash easily.
  • Gang of Bullies: Rancis and Candlehead follow Taffyta's lead in bullying Vanellope. For most of the movie, they stick to her like caramel on a candy apple. This dissipates when their memories are restored.
  • Gender-Blender Name: One of Minty's recolors is named Torvald Batterbutter. It appears this is due to the fact that Torvald was initially intended to be a male racer and palette-swap of Swizzle Malarkey. For some reason or another, the name was re-assigned to the Minty recolor.
  • Girlish Pigtails: Crumbelina, Jubileena, and Candlehead are designed with this trope, likely for cuteness to appeal to players.
  • Hair of Gold, Heart of Gold: The book One Sweet Race has Rancis partner with Vanellope to make a kart that he names after both of them.
  • Heel–Face Turn: After their memories are restored, they apologize to Vanellope and become nicer overall. It is especially evident in the storybook One Sweet Race, where Rancis and Vanellope even work on a kart together.
  • Hot-Blooded: Swizzle's bio describes him as extremely passionate.
    "Lover of adrenaline, Swizzle "The Swizz" Malarkey thinks that life must be lived to the last breath. There is nothing he can't defy, no stunt he can't perform or individual he can't beat. His racing is fast and elegant, just like his philosophy of life."
  • I Call It "Vera": The names of their personal karts are given in supplementary materials.
    • Candlehead's kart is called the Ice Screamer.
    • Rancis's kart is called the Kit Kart. In One Sweet Race, he also builds another kart with Vanellope's help that he calls the RV1.
    • Jubileena's kart is called the Cherriot.
    • Snowanna's kart is called the Fro Cone.
    • Crumbelina's kart is called the Tira-Missile.
    • Gloyd's kart is called the Kernel.
    • Swizzle's kart is called the Tongue Twister.
    • Minty's kart is called the Veloci-Wrapper.
    • Adorabeezle's kart is called the Ice Rocket.
  • Jack-of-All-Stats: Jubileena and Rancis have equal stats across the board in the playable version of Sugar Rush, although Rancis's overall stats are higher than Jubileena's.
  • Kids Are Cruel: They treat Vanellope like trash for being a glitch, and at one point they even tell Vanellope she's "an accident waiting to happen." It is subverted (as well as invoked) as they're not naturally that cruel; King Candy messed up their programming code and caused them to forget who Vanellope was. They're very apologetic once they get their memories back.
  • Laser-Guided Amnesia: King Candy locked up their memories of Vanellope and manipulated them into believing she was a danger to their game.
  • Lightning Bruiser: Swizzle in the playable version of Sugar Rush. He has decent speed, good handling, and high sweetness — great performance all around.
  • Living Prop: The four Palette Swap racers don't get any lines, have no distinct personalities due to their lack of biographies, do not appear in any merchandise, and aren't even playable in the online version of Sugar Rush. It doesn't stop the fans from loving them just as much as the other racers, though.
  • Meaningful Name: Jubileena Bing-Bing's name refers to three things — her cheery (jubilant) personality, the cherries jubilee dessert, and bing cherries.
  • Motif: They have designs based on fruit, candy, and dessert items.
  • Multicolored Hair: Snowanna's afro is red, orange, yellow, pink, and purple.
  • Narcissist: Rancis's bio implies this since it has "love thy self" up front.
  • Nice Hat: Discounting Snowanna, Minty, Sticky, and Torvald, all of them wear hats. Candlehead's is where she gets her name from, and Gloyd's is as big as his entire head (if not bigger).
  • Non-Indicative Name: Minty does not have a mint motif (hers seems to be sour apples or apple toffee). That position is shared between Adorabeezle and Candlehead. Production materials suggest that she was originally meant to be called Emmareld while Candlehead was Minty.
  • Not So Different: In the book One Sweet Race, Rancis goes through an experience similar to what Vanellope went through in the original movie—he gets bullied by the other racers because he can't win a race, obtains a new kart meant to help him win a race (that gets destroyed), and then gets help building a second kart that does help him win... from Vanellope herself.
  • Obliviously Evil: They have no idea that Vanellope really is supposed to be a racer. All they've been told is that she cannot be allowed to race or the game will be unplugged because of her glitching, leaving everyone in Sugar Rush homeless.
  • Odd Name Out: Candlehead is the only racer with a one-word name instead of two, although some merchandise spells her name as "Candle Head". Her name is also the only one that isn't a pun, and it isn't particularly cutesy either.Production note 
  • The One Guy: The only playable male characters aside from King Candy are Gloyd, Rancis, and Swizzle. It is justified — Sugar Rush appears to have been designed mainly for girls (but try telling that to the two guys who won't let Moppet Girl play).
  • Palette Swap: Both meta and in-game. Of course, when you have a racing game featuring Loads and Loads of Characters, and especially one from 1997, this is to be expected.
  • Pink Means Feminine: Four of of the girls wear pink outfits.
