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Video Game / LEGO The Incredibles

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LEGO The Incredibles is an action-adventure game developed by Traveller's Tales and published by Warner Bros. Interactive Entertainment. It is a LEGO Adaptation Game that adapts both The Incredibles and Incredibles 2, and was released in 2018.

LEGO The Incredibles provides examples of:

  • 100% Adoration Rating: All the office workers at one point in the first level cheer Mr Incredible and Elastigirl on despite the former destroying their office.
  • Adaptation Expansion:
    • Mr Incredible and Buddy Pine fight Bomb Voyage in the level "The Golden Years", whose Mooks have hacked the security system and are trying to use it against them.
    • Mr. Incredible is joined by Frozone on his first mission on Nomanisan Island, and they fight Omnidroid v.8 together.
  • Adaptational Badass: Several Pixar characters who never directly fought in their own movies like Linguini, Miguel, Bing Bong and Flik are fully capable of fighting enemies here.
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  • Adaptational Alternate Ending: The adaptation of the first movie ends differently: while in the movie, Syndrome flew away with Jack-Jack, only to be attacked by the latter and knocked into a jet turbine by Mr. Incredible, the game has Jack-Jack easily defeat Syndrome before he could be kidnapped to begin with, causing Syndrome to go into hiding instead.
  • Adaptational Karma:
    • In the movie, the Underminer escapes with his haul of money and is never seen again. In the game, however, in his second Crime Wave, he presses his luck and tries to drill into City Hall, leading to him being arrested. He is, however, confident that he can escape from prison.
    • Bomb Voyage escapes in the first movie and is not seen again afterwards, having escaped with his loot from the robbery. In the game, however, he returns more than 15 years later, and his second crime wave sees him battle with the player’s character atop the DevTech building before ultimately getting locked away for good.
  • Ascended Extra:
    • Several Supers that appeared in the first movie solely as extras or for Edna to reveal that they died in a cape-related accident or at the claws of an Omnidroid variant have more appearances in the game, such as Splashdown appearing in the Glory Days level and revealed to be able to summon water jets out of nowhere and uses them to put out a burning apartment, only to then flood it. Many of the aforementioned supers also sometimes appear in the background of various cutscenes. Blazestone, for example, makes an appearance in the final cutscene for the Incredibles 2 storyline, in which she appears in a courtroom to celebrate the declaration of Supers being made legal again.
    • This is especially true of the DEVTECH supers. In the original the only notable character was Voyd while the rest only had roles during the time Evelyn brainwashed them. Here, each of them gets a decently bigger role. This is especially true of He-Lectrix and Reflux, who act as second characters during levels involving story points which originally had Elastigirl working alone, which gives both of them massively boosted screentime to flesh out their characters in ways the second movie never did.
  • Badass Normal: Most of the non-super playable characters are fully capable of laying the smackdown on bad guys, even without superpowers.
  • Bait-and-Switch: During "The Golden Years", Mr Incredible is required to activate a very large machine to proceed. It unfolds into a tiny hammer which cracks a small part of the wall in front of it.
  • Bowdlerise:
    • In the first movie, Mr Incredible ends up in the bank Bomb Voyage is robbing by pure coincidence when he saves Oliver Sansweet trying to commit suicide. In the game, he and Elastigirl find out that Bomb Voyage is planning to rob the bank after realizing that his Mooks are trying to head there. They construct a ballista to launch Mr. Incredible to the bank to stop him.
      • Further, Sansweet’s absence causes the game to claim that only the train incident was enough to trigger the Super Registration Act.
    • The first movie's references to various superheroes' deaths by cape-related accidents are removed, turning whole "no capes" scene into a brief "No. Just... No" Reaction moment.
  • Call-Forward: Dialogue between Mr. Incredible and Elastigirl in "The Golden Years" when they see Frozone imply that he's single at this point. We only hear of his wife, Honey, much later.
  • Canon Foreigner: While game-original Mooks have been playable before, and there have been increasing numbers of game-original NPCs, this is the first LEGO adaptation that has included full-blown game-original characters with actual backstories and unique personalities. Specifically, it includes the original villains Brainfreezer, formerly Sally Sundae's sister Shelly Sundae, who fell in a vat of experimental ice cream which turned her into a literal ice-cream person that's obsessed with the stuff, and Anchor-Man, former anchorman Don Wheeler, who got lost at sea seven years and mutated into a watery Revenant Zombie who desires revenge against the surface for forgetting him.
  • Car Fu: This is Lightning McQueen's mode of attack.
  • Cool Horse: Woody can summon and ride his loyal horse, Bullseye.
  • Denser and Wackier: In LEGO Game tradition, the game's retelling of the movie is more gag-oriented and humorous.
  • Destructive Saviour:
    • "Undermined" ends with the Incredibles failing to truly stop the Underminer’s drill, which leaves a dent in City Hall.
