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Main Characters

    Kor Meteor / Shing Meteoryte 
https://static.tvtropes.org/pmwiki/pub/images/kor_meteor.png
"If an adult has to hurt someone, even to save the world... I'll just be a kid!"
Voiced by: Tetsuya Kakihara

A young boy who wants to either save the world, become a grown-up, or help Kohaku, depending on his mood. He has a very powerful sense of empathy which allows him to connect with just about anyone, both literally (via Soma Link) and metaphorically. Despite this, he can be quite a clueless dork in some cases, such as Beryl's flirting.

He uses the Soma Asteria, a sword-and-shield combo, and his favored elements are Light and Thunder. He mainly uses sword techniques and is one of two party members without inherent spells.


  • Accidental Pervert: When he hears Peridot is in the hot springs with Kohaku and Lithia, he rushes in to save the girls. Only they weren't really in danger and the girls didn't appreciate him busting in.
  • Adults Are Useless: Or so he thinks, because "they can't save the world because they cannot bring a smile of one girl!". Unfortunately, he spews it in front of Chalcedony...
  • Always Save the Girl: He tends to be at his most heroic when helping out a woman in danger, often leaping into action without thinking.
  • Ambiguously Absent Parent: Who his father is or what happened to him is never mentioned.
  • Berserk Button: Seeing Incarose hurt someone or suggesting they can't beat her makes him positively flip. You also do not want to hurt Kohaku in his presence.
  • Beware the Nice Ones: Goes hand-in-hand with the above. Kor's your typical Nice Guy Kid Hero for the most part, but there was a very good reason his Grandfather warned him about controlling his anger. There are a few times in the story that he has what amounts to a "Rage Blackout" where he goes completely nuts for a few moments, then snaps back to his senses without any recollection as to what just happened.
  • Butt-Monkey: He gets mistaken for a pervert, gets egged on a lot by Hisui, and even once got to Kohaku's bad side... poor guy just can't catch a break.
  • Character Catchphrase: "Gandoko ikō", a shortened version of "ガンガンどこまでも", which roughly means "let's go all out". Chalcedony ends up saying it too. The English version gives him "Kor Meteor doesn't try. Kor Meteor DOES!". Though not always going to match with the above.
  • Chivalrous Pervert: Though his feelings for Kohaku are genuine and he doesn't take advantage, he often can't help but have perverted thoughts about her, or even the other girls. This includes admitting he was looking forward to giving CPR to Kohaku, admitting he ogles her legs often, staring at Ines' breasts, or overhearing the girls' conversations in the bath.
  • Declaration of Protection: The first thing he promises Kohaku after her Spiria Core is shattered. It blossoms into romance over time, and is even one of his level-up quotes.
  • Dub Name Change: The first time in quite a while since Genius and Refill became Genis and Raine, respectively; his name is changed from "Shing" to "Kor" for the English release of Hearts R. It's fitting since "Kor" sounds like "cor" ("heart" in Latin), and "Shing" is meant to mean "Heart Weapon", and his surname is reduced from "Meteoryte" to "Meteor". Also this makes his English name sounds like "Core Meteor".
  • Enemy Within: The Big Bad Creed is actually sealed in his Spiria the same way Lithia is sealed in Kohaku.
  • First-Name Basis: Chalcedony doesn't appreciate the familiar tone Kor uses. Kor doesn't care. Taken a step further when they become friends and Chalcedony becomes just "Chal".
  • Heroic BSoD: Kor didn't take it well when he found out that Creed was sealed within him since birth and that succumbing to his desire for revenge caused Creed to materialize into the world.)
  • Idiot Hero: Hisui and Beryl would say so, but they're not ones to talk. Most of his recklessness and ignorance can be chalked up to his young age and the fact he's a Country Boy who's never been outside his home village. And to be fair, he's shown to be very insightful when it comes to matters involving Soma or Spira.
  • Kid Hero: He's only 16, making him the youngest member of the party.
  • Leeroy Jenkins He has a lot of these moments:
    Hisui: There they are. We need a plan.
    Kor: Here's the plan: Charge 'em with all we've got!
  • Light 'em Up: He gains a lot of Light-elemental artes in his arsenal.
  • Like Father, Like Son: He takes after his mother, who was quite tomboyish and carefree. His Catchphrase also came from her, even though she had long stopped using it when Kor was born.
  • Love at First Sight: He's attracted to Kohaku the moment he sees her on the beach, and the attraction only grows as they travel the woods together on the same day, which is partly why he jumps at the chance of helping her restore her emotions.
  • Meaningful Name: His Japanese name is composed of readings that mean "weapon" and "heart". "Asteria" is the Greek word for "stars" (meaning all his evolved weapons are named after constellations and astronomers), but is also the name of a flower Creed, Lithia, and Fluora planted on Minera, hoping that it will become a peaceful place by the time it bloomed. This comes full circle when Kor brings Fluora's Soma Link plan into fruition.
  • Missing Mom: His mother passed away long before the story started.
  • "Not So Different" Remark: In the ending, he lampshades to the party about how Creed is exactly what he would've become without his family and friends to teach him the meaning of bonds.
  • Nice Guy: He's a refreshingly good-natured, all-loving boy, even if he's a bit dense.
  • Odd Friendship: Develops one with Chalcedony.
  • Older Than They Look: Was described as having a child-like face in his wanted poster.
  • The Peeping Tom: "Watching the hot springs is a man's romance!" It doesn't quite work like that for him.
  • Playing with Fire: Also has a lot of Fire-elemental artes, though not as much as the others.
  • The Power of Friendship: Firmly believes in this.
  • Raised by Grandparents: His grandfather, who was very close with his deceased mother.
  • Red Eyes, Take Warning: When possessed by Creed.
  • Refusal of the Call: Via learning about the history of the Minerians/Quartzians coming from Lithia (and by proxy Creed), Kor decided to pretty much call it quits due to such events involving the death of his grandfather and that he starts to feel that he and his companions are underestimating Creed's strength, which earns him the What the Hell, Hero? from Kohaku mentioned below. He starts to change his mind later with more revelations though.
  • Shock and Awe: His main element. He gains skills that power up his Lightning artes, as well as boost his resistance to Lightning. His mystic arte is also Lightning-elemental.
  • Single-Target Sexuality: Although he is kind to all the girls in the game and shows attraction to Ines a couple of times, the only girl he has romantic feelings for is Kohaku.
  • Theme Naming: Played With. While most characters in the game, have names derived from a mineral, his surname is based on minerals that come from space: Meteors and meteorites.
  • Unstoppable Rage: Kor tends to lapse into this if provoked. The act of doing so weakens the seal on Creed.
  • What the Hell, Hero?: From a recently recovered Kohaku, of all people. She does not appreciate him turning his back on Lithia and leaving the entire world at Creed's mercy.

    Kohaku Hearts / Amber Hearts 
https://static.tvtropes.org/pmwiki/pub/images/kohaku_hearts.png
"I believe you. A bad person couldn't use a Soma anyway."
Voiced by: Marina Inoue

A girl on the run from a mysterious and powerful sorceress. Her Spirune — the core of her Spiria — is shattered early in the game, reducing her to an emotionless doll. The first act of the game revolves around the party's quest to restore her to normal by traveling the world and finding the missing pieces of her Spirune. She is kind and energetic, but a little clumsy with people.

Her Soma, Rondeau, is composed of an anklet and a flaming baton. She fights using martial arts, combining baton strikes with kickboxing. She also possesses several elemental (primarily fire) and healing spells.


  • Action Girl: She learned how to fight on her own because she wanted to become strong enough to protect Lithia. Though it's not until the later half of the game when her Spiria starts to get back together; however, she can be used in combat as soon as she gets her courage portion back.
  • Ambiguously Absent Parent: The identity and whereabouts of hers and Hisui's father are never elaborated on.
  • Badass Adorable: She's a kindhearted girl with cute mannerisms, while also being a competent kickboxer.
  • Battle Baton: Her Soma produces a fire baton that she can light ablaze with magic, which she uses in conjunction with kicks to fight.
  • Berserk Button: Wasting Miso or saying bad things about Miso will make Kohaku mad. She will even bury a failed Miso dish and offer a prayer as if someone had died.
  • Beware the Nice Ones: You seriously do not want to piss sweet little Kohaku off, or else you're going to get a lot of kicking.
  • Blow You Away: She has a very limited selection of wind spells, presumably learned from Hisui.
  • Charles Atlas Superpower: She's a Kick Chick with abnormally strong kicks, which she got via self-training. Hisui says the echo of her kicks while training was enough to cause avalanches near their village.
  • Cherry Blossoms: She's named after a cherry tree, "kohakuzakura". Her Final Fury features cherry blossoms, while her dual Mystic Arte with her brother is named after his bird-themed attacks and her floral theme.
  • Cooldown Hug: A master of this, even while emotionless. She administers this on three occasions: when Kor loses it, Tourmaline breaks down crying and Chalcedony is too distressed to let his Soma evolve.
  • Combat Medic: The first Tales heroine that is a cross between a martial artist, spellcaster, and healer, though she's not as effective as her brother. Her example would later be followed by Sophie and Leia (though neither have offensive spells), and by Mikleo from Tales of Zestiria since he is a healer, spellcaster, and uses some martial arts.
  • Damsel in Distress: She gets herself into danger several times early in the story, requiring her brother or Kor to help her. Justified as she's without her Spiria during those incidents, which renders her a defenseless Emotionless Girl.
  • Diving Kick: Some of her artes involve her jumping into the air and performing a powerful downward kick into the ground, imbuing her feet in flame in the process.
  • Dub Name Change: Both the translation patch and Graces ƒ call her "Amber", which is the literal translation of "Kohaku", in keeping with Hearts' gem-based Theme Naming. However, she keeps her original name for the English release of Hearts R, which is fitting since she's from a village that's considered foreign.
  • Dull Eyes of Unhappiness: Her eyes lose all their shine during the time she spends as an Emotionless Girl. They come back to normal after her Spiria Core is healed.
  • Emotionless Girl: She loses her emotions early in the game after her Spiria is shattered, becoming emotionally numb. The first third of the story revolves around Kor and Hisui trying to fix her Spiria Core by collecting its shards and restoring her to normal, one emotion at a time.
  • Establishing Character Moment: In the intro movie when she grabs Hisui and jumps off a cliff with him after he hesitates because he can't swim.
    Kohaku: Well I've always been afraid of heights, so this is going to be unpleasant for both of us!
  • Father, I Want to Marry My Brother: Hisui says little Kohaku wanted to grow up and become his wife. She was evidently very cute.
  • Girly Bruiser: Despite her cute girly appearance and demeanor, she fights like a bruiser, doing deadly combos with her baton and kicks. As it's said many times throughout the game, she "kicks like a mule". The party is shocked to find that her room in her village is actually filled with training equipment.
  • Hime Cut: Though not a princess, she is considered an important figure in her home because she houses the revered Lithia. It also signifies her traditional Japanese-styled beauty, since her culture is considered foreign in the game world.
  • Idiot Hair: A few strands of her hair noticeably stray from the top of her head.
  • Kick Chick: She's an Action Girl who specializes in fighting with kicks, a result of training for years in her room since she was a child (something she's been embarrassed about). Most of her art involves kick moves, often combined with fire arts. The description of her wanted poster even says says she kicks like a mule.
  • Leg Focus: She has fairly long legs, which are left bare by her outfit. One of Kor's confessions in the church in Hanselear is that he finds himself looking at her legs a lot.
  • Lethal Chef: She puts miso in all of the things she cooks. She's so bad about this that even Kunzite threatened to destroy anything she cooked that had miso on it.
  • Light 'em Up: She has the same selection of light spells as Chalcedony.
  • Male Gaze: For some reason, especially in VS and Hearts R, the camera/cut-in loves showing off her back. And her ass.
  • Megaton Punch: A kick version with her Arte Kaishinkyaku. Looks like a normal push kick, but it has a gigantic knockback event.
  • Missing Mom: Her mother passed away before she was born.
  • Playing with Fire: Her main element, also present in a lot of physical attacks.
  • Raven Hair, Ivory Skin: She's a pretty girl with long black hair and contrasting pale skin.
  • Sexy Backless Outfit: Ines correctly guesses it's due to her homeland being in the middle of snowy mountains. When she was at home, she had to wear impossibly thick clothes, so when she saw how warm the rest of the world was, she wanted to enjoy it as much as she could.
  • She-Fu: Her fighting style involves a lot of acrobatics, including spins, flips, and Diving Kicks.
  • Shout-Out: "This is my... Satsugeki Bukouken!"
  • Strong Family Resemblance: Resembles her mother, Iola, in both looks and personality.
  • Technicolor Eyes: They're lavender.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Amber (Kohaku being the Japanese word for Amber).
  • Took a Level in Badass: While at first she seems meek, once she got her Courage Spirune back, she starts kicking ass and officially joins the party.
  • Trademark Favorite Food: She loves miso to the point that she puts it in anything.
  • When She Smiles: Kor remarks her smile was the most beautiful thing he had ever seen, even though he only saw it once. One of the reasons he promises to make her smile again.
  • Why Did It Have to Be Snakes?: Has a phobia of heights because she fell from a high window as a child. She tries to suppress it, but it becomes downright paralyzing when her Fear Spiria Crystal is one of the first emotions she regains and she keeps finding herself well above ground.
  • Willing Channeler: She has been willingly hosting Lithia in her Spiria for her entire life.

