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Leisure Suit Larry: Box Office Bust is an developed by Team 17 and published by Codemasters. It was released on March 31, 2009 for PC and Xbox 360, then ported to PS3 on May 5th, 2009. It's the eighth instalment in the Leisure Suit Larry series.

After graduating from college, Larry Lovage finds himself helping his uncle Larry Laffer by doing odd jobs and trying to uncover a mole from a rival studio who is attempting to sabotage Laffer Studios.

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This game provides examples of:

  • All Crimes Are Equal: Studio security will chase Larry with equal effort regardless of whether he had been trying (in vain) to intentionally drive over people, or simply failed to deliver an item to an exec in time.
  • Apathetic Citizens: The people on the set pay little attention to anything Larry does. Most egregiously, he can hijack the golf carts moving back and forth around the studio GTA-style...except that instead of the driver getting thrown out, they simply move over to the passenger seat and let Larry drive whenever he wants, with zero arguments on their part.
  • Camera Screw: A terrible third-person camera was just one of the reasons for the game's failure.
  • Car Fu: Averted. You can end up driving over the people on the set as many times as you like, but they'll always recover with no injuries a few seconds after getting knocked down.
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  • Double Jump: Larry can jump in the air to gain extra height.
  • Fetch Quest: Many of the game's activities consist of driving or walking on foot to deliver items, especially in the early game.
  • Genre Shift: Most of the games in the series have been pretty traditional Point-and-Click adventure games as far as their gameplay was concerned. Box Office Bust is instead fully 3D and is an open-world to boot, leading many reviewers to describe it a failed attempt to emulate Grand Theft Auto.
  • Level-Map Display: There's a small map of the level displayed in the bottom right corner.
  • Meaningful Name: Albeit an unintentional example, Box Office Bust. It was unanimously named as the worst game of 2009 and pretty much killed the series, until it was resurrected by Leisure Suit Larry: Wet Dreams Don't Dry, that is.
  • The Mole: The main goal is finding a mole from a rival studio who is attempting to sabotage Laffer Studios. When Larry Laffer explains it to his nephew Lovage, the latter thinks he's talking about an actual mole.
  • Obvious Beta: The game was released buggy, and never patched, which showed how much faith the publisher had in the game as some of the bugs were game-breaking.
  • Press X to Not Die: Directing scenes is represented as a series of QTEs.
  • Timed Mission: Most of the fetch quest missions are not timed, but a few of them are. If you let the timer run out, Larry will get chased by the studio security and thrown into the studio's jail.
  • Unexpected Gameplay Change: Larry's daydreams, where he acts out his fantasies of starring in the nearby productions, which are represented by the platforming or shoot-em-up minigames.

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