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Franchise / Star Fox

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From left to right: Slippy Toad, Peppy Hare, Falco Lombardi and Fox McCloud.

"Do a Barrel Roll!"
Peppy Hare

Star Fox is a long-running Nintendo space shooter franchise starring the Star Fox mercenary team and their leader, Fox McCloud. Set in the Lylat system, they battle Mad Scientist Andross, their rival counterpart Star Wolf, and other threats.

As of 2018, there are seven released games (the latest being the previously unreleased Star Fox 2 on the SNES Classic), a tie-in with the game Starlink: Battle for Atlas, and one spin-off in the series. Earlier games had different titles in PAL territories due to perceived issues with the German company StarVox.

The series has had two separate continuity reboots, resulting in three distinct continuities with their own sequels.

Timeline 1

  • Star Fox (PAL: Starwing), for the SNES. Technologically advanced for the time — Nintendo worked with Argonaut Software to manufacture a million-dollar co-processor chip in the game cartridge, the Super FX, to handle the 3D rendering.
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  • Star Fox 2, for the SNES. This direct sequel was worked on from the end of the first game's development until mid-1995. It averted the franchise's typical Rail Shooter mechanics, introduced a Walking Tank form for the Arwing, and focused on strategic gameplay. Infamously, the game was not released for about 22 years despite being fully complete; it was officially released for the first time on the SNES Classic on September 29, 2017. However, concepts such as all-range mode, an overworld map and transforming walkers were revisited and incorporated in subsequent games. Technologically, the Super FX was further enhanced during the game's development into the Super FX 2 for improved 3D rendering; this version of the chip saw released usage on Yoshi's Island and the SNES port of Doom.

Timeline 2

  • Star Fox 64 (PAL: Lylat Wars), a Killer App for the Nintendo 64, was the first reboot, and was developed entirely in-house by Nintendo EAD. Notable as the first game to support the console's Rumble Pak (the first mainstream vibrating controller accessory, coming out before the PlayStation DualShock), which came bundled with it. An enhanced port called Star Fox 64 3D was released for the Nintendo 3DS in 2011, which mainly added a graphical update.
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  • Star Fox Adventures is the black sheep of the series as it originally wasn't a Star Fox game at all. Instead, its origins lie in an unrelated N64 adventure game known as Dinosaur Planet, which shifted development to the GameCube and inserted Fox McCloud at the eleventh hour by Nintendo's request. The game introduced Fox's on-again-off-again love interest, Krystal. It was also the last Rare game developed for a Nintendo console before they were immediately bought out by Microsoft.
  • Star Fox: Assault, developed by Namco Bandai for the Nintendo GameCube. It returned to Star Fox 64's linear Shoot 'em Up style of gameplay and mixed it with on-foot Third-Person Shooter segments.
  • Star Fox Command, co-developed by Nintendo EAD and Q Games for the Nintendo DS; the series' first portable installment. Featuring mostly free-roaming combat, the game introduced Touch Screen controls, a strategic map, multiple playable characters with unique aircraft, and Multiple Endings.

Timeline 3

  • Star Fox Zero, co-developed by Nintendo EPD and PlatinumGames for the Wii U, was a second reboot that followed similar story beats as the previous Lylat Wars titles. Shigeru Miyamoto himself headed the project (as he had personally wanted to revive the series since the Wii generation).
  • Star Fox Guard, a Tower Defense spin-off released alongside Zero, actually serves as a prologue to the Lylat Wars. Beginning as another pet project of Miyamoto's and adapted for the Star Fox universe, Guard sees a Mii using armed security cameras to defend the precious metals of a mining company owned by Slippy's uncle Grippy from raiding robots.

There were also three different notable comics:

In addition, there is one animated short film:

Star Fox content has also appeared in other games:


  • Action Girl: There's plenty of them. Fara Phoenix, Miyu and Fay, Katt Monroe, Krystal, Lucy Hare, and Amanda.
  • Airborne Aircraft Carrier: Many boss vehicles keep smaller enemy ships inside them.
    • The most memorable example is the Great Fox, which appears from Star Fox 64 through to its replacement in Star Fox Command, although another mothership for the team was designed for the unproduced Star Fox 2.
  • Amazing Technicolor Wildlife: It's not clear what kind of fox Krystal is. She is a fox, but foxes aren't blue either (except for arctic foxes in certain regions, which have kind of blue winter coats). According to ''Star Fox 64 3D'' Iwata Asks, Falco is actually a pheasant, which would make his head, at least, very accurate.
    • Katt is traditionally depicted with pink fur, but it suddenly changed to black in Command. Maybe she stopped bleaching her fur? Maybe she started dyeing?
    • Slippy's kids in one of the endings in Command all have different colors.
  • Anti-Hero: The Star Wolf team fluctuates between this and Psycho Rangers from game to game.
  • Anyone Can Die: In both Star Fox and its unreleased sequel, any pilot shot down was Killed Off for Real. This was heavily toned down in Star Fox 64 (in which downed pilots sat out the next mission, but would return in the mission after that), then dropped entirely in Star Fox: Assault, and hasn't been seen since. According to Takaya Imamura, the reasoning behind this element of the game was to make the player feel the tragedy when they lose a wingman they've grown attached to.
    Takaya Imamura: "It’s pretty tragic when your allies are defeated, so players ought to realize at some point that they’ve begun to feel empathy towards them."
  • Art Evolution: While the main characters follow a mildly consistent appearance throughout five games and two comics, they still change appearance a whole lot more than, say, Mario or Kirby.
  • Artistic License – Astronomy: According to official sources, the Lylat System orbits a B-type blue giant star which contains more than four habitable planets. However, in Real Life, B-type stars are extremely unlikely to have habitable planets — or any planets at all for that matter, due to the fact that they're extremely short-lived (their full life spans are only about 100 million years in comparison to our Sun's 10 billion) and they output so much solar energy that they blow away their proto-planetary discs, thus preventing planet formation. If there are planets, they're most likely either barren deserts or volcanic wastelands.
  • Artistic License – Physics: The Lylat system is messed up in the fact that planetary orbits do not exist (although Assault does appear to have a model with orbits of the Lylat system).
  • Art Shift: Does Fox McCloud have blue or green eyes? That depends on what game you're looking at. They appear to have settled on green, but interestingly, in an early promo art for Assault, they appeared to be both.
  • Ascended Meme: "DO A BARREL ROLL" was used in the subject line for an e-mail advertising Star Fox 64 3D, not to mention the references in Star Fox Zero.
  • Asteroids Monster: Mostly literal asteroids, but also a straight example in Command.
  • Asteroid Thicket: Asteroid fields are a staple level present in all Star Fox games, even Adventures.
  • Badass Biker: Wolf O'Donnell. While he doesn't actually own a bike—he pilots a Wolfen—he does fit the trope in terms of his design and personality. He wears the black leather attire that is standard for the trope in every game he's in, excepting Star Fox 64. His design is still based on this in Super Smash Bros. Brawl, but it goes a step further by giving him at least one accessory traditionally associated with the biker motif, including a chain that connects to the belt around his waist and to the holster for his blaster.
  • Badass Bookworm: Lucy Hare, who taught Astrophysics during the events of Star Fox Command.
  • Badbutt: Starting with Star Fox 64, about half the cast became this, but most noticeably Falco "Time to kick some tail!" Lombardi and Wolf "What the heck!?" O'Donnell.
  • Battle Couple: Depends on the Continuity. In Nintendo Power's Star Fox, it's Fox and Fara. In Assault and Command, it's Fox and Krystal, at least part of the time. Slippy and Amanda count too.
  • Big Bad: Andross during the Lylat Wars. General Scales appears to be this throughout Adventures, before he gets replaced by Andross right at the end. The Aparoid queen was this in Assault, and the Anglar Emperor was this in Command.
  • Big "WHAT?!": General Pepper's reaction to 64's bill for Star Fox's services if it reaches a certain height.
  • Big Damn Heroes: The Star Fox team is doing that on the Corneria level, and a couple other levels too.
    • Star Wolf also did the same thing upon arriving in Corneria to save Fox.
  • Bottomless Bladder: Played straight in the original, where Fox, Falco, Peppy, and Slippy fight through five airborne missions without a break or a base to return to.
    • The last two levels in both Star Fox 64 and Assault are back to back.
  • Brutal Bonus Level: "Out of This Dimension," from the first game. Good luck getting to it at all, but once you do, the level has rather bizarre enemies, with no help from your wingmen. The boss is a Luck-Based Mission (which is justified, seeing as how it's a giant interstellar slot machine), and once you beat the boss, the game doesn't actually end. The credits fly by, and a giant "THE END" pops up, which you can just keep shooting at until you get bored and turn the game off.
  • Bullet Hell: While most of the game is just a standard shoot-em-up, the penultimate level on the "Hard" path of Star Fox 64 gets a special mention. Area 6 is probably one of the most difficult levels in the franchise, probably because you might be so busy dodging the fire that you could run into the enemy ships which take up half the screen.
    • It's still no Venom on the original game, though. But then, that's less of a bullet hell and more of a pillar hell. At least until you run into the Great Commander.
    • They're both eclipsed by the "Easy" side of Venom (Star Fox 64) on Expert mode. There are times when you face literal walls of enemies, who proceed to spew literal walls of lasers, and your only real option is to hope you have enough bombs.
  • Canon Immigrant: Krystal. She was the original protagonist of Dinosaur Planet before it was repurposed into a Star Fox game.
  • Captain Obvious:
    Fox: ROB, can you confirm Slippy's location?
    ROB: Distress signal coming from Titania.
    Peppy: Looks like he's on Titania.
  • Car Skiing: The player can pull off this maneuver using either one of the Landmaster's jets.
  • Casual Interplanetary Travel: In both the comics and the games, it seems that nearly anyone in the Lylat system who has sufficient funds can simply go from one planet to another, with no long travel times or exorbitant costs implied.
  • Celibate Hero: Falco, based on a Fan Scanlation of Farewell, Beloved Falco.
    Katt: Hey, Falco, have you found a girlfriend yet?
    Falco: No way! Never have, never will. I fly solo, babe.
    • The literal translation is:
    Katt: Hey Falco, do you have... a lover?
    Falco: Even now and even before, I have no interest in falling head over heels for someone.
    • Basically, Katt asks Falco if he has a lover, using a gender-neutral Japanese term, so as to avoid any Exact Words situations. Falco responds that he doesn't have, and is wholly uninterested in lovers. Both versions of the manga as a whole paint Falco as someone who can be platonic friends with someone, but is strongly (and even angrily) averse to anything closer than that.
  • Charged Attack: From the unreleased Star Fox 2 onward.
  • Chasing Your Tail: Pretty much every dogfight in Star Fox 64, although it is possible to trick some enemies with loops. If you tried this in both Star Wolf battles in 64, they would double-team you in the second battle; baiting you into looping behind your pursuer, only to be hammered by his teammate. And you're all out of boost to try the maneuver again, because you just looped.
    • "What the heck?!"