    • Taffyta is dressed in all pink.
    • The majority of Candlehead's outfit is bright pink, including her jacket, paper cup skirt, the ties on her boots, and even the frosting on her cupcake-shaped hat.
    • Nougetsia is a recolor of Adorabeezle with pink-tinted clothes.
    • Minty Sakura wears a bright pink kimono.
  • Pint Sized Kids: Their designs are similar to chibi anime characters.
  • Punny Name:
    • Minty Zaki sounds a lot like "Miyazaki". This was intentional.
    • DiCaramello, if you pronounce the "caramel" part as "carmel", sounds like "DiCaprio".
  • Race Lift: Minty's redesign for the Japanese release of the movie includes lighter skin. However, the original American Minty design can also be seen in the film in other scenes, suggesting that they didn't have time to redo all of them to feature the new look.
  • Rainbow Motif: Swizzle has a go-kart made out of a rainbow-swirled Unicorn Pop.
  • The '70s: Snowanna's costume and overall aesthetic is built around this era.
  • She's a Man in Japan: All of the Sugar Rush racers are referred to as girls in the Russian dub, and Rancis, Gloyd, and Swizzle are given feminine names (though Rancis retains a masculine voice). Rancis, Gloyd, and Swizzle also receive gender changes in the Dutch and Swedish dubs.
  • Spell My Name with an "S":
    • The online Disney Store merch spelled Candlehead's name as "Candle Head", presumably to make it more similar to the other racers' names, which are all two words.
    • Prototypes of the Sugar Rush figurines had their own unusual spellings (including "Candle Head"), some of them likely typos: Adorabeezle as "Adorabeezie", Taffyta as "Taffeta", Vanellope as "Vanelolope", and Gloyd's surname spelled as "Orangbeor".
  • Spell My Name with a "The": Not used in the film proper, but Swizzle's In-Series Nickname is apparently "The Swizz".
  • Stocking Filler: The female racers all wear one. It's possibly a gendered costume thing.
  • Sweet Tooth: All of them, especially Gloyd, given their motifs and where they live.
  • 13 Is Unlucky: Gloyd Orangeboar, fitting with his Halloween theme and prankster personality, has a kart number of 13.
  • Token Minority: Snowanna seems to be the only black racer (if you don't count Swizzle, Minty, Crumbelina, or Torvald).
  • Trickster Archetype: Gloyd's bio calls him a "fast-racing prankster". Fandom sometimes likes to designate Vanellope and/or Swizzle as his partners-in-crime.
  • True Blue Femininity: Adorabeezle wears a blue dress with a darker blue jacket and blue boots to go with her winter motif.
  • Two Girls and a Guy: Candlehead and Rancis spend most of their screen time by Taffyta's side.
  • Unfortunate Names: Probably accidental, but Rancis is just one letter away from "Rancid", which isn't really something someone in a food-centric land would want to be named (particularly if they're as vain as Rancis is). It is especially noticeable on a keyboard where "s" and "d" are right next to each other.
  • V-Sign: Adorabeezle's, Jubileena's, and Minty Sakura's poses in their official artwork show this sign for victory.
  • Vocal Dissonance: None of the Sugar Rush racers have voices that fit their child-like appearances, instead sounding more like teenagers or even adults.
  • The Voiceless: Almost all Sugar Rush racers are either silent or only get a few lines in the movies. Vanellope and Taffyta are the only ones with full dialogue (unless King Candy counts), although in the second movie Taffyta only says six lines.
  • White Sheep: The four Palette Swap racersnote  don't join the others in picking on Vanellope and destroying her car.
  • You Don't Look Like You:
    • Adorabeezle's costume is inconsistently drawn between her stock art, her plush toy, and the film.
    • Snowanna Rainbeau is depicted with purple skin in her plushie (as well as some merchandise artwork like the Look and Find book) instead of her proper dark brown skintone.
    • The same Look and Find book depicts Candlehead and Minty with light green skin, as well as giving Swizzle brown hair, making Rancis a redhead, and giving Adorabeezle icy blue skin. The brown-haired Swizzle has popped up in some other merchandise as well. Rancis and Swizzle are also depicted with red hair in their racing icons in international versions of the film. It would seem these oddities might have been remnants of older concept art, as Swizzle has brown hair in the artbook and was to have blue skin at an earlier point (similar to the other instances of the children having technicolor skintones).
    • Snowanna isn't the only racer to have an off-model plushie. Plushie!Rancis has a red jacket instead of a brown one, which also carries over to a figurine.
    • Minty is light-skinned in her icon on the leaderboard (similar to her palette swap Sticky), while her actual design and most merchandise have her Ambiguously Brown. The light-skinned Minty icon also carries over to the artwork seen in other international versions.
  • You Gotta Have Blue Hair: Given that they are video game characters in a desert-themed game, unusual hair colors are to be expected. Candlehead, both of Minty's designs, Plushie!Gloyd, and Swizzle (all green), Citrusella (blue), Sticky (turquoise), Nougetsia (dark pink) and Snowanna (several different colors).

