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     Sir Daniel Fortesque 

Sir Daniel Fortesque

https://static.tvtropes.org/pmwiki/pub/images/medievil_sirdan.png
"I'll show you!"
Voiced by: Jason Wilson (MediEvil, MediEvil: Resurrection, MediEvil PS4), Marc Silk (MediEvil 2), Stephane Cornicard (Playstation All-Stars)

The protagonist of the series, a knight who made his way to being the leader of King Peregrine's army, during a time of peace with his tall tales of slain dragons and vanquished evil legions. In the orginal games he's shown to be brave but, in Medievil: Resurrection he's a coward, and was the first one to be slain at the Battle of Gallowmere; felled by the very first arrow fired. The King, embarrassed by this, had Fortesque buried with full military honors and spread the story of Dan single-handedly destroying Zarok and his wicked undead army. 100 years later, Daniel is resurrected by Zarok's magic, giving him a chance to make amends for his ignoble death.


  • An Arm and a Leg: He can take off his own arm and use it as a boomerang.
  • Back from the Dead: These games entirely revolve around Dan being resurrected to save Gallowmere from an evil threat. Subverted, as he comes back as a skeleton with no jaw and one eye.
  • Bare Your Midriff: His armor design in Resurrection and Playstation All-Stars exposes his spinal cord and the bottom of his rib cage.
  • Becoming the Mask: In Medievil: Resurrection. During life, he was but a coward who got his fame and fortune through luck, most of it after he died. Then he returns to life as an undead, given the opportunity to earn his "hero" status for real. And in the end, he does.
  • Butt-Monkey: Doesn't get a whole lot of respect in the first game (not that he's earned it, anyway.)
  • The Cameo / Guest Fighter : Appears as a playable character in Hot Shots Golf and as a fighter in Playstation All Stars Battle Royale.
  • Catchphrase: He tends to repeat a lot of his dialogue in the first game, but "I'll show you!" and "Get on with it!" are the lines that have followed him past that. He says "Get on with it!" to the Count in the second game, and "I'll show you!" during his rival battle against Colonel Radec in Playstation All Stars Battle Royale.
  • Dark Is Not Evil: Given that he is an undead hero.
  • Death Equals Redemption: In a much more literal sense than most examples, as he wasn't exactly a hero when he was alive, and only became a true hero after being killed and resurrected.
  • Dem Bones: Fortesque is a living skeleton whose woken up by Zarok's tricks, and he sets out to fight him.
  • Despair Event Horizon: Witnessing Kiya's death at the hands of Jack the Ripper in Medievil II completely shatters Dan's resolve. He promptly abandons his quest to flee into the sewers of London. He snaps out of it when he learns of a time machine that could allow Fortesque to Set Right What Once Went Wrong.
  • Eyes Are Unbreakable: Zig-zagged. Dan lost his left eye over a hundred years ago, but his right eye is still intact, and in fact is the only fleshy part of Dan's body to regenerate upon his resurrection - When he returns to rest at the end of each game, the transition to an inert corpse is marked by Dan's right eye shrinking to vanish into the darkness of his skull.
  • Eye Scream: He died in the first few seconds of the Battle of Gallowmere, as the very first arrow fired went right in his eye.
  • The Faceless: Zig-zagged; we do see his face after he is raised in his crypt, but the face he had when he was still alive is never shown. Even in the first game's opening cutscene, when we get to witness his... *Ahem* glorious death, he's wearing a helmet leaving only his eyes visible. His appearance, however, is described in one of the history books, where it's said he had a steely gaze, thick black hair, and a strong square jaw. However, given all of the historical inaccuracies about him, this may or may not be true.
    • Subverted and Played for Laughs in Resurrection, where his face is shown in the stained-glass windows during the prologue. The living Daniel is depicted as having a face that almost exactly resembled his bare skull, with blonde Peek-a-Bangs that cover the eye he'd shortly lose, and an overbite so dramatic he might as well have never had a lower jaw at all.
    • The PS4 remake of the intro, while still covering Dan's face with a helmet, isn't as heavily shadowed as the original, so parts of his face can actually be seen through the slits in the helmet. From what can be seen, he had baggy eyes, a stumpy nose and a wide mouth with big upper teeth, so he was not exactly a looker.
    • The tie-in comic released to coincide with the PS4 remake finally shows what Sir Dan looked like when he was alive. As with most depictions, he has an overbite, but here, he is revealed to have had black hair styled in a bowl cut, a handlebar mustache and a goatee, and a body just as skinny and lanky as his skeletal self. See him here.
  • Failure Hero: Dan is generally viewed as such among the members of the Hall of Heroes. By the end of the game, he's effectively proven them all wrong.
  • Fake Ultimate Hero: Daniel died as the first casualty in Gallowmere's battle against Zarok, yet he is remembered in Gallowmere's legends as the man who single-handedly slew Zarok. His backstory in Resurrection expands upon this - During a time of peace, Daniel was a coward who climbed up the ranks of Gallowmere's Army by telling grand tales, and his ignoble death during the final battle was such an embarrassment that the King invented the legend purely for the sake of morale.
  • First Episode Resurrection: He starts both games as an inert corpse lying on a slab - first in his crypt, and later as part of a museum exhibit - before suddenly being revived by a wave of magical energy caused by the Big Bad.
  • General Failure: He was the leader of King Peregrine's army, and yet the first to be killed in the Battle of Gallowmere, having led a infantry charge across an open field against archers perched on a cliff. Justified in Resurrection, where Dan was merely a Fake Ultimate Hero who told tall tales and lied his way to the top.
  • Golden Super Mode: As the result of averting Never the Selves Shall Meet in Medievil II, Dan suddenly acquires a suit of enchanted golden armor just in time for the final stretch of the game. Functionally, it serves as an extra layer of health and can be repaired by the Spiv when it runs out.
  • Helmets Are Hardly Heroic: ...But are pretty handy for surviving a hail of arrows.
    • Subverted in the Japanese version of the game, which gives Dan an optional helmet with cutscenes edited to feature it.
  • Heroes Prefer Swords: His signature weapon, and the form several of his best weapons take.
  • Intelligible Unintelligible: Subverted. Despite his mumbling speech, other characters seem to understand him surprisingly well, although his inability to speak properly is occasionally pointed out.
  • Irony: In Resurrection, Sir Dan was a master storyteller who was made a military leader through lying about amazing acts of heroism he never performed. A century later, as an undead hero with no jaw, he's been rendered unable to speak coherently.
  • "It" Is Dehumanizing: The gargoyles in the original game refer to Dan as such, although they avert this in Resurrection.
  • Lovable Coward: While he certainly has his moments of bravery, like leading the charge against Zarok in life and trying again to kill him after being resurrected, he does have a tendency to show cowardice. For example, in the final boss encounter in Medievil II, he screams and tries to climb his way out of the boss arena. This trait is emphasized in Resurrection, which expands on his backstory as a Fake Ultimate Hero and characterizes him as The So-Called Coward.
  • Never the Selves Shall Meet: Averted in Medievil II. After journeying back in time to defeat Jack the Ripper, Fortesque runs into his past self from the earlier mission in that area. They shake hands, and suddenly merge together to reveal a single Dan wearing a suit of ornate golden armor. He's appropriately confused, but otherwise no worse for wear.
  • One-Man Army: He takes on an entire army singlehandedly (literally, if you use his arm as a weapon) and posthumously.
  • Playing with Fire: Towards the end of the first game, Dan gains the dragon armor which allows him to breathe fire.
  • Shock and Awe: If you have collected enough chalices, Dan gets a lightning weapon from the Hall of Heroes.
  • Took a Level in Badass: Posthumously. He didn't fare too well against Zarok when he was alive, but he takes several levels in badass when he gets his second chance against Zarok, and kills him for real the second time.
  • The Unintelligible: Thanks to his missing jawbone, he can only speak in inarticulate moans. To say nothing about his missing lungs and vocal chords.
    • In MediEvil 2, however, his ability to speak seems far greater. He no longer moans, instead his speech is just kind of slurred. He almost doesn't require subtitles.
    • Falls to a midway point in Playstation All Stars Battle Royale where his dialogue is partially understandable but subtitles are still needed. And Colonel Radec's rival battle against him starts when Dan is unable to comply with his demands to speak clearly.
  • Unskilled, but Strong: Dan's swordsmanship is lacking, but his new life as a walking skeleton leaves him able survive enough punishment to outlast most things that come his way, as well as being surprisingly agile for a guy wearing full platemail.

