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     Sunset Ravens 
The clan Sudo Kaname forms after winning the Treasure Hunt event. The founding members are Sudoe Kaname, Shuka, Rein, Ryuji and Sui/Souta. Liu Xuelan, Shiming, Ouji and Inukai would later join the clan.

The clan as a whole

https://static.tvtropes.org/pmwiki/pub/images/46_6.jpg
Minus Shiming, Ouji, and Inukai
  • Badass Crew: They are one of, if not the most powerful clan in Japan, boasting no less than three A-ranked players where there are less than ten of them in the entire country.
  • Enemy Mine: This is how they got their start. During the Treasure Hunt event, Rein, Ishiro, Ryuji and Sui/Souta all teamed up with Kaname and Shuka because they couldn't defeat Eighth on their own. Since they all worked so well together, everyone besides Ishiro (who died fighting two of Eighth's top commanders) joined the clan Kaname formed.
  • Home Base: After forming the clan together, they bought a fortified building where they all live together.
  • Famed In-Story: They become famous as the group that won the Treasure Hunt event though the clan was not officially formed until afterwards. And then they wiped out Eighth in a clan battle and almost immediately took over all of their territory, firmly establishing them as names every player should know.

Kaname Sudou

https://static.tvtropes.org/pmwiki/pub/images/sudoukaname.png

Kaname gained access to Darwin's Game upon getting an SMS from his friend, Kyoda, who was desperately looking for help during his current battle. While Kaname quickly learned that his curiosity regarding the game led him into dangerous situations, he began to adapt and learned to use his quick thinking and determination to progress.

His Sigil is the Fire God's Gavel. An extremely rare Sigil that allows him to recreate any item. Due to being the winner of the Shibuya Treasure Hunt event, his clan managed to obtain a winner's privilege called High Roller, which allows him to bet more than the usual points on a game battle and force his or his clan's opponents to match it, up to the limit of either's total points at the time.


  • Achievements in Ignorance: He had to be told just how impressive beating Banda and Shuka, back to back, really is.
  • Awesome by Analysis: His brain is his best weapon. He's the one most likely to figure out the hidden loopholes in an enemy strategy or a D-Game event.
  • Badass Normal: Even without the use of his Sigil, Kaname manages to win his battles through sheer determination and turns out to be pretty quick on his feet, when the situation arises for it. Once Shiming starts to teach him martial arts, Kaname is a decent opponent without any weapons.
  • Beware the Nice Ones: Kaname is overall a very nice guy, but his simple exterior can easily lead people to not take him seriously. And if you don't do that, he will make you take him seriously.
  • Born Lucky: His first ever, and only, gacha spin resulted in a handgun, which is stated by the GM to have only an 8% chance. His victory over Banda involved Banda (while invisible) getting hit by a passing car.
  • The Determinator: One of his defining traits. His sheer determination to not die was one of the reasons that he managed to win against Banda-kun, which was his first ever battle.
  • Disappeared Dad: His father is working overseas.
  • Famed In-Story: From his very first match in Darwin’s Game, he made waves in the game. Defeating Banda-kun got him noticed because he was a notable player with a memorable appearance, but people didn’t think much of it at the time because Banda-kun was relatively weak. Him defeating Shuka who was until then undefeated was what really got people interested. And then he and his friends defeated Eighth and won the Treasure Hunt event, before destroying the Eighth in a clan war, firmly establishing him and his friends as a top-tier clan.
  • Forgiveness: A firm believer of it. If you kill only because D-Game forces you, and have sympathetic motives, he'll be all too happy to let that pass like water under the bridge. Be bloodthirsty and do despicable things only for your own convenience, and you're digging your own grave.
  • From Nobody to Nightmare: Ordinary Highschool Student to the leader and founder of the Sunset Ravens, the Yakuza and most powerful clan that rules the city of Shibuya.
  • Gaining the Will to Kill: When he first started out as a D-game player, he bent himself into pretzels to avoid killing others, even being reluctant to open fire on Eighth when they came at him in massive numbers. Then One goes and sadistically tortures a close friend to death. Well, no more Mr. Nice Guy.
  • Good Is Not Soft: Always willing to lend a helping hand to the helpless, and only fights when he has to. Force him to fight, or worse kill, and things are going to get very unpleasant for you.
  • Heart Is an Awesome Power: His central philosophy is that there's no such thing as a "useless" sigil. If your sigil is lack-luster, it's because you haven't puzzled out all the possible applications yet. He's right.
  • Heroic Neutral: Combined with Wild Card. His biggest wish is to get out of Darwin's Game, and all his efforts are to stop pointless D-Game matches. Ally with that, you've got a powerful ally, regardless of your past. Work to make the D-Game go on, draw in innocents, or increase its scale for petty reasons, or your own amusement, and things are going to get real bleak for you, real fast.
  • It's Personal: Kaname already didn't like Eighth all that much, but when they kidnapped and tortured his friend, Shinozuka, on camera, Kaname was prepared to end them, one way or another.
  • Jumping Off the Slippery Slope: Subverted. Eighth does enough horrible things both in general and to Kaname's friends that it causes Kaname to temporarily go against his principles, but once they're gone, Kaname goes back to his old self.
  • Karmic Jackpot: Be good to Kaname, and usually, though not always, things will go well for you. Antagonize him, and things will go badly. Antagonize him enough and You Are Already Dead. You just haven't got the memo yet.
  • Kiss of Life: When Kaname finds Shuka almost dead in the flooded underground subway, with no better options, he tries artificial respiration to revive her. It works and Shuka who was already smitten with him gives him a proper Big Damn Kiss because it was her Sacred First Kiss and she wanted to do it properly.
  • Let's Get Dangerous!: When he realizes Eighth is just as Axe-Crazy, cruel, murderous, and sadistic outside D-Game as they are in it, he pulls out all the stops. And utterly annihilates a group of hundreds, with an army of 4.
  • Logical Weakness: His ability to create things out of thin air cannot create items that are too complex (like smartphones), nor can he create a weapon without having handled it first. If he doesn't know it, he can't create it.
  • Magnetic Hero: Kaname tends to make allies of every character who's not a complete psychopath, and some of those who are. One event even ends with him collecting an entire post-apocalyptic society.
  • Minor Living Alone: Despite being a teenager, he lived on his own since his mother is dead and his father works overseas when the story started. After forming the clan, he then moved into the clan base.
  • Missing Mom: His mother has been dead for some time.
  • Morality Chain: His existence is just about the only thing that keeps Shuka on the straight and narrow, and she likes it that way.
  • My Greatest Failure: The deaths of his friends, directly or indirectly, due to the D-game.
  • Post-Victory Collapse: The moment Shuka surrenders, he faints and collapses right on top of her due to a concussion. The only thing keeping him going was pure adrenaline.
  • Spontaneous Weapon Creation: He can create objects out of thin air. This effectively means he has unlimited weapons.
  • Technical Pacifist: Kaname is against killing anyone in the game, but he will fight to survive.
  • Tempting Fate: His first D-game battle is a direct result of him clicking "OK" on his phone app when he received a notice of a challenger, despite earlier having a "hallucination" of a snake biting his neck from his phone, which caused him to black out and wind up in the infirmary, and not reading the manual first.
  • Took a Level in Badass: From regular highschool student to a newbie Darwin's Game player that won his first battle because luck was involved to winning his battles because of actual skill, and he just kept getting better.

Shuka Karino

https://static.tvtropes.org/pmwiki/pub/images/57_0.jpg
Wow, Kaname's cute!
A girl that is one of the highest ranked players of Darwin's Game. Since she never lost a single battle, she was quickly known as the Undefeated Queen. However, she earned her first ever loss with Kaname.

Her Sigil is Queen of Thorns, which allows her to manipulate any string-like object.


