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Video Game / The Amazing Spider-Man 2

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The Amazing Spider-Man 2 tie-in game is an Open World Action-Adventure game, like its predecessor, but is set during the events of The Amazing Spider-Man 2 rather than after. The game focuses on Spider-Man's efforts to hunt down Uncle Ben's murderer with help from the enigmatic hunter Sergei Kravinoff, coming into conflict with the local crime lord Wilson Fisk and other villains in the process.

The official website can be found here.

This Video Game provides examples of:

  • Adaptational Karma: Zigzagged, as unlike the film version, Uncle Ben's killer does end up suffering for what he did like other incarnations.
  • Adapted Out: Since Gwen never shows up on-screen, the Green Goblin's role is demoted to only his fight scene and Norman Osborn is already dead.
  • Afraid of Needles: At the beginning of the game, when Spider-Man confronts a crook and discovers he doesn't have the tattoo on his arm that Uncle Ben's killer has, the crook states that he would never get a tattoo because of this trope.
  • Alternate Continuity: The game adapts elements of The Amazing Spider-Man 2 movie into the universe established by the first game. For example, the game showed a very different Felicia Hardy and Rhino, and rolls with them instead. The iOS version is also very different from the console version, replacing Carnage with Venom.
  • And Your Reward Is Clothes: As par the course with a Beenox Spider-Man title, there are 15 alternate costumes available throughout the game, each one boosts certain attributes, and can even be upgraded.
  • And the Adventure Continues: The iOS version ends with Spider-Man, after defeating the Rhino, telling Black Cat that his work is never done, and he swings out to fight more crime.
  • Ascended Extra: Stan, who had a minor role in the first game, has a bigger role in this one.
  • Big Bad Ensemble: Kingpin and Carnage. Electro and Green Goblin from the movie are Demoted to Extra each, and the main plot revolves around taking down Kingpin and finding Cletus Kasady to bring him to justice.
  • Call-Back: One of Kraven's empty trophy plaques is labelled "Vulture", in reference to the cross-species photo shoot mission from the first game. Seeing as how a set of cybernetic wings can be seen on display at Oscorp and Adrian Toomes is mentioned a few times, that raises a few Continuity Snarls.
  • Central Theme: The game explores the lines between justice and revenge, as well as deconstructing the Death Seeker trope.
  • Comic-Book Fantasy Casting: Kevin Dorman as the Green Goblin seems to channeling Richard Epcar's version of the Joker.
  • Damn You, Muscle Memory!: In the first game white spider sense marks above Spidey's head indicated an attack that could be countered, while red ones indicated attacks that couldn't be and could only be dodged. Unfortunately the marks switched colors in this game, so if you've played the first it can take a while to get used to.
  • Death by Adaptation: Uncle Ben's killer, who was a Karma Houdini in the films, is killed by Carnage early on in the game.
  • Demoted to Extra: Interestingly, with the game being a video game adaptation of the film instead of a sequel, the Green Goblin's role is demoted to only his fight scene and the Max Dillon/Electro subplot is given only slightly more attention than the Goblin.
  • DLC: The Web Threads costume pack contains the classic Black Suit, Iron Spider, Spider-Man Noir, and Cosmic Spider-Man outfits. There's also DLC for the Ends of the Earth Powered Armor and Electro-Proof suits.
  • Enemy Mine: Kraven's motivation for helping Spider-Man throughout the game. While he does show disdain for the Carnage Killer, it's established that he's only helping Spidey in order to make him a more challenging opponent.
  • Even Evil Has Standards: Kraven makes it clear that he does not support the Carnage Killer.
  • Evil Cannot Comprehend Good: Neither Kraven nor Kasady are unable to understand why Spider-Man refuses to kill.
  • Expy: This version of Cletus Kasady is more like the Punisher, desiring to murder criminals, than prior versions of the character who are merely rampant serial killers.
  • Freudian Excuse Denial: Cletus Kasady is a nihilistic Serial Killer who is noted to have an abusive childhood. Kasady himself rebukes that his childhood made him what he is, pointing out a lot of other people had it even worse than him and turned out just fine.
  • Hero with Bad Publicity: The "Hero or Menace" system includes any crimes not stopped, which could be unknown to Spider-Man.