  • Clip Its Wings: Depending on the game, Arwings can lose their wings when damaged, particularly if you fly too close to something big and clip them off. Even without wings, the ships can stay airborne and under the control of the pilot (albeit with much greater difficulty), due to the G-diffuser systems installed in them, though maneuvering becomes more difficult.
  • Color-Coded Characters: So you know who needs rescuing. In Star Fox: Assault, Fox is yellow, Falco is blue, Slippy is green, Peppy is red, and Krystal is purple.
    • Taken even further in Star Fox Command, where all characters were assigned a color to their ship and trail on the map.
    • The games play with Chromatic Arrangement in their outfits mismatching their character color (which is usually based on their body color) for contrast. In their default uniforms, Fox wears green, Slippy blue, and Falco orange or yellow. Peppy is the only one whose shirt color matches his character color consistently. In their Assault suits, Fox kept green, Falco became red, Slippy yellow, and Krystal blue.
  • Command Roster
  • Conservation of Competence: The size of a force of spacecraft is inversely proportional to its effectiveness. Thus, Corneria's massive fleet is useless (at one point being destroyed by one aparoid, a creature so flimsy it's Assault's second boss), while a rag-tag team of mercenaries can do anything.
  • Continuing Is Painful: Star Fox and Star Fox 64 are usually pretty good about continue points. They push you far enough back so you have time to restore your extended shield and blue lasers before you reach the boss. Usually. The times they don't (64's Venom 2 dogfight against Star Wolf, for example) dives right into this trope.
  • Continuity Nod: The iconic page picture, a piece of artwork from Command, is essentially a redrawing of original promotional material for the original SNES Star Fox (which was actually the boxart for the Japanese and European releases). This is also given a nod in the Star Fox Zero unlockable Sound Test.
    • Also, Andrew Oikonny, ex-Star Wolf, is the first boss in Assault, where he is striving to become a good Big Bad like his uncle was. His ship even transforms into a big head with two flying fists as a Call-Back to Andross's boss fight. Falco is not impressed.
    Falco: What's this, an Andross wannabe?
  • Conveniently an Orphan: Fox. His dad was killed by Andross (most likely). The old Nintendo Power comic revealed that Andross (accidentally) killed his mother as well.
    • Krystal as well, and she even one-ups Fox by having her entire planet be destroyed as part of her origin (how hasn't been made fully clear yet, although her recognizing Andross shortly before she got sealed in a crystal implies that Andross may have been involved in its destruction).
    • Aside from those two, Falco is the only other team member who does not appear to have any family. Except Katt.
  • Cool Old Guy: Peppy Hare, also Fox in one of the endings in Command, where he is seen sporting sunglasses like his father and a goatee. General Pepper tries for this, though he falls short.
    • In another of the endings of Command, Falco serves this role, playing mentor to Fox's son Marcus just as Peppy was Fox's mentor. And like Fox above, Falco wears awesome sunglasses.
  • Cool Starship: The Great Fox definitely qualifies, as does its unnamed Star Fox 2 predecessor. The mothership serves to transport, service and repair the Arwings, making them functionally equivalent to an aircraft carrier in space!
  • Cores-and-Turrets Boss: Bolse (and how!) from Star Fox 64.
    • Also the "Atomic Base" cores in the Star Fox original, which inspired similar structures in Zero.
  • Crew of One: The Landmaster and the Blue-Marine. The Great Fox might also count, being operated solely by ROB 64 in most games.
  • Deadpan Snarker: A number of characters, depending on the game and situation. Falco is the most common, though Fox has his moments.
  • Defeat Means Friendship: Happens to Star Wolf in Assault and Command.
  • Detachment Combat: The Great Commander boss from the original Star Fox, though it prefers to fight Fox in its combined mode more than in its detached form.
  • Distracted by the Sexy: Fox McCloud's first meeting face-to-face with Krystal sends him into a shock for a minute before Peppy's calling knocks him out of it.
  • Distress Call: Several missions in Assault begin with one.
    • Adventures begins with Krystal answering a distress call.
      • She gets another one, in the same way (telepathic contact) from Sauria in Assault.
      • Star Fox 64 and Star Fox Zero begin with a call for assistance. You are playing as a mercenary team, so it makes sense that most games start with your services being called for.
  • Do a Barrel Roll: The Trope Namer, although it technically isn't an actual barrel roll.
  • Dodge by Braking: Possible in some cases, though usually with mixed results.
  • A Dog Named "Dog":
    • Guess what species Fox is. We also have a wolf named Wolf, a cat named Katt, a pig named Pigma, a chameleon named Leon, and so on.
    • Notably averted by Falco whose name comes from falcon, but according to Word of God is actually a pheasant.
  • Double Entendre: Some lines play this straight, but others just seem hilarious.
    • "I think you look better in a tank."
      • "Why don't you come down here, Falco?"
      • "I'll pass, Fox."
    • Krystal's been trying to get on a land mission with Fox since the start of the game.
    Krystal: A mission together at last.
    Fox: Oh... Uhhhh... Yeah.
  • Enemy Mine: Wolf and Fox have teamed up on several occasions to fight a greater threat.
  • Enemy Scan: Slippy does this for you in most games against bosses, allowing you to see the enemy shield. Other characters (Peppy, mostly) provide you with hints about how to beat the enemy.
  • Escort Mission: Basically every mission if you don't want to lose teammates, but there are more classical examples as well. Assault had a unique variant where Fox is rescued by others and rides on their wing while shooting down pursuing enemies.
    • Command kinda does this for every level, since you have to protect the Great Fox, especially from missiles that specifically target it.
  • Even Evil Has Standards: The Star Wolf team kicked Pigma off of the team sometime between 64 and Assault, replacing him (and Oikonny, who left of his own accord) with the much less repulsive Panther.
  • Even the Guys Want Him: Wolf seems to attract this, both from Leon and the LGBT Fanbase.
  • Everyone Can See It: In Adventures and Assault, Fox tries to keep a lid on his blatant attraction to Krystal. It doesn't work very well. Falco, Slippy, R.O.B., and even Tricky (who hadn't seen them in over a year and had never seen them together in Adventures) manages to figure it out.
  • Everything's Better with Dinosaurs: Star Fox Adventures and Star Fox: Assault (if only briefly).
  • Everything's Better with Monkeys: Averted for the most part. With only a few exceptions, the monkeys in these games are not cheery or silly. No, the monkeys in these games are insane and brutal galactic conquerors.
  • Expy: Tricky resembles another triceratops called Tricky from another Rare-developed game: Diddy Kong Racing.
    • If one thinks about it enough, the entire Venomian fleet in Sector Y of Star Fox 64 could be considered expies from Mobile Suit Gundam. You have a force of what are essentially mobile suits backed by capital ships tearing their way through the Cornerians, suits that look a lot like a more simian version of the RX-78 (especially the boss of the level), and about 2/3 in you encounter a red version of the attacking mecha that moves three times faster. As an added bonus, while not the pilot of the red mech, the boss is also wearing sunglasses. Hmmmm...
    • The aparoids are an expy of the QB from Slipheed: The Lost Planet, themselves based on R-Type's Bydo Empire.
      • They also steal some lines from the Star Trek Borg. "Resistance is useless!"
    • The mothership in Katina in Star Fox 64 is an Expy of the flying saucers in Independence Day, right down to their weak point.
