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Video Game / The LEGO Movie Videogame

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This page contains unmarked spoilers for The LEGO Movie. You Have Been Warned!

The LEGO Movie Videogame is a LEGO Adaptation Game based on The LEGO Movie made in 2014 to tie in with the release of the film. While the game closely follows the plot of the film, plenty of creative liberties are made to flesh out the gameplay. The gameplay is similar to most LEGO games, with small hub worlds to explore alongside levels based on scenes from the movie. The hub-worlds include Bricksburg, The Old West, Cloud Cuckoo Land, the Octan Tower, and more areas from the movie. The game also has a unique mechanic in the hub worlds that allows you to give your character different-colored pants that allow you to do things like fly or breathe underwater.

The LEGO Movie Videogame contains examples of:

  • 11th-Hour Superpower: The last few levels not only have Emmet unlocking his Master Builder powers, but the last two levels overall feature him piloting his Humongous Mecha, and boy does it live up to the awesomeness of the movie, being The Juggernaut when faced against hordes of Micro-Managers that in past levels gave everybody but Metalbeard major trouble. The very last level also adapts Unikitty's Rage Breaking Point by having her in permanent Mega Kitty mode for the whole duration.
  • Accidental Misnaming: In the level "Bricksburg Under Attack", Superman refers to Emmet as Eric multiple times.
  • Action Prologue: The game's tutorial level involves Young Vitruvius, Shakespeare, and Cleopatra defending the Kragle from Lord Business and his army of Robo Feds.
  • Adaptation Expansion: The game expands on several scenes from the movie, such as Vitruvius defending the Kragle from Lord Business, the team stopping the submarine from leaking, and Emmet returning to Bricksburg from the real world. It also establishes Unikitty's anger issues early on rather than later.
  • Adaptation-Induced Plot Hole: The scene where Bad Cop interrogates Emmet cuts out the part where Bad Cop tells him that President Business plans to use the Kragle in 3 days. Despite this, Emmet is still able to give Wyldstyle this information in the Old West.
  • Adaptation Name Change: The TAKOS is simply referred to as the Kragleiser due to the scene explaining what the former acronym stands fornote  being omitted.
  • Adaptational Badass:
    • For gameplay reasons, Emmet is more combat-capable than his movie counterpart and can fight just as well as the other characters. He also has the ability to fix machinery and use sockets with his wrench, destroy cracked panels with his pneumatic drill, and use Instruction Builds, so he's not a completely useless character.
    • Batman is nowhere near the bumbling buffoon with tinges of Crouching Moron, Hidden Badass that he is in the movie, being just as capable in gameplay as his counterpart from the LEGO Batman games.
    • Superman, Wonder Woman, and Green Lantern are also more of useful characters here than in the movie. Superman can use laser eyes to melt gold, Wonder Woman is the only character besides Batman who can use grapple points, and Green Lantern can build with transparent green bricks. Oh, and all three of them can fly.
  • Adapted Out:
    • Several scenes from the movie are cut from the story mode including Emmet finding out that nobody in Bricksburg appreciates him, Bad Cop's parents getting Kragled (though the scene is alluded to by one of the game's achievements), Vitruvius entering Emmet's mind (though the blue field makes up the Bonus Room until the story mode is completed), Batman stealing the Millennium Falcon's hyperdrive, Vitruvius revealing the truth about the prophecy, the reveal of The Man Upstairs, and the Sequel Hook with the DUPLO Aliens invading Bricksburg.
    • Also gone are several of the licensed characters that make appearances in the film itself, such as Milhouse, Michelangelo and Dumbledore. Averted with Gandalf and the DC Comics characters.
  • Airborne Mook:
    • Robo SWATs with jetpacks are introduced in the level "Flatbush Rooftops" and are often used in Master Builds.
    • Flying Micro Managers are introduced in the level "Attack On Cloud Cuckoo Land", and they're defeated either by knocking them out and yanking out their backs or using a strong enough character.
  • All There in the Script: The Blaze Firefighter's name isn't ever said during dialogue, and even the character screen just lists him as "Blaze Firefighter". However, whenever he talks the subtitles (if you have them enabled) say "Justin Furneaux".
