This character sheet is for listing the tropes related to Autobots in the various Transformers: Generation 1 continuities.
For the character sheet listing tropes related to the Decepticons, see Transformers: Generation One - Decepticons. For the listing of tropes related to everyone else, see the main Transformers: Generation 1 character sheet.
- Chronic Hero Syndrome: Most apparent in the original cartoon. The Autobots as a whole could never turn their back on those in need, stepping in to help others (mostly humans) whenever they could. In the third season, they put together a peace conference to try and convince two warring planets to stop their fighting.
- Depending on the Writer: While the Autobots are always the good guys of the franchise, certain iterations have dialed back how benevolent they were to begin with, and given the pre-war society flaws and past mistakes that actually helped to set the war against the Decepticons in motion.
- He Who Fights Monsters: Millenia of war have affected some Autobots worse than others, causing them to be almost as ruthless as the Decepticons.
- Reluctant Warrior: The majority of Autobots were workers, archivists, etc before the war broke out. None of them were particularly suited to combat, but were forced to learn how to fight in order to survive.
- Token Evil Teammate: They have several, most famously the Dinobots, and also the Monsterbots.
Function: Biomechanical Engineer
Alt Mode: Cybertronian Starfighter
- "The strongest tyrant cannot crush freedom of thought."
- Double Agent: He is an undercover Decepticon in the IDW comics. Except he's actually playing them, too.
- Impaled with Extreme Prejudice: His Marvel comics incarnation was Unicron's first victim, impaled on one of the guy's fingers. Then eaten.
- For Science!: He's the Autobots' idea man. In Last Stand of the Wreckers, this tips fully over into Mad Scientist.
- Killed Off for Real:
- Impaled on one of Unicron's fingers and eaten in the marvel comics.
- Transformers (2019) opens with his murder and the initial few arcs involve investigating what happened.
- Lack of Empathy: Somewhat. In IDW's comics, Brainstorm makes it his mission to create incredibly excessive and creatively brutal weaponry, and shows little guilt over the implications of this. When an Autobot, Ore dies, he cracks a joke about it.
- Subverted in that he has never taken a life himself, and when faced with the prospect, can't bring himself to do it. He also empathizes with Chromedome after he loses Rewind.
- Losing Your Head: He's a Headmaster.
- Mad Scientist: Brainstorm tends to latch onto any and all ideas that pop into his head. He does so strongly, in fact, that he eschews proper safety in his quests to fully realize these ideas.
- Meaningful Name: True to his name, Brainstorm is constantly bombarding himself with spontaneous ideas.
- Small Name, Big Ego: In The Transformers: More Than Meets the Eye, where he tends to act like he's a big celebrity and galaxy-renowned scientist, but everyone else just treats him as an average, if somewhat insane, egghead.
Function: Computer Programmer
Alt Mode: Cybertronian Car
- "A battle plan is only as good as its programmer."
- Ascended Extra: Receives a leading role in The Headmasters anime. After several more years being out of focus, he became a main character in MTMTE.
- Chuck Cunningham Syndrome: In the Marvel Comics, Chromedome's last seen running away from Unicron. Regeneration One at least shows he survived.
- The Dandy: Stylor, Chromedome's Headmaster partner. He's often more concerned with his own looks than with fighting.
- Interrogating the Dead: In IDW he's a "mnemosurgeon" that can read robots' memories, including dead 'bots (though in those cases, it's much more difficult to get anything legible). This crossed through into his Titans Return toy bio, which made it a superpower.
- The Lancer: To Fortress Maximus, in the anime.
- Losing Your Head: He's a Headmaster.
- Official Couple: With Rewind, in The Transformers: More Than Meets the Eye.
- Telepathy: In IDW. More specifically, he's a skilled mnemosurgeon, who can hack into the minds of other Transformers to read their memories.
Function: Weapons Supervisor
Alt Mode: Modified Off-Road Vehicle
- "Don't shoot until you see the wires in their eyes."
- Cold Sniper
- Jerkass: His Headmasters incarnation is an aloof guy with a massive stick up his rear.
- Equippable Ally: Pinpointer.
Fastlane and Cloudraker
Function: Warrior (Fastlane), Sky Fighter (Cloudraker)
- Fastlane: "Either you're out of my way or out of luck."Cloudraker: "Gravity is the chain that binds us all."
Identical robots who transform into completely different vehicles (a race car and a plane, respectively)
- Always Identical Twins: Like their Evil Counterpart, Pounce and Wingspan, they look identical in robot form, but their altmodes tell the difference.
- Drives Like Crazy: Fastlane.
- Identical Twin ID Tag: Fastlane and Cloudraker each bear a rubsign denoting which altmode which brother turns into. Of course, a look at their backs also reveals this information. Fastlane bears his car mode's rear wing and tires on his back, while Cloudraker has his jet mode's wings neatly folded against his legs. Not unlike Pounce and Wingspan, these details were design limitations of their toys that were integrated into the brothers' Headmasters character designs.
- Why Did It Have to Be Snakes?: Cloudraker is afraid of enclosed spaces.
Function: Headmaster Leader
Alt Mode: Battle Station
- "Prepare for war, but strive for peace."
- Actual Pacifist: He'd like to be, at least.
- Anti-Hero: IDW comics, he's the no-nonsense warden of G-9, and always runs a tight ship as they hold some of the most dangerous prisoners. Get out of line, and he'll have you stripped down to a spark, and kept in a jar (though Arcee mentions it's a quite pleasant experience).
- Arch-Nemesis: To Scorponok.
- Being Tortured Makes You Evil: IDW comics he goes ballistic after spending over 2 years being tortured.
- Berserk Button: After the events of "Last Stand of the Wreckers," references to Overlord will alternately cause him to violently flip out or collapse into a blubbering wreck. He's shot other Autobots just for having the same colors as Overlord.
- BFS: His Headmasters anime incarnation wields the mighty Master Sword, which is scaled for his fully transformed mode.
- Depending on the Writer: His actual personality changes from iteration to iteration. Also interchangeable is whether Cerebros even exists as an individual or not.
- Humongous Mecha: Frequently, but not always.
- Played straight in the toyline, where he held the title of the tallest toy in the franchise until the release of Generations Metroplex in 2012. He reclaimed the title in 2016 with his Titans Return toy.
- Legacy Character: Emissary in the Marvel Comics. The original Emissary was Galen Kord; when he is killed by Scorponok, Spike inherits the mantle from him.
- Let's Get Dangerous!: Comic Fortress was able to fight, the problem was more Spike, who had little to no desire to actually get involved in the war. The second-to-last issue has Spike finally getting over this, followed by becoming one of the few to actually beat Galvatron in a fight (admittedly, Galvatron had gone completely nuts by that point, but hey).
- Losing Your Head: Is a Headmaster.
- Nice Job Breaking It, Hero!: In the comics, he brings the war to Nebulos.
- Senseless Sacrifice: In the Generation 2 comics, he and Spike die destroying the Ark, but it doesn't actually slow Megatron down in the slightest.
- Your Size May Vary: In the cartoon and toyline, he can transform into an entire city. In the original comics, he started out as a regular-sized Transformer, with Galen as his sole Headmaster partner. On the way to Earth, he had himself upgraded into a larger form, with Cerebros built as an in-between body for himself and Galen.
Function: Ground Assault
- "It's either MY way - or NO way!"
- Character Death: One of the many casualties of Unicron in the US comics (he gets trodden on).
- Character Focus: He's a semi-major character in Furman's IDW run.
- Glad You Thought of It: The best way to convince him to go along with an idea is to make him believe that he came up with it in the first place.
- Killed Off for Real:
- In the Marvel comics he is stepped on by Unicron and killed.
- In the 2005 IDW comics he's left in the Dead Universe in Revelation but merges with the distorted reality to become undead before being properly resurrected. His return in The Transformers: Dark Cybertron has him fight Nova Prime and then exposed to the Dead Universe's corrosive energies, reducing him to dust in a final death.
- Losing Your Head: He's a Headmaster.
- Meaningful Name: He's extremely stubborn. Also, in the IDW comics, he survives a point-blank shot to the head, only having a small smoking hole between the optics, it still hurt though. And he can also headbutt stuff with it, should the need arise.
- Shoot the Dog: Implied to have to do it a lot in the IDW comics. When Nightbeat suspects himself to be a sleeper, he takes Hardhead with him, and tells Hardhead to execute him if he goes rogue. When Jhiaxus seizes control of Nightbeat's mind and almost has Hardhead killed, before giving a Hannibal Lecture, Hardhead just nods at the speech, and calmly shoots Nightbeat through the head, killing him.
- Tank Goodness: Turns into a space tank. IDW's Escalation gave him an Earth based mode, but it was still a tank.
Function: Electronic Warfare
- "War is the playground of the ignorant."
- Insufferable Genius: Highbrow is quite intellectual, and he makes sure to rub it in people's faces.
- The Friend Nobody Likes: His snobbish attitude means few Autobots can stand him. Even Fortress Maximus finds himself struggling to contain his annoyance at Highbrow.
- Losing Your Head: He's a Headmaster.
- Meaningful Name: The term "highbrow" denotes someone who is scholarly and sophisticated. Indeed, Highbrow is very smart, but also very snobbish.
- Out of Focus: Highbrow tends to appear much, much less than the rest of his fellow Headmasters. That he shares the role of "team scientist" with Brainstorm might have something to do with this, since two geniuses to a team becomes a little redundant.
- Sesquipedalian Loquaciousness: A tendency to overuse big words that fly right past everyone else.
A group of Headmasters lacking full bodies of their own. Their numbers include: Kirk, Rodney, Loafer, Lione, Toraizer, and Shuffler.
Also, a set of Japanese exclusive Headmaster figures released during Headmasters's run. Some of their number received new Titan Master figures during Titans Return.
- Aerith and Bob: Japan's odd naming conventions strike again with Kirk and Rodney.
- Adaptation Name Change: When he received a toy in Titans Return, Lione became "Sawback".
- Lightning Bruiser: Rodney, who has a speed rating of ten, with a strength level of 6.
- Losing Your Head: All of them are Headmasters.
- Mighty Glacier: Shuffler, who has a speed rating of a mere 4 out of 10, but his strength is all the way at 10.
- Panthera Awesome: Lione and Toraizer turn into lions.
- You Don't Look Like You: Some of the Warriors appeared during Headmasters, but for whatever reason, they were never in the right colors.
Function: Military Strategist (Grotusque), Counter-Intelligence (Repugnus), Supply Procurer (Doublecross)
- Grotusque: "If it ain't fun to do, it ain't worth doing."Repugnus: "No job is too disgusting to disgust me."Doublecross: "Decepticon destruction is my favorite sport... and mine, too."
Three Autobots who transform into fantastic beasts. They are Grotusque, Repugnus, and Doublecross.
- Adaptation Origin Connection: Doublecross' Takara Legends toy omits the two guns included with the Hasbro Titans Return version, and instead includes Haywire, a Targetmaster traditionally partnered with Blurr, likely because the Targetmaster wasn't produced in time to be paired with Blurr's toy. The Legends comic re-imagines Haywire as an initially inanimate gun that White Lune, White Leo's sister, merges with using the Three Wise Ones' gems in order to become a Targetmaster, while White Leo himself becomes Doublecross' Headmaster.
- Adaptation Relationship Overhaul:
- The Legends comics take the pre-existing Beastformer characters, White Leo, Hedgehog, and Platinum Tiger, and makes them into the Headmasters for Doublecross, Repugnus, and Grotusque, respectively. This is also reflected in the Monsterbots' Legends figures. This is averted for the equivalent Hasbro Titans Return releases, where the Titan Masters for the Monsterbots are new characters, Daburu for Doublecross, Dastard for Repugnus, and Fengul for Grotusque. However, the Habro Titan Masters are still designed in homage to their Takara counterparts, and were thus redecoed into said counterparts when the Monsterbots were released in Japan for the Legends line.
- In most G1 fiction, Haywire is a Nebulan and is partnered with Blurr as the latter's Targetmaster. In the Legends comics, the Haywire Laser is instead White Lune, a Beastformer, in Targetmaster armor, and is paired with Doublecross.
