This character sheet is for listing the tropes related to Autobots in the various Transformers: Generation 1 continuities.
For the character sheet listing tropes related to the Decepticons, see Transformers Generation 1 Decepticons. For the listing of tropes related to everyone else, see the main Transformers: Generation 1 character sheet.
Optimus Prime/Commander Convoy (Japanese Name)
Alt Mode: White Freightliner WFT-8664T Cabover Semi-Trailer Truck
- "Freedom is the right of all sentient beings."
The leader of the Autobots and arguably the main character of the franchise. He holds all life, even non-Cybertronian, in high regard, and thus ceaselessly fights the Decepticons to protect it. In some continuities, he used to have the name Orion Pax before becoming Autobot leader.
- The Ace: He's frequently depicted as one of the strongest and most capable Autobots around. This even extends to his original Tech Specs; most of his ratings are full 10s, and of the two that aren't (Speed and Firepower), among his 1984 contemporaries he's tied for the fastest with Windcharger at 8, and only outdone in Firepower by Bluestreak.
- Adaptational Badass: In the IDW continuity, he was a Super Cop as Orion Pax rather than a lowly dock worker.
- Alien Non-Interference Clause: Comic Optimus refuses to bring humans into the Cybertronian war, even though their just being on Earth makes it a battleground.
- All-Loving Hero: His compassion for all sentient life in the universe is one of his defining traits.
- Awesome Mc Coolname: His name is a fancy, elaborate way of saying "Best of the best."
- An Axe to Grind: Has a yellow/orange energon axe. It only appears once in the cartoon, but it made a strong impression.
- Back from the Dead: If he ever dies, chances are he'll be back sooner or later.
- Badass Baritone: Courtesy of Peter Cullen.
- Bat Out of Hell: Subverted with his Beast◊ Wars◊ toys.
- Beware the Nice Ones: He's one of the nicest characters in the whole franchise, but you do NOT want him mad at you.
- Big Badass Rig: He becomes one.
- BFG: His Ion Blaster.
- Big Good: It's like the Autobots shut down without him.
- The Cape: He stands for noble causes.
- The Captain: He serves as the Autobot leader.
- Cast as a Mask: Peter Cullen voices a Starstream-acting-as-Optimus in "Megatron's Master Plan, Part 1" until the unmasking in footage Spike gets when Chris Latta resumes Starscream's role. Roger C. Carmel (Motormaster) voices Optimus-acting-as-Motormaster in "Masquerade" when Autobots disguised as the Stunticons meet Megatron to deliver components, then Peter resumes when the disguises are dropped—after the real Menasor's energy-sword attack disassembles the "Menasor" the Autobots-acting-as-Stunticons turned into back to vehicles. For "A Prime Problem" Peter also voices a double of Optimus controlled by Megatron.
- Catchphrase: "Autobots, transform and roll out!" "Til all are one!"
- Characterization Marches On: He's less gentle in the pilot - when the other Autobots are worried about him after he's rescued from a roaring river, he impatiently shrugs them off, whereas in a later episode he would've calmly assured them that he was fine.
- Deadpan Snarker: More than you'd expect.
- Death Is Cheap: Is it ever!
- Distressed Dude: In "The Search for Alpha Trion". When tying to save Elita One from the Decepticons, he gets captured and hung over an acid bath where Elita will have a good view of his demise (and her demise-to-be). Elita One then activates her time powers to save him, which leads to him having to save her in return.
- Et Tu, Brute?: Happens to him in the two-parter episode, "The Return Of Optimus Prime", when he discovers that Rodimus has fallen victim to the Hate Plague.
- A Father to His Men: He has a fatherly affection towards all the other Autobots.
- Flanderization: In the cartoons. Season 1 and 2 Optimus used casual language, wasn't entirely stoic, and hung out with his friends, even playing basketball with them at one point. Season 3 Optimus (and more-or-less every iteration of Optimus after that) is an entirely stoic and serious sort, who never uses contractions. Though by that point Prime had died once or twice in the original cartoon, and resurrected into some nightmarish circumstances twice.
- Four-Star Badass: As leader of the Autobots, he is their highest-ranking member.
- Gentle Giant: He's as compassionate as he is huge.
- Good Is Not Soft: If left with no other option, he won't hesitate to use force.
- Hammerspace: His trailer often appears to come out of nowhere.
- The Hero: He's often the central character and he fights to right the wrongs caused by Megatron.
- Honor Before Reason: Many, but the most extreme example is when Optimus allowed himself to be killed over a videogame. He got better.
- Horrible Judge of Character: Back when he was still Orion Pax in the cartoon, he thought that Megatron would be the best robot ever to be buddies with.
- Hurting Hero: There is an ever present yet dignified sadness in Peter Cullen's performance of Optimus, as if the Great War has affected him so deeply, that he is always crying deep inside. Cullen stated in interviews that he drew inspiration from his brother Larry, a Shell-Shocked Veteran of The Vietnam War, who told him before the audition for Optimus "Don't be a tough hero; you are strong enough to be gentle."Megatron: When he hurts others, he hurts himself.
- Ideal Hero: He's Optimus Prime, need we say more?
- Incorruptible Pure Pureness: Following his initial death in the movie, the Quintessions reanimated his corpse as a "zombie" to do their evil bidding. Said zombie still dies nobly sacrificing himself for the Autobots.
- Interspecies Romance: With Marissa Faireborn in Kiss Players.note
- Lightning Bruiser: A quick look at his bio card shows that his Strength, Endurance, Firepower, and Speed are all incredibly high - 10s for the former, 8s for the latter. He's the fastest of the '84 Autobots, tied with Windcharger - yes, he's faster than Mirage and Wheeljack, who are race cars, and he wouldn't be topped until Jetfire came along. His strength and durability, obviously, need no introduction.
- Martyr Without a Cause: Varying Optimuses are known for their tendency to try and sacrifice themselves at any given opportunity. It gets a teasing nod in Last Stand of the Wreckers, where this is even a symptom of Primus Apotheosis.
- My Greatest Failure: When the Ark was boarded by the Decepticons, Optimus crashed the ship onto Earth in an attempt to kill the Decepticons on board. Not only did it fail, it ended up bringing the war to Earth, putting humanity in danger.
- Compounded in Regeneration One when he learns what happened to Earth in the Autobots' 21-year absence, leading him to become The Atoner.
- The Nth Doctor: In his Origins Episode, "War Dawn," the younger Optimus Prime, or Orion Pax as he's called back then, is voiced by Laurie Faso. After he's badly wounded by Megatron and rebuilt into the Optimus we all know and love, Peter Cullen provides his voice like usual.
- Nice Guy: He's a very good-natured individual.
- Nice Job Breaking It, Hero!: Transformers '84 revealed that Optimus secretly and intentionally set up the Ark as a target for the Decepticons, expecting Megatron and his top minions to board it so that he could crash it on a remote planet, permanently removing Megatron from Cybertron at the potential cost of the lives both him and the Autobots aboard the Ark. Optimus didn't anticipate that the Decepticons would survive or that the world they crashed on would be the human filled Earth, inadvertently moving the war to an uninvolved planet. What's more, many of the Decepticon warlords remaining on Cybertron used the decreased Autobot presence to take control over large swathes of the planet, making it even worse place than before.
- No Mouth: How he is usually drawn, instead of a mouth he has a mouthplate that moves when he talks. An animation error for the ages reveals just how true that is.
- One-Man Army: One of the few Autobots who can fight Megatron on even terms.
- Out-of-Character Alert: "A Prime Problem" had Megatron create a duplicate of Optimus so good even Teletraan 1 couldn't spot the fake. When Windcharger tells the Autobots Megatron has Spike, one Optimus says "He's unimportant!" This let's them know that Optimus is the fake (the real Optimus would have scrubbed the mission to save Spike).
- Papa Wolf: Not as much as later versions, but he is all about this in "Prime Target".
- Parental Substitute: A meta-example; to many children in the 1980's he is the strong yet loving and kind father that should have been there for them. Which is why his death in the movie was so hard hitting back then.
- Kiss Players reveals that Marissa Faireborn saw him as a father-figure as a child, but her feelings turned romantic as she grew up.
- Primary-Color Champion: The Leader of the Autobots, an unambiguously heroic figure, and his body is mostly red and blue.
- Shell-Shocked Veteran: A robotic example.
- Sniping Mission: Near the end of G.I. Joe vs. The Transformers Optimus has to bring down the Solar-Powered Satellite as it has become a Kill Sat run wild. To do this, he rips the fusion cannon off the right arm of the defeated Megatron and puts it on his own right arm. With the Cannon mounted, the targeting data obtained from Mainframe and Sci-Fi, and a full energon cube to fuel the Cannon, he takes aim and destroys the Satellite.
- Super Cop: As Orion Pax in the IDW continuity.
- 10-Minute Retirement: Marvel Optimus decided after Ratchet died he wasn't going to be in charge anymore, parked the Ark on the moon and stepped outside. Fortunately, a Hot Rod-related accident got his attention and brought him back.
- That Man Is Dead: For a time in the IDW comics, Optimus renounced his role as a Prime following the end of the Autobot/Decepticon war, going back to his original name Orion Pax. He later reclaimed the Optimus Prime name during Shockwave's Dark Cybertron scheme.
- They Killed Kenny Again: This guy dies. A lot. He also comes back to life. A lot.
- Wide-Eyed Idealist: Whole-heartedly believes that the universe can be a kinder and gentler place, in spite of all the pain, horror and sadness that he has witnessed in his long life.
- Worthy Opponent: His rivalry with Megatron transcends petty hate into a deep respect and understanding: So much so that whenever they fight side by side for a common goal, they are unstoppable.
Bluestreak/Silverstreak/Streak (Japanese Name)
Alt Mode: Datsun 280ZX Turbo Sportscar
- "I never met a Decepticon I didn't dislike."
An Autobot who was traumatized after his home city was destroyed by the Decepticons. Not that you could tell with how talkative and light-hearted a face he puts on around others. Sometimes known as Silverstreak.
- Chuck Cunningham Syndrome: In The Transformers: The Movie, several Autobots are working at the foot of Lookout Mountain and are trapped there as the Battle of Autobot City begins. Bluestreak included. The film depicts a couple of them surviving. While one of them (Huffer) is confirmed deceased at a later episode. Bluestreak, however, is never mentioned or depicted after this point of the film. His fate never determined.
- Dark and Troubled Past: Before joining the Autobots, Bluestreak witnessed Decepticons laying waste to his hometown and was the only survivor, a memory that still haunts him in the present and is the reason why he has his Motor Mouth quirk.
- Doomed Hometown: His home city was completely destroyed by the Decepticons, leaving him the only survivor. Though initially unnamed, later continuities would settle on Praxus (from which the similar-looking Prowl also hails).
- Friendly Sniper: He has the function of Gunner, as well as the highest Firepower rating of the original 1984 Autobot lineup. Despite this, he's a Technical Pacifist with a disdain for combat, and can lighten up any situation with his personality.
- Improbable Aiming Skills: Bluestreak is often depicted as a sharpshooter, capable of wounding Decepticons with a single shot (and without harming hostages, if present).
- Killed Off for Real: Starscream kills him once the Decepticon is empowered by the Underbase in the Marvel comics.
- Lightning Bruiser: Moves fast and hits hard, just like a blue streak - "whatever that is".
- Lightning Gun: He has a laser gun that can fire a beam that's "lightning-like", and can reach up to 80,000 volts. It can reach up to 12 miles in range, though its accuracy is limited.
- Motor Mouth: He not only talks about anything at all, but he does so at a rate only Blurr outdoes. He even lampshades this during his Introdump in his first comic appearance. This is, in fact, a coping mechanism for the memories of his Dark and Troubled Past.
- Non-Indicative Name: Despite being named Bluestreak, he is usually depicted with a silver-and-red color scheme. Thanks to trademark laws, this was less blatant as he would go by the more accurate name Silverstreak.
- Palette Swap: Of Prowl. And, oddly enough, of himself.explanation
- Roaring Rampage of Revenge: He has a score to settle with the Decepticons.
- Shoulder Cannon: He has two bomb launchers on his shoulders; these help to physically distinguish him from Prowl beyond his colour scheme.
- Sole Survivor: When the Decepticons destroyed his home, he was the only survivor. One continuity makes it worse for poor Bluestreak, as Megatron deliberately had him spared so he could spread word of the Decepticons' might to the rest of Cybertron.
- Stepford Smiler: Despite being haunted by his past, he puts on a jovial and friendly personality for his Autobot comrades. His Motor Mouth tendency is also used as something of a coping mechanism for his trauma.
- Technical Pacifist: He hates war, but doesn't let that stop him taking up arms to fight Decepticons. It does, however, sometimes impede his effectiveness in combat.
- Throw Down the Bomblet: His shoulder cannons can fire bombs for a range up to 8.3 miles.
Alt Mode: Toyota Land Cruiser
- "Might over microchips."
Despite his small size, Brawn is one of the physically strongest Autobots around. He has a challenge-seeking "macho man" personality to match his strength, but feels sorry for those not as strong as himself.
- Challenge Seeker: He delights in having new challenges to overcome, and sees Earth as one such hostile world to put his skills to the test against.
- Fastball Special: Optimus Prime and Brawn use this technique in "A Plague of Insecticons".
- Killed Off for Real: In the Marvel comics and the movie.
- Jerk with a Heart of Gold: He was downright mean to Perceptor, who he saw as a lab jockey who never went out into the field, but Brawn took it all back after seeing Perceptor risk his life to save the day in "Microbots."
- Meaningful Name: He's one of the strongest Autobots.
- The Napoleon: He's very sensitive about his height.
- Nigh-Invulnerability: The episode "Fire on the Mountain" features a A Day in the Limelight for Brawn. He is starring in most of its combat scenes, gives trouble to several high-profile Decepticons and even manages to wrestle control of Megatron's personal fusion cannon. Using it against Megatron himself. In the process Brawn shrugs off direct hits in several parts of his body, including his head.
- Subverted in The Transformers: The Movie. He is supposedly one of several killed Autobots. While the deceased are typically shown taking massive damage, Brawn's death scene only depicts him taking a shoulder wound. Fans have long doubted if this was enough to kill him.
- Pint-Sized Powerhouse: He may be small compared to the other Autobots, but Brawn sure packs a mean wallop, and can easily take on opponents twice his size or more with sheer strength, to the point of almost having a Running Gag where he squares off against Soundwave (and often winning!) despite the latter's advantages in size and various special powers.
- Rated M for Manly: Is said to be "the most macho of all Autobots".
- Super Strength: He's a very strong Autobot despite his small stature, able to lift up to 190,000 pounds and demolish a building with just a single punch.
- The Worf Effect: In Transformers: Generation 2, Megatron receives a series of upgrades and has more destructive abilities than before. He demonstrates said abilities by easily destroying the nigh-invulnerable Brawn.
Bumblebee/Goldbug/Bumble (Japanese Name)
Function: Espionage (Bumblebee), Espionage Director (Goldbug)
Alt Mode: Volkswagen Beetle
- Bumblebee: "The least likely can be the most dangerous."Goldbug: "To know others you must know yourself first."
One of the smaller Autobots who frequently befriends their human allies.
- The Artifact: His function as a espionage expert doesn't get much show in fiction, with his usual role being The Heart. The only piece of fiction to give it much lip-service was Infiltration. However, his position as Director of Intelligence has translated into a relatively high position in the Autobot senior leadership.
- Comic Book Death: Goldbug, and all the Throttlebots, were fried by Starscream. Goldbug came back, as Bumblebee, conveniently around the time that new Bumblebee toy came out...
- Decomposite Character: In the IDW continuity, Goldbug is a separate character from Bumblebee. IDW Goldbug's vehicle mode is heavily based on Bumblebee's Cybertronian mode from the original cartoon.
- Fragile Speedster: Bee's a speedy little bug (his alt-mode can do at least 200 MPH. Try and see an actual Volkswagen that does that kind of speed), but his smaller size and weak physique means in a straight up fight, he's not much use.
- Friend to All Children: Always the guy working with the kids.
- Inexplicably Identical Individuals: In a case of "How many Bumblebees are there?" The episode "Five Faces of Darkness, Part 5" features concurrent battles between Autobots and Decepticons taking place in Cybertron and Earth. Bumblebee is depicted taking part in both of them, being in two places at once. Later (a) Bumblebee is reconstructed as Goldbug. But in "The Rebirth, Part 3", Bumblebee and Goldbug are depicted together, standing next to each other in the epilogue.
- Irony: He looks up to the bigger, stronger Autobots, unaware that, due to his own unyielding courage and indomitable spirit, some of them actually look up to him.
- Kid-Appeal Character: Former Trope Namer (The Bumblebee)
- Nerves of Steel: In ALL continuities, Generation 1 included, Bumblebee's "Courage" Score is consistently listed as 10, the highest number possible for any stat. This makes him braver than most Transformers, who are more often than not bigger and more powerful than he is.
- Nice Guy: According to tfwiki.net, he's one of the most-liked among his fellow Autobots, and while he looks up to others because of his size, his courage means at times they ironically look up to him. So he doesn't finish as "last" as the Nice Guy Label might otherwise say.
- Paper-Thin Disguise: In "More than Meets the Eye, Part 3" the Autobots are trying to lure the Decepticons into a trap. Creating a fake rocket base as a target to their opponents. Bumblebee disguises himself as a human scientist. By simply wearing a lab coat over his regular humanoid form.
- Plot-Relevant Age-Up: In most continuities, he gets injured and must be repaired into a more adult-like form, Goldbug.
- Sixth Ranger: Goldbug, to the Throttlebots.
- Took a Level in Badass: Comic Bumblebee takes one on becoming Goldbug. It sticks after his resurrection, meaning the little yellow guy, right after being brought back, points a gun at Megatron and then shoots him. In the aftermath, Bumblebee becomes the de-facto leader of the Classic Pretenders.
- His Tech Specs (as Goldbug) show that his strength rating has skyrocketed from his original 2 to a very impressive 9.
Cliffjumper/Cliff (Japanese Name)
Alt Mode: Porsche 924 Turbo Sportscar
- "Strike first, strike fast, strike hard."
An overly combat happy Autobot.
- BFG: Cliffjumper is tiny by Transformers' standards. But pulls out a huge rifle cannon in "More than Meets the Eye, Part 1".
- Blood Knight: His real Catchphrase is "Let me at 'em!"
- Conspiracy Theorist: In the episode "Traitor", Cliffjumper becomes convinced that Mirage is working for the Decepticons. He spends the episode interpreting any random event according to this theory. Comic book interpretations of the character generally depict him as paranoid, seeing traitors all around him.
- Hair-Trigger Temper
- Hammer Space: His character description includes "He makes a habit of pulling ridiculously huge guns out of nowhere".
- Hot-Blooded: "I'm gonna kick those Decepticons in their turbo-charger!!"
- Jerkass Ball: In "Traitor". He lightens up by the end of the episode.
- Jerk with a Heart of Gold
- Large Ham
- Leeroy Jenkins: Established as part of his characterization in "More than Meets the Eye, Part 1", the first episode of the animated series. Cliffjumper and Hound are sent on a scouting mission. When the two locate the main forces of the Decepticons, Cliffjumper takes a shot at Megatron (that misses), resulting in two Autobots facing a small army of Decepticons.
- Palette Swap: The original toys for both characters are actually their own molds that just happen to have similar transformations. Bumblebee was a Volkswagen while Cliffjumper was a Super-Deformed Porsche 924. This isn't helped by the fact that each toy had its own Pallete Swaps in the form of red Bumblebees and yellow Cliffjumpers. note Hasbro seemed to take advantage of their similarities, as from 2006 onwards, most incarnations of Cliffjumper have been palette swaps of the corresponding Bumblebee.
- Proud Warrior Race Guy
- Real Life Writes the Plot: Survived the 1987 film's "purge" of original Autobots (one of only a handful to do so), but still never appeared again in the television series, as his voice actor Casey Kasem resigned in protest to the unflattering depiction of Arabs in a later episode. Kasem is of Arabic decent.
- What Happened to the Mouse?: Was clearly one of the very few original Autobots to survive the events of The Movie, along with Bumblebee and Jazz, but never appears again in the animated series, with no explanation given. The out-of-universe explanation is that his voice actor, Casey Kasem, took offense at the depiction of Arabs in a succeeding episode, and resigned in protest.
Function: Transport, Reconnaissance
Alt Mode: 4WD Off-Road Pickup Truck
- "Nobody wins a war - somebody loses."
- Character Focus: Gears had a starring role in issue 3 of the comics.
- Comic Book Death: Said starring role ended with Gears plummeting several miles and smashing to pieces. Fortunately, Early Installment Weirdness meant he was fixed by the end of the issue.
- Deadpan Snarker
- Extreme Doormat: In the episode Changing Gears, the Decepticons capture Gears and remove one of his circuits to use in a new device. The removal of said circuit causes a change in personality. Leaving Gears to be cheerful, overly polite, and willing to assist/obey anyone in his immediate vicinity, making him the perfect servant. However, his flowery speech still includes various insults to Megatron. "How can I help you, Megatron, heh heh, you rotten hunk of scrap?"
- Grumpy Bear: While Transformers aren't exactly a Sugar Bowl, Gears is still this when compared to the other Autobots.
- Hidden Heart of Gold: Most of Gears's grumpiness is an act to lighten the mood of the other Autobots, who cheer themselves up by trying to cheer him up. Reminders of Cybertron, however, can leave him depressed.
- Large Ham
- Not Quite Flight: He can launch himself up into the sky and glide down on a cushion of compressed air.
- Sensor Character: More Than Meets the Eye, Part 2 reveals that Gears has in-built infrared sensors. Allowing him to trace the heat traces of Ravage, a stealthy infiltrator.
- We Want Our Jerk Back: Subverted in "Changing Gears". As Optimus Prime prepares to restore Gears to his original, annoying personality:Trailbreaker: Uhh, just a minute, we took a vote and...uhh, well we decided we like Gears the way he is now.