     MediEvil / MediEvil: Resurrection 

Allies

Gargoyles

https://static.tvtropes.org/pmwiki/pub/images/medievil_informationgargoyle.png
Information Gargoyle
https://static.tvtropes.org/pmwiki/pub/images/medievil_merchantgargoyle.png
Merchant Gargoyle
"It has risen again! Sir Daniel Fortesque, see? The Hero of Gallowmere who fell at the first charge! The fog of war and the shrouds of time conspired to turn the arrow fodder into the savior of the day. But we knows better..."
Voiced by: Harry Dickman (MediEvil, MediEvil PS4), Simon Greenall (MediEvil Resurrection), Marc Silk (Playstation All-Stars)

These talking, goat-like stone heads can be found throughout the kingdom of Gallowmere. Although they are wise and can dispense some very useful information, they know the truth about Sir Dan's past, and as a result, can be very snarky and dismissive of him. There are also merchant gargoyles, who can give Dan ammunition and other services in exchange for coins.


  • Art Evolution: They look significantly different in Resurrection, where they have full bodies instead of just being heads, and are overall more cartoony in design. The PS4 remake brings them closer to their original design, but with a much more threatening look.
  • Deadpan Snarker: Since they know the truth of Sir Dan's death, they waste no time in making fun of him at every opportunity.
  • Helpful Mook: They refer to Zarok as "the master", implying some kind of loyalty to him. However, while they will mock Dan at every opportunity they get, they never actually root for Zarok either, and will sometimes dispense useful information about how to get through the level.
  • "It" Is Dehumanizing: They refer to Sir Dan as an it, seemingly out of disrespect since they know the truth about him, but they still continue to do it even after he proves them wrong and earns a place in the Hall of Heroes.
  • Magical Anachronistic Humor: The gargoyle who appears at the entrance of the Hall of Heroes makes a number of anachronistic jokes about shopping malls and tourist traps.
  • Mr. Exposition: Being nothing more than stationary stone heads, they just sit and watch everything, so talking to them will have them give some insight on what happened in the particular level they're in.
  • Royal "We": They refer to themselves as “we”.

Morten the Earthworm

https://static.tvtropes.org/pmwiki/pub/images/medievil_morten.png

A purple earthworm who lives in Sir Dan's skull. He's more than happy to help on the quest to defeat Zarok, mostly so Dan can return to his eternal slumber and therefore continue being a cozy place for Morten to call home.


  • Amazing Technicolor Wildlife: He's a bright purple worm.
  • Dummied Out: For the most part. Morten was meant to play a larger role in the game, and was even supposed to have his own level to himself, where he would help Dan unlock the door to the Asylum by going through the keyhole and getting the key from inside. In the final product, he only appears in a single cutscene.
  • Long-Lived: His Book of Gallowmere entry seems to imply that he was around when Dan first met his demise, meaning he's lived in his skull for over 100 years, well past the average lifespan of a worm.

Al-Zalam

A genie who has been cursed to live in Dan's skull as a squatter. He is only present in the PSP remake.


The Pumpkin Witch

A friendly witch who dedicates her time to growing and raising pumpkins. Unhappy with her fruits coming to life and causing havoc, she promises to reward Sir Dan should he defeat the Pumpkin King, who she sees as a bad influence on the others.


