Follow TV Tropes


Characters / Transformers: Generation One - Autobots

Go To

G1 Character Index: Autobots ('84-'85) ('86-'87) | Decepticons ('84-'85) ('86-'87)
Transform and roll out!

This character sheet is for listing the tropes related to Autobots in the various Transformers: Generation 1 continuities. Due to the page having been split over the years, this page mainly covers tropes for characters introduced from 1988 onwards and canon immigrants/foreigners.

All Autobots introduced in 1984 and 1985 Autobots are found here.

All Autobots reinforcements deployed between 1986 and 1987 can be found here.

    open/close all folders 


In General

  • Adaptation Origin Connection: G.I. Joe vs. the Transformers establishes their civil war with the Decepticons as indirectly leading to Cobra's rise as a formidable terrorist organization as well as G.I. Joe being formed to fight against Cobra. The first miniseries starts with Cobra capturing and enslaving both Cybertronian factions to use as weapons after they arrived on Earth and a bunch of soldiers who discovered these circumstances forming G.I. Joe to fight back against Cobra and eventually turning the tide after Optimus Prime breaks free of Cobra's control and convinces the Joes to help liberate the rest of the Autobots.
  • Authority Equals Asskicking: The Autobot leader isn't chosen because of physical strength, but leaders of the faction are often upgraded into stronger forms upon being promoted, such as Orion Pax to Optimus Prime and Hot Rod to Rodimus Prime.
  • Advertisement:
  • Chronic Hero Syndrome: Most apparent in the original cartoon. The Autobots as a whole could never turn their back on those in need, stepping in to help others (mostly humans) whenever they could. In the third season, they put together a peace conference to try and convince two warring planets to stop their fighting.
  • Depending on the Writer: While the Autobots are always the good guys of the franchise, certain iterations have dialled back how benevolent they were to begin with, and given the pre-war society flaws and past mistakes that actually helped to set the war against the Decepticons in motion.
  • He Who Fights Monsters: Millenia of war have affected some Autobots worse than others, causing them to be almost as ruthless as the Decepticons.
  • Meaningful Name:
    • The first wave of Autobots released in 1984 only transformed into cars and trucks, or automobiles.
    • In the 2005 IDW continuity, the name stems from "automaton", describing all Cybertronians, but was later retrofitted to mean "autonomous", representing Optimus Prime's faction.
  • Reluctant Warrior: The majority of Autobots were workers, archivists, etc before the war broke out. None of them were particularly suited to combat, but were forced to learn how to fight in order to survive.
  • Token Evil Teammate: They have several comrades who are willing to take more unscrupulous means to win and/or very unpleasant in character, most famously the Dinobots, and also the Monsterbots.

1988 Autobots


Function: Space Defense

Alt Mode: Cybertronian jet
"You can't tell a bot by his cover."
A Pretender who's charismatic and tough, but is actually insecure, dull and meek underneath his Pretender facade.
  • Character Death: Another Unicron victim.
  • The Charmer: A facade. He's actually really insecure about himself.
  • God in Human Form: His Power of the Primes toy is a disguised Micronus Prime.
  • Demoted to Extra: After being a major character in Budiansky's run, Cloudburst quickly fell into the background once Furman took over.
  • I Didn't Mean to Turn You On: Cloudburst's diplomacy and abilities made the First One of Femax consider him as her mate.


Function: Warrior

Alt Mode: Mazda RX-7 FC3S Stock Car
"Run hot, but always keep your cool."
A smooth talking escape artist with mind like a steel trap, Getaway has a legendary reputation for figuring a way out of sticky situations. He's also not above using deceiving and manipulating his own allies to get what he wants. A Powermaster, he is frequently binary bonded to a Nebulan engineer named Rev.
  • The Ace: Described as such by his TF Universe profile. He's a genius strategist, capable of analysing situations on the fly, and has no known weakness.
  • Adaptational Villainy: In the first IDW continuity, particularly in the latter half of More Than Meets The Eye.
  • Character Focus: After being mainly used as a recurring gag character by Furman, More Than Meets The Eye gives him an expanded role as a main character.
  • Determinator: The Armornecking Incident had Getaway battered, broken and absent a working gun. He still managed to get his troops to safety.
  • Embarrassing Nickname: In the IDW comics, he was given the name "Getaway" after fleeing from his first battle.
  • Escape Artist: Has a reputation for Houdini-esque escapes.
  • Inferiority Superiority Complex: His IDW self is convinced he's destined for greatness (to the point of believing he's going to be a Prime someday)... but deep down, it's really his way of trying to overcome the shame of fleeing from his first battle.
  • Losing Your Head: Titans Return has him as Titan Master.
  • Running Gag: Writer Simon Furman likes having Getaway injured as a play on his name.
  • Shotguns Are Just Better: His default weapon is a plasma shotgun.


Function: Ground Trooper

Alt Mode: Cybertronian racing car
"The first one in is the first one to win!"
An Autobot who makes sure he's the first bot to throw the first punch or open fire.
  • Trigger Happy: Is the "shoot first, ask questions later" type of Autobot.


Function: Squadron Leader

Alt Mode: Hypersonic Jet
"The truth wrapped in a lie is still a lie."
A traumatised Autobot facing extreme stress and insecurity.
  • Good Counterpart: To Roadgrabber, another Transformer with a vehicular-shaped Pretender shell (and a fear of being out in the open).
  • Failure Knight: On one mission, his entire squad got killed to a mech, save Gunrunner, leaving him with a nasty case of survivor's guilt, and a phobia of being out in the open.
  • Why Did It Have to Be Snakes?: Gunrunner gets incredibly nervous if he's outside his Pretender shell for too long.


Function: Emergency Rescue

Alt Mode: Fire truck
"If at first you don't succeed, keep trying."
A compassionate, courageous rescuer but is prone to be easily daunted by high pressure. Lug is his Headmaster companion.
  • Demoted to Extra: Unlike his wave mates, who've gone on to have major roles (Nightbeat ascended to stardom ever since his Marvel appearance, and Siren gets a decent amount of exposure and often acts as The Lancer to Nightbeat), Hosehead's just faded away into the crowd-filler scenes. Even in Cheap Shots, where his fellow Headmasters get into the spotlight with their partners...Hosehead's been dead since the start, so even his own head, Lug, got more character focus.
  • Desperately Looking for a Purpose in Life: The reason Hosehead joined the Autobots.
  • Dropped a Bridge on Him: He's seen fighting Unicron in the comics. The opening of the next issue shows that at some point during the fight, he got killed. During Regeneration One, he's alive again, just long enough to get stabbed through the back by the Dark Matrix. Jeez.
  • Losing Your Head: He's a headmaster binary bonded to a Nebulan named Lug. When Hosehead dies, Lug continues to function as himself in the Transformers Classics comics.
  • The Watson: Serves double-duty with Siren as one for Nightbeat in the Marvel comics.


Function: Warrior

Alt Mode: Baja buggy
"Enjoy each moment like it's your last."
A wild driver who endangers everyone, even his own comrades while trying to fight Decepticons. He's partnered with Hotwire.
  • Drives Like Crazy: He's a very reckless driver, endangering Autobots and humans alike.
  • Leeroy Jenkins: His bio says he has a habit of getting into trouble due to not thinking things through.


Function: Materials Transport

Alt Mode: Nissan Diesel UD dump truck
"Adventure is found in unlikely places."
A nice 'bot who follows orders but is often shunned by his comrades. He's partnered with Flintlock and Silencer.
  • Equippable Ally: He's a Double Targetmaster, partnered with Flintlock and Silencer, who try very hard to get it through to Landfill why he's not popular.
  • The Pig-Pen: He's the Autobots' waste-disposal guy, and actually a very nice bot, but the other Autobots dislike him because he never cleans up after himself and smells really bad.


Function: Asteroid Miner
"The greatest treasures are found in the darkest places."
An asteroid miner who makes sure he does his job right the first time.
  • Adventurer Archaeologist: He sort of sees himself as one. He's not, but he really wants to be.
  • Be Careful What You Wish For: He always wanted to be part of an important, dramatic story. When he finally was part of said story, he ended up with a hole blown clear through his chest by Thunderwing using a corrupted artifact of Cybertron's own god. This killed him dead and probably hurt a lot.
  • God in Human Form: His Power of the Primes toy is a disguised Alpha Trion.
  • Hot-Blooded: Widely regarded as a hothead, and for good reason. Unlike most examples of the trope, he's also very interested in making sure the job is done right.
  • I Just Want to Be Special: He simply wants to be the hero of a story; he finds his usual excavation operations dull and lacking in interesting plots.


Function: Detective

Alt Mode: Porsche 959
"Truth is revealed in the smallest detail."

An Autobot who likes to solve mysteries.

  • Badass Longcoat: On occasion, he has been seen wearing one. Yes, even over those shoulders.
  • Character Focus: Since Simon Furman likes Nightbeat, he tends to use him a lot.
  • Cool Car: His original toy turned into a Porsche 959, the precursor to the modern super-car.
  • Cool Shades: Often drawn with a visor that resembles these.
  • Hardboiled Detective: Frequently written as an homage to the genre, especially by Furman.
  • Killed Off for Real: He is shot in the head in IDW's Revelation miniseries only to be resurrected by the Dead Universe. Later he is euthanized after being trapped in a simulation.
  • Losing Your Head: He's a Headmaster (as shown in a single Marvel UK issue).
  • Nice Hat: To go with the long coat and the detective theme.
  • Private Detective: Especially in Classics.
  • You Don't Look Like You: His head's design managed to get swapped with his wave-mate Siren at some point, giving Nightbeat Siren's "shades". Of course, after so many stories with Nightbeat using those shades, they've stuck as his "look".

    The Pretender Beasts 

Function: Surveillance (Catilla), Ground Trooper (Chainclaw)

Alt Mode: Sabretooth Tiger (Catilla), Bear (Chainclaw)
Catilla: "Stalk before you strike."
Chainclaw: The only thing for certain is uncertainty."

They are the hunter Catilla and the worrywart Chainclaw.

  • Bears Are Bad News: Chainclaw's Pretender form is a bear with a gun mounted on his back.
  • Character Focus: Catilla is a main character in the Marvel UK comics.
  • Heel–Face Turn: Before being an Autobot, Catilla was part of the Mayhem Attack Squad. In the Dreamwave comics, he also started on the Decepticon's side, before turning to the Autobots at some point.
  • Hunting the Most Dangerous Game: Catilla treats his enemies like prey.
  • Killed Off for Real:
    • In a Bad Future of the Marvel continuity, Chainclaw gets killed by Galvatron.
    • In Transformers (2019) Chainclaw is killed in issue #25 during the opening days of the war. Clench shoots him with a rail-gun, impaling and then decapitating him.
  • Nervous Wreck: Chainclaw is a massive hypochondriac, and can on occasion be utterly paralyzed by worry. On the flipside, all that fear can be channeled into fury in a fight.
  • Out of Focus: Chainclaw appeared once in the US comics, in "Rhythms of Darkness", where he was killed by Galvatron.
  • Panthera Awesome: Catilla.
  • Punny Name: Catilla, as in the Hun.
  • We Used to Be Friends: Dreamwave Catilla used to be buds with Carnivac.