Function: Transport, Resource Exploration
Alt Mode: Mitsubishi Fuso Hook-Crane Truck
A Constructicon-type working for the Autobots. Transforms into a crane. Only appeared in a single episode, More Than Meets The Eye, Part 1. He is seen with Cliffjumper, recovering a wounded Hound; he was never seen again.
- Depending on the Artist: He's either purple-and-green (like his ex-fellow Constructicons) or orange.
- Expanded Universe: Despite his incredibly minor role in the show, a toy of him was released in 2003 and detailed origin stories followed.
- We Hardly Knew Ye: A single episode and no spoken lines. And he was in vehicle mode.
Alt Mode: Jeep J59 Technical
- "Observe everything, remember even more."
An Autobot scout who is greatly enamored with Earth and its humans.
- Become a Real Boy: He wouldn't mind being human, apparently.
- Kid-Appeal Character: He was this in the pilot to the cartoon, before the former Trope Namer took over. Obviously, it didn't last.
- Master of Illusion: Thanks to his holographic projector.
- Nature Hero: His character description mentions a special bond to native life (humankind), tracking skills, and spending his free time exploring "the breathtaking caverns" and "mountainous expanses" of Earth.
- Out of Focus: Hound is featured prominently in the first two seasons of the original series. But only got a cameo in The Transformers: The Movie. Then not seen at all in the third season. He was given a single speaking appearance in Transformers Headmasters.
Function: Construction Engineer
Alt Mode: Single-Axle Semi Truck
- "Molecular structure is the key to success."
A member of the Ark crew, who is always melancholic about returning to Cybertron. Despite that, he's an AWESOME construction engineer.
- Deadpan Snarker
- Dropped a Bridge on Him: Huffer makes his last appearance in The Transformers: The Movie, at the beginning of the Battle of Autobot City. His death in said battle is only mentioned in "Dark Awakening", taking place off-screen.
- The Eeyore: Huffer is constantly pessimistic and seems to view the world in gloomy colors. The episode "Divide and Conquer" has Prime severely wounded in battle. Huffer is quick to cheer everyone up with lines such as "He's doomed. I know it. I can feel it in my databank." In "The Autobot Run", the Autobots participate in a charity race and fall victim to an ambush. Huffer reacts with ""I knew the racing bit was bad news, but would anyone listen to me? Oh, noooo!"
- Pint-Sized Powerhouse: In the episode "Dinobot Island, Part 2" Huffer wrestles with a time-traveling mammoth. He defeats the animal and lifts it over his head. Pointing out: "I'm not the biggest Autobot but I'm one of the strongest!"
- The Resenter: Hates Earth because it keeps him from returning to Cybertron.
Alt Mode: Nissan Sunny-Vanette Coach SGL Van
- "High tech circuitry is no replacement for guts."
One of the older Autobots, Ironhide is Optimus Prime's most-beloved friend and second in command. Whenever Prime himself is out of commission, the responsibility of leadership more often than not falls on the broad-shoulders of this gruff, ancient warrior.
- The Big Guy: Ol' Ironhide often found himself fillin' this role. Might have to do with his Texas drawl, or the fact that he's one o' the Autobot mos' likely ta forgo usin' weapons an' start bustin' Deceptichops with his bare hands.
- Bodyguarding a Badass: His official function is "Security", and his Tech Specs list him as bodyguard to Optimus Prime. In this capacity, he has taken more hits to save his commander than anyone else in the Autobot army.
- Boom, Headshot!: Megatron finishes off the badly-wounded Ironhide with a near point-blank blast from his fusion cannon to his head.
- Comic Book Death: Comic Ironhide got fried by Starscream's rampage. He got better in time to fight Unicron.
- Cool Old Guy: Not the oldest Cybertronian around, but by their standards he's middle-age-ish.
- Defiant to the End: Even fatally wounded, Ironhide still has enough strength to grab and Megatron's leg and shout "No!" at Megatron's declaration the Autobots will be finished once Autobot City is destroyed. Megatron derides Ironhide for "such heroic nonsense" before finishing him off.
- Good Ol' Boy
- Kill It with Ice: Ironhide uses liquid nitrogen spray against Starscream in the episode "Divide and Conquer".
- Killed Off for Real: Gets executed by Megatron in the movie.
- Large Ham: His Southern-Texas-Drawl lends to this kind of performance.
- New Powers as the Plot Demands: He seems to have it more than the others. Along with his "Water Cannon" that shoots a wide variety of liquids, corrosives and such, he has been shown to pack a grappling hook, a jump jetpack, and a missile launching station concealed in his back.
- Old Soldier: He's one of the older Autobots and is still as strong and formidable as the others.
- Proud Warrior Race Guy
Jazz/Meister (Japanese Name)
Function: Special Operations Agent
Alt Mode: Martini Racing Porsche 935/76 Sportscar
- "Do it with style or dont bother doing it."
Another Autobot officer, and head of Special Operations.
- Alien Arts Are Appreciated: He loves Earth culture and entertainment.
- Chuck Cunningham Syndrome: He survived the movie, but wasn't seen too much afterwards aside from occasional cameos.
- Real Life Writes the Plot: His voice actor, Scatman Crothers, passed away.
- Comic Book Death: Another Underbase victim. Jazz got brought back as a Pretender.
- Cool Car: Jazz himself transforms into a Porsche 935, a famous racing car. Several of his animated appearances focus on his speed or depict him in a speed race.
- Indy Ploy: Jazz is the master of improvisation among the Autobots, instantly adapting to even the most surprising situations. One episode showcased him disabling a missile by using his super-loud speakers to create a sonic boom.
- In the comics, it is he who is instrumental in forging the Autobot alliance with humans, negotiating on the spot with oil tycoon Blackrock.
- Jive Turkey
- Meaningful Name: He loves music.
- Nice Job Breaking It, Hero!: Comic Jazz gave Sparkplug a heart attack by trying to block his path with a flamethrower (this was before the Autobots knew much about humans or their biology).
- Number Two / The Lancer: Alternates with Prowl.
- Playing with Fire: His Photon Rifle has occasionally been portrayed as a flame-thrower.
Mirage/Ligier/Rijie (Japanese Name)
Alt Mode: F-1 Ligier JS11 Racecar
- "Who and what I am I hide from the enemy."
- Chuck Cunningham Syndrome: While the storyboard for The Transformers: The Movie included a scene depicting Mirage wounded or killed, said scene was never animated. Leaving his disappearance from the series unexplained.
- Holographic Disguise: Technically this is his actual ability and he can change his superficial appearance any way he likes, but outside of a tiny handful of situations it's almost invariably used only for...
- Invisibility: He has a cloaking device that enables him to become invisible.
- Let's Get Dangerous!: Comic Mirage spent the first four issues not wanting to fight, and trying to talk with the Decepticons, who weren't really interested in that sort of thing. By issue 4, he gets the point, and decides he's going to start giving the fight his all, beginning by shooting Ravage in the face after he's had his arm bitten off. ... and then he never does very much again.
- Master of Illusion: Mirage reveals an ability to project realistic holograms in "Masquerade". An ability typically used by Hound.
- Spot the Imposter: In "Masquerade", Mirage infiltrates the Decepticons while posing as Drag Strip. Other Autobots impersonate the rest of the Stunticons, counting on the real Stunticons being incapacitated elsewhere. When Drag Strip and his fellows return, a typical Spot the Imposter episode takes place, leading to one of his rare uses of Holographic Disguise when the Autobots form their own Menasor.
- Vehicular Sabotage: In "More than Meets the Eye, Part 3", Mirage infiltrates the Decepticons' space cruiser and sabotages it in mid-flight. Instead of escaping Earth and flying out in outer space, the Decepticons sink to the bottom of the ocean.
- Writing Around Trademarks: The romanized spelling of his Japanese name changed from Ligier to Rijie to avoid copyright issues.
Function: Military Strategist
Alt Mode: Datsun 280ZX Turbo Police Car
- "Logic is the ultimate weapon."
An Autobot officer, usually a deputy and advisor to Optimus Prime.
- Adaptational Villainy: While still an Anti-Hero at worst, Prowl's IDW incarnation takes his usual pragmatism straight into amorality, showing him as a Well-Intentioned Extremist willing to make some morally questionable decisions if it means defeating the Decepticons.
- Anti-Hero: In the The Transformers: Robots in Disguise comic, until issue 14 where we realize he was under mind control by Bombshell the whole time.
- By-the-Book Cop: Is this. This is later subverted in the IDW and drifts into a Well-Intentioned Extremist.
- Character Focus: Prowl... wasn't very important in the cartoon or the original comics. He started becoming important in the late 80s, which established his grouchy, jerkass nature.
- Characterization Marches On: The Prowl of the 80s was just sort of there, more often than not. It wasn't until toward the end of G1 when he gets the additional detail of being a colossal Jerkass, which has been his default thing ever since.
- Cowboy Cop: In some ways.
- Depending on the Writer: He copped this hard in the IDW continuity. Simon Furman and Shane McCarthy wrote him as the Straw Vulcan Jerkass detailed below, Nick Roche's portrayal makes him a Manipulative Bastard, and Mike Costa initially went in a very different direction, before reverting him to Roche's portrayal, with a bit of beat cop thrown in. James Roberts and John Barber have sought to meld the differing portrayals in Prowl's most recent appearances
- Didn't See That Coming: His character description mentions that Prowl always estimates the most advantageous course of action in any situation. But when confronted by entirely unexpected situations, he loses it.
- The Generic Guy: As might be gathered from the rest of Prowl's tropes, he doesn't really do much in the cartoons.
- Inadequate Inheritor: In The Dark Ages, Prowl takes over when Optimus goes missing in a Space Bridge accident. The Autobots promptly fracture, since Prowl lacks the charisma to keep them together.
- Intelligence = Isolation: He is dedicated to logic and reason. But reportedly this negatively affects his social skills and isolates him from his fellow Autobots.
- Jerkass: His Straw Vulcan tendencies make him come off as this more often than not, which led to the widely-held belief that Prowl is a prick.
- Jerkass Has a Point: The finale issue of the Marvel comic has him pointing out, at length, how much of an idiot Grimlock and the Dinobots had been by running head-first into a Decepticon trap (which had gotten all but five Autobots killed). And he's right.
- Killed Off for Real: Shot through the chest by Scavenger in the movie and presumably had his internals melted given how he belches smoke before collapsing.
- The Lancer: Alternates with Jazz, though Prowl's usually higher-up the chain.
- Logical Weakness: Quite literally. His insistence on finding a logical way to handle things means he doesn't allow himself to deal with illogical situations, leaving him out of his depth should such a situation arise.
- Pragmatic Hero
- Sherlock Scan: His bio mentions he can track 5,000 moving objects at once. It didn't come up much (well, at all), until More Than Meets The Eye.
- Slowly Slipping Into Evil: In IDW's Transformers universe, Prowl has been morally ambiguous for some time, as his actions in Nick Roche-penned works will attest. In the opening arc of John Barber's The Transformers: Robots in Disguise ongoing, Prowl takes further steps towards what many fans believe will be the role of the book's villain.
- Teeth-Clenched Teamwork: Any time he's forced to work with the anti-authoritarian Grimlock, who hates him right back.
- The Strategist
- Well-Intentioned Extremist: This is how Prowl is presented in the IDW universe, being willing to do almost anything if it secures Autobot victory.
Alt Mode: Nissan Cherry Vanette SGL Coach Ambulance
- "You break it, I'll remake it."
The Autobots' medical officer.
- Body Horror: Trapping Megatron in an exploding warpgate in the Marvel series resulted in ... this.◊
- Characterisation Marches On: His initial toy bio describes Ratchet as being a party type. This has come up pretty much never.
- Combat Medic: While he is the designated medical officer, Ratchet also participates in the combat. For example, he fly-kicked Thundercracker in "Changing Gears".
- Deadpan Snarker: Several comic universes, most prominently in the IDW ongoing."It is either very far away or you've invented the world's smallest drink."
- The Engineer: In the animated series, Ratchet is consistently partnered with Wheeljack when needed to upgrade various devices. The presumption being that the two share similar engineering skills.
- Fate Worse than Death: Being fused with Megatron in the Marvel series, and then his life being linked to Megatron's after they're separated. It gets worse in Regeneration One, where he's reduced to a head, and his medical knowledge is used by Megatron to create a zombie army.
- Killed Off for Real:
- Shot up by Megatron in the Movie.
- In Regeneration One, Kup puts him out of his misery, giving Optimus the opportunity to finish Megatron.
- The Medic: He repairs damaged Autobots.
- Screw the War, We're Partying!: He's described as a party bot. Not that it comes up much.
- Spock Speak: Early Marvel Ratchet is prone to very high-falutin' talk, such as addressing a snake as "tubular carbon-based lifeform".
- Taking You with Me: In the comics, Ratchet manages to take Starscream, Shockwave and Megatron with him. ... sort of. The G2 comics have Megatron survive, and resurrect Starscream. Regeneration One has all three survive anyway, making Ratchet's attempted sacrifice accomplish nothing.
- Took a Level in Badass: In the Marvel comics. He goes from the medic, to managing to successfully screw up one of Megatron's plans in the most epic way, ending it by beating up Starscream.
- Worthy Opponent: Megatron's opinion of him in the comics, after Ratchet tricks him and then sets the Dinobots on him.
Sideswipe/Lambor (Japanese Name)
Alt Mode: Lamborghini New Countach LP500S Sportscar
- "I don't break rules, I bend them - a lot."
- Blood Knight\Boisterous Bruiser: His character description specifically mentions that Sideswipe is "more into battle for the sport of it" and "most craves a glorious fight to the finish as a test of his mettle". But there is also mention of a humorous, playful side and a tendency to prank others.
- Combat Pragmatist: He considers cheating in battle a valid option, "all in the name of possible victory".
- Didn't Think This Through: In comic book story "Power Play!" the Autobots are suffering from fuel problems. When the Decepticons attack, Sideswipe decides to use his energy-consuming rocket pack and expends all his energy in said battle. This action leaves him drained and powerless to stop Starscream from claiming a strategic victory for his side. According to his character profile is quite prone to such rash decisions.
- Flight: Prime had to borrow his rocket pack to go after the Decepticons' spaceship at the end of the original Five-Episode Pilot.
- Robo Family: His brother Sunstreaker.
Alt Mode: "Super Tuning" Customized Lamborghini Countach LP500S Sportscar
- "They can't beat the best."
- The Atoner: Responsible for the Autobots' dire straits during "All Hail Megatron" and its aftermath.
- Chuck Cunningham Syndrome: Survived the film but did not appear afterwards. Even in the film, he gets a minor role flying in Optimus and the Dinobots to help Autobot City, but says no lines and disappears after the battle is over.
- Comic Book Death: Sunstreaker was taken out of action by Shockwave in issue 4 of the Marvel comic. He didn't reappear for years. Then he disappeared again, apparently damaged during the Underbase situation, reappearing when Grimlock revived most of the Autobot casualties... then he got killed again in the last issue (the Last Autobot revived him).
- The Dandy: He complains about Decepticons damaging his new paint job. He worries that the colors of his new water skis don't match his base coat. He is definitely the most fashion-conscious of the Autobots and the most obsessed with maintaining the condition of his body.
- Fantastic Racism: In Megatron's Master Plan, Part 1, a public relations campaign by Megatron results in most of humanity turning against the Autobots. Sunstreaker expresses his racist views on humans."I knew the humans would turn on us someday. They're such undependable creatures. Inferior lifeforms."
- Taken to even greater extremes in the IDW continuity, where being vivisected by a human conspiracy and forced by necessity into a Psychic Link with a human ally traumatized Sunstreaker so much that afterwards he was willing to help Starscream overthrow Megatron in exchange for the Decepticons (a) limiting their empire to Earth, and (b) eradicating every last human on the planet.
- The Fighting Narcissist
- Losing Your Head: Decapitated and used as a template for Machination's headmaster army in the IDW comics.
- Not in the Face!: "I just had it chromed!"
- Put on a Bus: In the comics continuity, Sunstreaker does show up as soon as Issue 1, but is soon killed off within the first few issues. It isn't until a few dozen issues later that we finally see him again, but even then, he's still yet to be repaired. He does get revived, only to die again — and of course, he's alive again sometime later, except that time, he's finally there to stay. May also partly double as Commuting on a Bus, due to his latter appearances in the comic.
- Robo Family: His twin brother Sideswipe.
- The Sociopath: His bio states that he is cold and unfeeling towards his fellow Autobots (aside from Sideswipe), and he deeply enjoys scrapping Decepticons.
- Watch the Paint Job
The semi-sentient computer of the Autobots. Responsible for repairing and reviving both the Autobots and Decepticons after 4 million years. Also responsible for changing their alternate modes from Cybertronian forms to terrestrial vehicles and animals. He was destroyed by Trypticon, along with the volcano and the Ark.
- The Bus Came Back: He made a single reappearance in an episode of Transformers Headmasters, being relocated at Planet Athenia.
- Magic Tool: Teletraan I manages to revive a small army of Cybertonians and reconfigure their forms without seeming to need any new mechanical parts or additional fuel sources.
- The Nth Doctor: After Casey Kasem quit the show in disgust over its Ethnic Scrappy portrayal of Arabs (Kasem was Lebanese-American), Teletraan I was replaced with Teletraan II, apparently exactly the same except for the voice.
Function: Defensive Strategist
Alt Mode: Toyota 4WD Hi-Lux Camper Truck
- "An Autobot's as good as the fuel in his tank."
- The Alcoholic: IDW verse
- Barrier Warrior: He has a forcefield. Unfortunately, it contributes to Trailbreaker's energy-efficiency problems.
- Forgot About His Powers: The number of times in the comics Trailbreaker gets into situations where he could've used his forcefield but doesn't is... a lot. TF.Wiki makes a running joke of it.
- Heroic Self-Deprecation: He also has a low self-esteem stemming from feeling that he's The Load. Sometimes he mopes about this.
- Incredibly Obvious Tail: In "More than Meets the Eye, Part 2", Trailbreaker has been assigned to maintain surveillance over the Decepticons' base and spy on their communications. He simply parks out of said base, making little to no effort to hide. Unsurprisingly, this attracts the attention of the Seekers, but only after he leaves.
- Killed Off for Real: In the 2005 IDW Continuity. He was dismembered by the DJD in The Transformers: More Than Meets the Eye, and while the story presents a Hope Spot with time travel and helping him avoid his fate ultimately it still comes to pass.
- The Prankster
- Sad Clown: His bio implies some shades of this. IDW runs with it.
- The Stakeout: His mission outside the Decepticons' base.
Function: Mechanical Engineer
Alt Mode: "Group 5" Lancia Stratos Turbo Sportscar
- "Never do what your enemy expects you to do."
The Autobots' main engineer, who has a tendency to blow himself up.
- Back from the Dead:
- A peculiar instance. In The Transformers: The Movie, Wheeljack is one of several characters killed. With his corpse depicted on screen. He re-appears and is actually given a major role in several episodes of Transformers Victory. With no explanation given for several years.
- The comics have him just come back the normal way, revived by Grimlock, with Nucleon.
- The Engineer
- Gadgeteer Genius: That said, his inventions have displayed a noted tendency to literally blow up in his face.
- Mad Scientist: He's a good and likable guy, but otherwise follows this trope to a T.
- Mr. Fixit
- Odd Friendship: Wheeljack, a scientist, gets on pretty well with Grimlock most of the time (probably because of his fondness for making things go "boom"). And of course, Wheeljack (along with Ratchet) built the Dinobots on the television show. In the Dreamwave comics, he even joined the LSC with the Dinos.
- In the IDW comics, Starscream actually considers him a friend.
- Ultimate Job Security: At times Wheeljack seems more of a threat than the Decepticons. But gets to keep his job for being exceptional at it. In "S.O.S. Dinobots", Wheejack unleashes his new creations (the Dinobots) within the Autobot's headquarters. Resulting in severe damages. Prime commands him to pull the plug on the project. Wheeljack disobeys direct orders and keeps secretly working on upgrading the Dinobots. It pays off when the upgraded Dinobots turn out to be reliable Super Soldiers.
Alt Mode: Pontiac Firebird Trans Am Sportscar
- "Quick action equals quick victory."
- Fragile Speedster: His character description mentions that Windcharger is the fastest land vehicle among the original Autobots (at least for short distances). But he is not particularly durable. Keeping this speed up for too long damages his systems. "Windcharger often finds himself stumbling home, reeking of ozone and burned insulation, and needing medical attention".
- Good Is Not Soft: One storybook has Windcharge use his magnetic powers to tear Starscream to pieces.
- Large Ham: In "Masquerade," his perfect impersonation of Wildrider (voiced by Wildrider's voice actor Terry McGovern) causes Sideswipe to grouse, "He doesn't have to overdo it!"
- Mauve Paint Job
- Selective Magnetism: Windcharger's arms can be used as "the poles of a precisely controllable electromagnet, powerful enough to levitate ten tons of steel 700 feet away".
- The Voiceless: Windcharger had no speaking part in the initial episodes. The first time he speaks was in "Divide and Conquer", the 6th episode of the series.
Alt Mode: 1982 M1040 Chenowth "Hellfire" Fast Attack Vehicle
- "Know the conflict within before facing the conflict without."
- Beatnik: His voice clearly evokes this, and his personality is midway between a beatnik and a hippy.
- Brainwashed and Crazy: His IDW incarnation was used by Bombshell and Soundwave as a Manchurian agent to kill Blaster. It almost worked, too.
- Friend to All Living Things: The "Golden Lagoon: episode shows him squatting in a meadow, surrounded by peaceful forest creatures.
- Nature Hero
- Pyrrhic Victory: At the end of "The Golden Lagoon", the Autobots have successfully driven off the Decepticons, keeping them from misusing the strange body of water's transformative properties. But as their battle has reduced the lake and its immediate environs to a smoking wasteland, the mournful Beachcomber can only give out an extremely unenthusastic "we won".
- The Quiet One: Often described as "mellow."
- Technical Pacifist: "He's a thinker, not a fighter."
Blaster/Broadcast (Japanese Name)
Alt Mode: Boombox
- "When the music is rockin', I'm rollin."
The Autobots' Communications Officer. Similar to Soundwave, he stores several smaller bots in tape-form in his chest.