  • Adaptational Jerkass: While still on the good side, Resurrection has her prone to fits of anger and shows great hostility towards Dan when he first arrives.
  • Astonishingly Appropriate Appearance: She is shaped like a pumpkin, with a round body dressed in orange, short auburn hair also styled to resemble the shape of a pumpkin, a small green hat resembling the stem of a pumpkin, and her mouth even resembles a goofy smile you might see on a jack-o-lantern. This is all averted in Resurrection, where she resembles a stereotypical Witch Classic.
  • Mood-Swinger: In Resurrection, she switches back and forth between being motherly and shouting like mad.
  • Sibling Rivalry: Resurrection establishes that she and the Forest Witch are sisters, and they're constantly plotting against each other.

The Forest Witch

A witch residing in the Enchanted Earth. She requires Sir Dan's help to retrieve pieces of amber from the Ant Caves, and shrinks him down to the size of an insect to get them.


  • New-Age Retro Hippie: She acts like one in Resurrection, and the Pumpkin Witch calls her one as well.
  • Sibling Rivalry: In Resurrection, she and the Pumpkin Witch are sisters plotting against each other.
  • Witch Classic: Resembles one in both the original game and Resurrection.
  • You Didn't Ask: When Sir Dan agrees to help her get the amber, she shrinks him without telling him that part of the deal.

The Fairies

A group of baby-faced yet gruff Cockney-accented fairies living in the Enchanted Earth who have been trapped by the Ant Queen in her catacombs.


  • Adaptational Villainy: Although not actually evil, Resurrection changes their role completely. Instead of Dan trying to free them from the Ant Queen, he's trying to catch them in a butterfly net to get their fungus for the Forest Witch.
  • Garden Garment: In Resurrection, they all wear a single leaf to cover their junk.
  • In Harmony with Nature: The first fairy freed says that his people only want to live in blissful harmony with nature. However, after being captured by the Ant Queen, they seem to have soured on ants.
  • London Gangster: Resurrection gives them a more gangster-like feel.
  • Our Fairies Are Different: They're all male, for one, and they have gravelly Cockney accents.
  • Perma-Stubble: In the PS4 remake.

The Boatman / Death

The Grim Reaper. He's not exactly happy with Zarok raising the dead, and he tasks Sir Daniel with bringing him lost souls.


  • Adaptation Name Change: In the original game, he just refers to himself as the Boatman, although it's obvious that he's still essentially the grim reaper. It's only in Resurrection where he refers to himself as Death.
  • Ascended Extra: Resurrection greatly expands his role in the story.
  • Dark Is Not Evil: He's extremely polite and well-spoken.
  • Dem Bones: His hands are clearly skeletal, but his face is never shown.
  • Don't Fear the Reaper: He might be Death, but he's not a bad guy at all.
  • The Faceless: His hood covers his face in shadow.
  • The Ferryman: He acts as one in the original game.
  • Narrator: In Resurrection, he acts as this in the game's intro and ending.
  • Touch of Death: Notes in Resurrection that he can't shake Dan's hand because of this.

The Town Mayor

The Mayor of the Sleeping Village. After hiding the Shadow Artifact from Zarok's minions, the Mayor is captured and imprisoned in Gallowmere's insane asylum.


  • Adaptational Ugliness: Hardly a looker in the original game, Resurrection portrays him as hideously fat and sickly looking.
  • Adipose Rex: Although egg-shaped in the original game, his redesign in Resurrection has him be so fat that his clothes are on the verge of bursting.
  • Expy: With his tall top hat and egg-shaped body, he resembles a less demented version of the Mayor of Halloweentown.
  • Hero of Another Story: Before he was imprisoned, he successfully kept the Shadow Artifact out of Zarok's hands by hiding it in a safe, hiding the key behind a secret wall in the church, which can only be opened by a crucifix which he destroyed.
  • High-Class Glass: Wears a monocle over his left eye.
  • Nice Hat: Wears a tall black-and-white striped top hat.

King Peregrin

The deceased King of Gallowmere from when Dan was still alive.


  • Adaptational Ugliness: In the original game, he looks like a normal, stereotypical king. In Resurrection, he's a short, hunchbacked man with a giant nose and a lot of missing teeth.
  • The Good King: He's described as being a good person, and when he meets Sir Dan again as a ghost, he's very polite. Even after Sir Dan's failure at the Battle of Gallowmere, the King still seems to have faith in his abilities.
  • Super Gullible: He made Sir Dan the head of the royal battalion based entirely on tall tales Dan told of heroic acts.

The Hall of Heroes

Canny Tim

A crossbowman who was Sir Daniel's second-in-command in the Battle of Gallowmere, Canny Tim earned entry into the Hall of Heroes when he killed Zarok's champion, Lord Kardok, with a single, long-distance shot. When Dan visits the Hall for the first time, Tim gladly gives his old friend his crossbow to use. In Resurrection, he also gives Daniel the stronger "Hero's Crossbow."


  • Ambiguously Gay: Canny Tim displays some rather campy mannerisms, particularly in Resurrection.
    Tim: Gosh, but I miss the camaraderie of serving with you! All cuddled in together, keeping warm at night! Telling scary stories until we were afraid to put the light out!
    Dan: I think that was just you...
  • Automatic Crossbows: His crossbow requires no loading.
  • Beware the Silly Ones: He's a rather scrawny looking, campy guy, but he's also the one who killed Lord Kardok, by shooting him through the eye from some thousand yards away.
  • Nice Guy: He's unfailingly cheerful, and treats Sir Dan like an old friend when they meet again in the Hall of Heroes.
  • Number Two: In life, he was this to Sir Dan.
  • Verbal Backspace: When talking about his famous shot:
    Tim: After you were slain, I shot Zarok's champion, Lord Kardok! A clean kill, sir! Right through the eye at some three-hundred yards!
    Tim: Uh, not that there's anything clever about shooting someone in the eye, sir.

