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Video Game / LEGO Marvel Super Heroes

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LEGO Marvel Super Heroes is an action-adventure video game and part of the LEGO Adaptation Game series, developed by Traveller's Tales and published by Warner Bros. Interactive Entertainment in 2013 for the PlayStation 3, Xbox 360, Wii U, PlayStation 4, Xbox One and Microsoft Windows, and published by Feral Interactive for OS X, as well as a handheld port subtitled Universe in Peril for iOS, Android, Nintendo DS, Nintendo 3DS and PlayStation Vita.

The plot features several Marvel characters, primarily the Avengers, Spider-Man, the X-Men and the Fantastic Four, battling a cabal of supervillains, led by Doctor Doom, as the two sides race across several iconic locations in the Marvel universe to acquire the Cosmic Bricks, the scattered pieces of the Silver Surfer’s board. As per LEGO game tradition, hilarity (and Stan Lee cameos) ensues along the way.

A spin-off, LEGO Marvel's Avengers, based on the Marvel Cinematic Universe, was released on January 26, 2016, while a direct sequel to this game, LEGO Marvel Super Heroes 2, was released on November 14, 2017. A port for Nintendo Switch was released on October 5, 2021.

The game's version of Spider-Man is featured in the 2023 film Spider-Man: Across the Spider-Verse.

LEGO Marvel Super Heroes provides examples of:

  • Accidental Misnaming: One of the civilians is very excited to see characters such as "Dark Window" and "Insect Boy."
  • Actor Allusion: There's a trophy called "Don't I Know You?" for playing as Captain America and Human Torch in co-op (two controllers active).
  • Adorable Evil Minions: Pretty much anything evil automatically becomes this, or at least Laughably Evil, when turned Lego. The level Rapturous Rise has dinosaurs that, even though you're fighting them, are pretty cute. Venom and his symbiote warriors are one of the few exceptions to the rule.
  • And Your Reward Is Clothes: Future Foundation outfits for the Fantastic Four and Spider-Man, comic versions of the characters (such as Thor without a beard), and there's also the Superior Spider Man as an unlockable character. Surprisingly, it uses the same feature as LEGO Harry Potter, in grouping them by outfit rather than as separate characters.
  • Animate Inanimate Object: The Statue of Liberty blinks, and head bangs during one of the race missions. When flying past the Statue on Liberty Island in free roam, she'll look at the character and wink before returning to her original position. She's also a playable character.
  • Anti Poop-Socking: There's a small gesture in this direction, a line of bystander chatter remarking on the benefits of pausing the game occasionally that recurs once for every 25 cumulative hours of gameplay.
  • Apologetic Attacker: When Magneto animates the Statue of Liberty to attack the heroes, Captain America constantly apologizes when he fights back against her.
  • Arch-Enemy:
    • According to the official website, the boss battles were designed with this in mind. For instance, the first level has Hulk against Abomination, and Spidey against Sandman.
    • Green Goblin is noticeably disappointed when it's the Fantastic 4 coming to face him and not Spider-Man.
      Green Goblin: What? No Spider-Man? Shame. I do so enjoy winding him up.
      Green Goblin: This is getting dull without the Spider to keep me entertained.
  • Artificial Brilliance: The various Quest Givers relating to beating up baddies have decently-coded combat A.I. that lets them fight pretty well on their own. While the game only registers player-beaten baddies for completing the sidequests, the NPC's work well for thinning out and keeping occupied the majority as you work your way through them.
  • Artificial Atmospheric Actions: Besides getting very repetitive after a while, the civilians' chatter in is often mismatched hilariously. Only a few comments are keyed to specific characters, so you can hear "Look Timmy, it's that hero you like" when you're playing as a villain, or "Look what the kids are wearing these days" when you're Peter Parker, Bruce Banner or someone else whose clothes are really ordinary.
  • Artistic License – Geography: LEGO Manhattan is like a shrunken caricature of the real thing, with a few city blocks representing each famous neighborhood. It's also surrounded by a large body of water on all sides to keep the player contained there. Also, it includes the X-Mansion (which is in upstate New York in the comics) so that there can be missions and sidequests set there.
  • Ascended Meme:
    • Shawarma is both seen and mentioned several times, and seems to have become Nick Fury's Trademark Favorite Food.
