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Valkyries Strike Now!note 
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Honkai Impact 3 (aka Benghuai 3rd or Houkai 3rd) is the sequel to Guns GirlZ - Mirage Cabin, developed by miHoYo. It was released first in China in 2016, in Japan and Southeast Asia in 2017 and globally on March 28, 2018 for iOS and Android.

The story follows the escapades of the "Valkyries" of the Schicksal Organization, groups of female fighters who fight against the phenomenon called "Honkai"note  and its manifestations, mainly in the form of zombies and Honkai Beasts. They will also clash with a rival organization named Anti-Entropy (aka "Negentropy") who are also fighting the Honkai phenomenon but have different agendas from the Schicksal.

In-game, you take the role of "Captain" of the flying battleship Hyperion, your Valkyries' home base, and you'll be tasked of managing the Valkyries and completing missions. The gameplay follows a 3D Beat 'em Up format (similar to PlatinumGames works) with you being able to deploy up to 3 characters in the levels, along with a simple but powerful control system.

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Honkai Impact also includes supplementary comics and Visual Novels that could be found on the main Chinese website. Official English versions of the comics are posted by miHoYo on their Global website for Mobile phone users, and on Mangadex for those that prefer a PC accessible version.

A short animated video titled Reburn was also uploaded to YouTube on April 24, 2018.


The game contains examples of:

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    A - E 
  • Absurdly Cool City: The Arc City is a highly technological city that remained untouched by Honkai phenomenon even after the Third Honkai War. Kiana flees to this city after her Herrscher powers are suppressed.
  • Achievement System:
    • There is a list of achievements that will give you some coins and crystals if you manage them, such as leveling up your captain's level, gaining a number of A, S, SS and SSS rank valkyries, completing a number of missions, and much more.
    • There's also a minor version of it in most levels. Each level has 3 "medals" that can be acquired by completing specific objectives depending on the level, such as bringing a certain character to play, doing a number of combo hits, taking only a few amount of hits, etc. Successfully getting the medals will give you some Crystals, and in story mode, some Extra Modes and the Co-op Raid, collecting enough medals in a cluster of levels will give you bonus rewards such as money and materials.
  • Action Bomb: The Mecha-Mook called Spider Mecha and its variants are robotic suicide bombers; they either do high damage when they go boom, or leave a patch of slow debuff on the ground on their wake. A stronger version of them can act as mines, too. Whenever HOLA appears as mooks, they also have "exploding near you" as a tactic.
  • A.K.A.-47:
    • Subverted since a few of Kiana’s early handguns are based off real world handguns and retain their real world names, such as the "USP45", "Desert Eagle", and "Colt Anaconda".
    • Inverted with the "Mosin Nagant" where in game it's a futuristic dual handgun instead of the real life early twentieth century bolt action rifle.
  • All Just a Dream:
    • Chapters 5 and 6 is revealed to be this, at least partly. While it's clear from the start that it takes place in a "simulation of the past", a lot of what happened in said simulation don't seem to be possible given its simulation nature, such as Kiana's parents recognizing the grown-up Kiana and her helping her mother beat the 2nd Herrscher (while historically she could only hold the Herrscher back for long enough for Otto to bombard the facility, killing them both). It's because - as Fu Hua reveals to her in the end - the mind of the Herrscher inside Kiana's mind is messing with her perception and is actively shaping what she sees.
    • The special story in the Dating Sim storyline that takes place in the past is revealed to be set in the "Captain's" dreams, but they're actually "scenarios" put inside their head by Rita and Otto. The Captain is only aware of this once they wake up for the third time; in the first 2 times they're still trying to figure out what happened, in the third one, they've put the infos they get in the previous scenarios together in order to resolve all of the problems between the people they meet. In the end, though, you (as the Captain) are given the Sadistic Choice of either shooting Kallen or Theresa (Luna Kindred), and no matter who you choose, they're both Downer Ending where Kallen died. After this, you wake up again to see Otto monitoring you, saying that he has been facing failure in trying to find a way to resurrect Kallen countless times, but he won't stop until he succeeds and he will stop at nothing to see his goal become reality.
  • All There in the Manual: Much of the game’s lore isn’t explained in the actual game itself, instead being explored in more detail in the numerous manga, comics, and visual novel based on the game.
  • Ancestral Weapon: The Judgment of Shamash is a powerful weapon belonged to the Kaslana family. In the present, Kiana's father Siegfried wields it, and in the past, Kallen's father also once wielded it. It's a pair of fire-elemental guns that can hold mass amounts of Honkai energy and can turn into a BFS when "released", but using its maximum power is a Dangerous Forbidden Technique that can cause massive collateral damage and kill its user.
  • And Now for Someone Completely Different:
    • One level in Chapter 5 allows you to ride (and play as) a Titan Mecha, and another in the same chapter has you play as the "missile robot mook".
    • A few Chapter 6 levels also lets you play as different characters; see Unexpected Gameplay Change below for details.
  • And Your Reward Is Clothes: A few events give you costumes for your Valkyries. Some of them are available after you finish some event quests, while with some others you have to purchase with real money.
  • And Your Reward Is Interior Decorating: In the Dormitory, increasing the "dorm acceptance" number of certain Valkyrie suits to a certain point will net you a reward of interior appliance for your dorm.
  • An Interior Designer Is You: In the Dormitory, you're given 3 rooms (2 bedrooms and 1 center room)note  for your Super-Deformed version of the Valkyries (and, later, Stigmata) to live in. By decorating your rooms, you'll gain "comfort points" which are used to determine your dorm's "comfort level", and doing renovations in your dorm's rooms will let you put in more decorations. The comfort level determines how much the dorm's energy supply regenerates, which are used for essential appliances in the center room: the stamina and technique training machines (increases your Valkyries' EXP and skill points respectively), the weapon and Stigmata enhancement pods (increases the EXP for weapon or Stigmata), and the vending machine (which, if your stamina is full, will store a portion of the excess stamina from the natural stamina regen). Aside from that, sometimes the Valkyries will ask for certain appliance-related requests (such as wanting to eat, sleep or play games), which would require you to buy the certain appliance so you can direct them to it; you'll gain a few affection points for the specific valkyrie and few goodies that way.
  • Anti-Frustration Features:
    • While 10-part draws guarantee an A-Rank Valkyrie unit, the Standard Supply gacha guarantees an S-Rank Valkyrie after the first 33 draws. In Focused Supply, 10-draws will guarantee 5 star weapon or Stigma at random. In the Expansion Supply, you'll also be guaranteed an S-rank Valkyrie in the next draw if you don't get any for the past 99 draws, and this "draw count" will extend to the next rate-up gacha.
    • A majority of the Valkyries can be obtained by grinding out their fragments, which means that players don't have to rely completely on the gacha to obtain new playable characters.
    • When you complete a stage, all the other uncollected items on the floor will automatically be magnetized to your Valkyrie, so you won't have to worry and waste time picking them up one by one in the middle of a fight.
    • In the "Path of Apotheosis" game mode, if you fail a stage for the first time, your next run on it will have its enemies weakened. The boss stages in said mode will not make the boss regenerate their HP if you fail to defeat them under the time limit.
  • Anti-Grinding:
    • Daily quests are limited to one free run per day. While the player can simply use Planeroid Tokens to gain more tries, said tokens are capped to prevent grinding out the daily quests ad infinitum.
    • Hard and Supreme difficulty stages of the story mode (where you can grind materials and Valkyrie fragments) can only be played 3 times and twice, respectively, for each individual stage. You can play beyond that limit by spending Crystals, though.
    • The "Time Base" co-op stages can only be played 10 times per day.
    • Certain event stages can also only be played a limited time per day, usually three.
  • Anti Poop-Socking: Like many online game contemporaries, this one has a "stamina" system; playing in many gameplay modes will require you to spend a number of stamina, and they regenerate in a rate of one every 6 minutes. The stamina limit is increased by upping the captain's level. This would prevent the players from doing too much in one sitting. You can buy more stamina count by spending crystals, but the more you buy in a day, the more expensive it'll get. In a later update, the Valkyrie you set on your bridge may sometimes remind you to not play the game for too long.
  • Apocalypse Maiden: The "Herrschers" (aka "Lawmakers" or "Rulers") are humans who are "chosen" by the Honkai to become their "agent" of spreading Honkai's influence. They naturally use vast amounts of Honkai energy and each has an unique ability, such as the 3rd Herrscher that wields lightning or the 4th Herrscher who commands the winds. They can also command Honkai Beasts, and people who don't have Honkai resistance will turn into mindless zombies just by being near a Herrscher's presence.
  • Arbitrary Augmentation Limit: In-game, Valkyries can only equip up to 3 Stigmata at a time.
  • Area of Effect: Some Valkyries, enemies, weapons, and occasionally Stigmata effects have area-of-effect damaging skills or buffing/debuffing abilities.
  • Armor Meter/Points: Some stronger mooks, Elite Mooks, and bosses have shield gauges that will reduce the damage taken and make them resistant to flinching until the gauge is depleted; bosses will also become stunned/dazed when it happens. The shield will eventually regenerate, so you gotta give it your all while they're still vulnerable. Some of your Valkyries' attacks may deal extra damage to the shields, while elemental attacks won't damage the shields and instead deal direct damage to the enemy.