Stanyer Iron Hewer

A blacksmith who's also good at bashing heads in with his indestructible war hammer. Lucky for Dan, he lets him use it, as nowadays Hewer only ever uses the hammer to crack walnuts.


  • Big Fun: Stanyer is a large man with a jolly disposition.
  • Carpet of Virility: Even his statue was built with all his chest hair intact!
  • Drop the Hammer: He made good use of it not just for forging weapons, but to bash his enemies' heads in.
  • Horny Vikings: In the remake, he's made to resemble one.
  • Nice Guy: A hearty, friendly fellow. Stanyer's notable for being one of the heroes who genuinely believe in Fortesque and don't ridicule him in any way.
  • Mundane Utility: He uses that big warhammer of his as a giant nut-cracker.
  • Ultimate Blacksmith: One book found in the game notes that he was the greatest blacksmith to have ever lived in the land of Gallowmere, unsurpassed even on the present day.
  • World's Strongest Man: Aside from being the best blacksmith, Hewer's physical strength is said to be far greater than any other man.

Woden the Mighty

A master swordsman who not only strikes fear in the hearts of his enemies... but also family pets and small children. Doesn't think very highly of Daniel and will let him know at every opportunity. Gives Daniel his mystic Broadsword (Longsword in the remake), along with the Hero's Sword in the remake out of pity. Another of his weapons, 'Woden's Brand', can be unlocked in Gallowmere Plains in Resurrection and serves as the game's Infinity +1 Sword.


  • The Ace: He was called "the hero's hero" for a reason: guy was said to be unmatched in everything he did on the battlefield. This, along with his historical status as an Invincible Hero, makes him a blatant example of an in-universe Gary Stu.
  • Eyepatch of Power: Has one in Resurrection.
  • Heroic Comedic Sociopath: Everyone feared him in life, including kittens.
  • Invincible Hero: According to legend, he never once lost a battle in his entire life.
  • Jerkass: Talking to him unleashes a barrage of insults towards Sir Dan, more so than even Skull Cleaver. The latter is at least willing to give Fortesque a backhanded compliment for exceeding his (low) expectations. Not Woden. He attributes your continued perseverance to sheer dumb luck.
  • Lost It in a Card Game: Woden's one weakness was that he was always a terrible poker player, and thus lost his Woden's Brand sword to the freakshow.

Imanzi Shongoma

Leader of an Amazonian tribe. Skilled with a spear, which she allows Daniel to use because she really took a shine to him.


Ravenhooves the Archer

The "last prince of the centaurs." A three-times Derby winner and an expert on longbows. He's a bit snooty but is nice enough to give Daniel three types of longbows (Normal, Flaming, and Magick).


  • Arrows on Fire: The second weapon he gives you is a bow that fires flaming arrows.
  • The Casanova: According to a book, he was a notorious playboy in life. Pretty much explains his borderline narcissistic demeanor.
  • The Dandy: The original game portrays Ravenhooves like this, balancing his snootiness with enough class to help prevent him from falling straight into Upper-Class Twit territory. Alas, the remake went exactly in that direction...
  • French Jerk: Ravenhooves has a French accent, with a stuck up personality to match. However, it should be noted that unlike Woden, his conceitedness isn't necessarily because he resents Dan; he just likes to look down on everybody.
  • Last of His Kind: Claims to be the last prince of the centaurs. Well, he was back when he was alive, anyway...
  • Upper-Class Twit: His overall behavior makes him look like one, but only in the remake. As stated above, he comes off as a more dignified person in the original game, something closer to The Dandy.

Bloodmonath Skull Cleaver

A barbarian who's never without his trusty battle axe. Lives for fighting, loves staining his axe with the blood of his enemies. Decides to give Daniel his axe so it can once again "drink deep of demon blood."


Karl Sturnguard

A firm believer in defense over offense, he was nearly unstoppable with his powerful (and rechargeable!) Magick Shield, which is his gift for Daniel.


  • Gratuitous German: Speaks with a very thick, borderline parodic German accent.
  • Large Ham: He ties with Bloodmonath Skull Cleaver as the loudest, most attention-getting hero with his deep passion for lecturing others on "the science...OF SHIELDS!!!"
  • Meaningful Name: Karl Sturnguard was all about strong guard.
  • Motor Mouth: Karl could barely keep himself from going straight into Angrish territory while denouncing Dirk Steadfast's magic sword preference.
    Karl: Some say it is better to have a magic sword than a magic shield but I say to you that THIS IS RUBBISH!
  • Stone Wall: The man was practically impenetrable. Indeed, it took an utterly cheap, clumsy accident of his own doing to finally bring him down for good...
  • Suddenly SHOUTING!: Karl always seems to end his rants with a BOOM.
  • Undignified Death: He died choking on a sausage. A book states that it happened when Dirk Steadfast mocked his shield during a feast.
  • Vitriolic Best Buds: With Dirk Steadfast, in life. They (somehow) remained good friends despite utterly detesting each other's combat philosophies.

Dirk Steadfast

A knight possessing the all-powerful Magick Sword, which has enough power to cleave enemies into little green bits. He prefers to speak with his sword, since hardly anyone can understand his thick accent. And his sword can be Fortesque's, provided he can pay enough homage to all the heroes except Megwynne beforehand.


  • Attack! Attack! Attack!: His modus operandi, apparently.
  • BFS: Dirk's Magick Sword is notable for being even larger than Woden's broadsword.
  • The Berserker: He had very little love for defense. In Dirk Steadfast's mind, a real man always goes on the attack until he drops. "Defense" is for the girls.
  • Vitriolic Best Buds: With Karl Sturnguard, until the latter's untimely death-by-sausage. Both men traded jokes just as often as they'd verbally tear into each other's combat styles.