    • A cutscene involving Doctor Octopus crashing through the offices of the Daily Bugle also has JJ shouting "Parker! Do your job!"
    • The dev team apparently has fond memories of classic Marvel vs Capcom games, because Iron Man also refers to his 'superior tech'.
    • A subtle one: Sleipnir has become a minor meme in the Marvel Cinematic Universe fandom. In the Asgard level, you destroy a statue of Loki riding the horse in question.
  • Attack of the 50-Foot Whatever: The Sentinels, the Destroyer, Galactus, and a Magneto-controlled Statue Of Liberty. All of them are also unlockable as normal-sized player characters, opening the possibility of having tiny and giant versions of the character fighting each other.
  • Bait-and-Switch: A cutscene at the end of story mode features... Batman jumping out of some bushes? Nope. It's Black Panther.
  • Battle in the Rain: Wolverine and Hulk face against Abomination and Sabretooth in a boss battle amidst heavy rainfall at the end of "Rock Up at the Lock Up".
  • Bloodless Carnage: In full effect — whilst characters are dismembered, the characters are still plastic Lego pieces.
  • Boss Subtitles: Every character, hero or villain, gets a subtitle introducing them the first time they appear.
  • Bottomless Magazines: Every gun in the game can shoot as many times as you press the trigger without reloading or running out.
  • Bowdlerization: All references in the comics to anything a bit objectionable to show kids are naturally scrubbed from this Lighter and Softer story, which means Carnage never gets his Serial Killer status even slightly noted, the fact Venom and Carnage like to eat people is also absent, Wolverine goes from the Token Evil Teammate of the X-Men who embraces the idea of Bad Guys Do the Dirty Work to a gruff but caring case of Good is Not Nice, the Punisher goes from a Serial-Killer Killer to an environmentalist with a Well-Intentioned Extremist bend, Red Skull and HYDRA have all references to their Nazi backstory ignored, and many more changes to avoid bumping up the rating from "kid-friendly".
  • Bridge Logic: In a level set in and around an ancient ruin, Spider-Man pulls down a marble column to bridge a crevasse.
  • Captain Oblivious: Everyone expresses total cluelessness regarding Oscorp.
    Captain America: Oscorp? What would Green Goblin be doing at a completely legitimate and not-at-all-suspicious office tower like Oscorp?
  • Captain Obvious: Fury and Hill in certain cutscenes.
    Nick Fury: We need to move on our Latveria operation. I call it "Operation: Latveria."
    Maria Hill: We've collated all of our data from every SHIELD agent and Avenger throughout the world, and we've managed to ascertain that Doctor Doom... is definitely... up to something bad. I know that's not much to go on, but it is a start, right?
  • Casting Gag: Roger Craig Smith reprises his role of Captain America, but also voices Human Torch. Both are played by Chris Evans in their respective film franchises. Pairing them together with two controllers active gets you the achievement of "Don't I Know You?"
  • Chained to a Railway: One Stan in Peril scenario has him bound by a metal bar to a railway, with the visuals turning Deliberately Monochrome like a grainy old film-reel to represent how outdated and cliche it is.
  • Character Exaggeration: Many character traits are emphasized for comedy.
  • Classified Information: A side gag shows what can happen if you take this too far.
    Coulson (over PA system): Congratulations to Agent Roberts for being named SHIELD Agent of the Month for that thing he did on that mission somewhere some time back.
  • Color-Coded for Your Convenience: The games use visual shorthand so you know what you can do. Silver objects have to be blown up with explosives, gold ones can be melted by energy beams, and so on.
  • Comedic Sociopathy: Half the fun is going around beating up NPCs and destroying random objects.
  • Conspicuously Light Patch: Being made of LEGO bricks is a sign that it can be destroyed or interacted with.
  • Darker and Edgier: At first glance, the game averts this. It's bright. It's colorful. Cheesy puns are being thrown around left and right. It's almost like reading some of Stan and Friends' early work. But there's a very real and present threat to everything everywhere that's also played completely straight. Certain characters (Venom comes to mind) are at least as scary here as in other continuities. Also, by the time the game is over, Loki almost comes across as an even more unnerving, dangerous sociopath than his movie version.
  • Dartboard of Hate: Deadpool's room has one of Wolverine.