  • Action Girl: She's one of Sunset Ravens best fighter, and has an incredible battle record, having only two onscreen losses and doing well or outright dominating her opponent in every other battle.
  • Adoptive Peer Parent: She sees Sui as a daughter figure, not as a peer. Sui is perfectly happy with this, as Shuka treats her very, very kindly.
  • Badass in Distress: When she finds herself about to drown in the subway.
  • Bathtub Bonding: She starts chapter 22 sharing a bath with Sui.
  • Bedmate Reveal: After Kaname hands her her very first defeat, he wakes up, two days later to find she's in bed with him, butt naked. She continues to sneak into his bed from time to time over the series' run, but in those instances, does so while wearing simple, yet elegant sleepwear.
  • Best Her to Bed Her: Subdued, but present. She believes Kaname is her "destined one" because he dominated her in their fight.
  • Blood Knight: She doesn't care about points, money, or any of the traditional D-Game "rewards." She fights in D-battles, for fun.
  • Chain Pain: Her preferred weapon is a long, metal chain.
  • Clingy Jealous Girl: Zigzagged. When she does feel jealous, she takes it to ridiculous levels, but yet when she hears that a certain 30-year old very attractive female master-assassin wants get herself knocked up with Kaname's child, purely to have an heir for her fighting style, she's okay with that. Furthermore, the fact that the population of Sunset Ravens is predominantly female and attractive is her doing.
  • Death By Genre Savvy: Subverted. She goes into a subway to avoid snipers, and almost drowns.
  • Elegant Gothic Lolita: Her usual attire outside of school.
  • Everyone Has Standards: She may be a blood knight who fights and kills for fun, but One absolutely sickens her with his sadistic cruelty and fondness for torture.
  • Exotic Weapon Supremacy: Her proficiency with strings and chains is so exemplary, a master assassin who has decades of combat experience and martial arts training considers her style "perfect" and utterly incapable of improvement.
  • Girlish Pigtails: Her hair is usually put up into two braids.
  • Friendless Background: Prior to Kaname, she lived alone at the penthouse of an office building.
  • Hair of Gold, Heart of Gold: If you can manage to avoid antagonizing her, she's actually a very sweet and sensitive woman, and excellent mother figure if Sui is anything to go by. She also happens to be golden-haired blonde.
  • Hates Being Touched: Any man that isn't Kaname touches her will find themselves short one hand. Some delinquents involved with Darwin's Game found this out the hard way.
  • Hidden Depths: When it comes to her maternal instincts, she proves that she's quite promising.
  • Innocent Fanservice Girl: For a certain definition of "innocent." She doesn't seem to comprehend why lying naked next to a guy she likes is inappropriate. She wears clothes in future bed visits only because of Kaname's Freak Out.
  • It Amused Me: She reached out to help Kaname in the fight with Banda because she thought Kaname was cute.
  • Kicking Ass in All Her Finery: Her battles usually have her fighting in her typical gothic lolita clothes, which don't seem to hinder her at all.
  • Kiss of Life: Played straight with Kaname when he tries to revive her with artificial respiration in the flooded underground subway. She was so happy to get it that she gave Kaname a Big Damn Kiss for it.
  • Know When to Fold 'Em: Pinned to the ground, gun in your face, and the guy pointing it at you feels cornered? Surrendering is a damn fine idea, as he could fire by accident if you try anything else.
  • Lonely Rich Kid: The only thing she had in life before the D-game is money.
  • Mama Bear: As surprising as it might seem, she's actually very protective of children, and her anger is not something you want to be on the wrong side of.
  • Minor Living Alone: At the beginning of the story, she lived on her own after the death of her parents and with no surviving relatives. She then moved into the clan base after the clan was formed.
  • Not Afraid to Die: To the point that hallucinations of her own death don't faze her, at all. The fact that she was able to No-Sell Liu Xuelan's trump card impressed the latter immensely.
  • One-Woman Army: An official analysis from the CIA indicates that in order to beat her, it would take either someone with a very long range sniper-rifle, or an attack helicopter. The Shibuya event proves that the former is not a guarantee.
  • Parental Abandonment: She has no memory of her parents because they both died while she was very young, and she has no known living relatives.
  • Rapunzel Hair: As shown in the page image, her braids are very long, which gives her more options considering her Sigil.
  • Razor Floss: One of the most dangerous aspects of her Sigil to control any string. She can make threads almost too small to see by the naked eye vibrate like an electric bone-saw. Which she demonstrates by slicing One's limbs into Ludicrous Gibs.
  • Red Baron: Prior to her defeat by Kaname, she was known as the Undefeated Queen.
  • Sacred First Kiss: Not content with Kaname's Kiss of Life, she gives him a Big Damn Kiss, and voices the trope word for word.
  • Smitten Teenage Girl: She is utterly smitten with Kaname, sure that they will get married. Kaname is fully aware of her feelings but told her they'll have that talk after they clear the game.
  • Sociopathic Hero: She may be one of the "good" guys, being a member, and founder, of the Sunset Ravens, but she has to be given a reason to not kill people who irritate her. Anyone other than Kaname touches her without an engraved invitation is likely to lose that hand.
  • Their First Time: Implied. She invites Kaname to her bedroom for an important "meeting", snuggles up to him, asks him if he likes her, gets pushed down unto the bed, and the next scene has Sui chasing everyone away from her bedroom door.
  • Troubling Unchildlike Behavior: Even for a teenager, she seems a little too easy-going with causing harm to people.
  • Verbal Tic: She tends to end her sentences with "nya~".

Rein Kashiwagi

https://static.tvtropes.org/pmwiki/pub/images/rein.jpg
Interesting. It's been a long time since I got new information that I could sell for a lot of points.
A middle-school student who Kaname encounters during the Treasure Hunt event. She trades information for points.

Her sigil is Laplace Function. It gives her the ability to predict things in the short-term future.


  • Combat Clairvoyance: Rein's Sigil is the ability to analyze the location and momentum of everything around her, which allows her to predict where things (like bullets) are going to be.
  • Friendly Sniper: Is skilled with a sniper rifle.
  • Hacker Cave: What she prefers for living quarters.
  • Improbable Aiming Skills: By applying her Sigil to her sharpshooting, she can make shots with far better accuracy then what should otherwise be possible.
  • Information Broker: Before the clan was formed, she finds information she thinks she can sell for lots of points. After Sunset Ravens was officially formed, she is the one responsible for gathering intelligence her clan needs.
  • In-Universe Nickname: Is often called "Rain."
  • Logical Weakness: Her sigil allows her to avoid attacks analyzing the momentum of objects and forming predictions based on that. A teleportation sigil such as the one possessed by Eighth's leader therefore cannot be predicted. An attack with a wide enough area-of-effect that would leave her with nowhere to escape could also bypass her prediction-based evasion.
  • Red Baron: Rein is also known as "The Information Broker" or "The Analyst".

Ryuji Maesaka

https://static.tvtropes.org/pmwiki/pub/images/ryuji.jpg
What?! Eighth is coming here?! Count me in then!
A man who teamed up with Kaname during the Treasure Hunt event after learning King is also participating in the event.

His sigil is Truth or Lienote . It allows him to tell when someone is lying or not.


  • An Arm and a Leg: In the Treasure Hunt event, Eighth manages to sneak up on him and sever his arm, along the hand. Fortunately, the top healer at Danjou Boxing Club manages to either grow it back, or re-attach it.
  • Bishounen: He turns to be quite handsome once he removes his mask. Rein comments how she expected him to uglier, much to his annoyance.
  • Changed My Mind, Kid: Agreed to just take his three rings and head on his merry way, considering becoming People Puppets for "The Florist" was unforgivable. When he heard Eighth was coming, he quickly decided to enter into an Enemy Mine situation with both Kaname and "The Florist" to deal with them.
  • Heart Is an Awesome Power: After Kaname proved to him how good his Sigil really is, Sunset Ravens benefited a lot from his ability to weed out liars and determine the sincerity of potential allies.
  • Living Lie Detector: Ryuji's Sigil can tell if someone is telling the truth or a lie.
  • What Kind of Lame Power Is Heart, Anyway?: He thought his ability to detect lies was useless, but Kaname managed to prove him wrong by proving he considered Ryuji a friend by lying about not being friends.
  • You Killed My Father: He wants to kill One because One murdered his brother.

Hiragi Ishiro "The Florist"

https://static.tvtropes.org/pmwiki/pub/images/40_7.jpg
Sorry, kid, but one man's death can mean another man's life.
A man with a terminally ill daughter who joined the D-Game to get enough money to get her a heart transplant.
  • All for Nothing: Played with. On the one hand, him going into Darwin's Game to earn enough cash so his daughter could get a transplant is rejected by said daughter when she learned of his death. On the other, if his daughter Suzune didn't start investigating Darwin's Game as a result of said death, she would have died of cardiac arrest.
  • Daddy Had a Good Reason for Abandoning You: Died inside Darwin's Game trying to earn enough cash to get his daughter a heart transplant.
  • Green Thumb: His sigil allows him to grow and control plants.
  • Hollywood Hacking: His plants can get into computers and take control of them.
  • Honorary True Companion: He was never officially part of Sunset Ravens, mainly because there were never officially formed until after he died, but while he was alive, they all worked well together in order to defeat Eighth during the Treasure Hunt event. In gratitude for his help, the Ravens went out of their way to protect his daughter until she joined an allied clan.
  • Logical Weakness: His plants are very vulnerable to fire.
  • People Puppets: His plants can mind-control people through the use of drugs.
  • Swiss-Army Superpower: There's very little his control of plants can't do. He can attack from afar, create armour to fight at close range, lay deadly traps, take over computer systems, Mind Control people, keep his heart pumping after a fatal wound...
  • Taking You with Me: When he finds himself cornered by two powerful members of Eighth, he brings a 40+ story building down on all three of them. He only managed to kill one of them though. The other survived, though not unscathed.
  • Trap Master: He fights primarily through traps, but if forced to fight in person is no pushover.