  • Art Shift: While story cutscenes and the natural gameplay display the Valkyries in their realistic proportions, the Dorm section of the game turns them into Super-Deformed chibis.
  • Assassination Sidequest: In Sakura Samsara, one of the tasks you can take is to stealthily kill a number of roaming monsters. By activating "stealth mode", the monsters are less likely to be aware of your presence, and you also get the Back Stab mechanic which can kill said monsters in one hit.
  • A Taste of Power: Some of the time limited event allows you to use higher level and rank version of a certain character along with their optimal equipment for a test run. One of the rewards for the "cadets" for the "Shishou/Sensei System" is also a special trial character card which lets the cadet use a fixed-level, rank and equipment Valkyrie for a few days in normal levels.
  • Back Stab:
    • Shadow Dash (Mei) and Black Nucleus (Bronya) have skills that increase their attacks' damage if they hit the enemy's backs.
    • In Sakura Samsara game mode, with Stealth Mode activated, you can sneak behind the roaming enemies (including Rare Monsters) and do a powerful attack (with good timing) that deals massive damage to them. Most enemies die in one hit with it, while that may not always happen with the Rare Monsters as they have high HP (although the attack can deal Critical Hit that increases the damage immensely).
    • In Schicksal HQ, Ai-chan can do a similar thing, but it'll cost some of her energy whenever she does so. She also can't assassinate Rare Monsters directly.
  • Beach Episode:
    • The Summer Wars event. In this event, you can acquire swimsuits for your Valkyries, and there'll be event stages set at the beach.
    • A special Imaginary Maze mode (which replaces Matrix Explore for the duration) is also set in a beach, where the playable characters look for hidden treasures.
  • Begin with a Finisher:
    • Lightning Empress (one of Mei's battlesuits) has a passive skill where, if she's set as the leader on a team, she'll give her whole team 50/60/70 SP (depending on her suit's rank) at the start of the battle, letting the team use their Ultimate Skill sooner (especially if the team's members have Ultimate Skills that use 50 SP or less).
    • In Coop Multiplayer, Valkyrie Bladestrike (one of Mei's battlesuits)' Team Skill is to fill SP for the whole team the more they have done hits in their combos; this can be done at the start of a battle, letting them use their Ultimate Skills sooner. Valkyrie Chariot (one of Bronya's battlesuits)' Team Skill is to create a small Area of Effect that quickly fills the team's SP when they stand in it; this can also be done at the start of the battle. Valkyrie Chariot herself also has an Ultimate Skill that gathers enemies around with only 50 SP, so that beginning team stages with her Ultimate Skill (especially when there are a lot of enemies around) would greatly help with finishing the stage faster.
  • Behemoth Battle: Some scripted stages require you to pilot a giant mecha to take on other giant mechas.
  • Big Bad: Otto Apocalypse, the supreme leader of Schicksal, is the one behind many of the tragedies happening in the present, and he's got his own Evil Plan for the whole war against the Honkai.
  • Big Damn Reunion: The end of the Winter Rhapsody event has a big reunion of Bronya and Seele, the latter of which being the one behind the whole event's story happening in the first place, in order to meet Bronya again for a brief time.
  • Blessed with Suck: In many cases, Herrschers are otherwise innocent people who wouldn't wish to harm others, but they usually can't stop their Superpowered Evil Side from wreaking havoc without some help. Average people who know of them may shun them at best, or try to kill them at worst. As for the first Herrscher, however, instead of the Superpowered Evil Side, he takes a heavy toll on his body each time he uses his power.
  • Boss in Mook Clothing: Occasionally, you may find enemy versions of Kiana, Mei or Bronya as a mook in the levels. Their attacks are slower than the playable version's (but still faster than the average mooks), but with their ability to use combos, Ultimate Evasions and Ultimate Skill, they're as much pain as "Dark Bronya" (an actual boss, of Chapter 2).
  • Boss-Only Level:
    • In the main story, major bosses tend to have a level dedicated to fighting it, i.e Ganesha, Dark Bronya, Wendy, Godfather, etc.
    • In both Infinite Abyss and Matrix Explore, there are designated "boss floors" where you fight only a boss (or 2-3 Elite Mooks).
    • Some levels in the Co-op Raid stages are about fighting bosses without any mooks around/preceding it.
  • Bowdlerize: The KR and Global version of the game lacks the "touch the Valkyrie on the home screen" feature, which, among other things, makes the achievement of raising their affection level difficult. At least, there's another feature where shaking the screen will cause the Valkyries to react in a similar way. The original CN server also loses it after a patch. While the SEA and JP servers still have it, a patch makes touching their chest or groin area not increase the affection level (even if they still react). Also, starting with the release of Herrscher of the Void, any newly released Valkyries will not come with the ability to touch their body.
  • Bribing Your Way to Victory: Honkai Impact 3rd runs on a gacha lottery system, so this trope naturally applies, as players who top-up with premium currency obviously have more chances of obtaining Valkyries, Weapons, Stigmata and other resources on the Supply gachas than those who grind them instead. Herscherr of the Void, the rarest and most powerful Valkyrie can only be obtained in the gacha, unlike most of the farmable Valkyrie units.
  • The Bridge: The home screen is set in the Hyperion's bridge, with the Bridge Bunnies in the background and a Valkyrie of your choice standing in front of you.
  • Bullet Time: The "Time Fracture" effect can slow down time around the user for a few seconds, which helps with navigating around enemies; this can also slow down the timer for a Timed Mission. A good number of Valkyrie suits can activate Time Fracture with an Ultimate Evasion, while some others trigger it with their QTE skill (which have shorter durations), and Divine Prayer Kiana has it as part of her Ultimate Skill.
  • Camera Lock-On: By default, your character will lock on to the closest enemy they're facing towards when they attack. You can set it in the settings to either disable it or give you manual lock-on (by tapping the enemy's body), although it's usually better to keep it automatic.
  • Cap:
    • The highest available level for all your Valkyries are capped to your current Captain Level. Even then, as the captain level's cap was increased to 82, the Valkyries stay at level 80 at maximum.
    • Weapons and Stigmata are denoted by stars, representing their maximum upgrade levels.
  • Cataclysm Backstory: The supplementary comic centered around the Divine Keys shows that there used to be a much more advanced human civilization 50000+ years ago that had dealt with numerous Honkai threats, including Herrschers. Back then, humans - thanks to the previous world version of Mei, who's a renowned scientist - had many technological breakthroughs such as the creation of the special alloy "Soul Steel" and the weapons derived from it, the study of the Herrscher Cores and their use in creating the Divine Keys, as well as the "Fusion Warriors" project, which created powerful Super Soldiers. Despite their best efforts, however, they eventually faced extinction by the hand of the final Herrscher ("God Kiana" of the previous game, Guns Girl Z), but not before Mei flung a light into the future in form of Stigmatanote  and her "child"note .
  • Changing Gameplay Priorities: You'll spend your low captain level learning about your Valkyries and what their equipments can do and you'll gain crystals and coins rather quickly. The game unlocks more and more things as you level up, from the Dormitory, to the Base, to the Armada (basically guilds) and its related features, and various gameplay modes such as Memorial Arena and Infinite Abyss. Once you're at level 40+, leveling your Valkyries (including their skills) would require more resources, and you also have to start planning about getting better gear for them (at worst, the 3-stars-base ones).
  • Character Level: Each of the Valkyrie suits have their "levels", which can be increased by playing as them or by special EXP chips, the latter method being faster. Leveling up means increasing their stats and available skill levels, as well as increasing their "load point" so that they can equip more powerful weapons and Stigmata.
  • Chekhov's Gunman: Some of the weapons' Flavor Text mention the designer as neither Schicksal nor Anti-Entropy, but "Mikoyan Design Bureau", who's affiliated with the organization called "World Serpent". Chapter 9-EX is where the story directly tackles with said organization for the first time, with first showing one of their agents/informants called "Gray Serpent" and his subordinate called "Ningyo". Version 2.9's introduction video also puts emphasis on them and the serpent theme.
  • Church Militant: The Schicksal Organization, at least at its core/in its earlier days, has some Christian (particularly Catholic) themes, and is led by an Archbishop. They're also the foremost group on fighting the Honkai phenomenon.
  • Combat Resuscitation: In the Coop Multiplayer stages, when one of the player characters is downed, they can be brought back up by one of their co-op friends by walking towards them and waiting for a few seconds until they get back up. There's a 20-second time limit to this "resuscitable" state, however; once those seconds pass, they won't be able to be brought back up (unless the respective player revives their own character by paying a few crystals). Some of the "Co-op Skills" affect this mechanic in many ways, like increasing the speed or resuscitation, or providing some temporary buffs after successful resuscitation, etc.
  • Combo: These can be executed by repeatedly tapping on the attack button. Variations require some sort of unique input like delayed taps. There is also a combo counter in-game, which is tracked by certain stage objectives. Certain Valkyrie skills, weapon and Stigmata effects are tied to how many combo hits you make, most of them are about giving you buffs after reaching a number of combo hits. Some of the "medal missions" are also about doing enough hits in a combo.