- Adaptation Species Change: Haywire goes from being a Nebulan, as he is portrayed in most G1 fiction, to a Beastformer (more spcifically White Lune) in the Legends comics.
- Anti-Nihilist: Grotusque. Accepts that the Cybertronian war is awful and that he was built specifically to fight in it, but remains cheerful, friendly, and helpful.
- Big Fun: Grotusque again. Chunkiest of the three Monsterbots in beast mode (right down to having a distinct pot belly in that form), but the most jovial and upbeat.
- Blood Knight: Repugnus likes disemboweling his enemies.
- Boisterous Bruiser: Grotusque again, again. Loud and occasionally irksome, but a great fighter and unquestionably brave and skilled.
- Breath Weapon: All of them, specializing in fire.
- Butt-Monkey: For whatever reason, Doublecross spent a lot of the Headmasters anime getting humiliated and beaten up.
- Combat Pragmatist: Repugnus. As his tech spec says, "No job is too disgusting to disgust me," and as a result, no tactic is too low down and dirty for him to consider, including ones the Autobots would normally frown on. Especially ones the Autobots would normally frown on.
- Depending on the Artist: Repugnus has two different head designs. His G1 toy sports small eyes and a short wide crest on his forehead. His animation model from the Headmasters anime instead features much larger goggle-like eyes and a different forehead crest which is longer and narrower. His standalone Titans Return Titan Master has a robot mode whose face features the former design, but transforms into a head with the latter face. His Titans Return Deluxe toy instead includes a Titan Master whose head mode is the former face. Purchasing both Titans Return toys allows fans to pick and choose which look they prefer their Repugnus figure to sport.
- Empathic Weapon: In the Legends storyline, White Lune forms Doublecross' Haywire Laser weapon.
- Equippable Ally:
- Doublecross' Legends toy comes with Haywire, Blurr's Targetmaster, which the toyline's associated comic instead re-imagines as White Lune in Targetmaster armor.
- Repugnus' standalone Titan Master includes a Mini-Mecha resembling his insectoid beast mode that can transform into a gun to be wielded by a larger figure. After Repugnus regains his body in the Legends comic, he briefly uses the Mini-Mecha in this manner.
- Eye Beams: Fengul gives Grotusque this ability.
- The Friend Nobody Likes: All of them to the Autobots. They basically only get along with each other, and even then, just barely. No one actually likes Repugnus, and most people also don't want to deal with Doublecross' bad temper(s) either. That leaves jolly, good-natured Grotusque as the only one who can expect to socialize to any degree.
- Gadgeteer Genius: in the Legends comic, Repugnus is this. To wit, after Hedgehog acquires Spike's old exo-suit and offers to become his Headmaster, the former rebuilds the exo-suit to resemble his head. Repugnus also possesses the know-how to reconstruct his Mini-Mecha into an autonomous Mecha-Mook drone, and later mass produces an army of them.
- Gender Flip: In most G1 fiction, Haywire is a male Nebulan. In the Legends comics, the Haywire Laser is instead White Lune, a female Beastformer, in Targetmaster armor.
- HeelFace Turn: According to the back-matter for The Dark Ages, Grotusque and Repugnus used to be Decepticons.
- Hoist by His Own Petard: The Laser Beasts suffer this at the hands of Doublecross when they use their Haywire Laser, intending to defeat White Leo with it. In response, White Lune uses the Three Wise Ones' gems to become a Targetmaster by merging with the Haywire Laser, and becoming Doublecross' new weapon. Once this happens, the Monsterbot doesn't hesitate to use his new Targetmaster to great effect against its former owners.
- I'm a Humanitarian: Grotusque once ate a human Headmaster. And the Transformer clone body they were controlling. Alive and on-panel in a comic. Technically cannibalism since he consumed a Cybertronian body, but still, really putting the 'monster' in Monsterbot there, Grotusque.
- Informed Flaw: Doublecross is supposed to be one of the weakest Autobots, physically. It never shows up in any media he turns up in, especially considering one incident where he casually rips a Transformer clone in half with hardly any effort.
- Instant Awesome: Just Add Dragons!: Doublecross is a dragon. He likes using his fire-breath.
- Jerkass: Repugnus has a personality to match his unpleasant habits. He once threatened Grimlock that if the Dinobot didn't pay the Monsterbots for services rendered, he'd hand him over to Grotusque and Doublecross and let them do what they would.
- Laser-Guided Amnesia: Dastard gives Repugnus this ability.
- Losing Your Head: All of them are subjected to this in the Hasbro Titans Return toyline and the equivalent Takara Legends figures.
- In the Titans Return toyline, the heads of Doublecross, Repugnus, and Grotusque's Deluxe Class figures transform into Titan Masters named Daburu, Dastard, and Fengul, respectively. Repugnus himself also received a separate standalone Titan Master toy.
- In the Legends storyline, the trio get their heads cut off by the Laser Beasts of the planet Beast, who then take over them. To free them, the Beastformers partnered with them, merging with their heads and reformatting them into Headmasters. To wit, White Leo, Hedgehog, and Platinum Tiger are partnered with Doublecross, Repugnus, and Grotusque, respectively.
- Magic Enhancement: Daburu has the ability to supercharge Doublecross' systems with energon, enabling him to perform at peak levels for longer periods of time.
- Meaningful Name: Repugnus is a worse person than half the Decepticons. At the same time, Grotusque is one ugly mother in his beast mode and comes equipped with armor-piercing tusks. Apart from the obvious definition of "grotesque" that Grotusque's name is meant to evoke, his alternate mode also matches another definition of the term, that being of a fantastical monstrous stone carved figure similar to a gargoyle, minus the water sprout. Finally, Doublecross is a two-headed dragon with two cranky personalities that both refuse to honor deals made by the other one. Doublecross' substitute name, Twinferno, alludes to his nature as a two-headed dragon that breathes fire.
- Mini-Mecha: Repugnus' standalone Titan Master includes one that can combine with the Titan Master to form either a gun for a larger Transformers to wield or an insectoid monster resembling his full-sized form. The Mini-Mecha also has a flying vehicular mode that the Titan Master can also pilot. In the Legends comic, Brawn built it for him to give him some degree of mobility after he survives as a severed head and is subsequently converted into a small Headmaster body.
- Mecha-Mook: In the Legends comic, Repugnus eventually converts his Mini-Mecha into an autonomous drone, then later builds an army of them.
- Mini Mook: Repugnus' Mini-Mecha becomes this after he converts it into a Mecha-Mook. He then builds an army of these he dubs "Korepugs" (little Repugs).
- Multiple Head Case: Doublecross in dragon mode, to the point that you can't actually bargain with one head and expect the other to agree to the deal.
- Muscles Are Meaningless: A robotic version. Doublecross has the largest robot-mode limbs of any of the Monsterbots...and a Strength rating of 1. This is a guy who'd lose an arm-wrestling contest to Bumblebee on paper.
- Nominal Hero: Repugnus has done things more fitting of a Decepticon war criminal than an Autobot soldier. Yet for some reason, he unswervingly stays on the side of the Autobots.
- Out of Focus: The Marvel comics used them almost never. The Headmasters anime featured Doublecross in a semi-recurring role, since his gimmick made him prime comedy material, but that was about it until 2007, when Maximum Dinobots showed them in all their... "glory".
- The Paralyzer: Repugnus's gun paralyses his enemies, allowing him to move in for the kill.
- Playing with Fire: They can all breathe it in their beast modes.
- Punny Name: Repugnus and Grotusque's names are derived from "repugnant" and "grotesque", respectively, and they certainly live up to them.
- Self-Deprecation: Despite his aversion to his own hideous appearance, Grotusque likes to joke that it was the result of Primus having had a little too much high-grade energon the day he created him.
- Sibling Team: In the Legends comic, to rescue Doublecross after his head is cut off by the Laser Beasts, White Leo and his sister White Lune use the Three Wise Ones' gems on themselves. The gems merged the former with Doublecross' head to turn him into a Headmaster and the latter with the Laser Beasts' Haywire Laser, which then became Doublecross' Targetmaster weapon, enabling them to evoke this trope.
- Snake Talk: Doublecross, who hisses constantly when he speaks.
- Split Personality: Doublecross in his beast mode, and both of them are surly and irritable. The worst part is, every time he transforms into robot mode, it's anyone's guess as to which dragon head is in control for the duration.
- Token Evil Teammate: Repugnus is the nastiest Autobot to still be portrayed as a hero, rivaling the Dinobots; only the comic-exclusive Flame, an unrepentant villain, is worse. The only reason the Autobots keep him around is because he's the only one willing to do less-than-ethical missions when they prove necessary.
- Turn in Your Badge: A semi-military version. Repugnus keeps getting cashiered for being just plain unpleasant, but the Autobots keep taking him back every time they need some unsavory mission handled.
- Writing Around Trademarks: Newer figures and homages of Doublecross instead bear the name "Twinferno" due to trademark issues around the use of his original name.
- "Be brief of speech and long on action."
- Equippable Ally: Peacemaker.
- Shell-Shocked Veteran: Went from being cheerful and adventurous to weary and pessimistic.
- The Stoic: A quote in his official profile sums up his reasons for his relative silence. "Words are what got us into this mess in the first place. They do more harm than weapons."
Function: Double Agent
- "In my business, there are no friends, only suspects."
- A Day in the Limelight: His minute long appearance in "The Rebirth, Part 1" is the largest role he got in the original run of G1. Headmasters used him a lot more, but since then he's had barely any appearances. In addition, Transformers '84 and Transformers: Secrets & Lies, both of which are prequels to the Marvel Comics continuity, had him serve as the narrator to remedy his absence in the original Marvel Comics series and only being included in the Sequel Series Regeneration One in a small role.
- Conveniently Unverifiable Cover Story: His Of Masters and Mayhem incarnation claimed to be from Harmonex, which had been destroyed, on the grounds that no-one would dare question whether he was actually from there or not. After things between Punch and Counterpunch get complicated, Punch isn't even sure if Harmonex ever really existed.
- Fake Defector: He pretends to be a Decepticon as his cover.
- The Mole: He's undercover as a Decepticon.
- Narrator: He appears in the Framing Device of the Marvel Comics continuity's prequels Transformers '84 and Transformers: Secrets & Lies, both having him serve as a narrator to the events that led to the Autobots' exodus of Cybertron on the Ark as well as what happened on Cybertron and on Earth before the Autobots and Decepticons aboard the Ark were eventually rebuilt and reactivated in the 1980's.
- No-Sell: In Regeneration One, Scorponok's gene-key weapon doesn't work on him, because it's designed to make Autobots more like Decepticons, and Punch is already part-Decepticon.
- Paper-Thin Disguise: His other robot mode's parts hang off his back. Plus, he's pretty terrible at explaining what he's doing.
- Properly Paranoid: Trusts no one because he himself is an Autobot disguised as a Decepticon, and suspects that there may be Autobots who are actually Decepticon agents in disguise. This proves to be the case on several occasions.
- Shoot the Dog: The Transformers '84 one-shot portrays him as having been ordered by Optimus to keep the Ark's location hidden from everyone, fellow Autobots included, and if that includes having to kill said fellows, well... he'll do it.
- Split Personality: According to his bio, Punch experiences blackouts that imply Counterpunch could be developing a personality of his own.
- Split-Personality Takeover: In Of Masters and Mayhem, Counterpunch takes over fully, and helps cripple the Autobots. Then, Punch fights back, and the Decepticons blast them to pieces. By the end of it, Counterpunch comes out the other side, but is no longer sure of who he is.
- "Believing in yourself improves your aim better than target practice."
- Arrogant Kung-Fu Guy: Or Arrogant Sharp-Shooter Guy, in his case.
- Cold Sniper: Sureshot is the best marksman among the Autobots. Spoilsport is just as good (to his partner's annoyance).
- Equippable Ally: Spoilsport, a Cold Sniper in his own right.
- Teeth-Clenched Teamwork: Sureshot and Spoilsport do not get along.