Sui/Souta

https://static.tvtropes.org/pmwiki/pub/images/54_5.jpg
Shuka Onee-san!
A young girl participating in the game. She says Souta, her brother, is within her.

Sui's sigil allows her to manipulate water while Souta's sigil lets him turn water into ice.


  • Awesome by Analysis: She's the one who figures out the antagonist in Out of Range Village, not anyone else, including Rein.
  • Bathtub Bonding: She starts chapter 22 sharing a bath with Shuka.
  • Beware the Nice Ones: It's Sui, not Souta that kills the parrot who is using clay puppets to threaten Ryuji, and putting them all in danger. And she does it without hesitation, and barely any remorse.
  • Combat Pragmatist: Souta fights dirty, without regret or remorse.
  • Easily Forgiven: In spite of being responsible for Shuka nearly dying, Shuka is incredibly forgiving of her, though it helps that Shuka is incredibly smitten with Kaname and the whole incident led to Kaname giving her the Kiss of Life for which Shuka actually said she was grateful. Not to mention Kaname's in the room, and she knows he hates pointless killing.
  • Hair of Gold, Heart of Gold: Sui is actually a very sweet girl, and is platinum blonde.
  • Making a Splash/An Ice Person: Sui/Souta's Sigil. Sui controls water while Souta freezes it.
  • Peek-a-Bangs: Sui's hairstyle has a lock of hair hide half her face. Souta's hairstyle, does not.
  • Shrinking Violet: Sui is painfully shy.
  • Split Personality: Souta's personality is within Sui, and Sui sometimes let's him control, though she is capable of taking it back if she thinks he's going too far.
  • Superpower Lottery: She’s a clear winner with the ability to manipulate water. It includes the water inside living beings. The only reason she doesn’t use her sigil that way more often is due to her unwillingness to use violence in general. Push comes to shove though, if her True Companions are threatened, she will do whatever it takes, even killing her enemies by controlling the water within them.

Liu Xuelan

https://static.tvtropes.org/pmwiki/pub/images/liu_xelan.jpg
I want your baby, Kaname!
The top player in Darwin’s Game and the top assassin in the world. She’s from China and her sigil is unknown, because she never used it in her matches.
  • The Ace: She's the #1 D-game player.
  • Badass Normal: Nobody knows what her sigil is because she does not need it! She's climbed to being the #1 player without using her sigil, at all!
  • The Bet: She joins Sunset Ravens because she lost the bet that she would be Kaname's subordinate if she couldn't defeat them without having to resort to deadly force.
  • Christmas Cake: She's in her late 30s.
  • Guest-Star Party Member: She and her butler Shiming are technically members of Sunset Ravens, but they just do whatever they want.
  • Hitman with a Heart: She's a master assassin, but otherwise a good woman.
  • Killing Intent: Weaponized. It's so strong, it makes you hallucinate your death.
  • Late to the Tragedy: In chapter 31, she arrives at the Japanese CIA office to try and negotiate a non-aggression agreement. Said office had already been firebombed by A Darwin's Game Executioner.
  • My Biological Clock Is Ticking: Combined with Best Her to Bed Her. She wants an heir to her martial style, but only her bloodline can inherit, and not just anybody is good enough to be her Glorified Sperm Donor. She set her sights on Kaname because she decided the winner of the Treasure Hunt event was a suitable sire for her child.
  • Power Is Sexy: When Shuka was able to No-Sell her weaponized killing intent, and cornered her atop a moving limo, she openly proposed to Shuka in response!
  • The Spartan Way: Which she lampshades. Just as she's about to put Kaname and Inukai through Training from Hell, she shouts "THIS IS SPARTA!"
  • Training from Hell: She puts Kaname through it so he can be strong enough to qualify to be her baby daddy.
  • Worthy Opponent: How she and Shuka see each other. It's impossible to determine a winner in a fight between them, if neither of them are trying to kill the other.

Shiming

https://static.tvtropes.org/pmwiki/pub/images/shiming.jpg
Lady Shuka, are you perhaps a long lost relative of Lady Liu Xuelan?
Lady Liu Xuelan's butler.
  • Badass in a Nice Suit: Wears traditional butler attire, does not fall far behind Liu Xuelan.
  • Battle Butler: Impeccable butler, expert fighter.
  • Crazy-Prepared: In chapter 34, while driving to the SR's hideout/base after a negotiation with Saigou Family Clan, Kaname gets the notice that he's starring in a major game event, to take place ... in 30 seconds. Siming stops the limo, opens the trunk and gives Kaname a backpack with three days of food and water inside.
  • Graceful Loser: When he finds that Liu Xuelan is in a predicament where she can't win the fight without breaking her oath to avoid using lethal force, he calmly and politely admits their loss.
  • Guest-Star Party Member: Like Liu Xuelan, he's a member of Sunset Ravens, but only takes orders from Liu Xuelan and otherwise does whatever he feels like.

Ouji Kimihiko

https://static.tvtropes.org/pmwiki/pub/images/ouji.jpg
You...YOU'RE KANAME OF SUNSET RAVENS?!
A gun Otaku who bumps into Kaname during the Hunting Island event. Sigil: Penguin's Eye.
  • Ain't Too Proud to Beg: Upon meeting Kaname, he begs to join Sunset Ravens, and then when Kaname has him flee from the Dolme, he begins shouting, begging for someone to come to Kaname's rescue. Both times, it was the right course of action.
  • Ascended Fanboy: Upon joining D-game, and hearing about the Sunset Ravens, he idolized them. When he got to meet Kaname, and was offered the chance to join, he couldn't click the "OK" button fast enough.
  • Blessed with Suck: What he originally thinks about his sigil, until Kaname teaches him how to use it properly, at which point he comes to realize it's Difficult, but Awesome.
  • Born Lucky: Not only does spending all his starter points in the gacha actually prove justified when he walks away with a sweet high-power, super-long range anti-materiel sniper rifle and managed to not die because he got one of the widely-distributed Clan Shelters from the Sunset Ravens, but he manages to bump into Seigen's cult and get away unmolested, and then, the guy he scopes out through his sniper rifle, going purely by thermal vision, Kaname, is probably the only player who wouldn't hold a grudge for that.
  • Crazy-Prepared: Deconstructed. During the hour he had to prepare for the hunting event, he brought some sweet survivalist gear, including camouflage painted fatigues, and used it all correctly and wisely, but the combined weight was too much for him, causing him to go through his water rations far too quickly. If he hadn't met Kaname, death by thirst was a very real possibility.
  • Did Not Think This Through: He was so fixated on trying to sneak into the southern supply point that he never bothered to check for local resources. When Kaname points out a fresh-water spring, he almost facepalms at his lack of foresight.
  • Easily Forgiven: Targets Kaname with a sniper rifle, intending to kill him. Kaname's response? Sharing his supplies, and recruiting him to Sunset Ravens, after helping him clear the Hunting Island event.
  • Friendly Sniper: He is actually quite proficient with his high-power anti-materiel rifle, sniping a deer through the chest on his very first shot. The only reason he didn't hit Kaname with it is that he never got a chance to fire, Kaname disappearing from his vision and coming up behind him before he could blink.
  • Incompletely Trained: He's got the gear, the knowledge and proficiency to use it, but his body lacks the proper training to handle it for any length of time unaided. Joining Sunset Ravens fixes this shortcoming nicely.
  • Mundane Utility: He practiced using his sigil "Penguin's Eye" by searching for a porn mag he lost under his bed.
  • Non-Indicative Name: His sigil has nothing to do with actual penguins.
  • Necessary Drawback: While using his sigil, he has to shut his eyes, and remain almost motionless.
  • Reality Ensues: Using a high-power anti-materiel sniper rifle for hunting deer sounds like a good plan, on paper. But if the bullet is too high-powered, the bullet can pass right through the deer, causing it to run away, rather than killing it.
  • Screw This, I'm Outta Here!: His reaction to being spotted by Seigen is to run for the hills. It's the correct decision.
  • Super Senses: His sigil allows him to target scope within 50 meters of himself, in all directions.