Megwynne Stormbinder

A Celtic woman who single-handedly stopped an invasion of her village by barbarian raiders while only armed with a pitchfork in one hand and a baby under one arm. The Gods were so impressed by her resolve and courage, they blessed her with an array of magic lightning bolts. She's one of the few heroes who has complete faith in Fortesque succeeding in his quest, lending a hand by giving him a limited stock of her lightning magic.


  • Action Mom: She was but a mere housewife with children and a newborn baby to feed, yet a simple pitchfork was all she needed to repel continued raider attacks on her village before the Gods themselves interfered on her behalf.
  • Bolt of Divine Retribution: Her lightning powers were gifted to her by the Gods themselves.
  • Improbable Weapon User: Not every mortal out there could brag about scoring a high kill count using a simple farming tool.
  • Shock and Awe: Naturally, since she used actual lighting bolts straight from the heavens.
  • Team Mom: Her overall behavior has a motherly vibe to it, and treats Fortesque as if he were one of her own.
  • Too Awesome to Use: In the original game, once the Lightning was used up it's gone for good. In the remake, however, it can be refilled at the shop.

Enemies

Zarok

https://static.tvtropes.org/pmwiki/pub/images/medievil_zarok.png
"So, even from the shackles of death my old enemy pursues me! You're too late Fortesque - already my army has risen from the grave! You will never leave this necropolis!"
Voiced by: Paul Darrow

A sorcerer once in the employ of King Peregrine, eventually falling out of favor with the King due to his experiments on the bodies of the dead. He was banished from the kingdom and spent years perfecting his dark arts. He created an unholy army of undead soldiers and demons, which he used to conquer many major areas of Gallowmere until the King intervened and deployed Sir Daniel and his battalion for a titanic battle. Zarok's army was defeated, but Zarok's body was never accounted for. Though thought to be long dead, he returns after 100 years in a bid to take over Gallowmere once again. With a magic spell called the "Evernight", he plunged the realm into perpetual darkness and robbed the living of their free will, along with raising the dead in the process.


  • Big Bad: Of the original game and its remakes.
  • Evil Laugh: It's something he's worked on for the past 100 years!
  • Evil Old Folks: He was already old during the Battle of Gallowmere, and he survives over 100 years afterwards.
  • Evil Overlord: Aims to set himself up as one by conquering Gallowmere with an army of demons, monsters and undead.
  • Evil Sorcerer: Controls an army of demons and is out to take over Gallowmere
  • Evil Sounds Raspy: Zarok has an old, raspy voice to go along with his appearance.
  • Expy: He looks like a cross between Maleficent and Jafar.
  • Final Boss: Zarok is the final enemy fought in MediEvil.
  • Freudian Excuse: According to the remake, he became interested in resurrecting the dead for the purpose of bringing back his childhood dog. The comic goes into more detail, that his dog was killed accidentally at a parade celebrating King Peregrine, leading to Zarok's hatred for the king and the rest of Gallowmere.
  • Hoist by His Own Petard: Zarok creates an Army of the Dead, but this is also what brings Sir Daniel back to life, which ultimately leads to his defeat.
  • Horned Humanoid: Although, like Maleficentit could be a headdress. The PS4 remake makes them more curved and pointed to more greatly resemble horns, and brings more emphasis to the strange spikes coming from his cheekbones and chin.
  • Lean and Mean: Zarok is a rather thin and frail looking sorcerer who commands an army of demons.
  • Load-Bearing Boss: When Daniel defeats Zarok, his castle collapses and he gets crushed under a piece of rubble.
  • Necromancer: One of Zarok's specialties, and what got him banished from Gallowmere in the first place. He experimented on the dead, and when he returns to Gallowmere in MediEvil, he raises the dead in an attempt to take the kingdom.
  • Obviously Evil: Well, having demons at your beckoning and other monsters and wearing clothes reminiscent of Maleficent and Jafar does tend to pass a sorcerer off as evil.
  • One-Winged Angel: When Zarok is finally forced to fight Daniel himself, he uses a spell to turn himself into a monster before stepping into the ring. In the original game, he transforms into a bizarre Mix-and-Match Critter that clucks like a chicken and has Zarok's head on a long neck. In the remake, he instead transforms into a giant cobra snake.
  • Really 700 Years Old: One of Zarok's spellbooks implies him to be in his 400's. Given that he lived an additional 100 years after the Battle of Gallowmere, this is likely the case.
  • Sophisticated as Hell: He's usually sensibly well spoken, but his response to Daniel defeating his champion in the first game is an angry shout of "Bugger!"
  • Sorcerous Overlord: He runs an army in his own area and then attempts to become this trope to Gallowmere. He fails both times.
  • Squashed Flat: After he's defeated, a piece of his collapsing lair falls right on top of him.
  • A Villain Named "Z__rg": With a name like Lord Zarok, he fits the bill.
  • Spikes of Villainy: He has strange spikey growths coming out of his cheekbones and the tip of his chin. The PS4 remake makes them a bit more obvious.
  • Villain Decay: In the original game, he was definitely evil and sinister. In Resurrection, he's more comedic and Laughably Evil.

Lord Kardok

Zarok's champion, who has risen from the grave to serve his master once more.