  • Death Is a Slap on the Wrist: The console version punishes death with simple stud loss and immediate respawn, but the portable version interestingly averts this with you getting LEVEL FAILED on a death, the first time that has ever happened in the LEGO Adaptation Game franchise.
  • Department of Redundancy Department: Doctor Doom's Doom Ray of Doom.
  • Developer's Foresight:
    • When Magneto hijacks the Statue of Liberty using his magnetic powers, in between then and the end of the game, Liberty Island's pedestal will be vacant in free roam.
    • When replaying "Bifrosty Reception" in Free Play mode, Loki has alternate dialogue.
    • Sometimes, when you switch to Banner while playing as Hulk during missions or the story, Banner's lines are uniquely recorded to match the context of what the Hulk would say in that situation. Extending this, some other characters will change their lines if Banner is present instead of The Hulk (when meeting The Leader at The Raft, he notes that Banner isn't transformed, asking where his "green friend" is).
    • Trying to web-sling aboard the Helicarrier or underwater in the "That Sinking Feeling" level will result in the character falling on his face, since there’s nothing higher up to attach the web to.
    • Inverted in one instance. The game got an Xbox One version shortly after the console came out. While adapting it however, a few lines from the story either got cut out or muted. An example would be when Green Goblin is starting to fight the Fantastic Four, his first line is muted and oddly replaced by Mr. Fantastic's "He won't give up."
  • Die, Chair, Die!: Destroying all (and we mean all) the level furniture is not only possible and enjoyable and but also distinctly necessary, and generally one of the game series' trademarks.
  • Distressed Dude: The students in the X-Mansion level are boys and girls that, due to fear and being untrained, need help from Jean and Scott to escape to safety.
  • Doomy Dooms of Doom: Doctor Doom's goal, to build "Doctor Doom's doom ray...of doom!"
  • Downloadable Content: Extra characters are available as DLC.
  • Drives Like Crazy: The game rewards you for driving like a maniac, since the sidewalks are lined with LEGO studs and running over lampposts and so on usually gives you more. Running over pedestrians along the way is barely an inconvenience.
  • Drop-In-Drop-Out Multiplayer: This being a LEGO game, a second player can drop in or out at any time.
  • Early-Installment Weirdness: Captain America's shield doesn't permanently put out fires in this game. He can cross but the fire will start up again.
  • Embarrassing Middle Name: In "Tabloid Tidy-up" Doctor Octopus has to clean up the Daily Bugle building under threat that J. Jonah Jameson will "tell everyone his middle name is Olivia!"
  • Enemy Mine: Done in the Evil Versus Oblivion style, where the heroes and villains team up to stop Galactus.
  • Equal-Opportunity Evil: The game features female mooks.
  • Follow the Money: The game gives you a trail of ghostly or holographic studs to guide you to your destination. (Of course, since they're not real, they're not actually worth any money — unless you activate a cheat.) The normal version with real studs is also used. Deadpool will lampshade this on his second mission in when he mimics a fetch quest.
    Deadpool: You probably just followed the trail of studs, didn't you? Games are too nice these days.
  • Foreshadowing: Mission 10 has M.O.D.O.K. as its near-end-of-level boss. This is slightly hinted at with the use of A.I.M. Agents as enemies, but a bizarre version of it pops up early in the level, but can only be seen in free play after you complete the level. There is a switch that you can't activate the first time around that shows an 8-bit version of M.O.D.O.K.'s face on the screen behind it, but it can't be seen the first time through the level.
  • Game-Breaking Bug:
    • The final level will sometimes freeze during the third part of the level, prompting a console reset.
    • Some PC players also reach a very frustrating glitch in the fourth level, "Rock Up at the Lock Up", where you cannot raise the bridge needed to progress owing to a certain glitch. It's not entirely impossible to navigate, but you need ridiculously specific timing to fix it and even then the bridge may fall back down just before you fix it in place. Fail to complete this, and you're stuck on the fourth level.
    • There's also a possible glitch in the third level of during the fight with Venom. Sometimes when Venom is supposed to trigger the next scripted part of the fight, he will fail to trigger it, possibly even despawning, leaving you stuck in the fight forever unless you exit to the worldmap or reset the game.
  • Gameplay and Story Segregation:
    • During "That Sinking Feeling", Thor claims that he cannot call down any lightning inside the submarine. In order to reach that point in the level, you will have already summoned lightning repeatedly.
