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Mr. Fixit

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"I can fix it!"
Fix-It Felix Jr., Wreck-It Ralph
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You want to reverse the polarity on your particle defibrillator? Better get it to Mr. Fixit quickly.

It doesn't matter if Mr. Fixit has never seen it before, has never seen anything like it before, is unfamiliar with its working principles or doesn't even know the stuff the box is made out of; Mr. Fixit will be able to reverse engineer it in time for the big finale. He will often possess Machine Empathy, and can diagnose a broken gadget just by looking at it.

Overlaps with Mad Scientist, though not all Mr. Fixits are scientists or doctors; some are just avid tinkerers with a lot of free time. Compare Wrench Wench. Often overlaps with Gadgeteer Genius. Subtrope of The Engineer. Occasionally keep themselves in work by means of Tim Taylor Technology, which creates more things to fix.

Unrelated to the Incredible Hulk, who used the alias "Mr. Fixit" in the late 1980s. And no, this page does not center around the fox in Richard Scarry's Busytown, either (although he is an example of this trope).

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Examples:

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    Anime and Manga 
  • Dragon Ball: Bulma is a clear example. Able to build nearly anything with time and resources. She even took an alien scouter, and within a few hours or days, somehow changed its language from whatever alien space language it used, to Japanese (or English, or whatever language)!
    • It should be noted that the scouter did not display a language, only numbers, and deciphering a numbering system is actually very easy to figure out, relative to a language at least. Deciphering an operating system written in a different numbering system and converting it to display a new language... now that is impressive. It's not as impressive now that we know more of her backstory — her family's fortune was built on reverse engineering alien technology that was in the same "community" as the scouter tech. More impressive was her ability to do repairs on the alien vehicle that they reverse engineered ... as a young girl.
    • It's In the Blood: Bulma's son, Trunks, also has a knack for figuring out alien tech. He was able to repair the alien Robot Buddy Giru with little issue.
  • Tengen Toppa Gurren Lagann: Leeron Theoretically, every device after the timeskip could be his invention, or a descendant of something invented. Yes, one man started his whole planet's industrial revolution.
  • Magic Knight Rayearth: Presea and in the anime, her Backup Twin Sierra can create and repair any type of weapon.
  • Yu-Gi-Oh! 5D's:
    • Yusei Fudo grew up in the slums of Satellite, but that didn't stop him from teaching himself mechanical, electrical, and computer engineering to the point where he could build his own D-Wheel from the scrap and spare parts tossed away by the people of New Domino... twice. ( Thrice if you've watched the Japanese version) He also made a Duel Board (a skateboard with D-wheel capabilities) just by hearing about it from Rua... 'in one night'! Understandable, since his parents were top scientists.
    • Also Bruno, who on his first appearance managed to increase the power of the guys' D-Wheels where Yusei couldn't.
  • Fullmetal Alchemist: Winry shows the ability to fix most mechanical gadgets and break open locks (sealed with alchemy!) in addition to being a master of fixing automail.
  • Speed Racer: Lionel "Pops" Racer. He's the one who designed and built the Mach 5.
  • On Mobile Suit Gundam Wing, Howard fixes Duo's Gundam, and makes a living selling scrap metal and refurbishing weapons and the like. Duo learned from him, and (despite his Fanon reputation as a klutz) is quite an accomplished tinkerer himself.
  • Girls und Panzer has the Automobile Club serve as this, with many an Offscreen Moment of Awesome as well.
    • First is fixing five abandoned Panzers overnight. Five Panzers, all of which were abandoned for 20 years and left in the most ungodly places imaginable. Only one of the Panzers was found in storage — the rest were scattered over the academy, with the prize going to the StuG III left in a pond and the Type 89 I-Go in a crevice, on a cliff, at a minimum of fifty feet from either the top and bottom of the cliff.
    • Second comes in restoring the Tiger (P) or Porsche Tiger, an infamously difficult beast, as well as maintaining it while driving it. To quote, (After the Panzer throws a track, stalls out, and catches fire in the space of a minute) "Aw, here we go again, eh? Hoshino! Hand me the fire extinguisher!"