    Hisui Hearts 
https://static.tvtropes.org/pmwiki/pub/images/hisui_hearts.png
"Yeah, I'm scared all right, but not of you. I'm scared that my sister and all these monkeys with me are gonna get hurt."
Voiced by: Masaya Matsukaze

Kohaku's older brother and hot-blooded antithesis. He's fiercely protective of his sister because they lost their mother at a young age. Late in the game, he strikes up a relationship with Lithia Spodumene.

His Soma is Gale Arc, a wind-elemental double-bowgun bequeathed by Ines. He is also the primary healer of the party, combining healing techs with powerful projectile attacks.

  • Ambiguously Absent Parent: The identity and whereabouts of his and Kahaku's father are never elaborated on.
  • Arbitrary Skepticism: He refuses to believe the existence of "fairy tale creatures" like the Xerom until he Soma Links for the first time and sees them with his own eyes. He also doesn't believe that his sister has a voice in her head telling her things.
  • Berserk Button: Don't suggest you've been looking at Kohaku's legs. Or remind him that Kor may one day become his brother-in-law.
  • Blow You Away: Wind is his main element, attribute-wise.
  • Butt-Monkey: Tied with Kor and Beryl for being the butt of jokes. He's had it rough in the two skits about his Soma, where everyone in the party shoots his Soma at him to see what would come out.
  • Character Development: Starts off very hot-headed and brash but mellows out into a mature young man in the second half of the game, thanks to Lithia. He still has some hot-blooded moments still after.
  • Combat Medic: One of the rare male main healers in the Tales series. Combines long-range arrow artes with wind spells and area-wide healing. His brash behavior is the exact opposite of what you'd expect from a healer. He's a healer who can blow you away if given the opportunity.
  • Dub Name Change: He's called Jadeite in Graces ƒ.
  • Dope Slap: Hisui loves dishing this to Shing for (supposedly) trying to hit on his sister, being a naive hick from the countryside or just being an idiot in a wrong place on the wrong time. Also he hits Beryl in the head if she tried to back out or suggest something outrageous. On the flipside, he gets one from Gall when he was getting out of line.
  • Elemental Powers: Ice, water, and plenty of wind.
  • Goggles Do Nothing: Averted. He puts his googles on during combat, which makes perfect sense considering all those wind techs he's throwing around.
  • Hot-Blooded: The greatest source of fiery energy in the team.
  • Jerk with a Heart of Gold: He makes no excuses of berating everyone, especially Kor, but he also lets out some soft sides. Especially on Lithia.
  • Kindhearted Cat Lover: He's actually a dog lover, as revealed in a skit, but a side quest centered on him made him wear cat ears and cat paws to please Lithia, who loves cats but is allergic to them.
  • Knight Templar Big Brother: He is overprotective of Kohaku, repeatedly beating Kor and in one instance threatening to kill him.
  • May–December Romance: Lithia is well beyond his age, but he doesn't care.
  • Missing Mom: His and Kohaku's mother passed away long ago.
  • The Lancer: His down-to-earth, no-nonsense attitude clashes with Kor's idealistic approach, but he mellows out.
  • Nephewism: His mother died right after giving birth to Kohaku, leaving him and his sister to be raised by their aunt.
  • Power Gives You Wings: His Mystic Arte in Hearts R.
  • Rain of Arrows: Some of his artes have this.
  • Super Drowning Skills: Ironically via the fact that he can use water artes, he can't swim and gets nauseous on boats.
  • Technicolor Eyes: Lavender, just like Kohaku's.
  • Trademark Favorite Food: He likes his aunt's Mabo Curry.
  • Tsundere: A rough Type A to anyone who does as much as get too close to Kohaku, particularly Kor.
  • Vitriolic Best Buds: His relationship with Kor starts off antagonistic due to him being overprotective of a guy being near his little sister, but becomes reluctantly civil and finally culminates into a vitriolic friendship.
  • Would Hit a Girl: Has hit Beryl on more than one occasion.

    Beryl Benito 
https://static.tvtropes.org/pmwiki/pub/images/beryl_benito.png
"My painting isn't about "adventures" or "heroes" anymore. It's about "things you can't fight". Shing, you're perfect for it!"
Voiced by: Saeko Chiba

A childlike girl whose ambition is to become an Imperial Painter. She's eighteen years old, but looks and acts a lot younger, frequently slurring long words and using her immaturity to get her own way.

Her Soma, Terracotta, is a hat-and-paintbrush set. She mainly casts earth and water-elemental spells and also wields supportive magic.


  • Alliterative Name: Beryl Benito.
  • Art Attacker: She uses her giant paintbrush to "paint" her magic spells in the air, which manifests them.
  • Black Mage: Subverted. Covers the widest selection of elemental spells (see Elemental Powers below) and has the highest Will in the party, but she also learns an assortment of status-boosting spells.
  • Broken Pedestal: Her great admiration and enthusiasm for the world-renowned artist Sumisona is shattered when she learns he faked his blindness to escape the stress fame brought him.
  • Butt-Monkey: The game loves throwing random things at her. Oh, so you won a bunch of money by gambling on the most unlikely outcome and wanted to buy a paintbrush? Sorry, it just so happens we need a bed for Kohaku and the only available one is an incredibly expensive suite. And then there's the part where everyone is jumping down the city walls, only to land on her one by one... Not to mention her wanting to sketch Kohaku AND Ines, IN THE NUDE... (Kohaku's part earns a bit of Hisui's ire.)
  • The Cameo:
    • She appears as a plushie in Katz Korner in Graces.
    • Mentioned in Berseria, when Eizen talks about buying one of her paintings.
  • Cute Witch: Even if she isn't a witch, she certainly projects this image thanks to her wearing the classic witch garb and being a Token Mini-Moe.
  • Elemental Powers: Has the greatest selection of elements since she's the only party member that's highly magic-oriented. Said elements include ice, water, darkness, earth and lightning. Wind, light and fire are left to the rest of the magic knights. Her Meteoric Rise is Non-Elemental.
  • The Gadfly: Beryl may be the world's joke, but she loves teasing people when she can, especially a certain pair of lovestruck main characters.
  • Gratuitous English: Her physical Artes combine this with Japanese onomatopoeia.
  • Green-Eyed Monster: Early in the story she's annoyed at how everyone just pays attention and pampers Kohaku constantly. She gets over it with time.
  • I Just Want to Have Friends: Can't admit it until they return to her hometown. She always wanted people to approach her because of who she was, and not because her grandfather is the greatest painter in history. From that point, she and Kohaku become inseparable.
  • Improbable Weapon User: Her Soma weapon is a giant paintbrush, which characters find weird even In-Universe.
  • Older Than They Look: Despite looking and sounding like a kid, she's actually 18, making her older than Kor, Kohaku, and Hisui.
  • Robe and Wizard Hat: She wears a brown robe and a large witch-like hat that is associated with magic users, which fits her as she's a Squishy Wizard.
  • Squishy Wizard: She's a great spellcaster, but has the defense of a paper bag.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Beryl and benitoite.
  • Token Mini-Moe: Teased by Kunzite for this. When asked whether he is into "lolis", he makes a pun about being "lonely" and suggests "loli" is a far more apt characterization for Beryl. Beryl protests she's way beyond that age.
  • Tsundere: She keeps finding excuses about why she's helping everyone until her Character Development kicks in.
  • Youthful Freckles: Hardly visible, but she has freckles on her face, which makes her look even younger than she already does.

    Ines Lorenzen / Innes Lorenz (UNMARKED SPOILERS) 
https://static.tvtropes.org/pmwiki/pub/images/ineslorenzen.png

"An adult is someone who does what's necessary, even if it hurts."
Voiced by: Shizuka Itō

The beautiful manager of the traveling Soma shop "Every Day is a Peaceful Day"/"Wanderlust". She has superhuman strength and several contacts as shifty as she is. In reality, she's a high-ranking member of the Special Ops Soma Unitand works for Silver, but later abandons him and joins the party for good.