Function: Technobot Leader (Scattershot), Data Processor (Lightspeed), Assault Vehicle (Nosecone), Gunner (Afterburner), Aerial Gunner (Strafe), Warrior (Computron)
Alt Modes: Spaceship & Anti-Aircraft Cannon (Scattershot), Cybertronian Car (Lightspeed); Drill Tank (Nosecone), Cybertronian Motorcycle (Afterburner), Starfighter (Strafe)
- Scattershot: "Decepticons are like rust spots - they're ugly and they can pop up anywhere."Lightspeed: "Space travel is the only flight to freedom."Nosecone: "It's not who's the fastest; it's who reaches the finish line."Afterburner: "Following leaders leads nowhere."Strafe: "Shoot everywhere - since that's where the enemies are."Computron: "Complete data analysis is essential for the synthesis of successful strategy."
A combiner team of scientifically minded Autobots who have figured out how to pool their intellects into a single cohesive force. As a result, their combined form, Computron, is smarter than most gestalts, though he has issues with his reaction time.
- Awesomeness by Analysis: Computron. He takes forever to make a move in a fight, but once he does? OHKO all the way, baby. (It's actually getting that hit in before he gets pulverized that's the problem.)
- Lightspeed pulls this off in the show as well (in "The Return of Optimus Prime, Part 1") by taking a split-second to look at the situation and coming up with a plan that he quickly sets in motion through his teammates. And it works.
- Drill Tank: Nosecone transforms into one.
- The Five-Man Band who transform into futuristic (for 2006) / Cybertronian vehicles.
- The Hero / The Big Guy: Scattershot (leader and can transform into a jet and cannon-thing)
- The Big Guy: Meanwhile, Afterburner has anger management issues and a gun.
- The Lancer: Afterburner (argues with Scattershot all the time) and Lightspeed (who, considering his personality is the ''real'' foil to Scattershot's, and with his tendency to take over ordering the others around when Scattershot isn't there, arguably makes him the better fit as lancer of the team). When the group combine, Afterburner's contribution to Computron's calculations is to provide the "counter-analysis" to Scattershot's "conclusions".
- The Chick: Lightspeed, but Strafe may also fill this role considering his chronic paranoia and the fact that he's honestly just a really sweet guy underneath it all... at least according to his bio. The show doesn't get that across so much.
- The Smart Guy: Poor Nosecone (though technically all of them to an extent. Nosecone and Lightspeed just display it more.)
- Attention Deficit... Ooh, look at the stars: Lightspeed.
- Badass Bookworm: Nosecone.
- Genius Bruiser: Computron.
- Jerkass: Afterburner. He has a Berserk Button that is constantly in some state of pressed.
- I Just Want to Be Special: Lightspeed is a variation of this. He's a futuristic car who would love nothing more than to be reformatted into a spaceship to explore the universe.
- Leeroybot: Strafe Sets It Off
- Mighty Glacier:
- Nosecone is extremely slow and methodical in everything he does. Fortunately, he is heavily armored in both modes, allowing him to withstand enemy firepower long enough to get the job done.
- While other combiners' weaknesses center around only being able to do what all their component personalities can agree on, Computron's problem is that he tries to combine all the ideas and thoughts of all his components. He spends more time thinking about the best option to take, which leaves him vulnerable to attack.
- Super Intelligence: Computron.
- During the cartoon's third season, Grimlock used his suddenly advanced intelligence (a long story told in "Grimlock's New Brain") to build the Technobots out of spare parts found in Unicron's brain. He then transfered his knowledge into the Computron's brain; hence reverting Grimlock back to his old self. This also explains how Computron averts the Dumb Muscle trope.
Function: Scout (Chase), Saboteur (Freeway), Surveillance (Searchlight), Tracker (Rollbar), Materials Transport (Wideload)
- Chase: "Hunters drive; targets park."Freeway: "Words can cut deeper than steel."Searchlight: "Seeing is, by itself, not enough for believing."Rollbar: "When the going gets tough, the tough get driving!"Wideload: Look good and you'll have the world in your pocket."
A group of Autobots led by Goldbug, the former Bumblebee. They are Chase, Freeway, Searchlight, Rollbar and Wideload. Tropes about Goldbug go in Bumblebee/Goldbug, above.
- Expy: They replaced the Mini-Vehicles in the toy line.
- Chase is one of Cliffjumper.
- Rollbar is one of Brawn.
- Composite Character: Rollbar has many characteristics of both Brawn and Trailbreaker.
- Motor Mouth: Chase.
- Jerkass: Freeway thinks he's a comedian. The others... don't.
- Kill 'Em All: The comics have them wiped out to a man by an Underbase-powered Starscream (Goldbug gets better a short time later).
- Rated M for Manly: Rollbar is a gung-ho manly-man's bot full of competition, enthusiasm, and corny macho cliches, but is unquestionably brave and respected enough to be made leader when Goldbug isn't around.
- "Shaggy Dog" Story: In the Marvel comic series, the Throttlebots lost their bodies to humans, but the components containing their minds were placed in toy cars. While Goldbug was fortunate to get a new body relatively quickly, the others remained trapped for quite some time until meeting up with their fellow Autobots again. They finally got new bodies... only to be wiped out by the Underbase-powered Starscream soon after.
- Sixth Ranger: Goldbug. Sometimes he isn't even acknowledged as part of the team.
- The Quiet One: Searchlight.
- Watch the Paint Job: For a dump truck, Wide Load is very particular about his appearance.
Function: Space Defense
- "You can't tell a bot by his cover."
- Character Death: Another Unicron victim.
- The Charmer: A facade. He's actually really insecure about himself.
- God in Human Form: His Power of the Primes toy is a disguised Micronus Prime.
- Demoted to Extra: After being a major character in Budiansky's run, Cloudburst quickly fell into the background once Furman took over.
- I Didn't Mean to Turn You On: Cloudburst's diplomacy and abilities made the First One of Femax consider him as her mate.
Alt Mode: Mazda RX-7 FC3S Stock Car
- "Run hot, but always keep your cool."
- The Ace: Described as such by his TF Universe profile. He's a genius strategist, capable of analysing situations on the fly, and has no known weakness.
- Adaptational Villainy: In the first IDW continuity, particularly in the latter half of More Than Meets The Eye.
- Character Focus: After being mainly used as a recurring gag character by Furman, More Than Meets The Eye gives him an expanded role as a main character.
- Determinator: The Armornecking Incident had Getaway battered, broken and absent a working gun. He still managed to get his troops to safety.
- Embarrassing Nickname: In the IDW comics, he was given the name "Getaway" after fleeing from his first battle.
- Escape Artist: Has a reputation for Houdini-esque escapes.
- Inferiority Superiority Complex: His IDW self is convinced he's destined for greatness (to the point of believing he's going to be a Prime someday)... but deep down, it's really his way of trying to overcome the shame of fleeing from his first battle.
- Off with His Head!: Titans Return has him as Titan Master.
- Running Gag: Writer Simon Furman likes having Getaway injured as a play on his name.
- Shotguns Are Just Better: His default weapon is a plasma shotgun.
Function: Ground Trooper
- "The first one in is the first one to win!"
Function: Squadron Leader
- "The truth wrapped in a lie is still a lie."
- Failure Knight: On one mission, his entire squad got killed to a mech, save Gunrunner, leaving him with a nasty case of survivor's guilt, and a phobia of being out in the open.
- Why Did It Have to Be Snakes?: Gunrunner gets incredibly nervous if he's outside his Pretender shell for too long.
Function: Emergency Rescue
- "If at first you don't succeed, keep trying."
- Demoted to Extra: Unlike his wave mates, who've gone on to have major roles (Nightbeat ascended to stardom ever since his Marvel appearance, and Siren gets a decent amount of exposure and often acts as The Lancer to Nightbeat), Hosehead's just faded away into the crowd-filler scenes. Even in Cheap Shots, where his fellow Headmasters get into the spotlight with their partners...Hosehead's been dead since the start, so even his own head, Lug, got more character focus.
- Desperately Looking for a Purpose in Life: The reason Hosehead joined the Autobots.
- Dropped a Bridge on Him: He's seen fighting Unicron in the comics. The opening of the next issue shows that at some point during the fight, he got killed. During Regeneration One, he's alive again, just long enough to get stabbed through the back by the Dark Matrix. Jeez.
- Losing Your Head: He's a headmaster binary bonded to a Nebulan named Lug. When Hosehead dies, Lug continues to function as himself in the Transformers Classics comics.
- The Watson: Serves double-duty with Siren as one for Nightbeat in the Marvel comics.
- "Enjoy each moment like it's your last."
- Drives Like Crazy
- Leeroy Jenkins: His bio says he has a habit of getting into trouble due to not thinking things through.
Function: Materials Transport
- "Adventure is found in unlikely places."
- Equippable Ally: He's a Double Targetmaster, partnered with Flintlock and Silencer, who try very hard to get it through to Landfill why he's not popular.
- Fat Slob: The Transformer equivalent. He's the Autobots' waste-disposal guy, and actually a very nice bot, but the other Autobots dislike him because he never cleans up after himself and smells really bad.
Function: Asteroid Miner
- "The greatest treasures are found in the darkest places."
- Adventurer Archaeologist: He sort of sees himself as one. He's not, but he really wants to be.
- Be Careful What You Wish For: He always wanted to be part of an important, dramatic story. When he finally was part of said story, he ended up with a hole blown clear through his chest by Thunderwing using a corrupted artifact of Cybertron's own god. This killed him dead and probably hurt a lot.
- God in Human Form: His Power of the Primes toy is a disguised Alpha Trion.
- Hot-Blooded: Widely regarded as a hothead, and for good reason. Unlike most examples of the trope, he's also very interested in making sure the job is done right.
- I Just Want to Be Special: He simply wants to be the hero of a story; he finds his usual excavation operations dull and lacking in interesting plots.
- "Truth is revealed in the smallest detail."
An Autobot who likes to solve mysteries.
- Badass Longcoat: On occasion, he has been seen wearing one. Yes, even over those shoulders.
- Character Focus: Since Simon Furman likes Nightbeat, he tends to use him a lot.
- Cool Car: His original toy turned into a Porsche 959, the precursor to the modern super-car.
- Cool Shades: Often drawn with a visor that resembles these.
- Hardboiled Detective: Frequently written as an homage to the genre, especially by Furman.
- Killed Off for Real: He is shot in the head in IDW's Revelation miniseries only to be resurrected by the Dead Universe. Later he is euthanized after being trapped in a simulation.
- Losing Your Head: He's a Headmaster (as shown in a single Marvel UK issue).
- Nice Hat: To go with the long coat and the detective theme.
- Private Detective: Especially in Classics.
- You Don't Look Like You: His head's design managed to get swapped with his wave-mate Siren at some point, giving Nightbeat Siren's "shades". Of course, after so many stories with Nightbeat using those shades, they've stuck as his "look".
The Pretender Beasts
Function: Surveillance (Catilla), Ground Trooper (Chainclaw)
- Catilla: "Stalk before you strike."Chainclaw: The only thing for certain is uncertainty."
They are the hunter Catilla and the worrywart Chainclaw.
- Bears Are Bad News: Chainclaw.
- Character Focus: Catilla was a main character in the Marvel UK comics.
- HeelFace Turn: Before being an Autobot, Catilla was part of the Mayhem Attack Squad. In the Dreamwave comics, he also started on the Decepticon's side, before turning to the Autobots at some point.
- Hunting the Most Dangerous Game: Catilla treats his enemies like prey.
- Killed Off for Real:
- Nervous Wreck: Chainclaw is a massive hypochondriac, and can on occasion be utterly paralyzed by worry. On the flipside, all that fear can be channeled into fury in a fight.
- Out of Focus: Chainclaw appeared once in the US comics, in "Rhythms of Darkness", where he was killed by Galvatron.
- Panthera Awesome: Catilla.
- Punny Name: Catilla, again.
- We Used to Be Friends: Dreamwave Catilla used to be buds with Carnivac.
- "The faster it is, the better I like it."
- Absent-Minded Professor: He has a habit of losing interest in one project and starting another.
- Equippable Ally: A Double Targetmaster, the Nebulans Boomer and Ricochet are stuck with this guy.
- For Science!
- Hair-Trigger Temper
- Hypocrite: Despite his own absent-minded tendancies, he's quick to jump on others for losing focus in their work.