    Comic Books 
  • The DCU:
    • Batman: From the late '80s to early 2000s, Batman has the mechanical genius Harold Allnut working for him on his various vehicles and the cave itself.
    • Justice League International often turns to Kilowog of the Green Lantern Corps for all their tech needs. The most extreme example is probably when he built the Club JLI resort on the island of KooeyKooeyKooey for Booster Gold and Blue Beetle in a matter of hours. In later incarnations of the team, this role is taken by Steel and Mister Terrific. Both characters are also Genius Bruisers.
    • Wonder Woman (1987): H'Elgn is able to fix up or direct the repairs and modification of a wide array of space vessels captured from the Sangtee Empire, whips up a bionic eye for one of the revolutionaries whose eyes were put out by the empire, and builds a long distance holographic device to further spread their message and trick empire agents.
  • Marvel Universe: Taken to the extreme in Forge, whose mutant ability helps him build machines by simply imagining what they should do, rather than working out the pesky details.
  • Promethea has an unusual example — Stan of the Five Swell Guys is clearly the Mr. Fixit of the team, but Marv claims to be the team genius. This subversion of Superhero Speciation becomes a plot-point when it's revealed that Stan created the team's arch-nemesis, the Painted Doll, due to his resentment of Marv.
  • Death's Head's Sidekick Spratt is pretty competent with a toolbox, and rebuilt Death's Head after he was nearly destroyed by the Dragon's Claws.
  • PS238: Herschel Clay, a.k.a. "Mantium". As the janitor for a school for metahumans, he's (obviously) a metahuman himself and has a love of tinkering. He's also implied to own Clay Industries, which sells most of the inventory, security doodads, and other components of the school and its security system. Exactly why the owner and main braintrust for a (presumably) multinational corporation works as a janitor at a school is anyone's guess.

    Film — Animation 
  • Wreck-It Ralph: Fix-It Felix Jr., thanks to his magic golden hammer that can fix anything by just whacking it. In a twist of irony, this actually comes back to bite him when he's imprisoned in King Candy's castle, because any attempts to break the bars on his cell only end up fixing them so that they're stronger than before.
  • Raggedy Ann & Andy: A Musical Adventure: One of the male toys in Marcella's nursery is Maxie Fixit, who can open his head and literally pull tools out of his brain.
  • Planes: Fire & Rescue: Maru. If he can't get the necessary piece, he'll make it from scratch. "It's not new, it's better than new."
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    Film — Live-Action 
  • Lucky Star: After World War I renders him a paraplegic, Tim becomes this. As he explains it, "Never thought much about broken things, until I got smashed up myself. That gave me the idea."
  • My Name Is Khan: Rizwan Khan has the ability to repair almost anything. Eventually he uses that talent to earn some money.

    Literature 
  • Dragonlance: Tinker Gnomes of Krynn. Of course it may not work as their non-gnome friends would hope. The Device of Time Journeying in particular could be repaired by any gnome (even one who thinks it's a meat grinder), although it's not mechanical and the parts consist of pieces of gold, a chain, and a couple thousand gemstones.
  • Busytown features a recurring character called Mr. Fixit, a fox repairman who can repair anything.
  • In Alien in a Small Town, Indira is an ex-engineer from a space station, where she was known as the "Fix-It Lady." Now living in a small town, she opens a repair shop called the Fix-It Shop.