    Sour Bill
Perpetual Frowner personified.
Voiced by: Rich Moore (English); Steve Kratz (Swedish)

King Candy's diminutive minion.

  • Anthropomorphic Food: He's a walking, talking sour ball.
  • The Consigliere: Advisor to King Candy. Originally and later to Vanellope.
  • Creator Cameo: He's voiced by the director, but according to Word of God, the cameo was not part of the original plan.
  • The Dragon: He's King Candy's most trusted servant.
  • The Eeyore: Sour Bill is not happy, about anything, ever. The only time he isn't overwhelmingly depressed is when he realizes he's in serious trouble.
  • Floating Limbs: His hands and feet are green, jelly bean-like blobs not connected to his sour ball head.
  • Meaningful Name: Ralph says that they don't call him "sour" for nothing. He's morose unless in serious danger.
  • Non-Action Guy: He doesn't display any skill in combat (even by Sugar Rush standards) or racing, and he's small even by Sugar Rush standards. When confronted by Ralph, he understandably has little chance to resist.
  • No Celebrities Were Harmed: His voice has a bit of Ben Stein in it.
  • Number Two: To King Candy, as he is Candy's right-hand-man and privy to several (though not all) of his master's dark secrets, and not to mention takes it upon himself to remove Candy's enemies of his own volition. He switches sides without much encouragement however.
  • Only Sane Man: He's probably the most down-to-earth inhabitant in Sugar Rush (unless you count Vanellope as well).
  • Perpetual Frowner: They don't call him Sour Bill for nothing. He seems equally depressed no matter whom he's working for, so maybe it's in his programming.
  • Punch-Clock Villain: While he supports King Candy's corrupt regime, it's clear that he doesn't care about it. He caves pretty easily under torture and tells Ralph how to fix things without being specifically prompted. Then Fridge Brilliance kicks in: He's a quite literal Sour Supporter. It's part of his programming, a.k.a it's his job, to support the ruler of Sugar Rush regardless of his personal feelings on the matter. He probably had nothing to do with the initial hijack either, seeing as how his memories were wiped like everyone else in the game.
  • Waddling Head: Aside from the legs and hands, he's just a giant sour ball with a face on it.

    Wynnchel and Duncan
Do-nut mess with a cop, boy. Now come and get your tasty Police Brutality!
Voiced by: Adam Carolla and Horatio Sanz (English); Andreas Nilsson and Ole Ornered (Swedish)

King Candy's bumbling doughnut guards.

  • Anthropomorphic Food: Walking, talking donuts.
  • Badass Mustache: Duncan sports one. Given that he's a donut and can't grow facial hair, it's made of sprinkles.
  • Co-Dragons: More like Co-Brutes since Sour Bill is closer to The Dragon but anyway, Wynnchel and Duncan are together King Candy's main physical enforcers in Sugar Rush.
  • Cool Shades: They wear the kind that you might see police wearing in an action film, to make themselves look cooler.
  • Dirty Coward: They hit Ralph only when they're sure he can't move.
  • Donut Mess with a Cop: Parodied Trope — the cops don't just like donuts, they are literally donuts.
  • Heel–Face Turn: Like the Sugar Rush racers, they return to Vanellope's side after their memories are restored.
  • Hidden Depths: In the end credits, they can be seen running from zombies in a different game, implying that they decided to go out and have some game-jumping adventures of their own.
  • Fat and Skinny: One is a typical round doughnut, the other is a Long John. This makes them look even sillier together.
  • Jerkass: They beat and taze Ralph even though he's currently immobilized within a giant, rock-solid muffin.
  • Large and in Charge: Wynnchel is taller than Duncan and seems to be the more dominant of the two.
    Duncan: [poking the cupcake that Ralph is stuck in] It's hard as a rock!
    Wynnchel: I can see that! Get the tools!
  • Nice Hat: They both wear police caps.
  • Police Are Useless: They prove quite incapable of stopping either Vanellope or Ralph (they only catch Ralph the first time because he trapped himself). This is subverted in a comic that takes place after the main story. Vanellope helps them come up with a way to stop racers that break the speed limit outside of game hours.
  • Punny Name: Wynnchel and Duncan are named after doughnut chains — the California-based Winchell Donuts and the more well-known Dunkin' Donuts (now simply known as Dunkin').
  • Those Two Bad Guys: They're police officers in Sugar Rush who, well, follow King Candy's orders.
  • Torso with a View: Duncan, the regular donut, has one.
  • Would Hurt a Child: Implied when Duncan says to Vanellope, "We're not gonna hurt you, ya little freak!" while wielding a police baton.


