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    Großgermanisches Reich 

Großgermanisches Reich

https://static.tvtropes.org/pmwiki/pub/images/nazi_flag.png
After a series of stunning victories against France, the Soviet Union and the United Kingdom, Adolf Hitler's new order was to reign supreme for a thousand years. Instead, cruelty, arrogance, corruption and incompetent leadership has brought the reich to the brink of economic and military collapse. As the new decade turns, Germany's status as a dominant world power is threatened by an increasingly bloated military, a dysfunctional economy reliant on slave labor and a vast number of enemies both external and internal. Now as the Führer's life draws to an end, ambitious men plot to take over the crumbling empire by any mean necessary.


  • Dystopia Is Hard: Systematic oppression has done nothing but cause trouble for German society, and Germany is on the verge of collapse because of their actions.
  • Enemy Civil War: The German Civil War between 4 contenders for the Führership starts almost immediately after Hitler dies.
  • Fascist, but Inefficient: Germany's economic, social, and military problems have created a nearly failed state by the 1960s, held together only by strict internal control. An inevitable civil war results, and this need not be the end of the crisis should the victor not attempt useful reforms.
  • Hoist by His Own Petard: Germany's desire to see through the Atlantropa project and reshape Europe completely destroyed them; their Mediterranean allies left the Axis, and their own economy crashed due to the expenses spent on Atlantropa, which led to massively increased internal dissent that eventually culminates in the German Civil War.
  • Out of the Frying Pan: Managed poorly, the new German state established in the aftermath of the German Civil War can collapse again, though little detail has been released on what exactly happens during the second collapse.
  • Pyrrhic Victory: Germany ultimately won the West Russian War, but the war caused the Germany economy to further go down the gutter, caused a crisis in the SS that led to Himmler creating Burgundy and going rogue, and overall greatly increased unrest within Germany. The war dealt such a massive damage that the German Civil War can be directly attributed to it.
  • Succession Crisis: Even though Hitler will name a successor before his death, the factional division in the Nazi party has reached such an extent that a succession crisis immediately begins after Hitler dies, instantly collapsing Germany into a civil war.

    Adolf Hitler 

Adolf Hitler

https://static.tvtropes.org/pmwiki/pub/images/tno_dolfy.png

The most influential man of the 20th century and the architect of the Nazi empire, Adolf Hitler found peace in retirement, going away from petty politics and the toxic factionalism of the Reichstag, and started to act as a mere figurehead for the German government. Even in the face of disasters that have happened in the later days of the Nazi Empire, Hitler's image as a symbol to rally behind for the German people remained unbroken, but as the Führer's health is falling, many people fear that Germany will be torn apart by rivaling factions in their desire for absolute power after his death. Germany silently awaits Hitler's decree of choosing his successor, but it is obvious that there are a lot of people in the Reich who won't agree with their leader's final decision...


  • Assassin Outclassin': Hitler's bodyguard manages to save the Führer's life during an assassination attempt, but rumors of Hitler's death still spread across Germany, causing even more instability in the Reich.
  • Plot-Triggering Death: Hitler's death triggers the German Civil War, where the next Führer will be decided on the battlefield. This in turn sets of a chain reaction across the world, causing new civil conflicts across as German trade halts and dissent breeds. The German bombings in Africa and Russia also stops, allowing the little states there to start their own power struggles. The end of the German Civil War also marks a new beginning of the world, as the new German superpower poses to shape the world in their leader's ideals. Hitler's death effectively kicks of the entire plot of TNO.
  • Reluctant Ruler: At some point after World War II, Hitler abstained from making decisions, acting more as an advisor to the Reichstag than a sole dictator.
  • Vetinari Job Security: The German Führer is the only thing that prevents Germany from tearing itself apart. As Hitler dies, whatever German unity there is dies with him.
  • Villain with Good Publicity: As a leader who directed Germany towards the greatest victory in World War II and who paved a way for her to become a superpower, Hitler is recognized as the father of the modern Germany and remains a beloved figure among the German people despite all his shortcomings; he is not the point of the German greatest national shame as he is known in real life. Even world leaders who have no affection for him are forced to recognize him as an equal, with both Emperor Hirohito and John F. Kennedy attending his funeral.
  • We Hardly Knew Ye: Hitler dies shortly after the start of the mod, leaving the declaration of a successor as the only considerable impact. And even in that case, many people in the Reich disagree with their leader's decision...
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    Albert Speer 