- Alien Arts Are Appreciated: He enjoys Earth music.
- Character Development: He started as the Communications Officer for the Autobots, then during The Movie, he stayed on Earth to rebuild Autobot City. In Season 3 of the US series, Blaster takes a more "serious" mode as he's appointed Autobot City Commander, but was found out when he happened to lean against a control panel and set off some 20-year-old tunes on the sound speakers. Everyone shared a laugh.
- Comic Book Death: In the Marvel comic, he was one of the many Autobots fried by an Underbase powered Starscream. He came back just in time to fight Unicron.
- Depending on the Medium: Contrast his Boisterous Bruiser cartoon schtick with his ultra-serious, almost brooding loner persona in the comics.
- The broodiness in the Marvel comics can be at least partially attributed to being one of the few Autobots left on Cybertron, which was ruled by the Decepticons, and the fact that Perceptor, who was in charge, preferred to stay at home and dwell on the past rather than risk fighting the Decepticons.
- Drone Deployer
- Gale-Force Sound
- Good Counterpart: To Soundwave (well, Soundwave came first), in terms of abilities. To fight Soundwave on more even footing, he gets his own Autobot cassettes as well.
- Nice Job Breaking It, Hero!: In the UK Comics, Blaster is pretty much singlehandedly responsible for Galvatron going irrevocably insane. The guy was barely holding on to what was left of his sanity when Blaster hit him with his electro-scrambler. The rest was history...
- No Indoor Voice
- Rhymes on a Dime: Occasionally. Becomes permanent in Season 3. Averted with his comics incarnation, who talks normally.
- Size Shifter: Transforms into a boombox, inexplicably shrinking down to a 100th of his normal size as a robot.
Cosmos/Adams (Japanese Name)
Function: Reconnaissance & Communications
Alt Mode: Adamski-Style Flying Saucer
- "Reach for the stars, but never leave your friends."
- Captain Crash: While not remarked upon in the TV show, Cosmos is rarely in an episode without crashing into something. One of the few times he got through an episode without it, it seems like Optimus is Tempting Fate by sending him out into space a third time in a day.
- No Celebrities Were Harmed: The cartoon tries to make him to sound like Peter Lorre. Emphasis on "tries".
- This Looks Like a Job for Aquaman: He was only ever really used to shuttle two or three Autobots around deep space, and since he's nowhere near as powerful a fighter as Omega Supreme and later, Sky Lynx, he can't do that much else. Even Megatron only put him to use as a power booster after capturing him once.
Function: Dinobot Commander (Grimlock), Flamethrower (Slag), Jungle Warrior, Demolitions (Sludge), Desert Warrior (Snarl), Dinobot Bombardier (Swoop)
Alt Modes: Tyrannosaurus rex (Grimlock), Triceratops (Slag), Stegosaurus (Snarl), Brontosaurus/Apatosaurus (Sludge), Pteranodon (Swoop)
- Grimlock: "Among the winners, there is no room for the weak."Slag: "I have no need for friends, even less for enemies."Sludge: "Stomp your enemy, crush him under your feet."Snarl: "Only in war is there happiness."Swoop: "Fear can hit targets unreachable to bullets."
A quintet of wild and powerful Autobots with dinosaurs as their altmodes. They tend to dislike Optimus Prime, and are prone to going off on their own to do their own thing. Their members include their leader, Grimlock (a tyrannosaurus rex), Slag (a triceratops), Snarl (a stegosaurus), Sludge (an apatosaurus) and Swoop (a pteranodon). In some continuities, they were known as the Dynobots before coming to Earth and taking their dinosaur altmodes. One, GI Joe Vs. the Transformers, had them as five Autobots who got reformatted into their Dinobot forms by Teletran 3.
- Anti-Heroes: How anti-heroic varies, but they're never clear-cut goody-goods. Except Slag, who's all the way down to Nominal Hero.
- Arch-Enemy: Shockwave for Grimlock, though the intensity of the rivalry fluctuates.
- Ascended Extra: Slag (renamed Slug) in the 2005 IDW Continuity, starting with The Transformers: Robots in Disguise, gained a much larger role in the series. When Grimlock was separated from the team, Slug became the leader; he received a lot of character development and screen time, even getting a few arcs to himself.
- Asskicking Equals Authority: Other Dinobots follow me Grimlock because me Grimlock strongest! Me Grimlock king!
- Optimus Prime is often the only reason Grimlock doesn't just take over the Autobots; not that Grimlock isn't physically stronger, but Optimus is one of the few 'bots Grimlock respects.
- Bad Boss: Grimlock during his first stint as Autobot Commander; while he was able to get the Ark spaceworthy, he was far more concerned with making Blaster and Goldbug pay for deserting (because they wouldn't harm humans in order to recover stolen Autobot tools) than fighting the Decepticons.
- Badass Crew
- The Big Guy: Collectively, they fill this role in relation to the other Autobots.
- Blood Knight: Snarl finds only happiness in war, but Slag really takes the cake in how much he enjoys fighting.
- Breakout Character: Aside from Optimus and Bumblebee, these are the Autobots that everyone knows. Grimlock, as their leader, tends to be depicted as one of the core Autobots in later adaptations, especially ones directly based on G1.
- Breath Weapon: They all breathe fire, and it's even hot enough to melt through the durable outer hull of Unicron!
- Bully Hunter: The main reason they're loyal to the Autobots despite their contempt for most of their ideals is that the only thing they hate more than weakness are those who abuse their strength.
- Canon Immigrant: Slash started off as a character for Age of Extinction who didn't make it into the film proper despite much merchandising, before getting brought over to G1 in 2017.
- Combining Mecha: Volcanicus, in some continuities.
- Comic Book Death: In the comics, all five are destroyed by an Underbase-powered Starscream. Grimlock is revived by Ratchet, and then goes on to revive the others a few issues later.
- Cool Sword: Four of the Dinobots have energon swords, with Swoop being the odd one out, having only a thermal sword instead.
- Did You Just Punch Out Cthulhu?:
- Me Grimlock beat Tornedron! Grimlock saved universe! Grimlock hero!
- Comic Grimlock stands as so far being the only character to try ramming Unicron with a spaceship. And it worked.
- Dumb Dinos: The Dinobots are incredibly strong, but also (in the cartoon, at least) very stupid and difficult to control. Sludge, the sauropod Dinobot, is the stupidest of the bunch.
- Dumb Muscle: While all Dinobots are this to some extent, Sludge really takes the cake.
- Though the GI Joe. Vs. The Transformers version of them hints they were originally Cybertron-built Autobots and not QUITE as stupid initially (emphasis on "initially"; Grimlock goes to his traditional characterisation in the third mini-series, though he admits at the end of it, G.I. Joe didn't fit the "puny and weak" characterization he had of humans).
- Everything's Better with Dinosaurs: Well, duh.
- Fatal Flaw: Grimlock has arrogance, Slag hostility, Sludge stupidity, Swoop with insubordination and Snarl carelessness.
- Five-Man Band: Like most subgroups, they form one on their own:
- The Hero: Me Grimlock king!
- The Lancer: Slag.
- The Big Guy: Sludge, Snarl.
- Us Dinobots no need puny smart guy! Us Dinobots trounce Decepticons with brute force! (Though "Dinobot Island" did have me admit "Me Grimlock smart! Inspire dumb dinosaurs fight, too!" and get other dinosaurs to join trouncing Decepticons. Me also admit in future, "Grimlock's New Brain" had me very smart—but also realize no fun to be genius all the time. Much more fun to just be good old Dinobot Grimlock.)
- Us Dinobots no have puny Chick! Us Dinobots warriors! (Swoop would probably qualify as both. Well, as much as a Dinobot can.)
- Flanderization: In the first two seasons, Grimlock, while by no means a genius, had perfectly functional intelligence and simply preferred using brawn over brains. Come the movie and third season, he's almost completely brainless. In the Marvel G1 Transformers comic book series Grimlock was much smarter than in the cartoon.
- In a comic specific example, Grimlock had normal speech patterns in the early issues of the Marvel comic, but by the time he became the Autobots' "Barbarian King", he was talking like his cartoon counterpart.
- Gentle Giant: Sludge is probably the best example; he's the biggest of the Dinobots but also much friendlier and less aggressive than Grimlock, Slag or Snarl. Swoop, while the smallest Dinobot, is also the nicest and most easy-going, and has on occasion functioned as as a Gentle Giant to smaller Autobots or even humans.
- Yes, Grimlock is a violent killer who respects only strength, which also means he hates anyone who abuses strength to bully the weak (i.e. the Decepticons), giving him a brutal sense of compassion that eventually allowed him to soften into a still-savage-but-kind-hearted warrior.
- Hair-Trigger Temper: Slag all the way. Just about anything will set him off. Anything.
- Hidden Depths: Comic Grimlock tends to hide his intelligence under the dumb caveman speech.
- Hulk Speak: Me Grimlock talk this way most of time. Other Dinobots too, mostly.
- I'm a Humanitarian:
- Me Grimlock think one approach to fighting Decepticons is to EAT Decepticons. At least, me threaten them.
- In the G2 comic, this applies to all the Dinobots, who get into an eating competition with the Terrorcons. The entrées? Cybertronian Imperial troops, falling out of the sky.
- Irrational Hatred: None of them like Optimus. In Slag's case it's because he's a jerk, in Grimlock's it's because he thinks he can do better. Swoop, Snarl and Sludge meanwhile just seem to hate 'im on general principle.
- Jerk with a Heart of Gold: They're rowdy, insubordinate, don't like humans very much, and barely get on with any of the other Autobots, but they're still (mostly) good deep down.
- Jerk with a Heart of Jerk: Slag. Proudly, at that.
- Kill It with Fire: This is the primary ranged attack for all of their beast modes, but Slag particularly likes burning things (or, as some might call them, "Decepticons"). His function is "flamethrower" after all.
- Loners Are Freaks: Snarl rarely, if ever, displays any sort of emotion. And he's just as expressive when it comes to talking.
- Multiple-Choice Past: It varies by continuity. Were me Grimlock and other Dinobots built on Earth in 1980s by puny Wheeljack? Or did we Dinobots exist already and get stuck in black sticky stuff when fighting Shockwave in distant past?
- Obfuscating Stupidity: Most versions of Grimlock tend to be pretty smart. Not Perceptor smart, certainly, but cunning. He just hides behind the "Me, Grimlock" schtick so as not to be mocked for being intelligent.
- Odd Friendship: The Dreamwave comics had them form their own faction alongside Ironhide, Wheeljack and Kup when Optimus went missing.
- Odd Name Out: Grimlock is the only Dinobot whose name doesn't begin with S.
- Off with His Head!: Slag has a habit of taking his enemies' head, starting from Dreamwave's comics. Even the other Dinobots think that's more than a bit creepy.
- The Rival: Swoop with the Predacon Divebomb, in the comics. It began when Swoop's name was Divebomb and that 'Con defeated him and took his name.
- Theme Naming: Except for Grimlock, all the Dinobots' names are monosyllabic and begin with the letter S.
- Scarily Competent Tracker: According to her bio, Slash always finds her target.
- Shapeshifter Default Form: A rare case in the cartoons where the Dinobots seem to actually prefer their transformed dinosaur forms over their robot ones. In Season Three they seldom ever change from the former.
- Sixth Ranger: The Power of the Primes toyline introduces a new Dinobot, Slash the Velociraptor.
- The Smurfette Principle: 2017 introduced Slash, the first toy of a female Dinobot (but not the first to appear ever, that title goes to IDW's Strafe).
- Stock Dinosaurs: Including a pteranodon, which as we all know is not a dinosaur.
- Sword and Gun: Their weapons of choice in robot mode, with Grimlock's energo-sword and twin-barrel grenade launcher arguably being the most famous example.
- Teeth-Clenched Teamwork: Grimlock hated Prowl before hating Prowl was cool. And Prowl hates him right back. Understandable, given the Dinobots represent all the things Prowl hates.
- Took a Level in Dumbass:
- In season 3 Grimlock started to become more of a comic relief than anything, Becoming a lot more dumber in the process. Inverted in one episode where briefly gains high intelligence.
- In the comics, Grimlock loses a great deal of his intellect the minute he gets put in charge. His death and revival manages to bring most of it back.
- Toxic Friend Influence: In the cartoon, Swoop and Snarl were created as more stable Dinobots to keep the other three in line. They still tended to follow Grimlock however, leaving them still unruly until their leader underwent Character Development.
- Unfortunate Name: Slag is this both in and out of universe, given the common use of the word "slag" as an insult/expletive in the Transformers mythos and its meaning in the United Kingdom.
Alt Mode: Mitsubishi Fuso Hook-Crane Truck
- "Beauty is in everything except war."
- Heterosexual Life-Partners: With Hoist.
- Mad Artist: A benign (mostly) version of this.
- The Engineer: Comic Grapple managed to single-handedly (heh) build Omega Supreme.
Alt Mode: Toyota Hi-Lux Pickup Truck
- "You have to be rolling before you can be fighting."
- Character Focus: "Hoist Goes Hollywood" for the cartoon, while his introductory issue in the comics has him foiling the Decepticon plot of the week.
- Heterosexual Life-Partners: With Grapple.
- The Medic: A variation, his toy bio indicates that his specialty is in maintenance (making sure that his fellow Autobots are in tip-top shape) rather than repairs, but this distinction never shows up in the cartoon.
- Palette Swap: To Trailbreaker.
- The Watson: To Grapple, often cheering him on to make his creations.
Function: Search & Rescue
Alt Mode: Mitsubishi Fuso F-Series FT Fire Ladder Truck
- "Where there's smoke, there's me."
- Big Good: Of the 1985-vintage "Season Two" Autobots, being one of the Autobots best-suited to combat among the Season Two crew thanks to his strength, but also the most selfless and heroic.
- Boisterous Bruiser: Very big, very loud, and fun to have around, but also an extremely competent fighter—you don't get to be a Wrecker without some serious ass-kicking credentials, after all.
- Chronic Hero Syndrome: A mild sufferer—he wants to help everyone, perhaps even more than Optimus Prime since Inferno's specific function is Search & Rescue. He does tend to be slightly more aware of it than most, however, even if it occasionally gets him in trouble.
- Fire Engines Are Hot: Often drawn with the robotic equivalent◊ of a Heroic Build, giving him a powerful appearance.
- Heterosexual Life-Partners: He and Red Alert are CLOSE.
- Heroic Fire Rescue: His stock in trade. It's actually what gets him captured during "Prime Target," as he couldn't not stop and render aid when he sees a child trapped in a burning building, unaware that it was actually a trap until it was too late.
- Hot-Blooded: No subtlety, oozes intensity in everything he does. The guy throws himself into burning buildings simply because stopping fires and rescuing people is the right thing to do, personal safety be damned. This goes double for combat, where he fights Decepticons with everything he has, again, because it's the right thing to do. Also a neat pun, what with him turning into a fire engine.
- More Expendable Than You: In "Legacy of Unicron", he throws Smokescreen out of the shuttle they're in so he'll live, while Inferno flies it into the middle of an army of Decepticons.
- Playing with Fire: For a short time in Regeneration One, he was unable to control his body temperature thanks to Nucleon corruption and was igniting things by proximity alone, meaning that there was a period of time where both of the heroic fire trucks in the setting could set other people on fire.
- Rage Breaking Point: His temper. For someone so hot-blooded he is surprisingly slow to anger thanks to his upbeat, positive nature, but when he finally snaps, well...he blew the heads off of quite a few Decepticons.
- Red Oni, Blue Oni: The boisterous Red Oni to Red Alert's reserved Blue Oni—at least when Red Alert's not having one a moment. When Red Alert is having one of his excessively paranoid spells, they zigzag positions: now Inferno is the composed, reasonable, and logical one, whereas Red Alert becomes loud, defiant, and a little bit off-kilter.
Function: Air Guardian
- "Among mysteries of science lies the key to victory."
A scientist and former Decepticon who defected to the Autobots. He was once Starscream's best friend.
- Adventurer Archaeologist: In the Dreamwave comics.
- Chuck Cunningham Syndrome: Disappeared during the early part of Season 2 of the original cartoon, most likely due to the legal hassle involved (see below).
- Cool Plane/Cool Starship: And it is most definetly not a VF-1S Super Valkyrie.
- Disney Death: Of a sort. Crashed into the ice in his debut episode and the Autobots and Spike certainly THOUGHT he had perished. However, the 'Bots would return in a later episode to dig him out and revive him.
- Flat-Earth Atheist: Rejects the myths about Primus and Unicron (unless it's a continuity where he has first-hand experience with either of them).
- HeelFace Turn: When he willingly sides with the Decepticons, it's only because of his friendship with Starscream, and he inevitably comes to see that his friend made the wrong choice; he never actually buys in to their cause. In the IDW continuity Jetfire signed up with the fledgling Decepticon movement before the war erupts, but after witnessing their gunrunning and dangerous actions joins the reforming Autobot faction.
- In the Marvel comics, he was a lifeless drone created by Shockwave; when Optimus Prime used the Creation Matrix to give him proper life, Jetfire chose to join the Autobots.
- Multiple-Choice Past: Is he a scientist from Cybertron (as said in the cartoon), or was he built on Earth by Shockwave (as said in the Marvel Comics)? In any case, he still is a Decepticon who did a HeelFace Turn and joined the Autobots.
- Sir Not-Appearing-in-This-Trailer/Toyless Toyline Character: Because Jetfire was a repaint of a Macross Valkyrie from Bandai, the Takara-supported cartoon named him Skyfire. Interestingly, the character in the comics had Skyfire's appearance but was named Jetfire.
- The Classics toy had him in his "Skyfire" appearance, but came with pieces that made him resemble his original "Jetfire" look.
Omega Supreme/Omega Spreem
Function: Defense Base
Alt Mode: Rocket Base with Rocket and Tank
- "Unyielding resolve has no conqueror."
Job: Last line Autobot of defense.
- Badass Boast: Comic introduction: Dramatic.I AM THE GUARDIAN OF THE GATES... THE JUNCTION OF YOUR DESTRUCTION... THE LASER LIGHTING THE WAY TO YOUR DOOM... THE PLANNER OF YOUR OBSOLESCENCE... THE FURNACE THAT FIRES YOUR DEMISE... I AM THE NUMBER YOU CANNOT COMPUTE, DECEPTICON.
- Depending on the Writer: Terse Talker: Sometimes. Others: Normal speech.
- Deus Exit Machina: Plot vulnerability: High.
- Humongous Mecha: Status: indisputable. Dimensions: Questionable.
- Last of His Kind: Guardian model: Discontinued.
- More Dakka: Firepower: Considerable.
- Meaningful Name: Omega: Last. Supreme: Best. Function: Last line of defense.
- Offhand Backhand: With a BFG.
- One-Man Army: Comic introduction: Dramatic. Decepticon troop capacity: Greatly reduced.
- Strong as They Need to Be: Status: Unbeatable. Sometimes◊.
- Terse Talker: Page quote: Achieved.
Alt Modes: Microscope, Laser Cannon
- "One's ultimate truth lies in one's molecular structure."
The Autobots' chief scientist.
- Cold Sniper: Becomes one of these in the IDW universe after a brush with death. He decides to upgrade himself to be more useful on the battlefield.
- Sesquipedalian Loquaciousness: Known to talk in this manner, which the other Autobots find exasperating.
- The Smart Guy
- Sniping Mission: The end of "Microbots" has him turn into a larger version of his microscope form (actually a mobile cannon), with his lenses used to snipe the Heart of Cybertron at 2000 miles in the sky. (It's this sniper ability that gives him respect from Brawn.)
- Spock Speak
Alt Mode: A-10 Thunderbolt II "Warthog" Jet
- "To stop me, you have to catch me first."
The one-robot air show and one of the few Autobots who can take on the Decepticons in their own element.
- Ace Pilot: Not as much as he thinks he is, though.
- Boisterous Bruiser
- Catchphrase: "And awayyyyyy we go!"
- Equippable Ally: In IDW, he was rebuilt by Wheeljack to form a gun for Superion.
- Interspecies Romance: With Astoria Carlton-Ritz in "The Girl Who Loved Powerglide".
Function: Security Director
Alt Mode: New Countach LP500S Fire Chief's Car
- "Caution can never be overused."
The Autobots' paranoid security director.
- Conspiracy Theorist: Thinks that everyone's out to get him.
- Fire Department Lamboes Are Hot
- Heterosexual Life-Partners: Him and Inferno are CLOSE.
- Improbably Cool Car: His altmode is a fire chief's car. Do you know any fire chiefs who drive Lamborghinis?
- I Will Only Slow You Down: In a cut scene from the movie, which was later retold by Runabout and Runamuck in the Collectors Club Comic: He, Tracks, Sideswipe and Ultra Magnus bring down Devastator. However, the Constructicons separate and attack. Red Alert is shot in the back and left behind, telling the others to go on without him. They and the Constructicons leave him as he slumps over, dead.
- Killed Off for Real: In Transformers: Generation 2 and in a scene cut from the movie that was recognised as canon in the Collector's Club comic.
- Palette Swap: Of Sideswipe.
- Properly Paranoid: Zig-zagged: some of his paranoia is on the mark, some is just paranoia.
Function: Ground Assault Commander
Alt Mode: M16-Mounted Cybertronic Jeep
- "War is a dirty business... and I'm as dirty as they come."
Part of the Wreckers (in every and ALL Transformer continuities).
- Blood Knight: He's not happy unless he's fighting Decepticons. Else, he can be downright gloomy and depressing.
- A Day In The Lime Light: The text story Zero Point.
- Flat Character: In-Universe, when he reads the Wreckers: Declassified, he finds all sorts of changes, one he isn't happy with is that he's always portrayed as "The Gun Guy," and has no other characteristics.
- Guns Akimbo
- Hidden Depths: In Sins of the Wreckers. And it turns out that's for a damn good reason.
- Killed Off for Real: Roadbuster has a bad case of Big Guy Fatality Syndrome.
- In the original Marvel comics he injured Galvatron with the Pathblaster gun. Unfortunately it exploded shortly afterwards, killing him.
