Character Page Index | Main playable characters | Playable characters of St. Freya Academy | Other playable characters | Human Organizations
Honkai Beasts and Herrschers | Other NPCs and Historical Characters
Voiced by: Xiao N * (Chinese), Yui Horie (Japanese)
The AI of the battleship Hyperion, who is also the "system voice" of the game and will help you with tutorials.
She also has 3 (event-exclusive) weapons modeled after her: a cannon for Bronya, a "hammer" for Himeko and a cross for Theresa.
- A Day in the Limelight: One supplementary comic is about her backstory. Back in 2001, a year after the 2nd Honkai War, Theresa investigated a strange Floating Continent above the Arctic Ocean and entered a strange hole in its grounds. There, she first met Ai-chan, or rather, an android called "A1", who came from the Previous Era. The two then fought each other, and then Theresa beat her and brought her body to the Hyperion. There, she was connected to the battleship, and her AI then inhabited its system. As she lost her memories and abilities, she was given a new name, "Ai-chan".
- Bad Liar: Despite her proudly boasting that players wont be able to see the Valkyries panties no matter how hard they try, it is in fact, very easy to see the panties of several Valkyries.
- Deal with the Devil: In the "Empyrean Legends" event, where she poses as one of the villains, a mysterious person came to her, offering some "crystalium" for her. The shady person then asked her to "make the Celestial disappear". She then becomes the second boss of the event, using the crystals to empower herself.
- Drunk with Power: This is how she becomes one of the villains in the "Empyrean Legends" event. She used to be just a simple cabbage farmer in a village that primarily grows pumpkins; many of the villagers ostracized her and pushed her away to the corner of the village. One day, a shady bald man offered "Crystalium" to the villagers, claiming that it'll help growing crops much faster (they had a crop failure back then); out of all the villagers, only Ai-chan accepted it, the rest seeing it as a scam. Except that it wasn't—her cabbages grew big and quickly, enough to cover most of the village. The twist is that the crystals are also a Toxic Phlebotinum that caused her ego to spiral out of control; she soon pushed away all of the pumpkin farmers and built a palace for herself, and her cabbages also caused animals that ate them to become violent and turn into monsters. After the Celestial fights her, the former cures her of the Crystalium poisoning, turning her back normal.
- Fighting Clown: In the "Empyrean Legends" event, her attacks either consists of firing barrages of cabbages, or parodies of other attacks in the game, such as Kiana's dimensional cat paws, copies of Oath of Judah, or Herrscher of the Void's Ultimate Skill.
- Finishing Move: In Schicksal HQ Open World, Ai-chan can finish off almost-dying mooks with her skill during combat mode. This is helpful when you're completing tasks, as many of them come with a time challenge.
- Gratuitous English: When you're upgrading your weapon or stigma, Ai-chan will exclaim "Weapon upgrade!" or "Stigma upgrade!" respectively. When you put a complete stigmata set on your character, she'll say "Wow, sweet!"
- Improbable Weapon User: Ai-chan's Candy (the cross weapon) attacks by dropping gift boxes onto enemies once it's deployed.
- Macguffin Guardian: The purpose of her past self, A1, was to guard a part of the "last Divine Key" that was destroyed by the final Herrscher. She tried testing Theresa if the latter is worthy of using the weapon, and she came to the conclusion that Theresa wasn't, because the weapon is meant to defend the world and humanity, and that someone who's bound by their personal feelings is not qualified to use it. After A1 was defeated, the device she was guarding was brought to Schicksal HQ.
- Mana Meter: In Schicksal HQ Open World, she comes with an energy meter of her own. Some of her hacking abilities will cost her energy (some of them more than others), while a few of them have free cost.
- Mascot: She's one for the game. She also becomes the "face" for the game's developers in the social media.
- Mind Rape: It wasn't her intention, but when A1 tried to do a "mind check" on Theresa, the latter ended up relieving her memories, including the bad ones, up to Cecilia's death. She was left kneeling on the ground after that.
- One-Hit Kill: In Schicksal HQ Open World, she can kill the roaming mooks in one hit whenever you're outside of combat mode, by walking to the mook's back and then activating Ai-chan's skill.
- The Paralyzer: Ai-chan Hammer's active skill has Himeko smash the ground with it, causing a small blast that has a 50% chance to stun nearby enemies.
- Platforming Pocket Pal: In the Schicksal HQ Open World, she becomes this, in the vein of Higokumaru below. She floats alongside you, picks up collectables for you, and acts as an all-purpose hacker for the many interactive devices on the stages and the enemy robots and turrets. By leveling her up, she'll be able to perform more things.
- Point Build System: In Schicksal HQ Open World, Ai-chan's "tech" is put around like this, with you allocating skill points to a Skill Tree.
- Rocket Punch: The Ai-chan Cannon fires her 2 fists instead of normal rockets. They also give random status effects onto the target by a chance.
- Self-Insert Fic: The Stigmata Naoe Kanetsugu looks like an adult version of Ai-chan, odango hair and everything. When you read the Stigmata's notes, it quickly becomes apparent that Ai-chan has written herself into a version of the real samurai's accounts, which Himeko lampshades in a report to Theresa.We need to do something about Ai-chan's obsession with these Japanese Taiga Dorama history TV shows, Principal. Her addiction is getting in the way of everything.
- Spaceship Girl: More like "Airship Girl", but it's still the same.
- Villain No Longer Idle: In the 2nd chapter of the "Empyrean Legends" event, she's just lounging in her palace, only talking to the protagonists through the robotic scarecrows on the lands. When they start storming her palace and the guards come to her reporting it, however, she decides to take arms with the Ai-chan Hammer and confront the heroes by herself.
- Vomit Discretion Shot: Once she's defeated at the end of ch. 2 of the "Empyrean Legends" event, the Celestial cures her Crystalium poisoning by forcing her to puke it out. It's a painful and slightly bloody process; the player (fortunately) only gets the text describing what's happening.
- Worf Had the Flu: In the middle of the fight between her "past self" A1 and Theresa, she suddenly stopped working because she exhausted her energy supply. At that point she couldn't hold the fight anymore; in desperation, she tried to self-destruct to take Theresa down with her, but Theresa stopped her cold with an Armor-Piercing Slap.
- You Gotta Have Blue Hair: Has bright green hair, which only feeds into the "cabbage" gag more.
Voiced by: Perilla September * (Chinese, Nuwa), Du Mingyu * (Chinese, Fuxi), Momo Asakura (Japanese, both)
A pair of characters introduced in Fu Hua's side story "The Forgotten". The pioneers of China and its civilization, revered as two of the "Three Sovereigns" of China. They were close friends with someone named "Jingwei" in the past, who's entrusted by them to protect the land after their passing.
Also available as 3 Stigmata sets; Fuxi has 1 set while Nuwa has 2. There are also weapons modeled after them: Book of Fuxi (a cannon for Bronya) and Nuwa Blade (a sword for Mei/Sakura).
- Animal Motifs: Snakes, befitting the original legend. As seen in 2 of Nuwa's Stigmata, she can also turn into a Snake Person.
- Cloud Cuckoo Lander: Nuwa firmly believes that legends must be interesting so that people won't forget them, and is a bit too enthusiastic about the figurines.
- Demythification: In the Chinese myth, the two are twin pioneer deities of Ancient China. Here, they're simply normal girls (inasmuch as they can be called "normal") who became legends and deified by the people.
- Early-Bird Cameo: They were first mentioned in Chapter Chiyou, where, on the pieces of land devoured by Chiyou, our protagonists come across steles that contain information of them, and the soulium fragments' writings that they found near Chiyou's hearts say that they tried to seal the beast before their deaths.
- Fire, Ice, Lightning: The Fuxi Stigmata set are about increasing elemental damage on either frozen, paralyzed or burned enemies, depending on the individual stigma. If the three are used together, they'll increase the user's elemental attack further and reduce elemental damage taken if there are 3 or more enemies around them. The Book of Fuxi cannon also lets Bronya attack with the three elements, one at a time, through its special Stance System: either exploding fireballs, homing electric balls or a continuous ice laser.
- Fling a Light into the Future: In Fu Hua's side story "The Forgotten", both Nuwa and Fuxi are attempting to do this in their own ways: the former makes clay figurines, while the latter tries to create and observe the currency system. They also entrust Jingwei to guard the land and its people for them, since unlike the two, she can live much longer. In the supplementary comic that shows the previous advanced civilization, the twins themselves are also the light flung into the future, as they were put into a deep sleep following the past humanity's extinction in order to help guide the next human civilization.
- Gender Flip: In the original Chinese Mythology, Fuxi was a guy.
- Improvised Weapon: The "Book of Fuxi" cannon used to be one of the "silver orbs", relics from the Previous Era made of Soulium and hold many knowledge of the past (hence why it's called "book"). Theresa and her Schicksal branch then constructed a weapon out of both the orb and the Soulium remnants found inside the colossal Honkai Beast, Chiyou, from the information they get from the orb.
- Mythology Gag: In the original myth, Nuwa was said to create humanity and other creatures out of clay. This is translated into her hobby of creating clay figurines.
- Older Than They Look: They both look like young girls, but they used to be part of the previous advanced civilization, making them (technically) much older.
- Otaku: Nuwa seems to be one, who's obsessed with making figurines and comic books. In the Winter Rhapsody event, she's also mentioned to be a NEET. In the Dorm, it's implied through Fu Hua that she was the one who wrote a particular book about being an otaku.
- Playing with Fire: The original Nuwa Stigmata set are all about enhancing the fire abilities of the user, making them fitting for fire-elemental Valkyries. The Nuwa Blade also lets the user summon a "fire fairy" that attacks enemies with fire.
- Polar Opposite Twins: Nuwa is more artistic and quite an airhead, while Fuxi is calm and thoughtful, especially about economics.
- Posthumous Character: Both are long dead by the time Honkai Impact 3rd's main story takes place, with "The Forgotten" side story being Otto's probe into Fu Hua's fragmented memories. Kevin notes in the Second Key comic that they gave their lives to stop the monster Chiyou, claiming that their casualties are proof that Project EMBER is a failure.
- Rapunzel Hair: Both have very long dark brown hair in a Hime Cut.
- Verbal Tic: In Japanese, Nuwa ends her sentences with the double exclamation "zo yo", to emphasize her overenthusiastic nature.
The third of the "Three Sovereigns" of China besides Nuwa and Fuxi, known as the sole deity who watched over the Shenzhou and protected them from the Honkai. It is the identity Fu Hua initially assumed when transitioning to the Current Era. For more information on her, see her section in the playable characters of St. Freya Academy.
Also available as a Stigmata set.
- Animal Motifs: Birds. In the original Chinese myth, Jingwei is the name of a mythical bird.
- Determinator: She's a symbol of determination, follwing the Chinese myth where the bird is determined to fill the seas with twigs and stones so nobody would be drowned in the sea again (like what happened to her before she was reborn as a bird), no matter how much of an Impossible Task it is. This is applied to Fu Hua as well, with her determination (for various reasons behind them) allowing herself to keep moving forward and help humanity as much as she can, no matter how long it may take.
- Mythology Gag: In the original myth, the bird Jingwei used to be the daughter of the Yan Emperor, named Nuwa (not to be confused with Fuxi's twin sister with the same name). In this game, the game's Nuwa (Fuxi's twin sister) partially shaped Jingwei's legend with her figurines.
- Playing with Fire: The M version of her Stigma allows the user to gain fire damage for a few seconds by attacking with a branch or Charged Attack.
- Sadly Mythtaken: In what is likely a deliberate twist from the Chinese legend, Jingwei was never said as one of the Three Sovereigns of China. Besides Fuxi and Nuwa, the other prominent sovereign is (according to various sources) Shennong, who existed in the Honkai world, but only as a humble farmer (and a Stigmata set).
- Set Bonus:
- 2 pieces: for every ignited/firebranded enemy, gain 10% attack speed, stacks 5 times.
- 3 pieces: when having a target, all enemies except the current target deal 70% less damage.
- Situational Sword: All of the Stigma's individual pieces have effects that only occur when there are no more than 1 (T), 3 (M) or 2 (B) enemies around the user; because of this, this set is more effective to fight bosses. Aside from that, the B version also gives Regenerating Health that only works when the user's HP is under 50%.
- You Don't Look Like You: The reason she looks nothing like Fu Hua is that Nuwa made that image in order to make her (and her legend) more appealing.
Voiced by: Lin Yan * (Chinese), Ami Nanase (Japanese)
A.k.a "Princess Xuanyuan". A legendary hero from China who developed natural Stigma and resistance against Honkai, and was blessed with "a sword from the gods", the Divine Key that was called Xuanyuan Sword, and warded off the Honkai threats with it, making her popular with the populace. Later, she sacrificed herself to hold a colossal Honkai Beast, called Chiyou, dormant under the sea.
Chapter Chiyou reveals that a part of her is alive inside of the beast, with (at least part of) her consciousness lying inside the Xuanyuan Sword. Her body, however, is still alive, awake, and has been very, very lonely for eons, eventually becoming mad and nihilistic, with her body and blade tainted with darkness: Dark Jixuanyuan.
She's featured as 3 stigmata sets: normal Jixuanyuan, Jixuanyuan: Aqua (event only), and Dark Jixuanyuan. Her weapon(s) can also be acquired for Himeko, with the normal Xuanyuan Sword restricted to gacha while the dark version is available in Sakura Samsara's shop (with enough materials). The latter is also the end boss of "Chapter Chiyou" and "The Forgotten" (Fu Hua's side story), and one of the bosses of the Matrix Space Raid stages.
- And I Must Scream: The uncountable millennia spent inside Chiyou were not good for her, at all. The environments inside didn't help.
- BFS: The Xuanyuan Sword, one of the Divine Keys and one of the high-rarity weapons in-game, along with its corrupted version, Dark Xuanyuan Sword. The former lets Himeko attack with Fire, Ice, Lightning effects randomly and defend herself with sword projectiles, while the latter lets her activate Time Fracture more often.
- Bullet Time: The Dark Jixuanyuan Stigmata set are all about powering yourself up while in a Time Fracture state.
- Character Select Forcing: Dark Jixuanyuan in Memorial Arena has a combination of significant features: she takes more damage if she's bleeding or ignited, she's fast with her horse, and said horse also resists ranged attacks. There's exactly one character who can easily bleed enemies with melee attacks and is fast enough to keep up with her: Gyakushin Miko (Sakura).
- Cool Horse: As Dark Jixuanyuan, she has a black-and-golden horse that gives him damage resistance and lets her warp around the place.
- Fallen Hero: The years she spent inside Chiyou completely eroded her heart and her will as a hero, turning her into Dark Jixuanyuan.
- Flying Weapon:
- Dark Jixuanyuan's Memorial Arena version has an attack where she creates multiple small portals beside her that then fire copies of her Xuanyuan Sword. After she Turns Red, said attack will cover a lot more space and last a bit longer.
- Matrix Space Raid version of Dark Jixuanyuan is accompanied by flying copies by the Dark Xuanyuan Sword in her second phase. They can fly around while trying to impale your Valkyries, or plant themselves on the ground and then fire painful lightning beams at the Valkyries.
- Go Out with a Smile: Dark Jixuanyuan thanks our hero trio as they put her out of her misery.
- Red Baron: She was better known as the Yellow Emperor, the first recorded human with powers strong enough to fight the Honkai.
- Shock and Awe: Some of Dark Jixuanyuan's attacks are laced with lightning, including lightning strikes from above.
- Sword Beam: One of Dark Jixuanyuan's attacks is a simple crescent beam attack from her sword. She has a more powerful version of it that she executes by jumping first.
