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Video Game / LEGO Pirates of the Caribbean

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LEGO Pirates of the Caribbean is a LEGO Adaptation Game based on the first four films of the Pirates of the Caribbean franchise.

This game contains examples of:

  • Arc Welding: The Stinger of the first movie is altered to show Tia Dalma retrieving Barbossa's corpse in the immediate aftermath of the finale, something alluded to but never shown in the movies itself, which ties the events of the movies together more neatly.
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  • Bloodless Carnage: In full effect — whilst characters are dismembered, the characters are still plastic Lego pieces.
  • Bonus Level: The final, bonus mission is a replication of the original Disney Theme Parks ride itself, but with enemies.
  • Bottomless Magazines: Everyone that fights with a gun follows this.
  • Bowdlerization: Hanging is replaced with Produce Pelting.
  • Color-Coded for Your Convenience: The games use visual shorthand so you know what you can do. Silver objects have to be blown up with explosives, red and black ones can only be manipulated by evil characters, and so on.
  • Comedic Sociopathy: Half the fun is going around beating up NPCs and destroying random objects.
  • Conspicuously Light Patch: Being made of LEGO bricks is a sign that it can be destroyed or interacted with.
  • Continuity Nod: The Curse of the Black Pearl levels include a few elements that weren't introduced until the next movie: Jack's compass pointing to what he's looking for (Curse implied that it always pointed to Isla de Muerta), Barbossa's body being retrieved in The Stinger, and as a nice touch, a flash of green light at sunset.
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  • Cool and Unusual Punishment: Any scenes involving hanging are changed to being put into stocks and pelted with fruit.
  • Death Is a Slap on the Wrist: You just lose LEGO studs.
  • Degraded Boss: In the bonus level, "The Ride", Barbossa, Davy Jones, and Blackbeard all don't have their boss abilities when you fight them.
  • Die, Chair! Die!: Destroying all (and we mean all) the level furniture is not only possible and enjoyable and but also distinctly necessary, and generally one of the game series' trademarks.
  • Dual Wielding: Some characters can wield dual swords.
  • Even the Guys Want Him: Philip's singing makes hearts appear over guys' and girls' heads alike as they swoon. Often taken to hilarious levels with characters like Blackbeard and Davy Jones.
  • Game-Breaking Bug:
    • In the final level of the third movie, you fight Davy Jones, who jumps around his ship as the battle progresses. However, there is one jump where he has a good chance of simply not doing it. There is no way to get him to do it and the only solution is to exit and replay the entire level up to that point... which does not eliminate the possibility of him doing it again. Repeatedly.
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    • The Wii version has a frustrating pair of bugs during the Brethren Court level. One involves the Gratuitous Disco Sequence; if you land on the wrong space, the puzzle becomes glitched and cannot be completed. The other affects a puzzle wherein the player must turn a wheel to spin a maze and pull a chain to change the direction that the maze will spin; the chain can only be pulled three times before it stops working due to the bug, meaning that the player cannot afford to make a mistake, but even worse is the fact that the wheel stops working altogether after the first time you use it, rendering the puzzle (and thus the entire level) impossible to complete.
  • Glass-Shattering Sound: A special ability possessed by mermaids and bad singers.
  • Gravity Is a Harsh Mistress: During the Curse of the Black Pearl section when Barbossa backs Jack and Elizabeth off the plank and they don't notice until it's too late.
  • Groin Attack: Part of a Rule of Three joke — Anamaria slaps Jack, Cotton slaps Jack, and because Marty is short, he aims lower.
  • Guide Dang It!: Some have gotten very annoyed by the difficulty of finding Blackbeard in the world sandbox (especially since he's a very important special character you need to buy in order to get 100%). The answer: You have to look near Tia Dalma's shack, where you'll find him.
  • Hub Level: Port Royal.
  • Idle Animation: Everyone has them, and there's actually quite a bit of variation. Characters will scratch their head, point their weapon, or twirl around.
  • Interface Screw: Getting hit by Blackbeard's projectiles will turn the target into a voodoo zombie and invert the player's controls.
  • Loads and Loads of Characters: Actually one of the goals in the game is to get every character.
  • Messy Pig: Jokes involving pigs are the Running Gag.
  • Mister Big: The game exaggerates Beckett's shortness, making him even more of this; while he was originally noticeably shorter than other characters in the movies, his Lego minifig is the same size as the one used for hobbits.
  • Mythology Gag: The final, bonus mission is a replication of the original Disney Theme Parks ride itself, but with enemies.
  • Percussive Maintenance: When fixing something with the hammer, occasionally the character will kick whatever he's repairing.
  • Product Placement: Like all the LEGO Adaptation Games, there are related LEGO building sets, although Pirates had the slight twist in that the game was announced before the sets were. Also, the game's release date was coordinated with the movie On Stranger Tides.
  • Red and Black and Evil All Over: Red and black objects can only be manipulated by the power of Blackbeard's sword.
  • Rewarding Vandalism: Smashing anything plastic-y and/or in LEGO form provides Lego studs to collect.
  • Shout-Out: A very subtle one. The cheat code to unlock Blackbeard (played in the film by Ian McShane) is D3DW0D.
  • Spared by the Adaptation: In many cases, a character who was killed off in the original version won't have their death scene shown and simply disappear from the plot afterward. But apart from that, Pirates has Anamaria appear in Dead Man's Chest and At World's End despite her conspicuous absence from those films.
  • Springtime for Hitler: There is an achievement for finishing Port Royal with 0 studs. Failing to collect studs is actually harder than collecting them. Thankfully, there are plenty of enemies in the level so you can lose the studs and have a chance of succeeding at failing.

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