- In the Marvel UK Elseworlds Peace story he's one of the first casualties of the Autobot Civil War with Scattershot shooting him in the head.
- In Transformers Generation One he and Whirl are killed by Menasor during his rampage.
- Though he survives Regeneration One, the story's Deadly Distant Finale meant that all of the Cybertronians died out at some point, including Roadbuster.
- The 2005 IDW Continuity killed him off in Sins of the Wreckers. Tarantulas shrinks and enters into his head before enlarging to his regular size; exploding out of Roadbuster's cranium and killing him.
- Never Learned to Read: He struggles with Literacy in the IDW text story "Zero Point."
- Sir Not-Appearing-in-This-Trailer: He and Whirl were not in the cartoon because their toys were imported from a different Japanese company than the bulk of the toy line; since Takara (makers of the bulk of the toy line) helped bankroll the cartoon, only Takara toys (and Shockwave, Omega Supreme and Jetfire) ended up on TV, lest Takara promote toys belonging to their competitors.
Function: Naval Defense
Alt Mode: Hovercraft
- "Be unyielding as the ocean waves and your enemies shall fall."
- Character Focus: "Sea Change" is about the only time he's ever done anything.
- Dropped a Bridge on Him: Seaspray was one of the survivors of Starscream's Underbase rampage, only to be deactivated off-panel somehow.
- Graceful in Their Element: In the water, he's a highly skilled combatant. On land, he's slow and not too agile.
- Interspecies Romance: With Alana, from planet Tlalak.
Alt Mode: Honda City Turbo
- "Deep down, we are more like than unlike humans."
The Autobots' resident theoretician and daydreamer.
- Amnesiac Hero: IDW comics.
- Ascended Extra: In the cartoon, he had exactly two lines of dialogue across two episodes of the entire series. In the G1 comics, he gets his own Day in the Limelight issue and is an integral part of the end of the Robot-Master storyline. He becomes even more important in the IDW ongonig Transformers: More than Meets the Eye, where he's one of the main characters.
- Badass Bookworm: Who apparently knows Earth's Football.
- Demoted to Extra: Like many Autobots in the Marvel comics, he was pushed to the wayside after getting a few issues in the limelight, relegated to mere background appearances.
- Put on a Bus: In the UK comics, he was shunted off to Limbo so Galvatron could return from the future. And since Galvatron stuck around for a great long while...
- Technical Pacifist: In the G1 comic series.
Function: Diversionary Tactician
Alt Mode: Datsun 280ZX Turbo (Electramotive Davendorf/Sharpe Touring Car)
- "A look can be deceiving; a touch can be lethal."
The resident Jack Sparrow.
- The Gambler: His Day in the Limelight episode is even called this.
- Palette Swap: Of Bluestreak.
- Shout-Out: His toy is based on a Real Life touring race car from the 1980s.
- Smoke Out: Often creates clouds smoke to help himself and his fellow Autobots escape pursuers.
- We Need a Distraction: His specialty.
Topspin and Twin Twist
Function: Land & Sea Assault (Topspin), Demolitions (Twin Twist)
Alt Mode: Amphibious Cybertronic Vehicle (Topspin), Cybertronic Twin-Drill Tank (Twin Twist)
- Topspin: "The thrill is the journey."Twin Twist: "War is wherever I want it to be."
Brothers and members of the elite squad called the Wreckers.
- Badass Bookworm: Topspin is a former cartographer who mainly joined the Wreckers to keep an eye on his brother.
- Drill Tank: Twin Twist's alt-mode.
- Eye Scream: Twin Twist is tortured in The Transformers: Last Stand of the Wreckers, and one of his eyes is gouged out, the other has the lens shattered.
- Off with His Head!: Top Spin got his head shot off by Galvatron.
- Synchronization: In The Transformers: Last Stand of the Wreckers.
- Sir Not-Appearing-in-This-Trailer: Despite their toys' Diaclone origins, neither of the Jumpstarters were featured in the cartoon, possibly because their gimmick wouldn't translate well to animation, and they were also neglected in the Marvel US series. Marvel UK was more than happy to pick up the slack.
- This Is a Drill: Twin Twist has two, befitting his name.
Alt Mode: Corvette Stingray with Fold-Out Wings
- "Looking good is what life is all about."
- Ambiguously Gay
- The Fighting Narcissist: Not quite as bad as Sunstreaker, but he's definitely this.
- Flying Car: His alt mode can sprout a pair of wings.
- Robo Family: His IDW version is Needlenose's brother.
- Smoke Out: He has a "black light" gun that can blind his enemies.
- Watch the Paint Job: His first remark within minutes of being activated in the comics, once the 'bots go out on the road? "My hubcaps need polishing".
Alt Mode: General Motors M551A1 Sheridan ARAAV Tank
- "A good shot is worth more than a good intention."
- Adaptational Villainy: Downplayed in the IDW comics. Warpath is still a good-guy but the fact that he's very obviously built for combat contrasts the non-threatening image the Autobots have. It's notable that his demeanor is played a lot more seriously as a soldier and his more humorous traits are pushed to the back.
- Blood Knight: It's significant that he is one of the very few Autobots to have a military vehicle alt-mode. Most of these go to the Decepticons, while Autobots get civilian vehicles.
- Fun Personified: A jolly and likable fella who just happens to be a combat junkie.
- Hollywood Tourette's: Used as a pun (the tank has Tourette's/turrets). Actually more realistic than most examples. His tics are completely random and none of them are swears (by virtue of being marketed to children, but still).
- Proud Warrior Race Guy: A friendly example, but still.
- Tank Goodness: One of the first Autobot Tanks in the G1 series.
- Took a Level in Jerkass: In-Universe in the 2005 IDW Continuity. At the start of the war Warpath engaged in protests over the unjust shooting of a Decepticon by Autobot police. At the end of the war the idea of Decepticons asking for civil rights disgusts him. Millenia of combat changes a bot.
- Verbal Tic: He makes booming sounds between sentences. (BLAM!) (POW!)
Function: Aerial Assault
Alt Mode: Cybertronian Attack Helicopter (Based on a Bell AH-1 Cobra)
- "If used logically, madness makes a great weapon."
- Ascended Extra: The IDW comics have given Whirl his biggest amount of screen time and character focus than any previous fiction by a long shot.
- Ax-Crazy: James Roberts took the above quote about madness and spun it into Whirl literally being insane.
- Characterization Marches On: In Whirl's early appearances in the IDW-verse, while we admittedly didn't really get inside his head, Whirl was simply another badass Wrecker. It was only when James Roberts got a hold of him in The Transformers: More Than Meets the Eye that the other tropes here really started to apply.
- Cyber Cyclops: An Autobot counterpart of Shockwave.
- Dark and Troubled Past: In that same series he was a watchmaker who had his business destroyed and he was pressed into service.
- Heroic Comedic Sociopath: From messing with a comatose patient's facial expressions, to making grafiti in Ultra Magnus's head when he was shrunk into it, to Punching himself in the face to prove he's super-invincible... to casually blowing off a surrendering enemies head while trying to get a quote from the Transformers Movie right.
- Nice Job Breaking It, Hero!: In the IDW series, he's responsible for, among other things, teaching Megatron to use hatred and violence instead of more peaceful means, thus making him ultimately responsible for the Great War itself.
- Robotic Psychopath
- Shoot the Dog: After the events of The Transformers: Last Stand of the Wreckers, Springer went into a coma. Whirl believed he wouldn't wake up and tried to euthanize him, Roadbuster caught him, and kicked him off the team.
- Sociopathic Hero: Despite this, he's still considered a good guy, by virtue of being an Autobot.
Hot Rod/Rodimus Prime; Hot Rodimus/Rodimus Convoy (Japanese Names)
Function: Cavalier (as Hot Rod), Protector (as Rodimus)
Alt Modes: Race Car (as Hot Rod), Truck (as Rodimus)
- Hot Rod: "My actions speak louder than words."Rodimus Prime: "Experience is the benchmark of maturity."
A character created for the movie who eventually became leader of the Autobots after Optimus Prime's death.
- The Atoner: Leads the Autobots to atone for Optimus' death. He briefly stepped down as leader and exiled himself to Earth (which was not Transformer-friendly at the time) to atone for the destruction of Tokyo.
- Cain and Abel: In the two-parter episode, "The Return Of Optimus Prime", he is the Cain to Optimus' Abel after he falls victim to the Hate Plague.
- The Captain: In The Transformers: More Than Meets the Eye, before eventually sharing the spot with Megatron of all 'bots.
- The Chains of Commanding: Just like Optimus, Rodimus has to deal with all the problems of leading the Autobots, on top of having to be the guy replacing Optimus. In the cartoon, when he turns back to Hot Rod, he's perfectly willing to ditch his responsibilities.
- The Chosen One: He fills this role in The Transformers: The Movie, being the lowly Autobot who rises up in their Darkest Hour and destroys Unicron.
- Demonic Possession: UK comic Rodimus wound up eventually getting possessed by Unicron, and even when that was over Unicron was still stuck inside him, gently corrupting anyone who got near him.
- Equippable Ally: Dr Sparks/Firebolt who was killed in the Marvel UK comics at some point prior to Hot Rod becoming Rodimus Prime.
- Good Is Not Nice: Comic Rodimus repeated Optimus's "you who are without mercy" line to a downed Decepticon. Unlike Optimus, he followed through on it, and blasted the Decepticon's head in. And then there was the little matter of hiring a bounty h- er, freelance peace-keeping agent to hunt down Galvatron.
- I Have Many Names: Aside from Hot Rod and Rodimus Prime, he's also been known to go by "Hot Rodimus", "Rodimus Major" and just plain "Rodimus" regardless of what form he's in. You can thank trademark law for that.
- Interspecies Romance: With Shaoshao Li in Kiss Players and Michelle in "Only Human" (he was in a human body in this incident).
- Kid Hero: Well, a kid by Cybertronian standards, at least.
- My Greatest Failure: See Nice Job Breaking It, Hero!.
- Nice Job Breaking It, Hero!: His interference in Optimus' fight against Megatron in The Transformers: The Movie led to Optimus' death.
- The comics (knowingly?) set up a similar situation, but subverted the trope: Optimus realizes that a battle with the Decepticons was staged to leave Ratchet and the Ark defenseless, and he sends the rest of the Autobots back to the ship, which leaves him alone against all of the Decepticons on Earth. Hot Rod bails out at the last minute and returns to help Optimus, and when Pretender Starscream attacks, it's his shot on the Pretender shell that turns the tide of the fight.
- He defeated Galvatron in The Transformers: The Movie by throwing him into space, but in Kiss Players, Galvatron lands back on Earth and annihilates Tokyo on impact. The disaster caused worldwide anti-Transformer sentiment that took a while to fix. Even in the original cartoon continuity, he indirectly saved Galvatron from imploding inside Unicron in this act, and chained off the events that would leave the Decepticon leader even more psychotic and vicious than before.
- Out-of-Character Moment: Has a rather jarring Jerkass moment at the end of the episode "Fight Or Flee." A fellow Autobot mourns the destruction of his world, remarking that it was as beautiful in death as it was in life; Rodimus callously tells him to get over it, since Cybertron is much better anyway.
- Replacement Scrappy: In-Universe. Not many were happy about him leading after he got Optimus killed. Extends into real life to a degree.
- Took a Level in Badass: As Rodimus Prime, he is large and powerful enough to fight Galvatron.
- Undying Loyalty: His Marvel comics incarnation is one of the few Autobots to stay on Optimus's side even as the other Autobots become increasingly dissatisfied with his decisions.
- Unlikely Hero: The brash teenager who becomes Autobot leader.
The Aerialbots/Airbots (Japanese Name)
Function: Aerialbot Leader (Silverbolt), Ground Troop Support (Slingshot), Air Warfare Strategist (Skydive), Warrior (Air Raid), Reconnaissance (Fireflight), Air Warrior (Superion)
Alt Modes: Concorde SST Jetliner (Silverbolt), Sea Harrier Jumpjet (Slingshot), F-16 Falcon Fighter Jet (Skydive), F-15 Eagle Fighter Jet (Air Raid), F-4 Phantom II Interceptor Jet (Fireflight)
- Silverbolt: "Don't look down, look straight ahead."Slingshot: "I'm even better than I think."Skydive: "Only by studying the past can we win the present."Air Raid: "If you look first, you may not leap."Fireflight: "When I'm flying, no enemy is safe - nor friend."Superion: "To live is to fight; to die is to stop."
A group of fliers that merge into Superion.
- Acrophobic Bird: Silverbolt.
- Attack Its Weak Point: Superion's "stress fracture cannon" works like this; the beam it fires locates the natural stress lines in whatever it hits, and overloads them.
- Badass Bookworm: Skydive. In his bio it mentions that he might be the most skilled Transformers flier in existence. He's also a history nut and would prefer to read about fighting rather than actually do it.
- Been There, Shaped History: In "War Dawn," they get sent to the Golden Age of Cybertron, and meet Orion Pax and Orion's girlfriend, Ariel. When Orion's critically wounded by Megatron, they take hm to Alpha Trion, who rebuilds him into Optimus Prime. They mention Ariel, and Alpha muses she'll soon be reborn as Elita-One. Back in their own time, Silverbolt says "Or should I say...Orion Pax?" and Optimus realizes they saved him that day.
- Breakout Character: Toy Fireflight, oddly enough. While most figures moved towards animation-accurate toys, Fireflight got figures based on his G1 toy even when none of the Aerialbots got a release at all. He's got the most toys of any of the Aerialbots (discounting unrelated characters that are named Air Raid).
- Combat Pragmatist: Silverbolt, seeing his teammates are unimpressed with the Autobots and disgusted with the humans (as the humans also fired on them), shows the Decepticons would destroy the Aerialbots, and Sparkplug's working on Omega Supreme while Ratchet recharges shows the human race is capable of compassion. Which sways them to him.
- Combining Mecha: Combine to form Superion.
- The Dividual: While they and the Stunticons had individual personalities in the G1 cartoon, since then the Aerialbots would often receive blanket characterization as "Autobot team that can fly and combine." It's not an uncommon fate for Combiners much like how the Constructicons are characterized as "Decepticon team that can build and combine" and much like the Constructicons, the Aerielbots are the most prominent Combiner for their faction and thus appear the most.
- Hero with Bad Publicity: In the cartoon, when the Stunticons frame the Autobots, the humans shoot the Autobots with the Aerialbots along for the ride. Not impressed by this, Slingshot snarks, "And we're sworn to protect these bird-brains?" It takes a lot for Slingshot to overcome this bad first impression.
- Horrible Judge of Character: In the cartoon. Except for Silverbolt, the team admired the Decepticons at first. Even after they were tricked and sent to the past, Slingshot thought they had been done a favour, and suggested getting to know the Decepticons in the past.
- Ironic Fear: Silverbolt is afraid of heights, despite being a giant robot capable of transforming into a jet and being the leader of the Autobots' main air squadron. Despite this, he proves to be a level-headed, extremely qualified leader who always does his duty.
- He was built from a low-level cargo transport aircraft, but got modified to resemble an Earthly Concorde jet. To help him fight his fear, Optimus names Silverbolt leader of his team (as it would give him something to focus on more than his acrophobia).
- Jerkass: Slingshot.
- Jerk with a Heart of Gold: Slingshot, again. A case could be made for a few of the other Aerialbots.
- The Klutz: Fireflight. At Mach 2.
- The Last of These Is Not Like the Others: The group's Combiner Wars toys replace Slingshot for a new character - Alpha Bravo, who turns into a helicopter as opposed to the planes and jets used by the rest of the team.note
- Psycho Rangers: To the Stunticons, a rather inverted case in the G1 cartoon.
- Sacrificial Lion: Superion is presented as one of the most powerful warriors in the setting and the Aerialbots are probably the Autobots' most recognized combiner thanks to being made of jets, but they have a tendency to die (or nearly die) a lot in the comics (twice in Marvel Generation 1, permanently in Dreamwave and Transformers vs. GI Joe, and nearly-killed in Transformers IDW).
- The Starscream: Slingshot, for awhile.
- Unstoppable Rage: Until "War Dawn," where Slingshot saw just how much bad Megatron really was. He then vows the Aerialbots won't stop fighting until Megatron's finished.
- Straight Man: Silverbolt to his team.Air Raid: How come they made you the Aerialbot leader, Silverbolt? You've got no sense of adventure.Silverbolt: Exactly.
- Time Travel: The Aerailbots were sent back to the First Golden Age of Cybertron thanks to the Chronosphere. There they got to see Megatron for who he really was. When the Chronosphere is working again thanks to the Autobots, they returned to the present.
- Took a Level in Kindness: Slingshot started out with a very low opinion of humans. This changed in "Aerial Assault", when he unknowingly befriended a deposed prince.
- Vocal Dissonance: Superion, despite looking tall and heroic, is infrequently given a very scratchy voice comparable to characters like Zorak.
Alt Mode: Cybetronian Car
- "Looks are always deceiving."
- Voiced by: Susan Blu (EN); Yuko Kawanami (Transformers: The Movie), Masako Katsuki & Atsuko Yuya (The Transformers) (JP)
- Adaptational Sexuality: The IDW version formed a romantic relationship with another female robot.
- And I Must Scream: Averted, when put in Garrus-9, she was stripped down to her spark and left in containment, losing her senses but still being conscious, her narration states that it's a pleasant experience where she feels calm and at ease for once in her life.
- Anti-Hero: Type IV-V in the IDW comics, where she's pretty loony, and has no problems with murder, torture, and even a mix of the two.
- Ax-Crazy: In IDW's comics, Arcee was forcibly converted into a female Transformer by the mad scientist Jhiaxus, which had the side effect of making her a psychotic assassin obsessed with tracking him down.
- Depending on the Writer: She's been in relationships with several male Transformers:
- Canon continuity has paired her with Springer.
- The Wreckers stories in the 3H and Transformers: Universe continuities has her matched with Rodimus.
- G.I. Joe vs. The Transformers volume 3 has Bumblebee as her paramour and she mourns his death at the hands of the Serpent Organic Robot, aka Serpent.O.R..
- IDW has her hook up with a female Transformer named Aileron.
- Mama Bear: She acts as a mother figure to Daniel Witwicky, and pity anyone who threatens the boy.
- Mysterious Past: The UK comic did try to explain where she came from, and IDW's comics give her a definite origin. Meanwhile, Dreamwave implies she's a Quintesson sleeper agent of some kind, and the cartoon... doesn't explain where she's from at all.
- Pink Means Feminine: It's not just to match her programming, her streamlined bodywork and light alloy construction also mean she's sleeker and more agile and than her bulkier male/neutral programmed teammates.
- The Smurfette Principle: Even though some female Autobots had previously appeared, Arcee was the first one to become a regular cast member, and the only one for some time.
- Time Abyss: Her IDW incarnation is a good twelve million years old at least. She's actually older than Kup was before his little vacation to the Dead Universe, and barring the Titans and Omega Supreme, was the oldest mech still around and fighting.
- Toyless Toyline Character: For the duration of the series due to Hasbro's belief that boys would liken playing with her to playing with a Barbie doll. It took a while for her to finally get a toy but by the 2000s she would receive several.
- She got a toy as a repaint of Blackarachnia for Bot-Con 2001 (with an infamously over-sensitive light chip that made her speak a newly-recorded line by Susan Blu non-stop).
- She received another in 2008 as part of Binaltech.
- In 2013 with the blind-bagged Kre-O toy.
- She finally a show accurate toy from her G1 cartoon appearance in the Generations line. Unfortunately, she and Chromia were tail-enders of the Thrilling 30 line, and faced poor distribution as a result. Chromia also had an accurate toy released around this time. The corresponding Japanese line, Legends, took it a step further and gave Arcee cartoon-accurate colors, as is tradition for modern G1 toys released in Japan.
- In the Power of the Primes line she received a retool and redeco of Blurr's mold to simulate her Headmaster appearance. It was a Toys R' Us exclusive.
- Transgender: In the IDW comics, once the retcons had settled down. While she was a "forged construct" note , Arcee nevertheless felt that her structure did not match her programming, and sought Jhiaxus out for "blacksmithing" at a time when feminine programming was discouraged among Cybertonians. The actual problem was that Jhiaxus decided that he'd learn more if he didn't bother turning down the gain on her pain sensors.
Function: Data Courier
Alt Mode: Cybertronian Car
- "The faster it is, the better I like it."
An Autobot scout who is very hyperactive.
- Voiced by: John Moschitta (EN); Ken Yamaguchi (JP)
- Depending on the Writer: Exactly how his super-speed shows itself depends on the continuity.
- The cartoon depicts him as talking extremely fast, but usually repeating himself in the process.
- Bob Budiansky had him talk normally, while Furman had him say everything as a big bunch'o text.
- IDW's continuity usually just has him talk normally, though he does on occasion have the "wall of text" superspeed.
- Equippable Ally: Haywire.
- Motor Mouth: He's voiced by John Moschitta.
- Out of Focus: Of the '86 car trio, he gets the least focus and characterization. Hell, most depictions don't even have him with Hot Rod or Kup at all.
- Speed Echoes: In the '86 movie, thanks to it having a much better budget than the TV series.
- Super Speed
- Verbal Tic: Hetalksreallyfast. Also he repeats himselfrepeatshimselfrepeatshimself.
Alt Mode: Cybertronian Truck
- "The past is the greatest teacher."
An elderly Autobot who often spins a tale of the old days to give advice.
- Voiced by: Lionel Stander (Transfomers: The Movie), John Stephenson (The Transformers) (EN); Osamu Saka (JP)
- Communications Officer: In Wings of Honor he serves as this on Thunderclash's ship.
- Composite Character: His cartoon incarnation is a crotchety old coot who's seen and done it all, and is ready to show them punks how it's done. His comic incarnation is a grouchy sort whose first approach is shoot 'em and shoot some more, and lacks the cartoon version's distinctive manner'a speech. His IDW incarnation is a mix of both approaches.
- Cool Old Guy
- Equippable Ally: Recoil
- Good Is Not Nice: Marvel Comics Kup is incredibly belligerent and aggressive, often having to be restrained from shooting folk and yelling at Optimus repeatedly.
