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Star Wars Trilogy Arcade is a Rail Shooter developed by Sega for arcades and released in 1998. The game is controlled with a single two-button analog stick and an event button, and stages are played out either in a vehicle or on foot. Each of the game's stages replicates the three major battles from the original Star Wars trilogy:

  • Battle of Yavin — Destroy the Death Star before it blows up Yavin 4.
  • Battle of Hoth — Hold off the advancing Imperials and their fleet of AT-AT and AT-ST walkers. Then, make your way out of Echo Base.
  • Battle of Endor — A battle depicted across two stages:
    • In the first stage, ride to the Death Star II's shield generator and help destroy it, fighting off an AT-ST in the process.
    • In the second stage, only available upon completing the other three stages, fly with the Rebel Fleet to the Death Star II and destroy it.

In addition, there are two Bosses to fight:

  • Boba Fett — Fought after the second stage played. Block his blaster shots as he flies over the Sarlacc pit to assault you, occasionally reflecting his shots back to damage him.
  • Darth Vader — Fought after the third stage played. Duel off against him in Emperor Palpatine's chambers and block blows while delivering your own.

Currently, the game does not have any ports.


This game provides examples of

  • Adaptational Badass: The snowspeeders are actually capable of damaging the Empire's walkers, compared to their live-action counterparts where their flimsy laser turrets gets No-Sell from the walkers. The NPC snowspeeder squadron from Hoth also doesn't suffer as much casualties as in the film.
  • Bragging Rights Reward: The points from beating Boba Fett and Darth Vader. How you fare against them won't cause a Game Over or shield loss, but you should defeat them anyway if you want points.
  • Context-Sensitive Button: The Event button. It is usually off, but has various functions throughout the game, such as calling for backup and firing proton torpedoes.
  • Deadly Walls:
    • In the first part of the Endor forest stage, you have some control over your speeder bike. This means you can run into trees if you aren't careful.
    • In the second part of the Death Star II stage, as you fly along the station's surface, there are walls blocking your path. Shoot the ones with blue crosshairs or you will take damage.
    • In the third part of the Death Star II stage, as you fly into the Death Star, there are several barriers blocking your way. You must shoot them to destroy them or take damage.
  • Easter Egg: Press the Event button to turn off your lightsaber after defeating Vader and the Emperor will say, "So be it, Jedi."
  • Goomba Stomp: Yes, this game is a rail shooter, but this trope actually happens... if you press the Event button while it's glowing at the right time during the on-foot segment of the Endor level, that is: an Ewok will pound a stormtrooper and net you more points than you'd have gotten if you'd simply shot him.
  • Have a Nice Death:
    • In either of the two X-Wing stages, running out of shield triggers R2-D2's signature scream before giving you the continue prompt.
    • If you fail to destroy the second Death Star's reactor (a total of five torpedo shots), you get cutscene killed by a TIE fighter. You still finish the game and get the ending credits though.
    • If you take too long to kill the final Wampa in the Battle of Hoth, you will collapse and fail the stage, even if you have shield remaining.
    • Darth Vader taunts you if you lose to him.
  • Karma Meter: Your Force level is shown in the top left corner and goes up into Light (up to level 3) as you perform good deeds such as assisting comrades, and falls down to Dark (again up to level 3) when you perform malicious actions such as shooting allies or unnecessarily cruel actions such as excessively shooting speeder troopers. The Force level also acts as your defense; the lighter your Force level is, the less damage you will take.
  • Mook Promotion: Several AT-STs appears in Hoth as minor enemies that you repeatedly destroy using your snowspeeder. Come by the Endor level, and suddenly a lone AT-ST shows up as a boss that you can't even damage, your only hope being defending yourself from it's attacks while waiting for the shield generator's explosion to take out the boss for you. Justified in the latter case, because you're on foot.
  • Scoring Points: The game rewards accuracy by giving you bonuses for hitting consecutive enemies without missing.
  • Time-Limit Boss: Vader's TIE in the Battle of Yavin, the Wampa in the Battle of Hoth, and the AT-ST in the Battle of Endor part 1 all have a time limit. In the case of Vader's TIE, failing to neutralize him will result in a loss of bonus points. In the case of the latter two, failing to destroy them results in failing the stage, which doesn't cause a Game Over (that will probably be caused by life loss instead) but instead deprives you of score and shield bonuses.
  • Video Game Cruelty Punishment: In the speeder bike section of the Endor Forest, you shoot down Stormtroopers riding speeder bikes as well. If you continue to shoot one after he's run out of health, your Force level will decrease. Shooting friendlies will also reduce your Force level.
  • Worthy Opponent: Upon defeating Darth Vader:
    Vader: "Your skills are complete."
  • Yeti: The Wampa from Empire shows up, unsurprisingly, in the Hoth level. They somehow escaped their holding cells and are everywhere in the stage.

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