     Eighth 
One of many clans in the game, and one of the most notorious ones for their murderous brutality. Their leader is One.

The Clan as a whole

  • And There Was Much Rejoicing: Most people are glad they’re gone. The exceptions are limited to those that had a personal connection with them.
  • Axe-Crazy: Pretty much all of them love inflicting barbaric brutality on other people. Darwin’s Game just makes it easier for them to get away with it right up until Sunset Ravens took all their points.
  • The Dreaded: They were feared for their brutality in killing anyone that opposed them.
  • Revenge Myopia: They rampage, steal, and sadistically maim, torture, and kill across Shibuya whenever they please, but one of them gets hurt, especially by the people they're victimizing? Total annihilation to the offender! No exceptions!
  • Total Party Kill: They were massacred once Kaname, Ryuji and Shuka pulled out all the stops, and by the end of the clan war, anyone left were killed by the mechanics of the game as they lost all their points.

One

https://static.tvtropes.org/pmwiki/pub/images/one_17.jpg
Look at me, the "hero" of Darwin's Game.
The leader of Eighth. His sigil, Beelzebub, allows him to manipulate the space around him up to 10 meters, allowing him to teleport and to cut people up.
  • An Arm and a Leg: He loses quite a few limbs going after Shuka.
  • Axe-Crazy: He'll kill you and laugh about it, if you're lucky. If you're not, he'll torture you first, then kill you.
  • Blood Knight: He relishes killing, and delights in torturing people.
  • Collector of the Strange: Combined with Creepy Souvenir. He has a bizarre obsession with collecting people's severed fingers and putting them in a giant pickle jar, stating that the resulting liquid is his favorite "energy drink."
  • The Farmer and the Viper: How does he "thank" Kaname for sparing him at the end of the Shibuya Treasure Hunt event? Swearing, and carrying out, bloody Revenge by Proxy. Kaname's retaliation is... not pretty.
  • Glasgow Grin: He's got some kind of facial deformity that makes it look like he's got a massive smile on almost all occasions, even when he's royally pissed.
  • I Control My Minions Through...: Loyalty, amazingly enough. He doesn't have to use violence or threats to get people to join him, they do it willingly, due to his inherent charisma. Once he considers you a member of his gang, he, mostly, looks out for your well being, but only if you are all about hurting anyone and everyone outside the gang, as brutally and graphically as possible.
  • Ignorant of Their Own Ignorance: Since he never faced a real challenge until he foolishly pissed off Sunset Ravens, he grew complacent in his strength and abilities, thinking way too highly of himself and his gang. This made his actions utterly predictable, and he completely underestimated how dangerous Shuka is.
  • Moral Myopia: He wants something you've got, no matter what it is, he and his gang will happily kill you and take it. You fight back, successfully or not, you're a monster that deserves a Fate Worse than Death.
  • Moral Sociopathy: Until his very last moments, he honestly believed he was The Hero of Darwin's Game, even with all his sadistic cruelty.
  • Never My Fault: As Shuka is tearing him apart in retaliation for his many offenses against Sunset Ravens, he yells out "DARWIN'S GAME IS BUGGED! ADMINISTRATION! DO SOMETHING!" It's not until he's moments away from being completely pixelated that he realizes Rein's lecture about the ritual of Gu indicates how he screwed himself over with his sadistic cruelty.
  • Power Incontinence: When he was desperate to escape from Shuka's retribution, he finds himself 100 meters in the air, falling uncontrollably. He does manage to slow himself down and land, right in front of Kaname and Ryuji, helpless.
  • Psychopathic Manchild: The instant things start going south for him, he throws a tantrum and complains Darwin's game is unfair.
  • Revenge by Proxy: If he can't get at you directly, he will hunt down people you care about, take out his frustrations on them, and then show you a video of it, just so he can make you suffer.
  • Sore Loser: Swore vengeance on Kaname for winning the Treasure Hunt event.
  • Smarter Than You Look:
    • He may look just like a thug, and certainly acts like one, but he was smart enough to realize that the rings weren't the real treasure of the Shibuya Treasure Hunt event, something only Kaname's group previously figured out.
    • He also figured out that you can use the D-game store while actively in a D-battle, if you can somehow find a safe place to be unmolested enough, which is something only Kaname himself discovered, almost by accident, moments before, and on the other side of Shibuya.
  • Space Master: His Sigil, Beelzebub, works by manipulating space. It's how he can cut people up without touching them.
  • Stupid Evil: His greatest enemy was not Sunset Ravens, though they are quite formidable. It's his own sadistic cruelty. In the Treasure Hunt event, he had a massive home-field advantage, but blew it in the final moments by happily revealing that he and his gang would sadistically torture and kill Kaname's group regardless of what the latter did. Then when his gang has one of Kaname's friends as a hostage, throws away all the leverage having a hostage brings by slicing the poor guy into chunks, putting his pieces in a bloody box and gloating. It's not until he's being disintegrated by Darwin's Game mechanics that he realizes how bad an idea that was.
  • Touch of Death: His Sigil allows him to cut anything, from walls to other people, like a hot knife through butter using nothing more than his hands, but unlike his teleportation abilities, its range is limited to only 1 meter.
  • Teleporters and Transporters: Can teleport using his sigil.
  • Villains Want Mercy: When he finds himself at Shuka's non-existent mercy with a pissed off Kaname glaring down at him, he pleads for his life and officially surrenders. Unfortunately for him, it's way too little, too late by this point.
  • Wrong Assumption: After giving Kaname a combination "The Reason You Suck" Speech and Breaking Speech, he thinks Kaname is in an Angst Coma, and starts to leave, bored. In reality, Kaname is in a perfect Tranquil Fury and responds by going through his entire gang like a laxative, leaving him to Shuka's "tender mercy."
  • Wrong Genre Savvy: He thinks he's the Villain Protagonist of the story.

Katsura Keiichi:

https://static.tvtropes.org/pmwiki/pub/images/kei_4.jpg
Really? I'm smart?! Thanks, ONE!
The member of Eighth One is most likely to bounce ideas off of. Sigil: Tempest
  • Accidental Murder: While in an official Mixed Martial Arts event, he accidentally killed his opponent, due to the latter having some kind of medical condition he didn't know about. While the law saw him as innocent, the friends and family of the dead martial artist do not.
  • Arrogant Kung-Fu Guy: He is a karate champion, and is very arrogant.
  • Because You Were Nice to Me: He is completely faithful to One because the latter helped him out at his darkest moment.
  • Blow You Away: His sigil allows him to manipulate air-pressure to the point that he can make walls of air harder than steel.
  • Co-Dragons: Was one of Eighth's top leaders right below One alongside Sig, until the latter died.
  • Dying Declaration of Hate: "I'll be waiting for our rematch in hell!"
  • Eye Scream: Though he did survive his encounter with "The Florist", he did not come out unscathed.
  • Handicapped Badass: Though he lost an eye in the Shibuya event, his ability to kick ass has not waned.
  • Hero-Worshipper: Although One is only a "hero" in his own head, Kei openly praises One's "greatness" at the drop of a hat.
  • In-Universe Nickname: Goes by "Kei."
  • It Gets Easier: Invoked. Kei was crushed with guilt at the accidental death of his martial arts tournament opponent, until One came along and said "your problem is that you only killed one person. If you kill a bunch of people, the pain will go away." And the pain did go away alright.
  • Stealth Insult: On the receiving end. As shown in the page image, One is calling him an idiot, but he thinks One is praising him.

Sig:

https://static.tvtropes.org/pmwiki/pub/images/syg.jpg
Go, Agni Drive!
One of Eighth's top enforcers. Sigil: Agni Drive.

Shinji

https://static.tvtropes.org/pmwiki/pub/images/shinji_4.jpg
Y-yeah, King, whatever you say!
Sigil: Unknown.
  • Boom, Headshot!: Gets one from Kaname.
  • Gaining the Will to Kill: After much angsting, he finally draws his gun on what he thinks is a catatonic Kaname. Unfortunately for him, Kaname got the will to kill a bit quicker than he did.
  • If You're So Evil, Eat This Kitten: On the receiving end. One tests his "loyalty" by ordering him to kill Eighth's hostage as they're retreating from the hangar that the police is trying to storm.
  • Nothing Personal: Lampshaded when going after Eighth's hostage. "I know this isn't your fault, but Sudou shouldn't have trampled One's greatness."
  • Unwitting Instigator of Doom: One learns about Darwin's Game from looking at his phone, behind his back, turning One from just another two-bit thug to a real Axe-Crazy menace.