  • And Your Reward Is Clothes: Alongside many buyable characters that are really just freely-unlocked main story players with new outfits, in all the levels, instead of Citizens in Peril or some other relevant item, you find... pants!
  • Ascended Extra:
    • Gail was a minor character in the film, testifying that she doesn't know Emmet when asked, and then not appearing again. In the game she's a major character in the first level, and she's among the few people who stand with Emmet when he returns to Bricksburg in the level "Back From Reality".
    • The Blaze Firefighter (aka Justin Furneaux) had a non-speaking role in the film where he fought some Micro Managers. Here, he's a major character in the level "Back From Reality".
  • Awesome, but Temporary: MetalBeard is incredibly powerful, being a giant character that can stomp to instant kill most anything and use cannons to cause explosions. Unfortunately, he's also only playable in two levels of the campaign and unusable during free play or in hub worlds.
  • Background Music Override: When using normal Unikitty, having her become Mega Kitty switches whatever music is currently playing for a guitar-heavy rock song, to emphasize how aggressive and powerful she is in this state.
  • Breath Weapon: Mega Kitty, Unikitty's angry form, can already spit fireballs in normal gameplay, but when in her fully playable state during the level "The Final Showdown" and in The Bonus Room after collecting all Golden Construction Pages in the level "Escape From Cloud Cuckoo Land", she can breathe a full-on fire beam from her mouth, which is used to destroy the Final Boss's gold paneling.
  • Brick Joke: In the level "Cloud Cuckoo Land", one puzzle involves getting two friendly robots together so they can used for platforming. They can be seen later in "Escape From Cloud Cuckoo Land" trying to escape on a flying heart together until it gets destroyed by a missile and they both go down with it.
  • Censor Suds: Emmet's shower variant produces bubble-like particle effects that follow him wherever he goes.
  • Clothes Make the Superman: While most of the Pants are purely cosmetic, some of them actually provide extra abilities to the wearer, such as enhanced hacking skills even to non-hackers.
  • Comically Missing the Point: In the level "Flatbush Gulch", when Wyldstyle suggests getting disguises, Emmet thinks they should dress up as clowns. Wyldstyle reminds him they're in the Old West, so Emmet suggests rodeo clowns.
  • Conspicuously Light Patch: By the very nature of adapting a movie inherently designed to be completely Built with LEGO, this LEGO game is the only complete exception, since everything is made out of LEGO bricks, meaning what can be broken or interacted with isn't always clear.
  • Cruelty Is the Only Option:
    • One of the achievements is titled "Ah! The Kragle!" and requires you to play as Lord Business and use the Kragle on 10 different people. I.E. in a game where the Kragle is the Weapon of Mass Destruction and the entire mission is to stop it from being used to end the world, you have to use it yourself on innocent people to 100% the game.
    • Although the scene where Bad Cop's parents get Kragled is Adapted Out, one of the achievements titled "Glues Your Daddy?" asks you to reenact the scene with Lord Business.
  • Deadpan Snarker: Justin Furneaux, the firefighter who accompanies Emmet in the level "Back From Reality", provides some dry comebacks throughout the level.
  • Department of Redundancy Department: Much like the accompanying toyline for The LEGO Movie, this game is officially titled on the cover art and title screen LEGO The LEGO Movie Videogame.
  • Disability Superpower: Vitruvius has the Blind Courage ability, which allows him to access areas other characters are too scared to go to because he's blind and oblivious to the danger.
  • Elephants Are Scared of Mice: One puzzle in the level "Cloud Cuckoo Land" requires building a mouse car to scare an elephant head to reach an instruction page.
    Emmet: Wow. I never knew cartoons were educational.
  • Elite Mooks:
    • Micro Managers take more effort for weaker characters to defeat, but they're no problem for stronger characters like MetalBeard and Superman.
    • Robo Skeletons can fire lasers from their eyes and, since they're made of silver LEGO, can only be destroyed with explosives.
  • Final Boss: The final level "The Final Showdown" has Emmet's Construct-o-Mech and Mega Kitty fight Lord Business's Giant Micro Manager to make the final push towards the Kragleiser.
