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Characters / Twitch Plays Pokémon Red

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The Character Page for Twitch Plays Pokémon Red. For a directory of all character pages, as well as characters shared between runs, see here.

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The protagonist of the game. His goal is to become a Pokémon Master... but with his every impulse controlled by 100,000+ bickering people, it's not gonna be easy...

After becoming Champion, the voices leave him and he finally finds peace, but in 3 years' time he ends up on the summit of Mt. Silver, where Lord Helix tells him to wait for a certain trainer to arrive...

He makes several other cameos over the series, typically as one of the final bosses, using a leveled up version of his original team. He has served this role in Crystal, Blaze Black 2, Vietnamese Crystal, Anniversary Red and Anniversary Crystal

  • Achilles' Heel: Spin tiles, timed missions, ledges, and strength boulders. Also poison, for his Pokemon.
  • Ambiguous Robots: For portrayals where he's being compelled by an outside source, the two most common portrayals are a robot the Mob hold the controller to, and a human that the Mob are mind-controlling.
  • And I Must Scream: Other than the fact that he was blocked into a small area after beating a trainer, this also serves as an interpretation of his time with the Mob.
  • Attack! Attack! Attack!: His battle style typically ignores type match-ups, strategy, or sensibility in general. Victory is usually claimed through sheer force of will, brute strength, and a lot of luck.
  • Badass Adorable: Only 11, and still managing to kick the collective asses of an entire crime syndicate.
  • Badass Boast: I only need one command to control you. "Up."
  • Badass on Paper: Singlehandedly defeated Team Rocket, holds all eight badges, and captured a legendary Pokémon. Gets lost inside one-room buildings.
  • Battle in the Center of the Mind: The mob tends to have a hard time making decisions and sticking to them while in anarchy mode.
  • Beware the Silly Ones: Has no idea what he's doing, but he completed the game over the course of two and a half weeks. Of course, he never sleeps.
  • Book Dumb: If you interpret him not to hear the Mob's commands. He may not be able to come up with strategies or move coherently, but damn if he can't put up a good fight.
  • Born Unlucky: Red is insanely unlucky at times.
    • After he finally defeated Giovanni, and he dropped the Silph Scope, DigRat used Dig before Red could grab the Silph Scope.
    • It took three tries, but Red finally fought his way to the Gym key in the basement of the mansion on Cinnabar. And then he blacked out, one step away from success.
    • Red dropped down a floor in a mansion, encountered a trainer, and discovered after beating him that the trainer, by walking towards Red, had trapped the latter in a two-square prison. Lacking a Pokémon with Dig and the hand-eye coordination to use an Escape Rope, he had no real option other than taking enough damage from random encounters to black out and get teleported back outside.
  • Break the Cutie: In works portraying him as a Cheerful Child. The game really takes its toll on him.
  • Bunny-Ears Lawyer: Has trouble doing so much as walking in a straight line, but still managed to wipe the floor with his rival on a regular basis and eventually become the Pokemon League Champion.
  • Chick Magnet: A lot of girls (and some older women) in Kanto seem to find him cute.
  • Colorful Theme Naming: With Blue.
  • Combat Pragmatist: Uses absolutely anything in his disposal to fight. Has a ticket in his inventory? If not trying to consult it, bludgeons his opponent with it. Not very powerful moves? Finds new and creative ways to use them.
  • Cloudcuckoolander:
    • Could be seen as this in-universe. When the game runs on "Anarchy" Mode, he appears to spend a lot of time fumbling around struggling to do something as trivial as using Cut on a tree and barely being able to walk for more than 2 tiles without stopping, hitting START, or reversing directions. Conversely, when the game runs on "Democracy" Mode he takes fewer missteps, but it takes him 20 seconds to do anything.
    • And that's just in the overworld. In battle, his strategy typically consists of consulting his various items for advice and choosing ineffective moves (Whirlwind in particular). However, his ability to eventually select an attacking move has earned him victory over many formidable opponents.
