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Video Game / LEGO Star Wars

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This is the oldest series in the LEGO Adaptation Game franchise.

A long time ago, in a galaxy (not so) far far away, there was a toy company called LEGO, and Star Wars was their first licensed theme for the company.

Eventually, a company known as Traveller's Tales decided to make a game based on the famous line of LEGO Star Wars toys. And thus, in 2005, they released LEGO Star Wars: The Video Game. The game (which was released just in time for the release of Revenge of the Sith in theaters) covered the Prequel Trilogy that consists of The Phantom Menace, Attack of the Clones and Revenge of the Sith. The game was so successful, played by many children and Star Wars fans, that it gained a sequel focusing on the Original Trilogy (A New Hope, The Empire Strikes Back and Return of the Jedi).

The games eventually got combined in a Compilation Re-release, known as The Complete Saga, which improved problems from the first two games, and adding in new content as well. These Star Wars games made TT Games a lot of money, which resulted in the company making similar licensed LEGO games like LEGO Indiana Jones and LEGO Harry Potter. A fourth LEGO Star Wars game that focused on The Clone Wars and its first two seasons was released as LEGO Star Wars III, and a fifth game, based on The Force Awakens which also bridges the gap between Return of the Jedi and The Force Awakens, released in 2016.


A sixth game, known as LEGO Star Wars: The Skywalker Saga, covers all nine films in the Skywalker Saga, and is due for release in 2020. The game is not an Updated Re-release made up of The Complete Saga, The Force Awakens, and new content based on The Last Jedi and The Rise of Skywalker, but a completely new experience. It's suggested that the game will be the absolute biggest of its kind in terms of scope and scale, with a cast of hundreds of playable characters, and will feature open-world elements that previous games only scratched the surface with.


These games contain examples of:

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    Tropes present in multiple games 
  • Actor Allusion:
  • Adapted Out: A handful of scenes, characters, and even ships that are seen in the movies don't appear in the games.
  • Affectionate Parody: Aww yeah. The games wear their love for Star Wars on their sleeves, but they also aren't above making fun of it.
  • Air-Aided Acrobatics: Breezes from fans let characters float and jump higher.
  • Artistic License: A number of changes are made to the stories of the films that are being adapted in order to provide a more ideal gameplay experience. Case in point, having Luke and Darth Vader team up to defeat Emperor Palpatine is more fun for a co-op game than it would be for two players to have to fight each other and reduce the Emperor to a Cutscene Boss.
  • Badass Adorable: The majority of the characters featured in the games are this, especially LEGO Darth Vader.
  • Bloodless Carnage: In full effect — whilst characters are dismembered, such as Luke Skywalker's hand being cut off in the adaptation of The Empire Strikes Back, the characters are still plastic LEGO pieces.
  • Butt-Monkey: C-3PO and R2-D2.
  • Can't Use Stairs: Protocol droid characters like C-3PO can't jump or navigate stairs. Many levels have sections that require the player to go through an elaborate puzzle solving process in order to move the droids across the area that the human characters can easily jump or climb a staircase to access.
  • Color-Coded for Your Convenience: The games use visual shorthand so you know what you can do. Silver objects have to be blown up with explosives, red and black ones can only be manipulated by Sith powers, and so on.
  • Cool vs. Awesome: Free Play. Darth Maul vs. Darth Vader.
  • Double Jump: Certain characters such as Force-users can perform this, as well as having access to a jumping backflip. Some characters who can't do this may perform an Unnecessary Combat Roll instead.
  • Gameplay and Story Segregation: In these games, the standard LEGO Adaptation Game reward for effective vandalism goes by the name of "True Jedi". Who would have guessed that a true Jedi was the one most committed to smashing other people's stuff?
  • Hub Level: The first game uses Dex's Diner, Original Trilogy and Complete Saga have the Mos Eisley Cantina, and The Clone Wars has the Star Destroyer Resolute and its opponent, the Invisible Hand. The Force Awakens has several: The Resistance Base on D'Qar, Takodana, Jakku, and Starkiller Base all have hub levels. The Skywalker Saga has even more.
  • Killed Off for Real: Happens in a comedic fashion for characters like Darth Vader and Qui-Gon, who are Doomed by Canon. Vader's death was actually one of the early scenes that wasn't Played for Laughs, but still includes a gag with the shuttle loading ramp.
  • Loading Screen: Each mission loading screen gives you a text scroll explaining what has happened between the end of the last mission and the current one. The Force Awakens even has interactive loading screens — in some, you can steer the ship you're flying through hyperspace, while others are a minigame where the Millennium Falcon can shoot down endless waves of TIE Fighters.
  • May the Farce Be with You: The games are a parody of Star Wars.
  • Pragmatic Adaptation: Several changes are made to ensure that there are always two playable characters available.
    • In Revenge of the Sith, Commander Cody accompanies Obi-Wan to fight General Grievous and subsequently dies by his hand (his blaster now being the one Obi-Wan kills Grievous with) before the execution of Order 66.
    • Later, Anakin and Obi-Wan are forced to work together until their final battle at the very end of the "Darth Vader" level.
    • During the Empire Strikes Back levels, R2-D2 is not locked out of the carbonite chamber when Luke fights Darth Vader.
    • The most epic of them all? Darth Vader doing a Heel–Face Turn a few minutes earlier in the end of Return of the Jedi and helping his son fight the Emperor.
    • The Force Awakens, when Rey mind controls the Stormtrooper guarding her into letting her go, he accompanies her for the rest of the level to do all the bits she can't do – until the mind control wears off...
  • Product Placement: All the games have been based on pre-existing building sets, naturally. More than that, most games are timed to tie in with a related movie release.
    • The first Star Wars game with Revenge of the Sith, released just a little before the movie was.
    • The second was released at the same time as the unaltered versions of the Original Trilogy received a DVD release.
  • Red and Black and Evil All Over: Red and black objects can't be manipulated by most characters and are reserved only for those with evil powers (Sith).
  • Secret Character:
    • The original LEGO Star Wars game allowed you to unlock Darth Vader, Princess Leia and a classic Stormtrooper.
    • LEGO Star Wars: The Complete Saga allowed you to unlock Indiana Jones.
    • In The Clone Wars, the minikits are used to unlock certain characters, like Darth Sidious, Darth Vader, Darth Maul, Luke Skywalker, and many more, which also includes Starkiller.
  • Sequel Escalation: The first LEGO Star Wars game had many different characters, but suffered from many characters being unable to build and a crippling lack of variety. The sequel added the ability to build without the Force, and riding vehicles and mounts. The third game added entire galaxies to explore, with even more characters. The upcoming The Skywalker Saga is set to be the biggest LEGO game ever.
  • Sequel Hook:
    • The first Star Wars game ended with a bonus level aboard the Tantive IV, where the original movie kicked off; the characters in that level were then unlocked for the rest of the game.
    • The Complete Saga featured Indiana Jones as a hidden character, hinting that the series would expand beyond the Star Wars universe.
  • Speaking Simlish: Everyone speaks Simlish in cutscenes, with the players expected to know what's going on from having seen the movies. (Though samples from the movies, such as Han's "Yahoo!" from A New Hope, are occasionally used at appropriate moments.)
    • This was dropped with The Force Awakens, where the characters are all fully voiced in the cutscenes, in almost all cases by the original actors (yes, that does include Harrison Ford).
  • Spiteful A.I.: Enemies will only attack the character you control (unless you're a droid), ignoring any allies that are currently computer-controlled. This becomes extremely frustrating when Obi-Wan is swinging a lightsaber in the face of some stormtroopers, and all Han Solo wants to do is build a switch to open a door, but the enemies don't give a damn about anyone but the guy who isn't attacking them. Worse still, computer-controlled allies never do damage to enemies, which of course isn't much help.
  • Unexpected Gameplay Change: The first game had three vehicle levels (podracing, gunships blowing stuff up on Geonosis, space battle over Coruscant) that were all partly different between each other and having gameplaywise nothing to do with the platforming/action part. It got better. As of LSW II, vehicle levels are now of the same standard and no longer have their own rules for every level.
  • Video Game Cruelty Potential:
    • Pushing Jar-Jar into a pit repeatedly. In fact, if you kill him 20 times in The Complete Saga, it unlocks an achievement called "Crowd Pleaser".
    • Protocol droids lose limbs as they lose health. It's funny to watch 3PO hobble around on his single leg after a few punches, not to mention accessing the interface panels with his head.