- Hes Back: Kup's origin story in the UK comics has him retire into space, having become too old to fight. An encounter with Blurr and Hot Rod rekindles his fighting skills.
- The Mentor: Specifically to Hot Rod, but IDW has him teaching a lot of other Autobots, including Optimus.
- New Meat: His younger self in Wings of Honor.
- Seen It All: And he'll tell you War Stories about them all too!!
- Put on a Bus to Hell: Kup's fate in the IDW comics: sent to the beginning of the Dead Universe. He came back, obviously.
- Time Abyss: All of the Transformers are this, really, but it's particularly noticably with Kup. How old is he? Well, no concrete numbers are given, and the continuities vary, but take, for example, the G1 cartoon. There, the war against Megatron began 9 million years ago, and Optimus Prime took control when it began. Kup is portrayed as being significantly older than Optimus Prime. That means Kup could potentially be twelve million years old or more!
- For comparison: modern man (Homo Sapiens Sapiens) is only 200 thousand years old as a species. At 12 million years old, Kup would be 60 times older than the human race. Even if we generously extend humanity's existence to "the earliest appearance of a homo-genus primate" (currently evaluated at roughly 2.3 to 2.4 million years ago), that still makes this lone individual roughly five and a half times older than humanity.
- Taken beyond ludicrous with his IDW incarnation, who thanks to some incidents manages to be several billion years old, on top of his already advanced age.
- What the Hell, Hero?: His comic incarnation spent most of Furman's run unleashing these on Optimus.
- Wide-Eyed Idealist: In Wings Of Honor.
- Younger Than He Looks: His Wings of Honor self was pretty young at the start of the war, only finding Dion younger than he was, but he aged pretty fast, like Alpha Trion, because most of his comrades went into stasis, went to earth and fell to stasis, or went elsewhere, and he aged faster due to a shortage of energon.
Function: Air and Sea Assault
Alt Modes: Aircraft Carrier, Transport Plane
- "I like the sea far away and my feet on the ground."
Part of the Wreckers. He also serves as the Autobot's "cab" during the G1 cartoon (ala Jetfire and Omega Supreme).
- Acrophobic Bird: One of his forms is a fighter jet, but he's scared of heights. Almost as bad as being a seasick aircraft carrier.
- An Axe to Grind: An early toy design showed him wielding one.
- Attack of the 50-Foot Whatever: His Japanese continuity version rebuilds himself so much that he becomes the same size as Fortress Maximus.
- The Big Guy: Often fills this role for his fellow Autobots. In some instances, he's as tall (and nearly as powerful) as a Combiner.
- Irony: Transforms into a fighter jet and a freakin' aircraft carrier, befitting his role as an Air and Sea Assault trooper, but he hates heights and gets motion sickness on the water, so while he's quite smart and powerful (all his important stats rate at 7 or better), he's also rather hapless and something of a loser since the Autobots wish he'd stop complaining all the time.
- Size Shifter: To quote the Transformers wiki, "Broadside is the most blatantly out-of-scale Transformer ever." His Titans Return incarnation tries massaging this a bit, by having him come with scale-accurate mini-Aerialbot figures... only for the bio to foul this up by claiming his Titan Master power is to make him super-large.
- Why Did It Have To Be Heights AND The Sea?!: His Ironic Fear.
- (Yet you'll hear none of that from him during the G1 cartoons.)
- You Don't Look Like You: After his first couple of appearances in season three of the G1 cartoon, his design underwent a serious change (This is due to late alterations to his toy model, with his first look based on the original model).
Function: Electronic Surveillance
Alt Mode: Micro-cassette
- "Clutch hitting is the key to an effective offense."
One of Blaster's tapes, he's obsessed with Earth sports.
- Out of Focus: Eject barely ever appeared, even in the cartoon and comics. These days, he appears even less. He does, at least, get a semi-major role in Beast Wars: Uprising.
- The Quiet One: Has zero lines in the cartoon.
Alt Mode: Porsche 924 Turbo Sportscar
- "Weapons can win battles, but words can win wars."
- Communications Officer: Sometimes.
- A Day in the Limelight: "Gone Too Far", an official fan-club story.
- FaceHeel Turn: In Sins of the Wreckers.
- Palette Swap: Of Cliffjumper, without the rear spoiler.
- Sir Not-Appearing-in-This-Trailer: Hubcap was conspicuously absent from the cartoon completely.
- The Barnum: Apparently a con man.
- Those Two Guys: With Jackpot, in "Gone Too Far".
Function: Battle Station
Alt Mode: Fortress, Starship
- "Vigilance is the foundation on which victories are built."
- Voiced by: Bud Davis (EN); Osamu Saka (JP)
- Age Lift: After Fall of Cybertron, which had its own version of the big guy be ancient, Metroplex received one in other materials, boosting his age up from "built in the 21st century" to several million years.
- Genius Loci: His alt-form is a city.
- Humongous Mecha: He's the size of a city.
- Logical Weakness: Metroplex is a city. According to his bio, this does sort of means he's incredibly sluggish, so just transforming takes a while.
- The Rival: To Trypticon.
- Sealed Good in a Can: He seems to fill this role repeatedly in the IDW verse. Awakened by Optimus and the Matrix during one of the Autobot's darkest hours. Later comes out of hiding to defeat Sixshot, the Insecticon Swarm, and restores Cybertron's ruined atmosphere.
- Too Powerful to Live: He and the other Metrotitans tend to either die or depart shortly after appearing in the IDW stories, giving off this impression.
Alt Mode: Modified Suzuki Jimny SJ20 Jeep
- "Rules are detours on the road of life."
- Awesome Aussie: His cartoon incarnation has an Australian accent.
- Drives Like Crazy: Considering how he's supposedly from down undah...
- Palette Swap: Of Brawn (though they gave him a roof-mounted gun).
Alt Mode: Single-Axle Semi Truck
- "One being's junk is another's art."
- The Collector: Likes to collect Earthling knickknacks of all types.
- Fantastic Anthropologist
- Meaningful Name: Has pipes on his arms
- Naïve Newcomer: IDW verse.
- Palette Swap: Of Huffer (though he transforms differently).
Function: Protectobot Leader (Hot Spot), Scout (Groove), Doctor (First Aid), Interceptor (Streetwise), Air Support (Blades), Super Warrior (Defensor)
Alt Modes: Mitsubishi Fuso Fire Ladder Truck (Hot Spot), Honda Goldwing GL1200 Police Motorcycle (Groove), Datsun Vanette C120 Ambulance (First Aid), Nissan 300ZX Turbo Police Car (Streetwise), Modified Bell UH-1V Iroquois Medevac Helicopter (Blades)
- Hot Spot: "Rust never sleeps, and neither do I."Groove: "War is a problem, never a solution."First Aid: "An ounce of maintenance is worth a pound of cure."Streetwise: "You have to know where you are before you know what to do."Blades: "War's a dirty game - and I'm a dirty player."Defensor: "As long as one innocent being is threatened, none are truly free."
A combiner team made up of Search and Rescue vehicles who seem to act as the bridge between Autobots and humans. They combine into Defensor. For once a combiner team that doesn't fit easily into the Five-Man Band format.
- Actual Pacifist: Groove, at first. First Aid ran off with it, though.
- Apocalyptic Log: In The IDW verse First Aid writes and sends one off when Delphi is hit by a plague.
- Ascended Extra:
- First Aid managed to establish himself separately from his team back in the cartoon, as his use as a medic brought him more character focus (he was apparently the only one who could fix Metroplex when he was damaged). Impressively he was still relevant in season 3 even when most of the previous cast was being phased out (though that was mostly due to Ratchet, the only other Autobot medic, dying in the movie). Then of course there's the IDW comics where he's easily the most important of the Protectobots as his arc and screen time eclipses all of them combined.
- Streetwise also manages to get himself some screen time though not to First Aid's extent. In the IDW comics he partnered up with Prowl as both were police cars, and in the Wings of Honor comics he was the only survivor of the Defensor Menasor battle, alongside Breakdown, and goes on to participate in the G2 battles that arose from the old conflicts.
- Barrier Warrior: Defensor can generate a forcefield.
- Beware the Nice Ones: The Protectobots in general; Hot Spot in particular.
- Blood Knight: Blades likes to get close.
- Character Focus: The team get a major role in War Within: The Dark Ages.
- Demoted to Extra: The Protectobots' Combiner Wars toys reduce Groove to being Defensor's chestpiece, with new member Rook taking his former role as a limb. Mind you, it does make a teensy bit more sense, given Groove was a motorbike that became a limb as big as one made from an ambulance...
- Dumb Muscle: Averted with Defensor, whose components work well together. The Protectobots are all so dedicated to protecting humans and their fellow Autobots that they combine almost flawlessly.
- Gentle Giant: Defensor doesn't understand why humans always seem to be afraid of him.
- Good Is Not Soft: Hot Spot fought Cobra during the G2 comics, and wound up frying several of them with his fireball cannons.
- Hyper-Awareness: Streetwise's shtick.
- Irony: Hot Spot is a fire truck armed with fireball cannons. This means he can set fires just as well as he extinguishes them.
- Mighty Glacier: Unusually for combiners, Defensor's weaknesses are physical rather than mental. He's slow and his limbs sometimes have problems coordinating due to poor circuit connections.
- The Hero: The Protectobots may not fit entirely into the Five-Man Band role, but Hot Spot is definitely this.
- The Medic: First Aid.
- Shout-Out: In Wings of Honor, Streetwise (or rather, Streetstar) talks like Shaft for... no particular reason.
- Technical Pacifist: Groove, though he wishes he was an Actual Pacifist.
Alt Mode: Micro-cassette
- "Flee before me or else you'll fall before me."
Alt Mode: Micro-cassette
- "Too much information is never enough."
- Adorkable: In The Transformers: More Than Meets the Eye he runs around after Chromedome like a devoted puppy dog, and gets picked on regularly for the fact he turns into a giant memory stick.
- Encyclopaedic Knowledge: Though according to his original bio, the information Rewind gathers is useless trivia, rather than anything useful.
- Insufferable Genius
- Official Couple: With Chromedome, in The Transformers: More Than Meets the Eye.
- The Smart Guy: Of Blaster's tapes. It gives him a chance to see more usage than the others, since his vast breadth of knowledge means he fills a niche of knowing something potentially useful to the plot.
- Tank Goodness: His Transformers Fan Club and Titans Return toys turn into super space tanks.
- "When the smoke clears, I've cleared out."
- Character Death:
- UK Comics Sandstorm is killed fighting Galvatron.
- His Dreamwave incarnation gets blasted through the chest by Runamuck. There are better ways to go.
- Dune Buggy + Helicopter = AWESOME.
- Friendly Enemy: to Octane.
- Technical Pacifist: during the G1 cartoon.
Function: Lieutenant Commander
Alt Mode: Cargo Shuttle
- "The best achievements are worth repeating."
- Voiced by: Aron Kincaid (EN); Koji Totani (JP)
- Chuck Cunningham Syndrome:
- His Marvel comic incarnation, after choosing to retire and explore the galaxy, disappears without comment after Budiansky's run, not to be seen for the remainder of the initial series.
- In the Japanese G1 continuity, he vanishes come the beginning of Headmasters (because of the complicated legal issues behind his toy meaning he wasn't sold in Japan, issues that were later rectified when Tomy, who made the original toy, merged with Takara in 2005, and Sky Lynx's original G1 toy finally got a Japanese release in 2008).
- Combining Mecha:
- Of a sort. His space shuttle half and cargo carrier half can separate into a dino-bird and a lynx, but both are the same mind and personality. They can also remain together as a four-legged dragon-like beast. In vehicle mode he is always combined, the shuttle is never without the cargo section.
- His Combiner Wars toy is a straight example, forming the torso of Sky Reign.
- Everything's Better with Dinosaurs: Well, part of him anyway, though it might be more dragon than dino.
- Insufferable Genius: His huge form is dwarfed by his massive ego. He's got the skills and power to back it up, though.Sky Lynx: Save your ammunition Autobots! Superior forces are taking over!Springer: Well, well, Commander Modesty's here.
- Suspiciously Similar Substitute: Sky Lynx effectively replaced Omega Supreme as the giant warrior and group transportation in the third season. Omega did have a few appearances, though, and an entire episode where he got to trounce Decepticons on the Planet of Junk (and the only episode where Omega and Sky Lynx appeared together).
- What Would X Do?:"Now remember, before you do anything, think, 'Is this what Sky Lynx would do in my position?', and you will not go far wrong."
Function: Aerial Defense
Alt Modes: ADH-02 Hellhound Attack Helicopter, M1117 Guardian Armored Security Vehicle
- "Strength is more than physical."
An Autobot Triple-Changer introduced in the movie, he is frequently leader of the Wreckers, an elite squad of Autobots.
- Voiced by: Neil Ross (EN); Kenyu Horiuchi (JP)
- The Big Guy
- Commanding Coolness: His comic incarnations nearly always lead the Wreckers.
- Deadpan Snarker: Especially in the animated movie, but kept it through the sequel season of the show. Becomes more The Snark Knight in later adaptations.Arcee: Did we have to let them detonate three-quarters of the ship?Springer: Seeing as how they would have detonated four quarters, I think it was a good choice.
- Dropped a Bridge on Him: In Regeneration One, Springer is introduced as leader of the Wreckers, treated like a major character, and then unceremoniously murdered by Megatron just to be a dick to Prime.
- Expy: If Hot Rod is the movie's Luke, and Arcee the Leia, Springer fills the role of Han Solo, the cocky-yet-capable rogue.
- In a Single Bound: Springer's original toy bio specifically highlights his "pogo-like" jumping ability, from which he derives his name. Given that one of Springer's alternate modes is usually a helicopter, though, it's not an ability that sees a whole lot of use...
- Loveable Rogue: One of the more light-hearted Autobots, prone to cracking wise.Springer: I've got better things to do tonight than die.
- The Musketeer: Wields a sword and a blaster, but usually uses one or the other in the series. Appropriate for the closest thing the Transformers have to a Swashbuckler.
Alt Mode: Micro-cassette
- "What the eyes don't see, the nose knows."
Blaster's answer to Soundwave's Ravage.
- The Nose Knows: An expert tracker.
- Momma Bear's Claws: When Carly Witwicky was searching for her son Daniel (as well as Grimlock).
Alt Mode: 4WD Off-Road Pickup Truck
- "Molecular structure is the key to understanding."
- Adaptational Badass: His Legends incarnation is a very silly version of this - he's capable of destroying Trypticon, thanks to that time the big guy stood on him.
- Attention Deficit... Ooh, Shiny!: Gets distracted very easily.
- Drives Like Crazy
- Motor Mouth: In The Transformers: More Than Meets the Eye, his nickname at the Academy was "Shut the Hell Up".
- Palette Swap: Of Gears.
- Plucky Comic Relief: In IDW.
- Wall of Blather: In IDW.
Alt Mode: Pontiac Firebird Trans Am Sportscar
- "Let my fellow mechanical beings go!"
- Voiced by: Ted Schwartz (EN); Ken Shiroyama (JP)
- Adorkable: In The Transformers: More Than Meets the Eye: he is trying to cope with catching up on six million years of lost time while having a very cheerfully naive and earnestly awkward personality.
- Fish out of Temporal Water: IDW verse
- Naïve Newcomer: His original bio claims Tailgate can't distinguish between regular mechanical life (robots) and household appliances, leading to bother with humans since he thinks they're oppressing the calculators.
- His IDW incarnation has this trait in a very different way; he spent the past 6 million years underground, missed the war entirely, and spent much of the first few arcs trying to get caught up.
- Palette Swap: Of Windcharger.
- Ret-Canon: His Generations toy bio gives Tailgate traits of his MTMTE incarnation, namely his tendency to lie in order to impress folk.
Function: City Commander
Alt Mode: White Freightliner WFT-8664T Cabover Car Carrier Truck
- "Consistency is victory."
The commander of Autobot City on Earth. Frequently described as the brother of Optimus Prime. Tends to be Prime's First Officer whenever Prowl or Grimlock don't have the job, but unlike either of them, Magnus does not particularly relish the role.
- Voiced by: Robert Stack (Transformers: The Movie), Jack Angel (The Transformers) (EN); Sho Hayami / Masaki Aizawa / Banjo Ginja (JP)
- Adaptation Expansion: In the original Diaclone Magnus' design was merely an alternate trailer and Power Armor for Optimus Prime known as Powered Convoy. Transformers made Ultra Magnus into his own character.
- Arch-Nemesis: Of Galvatron, especially in the comics. The two often fight, and Galvatron usually tends to come out on top.
- Big Badass Rig: Becomes one.
- The Big Guy: Fitting for someone who turns into a truck and trailer, Magnus usually stands a great deal taller than everyone else. A major part of Operation: Volcano would have consisted of the Wreckers killing their targets, while Magnus held off every other 'con by himself.
- Bounty Hunter: His IDW incarnation works as an enforcer, hunting down anyone, Autobot or Decepticon, that violates the Tyrest Accord.
- Catchphrase: "I can't deal with that right now." Ascribed to him by Memetic Mutation, though he only says it the once, in a situation that's understandable in context.
- Combat Pragmatist: Dreamwave Magnus shot Grimlock in the head with a missile, while he was distracted.
- The Comically Serious: IDW Ultra Magnus is essentially the ultimate old-fashioned Straight Man, especially in The Transformers: More Than Meets the Eye. Even when he's actually trying to be up-to-date and/or give snappy one-liners, he fails miserably."All weapons are trained on them in case they try something 'hilarious.'"
- The Creon: Despite having a natural talent for command, Ultra Magnus really doesn't want the responsibility of being the Autobot's leader. He'd much rather stay as Optimus's second-in-command.Ultra Magnus: I'm just a soldier, I'm not worthy.Optimus Prime: Nor was I.
- Evil Is Hammy: After being infected by the Hate Plague, Magnus' serious demenor goes out the window. It's like Jack Angel had been waiting all year to cut loose.
- Good Counterpart: To Cyclonus sometimes and Galvatron other times.
- Humble Hero: Ultra Magnus is a legitimately skilled fighter and leader, but he tends to downplay or even outright deny he's any good. Bearing in mind, this guy is good enough to get on with Grimlock.
- Killed Off for Real: By Sixshot in Headmasters. Put up one helluva fight, though.
- Legacy Immortality: In the IDW series. Minimus Ambus is the true name of the current bearer of Ultra Magnus' name and armor.
- Neat Freak
- No Sense of Humor: See The Comically Serious
- Number Two: To Optimus or Rodimus. It's how he prefers it.
- Palette Swap: Of Optimus, with some minor details.
- Power Armor: He wears it so often, the armor is his definitive look. Without it, he could be mistaken for Optimus Prime at first glance.
- Precision F-Strike: A very weak example, but Magnus is pretty infamous for grumbling, "Open! Dammit, OPEN!" while strugling with the Matrix in The Movie.
- Proud Warrior Race Guy: So brave and honorable he is respected by Humans, Autobots AND Decepticons.
- Daniel and Wheelie went to try to find his date of creation in "Surprise Party" to give him a party.
- Robo Family: Sometimes said to be Optimus Prime's brother.
- Worthy Opponent: He respects Cyclonus as a brother warrior, and the feeling is mutual.
Alt Mode: Cybertronian Car
- "Only the fierce shall live."
- Adaptational Badass: Some continuities play up his survivalist background due to the extended period of time he spent away from the main Autobot forces on dangerous alien worlds.
- Brats with Slingshots: His only weapon in the cartoon is a slingshot that shoots hot coals. Not much of a weapon against giant alien robots, since the most it'll do is annoy them.
- Kid-Appeal Character: Specifically, to Daniel.
- Rhymes on a Dime: To the point that his page on the Transformers wiki is written entirely in rhyme. It actually makes it hard to read sometimes. The IDW comics are the only ones that have ever bothered explaining the whys; he crash-landed on an unknown planet and eventually met an alien who could only talk in rhyme. Wheelie had to learn how to rhyme just to keep up, and eventually the habit stuck.
- Robot Kid
- Those Two Guys: Forms a dynamic with Daniel in the cartoon, and in the Headmasters anime.
Function: Junkion Leader
Alt Mode: Motorcylcle
- "Collect and save, collect and save."
Leader of the Junkions. More of an ally to the Autobots than an Autobot per se.
- Alien Arts Are Appreciated: Like most Junkions, he enjoys Earth television shows and movies. The tfwiki notes that he may be the only being in the universe who likes clowns.
- An Axe to Grind: Which can shoot lasers, because of course it can.
- Badass Biker: In the movie, not only do he and the Junkions transform into motorbikes, they ride each other. Unfortunately, this wasn't possible to do with his original G1 toy due to the limited articulation most Transformers toys of the day had, but a recent Wreck-Gar toy (and his retools to represent other Junkions) are actually designed to do this.
- Grail in the Garbage: The Planet Junkion.
- Horny Vikings: The reason for his looks, according to pre-production material, is that he's supposed to look Viking-ish. Meaning his name is likely a horrible pun on "Hagar' the Horrible".
- Rocket Punch
- Spanner in the Works: Quintesson scientists pride themselves on being able to predict the moves and reactions of everybody. Wreck-Gar is so bizarre that he defies all expectations.
- Verbal Tic: The Junkions speak in mixed advertisement shout-outs.
- The Weird Al: In his G1 themesong and his Animated counterpart.
Function: Biomechanical Engineer
- "The strongest tyrant cannot crush freedom of thought."
- Double Agent: He is an undercover Decepticon in the IDW comics. Except he's actually playing them, too.
- Impaled with Extreme Prejudice: His Marvel comics incarnation was Unicron's first victim, impaled on one of the guy's fingers. Then eaten.
- Lack of Empathy: Somewhat. In IDW's comics, Brainstorm makes it his mission to create incredibly excessive and creatively brutal weaponry, and shows little guilt over the implications of this. When an autobot, Ore dies, he cracks a joke about it.
- Subverted in that he has never taken a life himself, and when faced with the prospect, can't bring himself to do it. He also empathizes with Chromedome after he loses Rewind.