  • Game-Breaking Bug: Breaking a particular bench in Bricksburg before unlocking Batman was found to prevent completing the sidequest for a Red Brick multiplier. The bench becomes indestructible upon returning to Bricksburg, so if that part of the sidequest isn't done... ouch, particularly since the player is expected to smash stuff in the LEGO games.
  • Gameplay and Story Integration: In contrast to all other LEGO games where almost every character can build stuff, with only the Joke Characters being exceptions, this game has it where only Master Builders can use hopping random LEGO bricks, while anybody else will initially try to build something before getting confused over the lack of instructions, just like how things are in the movie. An extension of this is how following Emmet's 11th-Hour Superpower moment, all versions of him permanently become able to both free-build and Master build.
  • Graceful Landing, Clumsy Landing: Emmet and Wyldstyle's contrasting levels of grace when falling is carried over from the movie in the game's sliding/freefalling segments. Wyldstyle has a standard freefalling pose and slides with her feet while Emmet rotates as he falls and clumsily rolls around during the sliding segments.
  • Grappling-Hook Pistol: Batman has the ability to use his grapple gun on yellow hooks.
  • Hacking Minigame: Benny has the ability to hack into terminals with his colors, which involves navigating through Pac-Man-esque mazes while evading robot avatars and uploading viruses to red nodes.
  • Hulking Out: Unikitty can temporarily turn into her angry form on command and extend her rage by chaining attacks together.
  • The Joys of Torturing Mooks: Two achievements have you play as cowboy Emmet and Sheriff Not-A-Robot and kill a certain number of enemies. Emmet is only in his cowboy variant for a single level with a low enemy count, and Sheriff Not-A-Robot is an unlockable character you have to purchase with studs, meaning that both achievements force you to go out of your way to kill more enemies and unlock them.
  • Kick the Dog: In the final level "The Final Showdown", Lord Business taunts Unikitty by reminding her that Cloud Cuckoo Land was destroyed and threatening to Kragle her to a litter box.
  • Locomotive Level: The level "Escape From Flatbush" involves navigating on the trains of the Old West to try and escape from Bad Cop.
  • MacGyvering: Master Builders can use green circles to select 3 groups of pieces and throw them into a green whirlwind to reassemble them into something else. However, the pieces need to be within range of the circle in order to be selected, often requiring completing some mini-puzzles to make them visible in targeting mode.
  • Macro Zone: While previous bonus levels were already implied to take place in literal sets scaled normally to real life, the bonus level for this game takes that to the extreme, as thanks to going Russian Reversal with the level design, it takes place entirely within Finn's bedroom while all the LEGO characters and models are normal-sized, resulting in an average-sized bedroom becoming a world unto itself.
  • Mighty Glacier: All the giant characters, which include Mega Kitty, Metalbeard, and Mech Emmett, are powerful enough to demolish most enemies singlehandedly and tough enough to bear through most attacks, but their sheer bulk not only makes them move slower than mini-figs, it also renders them unable to jump or walk over small bumps. While Mega Kitty need only return to normal as Unikitty for such issues, the other two need the smaller characters to help them get to locations they can't just walk to.
  • Mistaken for Insane: In the level "Back From Reality", when Emmet tells Justin Furneaux about his experience in the real world after returning to Bricksburg, Justin thinks he just got out of an insane asylum.
  • Noodle Incident:
    • In a section of the level "Escape From Bricksburg" titled "Backstreet Breakout", Emmet gets his head stuck in a trash can and says that it's not his first time in one.
    • In the same level, Wyldstyle asks Emmet to drill through a roof, to which he responds that the last time he did that, he almost got fired.
  • Obfuscating Disability: Implied with Vitruvius. In the levels "Flatbush Rooftops" and "Infiltrate the Octan Tower", he sarcastically comments that the Blind Courage sections obviously don't have anything dangerous going on at all, which makes Emmet and Batman question if he's actually blind or not.
  • Oxygen Meter: The swimming portion of the level "The Depths" replaces the characters' health with air, which is both represented by and replenished with blue hearts.