Cross Kazuya

A member of Eighth that Ryuji killed.
  • Ax-Crazy: Ryuji describes him as a psychopath who loves tormenting people to death. A perfect fit for Eighth.
  • Even Evil Has Loved Ones: He had an uncle on his mother’s side who took in his pet parrot. Said uncle also kept a photo of him from when he was a student and before he joined Eighth.
  • Pet the Dog: He must have treated his pet parrot well since said parrot tried to get revenge on Ryuji for killing him.
  • Post Humous Character: Was killed by Ryuji before the start of the story.
  • Tattooed Crook: The clay dummies that attack Ryuji and Co. in Out-of-Range Village all have full body tattoos, and so does Ryuji's flashback.
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     Trinity 
A clan that due to winning a game event, their leader managed to obtain a special privilege known as Bookmaker, allowing them to operate as a gambling ring for Darwin's game.

General

  • Illegal Gambling Den: They are the main way people can bet on game matches and events thanks to Themis' Bookmaker privilege.

Themis

https://static.tvtropes.org/pmwiki/pub/images/themis.jpg
Damn you, Shuka!
The D-Game player who won the privilege known as "Bookmaker."
  • The Bet: Engages in one with Shuka where she'd become Shuka's subordinate, turning over her clan and assets to Sunset Ravens, if Kaname wins the Hunting Event. She loses.
  • Bitch in Sheep's Clothing: All smiles and politeness to your face, scheming and treachery behind your back.
  • Evil Redhead: Red hair, and a Rich Bitch.
  • The Farmer and the Viper: How does she repay being treated very, very kindly by the Sunset Ravens? Try to backstab and destroy them first chance she gets. They were not amused and not only did her attempt fail before it could even start, they warn her that trying anything of the sort again will not end well.
  • Girlish Pigtails: Like Shuka, she wears her hair like this, though the innocence and cheerfulness often associated with the look is just a mask.
  • Never My Fault: She doesn't acknowledge that her clan's current status as Sunset Raven's subordinates is her fault where even Kondou (mentally) acknowledges the situation is just her reaping what she sowed.
  • Noodle Incident: What did she do to earn the "bookmaker" perk?
  • Only in It for the Money: She set up Trinity clan purely to get rich(er) from the gambling that goes on from players and corrupt politicians, businessmen, etc.
  • Rapunzel Hair: Her hair almost brushes the ground.
  • Rich Bitch: Tons of money, horrible personality.
  • The Starscream: If she's your subordinate, no matter how well you treat her, she will backstab and take your possessions and authority the moment she thinks she can get away with it. She tried it on Sunset Ravens, once, she tries again, and her life is forfeit.
  • Sore Loser: She only takes losses with dignity while in public. In private, she seethes with fury and resentment. She tries to backstab and seize the Sunset Ravens with treachery while Kaname is in an Event, not realizing Kaname saw it coming, thanks to a couple of fortune tellers from "Japan's" leaders that owe him their loyalty.
  • Straw Hypocrite: Loves to backstab her superiors, but when her subordinates go against her wishes, even if it's the only thing keeping her alive, she tears into them. Ryuji immediately calls her out on it, also revealing to Themis that Sunset Ravens was fully aware of her schemes.
  • Villainous Breakdown: She enters a state where she barely reacts to anything and her subordinate Kondou ends up representing Trinity at meetings with the Ravens after her attempt to escape the Sunset Ravens' control fails before it can even start.
  • We Can Rule Together: She once tried to recruit Shuka with the intention of having Shuka as her Right-Hand Attack Dog. Shuka declined.

Kondou

https://static.tvtropes.org/pmwiki/pub/images/koudo.jpg
Themis’ subordinate and the announcer for the events Darwin's Game holds.
  • Hidden Eyes: He has yet to make an appearance without wearing sunglasses, indoors, at night, you name it.
  • Know When To Fold Them: Knows there is no point in Trinity and Themis trying to act against Sunset Ravens after seeing indisputable proof that they have someone who can see through lies and someone who can see the freaking future. Instead, he decides to keep Trinity in their good books by fully cooperating with them.
  • Mr. Exposition: He's the one to explain the finer details of Themis' Bookmaker privilege to the Sunset Ravens.

     Danjou Boxing Club 
Sunset Raven's strongest ally.

Inukai:

https://static.tvtropes.org/pmwiki/pub/images/inukai.jpg
Hah! All too easy.
The first of the members named and introduced to the audience.
  • Arrogant Kung-Fu Guy: Almost as bad as Kei from Eighth.
  • Beat Them at Their Own Game: He's on the wrong end of this trope. He swipes and threatens Kaname's phone to force a D-game battle. Kaname then managed to swipe and threaten his to force his surrender.
  • Curbstomp Battle: On the wrong end when he wound up facing Kei in a one on one fight.
  • Fighting with Chucks: He starts using nunchucks eventually to complement his sigil.
  • Fragile Speedster: His sigil grants him Super Speed, but he's still as fragile as a normal human.
  • Hot-Blooded: Quick to go into battle, slow to think about the consequences.
  • In the Hood: Wears a hoodie.
  • Reality Ensues: If you ignore your clan's boss and provoke fights from clan allies, getting thrown out of the clan is getting off easy!
  • Smug Super: Starts out very smug, but loses his smugness after receiving one painful loss after another.
  • Spirited Competitor: Loves to fight strong opponents to improve himself.

Alexei Bergen Nicolai

https://static.tvtropes.org/pmwiki/pub/images/danjou.jpg
Alright, Kaname. Let's see if you are worthy of being our ally.
The leader of Danjou Boxing Club. Sigil: Iron Fortress.
  • Boxing Battler: His primary martial art is kickboxing.
  • Cadre of Foreign Bodyguards: He used to be in one when he lived in Russia. Unfortunately for him, the man his group was paid to guard was the target of Liu Xuelan. Amazingly, he doesn't hold a grudge.
  • Everybody Calls Him "Barkeep": Most people call him "Danjou." It's not until the CIA is reviewing his file in chapter 31 that his name's revealed.
  • Made of Iron: Literally. His sigil can temporarily transform his body to steel.
  • Spirited Competitor: He only fights for the challenge. Win or lose doesn't matter to him. With the help of Sunset Ravens, his dojo hosts D-game battles as a sport, not life-or-death combat.
  • Worthy Opponent: He fully respects Lie Xuelan's far superior martial art abilities.

Kaede:

https://static.tvtropes.org/pmwiki/pub/images/kaede_0.jpg
Hurt somewhere?
The boxing club's second in command and primary healer.
  • Hair of Gold, Heart of Gold: Blonde and not only the healer, but a very kind and gentle woman.
  • Healing Hands: Her sigil allows her to accelerate natural healing to the point that she can graft severed limbs back on, if not cause them to regrow.
  • Healing Magic Is the Hardest: Her sigil has absolutely no combat utility, and Darwin's Game is all about winning points from others.
  • Logical Weakness: Her sigil does not fix inherent co-genital defects.
  • Occidental Otaku: Despite being Russian, she has a Japanese name because she's a self-admitted extreme Japanophile.

Hiragi Suzune:

https://static.tvtropes.org/pmwiki/pub/images/58_4.jpg
Dad?! What happened to you?!
The daughter of "The Florist."
  • Beast Woman: Her sigil allows her to change parts of her body into animal body parts.
  • Commonality Connection: Her name and Rein's start with the same kanji, "Bell."
  • Dumbass No More: She wakes up to how idiotic her Stupid Good nature is when Doctor Amagasa comes into her room for a bit of Sickbed Slaying in the middle of the night, and starts getting real smart, real quick, although even then she still needed rescue.
  • Five Stages of Grief: She goes through all of them when Kanehira Hideaki shows up with the death insurance money that resulted from her father's death in the D-game.
  • Ill Girl: For a good portion of the story, she's in the hospital waiting for a heart transplant.
  • Power Incontinence: It took her a while before she figured out how to turn off her shapeshifting.
  • Right for the Wrong Reasons: Her irrational decision to lock her inheritance money away in a charitable trust and refusal to use it to buy herself a new heart proves justified in hindsight when it's revealed that her doctor is entirely untrustworthy.
  • Stupid Good: She turned down her inheritance, and her father's will for a heart transplant because she didn't feel "worthy" of it.
  • Too Dumb to Live: As mentioned, not only does she turn down the heart-transplant, and the hundreds of millions of yen her father died getting for her, but she goes and decides to investigate Darwin's Game, despite being well aware that it's exactly what got her father killed.
  • Voluntary Shapeshifting: Her sigil allows her to manifest animal features to boost her senses and physical abilities.