    Live-Action TV 
  • In Auction Kings, Delfino can fix just about anything. Only once has he been forced to get outside help (The Calliope).
  • Battlestar Galactica (2003): Chief Tyrol and Specialist Cally. Hell, even Starbuck gets into the tech mood now and then (see the Cylon Raider in the first season).
  • Buffy the Vampire Slayer: Warren might be an example of a villainous Mr. Fixit, while Willow was something of a Ms. Fixit.
  • Doctor Who: The Doctor has a tendency to be a Mr. Fixit, though he usually has seen, encountered, disassembled, built, and even created some of the items in question. Not that that's a requirement. In "Utopia", he fixes a rocket mere minutes after admitting he has no idea how it works. What's great is that he applies his own superior-in-normal-circumstances knowledge which gives him a "so obvious they overlooked it" answer (reverse the circuit).
    • Perkins the engineer from "Mummy on the Orient Express" is implied to be this, to the point of suggesting that the Doctor replace a couple of the TARDIS' drive stacks.
  • Firefly: Kaylee demonstrates her prowess while having... relations... with her predecessor on Serenity. Literally. She was on her back on the engine room floor and she saw what was wrong with the engine while the mechanic was preoccupied with being on top of her. It's implied that she made out with him specifically in order to get a chance to look at the engine of a real spaceship.
  • Gilligan's Island: The Professor made a freakin' car out of Bamboo Technology, which was actually spoofed in an episode of VeggieTales.
  • M*A*S*H: Referenced by name in an episode where the nurses wake up Hawkeye (strange in itself given that he's the chief surgeon and dangerously overworked) to fix the heater in their tent. Turns out he's better at fixing people than heaters.
  • Star Trek: Deep Space Nine:
    • Miles O'Brien. Being a character transplanted from Star Trek: The Next Generation, he only displays this same skillset on that show if something goes wrong with a transporter, and then only under Geordi La Forge's supervision.
    • Rom is dimwitted about everything but technology. He's the only person who understands the mix of Cardassian, Federation, Bajoran and Ferengi parts (as well as several cooking utensils) that make up the electrical components of Quark's bar. His son Nog (also a promising engineer) claims that he could be the Chief Engineer of a starship with the right breaks.
  • Star Trek: Voyager: Harry Kim may be an Ensign fresh out of the Academy, but he's almost as much of a mechanical whiz as B'Elanna Torres. He often pitches in with the engineering duties on board the ship and is recognised as an expert on holo-technology. The main difference between Harry and B'Elanna is that while B'Elanna is great at working on her feet with limited resources, Harry is better at theory and design.
  • MacGyver (1985): The guy built a glider out of trash and junk in an attic.
  • NCIS: Gibbs with anything mechanical as showcased in Power Down. If it's got electricity running through it, you're pretty much screwed. Let's not even think about computers. But has the power gone out and do you need to make copies with a machine no one has used or heard of in hundred years? Gibbs's got your back. That's okay though, if it does have electricity, odds are both McGee and Abbey are capable of fixing it.
  • JAG: Meg Austin in the first season, if it's got anything to do with fixing computers or computerized weapons systems.
  • Sesame Street: Luis and Maria. They run the local fix-it shop.
  • The Red Green Show: Red Green is something of a subversion. He fancies himself a practical Mr. Fixit, but his duct-tape reinforced Rube Goldberg inventions only work about half the time.
  • Just Add Magic: The "Chicken n' Fixits" spell can turn whoever it's used on into this. However, unless they finish the task they originally set out to do, they'll become obsessed with fixing anything and everything they see.

    Music 

    Tabletop Games 
  • The World of Darkness:
    • Old World of Darkness:
      • Some character types from various settings are dab hands at smash repairs, including Sons of Ether from Mage: The Ascension (who think they're doing Science rather than magic) and Glass Walkers from Werewolf: The Apocalypse (who could talk to the spirits of machines).
      • Changeling: The Dreaming: Nockers. They've go a knack for all things mechanical, and can fix broken machines by giving them a good hard thump or scowling and telling them off.
    • In Changeling: The Lost, the Wizened often take on this role. They have access to Contracts that allow them to make a hovercraft out of a lawnmower and an inner tube.
    • Princess: The Hopeful: Menders are a cross between this and the Medic; either way they fulfill their calling by fixing things (since healing can be redefined as "repairing living beings"). Some Restore charms can also be used to repair items, such as Jury Rigger which temporarily restores a broken machine to Durability 1. Princesses who are followers of the Queen of Diamonds or the Ambassador to the Machine can be this as well.
  • Pathfinder: Bulabars, a type of fey embodying the emergence of tool use in nature, will cheerfully fix broken objects as they come across them, and even repair their enemies' broken gear once hostilities end — they can't stand seeing useful mechanisms be broken.
  • In Traveller, Sword Worlders have a great admiration for this. They make machines specifically to make them easy for a Determined Homesteader to tinker with.
  • Spirit of the Century: The literal "Mister Fix-It" stunt serves mainly to reduces repair times to about one-quarter normal; this doesn't directly provide any bonuses to the attempt, but does essentially allow the character to more easily take "extra time" as required.