    • Don't forget all the obvious Star Wars expys, namely the Space Armada Star Destroyer-alikes (also other ships with cores to destroy in a similar manner to Return of the Jedi) and similar ships in Area 6 (which in itself is an expy of the Space Armada stage to a certain extent).
  • Eyepatch of Power: Wolf. note 
  • Fanfare: Star Fox, Star Fox 2, and Star Fox: Assault''.
  • Face–Heel Turn: According to the Star Fox 64 storyline, Pigma.
  • Fantastic Racism: Falco seems to not like primates too much. It's not like he doesn't have a good reason to, though.
    "Pepper's dogs...! You're ALWAYS getting in my way!"
  • Fighter-Launching Sequence: The launch in the original, with a voice (still a rare thing in the 16-bit days) shouting "Emergency! Emergency! Incoming enemy fighters! Prepare for launch!"
  • Four-Philosophy Ensemble: Ditto the above.
    • The Cynic - Falco
    • The Realist - Fox
    • The Optimist - Slippy
    • The Apathetic - Peppy
  • Four-Temperament Ensemble: Fox (sanguine/choleric), Falco (choleric), Slippy (melancholic), Peppy (phlegmatic), Krystal (sanguine/phlegmatic), and ROB (leukine).
  • Friendly Fireproof: In the original and Assault, your wing men will yell at you when you shoot them, but they aren't otherwise harmed by your blasts. Some minor characters in Star Fox 64 are also immune to your fire, but otherwise it's generally averted.
    • Especially on Katina, where you have to help out an allied squadron. If you manage not to shoot down one ally, you're rewarded with a special cutscene.
  • Fun Personified: Panther, at least when compared to the rest of the cast. Japanese videos tend to show him as one too as seen on Nico Nico Douga.
  • Fun with Acronyms: Has nothing to do with the games themselves, but rather the special chip that was used to created the original Super NES game. The Super FX chip was originally called the "Mathematical, Argonaut, Rotation, (and) I/O Chip 1", or the "MARIO" Chip 1 for short.
  • Gameplay Ally Immortality: Some allies in Star Fox 64 and pretty much everyone in Assault, averted otherwise as your teammates can and will be defeated if you don't help them.
  • Gameplay Roulette: The series has had 3D Rail Shooter, Action-Adventure, Third-Person Shooter, and Turn-Based Strategy elements throughout the various installments.
  • Good Prosthetic, Evil Prosthetic: All of the members of Team Star Fox possess identical metal prosthetics to to better endure the G-force their line of work entails note . In contrast, many of the bad guys possess artificial body parts varying in variety. Andross survives his battle in Star Fox and reappears with a false eye in Star Fox 2. General Scales from Star Fox Adventures possesses a primitive two-hooked false hand. Fox's rival Wolf O'Donnell has worn an eye patch through most of the series, ungrading to a technological false eye by Star Fox: Assault.
  • Good Scars, Evil Scars: Pigma has claw marks on his head in Assault. It doesn't take much to figure out where he must have gotten those.
    • Meanwhile, Panther has a stylized white "scar" on his right cheek. How does one get white scars? Depigmentation is a common effect of scarring.
  • Gosh Dang It to Heck!: Not that there are a lack of vocal outbursts, but the sheer volume of G-rated curses in Star Fox 64 is as corny as any Utah slang. This would have been averted in Star Fox 2, at least going by the Fan Translation of the near-final ROM.]]
    Falco: "Those damn missiles...!"
  • Green Hill Zone: Welcome to Corneria, Planet of Greenishness™
  • Gut Punch: According to Takaya Imamura, this is the reason behind the Anyone Can Die element of the first games: to make the player feel the tragedy when they lose a wingman they've grown attached to.
    Takaya Imamura: "It’s pretty tragic when your allies are defeated, so players ought to realize at some point that they’ve begun to feel empathy towards them."
  • Heel–Face Turn:
    • Star Wolf in Assault, though it only consists of Wolf, Leon, and Panther by this time. Command disregards this for the most part, where they're again in direct competition with Star Fox but not allied with the enemy.
  • Heroic Sacrifice: Quite a few in Assault.
    • General Pepper's flagship is top-to-bottom infected by aparoids. Instead of letting his own body succumb, he would rather let his star mercenary kill him.
    • After fighting and defeating General Pepper (ie. a crap-ton of plasma bullets later), his flagship explodes and hurtles toward the sea in a mangled wreck. However, Peppy Hare, formerly retired Star Fox member, saves him in an Arwing by redirecting his trajectory to crash in a field. They both narrowly survive the following blast.
    • Peppy saves the day again in level 10. After the first part, a shield builds up over the way to the center of the planet, much to the party's annoyance. All of a sudden, Peppy orders everyone to stand way back, and for good reason. As the camera pans toward the Great Fox, it's broken, mangled, and riddled with aparoids. So what does he plan to do? Crash that mother of a ship through the barrier so the crew could get through. ROB 64 says they won't survive the impact, but Peppy does it anyway, against not only ROB's analysis, but also the pleas of his ship mates. Fox manages to snap the team out of it and blast through the Great Fox-sized hole. (Surprisingly, with the Wolf following them.) After they boost through the hole in the barrier, it gradually repairs, eventually cutting through the Great Fox, causing it to explode. The only thing left of it as Star Fox heads toward the core is a blinding light and a thunderous roar. He and ROB survived. Apparently, the tip of the Great Fox also works as an escape pod.
    • Star Wolf risks their lives keeping the attention and heat of nigh invincible enemies away from Star Fox, and weren't seen escaping the planet as it exploded. They survive in Star Fox Command is anything to go by.
    • Thanks to Anyone Can Die, this can be anyone's fate in the original Star Fox and its sequel, depending on the player's actions.
  • Hired Guns: the Star Fox team. Though it's a little unclear how this works, since only the Cornerian military ever seems to hire them.
    • They have standards on who they work for, but they probably take jobs from others as well and are probably in high demand considering they have what is arguably the most powerful warship in Lylat under their command.
    • Also Star Wolf. They probably got a fatter paycheck from Andross than the Star Fox team earned from the Cornerian Military, though that didn't last and they had to do some high-paying, illegal mercenary stuff.
    • The opening of Assault indicates that a large amount of Andross's army was composed of hired guns, mostly criminals.
  • Homage: One of the Star Fox 64 levels is inspired by the movie Independence Day. Another level features Mobile Suit Gundam-like enemies. Both elements show up again, to a degree, in Command. Some lines might well pay homage to Star Wars (like the one directly below).
    • Assault has music from Star Fox 64 mixed into orchestrated versions. Command also has a lot of music based on it.
    • And the team Star Wolf itself is a homage to an old space-themed Toku show Star Wolf.
  • Iconic Outfit: Wolf hasn't been out of 80's leather pants and spiked vests since Assault. In fact, he had been wearing them since Star Fox 2, but in Star Fox 64 his outfit was changed to a military uniform.
  • Identical Stranger: Fara Phoenix, from the comics, looks very much like his deceased mother, Vixy, despite Fara being a Fennec Fox and Vixy being a Red Fox. They're twin-like enough to inadvertently fool Andross into revealing that he accidentally killed Vixy in his attempt to Murder the Hypotenuse.
  • I Got You Covered: Happens in nearly every Star Fox game. A notable one occurs in Star Fox Adventures, when Falco comes to help Fox during the final boss fight.
    • Star Wolf also does an important role since Mission 7 in Assault, with Star Fox ultimately failing had they not intervened in succeeding missions.
    • At least one level in Star Fox 64 has the freaking Great Fox cover you. Is it any more helpful than your wingmen? Not really, but it's still awesome.