     Kanehira Insurance Association 

Kanehira Hideaki:

https://static.tvtropes.org/pmwiki/pub/images/kanehara_2.jpg
Dear client, we won't force you to renew. Do you wish the form to cancel the contract?
The leader of the clan, and the "insurance broker." Sigil, Halation Ghost.
  • Affably Evil: Impeccably polite and friendly, but morally ambiguous, at the best of times.
  • Amoral Attorney: Played with. On the one hand, he is an evil sot who would happily send a subordinate on an Uriah Gambit, and gun down helpless children to meet his goals. On the other, he has a very strong sense of professional ethics and not only honors contracts in the letter and spirit in which they are signed, but discharges his legal duties impeccably, even handing over an inheritance of hundreds of millions of yen to a terminally ill, little girl, rather than engage in any kind of legal trickery to try and claim any of it for himself.
  • Evil Virtues: Honor. If he has a contract with you, he will follow the contract to the best of his abilities, in both the letter and the spirit in which it was signed.
  • Exit, Pursued by a Bear: Combined with Heroic Sacrifice, ironically. He meets his end at the claws of a Doume while protecting the life of a client.
  • Four Eyes, Zero Soul: Wears glasses and is a cruel bastard who will gun down children with a smile.
  • Heroic Sacrifice: He didn't meet his end by getting killed by Kaname for trying to murder the island natives, but by protecting a client from the Doumes.
  • Me's a Crowd: He can manifest up to three "clones" that can attack, but which are intangible if attacked.
  • An Offer You Can't Refuse: Charges exorbitant rates for "life insurance" which guarantees protecting the life of the one that's insured. At least he follows through on protecting all his clients.
  • Shoo the Dog: Right before his death, he tells Yamauchi to run for his life after the Doume find them. Yamauchi tries protesting at first but is convinced in the end.
  • Would Hurt a Child: As was already mentioned, he sees nothing wrong with gunning down helpless children if it advances his goals.

     Special Anti-Organized Crime Division 
A task force formed by the Japanese authorities to specifically deal with Darwin's Game.

Inspector Tagonaka Yukimasa

https://static.tvtropes.org/pmwiki/pub/images/tagonaka_2.jpg
Anyone who thinks this is not all connected will never be a good cop.
A police inspector dragged into the game while investigating the "pixel vandalism" case. His sigil is a highly unusual one that summons the ghost of his deceased pet.
  • By-the-Book Cop: A stickler for the rules, and a good police officer.
  • Canine Companion: His sigil summons the ghost of his deceased pet dog, Tarou.
  • Evil-Detecting Dog: Tarou can detect when Tagonaka's in danger, and warn him.
  • Gut Feeling: He's got an excellent intuition, honed by many years on the police force.
  • Jack Bauer Interrogation Technique: Discussed. He once posited forcing Kaname to reveal what he was hiding, if Kaname wasn't a minor.
  • Nice Job Breaking It, Hero!: Thanks to him and the superintendent of police blocking Kaname from rescue operations with an impromptu "interview", and mounting a massive police frontal assault on the warehouse where Kaname's friend was being held hostage, the rescue operation was a total wash, and Kaname's friend was sliced to pieces, shoved into a box, and shown off to Kaname for One's sick thrills.
  • Right-Hand Attack Dog: Tarou can attack Tagonaka's enemies with tangible physical effects to their confusion since Tagonaka is the only one who can see him.

Superintendent Ayano Kyouji

https://static.tvtropes.org/pmwiki/pub/images/ayano_0.jpg
I don't know how long this line will be secure...
Among the first policeman with authority shown investigating the "human vandalism" case.
  • Laser-Guided Amnesia: His powers involve memory manipulation, which he uses to hide the fact that he's The Mole.
  • The Mole: He posed as a customer of Trinity, but he's one of the highest-ranking police officers investigating them and Darwin's Game.
  • Nice Job Breaking It, Hero!: His well-intentioned attack on the Eighth warehouse has some pretty dire consequences.
  • Police are Useless: Which he invokes. He sends a riot suppression unit against Eighth, fully expecting they'd die horribly, not even able to put up a fight, just to showcase how completely and utterly outmatched the police are compared to players of D-game to his superiors. This forces them to acknowledge that they need to change their tactics to properly deal with Darwin's Game.

Inspector Sakamoto

https://static.tvtropes.org/pmwiki/pub/images/sakamoto.jpg
A hitman? Really?
An undercover police officer serving under Superintendent Ayano Kyouji. Her sigil is unknown.
  • Fair Cop: She's an officer who's definitely easy on the eyes.
  • Just a Kid: She may know Kaname is one of the top players in Darwin's Game, but she has trouble moving past the fact he's a teenager.
  • The Mole: Is an undercover cop.
  • She Cleans Up Nicely: Does she ever. That dress suits her far more than a police uniform.

Nayuta

The Defence Minister of Off-Range Village. Her sigil is some sort of sound-based sigil that relies heavily on a small bell she carries around.
  • Brown Note: Her sigil can affect her opponent's mind and cause them to stumble and collapse.
  • Enemy-Detecting Radar: One of the applications of her sigil is that she can detect what's around her up to an unspecified range.
  • Meganekko: She wears glasses.

     US Military 

As a whole

  • Eagle Land: Type 1. Out of the hundreds of US soldiers introduced, named or otherwise, the number of jerks or outright assholes? TWO! All the others are professional, reasonable, and genuinely do their best to help deal with the situation brought about by the D-games, and the aftermath, purely for its own sake, and at great cost and risk to themselves, not because they're trying to profit from it.

Ghaislin:

https://static.tvtropes.org/pmwiki/pub/images/ghaislin.jpg
It would be great if we could get genetic samples of One, but he's gone forever...
One of two scientists hired by the US army to research the D-Game.
  • Ambiguously Brown: Whatever the ethnicity, the skin tone is very dark.
  • Ambiguous Gender: Some panels paint Ghaislin as effeminate, especially in tertiary aspects, like lips and eye-lashes. Others paint Ghaislin as masculine, especially in posture and mannerisms. Other characters refer to Ghaislin as Dr. Ghaislin, and refrain from using pronouns. As of this writing, male or female is the viewer's best guess.
  • For Science!: Just wants to research sigils because she finds them "interesting."
  • Innocently Insensitive: Due to being Oblivious to Love, fails to pick up on the fact that Maria is romantically interested, and is helping research Sigils in the hopes of getting some kind or romantic overture.
  • Oblivious to Love: Maria is completely smitten. Either Ghsaislin's clueless, or so devoted to being purely professional that there's no effective difference.

Maria Anderson:

https://static.tvtropes.org/pmwiki/pub/images/maria_1.jpg
Would it kill you to dote on me a bit, Ghaislin?
The second of the scientists hired by the US military to research the D-games.
  • Hot Scientist: A scientist and very attractive.
  • Ignored Enamored Underling: Completely smitten with her boss, Ghaislin. Ghaislin appears completely clueless.
  • Meganekko: She wears glasses.
  • Ms. Exposition: Justified. As the assistant to Ghaislin, who is wheelchair bound, she often has to take the stage to explain their D-game findings.
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     Saigou Family Clan 

Saigou Takeshi

https://static.tvtropes.org/pmwiki/pub/images/takeshi_6.jpg
Too naive, Kaname... Oh, Crap!

  • Bullying a Dragon: Attacking the winner of the Shibuya event while he's in your office negotiating a non-aggression pact, that can't possibly backfire, right?
  • Extra-ore-dinary: His sigil lets him control metal telekinetically. He can use this to manipulate multiple weapons, including guns, at the same time.
  • Hostage Situation: Finds himself in one, as the hostage, when Kaname retaliates against his ill-advised attack.
  • Know When to Fold 'Em: In a hostage situation, with a blade at your carotid artery, after the hostage taker has already drawn your blood, yeah, surrendering is a smart idea.
  • More Dakka: His sigil allows him to mimic a squad by allowing him to control a squad's worth of semi-automatic weapons simultaneously. During the Hunting Event, this comes in very, very handy.
  • Oh, Crap!: When he realizes Kaname's not bluffing.
  • Suicidal Overconfidence: When he's got Kaname in his office, trying to negotiate a non-aggression pact, he has his gang pull out sub-machine guns and attack. Say hello to being on the wrong end of a Hostage Situation.
  • Villainous Valor: After surrendering, he, of his own volition, offers up concessions, and isn't comfortable with the fact that Kaname's not interested in them.