    LEGO Star Wars: The Video Game 
  • 11th-Hour Superpower: For the Final Boss battle, your health skyrockets from 4 hearts to 10. Makes sense, given that said boss is Fighting Your Friend taken to its logical extreme.
  • Adapted Out: The game interestingly starts off the Attack of the Clones story with Obi-Wan going to Kamino, skipping everything involving Anakin. The GBA version at least adds in Anakin's visit back to Tatooine.
    • The Complete Saga fills in the blanks by including the level where you chase Zam Wessel, originally intended to be in the first game before it got cut.
  • Bonus Stage: A short prelude into A New Hope.
  • Bowdlerization/Disneyfication: They changed a few of Revenge of the Sith's scenes: Anakin is only shown killing a single Jedi, and doesn't Force-choke Padmé.
  • Call-Forward: The final Bonus Stage calls forward to LEGO Star Wars II: The Original Trilogy.
  • Dueling Player Characters/Fighting Your Friend: Due to requiring two playable characters on the screen at all times, after Obi-Wan and Anakin make their way through the final Episode III level, they have to fight each other. However, there's only one way it'll turn out.
  • Dynamic Entry: The final cutscene of Episode One's "Escape from Theed" stage has our heroes jump into a corridor from above and break their fall with a pair of unfortunate battle droids. Then Obi-Wan stomps on one of them for good measure.
  • Early Installment Weirdness:
    • This game feels notably different from all future LEGO games. The most jarring difference is the cut scenes being a more straightforward retelling of the original movies with a joke or two slipped in here and there, rather than the over-the-top cartoonish wackiness the later games would employ. A lot of features are also missing from this game as well, such as the power bricks, the golden bricks, the ability to dodge and do melee attacks, building without the Force, custom figures, and a number of other features. Many of these nuances were removed when The Complete Saga came around, though the cut scenes remain untouched.
    • The first GBA port of the game was nothing like any other later game:
      • It had nearly twice the health and it could be temporarily extended in certain levels.
      • There was a regenerating bar to control the usage of the different special abilities.
      • Dying was not so trivial.
      • The L and R buttons had their respective functions in the different games switched.
  • Enemy Mine: In the final level of "Episode III", Obi-Wan and Anakin continue to put their fight on hold and form a truce in order to keep themselves from getting killed by Mustafar's lava; it isn't until the very end where all bets are off.
  • "Get Back Here!" Boss:
    • Darth Maul.
    • Also, Jango Fett after he hits 1 heart... unless you're on Free Play and have a blaster, then you can just shoot him.
  • Giant Space Flea from Nowhere: As not all of the story is covered, some of the bosses have this effect, notably Darth Maul.
  • Guns Akimbo: Jango Fett.
  • Mythology Gag: Some random Jedi in the "Jedi Battle" level have yellow skin. Long story short, minifigs in licensed sets like Star Wars used to have yellow skin just like normal minifigs, but around 2004-2005 they were replaced with realistic skintones.
  • Percussive Maintenance: Following the installation of the new hyperdrive after the Mos Espa Pod Race, Obi-Wan hits it to start it up.
  • Silly Walk: The final cutscene in Episode One's "Escape from Theed" stage has two battle droids on guard duty. One of them starts goose-stepping.
  • Steam Vent Obstacle: Some in LEGO Star Wars, at least the ones that release very cold air.
  • Title: The Adaptation: It's called LEGO Star Wars: The Video Game.
  • Wings Do Nothing: You can play as Watto, the Toydarian junk dealer. His normal mode of travel is flying, but don't try it over a chasm...