  • Inertia Is a Cruel Mistress: The fate of the "Train boss" if you manage to shoot all of the junction switches — trust us, although this specific ending for Macbeth is an exercise in frustration, the result is absolutely worth the effort, both in terms of numeric bonus to your score, and in terms of how satisfying the resulting events are!
  • Inertial Dampening: The G-diffuser system.
  • Interplay of Sex and Violence: When Wolf thrashes an enemy, Leon envies the enemy for being punished by Wolf.
    • Lampshaded by Panther
      Panther: Uh, set me straight here, Leon; are you envious of the shredder, or the shredee?
  • It's Quiet... Too Quiet: "Be careful, it's a trap!"
  • I Work Alone: Falco's reasons for leaving the team numerous times. He also states this as the reason why he'll never want a girlfriend.
  • Jungle Japes: The Fortuna flyover in Assault.
  • Just a Kid: The English dialog of Assault has Wolf refer to Fox as "pup". Being that Wolf is a Wolf, it's an obvious insult to his age and experience. Not that it really means anything.
    • Brawl suggests that Wolf is in fact older than Fox.
      • Confirmed in Zero when Wolf mentions he fought his dad.
  • Kaizo Trap: When you destroy the Blade Barrier in the original game, the blade flies off the station as it's disintegrating, and heads straight towards you. If you're directly in its path, and low on health... well, sucks to be you, you have to repeat the last third of the level and the boss fight all over again.
    • The Sarumarine in 64 can do this too when its spiked-ball launcher falls off at the end of the fight. It's not really aimed at you, though, so it's pretty easy to avoid this. Also more of a threat on Expert, where even if it doesn't kill you, it can wreck your wings.
  • Kansai Regional Accent: Pigma Dengar speaks with Kansai-dialect in Japan. His name "Dengar" itself is a reference to it.
  • Kill Steal: Occasionally, you'll find your wingmen chasing after enemies; shooting those enemies will often be met with some words of complaint.
    Falco: "Go find your own target, Fox!"
  • Killed Off for Real: Many characters in the Star Fox franchise didn't survive to see the next installment.
    • Pretty much all of the bosses in Star Fox 64 minus Andross and Star Wolf.
    • The entire aparoid race.
    • Pigma. Presumably in Assault. Whether or not you count Command as canon, he only even appears as a final boss replacement for the true Big Bad (Anglar Emperor) in two possible endings, both of which are the least likely of any to be canon. And even so, he is still destroyed at the end of the fight.
    • Vixy Reinard and Vivian Hare.
    • James McCloud may or may not be dead, since they Never Found the Body. According to the SNES comic and Star Fox Zero, he is revealed to still be alive, but trapped in an Another Dimension.
    • The Anglar Emperor.
    • Apparently, Andross did finally die in Adventures, but he still returns as a ghost (probably a recording, though) in Command.
    • General Scales.
    • Andrew Oikonny could possibly apply, but on this other hand his presumed death in Assault is retconnable... though he hasn't appeared in any sequels.
  • Large Ham:
    General Pepper in Assault: Let me die in battle! Do NOT let ME transform! Honour! Let me keep my honour, Fox!
  • Late to the Tragedy: In Star Fox 64, the team arrives when Andross has already conquered most of the system.
  • Latin Lover: Panther.
  • Legacy Character: Fox McCloud is the son of James McCloud. Both are considered the best pilots of their universe and generation and both leaders of their teams. There's also Marcus, the son of Fox and Krystal and leader of a new Star Fox team, as a possible future opened up by Command.
    • Lucy Hare is Peppy's daughter, and she also has a daughter who appears in the same future mentioned above.
    • Slippy has over 8 kids, and one of them is also seen similarly to the other two.
      • Moreover, Falco seems to take over Peppy's role in this future.
    • Andross also has a grandson, and one of the endings of Command leave the possibility of him following in his granddaddy's galaxy-conquering footsteps.
  • Lighter and Softer: The original SNES game, it's tie-in comic and it's sequel were all much darker than anything made after Star Fox 64 rebooted the series. Even though the plot was essentially the same as Star Fox 64, it was delivered in a much grimmer, less humorous style. The only real laughs in the games come from the crew's dialogue, and even that was lot less pronounced than the humor in the post-reboot games. Star Fox: Assault experimented with making the series more intense, but that seems to be an abandoned idea since Star Fox Zero, and it never got as dark as the original continuity.
  • Like Father, Like Son:
    Peppy Hare: This brings back memories of your dad! Your father helped me like that, too! You're becoming more like your father!
  • Lizard Folk: The inhabitants of Dinosaur Planet, to some degree. Also, according to the backstory of the original Star Fox, Andross made a shocking discovery that Venom hosted life-forms of humanoid lizards, which he used for his army against Corneria.
    • While 64 doesn't mention this, about half of his henchmen with dialogue are some sort of lizard.
  • Love at First Sight: Fox was awestruck at how beautiful the sleep-induced Krystal was when he first saw her. Likewise, upon freeing her and catching her from falling to her death, there is an instant where they both look into each other's eyes for a moment.
  • Luck-Based Mission: The Slot Machine boss from "Out of This Dimension." There is literally no strategy to this boss besides shooting the handle and hoping the tumblers turn up right.
  • Mad Scientist: Andross.
  • Maniac Monkeys: Andross and Andrew, as well as Dash Bowman in a couple of endings in Command.
  • Meaningless Lives: Adventures, where there are more Bafomadads (essentially 1-Ups) in the game than you can carry at once. Averted in all of the other games, though.
  • Mighty Whitey: Assuming Fox is "white", which his overall green-eyed redheadness and action hero attitude seem to imply, the tests of strength on Dinosaur Planet definitely imply this.
  • Mind Screw: Out of This Dimension in the original. A Slot Machine for the boss? Really?
  • Missing Mom: Fox's mother, Vixy Reinard, is never seen or mentioned in the games. The Nintendo Power comics reveal she was accidentally killed by Andross, who was attempting to Murder the Hypotenuse.
    • Lucy Hare's mother (Peppy's wife), Vivian, was revealed to have died sometime before the events of Star Fox Command due to an unknown illness.
    • Slippy's mother is absent with no explanation; only his dad, Beltino, is ever seen.
  • Mission Control: Primarily ROB, who controls the Great Fox, and to a degree General Pepper and Peppy (especially in Assault, where he made room for newcomer Krystal).
  • Mordor: Venom. Command proves that terraforming it is possible, though. Star Fox 2 also sees Venom terraformed.
  • The Mothership: The Great Fox.
  • Ms. Fanservice: Krystal, especially in her first appearance in Star Fox Adventures. In addition to her skimpy tribal outfit, the game actually played cheesy sexy saxophone music whenever Fox looked at her.
  • Multiple-Choice Past: Were Fox, Falco, and Slippy expelled from the Corneria Defense Force and lived years of exile as bandits on Venomian-occupied Papetoon who rejoined Corneria to fight the Lylat War? Or were they Private Military Contractors who inherited daddy's battle arsenal and worked with the Corneria Army to defeat Andross? Depends on the continuity.
  • Multiple Endings: Six versions of the ending and the Out of This Dimension ending in the original, good and normal endings in Star Fox 64, and no less than nine in Command.
  • My Sensors Indicate You Want to Tap That: At the end of Star Fox Adventures, ROB notices Fox's..."reaction" to Krystal's presence.
    R.O.B.: My sensors indicate that Fox's temperature is rising. Are you all right, Fox?
    (the organics other than Fox laugh)
    Fox: I'm gonna be just fine.