Saigou Arisa

https://static.tvtropes.org/pmwiki/pub/images/arisa_9.jpg
What a waste of time...

  • Absurdly Sharp Blade: Her sigil increases the cutting power of her sword. Kaname speculates that this happens through vibrations but she hasn't confirmed that.
  • Mafia Princess: As Takeshi's younger sister, she counts.
  • Moral Myopia: She advises her elder brother to attack Kaname "for looking down on them too much" and then has the gall to be enraged when Kaname retaliates and takes her brother hostage to defuse the situation.

     "Kuchinawa Assembly" clan. 

Seigen

https://static.tvtropes.org/pmwiki/pub/images/seigen.jpg
All hail the glory of Kunichiwa's blessings!

  • Badass Abnormal: He's among the top 5 of the Darwin Game players, and just look at the entries below.
  • Cult: He founded a religion worshiping Darwin's Game, and he genuinely believes in his own teachings. 50,000 people are known members.
  • Eyes Always Shut: Justified. His eyes are so deformed it's Not Safe For Life!
  • Facial Horror: Those eyes. Brr...
  • Mind over Matter: He and his top followers all have the same sigil which allows them to simply open their palms at people and wring them out like one wrings out a towel, killing them.
  • My Significance Sense Is Tingling: As Ouji is looking at him through a sniper's scope, he senses it, and turns his face Ouji's direction. Ouji wisely gets the hell outta Dodge.

     Most Wicked Evolution Association 

Oosako


https://static.tvtropes.org/pmwiki/pub/images/oosako.jpg
Who the hell are these yahoos?!
  • The Bully: Combined with Bad Boss. He would brutalize Shigeo like a stereotypical high-school bully who demands your lunch or beats you up and takes it. When Shigeo brings in some new recruits...
  • Large and in Charge: He's the leader and largest of his group of delinquents.
  • Light 'em Up: He can use his lightning attacks to generate bright light in a pinch.
  • Moral Myopia: Bullied Shigeo relentlessly, constantly forcing him to choose between risking his life through point loss, or beatings. Shigeo retaliates, and Shigeo's the monster that needs to be stopped and taken down.
  • Not Quite Dead: Although he had a bit of assistance, he does manage to recover from a Neck Snap, even when D-game officially registered him as dead, by using his Sigil as a makeshift AED before the pixelation starts.
  • Paper Tiger: He talks a big game but at that point in time, he's just small fry who runs at the first sign of trouble.
  • Recognition Failure: Combined with Genre Blind. He completely and utterly failed to recognize some of the most famous players in Japan when face to face with Kaname and Shuka. He's never even heard of their clan Sunset Ravens when every other player worth their salt, and most of those who aren't, and even some people who aren't even players in the first place know who the Sunset Ravens and some of their top fighters are.
  • Shock and Awe: He has electricity powers.
  • Suicidal Overconfidence: He's a no name player who thought he could take on Kaname and Shuka. It ends with him running with his tail between his legs, and calling for help on his phone.

Shigeo


https://static.tvtropes.org/pmwiki/pub/images/shigeo.jpg
W-what do you want with me?

     Unaffiliated 

Kyouda Hiroyuki:

https://static.tvtropes.org/pmwiki/pub/images/kyouda.jpg
I should have never clicked that link on my phone!
Kaname's friend who sends an SOS that drags Kaname into Darwin's Game.

Banda-kun:

https://static.tvtropes.org/pmwiki/pub/images/banda.jpg
DIE FOR MY LIFE!
The second D-Game player introduced to the audience.
  • Apathetic Teacher: Worse than apathetic. He lures people into the D-game, then forces them into death-matches with him by the "encounter battle" function.
  • Apologetic Attacker: While chasing Kaname down, he keeps saying "Sorry" over and over again, as if that will somehow make everything alright. Kaname doesn't agree.
  • Cruel and Unusual Death: Disintegrated by the mechanics of Darwin's Game, one body part at a time.
  • Did Not Think This Through: In his obsession with Rika, he lived his life on a dangerous knife's edge, constantly spending way more money than he had in the bank, well in advance of his paycheck, forcing himself into life or death battles where he had to kill his opponent, or he'd die himself, just to stay ahead of loan-sharks and all his other debts, but it's always those pesky kids he's hunting that make his life difficult.
  • Famous Last Words: "S-stop! I don't wanna die! I DON'T WANNA DIE!!! NNNNOOOOOOO!!!!!!"
  • Fatal Flaw: Lust. His obsession with a prostitute, Rika, caused him to blow through his teacher's salary, forsake his bills, borrow money from loan-sharks, and after turning to Darwin's Game, hunting people for money, he'd turn all his points into cash to stay afloat. So Kaname didn't even have to kill him, just tie him up until the battle timer ended, and it was Non-Standard Game Over.
  • Foil: To Kaname. Both of them were dragged into Darwin's Game by colleagues, but while Kaname managed to resist the temptation to drown in decadence and murder, Kato reveled in it, for "easy cash."
  • Hoist by His Own Petard: His own power of invisibility caused him to be run over by a car, with the driver and passenger blissfully unaware.
  • It's All About Me: Even his avatar says "don't haunt me when I kill you."
  • Karmic Death: He used Darwin's Game to murder people for money, but when he lost his last few points after losing to Kaname, Darwin's Game turns him to pixels.
  • Love Makes You Stupid: Combined with Love Makes You Evil. He spent money with so much abandon, even Rika was concerned, but brushed it all off because "Darwin's Game is all about making easy money."
  • Mascot Villain: His disguise takes the form of the popular baseball team's mascot.
  • Moral Myopia: He hunts down people, specifically teens he lures to the D-game, who haven't had a chance to learn the rules yet, purely for money, stabbing them to death with a knife. When said teens fight back, or even run away, he curses them for "making things difficult."
  • Never My Fault: The fact that he got shot, as a direct result of attacking a police officer? "DAMN Brat! Why do I have to work so hard?! Isn't Darwin's Game all about easy money?!"
  • Number of the Beast: His costume's jersey number is 666.
  • Say My Name: "RIKA-SSSAAAAAAANNNNN!!!"
  • Start of Darkness: Like Kaname, he was lured into Darwin's Game by a colleague. Unlike Kaname, the sudden windfall from his first fight ultimately became his downfall.
  • Starter Villain: He's the first antagonist Kaname has to fight.
  • Too Dumb to Live: He stops to answer his cell-phone, in the middle of attacking somebody with a knife, while inside a police station, and turning his back on the guy he's attacking in the process! The only reason it didn't result in his loss then and there was because Kaname was too dumbfounded by the turn of events.

Tanaka:

https://static.tvtropes.org/pmwiki/pub/images/tanaki.jpg
I've always hated you, Kato!
Kato's fellow teacher, and the one who introduced him to Darwin's Game, in order to kill him.

Shino Akane:

https://static.tvtropes.org/pmwiki/pub/images/shino_9.jpg
HOW DID YOU DO THAT?!
One of the random players in the Shiguya Treasure Hunt Event.
  • Awesome, but Impractical: Her sigil allows her to summon flames supposedly hot enough to reduce bones to ash, but it comes with so many drawbacks, like having to be within spitting distance of her target, that she's far better off not using it most of the time.
  • Did Not See That Coming: When she faced off against One, she found herself mid air, falling to her death. There is no explanation for how One managed to do that.
  • Did Not Think This Through: She had One dead to rights, but she blew it by going all chuuni against him.
  • Explaining Your Powers to the Enemy: As she was using her sigil against One, she went into detail as to how it works. In the omakes, she explains that she did so to keep him distracted so she could buy enough time to pump it up to its most effective form. This does not go as planned.
  • No Name Given: If you skip the omakes, you would never learn her name.
  • Playing with Fire: Her sigil is flame-based.
  • We Hardly Knew Ye: Introduced and killed off within panels.