- Turns Red: After you deplete Dark Jixuanyuan's health to around 1/2 to 1/3 of her third bar, she'll become more powerful, with more lightning strikes in her attacks and some of her attacks also being enhanced.
Voiced by: Fumiko Orikasa (Japanese)
A character from the "Seven Swords" visual novel that focuses on Fu Hua, she was the "Celestial Phoenix's" first disciple of School of Taixuan. She first appears in-game in ch. 20 when Kiana and Bronya visit Mount Taixuan to look for Fu Hua's belongings, and then she helps the two unlocking the seals of Fenghuang Down feathers that they found there.
- Big Damn Heroes: She first appears to Kiana and Bronya by saving them from hordes of Honkai Beasts, slaying the beasts in one fell swoop.
- Bio-Augmentation: Master Phoenix taught her the "Blade Mantra Swara", a hypnotic suggestion that empowers her body and nervous system, and allows her to control Honkai energy. It comprises of numerous syllables whose meaning only Master Phoenix knew. With that and her sword techniques, she managed to defeat a cultist who was empowered by the Honkai, which allowed him to wield "eldritch flames". She explains to Kiana that it's part of the Edge of Taixuan technique that Master Phoenix taught her and her disciples.
- Let Me Tell You a Story: In Ch. 20 act 1, she tells the story of "Celestial Phoenix" to Kiana, which abridges the early parts of the "Seven Swords" visual novel. She says that Master Phoenix, though dedicated to defending the masses, was rather ruthless, with her driving motto "no mercy for the corrupted" that she taught to her disciples. Eventually, all but the youngest disciple got fed up with their master causing the deaths of their closest peoplenote , and one of them showed signs of "corruption" as well; so they made a plan to murder her, which shocked Kiana. But then Lin Zhaoyu says that Master Phoenix would then recover 20 years later.
- Older Than They Look: Played with. She's someone from a story that took place 500 years from the present, as one of Fu Hua's disciples. However, given Kiana and Bronya's discovery near the end of the chapter, it's implied that Zhaoyu, like many of the things the two saw on Mount Taixuan, are elaborate illusions made by "Hua(?)" to lure them to her. Hua(?) later confirms it in ch. 22.
- Parental Abandonment: Her parents were apparently corrupted by the Honkai, and Master Phoenix had to kill them. She then took Zhaoyu as her disciple.
Sakura Samsara Side Story
Voiced by: Noah (Chinese), Shiori Izawa (Japanese)
A character introduced in Sakura Samsara's side story. She's found by Sakura inside a barrel, without her memories; the two spend the story trying to restore her memories. After the side quest, she serves as companion in the Open World.
Also available as a Stigmata set.
- Afraid of Their Own Strength: In the Sakura Samsara's extra story, as she gains more of her memories (including how she used to hurt many people), she's afraid that she'll use her powers to hurt people again. Sakura says that she has to control her power, lest it controls her; and Sakura promises to kill her if she ever turns into the dark side.
- Alternate Self:
- As ch. 12 shows that her real identity is Rin, she's this to the sister of the current Sakura, also called Rin.
- The "Sanka Saga" event shows her as a formless, invisible spirit confined to the Yae Shrine that goes along with the "apprentice miko" (Theresa in her Sakuno Rondo outfit). Her backstory also differs a bit: it's implied that she and the Herrscher of Corruption are not one and the same, unlike in the main timeline; "Hellmaru" is simply the form she took when she was corrupted by the Herrscher, 500 years ago. After the "Zakti Rune of Tiryag" forcefully transforms her back into Hellmaru, Kasumi defeats her and seals her inside said rune, allowing Kasumi to summon her to attack enemies.
- Amnesiac Dissonance: She was Hellmaru. Even longer before that, she was the 12th Herrscher of the old world, the "Herrscher of Corruption". So named because her power is a super-powerful virus that infects humans, animals and machines alike. If the bubble universe shown in ch. 12 is to be believed, she was also the old world Sakura's sister, Rin. After she remembers everything, she explains what she is to Sakura.
- Bokukko: In the Japanese voice version, she uses "boku" to refer to herself. Combined with her somewhat androgynous look, the "-maru" in her name (usually used for males) and her way of speaking, it makes her a tomboy.
- Breaking the Fourth Wall: In the beginning of the "Soul Throne" Raid stages, she narrates and recaps what happened previously, then she goes off to say:"Uh, what? You said you can't understand? Go play Sakura Samsara at least 4 times, or I'll roast you in the BBQ!"
- Breath Weapon: One of her attacks is her breathing a continuous stream of fire at the target. It's also the effect of the T version of her Stigma (activated by breaking the enemy's shields with normal attacks).
- Call-Back: All of her attacks are weaker versions of Hellmaru's attacks.
- Chekhov's Gun: She views Sakura as her older sister of sorts. Sakura also says at one point that "her face seems familiar". Ch. 12 implies that her real older sister is the previous era's Sakura.
- Damage Over Time: The "fire" version, with one of her skills allowing you to cause a small blast of flames with normal attacks that ignites enemies in a small area. In a different way, the B version of her Stigma lets the user deal continuous small fire damage by getting into the enemy's vicinity.
- Damage Reduction: The M version of her Stigma decreases physical damage taken by a certain percentage.
- Dark and Troubled Past: A glimpse of the past shown in her story in Sakura Samsara showed that she used to be a harmless girl, but someone thought that she could become a potential danger. Despite knowing it's wrong to kill the harmless girl, that someone ended up killing her. Unexpectedly, she "arose" as a fox-like phantom and got angry towards her killer and began haunting them, until said killer sealed her inside a tiny box. One supplementary comic shows her past in better detail: 50000+ years ago, she was the 12th Herrscher who didn't show any signs of being a Herrscher other than her abnormally high Honkai energy, who was killed by soldiers who feared her for being a potential threat, activating her Herrscher abilities and releasing a powerful virus. She began infecting people and the computer systems of Fire Moth's HQ, releasing nukes that destroyed humanity's three remaining cities in the process, until the past MEI trapped it in a special box that she made.
- Deflector Shields: One of her skills gives the whole team a spherical forcefield. Unlike Yamabuki Armor's own, this shield only blocks one hit before disappearing (and regenerating after some seconds), but it can also block fire damage without breaking.
- Escort Mission: A good part of Sakura Samsara is this for Higokumaru, who wants to go to the "Celestial Castle", but she says she'll be hounded by the villagers if she goes alone. In practice, you simply go around and fight enemies on your way while Higokumaru assists you, Platforming Pocket Pal style.
- Fireballs: Her basic attack is to throw small fireballs at the enemy.
- Flaming Sword: She occasionally swings a fire blade.
- Flying Firepower: She can fly freely around you and use fire attacks.
- At the start of Sakura Samsara's extra story, there are appearances of people that Sakura doesn't know. As it takes place inside the "stigmata realm", which is shaped by Sakura's memories, those people make Sakura briefly suspicious, but the most striking thing is that they're all talking about "accusing a kid for being a monster" and "incarcerating the kid even though she did nothing wrong before". Then Sakura finds Higokumaru inside a barrel, who claims that the villagers trapped her there; and when Sakura walks around after she frees Higokumaru, there'll be enemy encounters where the nearby villagers shout "It's a monster!" and then turn into zombies. They're all allusions to her Dark and Troubled Past, that is shown later on.
- In the trailer guide for Darkbolt Jonin, Higokumaru sees the former's Ultimate Skill where she summons a Kitsune. Higokumaru says "this Demon Fox smells familiar... have I met her before?" Then the "Sanka Saga" event (which stars Darkbolt Jonin) reveals that after Kasumi fights Hellmaru inside a strange dimension, the former seals the latter into one of the Zakti Runes, allowing Kasumi to summon Hellmaru's image at will. Kasumi later gives the fox a new name, "Raigokumaru".
- Fun Size: She's quite small, around the size of a hamster, and looks Super-Deformed. Her Stigmata set depicts her with more humanoid proportions, however.
- Gender-Blender Name: -maru usually is for boys. Sakura mentions that said name is based of an "old friend" of hers, and that his name was a bit too manly for the fox girl.
- Genki Girl: She's always cheerful and eager to go around the village with Sakura (and your character).
- Identity Amnesia: "Higokumaru" is simply a name given by Sakura given that she forgets her real name. Her reason for wanting to go to Celestial Castle is that she feels that the castle may hold something that can make her remember her past. As they go up the castle, she gradually remembers her Dark and Troubled Past and how she used to hurt many people, including Sakura; her talk with the miko slowly but surely strengthens her will, allowing her to let the past be the past and vow to not use her powers for revenge. In the end, after she remembers her real name and asks Sakura if she wants to call her Hellmaru, Sakura prefers "Higokumaru"; the little fox girl then accepts it.
- Kitsune: The in-game description of her mentions that she claims to be a human, but notes the 4 tails and the fox ears, and the fact that she likes inari-age (seasoned tofu skin). The description concludes that "she must be a fox". As ch. 12 and a supplementary comic shows, she didn't always look like this; it's implied that after the power of the 12th Herrscher is turned into the sword Jizo Mitama, her leftover body and original consciousness (i.e Rin) merged with that of the fox beast (which likely was a normal fox), causing her to gain fox features.Higokumaru: I'm certainly good at finding food. Just follow the scent.
Sakura: (A fox indeed...)
- Literal Split Personality: Implied in some scenes in Sakura Samsara game mode and one of the supplementary comics. After Hellmaru is defeated, its power and consciousness as the 12th Herrscher is turned into the Divine Key, Jizo Mitama, by the box, which presumably leads to Higokumaru (i.e the girl who "hosted" the 12th Herrscher back in the Previous Era) being split from it and later found by Sakura. In Sakura Samsara's extra story, Higokumaru will remember things from her past the closer they get to top of the castle (including how she used to hurt many people), and once they found the sword Jizo Mitama, she remembers everything... and then the sword forcefully "merges" with her, turning the two into the boss Jizo Mitama. From "her" lines, it's implied that "she" was Hellmaru, or rather the consciousness that controlled the fox beast around. Once Sakura beats "her", Higokumaru goes back normal (the sword splits off from her) and she apologizes to Sakura.
- My God, What Have I Done?: In Sakura Samsara's extra story, once she remembered that she was the one who corrupted Sakura, she feels that she had done "something unforgivable". In the end of the story, she apologizes to Sakura for everything she did in the past, especially to the miko. Sakura, noting that everything has happened 500 years ago, forgives her.
- Optional Stealth: One of her skills in the Open World is "Expose Instinct", which makes your character enters "stealth mode". When activated, you'll be able to see hidden chests and special hidden encounters, and you'll also gain the "stealth kill" ability that allows you to Back Stab roaming enemies for massive damage.
- Pillar of Light: More like Pillar of Fire, but still, one of her attacks creates a pillar-like blast of fire that sends enemies airborne. It's also the effect of the M version of her stigma (activated upon Ultimate Evasion).
- Platforming Pocket Pal: In Sakura Samsara's Open World, she acts as this. She frequently assists you during battle and provides you with some unique abilities. A later patch gives a feature of turning her off (so she won't be assisting you directly), while keeping the passive abilities from her.
- Running Gag: In various events, almost every time Higokumaru shows up or is mentioned, there'll be jokes about her getting roasted or becoming food. In a few events you can also find or cook Higokumaru-themed food. The source of it is the Sakura Samsara's extra story, where, in the beginning, she thought that the villagers are going to roast her.
- Set Bonus: For her Stigmata set:
- 2 pieces: Gains 1% fire damage for both you and the summoned Higokumaru's attack for every combo hit count, which stacks up to 40 times.
- 3 pieces: Instantly sets the combo counter to 50 (if the number was less than 50) and the stacks of the 2 sets' effect by 40 upon entering the field, 30 seconds cooldown.
- Spell Blade: One of her skills gives you extra fire damage on your normal attacks (also used in the T version of her Stigma).
- Spell My Name with an "S": At least Japanese-wise, her name is properly spoken as "Higyokumaru".
- Summon Magic: The effect of the T and M version of her Stigmata allows you to summon her to perform an attack, even outside the Open World.
- Teleportation: One of her skills lets you teleport around in the map with her powers. It's disabled when you're battling monsters, however.
- Trademark Favorite Food: Inari-age, or fried tofu. The events tend to reference this, with her eating some fried tofu or wanting to have some.
- Unreliable Narrator: The opening of the "Soul Throne" Raid stages is narrated by her, where she claims that she turned the Honkai box into the sword, Jizo Mitama. In truth, it's the box itself that transformed the power of the 12th Herrscher into a Divine Key, which is implied to cause Higokumaru to be split from the Herrscher's power and will.
- You Gotta Have Blue Hair: Pink hair, with red streaks.
15th Century Europe
A young woman who lived in the 1470's. She used to be infected with the "Black Death" plague until Otto developed a cure and used it on her, making her healthy again. She then was given the last name "Schariac" and became a Valkyrie for the Schicksal.
- Blade on a Stick: She has a special "black spear" (implied to be Black Orchid, one of the Divine Keys) that emits strange black vapor that allows her strikes to cause painful wounds.
- Blind Obedience: Her Undying Loyalty towards Schicksal and particularly Otto (after he saved her from her disease) made her blind towards the group's corruption.
- After she became part of Schicksal's Valkyries, she condemned the "rogue" that attacked one of Schicksal's priests. And she was talking to Kallen (the very rogue) at the time.
- She was so loyal to Otto and looked up to him, and yet he ended up shooting her with the copy of Judgment of Shamash, allowing Kallen to finish her off. Her last words were about questioning Otto and lamenting that she could've done much more.
- Knife Nut: She normally just fights with multiple knives.
- Knight Templar: After she was saved by Otto and joined Schicksal, she came to believe that the group is just and can do no wrong, and thought that whoever opposed them are "heretics".
- Power Crystal: She acquired one from the strange "Honkai box". She would then use it to turn into a Spider People-like Honkai Beast to fight Kallen. She claimed that "God knocked the door and she opened it" after she transformed, and claimed herself to be "God's avenging angel". In her beast form, she can shoot powerful lasers from the crystal, which was embedded in her chest. When Otto came to Kallen's rescue, he ended up shooting the crystal on her body, allowing Kallen to finish her off. After her death, said crystal released dark vapors and enveloped Kallen; it - the 12th Herrscher - would then try to corrupt Kallen and take over her body until her Heroic Resolve defeated it.
- You Just Told Me: When she came to Schicksal's secret underground facility to respond to an intruder, she called the intruder "Captain Kaslana" and she reflexively turned her head towards Eleanor, forgetting that she's supposed to be in disguise.
A famous playwright who occasionally performed theatre shows on the streets of Western Europe. Kallen meets her during the events of Elan Palatinus, before taking the playwright's rebellious words to heart and starting her stunt as the Rogue Extraordinaire. Shakespeare is also among the various Sitgmata figures Durandal meets in the Sea of Quanta during the events of the latter's eponymous visual novel.
Available as two Stigmata sets.
- Artistic License History: Gender flip aside, our Shakespeare wouldn't even be born until 90 years after the events of Elan Palatinus, whereas this Shakespeare is already performing street plays during the 1470s. She's mainly there to be the catalyst for Kallen's debut as the Rogue Extraordinaire.
- Cooldown Manipulation: The stigmata's 2-piece Set Bonus reduces the cooldown of Ultimate Evasion by 30%.
- Fire, Ice, Lightning: Each of her Stigma pieces directly makes the user gain extra lightning, fire or ice damage. They're best used standalone, however, as no character in the game could use more than 1 element at a time.