    Video Games 
  • Gears of War: Anything at all break down for Delta Squad? Damon Baird's on it, with a growl, and a sarcastic comment about how much you guys suck at fixing things. Seriously, this guy basically repairs everything in the game. And then gives you lip about it. If he weren't so funny, (and your allies weren't immune to friendly fire) he'd probably have eaten a shotgun by now. note 
  • Knights of the Old Republic II: The Sith Lords: Bao-Dur . The player character in both games can become one as well, if his/her "Repair" skill is high enough.
  • Brütal Legend: Eddie Riggs, as the ultimate roadie can make and fix any stage equipment given the time and resources.
  • Chrono Trigger: Lucca single-handedly fixes a robot made with distant future technology the first time she sees it.
  • The Wing Commander games have a long series of Mr Fixits, in the form of the various crew chiefs that keep your fighter flying sometimes via the combined magics of Duct Tape and strong language. Nicknames for these folks include "Sparks" and "Pliers".
  • EarthBound: Jeff. All you needed is a place to sleep for the night and he can turn your Broken Iron into a Slime Generator, provided that his IQ stat is high enough.
  • Granblue Fantasy: Helnar. As shown in the event "A Slice of Summer" and the beginning of his 5★ upgrade Fate Episode, he knows how to draw up blueprints and fix up his robot-bird friend with relative ease.
  • Homeworld is one of the worst offenders regarding this trope. Within minutes of encountering an enemy vessel you've never seen before, you are informed that your own research team is ready to build an identical ship. Even when the ship in question is a millions-year old Precursor machine that's been lost to time, your trusty Hiigaran scientists can quickly devise countermeasures to them and even reverse-engineer them to produce copies.
  • Constructor: "Mr. Fixit" is an inversion: he's a cowboy builder who the player can send to sabotage the opposition's houses by "repairing" the plumbing, electrics or gas.
  • Brain Dead 13: In the intro, Lance Galahad is adamant at fixing computers, and sees that the way to fix one computer is by using bubble gum for connection... or at least a snotty substitute. Unfortunately, all this is slowly and suddenly going to hell...
  • Team Fortress 2: The Engineer, although he's better at making weapons than actually fixing stuff.
  • Strong Bad's Cool Game for Attractive People has the world of video games and Homestar Runner merging, turning the Poopsmith into "Mista Fixit", who naturally can fix broken objects.
  • The Legend of Zelda: Oracle of Ages: Patch lives atop Restoration Wall and has the expertise to repair just about anything someone might bring him—provided they participate in his "trap, er... ceremony". Link is required to bring him a broken nut from Symmetry Village to repair it and restore its symmetry. Later, once Link obtains the Broken Sword at the end of a long Fetch Quest, he can bring it to Patch who will transform it into the Noble Sword (or the Master Sword, if the player already has the Noble Sword by means of a Linked Game).
  • Jagged Alliance: Both Trevor and Static start with the highest mechanical skill and can pretty much repair anything ingame.
  • Fallout: New Vegas: A Courier with high Science and Repair skill is exactly this. The unskilled can fix anything given spare parts, high Repair allows a courier to fix anything mechanical without spare parts, and high Science to fix anything electronical, here again without spare parts. Fuse boxes, solar panels, busted eyebot, faulty compass, faulty navigational computer, food processors, a Matter Replicator... Of course, such skills also allow for sabotage. Jury-Rigging, a perk the Courier can take, is an even worse offender, allowing to fix a Power Fist with Red Boxing Gloves, an anti-material Sniper Rifle with a BB Gun, a Power Armor with a metal armor, a leather armor with a business suit, a light bulletproof vest with the previous two pieces of clothing... How does the courier do it? Only s/he knows.
  • Mass Effect: The Quarians are an entire race of master mechanics, as they live a space-bound existence on giant Generation Ships which also happen to be very old and pretty much constantly in a state of falling apart.
  • Ratchet & Clank: Ratchet is not only a One-Lombax Army, but also a qualified mechanic and inventor, and is capable of fixing pretty much anything. However, when it comes to repairs made by Ratchet, or any other Lombax, actual results may vary. Then there's the Plumber, appearing frequently since Ratchet & Clank (2002), and also capable of repairs on all sorts of wacky stuff; however, he does prefer to focus on actual plumbing.
  • In Scrap Mechanic, the Player Characters are, among other things, this. The game casts the players as Gadgeteer Geniuses who can have their own creations break down or malfunction, or — come the implementation of Survival Mode — encounter pre-existing broken machinery on their travels around the gameworld. Naturally, a lot of fixing, scavenging, and MacGyvering is bound to occur.
  • Battletech: By the standards of the setting, Yang's ability to restore, rewire and remodel Battlemechs in a few days is nothing short of miraculous even before he gets access to the Argo, which was designed to carry entire colonies' worth of material and allows him near-infinite space for tinkering and storage. Depending on game rules and how much you upgrade his mechlab, Yang is able to weld together pieces of disparate 'mech wrecks back into fully operational machines complete with weapon loadouts, and remodel them with a speed and flexibility only beaten by OmniMechs in the lore. Speaking with him implies Yang could easily get a job in any Inner Sphere house, but he likes working with a small-time merc outfit because it gives him the freedom to tinker.