Albert Speer

https://static.tvtropes.org/pmwiki/pub/images/tno_speeryah.png

The Reich's chief architect and one of the members of Hitler's closest circle, Speer rose up in post-war Germany as the leader of the liberal opposition and the icon of student protesters across the country. Believing that Germany can't continue her current course, Speer and his supporters call for abolishment of the slave system, political and economical liberalization and concessions with foreign powers to free Germany and the world from the risk of nuclear war. While many people think that his ideas are a threat to the stability of the state, if not a perversion of the ideals of National Socialism, there is nothing to hold Speer's will for a free and strong Germany for the modern age.


  • The Atoner: Part of Speer's motivation for reforming the Reich is his personal regret for his role in the Holocaust and the creation of the slave system.
  • Being Good Sucks: While "good" is a more relative concept with regard to Speer, he is still the most liberal and reform-minded candidate for the Führership, and that's what makes him an enemy to many people in Germany, who will try to sabotage his actions and remove him from power. One incautious action can cost Speer everything, especially in his attempts at the most radical reforms.
  • Earn Your Happy Ending: Speer's path is a hard one and riddled with numerous obstacles (especially if you decide to reform the Reich into an Authoritarian Democracy), as Speer's enemies are spread across the country and resist any of his attempts at reforms even after the Civil War. However, if you play your cards right, Speer will transform Germany into something more humane and reasonable and prevent nuclear war.
  • Internal Reformist: Speer, like other candidates for Hitler's successor, wants a strong Germany and wants to see every German proud of their country, their past and their Führer. Yet, unlike other candidates, he is aware that Germany, at her current stage, is completely nonviable and further refusal to reforms will lead only to national collapse. While Speer tries to completely eradicate the worst excesses of the Nazi system, such as the slave system, racialist policies and sabre-rattling militarism, he does it only to strengthen the Reich, not to undermine it. This becomes even more obvious if Speer decides to go the Fascist route instead of the Authoritarian Democrat one.
  • The Last DJ: Speer's reformist views are not even remotely acceptable in German politics and he is widely hated by the other factions, but as a personal confidant of Hitler there is nothing they can do to get rid of him, at least until Hitler is no longer a concern.
  • A Lighter Shade of Black: Although Speer is the best candidate to lead the Reich, he's still an avowed fascist who made extensive use of slave labor to aid the Nazi war effort, just as he did in real life. In this continuity, he took it even further and helped to establish a codified slavery system for the entire Reich. It's unclear how much of his drive for reform is rooted in genuine remorse or a pragmatic desire to save the Reich from destruction, though it has been confirmed that he is geniunly remorseful for the creation of slave system.
  • Pragmatic Villainy: Speer is still a fascist, but he's the only candidate who understands that National Socialism has failed and that the Reich is in desperate need of reform. His opposition to the worst excesses of the Nazi system is motivated by practical concerns as much as it is by moral conviction. Beyond being massively inhumane, the slave system and the concentration camp network are inefficient, expensive, and detrimental to the Reich's economic growth. He recognizes that the corruption and cruelty that the Nazi economy is based on is also what's holding it back.
  • Rebel Leader: Speer is seen by protesting students as the leader of the resistance against the conservative establishment and as an embodiment of the values of free Germany. Of course, Speer is a bit more complicated than that, but nevertheless he is a favorite of the rebellious youth who are ready to die for him if necessary.
  • Only Sane Man: Between the status quo candidate and protector of slavery, the military expansionist, and the batshit insane puppet of the Burgundian regime, the focus tree of Speer actually gives Germany the best chance to remain as a superpower in the Cold War, as well as avoiding nuclear war.