- Historical Gender Flip: This William Shakespeare is a girl, in line with most of the Stigmata sets which base themselves on historical figures.
Previous Era Civilization (Warning: Unmarked spoilers inbound)
Voiced by: Qin Qige * (Chinese), Satoshi Hino (Japanese)
The ancestor of Siegfried Kaslana, and the only known warrior of the Kaslana bloodline to ever use the Judgement of Shamash at full power without ill consequences. He was friends with MEI back in high school before the old civilization's equivalent of the Third Impact occurred, and volunteered to be one of Fire Moth's first Honkai-human hybrid super soldiers to fight back against the increasingly powerful Herrschers of the era.
He later appears in-game in ch. 12, in one of the "bubble universes" of the Sea of Quanta.
- Anti-Villain: He's simultaneously in conflict with the heroes and yet also has the same long-term goal as they do - defeating the Honkai once and for all. Though considering the Knight Templar and Shoot the Dog tedencies he has displayed, their unwillingness to work with him is a bit more understandable. But he's still significantly less of an asshole than Otto Apocalypse, who wants to continue the war against the Honkai just to get a shot at reviving Kallen.
- Badass and Baby: One supplementary comic gives an image of him cradling the baby that Dr. Mei made with their genes while holding Judgment of Shamash with his other hand after he woke up from his cryosleep thousands of years from his era.
- Badass Longcoat: In his later years he's depicted with a similar longcoat as the one Siegfried wears. The game, however, shows him with a different outfit: a black coat with left shoulder pauldron, over a white shirt with some dark green accents.
- Been There, Shaped History: As the story progresses and more media discuss about the various myths of the Current Era, you start realizing just how much Kevin is entrenched in those one way or another.
- An analysis by Director Catherine during Durandal and Rita's trip to London in the London Holiday comic surmises that the Arthurian legends have some truth to them, namely the existence of Avalon as a place on another side of the spacetime fabric and Excalibur being the key to accessing it, on top of being given by Merlin, who gave rise to the Arthurian legends. "Avalon" is then theorized to be within the Sea of Quanta, and a shot of a hooded figure sporting Kevin's short silver hair is called to attention, implying he is "Merlin". Jackal even confirms to Catherine (actually Otto in disguise) that the soulium data that contains Excalibur's legend is genuine and that it's based on Kevin's deeds. A flashback to late 5th century Britannia reveals that Kevin got mistaken for the legendary mage after being witnessed flying by a young boy he saved from the Honkai.
- Once Kevin retakes the Judgement of Shamash in the World Serpent oneshot comic, he boasts how its fearsome power gave the sword many names throughout history, namely the divine judgement that obliterated Sodom and Gomorrha. In the Second Key comic, his headquarters in Shelter No. 907 happens to be at the bottom of the Thames River, and further flashbacks show him and Su having traveled to places like Ancient Egypt and Ancient Greece to witness the rebirth of civilization.
- Call-Back: When he appears in ch. 12 in the Sea of Quanta, he recalls his promise that "humanity shall triumph over the Honkai". As shown in the comic focusing on Kallen's past, it has been adopted as the Kaslana family's Badass Creed, as well as that of the World Serpent, including Raven.
- Chekhov M.I.A.: He was just thought to be a legend in the present day, but in Ch. 12 of the game, he somehow appears in one part of the Sea of Quanta, as seen by Seele. He's standing in front of what appears to be a giant sakura tree, recalling his promise: no matter what happens, humanity shall defeat the Honkai. He was apparently trapped in the Sea of Quanta since 1500 years ago, and his memories and "promises" formed a "bubble universe" (set during his time) that Seele stumbled herself into. In the meantime, he also founded the secret organization "World Serpent" (aka "Jormungand").
- De-Power: He's said to have lost most of his power after spending 1500 years in the Sea of Quanta and then getting out, but Gray Serpent says that he can recover at least some of it by absorbing the powers of the Judgment-class Honkai Beast, Chiyou.
- Dramatic Irony: As shown in a flashback in ch. 17, he used to be a man of the present, who didn't think much about the "future" (unlike MEI) and believed that looking too much to the future would make him lose the "things around him". Both of them wished that their wishes would come true. Fast forward several years, and he's fighting for humanity's future, helping MEI; so his wishes did not come true, while hers did. He later became the man who lost everything close to him and is now working for only one thing: the bright future of humanity where they triumph over the Honkai. And it definitely has caused him to "lose sight of things around him".
- Enemy Mine: He apparently made some kind of deal with Otto as seen at the start of chapter 16. Gray Serpent says to the doubting Raven that the person Kevin is dealing with is a manipulative and egoist man who can hardly be trusted, but it's precisely for his bloated ego that Kevin can make a certain deal with him, that he wouldn't be able to refuse. All of the World Serpent's cadres are in it, as well.
- Fallen Hero: As Fu Hua tells Kiana in ch. 14, he could be hailed as humanity's best protector, if he died in the Previous Era. As he reawakened in the current era and after he lived for 1-3 millennia, he didn't see any other Previous Era projects to help humanity against the Honkai bearing fruit, so he decided to resort to Project Stigma, which Fu Hua and Director Su objects to. He's fully willing to shoulder the sin of dooming the current humanity's future.
- Fling a Light into the Future: In his appearance at the prologue of ch. 14, in the past (i.e near the end of the Previous Era), Kevin says to his comrade "Hua" that it's their responsibility of carrying on what Dr. MEI had left for the future humanity, in the form of various projects that she had planned. He would later come off as the raging version of this, claiming that until the Honkai has been completely eradicated, there'll be many sacrifices to that end. He made the organization World Serpent and tried to push the aforementioned projects, but Fu Hua says that the price for them would be too big for humanity; many people turned their backs on him (or even against him) because of it.
- Give Geeks a Chance: He was an ace basketball player in his high school who was popular with the students. Despite that, his attention is locked solely to one person: MEI, a genius student who's more focused in her studies and would repeatedly decline his advances. In a flashback of ch. 17, during their date in their high school days, Kevin got overwhelmed when she's waxing philosophical about humanity and the universe, but he claimed that that's what makes her "unique" compared to the other girls he met before.
- An Ice Person: His augmentation with Parvati's genes allowed him to control ice and the cold, and used it to defeat the Herrscher of Flame. It also allowed him to wield the Judgment of Shamash without any harm to his body. However, as a side effect, his body temperature dropped to around -30 degrees Celcius, which makes physical interactions (including with MEI) difficult for him. In chapter 15, he's shown freezing a bay, including a whale that just jumped out of the sea, and then standing on it as Durandal closes in on him. He then uses his ice powers to fight Durandal to a standstill before Otto stops them. Then in ch. 17, just being around him causes Mei to feel the cold.
- Icy Blue Eyes: His blue eyes denote his ice powers, and the narration also notes that they're "devoid of anything" as Otto and later Mei look into them, except for a "hint of sadness".
- I Gave My Word: Ch. 17 has Raven claiming that he had promised to help her treat the condition of the refugee kids in Nagazora, and when Mei questions it, she claims that he gave his word. Then, Kevin himself claims that "you have my word" when he offers to help Mei with Kiana's condition.
- Irony: He states that he has seen "many like [Kiana]" who were compelled to follow their path as part of the Kaslana family and its beliefs, and how they all end up "sleeping in the fields" in the process. The irony is that Kevin himself - the "Father of the Kaslanas" - is an immortal, so dying as a hero is not an option for him.
- Motive Decay: His past experiences of fighting the Honkai to protect the masses—especially when the humanity of his era ended up losing—have made him seemingly more obsessed with defeating the Honkai than defending the people, in contrast to the other Kaslanas seen so far. This is to the point that he, and World Serpent by extension, is willing to engage in "super-eugenics" (i.e Project Stigma) to create a stronger humanity that can fight the Honkai, even if most of them would die in the process and leave only a few in their wake. Kevin's decision to prematurely activate Project Stigma alienated his two remaining allies, Fu Hua and Director Su, with the latter even turning against him and trapping him in the Sea of Quanta for 1500 years, fearing that he may become worse than the Honkai themselves.
- Mythology Gag: Back in Guns Girl Z (the previous game), Kevin was the Alternate Universe version of Kiana.
- Necessarily Evil: Kevin's insistence on Project Stigma despite the knowledge that it would doom the Current Era's future comes about of desperation when learning that every other project had been either inconclusive or a failure. With the justification that any outcome, however slim they may be, is better than inaction and praying for a miracle, Kevin carries out his plan, fully intent on shouldering the burden of so many deaths alone.
- Not in This for Your Revolution: As seen with the supplementary comic that details his backstory, the reason for him joining the Fire Moth was simply to accompany MEI. In a flashback in ch. 20, he later admits this to his friend "Hua", saying that he didn't care about the Honkai or humanity; she tells him that no one is born a hero and that he had done many good things as a MOTH soldier.
- Pet the Dog:
- The climax of the 2nd Divine Key comic has him defeating his best friend, Su, despite the latter wielding multiple Divine Keys. As a last resort, Su decided to use the 2nd Divine Key to "sink" the bubble universe they were in at the time to the bottom of the Sea of Quanta to trap the both of them forever. Kevin cared enough for his best friend's life that he decided to throw Su out of said bubble, telling him to continue with his project while Kevin is trapped within the sinking bubble. This shows that he still cares about at least the people he's close with.
- As the leader of the World Serpent, he makes sure he honors the deal he makes with his members, as Raven proves.
- In ch. 15, Fu Hua tries to subdue him to keep him away from Kiana, but she passes out from using too much of her power. As he holds the "feather" she left off, he tells her to have a rest, and that everything will be over soon.
- Phlebotinum-Handling Requirements: It's his augmentation with the gene of Parvati that allows him to wield Judgment of Shamash safely. By extension, it also allows him to use the weapon's "true" Zeroth Release, a stronger version of its sword form, "Might of An-Utu".
- Precursor Heroes: After he woke up from his cryostasis 5000 years from the present, he (and the other "Pioneers") would help guiding the new human civilization, witness their growth, and protect them from and teach them about the Honkai.
- The Reveal: He is the true identity of the "World Serpent", as confirmed by Seele. He also has the Gem of Desire in his possession. While he and our protagonist group (Bronya, Seele, Welt) have a "common enemy" in the Honkai, he claims that "[they] know nothing about the Honkai" and that he aims to go into the real world to fulfill the "true destiny of the pioneer".
- Star-Crossed Lovers: Kevin always had eyes on MEI from the very first time they met, with MEI constantly rejecting his advances. Then the 3rd Honkai Eruption happened, and suddenly war kept them from being together, despite Kevin's enlistment in Fire Moth in order to be close to her. Kevin undertook the augmentations to become a M.A.N.T.I.S. and was fused with the genes of the ice Honkai Beast, Parvati, making his body temperature being perpetually at -30 Celsius; nobody, including Dr. MEI, could be close to him without protection. At the end of the Previous Era, Kevin found MEI dead after returning from the Moon encounter with the Herrscher of the End, having spent the last of her energy perfecting the Stigmata system. He thought about killing himself, but the existence of a baby made in vitro from his genes and MEI's convinced him to live on and lead the remains of civilization. As such, Kevin and the baby went in cryosleep, emerging 45,000 years later as the legendary Kaslana who would bring hope to the new humanity.
- Superpowerful Genetics: His test-tube child with Dr. MEI was made in a way that reduces the negative side-effects of his body's condition while inheriting his power. Later on, the whole Kaslana clan was said to have inherited his power through his genes, although most of them have never unlocked the genes' true potential.
- Super Senses: He can sense Honkai energy in a large radius. He uses this sense to detect Kiana within the city ruins above Vimur Base.
- Tom the Dark Lord: Kevin. The leader of a Nebulous Evil Organization, a 50,000-year-old Super Soldier, the World's Best Warrior, is named Kevin. Names don't get much more mundane than that.
- Tragic Ice Character: The experiment that gave him his ice powers gave him the edge to fight against the Honkai phenomenon, and later, allowed him to wield Judgment of Shamash without suffering its ill effects. However, his body became very cold to the touch (-30 degrees Celcius), making him unable to touch other people - including his lover, Dr. Mei - without harming them. He later suffered more tragedies, most notably losing MEI and his entire old world to the Honkai, causing him to grow cold and bitter.
- Trap Is the Only Option: The Second Key comic's later chapters chronicle just how Kevin got stuck inside the Sea of Quanta, and as it turns out, he willingly entered Su's "Seed of Sumeru" pocket dimension to settle things with his former friend, even though said pocket dimension is a trap that's isolated from the rest of existence. Kevin unsurprisingly curbstomps Su, but ultimately can't strike him down since he is his best friend, so he opts to stay inside the bubble world as it sinks to the bottom of the Sea of Quanta.
- Unwitting Pawn: He mentions in ch. 12's climax that he helped "that girl" (implied to be Seele) so that she could bring Herrscher of Reason to him.
- Used to Be a Sweet Kid: When he was younger, he was like a typical high school boy: playful, carefree, and not thinking much about the future. All the Honkai-related tragedies, his struggles to fight them, and his eventual "defeat", made him cold and hardly emotive, in stark contrast to his younger self.
- Villainous Rescue: Near the end of ch. 17, he does this to Kiana, who was falling from the sky after she and Benares got ambushed by the "imaginary construct".
- Villain Respect: In Ch. 12, he shows this towards Welt, who genuinely fought for humanity despite bearing the power of a Herrscher. He's also glad to know that there are still more heroes and visionaries fighting for humanity long after his absence.
- We Can Rule Together: In ch. 12's climax, he says that he sees potential in Welt, Bronya and Seele, and that the World Serpent would like to have people like them. Welt disagrees with him, but Kevin calmly says that "you'll turn around in time".
- We Meet Again: He says this to Welt (who's currently inside his Core of Reason that Bronya is using) when Bronya arrives at his location in the Sea of Quanta. This refers to their first encounter in ch. 9-EX 2, back when Kevin was in his "World Serpent" guise.
- We Will Meet Again: At the end of Ch. 12, he says this towards Welt, Bronya and Seele, specifically "in the real world".
- World's Best Warrior: Kevin would later be considered as the greatest hero of the Previous Era. An ELF (autonomous weapon) crafted in the form of a Younger and Hipper version of himself, with a mere 1% of his original power to empower its battery, was able to fight Durandal on an even footing and only ran out of energy after an intense battle which caused great collateral damage in London.
Voiced by: Miyuki Sawashiro (Japanese)
A genius scientist during the Previous Era's civilization, MEI was friends with Kevin Kaslana when the era's equivalent of the Third Honkai Eruption occurred and she was put to work in Fire Moth as their scientist. She was instrumental in making many of the anti-Honkai weapons and artifacts that would be passed on long after her death, chief among them being the Stigmata system.
- Batman Gambit: This is partly how she managed to defeat the 10th Herrscher. This Herrscher is a Hive Mind consisting of 1000 people, one of them being a Fire Moth soldier, who acted as The Mole for the other bodies. She exploited this fact by sending a message to the headquarters, saying that her newest Divine Key was about to be completed and was stored in a remote island. This led the bodies to storm said island, intending to stop her, get rid of said Divine Key, and retrieve the Herrscher Cores that she possessed at the time. This is MEI's trap: the "unnumbered Divine Key" was already combat-ready and she had equipped it, and she used it and her Herrscher Cores to decimate the Herrscher's bodies in a couple of hours.