  • Crazy Enough to Work: Most of his tactics in battle. Who would've thought Sand Attack would be so useful?
  • Creepy Shadowed Undereyes: Sometimes drawn with this in fanart to emphasize the fact that he's an Insomniac.
  • Crouching Moron, Hidden Badass: He has lost several dozen battles, sometimes against wild Pokémon, and can spend an entire fight just picking useless attacks. He takes hours to move from one place to another. And despite this, he became the Kanto Champion, has defeated Rocket leader Giovanni three times and loves wiping the floor with his remarkably strong rival Blue every time they meet.
  • Determinator: He never stops, to the point where he never even slept during his quest to become champion.
  • Distressed Dude: He was held captive by a Burglar in the Pokémon Mansion, forced to fight Pokémon until he blacked out.
  • Earn Your Happy Ending: It took 16 days with no sleep and constant voices, but Red was finally free.
    Blue: Well, congrats. Who would have thought? So how does it feel to be the new Pokemon Champion?
    *Red closes his eyes for a moment of reflection and hears the voices fading*
    Red: ...quiet.
  • Expy: Particularly after the next entry, he's basically a Darker and Edgier, much more tragic Yugi Mutou.
  • Fighting from the Inside: Some art portrays him as trying really hard to break out from the voices in his head telling him what to do. In this interpretation, releasing his Pokémon is depicted as saving them in moments of lucidity when he manages to overcome the weight of one-hundred thousand voices impacting his mind, even if only for a brief time.
  • Foregone Conclusion: Eventually he'll seclude himself from Kanto, but not before he takes a few levels in badass and finally realizes his full potential.
  • Freak Out: The game's brief crash could be interpreted as this occurring to Red.
  • The Hero
  • Hearing Voices: One interpretation is that Red is aware of the thousands of voices talking to him and giving him commands. This is what it might sound like.
    • He hears Professor Oak's voice whenever he tries to use key items in battle and outside it.
  • Heroic RRoD: Breaks down at the Lavender Town Pokémon Center for several minutes.
  • Idiot Hero: Makes a lot of stupid decisions (such as constantly jumping down ledges and using fossils in battle). Though to be fair, it's not really his fault...
  • Insane Equals Violent: Zig-Zagged. While the most common interpretation of him is as a young boy with crippling schizophrenia, he doesn't physically hurt anybody. He only pits his Pokémon against others to hurt and get hurt. Whether or not he is completely at fault for that though is debatable, since he does everything the mob tells him to. Which sometimes includes releasing Pokémon. But does he really want to?
  • Insanity Immunity: The Voices make reading Red's mind... unpleasant, to say the least. See A Mind Is a Terrible Thing to Read.
  • Improbable Age: Plows through the region's Gym Leaders, Elite Four, and local crime syndicate at the ripe old age of 11.
  • The Insomniac: As a result of Livestreaming. Poor kid hasn't slept in weeks. On the other hand, he's blacked out from his Pokémon getting defeated so many times, he might be catching up on sleep that way.
  • I Will Fight Some More Forever: Even if his Pokémon's attacks have no effect, he will continue using them again and again, as if it will make a difference somehow.
  • Legendary in the Sequel: As with the normal canon for the games, though in TPP's case he is seen as synonymous with the Helix faith, making him a Messianic Archetype along with the rest of his Pokemon.
  • Lovable Coward: Runs away from wild Pokémon battles more often than not and avoids trainers like the plague. And stubbornly attempts to flee trainer battles over and over again.
  • Lovable Sex Maniac: If his frequent attempts to use the "Super Rod" are anything to go by. This sheds a new light on the whole "Misty Obsession" Running Gag.
  • Meaningful Echo: The game crash at Lavender Tower happened again when Red became Champion of Kanto. While the former can be seen as Red's Freak Out episode, the latter is generally accepted as the voices finally leaving Red alone for once.
  • Mind Hive: 100,000 people control him at the same time.
  • A Mind Is a Terrible Thing to Read: Red's is, thanks to his hive mind, which Sabrina and the psychics of the Saffron Gym found out the hard way.
  • Never My Fault: If the Mob's thoughts are his own, blames everyone from his own Pokémon to the Dome Fossil he never got to the guy who runs the PC for his screw-ups.
  • Non-Action Guy: Prefers to let his Pokémon do the battling for him.