Her Soma, Folseus, is a pair of greaves and a huge axe-like blade. Her element is water, but she has few techniques that utilize it, choosing to instead specialize in artes that enhance her abilities and deliver powerful blows to the enemy.


  • Action Girl: A Mighty Glacier of a warrior.
  • The Alcoholic: Loves alcohol a lot. Her love for alcohol probably rivals Gall's.
  • Bear Hug: She tends to give people giant hugs, usually submitting them to getting crushed by her strength or muffled by her breasts.
  • Berserk Button: Striegov showing her Lapis's Core made her real pissed.
  • Big-Breast Pride: She's fully aware of the allure of her buxom figure and can be quite smug about it, flaunting it to her advantage or simply to mess with people.
  • The Big Girl: She's the physically strongest member of the team thanks to her Super-Strength.
  • BFS: Her personal weapon is her Soma Forceus, a giant blade that's as big as her body. It's a two-handed weapon, but thanks to her Super-Strength she can wield it in one hand just fine.
  • Boob-Based Gag: There are several humorous moments and skits that revolve around her large breasts, like the two "Totally Huge!" skits that are a big Innocent Innuendo joke (The first turns out to be about her BFS Soma while the second is her pie-eating abilities). One other skit has Kor wondering if all the food she eats goes to her chest, another skit has Beryk wondering if her breasts are "the source" of her Super-Strength and she has Kunzite grope Ines, and yet another skit has her giving Kor Marshmallow Hell when hugging him.
  • Buxom Beauty Standard: She has an impressive bust size, which is the primary reason she's a Dude Magnet. The party often comments on it, with Kor and Hisui getting distracted by them a few times. This also gets her a bit flanderized in her wanted poster description stating that the writer of the poster was too distracted by her assets to get the description of her Soma.
  • Cool Big Sis: Her relationship with the younger members becomes this, as she tries to be a wise older figure to them.
  • Cool Mask: Part of her special ops uniform is a mask. It becomes an attachment that everyone can wear in R.
  • Does Not Know His Own Strength: Played for Laughs, as she sometimes forgets about her Super-Strength and ends up breaking things or injuring people without meaning to.
  • Dub Name Change: Becomes "Ines Lorenzen" in the localized version of R.
  • Dude Magnet: Her good looks and curvaceous figure tend to make men pine for her.
  • Femme Fatale: She takes full advantage of her natural beauty to charm her costumers (and targets), so she can better manipulate them.
  • The Gadfly: She enjoys teasing and messing with people, with Kor, Hisui, and Beryl being her favorite targets, often treating them as her indentured servants due to their debt to her.
  • Girly Bruiser: She's a fairly feminine woman, who wears various girly accessories and has a flirtatious and energetic personality. She's also inhumanly strong and a brutal physical fighter who casually wields a two-handed BFS in one hand.
  • Glacier Waif: Don't let her figure fool you. She can dish out as much damage as she can take.
  • Gratuitous French: All her moves were localized in French.
  • Head-Turning Beauty: Characters often comment about how attractive she is, and she affects most men who see her.
  • Informed Attractiveness: Played With. When seeing her naked in the hot springs, Beryl says she is impressed by Ines' toned figure and defined abs, implying Ines is an Amazonian Beauty. While Ines is undeniably attractive, her artwork shows she has a very lean figure with little muscles and a flat stomach.
  • Ignored Enamored Underling: She has feelings for her superior officer Silver, having been his colleague since their days at the military academy, and working under him her entire life. She even defected from the empire due to personal loyalty to him, despite the fact he loved and married another woman and seems oblivious to Ines' romantic feelings.
  • Lethal Chef: She's a terrible cook, not only making mediocre food but somehow destroying knives, pots, and boards in the process. She also tends to cut her finger while cooking.
  • Love Martyr: Her loyalty to Silver is based on her unrequited love for him. Before her Heel–Face Turn, she pretty much has the mindset that she doesn't give a crap about the world as long as Silver's heart is saved.
  • Making a Splash: Her main element is water, as she uses several artes and spells with water and ice elemental powers.
  • Majorly Awesome: She held the title of Major in the imperial military despite her young age, and this background is the In-Universe explanation of why she's so powerful.
  • The Mole: She is actually a Major of the Special Ops Soma Unit that rebelled against the Maximus Empire, and is working undercover for Silver, having joined the party to keep a tab on them. But she regrets her actions and pulls a Heel–Face Turn not long after The Reveal.
  • Money Fetish: She's fairly ruthless and greedy as a merchant and takes her business deals very seriously, as she greatly values money.
  • Ms. Fanservice: She's a very attractive woman with an hourglass figure and a flirtatious attitude, who's often played as fanservice appeal, especially in skits and in some alternative costumes.
  • Muscles Are Meaningless: She has immense physical strength, but has a very lean body with little muscle. Some conversations do imply she's more muscular than the art shows.
  • Number Two: She's the second-highest-ranking officer in the Special Ops Soma Unit, serving Silver as a right-hand woman.
  • Promotion to Parent: After Silver's death, she looks after his daughter.
  • Super-Strength: Apart from her having the highest attack in the entire party, a majority of skits and events having to do with her deal with her insane strength.
  • The Tease: She enjoys being casually flirtatious, thinking it's hilarious to make people flustered.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Inesite and lorenzenite.
  • Traveling Salesman: She runs a traveling Soma shop called "Wanderlust". While it's partially an excuse so she can wander around the world to act as a spy for the Special Ops Soma Unit, she does seem to legitimately enjoy it and runs it as a serious business.
  • Verbal Tic: She often ends her sentences with "I wonder?" ("~kashira?").
  • Walking Spoiler: Her status as The Mole makes it impossible to talk about her role in the story without spoiling the twist.
  • Water Is Womanly: Her main element is water and she is a composed, graceful warrior.
  • Welcome Back, Traitor: The party forgives her instantly for being The Mole after defeating her in a boss battle, and she re-joins them without much issue, as they sympathize with her desire to help Silver and could feel her reluctance when she betrayed them.
  • Willfully Weak: As an undercover Special Ops member, she's actually much stronger than the rest of the party at the start of the game (as shown when she manages to defeat Chalcedony with a single hit) but hides her true strength as a party member so she'll be beneath suspicion. By the time she's revealed as The Mole, the party is strong enough to match her.

    Kunzite 
https://static.tvtropes.org/pmwiki/pub/images/kunzite_8.png
"Now requesting... negative. Please, I ask of you... everyone, in order to protect Master Richea, please lend me your power!"
Voiced by: Hozumi Gouda

ID Code IS206-mark-11 Jack-type Mechanoid, and Guardian Knight to Lithia Spodumene. He insists that his only motivation is to serve his master, but many times he shows a hot-blooded or kind side of his personality, especially when dealing with Lithia or Kohaku. As he gradually realizes his own nature, he gains titles to match, starting from "Cold-blooded Mechanoid" and ending with "Like Human".

His Soma, Vex, incorporates katars on his arms and extra blade arms mounted on his back. He also uses offensive dark and wind type magic and can cast debilitating spells.


  • Become a Real Boy: After befriending the party, his Spiria develops to the point he's able to form a soma connection with them, something that is supposedly impossible for mechanoids. He takes it as a sign he's evolving and becoming a real person.
  • Big Sleep: In order to protect Lithia from dying, he lets her sleep in his Spiria, which will make him permanently fall asleep as well.
  • Blow You Away: Has wind magic.
  • Casting a Shadow: His main element.
  • The Comically Serious: His overtly serious nature is often Played for Laughs, either via people messing with him or him attempting to be funny, but failing.
  • Dark Is Not Evil: Uses dark magic and certainly looks scary, but is on the good guy's side.
  • Declaration of Protection: Towards Lithia, his one and only master.
  • Defrosting Ice King: He has a cold and distant personality, due to him being a Mechanoid that wasn't made to empathize with people, but over time he begins to bond with the rest of the party and grows to become more friendly and emotive.
  • Do-Anything Robot: His functions include battle capabilities, a power scanner, navigation, a hair salon, the ability to measure a person from a distance, a massage session and the ability to hear Lithia's conversations when she's within reach.
  • Heroic Sacrifice: At the end of the game he chooses to enter a permanent state of hibernation so that the dying Lithia can live on in his Spiria.
  • Knight Templar: At first, which caused him to fight the party after temporarily joining them. Then he got better.
  • Long-Haired Pretty Boy: The large helmet he's almost always wearing hides his androgynous good looks and long, purple hair.
  • Never Tell Me the Odds!: As part of his Character Development. At first, he only relied on his scans to assess the chances of him and the party succeeding. By the end of the game, he starts to dismiss his scans and rely more on the mutual faith of his comrades.
  • Not So Stoic: Kunzite has a few hotblooded scenes, which the other characters take note of. And when you encounter Lithia Cattleya, an ancient Xerom who wants to become Lithia, the poor robot nearly explodes. "Never before have I felt such anger!"
  • Power Level: He's able to scan people to determine how powerful they are.
  • Power Perversion Potential: He can hear Lithia's conversations from a distance. Hisui and Kor make use of it in the Hot Springs Episode to listen in on the girls.
  • Ridiculously Human Robot: First playable robot in the Tales Series. However, he turns out to be the least human compared to the rest of mechanoids.
  • Shock and Awe: As a robot, it's only natural he has some attacks of this nature.
  • Spock Speak: He's a robot, not very surprising he speaks very formally.
  • Theme Naming: Like most characters in the game, his name is derived from a mineral: Kunzite.
  • Supreme Chef: Has been one ever since he began serving Lithia. His food is simply superb, even more so when he learns the Peach Pie recipe from Beryl's grandmother.
  • Tin Man: At first he dismisses the idea of him being an individual, thinking he's just a servant meat to protect Lithia. This changes as he starts to bond with the party.
  • You Shall Not Pass!: Chooses to take on both all of Creed's minions at once to give a chance for the rest to escape.

    Chalcedony Akerman / Calcedony Arcome 
https://static.tvtropes.org/pmwiki/pub/images/chalcedony_akerman.png
"If you would bear the weight of the world on your shoulders, I will hold you up."
Voiced by: Hiroshi Kamiya

Captain of the Valeia Church Crystal Knights 13th Unit, also called the Chalcedony Squad. He begins as a Crystal Knight who wants to capture Kohaku's Spiria under the orders of his father, one of the people who fought Creed seventeen years before the game began.

His Soma, Wahrheit, is a breastplate that produces large wings as well as a BFS. It was formerly used by Iola Hearts, mother of Hisui and Kohaku.