  • Chekhov's Gunman: He's mentioned in passing early on as having been killed by Canny Tim.
  • Cool Horse : The horse is also undead.
  • Dem Bones: He's a skeletal undead much like Sir Dan. Resurrection changes him into a centaur, but still with bony hands.
  • The Dragon: This to Zarok, and is fought immediately before Zarok as well.
  • Evil Counterpart: Kardok is what Sir Dan would be if Zarok had control over Dan the way he does the rest of the undead. He even died in the same manner as Sir Dan, via a long-distance arrow to the eye.
  • Eye Scream: He died the same way Dan did: With an arrow to the eye.
  • The Faceless: In Resurrection, he's clad in a hood and helmet that completely obscure his face.
  • Flat Character: He has no dialogue, personality or plot involvement; he's just a boss character who is forgotten as soon as he is defeated. Being foreshadowed is all that prevents him from being a Giant Space Flea from Nowhere.
  • Final Boss: In a way; he's part of the final boss scenario in Zarok's arena, and is encountered between a battle involving Zarok's forces and the Gallowmere army and Zarok himself.
  • Our Centaurs Are Different: Resurrection changes his design to an undead centaur, with the bony upper-half of a man and the rotted lower half of a horse, whereas in the original, he was a skeleton man riding atop a skeleton horse.

Stained Glass Demon

The Master of the Mausoleum, a demonic being depicted in a stained glass window.


  • Attack Its Weak Point: The demon is only vulnerable when using certain attacks that expose its heart.
  • Glass Weapon: Several of its attacks involve pelting Dan with shards of stained glass.
  • Literally Shattered Lives: Being made of glass, this is what happens upon its defeat.
  • Red Eyes, Take Warning: Has red eyes, and in the remake, they glow.
  • Soul Jar: Its soul was kept in a glass heart in the mausoleum's catacombs, which Sir Dan shatters, allowing the soul to escape and return to its body.
  • Super Window Jump: Except in this case, the one breaking through the window was literally a part of the window.

The Guardians of the Graveyard

A pair of wolf statues sitting at the gates of the necropolis, which Sir Dan must defeat in order to leave.


  • Dual Boss: The two wolves engage Sir Dan at the same time, although their gimmick is that only one is tangible at a time.
  • Intangible Man: Whichever wolf is not currently attacking becomes intangible.
  • Living Statue: The two were originally a pair of stone statues at the entrance/exit of the graveyard.
  • New Skill as Reward: Defeating them grants the Daring Dash ability.

Pumpkin King

A massively overgrown pumpkin brought to life by Zarok's magic, which begins causing havoc in the Pumpkin Gorge.


  • The Blank: Doesn't have a face, except in Resurrection, where it resembles a jack-o-lantern.
  • Combat Tentacles: Uses its vines like this.
  • Flunky Boss: Summons pumpkin minions to protect itself.
  • Pumpkin Person: It commands an army of these. The Pumpkin Witch believes it to be a bad influence on the young seedlings.
  • Stationary Boss: It's rooted to the ground and doesn't move from its plot. If Dan has enough ranged weapon ammo on him, this can turn the Pumpkin King into a real joke of a boss.

Jack of the Green

A large stone gargoyle head who has claimed the Asylum Grounds as his domain. He will only allow Sir Dan to pass through if he can answer a series of riddles.


  • Art Evolution: In the PS4 remake, he gains a pair of ram horns that he previously lacked, and his beard and hair are now more clearly made of leaves.
  • Insufferable Genius: Clearly thinks highly of his intelligence and is quite smug about it.
  • Only Smart People May Pass: Won't allow Dan to progress unless he can solve all four of his riddles.
  • Plant Hair: His beard and hair resemble leaves.
  • Riddle Me This: Claims himself to be the Master of Riddles.
  • Sore Loser: He's not exactly congratulatory when all of his riddles are solved.
    Jack of the Green: You think you're so clever, don't you? Here you are, Sir Clever Clogs, I grant you free passage through my maze. Find you own way out!
  • Stop Motion: In the PS4 remake, the way he moves is evocative of this.

The Ant Queen

The leader of the ants that has trapped the faeries in her catacombs.


  • Attack Its Weak Point: When she uses her Death from Above attack, she exposes her abdomen, which is her only vulnerable point.
  • Death from Above: One of her attacks has her screech to cause rocks to fall from the ceiling. This also exposes her abdomen so she can be damaged.
  • Eldritch Abomination: Although she appears to just be a relatively large ant that's only scary because Dan's fighting her at the size of an insect, the entrance to her catacombs is sealed by a magic blockade the fairies put up. A book found next to it says it's there to prevent something from escaping.
  • Expy: The Ant Caves were inspired by the catacombs in Film/Alien, making the Ant Queen one to the Xenomorph Queen.
  • Flunky Boss: Summons her soldier ants to aid her in battle.
  • Super Spit: Uses acid spit as an attack.

Demonettes

A pair of flying demons that trap Sir Dan when he picks up the Star Rune in the Enchanted Earth.


  • Art Evolution: In the original game, they were a pair of fairly non-distinct flying red demons. Resurrection changes them into the Demonettes, making them more obviously female and dressing them in bondage gear. The PS4 remake also uses the Demonettes name.
  • Bottomless Pit: They fight Dan on a bit of floor suspended above one, and the floor tilts to try and make him fall.
  • Dual Boss: And unlike the Guardians of the Graveyard, both demons attack and are vulnerable at the same time.
  • King Mook: Are essentially a boss version of the Winged Shadow Demon enemies.

The Dragon

A dragon that sleeps within the Crystal Caves, guarding the Dragon Potion.


  • Adaptation Personality Change: While he was always a bit of a wimp in the original game, calling off the fight after sustaining too many blows to the head, Resurrection makes him outright foppish.
  • Affably Evil: While he does attack Sir Dan for waking him up, and in Resurrection, makes it clear he has roasted others before, he really just wants to be left alone. Rather than battle Dan to the death, the fight ends after he's sustained enough blows to the head and gives up.
  • Breath Weapon: He is a dragon, of course.
  • No Celebrities Were Harmed: His voice in the original game kind of sounds like Sean Connery, calling back to his role as Drago in Dragonheart.
  • Verbal Backspace: He threatens to burn the flesh from Sir Dan's bones, but realizes it's too late for that. So he threatens to pluck out both his eyes. Then he gives up and just says he'll give him a good hiding.
  • Whack-a-Monster: The fight consists of him popping his head out of four holes in the wall and breathing fire. The only way to damage him is to use the hammer on the platforms to cause a rock to fall on his head.