  • Conservation of Ninjutsu: In the Dirac Sea mode, the clusters that contain only 1 enemy and the clusters that contain "duo elites" are harder than the normal ones, which houses more enemies. The "solo warrior" cluster's enemy will have a lot of HP, and 2 special buffs: one that burns your characters' SP and temporarily weakens them if said enemy damages you, and another that gives them resistance towards most Standard Status Effects whenever said enemy gets debuffed. The "duo elites" cluster's enemies have the Soul Link buff and there might be more than 1 pairs of them, though not at the same time - you have to fight them one pair at a time.
  • Cool Airship: The Hyperion, which doubles as your Home Base.
  • Co-Op Multiplayer: Players can join lobbies of 3 and battle enemies in real-time.
  • Crapsaccharine World: This setting may be placed in a generally thriving 20 Minutes into the Future, but no one is safe here, as there's Honkai all over the place, and the organizations opposing them are not much better. Not to mention those Valkyries are extremely expendable, and generally, their lifespans get cut off for good measure by artificial Stigmata augmentationnote .
  • Critical Hit:
    • In the traditional sense, physical attacks has a chance of dealing critical hits, shown by the damage number glowing gold. The CRT stat determines the chance and damage a critical hit does. Some Valkyries' skills, some weapons and Stigmata can increase the critical hit chance and damage directly, or increase the CRT stat; some others have effects that trigger upon dealing critical hitsnote .
    • In a variant, when you're leveling your weapons and Stigmata up using level-up materials, there'll be a chance that you'll fill it by 1.5 times the amount, and lower chance to fill it by 2 times. If you're lucky enough, this would mean that you can level up your equipments using lower amounts of money and materials.
  • Damage-Increasing Debuff: The "Impaired" debuff, indicated by downward yellow arrows near the body (whether the playable characters or the enemies'). This debuff increases physical damage done onto the one with the status. Some Valkyries have ways to inflict this debuff (with Theresa's Celestial Hymn suit specializing in it), while some weapons and Stigmata have effects/skills that can also do so.
  • Damage Typing: there are 2 of them, physical and elemental damage.
    • Physical damage is affected by the attacker's ATK stat, the defender's DEF, and whether or not they have an Elite Shield or some other protection. Physical damage can be affected by Critical Hit and will also damage and break Elite Shields.
    • Elemental damage sources are rare, with only some certain Valkyries specializing in dealing them. They may or may not depend on the ATK stat (depending on the applicable formula), but they will ignore DEF, physical shields, or Elite Shields. However, they cannot break Elite Shields nor deal Critical Hit, and they can be resisted by certain equipments or buffs that give elemental resistance; a few bosses are also highly resistant or immune to elemental damage.
  • Dating Sim: The Anniversary event gives a new game mode that's basically a dating sim lite. Set in Soukai City near the beach, complete with maps like in dating sims; there you can date your Valkyries, experience various (humorous) event stories and give them gifts (gained from event stages in the city) to increase your bond levels with them, which will give you some event prizes. A patch, however, adds a new Visual Novel layer to it with deeper storylines.
  • Deadly Force Field: Yamabuki Armor (one of Bronya's "Valkyrie Suits") has a passive skill that creates a Deflector Shield for the team, which will block incoming damage until it's destroyed. She also has another passive skill that lets the "burst" of the bubble shield damage nearby enemies.
  • Demoted to Extra: Seele Vollerei, a friend of Bronya and a playable character in the preceding game Guns Girl Z, only appeared in this game as a set of Stigmata and mentioned in Bronya's profiles. One of the supplementary comics focuses on Bronya's backstory, showing her time with Seele and why the latter's not around in the present.
  • Difficulty Levels: Usually comes in Normal, Hard and Supreme.
  • Difficulty Spike:
    • Chapter 4 is where things would become harder, especially if you're trying to get the levels' medals.
    • Leveling up to 56 and 70 raises the difficulty of Infinity Abyss, Dirac Sea, and Memorial Arena.
  • Disc-One Nuke:
    • Valkyrie Chariot Bronya’s QTE attack is an AOE slam attack that deals immense damage to enemies caught within it and lifts them up into the air to juggle them even further. It can also be easily triggered by stunning the opponent, which White Comet Kiana (your starting Valkyrie) can do with her normal attacks.
    • Sakura’s Gyakushinn Miko battle suit also qualifies as one, due to her quick attacks, fast dashes, and good damage output making much of the game’s early content very easy. Fu Hua's Night Squire battle suit is just as powerful and as easy to get.
  • Dual-World Gameplay: The special "Helheim Labs" game mode has this as its main gimmick. It has "Real Space" (the real world) and "Imaginary Space" (an alternate dimension to the real world) that you can switch between by pressing a button. There are some things in the Real Space that you can access/affect by going to the Imaginary Space and then interacting with the "imaginary" version of the things. Imaginary Space also lets you avoid the Real Space's enemies and dangerous obstacles, but beware: the Imaginary Space has their own Patrolling Mooks that, if they spot you, you'll get paralyzed and forced back into the Real Space.
  • Dub Name Change:
    • Downplayed with 天命, which gets translated to "Schicksal". Both means "destiny" in Chinese/Japanese and German respectively.
    • Also downplayed with 律者, which gets translated to "Herrscher". Both means "ruler" in Chinese/Japanese and German respectively.
    • Played straight with Negentropy, which becomes "Anti-Entropy".
  • Dungeon Shop: In the Matrix Explore game mode, you may come across the HOMU Shop (indicated by glowing golden portal, while others are blue) where you can buy things from HOMU with the Honkai Energy cubes you collected throughout the play. HOMU will sell 3 items at random, from a selection of: health pickup, SP pickup, special "buffs" that strengthen your characters, or "cards" that can be activated to generate different effects.
  • Dynamic Entry: Most Valkyries will automatically attack when they're switched in and there's an enemy at range.
  • Early-Bird Cameo: Chapter 3 mentions a character called "Durandal", a Valkyrie from Schicksal HQ who's sent to New Zealand to aid our heroes. She's just mentioned in the background, fighting Anti-Entropy's robots, while our heroes chase after Wendy. Chapter 9 marks Durandal's full appearance.
  • Easy Level Trick: Urgent Missions in Sakura Samsara will pit you against a "boss monster" that has really high defenses; the fight is also a semi-Timed Mission where, after 90 seconds have passed, they'll have increased stats, be Immune to Flinching and deal continuous fire elemental damage just by being in your vicinity. There are tricks to defeating them quickly, however:
    1. The boss may appear next to a Rare Monster (keyword being "may"). The trick is to perform a Stealth Kill to the Rare Monster while the boss is in the vicinity so that they'll get hit by the high (collateral) damage. Higher adventure level boss may teleport somewhere else after their health is depleted by a certain percentage; if the new place has another Rare Monster in it, you can use the Stealth Kill method again. Note that the level 27-29 bosses highly resist it.
    2. You can try acquiring "soul cannon" from one of the available tasks, which lets you launch highly damaging exploding fireballs. After you get the item, you can teleport out of the area where you get it and into where the boss is located; you can then use the soul cannon to hit the boss safely from afar, for huge damage. (The boss may teleport to another place, like the above.) Note that the stuff does elemental damage, and the level 27 boss is immune to them.
  • Eldritch Ocean Abyss: "The Deep" (as shown in ch. 10) may not exactly be a deep dark abyss (it's a bright Underwater City of the previous civilization), but it's sprawling with aquatic Honkai Beasts. The "Eye of the Deep", however, looks the part more, with a darker, more eerie look and even more Honkai Beasts, including a gigantic one, Tlaloc.
  • Elite Mook: The "elite monsters", who have 2-3 bars of health instead of just one and have "elite shields", a gauge that will reduce damage taken until the gauge is depleted from taking hits; the gauge will regenerate after some time, as well. They also have more powerful attacks than regular mooks.
  • Enemy Mine:
    • Chapter 7 shows that Theresa is willing to cooperate with Anti-Entropy in order to go against Otto. They fully became allies in the storyline of Schicksal HQ Open World.
    • In Chapter 8, the 3rd Herrscher lends her power to Mei against Herrscher Kiana. It doesn't help her at all.
    • In the supplementary comic set in the 2nd Honkai War in Schicksal's facility Babylon Tower, Anti-Entropy's leader came to the Schicksal members already there (mainly Siegfried) and struck a deal with them to fight the 2nd Herrscher together. Otto, while he has his own plans in this battle, approved it.
  • Equipment Upgrade: Your weapons and stigmata have "enhance levels" and "upgrade stars". They all start out as 1-star grade lower than their maxed state and in enhance level 1; leveling them up means increasing their stats, and if you've leveled it to the max, you can "upgrade" it with certain materials, giving them 1 "sub-star". Repeat the process until all the sub-stars are lit, and doing it once again will raise their grade by 1 star. Each sub-star upgrade - and goes until the max upgrade - will also enhance the weapon's skill effects. Higher rarity equipment have higher max level and would require filling more sub-stars before they could be fully upgraded, but their higher max level means that they have higher stats.
  • Experience Booster: For players of Lv. 50 or below, the game will give you "EXP boosting chips" that can help newer players quickly level up. A few events may also give more general EXP booster chips that can be used for anyone.