He is promoted to playable party member in ''Hearts R''.


  • The Ace: He's not commander at such a young age for no reason.
  • Affectionate Nickname: Is called "Chal" by Paraiba and, eventually, Kor.
  • Anguished Declaration of Love: In front of Paraiba while she's turned into the Lonely Veronica Zerom. He finally gets the guts to admit it after seeing her repeatedly angst over his lack of any non-formal communication with her.
  • Bash Brothers: Eventually becomes good friends with Kor and they learn how to fight with each other rather well, even getting a Mystic Arte together.
  • Berserk Button:
    • Or rage switch, as Peridot calls it. Imply he's not giving his full for his favourite lady, and...
    Kor: If an "adult" would sacrifice someone's life to save the world, I'm okay with being a "child". A guy who can't even bring back the smile of the girl before him can never save the world!
    Chalcedony: The smile of the girl before him... huh... Peridot, Pyrox. Stay your hands.
    Peridot: Uh oh, looks like he got a bulls-eye on the Captain's anger switch.
    • The mere mention of his height will make him swing his sword at the offender.
  • Big, Thin, Short Trio: Pyrox is the Big, Chalcedny is the Thin, and Peridot is the Short.
  • Break the Haughty: He starts off calling Kor a powerless boy and completely ignoring his plea for Kohaku's Spiria Core. He then proceeds to play puppet in the power struggles between the church and the army, only to be branded a criminal and hurt Paraiba. It takes him down a notch.
  • Combat Medic: Gains the same selection of healing spells as Kohaku, but not as powerful as Hisui's.
  • Dash Attack: A few of his artes involve him dashing at high speeds while attacking.
  • Dub Name Change: His last name is changed to "Akerman" in the localized version of R and his first name gained an H. The latter is more of a spelling correction, since Chalcedony goes better with the mineral-based Theme Naming, while the former is probably a reference to either Anders Richard Åkerman, a Swedish mineralogist, or åkermanite, a mineral named after him. Hilarious in Hindsight regarding his voice actor also voicing another badass with the surname of Ackerman and short in stature.
  • Freak Out: Cockroaches. Enough to make him think that he's facing a massive army of powerful soldiers.
  • Heroic Sacrifice: Chalcedony doesn't die, but his body is incapacitated. Averted in R where he joins the party.
  • Kindhearted Cat Lover: In a skit, he was arguing with Hisui and Kunzite over pet choices. He prefers cats.
  • Knight In Shining Armour: Despite his arrogance, he genuinely believes he's doing the best for the world. And he specifically became a Crystal Knight for his beloved Paraiba.
  • Last-Name Basis: He specifically calls Kor by his last name because he doesn't consider him a friend, but once they actually connect, he starts to let loose.
  • Leeroy Jenkins: He is usually level-headed and tries to act more mature than the rest. Until you mention the possibility that Paraiba is locked in a castle full of rampaging Zerom, at which point he wants to fly in through the windows on his own, break the doors and rescue her.
  • Lethal Chef: You do not let Chalcedony cook. He can't even hold the plates properly.
  • Light 'em Up: His main element is holy.
  • Magic Knight: Quite literally. His offensive stats are above average, but equally divided between physical and magical attacks. Gains about as much spells as he does physical artes, and also a Combat Medic.
  • Missing Mom: Like Kor and the Hearts siblings, his mother is not present in the story for she passed away.
  • Not Himself: A lot of his behavior in the early part of the game is due to him unknowingly harboring Kohaku's Shard of Dreams and being influenced by it.
  • Not So Above It All: He and his squad are far more goofy than they let on.
  • Odd Friendship: Develops one with Kor.
  • The Paladin: A perfect example. He has the looks, the personality, works for The Order, has the power to purify people afflicted with the disease, his main elements are thunder and light, and he has healing artes. What else can a man ask for?
  • Perfectly Arranged Marriage: He is engaged to Empress Paraiba. It's supposed to be out of political reasons since his father arranged it, but Chalcedony and Paraiba's feelings are mutual, thus it's a happy engagement.
  • Power Gives You Wings: It also makes him have the power to summon the Global Airship Reinheit in R.
  • Power Floats: Chalcedony floats in-game during battle thanks to his Soma.
  • The Rival: To Kor, at first.
  • Sheltered Aristocrat: Surprisingly, he's extremely naive about affairs that do not concern the church or the empress. He was also initially incapable of unbuttoning his pajamas or ironing his own clothes.
  • Shock and Awe: Gains a similar selection of lightning spells as Kohaku and Beryl.
  • Shorter Means Smarter: He's the shortest male party member in the game, has an eloquent way of speaking, and seems to be far more intelligent than the naive Kor and the brash Hisui.
  • Single-Target Sexuality: He has eyes for only his Paraiba-sama (lit. Lady Paraiba) which is a mix of Likes Older Women as well since she's at least 6-8 years older than him. Turns out that Paraiba likes him too. She has known him since he was a baby and even changed his diapers
  • Sixth Ranger: He only joined temporarily in the original version, but is a permanent party member in the R version.
  • Something about a Rose: His joke weapon is a bouquet of roses he receives from Paraiba.
  • Theme Naming: Like most characters in the game, his name is derived from a mineral: Chalcedony.
  • Used to Be a Sweet Kid: According to Paraiba, he was the kindest boy she had ever met and felt comfortable with. His younger self also protected Pyrox from bullying. Adult Chalcedony hasn't gone over to the dark side, but he's considerably distant and troubled by his own failure.
  • Weaksauce Weakness: Never even mention bugs. Mythical monsters and mutated soldiers are a-ok, but the mere thought of insects makes him tremble.
  • Why Did It Have to Be Snakes?: One thing he cannot stand are insects. Also mentioned in his confession where he wishes that his fear of insects would not be public knowledge in the Crystal Knights.
  • Worf Effect: Early in the game Ines is able to defeat him with a single hit, which is Foreshadowing that she's much stronger than what she appears.

    Gall Gruner / Galando Grinus 

Voiced by Hideo Ishikawa

https://static.tvtropes.org/pmwiki/pub/images/gall_gruner.png
"The strength to fight for someone even if you're aware you can't win: that is the strength which forges Spiria."

A new character introduced in Tales of Hearts R. Gall is a veteran Soma Master who lost both his wife and daughter to Despir Disease. Believing that Kohaku's unique strain of Despir Disease may hold the key to eradicating the sickness once and for all, he joins Kor and Hisui on their journey to cure her.

His Soma, Astore, is a set of shoulder pauldrons from which he can draw and dual-wield an axe and sword. He can also control the axe like a boomerang for medium-range attacks.

Tropes associated with Gall:


  • The Alcoholic: REALLY likes alcohol. Even his confessions all talk about his alcohol problems.
  • The Big Guy: Provides the most heavy-hitting next to Kunzite.
  • Combat Medic: A bit of this in his Geotherapy arte, but it isn't as effective compared to the other healing spells.
  • Cool Shades: And he's always wearing them.
  • Cool Old Guy: He's almost 50 years old with a suave, mature personality and impressive fighting skills. Kor quickly looks up to him thanks to this. Ironically, it's also played for laughs in a skit that can only be accessed if you haven't been putting Gall in your party very rarely up to a certain part in your playthrough.
  • Dark and Troubled Past: Losing his wife and daughter in the past is what drove him to be a Somatic and help others.
  • Dishing Out Dirt: Subtly presented in personal skills that allow him to strengthen his earthen artes, as well as his defense against them.
  • Doomed Hometown: The deaths of his wife and daughter served as the disaster that called him to become a Soma Master.
  • Dual Wielding: Wields a short sword and an axe.
  • Dub Name Change: Becomes "Gall Gruner" in the localized version.
  • Insult to Rocks: After Striegov says that someone with a refined hobby of collecting Spiria Cores like him can't be a scum (which is, mind you, by threatening to destroy Lapis' Core), this is what Gall has to say about 'scums':
    Someone who gets his kicks playing with the Spiria Cores of children isn't scum. You're worse. You're a maggot-infested pool of filth at the bottom of the world's dankest sewers.
  • Intercontinuity Crossover: The Stinger shows him returning through the Triverse Gate and reuniting with a group of soldiers led by QQ from Tales of Innocence R.
  • Magic Knight: Combines his boomerang, kicks and sword combo with earth and fire spells, but also has a bit of other elements such as wind.
  • Mentor Archetype: His Soma Link involves teaching Kor and Hisui how to master their Soma.
  • Nice Guy: He joins the party simply out of a desire to help Kohaku heal her Spiria.
  • Only Sane Man: He's much more mature and focused than the rest of the party, so he usually plays the straight man to their antics.
  • Out of Focus: He's a new character added for R, but the main plot didn't get any big additions for him, meaning he's the less plot-relevant playable character in the story and doesn't get a plotline of his own.
  • Precision-Guided Boomerang: He can control his axe's course midair per artes input. While also using his sword or kicks. Damage rate increases the further he is from the target, though if he spams it too much his TP and TC alike might be easily drained.
  • Team Dad: He's the oldest member of the group by far, and tries his best to act as a mature influence to the youngest members of the party.
  • Theme Naming: Like most characters in the game, his name is derived from a mineral: Gallite and grunerite.

    Lithia Spodumene / Richea Spodune 

Voiced by: Kaori Shimizu

https://static.tvtropes.org/pmwiki/pub/images/lithia_spodumene.png
"Believe in yourself. These feelings are yours, and yours alone."

A mysterious girl residing within Kohaku's Spiria. She matches the description of the girl in the nursery rhyme, "The Sleeping Princess of the Forest of Thorns".