- Determinator: When the 12th Herrscher executed its plan to hijack hundreds of nukes and destroy humanity's three remaining cities, MEI did not give up and managed to trap the entity within a black box. Even faced with the prediction that the 14th's victory was inevitable and her own body was about to succumb to continued Honkai material exposure, MEI managed to perfect the Stigmata system, ensuring that the next era of civilization would have the right tools to combat the Honkai when they re-emerge. It was only then that she died on duty on the control terminal.
- Generation Xerox: She looks very identical to her present time counterpart Raiden Mei. They even share the same name.
- Insignificant Little Blue Planet: In a flashback in ch. 17, during her date with Kevin, she had a talk about how "the stars look down on humanity" and she makes a reference to the Voyager 1 space probe's famous photo of the Earth from deep space, the "Pale Blue Dot". She said about how humanity itself is meaningless in the face of the universe, but it's "us" who give ourselves said meaning. She then expressed a desire to see how far she can go as a human being in this universe. Kevin was overwhelmed by all this, but he chose to keep listening as he felt that she's "unique" compared to the other girls he had met.MEI: Humanity's history, billions of people, our knowledge, and our culture... they're just so... insignificant. That gives rise to a question. What is the exact worth of an individual in a vast expanse of space?
- Married to the Job: She was too focused on her research to give Kevin the time of day.
- Mythology Gag: Back when she was still in high school, she wore the same clothing as Mei's Guns Girl Z counterpart.
- Powered Armor: Among many of her inventions, she made an "unnumbered Divine Key" that takes form of a suit of armor. It can hold a Herrscher Core and then give the wearer the power of said Herrscher without having their mind succumb to the Honkai, but it puts a heavy strain on its user with each use. This armor later becomes the basis for Himeko's Vermilion Knight suit.
- Punny Name: For present Mei, her name is written as 芽衣 and is pronounced "Mei" in Japanese, but "Yàyí" in Chinese. However, Dr. MEI has her name written with a different character (梅), which is read "mei" in Chinese.
- Secretly Dying: Throughout the Honkai War, MEI's body was exposed repeatedly to Honkai radiation, with only Su's medication keeping the normaly lethal infection at bay for a long time. Unfortunately, the medication would no longer be effective by the time the 14th Herrscher won her fateful battle on the Moon, and the dying MEI's eyes could no longer even see Su, even though he was right in front of her. With only seconds away from death, MEI pleaded Su to swear that he would always stay by Kevin's side and make sure the latter doesn't stray from the right path.
- Teen Genius: This MEI's father was a renowned physicist specializing in the field of electromagnetism, and she was solely interested in becoming a scientist and expanding upon human knowledge, even during high school, where she met Kevin.
- The Voice: She has a voice-only cameo in ch. 12 of the game, depicting the time of 12th Herrscher's outbreak.
- When She Smiles: In a flashback in ch. 17, when Kevin expresses his desire to understand more about her philosophical talk and questions, she lets out a light laugh.Kevin: Hey, you're finally smiling. You look good when you smile.
- Wise Beyond Their Years: While she was still a high school student, she philosophized about the stars, the universe, and how humanity is but insignificant among them, in the middle of the date between her and Kevin. She also thought of expressing her thoughts in front of famous scholars and becoming one of the people who can "change the world". By contrast, Kevin, like a typical high school student, only thought of living his life free and enjoying every moment. When MEI asked him if he thinks there's any worth to this discussion (as he was genuinely listening), he said that he only understood half of it, but he expressed his desire to know more.
One of Fire Moth's high ranking officers during the Previous Era, Captain Himeko took in an orphaned Fu Hua and trained her to become a M.O.T.H. soldier. This mentorship would not last, though, as Himeko would end up corrupted by the Honkai and become the 7th Herrscher, the Herrscher of Flames. Kevin Kaslana had to slay her after becoming a Honkai-powered Super Soldier. Her core would later be used to create the Divine Key, Judgment of Shamash.
She first appears in-game in ch. 20, in some of Fu Hua's flashbacks.
- FaceMonster Turn: Corruption from Honkai energy eventually turned her into a Herrscher, leading to Himeko betraying her squadron and wreaking havok on a greater scale than the six previous Herrschers.
- The Mentor: She was the one who taught Fu Hua to become an anti-Honkai soldier. Even after her death, Fu Hua looked up to her and her teaching.
- Playing with Fire: Within a week after her transformation into the 7th Herrscher, Himeko singlehandedly reduced Australia to a burned hellscape. Fu Hua notes that Agata, despite being blessed with the powers of the Herrscher of Flames through Sirin's additional Cores, is a mere whelp compared to this Himeko's power.
- Work Hard, Play Hard: Quite like current era's Himeko, she likes partying when she had the chance, even taking Fu Hua with her. She lampshades it, saying that the soldiers would need some way to forget their worries for a time so as to keep their morale up.
Not to be confused with Anti-Entropy's Einstein. A major scientist of the Previous Era, this Einstein created the autonomous weapons known as the Equipment: Living Form (or ELF) in order to keep fighting the Honkai while also minimizing human losses.
- Dead Man Writing: While exploring the ELFs' village, Schrodinger stumbles upon a recording of this Einstein, who explains how the war against the Honkai turned human life into the most valuable resource, leading to the development of autonomous weapons, namely the ELF, as well as how adding directives to the latter uplifted them into highly intelligent lifeforms. When the 9th Herrscher launched a black hole attack on the Mu continent, Einstein and many ELF hives were sucked into it with no way out, with Einstein spending the rest of her life musing how the ELFs can live in the bubble universe free from the influence of humanity and the Honkai.
- Motherly Scientist: She initially regarded the ELFs as weapons, but when they gained sentience, she began to treat them similarly to humans and gave them the right to freedom. When the human society of Mu slowly died out, she helped the ELFs build their own civilization, thinking of them as the continuation of humanity and "the one thing she's proud of".
- Multicolored Hair: Shares the same cyan hair and frontal haircut as Anti-Entropy's Einstein, but also has two red cowlicks on the left side of her forehead.
- Three Laws-Compliant: In this universe, humanity drafted two major directives of similar value to Asimov's Three Laws of Robotic, dubbed "Guiding Directives of ELF Behavior". The first directive was to regard any Honkai as hostile and defeat them; the second was to not harm any human. Einstein also added a third directive, which was simply to survive. That last directive would later become a point of contention for the ELF, whose intelligence grew beyond basic reasoning and started advocating for their rights on par with their human creators. Einstein, being their creator, eventually sympathized with their plight and gave them a fourth directive, which was the right to freedom.
When the Previous Era's civilization collapsed, Dr. MEI created multiple projects in order to continue the fight against the Honkai, ranging from space exploration (Project ARK) to rebuilding civilization with the surviving humans (Project EMBER). One such project, VALUKA, was to perform a virtual analysis of parallel universes and find one where humanity finally prevails. This man was placed in charge of this project, and has kept his vigil for millenia, before sealing himself in the 2nd Divine Key after he commited a betrayal he won't forgive himself for.
He is the main character of the Second Key comic, simultaneously taking the roles of expositor and antagonist to Durandal due to his interest in her power and failing in multiple realities to earn her trust to help move his project forward.
- Anti-Villain: The initial chapters of the Second Key make it look like he's suspicious just like Durandal thinks he is, forcefully compelling her to go along with his unguaranteed plan and all, but as the story goes on, it becomes clear that he's laying out trials in ways that Durandal's subconscious can understand and solve, allowing Su to learn more of the Valkyrie in the process. In the end, Durandal's determination and belief that the Current Era's humanity is free to make their own choices turns Su around, convincing him instead to grant Durandal a new battlesuit and entrust her with a recording of the important parallel worlds that might be useful against the Honkai.
- Ascended to a Higher Plane of Existence: Su spends the final chapter of the Second Key comic entrusting Durandal with a recording of important parallel worlds, knowing that his time is up due to his body having been pushed beyond its limits in order to speed up the observation process. As he closes his eyes with the final thought of his past bond with Kevin, he's suddenly transported into a meta-dimension, with an unknown entity congratulating him for reaching an enlightened state and offering him knowledge of the truth that governs even the Honkai— as long as he can beat the entity in a supernatural game of shogi, that is.
- Attack Reflector: Su came prepared in the event Durandal would refuse his offer and fight him, as the bubble universe they are in is affected by the Circle of Karma, which returns whatever attack is inflicted on the Pioneer back to the user.
- Been There, Shaped History: He and Kevin Kaslana have been traveling together to different nascent civilizations for thousands of year before the present day, namely Ancient Egypt and Ancient Greece. They also gave rise to the Arthurian Legend in late 5th century Britannia, with Su being mistaken for The Lady of the Lake after being witnessed retreating into the water.
- Cast from Lifespan: As he explains to Durandal in the closing chapters of the comic, he sped up the process of observing parallel worlds by forcing himself beyond his physical limits, and it's starting to take a toll on his body. As it turns out, he was already running on fumes by the time Durandal's existence came to his attention, so he entrusts her with the results of his research before sinking his bubble world to the bottom of the Sea of Quanta.
- Cool Train: The Divine Key that he uses takes form of a large train locomotive, that he uses to traverse the Sea of Quanta.
- Dark and Troubled Past: If the events Durandal experiences during the trial are to be believed, Su had it really rough as a doctor during the Previous Era, cursing himself for being unable to save innocent lives due to the Honkai sickness whose ramifications were largely kept a secret by Fire Moth, but had a 100% mortality rate. Then, the doctor who took him in as their protegé dies of the sickness, and Su later had to compose with the painful truth that the "cure" for the sickness, which he successfully got a transfusion of, is made up from the traces of antibodies produced by those who died from the sickness, with a staggering ratio of 1000 dead needed to save just one life.
- Dude Looks Like a Lady: He's quite the Bishōnen, especially with his long hair that's tied in a low ponytail and slim physique; so much so that the boy who would later become King Arthur mistakes him for The Lady of the Lake.
- Eyes Always Shut: He rarely opens his eyes, maintaining an amicable demeanour around Durandal as he tries to persuade her into going along with his plan. When Durandal keeps refusing, he starts getting serious, briefly flashing his eyes and revealing unnerving magenta irises with lime-coloured pupils.
- Heterosexual Life-Partners: Su was best friends with Kevin Kaslana, having known the latter since high school before the Previous Era's Honkai war, and swore to MEI that he would keep watch on him so that he wouldn't stray from the right path. When Su was prepared to sacrifice his life to ensure Kevin would be trapped to the bottom of the Sea of Quanta, Kevin stopped his final blow and instead threw Su out of the bubble world as to continue with the observation of the parallel universes, showing that the strongest warrior still cared for his friend. As such, Su had no choice but to respect Kevin's wish and keep searching for a universe where the Honkai beasts are defeated.
- Hypocrite: For all of his belief that "the current humanity should make their own choices", he is basically forcing Durandal to go with his plan and ideas. Durandal, understanding his point, solves his final trial (a recreation of the time where Su and Kevin went against each other due to their believes, with Rita in place of Kevin) with her deciding to support her friend instead of going against her, saying that this is her decision as someone of the current era. Su realizes the error of his way of thinking and congratulates Durandal for passing his trial.
- I Did What I Had to Do: His rationale for all the actions he undertakes. He flat out admits to Durandal that forcing her to go along with his plan is something he doesn't enjoy, but feels must be done in order to reach the perfect alternate universe. He's also responsible for trapping Kevin Kaslana in the Sea of Quanta after a disagreement, but deeply regrets that he had to betray his friend's trust in order to do it, and considers sealing himself in the 2nd Divine Key as a way to redeem himself.
- Living Relic: He's a survivor of the Previous Era, which puts him around 50,000 years old like fellow survivors Fu Hua and Kevin Kaslana. The Second Key he holds has been analyzing parallel worlds for 4500 years by the time Schicksal retrieves it in 2015, implying he awoke from cryosleep around that time.
- An Offer You Can't Refuse: He initially explains to Durandal that she's essential in his plan to find the perfect solution against the Honkai, then asks her to follow his every word to make the endeavour successful. When Durandal points out that he's not giving her much of a choice nor evidence in his theories, and decides against following him, he reveals that he has already seen her distrust and attempts to leave, and accordingly takes measures to prevent Durandal from escaping. He also reveals that the amount of universes in which Durandal accepted the offer is too small and that it's too difficult to earn her trust, thus coming prepared with a body double so he can extract the power Durandal gained from her 2012 expedition in the Sea of Quanta.
- The Promise: Director Su was present when the final battle against the 14th Herscherr took place, and when Kevin was confirmed to come back from the Moon alive and well, Su wanted to bring the good news to MEI himself... only to find her about to succumb to the Honkai infection she's been staving off for the entire Honkai war. Before dying, MEI's last wish to Su was for him to always be by Kevin's side and make sure the latter never strays from the right path, something which Su swore to uphold. As the opening chapter of the comic and the latter chapters of the game all imply, Kevin's goal to eradicate the Honkai at all costs would eventually cause some survivors to turn away from his increasingly extremist tendencies, and Su was very much forced to honour only the latter part of his promise to MEI and trap Kevin so he wouldn't become an even larger threat to humanity than the Honkai.
- Token Religious Teammate: Su uses Sanskrit words to explain his trials to Durandal and often talks about Buddhist allusions, implying that he may a believer in that faith.
- Villain Takes an Interest: For a given value of villainy, at any rate. Su, while observing countless possible worlds, claims that Durandal's existence left quite an impression on him, and he's convinced that enlisting her help will allow him to find a world where the Honkai are defeated. Durandal, for her part, simply won't cooperate with someone whose methods are nebulous at best, so the Pioneer simply opts to trap her in a parallel world and force her to either break through realities by sheer force or will, or fall into despair. It's only when Durandal's mental fortitude prevails over the 8th Herrscher's simulation that Su decides to impart her with knowledge of an actual and important piece of the past: the time when Kevin Kaslana fell from grace and how Su felt guilty for having to stop his friend through underhanded tactics.
- Weak, but Skilled: When preparing to duel against Kevin Kaslana and his nigh-unstoppable Judgement of Shamash inside the "Seed of Sumeru", Su admits that he's clearly outmatched, but will keep on trying with the help of multiple Divine Keys that can wound his opponent. In a bit of a deconstruction, Su is swiftly defeated despite having access to powerful Keys like the Star of Eden and the Abyss Flower, forcing him to initiate the secret Project REGULATOR that MEI personally entrusted him with; using the Second Key's First Power, he drags the bubble universe they're in down to the bottom of the Sea of Quanta, and even then, he only succeeds because Kevin's conscience ultimately decides to not strike Su down and break dimensions while Kevin still could, instead throwing Su out of the bubble world and telling him to carry on with Project VALUKA.
- What the Hell, Hero?: When Kevin proposed activating Project Stigma, Su adamantly objected since it's supposed to be their last resort and even then, humanity would pay a terrible price for it. Because Kevin is so convinced that all other projects have failed note and is not backing down on it, Su felt that there was no choice but to stop him in order to honour MEI's wish to never let Kevin stray from the right path. Upon learning that Kevin had carried out Stigma experiments on multiple villages across Britain (essentially turning most residents into zombies), Su decided that Kevin had gone too far, so he set up a trap inside a bubble world and eventually got Kevin stuck in there for 1500 years.
Voiced by: Junko Minagawa (Japanese)Full name Joffrey Joyce Yang. A young boy whom the protagonist and Mei found in a corner of the city of St. Fountain, hiding inside a car. He was separated from his adopted father, the missing Welt Yang, and he's then taken to the group's current hideout in the city. After they found Welt, the team seeks to evacuate Joyce and his father out of the city.
- Book Worm: In the early parts of the story, Mei asks him about what he wants to kill time. He chooses books. In the "base", he's mainly seen reading a book.