    LEGO Star Wars II: The Original Trilogy 
  • Adaptation Expansion/Artistic License: Who would ever think that when destroying the first Death Star, the player first has to destroy turbolaser guns connected to the exhaust port's ray shield? And in the GBA version, one of the turbolaser guns is mounted on and blocking the exhaust port itself. That defeats the purpose of it being an exhaust port!
  • Armor Is Useless: Stormtroopers can't take a hit to save their lives. That's normal. It gets odd when Imperial officers, TIE pilots, and even regular stormtroopers wearing bathing suits are used as tougher Elite Mooks, despite wearing little to no armor at all.
  • Armor-Piercing Slap: Princess Leia uses slaps in close combat instead of punches. One slap can completely dismantle a stormtrooper. Getting the aptly named "Super Slap" red brick allows the other characters to do this as well.
  • Character Customization: You can mix-and-match pieces from any unlocked character to make your own creation.
  • Cowardly Boss:
    • The Imperial Spy in Mos Eisley.
    • The Emperor in the finale of Return of the Jedi.
  • Dramatic Space Drifting: Played for laughs in the destruction of the first Death Star; the cutscene animation shows all sorts of exploding starship parts flying straight at the camera, ending with a flailing Stormtrooper minifig.
  • Game-Breaking Bug: Due to its Obvious Beta status, the Nintendo DS version of LEGO Star Wars II is filled to the brim with bugs, some of which can make it impossible to complete certain levelsnote  in Free Play.
  • Gameplay and Story Integration: Just like in The Empire Strikes Back, Luke is unable to lift the X-Wing on Dagobah during Story mode. The player must switch to Yoda to do it and complete the level. Averted in Free Play mode.
  • Gameplay and Story Segregation: Slave Leia carries a blaster because a blaster is basically Leia's only ability and she carries it in all versions by default. However, she doesn't shoot anyone on the cruiser until you gain control of her and she still kills Jabba the way she did in the movie. Also, where exactly is she keeping the blaster?
  • Getting Crap Past the Radar:
    • A literal example; late in the Mos Eisley level near the Cinema, you can find pens which are full of what is clearly dewback turds, complete with a foul green stench and flies. Shooting them causes them to explode and make flowers sprout.
    • There is a unlockable move called "Fertilizer", which when riding dewbacks or other animals, lets you make them poop. On top of that, the game allows you to combine this move with the unlockable "Poo Money" cheat that, as it describes, makes the animals poop studs.
    • Slave girl Leia is able to do a provocative dance.
  • Gratuitous Disco Sequence: In Jabba's sail barge.
  • Gravity Is a Harsh Mistress: During an Empire Strikes Back level, just before Luke falls out below Cloud City.
  • Gun Twirling: Han Solo, whenever he puts his gun away.
  • Heads I Win, Tails You Lose: "Cloud City Trap". Luke wins the boss fight against Darth Vader, but loses anyway.
  • I Will Tear Your Arms Off: "Wookiees are known to do that." Given that it's LEGO, it's more humorous than horrific.
  • Joke Character:
    • Characters without any kind of special ability, or even some of the basic abilities, including Chancellor Palpatine, the PK droid, and carbonite-frozen Han Solo. They can't even attack.
    • The Gonk droid is close, unable to do anything but walk around, but it's invincible; the right combination of unlockable cheats can make the Gonk a Lethal Joke Character. Respectively, Super Gonk (the gonk can now move faster and jump) and Self Destruct (droids can self destruct). Aww, wook at da cute widdle Gonk droi- BOOOM!
  • Juggling Loaded Guns: Used with a lightsaber: After being handed the lightsaber, Luke turns it on and Obi-Wan ducks out of the way. Luke then swings it a few times and inadvertently beheads C-3PO.
  • Knight of Cerebus: Very few cutscenes with the Emperor are funny.
  • Lethal Joke Character: A combination of extras give the hilariously pathetic Gonk droid the ability to run, jump, and self destruct.