Function: Chemist

Alt Mode: Cement mixer truck
"The faster it is, the better I like it."
An impatient, absent-minded chemist who is partnered with Boomer and Ricochet.
  • Absent-Minded Professor: He has a habit of losing interest in one project and starting another.
  • Equippable Ally: A Double Targetmaster, the Nebulans Boomer and Ricochet are stuck with this guy.
  • For Science!: Very accomplished in his trade but can be absent-minded and very short-tempered with a Know-Nothing Know-It-All tendency. The fact that he's a chemist seems to keep his comrades away.
  • Good Counterpart: As a chemist who transforms into a cement mixer, Quickmix is the Construction Mixmaster but with morals.
  • Hair-Trigger Temper: Even the slightest complication or delay can get him angry.
  • Hypocrite: Despite his own absent-minded tendancies, he's quick to jump on others for losing focus in their work.
  • Kindhearted Simpleton: Boomer isn't very bright, but is boundlessly enthusiastic, and always ready to support his teammates.
  • Know-Nothing Know-It-All: He'll lecture anyone about stuff. In the comics, his one scene is him trying to give Scoop pointers on how to fight in the middle of a pitched battle (Scoop just tells him to shut up and keep firing).
  • Loud of War: In Targetmaster mode, Boomer can produce powerful blasts of sound.
  • Mood-Swinger: Ricochet, a former temperamental artist who switches moods as fast as Quickmix gets agitated. Sometimes he'll be eager to fight, other times he'll need to be dragged onto the battlefield.


Function: Assault Warrior
"A confused enemy is a defeated enemy."
The Autobots' response to Sixshot who is chaotic and unpredictable.
  • Drill Tank: One of his alternate modes.
  • Immediate Self-Contradiction: A result of his Mood-Swinger tendencies. His fellow Autobots have recalled him urging them to show mercy on the battlefield, then start ruthlessly tearing through the Decepticons once they actually get out there.
  • Mood-Swinger: Quickswitch can have all the various emotions in a very short time period, for no apparent reason. Its been hinted that his six alternate modes maybe the cause...
  • Panthera Awesome: One of his alt modes is a giant puma.
  • Robo Family: In the commercial that introduces him, he's said to be Sixshot's son.


Function: Field Infantry

Alt Mode: Front payloader
"Generosity has its own rewards."
A cool-headed bot with a penchant for making battle-hardened tactics.
  • The Ace: Smart, determined, strong, good tactician, no real major personality hang-ups to be noted. You get the feeling he's stuck with Holepunch and Tracer just to slow him down a little.
  • Determinator
  • Dropped a Bridge on Him: Devastator is destroyed in his final fight with Victorion. Scoop, being the Gestalt's leg, is simply a casualty of the whole affair and his death goes unremarked upon.
  • Equippable Ally: Two of them: Holepunch and Tracer.
  • Face–Heel Turn: In the IDW comics, he sided with Starscream, and even became a new leg for Devastator.
  • The Pollyanna: Possesses the kind of relentless optimism that deeply annoys anyone with even slightly realistic tendencies.
  • Religious Bruiser: Faithful believer in the buried legends of Primus, reads Primus' Covenant...and a Wrecker.
  • The Slacker: Tracer is the kind of guy who prefers to relax and go with the flow.
  • Small Name, Big Ego: Holepunch, a former Bad Boss office manager who thinks he's more important than he actually is.
  • Wrong Line of Work: Holepunch became an office manager despite not having received any managerial training, and possessing poor people skills coupled with an overly-bossy manner. He brings all this and less to the Autobot cause, often distracting his teammates with self-important requests.


Function: Incendiary Damage Control

Alt Mode: Mazda RX-7
"Act first, ask questions later."
A loudmouth partnered with Quig.
  • Cool Shades: His visored look, presumably to imitate a police officer's shades. But then it got mixed up with Nightbeat's and... well.
  • Losing Your Head: He's a Headmaster, even if it's never shown in the comics.
  • No Indoor Voice: A natural result of growing up in the Sonic Canyons, where everyone is like this. Exaggerated in Transformers Classics.
  • Odd Couple: Siren is as loud as can be, while his Headmaster partner, Quig, is an extremely soft-spoken former librarian. Quig is slowly starting to teach Siren not to be so loud, but he still jumps every time Siren starts talking.
  • The Watson: To Nightbeat.

    Sky High 

Function: Scout

Alt Mode: Cybertronian helicopter
"Imagination is the key that unlocks the chains of reality."
An Autobot Pretender who is fast, strong and brave.
  • Chuck Cunningham Syndrome: A fate of many 'bots in the comics, and Sky High was no exception.
  • CloudCuckoolander: Sky High exists in his own fantasy world. He is at least able to keep one foot in reality, modifying any developments to fit with his daydreams.
  • I Reject Your Reality: The reason he crafts a fantasy world for himself is so he can escape from the harsh reality of the Autobot/Decepticon war.
  • Retcon: Sky High's personality got a little overhaul in Dreamwave's profile books. His original bio described him purely as Dumb Muscle, but gave him the above motto and a high intelligence rating. So in More Than Meet The Eye, he was re-written as a daydreamer who just comes across as an idiot.


Function: Audio Correspondant (Grand Slam), Video Correspondant (Raindance)

Alt Mode: Cybertronian Tank (Grand Slam), Cybertronian hover plane (Raindance)
Grand Slam: "The sounds of war are history speaking."
Function: "Every Picture tells a story."

An Autobot composed of the cassettes Grand Slam and Raindance.

  • Combining Mecha: Raindance forms Slamdance's legs, and Grand Slam forms his upper body.
  • Glory Hound: Raindance sees his role in the war as being a vehicle to stardom. Unfortunately, Slamdance inherits this trait.
  • Good Counterpart: Slamdance is this to the Decepticon Squawkbox; another Transformer made from the Mini-Cassettes Beastbox and Squawktalk.
  • Intrepid Reporter: All three of them make reports on the war for Cybertron and they also get involved in it first-hand.
  • It's All About Me: Slamdance has a habit of standing up during briefings to ensure the information he gathered is delivered "correctly" (i.e. - by him).
  • Non-Standard Character Design: Grand Slam and Raindance are very unusual among Transformers — how often do non-drones have vehicles as their robot modes?
  • Out of Focus: Slamdance tends to appear a great deal more than Grand Slam and Raindance ever do on their own, probably since it's easer to give emotions to a robot than a tank and a jet.
  • Tank Goodness: Grand Slam's other alt-mode is a tank.
  • What Happened to the Mouse?: In the Marvel comics, Grand Slam and Raindance were little more than a plot device the Decepticons were after. Once they got them, the two were never mentioned again.


Function: Interceptor

Alt Mode: Formula-1 Race Car
"Sometimes, if you wait long enough, problems solve themselves."
A likeable ditz who more often than not doesn't pay attention to nearly everything. He's partnered with Lube.
  • The Ditz: Severely. Slapdash is kind of a dunce; he forgets things like missions, orders, his gun, his engine, or even having fuel. Not because he's an amnesiac, but because he's disorganized and chronically bad at paying attention.
  • Drives Like Crazy: His inability to pay attention extends to his driving, making him a road hazard at 600 mph.
  • Forgets To Refuel: Not for Workaholic reasons or such, but because he's just generally disorganized and ends up neglecting his own well-being out of incompetence rather than temperament.
  • Hair-Trigger Temper: His Powermaster partner, Lube. It takes very little to set off the former meticulous mechanic, but nothing makes him angry quite like Slapdash's unprofessional nature.
  • Kindhearted Simpleton: Fortunately for him, he's really pleasant to have around, so the Autobots are willing to suffer his bumbling.
  • Power Incontinence: Has been known to forget his Powermaster engine, leaving him stuck in vehicle mode at... inopportune times.

    The Sparkabots 

Function: Military Strategist (Fizzle), Interceptor (Sizzle), Ground Assault (Guzzle)

Alt Modes: Baja Buggy (Fizzle), Car (Sizzle), ROF Challenger 1 tank (Guzzle)
Fizzle: "Planning a battle is ten times more important than fighting it."
Sizzle: "Life in the fast lane is the only life worth living."
Guzzle: "It is better to have fought and lost than never to have fought at all."

Composed of the talkative Fizzle, the reckless Sizzle, and the gruff veteran Guzzle.

  • Ax-Crazy: GUZZLE. By the time of Sins of the Wreckers, Guzzle has become so kill-crazy that even the Wreckers think he's gone too far, literally getting drunk as he chugs the fuel of his defeated enemies by this point... so he's violent, psychotic, and heavily intoxicated.
  • The Berserker: Guzzle has become this after the events of The Transformers: Last Stand of the Wreckers, to the point that he has become so terrifyingly batshit cuckoo that Impactor of all people thinks the Wreckers have no choice but to lock Guzzle in a tiny, windowless cell most of the time.
  • Blood Knight: Guzzle's experiences in Last Stand of the Wreckers have turned him into one. When escaping from the Decepticons, Impactor notes that Guzzle doesn't want to fight his way out, he wants to murder his way out. Eventually, Guzzle ends up killing everyone he faces just as a general rule.
  • Drives Like Crazy: Sizzle, who tends to treat traffic laws as optional suggestions rather than anything more concrete.
  • Drowning My Sorrows: Fizzle, who gets even worse in regards to bragging and blaming when he puts away enough cheap energon.
  • Hyperactive Metabolism: Guzzle is extremely fuel inefficient and has to consume large amounts of fuel to function. In the IDW continuity, this is a side effect of his body and alt mode upgrades.
  • In Harm's Way: Sizzle, who "only enjoys life when he's in danger." Problem is, he's also a relatively mediocre fighter. It's a wonder he hasn't actually died in any of the comics.
  • Never My Fault: Fizzle does not take responsibility for his screw-ups well... or at all, actually.
  • Small Name, Big Ego: Fizzle, as a result of his overinflated sense of importance versus the actual modest results he gets.
  • Tank Goodness: Guzzle transforms into a tank.
  • The Resenter: IDW Guzzle is this towards Kup as many of his friends were killed by the old bot while trying to rescue him from himself.


Function: Naval Commander

Alt Mode: Cybertronian Hovercraft
"Outflank your enemy and you won't have to outgun him."
An Autobot Pretender who's jovial, efficient and dedicated to the Autobot cause.
  • Genius Bruiser: A powerful and skilled naval tactician.
  • Leader Wannabe: He has a bad habit of trying to take charge on non-aquatic missions.

    The Triggerbots 

Function: Lookout (Backstreet), Aerial Combat (Dogfight), Scout (Override)

Alt Modes: Porsche 962-based Le Mans racing car (Backstreet), Grumman X-29 fighter jet (Dogfight), 1980s Suzuki touring motorcycle (Override)
Backstreet: "A moment of indecision can be your last."
Dogfight: "Don't fire 'til you see the lights of their eyes."
Override: "Let your actions do the talking and no one will misunderstand you."

Composed of the nervous Backstreet, the homicidal Dogfight, and the brash Override.

  • Ace Pilot: Dogfight, much like Powerglide. Perhaps even moreso—he doesn't let his ego get in the way of his assessment of his skills.
  • Ax-Crazy: Dogfight toward Decepticons.
  • Cool Bike: Override spends time as a heavily souped-up Suzuki touring cycle.
  • Cool Car: Backstreet's alternate mode is a slick, futuristic Le Mans racer.
  • Cool Plane: Dogfight, who turns into a Grumman X-29 experimental fighter craft.
  • Crying Wolf: Backstreet, not out of malice, but because at heart he's half lightning-fast reflexes and half near-crippling anxiety.
  • The Dandy: Override, who obsesses over his looks and sinks into an inconsolable funk if his finish gets scratched.
  • Good Is Not Nice: The comic issue "Kings of the Wild Frontier" has them brainwashed by a group of psychic vampires. When they snap out of it, Dogfight kills their patriarch by grabbing his gun, while Backstreet and Override deal with the others (who are shown to include women and children). The vampire taunts Dogfight that he doesn't know how about the horrors of war.
    Dogfight: We live and breath warfare day in and day out. It's the only life some of us have known. We know exactly how to fight - we just don't like doing it.
  • Hair-Trigger Temper: Dogfight, who needs several chill pills and a few decades of anger management therapy. Fittingly, he's part of the Triggerbot subgroup.
  • Nervous Wreck: Backstreet, a jittery and anxious lookout who jumps to conclusions.
  • Quick Draw: Their shared gimmick—each can quickly flick out a pair of guns to bring to bear on enemies.
  • Refuge in Audacity: Override's modus operandi: they can't really put up that much of a fight if they're too stunned by your sheer gall and chutzpah beforehand.
  • Super Senses: Backstreet has extremely keen senses. Too bad that he's so twitchy and nervous that he constantly arrives at the wrong conclusions from the right information.
  • Wrong Line of Work: Backstreet, a lookout with Super Senses. Sounds great, right? Not when he's also a skittish, anxiety-riddled mess who jumps to conclusions. It's heavily implied that Backstreet would be better in the role of a field trooper where he wouldn't have the opportunity to overthink anything, as all of his stats are actually quite decent and he's unusually resilient.