- Dead Guy Junior: He says that his father gave him the middle name "Joyce" after an old friend of Welt's. After Welt confirms that this Joyce is the original Joyce's clone, he says that his son and his old friend are distinct persons, despite their similarities; the protagonist can then ask why he still named his son "Joyce", to which Welt responds with brief silence, then he admits that he finds the question hard to answer. Welt then says he only wanted a name his son can be proud of, as his old friend was his personal "hero". Later, in Joyce's "rating" cutscene, Void Archives speaks to him as if he was the same as Welt's old friend.
- Extremely Protective Child: When he sees his father talking to a blonde-haired guy who looks like Otto and sounds threatening, he uses an unknown power to break the wine glass said person is holding, then he tells the unknown man to not hurt his father.
- Foreshadowing: When Mei and the protagonist try to search for the Herrscher's energy traces to look for Welt, the sensors point to Joey instead, whom they found in a corner of the city. Joey is later stated by the mysterious blonde guy to be "another 1st Herrscher." Welt later confirms in the chat that his adopted son is one of the original Joyce's clones.
- In-Series Nickname: He's often called "Joey".
- Meaningful Appearance: His hair and face look like a younger version of Walter "Welt" Joyce, the original 1st Herrscher whom Welt Yang succeeded. It is confirmed later in the base chat that this Joyce is indeed one of the original Joyce's clones made by Cocolia.
- Airborne Mook: Code I - The Mage and Code VI - The Lovers are airborne units. They mainly attack from a distance.
- Brutish Bulls: Code VII - The Chariot is an Elite Mook that looks like a robotic skeletal bull with only 2 legs and a huge blade as its tail. It can attack using its horns, including a bull rushing attack, as well as its tail by spinning.
- Essence Drop: They will drop "Krystallum" whenever they're defeated, which you can use to upgrade your skills.
- Expy: Code IX - Hermit, with its opera singer-themed design, its grey-and-red color scheme, and its Brown Note attacks, is quite clearly based on Simone, a similar boss from NieR: Automata.
- Feathered Fiend: Okay, it's not exactly feathered (being more skeletal and all), but the Elite Mook Code XV - Demon is still a monstrous robotic bird. It's a quick flyer that attacks in unpredictable ways, unlike The Mage and The Lovers who tend to float still when they attack and don't move often. It can also shoot dark Energy Balls.
- Fusion Dance: The Star mook is a version of The Fool with The Lovers' head stuck on top of its head. Its Flavor Text describes how the fusion happens. The Sun and the Moon mooks are also the results of the Lovers' merge with Strength and Mage respectively.
- "Get Back Here!" Boss: More like a Get Back Here Mook, but one of the available tasks is to chase after a quick running Fool. You only have to hit it 3 times to complete the task, but it runs fast and can jump pretty high. Fortunately, it only runs in a predictable lap pattern; you may simply stand in its tracks and wait for the mook to run towards you, then attack it when it's close enough.
- Harmless Enemy: The shield drones give nearby enemies a forcefield to protect them but have no attacks of their own. They can be destroyed in one or two hits and cant trigger a battle, so its advised to take them out before enemies spot you.
- The Goomba: Code 0 - The Fool functions as basic units. They have simple attacks and no odd gimmicks, and can be taken out easily. Code XVII - The Star is the stronger version, with them being able to do long-range attacks and self-destruct if their health is depleted.
- King Mook:
- The Guardian: Mammon is the stronger version of Strength. You fight 2 of them at the same time as lv 5 bosses; they're located on one of the bridges.
- The Guardian: Asmodeus is the stronger version of The Chariot, and appears as the lv 15 boss in Explore mode, in the roundabout area. It's normally invincible, but you can trick it to hit the explosives littered in the arena or the big crystal structures (the latter will also break said crystals) to make it dizzy and vulnerable for a short time.
- The Guardian: Belphegor is the stronger version of The Demon, and appears as the lv 18 boss in Explore mode, in the small square near the fountain by the canals. You fight 2 of them at the same time.
- Mechanical Abomination: All of them look mechanical and many of them are modeled after living creatures, but as Mei and the protagonist note, they don't seem to be working naturally and they're described as something closer to "imaginations from a child's nightmare".
- Multi-Armed and Dangerous:
- The Mage has 4 arms (and lacks legs), with two of them holding a red object (which look like a huge heart) and one wielding a small sickle for close range defense.
- Code VIII - Strength is a combat unit with 4 arms and without a head. It wields 2 swords that it can use for both attacking and defending. It possesses a potent Spin Attack with its swords, which you can avoid with Ultimate Jump.
- Non-Human Head: While The Fool has a body resembling a primate, it also has a head resembling a fish of the ray family.
- Robot Girl: The Elite Mook Code IX - Hermit looks like a robotic lady in a helmet and huge dress. It attacks with a pair of half scissors which can shoot Sword Beams, and shoots Frickin' Laser Beams out of its hands.
- Savage Setpiece: Some Chariot enemies are normally just sleeping around, unless you attack them, after which they wake up and try to attack you.
- Shield-Bearing Mook:
- The Mage has a special multi-segment force field that has to be broken by quick attacks; Mei is best suited for breaking its shield.
- The Chariot's horns act as its shield, reducing attacks' damage to single/double digits. The horns have to be broken by heavy attacks, which Carole specializes in. Attacking this mook from behind can let you deal full damage, too.
- In a variant, Strength may block attacks with its swords, and sometimes retaliate with a Counter-Attack.
- Shoot the Mage First:
- As its name may indicate, The Mage is a big target whenever it is found among other mooks. It can attack from far away, its attacks can slowly induce a special status that drains both your HP and MP, and it can provide shields to other units.
- Whenever an Elite Mook is found among other mooks, you'd like to take them out first as their attacks tend to be strong and they're more likely to interrupt you than other mooks.
- Shows Damage: The Chariot will have their horns broken off after you've depleted their Armor Meter.
- Teleport Spam: Strength mooks can sometimes teleport around, behind or above you before they attack. They also have an attack string where they repeatedly teleport mid-string.
- Tentacled Terror: The Lovers are robots resembling an octopus or a jellyfish which float in the air. They can create delayed explosions on the ground and shoot sweeping lasers.
- Theme Naming: Aside from the Tarot Motifs, the "stronger boss versions" of the monsters are named after various demons in demonology.
- Underground Monkey: The Star, as well as Code XVIII - Moon and Code XIX - Sun, are stronger, Elite Mook versions of The Fool, The Mage and Strength respectively. The Star can have access to ranged attacks that debilitate your characters, The Moon's attacks are more frequent and can inflict "Core Radiation" more easily, and The Sun attacks and teleports more frequently, and has access to Sword Beam attacks.
- Wolverine Claws: The Fool mainly attacks with its claws.
- Attack Its Weak Point: You're at level with its legs, which are sturdy and highly reduces damage taken from your attacks. Its weak point is its chest area, so you have to jump and do air attacks on it.
- Dash Attack: It has a dashing slash attack like Heimdall's.
- Death from Above: It can try to jump to your position and then do a downward chop with its blade. It also has another, more powerful version of said move that also generates a huge explosion, but can be avoided with Ultimate Jump.
- Degraded Boss: in later missions, you may find Emperor among groups of mooks, and it's only as strong as an Elite Mook. In Explore mode, you eventually see it again on the broken bridge after you've beaten Code XX: Judgment, again as a mook; like any other mook, you can Back Stab it to make it go down in one hit.
- Dual Boss: In at least one stage of the "Ruins" mode, you may encounter two of them at once.
- Early-Bird Boss: It is a surprisingly strong and tricky boss to fight, especially for those who are just easing up to the game mode's new controls. Quite a few of its attacks need to be dodged with the right timing, either with the dash or the jump, and many of its attacks deal substantial damage.
- Shows Damage: You can break its leg armor with enough heavy attacks, after which it'll take more damage from attacks.
- Sword Beam: A few of its sword swings send out red crescent beams.
- Sword Plant: One of its attacks is to plant its sword down and then generate a giant explosion centered on the ground.
- Underground Monkey: It's the PHO version of Heimdall. It is larger and has several different attacks, however.
- Useless Accessory: It has 4 "floating metallic capes" akin to Heimdall's. While Heimdall can use its "cape" to shield itself from attacks, Emperor's "cape" has no use beyond looking cool.
- Brown Note: One of its attacks has it charge up, then release a damaging wail. You have to dodge away from it to avoid this attack. In the Flavor Text, Tesla requests a sample of its voice; when she receives it and plays it back, her favorite cup breaks, enraging her.
- Bullet Hell: In its second phase, it can attack by shooting barrages of sphere bullets.
- Death from Above: After it Turns Red, it has an attack where it swoops down twice, then dives and crashes to the ground. After that, it is open to attacks for a short while.
- Dual Wielding: it wields two halves of giant scissors, and can shoot Sword Beams with them.
- Energy Weapon: It can sometimes lift its hands up and create a dark orb that shoots lasers. During the Grimy Water sequence (see below), the dark orb appears at the center of the arena that shoots 2 continuous, spinning lasers that you have to jump over with good timing.
- Grimy Water: One of its attacks is to disappear, then the screen darkens and the floor becomes covered by dark red-colored water that is harmful. You have to quickly jump onto the appearing crystal platforms to avoid it.
- Mix-and-Match Critters: It is seemingly a fusion of Code XV - Demon (the bird half) and Code IX - Hermit (the humanoid half), which you can encounter in Explore Mode after beating this boss.
- Nice Hat: It wears a classy-looking, large brimmed hat.
- Screw This, I'm Outta Here!: The first time you fight it, after its health is halfway gone, it unfurls its lower half and flies away. A few missions later, you fight it again, this time with Carole joining in, and now you can defeat it for good.
- Spin Attack: One of its attacks is to spin while sending out multiple Sword Beams around; jump and attack it in midair to avoid it.
- Turns Red: After its health is depleted halfway, it starts flying around with its bird half and gains new attacks.
- Car Fu: After several seconds of its "red claw" mode, its head will turn back into the bull head and it'll perform an attack where it levitates several cars and trucks, then hurls them at you.
- Grimy Water: One of its attacks is to stab the ground with its lance to create a puddle of dark red water. If you stand on it, you take small Damage Over Time and build up "core radiation"note .
- Horn Attack: It can attack with its horns, whether with a simple swing or with a Dash Attack.
- Jousting Lance: It wields a large red lance. Aside from melee attacks, it can shoot homing spikes that slowly build up "core radiation" on your character's body if they hit.
- Lightning Bruiser: It can move rather quickly, it's heavily protected from the front, and it has pretty strong attacks.
- Luckily, My Shield Will Protect Me: Like the Chariot, its horns protect it from frontal attacks. Attacks from the back (or aimed at the humanlike torso) will deal full damage. The horns can be temporarily broken with enough heavy attacks, but they regenerate quickly, so watch out.
- Shows Damage: When you deplete its Armor Meter, one of its horns will be broken, but then it'll quickly regenerate said meter. When you deplete said meter again, its other horn will also get broken; when you do it the third time, it'll stop regenerating its armor meter and become fully vulnerable to attacks.
- Spin Attack: Like the Chariot, it has a spinning attack with its bladed tail. It can be avoided with Ultimate Jump.
- Turns Red: After you damage it enough, its bull head will turn into a clawed hand. The boss is no longer "shielded", but now it has stronger and more aggressive attacks using said hand, from grabbing you, to shooting a sweeping laser, to generating a dark explosion that stuns your character.
The Final Boss of "Part 1" of Post-Honkai Odyssey, encountered in chapter 2.0 "The Verdict". The main villain asks his ally, "Lucheni", to bring out their strongest general to face our heroes after they've reached his lair.
- Attack Drone: In a variant, it can summon multiple drones that try to "link" to your character for several seconds as a "debuff gauge" fills up. If it's filled to full, you'll be unable to switch out and the next attack you take will gain greatly increased damage. You have to repeatedly switch out to prevent the gauge from being filled to full, and you can also destroy the drones, which are covered in Deflector Shields that you have to break first.
- Blow You Away: It will occasionally spin its staff to create a strong wind that will blow you out of the arena into the Bottomless Pit if you're not careful. One way to avoid it is to switch characters, as it'll make the summoned one automatically rush forward.
- Body Horror: After you damaged it enough, its stomach is ripped and a body covered in red hangs out of it as if it's the boss' fetus. You can attack it to deal more damage to the boss.
- Deflector Shields:
- Some seconds after it becomes vulnerable (see Body Horror above), it'll cover itself in an energy dome that blocks your attacks, while it shoots Frickin' Laser Beams and blows stunning winds from within. You have to break the dome with rapid attacks so you can attack it again, after which it will recover all of its lost leg armor. If you couldn't break the dome in time, it will emit a massive explosion that deals huge damage and the boss will become stronger too.
- After the cutscene that plays after you deplete its health, the boss covers itself in an energy dome as it absorbs Mei's Herrscher energy. You'll enter a scripted event where the protagonist tries and fails to break the dome as he takes damage and is badly hurt. He's forced to overclock his sword's power and then perform a strong slash with it, which manages to break the dome. You have to fight the boss again afterward.
- Energy Absorption: The main villain tells Lucheni to tell The World to be careful in fighting Mei and to take her Herrscher energy for them, as he claims it must be of great value. After the battle, Void Archives overpowers them, restrains Mei, and then The World impales her with his staff to absorb her energy.
- Fat Bastard: A huge, fat, and dangerous Final Boss.
- Foreshadowing: In one of the cutscenes, after you've beaten the Judgment boss and it's forced to retreat, a steel pole that emits electricity flies out of nowhere and hits the bridge our heroes are standing on, causing it to break to pieces, but luckily Welt comes in and uses his Star of Eden replica to save them. Said steel pole is revealed to be The World's Magic Staff.
- Grimy Water: One of its attacks is to throw a large Energy Ball from its staff. If it hits the ground, it'll create a puddle of harmful dark red water that stays for some time. Both the ball and the puddle can give a "core radiation" effect.
- Ground Pound: As it's a large and heavy boss with sturdy legs, its simple steps count as an attack. It can sometimes heavily stomp the ground as well to cause a localized shockwave.
- Homing Projectile: It can shoot multiple homing shots from its staff. They have to be dodged in time.
- Luckily, My Shield Will Protect Me: Its four legs are covered in thick armor that heavily reduces its damage taken, so you have to jump and attack it in midair. You can break them, and it'll take some damage every time it's broken; the more of its leg armors you've broken, the lower its defenses become.
- Pillar of Light: More like Pillar of Darkness, but one of its attacks is to create multiple pillars of dark energy.
- Turns Red: As it goes down to its final HP gauge, The World's attacks become faster, giving you lesser windows of opportunity to recover.
He has orchestrated the whole incident in the city of St. Fountain, supposedly to stop the Honkai (most of which was sealed in the moon) for good. For his plan, he lured Welt, the current era's 1st Herrscher, to aid him with his abilities, but Welt feels suspicious of his true intentions.
- Affably Evil: Just like how Otto was, he maintains a polite yet pretentious tone when speaking to people. He's also hardly trustworthy, despite his claim of having the directive to "not deceive humans". Notably, when Welt points out how he imitates Otto's tone well, he says that Otto had "poisoned him" for 500 years.
- Cryptic Conversation: In Joyce's "rating" scene, Void Archives says that he "started this story" 5000 years ago, and that Joyce is following "the same tragic path" now. He's going to "end this story" for both himself and Joyce, and proceeds to apologize for "taking Joyce's ending".
- Curb-Stomp Battle: In Chapter 2.0, after our heroes fight The World, he easily overpowers them and then commands The World to absorb Mei's Herrscher Energy.