- Know-Nothing Know-It-All: He'll lecture anyone about stuff. In the comics, his one scene is him trying to give Scoop pointers on how to fight in the middle of a pitched battle (Scoop just tells him to shut up and keep firing).
Function: Assault Warrior
- "A confused enemy is a defeated enemy."
- Drill Tank: One of his alternate modes.
- Immediate Self-Contradiction: A result of his Mood-Swinger tendencies. His fellow Autobots have recalled him urging them to show mercy on the battlefield, then ruthlessly tear through the Decepticons once they actually get out there.
- Mood-Swinger: Quickswitch can have all the various emotions in a very short time period, for no apparent reason. Its been hinted that his six alternate modes maybe the cause...
- Panthera Awesome: One of his alt modes is a giant puma.
- Robo Family: In the commercial that introduces him, he's said to be Sixshot's son.
Function: Field Infantry
- "Generosity has its own rewards."
- The Ace: Smart, determined, strong, good tactician, no real major personality hang-ups to be noted. You get the feeling he's stuck with Holepunch and Tracer just to slow him down a little.
- Dropped a Bridge on Him: Devastator is destroyed in his final fight with Victorion. Scoop, being the Gestalt's leg, is simply a casualty of the whole affair and his death goes unremarked upon.
- Equippable Ally: Two of them: Holepunch and Tracer.
- FaceHeel Turn: In the IDW comics, he sided with Starscream, and even became a new leg for Devastator.
- The Pollyanna: Possesses the kind of relentless optimism that deeply annoys anyone with even slightly realistic tendencies.
- Religious Bruiser: Faithful believer in the buried legends of Primus, reads Primus' Covenant...and a Wrecker.
- The Slacker: Tracer is the kind of guy who prefers to relax and go with the flow.
- Small Name, Big Ego: Holepunch, a former Bad Boss office manager who thinks he's more important than he actually is.
- Wrong Line of Work: Holepunch became an office manager despite not having received any managerial training, and possessing poor people skills coupled with an overly-bossy manner. He brings all this and less to the Autobot cause, often distracting his teammates with self-important requests.
Function: Incendiary Damage Control
- "Act first, ask questions later."
- Cool Shades: His visored look, presumably to imitate a police officer's shades. But then it got mixed up with Nightbeat's and... well.
- Losing Your Head: He's a Headmaster, even if it's never shown in the comics.
- No Indoor Voice: A natural result of growing up in the Sonic Canyons, where everyone is like this. Exaggerated in Transformers Classics.
- The Watson: To Nightbeat.
- "Imagination is the key that unlocks the chains of reality."
- Chuck Cunningham Syndrome: A fate of many 'bots in the comics, and Sky High was no exception.
- CloudCuckoolander: Sky High exists in his own fantasy world. He is at least able to keep one foot in reality, modifying any developments to fit with his daydreams.
- Retcon: Sky High's personality got a little overhaul in Dreamwave's profile books. His original bio described him purely as Dumb Muscle, but gave him the above motto and a high intelligence rating. So in More Than Meet The Eye, he was re-written as a daydreamer who just comes across as a idiot.
Function: Audio Correspondant (Grand Slam), Video Correspondant (Raindance)
- Grand Slam: "The sounds of war are history speaking."Function: "Every Picture tells a story.
An Autobot composed of the cassettes Grand Slam and Raindance.
- Combining Mecha: Raindance forms Slamdance's legs, and Grand Slam forms his upper body.
- Glory Hound: Raindance sees his role in the war as being a vehicle to stardom. Unfortunately, Slamdance inherits this trait.
- Good Counterpart: Slamdance is this to the Decepticon Squawkbox; another Transformer made from the Mini-Cassettes Beastbox and Squawktalk.
- Intrepid Reporter: All three of them.
- Non-Standard Character Design: Grand Slam and Raindance are very unusual among Transformers — how often do non-drones have vehicles as their robot modes?!
- Out of Focus: Slamdance tends to appear a great deal more than Grand Slam and Raindance ever do on their own, probably since it's easer to give emotions to a robot than a tank and a jet.
- Tank Goodness: Grand Slam's other alt-mode is a tank.
- What Happened to the Mouse?: In the Marvel comics, Grand Slam and Raindance were little more than a plot device the Decepticons were after. Once they got them, the two were never mentioned again.
- "Sometimes, if you wait long enough, problems solve themselves."
- The Ditz: Severely. Slapdash is kind of a dunce; he forgets things like missions, orders, his gun, his engine, or even having fuel. Not because he's an amnesiac, but because he's disorganized and chronically bad at paying attention.
- Drives Like Crazy: His inability to pay attention extends to his driving, making him a road hazard at 600 mph.
- Forgets To Refuel: Not for Workaholic reasons or such, but because he's just generally disorganized and ends up neglecting his own well-being out of incompetence rather than temperament.
- Hair-Trigger Temper: His Powermaster partner, Lube. It takes very little to set off the former meticulous mechanic, but nothing makes him angry quite like Slapdash's unprofessional nature.
- Kindhearted Simpleton: Fortunately for him, he's really pleasant to have around, so the Autobots are willing to suffer his bumbling.
- Power Incontinence: Has been known to forget his Powermaster engine, leaving him stuck in vehicle mode at... inopportune times.
Function: Military Strategist (Fizzle), Interceptor (Sizzle), Ground Assault (Guzzle)
- Fizzle: "Planning a battle is ten times more important than fighting it."Sizzle: "Life in the fast lane is the only life worth living."Guzzle: "It is better to have fought and lost than never to have fought at all."
Composed of the talkative Fizzle, the reckless Sizzle, and the gruff veteran Guzzle.
- Ax-Crazy: GUZZLE. By the time of Sins of the Wreckers, Guzzle has become so kill-crazy that even the Wreckers think he's gone too far, literally getting drunk as he chugs the fuel of his defeated enemies by this point... so he's violent, psychotic, and heavily intoxicated.
- The Berserker: Guzzle has become this after the events of The Transformers: Last Stand of the Wreckers, to the point that he has become so terrifyingly batshit cuckoo that Impactor of all people thinks the Wreckers have no choice but to lock Guzzle in a tiny, windowless cell most of the time.
- Blood Knight: Guzzle's experiences in Last Stand of the Wreckers have turned him into one. When escaping from the Decepticons, Impactor notes that Guzzle doesn't want to fight his way out, he wants to murder his way out. Eventually, Guzzle ends up killing everyone he faces just as a general rule.
- Drives Like Crazy: Sizzle, who tends to treat traffic laws as optional suggestions rather than anything more concrete.
- Drowning My Sorrows: Fizzle, who gets even worse in regards to bragging and blaming when he puts away enough cheap energon.
- Hyperactive Metabolism: Guzzle is extremely fuel inefficient and has to consume large amounts of fuel to function. In the IDW continuity, this is a side effect of his body and alt mode upgrades.
- In Harm's Way: Sizzle, who "only enjoys life when he's in danger." Problem is, he's also a relatively mediocre fighter. It's a wonder he hasn't actually died in any of the comics.
- Never My Fault: Fizzle does not take responsibility for his screw-ups well... or at all, actually.
- Small Name, Big Ego: Fizzle, as a result of his overinflated sense of importance versus the actual modest results he gets.
- Tank Goodness: Guzzle.
- The Resenter: IDW Guzzle is this towards Kup as many of his friends were killed by the old bot while trying to rescue him from himself.
Function: Naval Commander
- "Outflank your enemy and you won't have to outgun him."
- Genius Bruiser: A powerful and skilled naval tactician.
- Leader Wannabe: He has a bad habit of trying to take charge on non-aquatic missions.
Function: Lookout (Backstreet), Aerial Combat (Dogfight), Scout (Override)
- Backstreet: "A moment of indecision can be your last."Dogfight: "Don't fire 'til you see the lights of their eyes."Override: "Let your actions do the talking and no one will misunderstand you."
Composed of the nervous Backstreet, the homicidal Dogfight, and the brash Override.
- Ace Pilot: Dogfight, much like Powerglide. Perhaps even moreso—he doesn't let his ego get in the way of his assessment of his skills.
- Ax-Crazy: Dogfight toward Decepticons.
- Cool Bike: Override spends time as a heavily souped-up Suzuki touring cycle.
- Cool Car: Backstreet's alternate mode is a slick, futuristic Le Mans racer.
- Cool Plane: Dogfight, who turns into a Grumman X-29 experimental fighter craft.
- Crying Wolf: Backstreet, not out of malice, but because at heart he's half lightning-fast reflexes and half near-crippling anxiety.
- The Dandy: Override, who obsesses over his looks and sinks into an inconsolable funk if his finish gets scratched.
- Good Is Not Nice: The comic issue "Kings of the Wild Frontier" has them brainwashed by a group of psychic vampires. When they snap out of it, Dogfight kills their patriarch by grabbing his gun, while Backstreet and Override deal with the others (who are shown to include women and children). The vampire taunts Dogfight that he doesn't know how about the horrors of war.Dogfight: We live and breath warfare day in and day out. It's the only life some of us have known. We know exactly how to fight - we just don't like doing it.
- Hair-Trigger Temper: Dogfight, who needs several chill pills and a few decades of anger management therapy. Fittingly, he's part of the Triggerbot subgroup.
- Nervous Wreck: Backstreet, a jittery and anxious lookout who jumps to conclusions.
- Quick Draw: Their shared gimmick—each can quickly flick out a pair of guns to bring to bear on enemies.
- Refuge in Audacity: Override's modus operandi: they can't really put up that much of a fight if they're too stunned by your sheer gall and chutzpah beforehand.
- Super Senses: Backstreet has extremely keen senses. Too bad that he's so twitchy and nervous that he constantly arrives at the wrong conclusions from the right information.
Function: Naval Warfare
- "Freedom for all starts with freedom of navigation."
The Battle Patrol
Function: Rapid Deployment Strike Force
- "It is better to strike first, than to not strike at all.
Composed of Flak, Sidetrack, Sun-Runner, and Big Shot.
- Attack! Attack! Attack!: Big Shot and Sidetrack prefer to simply blast a target until it's reduced to scrap, then move on to the next.
- Black-and-White Morality: Sidetrack: He fights for the Autobots because they're the "good guys" and hates the Decepticons because they're the "bad guys". That's about the limit of his understanding of the reasons for their conflict.
- Character Death: Sidetrack gets killed in the Micromaster comics. And partly because of his own jerkassery delaying the Hot Rod Patrol from warning the Autobots about Skystalker's plans.
- Jerkass: Most of them have their heads up their afts.
- Non-Indicative Name: Think Sidetrack's name comes from low attention problems? Wrong. He doesn't have the processing power for that. His name actually comes from the fact his vehicle mode tracks... fall off.
- Smug Super: Like most Autobots with flying vehicle modes, Sunrunner feels more than a little superior to his ground-borne comrades.
- The Smart Guy: Flak is the one who comes up with the team's plans.
- Tank Goodness: Big Shot's alternate mode.
Function: Aerospace Commander
Alt Mode: Lunar Rover
- "For a world without evil, you need a universe without evil."
A Micromaster, he runs the Autobots' Rocket Base.
- Big Good: Tried to be this for the Micromasters. Whether it worked is another matter.
- Hero of Another Story: According to the Dreamwave comics, at least.
- Nice Job Breaking It, Hero!: Countdown's tendency to get involved in other people's problems can get him into hot water.
Function: Ground Reinforcement
Alt Modes: Helicopter, Cybertronian Racecar
- "A warrior is only as good as his weapons."
- Redshirt: The one time he appeared in the Marvel comics, it was to get shot out of the sky. Jeez.
Alt Mode: Twin-Cockpit Suborbital Fighter
- "Burn, baby, burn!"
- Multiple Head Case: Each head actually has a different function.
Function: Construction Engineer
Alt Mode: Crane
- "Everyone loses if there's nothing to win."
- Joke Character: His name has propelled him into one, he even became a finalist for the Hall of Fame.
- Offscreen Moment of Awesome: Went up against the Constructicons, and destroyed them (temporarily).
Function: Field Commander
- "A life without risk is a life without reward."
- Leeroy Jenkins: He has a habit of rushing off into situations without thinking.
- Mighty Glacier: Despite turning into a jet, Groundershaker's pretty slow.