Function: Naval Warfare

Alt Mode: Cybertronian submarine
"Freedom for all starts with freedom of navigation."
A peaceful Autobot who is also a very formidable warrior.
  • An Axe to Grind: His outer shell wields a thermal axe.
  • Gentle Giant: A caring and peaceful Autobot.
  • Unwanted Assistance: He has a bad habit of offering to talk to his fellow Autobots about their problems, even when they clearly don't want to. In the G1 Marvel comics, this almost earned him an Energon sword in the face, courtesy of Grimlock.

1989 Autobots

    The Battle Patrol 

Function: Rapid Deployment Strike Force

Alt Modes: TOS-1 Buratino (Flak), Denel G-6 self-propelled gun (Big Shot), Roland anti-aircraft missile launcher (Sidetrack), E-2C Hawkeye AEW plane (Sunrunner)
"It is better to strike first, than to not strike at all.

Composed of Flak, Sidetrack, Sun-Runner, and Big Shot.

  • Attack! Attack! Attack!: Big Shot and Sidetrack prefer to simply blast a target until it's reduced to scrap, then move on to the next.
  • Black-and-White Morality: Sidetrack: He fights for the Autobots because they're the "good guys" and hates the Decepticons because they're the "bad guys". That's about the limit of his understanding of the reasons for their conflict.
  • Character Death: Sidetrack gets killed in the Micromaster comics. And partly because of his own jerkassery delaying the Hot Rod Patrol from warning the Autobots about Skystalker's plans.
  • Jerkass: Most of them have their heads up their afts.
  • Non-Indicative Name: Think Sidetrack's name comes from low attention problems? Wrong. He doesn't have the processing power for that. His name actually comes from the fact his vehicle mode tracks... fall off.
  • Stealing the Credit: Sunrunner has a habit of placing more importance on his own contributions in battle rather than on Flak's planning.
  • Smug Super: Like most Autobots with flying vehicle modes, Sunrunner feels more than a little superior to his ground-bound comrades.
  • The Smart Guy: Flak is the one who comes up with the team's plans.
  • Tank Goodness: Big Shot's alternate mode.


Function: Aerospace Commander

Alt Mode: Lunar Rover
"For a world without evil, you need a universe without evil."

A Micromaster, he runs the Autobots' Rocket Base.


Function: Ground Reinforcement

Alt Modes: Helicopter, Cybertronian Racecar
"A warrior is only as good as his weapons."

A Mega Pretender with a transformable outer shell, Crossblades is a skilled flyer who annoys his comrades by bragging about his skills.

  • C-List Fodder: The one time he appeared in the Marvel comics, it was to get shot out of the sky. Jeez.


Function: Surveillance

Alt Mode: Twin-Cockpit Suborbital Fighter
"Burn, baby, burn!"

A Pretender whose outer shell resembles a two-headed humanoid space explorer.


Function: Construction Engineer

Alt Mode: Crane
"Everyone loses if there's nothing to win."
A reserved Autobot who's not fond of collateral damage.


Function: Field Commander

Alt Mode: Fighter Jet
"A life without risk is a life without reward."
A seasoned warrior who often charges into battle guns blazing.
  • Leeroy Jenkins: He has a habit of rushing off into situations without thinking.
  • Mighty Glacier: Despite turning into a jet, Groundershaker's pretty slow.

    Hot House 

Function: Long Range Defense

Alt Mode: A-10 Thunderbolt ground-strike plane
"Communication is the key that unlocks victory."
A thinker who is very attentive to detail. He also has a facility which shares his name.


Function: Communications Bay

Alt Mode: Semi-truck cab
"Strong support needs a good foundation."
An eccentric hermit who specialises artistically by building odd structures around him.
  • Loners Are Freaks: His isolation has made him a little odd. Mainly in the form of putting up sculptures around his base.


Function: Undersea Defense

Alt Mode: Amphibious transport vehicle
"The greatest truths lie at the greatest depths."
A dedicated follower of the Autobots who believes that diligence and persistence will earn them victory.

    The Off Road Patrol 

Function: Covert Activities

Alt Modes: Pickup truck (Mudslinger), Truck (High Jump), Semi-trailer "sleeper cab" truck (Powertrain), Minivan (Tote)
"Don't follow orders, follow instincts."

Composed of Musdlinger, High Jump, Powertrain, and Tote.

  • Can't Take Criticism: Mudslinger doesn't handle criticism very well.
  • Didn't Think This Through: Mudslinger has a bad habit of acting before thinking.
  • Indy Ploy: Tote has a special talent for improvisation, which comes in handy whenever Mudslinger needs to be bailed of trouble. Unfortunately, this means he doesn't stick to pre-planned strategies very well.


Function: Troop Transport
"Know your enemy and he's yours."
A tactician who was assigned to troop transport with an obsessive interest on Decepticons' mental thought.
  • Almighty Janitor: His function is just cargo transport, but he's a tactical genius when placed on the battlefield.


Function: Chemical Engineer

Alt Mode: Scorpion
"Be humble of word, but great in deed."
An over-achiever and a chemist.

    The Race Car Patrol 

Function: Reconnaissance

Alt Modes: Pontiac Firebird Trans Am Sportscar (Roadhandler), Lamborghini Countach Sportscar (Freewheeler), DeLorean DMC-12 Sportscar (Swindler), Porsche 962 Racecar (Tailspin)
Roadhandler: "Unwary warriors soon become wrecks."
Freewheeler: "Avoid the potholes on the road of life."
Swindler: "Burn rubber, not energon."
Tailspin: "Put the pedal to the metal."

Composed of Swindler, Freewheeler, Roadhandler, and Tailspin.

  • The Chains of Commanding: Road Handler is often so busy watching over his troops that he neglects his own needs.
  • Chuck Cunningham Syndrome: The Marvel US comics had them drive off into the night, never to be seen or heard from again.
  • Cool Car: As their team name suggests. Swindler turns into a DeLorean DMC 12, Tailspin turns into a Porsche 652, Freewheeler becomes a Lamborghini Countach, and Roadhandler is a Pontiac Firebird Trans Am.
  • Leeroy Jenkins: Tailspin is pretty awful at reconnaissance, since his hot-blooded nature means if he sees a 'con, he's going to attack them.
  • Pintsized Powerhouse: Dreamwave Roadhandler once tore off a full-sized Decepticon's head.
  • Teeth-Clenched Teamwork: Swindler and Tailspin's polar opposite personalities make it difficult for them to work together.
  • Vigilante Man: In the Marvel US comics, they took up crimefighting in New York to mend Autobot-human relations. It actually worked.
  • Weak, but Skilled: Swindler is smart and capable, but very weak (even for a Micromaster).

    The Rescue Patrol 

Function: Search & Rescue

Alt Modes: Fire Engine Truck (Red Hot), Ambulance (Fixit), Hydrofoil (Seawatch), Ford Taurus Police Car (Stakeout)
"True victory can lie only in the ability to locate and mend the injured."

Composed of Red Hot, Seawatch, Fixit, and Stakeout.

  • Didn't Think This Through: Stakeout has a habit of rushing into things without thinking them over.
  • The Medic: Fixit is this for the team, and in the later comics, to the Autobots as a whole.
  • Thrill Seeker: Red Hot. He loves charging into burning buildings to save others.


Function: Ground and Air Assault

Alt Modes: Flying Fortress, Cybertronic Car
"There is no disgrace in not succeeding, only in not trying."
A clever, courageous fighter who can combat Decepticons on both land and air. However, he's rather grating to his comrades.
  • Insufferable Genius: He's always eager to help his comrades. Unfortunately, he does so in the most condescending manner possible, always lecturing them on how he would handle the problem, to their constant annoyance.
  • Knight in Shining Armor: He's courageous, clever, optimistic and tenacious and very often helps out and defends his comrades.
  • Shock and Awe: His shell wields two "lightning bolt" cannons in both modes.


Function: Saboteur

Alt Modes: Cybertronian Motorcycle, Cybertronian Car
"Don't take a chance if you don't stand a chance."
An adrenaline junkie who pushes his luck rather than working efficiently.
  • Thrill Seeker: Before the war, he was a stunt driver. As a saboteur, he likes to make as narrow an escape from an exploding building as he possibly can.

Other Autobots

     1990 Autobots 

The Air Patrol

Function: Air Defense

Alt Modes: Sikorsky MH-53 Pave Low helicopter (Blaze Master), Concorde Super Sonic Transport jet (Sky High), Boeing-McDonnell-Douglas F/A-18C Hornet fighter jet (Eagle Eye), Stealth Bomber Jet (Treadbolt)
"Keep your eye to the sky!"

Composed of Blaze Master, Sky High (the other one), Eagle Eye, and Treadbolt.

  • The Cynic: Blaze Master contrasts with his optimistic comrade Sky High, having very low standards of life.
  • The Sociopath: Blaze Master is another candidate for most morally-bankrupt Autobot; his favorite pastime is covering Decepticons in napalm, then laughing as they burn to death.
  • Stealth Expert: Treadbolt. He prefers to hone his abilities by disappearing for long periods of time, then reappearing in a teammates' quarters.
  • The Pollyanna: Sky High is relentlessly cheerful and positive (which really puts him at odds with Blaze Master).

The Astro Squad

Function: Interstellar Defense

Alt Modes: Lunar Exploration vehicle (Heave and Barrage), Space Shuttle (Blast Master and Phaser), Wheeled truck (Moonrock and Missile Master)
"There's no speed like light speed!"

Composed of Heave, Barrage, Blast Master, Moonrock, Phaser, and Missile Master.

  • Control Freak: Missile Master. If he's not in charge of a situation, he'll sit in a corner and think about how he could totally do it so much better.
  • Dumb Muscle: Barrage isn't much of a thinker. If dealing with anything non-combat related, his mind drifts.
  • Leeroy Jenkins: Barrage loves to rush headfirst into battle, usually not noticing or caring that Heave isn't anywhere near as enthusiastic.

The Construction Patrol

Function: Ground Reinforcement

Alt Modes: Bulldozer (Neutro), Crane truck (Crumble), Cement Mixer truck (Takedown), Earth Mover (Groundpounder)
"The foundations of freedom are forged on solid ground."

Composed of Groundpounder, Neutro, Takedown, and Crumble.

  • Good Cannot Comprehend Evil: Takedown, who believes in growth and progress, just can't understand why the Decepticons are so keen on destruction.

Full-Barrel and Overflow

Function: Regional Ground/Air Defense

Alt Mode: Trailer truck
"Speed and power are the driving force for victory."

Two Micromasters who run the Autobots' Battlefield Headquarters.