  • A-Cup Angst: She's very peeved when Kunzite calls her flat-chested in one skit and can't help but be envious of Ines' much larger assests while sharing the hot springs.
  • The Ageless: Her Spiria lives on in the body of her hosts, so her appearance remains the same. Her body is preserved inside the Forest of Thorns, but while it doesn't start aging when she reclaims it, it can't survive for long.
  • The Atoner: She's partly responsible for the destruction of her home planet, since she served as Gardenia's core. As atonement, she fights desperately so the monster won't be revived.
  • Barrier Maiden: Along with her sister. Lithia holds the seal to Cinderellion, while Fluora sealed Gardenia into emergency sleep mode to stop its rampage.
  • Big Eater: A huge fan of food, to the point where she has Kunzite procure it for her if there are... complications. Also, don't mock her stance on the subject.
  • Big Good: She has been opposing Big Bad Creed's plan for a long time, and is the person who guides the protagonists in defeating him.
  • Big Sleep: At the end of the game, she has to go to sleep so she won't calcify. She rests peacefully in Kunzite's Spiria
  • Curtains Match the Window: She has green hair and eyes of that green tone. According to her, Minerans were known for their gemlike hair, matching eyes, and pale skin.
  • Dub Name Change: Richea Spodune is now Lithia Spodumene in the R localization.
  • Grand Theft Me: Has the power to take over her host and does it when confronting Creed to speak directly to Creed. However, she never forcibly takes control and has always had a friendly relationship with her hosts.
  • I Did What I Had to Do: A dangerous amount of this. She admits responsibility for shattering Kohaku's Spirune to protect herself from Creed, and claims she would easily kill Kohaku or anyone else if it meant foiling Creed's plans. Fortunately, she mellows out after a while.
  • Kindhearted Cat Lover: Has adored cats since her early days, but her allergy prevents her from touching them.
  • Last of Her Kind: One of the three surviving Minerans, residents of the planer Minera that was destroyed 2,000 years before the game's story. By the end, she's the only one left.
  • Long Hair Is Feminine: She's graceful and feminine, with hair so long that it trails down to the floor.
  • Mind Rape: Chlinoseraph traps her in his Spir Maze and has her relive the moments of Minera's destruction over a thousand times in order to break her Spiria. She survives because she knows her sin better than anyone and cannot go down before stopping Creed.
  • Must Make Amends: The only reason she still keeps herself alive, even though she doesn't believe she deserves it.
  • My God, What Have I Done?: Her sister believed Creed's plan to use Gardenia and absorb the feelings that brought war to Minera was far too reckless. Lithia saw no other way, however, and joined Creed by serving as Gardenia's core. When the monster began rampaging and absorbing everything indiscriminately, she felt all 6 billion victims' anguish and resolved to forever keep it sealed.
  • Mystical Waif: She's introduced as the mysterious, plot-relevant girl that somehow inhabits Kuhaku's Spiria. It's not until the halfway point that her relevance to the story becomes clear.
  • Otherworldly Technicolour Hair: She has vibrant green hair, which is a trait of her being a Mineran.
  • Power-Strain Blackout: Using her artes takes a serious toll on her Spiria. Develops into a Heroic RRoD later, to the point she almost crystallizes if not for her Kor's successful Spir Link which gave her a little more time.
  • Protectorate: For the whole party, but specifically Kunzite and Hisui.
  • Really 700 Years Old: Her real body is kept in stasis while her Spiria is preserved within her hosts.
  • Secretly Dying: Shortly after regaining her body, she can no longer sustain the burden her artes place on her Spiria and slowly begins crystallizing. She has Kunzite and Hisui keep quiet about it.
  • Shrouded in Myth: Her visage is worshipped as the sleeping goddess on the Flying Whale. In truth, she is a 2,000-year old alien.
  • Silk Hiding Steel: She looks like a dignified fairy tale princess, but is acknowledged to have an indomitable will even by Creed, who despises her. Her Spiria does not break even after repeatedly reliving the worst moments of her life.
  • Song of Courage: Her lullaby. She used to sing it to Kunzite and even taught it to Iola when Hisui was still a child. When Kunzite first complimented her on the beauty of her voice, she took it as a sign that her knight is developing genuine feelings within his Spiria. She uses it to encourage him and make him believe his feelings can defeat Chlorseraph.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Lithium and spodumene.
  • Walk, Don't Swim: Despite others thinking swimming is her specialty, she bashfully reveals her race's weight prevents her from swimming. She saves Hisui from drowning by walking at the bottom of the sea.
  • Weight Woe: She is evidently very heavy despite her skinny figure, as was common for her race. Reminding her of it gives her a Luminescent Blush, especially in front of Hisui.

Antagonists (Major spoilers)

    Creed Graphite 

Voiced by: Shin-ichiro Miki

https://static.tvtropes.org/pmwiki/pub/images/creed_graphite.png

One of the last survivors of the Minerans race, Creed is at the center of events in Tales of Hearts and is the game's primary antagonist.


  • Bad Boss: He only sees his Mechanoids as tools and is prone to blast them when he's angry or displeased.
  • Bishōnen Line: His final and strongest form inside his Spiria is his normal form with a glowing red collar.
  • Evil Counterpart: Kor thinks he would have ended up like Creed if his parents and friends hadn't supported him all the way through.
  • Evil Red Head: More on the crimson level, but it's still red regardless.
  • Evil Is Not a Toy: He attempts to use Gardenia to revive the civilization he accidentally destroyed. The party tries to tell him that it doesn't work like that. He tries anyway. Gardenia devours Fluora. Cue complete mental breakdown.
  • Expy: He is a man from another planet who originally only wished for the peace of his home. Then, a series of events would lead to his planet being nearly destroyed. To restore his planet, he would go down the path of villainy, planning to sacrifice humanity in the process. His fight against humans would lead to him being sealed away by a group of warriors consisting mostly of the protagonist's family, with the key to his escape lying in the hands of the main protagonist. And in battle he fights bare-handed in addition to some spells. Creed sounds an awful lot like Dhaos, doesn’t he?
  • Final Boss: He's the last opponent the party faces in the game, having fused himself with Gardenia.
  • Grand Theft Me: To Kor, and to the previous Maximus Emperor, Zirconia.
  • I Just Want to Have Friends: Gardenia's Spiria is a copy of his own. The reason it absorbs all it finds is because it's seeking affection in the same way someone as lonely as Creed did. His inability to admit his weakness even at the face of Fluora brings about his downfall.
  • Redemption Equals Death: Once he finally accepts his failure, he uses the last of his energy to teleport the party to safety.
  • Sealed Inside a Person-Shaped Can: He's sealed within Kor's Spiria for half of the game, and only breaks free when Incarose successfully enrages Kor enough to weaken the seal.
  • Villainous Breakdown: After Gardenia devours Fluora.
  • Well-Intentioned Extremist: He created Gardenia because Minera was a Crapsack World, even by usual Tales standards. After Gardenia calcifies everyone, he then decides that the best way to fix things is to absorb Spirias from Organica.
  • Worthy Opponent: While he usually considers the party far beneath him, he compliments Kor for managing to graze him. Once he loses to the party's Somatic Bonds in the final battle, he finally acknowledges The Power of Friendship.

    Incarose 

Voiced by: Junko Minagawa

https://static.tvtropes.org/pmwiki/pub/images/incarose.png
Click here to see Incarose Alt

A mysterious witch who is chasing after Kohaku Hearts. In reality, she's a mechanoid created by Creed and is completely devoted to him.


  • Alas, Poor Villain: Despite all her villainous actions, her death is portrayed as pitful due to Creed seeing her as a failure and her becoming desperate in trying to beat the party to please him. The party even pities her upon seeing her memories in the final dungeon.
  • Assimilation Backfire: She uses the Seraph bros' remains to upgrade herself, but they end up rebelling from within.
  • The Dragon: She's Creed's most loyal mechanoid, having been created to personally serve him and is the one who has been leading his efforts to restore his body and free Gardenia for hundreds of years.
  • Eye Scream: She gets one of her eyes sliced off courtesy of Chalcedony after she taunts him with the last words of his dying friends.
  • Gratuitous German: Both of her Mystic Artes, Rosendorn and Dein Ende.
  • The Heavy: While she's The Dragon to Creed, she's the present antagonist for most of the story, pursuing Kohaku and Kor throughout the world while manipulating the forces of the Maximus Empire against each other.
  • Hero Killer: She kills Kor's grandfather Sydan at the beginning of the game and is the one who kills Silver after his Heel–Face Turn. Later she is the reason why Peridot and Pyrox die.
  • In the Hood: She keeps her hood covering her face in the early parts of the story, to make her look more mysterious and sinister.
  • Ignored Enamored Underling: She's in love with her master Creed, but he does not return her feelings, seeing her only as a disposable tool for his goal of freeing his true love Fluora.
  • Knight of Cerebus: Any levity in the story disappears when she's involved and she notably has the highest body count of named characters in the story.
  • The Man Behind the Man: She plays all the major factions in the Maximus Empire to her advantage until she has no more need of them.
  • Mix-and-Match Man: Her final form Incarose Alt is created when she fuses her body with the spare parts of Chlorseraph & Clinoseraph,
  • Nice Job Fixing It, Villain: The party is worried that they might have to sacrifice someone to get to Gardenia. After Incarose's boss battle, she accidentally falls into the chair and gets sacrificed instead.
  • Promoted to Playable: In Tales Of The Rays, thanks to an update from January 31, 2024.
  • Recurring Boss: She battles Kor's party 3 times, once at Fortress Mysticete, once using two of her bodies in Mount Va'mell, and once at Beanstalk Tower using her Alt Incarose form.
  • Red Eyes, Take Warning: Has red eyes and is a dangerous and persistent force from the very start of the game.
  • Ridiculously Human Robot: She has feelings for Creed because he complimented her eyes and named her after their color.
  • Soft-Spoken Sadist: She employs a rather gleeful low tone when torturing people, which is in sharp contrast to her normal emotionless voice.
  • Stealth Hi/Bye: She likes sneaking up on people by teleporting behind them. At one point, Silver actually requests her to stop doing it.
  • Strike Me Down with All of Your Hatred!: Most of her actions are needlessly cruel to get a rise out of Kor so he can weaken Creed's seal. He walks right into it.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Incarose. Unlike most characters, Creed picked this name for her because her eyes reminded him of the mineral.
  • Undying Loyalty: She has absolute loyalty towards Creed, even though he only sees her as a tool and often mistreats her.
  • Villain Decay: She starts the story as a seemingly invincible threat, but around the halfway mark she starts facing the party as a Recurring Boss and each loss makes her look more and more ineffective, causing Creed to constantly insult and mistreat her. It doesn't help that she starts with multiple bodies, but loses several of them in repeated fights with Chalcedony until she's down to just one. She becomes so desperate she fuses herself with the bodies of Chlorseraph & Clinoseraph just to face the party one final time, only to be defeated again.
  • What Beautiful Eyes!: She fell in love with Creed because he commented on her eyes being beautiful upon first seeing her.

    Chlorseraph & Clinoseraph 

Voiced by: Koji Yusa and Kenjiro Tsuda

https://static.tvtropes.org/pmwiki/pub/images/chlorseraph___clinoseraph.png

Two robotic brothers that serve Creed's faction. They are classed as "Ace-Type" mechanoids, the strongest fighting type. They can also resonate their artificial Spiria to boost their abilities, in a manner similar to the party. Chlorseraph is the one at the front with the twin blades; Clinoseraph is the one at the back with the stronger armor.