- Losing Your Head: He's a Headmaster.
- For Science!: He's the Autobots' idea man. In Last Stand of the Wreckers, this tips fully over into Mad Scientist.
- Mad Scientist
- Small Name, Big Ego: In The Transformers: More Than Meets the Eye, where he tends to act like he's a big celebrity and galaxy-renowned scientist, but everyone else just treats him as an average, if somewhat insane, egghead.
Function: Computer Programmer
- "A battle plan is only as good as its programmer."
- Ascended Extra: Receives a leading role in The Headmasters anime. After several more years being out of focus, he became a main character in MTMTE.
- Chuck Cunningham Syndrome: In the Marvel Comics, Chromedome's last seen running away from Unicron. Regeneration One at least shows he survived.
- Interrogating the Dead: In IDW he's a "mnemosurgeon" that can read robots' memories, including dead 'bots (though in those cases, it's much more difficult to get anything legible). This crossed through into his Titans Return toy bio, which made it a superpower.
- The Lancer: To Fortress Maximus, in the anime.
- Losing Your Head: He's a Headmaster.
- Official Couple: With Rewind, in The Transformers: More Than Meets the Eye.
- Telepathy: In IDW. More specifically, he's a skilled mnemosurgeon, who can hack into the minds of other Transformers to read their memories.
Function: Weapons Supervisor
- "Don't shoot until you see the wires in their eyes."
- Cold Sniper
- Jerkass: His Headmasters incarnation is an aloof guy with a massive stick up his rear.
- Equippable Ally: Pinpointer.
Fastlane and Cloudraker
Function: Warrior (Fastlane), Sky Fighter (Cloudraker)
- Fastlane: "Either you're out of my way or out of luck."Cloudraker: "Gravity is the chain that binds us all."
Identical robots who transform into completely different vehicles (a race car and a plane, respectively)
- Always Identical Twins: Like their Evil Counterpart, Pounce and Wingspan, they look identical in robot form, but their altmodes tell the difference.
- Drives Like Crazy: Fastlane.
- Why Did It Have To Be Enclosed Spaces?: Cloudraker.
Function: Headmaster Leader
- "Prepare for war, but strive for peace."
- Actual Pacifist: He'd like to be, at least.
- Anti-Hero: IDW comics, he's the no-nonsense warden of G-9, and always runs a tight ship as they hold some of the most dangerous prisoners. Get out of line, and he'll have you stripped down to a spark, and kept in a jar (though Arcee mentions its a quite pleasant experience).
- Arch-Nemesis: To Scorponok.
- Being Tortured Makes You Evil: IDW comics he goes ballistic after spending over 2 years being tortured.
- Berserk Button: After the events of "Last Stand of the Wreckers," references to Overlord will alternately cause him to violently flip out or collapse into a blubbering wreck. He's shot other Autobots just for having the same colors as Overlord.
- BFS: His Headmasters anime incarnation wields the mighty Master Sword, which is scaled for his fully transformed mode.
- Depending on the Writer: His actual personality changes from iteration to iteration. Also interchangeable is whether Cerebros even exists as an individual or not.
- Humongous Mecha: Frequently, but not always.
- Played straight in the toyline, where he held the title of the tallest toy in the franchise until the release of Generations Metroplex in 2012. He reclaimed the title in 2016 with his Titans Return toy.
- Let's Get Dangerous!: Comic Fortress was able to fight, the problem was more Spike, who had little to no desire to actually get involved in the war. The second-to-last issue has Spike finally getting over this, followed by becoming one of the few to actually beat Galvatron in a fight (admittedly, Galvatron had gone completely nuts by that point, but hey).
- Losing Your Head: Is a Headmaster.
- Senseless Sacrifice: In the Generation 2 comics, he and Spike die destroying the Ark, but it doesn't actually slow Megatron down in the slightest.
- Your Size May Vary: In the cartoon and toyline, he can transform into an entire city. In the original comics, he started out as a regular-sized Transformer, with Galen as his sole Headmaster partner. On the way to Earth, he had himself upgraded into a larger form, with Cerebros built as an inbetween body for himself and Galen.
Function: Ground Assault
- "It's either MY way - or NO way!"
- Character Death: One of the many casualties of Unicron in the US comics (he gets trodden on).
- Character Focus: He's a semi-major character in Furman's IDW run.
- Losing Your Head: He's a Headmaster.
- Meaningful Name: He's extremely stubborn. Also, in the IDW comics, he survives a point-blank shot to the head, only having a small smoking hole between the optics, it still hurt though. And he can also headbutt stuff with it, should the need arise.
- Shoot the Dog: Implied to have to do it a lot in the IDW comics. When Nightbeat suspects himself to be a sleeper, he takes Hardhead with him, and tells Hardhead to execute him if he goes rogue. When Jhiaxus seizes control of Nightbeat's mind and almost has Hardhead killed, before giving a Hannibal Lecture, Hardhead just nods at the speech, and calmly shoots Nightbeat through the head, killing him.
- Tank Goodness: Turns into a space tank. IDW's Escalation gave him an Earth based mode, but it was still a tank.
Function: Electronic Warfare
- "War is the playground of the ignorant."
- Losing Your Head: He's a Headmaster.
- Insufferable Genius: Hoo boy. Dangerously combined with...
- Out of Focus: Highbrow tends to appear much, much less than the rest of his fellow Headmasters. That he shares the role of "team scientist" with Brainstorm might have something to do with this, since two geniuses to a team becomes a little redundant.
- Sesquipedalian Loquaciousness: A tendency to overuse big words that fly right past everyone else.
A group of Headmasters lacking full bodies of their own. Their numbers include: Kirk, Rodney, Loafer, Lione, Toraizer, and Shuffler.
Also, a set of Japanese exclusive Headmaster figures released during Headmasters's run. Some of their number received new Titan Master figures during Titans Return.
- Aerith and Bob: Japan's odd naming conventions strike again with Kirk and Rodney.
- Adaptation Name Change: When he received a toy in Titans Return, Lione became "Sawback".
- Lightning Bruiser: Rodney, who has a speed rating of ten, with a strength level of 6.
- Losing Your Head: All of them are Headmasters.
- Mighty Glacier: Shuffler, who has a speed rating of a mere 4 out of 10, but his strength is all the way at 10.
- Panthera Awesome: Lione and Toraizer turn into lions.
- You Don't Look Like You: Some of the Warriors appeared during Headmasters, but for whatever reason, they were never in the right colors.
Function: Military Strategist (Grotusque), Counter-Intelligence (Repugnus), Supply Procurer (Doublecross)
- Grotusque: "If it ain't fun to do, it ain't worth doing."Repugnus: "No job is too disgusting to disgust me."Doublecross: "Decepticon destruction is my favorite sport... and mine, too."
Three Autobots who transform into fantastic beasts. They are Grotusque, Repugnus, and Doublecross.
- Adaptation Origin Connection: Doublecross' Takara Legends toy omits the two guns included with the Hasbro Titans Return version, and instead includes Haywire, a Targetmaster traditionally partnered with Blurr, likely because the Targetmaster wasn't produced in time to be paired with Blurr's toy. The Legends comic re-imagines Haywire as an initially inanimate gun that White Lune, White Leo's sister, merges with using the Three Wise Ones' gems in order to become a Targetmaster, while White Leo himself becomes Doublecross' Headmaster.
- Anti-Nihilist: Grotusque. Accepts that the Cybertronian war is awful and that he was built specifically to fight in it, but remains cheerful, friendly, and helpful.
- Big Fun: Grotusque again. Chunkiest of the three Monsterbots in beast mode (right down to having a distinct pot belly in that form), but the most jovial and upbeat.
- Blood Knight: Repugnus likes disembowelling folk.
- Boisterous Bruiser: Grotusque again, again. Loud and occassionally irksome, but a great fighter and unquestionably brave and skilled.
- Breath Weapon: All of them, specializing in fire.
- Butt-Monkey: For whatever reason, Doublecross spent a lot of the Headmasters anime getting humiliated and beaten up.
- Combat Pragmatist: Repugnus. As his tech spec says, "No job is too disgusting to disgust me," and as a result, no tactic is too low down and dirty for him to consider, including ones the Autobots would normally frown on. Especially ones the Autobots would normally frown on.
- Depending on the Artist: Repugnus has two different head designs. His G1 toy sports small eyes and a short wide crest on his forehead. His animation model from the Headmasters anime instead features much larger goggle-like eyes and a different forehead crest which is longer and narrower. His standalone Titans Return Titan Master has a robot mode whose face features the former design, but transforms into a head with the latter face. His Titans Return Deluxe toy instead includes a Titan Master whose head mode is the former face. Purchasing both Titans Return toys allows fans to pick and choose which look they prefer their Repugnus figure to sport.
- Equippable Ally:
- Doublecross' Legends toy comes with Haywire, Blurr's Targetmaster, which the toyline's associated comic instead re-imagines as White Lune in Targetmaster armor.
- Repugnus' standalone Titan Master includes a Mini-Mecha resembling his insectoid beast mode that can transform into a gun to be wielded by a larger figure. After Repugnus regains his body in the Legends comic, he briefly uses the Mini-Mecha in this manner.
- HeelFace Turn: According to the back-matter for The Dark Ages, Grotusque and Repugnus used to be Decepticons.
- Hoist by His Own Petard: The Laser Beasts suffer this at the hands of Doublecross when they use their Haywire Laser, intending to defeat White Leo with it. In response, White Lune uses the Three Wise Ones' gems to become a Targetmaster by merging with the Haywire Laser, and becoming Doublecross' new weapon. Once this happens, the Monsterbot doesn't hesitate to use his new Targetmaster to great effect against its former owners.
- I'm a Humanitarian: Grotusque once ate a human Headmaster. And the Transformer clone body they were controlling. Alive and on-panel in a comic. Technically cannibalism since he consumed a Cybertronian body, but still, really putting the 'monster' in Monsterbot there, Grotusque.
- Informed Flaw: Doublecross is supposed to be one of the weakest Autobots, physically. It never shows up in any media he turns up in, especially considering one incident where he casually rips a Transformer clone in half with hardly any effort.
- Instant Awesome: Just Add Dragons!: Doublecross is a dragon. He likes using his fire-breath.
- Jerkass: Repugnus has a personality to match his unpleasant habits. He once threatened Grimlock that if the Dinobot didn't pay the Monsterbots for services rendered, he'd hand him over to Grotusque and Doublecross and let them do what they would.
- Losing Your Head: In the Legends storyline, the trio get their heads cut off by the Laser Beasts of Beast, who then take over them. To free them, the Beastformers partnered with them, merging with their heads and reformatting them into Headmasters.
- Meaningful Name: Repugnus is a worse person than half the Decepticons. At the same time, Grotusque is one ugly mother in his beast mode and comes equipped with armor-piercing tusks. Apart from the obvious definition of "grotesque" that Grotusque's name is meant to evoke, his alternate mode also matches another definition of the term, that being of a fantastical monstrous stone carved figure similar to a gargoyle, minus the water sprout. Finally, Doublecross is a two-headed dragon with two cranky personalities that both refuse to honor deals made by the other one.
- Mini-Mecha: Repugnus' standalone Titan Master includes one that can combine with the Titan Master to form either a gun for a larger Transformers to wield or an insectoid monster resembling his full-sized form. The Mini-Mecha also has a flying vehicular mode that the Titan Master can also pilot. In the Legends comic, Brawn built it for him to give him some degree of mobility after he survives as a severed head and is subsequently converted into a small Headmaster body.
- Mecha-Mook: In the Legends comic, Repugnus eventually converts his Mini-Mecha into an autonomous drone, the builds an army of them.
- Mini Mook: Repugnus' Mini-Mecha becomes this after he converts it into a Mecha-Mook. He then builds an army of these he dubs "Korepugs" (little Repugs).
- Multiple Head Case: Doublecross in dragon mode, to the point that you can't actually bargain with one head and expect the other to agree to the deal.
- Muscles Are Meaningless: A robotic version. Doublecross has the largest robot-mode limbs of any of the Monsterbots...and a Strength rating of 1. This is a guy who'd lose an arm-wrestling contest to Bumblebee on paper.
- Nominal Hero: Repugnus has done things more fitting of a Decepticon war criminal than an Autobot soldier. Yet for some reason, he unswervingly stays on the side of the Autobots.
- Out of Focus: The Marvel comics used them almost never. The Headmasters anime featured Doublecross in a semi-recurring role, since his gimmick made him prime comedy material, but that was about it until 2007, when Maximum Dinobots showed them in all their... "glory".
- The Paralyzer: Repugnus's gun paralyses his enemies, allowing him to move in for the kill.
- Playing with Fire: They can all can breathe it in beast mode.
- Punny Name: Repugnus and Grotusque's names are derived from "repugnant" and "grotesque", respectively, and they certainly live up to them.
- Self-Deprecation: Despite his aversion to his own hideous appearance, Grotusque likes to joke that it was the result of Primus having had a little too much high-grade energon the day he created him.
- Sibling Team: In the Legends comic, to rescue Doublecross after his head is cut off by the Laser Beasts, White Leo and his sister White Lune use the Three Wise Ones' gems on themselves. The gems merged the former with Doublecross' head to turn him into a Headmaster and the latter with the Laser Beasts' Haywire Laser, which then became Doublecross' Targetmaster weapon, enabling them to evoke this trope.
- Snake Talk: Doublecross, who hisses constantly when he speaks.
- Split Personality: Doublecross in his beast mode, and both of them are surly and irritable. The worst part is, every time he transforms into robot mode, it's anyone's guess as to which dragon head is in control for the duration.
- The Friend Nobody Likes: All of them to the Autobots. They basically only get along with each other, and even then, just barely. No one actually likes Repugnus, and most people also don't want to deal with Doublecross' bad temper(s) either. That leaves jolly, good-natured Grotusque as the only one who can expect to socialize to any degree.
- Token Evil Teammate: Repugnus is the nastiest Autobot to still be portrayed as a hero; only the comic-exclusive Flame, an unrepentant villain, is worse. The only reason the Autobots keep him around is because he's the only one willing to do less-than-ethical missions when they prove necessary.
- Turn in Your Badge: A semi-military version. Repugnus keeps getting cashiered for being just plain unpleasant, but the Autobots keep taking him back every time they need some unsavory mission handled.
- "Be brief of speech and long on action."
- Equippable Ally: Peacemaker.
- Shell-Shocked Veteran: Went from being cheerful and adventurous to weary and pessimistic.
- The Stoic: A quote in his official profile sums up his reasons for his relative silence. "Words are what got us into this mess in the first place. They do more harm than weapons."
Function: Double Agent
- "In my business, there are no friends, only suspects."
- A Day in the Limelight: His minute long appearance in "The Rebirth, Part 1" is the largest role he got in the original run of G1. Headmasters used him a lot more, but since then he's had barely any appearances.
- Conveniently Unverifiable Cover Story: His Of Masters and Mayhem incarnation claimed to be from Harmonex, which had been destroyed, on the grounds that no-one would dare question whether he was actually from there or not. After things between Punch and Counterpunch get complicated, Punch isn't even sure if Harmonex ever really existed.
- Fake Defector
- No-Sell: In Regeneration One, Scorponok's gene-key weapon doesn't work on him, because it's designed to make Autobots more like Decepticons, and Punch is already part-Decepticon.
- Paper-Thin Disguise: His other robot mode's parts hang off his back. Plus, he's pretty terrible at explaining what he's doing.
- Properly Paranoid: Trusts no one because he himself is an Autobot disguised as a Decepticon, and suspects that there may be Autobots who are actually Decepticon agents in disguise. This proves to be the case on several occasions.
- Reverse Mole: He's undercover as a Decepticon.
- Split Personality: According to his bio, Punch experiences blackouts that imply Counterpunch could be developing a personality of his own.
- Split-Personality Takeover: In Of Masters and Mayhem, Counterpunch takes over fully, and helps cripple the Autobots. Then, Punch fights back, and the Decepticons blast them to pieces. By the end of it, Counterpunch comes out the other side, but is no longer sure of who he is.
- "Believing in yourself improves your aim better than target practice."
- Arrogant Kung-Fu Guy: Or Arrogant Sharp-Shooter Guy, in his case.
- Cold Sniper
- Equippable Ally: Spoilsport, a Cold Sniper in his own right.
- Teeth-Clenched Teamwork: Sureshot and Spoilsport do not get along.
Function: Technobot Leader (Scattershot), Data Processor (Lightspeed), Assault Vehicle (Nosecone), Gunner (Afterburner), Aerial Gunner (Strafe), Warrior (Computron)
Alt Modes: Spaceship & Anti-Aircraft Cannon (Scattershot), Cybertronian Car (Lightspeed); Drill Tank (Nosecone), Cybertronian Motorcycle (Afterburner), Starfighter (Strafe)
- Scattershot: "Decepticons are like rust spots - they're ugly and they can pop up anywhere."Lightspeed: "Space travel is the only flight to freedom."Nosecone: "It's not who's the fastest; it's who reaches the finish line."Afterburner: "Following leaders leads nowhere."Strafe: "Shoot everywhere - since that's where the enemies are."Computron: "Complete data analysis is essential for the synthesis of successful strategy."
A combiner team of scientifically minded Autobots who have figured out how to pool their intellects into a single cohesive force. As a result, their combined form, Computron, is smarter than most gestalts, though he has issues with his reaction time.
- Awesomeness by Analysis: Computron. He takes forever to make a move in a fight, but once he does? OHKO all the way, baby. (It's actually getting that hit in before he gets pulverized that's the problem.)
- Lightspeed pulls this off in the show as well (in "The Return of Optimus Prime, Part 1") by taking a split-second to look at the situation and coming up with a plan that he quickly sets in motion through his teammates. And it works.
- Drill Tank: Nosecone transforms into one.
- The Five-Man Band who transform into futuristic (for 2006) / Cybertronian vehicles.
- The Hero / The Big Guy: Scattershot (leader and can transform into a jet and cannon-thing)
- The Big Guy: Meanwhile, Afterburner has anger management issues and a gun.
- The Lancer: Afterburner (argues with Scattershot all the time) and Lightspeed (who, considering his personality is the ''real'' foil to Scattershot's, and with his tendency to take over ordering the others around when Scattershot isn't there, arguably makes him the better fit as lancer of the team.)
- The Chick: Lightspeed, but Strafe may also fill this role considering his chronic paranoia and the fact that he's honestly just a really sweet guy underneath it all... at least according to his bio. The show doesn't get that across so much.
- The Smart Guy: Poor Nosecone (though technically all of them to an extent. Nosecone and Lightspeed just display it more.)
- Attention Deficit... Ooh, look at the stars: Lightspeed
- Badass Bookworm: Nosecone.
- Genius Bruiser: Computron.
- Jerkass: Afterburner. He has a Berserk Button that is constantly in some state of pressed.
- I Just Want to Be Special: Lightspeed is a variation of this. He's a futuristic car who would love nothing more than to be reformatted into a spaceship to explore the universe.
- Leeroybot: Strafe Sets It Off
- Mighty Glacier: While other combiners' weaknesses center around only being able to do what all their component personalities can agree on, Computron's problem is that he tries to combine all the ideas and thoughts of all his components. He spends more time thinking about the best option to take, which leaves him vulnerable to attack.
- Super Intelligence: Computron.
- During the cartoon's third season, Grimlock used his suddenly advanced intelligence (a long story told in "Grimlock's New Brain") to build the Technobots out of spare parts found in Unicron's brain. He then transfered his knowledge into the Computron's brain; hence reverting Grimlock back to his old self. This also explains how Computron averts the Dumb Muscle trope.
Function: Scout (Chase), Saboteur (Freeway), Surveillance (Searchlight), Tracker (Rollbar), Materials Transport (Wideload)
- Chase: "Hunters drive; targets park."Freeway: "Words can cut deeper than steel."Searchlight: "Seeing is, by itself, not enough for believing."Rollbar: "When the going gets tough, the tough get driving!"Wideload: Look good and you'll have the world in your pocket."
A group of Autobots led by Goldbug, the former Bumblebee. They are Chase, Freeway, Searchlight, Rollbar and Wideload. Tropes about Goldbug go in Bumblebee/Goldbug, above.
- Expy: They replaced the Mini-Vehicles in the toy line.
- Chase is one of Cliffjumper.
- Rollbar is one of Brawn.
- Composite Character: Rollbar has many characteristics of both Brawn and Trailbreaker.
- Motor Mouth: Chase.
- Jerkass: Freeway thinks he's a comedian. The others... don't.
- Kill Em All: The comics have them wiped out to a man by an Underbase-powered Starscream (Goldbug gets better a short time later).
- Rated M for Manly: Rollbar is a gung-ho manly-man's bot full of competition, enthusiasm, and corny macho cliches, but is unquestionably brave and respected enough to be made leader when Goldbug isn't around.
- "Shaggy Dog" Story: In the Marvel comic series, the Throttlebots lost their bodies to humans, but the components containing their minds were placed in toy cars. While Goldbug was fortunate to get a new body relatively quickly, the others remained trapped for quite some time until meeting up with their fellow Autobots again. They finally got new bodies... only to be wiped out by the Underbase-powered Starscream soon after.
- Sixth Ranger: Goldbug. Sometimes he isn't even acknowledged as part of the team.
- The Quiet One: Searchlight.
- Watch the Paint Job: For a dump truck, Wide Load is very particular about his appearance.
Function: Space Defense
- "You can't tell a bot by his cover."
- Character Death: Another Unicron victim.
- The Charmer: A facade. He's actually really insecure about himself.
- God in Human Form: His Power of the Primes toy is a disguised Micronus Prime.
- Demoted to Extra: After being a major character in Budiansky's run, Cloudburst quickly fell into the background once Furman took over.
- I Didn't Mean to Turn You On: Cloudburst's diplomacy and abilities made the First One of Femax consider him as her mate.
Alt Mode: Mazda RX-7 FC3S Stock Car
- "Run hot, but always keep your cool."
- The Ace: Described as such by his TF Universe profile. He's a genius strategist, capable of analysing situations on the fly, and has no known weakness.