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    F - J 
  • Fanservice: An entire essay could be written on the volume of fanservice elements in the Valkyries' battlesuits, alternate outfits, and the Stigmata, with Bare Your Midriff, Cleavage Window, Stripperiffic and Vapor Wear as four of the most prevalent. It goes even further when you acquire the Valkyries' swimsuits, most of which are skimpy bikinis.
  • Fire, Ice, Lightning: The 3 main elements that your Valkyries can use; some of the weapons are imbued with one of the three elements and a number of Stigmata either focuses on one element or all of them in general. The Herrschers' command of natural elements aren't limited to those three, however.
  • Flavor Text: The game gives some lore for the equippable weapons, as well as each of the Valkyrie suits you can obtain. The latter needs to be unlocked by increasing their affection level.
  • Floating Continent: Schicksal's main HQ is located in the skies above Europe, consisting of a set of floating artificial islands.
  • Foreshadowing: In Chapter 6, which takes place in a "simulation" of the past, Kiana sees a robot that's similar to Anti-Entropy's Titan Mechas inside Schicksal's Babylon Lab. She questions how an Anti-Entropy robot could be there. Then Chapter 8 and the "Schicksal Invasion" event reveals that Anti-Entropy used to be Schicksal's North American branch before they cut off due to inner conflicts and became their own organization.
  • Freeze-Frame Bonus: Around 0:38 in Reburn, two soda cans have Mei and Himeko in their covers.
  • Friendly Rivalry: Kiana and Bronya have a bit of a rivalry, namely over Mei’s attention and affection.
  • Future Spandex: The MECH-type Valkyries (with few exceptions note  tend to wear skintight, futuristic-looking outfits.
  • Gaia's Vengeance: The Honkai grows with civilization and seeks to destroy it.
  • Game-Breaking Bug: There's a bug in the open-world maps where, if you lag while transitioning between planes/platforms, your player character would "sink" beneath the map, making you unable to move or do anything else; your only option is to exit the stage.
  • Gameplay and Story Segregation: Due to the gacha nature of the game, you can obtain and use gacha characters earlier before they are properly introduced to you in the main story.
  • Gameplay Automation: In Schicksal HQ Open World, once a week, there's the "Mecha Defense" battle, where you can put the mechs you've built in the Hangar into an automated battle. The Weather of War system in this mode might give bonuses to certain robots you may bring, i.e either it buffs ranged-types or melee-types, or Anti-Entropy mechs or Schicksal ones, etc. Once you bring them into battle, the robots will move by their own, trying to demolish the waves of enemies that appear. You can support them in 3 ways (depending on how far you've progressed Ai-chan's tech level): either support bombardment, paralyzing all the enemies present, or temporarily strengthening all of your robots, each with their own cooldowns. Once you're done, you'll get prizes depending on how long you took to finish it.
  • Gender Flip: Most Stigmata are female versions of male Historical Domain Characters and legendary figures like Galileo, Attila the Hun, Charlemagne, Sakamoto Ryouma, Zhuge Liang, etc. Others that are around in the present time like Einstein are ambiguous if they are the real deal or simply descendants of those scientists. Meanwhile, Tesla and Edison are both descendants (Their first names are Frederika and Nancy respectively).
  • Gratuitous German:
    • As part of a Dub Name Change on the English SEA server, certain in-game terms are in German like Schicksal, Herrscher and Kriegsmesser.
    • Reburn ends with the phrase "Ich liebe dich.", which translates to "I love you." in German.
  • Gravity Master: The power of the 9th Divine Key, Star of Eden, is to control gravity. It normally takes form of an orb, but Einstein built a special harness around it that allows it to be used like a "cannon" of sorts. You can acquire said cannon in-game for Bronya, which shoots powerful gravity orbs instead of rockets.
  • Grey and Gray Morality: The two rival organizations, the Schicksal and Anti-Entropy, both have a fair share of good and bad seeds in them; both have done a number of questionably ethical things in order to fight the Honkai phenomenon and protect humanity. The Honkai forces, meanwhile - like the Gohma from Asura's Wrath - believe that humans are a plague that has harmed the planet and they aim to exterminate them.
  • Hard Mode Perks: The Hard and Supreme difficulties for the Story Chapters adds Valkyrie Fragments and other rare materials in the drop tables that you can't otherwise obtain from playing the Normal Story difficulty.
  • Heads I Win, Tails You Lose:
    • Even though you have to beat Fu Hua's Shadow Knight form with Honkai-possessed Knight Moonbeam Kiana at the last stage of Chapter 6, the chapter ends with Fu Hua defeating Kiana and taking her to Otto.
    • Similar thing happens in Chapter 8. Despite you controlling Scarlet Fusion to fight Shadow Knight and you have to win the boss fight, the cutscene afterwards still shows that Himeko is losing and then gets apprehended by Fu Hua.
    • Played with in the final battle of Chapter 8, Mei (you) vs Herrscher of the Void. The battle stops before you can deplete the boss' health, after which it's shown that the latter is trouncing Mei.
  • Health/Damage Asymmetry: Your playable Valkyries may only have an average of 4-digit maximum health, but the enemies have their by the tens or hundred thousands. The asymmetry goes to the point where a thousand damage per attack is common for end-game players.
  • Heroic Lineage: The Kaslana family is stated to have been dealing with the Honkai threats for centuries; it helps that they have natural resistance against Honkai energy. It's implied that the other core family of Schicksal, the Schariac family, also goes similarly. In particular, they seemingly share a common trait where they're always ready to become "the shield for the people", even if they have to sacrifice their lives in the process.
  • High-Altitude Battle: The first chapter of the game takes place on top of a battleship. Chapter 7 also has you fight on top of Helios fighter aircraft, while Chapters 8 and 9 take place in Schicksal HQ, which is located in the skies above Europe.
  • Imagination-Based Superpower: The power of the 1st Herrscher is to reproduce things that he can understand, including weapons and war vehicles. He can even reproduce Divine Keys, as long as he's familiar enough with how they work; he primarily uses a copy of Star of Eden. There's seemingly no limit to how much he can make at once, especially once he goes all out.
  • Immune to Flinching:
    • Downplayed for the most part. Monsters with shield gauges are highly resistant to flinching, but some certain attacks and/or buffs of the Valkyries may still be able to flinch them. When the gauge is depleted, any attack will flinch them. Most Valkyries that have a Super Mode as their ultimate skill will also have resistance (i.e not immunity) to flinching when it's active, and Himeko's Charged Attacks and some of her weapon skills would also make her resistant to flinching.
    • Played straight with bosses, who won't flinch until their shield gauge is depleted; for bonus points, they tend to be stunned/dazed when their shield gauge is broken. Also with the rare "Iron Body" buff, which gives total immunity to flinching; a few monsters may briefly gain this buff during their attacks, while the "Titan Mecha" mook will gain the buff when it Turns Red (after you deplete its health enough).
  • Interface Screw: An uncommon status effect, "confused", will make your character's controls reversed momentarily.
  • Item Crafting: By collecting certain rare materials of specified amounts, you can forge Weapons and Stigmatas of your own choice.
  • Item Farming: Typical for an ARPG gacha title, a lot of good stuff can - and in many cases, has to - be farmed. Although in this game, you can also farm Fragments to obtain new playable Valkyries.
  • Jiggle Physics: On the screen where a Valkyrie's costume can be swapped, you can rotate the Valkyrie to get a full look at the costume. Do it fast enough, and it becomes very evident that all of them except Theresa and Bronya have noticeable sway, although not to the extreme of actual {{Gainaxing)).

    K - O 
  • Kill Enemies to Open: Moving through the story chapters and most Co-op segments will have you locked in a border until you defeat all enemies within. Subverted in the Open-world maps, as you are free to roam but only get trapped in a border once you attack the roaming enemies or get into their lines of sight, to which this trope is played straight afterwards.
  • King Mook: The Anti-Entropy faction has Padrino, the golden version of the Titan Mecha. It is tougher and hits harder than the regular mechs, and it's able to emit damaging shockwave when it slams the ground. When its HP gets low enough, it produces a permanent shield that blocks all frontal attacks, staggers the attacker (in melee) and reflects projectiles. Certain Palette Swap versions of regular monsters also appears as bosses.
  • Lag Cancel: Most characters' normal attacks can be canceled into the dodge move in case there's an attack coming their way. It can also be used to cancel parts of a combo into the starting part of the combo so that you can keep comboing an enemy (usually a juggled one) without knocking them down.
  • Launcher Move: Several Valkyries can launch enemies into the air with their attacks, which lets your team juggle said opponent and/or activate certain other valkyries' QTE. Some weapons also have skills that do the same.
  • Legendary Weapon: the "Divine Keys" are weapons of lost civilizations from the past that hold incredible power. In-game, they can be obtained easily through certain events, and they have good stats and weapon skills. The use-able versions of the weapons are mentioned to be "dormant" and no one is able to bring out the weapons' full potential; they're unique, however, in that you can power the weapons up by not just leveling and upgrading them like other weapons, but also by going to the "shrine" (next to the Base in the menu) and use certain materials to unlock useful passive skills for the weapons. The Kaslana family's Judgment of Shamash is mentioned to be one such Divine Key; others include the Jizo Mitama sword and the Xuanyuan Sword. One of the supplementary comics serves as the Origins Episode for the weapons, detailing what they are and how each of them are made.