    • Also, the running gag of Thing's Interrupted Catch Phrase is actually broken before the Doctor Doom boss fight while fighting Rhino.
  • "Get Back Here!" Boss: A large number of bosses involve you chasing after them. Sometimes you don't even end up fighting the one you're chasing.
  • Giant Space Flea from Nowhere: Certain characters can be unlocked by getting into fights with them. The fights don't come with any explanation, they're just there.
  • Ground Pound:
    • Any character with a melee weapon can perform a Shockwave Stomp by jump-attacking.
    • Performing a Ground Punch is required by bigfigs or super-strong characters to break floor-mounted cracked walls.
  • Guide Dang It!:
    • Emma Frost's diamond form is invulnerable, which makes Free Playing levels for collectibles much easier, since you don't need to be preoccupied with defeating the swarms of enemies, or avoiding harmful obstacles while searching for minikits. However, the game doesn't tell you this, so the only way to figure it out is trial and error.
    • Shortly after Mr. Fantastic's introduction, grates appear as a game mechanic where he is able to stretch through them. Although he is the character that most gamers will likely use for grates, the game doesn't mention that there are other characters without stretching abilities that can pass through them. For instance, Ant-Man and the Wasp are capable of shrinking down and crawling inside, while mystical characters like Doctor Strange can teleport from one grate to another.
    • A specific example. One minikit in "Bifrosty Reception" can only be reached by flying towards the screen in a certain area to find a hidden balcony. This wouldn't be so hard were it not for the fact that the game gives no indication that this is even possible. Even with the minikit detector it's hard to tell where to go.
  • Hammerspace: Mostly averted. When a character isn't using their weapon, it's shrunken down and attached to their sides/back. But played completely straight with Agent Coulson, whose "Loki Destroyer" gun disappears completely when he puts it away.
  • Hand Wave: Why does a metal statue animated by Magneto react to being attacked as if it can feel pain? Reed Richards says he has a theory to explain it, but we don't get to hear what it is.
  • Harmless Freezing: Characters with ice powers or gear (Iceman, Lokinote ) encase opponents in blocks of ice, which can be broken out of by moving around really quickly. While frozen, however, enemies can be killed with a single hit.
  • Hub Level: Manhattan as its sandbox, with level starting points and side-quests scattered across it; hub functions are in the SHIELD Helicarrier hovering over the city.
  • Idle Animation: Everyone has them, and there's actually quite a bit of variation. Characters will scratch their head, point their weapon, or twirl around. Loki will put his staff in the ground and lean on his back on it with a chill attitude. Then the staff collapses and Loki falls down and has to pick himself back up.
  • I Fell for Hours: Leaping off the S.H.I.E.L.D. Helicarrier hovering over NYC causes you to fall for several minutes, when falling normally with a flying character would take you about one.
  • Ignored Vital News Reports: In Marvel Super Heroes, if you wander around New York after finishing the main storyline, you may encounter a random bystander explaining that he missed all the excitement because he'd been playing video games for several days straight.
  • Indy Ploy: Captain America's plan for chasing Dr. Octopus. Justified, as he was getting away fast and they didn't have time to think of a plan.
    Mr. Fantastic: Over there, Captain! What's the plan?
    Captain America: Wherever he goes, we follow!
  • Interface Screw: In the bonus mission "Stunt Show Surprise", the villain Nightmare causes the whole level to take on a dreamlike appearance, making jumping and even walking problematic at some points.
  • Interface Spoiler: Certain Villains are straight out unlocked to play after the mission they debut in, as opposed to others who unlock to purchase with all the other characters, hinting at the fact the they will be playable within the main story. Sure enough, these are the villains who ally with the heroes against Loki and Galctus in the final mission
  • Joke Character: There are several civilian characters with no abilities, but the two that actually come across as "joke characters" are Aunt May (in part because she's the final prize for Deadpool's quest chain) and Movie Mandarin for being in the game alongside his comic counterpart.
  • "King Kong" Climb: One of the perils Stan Lee must be rescued from is a gigantic ape who has carried him to the top of the Empire State Building.
  • Lame Pun Reaction: A Quote Mine from the trailer provides a good reaction clip.
    Dr. Doom: Ugh, really?!
  • Legion of Doom: Every one of the villains you fight (not counting Galactus, naturally) is part of one big organization led by Doctor Doom, Loki, and Magneto.