- Adaptational Villainy: In the first IDW continuity, particularly in the latter half of More Than Meets The Eye.
- Character Focus: After being mainly used as a recurring gag character by Furman, More Than Meets The Eye gives him an expanded role as a main character.
- Determinator: The Armornecking Incident had Getaway battered, broken and absent a working gun. He still managed to get his troops to safety.
- Embarrassing Nickname: In the IDW comics, he was given the name "Getaway" after fleeing from his first battle.
- Escape Artist: Has a reputation for Houdini-esque escapes.
- Inferiority Superiority Complex: His IDW self is convinced he's destined for greatness (to the point of believing he's going to be a Prime someday)... but deep down, it's really his way of trying to overcome the shame of fleeing from his first battle.
- Off with His Head!: Titans Return has him as Titan Master.
- Running Gag: Writer Simon Furman likes having Getaway injured as a play on his name.
- Shotguns Are Just Better: His default weapon is a plasma shotgun.
Function: Ground Trooper
- "The first one in is the first one to win!"
Function: Squadron Leader
- "The truth wrapped in a lie is still a lie."
- Failure Knight
- Why Did It Have to Be Snakes?: Gunrunner gets incredibly nervous if he's outside his Pretender shell for too long.
Function: Emergency Rescue
- "If at first you don't succeed, keep trying."
- Demoted to Extra: Unlike his wave mates, who've gone on to have major roles (Nightbeat ascended to stardom ever since his marvel appearance, and Siren gets a decent amount of exposure and often acts as The Lancer to Nightbeat), Hosehead's just faded away into the crowd-filler scenes. Even in Cheap Shots, where his fellow Headmasters get into the spotlight with their partners...Hosehead's been dead since the start, so even his own head, Lug, got more character focus.
- Desperately Looking for a Purpose in Life: The reason Hosehead joined the Autobots.
- Dropped a Bridge on Him: He's seen fighting Unicron in the comics. The opening of the next issue shows that at some point during the fight, he got killed. During Regeneration One, he's alive again, just long enough to get stabbed through the back by the Dark Matrix. Jeez.
- Losing Your Head: He's a headmaster binary bonded to a nebulan named Lug. When Hosehead dies, Lug continues to function as himself in the Transformers Classics comics.
- "Enjoy each moment like it's your last."
- Drives Like Crazy
- Leeroy Jenkins: His bio says he has a habit of getting into trouble due to not thinking things through.
Function: Materials Transport
- "Adventure is found in unlikely places."
- Fat Slob: The Transformer equivalent. He's the Autobots' waste-disposal guy, and actually a very nice bot, but the other Autobots dislike him because he never cleans up after himself and smells really bad.
Function: Asteroid Miner
- "The greatest treasures are found in the darkest places."
- Adventurer Archaeologist: He sort of sees himself as one. He's not, but he really wants to be.
- Be Careful What You Wish For: He always wanted to be part of an important, dramatic story. When he finally was part of said story, he ended up with a hole blown clear through his chest by Thunderwing using a corrupted artifact of Cybertron's own god. This killed him dead and probably hurt a lot.
- God in Human Form: His Power of the Primes toy is a disguised Alpha Trion.
- Hot-Blooded: Widely regarded as a hothead, and for good reason. Unlike most examples of the trope, he's also very interested in making sure the job is done right.
- I Just Want to Be Special: He simply wants to be the hero of a story; he finds his usual excavation operations dull and lacking in interesting plots.
- "Truth is revealed in the smallest detail."
An Autobot who likes to solve mysteries.
- Badass Longcoat: On occasion, he has been seen wearing one. Yes, even over those shoulders.
- Character Focus: Since Simon Furman likes Nightbeat, he tends to use him a lot.
- Cool Car: His original toy turned into a Porsche 959, the precursor to the modern super-car.
- Cool Shades: Often drawn with a visor that resembles these.
- Hardboiled Detective: Frequently written as an homage to the genre, especially by Furman.
- Killed Off for Real: He is shot in the head in IDW's Revelation miniseries only to be ressurrected by the Dead Universe. Later he is euthanized after being trapped in a simulation.
- Losing Your Head: He's a Headmaster (as shown in a single Marvel UK issue).
- Nice Hat: To go with the longcoat and the detective theme.
- Private Detective: Especially in Classics.
- You Don't Look Like You: His head's design managed to get swapped with his wave-mate Siren at some point, giving Nightbeat Siren's "shades". Of course, after so many stories with Nightbeat using those shades, they've stuck as his "look".
The Pretender Beasts
Function: Surveillance (Catilla), Ground Trooper (Chainclaw)
- Catilla: "Stalk before you strike."Chainclaw: The only thing for certain is uncertainty."
They are the hunter Catilla and the worrywart Chainclaw.
- Bears Are Bad News: Chainclaw.
- Character Focus: Catilla was a main character in the Marvel UK comics.
- HeelFace Turn: Before being an Autobot, Catilla was part of the Mayhem Attack Squad. In the Dreamwave comics, he also started on the Decepticon's side, before turning to the Autobots at some point.
- Hunting the Most Dangerous Game: Catilla treats his enemies like prey.
- Nervous Wreck: Chainclaw is a massive hypochondriac, and can on occasion be utterly paralyzed by worry. On the flipside, all that fear can be channeled into fury in a fight.
- Out of Focus: Chainclaw appeared once in the US comics, in "Rhythms of Darkness", where he was killed by Galvatron.
- Panthera Awesome: Catilla.
- Punny Name: Catilla, again.
- We Used to Be Friends: Dreamwave Catilla used to be buds with Carnivac.
- "The faster it is, the better I like it."
- Absent-Minded Professor: He has a habit of losing interest in one project and starting another.
- For Science!
- Hair-Trigger Temper
- Hypocrite: Despite his own absent-minded tendancies, he's quick to jump on others for losing focus in their work.
Function: Assault Warrior
- "A confused enemy is a defeated enemy."
- Drill Tank: One of his alternate modes.
- Mood-Swinger: Quickswitch can have all the various emotions in a very short time period, for no apparent reason. Its been hinted that his six alternate modes maybe the cause...
- Panthera Awesome: One of his alt modes is a giant puma.
- Robo Family: In the commercial that introduces him, he's said to be Sixshot's son.
Function: Field Infantry
- "Generosity has its own rewards."
- Dropped a Bridge on Him: Devastator is destroyed in his final fight with Victorion. Scoop, being the Gestalt's leg, is simply a casualty of the whole affair and his death goes unremarked upon.
- Equippable Ally: Two of them: Holepunch and Tracer.
- HeelFace Turn: In the IDW comics, he sided with Starscream, and even became a new leg for Devastator.
- The Pollyanna: Possesses the kind of relentless optimism that deeply annoys anyone with even slightly realistic tendencies.
- Religious Bruiser: Faithful believer in the buried legends of Primus, reads Primus' Covenant...and a Wrecker.
- Small Name, Big Ego: Holepunch, a former Bad Boss office manager who thinks he's more important than he actually is.
Function: Incendiary Damage Control
- "Act first, ask questions later."
- Losing Your Head: He's a Headmaster, even if it's never shown in the comics.
- No Indoor Voice: A natural result of growing up in the Sonic Canyons, where everyone is like this. Exaggerated in Transformers Classics.
- The Watson: To Nightbeat.
- "Imagination is the key that unlocks the chains of reality."
- Chuck Cunningham Syndrome: A fate of many 'bots in the comics, and Sky High was no exception.
- CloudCuckoolander: Sky High exists in his own fantasy world. He is at least able to keep one foot in reality, modifying any developments to fit with his daydreams.
- Retcon: Sky High's personality got a little overhaul in Dreamwave's profile books. His original bio described him purely as Dumb Muscle, but gave him the above motto and a high intelligence rating. So in More Than Meet The Eye, he was re-written as a daydreamer who just comes across as a idiot.
Function: Audio Correspondant (Grand Slam), Video Correspondant (Raindance)
- Grand Slam: "The sounds of war are history speaking."Function: "Every Picture tells a story.
An Autobot composed of the cassettes Grand Slam and Raindance.
- Combining Mecha: Raindance forms Slamdance's legs, and Grand Slam forms his upper body.
- Glory Hound: Raindance sees his role in the war as being a vehicle to stardom. Unfortunately, Slamdance inherits this trait.
- Good Counterpart: Slamdance is this to the Decepticon Squawkbox; another Transformer made from the Mini-Cassettes Beastbox and Squawktalk.
- Intrepid Reporter: All three of them.
- Non-Standard Character Design: Grand Slam and Raindance are very unusual among Transformers — how often do non-drones have vehicles as their robot modes?!
- Out of Focus: Slamdance tends to appear a great deal more than Grand Slam and Raindance ever do on their own, probably since it's easer to give emotions to a robot than a tank and a jet.
- Tank Goodness: Grand Slam's other alt-mode is a tank.
- What Happened to the Mouse?: In the Marvel comics, Grand Slam and Raindance were little more than a plot device the Decepticons were after. Once they got them, the two were never mentioned again.
- "Sometimes, if you wait long enough, problems solve themselves."
- The Ditz: Severely. Slapdash is kind of a dunce; he forgets things like missions, orders, his gun, his engine, or even having fuel. Not because he's an amnesiac, but because he's disorganized and chronically bad at paying attention.
- Drives Like Crazy: His inability to pay attention extends to his driving, making him a road hazard at 600 mph.
- Forgets To Refuel: Not for Workaholic reasons or such, but because he's just generally disorganized and ends up neglecting his own well-being out of incompetence rather than temperament.
- Kindhearted Simpleton: Fortunately for him, he's really pleasant to have around, so the Autobots are willing to suffer his bumbling.
- Power Incontinence: Has been known to forget his Powermaster engine, leaving him stuck in vehicle mode at... inopportune times.
Function: Military Strategist (Fizzle), Interceptor (Sizzle), Ground Assault (Guzzle)
- Fizzle: "Planning a battle is ten times more important than fighting it."Sizzle: "Life in the fast lane is the only life worth living."Guzzle: "It is better to have fought and lost than never to have fought at all."
Composed of the talkative Fizzle, the reckless Sizzle, and the gruff veteran Guzzle.
- Ax-Crazy: GUZZLE. By the time of Sins of the Wreckers, Guzzle has become so kill-crazy that even the Wreckers think he's gone too far, literally getting drunk as he chugs the fuel of his defeated enemies by this point... so he's violent, psychotic, and heavily intoxicated.
- The Berserker: Guzzle has become this after the events of The Transformers: Last Stand of the Wreckers, to the point that he has become so terrifyingly batshit cuckoo that Impactor of all people thinks the Wreckers have no choice but to lock Guzzle in a tiny, windowless cell most of the time.
- Blood Knight: Guzzle's experiences in Last Stand of the Wreckers have turned him into one. When escaping from the Decepticons, Impactor notes that Guzzle doesn't want to fight his way out, he wants to murder his way out. Eventually, Guzzle ends up killing everyone he faces just as a general rule.
- Drives Like Crazy: Sizzle, who tends to treat traffic laws as optional suggestions rather than anything more concrete.
- Drowning My Sorrows: Fizzle, who gets even worse in regards to bragging and blaming when he puts away enough cheap energon.
- Hyperactive Metabolism: Guzzle is extremely fuel inefficient and has to consume large amounts of fuel to function. In the IDW continuity, this is a side effect of his body and alt mode upgrades.
- In Harm's Way: Sizzle, who "only enjoys life when he's in danger." Problem is, he's also a relatively mediocre fighter. It's a wonder he hasn't actually died in any of the comics.
- Never My Fault: Fizzle does not take responsibility for his screw-ups well... or at all, actually.
- Small Name, Big Ego: Fizzle, as a result of his overinflated sense of importance versus the actual modest results he gets.
- Tank Goodness: Guzzle.
- The Resenter: Guzzle is this towards Kup as many of his friends were killed by the old bot while trying to rescue him from himself.
Function: Naval Commander
- "Outflank your enemy and you won't have to outgun him."
- Genius Bruiser: A powerful and skilled naval tactician.
Function: Lookout (Backstreet), Aerial Combat (Dogfight), Scout (Override)
- Backstreet: "A moment of indecision can be your last."Dogfight: "Don't fire 'til you see the lights of their eyes."Override: "Let your actions do the talking and no one will misunderstand you."
Composed of the nervous Backstreet, the homicidal Dogfight, and the brash Override.
- Ace Pilot: Dogfight, much like Powerglide. Perhaps even moreso—he doesn't let his ego get in the way of his assessment of his skills.
- Ax-Crazy: Dogfight toward Decepticons.
- Cool Bike: Override spends time as a heavily souped-up Suzuki touring cycle.
- Cool Car: Backstreet's alternate mode is a slick, futuristic Le Mans racer.
- Cool Plane: Dogfight, who turns into a Grumman X-29 experimental fighter craft.
- Crying Wolf: Backstreet, not out of malice, but because at heart he's half lightning-fast reflexes and half near-crippling anxiety.
- The Dandy: Override, who obsesses over his looks and sinks into an inconsolable funk if his finish gets scratched.
- Hair-Trigger Temper: Dogfight, who needs several chill pills and a few decades of anger management therapy. Fittingly, he's part of the Triggerbot subgroup.
- Nervous Wreck: Backstreet, a jittery and anxious lookout who jumps to conclusions.
- Quick Draw: Their shared gimmick—each can quickly flick out a pair of guns to bring to bear on enemies.
- Refuge in Audacity: Override's modus operandi: they can't really put up that much of a fight if they're too stunned by your sheer gall and chutzpah beforehand.
- Super Senses: Backstreet has extremely keen senses. Too bad that he's so twitchy and nervous that he constantly arrives at the wrong conclusions from the right information.
Function: Naval Warfare
- "Freedom for all starts with freedom of navigation."
The Battle Patrol
Function: Rapid Deployment Strike Force
- "It is better to strike first, than to not strike at all.
Composed of Flak, Sidetrack, Sun-Runner, and Big Shot.
- Black and White Morality: Sidetrack: He fights for the Autobots because they're the "good guys" and hates the Decepticons because they're the "bad guys". That's about the limit of his understanding of the reasons for their conflict.
- Jerkass: Most of them have their heads up their afts.
- Smug Super: Like most Autobots with flying vehicle modes, Sunrunner feels more than a little superior to his ground-borne comrades.
- Tank Goodness: Big Shot's alternate mode.
Function: Aerospace Commander
- "For a world without evil, you need a universe without evil."
A Micromaster, he runs the Autobots' Rocket Base.
- Big Good: Tried to be this for the Micromasters. Whether it worked is another matter.
- Hero of Another Story: According to the Dreamwave comics, at least.
- Nice Job Breaking It, Hero!: Countdown's tendency to get involved in other people's problems can get him into hot water.
Function: Ground Reinforcement
- "A warrior is only as good as his weapons."
- Redshirt: The one time he appeared in the Marvel comics, it was to get shot out of the sky. Jeez.
- "Burn, baby, burn!"
- Multiple Head Case: Each head actually has a different function.
Function: Construction Engineer
- "Everyone loses if there's nothing to win."
- Joke Character: His name has propelled him into one, he even became a finalist for the Hall of Fame.
- Offscreen Moment of Awesome: Went up against the Constructicons, and destroyed them (temporarily).
Function: Field Commander
- "A life without risk is a life without reward."
- Leeroy Jenkins: He has a habit of rushing off into situations without thinking.
- Mighty Glacier: Despite turning into a jet, Groundershaker's pretty slow.
Function: Long Range Defense
- "Communication is the key that unlocks victory."
Function: Communications Bay
- "Strong support needs a good foundation."
Function: Undersea Defense
- "The greatest truths lie at the greatest depths."
- Character Focus: Of an issue of the comic's "Matrix Quest" storyline.
- Sanity Slippage: After losing his leg to a whale. Which he then tried to hunt down and kill.
The Off Road Patrol
Function: Covert Activities
- "Don't follow orders, follow instincts."
Composed of Musdlinger, High Jump, Powertrain, and Tote.
Function: Troop Transport
- "Know your enemy and he's yours."
Function: Chemical Engineer
- "Be humble of word, but great in deed."
- Mad Scientist: Says it right there in this Tech Spec!
- Scary Scorpions: He is the very first Autobot who has this as his alternate mode.
The Race Car Patrol
- "In confusion there is opportunity."
Composed of Swindler, Freewheeler, Roadhandler, and Tailspin.
- The Chains of Commanding: Road Handler is often so busy watching over his troops that he neglects his own needs.
- Chuck Cunningham Syndrome: The Marvel US comics had them drive off into the night, never to be seen or heard from again.
- Cool Car: As their team name suggests. Swindler turns into a DeLorean DMC 12, Tailspin turns into a Porsche 652, Freewheeler becomes a Lamborghini Countach, and Roadhandler is a Pontiac Firebird Trans Am.
- Leeroy Jenkins: Tailspin is pretty awful at reconnaissance, since his hot-blooded nature means if he sees a 'con, he's going to attack them.
- Pintsized Powerhouse: Dreamwave Roadhandler once tore off a full-sized Decepticon's head.
- Vigilante Man: In the Marvel US comics, they took up crimefighting in New York to mend Autobot-human relations. It actually worked.
- Weak, but Skilled: Swindler is smart and capable, but very weak (even for a Micromaster).
The Rescue Patrol
Function: Search & Rescue
- "True victory can lie only in the ability to locate and mend the injured."
Composed of Redhot, Seawatch, Fixit, and Stakeout.
- Didn't Think This Through: Stakeout has a habit of rushing into things without thinking them over.
- The Medic: Fixit is this for the team, and in the later comics, to the Autobots as a whole.
- Thrill Seeker: Red Hot. He loves charging into burning buildings to save others.
Function: Ground and Air Assault
- "There is no disgrace in not succeeding, only in not trying."
- "Don't take a chance if you don't stand a chance."
- Thrill Seeker: Before the war, he was a stunt driver. As a saboteur, he likes to make as narrow an escape from an exploding building as he possibly can.
The Air Patrol
Function: Air Defense
- "Keep your eye to the sky!"
Composed of Blaze Master, Sky High (the other one), Eagle Eye, and Treadbolt.
- The Cynic: Blaze Master.
- The Sociopath: Blaze Master is another candidate for most morally-bankrupt Autobot; his favorite pastime is covering Decepticons in napalm, then laughing as they burn to death.
- Stealth Expert: Treadbolt. He prefers to hone his abilities by disappearing for long periods of time, then reappearing in a teammates' quarters.
- The Pollyanna: Sky High is unendingly cheerful and positive (which really puts him at odds with Blaze Master).
The Astro Squad
Function: Interstellar Defense
- "There's no speed like light speed!"
Composed of Heave, Barrage, Blast Master, Moonrock, Phaser, and Missile Master.
- Control Freak: Missile Master. If he's not in charge of a situation, he'll sit in a corner and think about how he could totally do it so much better.
- Dumb Muscle: Barrage isn't much of a thinker. If dealing with anything non-combat related, his mind drifts.
- Leeroy Jenkins: Barrage loves to rush headfirst into battle, usually not noticing or caring that Heave isn't anywhere near as enthusiastic.
The Construction Patrol
Function: Ground Reinforcement
- "The foundations of freedom are forged on solid ground."
Composed of Groundpounder, Neutro, Takedown, and Crumble.
- Good Cannot Comprehend Evil: Takedown, who believes in growth and progress, just can't understand why the Decepticons are so keen on destruction.
Full-Barrel and Overflow
Function: Regional Ground/Air Defense
- "Speed and power are the driving force for victory."
Two Micromasters who run the Autobots' Battlefield Headquarters.
The Hot Rod Patrol
Function: Highway Recon
- "The essence of speed relies on our power to perform."
Composed of Trip-Up, Hubs, Greaser, and Big Daddy.
- Ascended Extra: They were the protagonists of the Dreamwave-era Micromasters series.
- Hot-Blooded: Trip-Up will jump into battle at the drop of a hat.
- "You can't win if you don't play."
- Born Lucky
- Character Focus: His appearance in the Fan-club story "Gone Too Far" marked his first major starring role ever. He later became a semi-recurring character in MTMTE.
- Handsome Lech: In TransTech.
- Hustler: Ditto.
- Those Two Guys: With Hubcap (ditto, again)
Function: Security Expert
- "Draw courage from defeat and you gain more than you lose."
- Shoot the Dog: Was forced to kill one of his friends while in a Decepticon prison.
Function: Systems Analyst
- "A program is only as good as its programmer."
The Metro Squad
Function: Urban Protection
- "Protecting life is the most unselfish act of all!"
Composed of Road Burner, Power Run, Slide, Oiler, Strikedown, and Wheel Blaze.
- The Cynic: Strikedown likes to shoot down the ideas of others - sometimes before they're even halfway through explaining.
- Heroic BSoD: Road Burner is prone to fall into these if there are any losses on a mission.
- Miles Gloriosus: Wheel Blaze likes to think he's cool, calm and competent in a crisis. He's anything but.
- Oil Slick: Slide can exude a "frictionless gel", primarily through his feet.
The Monster Trucks Patrol
Function: Ground Transport
- "We're a giant, mobile wall of Autobot might!"
Composed of Heavy Tread, Big Hauler, Hydraulic, and Slow Poke.
- The Cynic: Slow Poke is easily the most negative of the team.
Function: Air Defense
- "I rule the skies with a heavy hand!"
Pipeline and Gusher
Function: Ground Defense and Counterattack
- "Leave the enemy spitting dust and bolts."
Two bickering Micromasters who command the Autobots' Tanker Trucks.
Function: Aerospace Engineer
- "Think before you shoot, but shoot before you're shot!"
- The Ace: A skilled warrior, a top scientist, and a rational problem solver.
Retro and Surge
Function: Long Range Defense
- "Perseverance leads to triumph."
Two battle-hardened Micromasters who pilot the Autobots' Missile Launchers.
Function: Covert Operations
- "The greater the weapon, the greater the power!"
- Fake Ultimate Hero: Claims to be a great covert operative, but it's really his partner Glitch who does all the work.
Function: Weapons Engineer
- "Flying is the ultimate freedom."