Hero's Duty

    Pvt. Markowski
Pictured: above, Markowski himself; below, Ralph, disguised as Markowski.
Voiced by: Joe Lo Truglio (English); Kalle Westerdahl (Swedish)

One of the non-playable soldiers from Hero's Duty. Ralph meets him in Tapper's bar and steals his armor so he can game-jump without suspicion, only for Markowski not to be seen again for the rest of the entire movie (see below).

  • Butt-Monkey: It is implied that he is the loser of his squad based on a Freeze-Frame Bonus text message conversation and the fact that the other space marines don't see Ralph's screw-up as anything unusual.
  • Going Commando: Implied, seeing as Ralph had to put Zangief's speedo on him after stealing his armor.
  • Nervous Wreck: He's introduced muttering the premise of his game while walking into a wall, unaware of what he's doing. Once Ralph catches his attention, he breaks into a rant about having to fight bugs constantly.
  • Non-Player Character: In his game, he's one of the soldiers that escorts the Player Character.
  • Shell-Shocked Veteran: Not really a veteran since Hero's Duty was only plugged in for a week by the time he met Ralph (and he appears to be a younger, newer recruit), but his behavior still indicates that he's been traumatized by the Bug War.
  • Small Role, Big Impact:
    • One whole scene involving him, but the meeting causes Ralph to think of getting a medal from Hero's Duty and causes most of the plot.
    • It's implied that he's this in his home game too, with his extreme bug-related PTSD despite having only been running the game for a week and the fact that being in your own game prevents perma-death, hinting that he might be Killed Off for Real during the first mission.
  • Vocal Dissonance: Despite his beefy appearance, he has a somewhat whiny, high-pitched voice. Especially when he screams.

    The Cy-Bugs
Just in case you ever wondered what Demonic Spiders would look like in a Disney movie.

The Cy-Bugs are a deadly swarm of robotic insect creatures that are the main villains of the first person shooter known as Hero's Duty. Their Hive Mind mentality and massive numbers make them a deadly foe to face, and their ability to consume and then assimilate whatever or whomever they come into contact with makes them even more frightening.