  • Nintendo Hard: Star Fox 64 on Expert. The "Easy" side of Venom (approaching from Bolse) is possibly the most gratuitously vicious thing in the series on this setting. Also, the Macbeth level in Star Fox 64.
    • Portions of the original also count (though perhaps not to the same extent - your wings can survive a few hits at least!). In particular, the draw distance on later levels (closely-spaced pillars popping into frame just in front of you?) and Andross having a RIDICULOUS amount of HP.
  • Nitro Boost: "Use the boost to get through!"
  • Nobody Poops: Most likely the reason for the Bottomless Bladder listed above.
  • Non-Lethal K.O.: In 64, if your teammates are shot down, they're just forced to take a break for repairs. Fox himself crashes and explodes while one of his teammates calls out "FOX!!!" or simply "NOOO!".
    • The same apparently applies to Star Wolf, who manage to survive their Wolfen exploding every single time. The only time they appear to be hurt by this is in 64, where they are seen with bandages and cybernetic eyepieces in your second encounter with them.
    • Wolf's Joker Immunity is subverted in Mission 7 at Assault. If Fox fails to protect Wolf's ship while riding it, Wolf's Wolfen explodes while Fox plummets to his death.
  • No Ontological Inertia: All aparoids are destroyed along with the aparoid queen.
    • Although to be fair, destroying the aparoid queen allows the virus to kill them all via apoptosis and taking advantage of their Hive Mind.
    • And in the original, destroying the Slot Machine ends the distortion in the level. Though considering the level being a Mind Screw, we can overlook this.
  • Not Allowed to Grow Up: Averted. Even though he is approximately the same age as Fox, Slippy certainly seems like a kid in Star Fox 64, but has a noticeably deeper voice in Adventures and even gets engaged after the events of Assault.
    • Additionally, Peppy retires, considering himself too old for flying.
  • Not Me This Time: In Assault: Star Wolf was initially suspected of being involved in Pigma's theft of the Core Memory. Turns out that, not only were they not involved at all, but they actually kicked Pigma off the team long before it happened.
    • Also a meta-example in the same game: Thanks to the previous games, especially Star Fox Adventures, and to a certain extent the next game (since it is implied that Andross created the Anglars), you'd think that Andross might somehow be pulling the strings on the new menace. Turns out, the aparoids have absolutely no affiliation with Andross.
  • Nubile Savage: Krystal's original outfit.
  • Official Couple: Slippy and Amanda. Peppy and the late Vivian. Fox and Fara in the first continuity. The status of Fox and Krystal's relationship in the reboot continuity is on very unstable ground as of Star Fox Command.
  • Oh, Crap!: The Star Fox team's reaction to Star Wolf's advanced craft in Venom.
  • Old School Dogfight: Not as common as one would suspect, largely thanks to the use of homing lasers, but still used frequently, especially for any encounter with Star Wolf.
    • While this trope is averted in levels where the player is flying within the atmosphere of a planet, this becomes glaringly apparent when you see an Arwing or Wolfen execute a banking turn in a supposedly zero-gravity vacuum environment.
  • One-Hit-Point Wonder: The wings of the Arwing in Expert mode. Bruise something and you lose a wing and any laser upgrade.
  • One-Man Army: Fox McCloud saves the day single-handedly, often with no noticeable contribution from his teammates or the Cornerians.
  • The Only One Allowed to Defeat You: Fox is so determined to get revenge on Andross, that when they reach his lair, he tells the rest of the team to back off.
    • This is the excuse Wolf gives Fox for saving him from a large group of aparoids in Assault.
    Fox: Wolf?! What are you doing here?
    Wolf: You're the one who dropped in unannounced... And if anyone's gonna tan your hide, it's gonna be me.
  • Parental Bonus: A comic explained General Pepper's past some... and he was a busy Sergeant.
  • People's Republic of Tyranny: Corneria's outward appearance is of a military dictatorship, with huge posters of General Pepper everywhere. Civilian leadership doesn't even get a mention until the end of Assault, and even then barely warrants a footnote.
    • It's worth noting, however, that General Pepper is a very kind and honorable man, with his profile even noting that he is well-liked and respected by his men. He has no problems with turning over the reins when it's time for him to retire, and rejects the idea of living if it means he will be forced to attack the people he cares about. Considering that the other options for leadership were Andross, the aparoid queen, or the Anglar Emperor, he was probably the best bet for keeping the system out of an actual dictatorship, all unsavory aspects applied.
  • Petting Zoo People: Animal jokes aside, the characters are strikingly human in lifestyle. This is more in line with the Japanese Kemono aesthetic.
  • Plot Hole: It's never particularly clear how Andross's exile is supposed to have worked; he was either a dangerous megalomaniac screwing an inhabited planet with massive natural resources around, or Venom went from being barren and deserted to fully industrialised within five years. Or neither.
    • It's also not explained how exactly Andross even functions! Was he a normal sized ape prior to becoming a colossal floating head (his grandson and nephew would support this claim, as they're normal sized animals)? If so then how did he turn into the ape he's commonly known as? Even the extent of how his powers work are left in the dark, as his ability to exist as only a brain doesn't get explained nor does his ability to revive himself using the Krazoa spirits. Fox doesn't even question how he does this, he just accepts this like it's
a common occurrence.
  • Polluted Wasteland: Zoness's entire ocean and atmosphere was polluted horribly by Andross in its first sight in 64, but by Star Fox Assault, most of the pollution was cleaned up.
  • Polygonal Graphics: The SNES original is probably one of the first games to popularize this.
  • Power Trio: Star Wolf.
    • Wolf - Superego
    • Leon - Ego
    • Panther - Id
  • Private Military Contractors: The Star Fox team and their rival, Star Wolf (to a degree). At the end of Star Fox 64, Star Fox gets a check for how many enemies they shot down, multiplied by 64. This is also shown in Star Fox Zero, only the latter game multiplies the total score by 640.
  • Putting the Band Back Together: Poor Fox ends up all alone by the time Command starts, leading him to do this. Exactly how the band gets back together depends. For extra fun, one ending will get the entire original Star Fox team together, including Peppy, who's been retired since the past two games. This is also the one that ends with the whole team disbanding, however.
  • Race Lift: Katt Monroe changed from a pink cat in Star Fox 64 and Farewell, Beloved Falco, to a Siamese-looking cat with different colorings and markings in Star Fox Command. Star Fox Zero reverts to an update of the original appearance, although it takes place during the Lylat Wars.
  • Record Needle Scratch: Happens when Fox first sees Krystal. After a little while gawking at her beauty and thinking what an idiot he'd been, he is snapped out of it by Peppy, reminding him he still has a job to do. When it happens, the Sexophone music playing in the background cuts out with a scratch.
  • Remember the New Guy?: Command introduces Lucy, Peppy's daughter. You would think that she would have been mentioned in previous games...
    • Considering in the previous games your team is busy fighting for their lives, small talk about family doesn't really seem like the thing they would be doing.
  • Rescue Romance: Fox always meets his girlfriend like this. In the original continuity, Fox fell in love wit Fara after rescuing her from Andross' soldiers during an attempted hijacking. In the reboot continuity, Fox falls in love with Krystal when he sees her trapped in a crystal. After he rescues her at the end of the game, the two effectively become a couple. Dummied Out dialogue suggests this would've been more overt.