- Deal with the Devil: He claims that he could just go straight to controlling either Welt or Joey and use either one's power for his whole plan, but he decides to give the honor to Welt to decide by himself, out of respect. Welt points out that the whole thing sounds more like a threat than a choice, and he also can't trust Void Archives on whether he would leave Joey alone and safe in case Welt was to accept the deal. After Welt points out the flaws in his plans' logic, he says that he'll see his son leave safely, and only then he's willing to talk the terms, basically turning the whole tables - now the Void Archives has to deal with him. The Divine Key lampshades this, saying that it's typical for Welt to try to get the upper hand even at a disadvantage. In Joyce's "rating" scene, it would seem that Void Archives keeps his part of the deal - he directly states to Joyce that he's letting the boy go.Void Archives: Oh, Welt, you've turned the table and begun to threaten me. How do I know that you're not lying?
Welt: You don't. It's a gamble. Take it or leave it.
- Evil Plan:
- The voice recordings of him scattered about in St. Fountain hint at his true motives. He's working with a "Sky Person" that he calls "Lucheni"note . He decides to teach Lucheni human language, as this being needs to "know [his] target to replace them". He later claims that he's close to achieving his "mission", and Lucheni is slowly improving "their" knowledge of human language. He refers to St. Fountain as a "burnt offering". The two are looking forward to the completion of something he calls "the Road and the Door": "open the path between the stars, and greet the Sky People's arrival into the world". He then says that only he can complete this plan, while "he" (a certain someone) cannot.
- In Joyce's "rating" scene, Void Archives says that the experiment on St. Fountain was failed, as he only managed to extract a few energy from near the ground surfacenote and that they weren't enough for his plans. He's thinking of tapping into the Honkai energy from the moon, and for that, he needs the power of gravity - Star of Eden. Thing is, he states that the real Star of Eden was destroyed, and there's no Herrscher of Earth (the source of said Divine Key's power). So he needed Welt for his ability to recreate the weapon for him.
- Foreshadowing: Aside from records of his voice, the final side-mission of Post-Honkai Odyssey has Mei and the team looking for certain energy traces in the city. Carole notes that she saw "something glowing gold" that dissipates quickly after they fight the monsters around the area. Mei then says that the energy is that of either a Herrscher or a Divine Key, and the Protagonist can say that "Otto" may be behind this. Said "golden energy" is Void Archive's.
- Imagination-Based Superpower: This is the Divine Key's main power. Otto, and later the key itself, can recreate anything the user can understand with his mind. As seen in a cutscene, he can use his power to create a wine glass.
- Lack of Empathy: He indirectly claims that, despite wanting to save humanity, he has neither love nor hate for them.
- Living Weapon: He's the only Divine Key that is sentient. When Otto absorbed "him" onto his body, Void Archives took form of Otto's younger self inside his mind, freely talking to him and often persuading him to use "his" abilities. After Otto's death, the Divine Key is free to act as himself.
- The Needs of the Many: When Welt points out that he sacrificed St. Fountain for his plan without remorse, he says that he only cares about saving humanity itself from the Honkai and that that goal and taking a few human lives "don't contradict".
- Villain in a White Suit: He wears a full white suit. It's a sign of Otto's class and sophistication (as it was one of his spare bodies).
- Villain Team-Up: In one of the recordings, he says that while he and "Lucheni" are working together for their collective plan, they have different "mission" from each other.
- Well-Intentioned Extremist:
- He claims that just sealing the Honkai on the moon wouldn't be enough and he wishes to find a way to eradicate them for good. Part of his plan involves causing the incident in St. Fountain and the disappearance of its people. He also wants Welt for his power to recreate the Star of Eden and use its power to gravitate the Honkai back to the earth, and together, they can amplify its power by a thousandfold, but Welt is likely to die from the strain. However, Welt calls him out for lying (presumably about the supposed "business trip" Welt was called to the St. Fountain for, in the first place), putting into question just how well-intentioned he actually is.
- In the "Alien Space" comic, he explains to Welt that the monsters in St. Fountain are basically interplanetary scouts for the Sky People, a civilization from a faraway planet who plan to extract and harness Honkai energy from other planets. Assuming he's saying the truth, it's implied that his whole plan of eradicating the Honkai would involve the Sky People taking away all the Honkai energy of Earth (and its moon) to a place no terrestrial could reach.
- You Have Outlived Your Usefulness: He discusses it, that the completion of his and the "Sky People's" plan will mean his death, and he expects "Lucheni" to be the one to kill him. He's looking forward to what kind of death they will bring to him. Until then, he'll be a loyal and humble servant for them and their plans.
- Voiced by: Sun Ye * (Chinese), Akio Ōtsuka (Japanese)
The "King" of all HOMU-kind. He appears as a boss in Bronya's extra story "Dilemma Dreamland", as well as in the Coop Raid stages "Final HOMU Fantasy".
- Ass Kicks You: He has a butt bump as an attack. He also farts before the attack, which also will hurt.
- Circling Birdies: After his Slide Attack, he appears to be dizzy while stars spin above him. After a few seconds, the stars fall around him, dealing quite some damage to your Valkyries if they hit.
- Cool Crown: A big red one that signifies his "royalty".
- Degraded Boss: In Final HOMU Fantasy's first stage, copies of him appear as a Giant Mook; they're relatively easy to beat, with the catch that they have the Soul Link buff between them. He then shows up as a proper boss in the third stage. Inverted in the fourth stage, as he's invincible (Bronya explicitly hacked the game to make it so) and can kill your characters in one hit; what you do in that stage is to bait him towards the crowns on the ground (dropped by killing the HOMU mooks). He'll stop after getting 4.
- Flunky Boss: He can occasionally summon HOLA mooks to aid him.
- Interface Screw: He can throw Banana Peels around that will reverse your direction if you step on them.
- Invincibility Powerup: Only in the Memorial Arena battle—he has a move where he turns invincible but with a few seconds of charge time. You have to break his shield gauge (preferably with attacks that do multiple hits) before he finishes charging in order to cancel the invincibility; the one who breaks the shield will also get a special debuff where they get weakened, their mana depletes and they move much slower.
- King Mook: He's one for the HOMU mooks and can perform similar moves as them, but stronger.
- Roboteching: He has a move where he fires 3 homing bullets from his gun. They can be evaded in cue.
- Shockwave Stomp: Two of them: one only does one hit but will keep you stunned for quite some time, while the other does multiple hits and will do quite a number to your Valkyrie should you get hit.
- Slide Attack: He has an attack where he runs and then slides forward, while shooting harmful stars in 5 directions.
- Soundtrack Dissonance: The music for SS-level boss fights in the Memorial Arena is the darkest and most epic soundtrack of the game, filled with Ominous Latin Chanting. It is a bit jarring when the boss in question is a giant yellow plushie who attacks with farts and banana peels.
A strange spherical creature found in the Sea of Quanta. It is encountered in ch. 12.
- Dash Attack: Its "horseback knight beast" form has a high-speed running attack with its lance.
- Dig Attack: Its "crab beast" form has an attack where it burrows underground, then tries to follow and then hit you from there. It'll attack like this 2-3 times before it comes out of the ground.
- Dub Name Change: Its original name is "Tlipoca: Shadow of Chaos".
- Final-Exam Boss: The boss periodically shapeshifts into stronger versions of the Quantum Honkai Beasts that you've fought from ch. 11 to ch. 12 (as well as in Q-Singularis); in fact, the boss never attacks you in its original sphere form. If you've learned how to handle the individual monsters (including how to induce a "Quantum Collapse" on them), you'll have an easy time beating this boss. The only difference is that it has 2 "quantum shields", meaning that you have to induce the "quantum collapse" twice on it to make it vulnerable.
- Flunky Boss: In the Memorial Arena version of the battle, the boss will summon Quantum Honkai Beasts when its health go below 50%. At higher rank, it'll summon stronger kind of monsters.
- Giant Enemy Crab: One of its forms is a huge crab with high defenses.
- Rolling Attack: Its "crab beast" form can roll into a ball and then tackle you if you're far away from them. It can then follow the attack by teleporting above you and then falling down with a Shockwave Stomp.
- Sentient Phlebotinum: The "Sanka Saga" event shows that this creature (at least, in this event's world, where it's called "Demonic Seed: Chaos") is the "Zakti Rune of Preta" that is alive and tries to devour anything into the "Saha World" (implied to be the Sea of Quanta). In The Stinger of the event, it's implied that the rune is none other than a Herrscher Core, although its exact "identity" is never known.
- Shaping Your Attacks: Its "octopus beast" form primarily attacks by shaping quantum energy into blocks of different shapes and then shooting them at you in various ways, including conjuring walls of energy blocks to trap you and then smashing you with a moving wall.
- Shoryuken: Its "crab beast" form has a jumping uppercut with its left pincer as an attack. It can then follow up with a powerful Shockwave Stomp.
- Sword Beam: Its "horseback knight beast" form has an attack where it shoots wide, slow-moving crescent beams out of its lance. It can do this multiple times while Teleport Spamming.
- Takes One to Kill One: As it's a Quantum-type boss, Quantum-type playable characters are strong against it.
A huge lion-like beast with fire powers, who first made an appearance in the "Honkai Kingdoms: Zero" event, inside the underwater altar. Zhuge Kongming aims to seal this beast to prevent the threat to her kingdom.
- Boss Subtitles: "The Beast of Yang, Huodou".
- Breath Weapon: It can breathe fire, including a spray of fire to cover the ground in flames and firing fireballs upward that fall down like meteors.
- Dash Attack: One of its attacks after it Turns Red is to dash around, leaving temporary trails of fire.
- The Dreaded: When the beast returns in "The Day You Vanished With The Stars", it was the cause of all the problems that happened in the event, whether directly or indirectly, and many people appropriately fear it.
- Fiery Lion: It's a monstrous lion who can manipulate fire.
- Ground Pound: It has an attack where it jumps, then tries to track you as it lands.
- Kill It with Ice: It's weak to ice attacks. When it Turns Red, you can temporarily stop its threat by repeatedly attacking it with freezing attacks.
- Sealed Evil in a Can: It takes great effort from the Captain, Rita and Tesla-Zero to distract the beast while Kongming prepares her Banishing Ritual, but they eventually succeed and the monster is sealed into a rift of time and space. In "The Day You Vanished With The Stars", however, said beast has broken out of said seal and threatens to wreak havoc again. In the first scenario, Rita completely stops it, at the cost of her life; in the second, the Captain and Kongming assists her, but he ends up having to lure it towards the sea as it tries to detonate itself by overloading itself with energy.
- Sphere of Destruction: After you attacked it enough with ice attacks and it is stunned temporarily, when it goes back on its feet again, it'll charge up and then let out a Mighty Roar that causes a huge fiery explosion that covers its body.
- Turns Red: Upon depleting its health bar, it wakes up, regenerates all its HP (but also loses its "red dot") and becomes Wreathed in Flames. Its attacks become stronger and your characters will take continuous fire damage just by being close.
- Unwitting Instigator of Doom: Tesla-Zero explains in the end of "The Day You Vanished With The Stars" event that everything that happened in the event started when Huodou broke out of the seal 3 years before the presentnote . In its rampage, it wrecked the Golem nearby where it was sealed, but it inadvertently caused a "self driven management program" to be activated in said golem. This program, as stated by her, is the "true enemy": it is the force behind Kongming's many deaths, as it has deemed her an "anomaly" upon this world that has to be wiped out, either In Mysterious Ways, or through its mass-produced "agents". It also deems any collateral damage to "other data" (i.e other people) as not a priority as long as Kongming is gone.
One of the bosses of chapter 17. A robotic "imaginary construct" that appeared out of the "imaginary singularity" created by the 2nd Divine Key's power, it ambushed Benares in the air and then attacks Mei.
- BFS: It wields a large golden sword shaped like a clock's hand.
- Clockwork Creature: Befitting its "time" theme, it has several gears in its design, including a big one at its "torso".
- Dash Attack: It may try doing a dashing stab towards your character twice or thrice in succession.
- Doppelgänger Attack: After it gets back up from getting stunned, it'll plant its sword on the ground to create an explosion of light, then it creates a time-displaced copy of itself that mimics its attacks. The copy can be destroyed with enough paralyzing attacks, which will also stun the boss itself afterwards.
- Final Boss, New Dimension: Downplayed in that it's only a Climax Boss, but Mei notes that the "space is different" during her fight with it.
- Giant Space Flea from Nowhere: Nothing much is said about this boss, about what it is and its nature, other than it being an "imaginary construct" which comes out of an "imaginary singularity". It just suddenly appears to attack Benares while the dragon was flying.
- Lightning Bruiser: Aside from highly damaging attacks that will knock your character onto their backs, it also moves around quickly with wheels on its feet.
- Pulling Themselves Together: The boss is reassembling itself as it is introduced. Later, after the boss fight, it seemingly reverses time as it reassembles itself yet again, and tries to strike Mei down while she's unable to move.
- Rule of Symbolism: Mei's battle against it (and Benares' involvement in it) ends up being symbolic for both of them. Mei, who treasures her past times with Kiana greatly, laments how "they can no longer go back to the past" and that she feels it's her fault for being powerless. Meanwhile, Benares also wishes that "she" can keep serving "her queen" like "she" did in the past. This boss is a mechanical creature who can reverse time. Mei's slaying of this boss symbolizes her deciding to "cut" her ties with the past and "transform" into a new self: Herrscher of Thunder. Then, Benares' dead body is transformed by Herrscher Mei to become her new draconic servant. "She" is no longer "Benares", and "her" lingering feelings and wishes are gone; so that the end of the battle also "changed" Benares and "removed" the ties to "her" past as well.
- Spin Attack: One of its attacks is planting its sword and doing a spinning kick, aided with its wheeled feet.
- Sudden Soundtrack Stop: Downplayed in that it merely slows down, but it will happen if your character steps into the "time slowing dome" created by its sword.
- Sword Lines: A trail of golden line filled with Roman numerals (representing the hours on a clock) follows its sword swings.
- Sword Pointing: It opens the fight with pointing its sword at your character.
- Time Master: The boss makes use of time manipulation during the fight. Its attacks (and the Area of Effect circles left by those attacks) slowly fill the "Taint" gauge on your character; if it's filled to full, your current character moves slower and becomes unable to recover HP or SP until it wears off. One of its attacks is to plant its sword down which creates a dome where time moves slower for your characters. When its HP depletes, it'll create a giant Deflector Shield around itself as it slowly regenerates its HP, and several gears and a "clock blade" will spin around it. You have to destroy the gears to break its shield; the clock blade will damage you as it spins, but you can evade it to trigger Time Fracture, which will help you destroy the gears. You have to do all this up to 3 times (in which 2, then 3 clock blades will appear) until the shield fully breaks; the boss is then left stunned and you can freely whale on it until it dies.
- Armor Points: While normal quantum monsters only have 1 "quantum shields", Couatl has 4. However, many of its attacks leave "light orbs" that you can collect; evading its attacks while you're holding a light orb will cause the orb to explode, taking out one of its shields. Once they're all down, the boss will take increased damage.
- Death from Above: One of its attacks in the second phase is to cause dark orbs to fall from the sky, covering the ground in lots of explosions. They will leave lots of light orbs on the ground for you to use against it.
- Demonic Possession: In the backstory of "Honkai Quest", Bronya was thought to have defeated it, but in truth - as Fu Hua tells Seele - the Dark Lord possessed her as she attempted to subdue it, turning her into the "new" Dark Lord. Dark Bronya is the penultimate boss of the event; after Seele and Delta defeat her, Couatl comes out, and Delta slays it, freeing Bronya of its control.