  • In Love with the Mark: Felicia's journals state that she was hired by the Kingpin to assassinate Spider-Man in exchange for getting superpowers, but after watching him save people she starts falling for him even harder than she already had. After her boss fight, she practically asks him to elope with her, but he turns her down, citing his responsibilities.
  • I Surrender, Suckers: During his first confrontation with Spidey, Herman Schultz pretends to go along quietly... only to hit Spidey with a flashbang grenade and escape. The next time you encounter him he's taken a level in badass as the Shocker.
  • Karma Meter: The game has a system called "Hero or Menace", where if you ignore missions your rating will go down. If it goes down into the Menace, people will hate you and the Task Force will be sent out to kill you, providing incentive to keep it up.
  • Karma Houdini: Thanks to the "timely" power outage caused by Electro, Peter is unable to catch Fisk for his crimes.
  • Killed Offscreen: It is revealed that Iguana, Nattie and Scorpion from the first game were all hunted down and killed by Kraven, then stuffed and put in his trophy room.
  • Mythology Gag:
    • Shocker wears a variation of his classic costume.
    • Kraven says he's hunted dinosaurs, which in the comics still exist in the Savage Lands.
    • The Flavor Text that accompanies the costumes is full of metafictional Mythology Gags and Self-Deprecation on Spider-Man's part.
    • When Kraven is defeated by Spider-Man, he requests to be killed. Spider-Man refuses, asking if he intends on returning as a zombie. This is more-or-less what happened at the end of the Grim Hunt story line.
    • One of Spidey's random bits of dialogue has him contemplating cloning himself.
    • The symbol beside Spider-Man's health bar resembles Agent Venom's original spider emblem.
    • Stan's comic book store is chock full of actual Spider-Man-related comics, some of which you can even read if you collect enough comics pages in the world(you need at least 285 out of 300 to unlock them all).
    • The iOS version's depiction of Venom resembles the one from Spider-Man 3.
    • Most of Spidey's taunts during his fight with Kingpin are pulled directly from the Ultimate Spider-Man universe.
    • The Green Goblin boss fight ends with Spidey dodging the glider coming up behind him, and Spidey dodges it so it hits the Goblin instead. Only this time, there's no lethal blades on the thing.
  • "Not So Different" Remark: Cletus Kasady/Carnage pulls this card with Spider-Man, insisting that he's what Spidey wants to be.
  • Revenge: The main subplot is Spider-Man hunting for Uncle Ben's murderer. Or rather, the Serial-Killer Killer who murdered him.
  • Shockwave Clap: Shocker. Spider-Man also gains this ability after he defeats him.
  • Shout-Out: One of the Russian thugs' quotes is "I must break you!"
  • Spared by the Adaptation: Gwen Stacy, who doesn't show up on screen as it is mentioned by Aunt May that he and Gwen broke up sometime in-between the two games, isn't present at the time of the Green Goblin fight, and thus is not killed.
  • Strawman News Media: J. Jonah Jameson and the Daily Bugle keep track of Spider-Man's karma meter and will not hesitate to put a mark on Spidey's head should he veer too far towards Menace.
  • The Symbiote: Unlike the black goo from the space rock mentioned in the previous game, the symbiotes in this game are nanite-based symbiotic body armor developed by Oscorp's Venom Project.
  • Sympathy for the Devil: After fighting Electro, Spidey remarks that it's hard not to feel sorry for him.
  • Tron Lines: As in Shattered Dimensions and Edge of Time, the Spider-Man 2099 costume has pulsating blue cybernetic markings on it.
  • Video Game Cruelty Punishment: Being even a little bit into the "Menace" side of the Karma Meter will lead to the Task Force gunning for Spider-Man.
  • Vengeance Feels Empty: When Uncle Ben's killer is killed by Cletus Kasady, Peter remarks that he thought he'd feel more peaceful and satisfied by the news, and feels neither.
  • Villain Has a Point: Cletus Kasady tells Spider-Man that's he's just like him, and that he was glad when Cletus killed other criminals. He tells him that he wants to do the same thing, to stop criminals forever. Surprisingly, Spider-Man agrees with him. But he says that feeling anger and the desire for revenge is human. What's important is whether or not he acts on those feelings.
  • What Have You Done for Me Lately?: Rack up enough Menace points by failing or not even attempting side missions and suddenly everyone in New York forgets all the good you may have done earlier. Once you get to the end of the game it only takes being idle for about ten minutes for a 100% hero meter to run empty. This is, however, par for the course for Spider-Man.