Function: Long Range Defense
- "Communication is the key that unlocks victory."
Function: Communications Bay
- "Strong support needs a good foundation."
- Loners Are Freaks: His isolation has made him a little odd. Mainly in the form of putting up sculptures around his base.
Function: Undersea Defense
- "The greatest truths lie at the greatest depths."
- Character Focus: Of an issue of the comic's "Matrix Quest" storyline.
- Sanity Slippage: After losing his leg to a whale. Which he then tried to hunt down and kill.
The Off Road Patrol
Function: Covert Activities
- "Don't follow orders, follow instincts."
Composed of Musdlinger, High Jump, Powertrain, and Tote.
- Didn't Think This Through: Mudslinger has a bad habit of acting before thinking.
- Indy Ploy: Tote has a special talent for improvisation, which comes in handy whenever Mudslinger needs to be bailed of trouble. Unfortunately, this means he doesn't stick to pre-planned strategies very well.
Function: Troop Transport
- "Know your enemy and he's yours."
Function: Chemical Engineer
- "Be humble of word, but great in deed."
- Mad Scientist: Says it right there in this Tech Spec!
- Scary Scorpions: He is the very first Autobot who has this as his alternate mode.
The Race Car Patrol
Alt Modes: Pontiac Firebird Trans Am Sportscar (Roadhandler), Lamborghini Countach Sportscar (Freewheeler), DeLorean DMC-12 Sportscar (Swindler), Porsche 962 Racecar (Tailspin)
- Roadhandler: "Unwary warriors soon become wrecks."Freewheeler: "Avoid the potholes on the road of life."Swindler: "Burn rubber, not energon."Tailspin: "Put the pedal to the metal."
Composed of Swindler, Freewheeler, Roadhandler, and Tailspin.
- The Chains of Commanding: Road Handler is often so busy watching over his troops that he neglects his own needs.
- Chuck Cunningham Syndrome: The Marvel US comics had them drive off into the night, never to be seen or heard from again.
- Cool Car: As their team name suggests. Swindler turns into a DeLorean DMC 12, Tailspin turns into a Porsche 652, Freewheeler becomes a Lamborghini Countach, and Roadhandler is a Pontiac Firebird Trans Am.
- Leeroy Jenkins: Tailspin is pretty awful at reconnaissance, since his hot-blooded nature means if he sees a 'con, he's going to attack them.
- Pintsized Powerhouse: Dreamwave Roadhandler once tore off a full-sized Decepticon's head.
- Vigilante Man: In the Marvel US comics, they took up crimefighting in New York to mend Autobot-human relations. It actually worked.
- Weak, but Skilled: Swindler is smart and capable, but very weak (even for a Micromaster).
The Rescue Patrol
Function: Search & Rescue
- "True victory can lie only in the ability to locate and mend the injured."
Composed of Redhot, Seawatch, Fixit, and Stakeout.
- Didn't Think This Through: Stakeout has a habit of rushing into things without thinking them over.
- The Medic: Fixit is this for the team, and in the later comics, to the Autobots as a whole.
- Thrill Seeker: Red Hot. He loves charging into burning buildings to save others.
Function: Ground and Air Assault
- "There is no disgrace in not succeeding, only in not trying."
- Insufferable Genius: Skyhammer is always eager to help his comrades. Unfortunately, he does so in the most condescending manner possible, always lecturing them on how he would handle the problem, to their constant annoyance.
- Knight in Shining Armor
- "Don't take a chance if you don't stand a chance."
- Thrill Seeker: Before the war, he was a stunt driver. As a saboteur, he likes to make as narrow an escape from an exploding building as he possibly can.
The Air Patrol
Function: Air Defense
- "Keep your eye to the sky!"
Composed of Blaze Master, Sky High (the other one), Eagle Eye, and Treadbolt.
- The Cynic: Blaze Master.
- The Sociopath: Blaze Master is another candidate for most morally-bankrupt Autobot; his favorite pastime is covering Decepticons in napalm, then laughing as they burn to death.
- Stealth Expert: Treadbolt. He prefers to hone his abilities by disappearing for long periods of time, then reappearing in a teammates' quarters.
- The Pollyanna: Sky High is unendingly cheerful and positive (which really puts him at odds with Blaze Master).
The Astro Squad
Function: Interstellar Defense
- "There's no speed like light speed!"
Composed of Heave, Barrage, Blast Master, Moonrock, Phaser, and Missile Master.
- Control Freak: Missile Master. If he's not in charge of a situation, he'll sit in a corner and think about how he could totally do it so much better.
- Dumb Muscle: Barrage isn't much of a thinker. If dealing with anything non-combat related, his mind drifts.
- Leeroy Jenkins: Barrage loves to rush headfirst into battle, usually not noticing or caring that Heave isn't anywhere near as enthusiastic.
The Construction Patrol
Function: Ground Reinforcement
- "The foundations of freedom are forged on solid ground."
Composed of Groundpounder, Neutro, Takedown, and Crumble.
- Good Cannot Comprehend Evil: Takedown, who believes in growth and progress, just can't understand why the Decepticons are so keen on destruction.
Full-Barrel and Overflow
Function: Regional Ground/Air Defense
- "Speed and power are the driving force for victory."
Two Micromasters who run the Autobots' Battlefield Headquarters.
The Hot Rod Patrol
Function: Highway Recon
- "The essence of speed relies on our power to perform."
Composed of Trip-Up, Hubs, Greaser, and Big Daddy.
- Ascended Extra: They were the protagonists of the Dreamwave-era Micromasters series.
- Hot-Blooded: Trip-Up will jump into battle at the drop of a hat.
- "You can't win if you don't play."
- Born Lucky
- Character Focus: His appearance in the Fan-club story "Gone Too Far" marked his first major starring role ever. He later became a semi-recurring character in MTMTE.
- Handsome Lech: In TransTech.
- Hustler: Ditto.
- Those Two Guys: With Hubcap (ditto, again)
Function: Security Expert
Alt Mode: Sports Car
- "Draw courage from defeat and you gain more than you lose."
- Dark and Troubled Past: He was captured by the Decepticons, held prisoner in Polyhex, and was forced to fight and kill other prisoners (including his own friends) for the sake of his captors' amusement. All of this made him a very bitter bot.
- Fantastic Racism: Hates the Decepticons even more than other Autobots do. While it's justified, given what they have put him through, the hatred extends to anyone who wears a Decepticon badge, even if that would be, say, a heroic Mirror Universe Decepticon.
- Good Old Fisticuffs: Thanks to all the Gladiator Games he was forced to partake in, he became very experienced in hand-to-hand combat.
- I Work Alone: Prefers to work alone due to unpleasant memories of being forced to fight his fellow Autobots while in prison.
- My Species Doth Protest Too Much: One of the few Transformers who hates transforming.Kick-Off: Alt-modes are for wimps!
- Revenge: Really wants to enact one on the Decepticons for imprisoning him.
- Shoot the Dog: Was forced to kill one of his friends while in a Decepticon prison.
Function: Systems Analyst
- "A program is only as good as its programmer."
- Absent-Minded Professor
- Mauve Shirt: He was a semi-recurring character through More Than Meets the Eye.
- The Spock
The Metro Squad
Function: Urban Protection
- "Protecting life is the most unselfish act of all!"
Composed of Road Burner, Power Run, Slide, Oiler, Strikedown, and Wheel Blaze.
- Character Focus: Slide was a major character at the end of IDW's first continuity.
- The Cynic: Strikedown likes to shoot down the ideas of others - sometimes before they're even halfway through explaining.
- Gender Bender: In Beast Wars: Uprising, Oiler's a gal. In IDW's continuity, it's Slide.
- Heroic BSoD: Road Burner is prone to fall into these if there are any losses on a mission.
- Miles Gloriosus: Wheel Blaze likes to think he's cool, calm and competent in a crisis. He's anything but. The worst part is, he actually is smart, strong and capable of planning, it's just that in the field... this tends to evaporate, and the others oil themselves when they hear him cry "I'll handle this!"
- Oil Slick: Slide can exude a "frictionless gel", primarily through his feet.
- Stepford Smiler: Oiler hides his problems from the team.
The Monster Trucks Patrol
Function: Ground Transport
- "We're a giant, mobile wall of Autobot might!"
Composed of Heavy Tread, Big Hauler, Hydraulic, and Slow Poke.
- The Cynic: Slow Poke is easily the most negative of the team, but at the same time, the most stubborn.
Function: Air Defense
- "I rule the skies with a heavy hand!"
Pipeline and Gusher
Function: Ground Defense and Counterattack
- "Leave the enemy spitting dust and bolts."
Two bickering Micromasters who command the Autobots' Tanker Trucks.
Function: Aerospace Engineer
- "Think before you shoot, but shoot before you're shot!"
- The Ace: A skilled warrior, a top scientist, and a rational problem solver.
- The Berserker: His partner, Lionizer. Rad often finds himself having to deal with conflicts Lionizer's temper drags him into.
Retro and Surge
Function: Long Range Defense
- "Perseverance leads to triumph."
Two battle-hardened Micromasters who pilot the Autobots' Missile Launchers.
- Desperately Needs Orders: Surge is extremely eager to follow the examples of veteran Autobots (like his partner, Retro). This often leaves him too reliant on orders and advice to function effectively.
- Shell-Shocked Veteran: Retro has seen countless Autobot cities and defenses fall over the years, and is haunted by every one of those memories.
- Student and Master Team: Surge is eager to listen to and learn from Retro's stories of the past, forging a strong bond between them.
Function: Covert Operations
- "The greater the weapon, the greater the power!"
- Fake Ultimate Hero: Claims to be a great covert operative, but it's really his partner Glitch who does all the work.
Function: Weapons Engineer
- "Flying is the ultimate freedom."
- False Friend: In Last Stand of the Wreckers
- Gadgeteer Genius: His LSOTW depiction is a weapons inventor. Problem is, most of his inventions don't work properly. An attempt at improving Glass Gas resulted in guns that shattered the minute someone tried to fire them.
- The Resenter: Again, in LSOTW, towards Ironfist.
Function: Surface Surveillance
- "Know your enemy and victory is yours!"
- Blood Knight: He never takes prisoners.
- Cloudcuckoolander: In Wings of Honor
- Wrong Line of Work: Sprocket loves to fight to the finish, and never takes prisoners... yet, due to poor resource allocation management, he has been placed in a surveillance position. This often results in a loss of valuable intel, since he simply can't observe Decepticon activity without attacking. To his credit, he always reports back on what was happening up until that point.
Function: Assault Force Leader (Gripper), Scout, Messenger (Lightspeed), Tactician, Troubleshooter (Flame)
- Gripper: "To go forward across unknown terrain is only the beginning..."Lightspeed: "Light years flash past at mind numbingly sub-atomic speeds."Flame: "Too hot to handle is ice cold to me."
Composed of Gripper, Lightspeed, and Flame.
Function: Commander-in-chief (Thunder Clash), Forceleader (Boss), Defense Tactics Specialist (Hurricane), Decoy (Flash), Rear Guard (Scorch), Guide & Strategician (Rotorstorm)
- Thunder Clash: "We're ready and more than able. Let them throw all they want at us. We stand as one."Boss: "Never underestimate the enemy... he's always worse than you could ever imagine."Hurricane: "Give it all you've got. There may not be a tomorrow."Flash: "Don't blink. I was that blur on the horizon."Scorch: "No one gets past me. If they know what's good for them."Rotorstorm: "Get into your enemy's mind. And them beat him at his own game."
Composed of Thunder Clash, Boss, Hurricane, Flash, Scorch, and Rotorstorm.
- A Day in the Limelight: Dreamwave's War Within: Age of Wrath gave Flash a starring role. Had the series not ended abruptly, it would've become A Death in the Limelight.
- Six Bot Band:
- The Ace:
- The Captain: Thunderclash, in Transformers: Wings of Honor.
- Officer and a Gentleman: WoH Thunderclash again, with a bit of either Southern Gentleman or Quintessential British Gentleman depending on how you interpret his accent and mannerisms.
- Would Hit a Girl: WoH Thunderclash, though he laments having to do it.
The Rescue Force
Composed of Rescue Force, Rescuer Force 1, Rescue Force 2, and Rescue Force 3. Seriously, that's their names.