  • Lethal Joke Character: Squirrel Girl for the most part is a lesser member of the "animal-type" power category, with just claws and Not Quite Flight, but her special attack that covers herself and enemies in swarms of squirrels both renders her impervious to most forms of damage and can One-Hit Kill every mook that gets in a certain radius of her.
  • Lighter and Softer: LEGO Marvel can be seen as this to LEGO Batman 2, fitting with the different spirits of the comic franchises, although both are humorous. The Gotham open world is always at night and rainy, while in the New York open world, it's constantly bright and sunny.
  • Literally Shattered Lives: This being LEGO, every character falls to pieces upon defeat. Also, when a character or enemy is frozen into a block of ice, they can be killed in one hit when the ice is broken.
  • Literal Metaphor: Rocket Raccoon's third sidequest plays on the British slang "you having a giraffe" meaning "you must be joking" by having him request proof of Wal Russ having seen building-climbing giraffes, and when you bring a photo back he asks "you havin' a giraffe?" both literally and metaphorically.
  • Look Behind You: In a cutscene, Iron Man successfully pulls the "What's that over there?" trick on a flock of homing missiles.
  • Logo Joke: The opening logos turn into LEGO versions of themselves, all of which are promptly blown up and eaten by an unseen Galactus.
  • Luck-Based Mission: LEGO Marvel Super Heroes has racing challenges in the middle of randomly generated traffic. You might get a clear road or a huge bus in your way, and this makes a massive difference. You can try to even the odds if you use a vehicle with guns on it, which can destroy obstructive vehicles, but it's still a pain.
  • Magic Pants: Averted in one moment for the Hulk.
    • Also played straight when Bruce is a regular-sized figure; one of his quotes is, "I know what you're thinking; these are stretch pants."
  • The Main Characters Do Everything: Averted, your partner(s) can (and do) take enemies out. If you're assigned to defeat a certain number of foes, it's not uncommon for AI allies to score the finishing blow. Usually, the player character can take down the mooks in one hit, while the partner character needs to attack at least four times.
  • Malaproper: When walking around Manhattan, one NPC voice will always be excited about the character you're using, and get the name wrong every time he shouts about them. When using Iron Man, the civilian will call him the "metal man" and he calls Dr. Octopus "Professor Squid".
  • Mythology Gag:
    • The cover resembles the iconic cover of the first issue of Secret Wars (1984). The Vita port of the game gives a trophy referencing this; "Not So Secret Wars".
    • Iron Man, Spider-Man, and the Hulk working together in the first level could be seen as one, since the three of them were a rather popular Power Trio around 2008.
    • One of the billboards early in the game is an homage to the cover of the first issue of Superior Spider Man.
    • The stage you fight Doc Ock on is the same location that Spidey would fight Electro in The Amazing Spider-Man 2, which wasn't released yet.
    • The TARDIS briefly appears early in "Bifrosty Reception" when the characters are travelling to Bifrost. Its' owner, The Doctor, was a Marvel Comics character between 1979 and 1999.
    • The Hulk's grab in the game is the one he used when smashing Loki around in The Avengers. Like the Bane example, he can use it on the one he used it on in canon (in this case, Loki). Actually doing it nets you an achievement, just like with the Bane example.
    • One of the "Stan Lee in Peril" sidequests involves him drinking toxic soda and turning into the Hulk.
    • In another Stan-quest, he's not able to get into Marvel HQ, complaining 'But I'm Stan Lee!'
    • Dig up one of the minikits in "Times Square Off" and you'll find HERBIE, who states he's "been cooped up in there since 1978", the year of the DePatie-Freleng Fantastic Four cartoon wherein he replaced Human Torch (due to someone else having the rights to him at the time).
    • Magneto flies on a metal disc and uses small metal balls as weapons, much like his prison escape in X2.
    • There is an achievement where you play as Magneto, and use the Magneto Mobile to go to the Baxter Building. It is titled "Menace of Magneto".
    • Coulson claims that the Helicarrier lab can create any hero they can imagine except for Spider-Man clones.
    • One of Spider-Man's in-game quotes: "Shall we, my amazing friends?"
    • Iron Man briefly offers to make Spidey a rocket-propelled iron suit (the Iron Spider), but Spidey declined because it "sounds heavy".
    • Nick Fury decides to order lunch from a shawarma joint that Tony Stark found, as in the end of The Avengers.