  • Let's Split Up, Gang: After Chapter 9-EX, our hero group (consisting of our Valkyries and some Anti-Entropy members) are still planning to find more information of the missing Kiana, but Cocolia sends them a distress call, asking them for help in defending the Gem of Desire from Schicksal's forces. They decide to split their forces for this: Mei and Dr. Tesla would go to find more information of the missing Kiana (and Mei would get her upgrade to her Valkyrie Bladestrike suit in-story), while Bronya, Theresa and Dr. Einstein goes with the Hyperion to Cocolia's place.
  • Limit Break: Each Valkyrie versions have their own Ultimate Skills, powerful skills that require large amounts of SP (with a few exceptions) to perform. They either do a lot of damage, act as a Super Mode, control enemies in a large area, or (occasionally) a combination of them. The ELFs introduced in 3.0 also have their own Ultimate Skills that can be used when their SP reach the appropriate amount (after attacking).
  • Literally Shattered Lives: Enemies affected with the Freeze status debuff will shatter when their HP is depleted.
  • Loads and Loads of Sidequests: There's a lot to do outside of the Story mode that encourages the player to farm numerous items and upgrade their Valkyries, along with various events.
  • Loot Boxes: The "Supply" is a gacha system with some cost. From there, you may randomly get goodies, depending on the kind of supply:
    • Standard Supply costs Crystals to buy; you have the option of buying just one, or up to 10 in one go. It contains a variety of items, including Valkyrie character cards (especially the S-rank ones), Epic-grade weapons and Stigmata. You can sometimes acquire Standard Supply Couponsnote  which let you pull the supply for free.
    • Focused Supply also costs Crystals; they will contain only certain weapons and Stigmata as their grand prize, noted by the daily announcements. Expansion Supply, which appears less often, instead has only certain Valkyrie cards as their grand prize, and also costs Crystals the same way. A few events may grant you Focused or Expansion Supply Coupons, which let you pull the supply for free. A later update introduces "Expansion Focused Supply", which features the weapon and Stigmata specific to the current Expansion Supply's rate-up Valkyrie.
    • Friendship Supply costs Friendship Points (acquired by choosing one of your friend's characters to accompany you in gameplay, as well as playing Co-Op Multiplayer). They only contain 1-2 starred materials, and occasionally a few Valkyrie fragments.
    • There's also Event Supply, which would require event-related items to use. What they may contain also tend to be less random.
  • Loot-Making Attack: Some Stigmata in the game will make the enemy drop something (depending on the stigmata) by the user's attacks, usually with a cooldown. One example is the Theresa: Gluttony Stigma, which makes your successful attacks drop candy every 5 seconds that can be picked up to increase your damage output.
  • Mana Burn: Some enemies have the "SP Drain" buff which drains your character's SP when you're close to them.
  • Manual Leader, A.I. Party: In a few stages, the 3-woman Valkyrie squad you bring will be out at the same time as opposed to just one at a time; you mainly still control one at a time while the other two are played by the AI. In general, the AI members are good enough at attacking, evading, and using Ultimate Skills, but they may get overwhelmed at times, they may attack a target that has an attribute advantage against them, and they would only use weapon skills at random. There are 2 ways in how this goes, depending on the stage and game mode:
    • In one, you start with playing as the designated "leader" of the squad, but you can tap the other Valkyries' icons in order to switch the controls over to that Valkyrie. This can be useful to make a Valkyrie attack a better target, or to use their weapon/Ultimate skills with better timing, or to move them out of trouble. In this type, the QTE system is disabled, however.
    • In another, you can only play as the designated "leader" of the squad, but the gameplay is akin to the Coop Multiplayer mode in that you're given access to powerful Team Skills in order to support your whole team, and the QTE system also works like in that modenote . You're also given a special button that lets you activate your AI Valkyries' team skills and Ultimate Skills whenever available.
  • Mascot:
    • Kiana Kaslana is one for miHoYo as a whole, being featured from their very first game (in 2011) and is also used here as the game's icon.
    • Ai-chan, the AI of the battleship Hyperion. She acts as the "system voice" and also helps with the tutorials with her rather casual style of speaking. She also has her own Twitter account.
    • The plush bunny named HOMU is an in-universe example, with Bronya being a huge fan. He has multiple variants, such as HOLA (red colored, likes playing with explosives) and HOMEI (pink colored female). HOMU and his variants may appear in certain stages as mooks, be playable in certain other stages, and used as a thematic decoration in the Dormitory. They also play a major part in the co-op Raid stage "HOMU Fantasy" and the Extra Stage "Dilemma Dreamland". You can also acquire HOMU treasures which give you varying amounts of coins when used.
  • Mass Monster Slaughter Sidequest: Some stage objectives require you to kill certain amount of enemies.
  • The Maze: The "Imaginary Maze" gameplay mode, which only appears in certain patches of the game, tied to events, takes place in a grid-style maze where your Valkyries walk around on the squares, encounter monsters, find Inexplicable Treasure Chests and advance through floors. Certain events put their twists to the maze: the summer event has a beach-themed one, the Halloween event has a gothic, spooky-themed one, and the winter event has a winter-themed one that is also a parody of Alice in Wonderland.
  • Mecha-Mooks:
    • Robots appear as mooks starting from Chapter 2. The Anti-Entropy apparently prefers building robots to do their dirty work, as they deem the whole Valkyrie business (i.e turning humans into disposable soldiers against the Honkai) as unethical; their robots, however, cannot handle as much Honkai Energy as a human body would, making them weaker potentially. They're weak against Psychic-type Valkyries, and usually explode when defeated.
    • In Chapter 8 and the Schicksal HQ Open World, we see Schicksal's own robot mooks that guard the Schicksal HQ. They're much less "blocky" and stiff than Anti-Entropy's robots, although they're lighter in frame.
  • Mercy Kill Arrangement: In one of the supplementary comics, it's explained that Valkyries who fight in the frontline against the forces of Honkai will always be under the threat of succumbing to Honkai corruption and turning into mindless, murderous zombies. It's a common arrangement that, if a Valkyrie ends up getting corrupted by the Honkai, their comrades will immediately execute them.
  • Military Academy: The St. Freya Academy was made by Theresa in order to find and train young girls into Valkyries.
  • Mission Control: In Chapters 1 to 3 in the Story Mode, Himeko and Theresa take turns to talk to Kiana, Mei and Bronya in the missions, even if you use any of the two. In the Chapter Xuanyuan side story, Himeko goes on the field, while Fu Hua becomes part of the mission control.
  • Moe Anthropomorphism: An in-game example. Version 3.0 introduced the ELFs (short for "Equipment: Living Form"), anthromorphized versions of existing weapons in Fun Size. They function not too dissimilar to Open World's Higokumaru and Ai-chan, as they can join battles and fight alongside the Valkyries. The lore mentions that they acquire said forms after a strange interaction with the Sea of Quanta and their behavior and mannerisms seem to be (as Einstein thinks) based on what "image" their creators think of the weapons; e.g Jingwei's Wings acts like a wise old lady (emulating the legendary Jingwei) while Blood Embrace is literally bloodthirsty (she tries to make up for that image by drinking tomato juice, though).
  • Money Sink: Higher levels of skill upgrades cost thousands of coins. If you're planning to max out a Valkyrie's skill tree upgrades, prepare to have a hefty sum of currency.
  • Move in the Frozen Time: The rare "Shuttle" enemy buff makes them immune to the Time Slow and Time Fracture effects. You can try activating Time Fracture, but they'll still move in a normal speed. The boss Benares also heavily resists such effects, and after it Turns Red, it's effectively immune.
  • Multi-Mook Melee:
    • The Infinity Abyss gameplay mode, where you descend down "floors" as you fight increasingly stronger mooks and Elite Mooks and, every certain floor (differing with your character level group), encounter boss enemies as well. There'll also be the "end" floor (higher level groups mean more floors to descend) where you fight a boss that's tougher than the previous ones. In this gameplay mode, the active Valkyrie's HP will also drain at a rapid rate (i.e half a second), which would force you to either kill the enemies quickly (so that they'll drop HP pickups) or use Valkyries that can heal others. If some of your Valkyries died when you finish a floor, you'll be told to change your lineup as the "dead" Valkyries slowly recover (and be unusable until they recover fully). You're going to compete against other players to see how many floors they've completed; you'll be given consumable items that will either help you advance faster, or hinder other players' progress. You'll get rewards when the game's time limit ends (the "challenge" occurs twice a week) and, if you manage to place yourself in the top 5 or 3, the right to descend to a lower, tougher "level" of the abyss to get even better rewards. There are 4 levels of this abyss (plus one exclusive to Captains of level 70-80); the deeper it gets, the hotter it gets, which means the enemies are tougher and your HP depletes quicker.
    • The second-to-last stage of Chapter 10 involves Theresa fighting off repeatedly-spawning Honkai Beasts, up to 100.