  • Missing Secret: Eventually subverted. In December 2006, a code was given on an old page for Disguise 3. But there's no Disguise 2! ...Until March 2007, when Disguise 2's code was finally revealed. However, at the time, players had to donate to Comic Relief for Red Nose Day in order to find out.
  • Mood Whiplash: For a series that has a largely comedic take on the franchise, including mercilessly spoofing some of the more serious moments in the series, Anakin Skywalker's passing in front of his son on the Death Star is played completely straight and is surprisingly poignant. Then it slides back into being funny when Anakin's body slides into the shuttle as Luke gets inside.
  • Nerf: In LEGO Star Wars II, the high jump option was removed. While not such a problem for General Grievous, who at least has lightsabers, it made Jar-Jar completely useless.
  • Obvious Beta: The Nintendo DS version of LEGO Star Wars II: The Original Trilogy, which is full of Game-Breaking Bugs that can render entire levels impossible to complete in Free Play (such as Jabba's Palace), Minikits that are impossible to get (such as in Speeder Bike Chase), and characters that are impossible to unlock without cheat codes even when they should be normally available (such as Slave Leia).
  • Old Save Bonus: Unlocked LEGO Star Wars characters could be transferred to The Original Trilogy.
  • Paper-Thin Disguise: All you have to do is grab an enemy character's hat to pose as from that faction. Even when you're a seven-foot-tall Wookiee with a stormtrooper helmet hanging lopsided on your head.
  • Respawning Enemies: The Battle of Yavin (Rebel Attack) and the Battle of Hoth, at least.
  • Rummage Fail:
    • When Obi-Wan is digging out Anakin's lightsaber in A New Hope.
    • When Luke Force-grabs a cup instead of a blaster just before the Rancor battle in Return of the Jedi.
  • Shout-Out: The closing cutscene for Episode V shows Luke and Leia looking out over the galaxy from the medical frigate as Chewie and Lando fly off in the Falcon. Suddenly, Luke's hand pops off and begins running around with a will of its own.
  • Stab the Sky: The cover of Star Wars: The Original Trilogy, in reference to the poster for A New Hope.
  • Swivel-Chair Antics: During a cutscene where Darth Vader comes to check on the progress of the second Death Star, a technician is shown having fun with a swivel chair instead of working.
  • Thrown Out the Airlock: The first level of the Episode IV room, set on the Tantive IV, gives players the opportunity to space as many Imperials as you have time for during a level replay.
  • Timed Mission: A "super story" mode in which the player must complete all six levels of one of the films within an hour as well as collect a certain number of LEGO studs in order to gain an extra unlockable. Thankfully the timer pauses for cutscenes.
  • Unnecessary Combat Roll:
    • Han Solo (and several other high-level gun characters, such as pre-Jedi Luke and Lando Calrissian) has a double-jump move where he can roll during a run and fire off three perfectly aimed shots when he comes out of it.
    • Subverted with the Stormtroopers, who land on their bellies when attempting to double jump.
  • Useless Useful Stealth:
    • When going through the Death Star hallways in stormtrooper disguises in a level based on A New Hope, there is one place where the player must, from a distance, shoot stormtroopers who are in front of Ben Kenobi so that he can build a bridge, but doing so alerts nearby stormtroopers.
    • There's also one part where stormtroopers are running a modern-day call center, but all of them must be killed to move on. However, after killing the stormtroopers, new helmets can be retrieved. Once the players reach the detention cellblock, stormtroopers come in and attack anyway.
    • Averted in that while your disguise won't let you sneak past most enemies, it does let you kill a few of them while they are unaware, potentially sparing you a death and your money.
  • Visual Pun: In Jabba's palace, you can set up stereos that play a Heavy Metal remix of the "Imperial March" from Force Commander (aka the Rage Mix). The guards with axes start playing the axes like guitars.