Function: Warrior Leader
Alt Mode: Articulated Truck
- "War is a problem - never a solution!"
Sureshot serves as a protector to his fellow Autobots. His toy is a slightly modified version of the Hero Optimus Prime toy.
- One Steve Limit: Averted; he shares the name with Targetmaster Sureshot, but they're not the same character.
Alt Mode: Cybertronian Jet
- "Knowledge is power."
A very, very old Transformer and mentor the younger generation of Autobots. Canon Immigrant to too many continuities to list.
- Adaptational Personality Change: Normally he's benevolent, wise, and stoic; the 2005 IDW continuity made him much more eccentric, quippy, and mean. His status as one of the oldest Transformers lends him a lot more moral ambiguity here as he was privy to the rise of the prejudice that dominated much of modern Cybertron while he simply washed his hands of the whole thing.
- Bare-Fisted Monk: In Spotlight: Orion Pax, Alpha Trion is introduced as a philosophical intellectual, and then quite handily takes on some mutant slicers with nothing but his fists. When this is lampshaded by his companion Nightbeat, Alpha Trion merely remarks that he has been involved in some very heated debates.
- BFS: His Titans Return toy comes with a massive greatsword.
- Continuity Snarl: That tidbit about him being one of the Thirteen original Transformers below? Contradicts the fact that he has an evil Mirror Universe version of himself in Transformers: Shattered Glass despite the Word of God stating it's impossible for the Thirteen to have Mirror Universe counterparts due to their multiversal singularity nature. "Ask Vector Prime" rectified this, claiming that Alpha Trion became one of Thirteen only after the breach that introduced the Uniend universal cluster to the rest of the multiverse, as well as stating that non-singular incarnations of Thirteen also exist.
- Cool Car: His altmode in Spotlight: Orion Pax is basically the Tumbler with a cape.
- Distressed Dude: Happens to him with some regularity. He spent his only appearance in Dreamwave's comic as one.
- The Mentor: to Optimus Prime.
- Panthera Awesome: His Titans Return toy turns into a lion.
- Time Abyss: Ancient, even for a Transformer. Takes on a whole new level after being revealed to be one of the Thirteen original Transformers.
- Toyless Toyline Character: Until 2007, when he got to be a BotCon exclusive. He received his first general-retail toy as part of Titans Return in 2016. Here, he is a triple changer that transforms into a starship and a lion, both referencing his two BotCon toys (the latter of which was never released). It is also his first original mold — all toys that came prior, including the BotCon toys it references, were recolors or retools of existing molds.
Alt Mode: F-22 Raptor Fighter Jet
- Actual Pacifist: He never partakes in any fights out of fear his inner warrior self would take over and make him attack anyone he sees.
- Angel Unaware: He's actually a component of Nexus Prime, one of the Thirteen original Transformers, who he forgot about his past.
- Distressed Dude: In "Transcendent" comic series, he gets kidnapped by TransTech incarnation of Shockwave and Strapped to an Operating Table during his trip in Axiom Nexus.
- Healing Hands: He has unique powers to use raw energon to completely heal the damage done to others or himself.
- The Medic: Acts as one to Skyfall's group, thanks to his powers.
- Nice Guy: Of all members of his group, he's the friendliest and most benevolent one.
- The Pollyanna: Always thinks positively and optimistically.
- Really 700 Years Old: Even by Transformers standards, he's very old. This is because he's actually a component of Nexus Prime, one of the Thirteen original Transformers.
- They Would Cut You Up: Because of his unique nature, TransTech kidnapped him and got him Strapped to an Operating Table to find out more about his powers, even though results would be fatal for him.
Alt Mode: Cybertronian Car, Motorcycle
A member of Elita One's Female Autobots, and Ironhide's girlfriend.
- Adaptational Villainy: Though she reforms and regrets the action, Chromia initiated a false flag bombing in the IDW continuity and killed three neutral Cybertronians. After which she tried to get Windblade to teleport Metroplex which could have killed dozens if not hundreds more civilians.
- Ascended Extra: Of Elita's original team, Chromia has gone on to be the most prominent sometimes more so than Elita herself. She's received a handful of toys and featured prominently in both IDW continuities.
- The Lancer: To Elita One.
- Good Ol' Gal
- Ship Tease: She and Ironhide in most G1 continuities.
- Those Two Guys: With Prowl, in the 2019 IDW continuity. She's one of the few beings capable of tolerating him. Together, they bust punks.
- Toyless Toyline Character: Up until 2014, when she got a toy in the Generations line.
An ambassador for the Autobots.
- Cunning Linguist: As would be required for an ambassador, Crosscut is fluent in over six thousand languages.
- More Dakka: His Generations toy, being a retool of Skids, comes with the same amount of hidden weaponry built in, though unlike Skids, all of Crosscut's weapons are strictly non-lethal.
- Palette Swap: Of Skids.
- They Killed Kenny: Crosscut's got some bad luck, tending to die a surprising amount (3H continuity, Wings and Uprising).
Function: Aerospace Commander
Alt Modes: Starfighter, Drill Tank, Aerial Defense Base
- Action Dad: In the Japanese continuity, Speeder (the toy's Micromaster partner) is his ward/mentee.
- The Apprentice: To Star Saber in the Japanese continuity.
- Arch-Enemy: Violenjiger in the Japanese continuity.
- BFS: The Z-Sword, formed by the wings of his jet mode.
- Death by Adaptation:
- In the 2005 IDW continuity, he is murdered by Star Saber, of all people.
- In the 2019 IDW continuity, he's not actually dead but he has become "immersant", choosing to become one with the fabric of Cybertron itself. Subverted when he awakens from this normally permanent slumber in Transformers: Escape.
- Four-Star Badass: In the 2019 IDW continuity, he was one of the Four Great Generals in the War of the Threefold Spark.
- Good Is Not Soft: Though reluctant to engage in battle, when he does, he does not pull his punches.
- Luckily, My Shield Will Protect Me: The ramp of his base mode becomes a shield in robot mode.
- Master Swordsman
- Super Mode: Big Powered, a huge interstellar warship.
- Sword and Gun: The Magna Shot and Z-Sword.
- Technical Pacifist: In the first IDW continuity.
- Warrior Monk
- You Are in Command Now: In Zone he is placed in charge of the Autobots after Star Saber receives near-fatal injuries fighting the Warriors Elite.
Function: Bounty Hunter
Alt Mode: Cybertronian Spaceship
- "The Decepticons must be stopped at all costs."
- Bounty Hunter: He is a bounty hunter who tracks down the Decepticons.
- Cool Starship: He transforms into a Cybertronian starship.
- Good Counterpart: What Lockdown is to the Decepticons, Devcon is to the Autobots.
Alt Mode: Mitsubishi FTO Sportscar
- "We fall so we can learn to pick ourselves up."
An original creation to the IDW comics, Drift was once one of the most fearsome warriors to grace the Decepticon ranks. After a crisis of conscience, Drift defected to the Autobots in a bid to atone for his past misdeeds.
- Deadpan Snarker: When written by James Roberts.
- Due to the Dead: When Dai Atlas is killed in battle, Drift sports facial tattoos to honor his memory.
- HeelFace Turn: A former Decepticon.
- The Fundamentalist: His brush with death during the Chaos storyline is said to have re-awakened his spiritual side.
- Katanas Are Just Better: Wields two of them in battle.
- Meaningful Rename: He started life out as Drift. Megatron changed his name to "Deadlock" when he joined the Decepticons, and he changed back after leaving the Decepticons.
- Smug Snake: As Deadlock.
- Warrior Monk: Spent some time with the Circle of Light after his Heel-Face Turn, though he ultimately decided not to join their order.
- Warrior Poet
Function: Paranormal Investigator
Alt Mode: Ecto-1
- "When life splatters you with marshmallow goo, just go with it."
- But Now I Must Go: At the end, after defeating and trapping the Decepticon ghosts, he chooses to leave Earth to see are there any more Cybertronian ghosts that could be saved.
- Comic-Book Fantasy Casting: According to Eric Burnham, who wrote Transformers/Ghostbusters, Eck's dialogue was written with David Hyde Pierce in mind. Explains the fussiness.
- Cool Car: A Cadillac Miller-Meteor, modified for bustin' ghosts.
- Dude, Where's My Respect?: Despite his skills, he feels like he's not valued by his fellow Autobots, who don't even bother saying out his full name.
- Extreme Doormat: While he does complain about stuff more often than not, he just prefers to accept it and move on.
- Full-Name Basis: He insists others refer to him by his full name, Ectronymous Diamatron, and not shorten it to "Eck", something even Optimus finds exasperating. However, he later accepts the nickname "Ectotron" after a suggestion from the Ghostbusters.
- Goggles Do Nothing: Subverted; his goggles, while at first glance appearing to be just some useless kibble, actually allow him to closely inspect and scan smaller objects.
- Original Generation: He's exclusive to Transformers/Ghostbusters crossover comic.
- Overly Long Name: His full name is Ectronymous Diamatron. And yet he wonders why nobody wants to refer to him by his full name."Why is this so hard for everyone? It's only eight syllables!"
Alt Mode: Cybertronian Car
- "He who fights for peace must first understand power."
- Cool Old Guy: In the UK comics. One of the reasons Optimus had such an easy transition to being Autobot leader is because of Xaaron.
- Dangerous Forbidden Technique: His transformation has become this; Since he hasn't transformed in eons (for some reason), it's been said that the shock to his system might actually kill him.
- Good Is Not Soft: Xaaron had no problem sending the Wreckers to assassinate Trannis, at a time when the idea of Autobots doing something that dirty to win was shocking.
- Killed Off for Real: Possessed by Primus, and then blown up by Unicron.
- Manipulative Bastard: Much to Impactor's frustration.
- Non-Action Guy: In the Marvel comic, where he was too old to fight (or transform).
- Omnidisciplinary Lawyer: In the IDW comic, he's Cybertron's Chief Legal Advisor. After the events of Dark Cybertron he's become a judge.
- Palette Swap: To Megatron, sans helmet.
- Rebel Leader: In the Marvel comic, he's one of the highest ranking Autobots left.
- Toyless Toyline Character: The only thing he got close to a toy was the Ruination combiner which was based partly on him, specifically the head.
- Trickster Mentor: He has an interesting idea of introducing the new hires, to say the least. Rather than just show the Autobot triple changers to Impact, he has them pretend to be Decepticons and beat the crap out of him.
Function: Recon Specialist
Alt Modes: Cybertronian Car, Hovercraft
The leader of the Female Autobots and Optimus Prime's lover. Before she was reformatted for combat, she was known as Ariel.
- Adaptational Villainy:
- 2005 IDW continuity. Elita, while not completely evil nor even a major antagonist, is a tyrant with a violent streak. Though the plans to eventually have her pose a direct threat were ultimately nixed by the writers with the series wrapping up, Elita is far more callous and power hungry than her G1 self.
- Averted with her 2019 IDW version, who is initially one of Megatron's Ascenticons, but she's the Token Good Teammate, unaware of just what Megatron and everyone else are up to.
- Adapted Out: Most of her modern depictions omit her romantic relationship with Optimus Prime. Taken even further in 2005 IDW continuity, where Elita outright hated Optimus Prime due to him being a Prime.
- Amazon Brigade: She leads an all-woman team creatively dubbed the "Female Autobots".
- Awesome Mc Coolname: It's one letter away from "elite", which is pretty impressive.
- Dangerous Forbidden Technique: Her time-stopping ability is a last resort as using it leaves her at death's door.
- Distaff Counterpart: A formidable yet kind-hearted warrior and Autobot leader, she's basically a female Optimus Prime. Even her name is intended to mirror his in meaning. Later depictions move away from this a little, though.
- Lady of War
- Meaningful Rename: Before the War her name was Ariel, she was renamed after going through the same upgrade as Orion Pax.
- Pink Means Feminine: She's the big name of the female Autobots, and she's pink. Subverted in the IDW continuity, which points out that since pink is the color of energon, her paint job is the equivalent of a human wearing blood red clothing. Averted by her Power of the Primes toy, which is various shades of red.