    • An update introduces the "Dirac Sea" mode, which combines this with the open world system. There are only 4 floors, but each floor is wide and has a number of "enemy clusters" that you have to beat in order to score points. Once you engage in combat in one enemy cluster, you won't be able to get out until you beat all enemies in said cluster or you exit the stagenote . Some clusters are true to the trope - multiple respawning enemies up until a specified number of them - while some others are either a fight against a single, strong Elite Mook or against 2 mooks (at a time) with the Soul Link buff. Once you beat all enemy clusters on a floor, you can enter the boss room, then beat the boss to advance to the next floornote . In the final floor, the fight against its boss will also give you extra points depending on how fast you defeated it. It has the same "HP drain" mechanic as the Infinity Abyss, but played differently: your health won't deplete until about 2 minutes have passed, after which there'll be a "heat level" where your health depletion rate increases every 30 seconds or so; the longer you take to beat an enemy cluster or a boss, the more dangerous to your character's health it'll be. Like Infinity Abyss, the game mode opens for 2 times a week, each being active for 3 days, and you'll compete against other players to see who can get the highest score; the reward and "level" system in this mode is also similar to that of Inifnity Abyss (see above).
    • A few events have a variant where you and another player fight off multiple enemies in a Co-Op Multiplayer while ascending floors. You can "skip floors" if you can beat the current floor's enemies in a time limit, although "boss floors" cannot be skipped. There are 100 floors to ascend, and you'll stop if you take too long to clear a floor. The last 10 floors are also filled entirely with bosses.
  • My Rules Are Not Your Rules: Enemy Valkyries usually have the same moveset of their playable version except that they are usually in Iron Body status. Certain Valkyries however have their boss version fight with very diverse movesets like Gyakushinn Miko, Black Nucleus, Shadow Knight, Blood Rose, Herrscher of the Void and Umbral Rose, where they have moves that the playable versions can't perform.
  • Naked People Are Funny: The miHoYo staff publishes a series of online parody 4koma comics based on the game which feature the characters wearing skin-colored bodysuits over their actual clothes. The gag is pointed out a number of times in-series.
  • Night of the Living Mooks: Zombies appear as enemies in the levels. They aren't your regular zombies, either: They move as normally as humans would (except for 2 of the kinds, which float in the air instead), they merely have pale and sometimes cracked skins, and they use their weapons well (again, except for 2 of the kinds, who use some magical powers). They all seem to be female, too. They are normally BIO-type enemies, making them weak against MECH-type Valkyries.
  • Non-Combat EXP: EXP Chips allow you to directly fill the EXP bars of your chosen Valkyries. Matching types among the BIO, MECH, PSY attributes give a bonus.
  • Non-Entity General: The Captain of Hyperion in which the player assumes the role.
  • Not-Actually-Cosmetic Award: You can acquire "emblems" by doing certain tasks, which you can display in your "account screen" so people can see your achievements. They can also be "equipped" and give a little stat boost depending on the emblem.
  • The One Guy: Among the Herrschers, only one of them is male: the first one, Walter "Welt" Joyce, who apparently fought Otto in the past. He's unique in that his human consciousness overcame his Herrscher side, allowing him to preserve his mind while still commanding the vast power from his Herrscher Core at the cost of him being unable to control Honkai Beasts. He was then succeeded by a Finnish boy named Joachim, who received Welt's Herrscher Core, giving him Welt's powers, albeit without the Honkai influencing him due to him not actually merging with the core unlike other Herrschers. He later went by the name "Walter Young" and became Anti-Entropy's leader.
  • Orwellian Retcon: After the update that gives Chapter 8, Chapters 1 and 2 are rewritten (complete with modifying the stages within, at least for the normal mode); now Chapter 1 includes Chapter 2's scenario where Bronya gets Brainwashed and Crazy, while the new Chapter 2 focuses entirely on the "mysterious voice" inside Kiana. Newer characters Fu Hua and Rita are also inserted in the storyline, and this all comes complete with new cutscenes.

    P - T 
  • Panty Shot:
    • Bronya’s Valkyrie Chariot, Mei’s Shadow Dash and Lightning Empress, Kiana’s Herrscher of the Void, Sakura’s Flame Sakitama and Rita's Umbral Rose and Phantom Iron suits, due to all of them wearing Dangerously Short Skirts, all allow the player to see the respective Valkyrie’s panties, particularly when they run. Certain lags also enables one to see Theresa's underwear in some of her battle suits and costumes. Defied in Sakura's suits other than Flame Sakitama's default, where she wears Modesty Shorts under her short skirt.
    • Kiana’s Honkai World Diva and Winter Princess, Mei's Aeterna Purum and Ultramarine Octave, and Bronya’s Drive Kometa costumes allow for panty shots, while Kiana's Lemon Soda costume boasts a visible thong.
    • Enemies are not safe from this either as certain zombies had their underwear visible in a glimpse. You can also see Wendy's throughout the fight against her as she tends to breeze her skirt up with her own power.
  • Peninsula of Power Leveling: Some daily stages reward you with EXP Chips to help you level-up Valkyries. In a variant, some other daily stages reward you with upgrading materials for weapons and Stigmata.
  • Pervert Revenge Mode: On The Bridge, if you touch an affection lv. 1 Valkyrie's chest or groin area three times in a row, she will send you back to the loading screen. (At higher affection levels, they'll act embarrassed and blush.) The method of doing so depends on who you've put on the bridge:
    • Kiana simply kicks you out.
    • Special mention goes to Mei, where it's implied that her Herrscher side proceeds to electrocute you.
    • Sakura slices you in seconds.
    • Theresa clutches her fist, and punches you out.
    • Himeko gives you an Armor-Piercing Slap.
    • Bronya summons her Project Bunny and then shoots you with its cannon.
  • Physical, Mystical, Technological: The game plays with the 3 attributes: BIO (Biologic), PSY (Psychic) and MECH (Mechanic) respectively, for both the Valkyries and the enemies. They also form Tactical Rock–Paper–Scissors, with BIO beating PSY beating MECH beating BIO.
  • Play Every Day: There are daily and weekly challenges that players can complete to gain EXP for their Captains and small amounts of Crystals. There are also events where players can gain leveling materials for their characters, stigmata and weapons that change everyday.
  • Power Creep: Like any gacha RPG title, many later-introduced Valkyrie suits are superior than the ones that came before. A good number of newer weapons and Stigmata also have many assorted effects while earlier ones tend to be simpler, although some of them still see use because they're Simple, yet Awesome and straightforwardly powerful.
  • Power Equals Rarity: Higher-rarity units have higher base stats and have more available skill tree nodes from the start than the low-rarity units. Higher-rarity weapons and Stigmata will also have higher base stats than lower ones when they're upgraded to the max.
  • Power Levels: They're presented in form of CP (Character Points), which are increased by leveling your Valkyrie up, leveling their skills up, increasing their rank and equipping them with powerful weapons and Stigmata. A few game modes recommend you to have Valkyries with big enough CP in order to fight more comfortably.
  • Power Tattoo:
    • The "Stigmata" are memories and powers of certain people that manifest in form of a set of tattoos on the Valkyries' backs. When equipped, they give the selected Valkyrie additional stats and effects, and they have a Set Bonus if you can make a set of 2-3 Stigmata of the same type.
    • One supplementary comic reveals more about the Stigmata's nature: they can be either naturalnote  or artificialnote . They're the outward sign of the "Honkai antibody" inside them that lets them resist the Honkai corruption from Honkai energy and use said energy to make it useful as a power source. The artificial ones are flawed - they aren't as powerful as the natural ones and don't offer as much resistance to Honkai corruption, and for this reason (and the fact that they're fighting Honkai phenomenon on the front lines), Valkyries tend to have short lifespans.
    • The comic that focuses on the Advanced Ancient Humans of the past shows that Stigmata were the information of most of scientific progress and advancement by the previous incarnation of Mei, coded into genetic data, put inside select humans, who are then put into cryostasis in order to spread the knowledge of their civilization and technology to the future. They're what the future people would call "natural Stigmata".
  • Protection Racket: Around 500 years before the present, the Schicksal Organization lost a lot of their members and resources in their crusades against the Honkai threats. They had to resort to extorting money from the closest people (in Europe) at the time to cover their loss, under the pretense of "buying 'indulgences' as a means to pay for their 'original sins' for those who didn't go to the war".
  • Quick Time Event: The "QTE" system allows your playable characters to tag in (or teleport close to your friend in co-op) with a powerful attack after you inflict the enemy(ies) with a certain condition, such as getting launched to the air or paralyzed.
  • Rank Inflation: The story has at least acknowledged B, A and S rank Valkyries. You'll start your game with B-ranked ones (Kiana at the start is also a B-rank), then as you collect "fragments", you can either upgrade your existing Valkyrie suits' rank or get new A-rank or even S-rank suits. The inflation comes in the SS and SSS-rank Valkyries, which require you to collect a boatload of Valkyrie fragments. The ranks here are used to upgrade the Valkyries' Leader Skills and unlock new sub-skills for them, making them more powerful and useful.
  • Rare Random Drop: Stages such as Befall, Time Swirl, and a few others have rarer items that may drop by chance.
  • Real Event, Fictional Cause: The "Black Death" plague in 15th century Europe is revealed to be part of the Honkai phenomenon.
  • Reduce Aggro: All cases overlap with Draw Aggro.