  • Axe-Crazy: Both, but Clinoseraph is this in a more quiet way.
  • The Brute: As Ace-Type Mechanoids they specialize in combat, making Creed use them as attack dogs.
  • Dragon with an Agenda: Neither are truly loyal to Creed and have their own agendas that put them at odds with the party. This bites Incarose in the ass when she fuses with their spare parts and Spiria.
  • In-Series Nickname: Roa and Rino.
  • The Only One Allowed to Defeat You: Chlorseraph's obsession with both Kunzite and Lithia. He will have Lithia's head to free Kunzite and he will be the one to kill him.
  • Primal Fear: Chlorseraph, the very Mechanoid who wants to create a world only for the superior machines and despises being bound to a master, is the only mechanoid to fear death above all.
  • Ridiculously Human Robots: As the most advanced type of Mechanoids, they're more similar to humans than Incarose or Kunzite, which is why they resent having to serve humans at all.
  • Undying Loyalty: Chlinoseraph's devotion to Fluora runs even deeper than Kunzite's loyalty to Lithia. To the point he sacrificed his Spiria for a chance to save her favourite bird and stabs his own brother because he considers him a danger to Fluora.
  • Villainous Crush: Clorseraph is very fixated on Kunzite.

    Corundum 

Voiced by: Tomoko Kaneda

https://static.tvtropes.org/pmwiki/pub/images/corundum.png

A Robot Girl who serves as the Evil Genius of Creed's faction. As a Joker-Type mechanoid, she's designed more for practical use and data-gathering rather than battle. She's obsessed with gathering information, and is driven more by curiosity than anything else.


  • Because You Were Nice to Me: Creed installed a program that had her follow his orders, but she was in fact very scared of him. She latches onto Lithia as soon as the latter rescues her from him because of her kindness.
  • Boke and Tsukkomi Routine: With Beryl, of all people. Corrundum is the boke, Beryl is the very reluctant tsukkomi. The rest of the cast are left laughing.
  • Character Tic: Tends to spin a lot on top of her gem whenever she gets excited.
  • Genki Girl: She has an energetic personality and is always enthusiastic about something, often spinning in place and waving her arms in sheer excitement.
  • Living Battery: Creed uses her to fuel the Mysticete and awaken Gardenia. The process almost kills her.
  • Sole Survivor: Among the mechanoids, likely because she pulls a Heel–Face Turn before ever fighting the party.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Corundum.
  • The Unfought: The only one of the Mechanoids to not be fought, as she is not made for combat.

    Azide Silver / Isaac Silver 

Voiced by: Kenyuu Horiuchi

https://static.tvtropes.org/pmwiki/pub/images/azide_silver.png

A colonel of the Maximus Empire who leads the Special Ops Soma Unit. He is secretly plotting to topple the Empire using Mineran technology. He first approaches the party under the alias of "Garnet" to gain their trust.


  • Anti-Villain: While he's an antagonist, he's a Well-Intentioned Extremist who's not overtly cruel and has a sympathetic backstory concerning his family and his connection to Ines. When he kidnaps Kohaku, he even tries to convince the party to join him and promises he'll return Kohaku to them once he extracts Lithia from her.
  • Big Bad Wannabe: He's set up as the Big Bad and thinks he's the biggest player on the board and that he's using Incarose to achieve his goals. While he does know she's not loyal to him, he's not aware of how much he's outmatched until the very end.
  • Casting a Shadow: Most of his artes are imbued with elemental darkness.
  • Co-Dragons: He and Kornerupine are both Colonel's who technically serve as General Grossular's top lieutenants. Ironically neither of them are loyal and they have their own separate goals in mind.
  • Colonel Badass: He's a colonel of the Maximus Empire and is still a formidable frontline fighter.
  • Disc-One Final Boss: He's fought at fortress Mysticete, just at the point in the story where the plot to restore Kohaku's Spira wraps up, and Creed and his inner circle step out of the shadows and become the real antagonists of the story.
  • Dragon with an Agenda: He pretends to be a loyal servant to General Grossular, but is merely bidding his time and plotting an insurgency to take over the Empire.
  • Dub Name Change: His first name is Azide in the R localization.
  • Eyepatch of Power: His eyepatch helps with his image of a gruff and capable frontline officer.
  • Manipulative Bastard: He manipulates the party into doing his bidding for much of the early story, under the guise of a mysterious criminal named "Garnet".
  • Morality Pet: Most of his sympathetic moments come from his genuine love for his daughter Lapis, as she's the primary reason he's active in the plot at all since he was promised that Mineran technology could save her.
  • My God, What Have I Done?: He's horrified once he realizes anyone who gets xeromized undergoes calcification, meaning he signed a death sentence for all of his men.
  • Rebel Leader: He's the leader of an insurgency in the imperial army, believing the empire has become too corrupt to be allowed to exist.
  • Redemption Equals Death: Shortly after his boss fight, he has a change of heart thanks to Ines, and saves Ines from the crumbling ceiling. He tries to repent his actions to the party by giving them Kohaku's love Spiria fragment, but ends up being killed by Incarose shortly after.
  • Theme Naming: Like most characters in the game, his name is derived from a mineral: Silver.
  • Unwitting Pawn: Zig-zagged. Incarose is using him and his troops to weaken the Maximus Empire and help her restore Creed, but he's aware she's using him and is planning to betray him, so he betrays her first. But Incarose also knows that and merely plays dead when he betrays her, so he will be unaware he's still being her pawn.
  • You Killed My Father: Part of his grudge against the empire is that he blames them for the accident that cost him in his family.
  • We Can Rule Together: When he reveals his true intentions to the party, he offers them to join in his rebellion, but they all refuse due to his methods.
  • Well-Intentioned Extremist: He genuinely thinks he's going to make the world a better place by overworking the Maximus Empire and establishing a new order based on Mineran technology.

    Geocron Striegov / Geo Striegov 

Voiced by: Kouji Ishii

A sadistic Lieutenant of the Special Ops Soma Unit.


  • Bitch in Sheep's Clothing: He pretends to be a loyal, disciplined officer in front of Silver and Ines for years, but in reality is a sadistic bastard who has greatly sabotaged their lives just for his twisted amusement.
  • The Brute: As a powerful Soma user, Silver relies on him to be the main muscle of his forces. Later in the story, Geocron gladly performs the same role for Creed's group.
  • Dragon with an Agenda: He served as one of Silver's top lieutenants, but was actually in cahoots with Incarose the whole time, to the point he actually knew about her true intentions of freeing Creed.
  • Hate Sink: Striegov is singled out as a truly vile man with no redeeming features. He doesn't care about anything but himself and has no goals other than enjoying others' suffering and collecting Spiria Cores. He not only has a gratuitous scene where he tortures Kohaku, he's also revealed to have orchestrated the weapon test incident that destroyed Silver's family, all so he could take Lapis Spiria Core. Even Big Bad Creed is disturbed by how evil he is and refers to him as "trash".
  • Recurring Boss: He's fought twice in the story, once as normal and later as a xeromized form.
  • Red and Black and Evil All Over: His armor is a mix of black and red, which is fitting for one of the most evil characters in the game.
  • The Rival: Becomes Ines' nemesis later in the story, due to him revealing he was the one responsible for destroying Silver's family and his descent into madness.
  • Sadist: He's a sadistic officer who enjoys torturing people, as shown when he gleefully whips Kohaku and one of the reasons he enjoys collecting Spiria Cores is seeing the suffering people go through once they're removed.
  • This Is a Drill: His weapon is a Soma drill that's equipped on his arm, which is a fitting weapon for a sadistic and brutish man.
  • Torture Technician: He's said to be the best "interrogator" in the Special Ops Soma Unit, due to his brutal torturing techniques, which he subjects Kohaku to when she's their captive.

    Kornerupine 

Voiced by: Kōzō Shioya

https://static.tvtropes.org/pmwiki/pub/images/kornerupine.jpg

A Colonel of the Imperial Army and a researcher of xerom.


Supporting Cast

    Paraiba Tourmaline / Paraiba Marine de Rais 

Voiced by: Mamiko Noto

https://static.tvtropes.org/pmwiki/pub/images/paraiba_tourmaline.png

Second Supreme Empress of the Maximus Empire and Chalcedony's Childhood Friend.


  • Chained by Fashion: Her oversized imperial cape and chains are designed to invoked the aura of a caged bird, mirroring how trapped she feels.
  • Childhood Friend Romance: She even used to change Chalcedony's diapers! Too bad he became so distant as they grew up and pushed her weak mental state further. When she hears he reciprocates her feelings, she finally gets a grip.
  • Extreme Doormat: A result of being raised as a doll with no purpose other than to serve as a puppet empress. She tries to do something about it, but the warring factions simply threaten to send her away from the castle if she really gets in their way.
  • Formal Characters Use Keigo: An early hint about her identity is the use of polite speech and the archaic pronoun "watakushi", usually reserved for high society.
  • Green-Eyed Monster: Kohaku's Sorrow Spirune magnified her bottled-up feelings and made her madly jealous of her maid, who had found a new lover instead of wallowing in sadness like Marin does.
  • Interrupted Suicide: She tries to drown herself twice within the span of a few minutes, only for Kor to save her the first time and Gallando to stop her the second one.
  • Loners Are Freaks: She is described as the loneliest person in the world, which is the prime source of her angst.
  • My God, What Have I Done?: She breaks down when she realises her uncontrolled emotions almost made her flood an entire city. Thankfully, Kohaku's Cooldown Hug came to the rescue.
  • Puppet Queen: And she knows. She lacks the spine to actually control the power struggle between the army and the church going on beneath her nose.
  • Royals Who Actually Do Something: But after Chalcedony reveals his true feelings, she finally breaks out of her meekness and orders the protection of the citizens. She then makes a public speech transmitted to the entire world where she acknowledges just how horrible a ruler she has been and that the support Chalcedony and her friends give her is enough to help her move. This motivates everyone and the entire populace manages to create a very powerful Soma Link via their connected emotions.
  • Stepford Smiler: Sports a very unsettling smile where she keeps her eyes constantly closed under the effects of the Sorrow Spirune. Thankfully, it goes away after she reveals she's positively miserable even without it.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Paraiba tourmaline
  • True Blue Femininity: Blue dominates both her casual and empress outfits and she even has blue hair. She is perhaps the most traditionally feminine woman in the cast, and is actually royalty.
  • Unholy Matrimony: Subverted. While it's revealed in the game that she's engaged to Chalcedony out of his father's orders, they share mutual feelings for each other, thus is a happy engagement.
  • You Are Better Than You Think You Are: Kor and Kohaku's attempts to get closer to her make her feel slightly better about herself, but they only act as a temporary band-aid to her larger problem.