    Martin Bormann 

Martin Bormann

https://static.tvtropes.org/pmwiki/pub/images/tno_baldmann.png

A veteran of German court policies and one of the closest of Führer's confidants, Martin Bormann emerged as the leading voice of conservatives in the Reich and one of the most popular politicians among the German people. Beloved by the common folk for his simple messages of preserving safety and stability in the country during such tumultuous times and feared by his rivals for his cunning nature, Bormann proved himself to be an efficient power player, but one can wonder if one man is enough to keep Germany strong as it was before and live up to his promises of stability when the Reich is crumbling under its very foundation...


  • Bald of Evil: Bormann was already balding in the last years of his life IRL. By 1962 in TNO, he is completely bald.
  • Characterization Marches On: In the first Germany diary, Bormann was portrayed as a woefully incompetent, delusional and mulish candidate who was regarded as more of an option for AI rather than a living player. As the development went, Bormann became a far more complex character, whose actions maybe can't save the Reich in the end, but who is at least presented as a far more tricky and adaptable politician who is aware of the direness of the situation around him, even if he still tries to appease the conservatives and has to work within the unworkable and doomed system.
  • Cutting Off the Branches: The developers consider Bormann the canonical winner of the German Civil War.
  • Dramatically Missing the Point: Believes that overwhelming nuclear threat can bring Himmler to bear, not knowing that Himmler fully intends nuclear war.
  • Internal Reformist: While obviously not to the same extent as Speer, Bormann can proclaim the beginning of the Offenheit period and launch a relative liberalization of German political life.
  • Number Two: Bormann starts as the head of government for Hitler and the only person in the Reich who can rival the Führer in popularity and influence (if not already exceeded him after Hitler retired from making decisions).
  • Retcon: Bormann has been reworked since the dev diaries, changing him from a pig-headed idiot unaware that anything is wrong with the Reich's systems to a cautious conservative who is willing to do the bare minimum changes necessary to keep the Reich afloat. However, popular support for his token reforms may get out of hand and lead to his power being stripped by the reformists.
  • Villain with Good Publicity: A long-time Führer's associate, Bormann learned a few tricks from his master and tries to present himself to the public as the second coming of Hitler, while pursuing his own, ulterior motives.

    Hermann Göring 

Hermann Göring

https://static.tvtropes.org/pmwiki/pub/images/portrait_germany_hermann_goering_9.png

The former Minister of Aviation, Hermann Göring has become the public face of a large group of hardline militarists from both the military and the Nazi old guard, united by their beliefs that Germany can bring the Glory Days back by launching a new series of military adventures around the world. Göring initially attached himself to the hardliners in an attempt to bolster his own power, but has found himself becoming their puppet instead. As the militarists' grow in power and embolden by the day, Göring finds himself in increasingly deep waters.


  • Appeal to Force: Goering uses brute force as his solution to every problem he's facing.
  • Bigger Is Better: When he's not developing weird wunderwaffe projects, most of his science tree focuses on simply making the existing weapons bigger. Bigger tanks, bigger nukes, bigger planes.
  • Fat Bastard: Goering is still fat and mean, ruling Germany as a warmonger.
  • Operation: [Blank]: His world conquest plan is organized through a long series of these.
  • Ponzi: Göring's economic tree is effectively just him scamming everyone below him by rewriting laws and giving empty promises, taking everyone's money to supply his own needs. The system is so broken that the only reason the German economy doesn't instantly collapse under him is because he constantly invades and pillages other countries. Once his wars stop, his economy crashes too.
  • Puppet King: Goering is effectively a puppet of the militarist faction headed by Ferdinand Schörner. He even objects to some of the radical conquest plans that the militarists cooked up, but he is unable to stop them.
  • Recovered Addict: At some point, Göring managed to beat his morphine addiction and stabilize both his physical and mental state.
  • Retcon: According to Word of God, Göring's characterization has been reworked since the diaries. Though he's still the face of the Reich's militarist faction, he is no longer a reckless warmonger; rather, he latched onto them to increase his own power, but has found himself as a powerless figurehead who will be replaced by a more agreeable Führer if he actively undermines them. The only sector of the government he's allowed to control is the economy, but he has zero idea how to run it and drives it into the ground.
  • Take Over the World: The ultimate goal of the militarists, though doomed to failure due to the existence of nuclear states.
  • The Power of the Sun: Goering really likes his Sun Gun pet project, which is a solar-powered satellite weapon.
  • War for Fun and Profit: Aside from the ideological motive, Göring wages war on the entire world also because he can loot other countries and use it to "improve" the German economy.
  • Warhawk: There is no diplomacy tree for Göring, only the war tree in three stages.
  • When All You Have Is a Hammer...: When Göring can't resolve a problem, he sends troops and tanks on it. When he can't resolve a problem with troops and tanks, he throws off money for more troops and tanks until the problem is resolved.