  • Achilles' Heel: The bugs are drawn in by a massive light, the Beacon, which destroys them. Ralph turns Diet Cola Mountain into an improvised version of the Beacon by collapsing the Mentos stalactites, saving Sugar Rush from the Cy-Bugs and killing King Candy/Turbo (who's been fused with a Cy-Bug).
  • A.I. Is a Crapshoot:
    • In-Universe, according to the "Hero's Duty" prequel comic, the Cy-Bugs were originally built as adaptable toys that would evolve and change depending on their owners. Then the company saw military potential in them...
    • The Cy-Bugs are a truly dangerous threat because they are precisely what they were programmed to be: a mindless swarm of endlessly reproducing insects. Unlike the other video game characters, they aren't Animated Actors, being unable to distinguish between game time and after-hours like the other game characters can. Even more problematic is that they're, in effect, a virus rather than actual characters. They reproduce quickly, spawning new enemies in their game rather than resetting the same old ones over and over like the hero characters do (the ones in their game, anyway).
  • Bizarre Alien Reproduction: They all appear capable of laying eggs, and can do so when there's only one of them.
  • Cannibalism Superpower: The Cy-Bugs gain the attributes of anything they eat. If they happen to eat a sentient being, they also gain the subject's memories and personality.
  • Catch Phrase: Of a sort. They make a distinctive buzzing sound that sounds like "mmmmmm" whenever they spot something tasty and when they're drawn in by the Diet Cola Mountain beacon to their deaths.
  • Chekhov's Gunman: When Ralph climbs into the central beacon and gets into an escape pod, the pod containing Ralph and the Cy-bug lands in a swamp in Sugar Rush, where the Cy-bugs start breeding and multiplying, emerging as a swarming infestation that threatens to destroy Sugar Rush. It takes a heroic effort from Ralph to knock the Mentos into the Diet Cola Mountain's interior and create a beacon to destroy the Cy-Bugs.
  • Cute Machines: Definitively the case with the Baby Cy-Bugs, at least until they grow. Given their In-Universe original function as toys this is 100% intentional. This is possibly also the case in Sugar Rush since they are candy coated.
  • Cyborg: They are partly cybernetic, hence where the "Cy" in Cy-Bug comes from.
  • Explosive Breeder: A single Cy-Bug goes from egg to fully grown in mere moments, and they lay several eggs at a time. In just a few hours, a single Cy-Bug released into Sugar Rush creates an unstoppable horde. This is also why a Kill 'Em All solution to the outbreak of Gone Turbo Cy-bugs in Sugar Rush isn't a huge deal for Hero's Duty, as there's always a new horde of Cy-bugs waiting back home for the next game.
  • Expy: Those familiar with Warhammer 40,000 might notice how they are very similar to the Tyranids.
  • Gone Horribly Right: In order to simulate an all-consuming horde of insectoid monsters for Hero's Duty, the Cy-Bugs were programmed as... an all-consuming horde of insectoid monsters with no restraints. The only thing keeping them under control is their irresistible desire to fly towards the Beacon: a glowing pillar of destructive energy. Without the Beacon to keep them in check, they are the apocalyptic swarm they were designed to be.
  • Greater-Scope Villain: As a whole, they are great threats, but they don't get involved all that much in Ralph's quest (besides being foes for Ralph to fight in Hero's Duty) or in what's happening at Sugar Rush. Well, at least before the climax, when they decimate Sugar Rush. The main Greater-Scope Villain of the story is considered to be the Cy-Bug Ralph accidentally dragged into Sugar Rush with him, growing to maturity and hatching an entire army under its command. There's even a theory that Turbo could only control the Cy-Bugs because he was eaten by the leader itself.
  • Horde of Alien Locusts: Not just their role in Hero's Duty, but what they actually are. Hero's Duty can contain them. If they ever escaped, they would devour every single game world in the arcade.
  • Non-Malicious Monster: They're not villainous, just a game feature following their designated programming; the beacon in their game functions as their kill-switch. The ones attacking Sugar Rush in the finale are simply what would happen if they were never told to stop eating things.
  • Punny Name: "Cy-Bug" is an obvious pun on "cyborg".
  • Sealed Evil in a Duel: Of a sort. They're more or less safely contained within Hero's Duty in a war between themselves and the heroic soldiers. However, if one of them got out, it would be horror for the populace of the games as a whole.
  • Sickly Green Glow: Their wings and eyes have a green "luminescence", and they're not exactly benevolent.
  • Underground Monkey: The ones in Sugar Rush are candy coated, but it doesn't change their behavior. Justified due to their assimilation powers - they've been eating the candy that makes up Sugar Rush's world.

    Dr. Brad Scott
"Wow, you are one dynamite gal."

Voiced by: Tim Mertens (US release), Nick Grimshaw (UK release)

A former colleague of Calhoun's, he only exists in the backstory of Hero's Duty — the same backstory described as "the most tragic ever", since Calhoun had to witness his death before her very eyes. On her wedding day. And he was supposed to be her groom. Yeah.

    General Hologram and the other holograms
"You are the universe's greatest hero."note 
General Hologram voiced by: Dennis Haysbert (English); Max Lorentz (Swedish)

The hologram of an otherwise unseen general, delivering an in-game pre-recorded Rousing Speech of his as a reward for any players who obtains the Medal of Heroes in Hero's Duty. His hologram is accompanied by those of other fellow soldiers saluting the player.


Other Game Characters

    The Nicelanders
Pictured: Gene, with the other Nicelanders in the background.
Gene voiced by: Raymond S. Persi (English); Magnus Mark (Swedish)
Mary voiced by: Edie McClurg (English); Annica Smedius (Swedish)
Deanna voiced by: Rachael Harris (English)

The inhabitants of Fix-It Felix Jr., filling their role as innocent bystanders in theory; in practice, they're not quite as innocent as their in-game role makes them out to be, as they use Ralph's villainous role as an excuse to shun him in every possible occasion.