    • Agent Coulson, as an unlockable character, is notable for the huge gun he wields- it's the same one he used on Loki in The Avengers. Every so often, while blowing stuff up with it, he will also remark "Ha. So that's what it does."
    • In the cutscene after the prologue mission against Sandman, Spidey turns down Coulson's offer to the Helicarrier for a number of reasons, including "I've got to get my Aunt May half a dozen eggs."
    • In one side mission, the X-Men encounter the Blob on a recruitment mission. They do the same in the comics.
    • Jean Grey and Cyclops are partnered in Mission 8. They are known for their relationship. A few characters also are unlocked when using a related character. For example, Magneto's daughter Polaris is unlocked after completing a bonus mission in which Magneto is heavily used. The Leader, an archenemy of the Hulk appears in the same level as Hulk and is unlocked upon its completion, and so on.
    • Wolverine says he has visited the Statue of Liberty before.
    • A more subtle one in the Stark Tower lever: Tony's security pass-code is "Tango Oscar Sierra 3963". Iron Man debuted in "Tales of Suspense" #39, 1963.
    • Movie-style Aldrich Killian teaming up with comic style Mandarin for a level.
    • The Manhattan Mission "Feeling Fisky" sees Spider-Man, Captain America, and Daredevil confront the Kingpin. These were the first three Marvel Heroes to each confront the crime boss in the comics.
    • In a post-credits cutscene, Nick Fury encounters a mysterious silhouetted figure with the same profile as Lego Batman. It's actually Black Panther.
    • Purple studs are the most valuable studs. Purple LEGO pieces are commonly prized among LEGO fans due to their initial rarity.
    • One of the two still animations for Mastermind has him glitching and reveal him in his true form, which is a smaller and uglier version of him, before waving his hand to appear normal again. This is a nod to the Dark Phoenix saga and the comics in general, in which Mastermind used his power to disguise himself as a more handsome man (see here at 4:36, and here at 4:31).
    • Level 12 has Captain America and the Thing fight who they think is Magneto. Alas, it turns out to be Mystique, not Magneto. Magneto is in another place.
    • The second half of the credits has the old "Merry Marvel Marching Society" song playing over them.
  • Never Say "Die": Zigzagged strangely, as while M.O.D.O.K. says that he is "Designed Only for Conquest", rather than "for Killing" (even though his name is still spelled with a K), there are one or two other lines that do say "die" or "kill", and Deadpool is referred to by name.
  • New York Is Only Manhattan: The island of Manhattan is used as a conveniently well-defined location for everything to happen on. For this to work, the game's designers have moved some things to Manhattan that are normally situated in greater New York (such as the X-Mansion, which in the comics is upstate in Salem Center).
  • Noodle Incident: Whatever Agent Roberts did on that mission somewhere some time back that got him named Agent of the Month.
  • No OSHA Compliance: All the bad guy lairs. This is lampshaded by Thing in "A Doom With a View" when he states that whoever designed Magneto's space station didn't have safety in mind.
  • No Swastikas: There's no mention of Red Skull and HYDRA having Nazi origins.
  • Not Quite Flight: Certain characters such as Storm, Jean Grey, Magneto, and M.O.D.O.K have a "hover" ability that works like flight, but only raises the character a few feet off the ground. If the character falls while hovering, the descent is much slower than if they fell normally.
  • Only Six Faces: Although the heroes and major villains are distinctive, the Brotherhood of Evil Mutants consists almost entirely of copies of the same six anonymous mutants. Also, the pedestrians in the Manhattan hub area are variations on a fairly limited set of templates; this is lampshaded in the random chatter, which includes a woman telling her friend about meeting a stranger who looked just like her.
  • Opening the Sandbox: While the game opens up access to all of Manhattan after the second mission, completing more levels to access characters with different abilities progressively opens up more to do.
  • Out of Focus: The X-Men are hit with this hard (excluding Wolverine). They aren't shown in advertising, and are only focused on one episode. Iceman and Beast have it worse, as they're mostly forgotten about.
  • Permanently Missable Content: If you use a code to unlock the Hulkbuster, you can't unlock the Custom M slot.
  • Phantom-Zone Picture: A side mission involves rescuing Dr Strange from a painting that Dormammu magically trapped him in.