    Reinhard Heydrich 

Reinhard Heydrich

https://static.tvtropes.org/pmwiki/pub/images/tno_heydrich_2.png

Even before taking the post of Reichsführer of the German SS after Himmler's attempted coup, Heydrich was already known in Germany as an exceptionally brutal and fanatical man, becoming especially infamous for his terror against the Bohemian population after surviving an assassination attempt. Now, leading the German SS, the Man with the Iron Heart fully commits himself to Himmler and the principles of the Burgundian System. As a power struggle in Germany seems inevitable, he prepares himself and his men to rally against the decadent regime of the old and complacent elite in order to remake the Reich in his Spartanist image, and to ensure the reunification of the Greater German Reich, no matter the cost.


  • Ain't Too Proud to Beg: Even a person as brutal as Heydrich still fears death, and especially death at the hands of his master. If the Civil War enters the stage of Anarchy and Himmler considers eliminating him, Heydrich will attempt to beg him for both forgiveness and more time to win the Civil War.
  • All Crimes Are Equal: Heydrich punishes laziness as a crime under his rule of Germany. And considering that the most common punishment in Heydrich's Germany is a one-way trip to the concentration camps...
  • Crushing the Populace: Lacking any substantial base, a victorious Heydrich establishes control over German society by using SS forces to punish just about everyone, and either exterminates or enslaves the student protesters.
  • Cutting Off the Branches: According to the developers, canonically, Adolf Hitler appoints Reinhard Heydrich as his successor because of Heydrich's brutality, and his survival of several assassination attempts. Of course, this does not necessarily means he wins the ensuing civil war, and a player Germany can always pick someone else.
  • Dark Horse Victory: Outside of the SS and some marginal Wehrmacht circles, Heydrich doesn't have any genuine support, which is why Hitler proclaiming him as a successor comes as a shock to so many people in Germany. Because of said small support, Heydrich is also the least likely candidate to win the Civil War.
  • Dystopia Justifies the Means: Heydrich seeks to turn Germany into a Spartanist totalitarian state under the Burgundian System, and is probably the most fanatic Spartanist of any SS officer. Even Himmler focuses more on planning for global nuclear armageddon than he does reshaping society.
  • Dramatically Missing the Point: Heydrich follows the Burgundian System and Himmler unwaveringly, and genuinely believes that a Germany built on Spartanist principles will survive for a thousand years. What he doesn't know, however, is that Himmler sees the Burgundian System more as a means to the end of global apocalypse. If Heydrich wins the Civil War, he will purify Germany, but not in the way he desires...
  • Evil Luddite: Heydrich believes the fruits of modern civilization like urbanization and entertainment are immoral, since they distract Germans from a much simpler, nobler life, and when in power he tries to make the life of an ordinary German as austere as possible.
  • The Evils of Free Will: Heydrich perceives democracy and liberty as themselves being forms of oppression, as they permit the individual to choose a decadent lifestyle and make total social unity impossible.
  • Final Solution: Heydrich's diplomacy tree consists of the conquest of Denmark, Bohemia, Poland, and Reichskommissariat Ostland and Reichskommissariat Ukraine. For Ostland and Ukraine in particular, it is heavily implied that Heydrich either starts two massive purges or straight-up genocides entire populations to extinguish any spark of resistance.
  • The Friend Nobody Likes: Heydrich is held in both contempt and fear by pretty much all of the Nazi party, because even they consider his brutal ways, views and opinions a tad too extreme. The only reason why he still has some political weight to throw around is because Himmler has his back, and therefore the Waffen SS has it too. Even Himmler doesn't really like him and plans to curtail his power — if not outright dispose of him — as soon as he finds it convenient.
  • From Bad to Worse: Unlike his real life counterpart, this Heydrich survived the attempt on his life in 1942. He became even more paranoid and brutal as a result.
  • Historical Villain Upgrade: Heydrich was already a ruthless Nazi who had a major hand in organizing the holocaust, but here he's taken his genocidal, tyrannical ambitions to ghoulish new extremes. He's the most determined among the potential candidates to restart the Final Solution while broadening its victims to include dissidents from all levels of German society.
  • Klingon Promotion: Unlike other Führer's successors, who reached their position through various degrees of merit, personal ties and political cunning, Heydrich became the leader of the German SS mostly through butchering his competitors, which greatly impresses Hitler.
  • Puppet King: It's an open secret that Heydrich is a puppet for Himmler. When Heydrich comes to power and completely finishes the Burgundian marriage focus tree, Germany becomes a puppet state of Burgundy.
  • The Purge: Should Heydrich take power in Germany, he will begin a purge on an unimaginable scale, arresting or executing "traitors" at every level of society, from civilians to bankers, to politicians, to officers and soldiers. Nobody is spared.
  • Pure Is Not Good: Heydrich is fixated on Aryan purity and is pure evil.
  • Pyrrhic Villainy: He is unknowingly ensuring his own death by serving Himmler, either by failing him in the Civil War or enabling him to enact nuclear genocide he will not be spared from.
  • Red Baron: The Blonde Beast, the Butcher of Prague, the Man with an Iron Heart, the Young Evil God of Death, Himmler's Evil Genius...
  • Undying Loyalty: Heydrich is completely subservient to Himmler.
  • Unwitting Instigator of Doom: While Heydrich follows many of Himmler's horrible ideas, acceleration of a nuclear apocalypse isn't one of them and he isn't aware that Himmler even pursues such plans. However, given that his relationship with Himmler doesn't give him any other choices, Heydrich has to contribute to the goals of his superior, leaving himself blind to Himmler's true intentions.
  • You Have Failed Me: If the Anarchy happens, Himmler can severely punish Heydrich for not being able to win the Civil War in a satisfactory time and annex his territories in the Rhineland into Burgundy, complete with Heydrich's remaining nuclear arsenal.
  • You Have Outlived Your Usefulness: The majority of Heydirch's foreign policy tree, aside from the Burgundian affairs, deals with the harsh punishment of Reichkomissariats and forcing them into full subservience to the Reich.