Shinozuka Kyoki:

https://static.tvtropes.org/pmwiki/pub/images/shinozuka.jpg
I guess I'd better enjoy these fingers while I got 'em, huh?
One of Kaname's closest friends before Darwin's Game.
  • Defiant to the End: "I AM NOT A PIGGY!" (Sends mooks flying.)
  • Entertainingly Wrong: When Kaname sends him the link for Darwin's Game, he thinks Kaname wants him to use his sigil to escape (which isn't a bad strategy). What Kaname wanted him to do was use the Darwin's Game app to summon aid, which would have teleported Sunset Ravens to his location.
  • Failure Is the Only Option: Since One (King) was within 10 meters of him, and One had already given the order "slaughter the piggy", nothing he could have done would have helped.
  • Fingore: One had all his fingers sliced off on camera for his sick thrills.
  • Mind over Matter: He's granted a telekinetic sigil to make up for not being able to use his hands. It was quite useful, for a little while.
  • Sacrificial Lion: He serves to teach Kaname that sometimes killing is the only option, and leaving enemies alive to retaliate is a bad idea.
  • Small Role, Big Impact: He has only a few scattered appearances throughout the manga, but his death was a huge motivating factor for Kaname that says some people aren't people but just rabid animals that look human and need to be put down.

Doctor Amagasa:

https://static.tvtropes.org/pmwiki/pub/images/amagasa.jpg
How sweet, Suzune-chan! Fresh meat!
Suzune's doctor. Sigil: Asclepius.
  • Axe-Crazy: She lives for the thrill of killing people, not nursing them. Darwin's Game is a very effective method for her to get away with it.
  • Battleaxe Nurse: Uses the fact that she's a doctor to scope out fresh victims.
  • Deadly Doctor: Her medical degree combined with her sigil has her able to dish out all sorts of horrific chemical concoctions that can easily make her deadly in just about any situation.
  • Face of an Angel, Mind of a Demon: Her impeccable uniform and attention to medical ethics was able to fool all her patients, the authorities, and the audience, that she was a truly kind and benevolent doctor who wanted what's best for Suzune until she sends Suzune the link for Darwin's Game and drops her mask...
  • Good Powers, Bad People: Her sigil allows her to synthesize any medicine she wants. She uses said medicines as poisons to paralyze, incapacitate, and kill people for her own amusement.
  • I Surrender, Suckers: Played with. On the one hand, she genuinely surrenders when cornered by Sunset Ravens. On the other, she fakes agreement with their demand to keep her claws off Suzune, quite convincingly. Unfortunately for her, she tries it on Ryuji.
  • Mask of Sanity: Pretends very effectively to be a caring and professional doctor. She's truly a psycho who is addicted to the "thrill" of killing people.
  • Nice Job Fixing It, Villain!: If she hadn't used her authority, and the trust she'd earned, as Suzune's doctor to lure her into Darwin's Game, Suzune's own Stupid Good tendencies would have resulted in Suzune dying of a heart attack. For some unexplained reason, Suzune's sigil granted her perfect health as a fringe benefit.
  • Playing with Syringes: Quite literally. With her sigil's ability to synthesize any chemical she knows, she happily fills any syringes she can get her hands on with all sorts of nasty things, and uses them as weapons while happily chasing down people to kill them.
  • Sickbed Slaying: Her specialty.
  • Wolf in Sheep's Clothing: In public, respected doctor. In private, psychotic killer who hunts down people for her own amusement.

     Civilians (Non-players) 

Detective Sakaki

https://static.tvtropes.org/pmwiki/pub/images/sakaki_4.jpg
Darwin's Game? What's that?
Tagonaka's partner.

Rokko

https://static.tvtropes.org/pmwiki/pub/images/rokko.jpg
Look, Shuka! Isn't this cool?!
The one classmate Shuka had who got anywhere near her.
  • Accidental Truth: When Shuka gets a text from Kaname, Rokko asks "Is it a boy? Did you get a boyfriend?!" She's right about the boy part, but the boyfriend part was only half-confirmed before Kaname and Shuka did the deed much later on.
  • Bit Character: She gets about five lines in about three panels in chapter 4 and is never seen again.
  • Morality Pet: Shuka may be a ruthless blood knight who fights and kills for fun, but never failed to treat Rokko kindly.
  • Only Friend: Prior to Kaname, Rokko was the closest thing Shuka had to a friend, and a link to a normal life.

CIA Analyst Edward Risler

https://static.tvtropes.org/pmwiki/pub/images/edward_9.jpg
A CIA agent tasked with investigating Darwin's Game.
  • Bit Character: Only has two spoken lines, and gets killed off.
  • Did Not Think This Through: Went to extreme lengths to keep Darwin's Game Administration unaware of his activities, even typing reports on an ancient manual typewriter, which tired him out. Kept his superiors updated by cell-phone communication, and uses a state-of-the-art alarm system. Oops!
  • Entertainingly Wrong: Because of Kaname's spectacular game record, Edward thinks his history as an Ordinary High-School Student is just an elaborate disguise and that he’s actually a Russian spy.
  • Megane: Wears glasses.
  • Mr. Exposition: His one and only appearance is typing up a report concerning Sunset Ravens, thus showcasing how the world sees them. Said report never manages to leave his office.
  • Oh, Crap!: When he finds himself face to face with an Executioner, who stops the bullets from his sub-machine gun, in mid air.
  • We Hardly Knew Ye: Introduced and killed off in chapter 31.
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     Darwin's Game Administration 

Earth's Game Master.

https://static.tvtropes.org/pmwiki/pub/images/gm02.jpg
Now, have fun!
The creator of Darwin's Game.
  • The Extremist Was Right: Granting random super-powers to trained soldiers and law enforcement would have never worked, as it's shown that their training and experiences actually work against them, not to mention all the political jockeying that goes around in world governments. As well as the fact that time wasn't an ally.
  • Hidden Agenda Villain: His goal is never revealed, though he tells Kaname that the only two ways to leave Darwin's Game with your life is either to clear the game, completing his goal, or completely killing him.
  • Killer Game Master: Surviving Darwin's Game for any length of time is an extremely difficult task. The events, for the most part, have hidden conditions that tend to weed out players in a hurry. Not to mention that Kaname's been yanked into an event with little to no warning on occasion.
  • Well-Intentioned Extremist: He exploits Darwin's Game (though he claims he didn't create it) to give people the power and combat experience needed to protect Earth from an alien invasion.

Oboro

The executioner.
  • Cop Killer: As the executioner, it is his duty to get rid of cops and other government officials who get involved in the game.
  • Offscreen Moment of Awesome: Single-handed took down the Island boss, when the Doume mooks are just its small children, and usually take entire armed squads to take down one of them. Yeah, good thing Kaname didn't have to fight him.
  • Immune to Bullets: His sigil has the power to stop bullets from reaching him. It is however possible to catch him off guard and a bullet could reach him, but his skill with his sigil is incredibly high.

"Japan's" Game Master.

  • Deity of Human Origin: He is worshiped as a god by the citizens of "Japan." Has and grants them super-powers, without technological aid, and by his own admission, began life as a human. There is no mention of how he got his powers.
  • Heroic Sacrifice: Used the very last of his power, and his life, to transport all the surviving citizens of "Japan" into Kaname's world before Darwin's Game yanked the island they were on back to its native dimension.
  • We Hardly Knew Ye: Showed up and was killed off within a couple of chapters.

     People of "Japan" 
Humans introduced in "The Hunting Game" event.

Minoru

The country chief of Japan. He allows Rick to use a blade after he and Kaname defeated one of the Doume.
  • Head-in-the-Sand Management: Combined with Stubborn Mule. He was adamant that the village could deal with both the Doume and the armed invaders. It took Kaname demonstrating a gun in his face, and a Doume attack to make him realize how totally helpless the village really is.

Yukari

One of Japan's elders.
  • The Gadfly: She calls Minoru by his given name in spite of, or perhaps because of knowing he hates it.

Tooru

One of Japan's elders.
  • Guilt by Association: Since Kaname came from the same place as Kanaheira's group, he must be working with Kanehira to attack the villagers, starting with a couple of kids who were in the wrong place at the wrong time.
  • Morton's Fork: He invokes one on Kaname. Either Kaname sits in a dungeon and lets himself be beat to death, or he fights back "revealing his true nature" and gets marked for execution as an enemy.

Samurai Rick

https://static.tvtropes.org/pmwiki/pub/images/48_3.jpg
Well-met, Kaname-san.
The first member of the alternate Japan that Kaname encountered during the Hunting Game.

Magnolia

Rick's younger sister and one of Japan's shrine maidens.
https://static.tvtropes.org/pmwiki/pub/images/55_04.jpg
Magnolia (right) and Towa (left)

Towa

Magnolia's assistant and an apprentice shrine maiden.
  • Mr. Exposition: She explains how exactly her powers work during the Off-Range Village arc.
  • Seer: She has the power to see the future.
  • Shrine Maiden: She’s the assistant shrine maiden to Magnolia.
  • Standing Between the Enemies: She interrupts Kaname's and Rick's duel which helped defuse the entire situation and show Kaname he was someone her people could trust.
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