    Pyrox Ferro 

Voiced by: Kenta Miyake

https://static.tvtropes.org/pmwiki/pub/images/pyrox_ferro.png

Chalcedony's subordinate and official Crystal Knights of Squad 13. He and Peridot start as antagonists but are slowly revealed to have a familial relationship with their captain.


  • BFG: Pyrox' Soma is a giant bazooka that he uses as his primary weapon.
  • An Ice Person: Pyrox combines ice artes with Making a Splash spells.
  • Impaled with Extreme Prejudice: Both he and Peridot are stabbed from behind by one of the Incarose units.
  • Gentle Giant: He's a tall intimidating man and formidable fighter, but has a gentle personality and a knack for housework tasks like cooking and sewing.
  • Go Out with a Smile: He and Peridot both die while smiling and knowing Chalcedony has a chance to escape from the Volcano.
  • Heel–Face Turn: As a Crystal Knight of Squad 13, he and Peridot start off as an enemy to Kor's group. They eventually become traveling companions after Kor's group saves them and Chalcedony from being executed by the Army.
  • Heroic Sacrifice: He and Peridot both use the remainder of their energy to shoot one of the Incarose units to help Chalcedony. Unfortunately, they lacked enough energy to escape the Volcano before it was filled with lava.
  • Mighty Glacier: He's quite slow. but strong and sturdy in combat. This contrasts with Peridot who's fast and fragile.
  • Number Two: Pyrox had a long history of being bullied until Chalcedony stuck up for him. He also basically acts as the captain's butler, considering he irons his clothes, cooks for him, cuts his hair and even helps change his clothing.
  • Parental Substitute: Pyrox was a servant of the Akerman before being a Crystal Knight, and more or less raised Chalcedony since his father was often absent.
  • The Stoic: He's usually a calm and composed guy who doesn't emote much.
  • Recurring Boss: He's fought once as a boss by himself and another time in a Wolfpack Boss accompanied by Peridot and Chalcedony.
  • Red Oni, Blue Oni: He's the Blue Oni to Peridot's Red Oni, being a calm and collected man with a blue color scheme in contrast to Peridot's energetic and temperamental demeanor and red color scheme.
  • Supreme Chef: Pyrox is an astounding cook. He has failed to pass any knowledge of it to Chalcedony, however.
  • So Proud of You: Accompanied by comedic Tears of Joy shed by Pyrox in a skit when Chalcedony shows off his newly acquired cooking skills. Also present in their final goodbye to their captain, who has become a man they admire.
  • Theme Naming: Like most characters in the game, his name is derived from a mineral: Pyroxene.

    Peridot Hamilton 

Voiced by: Kenta Miyake

https://static.tvtropes.org/pmwiki/pub/images/peridot_harmotome.png

Chalcedony's subordinate and official Crystal Knights of Squad 13. She and Pyrox start as antagonists but are slowly revealed to have a familial relationship with their captain.


  • Cool Big Sis: Peridot knows how hard it is to be a woman, and even shows kindness to Kohaku when the girl is in a constant state of fear. She also watches over the orphanage she grew up in.
  • Cultural Posturing: She looks down on the party for being from the countryside, calling them "hicks".
  • Custom Uniform of Sexy: Peridot's uniform is the only one that includes a pair of pink thigh-high socks.
  • Dual Wielding: Her Soma weapon is a pair of daggers that she can manifest via her gloves.
  • Fragile Speedster: She's an agile fighter, but can't take many hits. This contrasts with Pyrox who's sturdy and slow.
  • Improbable Weapon User: Peridot's Soma is a pair of shoes that can produce laser blades.
  • Impaled with Extreme Prejudice: Both she and Pyrox are stabbed from behind by one of the Incarose units.
  • Go Out with a Smile: Both she and Pyrox die while smiling and knowing Chalcedony has a chance to escape from the Volcano.
  • Gratuitous German: Peridot's physical artes are all localized in German.
  • Heel–Face Turn: As a Crystal Knight of Squad 13, she and Pyrox start off as an enemy to Kor's group. They eventually become traveling companions after Kor's group saves them and Chalcedony from being executed by the Army.
  • Heroic Sacrifice: She and Pyrox both use the remainder of their energy to shoot one of the Incarose units to help Chalcedony. Unfortunately, they lacked enough energy to escape the Volcano before it was filled with lava.
  • Kick Chick: Peridot's moveset uses fire spells and fiery kicks, mirroring Kohaku's style.
  • Parental Abandonment: Both of her parents died when she was still a child, which is why she was raised in an orphanage run by the church.
  • Playing with Fire: Her artes are imbued with fire elemental damage.
  • Recurring Boss: Sh's fought once as a boss by herself and another time in a Wolfpack Boss accompanied by Pyrox and Chalcedony.
  • Red Oni, Blue Oni: She's the Red Oni to Pyrox's Blue Oni, being an energetic and temperamental woman with a red color scheme in contrast to Pyrox's calm and collected demeanor and blue color scheme.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Peridot.

    Labrador Akerman 

Voiced by: Takashi Matsuyama

https://static.tvtropes.org/pmwiki/pub/images/labrodorakerman.jpg

The High Priest of the Maximus Empire and head of the St. Valentine's Church. He's also an old companion of Iola Hearts and father of Chalcedony.


  • Anti-Villain: He's a minor antagonist at the start of the game, as he's having his men hunt down Somatics for his Crytal Knights and is searching for Lithia's host. But he's only doing this because he wants to prepare the Empire for Creed's eventual release.
  • Good is Not Nice: While he's an old hero who once fought against Creed and is trying to prepare the world for his return, his methods for doing so are quite harsh and he ends up alienating people who should otherwise be his allies, like the party and his own son.
  • High Priest: He's the high priest of the Maximus Empire and founder of the St. Valentine religion that the nation preaches.
  • Parental Substitute: He became Paraiba's parental figure since all of her family perished during the war.
  • Retired Badass: He was one of the companions of Iola Hearts during her campaign against the Creed-possessed emperor. But his fighting days came to an end when he was defeated by Incarose who grievously injured him and had his Soma destroyed. He now relies on his crystal knights to do his bidding.
  • Sour Outside, Sad Inside Labrador may seem a cold power hungry man but in reality he is a man wracked with survivor's guilt and grief for losing his two of his friends (Kardia and Iola), losing contact with Tekt and Sydan and got his wife killed by Incarose. Believing that he was the only one left to continue their crusade against Creed, Labrador did everything he can even using underhanded methods to make sure that humanity can fight back at the cost of his family and relationships.
  • Theme Naming: Like most characters in the game, his name is derived from a mineral: Labradorite.
  • The Usurper: Subverted. Many people in the world assume he's trying to usurp Paraiba and claim the throne, but he's actually loyal to her and his power-hungry actions are because he feels he must prepare the Empire for the upcoming war against Creed and his forces.
  • We Can Rule Together: He tries to convince Kor to join the Crystal Knights instead of opposing him, and is very angry at being rebuffed.
  • Well-Intentioned Extremist: He leads one of the factions of the civil war and opposes the party by trying to capture Kohaku, but does this because he knows Creed is the real threat and he does sincerely believe his actions are protecting the people of the empire.

    Grossular 

Voiced by: Kiyoyuki Yanada

https://static.tvtropes.org/pmwiki/pub/images/general_grossular.png

The General of the Maximus Imperial Army.


  • Anti-Villain: While he's a minor antagonist at first, he's not actively evil and is only fighting in the civil war because he believes Labrador is trying to stage a coup and is being played by Incarose into making xeromized troops without knowing the risk associated with them.
  • Bald of Authority: His bald face gives him a stern and authoritative appearance, which is fitting as the highest military officer in the empire.
  • Hypocrite: He looks down on Somatics for using enhanced weapons to give them extra power, yet has no problem using xeromized troops.
  • Jerk with a Heart of Gold: He's a brutish and unpleasant man who punches Kor for simply insulting him. Yet he's truly dedicated to protecting the people of the empire and personally defends Paraiba when she's in danger.
  • Only One Name: One of the few characters in the game with a single name. It's unclear if Grossular is his first or last name.
  • The Real Heroes: He dislikes Somantics because he thinks they steal the fame and credit of regular common soldiers who are the backbone of the empire.
  • Theme Naming: Like most characters in the game, his name is derived from a mineral: Grossular.
  • Undying Loyalty: Despite his Jerkass behavior, he's loyal to the empire and Empress Paraiba and is only warring against the church due to the belief that Labrador is trying to usurp her. When she's in danger, he even risks his own life to protect her and he obediently obeys her once she grows a spine.
  • Unwitting Pawn: He's being played for a fool not only by Incarose but by both of his Colonel's who have plans to take over the Empire of their own.

    Fluora Spodumene / Flora Spodune 

Voiced by: Rieko Takahashi

https://static.tvtropes.org/pmwiki/pub/images/fluora_spodumene.png

Lithia's elder sister and the original inventor of Soma and the Cinderellion/Mysticete. She grew up with Creed and Lithia in Wonderidel, but was opposed to their plans.


  • Barrier Maiden: She sealed Gardenia from the inside by trading places with Lithia as the monster's core. Richea acts as the seal to the "Forest of Thorns".
  • Curtains Match the Window: She has green hair and eyes of that green tone.
  • Friend to All Living Things: She adopted a small bird she found injured beneath its nest and is shown to be fond of the Fruelle spirits dwelling in Latwick Forest. She also opposed the forced conversion of the Minerans and considered her mechanoid knights people instead of simple machines.
  • My Greatest Failure: She feels she never actually managed to teach Creed and Lithia about the importance of emotions and forming bonds, leading to the Minera tragedy. Her final recording left inside the Forest of Thorns shows just what she thinks of herself:
    "My name is Fluora Spodumene. A sad, foolish woman who could not even save her own family."
  • Navel-Deep Neckline: Her dress has a plunging neckline that goes down to her navel. Rather ridiculous in her official art, where her breasts are seemingly suspended on their own. Her in-game model at least has the straps act as a sarashi of sorts.
  • Ignored Expert: Despite her expertise on the subject of Spiria, neither Creed nor Lithia took heed to her repeated warnings that Gardenia cannot be controlled. If it weren't for her emergency plan that sealed the beast...
  • The Lost Lenore: Creed's goal is to resurrect Minera... and Fluora. Chasing after her has been his prime objective for 2,000 years.
  • Otherworldly Technicolour Hair: She has vibrant green hair, which is a trait of her being a Mineran.
  • Posthumous Character: She's not exactly dead, but we only see her in flashbacks and a video recording. When we do finally see her in person, she's so drained from serving as Gardenia's seal that she barely manages to beg Creed to stop.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Spodumene.