    Hans Speidel 

Hans Speidel

https://static.tvtropes.org/pmwiki/pub/images/speidel.png

A proud Wehrmacht general, Speidel first acquired his fame across Germany for his coup against the rebellious Eastern SS divisons during the West Russian War, an act which managed to prevent civil war between the Reich and the SS in the 50s. The rising star of the German military, Speidel has managed since then to secure the Wehrmacht from a militarist takeover by Schörner and achieve love from the population for his military valor, overshadowing his former master Erwin Rommel. Speidel is not a man of politics and doesn't associate himself with any of the factions that are thirsting for power in the Reich, fearing that military rule over Germany would bring the country to ruins, but there is no doubt that Speidel will make a stand for the interests of the German people, not party bureaucrats, when the imminent political turmoil hits.


  • Cincinnatus: Even if he puts an end to the Civil War by himself, Speidel doesn't want to become the new German leader, since he believes that the military shouldn't have a massive role in the government. Even if he agrees to take the Führer's mantle, he will resign from his military position.
  • Elite Army: Even though Speidel's forces are relatively small, he has one of the most trained and disciplined soldiers Germany can offer and, unlike the other contenders, his forces are fresh and undamaged by the prolonged war. Because of that, Speidel has a good chance of winning the Civil War if the Anarchy happens.
  • A Lighter Shade of Black: Speidel is your next "friendly neighborhood Nazi" after Speer. Even though Speidel wants to preserve German territorial expansion, he doesn't believe in racial theories and thinks the slave system is harmful to the country. However, unlike Speer, Speidel is very reluctant at his reforms (if he ever attempts them) and much less politically competent.
  • Neutral No Longer: If the German Civil War goes on for too long, Speidel can take the matter of restoring order in his own hands.
  • Promoted to Playable: You can't play as Speidel's Germania when it initially appears, but you can if the German Civil War reaches the point of Anarchy, in which case Speidel will attempt to restore order by himself.
  • Red Baron: One of Bormann's foci refers to Speidel as Retter des Reichs (Savior of the Reich).
  • Reluctant Ruler: He doesn't want to see himself as the new ruler of Germany; the Reichstag has to practically beg for him to stay in power should he win the Civil War.
  • Sudden Principled Stand: When the victor of the German Civil War becomes clear, Speidel is faced with a choice: welcome the Führer to Germania in peace, or refuse them and continue the war with his fresh forces. Though he will usually choose the former due to his lack of political ambition, if it turns out the victor is Heydrich, there is a high likelihood of the latter.
  • Superior Successor: During WWII, Speidel was a general under the command of Erwin Rommel. When Speidel takes charge in neutral Germania, it's Rommel who serves under him.