  • The Alcoholic: Gene is often seen with a martini glass in hand, and his favorite cake flavor according to Mary is rum cake. His official bio mentions that he plans cocktail parties in his spare time.
  • Asshole Victim: Given how they treat Ralph, they technically deserve to get tortured by him during game time (especially Gene, who gets thrown like a football — though, some may argue maybe that's why Gene hates him in the first place, even moreso than the others).
  • Break the Haughty: The Nicelanders think that they're much better than Ralph because he's just the brutish villain of their game. It isn't until after Ralph leaves, and their game is in danger of being unplugged — thereby rendering them homeless — that they realize that he's an essential part of their game.
    "Without Ralph, we're doomed!"
  • Bullying a Dragon: Their harassing of Ralph:
    • Technically, Ralph is 9 feet tall, 643 pounds, and built like a body-building gorilla, with the strength to match. His entire role in the game is tearing their home apart and throwing them around like rag dolls. Is genuinely getting him to dislike them really a smart move? Though Gene, at least, seems to have a potential excuse: as the guy Ralph apparently throws at the beginning of every game, what can Ralph really do to him that he doesn't already do every game?
    • On a gameplay level, Ralph is a distinctive and crucial part of the game. The Nicelanders are interchangeable power up dispensers. Ralph himself lampshades this.
      Gene: Why is he here?!
      Felix: He's just here for a slice of cake...
      Ralph: And I'm a big part of the game, technically speaking... why are you here, Gene?
  • Butt-Monkey: Although Felix eventually fixes everything, Ralph does get the satisfaction of smashing their building apart during every game. Gene (the one with the mustache) often gets tossed from the building by Ralph like a football.
  • Creator Cameo: Raymond S. Persi (an animator for The Simpsons as well as Neighbors from Hell and The Twisted Tales of Felix the Cat) voices Gene and Cyril.
  • The Cynic: Gene just thinks Ralph is the "bad guy" and nothing else excluding that.
  • Deadpan Snarker: Gene.
    Ralph: This isn't what I wanted!
    Gene: Then what did you want, Ralph?
    Ralph: I was just tired of living alone in the garbage!
    Gene: Well, now you can live alone in the penthouse.
  • Demoted to Extra: Literally in Ralph Breaks the Internet. None of them, with the exception of Gene, have any lines, but they appear in the background at the beginning and end a few times.
  • Fat Bastard: In addition to being jerks, they're also really fat (though this is mostly due to their short stature).
  • Foil: Gene is this to Ralph. Ralph is a large, powerful, imposing guy whose job is to wreck the penthouse, and he's capable of destroying nearly anything. But, outside of gameplay, he's pretty good-natured and wishes that people weren't afraid of him. "Big" Gene on the other hand has a squat stature and blips around with little 8-bit jerky motions that make him entirely non-threatening (both attributes shared by the other Nicelanders, all of whom essentially play the role of Innocent Bystander). However, he at least seems to have a big ego despite the fact that his job is for Ralph to throw him out of a window, and he has no problem getting in Ralph's face to try and intimidate him during the party.
  • Freudian Excuse:
    • For Gene, at least — he's the one thrown by Ralph at the beginning of every game. When Ralph indirectly mocks him about this with the above quote, he is visibly seething.
    • Looking at the furniture, the party seems to be held in Gene's apartment, which, within seconds of gatecrashing, Ralph manages to accidentally dismantle.
  • Good Hair, Evil Hair: "Evil" might be a stretch, but Gene's smarmy paintbrush mustache just screams "stuck up snob".
  • Graceful Ladies Like Purple: Nicelander Mary and at least one other female Nicelander wear purple, although there isn't much graceful about them.
  • Hate Sink: Gene is at least meant to be one since he's supposed to be the one who makes Ralph run away and just has very little likability in general.
  • Hive Mind: To some extent. They often gasp or exclaim in unison, which makes sense considering that the code is programmed to recognize their functions in the game as identical save for appearance.
  • I Need a Freaking Drink: Gene is pouring himself one last martini glass as Ralph walks in on him alone in the penthouse.
  • Innocent Bystanders: In Fix-It Felix Jr., they only exist to get their homes saved by Felix — offering him powerups in the process — after Ralph damages the building.
  • Innocently Insensitive: Mary is responsible for the angry figurine of Ralph in the mud that helps to kick off the whole plot, but she's also the least overtly hostile to Ralph, making at least a token effort to be polite to him.
  • Irrational Hatred: Of Ralph. And it is absolutely bonkers irrational, when you consider that they're all aware they are merely characters in a video game, actors fulfilling their roles...yet regard the big guy as a truly villainous individual worthy of their scorn and contempt anyway. They refuse to acknowledge Ralph is one of them, and necessary. Win or lose, the apartments get restored when the game's restarted. So they are not even remotely inconvenienced in any manner when the cabinet's on stand-by.