    Visual Novels 
  • In Phoenix Wright: Ace Attorney – Spirit of Justice, the DLC case "Turnabout Time-Traveller" has Pierce Nichody, the Sprocket Family mechanic, although he often just gives whatever is broken to his shoulder robot FIXR-UPR, such as an antique radio Maya smashed by accident. It's repaired in seconds.

    Web Animation 

    Webcomics 
  • Check, Please!: Dex is a compsci major that usually fixes stuff around the Haus, particularly appliances as the oven and the washing machine.
  • Girl Genius: Sparks are most often notable for their ability to fairly ridiculous things with machinery, such as taking wrecked applicants and turning them into Steampunk mad science devices with only a few boxes of spare parts. Double Subverted all the time, as they often have their projects explode several times in the building progress. Notably, Agatha had a coffee maker she was working on explode, but went on to finish the coffee maker so well that it makes perfect coffee.
  • The Whiteboard: Doc can fix just about anything without much trouble (notably, his paintball shop carries car parts.). The questions are whether he'll accept the job, whether he'll do it without clobbering you for doing whatever dumb thing you did to break it, and whether it'll come back to you without any unspecified nuclear components added.
    Doc: With the right filler rod I can fix the crack of dawn.

    Web Original 
  • Red vs. Blue:
    • Sarge. Lopez and Tex have good (if not better) mechanical skills too, but Sarge takes home the trophy for the way in which he goes about his repairs, such as somehow repairing a jeep without any tools or spare parts. Or better yet, rebuilding Simmons as a cyborg and using the leftover body parts to heal Grif after he was run over by a tank.
    • Caboose, despite being a flagrant dumbass, has shown considerable skill at maintaining and operating technology. While this was originally limited to getting along well with AI, this has developed into an ability to activate and repair highly rare robotics.
  • Whateley Universe: There are dozens of such kids at the Academy. The mutant powers 'gadgeteer' and 'deviser' basically give a person this kind of power. Some are better at building their own devises, and some are better at working on others' gadgets. The side character codenamed Belphegor is excellent at taking other gadgets and devises and adapting them to his needs. However, he tends to steal other people's stuff before doing the adaptation bit.

    Western Animation 
  • The Busy World of Richard Scarry has a town repair man (fox, actually) whose name is literally Mr. Fixit.
  • Beast Wars: Rhinox manages to create a device for "Extracting Metaphysical Essence from some alien probe." when Rattrap tells him to. Of course he isn't sure it'll work, but it does.
  • Darkwing Duck: Drake Mallard repeatedly calls himself this in "Dry Hard", but there's little evidence to support it — until the ending sequence.
  • Teen Titans: Fixit. Not only can he fix anything, but he chose the name "Fixit" for himself.
  • PAW Patrol: Rocky assumes this role among the pups due to the extensive collection of usable materials he's collected and the equipment in his pack.
  • Skips from Regular Show. Except when it comes to computers.
  • Gravity Falls: Soos. At one point, he manages to turn a broken golf cart into a functioning rocket car.
  • Kaeloo: Mr. Cat. In one episode, he somehow manages to fix a broken time machine.
  • Ready Jet Go!:
    • Jet, who is nearly always building something, and is pretty handy with tools. It's worth mentioning that he, a child, managed to fix a broken satellite by himself.
    • In "One Small Step", Sydney is able to fix the super saucer with general ease, with the help of Jet 2, of course.
  • My Little Pony: Rainbow Roadtrip: Torque Wrench is a repairpony by profession and can fix anything brought to her shop, from broken signs and crashed balloons to thoroughly wrecked Magitek devices.

    Real Life 
  • Noah Antwiler of The Spoony Experiment fame got an Atari Jaguar to work by constructing a monstrous amalgamation of technology.
  • Fred Dibnah became this on British TV; he boasted that given enough time and greasy rags he could restore anything that worked with steam propulsion.

Alternative Title(s): Miss Fixit, Ms Fixit

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