    • Shadow Dash (Mei) can use her shadow clones to attack and distract opponents, making them attack the clone instead of her.
    • In co-op plays, Yamabuki Armor (Bronya) has a team skill that draws the enemies' aggro towards her while lowering their defenses, making them open to her teammates.
    • Wolf's Dawn (Bronya) has her Project Bunny 19c being detached from her, which will make the enemies attack it instead of her. In co-op plays, her team skill is to make the enemies attracted to her Project Bunny.
    • Battle Storm (Himeko)'s team skill in co-op plays is an attack that draws the attention of the enemies hit towards her, while also buffing her defense.
  • Reference Overdosed: The game has a healthy number of references to various anime and games. From the achievements alone you may find more than a dozen of it, such as Consecutive Normal Punches or Gate of Babylon. Then there's how White Comet and Divine Prayer (Kiana variants) have a few of Bayonetta's attacks and techniques, including the Wicked Weaves and Witch Time. A good number of events liberally throw around more references.
  • Religious and Mythological Theme Naming: Aside from real-life Historical Domain Characters, this game also uses religious and mythological words such as Stigmata and Valkyrie. Many Honkai Beasts are given codenames from different myths, and Schicksal's Mecha-Mooks have a Norse Mythology naming scheme.
  • Reincarnation-Identifying Trait: Mentioned as a possibility. Otto created an Artificial Human by mixing the genes of a long-deceased legendary Valkyrie, Kallen Kaslana, with that of a powerful Honkai Beast. He noticed that one of the bodies seemingly had Kallen's personality (instinctively protective of people). Otto wonders if she is Kallen's reincarnation, which he doubts because the concept of "reincarnation" is unexplainable by known science. Nevertheless, he adopted said clone as his "granddaughter", called her Theresa, and raised her as a Valkyrie.
  • Required Party Member:
    • The story mode's normal difficulty on Chapter 6 onward will make the player use either a lone playable character or 2-3 of them, preset to the levels; the character here would also have preset levels, star rank, skills and equipment.
      • White Comet Kiana (alone) is fixed into your team for the entirety of Chapter 6. Though this only applies on Normal.
      • For Chapter 7, you're only allowed to use Himeko's Scarlet Fusion suit for its first act and Fu Hua's Shadow Knight suit for the last stage. Chapter 8 also has you using Scarlet Fusion in most stages except for a few that uses Shadow Knight and a few that uses Crimson Impulse (Mei), including the endboss stage.
      • Chapter 9 will have you use only Scarlet Fusion (again) for most stages; the exceptions are the stages where you use Violet Executer (Theresa), Yamabuki Armor (Bronya), Shadow Knight (Fu Hua), Umbral Rose (Rita), Herrscher of the Void (Kiana) and Vermilion Knight (Himeko).
      • Chapter 9-EX is divided in half: you play as Phantom Iron (Rita) in one half and a combination of Yamabuki Armor, Valkyrie Pledge (Theresa) and Valkyrie Bladestrike (Mei) in the other.
      • Chapters 9-EX 2 and 10 will have you use either Yamabuki Armor (Bronya) Valkyrie Pledge, Violet Executer (Theresa) or both of the 2 girls.
    • The Time Swirl game mode would force you to use only a selection of 3 characters (with any of their battlesuits) that you have, depending on the specific stage.
    • The "Stalker Files" stages will require your own Rita (any of her battlesuits) in the team, while the "Striker Files" stages will require your own Valkyrie Bladestrike (Mei), although some of them would also give you a high-powered Celestial Hymn (Theresa) and either Yamabuki Armor, Dimension Breaker or Snowy Sniper (Bronya) to accompany her.
    • A few event stages would also ask you to play with a certain character/battlesuit, either the one you own or a high-powered preset one the stage gives you.
  • Rescue Arc:
    • Chapter 4 focuses on you trying to rescue the kidnapped Mei and Wendy. Mei gets saved in the end, while Wendy unfortunately doesn't.
    • Chapters 7-9 and Schicksal Assault Battle event focuses on the rescue of Kiana, after she gets kidnapped by Fu Hua in Chapter 6.
  • Right Hand vs. Left Hand: The 2 organizations, Schicksal and Anti-Entropy, have the same goal: defending against Honkai forces that threaten to eradicate humanity. However, they also oppose each other due to them having different agendas. This apparently stems from how Anti-Entropy used to be Schicksal's North American branch who came to clash with the rest of the organization (for reasons as of yet unknown) and then broke off, turning themselves into an independent organization of its own.
  • Rivals Team Up: In the Summer Wars event, Kiana and Bronya agree to team up to get the mysterious island treasure for Mei. The narration mentions that there's no knowing what would happen if the two actually get the treasure.
  • Roguelike: The Matrix Explore gameplay mode (only if you've joined an Armada), where you go up floors of Randomly Generated Levels; whenever you complete a floor, you'll get a few rewards. The more floors you complete, the more points you get, and the tougher the enemies become. Every 5th floor there'll be elite mooks you have to fight, while every 10th floor there'll be proper bosses; beating them will give you big rewards. The points are for gaining extra rewards for the armada; accumulate enough of the points with your armada mates and you can get even better rewards. The catch is that your healing abilities are disabled; you either have to wait for the health pickups to drop, or be purchasable from the HOMU shop (which is rare) or gain the buffs exclusive to this mode which lets you heal by doing certain actions (which has a slow rate, and comes with a price). You're allowed to bring more than 3 Valkyries (you play 3, the rest are reserves); the higher your captain level, the more valkyries you're allowed to bring (up to 9), but once you start playing the mode, you can't change your Valkyries (outside of the ones you choose) unless you "reset" the playthrough. The reserves are there in case your main Valkyries die (and they can't be revived/won't respawn if they die), and once all of them die you'll have to reset.
  • Scale of Scientific Sins: The fact that the more advanced humanity becomes, the stronger the Honkai gets, makes it this trope in embodied form.
  • Shield-Bearing Mook: The "shield Honkai beast" mook (PSY type, name varies) and the "mech zombie" mook (MECH/BIO type, name varies) have shields that protect them from frontal attacks. You have to either attack them from behind or use elemental attacks against them to deal damage. In a variant, the "scythe zombie" and "dual swords zombie" mooks may sometimes attempt to block your melee attacks, and the latter has a Counter Attack should you attack them too much. The "titan mecha" mooks may also sometimes put up a Deflector Shield that will deflect projectiles off them and Counter Attack incoming attacks at point blank. The "catapult" Honkai beasts also blocks frontal attacks when they are holding a ball until it explodes from consecutive attacks.
  • Shoot the Mage First:
    • The "coffin zombie" mook variants can summon weaker zombie mooks from her coffin and has a potent Wave Motion Gun attack. If she isn't beaten quickly, you'll have to deal with many minor zombies while she lasers you from far away.
    • The "intangible zombie" mook variants can turn intangible to avoid your attacks (although they can't attack in that state), create a slowing Area of Effect on the ground, and buff other enemies in the area. A stronger version of them has potent ice attacks, while another can deploy "glowing AOE towers" that can either attack you in varying ways, or give her and/or other enemies a buff, or even heal them. Defeating them (and the glowing towers) quickly will help you big time.
    • The rare "wizard mecha" mook variants can either give a high defense buff to other enemies, or trigger a Time Fracture of its own, slowing you down to a halt. You'll have a hard time beating the other enemies if you don't destroy that one first. A later variant introduced in Chapter 9-EX has a Deflector Shield that blocks all damage (even elemental ones) until it's broken by physical attacks, and aside from buffing other enemies, it can extend laser-like lines to its fellow mooks that slowly but surely burns through your HP if you touch them.
  • Silicon-Based Life: Honkai Beasts are made mainly of silicon. As they're the embodiment of Gaia's Vengeance, they're literally made of the most common element of the earth. And, as one event scene in Chinese New Year (of the Pig) event shows, they're inedible.
  • Socialization Bonus:
    • Making friends with other players will make you able to summon your friend to help in most missions, and/or use their "friend skills" to enhance your team's capabilities. Doing so will also grant you Friendship Points.
    • In the armada's Boss Invasion mode, playing co-op with your armada mates would let you do more damage easily than if you're playing alone. Playing co-op also extends the timer to 80 seconds.
    • There are also materials that can only be acquired through playing co-op stages.
  • Socketed Equipment: Stigmata can be "refined" by certain materials to give them additional effects at random, such as increasing (certain character's) attack power, increasing defense or element resistance, increasing max HP or SP, etc.
  • Soul Jar: Herrscher Cores in general contain the souls of the original Herrschers, which results in Split Personality on whoever is unfortunate enough to have a core shoved into their body. Special mention goes to the core of the 1st Herrscher, which houses three hundred thousand souls, including Welt Joyce himself.
  • Standard Status Effects: A number of common status ailments show up in this game: Ignitenote , Freezenote , paralysisnote , stunnote  and bleedingnote 
  • Stock Weapon Names: Some guns and swords are named for real or common terms of weaponry such as Desert Eagle and Muramasa.
  • Story Difficulty Setting: In the Story Mode, the Normal difficulty also serves as this as story cutscenes will appear before and/or after the levels' end, while they won't appear in Hard or Supreme difficulties.