- Dig Attack: In a variant, in its second phase, it can "swim" underneath the floor and "jump out" for surprise attacks.
- King Mook: It's the stronger, quantum variant of the "Emperor" Honkai Beasts.
- Outside-Context Problem: The "Grand Sages" and Alice (the NPCs in the "Honkai Quest" event) reveal that this monster is not native to this world.
- Sequential Boss: It has 2 phases, indicated by its two "red dots". In the first phase, its attacks are the stronger variant of the Emperor's (a faster Spin Attack, a "twin blade" attack that leaves a block-shaped quantum blast, etc). In the second phase, it grows a long tail and it whips out a whole slew of new, unique attacks.
ELFThe "Equipment: Living Form", constructed lifeforms made to emulate the power of certain weaponry.
Voiced by: Zhong Ke * (Chinese)
One of the Equipment: Living Form (ELF)s; she's based on the pair of pistols of the same name, and holds the "legend" of Jingwei (or at least, those that she knows as such). She focuses on dealing fire damage and healing your characters. She first appears in an event of Version 3.0, where Einstein explains the basic nature of the ELFs.
- The Bore: Implied in one of her lines in the ELF menu screen. She's talking too much about the importance of avoiding being too "chatty"... and it ends with her yelling "Hey, brat! No dozing in class! Wake up!"
- Crying Wolf: In the comic that focuses on the ELFs' world, while she may not have been lying, she had talked a lot about humans (who are extinct in their world) to the other ELFs that they're sick of hearing it, so that they couldn't believe her words when she meets Schrodinger (who stumbled into their world).
- Exactly What It Says on the Tin: She calls the ELFs' home, the "solar-powered tree with battery charging functions"... exactly that way.Schrodinger: (*thinking*) I must say I'm impressed with their extremely literal naming scheme.
- Flying Firepower: She's one of the few ELFs that can fly, and she uses fire attacks like the pistols she's based on.
- Hand-Hiding Sleeves: Her sleeves cover her hands and end with big feathers, alluding to her Animal Motif.
- Healing Hands: Her Ultimate Skill is to heal your current character before releasing a big fire blast centered on your character. Some of her passive skills improve her healing power.
- Insufferable Genius: As she's based on the legendary Jingwei, she acts like a wise, knowledgeable sage lady... in a vain sort of way. In one of the supplementary comics, she presents herself to Schrodinger as an "incredibly wise and well-learned ELF historian, scholar and professor". That said, one of her lines in the ELF menu screen has her say that even a knowledgeable master like her can't stay away from daily nuisances (such as the one time where she accidentally set her robe on fire).
- Limited Wardrobe: In the comic that focuses on the ELFs' world, the other ELFs apparently like to change their appearances, but she's still loyal to her old robes, being the "history-preserving sage" that she claims she is.
- The Magnificent: She insists to be called "Master Jingwei".
- Mystical White Hair: As part of Jingwei's mysticism, she's got white hair.
- Native Guide: She becomes one for the visiting Schrodinger, taking her to the unique places in the ELF-centric world.
- Signature Headgear: She has a big white-and-red hairpin that resembles feathers, and in particular, the pistols she's based on.
- Significant Double Casting: Her having Fu Hua's voice isn't a coincidence. (The original) "Jingwei" is Fu Hua.
An ELF based on the cross of the same name; she excels in dealing physical damage and breaking shields. First appearing in Version 3.0, alongside Jingwei's Wings.
- An Ax To Grind: She wields a huge axe to smash enemies with, like how Luna Kindred can turn her cross into an axe.
- Anti-Armor: Her attacks, especially her Ultimate Skill, can easily blow through the enemies' shield gauges.
- Boisterous Bruiser: She's physically strong and proud of her own abilities, claiming that "you shall witness absolute victory".
- Continuity Nod: One of her lines in the ELF menu screen has her asking you (the Captain) to tell her about "this vampire friend of yours". It refers to the "Sanguine Nights" event where he met Luna Kindred Theresa and bonded with her.
- Critical Hit: One of her skills give her a 50% chance for her basic attacks to deal massively more damage. This is separate from her CRT stat.
- Elegant Gothic Lolita: Following her visual inspiration, Theresa's Luna Kindred outfit (who is a fitting character to be equipped with Blood Embrace the cross), her oufit is gothic lolita-styled.
- Horned Humanoid: She has 2 small horns jutting out from her forehead.
- Idiot Hair: She has a huge one above her head.
- Our Vampires Are Different: She claims that she's a "cruel, bloodsucking vampire" and denies liking tomato juice... despite her talking about tomato juice and fruits just moments before.
- Signature Headgear: Her long white hair is tied with 2 ornaments that loosely resemble the cross Blood Embrace.
- Significant Double Casting: She's voiced by Theresa's voice actress, following her visual inspiration.
- Spin Attack: Her Ultimate Skill has her spin her axe around her 3 times, hitting all around her, before throwing it upward; around 2-3 seconds later, it then falls onto the target, dealing big damage. It's a visually simplified version of Luna Kindred's own Ultimate Skill.
- Status Buff: One of her passive skills increases her attack power after she uses her Ultimate Skill. Another passive skill increases her attack power after she breaks an enemy shield.
An ELF based on the cannon of the same name, and thus, the legendary Fuxi herself. She first appears in Version 3.7, acting as the companion for the "Celestial" (Azure Empyrea) in her adventures.
- Affectionate Nickname: The Celestial calls her "Xixi".
- Character Exaggeration: Like most ELFs, her personality is played comically compared to the original Fuxi. Whereas Fuxi was a straight-laced person who's focused on economics, the ELF has somewhat of a Money Fetish and will try extorting money from people given the opportunity. She lampshades it in the ELF menu screen, saying that she may have been created by both Fuxi and Nuwa and bear the former's name, but her personality is closer to the latter; she even has Nuwa's Verbal Tic "zo yo".
- Eccentric Mentor: For all her eccentricities, she's ultimately well-meaning and tries to correct the Celestial's own flaws.
- Insult of Endearment: She constantly refers to the Celestial as "Blockhead".
- Must Make Amends: In the 4th chapter of the "Empyrean Legends" event, when she and the Celestial fight the brainwashed Maotai Girls (Rozaliya and Liliya), she tells the Celestial to go after the "Nian" beast (Seele) while she holds the twins in place. She claims that it's to atone for her mistake (see Nice Job Breaking It, Hero! below).
- Nice Job Breaking It, Hero!: In the last chapter of the "Empyrean Legends" event, she reveals to the Celestial that she had been keeping a secret from the beginning of the story: that the "Nian" beast they defeated before has come back and taken a human form: Seele, one of the employees at Sakura's Inn that the ELF and the Celestial took rest in. When the Celestial asked her why she didn't say it earlier, she says that she only wanted to make the Celestial have some relax time and socialize and know new people around her, as the ELF wouldn't live as long as she would. The Celestial points out that Seele may have been the one behind the fire that burned the village they're in.
- Not Quite Flight: She flies on top of a yin-yang orb, based on the cannon's orb. In the 2nd chapter of the "Empyrean Legends" event, she complains that she's tired from wandering around with the Celestial, but the latter points out that she flies all the time.
- Obsessed with Food: She'll often get excited in doing something whenever there's food involved.
- Playing with Fire: Her attacks deal fire damage. When you activate her Ultimate Skill, it'll also forcibly activate QTE of fire-elemental characters.
- Sequel Hook: In one of the side comics, she tells the Celestial that someday she'll have her power depleted, and she suggests the Celestial to make a martial arts school so as to make the latter socialize with people. It leads to the "Seven Swords" visual novel starring the Celestial who has 7 disciples in her School of Taixuan.
- Significant Double Casting: She shares the same voice with the real Fuxi.
- Wall of Weapons: More like "Scroll of Weapons", but she stashed anachronistic-looking weaponry inside her scroll. She would later separately give them to the Celestial's adventuring companions.
- You Are Not Alone: In ch. 20, in a flashback, she tells the Celestial that while the latter puts her focus to her duty to the world, someday, there will be someone who "treasures [her] more than the world".
An ELF based on Tesla, part of her "Dark Science Index"; she proclaims she's the no. 0 of said index. She's the Captain's companion in the "Honkai Kingdoms: Zero" event, assisting him on his time-traveling mission to Zhuge Kongming's empire to ensure the events in the past can properly lead to the current present.
She became a playable ELF in version 4.3.
- Cryptic Conversation: In "The Day You Vanished With The Stars", when she speaks of Kongming being "an anomaly", she claims that the Golem in the underwater ruins could be the greatest anomaly in this world. When the Captain shows confusion over it, she decides to dismiss it, saying that the Captain wouldn't understand.
- Deadpan Snarker: True to her model, she has some sharp wit, sometimes engaging in Snark-to-Snark Combat with the captain.
- Deus ex Machina: In "The Day You Vanished With The Stars", the real resolution of the story starts when she finally fully wakes up, as she's the one who understands the "time passage" and how to help the Captain with it. She even lampshades it:Tesla-Zero: Persistence alone won't help you accomplish the impossible. And miracles won't happen merely because you believe so. We both know that even if you've strived for it, it's still beyond your current reach. But here I am, offering you an opportunity to break away from the hopeless situation.
- Fling a Light into the Future: Inverted, she was left in the past by the Captain in "Honkai Kingdoms: Zero" event's end. She then takes The Slow Path for a millennium as she's kept with Kongming, until "The Day You Vanished With The Stars" event where she meets the (different?) Captain in the present. She explains that the "future" Captain has set her purpose to help the current Captain. In the end, the Captain has come back to the Hyperion, and goes to say:Captain: After I leave T here, events that involve you (Kongming) should end now. The seed was planted and the story is to be continued.
- In-Series Nickname: Kongming calls her "Ms. Ironfist" for the Power Fists that she has on her back. The Captain in "Honkai Kingdoms: Zero" calls her "T".
- Leaning on the Fourth Wall: Continuing the Captain's tirade near the end of "The Day You Vanished With The Stars" event, she goes on to say:If there are other onlookers at this moment, they must be expecting something of you - they expect you to bypass even more tragedies, until you reach a happy ending where everyone is safe and sound. They do not know or care what you've been through. What you've lost and found time and again are little more than tall tales to them, tales whose endings they think they know. But is what they believe the truth?
- Meaningful Echo: In "The Day You Vanished With The Stars" event, she reminisces about what the Captain said to her in a "distant future"; that to understand humanity, she can't be just an onlooker and that she has to stand right next to them and see what they see. Now this is what she's trying to do, as she asks the Captain about what his eyes fell upon. She also explains that that's why the "future Captain" (who's the real player of this "chess game") to send the current captain to this world and time as a "pawn". So that he's both an "onlooker" and a "participant".
- The Nicknamer: She calls the Captain "skipper" and Kongming "fortune teller".
- Pint-Sized Powerhouse: Small and cute as she may look, those robot fists on her back aren't just for show. Even (this story's version of) Raven would rather think twice before messing with her after seeing her power. As a playable ELF, her ultimate skill is a Rapidfire Fisticuffs with her robot fists before finishing with a falling punch that creates a strong localized explosion.
- Stable Time Loop: Judging from both events she's in, it looks like she doesn't have a clear point of origin. The end of "Honkai Kingdoms: Zero" has the Captain leaving her behind in the past while he goes back to the present in his Hyperion. 1000 years later, in "The Day You Vanished With The Stars", the Captain from the "Odd Drifter" event gets to find her being deactivated, and goes to use her to go back in time several times until the end, where she helps the Captain to transport Kongming with him to his Hyperion. This leads back to the HK: Zero's opening where he goes back 1000 years to the past with her again.
- Time Master: In "The Day You Vanished With The Stars" event, she can seemingly transport the Captain back in time to undo whatever events that may cause Kongming's death. However, in the end, she reveals that she wasn't the cause of all the "consciousness mappings" - it's all the Captain himself. She only set up the locations and thresholds for him to move through spacetime, and later, makes him realize this ability.Tesla-Zero: There seems to be some misunderstanding. After all, I'm a man-made item. I'm not the cause of your consciousness mappings. It's all you. ... I'm not the game changer you wish to be. I'm merely left here to help you change the game yourself.
- Walking Spoiler: When she finally "wakes up" for real and gets to speak again in the end of "The Day You Vanished With The Stars", that's where she blurts out several big infos that explains everything that happened in the event.
- Walk on Water: In the final stage of "The Day You Vanished With The Stars" event, she seemingly walks on a river with numerous floating lanterns on them. The river is implied to be "the passage of time" and the lanterns show the "events in time" that the Captain has witnessed before. At the end of the "stage", there are a lot more lanterns before her, seemingly in reference to her words that the "ending" to this story is constantly being modified. After the stage ends, the next scene shows the Captain waking up, implying that she was talking to him inside his dreams.
Voiced by: Yukana (Japanese)
An ELF made from a sample of Benares' scales and some amount of Soulium, she's based on Benares' human form, also called Bella. First appearing in version 4.1.
- Animal Motifs: Dragons, befitting the Honkai Beast she's based on.
- Critical Hit: In a variant, one of her skills gives her attacks 50% chance to deal big bonus lightning damage, with a cooldown of 6 seconds. This is separate from her CRT stat.
- Damage-Increasing Debuff: Her Ultimate Skill makes the enemies hit take a bit more lightning damage for 6 seconds afterward. 2 of her sub-skills increase the lightning damage boost and its duration.
- Do Not Call Me "Paul": Downplayed. She prefers the name "Bella", but she's fine to be called "Benares".
- Healing Hands: One of her skills makes her automatically heal the on-field character when her HP drops below 50%, with 50 seconds cooldown. Her sub-skills increase the healing and decreases its cooldown.
- I Am a Monster: While she understands that no one minds her origins (being made from a Honkai Beast), she still feels doubtful of herself, of whether she can really be humanity's friend despite her origins. She seemingly has an existential crisis as she ask "why was I made this way?"
- Instrument of Murder: Her weapon is a big harp shaped like a dragon's wing, which normally floats behind her. She shoots lightning arrows with it when she plucks its strings.
- Past-Life Memories: Implied. One of her lines has her saying that a girl called Kiana Kaslana "smells familiar" to her, and she feels that she wants to protect Kiana. It refers to Kiana taming Benares in ch. 17 because the beast knows of her as its master, Herrscher of the Void.
- Rain of Arrows: In a variant, her Ultimate Skill has her shoot a stream of arrows to her target, followed by a strong arrow that then causes a lightning bolt to strike from above.
- Shock and Awe: She primarily attacks with lightning.
- Situational Sword: Some of her passive skills increase her damage output whenever there's only one enemy on the field, making her suitable on most boss fights.
- Synchronization: Gameplay-wise, at least. She has a passive skill that boosts the elemental damage of your team if you set someone with "fast attacks" as its leader (such as Shadow Knight or Valkyrie Pledge), and another skill that boosts the lightning damage of your team if its leader is a lightning damage dealer. There's also a skill that increases her own damage output if your team has at least 1 lightning damage dealer.
- Undying Loyalty: She's loyal to her duty as humanity's friend and to fight the Honkai. However, this gives her conflicted feelings towards Kiana (whom she feels a desire to protect) as she knows Kiana is a Herrscher and thus is (supposed to be) an enemy of humanity.
No, we're not kidding. Media and backstories related to Post-Honkai Odyssey reveal that beyond the Honkai, extraterrestrial forces exist, and they either watch over us, or are planning to invade our system.