The Hot Rod Patrol

Function: Highway Recon

Alt Modes: 1957 Chevrolet Bel Air convertible (Big Daddy), 1934 Ford "Deuce Coupe" (Greaser), 1941 Willys Coupe (Hubs), 1966 Ford Mustang fastback (Trip-Up)
"The essence of speed relies on our power to perform."

Composed of Trip-Up, Hubs, Greaser, and Big Daddy.

  • Ascended Extra: They were the protagonists of the Dreamwave-era Micromasters series.
  • Hot-Blooded: Trip-Up will jump into battle at the drop of a hat.


Function: Strategist
"You can't win if you don't play."
A very lucky Autobot who makes bets and emerges the winner. He's partnered with Sights.


Function: Security Expert

Alt Mode: Sports Car
"Draw courage from defeat and you gain more than you lose."
A warrior who was held captive in the hellish Decepticon prison on Polyhex, forced to partake in gladiatorial battles. He managed to learn of the prison security's inner workings, and after his rescue, he puts them in good use to ensure the perfect security in the Autobots' bases.
  • Dark and Troubled Past: He was captured by the Decepticons, held prisoner in Polyhex, and was forced to fight and kill other prisoners (including his own friends) for the sake of his captors' amusement. All of this made him a very bitter bot.
  • Fantastic Racism: Hates the Decepticons even more than other Autobots do. While it's justified, given what they have put him through, the hatred extends to anyone who wears a Decepticon badge, even if that would be, say, a heroic Mirror Universe Decepticon.
  • Good Old Fisticuffs: Thanks to all the Gladiator Games he was forced to partake in, he became very experienced in hand-to-hand combat.
  • I Work Alone: Prefers to work alone due to unpleasant memories of being forced to fight his fellow Autobots while in prison.
  • My Species Doth Protest Too Much: One of the few Transformers who hates transforming.
    Kick-Off: Alt-modes are for wimps!
  • Revenge: Really wants to enact one on the Decepticons for imprisoning him.
  • Shoot the Dog: Was forced to kill one of his friends while in a Decepticon prison.


Function: Systems Analyst
"A program is only as good as its programmer."
A computer dork who's eager to solve mathematical problems than participate in the war against the Decepticons. He's partnered with Push-Button.
  • Adaptational Badass: For the Kingdom toyline, Mainframe is given an alt-mode — and it's none other than Teletraan 1, one of the Autobot's most important assets in the cartoon and a few other G1-related media.
  • Absent-Minded Professor: See The Spock. He's not very interested in the war, opting to solve mathematical problems instead.
  • Mauve Shirt: He was a semi-recurring character through More Than Meets the Eye.
  • The Spock: Logical and intelligent. He's more eager to dig into mathematical problems than bashing 'cons. Of course, he won't hesitate to join the fight if need be.

The Metro Squad

Function: Urban Protection

Alt Modes: Fire Engine Trailer (Road Burner and Wheel Blaze), Tanker Truck (Oiler and Slide), Hovercraft (Power Run and Strikedown)
"Protecting life is the most unselfish act of all!"

Composed of Road Burner, Power Run, Slide, Oiler, Strikedown, and Wheel Blaze.

  • Character Focus: Slide was a major character at the end of IDW's first continuity.
  • The Cynic: Strikedown likes to shoot down the ideas of others - sometimes before they're even halfway through explaining.
  • Gender Bender: In Beast Wars: Uprising, Oiler's a gal. In IDW's continuity, it's Slide.
  • Heroic BSoD: Road Burner is prone to fall into these if there are any losses on a mission.
  • Miles Gloriosus: Wheel Blaze likes to think he's cool, calm and competent in a crisis. He's anything but. The worst part is, he actually is smart, strong and capable of planning, it's just that in the field... this tends to evaporate, and the others oil themselves when they hear him cry "I'll handle this!"
  • Oil Slick: Slide can exude a "frictionless gel", primarily through his feet.
  • Stepford Smiler: Oiler hides his problems from the team.

The Monster Trucks Patrol

Function: Ground Transport

Alt Modes: Six-wheeled, double-engined, tractor-pull funny car (Heavy Tread), Semi Cab (Big Hauler), Ford Bronco (Hydraulic), REO Speed Wagon (Slow Poke)
"We're a giant, mobile wall of Autobot might!"

Composed of Heavy Tread, Big Hauler, Hydraulic, and Slow Poke.


Function: Air Defense
"I rule the skies with a heavy hand!"
An arrogant perfectionist who is eager to beat up Decepticons.
  • The Neidermeyer: He treats his comrades like dirt, especially if they get into his way of winning an air battle. Everyone unsurprisingly loathes him in return.
  • Small Name, Big Ego: He treats any aerial battle with the 'Cons like it's his own responsibility.

Pipeline and Gusher

Function: Ground Defense and Counterattack

Alt Mode: Backhoe Truck
"Leave the enemy spitting dust and bolts."

Two bickering Micromasters who command the Autobots' Tanker Trucks.

  • Odd Couple: Gusher's antics seem to get on Pipeline's wiring, angering the latter. It's a wonder how they were partnered.
  • Tank Goodness: Well, it's less of a tank and more of a Backhoe Truck between the two of them, but combining each with another vehicle that's based on the military will make them look like a tank.


Function: Aerospace Engineer
"Think before you shoot, but shoot before you're shot!"
A 'bot of science who is level-headed. He's partnered with Lionizer.
  • The Ace: A skilled warrior, a top scientist, and a rational problem solver.
  • The Berserker: His partner, Lionizer. Rad often finds himself having to deal with conflicts Lionizer's temper drags him into.
  • Dishing Out Dirt: He wields a silicate particle blaster which erodes enemy armor.

Retro and Surge

Function: Long Range Defense

Alt Mode: Crane truck
"Perseverance leads to triumph."

Two battle-hardened Micromasters who pilot the Autobots' Missile Launchers.

  • Desperately Needs Orders: Surge is extremely eager to follow the examples of veteran Autobots (like his partner, Retro). This often leaves him too reliant on orders and advice to function effectively.
  • Shell-Shocked Veteran: Retro has seen countless Autobot cities and defenses fall over the years, and is haunted by every one of those memories.
  • Student and Master Team: Surge is eager to listen to and learn from Retro's stories of the past, forging a strong bond between them.


Function: Covert Operations
"The greater the weapon, the greater the power!"
A brash, violent Autobot Action-Master spy who surprisingly gets his job done well. He's partnered with Glitch.
  • Beleaguered Assistant: His partner Glitch is the real reason for all his successes, but Rollout keeps getting all the credit.
  • Fake Ultimate Hero: Claims to be a great covert operative, but it's really Glitch who does all the work.
  • The Friend Nobody Likes: His comrades are annoyed by his habit of responding to friendly questions by saying the answer is "classified" or "on a need-to-know basis".
  • Wrong Line of Work: He's loud, brash, and prefers weapons that make the biggest explosions. The only reason he's gotten anywhere as a covert operative is because of his partner Glitch constantly telling him what to do and fixing his near-fatal blunders.


Function: Weapons Engineer
"Flying is the ultimate freedom."
An effusive weapons engineer of the Autobots partnered with Top-Heavy.
  • Adaptational Jerkass: His IDW counterpart stole the credit for the creation of Optimus Prime's ion blaster from his co-worker Ironfist, unfairly attaining a high-ranking position because of this.
  • False Friend: In Last Stand of the Wreckers
  • Gadgeteer Genius: His LSOTW depiction is a weapons inventor. Problem is, most of his inventions don't work properly. An attempt at improving Glass Gas resulted in guns that shattered the minute someone tried to fire them.
  • I Just Want to Be Free: Skyfall would like nothing more than to be able to fly through the sky to his spark's content.
  • Laser-Guided Karma: After the Glass Gas incident, Skyfall was demoted to being a prison guard.
  • Mighty Glacier: His partner, Topheavy, is extremely slow and plodding. Skyfall often has to slow down so he can catch up.
  • The Resenter: Again, in LSOTW, towards Ironfist.
  • Rhino Rampage: Topheavy is a robot rhino.
  • Stolen Credit Backfire: After taking credit for designing Optimus' ion blaster from Ironfist, Skyfall was assigned to the Kimia Facility, the key Autobot research and development facility. When Ironfist developed cold phosphex (better known as the glass gas famously used by Cliffjumper), Skyfall developed an even more potent version called black phosphex. It was so potent, in fact, that a group of Autobots field testing it were almost killed when their weapons crumbled to dust in their hands, leaving them defenseless. The debacle resulted in Skyfall being demoted to prison guard.


Function: Surface Surveillance
"Know your enemy and victory is yours!"
A rather brutal Autobot who often goes into the frontlines, executing quick and decisive violence to the 'Cons.
  • Blood Knight: He never takes prisoners.
  • Cloudcuckoolander: In Wings of Honor
  • Wrong Line of Work: Sprocket loves to fight to the finish, and never takes prisoners... yet, due to poor resource allocation management, he has been placed in a surveillance position. This often results in a loss of valuable intel, since he simply can't observe Decepticon activity without attacking. To his credit, he always reports back on what was happening up until that point.

     1991 Autobots 

The Motorvators

Function: Assault Force Leader (Gripper), Scout, Messenger (Lightspeed), Tactician, Troubleshooter (Flame)

Alt Mode: Baja Buggy (Gripper), Ferrari F40 sports car (Lightspeed), Lamborghini Countach sports car (Flame)
Gripper: "To go forward across unknown terrain is only the beginning..."
Lightspeed: "Light years flash past at mind numbingly sub-atomic speeds."
Flame: "Too hot to handle is ice cold to me."

Composed of Gripper, Lightspeed, and Flame.


Function: Warrior
"Whatever you do, keep rolling!"
A smooth-talking bot who can't transform.
  • Adaptational Job Change: While his official bio makes him a conman, in the first IDW comics continuity he becomes a reporter, while in the 2019 continuity he's even part of the Wreckers.
  • Cool Car: Since he doesn't transform, he rides a Formula 1-style car that turns into a Powered Armor.
  • Con Man: His toy bio mentions he's an used cars salesman that gives used car salesmen a bad name.
  • Intrepid Reporter: His role in the first IDW continuity make him a reporter rather than a conman.
  • Palette Swap: Of Axer.
  • Shapeshifter Mode Lock: The 2019 IDW continuity justifies his inability to transform due to being forced to survive on Nucleon, which fried his T-Cog and left him stuck in robot mode.
  • Those Two Guys: With Longtooth in the 2005 IDW comics.

     1992 Autobots 

The Turbomasters

Function: Commander-in-chief (Thunder Clash), Forceleader (Boss), Defense Tactics Specialist (Hurricane), Decoy (Flash), Rear Guard (Scorch), Guide & Strategician (Rotorstorm)

Alt Modes: Cybertronian tractor-trailer (Thunder Clash), Cybertronic pickup truck (Scorch), Concept car (Boss), Porsche 917 (Hurricane), Lamborghini Diablo sports car (Flash), Cybertronian helicopter (Rotorstorm)
Thunder Clash: "We're ready and more than able. Let them throw all they want at us. We stand as one."
Boss: "Never underestimate the enemy... he's always worse than you could ever imagine."
Hurricane: "Give it all you've got. There may not be a tomorrow."
Flash: "Don't blink. I was that blur on the horizon."
Scorch: "No one gets past me. If they know what's good for them."
Rotorstorm: "Get into your enemy's mind. And them beat him at his own game."

Composed of Thunder Clash, Boss, Hurricane, Flash, Scorch, and Rotorstorm.

The Rescue Force

Composed of Rescue Force, Rescuer Force 1, Rescue Force 2, and Rescue Force 3. Seriously, that's their names.

  • Combining Mecha: They form the equally-imaginatively-named Big Rescue Force... in theory. The resulting robot has no arms, thanks to the Breastforce members that form the arms not being exported.
  • Palette Swap: Of the Breastforce from Transformers Victory.