    • "The Golden Years" displays this in full force, such as most of the walls of a floor of an office block being knocked down by Mr. Incredible, an apartment being flooded by Splashdown, and a radio tower being toppled. No wonder the Supers got into trouble!
  • Energy Weapon: Several playable characters, have the power to shoot lasers of varying types, namely those from the eyes, like Gazerbeam and Jack-Jack can, or from the hands, such as DynaGuy.
  • Gainax Ending: The conclusion of the Incredibles 2 section. Everything's wrapped up nicely and the family goes to see a movie. The film starts and... it turns out to be a trap from Screenslaver, successfully putting the entire family under hypnosis. The End. Then you can play the first movie's section.
  • Genre Throwback: The tone is sillier and less violent, the heroes like to engage in Casual Danger Dialogue and one-liners, and the villains are Laughably Evil with wacky gimmicks, all of which bring The Silver Age of Comic Books to mind.
  • Guest Fighter:
  • In a Single Bound: The giant characters, Sulley, Brick and The Anchor-Man have the ability to hyper-jump, a Hub World-exclusive jump variation that allows them to launch themselves into the air by holding the jump button down.
  • Interface Spoiler: One achievement blatantly states that you need to finish an underwater race as Dory.
  • Logo Joke: The Disney and Pixar logos are made of LEGO. An Omnidroid transitions the two logos into the other.
  • Mythology Gag:
    • Sulley's design resembles his Monsters University design in Disney Infinity.
    • During the level featuring the burning hotel, Lucius creates a bridge out of ice, referencing the Mr. Incredible and Pals Show Within a Show. Additionally, a citizen mentions watching it and noting that Lucius doesn't look like Frozone from the show, a sly reference to Lucius' complaint during the commentary of said show which he states made him look like "a white guy".
    • During the first mission on Nomanisan Island, Mr. Incredible is joined by Frozone in fighting the Omnidroid. This is a reference to how Mirage was initially just following Lucius before she found out that Bob was Mr. Incredible. In this case, however, she targeted both of them.
  • Permanently Missable Content: Averted: After completion of a Crime Wave, you can go to the prison and interact with a jailed supervillain to restart it again, so you won't need to start a new save file if you missed any Crime Wave-exclusive achievements.
  • Pragmatic Adaptation: There are several points in both movies where either Mr. Incredible or Elastigirl are completely alone while dealing with a situation. Since two characters are needed for playing levels, situations are altered to allow so:
    • "Hover Train Hijinx" and "Revelations" feature He-Lectrix helping Elastigirl stop Screenslaver's schemes, while "Elastigirl on the Case" has Reflux help her find and take Screenslaver down for good. Those three levels really help make the two Ascended Extras with greatly expanded characters from the movie.
    • Also in "Revelations", Jack-Jack uses his Self-Duplication power to provide a second player, when that specific power didn't get used until a later scene.
    • In "The Golden Years", this is combined with Bowdlerization, completely removing the incident of Mr. Incredible saving a suicidal man and instead replacing it with him and Elastigirl finding one of Bomb Voyage's mooks, which is used as the reason he goes to stop Voyage and an excuse to include Elastigirl in the level.
    • "Nomanisan Island" has Frozone turn out to have been contacted for the "Omnidroid destroying job" as well, him trying to keep it a secret from Mr. Incredible mainly because he didn't want to split the reward.
    • In "Return to Nomanisan Island", Gazerbeam is Spared by the Adaptation and given Easy Amnesia as the excuse for them still having difficulties making their way through the island to figure out its secrets.
  • Screw This, I'm Outta Here!: Syndrome, after his plan to kidnap Jack-Jack fails because he finds the baby's powers too much to handle, declares he's going into hiding and tells the Parrs to pay their babysitters more money for having to put up with Jack-Jack. It's subverted, however, as he comes back as part of a crime wave in which he steals a large amount of electronics to power up a new Omnidroid with which he plans to take over the city.
  • Shout-Out:
  • Sidelined Protagonist Crossover: Some of the Pixar guests aren't the main protagonists of their movies, instead being Deuteragonists. In particular, Russell, Bing Bong and Spot got in over Carl, Joy and Arlo.
  • Slippy-Slidey Ice World: During the Brainfreezer Crime Waves, the district is frozen over with ice and snow.
  • Spared by the Adaptation:
    • Gazerbeam among several other Supers, which more or less confirms several fan theories that not all of the Supers that participated in Operation Kronos were killed by the Omnnidroid. While Gazerbeam is made playable during Mr. Incredible's second visit on Nomanisan, the others appear in the background of various scenes and can be unlocked as playable characters.
    • Syndrome too, who simply decides to go into hiding after finding out that Jack-Jack was too much to handle, rather than getting sucked up in an exploding turbine like in the movie. He later gets arrested when a plan involving a bunch of stolen electronics and a new robot catches the attention of the Incredibles yet again.
  • Unwanted Assistance: Mr. Incredible tries to keep Buddy Pine away from the action in his debut, despite the fact that he's required for the majority of the level.
  • Villains Out Shopping: During the first level on Nomanisan, Mr. Incredible and Frozone find the Omnidroid v.8 casually sipping tea while waiting for them.