- Ship Tease: In the cartoon, before the war, Ariel and Orion Pax were a couple, this continued after they were rebuilt.
- There are also hints in the animated War For Cybertron.
- Spell My Name with an "S": The most commonly used spelling is "Elita One", but other variations such as "Elita-One" and "Elita-1" are also known to pop up.
- Time Stands Still: She has the power to freeze time in an area around her, but doing so almost completely drains her energy, which could easily prove fatal.
- Toyless Toyline Character: Was one until she got a release as a Thunderblast retool exclusive to BotCon. She finally received a mass-retail toy as part of the Power of the Primes line in 2018. Prior to this, most fans who wanted an Elita One toy had to settle for one of several third-party Elita One toys (all of which have rather creative lawyer-friendly names, like all other unlicensed third-party toys do).
- Wardens Are Evil: She is this in the 2005 continuity (Though considering who the prisoner, you can hardly blame her).
- What Happened to the Mouse?: She only made two appearances in the second season before disappearing, being absent when Optimus Prime dies in the movie. The most-commonly accepted theory among fans is that she was killed when the Autobots were evicted from Cybertron.
Function: Rescue Operations
Alt Mode: Cybertronian Car
A member of Elita One's Female Autobots who specialises in search and rescue.
- The Big Girl: Of the female Autobots.
- Disney Owns This Trope: Firestar was also the name of a mutant superheroine appearing in X-Men and The Avengers throughout The '80s. This was not a problem while Transformers was also being published by Marvel, but Marvel kept the rights to the name after they parted ways with Hasbro.
- Distaff Counterpart: To Inferno and Hot Spot, occasionally forming a Battle Couple with the former.
- Sudden Name Change: Thanks to Hasbro being unable to trademark her name, in recent years she appears under the name Novastar.
- Suspiciously Similar Substitute: Thanks to said trademark issues, she's occasionally been replaced with a nearly identical character named Flareup, who in-universe is said to be her protege.
- Toyless Toyline Character: In part thanks to said trademark issues. In 2018, she finally got a toy in Power of the Primes, renamed Novastar.
Alt Mode: Cybertronian Firetank, Lamborghini Countach Sportscar
A disgraced Autobot scientist, and with fairly good reason. His brilliance is overshadowed by an obliviousness to risk as he stubbornly pursues his grandiose ideas. His sole concern with other beings is whether they think he's right. And if they don't, he only becomes more obsessed with accomplishing his goals, no matter who or what must be sacrificed.
- Arc Villain: Of the stories City of Fear!, Legion of the Lost!, and Meltdown!.
- Bond Villain Stupidity: He plays this straight since he really has no reason to leave Xaaron and the Wreckers alive.
- Boom, Headshot! and Impaled with Extreme Prejudice: How he dies in the Marvel UK comics. The zombie Impactor's remaining intact limb is a Harpoon Gun. In his last moments of self-awareness, he blasts the insane scientist in the face and kills him before he can blow up Cybertron.
- The Cameo:
- In The Transformers: Last Stand of the Wreckers Flame appears as one of the Autobots being tried by Aequitas for several crimes (including illicit spark transplants on Babu Yar, desecration of corpses on Klo, and torture by circuit-boarding on Elpasos).
- He briefly appears in The Transformers Versus G.I. Joe, once again in the resurrection business. Shockwave goes to him to revive Soundwave.
- The Dragon: To the Grand Architect in the The Transformers: More Than Meets the Eye.
- Killed Off for Real: By Impactor who Flame had turned into a zombie in the Marvel UK comics.
- Mad Scientist
- The Man Behind the Monsters: Flame is behind the robot zombie infestation in the City of Fear storyline.
- My Species Doth Protest Too Much: The first evil Autobot in the franchise's history.
- Night of the Living Mooks: He has a zombie army.
- Playing with Fire: Has a high-powered flame thrower in his firetank form.
- Slasher Smile: His usual expression.
- Tank Goodness: His altmode is a flame-throwing tank.
- They Called Me Mad!: The Autobot High Council had declared his work "too dangerous" and tried to get him to stop, whereupon he created zombies and nearly blew up Cybertron by accident, promptly proving they were very much right to doubt him.Flame: All will pay homage to Flame, the Autobot who engineered the most incredible transformation of all - planet to space-craft! They called the Decepticon leader, Megatron, insane when he began this project millions of years ago. But I saw the spark of genius in what others called insanity! And now, at last, his dream will become a reality!
- Zombie Apocalypse: Creates one.
Alt Mode: Volkswagen Beetle
- Adventurer Archaeologist
- Absent-Minded Professor
- Cunning Linguist
- Depending on the Artist: She can look exactly like the toy or have a more feminine shape.
- Palette Swap: to Bumblebee.
Alt Mode: Assault Vehicle
- "I have only one plan: Wreck and rule!"
Founder of the Wreckers and its first leader.
- Broken Pedestal: To Ironfist in The Transformers: Last Stand of the Wreckers when Ironfist learns why Impactor was imprisoned, he gives Perceptor the OK to kill him.
- Came Back Wrong: Brought back as one of Flame's zombie army.
- Catchphrase: "Wreck and Rule."
- Depending on the Artist: What color his eyes are varies. They're red in his initial appearance, yellow in the IDW comics, red again for his Siege toy, and blue for his other Siege toy.
- Dying as Yourself: His fate in the original UK comics. He briefly regains his sanity and personality when Flame's zombie computer is shut down, but in his condition he isn't long for the world anyway. He still manages to make a second Heroic Sacrifice by shutting down an unstable reactor core even as its massive radiation emissions destroyed him for good.
- Evil Former Friend: Before the war Impactor was a miner, and had a bit of a temper, but he was friends with and always hung out with Megatron, criticizing him because of his poetry, and pacifistic ways. When the war is fully underway, Impactor confronts and is beaten by his friend who no longer recognizes him, having his jaw blown off. As Megatron gives a speech and is about to kill him, Impactor scrapes into the ground "Not more of your poetry," and Megatron hesitates long enough for Impactor to escape.
- Heroic Bystander: Before the war he was sitting and having a drink with a friend, when two military cadets beat up a helpless civilian for spilling their drink. Impactor got up, drunk, activated his drill, and attacked the two. His arresting officer notes that he ripped the legs of one of them and shoved them into the garbage compactor.
- Heroic Sacrifice: Twice. First he died in The Transformers Taking the Bullet fired by Macabre meant for Xaaron, then was brought back to unlife only to sacrifice himself again to save all of Cybertron from a runaway reactor meltdown that would have blown up the planet.
- The Leader: Of the Wreckers
- Pay Evil unto Evil: He murders all the Squadron X (a group of the Decepticon's most notorious murderers) members when they were restrained and defenseless. This is the act which got him arrested and sentenced to Garrus-9. He states they got what they deserve, and Roadbuster speculates that it may have been a Kick the Son of a Bitch as Impactor was angry that the red-tape in high-command was letting murderers go, a disillusionment with the system, and psyche problems.
- Toyless Toyline Character: His first toy was a retool of Onslaught for the Alignment universe, released decades after his first appearance. G1 Impactor finally got one in 2016
- The Undead: Becomes a zombie in The Transformers.
Alt mode: Racing car
One of the Female Autobots, who for years was a background character until the fan-club story Flames of Yesterday gave her a name. She eventually received a toy in 2019, as part of Hasbro's Selects line.
- Adaptational Curves: Her toy is much slimmer than her fictional depictions, as a necessity of being made from Moonracer.
- Adventure Archaeologist: Wings Lancer starts off as an archaeologist working under Glyph, who gets embroiled in a Decepticon plot, which despite being upsetting doesn't entirely remove her desire to join the Elite Guard.
- Ascended Extra: She didn't have a name for twenty years, until Flames of Yesterday gave her one. And it threw in a personality while it was there.
- Combining Mecha: Her Selects toy can serve as a limb.
- Non-Indicative Name: Lancer does not carry a lance, nor does she serve as The Lancer. Her name derives from Atalanta of Greek mythology.
- Those Two Guys: With Greenlight, her girlfriend, in IDW's comics.
Function: Tough Guy
Alt Mode: Half Track Battering Ram
- Big Brother Mentor: To young Kup.
- Captain Crash
- Cool Old Guy: He's by far the oldest member of the Elite Guard, but acts nothing like the typical old wise crankpot elderly Transformer, and everything like a young punk.
- Older Than They Look
- Plucky Comic Relief
- Shout-Out: To the classic Saturday Night Live skit, as seen here◊. Word of God from Rik Alvarez is that Chevy Chase influenced Landshark's character, while Pete Sinclair states that Landshark loves SNL.
- Vitriolic Best Buds: With Flak.
Function: Space Commander
Alt Mode: Modified Fighter Jet
- Alien Among Us: Japanese continuity only.
- Anime Hair: His Pretender disguise.
- Death from Above: Metalhawk's Shining Arrow move involves him leaping into the air and bombarding his opponents with firebolts.
- Depending on the Writer: In the Japanese continuity, he's a heroic Autobot leader (and not much else). In the IDW comic, he gets sick of the war early on and deserts, eventually becoming the NAIL (Nonaligned Artifical Intelligent Lifeform) representative of the Cybertronian Triumvirate during the fragile peace between Chaos and Dark Cybertron.
- The Farmer and the Viper: The IDW version thought he could trust Starscream, and even saved him from a Decepticon attack. He's probably the only one surprised when Starscream screws him over.Starscream: I'm not going to let a fellow Cybertronian die for no reason. Now, for the sake of expedience, on the other hand...Metalhawk: I...thought...you were my friend.Starscream: I was. I just want this more.
- The Generic Guy: Masterforce Metalhawk is the heroic leader of the Autobots, and... uh... that's really about it, owing to the usual depictions of the Autobots in Japanese media. Then he gets shoved to the side in favour of Ginrai.
- Horrible Judge of Character:
- Wings of Honor Metalhawk assumed the Combaticons were just misguided, after having seen them murderize an awful lot of the Elite Guard. Onslaught disabuses him of this notion by killing him.
- IDW Metalhawk does everything to undermine the Autobot regime, while thinking Starscream could be a good person with the right nudge. This gets him killed.
- Killed Off for Real: Starscream murders him the IDW comic. Shockwave resurrects him for Dark Cybertron, but Metalhawk ultimately sacrifices himself when he realizes the extent of Shockwave's plans.
- Master Swordsman: Wields a Titanium Saber in close-quarter combat.
- "The Reason You Suck" Speech: Gives one to Optimus Prime in the IDW comics:Metalhawk: We've been bitterly disappointed by what your war has done to our world, and what you continue to do by playing the part of an occupying force.
- Sizeshifter: His Pretender shell in Masterforce could shrink down to human size.
- We Used to Be Friends: With the Combaticons in Wings of Honor, serving with them when they were still part of the Autobot Honor Guard.
Alt Mode: Cybertronian Car
A member of Elita One's Female Autobots and reportedly the best sharpshooter in the galaxy.
- Voiced by: Morgan Lofting (EN); Run Sasaki (JP)
- The Chick: On a team of women, Moonracer is the Chick.
- Friendly Sniper: Cheerful, optimistic and a crack shot.
- Genki Girl: Implied in the Wings continuity.
Alt Mode: Submersible
- "Gotta loosen up the joints before the killing begins."
A quantum mechanic with a focus on faster than light starships, Nautica has a chipper, upbeat attitude, but can sometimes be socially clueless.
Introduced in 2013's Dark Cybertron event, Nautica received a toy in 2016's Titans Return.
- Ambadassador: In the 2019 continuity.
- Broken Bird: After Skids sacrifices himself to save her from the Decepticon Justice Division.
- Face Death with Dignity: Prepares for a suicidal last stand against the DJD fully expecting the worst. She survives.
- Genius Ditz:Nautica: Help me out here, I haven't threatened anyone in years.Chromia: That's why we agreed to leave the tough talk to me.
- Losing Your Head: Her first toy was a Titan Master.
- Wrench Wench: Never seen without her wrench... except in toy form, where she doesn't have one.
A colleague of Ravage's before the war, Nightstalker was devoted to his superiors, a supreme contrast to his friend.
Nightstalker started off in a prose story in the UK comic, getting a Japanese exclusive toy in 2012.