     1993 Autobots 


Function: Platoon Commander (Rapido), thrill-seeker (Skram), backup (Turbofire), Scout (Windbreaker)

Alt Modes: Peugeot Quasar (Rapido), Chevrolet Corvette Stingray (Skram), Pickup Truck (Turbofire), Chevrolet Camaro Z28 (Windbreaker)

The Axelerators are an Autobot subgroup whose members' engines become their gun in robot mode. They are the counterparts to the Decepticon subgroup the Skyscorchers.


Alt Modes: Williams FW14 (Speedstream), Baja-style dune buggy (Aquafend), Mazda 787B Le Mans-style race car (Deluge), Peugeot 405 T16 rally car (Jetstorm)

The Aquaspeeders are a group of four Autobots armed with weapons that fire high-pressure liquids.


Function: Tactician (Deftwing), Engineer (Ironfist)

Alt Modes: Hawker Siddeley GR.1 Harrier fighter jet (Deftwing), AM General M998 Humvee (Ironfist)

The Lightformers are two Autobots who fight using big artillery platforms in either mode.

  • Ascended Extra: Ironfist plays a pretty important role on the Last Stand of the Wreckers.
  • BFG: Both of them come with huge guns attached to their alt-modes.
  • The Engineer: Ironfist is considered one of the best mechanical engineers out there.
  • Non-Indicative Name: Ironfist rarely fights using his fists.


Function: Warrior

Alt Mode: Carmichael Cobra airport crash truck
A frontliner who's courageous and stands for truth, justice and freedom. He seems to admire Optimus Prime.
  • Ascended Extra: Like Ironfist, Pyro plays a major supporting role in Last Stand of the Wreckers.
  • Hero-Worshipper: IDW comics make him a total Optimus Prime fanboy, hence the physical similarities and the truck alternate mode.

     1994 Autobots 


Function: Warrior Leader

Alt Mode: Articulated Truck
"War is a problem - never a solution!"

A protector to his fellow Autobots. His toy is a slightly modified version of the Hero Optimus Prime toy.

  • One Steve Limit: Averted; he shares the name with Targetmaster Sureshot, but they're not the same character.

    Canon Immigrants/Foreigners 
Characters who originated as fiction-only characters instead of being introduced in the original toyline, though some of them later got toys after their initial debut.

Alpha Trion

Function: Sage

Alt Mode: Cybertronian Jet
"Knowledge is power."

A very, very old Transformer and mentor the younger generation of Autobots. Canon Immigrant to too many continuities to list.

Voiced by: John Stephenson & Corey Burton (US)

  • Adaptation Personality Change: Normally he's benevolent, wise, and stoic; the 2005 IDW continuity made him much more eccentric, quippy, and mean. His status as one of the oldest Transformers lends him a lot more moral ambiguity here as he was privy to the rise of the prejudice that dominated much of modern Cybertron while he simply washed his hands of the whole thing.
  • Bare-Fisted Monk: In Spotlight: Orion Pax, Alpha Trion is introduced as a philosophical intellectual, and then quite handily takes on some mutant slicers with nothing but his fists. When this is lampshaded by his companion Nightbeat, Alpha Trion merely remarks that he has been involved in some very heated debates.
  • BFS: His Titans Return toy comes with a massive greatsword.
  • Continuity Snarl: That tidbit about him being one of the Thirteen original Transformers below? Contradicts the fact that he has an evil Mirror Universe version of himself in Transformers: Shattered Glass despite the Word of God stating it's impossible for the Thirteen to have Mirror Universe counterparts due to their multiversal singularity nature. "Ask Vector Prime" rectified this, claiming that Alpha Trion became one of Thirteen only after the breach that introduced the Uniend universal cluster to the rest of the multiverse, as well as stating that non-singular incarnations of Thirteen also exist.
  • Cool Car: His altmode in Spotlight: Orion Pax is basically the Tumbler with a cape.
  • Distressed Dude: Happens to him with some regularity. He spent his only appearance in Dreamwave's comic as one.
  • The Mentor: to Optimus Prime.
  • Panthera Awesome: His Titans Return toy turns into a lion.
  • Time Abyss: Ancient, even for a Transformer. Takes on a whole new level after being revealed to be one of the Thirteen original Transformers.
  • Toyless Toyline Character: Until 2007, when he got to be a BotCon exclusive. He received his first general-retail toy as part of Titans Return in 2016. Here, he is a triple changer that transforms into a starship and a lion, both referencing his two BotCon toys (the latter of which was never released). It is also his first original mold — all toys that came prior, including the BotCon toys it references, were recolors or retools of existing molds.


Function: Caretaker

Alt Mode: F-22 Raptor Fighter Jet

(from Transformers: Timelines)
"Life is its own purpose. Its well being is mine."

An ancient Autobot with little memory of his past, Breakaway has a supernatural ability to heal the most grievous of injuries. Using his combat prowess only for defence, and never for attack, his only real weakness is that at times he can be too trusting.

  • Actual Pacifist: He never partakes in any fights out of fear his inner warrior self would take over and make him attack anyone he sees.
  • Angel Unaware: He's actually a component of Nexus Prime, one of the Thirteen original Transformers, who he forgot about his past.
  • Distressed Dude: In "Transcendent" comic series, he gets kidnapped by TransTech incarnation of Shockwave and Strapped to an Operating Table during his trip in Axiom Nexus.
  • Healing Hands: He has unique powers to use raw energon to completely heal the damage done to others or himself.
  • The Medic: Acts as one to Skyfall's group, thanks to his powers.
  • Nice Guy: Of all members of his group, he's the friendliest and most benevolent one.
  • The Pollyanna: Always thinks positively and optimistically.
  • Really 700 Years Old: Even by Transformers standards, he's very old. This is because he's actually a component of Nexus Prime, one of the Thirteen original Transformers.
  • They Would Cut You Up: Because of his unique nature, TransTech kidnapped him and got him Strapped to an Operating Table to find out more about his powers, even though results would be fatal for him.


Function: Warrior

Alt Mode: Cybertronian Car, Motorcycle
(from The Transformers and Transformers: Timelines)
"Let actions speak for you."

A member of Elita One's Female Autobots, and Ironhide's girlfriend.

  • Adaptational Villainy: Though she reforms and regrets the action, Chromia initiated a false flag bombing in the IDW continuity and killed three neutral Cybertronians. After which she tried to get Windblade to teleport Metroplex which could have killed dozens if not hundreds more civilians.
  • Ascended Extra: Of Elita's original team, Chromia has gone on to be the most prominent, sometimes more so than Elita herself. She's received a handful of toys and featured prominently in both IDW continuities.
  • The Lancer: To Elita One.
  • Good Ol' Gal: Cartoon Chromia started as a Distaff Counterpart to Ironhide. Every depiction since has moved on from this.
  • Ship Tease: She and Ironhide in most G1 continuities.
  • Those Two Guys: With Prowl, in the 2019 IDW continuity. She's one of the few beings capable of tolerating him. Together, they bust punks.
  • Toyless Toyline Character: Up until 2014, when she got a toy in the Generations line.


Alt Mode: Lamborghini Countach LP500S

An Autobot who works as a cop on Earth as part of an interplanetary exchange program.

  • Black-and-White Morality: Clampdown has a very black and white view of the world, which means he can be difficult to work with in situations which require a more lenient view. His Wings universe incarnation wanted to arrest folks while they were trying to stop Jhiaxus's clone army.
  • Mythology Gag:
    • He's designed after the Diaclone toy used to make Red Alert.
    • His Masterpiece toy comes with pile-drivers designed after the ones Sideswipe used in "S.O.S. Dinobots".
  • Robo Family: He's Deep Cover's brother.


Alt Mode: Honda City R

An ambassador for the Autobots.

  • Cunning Linguist: As would be required for an ambassador, Crosscut is fluent in over six thousand languages.
  • More Dakka: His Generations toy, being a retool of Skids, comes with the same amount of hidden weaponry built in, though unlike Skids, all of Crosscut's weapons are strictly non-lethal.
  • Palette Swap: Of Skids.
  • They Killed Kenny Again: Crosscut's got some bad luck, tending to die a surprising amount (3H continuity, Wings and Uprising).

Dai Atlas

Function: Aerospace Commander

Alt Modes: Starfighter, Drill Tank, Aerial Defense Base
(from Transformers Zone)
"My followers will not trade one tyrant for another."

A quad-changer and Base Commander who leads the Circle of Light, a monastic order devoted to inner peace and preserving Cybertron's pre-war culture. Trained in swordsmanship by Star Saber himself, his prowess with a blade is considered almost equal to that of his mentor.


Function: Bounty Hunter

Alt Mode: Cybertronian Spaceship
"The Decepticons must be stopped at all costs."
An Autobot bounty hunter who harbors intense hatred for the Decepticons.


Function: Skirmisher

Alt Mode: Mitsubishi FTO Sportscar
"We fall so we can learn to pick ourselves up."

An original creation to the IDW comics, Drift was once one of the most fearsome warriors to grace the Decepticon ranks. After a crisis of conscience, Drift defected to the Autobots in a bid to atone for his past misdeeds.

  • Deadpan Snarker: When written by James Roberts.
  • Due to the Dead: When Dai Atlas is killed in battle, Drift sports facial tattoos to honor his memory.
  • Heel–Face Turn: A former Decepticon who later defected to the Autobots.
  • The Fundamentalist: His brush with death during the Chaos storyline is said to have re-awakened his spiritual side.
  • Katanas Are Just Better: Wields two of them in battle.
  • Meaningful Rename: He started life out as Drift. Megatron changed his name to "Deadlock" when he joined the Decepticons, and he changed back after leaving the Decepticons.
  • Smug Snake: As Deadlock.
  • Warrior Monk: Spent some time with the Circle of Light after his Heel-Face Turn, though he ultimately decided not to join their order.
  • Warrior Poet: Thanks to his time in the Circle of Light, he integrates discipline, honor and spiritualism into his fighting style.


Function: Paranormal Investigator

Alt Mode: Ecto-1
"When life splatters you with marshmallow goo, just go with it."
Originating from a Transformers/Ghostbusters crossover comic, Ectronymous Diamatron is the Autobots' theoretical physicist who, after traveling to Earth to investigate a Cybertronian signal, chose the form of Ecto-1, which resulted in him getting in with the Ghostbusters, and getting a new nickname "Ectotron".
  • But Now I Must Go: At the end, after defeating and trapping the Decepticon ghosts, he chooses to leave Earth to see are there any more Cybertronian ghosts that could be saved.
  • Comic-Book Fantasy Casting: According to Eric Burnham, who wrote Transformers/Ghostbusters, Eck's dialogue was written with David Hyde Pierce in mind. Explains the fussiness.
  • Cool Car: A Cadillac Miller-Meteor, modified for bustin' ghosts.
  • Dude, Where's My Respect?: Despite his skills, he feels like he's not valued by his fellow Autobots, who don't even bother saying out his full name.
  • Extreme Doormat: While he does complain about stuff more often than not, he just prefers to accept it and move on.
  • Full-Name Basis: He insists others refer to him by his full name, Ectronymous Diamatron, and not shorten it to "Eck", something even Optimus finds exasperating. However, he later accepts the nickname "Ectotron" after a suggestion from the Ghostbusters.
  • Goggles Do Nothing: Subverted; his goggles, while at first glance appearing to be just some useless kibble, actually allow him to closely inspect and scan smaller objects.
  • Original Generation: He's exclusive to Transformers/Ghostbusters crossover comic.
  • Overly Long Name: His full name is Ectronymous Diamatron. And yet he wonders why nobody wants to refer to him by his full name.
    Ectotron: Why is this so hard for everyone? It's only eight syllables!