    Krystal: I'll join you...if you'll kiss me.
  • The Rival: The Star Wolf team.
    • Wolf vs. Fox, who are implied to have some history between their rivalry.
    • Leon vs. Falco, also implied to have met before.
    • Pigma vs. Peppy, both members of the original Star Fox team, and both stopped being regular pilots by the time of Asssault (although Peppy retired gracefully, whereas Pigma was forced off of his own team).
    • Andrew vs. Slippy, more a case of Pairing the Spares.
    • Panther vs. Krystal, both attractive 'ethnic' newer members of the team by the time of Assault. Also in the only dogfight in the game four Star Fox pilots are present, but Slippy is told to stay behind making it a three-on-three.
      • Panther and Falco occasionally fight each other but not through dogfight. Instead, they fight by out-snarking each other.
    • In Assault and Command, they are less evil and more antiheroic.
  • Reused Character Design: Octoman from F-Zero appears as a boss in Command, while one of the drivers in F-Zero looks like a human version of Fox's father and even shares the same name.
  • Rivals Team Up: Wolf and Fox tend to do this after the events of the Lylat Wars, though usually after a short dogfight.
  • Rock Beats Laser: Averted in Assault. The high-technology hive-minded aparoids attack the calm, spiritual, Dinosaur Planet Sauria, where the last game took place. The aparoids just steamroll the dinosaurs. The dinosaurs mount a resistance, but it's said that they suffer horrific loses. To quote Slippy:
    "This planet is totally defenseless!"
  • Rocket Punch: Spyborg in Star Fox 64.
  • Sarcasm Mode: Falco Lombardi. Almost all the time. But especially when he's being shot.
    • Fox himself seemed to very much be on this at the beginning of Star Fox Adventures. He uses less as the story develops, but even by the end he isn't completely 'cured'.
      • In their cameo appearances in Super Smash Bros. Brawl, Panther attempts flirting with Krystal. One of his lines involved the declaration that he would fling himself in front of an asteroid to protect her should one come near her ship. Her response of 'Oh I feel so much better hearing that. You're such a gentleman, Panther', sounded very sarcastic to say the least.
      • In the Japanese version, it's apparently a different matter, as Krystal appears to be sincere.
    • Panther utters this towards Wolf in Assault after the canine catches Fox from the aparoids, knowing that Wolf was just hiding his intentions for saving the main character.
    Wolf: And if anyone's gonna tan your hide, it's gonna be me.
    Panther: Riiiiight...
    • Wolf is sarcastic one time during Assault. If you fail to shoot the missiles that come your way during Mission 7.
    Wolf: Uh, in case you haven't noticed, the enemy's attacking!!
  • Savage Wolf: Wolf O'Donnell, leader of the villainous Star Wolf team.
  • Scanlation: The only way Farewell, Beloved Falco, made it to English.
  • Sci-Fi Writers Have No Sense of Scale: This video briefly analyzes the Landmaster. Apparently it's an enormous target with relatively thin armor. No wonder Falco prefers the sky.
  • Secret Character: Wolf in Assault. James in Command.
  • Sexophone: Almost every time Fox meets Krystal in Adventures, this happens.
  • Sexy Walk: Krystal does one of these in Adventures. Used to great effect at the end of the game when she arrives to "say thank you" to Fox, as it causes him to start stuttering in his words.
  • She Is Not My Girlfriend: In Assault, when Tricky makes the suggestion that Fox and Krystal can return to Sauria for their honeymoon, this amusing exchange occurs:
    Fox: (stuttering) What are you nuts?! We aren't... we're not yet...
    Tricky: Not yet?
    Fox: (noticing Krystal curiously awaiting his response) I mean... I mean... This isn't a conversation for children!! (Krystal begins laughing)
    Tricky: You said you weren't gonna treat me like a kid anymore!
    Fox: Then stop acting like one!
    Tricky: You're just mad 'cause you don't wanna talk about it.
    Krystal: All right. Thats enough, boys.
  • Ship Sinking: Falco Lombardi and Katt Monroe, per Farewell, Beloved Falco.
  • Shout-Out: The Star Fox series seems to have a number of reciprocal Shout Outs in relation to F-Zero. For starters, Fox McCloud and Falco Lombardi may have originally been Shout Outs, being an anthropomorphic Golden Fox and Blue Falcon respectively. Then, James McCloud (outfit and all, but in non-anthropomorphic human form) became a character in the F-Zero series starting with F-Zero X. Then Star Fox Command references F-Zero yet again, where one of its nine possible Multiple Endings has Fox and Falco becoming racers in a high-speed racing league called G-ZERO Grand Prix.
    • In the first game, the team's hyperspace jump between the Asteroid Field and the Space Armada is clearly ripped from the Star Wars films.
    • On the SNES, the main villain Andross' design looks remarkably similar to the recurring boss that you fight in the 1983 Arcade Games I, Robot.
    • Even the anime series F-Zero: Falcon Densetsu / GP Legend has "O'Donnell" being referenced as James's deceased friend.
    • General Pepper not only owes his name, but also his very outfit, to the landmark album by The Beatles: Sgt. Pepper's Lonely Hearts Club Band.
      • Lampshaded in the Nintendo Power comic.
      • Captain Shears, a character from Farewell, Beloved Falco, is similar in both physical appearance and attire to Pepper and appears to have a name derived from "Billy Shears", the fictitious leader of Sgt. Pepper's Lonely Hearts Club Band.
    • Falco is wearing Captain Falcon's boots in one of the Command endings.
    • In Farewell, Beloved Falco, one of the FREE AS A BIRD members (Falco and Katt's old gang of space hot-rodders) is Mousor — as seen on the back of his jacket. Similarly, there is a Bowsor.
    • In Assault, there are classic Namco arcade references and cameos littered in the game, one being the yellow "S" flag from Rally-X; after all, Namco did develop this game.
    • In Star Fox 64, shortly after you enter Meteo's Warp Zone, you'll be treated to several waves of bee/butterfly-like enemies that fly in formations very reminiscent of Galaga. You get bonuses if you can nail them all.
    • Star Fox 64 has Katina, which is pretty much the climax scene from Independence Day, complete with Bill Grey, a nod to Gen. William Grey, Robert Loggia's character in the movie.
    • The Atomic Base bosses and Fox's escape from Andross' lair are reminiscent of the Death Star II assault in Return of the Jedi.
    • The boss of Sector X says, "Where is the creator?", and in its death throes also says, "I must be complete." This references V'ger from Star Trek: The Motion Picture.
    • Nintendo Power's Star Fox comic featured Andross's android pig Andross named Herbert. His design was an obvious parody of the RX-78-2 of Mobile Suit Gundam.
  • Sigil Spam: Giant posters of General Pepper are everywhere in 64, leading some to conclude that he's a Big Brother-esque military dictator. This theory was Jossed by the epilogue of Assault, however, which mentions civilian government. It was jossed much earlier in the comic, where it's directly mentioned that General Pepper has less power than the "Leaders of Corneria".
  • Signature Team Transport: The Great Fox.
  • Single-Biome Planet: Basically everywhere.
    Peppy: THIS is Zoness?!
    Falco: I can't believe they did this.
    Slippy: What a dump!
    Falco: I hear ya, Slip.
  • Something About a Rose: Panther Caroso.
  • Space Fighter: The Arwings.
  • Space Mines: The first few seconds of Sector X has a cloud of mines that must be navigated through.
    • Area 6 has a huge minefield that you have to fly through.
  • Space Whale: In Star Fox, if you shoot all the small orange stingrays in Sector Y, a space whale shows up and drops a slew of powerups just before you encounter the boss. In the tie-in Nintendo Power comic, this is said to actually be the visual manifestation of a trans-dimensional spaceship that saved Fox's father, leaving him permanently shifted to that dimension.