  • Ironic Nickname: For a bunch of people known as Nicelanders, they sure treat Ralph like dirt, further indicating the difference between the fiction of the game and the reality of the characters after hours.
  • Jerkass: Gene stands out as the worst, with the rest occupying varying degrees of jerkishness. They don't even invite him to the 30th anniversary party in the first place. Yeah, Ralph's the villain, but the guy is still technically their co-worker and he's really given them no reason for hostility out of just doing his job. Two cases stand out:
    • Gene slams the door in Ralph's face when Ralph tries to join the anniversary party.
    • Then we have this:
      Gene: [to Ralph] You're just the bad guy who wrecks the building!
  • Limited Animation: Done intentionally, due to their design (see trope below) and the nature of 1980's technology.
  • Never My Fault: Given how down he seems in his last scene, it's possible that Gene recognized that his attitude towards Ralph led to the problem that's gotten the game unplugged, but he still finds it easier to blame Ralph for it, basically telling him "you made this bed, now lie in it."
  • Nice Character, Mean Actor: While they act all nice in the game (as their name suggests), in reality, they are absolute stuck-up assholes towards Ralph (especially Gene).
  • Nice Job Breaking It, Hero!: Although not the hero themselves, the Nicelanders are still ostensibly the "good guys" of the game. It's their rejection of Ralph despite his importance to the game that leads to him deciding to leave and try to become a hero in the first place. Had they actually treated him with respect, kindness, and appreciation from the start, the movie would likely have never happened.
  • Non-Standard Character Design: To contrast with Felix (who's built like a standard human) and Ralph (who has Donkey Kong-like proportions), they are short, stout, and move in a very unnatural way compared to the main characters, due to their limited animation in the context of the game.
  • Pet the Dog:
    • They are all sincerely nice to Felix, routinely congratulating and honouring him. While Gene already hates Ralph, the latter doesn't help his case by being Innocently Insensitive to Felix throughout the party, clearly offending the Nicelanders despite the latter's nonchalance towards it.
    • Despite his hatred of Ralph, Gene keeps his word and gives him the penthouse key after the game has been decommissioned. Even in doing so, he's unusually calm with Ralph, and doesn't admonish him beyond pointing out that a lot of people have lost their jobs and homes because of what Ralph did.
  • Pintsized Powerhouse: Tiny little guys, but they can lift Ralph and toss him off of a building provided all of them are working together to do it.
  • Power-Up Food: Their only gameplay function, atmosphere aside, is to put out supercharging pies for Felix.
  • Stout Strength: They may be stocky, and tiny compared to Ralph, but it only takes six of them to carry him away and toss him off the building.
  • Supreme Chef: Nicelander Mary, who hands out pies and baked the anniversary cake.
  • Token Minority: There are two black characters, one for each gender (Nolan and Nel).
  • Too Dumb to Live: They have their town in danger of being destroyed, thanks to Ralph, who makes the plot in their world work, leaving them. However, Ralph and Felix are the only ones who even seem aware of the fact that Ralph is a vital part of the game. Without him, the game literally won't function, which will cause the game to be decommissioned, which will make every resident either dead or homeless. Instead of respecting this, or even trying to be personable to Ralph, the Jerkass Nicelanders shun him and are generally mean to him, which eventually leads to the villain leaving the game to try to prove that he can be a good guy. Not only does this mean that Ralph isn't in the game (which, again, is vitally important), but by the time he comes back, the game is only a few hours away from being unplugged, and it's too late for his return to make any difference because in the meantime Felix has vanished into Sugar Rush while trying to find Ralph to bring him back.
  • Took a Level in Kindness: At the end of the movie, they give Ralph a cake with his figure on the top of the building with a medal, and give him some freshly baked pies every now and then. Also, they give Ralph an apologetic look when they prepare to throw him off the building.
  • Trademark Favorite Food: For the 30th anniversary party, Mary makes a cake built like the penthouse with each apartment as everyone's favorite flavor. Norwood's is red velvet, Lucy's is lemon, and Gene's is rum cake.
  • Ungrateful Bastards: Ralph has to outright abandon Fix-It Felix Jr. before any of them realize how important his role in their game is.
  • Upper Class Twits: They have luxurious living expenses provided for them by the game's programming and don't have to do anything aside from make the occasional powerup for Felix. They're also not a very bright bunch.