    LEGO Star Wars: The Complete Saga 
  • Anachronic Order: The player can invoke this after completing the first chapter of The Phantom Menace, being able to jump to the first levels of any of the other movies after playing through what is effectively a tutorial level.
  • Ascended Meme: One of the achievements is "Shoot First", awarded for playing as Han and gunning down teammate Greedo on the Mos Eisley level (referencing the "Han Shot First" meme from the Special Edition Orwellian Retcon of the confrontation between Han and Greedo).
  • Armor-Piercing Slap: Princess Leia's slap from II is reused by Padmé Amidala.
  • Compilation Re-release: Combined with Updated Re-release — it has all the levels from the first two games, as well as some new content not found in the previous releases.
  • Early-Bird Cameo: Indiana Jones appears as a secret character, foreshadowing the next franchise to be LEGO Adapted.
  • Non-Indicative Name: After Disney purchased Lucasfilm and developed the Sequel Trilogy, this can no longer be considered the complete saga, though it was at the time of release.
  • Purple Is Powerful: Grabbing a power-up sphere turns a playable Jedi's lightsaber blade purple as well as increased their melee damage for a short period of time.

    LEGO Star Wars III: The Clone Wars 
  • Attack! Attack... Retreat! Retreat!: One clone trooper in a TV spot is all heroic, leading the charge amid artillery fire. He goes over the hill and sees a massive army of droids, and then turns and runs back down the hill.
  • Bonus Feature Failure: The 100 Percent Completion prize is... a stealth bomber, for the flight levels, something that you will probably never use due to preference for just preferring to control characters on normal levels.
  • Bowel-Breaking Bricks: In a commercial for The Clone Wars.
  • Butt-Monkey:
    • As a Running Gag, clones keep getting non-lethally stepped/landed on by larger vehicles during the cutscenes.
    • If a level includes TX-20, chances are you're gonna have to chop his head off in some way or another to access a panel.
  • The Cameo: Darth Vader's helmet makes a brief appearance in The Clone Wars, when Palpatine is playing golf in his office.
  • Dual Wielding: A Red Brick gives all lightsaber-wielders two lightsabers. Sadly, characters equipped with double-bladed lightsabers don't get in on the fun.
  • Gatling Good: The Heavy Clone Trooper wields a minigun-style blaster cannon. It's quite good for combat, especially since this game finally introduced strafing. It's also the only weapon that can destroy certain objects.
  • Groin Attack: R2-D2 gets one, despite a lack of a groin.
  • I Fell for Hours: The first level of Asajj Ventress' route.
  • Invincible Minor Minion: There are tactical droids who cannot be destroyed, but if you attack them enough times they'll drop their head, which the player can pick up and use to access Separatist droid panels.
  • Mundane Made Awesome: A mission has R2-D2 and R3-S6 dueling with their stun prods in a way that mirrors a lightsaber duel.
  • Mythology Gag: The UFO from LEGO Indiana Jones 2 appears in The Clone Wars as a ground vehicle.
  • No OSHA Compliance: In the Republic capital ship, there are no guard rails in the hub linking the bridge, brig, medical bay and fighter/assault bays.
  • Scenery Porn: Despite the simple style of the rest of the game, the backdrops for the space missions are quite pretty.
  • Shout-Out: A cutscene shows the clones wanting to use a very familiar mechsuit to fight the Geonosian queen. Sadly, it's buried in rubble before it can be used. (You can build and use it in the free play version of the level! Sadly, not against the boss.)
  • Use Your Head: One of IG-88's attacks.
  • Wingding Eyes: Padme and Anakin both get hearts in their eyes during the first battle.

    LEGO Star Wars: The Force Awakens 
  • Adaptation Expansion: The base game includes six "Adventure Levels" taking place before the film, plus additional levels available as DLC.
  • Ascended Extra:
    • Sidon Ithano, aka the Crimson Corsair, from The Force Awakens proved popular enough from the film to earn his own level.
    • FN-2199 (A.K.A That Stormtrooper who shouted 'TRAITOR!' and then gave Finn a good walloping with his shock baton) was popular enough to have been given his own miniboss battle and can be unlocked as a playable character in Free Play, despite only having enough screen time to amount to just under a minute.
  • Ascended Meme:
  • Deadpan Snarker: Now that the characters are voiced, some of their lines are more witty than their film counterparts.
    Han Solo: [confronting a flametrooper] I guess none of us are secretly fireproof.