A race of fuzzball-shaped aliens that usually reside within a pocket dimension, watching over humanity as they struggle against the Honkai. They oppose the Sky People, but have chosen not to aid humanity, and are considering leaving Earth once scouts of the Sky People are spotted in 2005. They're first formally introduced in "Alien Space" comic, with one of them, Peppermint, being the close friend of Murata Ryusuke.
- Adorable Abomination: Most people perceive them as cute tiny fuzzballs with distinguishing characteristics depending on personality, but Ryusuke claims that they're much stronger than Welt, who is a Herrscher. Not only that, but their form when powering up a host is almost Eldritch-like, what with their blue tentacles and ominous red eye.
- Doomed Hometown: Their home planet was devastated by the Sky People, so they traveled far and wide across the galaxy before ending up on Earth. They fear that the same fate awaits humanity, but decided against interfering in the latter's affairs.
- Edible Theme Naming: All of the named Sugars are named after various types of candy. Peppermint, Lady Toffee, Uncle Konpeito, and so on.
- A Form You Are Comfortable With: Inverted. Once you enter their home dimension, you are turned into a fuzzball-shaped version of yourself instead, with your most distinguishable features coming at the forefront. Welt has to compose with the fact that the Star of Eden didn't shrink while he's in the world of the Sugars.
- Masquerade: Peppermint and his alien relatives normally lived hidden from humanity, and tried not to reveal their existence except to a select few trusted humans. When Peppermint first went out to find a good human to be his partner (in the past), he saw Ryusuke and felt that he can relate to the man for being "nail-headed" like him, so he decided to be partners with the scientist. Later in the present, when Ryusuke meets Welt in Himeko's dorm house, the former feels that Welt is someone he can negotiate peacefully with (after he checks Welt's background), so he decides to let Welt in on the secret of the alien.
- Neutrality Backlash: Despite having the power to challenge the Sky People and even the Honkai, the Sugars don't want to interact with humans and thus stay on the sidelines as the human civilization struggles against the Honkai. Throughout the Alien Space comic, Uncle Konpeito warns the youthful Peppermint to not mingle with humans, claiming that he has not seen the worst of humanity yet. Uncle Konpeito's fears become true as Ryusuke succumbs to his ambitions and turns on the Sugars, forcefully taking away their powers and enslaving them, all while belittling the Sugars for their neutrality.
- Nonhuman Sidekick: The Sugars are normally tiny-looking fuzzballs who are visible only to the people they choose to tag along with. In Alien Space, Peppermint tries to work with the native inhabitants of the planet in secret, in order to stop the "Sky People" from invading the Earth.
- Voluntary Shapeshifting: The diminutive Sugars normally bond to a human host in order to manifest their powers, but can sometimes create a human body to move around, though they'll complain how it feels clumsier than their normal body. This is best shown at the end of the Alien Space comic, where the Sugar sent to retrieve Welt and the Void Archives takes the form of a woman whose appearance and mannerisms are remarkably similar to the late Shub-Niggurath.
- Wide-Eyed Idealist: Peppermint believes that he can work with humanity in order to stop the Sky People's plans. Konpeito (the alien's relative) says that he (Peppermint) hasn't seen the "dark side" of humanity, probably not helped by how he's only 10 years old.
- The Worf Effect: The Sugars are said to have controlled the Honkai of their own planet and have created various advanced technology. However, they're no match for the Sky People, which forced them to flee their planet.
- You Can See Me?: Peppermint got concerned when Ryusuke encountered Welt; the latter can see his "alien aura" when other people cannot.
A hostile race of aliens that invades countless planets for their resources, crushing any civilization that stands in their way. They are the underlying antagonists of Post-Honkai Odyssey and its related comic, Alien Space.
- Greater-Scope Villain: For once, these are antagonists that expand beyond the scope of the Honkai, and are the reason the Void Archives is active during the events of Post-Honkai Odyssey. Some of their scouts have been sighted as far back as 2005, though their main invasion force does not come into the picture until over two decades later.
- Planet Looters: Their modus operandi, as described by the Sugars, is to send Vanguard Stones to scout planets that house civilizations, then send an invasion force that's strong enough to crush said civilizations, before harvesting the planet's resources and erase all traces of the defeated civilization's existence once they're done.
- Starfish Language: Their language is translated in the Alien Space comic as nothing but squares instead of letters, on top a red speech bubble. They do, however, include expressive punctuation and symbols for objects they don't recognize such as Welt's glasses, which the Void Archives manages to pass off as proof of high status to a confused grunt while disguised.
Voiced by: Forrest Wei Liu * (Chinese), Shunsuke Takeuchi (Japanese)
A.k.a "Big Wei" or "Brother Wei". The Author Avatar of miHoYo's CEO, he mostly appears in events.
- Butt-Monkey: He mostly serves as a comic figure where jokes and hijinks are made at his expense.
- In the anniversary summer event, he was forced to become a receptionist at the miHoYo building; there's an event stage set in the building, with him sitting on the reception's desk. He apparently can be attacked by your playable character; this does nothing negative gameplay-wise, but it does lead to him reacting funnily.
- In the "Odd Drifter" event, it's implied that the dead patron in the Pavilion is him, and he was thought to be murdered, but it turns out that he only died by slipping on a Banana Peel...that is, if you take Ritas explanation at face value.
- There are 2 live action videos that feature him; the first one has him being trapped inside an out-of-control Baldur robot, the second one has him being unwillingly used to fight Assaka. A third video is also made when he fights Durandal with "gacha power", only to lose and get impaled in the posterior for his troubles.
- The Faceless: His "face" is only a pair of eyebrows and the hanzi for "Wei".
- Finger-Tenting: His NPC model in dialogue shots is locked into this pose.
- Riches to Rags: The anniversary summer event shows him being reduced to walking on the streets after Bronya buys a significant amount of miHoYo's stocks in order to take over the company. One story of the event focuses on you trying to help him get back to be the head of the company again, although he's thwarted in the end.
- Running Gag: Almost always, whenever he appears, he says that hes sold something that he owned in order to give you certain goodies.
- Sharp-Dressed Man: Being a CEO, he wears the standard 3-piece suit.
Voiced by: Hana Tamegai (Japanese)
A little girl that Mei and Tesla find in the ruins of Nagazora City. She's part of "the Roost", the refugee community in said ruins, built at high elevations to avoid the flooded part of the city and the Honkai Beasts.
- Doesn't Know Their Own Birthday: A consequence of her amnesia is that she forgot when her birthday was, although the information found by her "sensei" and stored in Mark II made her aware of that part of her past.
- Dramatic Irony: In ch. 17, when Mei tells her that the former and Kiana "ran into some problems", she suggests Mei to give Kiana some curry as it made the refugee kids happy. However, when Mei comes back to her place, she eavesdrops on Kiana revealing herself to Einstein and Tesla that she already knows the things Mei tried to hide from her, and this (and the fact that Kiana also hides things from Mei) saddens Mei greatly. She then tries to cook curry for Kiana; the latter claims that it's "spicy" as always. When Mei walks out, she says that it's not a spicy curry - so that means Kiana is again acting happily in front of her (because Kiana has lost her sense of taste). In short, Sora's suggestion of making curry for Kiana to make her happy ends up with Kiana only pretending to be happy, giving Mei more problems and making her more distressed.
- Escort Mission: One stage each in ch. 16 and 17 have you as Mei escorting Sora, and you have to fight the Honkai Beasts that are in your way. Sora won't be hurt as she will conveniently "disappear" when a fight occurs.
- Hero-Worshipper: She adores her "sensei" very much for having saved her from the Honkai disaster and then taking care of her, teaching her many things so that she can live well and stay safe in the ruins. The other children of the Roost think similarly.
- Ill Girl: She's covered in bandages, has one arm in a sling, and is constantly hooked to an IV drip that her robot carries around. Raven says that she (and the other kids) was born with incomplete stigmata; this helps them surviving the Honkai, but they would suffer withdrawal if there is little to no Honkai energy around them. They need regular medication to slowly activate the stigmata within them; Raven says that this is the least risky method to help them, and that World Serpent can help her with supplying.
- In the Hood: She wears a dark blue and black hoodie.
- Morality Pet: She's one (among the other refugees) for her "sensei", Raven. Despite being part of World Serpent and working as its assassin, she shows that she indeed cares for the innocent people in need. When she comes to the Roost in ch. 16, she has an argument with Mei about Kiana that escalates into a fight because Mei wants to protect her friend from Raven, who aims to kill Kiana because she's a Herrscher. It's only stopped when Sora comes out, asks her why she's fighting Mei who has been kind to them, and why she's not allowing Mei to reunite with her friend. In the end, Raven relents and agrees to help Mei out.Raven: Because her friend is dangerous. She may hurt you and everyone.
Sora: Then... will Mei be able to see her again? ... She won't?
- Not in Front of the Kid:
- Raven makes a point to Mei to not talk too deeply about the Honkai in front of the refugee kids, including Sora. She also never tells them about her real job.
- In ch. 17, Sora notices that Mei looks upset, despite having found Kiana. She can't really tell what happened to the little girl, so she only says that they "ran into some problems".
- Parental Abandonment: She and most of the people in the Roost has lost their parents, mainly from the Honkai disasters.
- Peek-a-Bangs: Her pink hair covers her left eye. Her overall appearance gives her an image of a gloomy, downtrodden girl, but her personality subverts it.
- Plucky Girl: Despite her gloomy look and her situation, she's a lively and positive-thinking young girl. It helps that her "sensei" saved her life and taught her and the people of the Roost the way to live around the ruins, including how to "live well", and said sensei also gave her the Mark II and with it, the infos of her past life, as she's an amnesiac.The Nagazora City is gone, but we're still here, and we'll live on and live well to build a better tomorrow. Someday, we'll leave here and get to the other side of the sea, back to the sunny days. And our story will encourage someone else to live on with hope. I believe this is why sensei built this place, and why she gave Mark II and my past to me on my birthday.
- Robot Buddy: She has a small drone named "Mark II". It Was a Gift from her "sensei", and it helps her remember things she forgot and guides her around.
- Spell My Name with an "S": Her name consists of a single kanji "空" ("sky"), but can be read in 2 ways: "Sora" or "Kuu". The English translation goes with the former, and most of the Japanese playerbase assumed that to be the reading as well, but it's later announced that "Kuu" is how it's officially pronounced.
- Teru-Teru Bōzu: One event for chapter 16 will have you collect "Sora's Bouzu" as the event currency to buy goodies. In ch. 17, Sora gives her bouzu to Mei, saying that she prayed to it every day that she can one day leave Nagazora and see the outside world; now that it has come true (her "sensei" has found another better place for the refugees to move into), she decides to give it to Mei, wishing for her wish to come true as well.
- Trauma-Induced Amnesia: it's implied that the Honkai eruption 3 years ago (the Third Honkai Impact) caused her to lose her memories. She could only know a few pieces of her past from the information that her "sensei" searched out for her. While her life might have been ordinary as she claims, she's still grateful that she can have access to her past, that it makes her feel "alive" even though her memories didn't actually come back.
An event character, based on Sir Arthur Conan Doyle. He's a physician of Baker Street who's known more as a detective and a novelist, having written the Sherlock Holmes stories which are based on his personal accounts of the crime cases. He also has an East Asian named Fu Hua has his partner.
In the "Apocalypse Scandal" mini event, he's hired by the "Blonde Man" (Otto) to try to fight off Irene Adler's attempt to Black Mail him. In the "Rosemary's Floriograph" event, he and Fu Hua are called to the city of St. Fountain by the Anti-Entropy group to solve a case of serial murder, primarily of its leader, Welt Joyce.
- Forced Sleep:
- When he's faced with distress after Jackal's sudden murder, as he's thinking about everything that's happened, he suddenly falls asleep. He then finds himself in what looks to be a laboratory, where a ghost (Seele) appears in front of him and asks for help, only for her Split Personality to take over and become hostile. Thankfully, Irene Adler enters his dream to protect him, and battles Seele in his stead. After she's finished, he wakes up.
- Around 3/4 into the event's story, when he's talking to Sora, he falls asleep again. This time, in his mind, he seems to "become" Seele as he's brought to a place in the past. There, he (as Seele) goes around, seeing the people he knew (Bronya, Joachim, Raven etc) talking about things. It then cuts to a scene where he sees a "shadow" muttering the poem that he previously read (from Welt Joyce). When he wakes up, Irene claims that his body moved by itself and opened the window in the room.
- Grand Theft Me:
- This is implied to be what happened to him in the middle of "Rosemary's Floriograph". When he's talking to Sora, he enters a Forced Sleep state where he "becomes" the mysterious girl in azure (Seele), and when he wakes up, Irene claims that his body moved by itself and opened the window in the room. This gives him the clue to find out that Seele's soul is confined in the rosemary flowers (what he saw when he opened the window); back when he talked to Sora, he smelled some certain scent in her body, which is when he fell asleep - Seele was likely controlling his body at that time.
- The ending, however, has a bigger twist that involves this trope. The "Doyle" in the event is revealed to be the Captain of "Cap's Bizarre Adventure", using his consciousness mapping to "become" Doyle, taking over his memories, experiences and knowledge.
- I Know Karate: When Fu Hua and Irene talk about accompanying Doyle to meet Einstein, he claims that while he's not much of a fighter, he isn't completely helpless as he was trained in "bartitsu" (which Sherlock Holmes also practices) by Fu Hua.
- Let's Split Up, Gang!: Around the middle of "Rosemary's Floriograph", he proposes to split the people in Welt Joyce's manor into 2 groups: his group (him, Irene, Einstein, and Raven) continues the investigation of the crime (and keep watch over the young Joey), and Fu Hua's group (her, Tesla, Bronya) goes out to try to fix the barrier system of St. Fountain to keep the Honkai Beasts away.
- Sherlock Can Read: In the beginning, he seems to know that the woman that sits near them in the train carriage is Irene Adler, a famous opera singer. Fu Hua questions him on how he could know about her; he points out that he's reading the back of the newspaper that Fu Hua's currently reading, which apparently has a report of Adler's retirement.
- The Social Expert: In "Rosemary's Floriograph", many of his findings come from how he can notice the subtle reactions and gestures of the people around him, as befits a detective.
- Summation Gathering: Just like in Sherlock Holmes novels, this happens at the climax of "Rosemary's Floriograph". He gathers everyone in the manor to share his findings, and to find out who the culprit (the murderer) could be.
- Write Who You Know: In-Universe, he based Sherlock Holmes on his own mind and Fu Hua's attitude. She is slightly offended over having Holmes' nationality be Doyle's instead of hers; he tries to politely explain that people might be alienated by the presence of an East Asian (who might be deemed too "magical" or "out there") in a detective story, particularly after he saw her breaking a wall with her bare hands.
- You Just Told Me: He uses the non-verbal variant of it in "Apocalypse Scandal". He thinks hard of what to do to find Irene Adler's photo of the "Blonde Man" when Fu Hua accidentally spills his drink, causing him to reflexively look at his document papers on his table. This gives him an "Eureka!" Moment as he explains that one would reflexively look at (the general direction of) their important belongings whenever something sudden happens which they think could bring harm to said belongings. So he makes a plan that makes Irene put him into her housenote , then Fu Hua lights up some firecrackers near Irene's house in order to distract her attention - which sets her house on fire. Irene reflexively glances at a certain direction in her room; Doyle quickly notices it, thennote he tries looking at the place Irene might be hiding the photo. Played with in that despite his plan, he couldn't find the photo; but his wits impresses Irene so much that she decides to call off her threat and promise that she wouldn't release said photo to the public.