  • Pink Girl, Blue Boy: Rescue (Pepper Potts's power armor) contrasts Iron Man's blue repulsors with pink repulsors that also emit sparkles, flowers, and hearts.
  • Product Placement:
    • The game was released roughly a month before the release of Thor: The Dark World, including characters that promote both that movie and the DVD/Blu-Ray release of Iron Man 3. The game's stinger even throws in a promotion for the following year's Guardians of the Galaxy movie.
    • Some of the taxis and buses in New York have advertisements for LEGO's Master Builder Academy series of sets.
  • Pummel Duel: Hulk and Abomination get into these whenever they fight, usually with Hulk winning.
  • Pun-Based Title: Most level titles; for example "Taking Liberties", "Juggernauts and Crosses" and "Red Head Detention." Those that aren't fully puns still rhyme (e.g. Exploratory Laboratory) or alliterate (e.g. Reptilian Ruckus.)
  • Ragnarök Proofing: Wolverine expresses incredulously impressed surprise at how, even with a lot of the wooden parts dilapidated and falling apart, the mechanisms made for climbing the Statue of Liberty still work, since the statue's older than he is.
  • A Rare Sentence: Out of all the things Agent Coulson has told the heroes to do as Mission Control, the thing that makes him give a "Not Making This Up" Disclaimer is having to take a plane to chase after Magneto and the Statue of Liberty.
  • Rewarding Vandalism: Smashing anything plastic-y and/or in LEGO form provides Lego studs to collect.
  • Rule of Funny: The cutscenes in general are all about making gags out of the interactions between various characters.
  • Scenery Porn: The game painstakingly recreates the Marvel Universe of both the comics and the movies, and it's breathtaking. Special mention has to go to Asgard.
  • Self-Deprecation: One sidequest involves finding a child who got separated from his mother while looking for carrots (in the hope that they'd give him super-night-vision). His mother remarks that although an obsession with carrots is a bit odd, it's better than being hooked on video games.
  • Sequel Hook: The Guardians of the Galaxy arrive, and tell Fury they're not here because of Galactus. LEGO Marvel Super Heroes 2 reveals they are there to warn of the impending arrival of Kang the Conqueror.
  • Shockwave Clap: Most bigfigs and some minifigs with Super-Strength possess a tap special where they create shockwaves by clapping, though some do it through a Shockwave Stomp. In addition to being able to damage enemies in a large radius while knocking them away for some breathing room, the move can also extinguish flames in lieu of wind or ice users, though an odd coding quirk requires clapping twice to actually blow them out.
  • Shown Their Work: There's just an insane amount of work shown. So much so, in fact, that the few little oddities that do show up (such as Black Widow having the intelligence ability and not Superior Spider-Man, Magneto's powers being ineffective on Thor's hammer, or Cyclops eye blasts being heat beams) really stand out. There are also a few mistakes noticeable even without comics knowledge, such as spelling Norman Osborn's name with an "e".
  • Slow-Motion Drop: When the heroes and villains are trying to work together near the end, Green Goblin accidentally bumps the Hulk and makes him drop his lunch. A Slow Motion Drop ensues before Hulk attacks the Goblin in retaliation, and an all-out brawl ensues.
  • Songs in the Key of Lock: Dr. Strange's Sanctum contains a secret passageway with a door which opens when a tune is played on a pipe organ.
  • Spotlight-Stealing Squad:
    • Despite the game has an original story with more than 100 playable characters, the characters from The Avengers are far and away the most prominent. At least one of the six Avengers is playable in all but two storyline missions (which are A Day in the Limelight for the X-Men and the Fantastic Four, respectively), Nick Fury and Maria Hill consistently direct operation throughout the game, and Loki is one of the main villains.
    • Spider-Man has a lot of coverage, with the web-head himself showing up in almost half the missions, and many of his more well-known enemies appearing as bosses.
  • Stepping-Stone Sword: There are special sockets which archers can shoot arrows into for creating swinging poles for agile characters.
  • Super Drowning Skills: Mostly averted, except in the level at the Raft. Somewhat justified since the water is shown to be particularly choppy due to the storm.
  • Suspiciously Specific Denial:
    • One of the sidequests in Marvel Superheroes involves a SHIELD agent who isn't taking a pile of sensitive documents to be shredded and certainly didn't lose the most sensitive one somewhere on the carrier deck.