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    Ferdinand Schörner 

Ferdinand Schörner

https://static.tvtropes.org/pmwiki/pub/images/tno_schoerner_7.png

Ever since the Second World War, Field Marshal Schörner has desired glory and power for himself, but his plans have always fallen short. Speidel outsmarted him during the West Russian War, preventing him from seizing control over the German war machine. Now, humiliated yet unbroken, Schörner has secured a position of leadership within the German militarists, and manipulates their powerless figurehead Göring to do their bidding. As tensions rise and conflict approaches, Schörner will have plenty more opportunities to reach the heights he was always destined for.


  • Arch-Enemy: To Speidel. Both men fiercely struggle for the influence in the Wehrmacht and both men have a mutual antagonistic backstory, with Speidel preventing Schörner to take over the Wehrmacht several times.
  • Blood Knight: Schörner is head of the German militarists, and is incredibly obsessive of war.
  • Conscription: Schörner conscripts everyone on his territory, seeking to end the German Civil War with human wave tactics.
  • General Ripper: Schörner obsesses over fighting wars and destroying his enemies. His first goal after taking power is rooting out the "Volksverräter" ("people's traitor") by killing them all.
  • Karma Houdini: Schörner avoids any consequences for himself in almost every outcome of the German Civil War and continues to present a great danger to every Führer he serves under.
  • Just the First Citizen: Doesn't take the mantle of Führer, instead leading the "Government of National Reconstruction" (Regierung des Nationalen Wiederaufbaus) until one can be chosen, in a future unlikely to come.
  • Military Coup: Unlike with the other German leaders, who are merely tied closely to the military, his coup functionally fuses the civilian and military governments of Germany into a single entity.
  • Press-Ganged: Schörner takes this to new heights - in his Germany, the entire population is forcibly conscripted, down to the children.
  • The Red Baron: Bormann's initial focus tree refers to him as Ungeheuer in Uniform (Monster in Uniform), which was Schörner's real nickname, along with Blutiger Ferdinand (Bloody Ferdinand).
  • The Unfettered: Schörner is glad to use any means to achieve victory, even if that means endless sacrifices of German citizens.
  • Uriah Gambit: He sees his massive conscription program as a good way to deal with his opposition and dissenters in Germany.
  • We Have Reserves: Schörner is an unprincipled warmonger who sends hordes of civilians to machine gun fire.
  • You Have Failed Me: If the German Civil War reaches the point of Anarchy and there is no victory in sight, Schörner and the militarists will attempt a coup against Göring for his "hesitation" to win the German Civil War, and try to achieve victory in the war with even more brutal measures.

    Deutsche Sozialistische Republik 

Deutsche Sozialistische Republik

https://static.tvtropes.org/pmwiki/pub/images/tno_dsr.png

Speer gathered a wide and varied range of supporters during the German Civil War, including liberals, reformists, and radical student activists. The far-left student radicals, initially the most ardent supporters of Speer, would find their relationship with Speer slowly sour, and eventually totally crumble as the war collapses into the hellish German Anarchy. Now considering Speer to be no different from the other Nazis they're fighting against, the students attempt to hijack his forces and institute their new, revolutionary leadership. They would proclaim the Deutsche Sozialistische Republik (German Socialist Republic), a new Germany where Nazism would be totally eradicated. From the fires of revolution, a red beast that would wipe Nazism from the face of the earth was birthed.