  • Percussive Maintenance: One of the animations when a character, e.g. Emmet, uses a wrench to fix something is hitting it with the wrench.
  • Power Makes Your Voice Deep: Thanks to Adaptation Expansion giving Mega Kitty a lot more lines, it's much more noticeable that giving into her rage causes Unikitty to temporarily become gravelly, contrasting her normal high-pitched peppy voice.
  • Pre-Rendered Cutscene: The game uses FMVs straight from the movie for its cutscenes.
  • Rattling Off Legal: After providing sound effects for an episode of "Where Are My Pants?" in the level "Broadcast News", we get this gem:
    "'Where Are My Pants?' is a trademark of the Octan Corporation. Every time you say it, we deduct royalties from your bank account. We are always watching."
  • Rhythm Game: There are two levels that have minigames where you dance to "Everything is Awesome"; "Bricksburg Construction", where you must convince several construction workers to get back to work, and "Put the Thing on the Thing", where you must distract the Robo Workers to get closer to the Kragleiser.
  • Russian Reversal: Most LEGO games take place in a more realistic world (aside from breakable objects) with a bonus level that recreated a location out of actual LEGO bricks. This game, to match the movie, features the majority of the game looking like it is made of breaks, finished off with a bonus level in the real world.
  • Secret Character:
    • Despite playing as him in the Action Prologue, Young Vitruvius isn't unlockable through normal progression, with him only being accessible for the rest of the game by entering a cheat code.
    • There is a special box in the corner of Bricksburg where you can insert four special codes that each unlock a combo of one character and one pair of pants, all of which are otherwise completely inaccessible through normal progression.
  • Secret Level: Downplayed example. The fifth and final hub area, the Bonus Room, is available as soon as the player can warp between hubs. There, the player is given the task to collect one million studs in one visit as they build models from complete sets of Golden Instruction Pages. However, most of the hub is shrouded in mists, and the player will very likely not have the resources or Golden Instructions to collect the million studs. After completing the game's story, the Bonus Room becomes unshrouded, revealing it to possibly be Finn's bedroom. Now, more Gold Bricks can be collected and the player will have more of a chance to obtain the one million studs.
  • Shout-Out:
  • Showdown at High Noon: One of the Red Bricks in the Old West hub requires triggering a showdown between two cowboys, in which both of them completely miss their targets.
  • Skewed Priorities: In the level "Escape From Cloud Cuckoo Land", Vitruvius runs out of bricks before he can build walk-in closets in his section of the submarine and asks for more.
  • Slide Level: In the level "Flatbush Gulch", there's a section titled "Rocks And Rolls" where Emmet and Wyldstyle slide down a cliffside upon entering the Old West. There's also brief sliding sections in a section of the level "Bricksburg Construction" titled "The Long Way Down" where Emmet falls down the hole where he finds the Piece of Resistance.
  • Stealth-Based Mission: In a section of the level "Put the Thing on the Thing" titled "The Kragleiser", Emmet and Batman must make their way to the other sides of the walkway by jumping over red panels while tiptoeing past audio sensors.
  • Stylistic Suck: Drawing from how it is with the movie, unlike every other LEGO Adaptation Game where body-parts move and stretch as fluidly as organic life, here characters for the most part can only move according to the articulation realistically available to their designs, meaning for minfigs there are no bending elbows or knees, no grasping claws, and no twisting torsos. The main exceptions to this are, again like the movie, expressive faces for everybody and Unikitty having a near-constantly shapeshifting brick body, while some minor gameplay-only entities exhibit partial cases of extra animation.
  • Under the Sea: The level "The Depths" involves Vitruvius and Benny trying to stop the submarine from leaking and, when their plans go wrong, swimming through an underwater cavern to get to the other side of the submarine where the rest of the team is.
  • Worrying for the Wrong Reason: In the level "Escape From Flatbush", Vitruvius warns Emmet and Wyldstyle that they should hop on another train quickly:
    Vitruvius: Hurry up! They haven't finished building the track this train is on!
    Emmet: It's going to derail?!
    Vitruvius: No!
    Emmet: Oh, phew!
    Vitruvius: It's going to fall off a cliff!