Ghost Ship Captain

A skeletal pirate captain who commands a flying pirate ship.


  • Adaptation Expansion: Resurrection gives him a bit more screen time, and shows him to be working directly under Zarok.
  • Beleaguered Assistant: The crew member who talks to the captain when Dan first arrives on the ship seems to be this, being much more eloquent and reasonable than the Captain.
  • Flunky Boss: Doesn't actually do anything except walk back and forth, and lets his crew do all of the attacking. Resurrection has him occasionally fire a gun back at Dan.
  • Major Injury Underreaction: Despite being shot at with cannons, he never actually reacts to them, and strangely never even acts like he's being attacked, as he continues to merely pace back and forth.

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     MediEvil II 

Allies

Professor Hamilton Kift

https://static.tvtropes.org/pmwiki/pub/images/kift_3606.png

The Professor is a mad inventor, keen amateur magician, and self-styled "master of the occult." He dedicated his life to science in the hope that he might help mankind achieve a better existence.


  • Artificial Limbs: Both of his hands are mechanical, due to having been crushed under a slab during the expedition to find Zarok's spellbook.
  • The Atoner: He reveals that he was the one who helped Palethorn find Zarok's ancient spellbook, and he's deeply ashamed of his role in the ensuing catastrophe.
  • Dirty Old Man: He makes a few crass remarks about Kiya when she first shows up.
  • Gadgeteer Genius: He's the character Dan goes to in order to get new weapons and upgrade ones he already has.
  • It's All My Fault: Blames himself for Kiya's death, but gets over it mere seconds later.
    Kift: Oh no! Oh no, she's dead and it's all my fault! I'll never be able to forgive myself!...Anyway, I'm picking up some bizarre signals from the cathedral, we must investigate.
  • Mad Scientist: Though unlike most examples, he's a good guy.
  • Nerd Glasses: Wears big round ones that make his pupils look massive.

Princess Kiyante

https://static.tvtropes.org/pmwiki/pub/images/kiya_6641.png

At the age of 19, Kiyante was selected by the Pharaoh Ramesses to be one of his 200 wives. Fortunately for her, he was very old and died before he was able to consummate the marriage. Unfortunately, she was selected to "accompany" him on his journey to the afterlife as his bride through eternity. Sir Dan discovers her deep inside a tomb that had been transplanted wholesale into the museum of London, and the two quickly become smitten with each-other.


  • Adaptational Attractiveness: Although her initial design is supposed to be attractive, she still resembles a corpse, with an emaciated body and sunken in cheeks. The comic redesigns her to be a lot cuter and younger looking, looking less corpse-like and more like a nineteen-year-old with blue skin.
  • Amazing Technicolor Population: Has blue skin, though this is just because she's a reanimated mummy.
  • Bandage Babe: She is a mummy after all.

Winston Chapelmount

https://static.tvtropes.org/pmwiki/pub/images/winston_3790.png

Winston Chapelmount was a cheeky cockney boy of about 10 years old before he was crossed over to the spirit world. Charming and enthusiastic, he can brighten even the darkest room with his cheery, sweet nature. Unfortunately, he's also a ghost, which limits his involvement in proceedings somewhat. But Winston is all-too happy to help and eagerly joins in with the adventure whenever he feels he can be of use.


  • British Teeth: It's not actually visible in-game, but in concept art he's shown to have some crooked teeth.
  • Exposition Fairy: He's a replacement for the information gargoyles from the first game.
  • Nice Hat: Wears a busted up old top hat.
  • Save Point: His main purpose in the game is to act as a save point.
    Winston: "Alright, Dan, you've come a long way. I'd save if I was you."

The Spiv

A strange, stocky humanoid clad in a heavy coat that happily sells Sir Dan ammunition and other items.


  • Ambiguously Human: There's definitely something unusual about him and his apparent ability to procure whatever Dan needs, as well as following him throughout the game.
  • Coat Full of Contraband: He keeps all his available wares behind that huge coat of his.
  • Expy: Fills the same role as the Merchant Gargoyles in the first game.
  • Friend in the Black Market: For a given value of "friend", but he is your only available source of ammunition and other supplies. He does, however, give Dan one thing free of charge; a poster advertising the Professor's time machine exhibit.
  • Offscreen Teleportation: How he gets about between levels is never explained, and he seems to specifically be following Dan, as he appears everywhere Dan goes, even in places like the sewers and inside a heavily guarded castle full of vampires.

The Mullocks

A tribe of sewer-dwelling creatures who worship Sir Dan as a god, their king even dressing like him.


  • Adaptational Early Appearance: Although they don't actually appear in Resurrection, the "Grave of the Mullock Chief" is a location in the game.
  • Bizarre Sexual Dimorphism: The male Mullocks appear a lot more lizard or toad-like than the female Mullocks, who mostly resemble human women, apart from their short stature and the scales covering the tops of their heads.
  • Broken Pedestal: They become enemies after Dan steals the Time Stone from them.

Enemies

Lord Palethorn

https://static.tvtropes.org/pmwiki/pub/images/palethorn_67.png

The Big Bad of Medievil 2, Palethorn acquired Zarok's spellbook and unleashed havoc on London. However, something went wrong with the spell, and as a result he was transformed into a red-skinned demon, and the pages of the spellbook were scattered across London, thus making the monsters he summoned almost uncontrollable. Palethorn now seeks the remaining pages of the spellbook so he can complete the spell and take over the world.