Emirate Xaaron

Function: Advisor

Alt Mode: Cybertronian Car
"He who fights for peace must first understand power."
First appeared in UK exclusive issues of the Marvel comic. A former member of the Autobot Council of Elders, Xaaron is not a fighter, but his wisdom and convictions make up for his lack of physical strength.
  • Cool Old Guy: In the UK comics. One of the reasons Optimus had such an easy transition to being Autobot leader is because of Xaaron.
  • Dangerous Forbidden Technique: His transformation has become this; Since he hasn't transformed in eons (for some reason), it's been said that the shock to his system might actually kill him.
  • Good Is Not Soft: Xaaron had no problem sending the Wreckers to assassinate Trannis, at a time when the idea of Autobots doing something that dirty to win was shocking.
  • Killed Off for Real: Possessed by Primus, and then blown up by Unicron.
  • Manipulative Bastard: Much to Impactor's frustration.
  • Non-Action Guy: In the Marvel comic, where he was too old to fight (or transform).
  • Omnidisciplinary Lawyer: In the IDW comic, he's Cybertron's Chief Legal Advisor. After the events of Dark Cybertron he's become a judge.
  • Palette Swap: To Megatron, sans helmet.
  • Rebel Leader: In the Marvel comic, he's one of the highest ranking Autobots left.
  • Toyless Toyline Character: The only thing he got close to a toy was the Ruination combiner which was based partly on him, specifically the head.
  • Trickster Mentor: He has an interesting idea of introducing the new hires, to say the least. Rather than just show the Autobot triple changers to Impactor, he has them pretend to be Decepticons and beat the crap out of him.

Elita One

Function: Recon Specialist

Alt Modes: Cybertronian Car, Hovercraft
(from The Transformers)
"Fear is an illusion, thus one must not perceive it."

The leader of the Female Autobots and Optimus Prime's lover. Before she was reformatted for combat, she was known as Ariel.

Voiced by: Marlene Aragon (US)

  • Adaptational Attractiveness: Let's face it, her original helmet design, as seen above, is pretty ridiculous, even by Transformers standards, The lack of any actual transforming figures and her one-off appearance likely contributed to it. However, ever since getting mass retail toys in the late 2010s, attempts have been made to slim down the wildness of the look to make it a more believable looking helmet. For comparison, the Power of the Primes figure chooses to condense the size of the helmet while for her War for Cybertron Trilogy incarnation slims it down further, leaving it with only a hint of the original shape, while making the spikes into horns that are more naturally molded as part of the helmet.
  • Adaptation Dye-Job: Originally pink, along with the above redesign of her helmet, she's been recolored as a more salmon reddish color scheme, likely to differentiate herself from the other major pink feminine-shaped Autobot, Arcee.
  • Adaptational Villainy:
    • 2005 IDW continuity. Elita, while not completely evil nor even a major antagonist, is a tyrant with a violent streak. Though the plans to eventually have her pose a direct threat were ultimately nixed by the writers with the series wrapping up, Elita is far more callous and power hungry than her G1 self.
    • Averted with her 2019 IDW version, who is initially one of Megatron's Ascenticons, but she's the Token Good Teammate, unaware of just what Megatron and everyone else are up to.
  • Adapted Out: Most of her modern depictions omit her romantic relationship with Optimus Prime. Taken even further in 2005 IDW continuity, where Elita outright hated Optimus Prime due to him being a Prime.
  • Amazon Brigade: She leads an all-woman team creatively dubbed the "Female Autobots".
  • Awesome Mc Coolname: It's one letter away from "elite", which is pretty impressive.
  • Dangerous Forbidden Technique: Her time-stopping ability is a last resort as using it leaves her at death's door.
  • Death by Adaptation: The original Sunbow cartoon never clarified her final fate after the events of "The Search for Alpha Trion", but two G1 continuities had her explicitly die.
    • The 2005 IDW continuity kills her off in The Transformers: Unicron, where she attempts to directly attack Unicron and instead gets destroyed.
    • The second chapter of the Transformers: War for Cybertron Trilogy has her risk her life to attack Shockwave, with Optimus Prime later learning of her death when he sees a hologram of her in the third and final chapter.
  • Distaff Counterpart: A formidable yet kind-hearted warrior and Autobot leader, she's basically a female Optimus Prime. Even her name is intended to mirror his in meaning. Later depictions move away from this a little, though.
  • Lady in Red: In her more recent iterations, and she carries the poise and dignity as expected of an equal to Optimus.
  • Lady of War: Is a female Autobot who's butting heads with Shockwave and is rather graceful in doing so.
  • Meaningful Rename: Before the War her name was Ariel, she was renamed after going through the same upgrade as Orion Pax.
  • Pink Means Feminine: She's the big name of the female Autobots, and she's pink. It should be noted that generally, she's generally more of a magenta compared to Arcee's lighter pink. Subverted in the IDW continuity, which points out that since pink is the color of energon, her paint job is the equivalent of a human wearing blood red clothing. Beginning with her Power of the Primes toy and solidified by her War For Cybertron Trilogy design, she's taken on a more salmon and generally reddish color.
  • The Power of Love: In Unite Warriors, Megaempress has the power to seduce any male Transformer. However, this does not work on Optimus due to Elita One being his One True Love.
  • Ship Tease: In the cartoon, before the war, Ariel and Orion Pax were a couple, and they continued their relationship after they were rebuilt into Elita One and Optimus Prime.
  • Shout-Out: Her name is a reference to Leader-1 from Challenge of the GoBots.
  • Spell My Name with an "S": The most commonly used spelling is "Elita One", but other variations such as "Elita-One" and "Elita-1" are also known to pop up.
  • Time Stands Still: She has the power to freeze time in an area around her, but doing so almost completely drains her energy, which could easily prove fatal.
  • Toyless Toyline Character: Was one until she got a release as a Thunderblast retool exclusive to BotCon. She finally received a mass-retail toy as part of the Power of the Primes line in 2018. Prior to this, most fans who wanted an Elita One toy had to settle for one of several third-party Elita One toys (all of which have rather creative lawyer-friendly names, like all other unlicensed third-party toys do).
  • Wardens Are Evil: She is this in the 2005 continuity (Though considering who the prisoner, you can hardly blame her).
  • What Happened to the Mouse?: She only made two appearances in the second season, before becoming completely absent for the rest of the series. The most-commonly accepted theory among fans is that she was killed when the Autobots were evicted from Cybertron. She does, however, return in the Japanese G1 cartoon continuity.


Function: Rescue Operations

Alt Mode: Cybertronian Car
(from The Transformers)
"Where there's fire, there's me."

A member of Elita One's Female Autobots who specialises in search and rescue.

  • The Big Girl: Of the female Autobots.
  • Disney Owns This Trope: Firestar was also the name of a mutant superheroine appearing in X-Men and The Avengers throughout The '80s. This was not a problem while Transformers was also being published by Marvel, but Marvel kept the rights to the name after they parted ways with Hasbro.
  • Distaff Counterpart: To Inferno and Hot Spot, occasionally forming a Battle Couple with the former.
  • Sudden Name Change: Thanks to Hasbro being unable to trademark her name, in recent years she appears under the name Novastar.
  • Suspiciously Similar Substitute: Thanks to said trademark issues, she's occasionally been replaced with a nearly identical character named Flareup, who in-universe is said to be her protege.
  • Toyless Toyline Character: In part thanks to said trademark issues. In 2018, she finally got a toy in Power of the Primes, renamed Novastar.


Function: Troubleshooter

Alt Mode: Cybertronian Firetank, Lamborghini Countach Sportscar
(from The Transformers)
"Too hot to handle is ice cold to me."

A disgraced Autobot scientist, and with fairly good reason. His brilliance is overshadowed by an obliviousness to risk as he stubbornly pursues his grandiose ideas. His sole concern with other beings is whether they think he's right. And if they don't, he only becomes more obsessed with accomplishing his goals, no matter who or what must be sacrificed.

  • Arc Villain: Of the stories City of Fear!, Legion of the Lost!, and Meltdown!.
  • Ax-Crazy: If people think he's wrong, he's only going to eagerly prove them right, enjoying them way too much, even as he prepares to sacrifice everything.
  • Bond Villain Stupidity: He plays this straight since he really has no reason to leave Xaaron and the Wreckers alive.
  • Boom, Headshot! and Impaled with Extreme Prejudice: How he dies in the Marvel UK comics. The zombie Impactor's remaining intact limb is a Harpoon Gun. In his last moments of self-awareness, he blasts the insane scientist in the face and kills him before he can blow up Cybertron.
  • The Cameo:
    • In The Transformers: Last Stand of the Wreckers Flame appears as one of the Autobots being tried by Aequitas for several crimes (including illicit spark transplants on Babu Yar, desecration of corpses on Klo, and torture by circuit-boarding on Elpasos).
    • He briefly appears in The Transformers Versus G.I. Joe, once again in the resurrection business. Shockwave goes to him to revive Soundwave.
  • The Dragon: To the Grand Architect in the The Transformers: More Than Meets the Eye.
  • Killed Off for Real: By Impactor who Flame had turned into a zombie in the Marvel UK comics.
  • Mad Scientist: Is he a brilliant scientist? Yes. Does he know what risks are abound in his experiments? No.
  • The Man Behind the Monsters: Flame is behind the robot zombie infestation in the City of Fear storyline.
  • My Species Doth Protest Too Much: The first evil Autobot in the franchise's history.
  • Night of the Living Mooks: He has a zombie army.
  • Playing with Fire: Has a high-powered flame thrower in his firetank form.
  • Slasher Smile: His usual expression.
  • Tank Goodness: His altmode is a flame-throwing tank.
  • They Called Me Mad!: The Autobot High Council had declared his work "too dangerous" and tried to get him to stop, whereupon he created zombies and nearly blew up Cybertron by accident, promptly proving they were very much right to doubt him.
    Flame: All will pay homage to Flame, the Autobot who engineered the most incredible transformation of all - planet to space-craft! They called the Decepticon leader, Megatron, insane when he began this project millions of years ago. But I saw the spark of genius in what others called insanity! And now, at last, his dream will become a reality!
  • Zombie Apocalypse: Creates one.


A younger Autobot who serves as a mentee to Chromia, with a fondness for making things go "boom".

  • Combat Stilettos: Flareup has no idea who thought it was a good idea to build a robot with high-heels, but when she finds them... they're gonna pay.
  • Palette Swap: Her original Botcon toys was a retool of Energon Arcee. Her 2014 version, meanwhile, is a repaint of Prime Arcee.
  • Stuff Blowing Up: She likes making things blow up. Maybe just a little too much. Sometimes to the extent she's had to be pulled out of a fire she's caused.
  • Suspiciously Similar Substitute: Originally invented as a way of getting around the trademark on Firestar for the 2005 Botcon convention.


Alt Mode: DeLorean

A former Decepticon who defected to the Autobots. Thanks to scanning Doc Brown's DeLorean time machine, he can travel through time.

  • Heel–Face Turn: He defected from the Decepticons after growing tired of the way they treated humans.
  • Time Travel: He is capable of doing this, due to scanning the DeLorean.


Function: Archaeometrist

Alt Mode: Volkswagen Beetle
(from Transformers: Timelines)
"Erudition is the privilege of those who observe detail."
A brainy Autobot who is a master in data decryption, forensic science and languages.


Function: Warrior

Alt Mode: Assault Vehicle
"I have only one plan: Wreck and rule!"

Founder of the Wreckers and its first leader.