- Palette Swap: His first toy was a repaint of Steeljaw, but with Ravage's accessories.
- Senseless Sacrifice: Nightstalker blew himself up to take out some attackers, only for Megatron and Ravage to render it moot by leaving the person Nightstalker had tried to save to die.
The bodyguard to Crosscut, Road Rage is usually one of the pleasantest 'bots you could meet... until she transforms. Then her name becomes all too apt.
Road Rage is significant as being the first addition to the G1 roster after the series ended.
- Ambadassador: Having spent much of the war wandering space rather than being involved, she's also done time as a negotiator on occasion.
- BFG: Carries a "Plasma Discharger" rifle.
- Bounty Hunter: Mainly to pay for energon.
- Cool Car: Her initial toy is a Corvette Stingray.
- Drives Like Crazy: In vehicle mode. She's pretty embarrassed when she goes back to robot mode.
- Flying Car: Her car mode can fly. Probably not a good combination with her temper...
- Mythology Gag:
- Road Rage's color-scheme comes from the Diaclone toy used to make Tracks.
- Her Masterpiece toy gives her a look based on her Animated counterpart, which is also where the bounty hunting comes from (that being Animated Road Rage's profession).
- Big Ol' Eyebrows: Which several other characters have commented on.
- Boom, Headshot!: Swerve accidently blows his head apart when trying to save him. It leaves him comatose for an arc but he survives.
- Butt-Monkey: His first visual appearance had him beaten up and thrown onto a table in a bar. The bot keeps having all sorts of terrible things happen to him.
- Canon Character All Along: Introduced as a new character but in the end it's revealed that Rung was Primus, the Transformers' God, all along.
- Distressed Dude: To the point of starting to become a Once an Episode gag.
- Equippable Ally: His War for Cybertron toy turns into a "cerebral scanner". Looks an awful lot like a gun.
- Forgotten Fallen Friend: Invoked. Because of the nature of the blast he took, people have a hard time remembering him. After his Heroic Sacrifice he's forgotten by all of his friends.
- Geek: Collects and builds model spaceships, for starters.
- Opaque Nerd Glasses: His thick, round optic lenses are in fact a removable pair of spectacles.
- Non-Action Guy: Well, he's a gangly nerd. What do you expect?
- The Shrink: To the Wreckers then to the crew of The Lost Light.
A group of female Cybertronians tasked with guarding sacred relics, who combine to form Victorion. The team was created by a fan-poll, who chose her name, appearance, powers and personality.
- The Ace: In the IDW continuity, Victorion is the most stable combiner, not having any major personality flaws or difficulties like Monstructor, Devastator, Menasor or Bruticus, in addition to her superpowers.
- Amazon Brigade: They are an all-female combiner team.
- BFS: The Torchbearers' weapons combine into a giant sword for Victorion to wield.
- Cool Bike: Rust Dust transforms into a bike.
- Cool Car: Dustup and Jumpstream turn into cars.
- Cool Planes: Skyburst and Stormclash transform into helicopters.
- Gravity Screw: Victorion has the ability to manipulate gravity. None of her components have this power.
- Killed Off for Real: At the end of their debut series (IDW's 2005 continuity), Stormclash is torn off by Monstructor and killed. Victorion continues to function however, and Stormclash is replaced by Slide.
- Leeroy Jenkins: Dust Up tends to act without thinking.
- Official Couple: Dustup and Jumpstream.
- The Rival: To fellow combining mecha Galvatronus, though only in the toyline.
- Sibling Yin-Yang: Skyburst and Stormclash. Skyburst is the pleasant and kind one. Stormclash is the violent, aggressive one.
- Straw Feminist: In Transformers: Earth Wars, they were shown with personality traits of stereotypical feminists. Granted, they were dealing with Dinobots at the time, who had no qualms about brushing females off for being "too frail for proper combat".Rust Dust: No way we will let your grubby misogynistic mitts defile our cherished relic.
- Undying Loyalty: Jumpstream is unflinchingly loyal to Pyra Magna, even willing to sacrifice herself if need to be.
Alt Mode: Wheel
- All of the Other Reindeer: He was very disliked by the other Autobots due to his uselessness in combat as well as collecting unnecessary information and treating it as if it's extremely important. He was so disliked that Perceptor once decided to outright abandon him at Decepticons' mercy.
- An Arm and a Leg: Straxus tears off his special arm when Scrounge refused to tell him what info he collected.
- Butt-Monkey: Poor Scrounge always gets the short end of the stick. In his debut, he gets mistreated, loses an arm, and then dies in the smelting pool. In IDW continuity, he always gets beaten, abused, mistreated, and narrowly avoids death.
- Cassandra Truth: The one time he actually has real information important to the war effort, the other Autobots brush him off.
- Combining Mecha: His Combiner Wars toy allows him to combine with other Technobots into Computron, forming his shield.
- Crying Wolf: He had a history of constantly getting some useless or incorrect information and treating it as ground-breaking, war-changing news. As a result, the Autobots tend to take his info with grain of salt, and, if not for Blaster, he would've been completely ignored when he finally got some useful info.
- Expy: Bob Budiansky once stated that Scrounge was partially based on Gunga Din.
- Extendable Arms: The fingers on his special arm can extend themselves.
- Flying Saucer: His Combiner Wars toy transforms into a flying saucer.
- The Friend Nobody Likes: With the sole exception of Blaster, nobody considered Scrounge useful or reliable, and they disliked him for his uselessness.
- Heart Is an Awesome Power: His special arm, which has an inbuilt camera and recorder on extendable fingers. There is no other like it.
- I Will Only Slow You Down: When he is thrown into the smelting pool, Blaster tries to save him, but Scrounge objects, claiming he will only slow him down, and instead hurls his memory disk to him to allow the Autobots to read the information he gathered, and then allows the pool to finish him off.
- One-Wheeled Wonder: He transforms into a wheel.
Function: Military Commander
Alt Modes: Cybertronian Jet, Cybertronian Tank
- "The needs of the many outweigh the needs of the few."
Optimus Prime's predecessor as Autobot leader and Matrix bearer, who died early on in the war.
- Adaptational Villainy: His Marvel and Dreamwave incarnations were good, if not well-suited to warfare. His IDW incarnation was a murderous, selfish thug who arranged the death of his precursor, and was actually worse than the Decepticons.
- Ascended Extra: Originally, Sentinel started off as just a name in a list of Primes. After that, he was the leader before Optimus. It wasn't until Megatron: Origin that we get a prolonged look at the guy.
- Crazy-Prepared: His Dreamwave counterpart figured Megatron was after the Matrix, and didn't bring it during their final encounter.
- Cruel and Unusual Death: Dreamwave Sentinel's death was slow and painful, Megatron tearing him to pieces first to find the Matrix, and then to vent.
- Cultured Badass: Dreamwave Sentinel. Well, "cultured", definitely. Turns out that version of Megatron had no love for poetry or philosophy.
- Death by Origin Story: As Optimus's predecessor, his death often signals Optimus's ascension to leadership.
- That said this is subverted in the IDW continuity. His death served to cap Megatron's declaration of war and a succession of Primes that ended with Optimus. It's later revealed that he had survived Megatron tearing a hole in him on account of him being a Headmaster and his head was the only part of him technically "alive."
- Death Glare: The expression on his Titans Return toy looks suspiciously like one.
- The Ghost: His Dreamwave incarnation. All we see of him is his arm, after Megatron had finished with him.
- Horrible Judge of Character: Dreamwave Sentinel Prime thought Megatron would see reason. That didn't work out for him.
- Invented Individual: IDW retconned him into this. In reality Sentinel was the identity of the Headmaster Infinitus who built a body for himself and became it's head, creating the figure of Sentinel Prime.
- Large and in Charge: His Megatron: Origin design shows him to be a very big 'bot, even without his Apex Armor.
- Toyless Toyline Character: Up until 2016, when he received one in Titans Return, albeit a redeco of that line's Astrotrain.
Function: Galactic Peacekeeper
Alt Modes: Starfighter, Cybertonian Car
- "Don't make me fight you. You won't win."
A triple-changer forged on Caminus in the 19th Century, Stardrive's orphaned protoform was left adrift in space after an ambush and rescued by Rom the Spaceknight. Raised on Elonia in isolation from the rest of her species, Stardrive became a Knight of the Solstar Order. Eventually, the Autobot/Decepticon conflict reaches the shores of her adopted world, prompting her to embrace her true heritage.
- Anime Hair: Stardrive's natural color scheme, particularly her ornate turquoise crest, was designed with this in mind, specifically inspired by artist Priscilla Tramontano, who is famous for having this.
- Child of Two Worlds: A Transformer raised among the carbon-based Elonians, who are mistrustful of her kind.
- Cool Mask: The helmet of her Space Knight armor has a retractable battle mask.
- Energy Weapon: Stardrive wields a Neutralizer (the signature weapon of the Space Knights) that is custom built for her size.
- I Owe You My Life: Feels this toward Rom, acknowledging that she owes her entire existence to his Pet the Dog moment.Stardrive: I'm only alive because Rom gave me a chance. I became a knight to give everybody one.
- Line-of-Sight Name: The Elonians named her after her two vehicle modes.
- Lovecraftian Superpower: Can Hulk Out into a Transformer/Dire Wraith hybrid when an enemy pushes her past her Godzilla Threshold.
- My Species Doth Protest Too Much: Having grown up hearing horror stories of the Autobot-Decepticon war, and the collateral damage it has left in its wake, Stardrive has come to regard her fellow Transformers as monsters. She gets better, though.
- One-Woman Army: Singlehandedly takes out a horde of corrupted Maximals in The Transformers: Unicron.
- Original Generation: Created to link the Transformers and Rom universes.
Function: Supreme Commander
Alt Mode: Spacecraft
- Adaptational Villainy: Original Star Saber was noble and idealistic paragon of goodness. In IDW 2005 continuity, on the other hand, he's a violent and psychopathic Knight Templar who dedicated himself to purging anyone he considers a heretic (which is pretty much everyone).
- Catchphrase: "Let's say go!"
- Cool Starship: His alt-mode is a Cybertronian spacecraft.
- The Fundamentalist: In IDW comics, he is a violent and ruthless religious zealot who at one point actually wanted to perform an "Atheist Holocaust" to purge the unbelievers.Star Saber (to dying Dai Atlas): Primus hates you.
- Master Swordsman: To the point he is believed to be the best swordfighter in the universe.
- Red Is Heroic
- Super Mode: Victory Saber, who is formed when Star Saber merges with Victory Leo.
- The Worf Effect: Trypticon and Pirhannacon beat the crap out of him in the Transfomers: Zone manga.
Function: Battle Beast
Alt Mode: Micro-cassette
A feline barely more than an animal, Stripes was taken in by the Autobots and given tech to allow him to fight alongside them.
Stripes was a character in one of the original drafts for what would become Transformers: The Movie, eventually getting replaced with Steeljaw. He eventually got a Japan exclusive toy in 2012, and a mainstream release in 2016's Titans Return.
Alt Mode: VTOL Jet
- "I have only begun to fight."
- Adaptation Personality Change: Most versions of Windblade are cordial. Her IDW counterpart is a Fish out of Water on Cybertron. Her Combiner Wars version is a violent, would-be killer.
- Characterization Marches On: The initial fan vote gave her the power of telepathy. This was later changed to being a Cityspeaker, and that's what's generally stuck (though in her first appearance, it wasn't an innate superpower, just Windblade being able to read the flashes of light of Metroplex's mind, which got turned into a telepathic power later).
- Everything's Better with Samurai: Rare Female Example.
- Facial Markings: Japanese-style tattoos around her eyes. Initially, the IDW continuity claimed they proclaimed her a Cityspeaker, but other continuities have them just there.
- Foil: While structurally she appears to be a Distaff Counterpart to Starscream, their personality components are like night and day. Starscream is a greedy, cynical narcissist who is constantly throwing others under a bus to acquire power or just to save his own ass. Windblade is an idealistic, dutiful samurai who occasionaly struggles between lawful and good.
- Losing Your Head: Her Titans Return toy.
- Red Ones Go Faster: Is at least 50% red, and her fighting style relies on lightning fast hit and run attacks.