  • Accent Slip Up: Palethorn carries himself with an aristocratic air and thus speaks in an RP accent, but when agitated he quickly slips into his natural Cockney accent.
  • Aristocrats Are Evil: Subverted, as he only pretends to be of an aristocratic upbringing for the sake of his image.
  • Big Red Devil: The backlash of the failed spell turned his skin bright red and gave him pointed ears.
  • Cigar Chomper: He always has a cigar in his mouth.
  • Cool Ship: Rides with his henchmen aboard a flying craft armed with machine-guns and rockets.
  • Dual Boss: You fight him alongside the enormous demon he summons.
  • Evil Former Friend: Of Professor Kift.
  • Good Scars, Evil Scars: He has one over his right eye, which is also completely white.
  • Hoist by His Own Petard: His Cool Ship gets smacked out of the air by the very demon he summoned to crush Fortesque.
  • I Have You Now, My Pretty: If Dan loses the fight against Iron Slugger, Palethorn makes it clear that he intends to take Kiya as his prize.
  • Lantern Jaw of Justice: An evil example.
  • Motive Rant: A brief one, immediately before his death.
    Palethorn: "It's funny... All I ever wanted was a little respect. And world domination, of course. But really, for people to notice me. Well, they'll notice this."
  • Taking You with Me: Dying and pinned under the wreckage of his Cool Ship, Palethorn uses his last moments to speak the trope name and drop a satchel of dynamite.
  • We Can Rule Together: He briefly tries this on Dan. It doesn't work.
    Palethorn: "Think about it, Daniel; an eternity by my side. Why, with my powers, I could put flesh onto your bones as easy as pie."
    Dan: "I'd never join you!"
    Palethorn: "What was that? Could you mumble that again? No? Ah, well..."

Dogman and Mander

Palethorn's henchmen, both mutated into inhuman monsters like himself by the failed spell.


  • Brains and Brawn: Mander's the brains and Dogman's the brawn.
  • The Brute: Dogman's not too bright, but it doesn't matter. Palethorn employs him purely for his physical strength.
  • Co-Dragons: They both work directly under Palethorn and are never seen apart.
  • Dual Boss: You fight both of them at the same time.
  • Recurring Boss: These guys are fought twice — first at the end of Greenwich Observatory, and a second time immediately before the Final Boss.
  • Reptiles Are Abhorrent: Mander's mutation turned him into a humanoid lizard.
  • Wicked Cultured: According to himself, Mander was educated in the best schools in England. He certainly acts and dresses the part, at least.

Tyrannosaurus Wrecks

A museum display of dinosaur bones brought to life by Palethorn's spell.


  • Artistic License – Paleontology: The museum's dinosaur display isn't very accurate, though this is justified since the game takes place in the 1800's and dinosaur fossil discoveries were relatively new back then.
  • Dem Bones: Is made entirely out of bones.
  • Mix-and-Match Critter: Is made out of various dinosaur parts, include a triceratops head, a stegosaurus body, and an anklosaurus tail. In the second phase of the battle, it reforms its body into that of a pterodactyl's.
  • Non-Indicative Name: Despite being named after a pun on Tyrannosaurus rex, it doesn't actually have much in common with one.

Iron Slugger

A monstrous, quasi-mechanical boxer representing Palethorn's faction.


  • An Arm and a Leg: As Iron Slugger's HP goes down, he starts losing limbs. By the end of the fight, he's a limbless torso hopping around and trying to headbutt you.
  • Brain in a Jar: The top of his head is glass, so his brain is clearly visible.
  • Foreshadowing: There's a poster of him in the main menu's flyby introduction, and you can later find parts of his body and schematics inside Palethorne's house in Kensington.
  • Off with His Head!: Dan's final attack against him will take his head clean off.
  • Unexpected Gameplay Change: His entire fight is a boxing match between him and Fortesque.

The Count

One of Palethorn's associates, the Count is a powerful vampire lord residing within Wulfrum Hall.


  • Berserk Button : Dan interjects during the Count's long-winded pre-battle speech. This wasn't a good idea.
    The Count: "YOU INTERRUPT ME!?"
  • Boss Arena Idiocy: The Count's chamber is filled with mirrors, which are used to reflect his energy attacks and later cast burning sunlight at him. Why he has mirrors in his chamber is anybody's guess. He's a vampire. He cannot see his reflection anyway.
  • Large Ham: As soon as he awakes from his sleep, he gives a hammy speech about how he's walked the earth for a thousand years and beaten much bigger threats than Sir Dan.
  • Tin Tyrant: He spends the first half of the fight covered head-to-toe in ornate armor, though he loses it for the second phase.
  • Weakened by the Light: In his second phase, he gets burned alive by the mirrors in his room reflecting sunlight onto him.

The Ripper

A mysterious monster who stalks Whitechapel at night killing women.


  • Death from Above: He's able to summon flaming meteors from the sky. Somehow.
  • Hero Killer: Kills Kiya, although Dan uses a time machine to reverse this.
  • Historical Villain Upgrade: The real Jack the Ripper probably wasn't a seven-foot tall supernatural monster with knives for fingers and the power to summon meteors.
  • Intangible Man: He can only be attacked when he's draining energy from Kiya, otherwise everything goes right through him.
  • Life Drain: How he kills his victims.
  • Serial Killer: He's clearly a supernatural version of Jack the Ripper, and is stated to already have a body count.
  • Villains Want Mercy: After his boss battle, he begs for this from Sir Dan.
    The Ripper: Mercy, honorable knight, spare me!
    Sir Dan: Nah-ah! (BANG!)
  • Wolverine Claws: His fingers are tipped with blood-splattered knives.

The Demon

A massive demon summoned Palethorn for the final battle.


  • Blinded by Rage: The only way to damage the Demon is to damage Palethorn's airship and cause him to misfire and hit the Demon, thus causing the Demon to attack his own master. Do this four times, and both the Demon and Palethorn are done for.
  • Breath Weapon: Can shoot fireballs from its mouth.
  • Dual Boss: Is fought alongside Palethorn using his airship.
  • Skull for a Head: Has a bull skull head, while the rest of its body appears to be made of blue muscle tissue.
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