  • Broken Pedestal: To Ironfist in The Transformers: Last Stand of the Wreckers when Ironfist learns why Impactor was imprisoned, he gives Perceptor the OK to kill him.
  • Came Back Wrong: Brought back as one of Flame's zombie army.
  • Catchphrase: "Wreck and Rule."
  • Depending on the Artist: What color his eyes are varies. They're red in his initial appearance, yellow in the IDW comics, red again for his Siege toy, and blue for his other Siege toy.
  • Dying as Yourself: His fate in the original UK comics. He briefly regains his sanity and personality when Flame's zombie computer is shut down, but in his condition he isn't long for the world anyway. He still manages to make a second Heroic Sacrifice by shutting down an unstable reactor core even as its massive radiation emissions destroyed him for good.
  • Evil Former Friend: Before the war Impactor was a miner, and had a bit of a temper, but he was friends with and always hung out with Megatron, criticizing him because of his poetry, and pacifistic ways. When the war is fully underway, Impactor confronts and is beaten by his friend who no longer recognizes him, having his jaw blown off. As Megatron gives a speech and is about to kill him, Impactor scrapes into the ground "Not more of your poetry," and Megatron hesitates long enough for Impactor to escape.
  • Heroic Bystander: Before the war he was sitting and having a drink with a friend, when two military cadets beat up a helpless civilian for spilling their drink. Impactor got up, drunk, activated his drill, and attacked the two. His arresting officer notes that he ripped the legs of one of them and shoved them into the garbage compactor.
  • Heroic Sacrifice: Twice. First he died in The Transformers Taking the Bullet fired by Macabre meant for Xaaron, then was brought back to unlife only to sacrifice himself again to save all of Cybertron from a runaway reactor meltdown that would have blown up the planet.
  • The Leader: Of the Wreckers.
  • Pay Evil unto Evil: He murders all the Squadron X (a group of the Decepticon's most notorious murderers) members when they were restrained and defenseless. This is the act which got him arrested and sentenced to Garrus-9. He states they got what they deserve, and Roadbuster speculates that it may have been a Kick the Son of a Bitch as Impactor was angry that the red-tape in high-command was letting murderers go, a disillusionment with the system, and psyche problems.
  • Toyless Toyline Character: His first toy was a retool of Onslaught for the Alignment universe, released decades after his first appearance. G1 Impactor finally got one in 2016
  • The Undead: Becomes a zombie in The Transformers.


Alt mode: Racing car

One of the Female Autobots, who for years was a background character until the fan-club story Flames of Yesterday gave her a name. She eventually received a toy in 2019, as part of Hasbro's Selects line.

  • Adaptational Curves: Her toy is much slimmer than her fictional depictions, as a necessity of being made from Moonracer.
  • Adventure Archaeologist: Wings Lancer starts off as an archaeologist working under Glyph, who gets embroiled in a Decepticon plot, which despite being upsetting doesn't entirely remove her desire to join the Elite Guard.
  • Ascended Extra: She didn't have a name for twenty years, until Flames of Yesterday gave her one. And it threw in a personality while it was there.
  • Combining Mecha: Her Selects toy can serve as a limb.
  • Non-Indicative Name: Lancer does not carry a lance, nor does she serve as The Lancer. Her name derives from Atalanta of Greek mythology.
  • Those Two Guys: With Greenlight, her girlfriend, in IDW's comics.


Function: Tough Guy

Alt Mode: Half Track Battering Ram
(from Transformers: Wings of Honor)
"Dude... Flak totally stole my motto!"
An old, irreverent member of the Elite Guard.


An Autobot Mad Scientist who turned himself into a mutant.

Originally a cancelled toy from the 2003 Universe toyline, Leatherhide eventually turned up in Beast Wars: Uprising.

  • Body Horror: As a Mutant, he's stuck between a bat mode or an alligator mode, with a few bits of his old robot mode remaining. Of course, he did this to himself, so he doesn't mind much. We did mention the mad part.
  • Combining Mecha: A version of him was part of the combiner Toxitron.
  • I'm a Humanitarian: Uncertain about whether he can trust this "Megatron" character, Leatherhide eventually decides that if the worst comes to worst, he can just eat him.
  • Mad Scientist: He turned himself into a Mutant as an experiment. He's also got no qualms experimenting on Cybertronians or aliens. And this guy was an Autobot. No wonder he gets on so well with Beast Megatron.
    Terrorsaur: (about the newly devised Beast Upgrade) Are we sure it's safe?
    Leatherhide: No. (shoves Terrorsaur into the stasis pod)
  • May–December Romance: His Uprising incarnation eventually gets into a relationship with Labrat, his Maximal assistant.
  • Never Smile at a Crocodile: One of his alt modes is an alligator (or alloygator, in Uprising).
  • Persona Non Grata: After the war ended, he took to experimenting on mechanimals. Eventually, even the hideously corrupt Builders thought enough was enough.
  • Toyless Toyline Character: ... technically, yes. A toy was designed, but cancelled.


Alt Mode: Tow truck

A mech piloted by Cline made for rescue and repairs as part of the Diaclone project initiated to fend off the Waruder threat.The Legacy toyline presumably made him into a regular Cybertronian aligned with the Autobots.
  • Adaptation Species Change: The first version of Lift-Ticket actually was a Diaclone mech. Presumably, his Legacy version is a regular Cybertronian.
  • Mythology Gag: Based on the Diaclone Toyota Hi-Lux "Wrecker Type" toy that was used to make Hoist. In a nod to this, his Legacy toy has "Wrecker" emblazoned on it.
  • Shout-Out: His name is taken from the G.I. Joe character, much as with several others from the 2015 Botcon characters.


Function: Space Commander

Alt Mode: Modified Fighter Jet
(from Transformers: Super-God Masterforce)
"Only through patience can victory be achieved."
The commander of the Autobot Pretenders, Metalhawk is a noble leader with a fondness for Earth culture and a strong urge to help those who cannot fend for themselves.
  • Alien Among Us: Japanese continuity only.
  • Anime Hair: His Pretender disguise.
  • Death from Above: Metalhawk's Shining Arrow move involves him leaping into the air and bombarding his opponents with firebolts.
  • Depending on the Writer: In the Japanese continuity, he's a heroic Autobot leader (and not much else). In the IDW comic, he gets sick of the war early on and deserts, eventually becoming the NAIL (Nonaligned Artifical Intelligent Lifeform) representative of the Cybertronian Triumvirate during the fragile peace between Chaos and Dark Cybertron.
  • The Farmer and the Viper: The IDW version thought he could trust Starscream, and even saved him from a Decepticon attack. He's probably the only one surprised when Starscream screws him over.
    Starscream: I'm not going to let a fellow Cybertronian die for no reason. Now, for the sake of expedience, on the other hand...
    Metalhawk: were my friend.
    Starscream: I was. I just want this more.
  • The Generic Guy: Masterforce Metalhawk is the heroic leader of the Autobots, and... uh... that's really about it, owing to the usual depictions of the Autobots in Japanese media. Then he gets shoved to the side in favour of Ginrai.
  • Horrible Judge of Character:
    • Wings of Honor Metalhawk assumed the Combaticons were just misguided, after having seen them murderize an awful lot of the Elite Guard. Onslaught disabuses him of this notion by killing him.
    • IDW Metalhawk does everything to undermine the Autobot regime, while thinking Starscream could be a good person with the right nudge. This gets him killed.
  • Killed Off for Real: Starscream murders him the IDW comic. Shockwave resurrects him for Dark Cybertron, but Metalhawk ultimately sacrifices himself when he realizes the extent of Shockwave's plans.
  • Master Swordsman: Wields a Titanium Saber in close-quarter combat.
  • "The Reason You Suck" Speech: Gives one to Optimus Prime in the IDW comics:
    Metalhawk: We've been bitterly disappointed by what your war has done to our world, and what you continue to do by playing the part of an occupying force.
  • Sizeshifter: His Pretender shell in Masterforce could shrink down to human size.
  • We Used to Be Friends: With the Combaticons in Wings of Honor, serving with them when they were still part of the Autobot Honor Guard.


Function: Sharpshooter

Alt Mode: Cybertronian Car
(from The Transformers)
"Always outnumbered, never outgunned."

A member of Elita One's Female Autobots and reportedly the best sharpshooter in the galaxy.

Voiced by: Morgan Lofting (EN); Run Sasaki (JP)


Function: Engineer

Alt Mode: Submersible
"Gotta loosen up the joints before the killing begins."

A quantum mechanic with a focus on faster than light starships, Nautica has a chipper, upbeat attitude, but can sometimes be socially clueless.

Introduced in 2013's Dark Cybertron event, Nautica received a toy in 2016's Titans Return.

  • Ambadassador: In the 2019 continuity.
  • Broken Bird: After Skids sacrifices himself to save her from the Decepticon Justice Division.
  • Face Death with Dignity: Prepares for a suicidal last stand against the DJD fully expecting the worst. She survives.
  • Genius Ditz:
    Nautica: Help me out here, I haven't threatened anyone in years.
    Chromia: That's why we agreed to leave the tough talk to me.
  • Losing Your Head: Her first toy was a Titan Master.
  • Wrench Wench: Never seen without her wrench... except in toy form, where she doesn't have one.


A character initially intended for the 2003 Universe toyline, until his toy's release was cancelled. Eventually, he would receive an actual release for 2022's Legacy toyline.

  • Adaptational Heroism: The version who appears briefly in Recordicons is a straight-up good guy, helping Batbot fight Howlback.
  • Ascended Extra: From not getting a release to bit-character in Ask Vector Prime to bit-character in a gag comic to actual brick-and-mortar release. Nightprowler's slowly but steadily getting up the ramp.
  • Combining Mecha: One version of Nightprowler became part of Toxitron.
  • Mythology Gag: The Combatibot version of Nightprowler was part of an extended reference to the cartoon episode "Starscream's Brigade", with an Armada Starscream expy taking five disgraced 'bots out of a detention facility, giving them new bodies and making them a combiner.
  • Noodle Incident: Whatever it was he and his fellow Combatibots did to get locked up. Considering they were reduced to their personality cores, it must've been nasty.
  • Palette Swap: The original Nightprowler was going to be one of Cheetor. As a result, his first actual toy is similarly one of Kingdom Cheetor. His Recordicons appearance has him re-use the Linkin Park Ravage toy.
  • Panthera Awesome: A snow leopard. Well, a snow leopard that looks an awful lot like a cheetah, really.
  • Race Lift: ... maybe. The original Nightprowler was an intended redeco of Cheetor, a Maximal, so he might've been a Beast-era Maximal himself, though without any media to say otherwise, every other depiction of him has been an Autobot.


A colleague of Ravage's before the war, Nightstalker was devoted to his superiors, a supreme contrast to his friend.

Nightstalker started off in a prose story in the UK comic, getting a Japanese exclusive toy in 2012.

  • Palette Swap: His first toy was a repaint of Steeljaw, but with Ravage's accessories.
  • Senseless Sacrifice: Nightstalker blew himself up to take out some attackers, only for Megatron and Ravage to render it moot by leaving the person Nightstalker had tried to save to die.

Road Rage

Alt Mode: 1980-1982 Chevrolet Corvette "C3"

The bodyguard to Crosscut, Road Rage is usually one of the pleasantest 'bots you could meet... until she transforms. Then her name becomes all too apt.

Road Rage is significant as being the first addition to the G1 roster after the series ended.

  • Ambadassador: Having spent much of the war wandering space rather than being involved, she's also done time as a negotiator on occasion.
  • BFG: Carries a "Plasma Discharger" rifle.
  • Bounty Hunter: Mainly to pay for energon.
  • Cool Car: Her initial toy is a Corvette Stingray.
  • Drives Like Crazy: In vehicle mode. She's pretty embarrassed when she goes back to robot mode.
  • Flying Car: Her car mode can fly. Probably not a good combination with her temper...
  • Mythology Gag:
    • Road Rage's color-scheme comes from the Diaclone toy used to make Tracks.
    • Her Masterpiece toy gives her a look based on her Animated counterpart, which is also where the bounty hunting comes from (that being Animated Road Rage's profession).