    Mr. Surge Protector
"Anything to declare?"
Voiced by: Phil Johnston

The deadpan super of Game Central Station whose job is to make sure every character is headed to their game on-schedule and makes sure it runs smoothly.

  • 0% Approval Rating: According to his conversation with Ralph, a lot of people seem to hate him. He doesn't appear to care.
  • Amazing Technicolor Population: He's got blue skin, owing to the fact that he's little more than a hologram.
  • Anthropomorphic Personification: He's the human-shaped projection of the surge protector in the power strip that serves as Game Central Station.
  • Ascended Extra: Gets elevated to a still small but notably bigger role in the opening scenes of the sequel. Ironically, most of his scenes are the same scenes Felix and Calhoun get, as a result of their being Demoted to Extra.
  • Creator Cameo: Phil Johnston is co-writer of the screenplay.
  • Deadpan Snarker
    Protector: Anything to declare?
    Ralph: I hate you.
    Protector: I get that a lot.
  • Elemental Hair: His hair is actually electric sparks emitting from wires, giving him the impression that he's balding.
  • Elemental Powers: Being made of electricity grants him the ability to teleport through Ride the Lightning.
  • Failed a Spot Check: Doesn't even look up when asking if Ralph is smuggling cherries from Pac-Man, despite that a single look would tell him so.
  • Fantastic Racism: Ralph complains that he gets stopped for a "random" security check every time he goes to or from Game Central Station, accusing him of profiling.
  • Genius Loci: He's both himself and the Game Central Station.
  • Not So Above It All: The credits show him as the one who spray paints Game Central Station's graffiti.
  • Police Are Useless: He doesn't appear to be actually capable of stopping characters from coming or going if they're really determined, not to mention his Failed a Spot Check moment above. Ralph flies the Hero's Duty escape pod past him without resistance, and Turbo managed to invade another game during arcade hours.
  • Properly Paranoid: At the start of Ralph Breaks the Internet, he shows up to cordon off the Wi-Fi router that Litwak has just plugged in, saying that the Internet is a very dangerous place. With the sheer size of the Internet world that Ralph and Vanellope explore, the amount of terrible things that happen therein, and the fact that none of it has their regeneration code until Shank imports Vanellope's to Slaughter Race in the ending, his fear is very much justified.
  • You Gotta Have Blue Hair: A Justified Trope, as he's a blue hologram, so everything he has is a shade of blue.

Outside Arcade / Real World

    Moppet Girl
Voiced by: Stefanie Scott

A young arcade enthusiast who visits Litwak's arcade. Most of the outside-the-cabinet "gameplay" is witnessed through her point of view.

  • Audience Surrogate: She's the one player the audience sees react to the choices of the video game characters, and is thus the "normal" window into the choices of the main characters. Also, she's around the age of the target audience (not counting the Periphery Demographic of classic video game fans, of course).
  • Badass Adorable: She sure looks like one when wielding the light gun controller (see image).
  • Innocent Bystander: She's understandably confused when she tries to play Hero's Duty and some NPC actually speaks directly to her. Then she's confused when she tries to play Fix-It Felix Jr., only to find the antagonist Ralph is absent from his own game (then the entire console goes nuts).
  • Gamer Chick: She's a young girl who appears to be very much into video games and be a regular at the arcade, and who is shown playing a wide variety of games.
  • Meganekko: She wears large glasses with pink frames that match the color of her shirt.
  • Nice Girl: The two Sugar Rush players rather unchivalrously don't let her play, but her only reply is a snarky "sorry".
  • No Name Given: None of the characters she interacts with know her on a first-name basis, so her name simply never comes up.
  • Recurring Extra: Moppet Girl is used as a representative of the arcade clientele to show how the players see the worlds and actions of the video game characters. Her only role in the plot is to have her play of Hero's Duty ruined by Ralph going off-script, and to notice that Ralph is missing from Fix-It Felix Jr., neither of which require any connection to each other, nor to her role in the introduction of the arcade.
  • Throw the Dog a Bone: After a round of bad luck, she experiences the new bonus level in Fix-It Felix Jr. with the Q*bert characters, gets to win at Sugar Rush, and makes Vanellope's dream of winning a trophy in a race come true!

    Mr. Stan Litwak
Voiced by: Ed O'Neill (English); Bengt Järnblad (Swedish)

The owner of Litwak's Family Fun Center, the arcade where the film takes place.

  • Cool Old Guy: He has been shown to have a really casual attitude towards his customers, young and older alike. He also cracks jokes sometimes, and the only one of his we get to hear is kind of a dark one.
  • Expy: Looks a very great deal like Walter Day.
  • Meaningful Name: As the Reasonable Authority Figure he is, he's not named Stan Litwak for nothing.note  Doubles as a Shout-Out. (In the earlier draft posted online, his name was Larry Litwak).
  • Nice Guy: Cares much for his customers (even if they're slightly older outside the current age for arcades) and even the arcades themselves, such as when Ralph returns to his game and it starts working properly again. He's more than glad to see that he doesn't have to unplug it.
  • No Celebrities Were Harmed: He's essentially the fictional counterpart of Walter Day, gaming referee (see also The King of Kong and Chasing Ghosts for further details) and founder of Twin Galaxies, the company officially keeping track of gaming records for the Guinness.
  • The Password Is Always "Swordfish": As the owner of a video arcade, Mr. Litwak makes the password for his wifi "highscore", but with a zero in place of the O.
  • Porn Stache: He has some full, if greying, facial hair.
  • Reasonable Authority Figure: Refunds Moppet Girl's quarter when Fix-It Felix Jr. is obviously on the fritz.


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