    • Nick Fury explains giving useless coordinates to Black Widow by saying "someone" spilled shawarma sauce on the computer.
  • Take That!:
    • Spidey tears down a billboard to progress in the level. The billboard in question? The cover to the first issue of Superior Spider Man. Slightly weird considering that SpOck himself is an unlockable character.
    • When the Medical Lab is entered for the first time, Coulson states that they are able to create clones of every super hero... except for Spider-Man, of course.
  • Team Power Walk: When everybody heads out to face Galactus, they do so with plodding style and slow-motion.
  • Teamwork Puzzle Game: Two playable characters at a time often have to deal with puzzles throughout the game.
  • Technicolor Magic: Special powers such as magic and telekinesis glow purple when they're used. Some bricks are purple to begin with, meaning those powers are required to manipulate them.
  • This Looks Like a Job for Aquaman:
    • Ant-Man is the only character who can do certain puzzles because of his shrinking power. Other abilities are also pretty exclusive, such as activating shield switches (Captain America), slipping through grates, Fantastic Four shapeshifting pads (both Mr. Fantastic), and taking photos (Peter Parker - not Spider-Man, he has to switch out of costume first).
    • This isn't actually as bad as it seems at first. The Super-Skrull and Stan Lee can use grates, along with characters who can shrink or teleport. Several other characters can deflect lasers aside from Captain America. The game doesn't bother to tell you this, though, so good luck figuring it out.
  • Toyless Toyline Character: The roster is large, so this trope is inevitable. Some characters did eventually get toys, though it is usually sometime after the game, sometimes with major differences; for example, Groot is depicted as a Big Fig and the Sentinel as a minifigure, even as a giant, but the toys proper are conventionally built figures.
  • Trap Door: Norman Osborn has one in his office for disposing of any meddling superheroes that might happen to drop by.
  • Useless Useful Stealth: Black Widow, Nick Fury, and Invisible Woman all have stealth modes, but they are only useful for turning off security systems; mooks can see and attack them normally. This even goes for Invisible Woman, who should be, y'know, invisible.
  • Video Game Cruelty Potential:
    • You can just straight up steal someone's car right off the street, and if you're using a hero to do it, they'll basically just smile and let you, since it's obviously for "Superhero business".
    • An IGN article about the characters in the game mentioned being able to make Gwen Stacy climb the Brooklyn Bridge and jump off of it.
    • One way to solve the problem of cars, taxis, buses, pedestrians, etc... that get in the way of completing your timed challenge races on the New York streets is to use the Cloud Rider motorcycle, which, along with being fast and maneuverable, has a pair of cannons so you can blow civilians out of your way.
    • You can just run rodshod over NYC with any form of big-fig, such as the Hulk. Once these big guys start running at full speed, there is nothing that can stop them. They'll just either flatten or destroy anything that gets in their way (hitting vehicles won't even slow them down).
  • Viewers Are Geniuses: When encountering dinosaurs on Magneto's island, Captain America notes that they must be from the Savage Land. No further mention is made of the Savage Land, what it is, or why there are dinosaurs there, making it confusing for players who aren't familiar with the relevant comics.
  • Villain Team-Up: Doctor Doom, Loki, and Magneto. The rest of the villains have either been hired by Doom, or are Acolytes of Magneto. Galactus serves as a Greater-Scope Villain.
  • What Happened to the Mouse?: In the fourth level, a series of supernatural prisoners escape from The Raft including Rhino, Carnage, Magneto, Leader and Whiplash. All of these are fought and re-captured later in the story - except Carnage, who is never mentioned again and is presumably still at large after the defeat of Doctor Doom. Knowing Carnage, this abounds in Fridge Horror. Carnage does appear as an unlockable character, but is otherwise gone for the rest of the game.
  • Wide-Open Sandbox: Manhattan Island is quite an expansive area filled with collectibles, quests, and puzzles.
  • Wolverine Publicity:
    • All told, LEGO Marvel Super Heroes is pretty good about balancing its focus between the many heroes involved, especially when compared to LEGO Batman, but there's still a clear difference between popular main characters who show up in advertising and throughout the game (including the Trope Namer), lesser heroes who only feature in one or two levels, and C-listers who aren't part of the story at all.
    • A particularly bad example of this is that two of the X-Men, (Iceman and Beast) only show up in one level and are never focused on again.