- False Friend: In Last Stand of the Wreckers
- Gadgeteer Genius: His LSOTW depiction is a weapons inventor. Problem is, most of his inventions don't work properly. An attempt at improving Glass Gas resulted in guns that shattered the minute someone tried to fire them.
- The Resenter: Again, in LSOTW, towards Ironfist.
Function: Surface Surveillance
- "Know your enemy and victory is yours!"
Function: Assault Force Leader (Gripper), Scout, Messenger (Lightspeed), Tactician, Troubleshooter (Flame)
- Gripper: "To go forward across unknown terrain is only the beginning..."Lightspeed: "Light years flash past at mind numbingly sub-atomic speeds."Flame: "Too hot to handle is ice cold to me."
Composed of Gripper, Lightspeed, and Flame.
Function: Commander-in-chief (Thunder Clash), Forceleader (Boss), Defense Tactics Specialist (Hurricane), Decoy (Flash), Rear Guard (Scorch), Guide & Strategician (Rotorstorm)
- Thunder Clash: "We're ready and more than able. Let them throw all they want at us. We stand as one."Boss: "Never underestimate the enemy... he's always worse than you could ever imagine."Hurricane: "Give it all you've got. There may not be a tomorrow."Flash: "Don't blink. I was that blur on the horizon."Scorch: "No one gets past me. If they know what's good for them."Rotorstorm: "Get into your enemy's mind. And them beat him at his own game."
Composed of Thunder Clash, Boss, Hurricane, Flash, Scorch, and Rotorstorm.
- Six Bot Band:
- The Ace:
- The Captain: Thunderclash, in Transformers: Wings of Honor.
- Officer and a Gentleman: WoH Thunderclash again, with a bit of either Southern Gentleman or Quintessential British Gentleman depending on how you interpret his accent and mannerisms.
- Would Hit a Girl: WoH Thunderclash, though he laments having to do it.
The Rescue Force
Composed of Rescue Force, Rescuer Force 1, Rescue Force 2, and Rescue Force 3. Seriously, that's their names.
Alt Mode: Assault Vehicle
- "I have only one plan: Wreck and rule!"
Founder of the Wreckers and its first leader.
- Broken Pedestal: To Ironfist in The Transformers: Last Stand of the Wreckers when Ironfist learns why Impactor was imprisoned, he gives Perceptor the OK to kill him.
- Dying as Yourself: His fate in the original UK comics. He briefly regains his sanity and personality when Flame's zombie computer is shut down, but in his condition he isn't long for the world anyway. He still manages to make a second Heroic Sacrifice by shutting down an unstable reactor core even as its massive radiation emissions destroyed him for good.
- Evil Former Friend: Before the war Impactor was a miner, and had a bit of a temper, but he was friends with and always hung out with Megatron, criticizing him because of his poetry, and pacifistic ways. When the war is fully underway, Impactor confronts and is beaten by his friend who no longer recognizes him, having his jaw blown off. As Megatron gives a speech and is about to kill him, Impactor scrapes into the ground "Not more of Your Poetry," and Megatron hesitates long enough for Impactor to escape.
- Came Back Wrong: Brought back as one of Flame's zombie army.
- Catchphrase: "Wreck and Rule."
- Heroic Bystander: Before the war he was sitting and having a drink with a friend, when two military cadets beat up a helpless civilian for spilling their drink. Impactor got up, drunk, activated his drill, and attacked the two. His arresting officer notes that he ripped the legs of one of them and shoved them into the garbage compactor.
- Heroic Sacrifice: Twice. First he died in The Transformers Taking the Bullet fired by Macabre meant for Xaaron, then was brought back to unlife only to sacrifice himself again to save all of Cybertron from a runaway reactor meltdown that would have blown up the planet.
- The Leader: Of the Wreckers
- Pay Evil unto Evil: He murders all the Squadron X (a group of the Decepticon's most notorious murderers) members when they were restrained and defenseless. This is the act which got him arrested and sentenced to Garrus-9. He states they got what they deserve, and Roadbuster speculates that it may have been a Kick the Son of a Bitch as Impactor was angry that the red-tape in high-command was letting murderers go, a disillusionment with the system, and psyche problems.
- Toyless Toyline Character: His first toy was a retool of Onslaught for the Alignment universe, released decades after his first appearance. G1 Impactor finally got one in 2016
- The Undead: Becomes a zombie in The Transformers.
Alt Mode: Cybertronian Jet
- "Knowledge is power."
A very, very old Transformer and mentor the younger generation of Autobots. Canon Immigrant to too many continuities to list.
- Adaptational Personality Change: Normally he's benevolent, wise, and stoic; the 2005 IDW continuity made him much more eccentric, quippy, and mean. His status as one of the oldest Transformers lends him a lot more moral ambiguity here as he was privy to the rise of the prejudice that dominated much of modern Cybertron while he simply washed his hands of the whole thing.
- Bare-Fisted Monk: In Spotlight: Orion Pax, Alpha Trion is introduced as a philosophical intellectual, and then quite handily takes on some mutant slicers with nothing but his fists. When this is lampshaded by his companion Nightbeat, Alpha Trion merely remarks that he has been involved in some very heated debates.
- Cool Car: His altmode in Spotlight: Orion Pax is basically the Tumbler with a cape.
- Distressed Dude: Happens to him with some regularity. He spent his only appearance in Dreamwave's comic as one.
- The Mentor: to Optimus Prime
- Panthera Awesome: His Titans Return toy turns into a lion.
- Time Abyss: Ancient, even for a Transformer. Takes on a whole new level after being revealed to be one of the Thirteen original Transformers.
- Toyless Toyline Character: Until 2007, when he got to be a BotCon exclusive. He received his first general-retail toy as part of Titans Return in 2016.
Alt Mode: F-22 Raptor Fighter Jet
Alt Mode: Cybertronian Car, Motorcycle
A member of Elita One's Female Autobots, and Ironhide's girlfriend.
- Adaptational Villainy: Though she reforms and regrets the action, Chromia initiated a false flag bombing in the IDW continuity and killed three neutral Cybertronians. After which she tried to get Windblade to teleport Metroplex which could have killed dozens if not hundreds more civilians.
- Ascended Extra: Of Elita's original team, Chromia has gone on to be the most prominent sometimes more so than Elita herself. She's received a handful of toys and featured prominently in both IDW continuities.
- The Lancer: To Elita One.
- Good Ol' Gal
- Toyless Toyline Character: Up until 2014, when she got a toy in the Generations line.
Alt Mode: Mitsubishi FTO Sportscar
- "We fall so we can learn to pick ourselves up."
An original creation to the IDW comics, Drift was once one of the most fearsome warriors to grace the Decepticon ranks. After a crisis of conscience, Drift defected to the Autobots in a bid to atone for his past misdeeds.
- Deadpan Snarker: When written by James Roberts.
- HeelFace Turn: A former Decepticon.
- The Fundamentalist: His brush with death during the Chaos storyline is said to have re-awakened his spiritual side.
- Katanas Are Just Better: Wields two of them in battle.
- Meaningful Rename: He started life out as Drift. Megatron changed his name to "Deadlock" when he joined the Decepticons, and he changed back after leaving the Decepticons.
- Smug Snake: As Deadlock.
- Warrior Poet
Alt Mode: Cybertronian Car
- "He who fights for peace must first understand power."
- Dangerous Forbidden Technique: His transformation has become this; Since he hasn't transformed in eons (for some reason), it's been said that the shock to his system might actually kill him.
- Killed Off for Real: Possessed by Primus, and then blown up by Unicron.
- Manipulative Bastard: Much to Impactor's frustration.
- Non-Action Guy: In the Marvel comic, where he was too old to fight (or transform).
- Omnidisciplinary Lawyer: In the IDW comic, he's Cybertron's Chief Legal Advisor. After the events of Dark Cybertron he's become a judge.
- Palette Swap: To Megatron, sans helmet.
- Rebel Leader: In the Marvel comic.
- Toyless Toyline Character: The only thing he got close to a toy was the Ruination combiner which was based partly on him, specifically the head.
- You Keep Using That Word: An emirate is not a person, but a place that is ruled by an emir. (No, Xaaron's not one of the "big enough to be a Genius Loci" bots).
Function: Recon Specialist
Alt Modes: Cybertronian Car, Hovercraft
The leader of the Female Autobots and Optimus Prime's lover. Before she was reformatted for combat, she was known as Ariel.
- Adaptational Villainy: 2005 IDW continuity. Elita, while not completely evil nor even a major antagonist, is a fascist with a violent streak. Though the plans to eventually have her pose a direct threat were ultimately nixed by the writers with the series wrapping up, Elita is far more callous and power hungry than her G1 self.
- Amazon Brigade: She leads an all-woman team creatively dubbed the "Female Autobots".
- Awesome Mc Coolname: It's one letter away from "elite", which is pretty impressive.
- Dangerous Forbidden Technique: Her time-stopping ability is a last resort as using it leaves her at death's door.
- Distaff Counterpart: A formidable yet kind-hearted warrior and Autobot leader, she's basically a female Optimus Prime. Even her name is intended to mirror his in meaning. Later depictions move away from this a little, though.
- Lady of War
- Pink Means Feminine: She's the big name of the female Autobots, and she's pink. Subverted in the IDW continuity, which points out that since pink is the color of energon, her paint job is the equivalent of a human wearing blood red clothing. Averted by her Power of the Primes toy, which is various shades of red.
- Spell My Name with an "S": The most commonly used spelling is "Elita One", but other variations such as "Elita-One" and "Elita-1" are also known to pop up.
- Time Stands Still: She has the power to freeze time in an area around her, but doing so almost completely drains her energy, which could easily prove fatal.
- Toyless Toyline Character: Was one until she got a release as a Thunderblast retool exclusive to BotCon. She finally received a mass-retail toy as part of the Power of the Primes line in 2018.
- What Happened to the Mouse?: She only made two appearances in the second season before disappearing, being absent when Optimus Prime dies in the movie. The most-commonly accepted theory among fans is that she was killed when the Autobots were evicted from Cybertron.
Function: Rescue Operations
Alt Mode: Cybertronian Car
A member of Elita One's Female Autobots who specialises in search and rescue.
- The Big Girl: Of the female Autobots.
- Disney Owns This Trope: Firestar was also the name of a mutant superheroine appearing in X-Men and The Avengers throughout The '80s. This was not a problem while Transformers was also being published by Marvel, but Marvel kept the rights to the name after they parted ways with Hasbro.
- Distaff Counterpart: To Inferno and Hot Spot, occasionally forming a Battle Couple with the former.
- Suspiciously Similar Substitute: Thanks to Hasbro being unable to trademark her name, in recent years she's been replaced with a nearly identical character named Flareup, who in-universe is said to be her protege.
- Toyless Toyline Character: In part thanks to said trademark issues. In 2018, she finally got a toy in Power of the Primes, renamed Novastar.
Alt Mode: Cybertronian Firetank
A disgraced Autobot scientist, and with fairly good reason. His brilliance is overshadowed by an obliviousness to risk as he stubbornly pursues his grandiose ideas. His sole concern with other beings is whether they think he's right. And if they don't, he only becomes more obsessed with accomplishing his goals, no matter who or what must be sacrificed.
- Arc Villain: Of the stories City of Fear!, Legion of the Lost!, and Meltdown!.
- Bond Villain Stupidity: He plays this straight since he really has no reason to leave Xaaron and the Wreckers alive.
- Boom, Headshot! and Impaled with Extreme Prejudice: How he dies. The zombie Impactor's remaining intact limb is a Harpoon Gun. In his last moments of self-awareness, he blasts the insane scientist in the face and kills him before he can blow up Cybertron.
- The Cameo:
- In The Transformers: Last Stand of the Wreckers Flame appears as one of the Autobots being tried by Aequitas for several crimes (including illicit spark transplants on Babu Yar, desecration of corpses on Klo, and torture by circuit-boarding on Elpasos).
- He briefly appears in The Transformers Versus G.I. Joe, once again in the resurrection business. Shockwave goes to him to revive Soundwave.
- Killed Off for Real: By Impactor who Flame turned into a zombie.
- Mad Scientist
- The Man Behind the Monsters: Flame is behind the robot zombie infestation in the City of Fear storyline.
- Night of the Living Mooks: He has a zombie army.
- One Of These Is Not Like The Others: The first evil Autobot in the franchise's history.
- Playing with Fire: Has a high-powered flame thrower in his firetank form.
- Slasher Smile: His usual expression.
- Tank Goodness: His altmode is a flame-throwing tank.
- They Called Me Mad!: The Autobot High Council had declared his work "too dangerous" and tried to get him to stop, whereupon he created zombies and nearly blew up Cybertron by accident, promptly proving they were very much right to doubt him.Flame: All will pay homage to Flame, the Autobot who engineered the most incredible transformation of all - planet to space-craft! They called the Decepticon leader, Megatron, insane when he began this project millions of years ago. But I saw the spark of genius in what others called insanity! And now, at last, his dream will become a reality!
- Zombie Apocalypse: Creates one.
Alt Mode: Volkswagen Beetle
- Adventurer Archaeologist
- Absent-Minded Professor
- Cunning Linguist
- Depending on the Artist: She can look exactly like the toy or have a more feminine shape.
- Palette Swap: to Bumblebee.
Function: Tough Guy
Alt Mode: Half Track Battering Ram
- Big Brother Mentor: To young Kup.
- Captain Crash
- Cool Old Guy: He's by far the oldest member of the Elite Guard, but acts nothing like the typical old wise crankpot elderly Transformer, and everything like a young punk.
- Older Than They Look
- Plucky Comic Relief
- Shout-Out: To the classic Saturday Night Live skit, as seen here◊. Word of God from Rik Alvarez is that Chevy Chase influenced Landshark's character, while Pete Sinclair states that Landshark loves SNL.
- Vitriolic Best Buds: With Flak.
Function: Space Commander
Alt Mode: Modified Fighter Jet
- Alien Among Us: Japanese continuity only.
- Death from Above: Metalhawk's Shining Arrow move involves him leaping into the air and bombarding his opponents with firebolts.
- Depending on the Writer: In the Japanese continuity, he's a heroic Autobot leader. In the IDW comic, he gets sick of the war early on and deserts, eventually becoming the NAIL (Nonaligned Artifical Intelligent Lifeform) representative of the Cybertronian Triumvirate during the fragile peace between Chaos and Dark Cybertron.
- The Farmer and the Viper: The IDW version thought he could trust Starscream, and even saved him from a Decepticon attack. He's probably the only one surprised when Starscream screws him over.Starscream: I'm not going to let a fellow Cybertronian die for no reason. Now, for the sake of expedience, on the other hand...Metalhawk: I...thought...you were my friend.Starscream: I was. I just want this more.
- Killed Off for Real: Starscream murders him the IDW comic. Shockwave resurrects him for Dark Cybertron, but Metalhawk ultimately sacrifices himself when he realizes the extent of Shockwave's plans.
- Master Swordsman: Wields a Titanium Saber in close-quarter combat.
- "Reason You Suck" Speech: Gives one to Optimus Prime in the IDW comics:Metalhawk: We've been bitterly disappointed by what your war has done to our world, and what you continue to do by playing the part of an occupying force.
- Size Shifter: His Pretender shell in Masterforce could shrink down to human size.
- We Used to Be Friends: With the Combaticons in Wings of Honor, serving with them when they were still part of the Autobot Honor Guard.
Alt Mode: Cybertronian Car
A member of Elita One's Female Autobots and reportedly the best sharpshooter in the galaxy.
- Voiced by: Morgan Lofting (EN); Run Sasaki (JP)
- The Chick: On a team of women, Moonracer is the Chick.
- Friendly Sniper: Cheerful, optimistic and a crack shot.
- Genki Girl: Implied in the Wings continuity.
Alt Mode: Submersible
- "Gotta loosen up the joints before the killing begins."
A quantum mechanic with a focus on faster than light starships, Nautica has a chipper, upbeat attitude, but can sometimes be socially clueless.
Introduced in 2013's Dark Cybertron event, Nautica received a toy in 2016's Titans Return.
- Adorkable: Which makes her a perfect fit for the Lost Light.
- Broken Bird: After Skids sacrifices himself to save her from the Decepticon Justice Division.
- Face Death with Dignity: Prepares for a suicidal last stand against the DJD fully expecting the worst. She survives.
- Genius Ditz:Nautica: Help me out here, I haven't threatened anyone in years.Chromia: That's why we agreed to leave the tough talk to me.
- Losing Your Head: Her first toy was a Titan Master.
- Wrench Wench: Never seen without her wrench... except in toy form, where she doesn't have one.
A colleague of Ravage's before the war, Nightstalker was devoted to his superiors, a supreme contrast to his friend.
Nightstalker started off in a prose story in the UK comic, getting a Japanese exclusive toy in 2012.
- Palette Swap: His first toy was a repaint of Steeljaw, but with Ravage's accessories.
- Senseless Sacrifice: Nightstalker blew himself up to take out some attackers, only for Megatron and Ravage to render it moot by leaving the person Nightstalker had tried to save to die.
- Adorkable: A naive, somewhat straitlaced dork with Opaque Nerd Glasses and gangly limbs. He spends his time doing things like geekily building model spaceships, trying to tiptoe around interacting with a ship full of loons, and needing to be rescued.
- Big Ol' Eyebrows: Which several other characters have commented on.
- Boom, Headshot!: Swerve accidently blows his head apart when trying to save him. It leaves him comatose for an arc but he survives.
- Butt-Monkey: His first visual appearance had him beaten up and thrown onto a table in a bar. The bot keeps having all sorts of terrible things happen to him.
- Canon Character All Along: Introduced as a new character but in the end it's revealed that Rung was Primus, the Transformers' God, all along.
- Distressed Dude: To the point of starting to become a Once an Episode gag.
- Forgotten Fallen Friend: Invoked. Because of the nature of the blast he took, people have a hard time remembering him. After his Heroic Sacrifice he's forgotten by all of his friends.
- Geek: Collects and builds model spaceships, for starters.
- Opaque Nerd Glasses: His thick, round optic lenses are in fact a removable pair of spectacles.
- Non-Action Guy: Well, he's a gangly nerd. What do you expect?
- The Shrink: To the Wreckers then to the crew of The Lost Light.
A group of female Cybertronians tasked with guarding sacred relics, who combine to form Victorion. The team was created by a fan-poll, who chose her name, appearance, powers and personality.
- BFS: The Torchbearers' weapons combine into a giant sword for Victorion to wield.
- Cool Bike: Rust Dust transforms into a bike.
- Cool Car: Dustup and Jumpstream turn into cars.
- Cool Planes: Skyburst and Stormclash transform into helicopters.
- Gravity Screw: Victorion has the ability to manipulate gravity. None of her components have this power.
- Killed Off for Real: At the end of their debut series (IDW's 2005 continuity), Stormclash is torn off by Monstructor and killed. Victorion continues to function however, and Stormclash is replaced.
- Leeroy Jenkins: Dust Up tends to act without thinking.
- Official Couple: Dustup and Jumpstream.
- The Rival: To fellow combining mecha Galvatronus, though only in the toyline.
- Sibling Yin-Yang: Skyburst and Stormclash. Skyburst is the pleasant and kind one. Stormclash is the violent, aggressive one.
- Undying Loyalty: Jumpstream is unflinchingly loyal to Pyra Magna, even willing to sacrifice herself if need to be.
Function: Military Commander
Alt Modes: Cybertronian Jet, Cybertronian Tank
- "The needs of the many outweigh the needs of the few."
Optimus Prime's predecessor as Autobot leader and Matrix bearer, who died early on in the war.
- Adaptational Villainy: His Marvel and Dreamwave incarnations were good, if not well-suited to warfare. His IDW incarnation was a murderous, selfish thug who arranged the death of his precursor, and was actually worse than the Decepticons.
- Ascended Extra: Originally, Sentinel started off as just a name in a list of Primes. After that, he was the leader before Optimus. It wasn't until Megatron: Origin that we get a prolonged look at the guy.
- Crazy-Prepared: His Dreamwave counterpart figured Megatron was after the Matrix, and didn't bring it during their final encounter.
- Death by Origin Story: As Optimus's predecessor, his death often signals Optimus's ascension to leadership.
- That said this is subverted in the IDW continuity. His death served to cap Megatron's declaration of war and a succession of Primes that ended with Optimus. It's later revealed that he had survived Megatron tearing a hole in him on account of him being a Headmaster and his head was the only part of him technically "alive."
- The Ghost: His Dreamwave incarnation. All we see of him is his arm, after Megatron had finished with him.
- Horrible Judge of Character: Dreamwave Sentinel Prime thought Megatron would see reason. That didn't work out for him.
- Invented Individual: IDW retconned him into this. In reality Sentinel was the identity of the Headmaster Infinitus who built a body for himself and became it's head, creating the figure of Sentinel Prime.
- Large and in Charge: His Megatron: Origin design shows him to be a very big 'bot, even without his Apex Armor.
- Toyless Toyline Character: Up until 2016, when he received one in Titans Return, albeit a redeco of that line's Astrotrain.
Function: Battle Beast
Alt Mode: Micro-cassette
A feline barely more than an animal, Stripes was taken in by the Autobots and given tech to allow him to fight alongside them.
Stripes was a character in one of the original drafts for what would become Transformers: The Movie, eventually getting replaced with Steeljaw. He eventually got a Japan exclusive toy in 2012, and a mainstream release in 2016's Titans Return.
Alt Mode: VTOL Jet
- "I have only begun to fight."
- Adaptation Personality Change: Most versions of Windblade are cordial. Her IDW counterpart is a Fish out of Water on Cybertron. Her Combiner Wars version is a violent, would-be killer.
- Everything's Better with Samurai: Rare Female Example.
- Foil: While structurally she appears to be a Distaff Counterpart to Starscream, their personality components are like night and day. Starscream is a greedy, cynical narcissist who is constantly throwing others under a bus to acquire power or just to save his own ass. Windblade is an idealistic, dutiful samurai who occasionaly struggles between lawful and good.
- Losing Your Head: Her Titans Return toy.
- Red Ones Go Faster: Is at least 50% red, and her fighting style relies on lightning fast hit and run attacks.