    Sydan Meteor / Zechs Meteoryte 

Voiced by: Mugihito

https://static.tvtropes.org/pmwiki/pub/images/sydan_meteor_0.png

Kor's grandfather and a famous but retired Soma warrior.


  • Almost Dead Guy: After being mortally wounded by Incarose, he survives long enough to tell Kor and Hisui what they need to do to help Kohaku, and give Kor vague, cryptic advice to keep his emotions in check, which serves as Foreshadowing for Creed being sealed in Kor's Spiria.
  • Dirty Old Man: According to Kor he has a perverted side (which Kor seems to have inherited), as he has a weakness for well-endowed, pretty girls.
  • The Mentor: He's the one who taught Kor how to fight and use his Soma.
  • Mentor Occupational Hazard: He's killed early on in the story to give his disciple and grandson Kor a reason to travel around the world.
  • Sacrificial Lion: He's killed by Incarose early in the story to establish the danger she poses to the protagonists and raise the stakes of the story.
  • Taking the Bullet: He saves Kor by throwing himself in front of Incarose's magic that was meant to kill Kor.
  • Worf Effect: He might be old, but Kor still considers him a Retired Badass and says he's still able to fight. Incarose easily killing him not much later is meant to illustrate just how much stronger she is.

    Kardia Meteor / Donna Meteoryte 

Voiced by: Rina Sato

https://static.tvtropes.org/pmwiki/pub/images/kardia_meteor.jpg

Kor's mother and one of the people who fought Creed Graphite alongside Lithia in the past.


  • Bare Midriffs Are Feminine: She wore a crop top that left her midriff bare, fitting for being a physically focused Action Girl.
  • Emotionless Girl: She lost most of her emotions after she sealed Creed into Kor.
  • Heroic Sacrifice: When Creed attempted to change hosts by possessing her unborn child (Kor), she created a seal to contain Creed to protect her baby from him at the cost of her own Spiria, turning her into an Emotionless Girl.
  • Good Old Fisticuffs: She specialized in fighting with her fists, having been in bar brawls since she was young.
  • The Lad-ette: According to Tekt, she was a Tomboy with a rough attitude who was a pretty heavy drinker and picked fights often.
  • Mama Bear: Even after losing her Spiria Core and becoming an Emotionless Girl, she still retains some of her maternal instincts, being able to protect her baby from her father and convincing him not to kill Kor to get to Creed.
  • Posthumous Character: She's been dead for years before the start of her story, but is important to the main plot of the game due to being the one who sealed Creed inside Kor.
  • Tomboy and Girly Girl: She was the tomboy to Iola's Girly Girl being a woman with rough and masculine traits.
  • Tomboyish Ponytail: She's a tomboy who wears her hair in a high ponytail.

    Iola Hearts 

Voiced by: Yuriko Yamaguchi

Kohaku and Hisui's mother and one of the people who fought Creed Graphite alongside Lithia in the past.


  • Buxom Beauty Standard: Sydan considered her a "well-endowed beauty", something she found embarrassing.
  • The Heart: She was a kind and empathetic woman who could get along with everyone, and was the one who united her party.
  • Posthumous Character: She's been dead for years before the start of her story, but is important to the main plot of the game due to being the previous host of Lithia.
  • Raised as a Host: A sympathetic and willing example, as Iola was born in the village that sheltered Lithia's spirit, and was raised to be able to be her vessel to oppose Creed's own vessel.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Iolite.
  • Tomboy and Girly Girl: She was the girly girl to Kardia's Tomboy, being a traditionally feminine woman.
  • Willing Channeler: She willingly hosted Lithia in her Spiria during the previous conflict with Creed.

    Tekt Tourmaline / Tekta de Rais 

Voiced by: Hideyuki Tanaka

https://static.tvtropes.org/pmwiki/pub/images/tekt_tourmaline.jpg

The former prince of the Maximus Empire, and one of the people who fought Creed Graphite alongside Lithia in the past.


  • Cane Fu: His Soma weapon is a cane, though we never see him use it in battle as it was broken during a battle with Incarose.
  • Dub Name Change: Goes by Tekt Tourmaline in the R localization.
  • King Incognito: After Creed was sealed, his father was left an empty husk, which prompted him to go into hiding so he and his father could live peacefully away from the Maximus Empire's politics. He has been living a humble life as a doctor in Layve for almost 20 years when the party runs into him.
  • Retired Badass: He once was a Warrior Prince who fought a war against his father when he got possessed by Creed. But he still remembers enough to pass Kor a secret arte of the Meteor family.
  • Royal Brat: During his youth, he was very irresponsible and used to shirk his duties to go on "adventures". He had to mature quickly when his father got possessed by Greed and he was forced to go to war.
  • Theme Naming: Like most characters in the game, his name is derived from a mineral: Tennantite.

    Ameth Von / Amethyst Von 

Voiced by: Takahiro Mizushima

https://static.tvtropes.org/pmwiki/pub/images/amethyst_von.png

The champion of the arena in Lion Park and an airship captain,


  • Bitch in Sheep's Clothing: After the tournament, he approaches the party seeking to make amends for his Jerkass behavior... only to drug them and sell them off to the Imperial Army.
  • The Casanova: He's a massive flirt and is good at charming women. The very first thing he does in the story is hit on the girls.
  • Chick Magnet: He's quite popular with women due to his natural charm and good looks.
  • Childhood Friend Romance: He and Mica (Coral's birth name) grew up together in the same town, where they both grew to have a passion for flying and fell in love. He believed Mica died in an accident, but a late-game sidequest involves him finding her true identity and they rekindle their relationship.
  • Dub Name Change: His first name is Amethyst in the R localization.
  • Gratuitous English: He tends to slip some English words into his speech, to better illustrate him being an extravagant man.
  • Jerk with a Heart of Gold: He acts like an arrogant buffon during the Tournament Arc, and later sells off the party to the Imperial Army just because he needs the money. But he's shown to have a good heart in the end and does end up assisting innocent people at Lion Park when the xerom's go on a rampage.
  • Large Ham: He's a very dramatic person who tends to talk and act like he's larger than life. It makes him popular with people, but the party just finds it weird.
  • Long-Haired Pretty Boy: He's a handsome, effeminate man who's always extravagantly dressed and has a flamboyant demeanor.
  • Only in It for the Money: He's not a malicious person and has no real grudge against the party. All his antagonistic actions are due to him needing money to maintain his expensive airship.
  • Theme Naming: Like most characters in the game, his name is derived from a mineral: Amethyst.
  • Weapon-Based Characterization: He fights with a red whip, which is a fitting weapon for a dramatic and flamboyant Pretty Boy.

    Ultra Marine 

Voiced by: Yosuke Akimoto

https://static.tvtropes.org/pmwiki/pub/images/ultra_marine_8.png

The cunning Guildmaster of the Sea Transport Guild.


  • Honest Corporate Executive: Played With. He's a shrewd businessman who makes deals with shady people, but he never takes advantage of people, treats his employers well, and is willing to assist the party even when it goes against his financial interests because he knows they have the world's best interests at heart.
  • Jerk with a Heart of Gold: He often comes off as a jerk, telling Kor it's useless to trust others and often making sexist remarks, but overall has his heart in the right place, and selflessly helps people when they need it.
  • Playing Both Sides: He's keeping the Sea Transport Guild neutral in the civil war of the Maximus Empire, and is willing to trade and supply any side, as long as they can pay.
  • Reasonable Authority Figure: He lets Beryl off the hook of his contract when Ines finds him the lost cargo Beryl lost, and is overall willing to help the party against Silver even though he's one of his biggest clients, just because he doesn't think Silver is up to anything good.
  • Red Herring: While he's at first made to look like a corrupt businessman who's taking advantage of Beryl to the point Kor and Hisui don't want to help him, he isn't, and the whole thing is a misunderstanding caused by Kohaku's Doubt Spiria Core.
  • Self-Made Man: He was born a poor man, but was able to become rich thanks to his cunning mind. When he worked in his youth as a sailor, he drew nautical charts of the many routes he traveled, and sold these for a lot of money, which he used to kickstart the Sea Transport Guild, which earned him his fortune.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Marinellite.

    Aqua Marine 

Voiced by: Rina Sato

https://static.tvtropes.org/pmwiki/pub/images/aquamarine_8.png

A sea captain of the Sea Transport Guild.


  • Bare Midriffs Are Feminine: She's the only female sailor in her crew with an outfit that leaves her midriff bare.
  • The Captain: She's the most skilled captain of the Sea Transport Guild and has the complete loyalty of her crew.
  • Fashionable Asymmetry: The right legging of her pants is longer than the left.
  • Girls Love Stuffed Animals: She's not proud to admit it, but she has a weakness for stuffed toys and dolls, to the point Ines bribes her with one.
  • Ojou: To the surprise of the party, she's the daughter of Ultra Marine, and thus the heiress of the Sea Transport Guild. She doesn't act like she's a big deal, but some members like Coral treat her like royalty and explicitly refer to her as Ojou-sama in Japanese.
  • Nice Girl: She has a friendly and easygoing attitude, and doesn't hesitate to help the party when they're in need, unlike her father who is far more profit-motivated.
  • Pirate Girl: Subverted, she has the aesthetic of a pirate girl, but she's actually an official sailor from a recognized guild and often works as a pirate hunter herself.
  • Recurring Traveller: The party runs into several times across their journey, and she exists to allow the party to travel across the sea.
  • Superstitious Sailors: She's a sea captain who often prays to the winged whale, who sailors believe is a protector of the sea.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Aqualite and marinellite.

    Coral 

Voiced by: Kaori Saiki

https://static.tvtropes.org/pmwiki/pub/images/coral_2.png

The secretary of the guildmaster of the Sea Transport Guild. Her real name is Mica Zinnwald and she has a past history with Amethyst


  • Childhood Friend Romance: She and Amethyst grew up together in the same town, where they both grew to have a passion for flying and fell in love. He believed she died in an accident, but a late-game sidequest involves him finding her true identity and they rekindle their relationship.
  • Girl Friday: She works as Ultra Marine's secretary and is very famous for her competency and loyalty, basically running the day-to-day activities of the guild mostly by herself.
  • Identity Amnesia: Aqua rescued her when she found her in the middle of the ocean one day, without any memory. It's later revealed she lost her memory when her airship crashed in the ocean, and she has a past with Amethyst.
  • Prim and Proper Bun: She's a serious, stoic woman with a business-like attitude who keepd her hair tied in a bun.
  • Theme Naming: Like most characters in the game, her name is derived from a mineral: Coralloite. Her birth name Mica Zinnwald is derived from mikasaite and zinnwaldite.


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