  • Space Zone: The Lylat system.
  • Speaking Simlish: In the first game and Command. Optionally a voice option in Lylat Wars, the PAL version of Star Fox 64, likely due to the European languages.
  • Species Surname: Or, more typically, first name. Played straight for Peppy and Slippy.
  • Spin to Deflect Stuff: The iconic 360 degree barrel roll. In Command, deflecting enemy projectiles earns you bonus seconds, and rolling also attracts nearby items. It's even the only way to destroy an enemy mothership.
  • Spotlight-Stealing Squad: While Krystal's role in Star Fox Adventures was modest, she becomes the main focus of the plot in Star Fox Command. The whole plot of the game revolves around Fox's relationship with Krystal and most of the game's endings revolve around her in some way. She is also the only character that has two Arwings (one when joining Star Wolf and another if rejoining Star Fox).
    • Averted in Star Fox Assault where she was given as much importance as every other team member.
  • Sssssnake Talk: All of the lizards and reptiles in the Nintendo Power comic speak like this.
  • Stuff Blowing Up
    • The KABOOM of a defeated enemy is really satisfying. Often preceded by Chain Reaction Destruction, and Star Fox 64 bosses have spherical explosions.
      • More like "PEEEEEEWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW" actually, making the noise instantly recognisable. Gotta love those sound engineers.
    • The cluster explosion after the train crash in MacBeth is freaking excellent.
  • Sure, Let's Go with That: After Wolf says that he only saved Fox because he wanted to be the one to "tan" Fox, Panther replies with "Riiight..."
  • Tank Goodness: The Landmaster.
  • The Team: Nearly a Five-Man Band if you read Peppy as the Big Guy by default.
  • Theme Music Power-Up: Done for Star Wolf and their kick-ass music. A short theme also plays when a minor character shows up in Star Fox 64.
    • In Command, virtually everyone gets their own theme (the core team gets two each), save two certain characters. Wolf, however, hogs the Star Wolf theme, whereas his two other teammates get their own theme.
  • Theme Naming: Usually falls into two categories, adding up to Aerith and Bob
    • The first group is A Dog Named "Dog", when you have characters like Fox, Wolf, and Panther.
    • The second group is A Lizard Named "Liz", with characters with names that reflect or are puns on their species (Leon the Chameleon, or Slippy the Frog.)
    • And then there are some real names with no relation to the characters species like James McCloud the Fox. In addition, some characters have animal themed surnames like Hare and Toad, while others have distinctly European surnames, McCloud, Lombardi, Caruso, O'Donnel etc.
  • This Is Something He's Got to Do Himself: Star Fox 64. And in the Nintendo Power comic, after he learns that Andross killed his mother.
  • Throw a Barrel at It: The robots in the Sargasso Space Zone roll metal barrels down the ramps you have to walk up. Fortunately, Fox has a blaster and can jump decently high.
  • Timed Mission: Often defending something against missiles. Command has a timer for combat in general (fuel) and a turn limit for each mission.
  • Took a Level in Badass: While technically badass already, Star Wolf as a whole has become better in Assault, and has been like that since. It was also the first game where Wolf gained personality (not counting the Lylat Wars Comic adaptation).
  • Treachery Is a Special Kind of Evil: Pigma Dengar got his position in Andross' army on the basis of his betrayal of his partners James McCloud and Peppy Hare, resulting in the death of the former and the narrow escape of the latter. Even the other members of the Star Wolf team are disgusted by him.
  • True Companions: Fox and his team, and Wolf and his team. Fox's team, however, slowly shows signs of separation (Falco wanting to fly solo, etc.). Ironically, Wolf's removed the two dishonorable characters in his original team, replacing them with a loyal, funny-personified Panther, and the team's been solid since.
    • How the separation turns out is one of the key elements in Command's multiple endings. From the team coming together again to Krystal joining Star Wolf, Slippy settling down and Fox and Falco becoming racers. Anything is possible.
    • Star Fox 64 didn't develop most of the characters much at all.
  • Try Not to Die: "Don't go dying on me!"
    • Beltino: "Do your best... But try to come back alive."
  • Turns Red: Several bosses, sometimes literally.
  • Underwater Ruins: Aquas again, as well as Venom in Command.
  • The Unfought: Oh boy, were the players upset when the long-awaited fight with General Scales in Star Fox Adventures ended before either side landed a single hit. Might be the most infamous example of this trope.
    • A more minor example occurs with the Attack Carrier in the original game. You fight it at the end of Corneria if you take the Level 1 or Level 2 routes, but if you take the Level 3 route Andross's attack fleet get the opportunity to deploy their Destructor attack tank along with the Attack Carrier. Falco ends up fighting the Attack Carrier himself off-screen, leaving you to deal with the Destructor.
  • Ungrateful Bastard: Falco, if you defeat the "bogey on his six," just tells you to mind your own business.
  • Unresolved Sexual Tension: Fox and Krystal throughout the majority of their scenes together. Hell, the end of the first game even has sexy saxophone music playing in the background.
  • Video Game Cruelty Potential: In 64, you can shoot down your own allies and force them to retire. This is averted in the original and in Assault, where your allies won't take damage if you shoot them, whether you're in a vehicle or not.
    • 64's two NPCs, Bill and Katt, are invulnerable, but you can take them down if you shoot either of them long enough. There's also the Cornerian soldiers in the Katina level, but shooting them down won't impact you negatively.
      • Adventures partially subverts this by allowing you to hurt the dinosaurs with your staff; they cry out in pain, but they won't die. If you whack Tricky enough, though, he'll try to hurt you back with his Flame command.
      • Command averts this entirely, if you don't count any of the game's questionable path choices as some form of cruelty towards the characters.
  • The Virus: The aparoids.
  • Visual Pun: In Adventures, Krystal is sealed inside a giant crystal.
  • Vitriolic Best Buds: Fox and Falco.
    • Take for example, this exchange:
    -Falco: "I think you look better in a tank!"
    -Fox: "Why don't you come down here, Falco?"
    -Falco: "I'll pass, Fox."
    -Falco: "He can sure be a pain in the neck."
  • What the Hell, Hero?: If you happen to be trigger-happy enough; you can actually shoot at your team-mates. This is the reaction you're given if you do.
    • "Fox! That was one of ours!"
      • "Hey, Einstein, I'm on your side!"
      • "Enemy down. Wait! That was one of ours!"
    • Also, the allies get mad if you steal their kills ("Hey, he was mine!"), which is pretty easy to do, since it's often surprising that they'll kill anything at all in the first place.
    • Fox gets a lot of this from other characters for his callous treatment of Krystal prior to Command; several reviewers commented on just how much flak he catches from just about everyone for dumping her.
    -Lucy: So, Fox, let's talk about Krystal. You really screwed that one up!
  • World of Ham: Starting with Star Fox 64, the series has taken to some extremely hammy voice acting.
  • Worth It: In Star Fox 64, General Pepper gets a bill for Star Fox's services.
    • "This is one steep bill!...But it's worth it."
    • Of course, even the good general has his limits. Rack up 1000 Hits or more, and his reaction is an astonished "What!?"
  • You Gotta Have Blue Fur: Krystal.
    • Falco himself is blue feathered, which people seem to forget easily.
  • You Will Be Assimilated: What the aparoids, or at least their queen, say.