    Flametrooper 1: A cake?! Let me light the candles!
    Flametrooper 2: No, wait! That's not a normal cake!
    Flametrooper 1: I know! It's a huge cake!
    [Flametrooper 1 lights the candles and the dynamite fuse, blowing him and a couple of others to pieces]
    Han Solo: Looks like I got my wish after all.

    Rey: [towards BB-8, after freeing him from Teedo and getting herself trapped among a Star Destroyer and other Imperial junk] Yeah, I bet you're helping. You're the one who got me here in the first place.
  • Easter Egg: Combined with Developers' Foresight. There are multiple missions in the open world that first require a protocol droid to translate for an alien citizen to learn what kind of quest they want you to do. Since this is the first voice-acted game in the series and there are multiple protocol droid characters in the game, each one had to have scripted dialogue for the translations because any could have been used. The nature of the dialogue is different for each droid and missionnote  though, and it is impossible to replay the quests on the same file, so each of the droids' scripts you didn't see can become an Easter egg to find on another playthrough.
  • The Faceless: Captain Phasma. Even when she encounters a Dianoga who stole her helmet after she's thrown into garbage chute, she still manages to cover her head with a bucket, becoming a literal buckethead, until she shoots the Dianoga and steals her helmet back.
  • Fanboy: The game turns Kylo Ren into a literal Darth Vader fanboy. Everything in his bedroom, and we do mean everything, has Vader's visage plastered over it. He even has Vader slippers at one point!
  • Mundane Utility: Palpatine's threatening and evil Force lightning can also be used to... charge switches in lieu of a BB unit.
  • Nap-Inducing Speak: One Stormtrooper apparently finds General Hux's maniacal speech to be boring enough to fall asleep to, and a fellow trooper wakes him and punches him for it.
  • Post-Final Boss: After Final Boss Kylo Ren is... an easy level with no hazards or enemies.
  • Samus Is a Girl: The First Order has a lot of female stormtroopers, though you can only tell by their voices. Or their heads, if you manage to knock one of their helmets off.
  • Self-Deprecation: In a flashback to Return of the Jedi, the scene where Luke unmasks Vader is parodied by having his face revealed to be that of Hayden Christensen. Luke panics and quickly swaps his head with that of Vader's actual head. The scene is an obvious jab at the infamous addition of Hayden to the ending of Return of the Jedi in the 2004 DVD and subsequent 2011 Blu-ray.
  • Shout-Out:
  • Suddenly Voiced: While previous LEGO Adaptation Games had already given characters voices, this still counts as the first of the LEGO Star Wars series to do so. This includes characters that had appeared in past games in the series.
  • This Looks Like a Job for Aquaman:
    • Admiral Ackbar's two versions are the only characters which can use water pools to get special items. (Unless you get the DLC packs including Kit Fisto or Jar Jar Binks.)
    • Some racing challenges on the open world require certain characters or vehicles to play them.
  • Tickle Torture: The First Order used motorized feather twirlers to tickle their prisoners into giving information, replacing the Cold-Blooded Torture and screams with tickling and laughter.
  • Turbine Blender: Working on an engine in the D'Qar open world will activate it and suck several GNK droids through it. This will get you a gold brick.

    LEGO Star Wars: The Skywalker Saga 
  • Anachronic Order: The player can invoke this trope like with The Complete Saga, but every chapter will be available from the start instead of having to start with the first level of The Phantom Menace.
  • Compilation Re-release: Averted. The game features completely remade levels based on scenarios from the original games, along with new levels, to deliver the largest LEGO game of its kind.
  • Developers' Foresight: Depending on which episode you choose to play, the Wide Open Sandbox that is the galaxy will change so that it appears as it does during said Episode.
  • Loads and Loads of Characters: Given that the game will feature content from three trilogies of Star Wars movies, the game will subsequently include hundreds of characters in the roster.
  • Wide Open Sandbox: Players are able to go from planet to planet and through space for a LEGO experience unlike any other, taking any previous open-world experience offered in one of the LEGO Adaptation Games Up to Eleven. One developer has said that there will be over twenty fully-explorable planets in the game.


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