  • Superpower Lottery: Herrschers are bestowed with the power to command different aspects of nature itself, and each is a Person of Mass Destruction.
  • Super Soldier: This is what Valkyries boil down to; they're girls augmented with stigmata in order to empower themselves and resist Honkai's influence, making them powerful anti-Honkai fighters. The Advanced Ancient Humans in the distant past also had their own "Fusion Warriors" project, which fuses humans with DNA of Honkai Beasts in order to give them phenomenal strength.
  • Sword Lines:
    • Mei and Sakura's own varies by the color of the katana; certain swords also have unique lines, such as Magstorm's 3 parallel blue lines in each swing or Jizo Mitama's lines that resemble dark snakes.
    • Himeko's own looks rougher than Mei's, because she swings her BFS slower.
    • Rita's own, meanwhile, is tied to her battlesuits rather than her weapon; Umbral Rose's scythe lines are dark rose red, occasionally with rose petals, while Phantom Iron's lines are green with trails of Tron Lines and Argent Knight's are blue lines.
  • Synchronization: Some enemies have the "Soul Link" buff which links 2-3 of them together. If you kill one, said enemy doesn't immediately die; you have to kill the others as well, and if you take too long, the dead one will be revived with half health.
  • Tag Team: A major part of the gameplay is that (for single player modes) you can control 3 characters, one at a time, and you can tag in and out between them. Some certain levels (particularly the Coop Multiplayer ones) have the 3 characters out at the same time instead.
  • Tech Demo Game: By virtue of having top notch graphics among the mobile phone games, some players have to buy a new phone for it, with some saying that it's suitable to be a PC game than a Mobile Phone Game.
  • Temporary Online Content: There are a good number of event-only weapons, Stigmata and costumes that usually won't be available again (whether you get it from event quests, or Event Supply, or in-app purchase) after the event ends. Certain later events might see the return of a few of the older events' stuff, but don't count on it.
  • Timed Mission:
    • A few missions in the Story Mode and certain event missions are timed, and you fail when the time's up. In a variant, some of the levels' medals require you to beat the level under a certain number of seconds, even if the levels themselves aren't timed.
    • In a variant, the Infinity Abyss game mode - and later, Dirac Sea game mode - have each fight depleting your active character's health; the longer the fight goes, the faster the health depletion becomes.
  • Time-Limit Boss:
    • The Memorial Arena game mode pits you against a selection of 2-3 bosses each week; you have to beat them under 5 minutes to score points, the faster the better. (Points are still awarded even if you fail.) Each time they're defeated, they'll go up a rank, which will make them pull out more powerful attacks and have more powerful attributes if you fight them again; defeating higher rank bosses means getting more points. You may get prizes from getting certain number of points, and you and the other players will also get ranked with the points; you may win better prizes each week if you get higher in the ranks.
    • The special "Boss Invasion" game mode (Armada-specific) has you and your armada members (individually, or by co-op) trying to deplete a boss' health under 1 minute. There are limited attempts available for each armada member, and the members will gain rewards if the boss gets under 66%, 33% and 0% HP.
  • Time Skip: There's a 4 month time skip between ch. 9 and ch.9-EX. During it, a large "Honkai eruption" occurred courtesy of Herrscher of the Void, causing many parts of the world to become devastated, with the survivors occupying the few large cities left. Kiana and Himeko also went missing, and our Valkyrie group has found an intel about Kiana's whereabouts, which prompts them to find her before Schicksal's forces do.
  • Title Drop: The title actually refers to the "Third Honkai Impact" that happened 2 years prior to the story of the game (and shown in one supplementary comic), also known as "Third Honkai War". I.e where there were sudden mass Honkai outbreaks, a lot of people in Choukuu city turned into zombies, and the Honkai Beasts appeared en masse. It also influenced Mei, causing her Herrscher side to awaken.
  • Trapped in Another World: The "Honkai Kingdoms" event has the Captain being whisked off to a different world with only the Olenyeva twins keeping him company. There, they meet the other girls being put in different roles, such as Fu Hua being a king or Himeko being a pirate captain.
  • Trapped in TV Land:
    • The Co-op Raid stages "Final HOMU Fantasy" has Kiana and Mei enter the titular video game world in order to find Bronya who is missing. It turns out that not only does Bronya want to stay inside the game, she hacks it in order to fight her friends.
    • The "Winter Rhapsody" event starts with the Captain and the girls playing a game, then everything turns black and they're suddenly in a different world, which the Captain notes might be the game they were playing earlier. Seele was the one trapping them.

    U - Z 
  • Underwater Ruins: The Deep holds an undersea ruins of the previous civilization, now occupied by Anti-Entropy. Chapter 10 has our Valkyries visiting it to meet Cocolia.
  • Unexpected Gameplay Change:
    • 3 levels of Story Mode Chapter 6 (only in Normal difficulty) have different gameplay; one with you playing as HOMU in a platformer style game to get coins and go to the finish, another has you controlling a plane in an Unexpected Shmup Level, and the last one has you control HOLA to bomb enemies in a Bomberman-like game. All of them also appear as event stages where you can get weekly rewards.
    • Chapter 7 also starts with an Unexpected Shmup Level and a reference to Ikaruga with the white and black bullets and lasers that the enemies shoot, and the black and white barriers you can deploy to defend your aircraft.
    • The Winter Rhapsody event features a Rhythm Game-like mode for some of its battles.
    • The Honkai Kingdoms event has one special level different from the others: a shooter-like game where you're playing as chibi Dorm avatars and wielding a gun that shoots balls, trying to shoot other players of opposing teams in real time. When you die, you'll respawn after a few seconds in a different place, ready to attack again. There are a few pickups that will help you, including a speed up item and a Deflector Shield item.
  • Unlockable Content: Many game features get unlocked one at a time as your Captain Level increases.
  • Victory Pose: After you complete a solo stage, the camera will pan closer to your Valkyrie as they perform some animation or pose, such as Kiana winking at the camera.
  • Video Game Dashing: The "dodge" button makes the character do a short dash move: Mei, Bronya and Sakura do a Flash Step; Fu Hua and Kallen slide a short distance; Kiana, Theresa and Himeko do short hops/rolls; and Rita briefly disappears and then reappears a short distance later. The first and second cases also have afterimages trailing from their bodies. Aside from aiding with movement, the button is also used to dodge incoming attacks; if timed right, it means you've successfully done an "Ultimate Evasion" and will trigger its effects (depending on the character). You can only do the dodge move twice (or once, for a few characters) in a row; it's to prevent the player from spamming it too much.
  • Void Between the Worlds: The "Sea of Quanta" is theorized to be something like this. Einstein describes it as "when worlds are like drinking glasses, then water is poured into them until they spill, the puddle formed from the spill is the Sea of Quanta". It's part of what Einstein called the "many worlds interpretation" and it's noted to still be a hypothesis. So far, the only access point into said realm is the "Eye of the Deep", a structure located in the heart of The Deep.
  • Weak to Magic: MECH-type entities (whether they're Valkyries or the Mecha-Mooks) take more damage from PSY-type entities.
  • Weather of War:
    • The Schicksal HQ Open World has a weather system that affects the gameplay. The weather changes thrice a week; this will affect how the enemies work/behave (such as giving them buffs/debuffs or changing their properties), your Valkyries' status, and a buff/debuff for the drive-able mechas you may bring in. E.g in snowy days, you'll be hampered by constant snow fall which will deal small amounts of ice damage; staying inside a mecha/chopper will protect you from the damage; and enemies will take increased ice damage from your attacks and periodically get frozen.
    • The Dirac Sea game mode also has a simpler weather system; this will affect the kind of enemies present and their increased resistance/weaknesses towards different kinds of damage.
  • Wham Shot: In the special chapter "Everlasting Memory", there's a shot of child Kiana, cuffed and blindfolded, accompanied with Otto mentioning about how he has Kiana in his custody. It foreshadows that the Kiana that we know is actually Experimental body K423.
  • Who You Gonna Call?:
    • There are currently 2 groups that respond to the Honkai threats: Schicksal and Anti-Entropy, the former being found in the Middle Ages and the latter being more recent. They just as often have conflicts with each other, however. They differ in their fighting methods: Schicksal usually uses their Valkyries, while Anti-Entropy uses Mecha-Mooks.
    • In the previous major civilization 50000+ years ago, there existed the Fire Moth, which also responded to the Honkai threats. The previous incarnation of Mei later became the head scientist of this group and created many inventions for fighting the Honkai and especially Herrschers.
  • World of Action Girls: All of the playable characters are female, and many significant characters are female fighters. The exceptions are Kiana's dad and one of the strongest Valkyries, Siegfried; the first Herrscher and leader of Anti-Entropy, Welt; and the leader of Schicksal and owner of the Divine Key Void Library, Archbishop Otto Apocalypse.
  • You Require More Vespene Gas: In the "Base", there'll be facilities that will help you improve your game, such as increasing your skill point count, giving you free money and materials in certain intervals, or increasing your Valkyries' base stats. They can all be upgraded in order to make them more potent, but they'll require a number of equipment enhancement materials each time. When you upgrade them enough, they'll require rarer and rarer materials to upgrade.


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