Things go bad. Very, very bad.


  • Allohistorical Allusion: The opening event following DSR's victory is called "Autumn in Germany", referencing the German Autumn, a period of intensified far-left terror incidents which the Red Army Faction is involved in.
  • Broken Pedestal: At the start of the Civil War, the future members of the DSR are eager Speerians, like the other students who fight under Speer's banner. However, Speer's failure to win the war makes them disillusioned not only with their former idol, but with the Nazi system as a whole.
  • Commie Nazis: While the DSR aren't explicitly National Bolsheviks or anything like that, some of their members have... questionable views on certain issues, which they inherited from being raised in the Hitler Youth and trained in the Wehrmacht. Some of them, for example, think that slavery is perfectly acceptable in a Communist society.
  • Dark Horse Victory: The DSR winning the German Civil War requires a perfect storm of events, some of which are extremely unlikely without careful player intervention. Some of the requirements are the German Civil War dragging on into the German Anarchy, the DSR-Speer conflict ending with the DSR on top (there are many ways for the DSR to get absolutely crushed before they even appear, with one outcome being DSR spawning with two militia divisions against the dozens of fully equipped divisions owned by all other sides), and finally the DSR somehow crushing all the other sides in the civil war.
  • Dirty Commies: One would think that Communists would be at least marginally better than Nazis and the crazier Nazis they fight against. Unfortunately, this is not the case. The DSR has to launch even larger purges than Heydrich to preserve their rule (not even counting the ideological beliefs of their leaders about revolutionary violence), many of their members are still entrenched in their beliefs from their Nazi past to make substantial progressive reforms for Germany. A majority of the government consists of former students with little to no professional skills, which makes management of the country an absolute nightmare and inevitably leads to disasters like widespread famines and diseases.
  • Dystopia Is Hard: The DSR can only come to power after a long and grueling civil war has trashed the whole country, after which they have to initiate government purges rivaling Heydrich's just to survive. Even then, they are still hated by basically everyone in Germany, including former supporters of Speer. Realizing this, the DSR then initiates Denazification purges on the people themselves...
  • Everyone Has Standards: Other Communist nations consider the DSR a pseudo-fascist hellhole and don't want to have anything with their vision of Communism.
  • Final Solution: After it becomes clear that their revolution does not have the support of the general public, the DSR gradually takes more and more extreme measures to purge the existence of Nazism, chillingly leading to a final focus called "The Answer".
  • Full-Circle Revolution: Ultimately, the DSR replicates many of the crimes of the German Reich, and on a greater scale.
  • Rebellious Rebel: They take Speer's lack of a swift victory in the German Civil War as an act of treason, and turn against both him and the loyal Speerians.
  • Reign of Terror: Enacts one against Germany as a whole, even the Speerians with whom they were initially allied.
  • The Revolution Will Not Be Civilized: They have to kill, at very least, more Germans than Heydrich just to survive.

Ulrike Meinhof

https://static.tvtropes.org/pmwiki/pub/images/tno_meinhof.png

Ulrike Meinhof is a far-left radical who hopes to bring about a communist revolution. While attending college during the socially turbulent 1950's, she and her friends took a keen interest in Marxist-Leninist principles. Initially a supporter of Speer, the beginning of the anarchy spurs a clique of like-minded young communists led by her to turn against him. If the DSR successfully crushes all the other participants in the civil war, Meinhof finds herself as the general secretary of a massive, war-torn country. It's all downhill from there.


  • The Caligula: Secretary Meinhof's rule is not a benevolent or prosperous one, to say the least.
  • Historical Villain Upgrade: Meinhof in real life was involved with the Red Army Faction, a notorious West German terrorist group from the 1970's. In TNO, she's a full-on Communist revolutionary whose mass purges can potentially rival the worst excesses of Mao's cultural revolution.
  • She Who Fights Monsters: Meinhof sees herself as a monster fighting against Nazism which Nazism fears. Unfortunately, in her extreme crusade against Nazism, her country commits many of the same atrocities as the Nazis.


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