Rung little 'bot, psy-ops specialist and mental assessor. There may be more to this little dude than meets the eye...
  • Big Ol' Eyebrows: Which several other characters have commented on.
  • Boom, Headshot!: Swerve accidently blows his head apart when trying to save him. It leaves him comatose for an arc but he survives.
  • Butt-Monkey: His first visual appearance had him beaten up and thrown onto a table in a bar. The bot keeps having all sorts of terrible things happen to him.
  • Canon Character All Along: Introduced as a new character but in the end it's revealed that Rung was Primus, the Transformers' God, all along.
  • Distressed Dude: To the point of starting to become a Once an Episode gag.
  • Equippable Ally: His War for Cybertron toy turns into a "cerebral scanner". Looks an awful lot like a gun.
  • Forgotten Fallen Friend: Invoked. Because of the nature of the blast he took, people have a hard time remembering him. After his Heroic Sacrifice he's forgotten by all of his friends.
  • Geek: Collects and builds model spaceships, for starters.
  • Opaque Nerd Glasses: His thick, round optic lenses are in fact a removable pair of spectacles.
  • Non-Action Guy: Well, he's a gangly nerd. What do you expect?
  • The Shrink: To the Wreckers then to the crew of The Lost Light.

Rust Renegades

Alt Modes: Fire Truck (Pyra Magna), Sports Car (Dustup and Jumpstream), Helicopter (Skyburst and Stormclash), Motorcycle (Rust Dust)

A group of female Cybertronians tasked with guarding sacred relics, who combine to form Victorion. The team was created by a fan-poll, who chose her name, appearance, powers and personality.

  • The Ace: In the IDW continuity, Victorion is the most stable combiner, not having any major personality flaws or difficulties like Monstructor, Devastator, Menasor or Bruticus, in addition to her superpowers.
  • Amazon Brigade: They are an all-female combiner team.
  • BFS: The Torchbearers' weapons combine into a giant sword for Victorion to wield.
  • Cool Bike: Rust Dust transforms into a bike.
  • Cool Car: Dustup and Jumpstream turn into cars.
  • Cool Planes: Skyburst and Stormclash transform into helicopters.
  • Gravity Screw: Victorion has the ability to manipulate gravity. None of her components have this power.
  • Killed Off for Real: At the end of their debut series (IDW's 2005 continuity), Stormclash is torn off by Monstructor and killed. Victorion continues to function however, and Stormclash is replaced by Slide.
  • Leeroy Jenkins: Dust Up tends to act without thinking.
  • Official Couple: Dustup and Jumpstream.
  • The Rival: To fellow combining mecha Galvatronus, though only in the toyline.
  • Sibling Yin-Yang: Skyburst and Stormclash. Skyburst is the pleasant and kind one. Stormclash is the violent, aggressive one.
  • Straw Feminist: In Transformers: Earth Wars, they were shown with personality traits of stereotypical feminists. Granted, they were dealing with Dinobots at the time, who had no qualms about brushing females off for being "too frail for proper combat".
    Rust Dust: No way we will let your grubby misogynistic mitts defile our cherished relic.
  • Undying Loyalty: Jumpstream is unflinchingly loyal to Pyra Magna, even willing to sacrifice herself if need to be.


Function: Spy

Alt Mode: Wheel
A small Autobot who is very eager to prove himself to others. He has a special arm. There's no other like it.
  • All of the Other Reindeer: He was very disliked by the other Autobots due to his uselessness in combat as well as collecting unnecessary information and treating it as if it's extremely important. He was so disliked that Perceptor once decided to outright abandon him at Decepticons' mercy.
  • An Arm and a Leg: Straxus tears off his special arm when Scrounge refused to tell him what info he collected.
  • Butt-Monkey: Poor Scrounge always gets the short end of the stick. In his debut, he gets mistreated, loses an arm, and then dies in the smelting pool. In IDW continuity, he always gets beaten, abused, mistreated, and narrowly avoids death.
  • Cassandra Truth: The one time he actually has real information important to the war effort, the other Autobots brush him off.
  • Combining Mecha: His Combiner Wars toy allows him to combine with other Technobots into Computron, forming his shield.
  • Crying Wolf: He had a history of constantly getting some useless or incorrect information and treating it as ground-breaking, war-changing news. As a result, the Autobots tend to take his info with grain of salt, and, if not for Blaster, he would've been completely ignored when he finally got some useful info.
  • Expy: Bob Budiansky once stated that Scrounge was partially based on Gunga Din.
  • Extendable Arms: The fingers on his special arm can extend themselves.
  • Flying Saucer: His Combiner Wars toy transforms into a flying saucer.
  • The Friend Nobody Likes: With the sole exception of Blaster, nobody considered Scrounge useful or reliable, and they disliked him for his uselessness.
  • Heart Is an Awesome Power: His special arm, which has an inbuilt camera and recorder on extendable fingers. There is no other like it.
  • I Will Only Slow You Down: When he is thrown into the smelting pool, Blaster tries to save him, but Scrounge objects, claiming he will only slow him down, and instead hurls his memory disk to him to allow the Autobots to read the information he gathered, and then allows the pool to finish him off.
  • One-Wheeled Wonder: He transforms into a wheel.

Sentinel Prime

Function: Military Commander

Alt Modes: Cybertronian Jet, Cybertronian Tank
"The needs of the many outweigh the needs of the few."

Optimus Prime's predecessor as Autobot leader and Matrix bearer, who died early on in the war.

  • Adaptational Villainy: His Marvel and Dreamwave incarnations were good, if not well-suited to warfare. His IDW incarnation was a murderous, selfish thug who arranged the death of his precursor, and was actually worse than the Decepticons.
    • This is changed in the 2019 series which depicted him as a somewhat bad-tempered and willing to use shady tactics to deal with the emerging Decepticon movement but is ultimatly heroic and dies fighting the Decepticons.
  • Ascended Extra: Originally, Sentinel started off as just a name in a list of Primes. After that, he was the leader before Optimus. It wasn't until Megatron: Origin that we get a prolonged look at the guy.
  • Crazy-Prepared: His Dreamwave counterpart figured Megatron was after the Matrix, and didn't bring it during their final encounter.
  • Cruel and Unusual Death: Dreamwave Sentinel's death was slow and painful, Megatron tearing him to pieces first to find the Matrix, and then to vent.
  • Cultured Badass: Dreamwave Sentinel. Well, "cultured", definitely. Turns out that version of Megatron had no love for poetry or philosophy.
  • Death by Origin Story: As Optimus's predecessor, his death often signals Optimus's ascension to leadership.
    • That said this is subverted in the IDW continuity. His death served to cap Megatron's declaration of war and a succession of Primes that ended with Optimus. It's later revealed that he had survived Megatron tearing a hole in him on account of him being a Headmaster and his head was the only part of him technically "alive."
  • Death Glare: The expression on his Titans Return toy looks suspiciously like one.
  • The Ghost: His Dreamwave incarnation. All we see of him is his arm, after Megatron had finished with him.
  • Horrible Judge of Character: Dreamwave Sentinel Prime thought Megatron would see reason. That didn't work out for him.
  • Invented Individual: IDW retconned him into this. In reality Sentinel was the identity of the Headmaster Infinitus who built a body for himself and became it's head, creating the figure of Sentinel Prime.
  • Large and in Charge: His Megatron: Origin design shows him to be a very big 'bot, even without his Apex Armor.
  • Toyless Toyline Character: Up until 2016, when he received one in Titans Return, albeit a redeco of that line's Astrotrain.


Function: Galactic Peacekeeper

Alt Modes: Starfighter, Cybertonian Car
"Don't make me fight you. You won't win."

A triple-changer forged on Caminus in the 19th Century, Stardrive's orphaned protoform was left adrift in space after an ambush and rescued by Rom the Spaceknight. Raised on Elonia in isolation from the rest of her species, Stardrive became a Knight of the Solstar Order. Eventually, the Autobot/Decepticon conflict reaches the shores of her adopted world, prompting her to embrace her true heritage.

  • Anime Hair: Stardrive's natural color scheme, particularly her ornate turquoise crest, was designed with this in mind, specifically inspired by artist Priscilla Tramontano, who is famous for having this.
  • Child of Two Worlds: A Transformer raised among the carbon-based Elonians, who are mistrustful of her kind.
  • Cool Mask: The helmet of her Space Knight armor has a retractable battle mask.
  • Energy Weapon: Stardrive wields a Neutralizer (the signature weapon of the Space Knights) that is custom built for her size.
  • I Owe You My Life: Feels this toward Rom, acknowledging that she owes her entire existence to his Pet the Dog moment.
    Stardrive: I'm only alive because Rom gave me a chance. I became a knight to give everybody one.
  • Line-of-Sight Name: The Elonians named her after her two vehicle modes.
  • Lovecraftian Superpower: Can Hulk Out into a Transformer/Dire Wraith hybrid when an enemy pushes her past her Godzilla Threshold.
  • My Species Doth Protest Too Much: Having grown up hearing horror stories of the Autobot-Decepticon war, and the collateral damage it has left in its wake, Stardrive has come to regard her fellow Transformers as monsters. She gets better, though.
  • One-Woman Army: Singlehandedly takes out a horde of corrupted Maximals in The Transformers: Unicron.
  • Original Generation: Created to link the Transformers and Rom universes.

Star Saber

Function: Supreme Commander

Alt Mode: Spacecraft
(from Transformers Victory)
"The galaxy deserves freedom, and I’ll see that it gets it."

The new Supreme Commander of the Autobot Expeditionary Space Force, noble and idealistic Star Saber is believed to be the best swordsman in the universe.

  • Adaptational Villainy: Original Star Saber was noble and idealistic paragon of goodness. In IDW 2005 continuity, on the other hand, he's a violent and psychopathic Knight Templar who dedicated himself to purging anyone he considers a heretic (which is pretty much everyone).
  • Catchphrase: "Let's say go!"
  • Cool Starship: His alt-mode is a Cybertronian spacecraft.
  • The Fundamentalist: In IDW comics, he is a violent and ruthless religious zealot who at one point actually wanted to perform an "Atheist Holocaust" to purge the unbelievers.
    Star Saber (to dying Dai Atlas): Primus hates you.
  • Master Swordsman: To the point he is believed to be the best swordfighter in the universe.
  • Red Is Heroic: Save for the 2005 IDW continuity, he sports red as part of his colour scheme and is very heroic and noble.
  • Super Mode: Victory Saber, who is formed when Star Saber merges with Victory Leo.
  • The Worf Effect: Trypticon and Pirhannacon beat the crap out of him in the Transfomers: Zone manga.


Function: Battle Beast

Alt Mode: Micro-cassette

A feline barely more than an animal, Stripes was taken in by the Autobots and given tech to allow him to fight alongside them.

Stripes was a character in one of the original drafts for what would become Transformers: The Movie, eventually getting replaced with Steeljaw. He eventually got a Japan exclusive toy in 2012, and a mainstream release in 2016's Titans Return.


Function: Guardian

Alt Mode: VTOL Jet
"I have only begun to fight."
The creation of the first "Create Your Own Transformer" fan-poll, Windblade is a "City Speaker" - a rare breed of mechanoid that can telepathically communicate with dormant Titans. She is also an accomplished swordswoman and pilot. Devoted to truth and duty, she fears the day she may have to choose between the two.

Alternative Title(s): Transformers Generation 1 Autobots 1984 To 1986