  • No-Sell: On Day 16, on what may be the last encounter with the Ledge's Final Form, he simply walks by it.
  • No Sense of Direction: When 100,000+ people are controlling your actions... it can get chaotic. To emphasise: he spent the better part of two hours getting lost inside a Pokémon Center.
    • While trying to reach the healing beds in Silph Co., he accidentally battled Giovanni.
  • Not Quite Dead: It is assumed that he is dead by the events in FireRed, as they purportedly take place centuries in the future. However, Red is slated to make a return in the One-Year Anniversary run of Pokémon Red Version in February 2015. Most assume that The Streamer saved Red from death on Mount Silver, and put him into Future Kanto to save the world a second time.
  • Only One Name: Unlike later protagonists (AJ Downs/Downey, Camilla A. Slash, Alice Smith, Napoleon Edgeworth) He's simply known by his given name.
    • Repetitive Name: When formalized names were given to all hosts, he got the last name "Akai", which is Japanese for Red.
  • Pals with Jesus: His team includes "Bird Jesus" and "Lord Helix".
  • Red Oni, Blue Oni: A quite literal example with Red of Twitch Plays Pokémon Blue. While this Red makes many sporadic movements and is unable to control his 100,000 strong bickering horde, Blue's Red moves more efficiently and has a clearer mind due to purging any and all voices that could hinder his progress (resulting in 200/500 Mob members surviving).
  • Signature Mon: Helix and Bird Jesus.
  • Silent Protagonist: Except when Copycat mimics him.
  • The Stoic: During the events of TPP Crystal (and possibly during the events of Red), his "idiot" personality was discarded for the collected, Fandom!Red-esque personality he's seen with in later fanworks.
  • Sudden Sequel Heel Syndrome: Is shaping up this way for the Pokemon Crystal playthrough. While it's a given defeating him is the ultimate end goal of the game, the lore that's being built around the game insinuates that AJ and Lazorgator seek to defeat Red and his team to put an end to the reign of Helix, which they blame for the 'deaths' of some of their team.
  • Suicidal Overconfidence: When he enters the Pokémon Tower. Out of all of the Pokémon on the team, only two of them have moves that can hurt the Ghosts inside, but he continues to go in only to eventually lose all of his Pokémon and black out.
  • Technical Pacifist: He always tries to run from a battle, but will fight if fleeing is not an option.
  • To Be a Master: His ultimate goal. Too bad he's in the wrong playthrough to be doing that.
  • Too Dumb to Live: He's gotten his entire team defeated at several points, and isn't able to train them equally. He also released helpful Pokémon by accident. He also once deposited his last remaining battle-capable Pokémon, causing him to faint inside a Pokémon Center.
  • Unwitting Pawn: He likely has no idea that 100,000+ people are responsible for every single thing he does. Fanart tends to say otherwise.
  • Voice of the Legion: Yet another interpretation holds that, when Red's desires and the desires of the mob are cohesive, he starts talking with the voices of those 100,000 people in his head. This also implies the Super Nope had the same result.
  • Weaksauce Weakness:
    • To his Pokémon, being Poisoned (except Nidoking and Venomoth), Burned, and Paralyzed seriously cripples him, as he is not really capable of using a simple "Full Heal" or anything. Progress was hindered multiple times in Pokémon Mansion because of the Poison.
    • And that's nothing compared to being frozen solid. Generation 1 has it so that Pokémon can't be thawed without an item. You see where this is going to be going?
    • Ledges, especially ones in front of important buildings.
  • Worf Had the Flu: While Red is an erratic player, he has consistently whupped Blue, except for the one time he had a severely depleted team earning the Earth Badge and the effort to return to the Pokémon Center was decided to be more frustrating and time-consuming than to just lose to Blue. At full health, Red promptly showed why Blue is only a third-rate antagonist in this story, way behind the likes of Giovanni and The PC.
    • This held true even when Blue became the temporary Champion. He was able to beat Red once... when Red made it to him with only an underleveled AATTVVV. When Red finally made it with most of the team intact, Zapdos easily plowed through Blue's team with some help from Fonz and Bird Jesus.
  • Younger Than They Look: Usually Red is drawn to look like a preteen or a young adult while his in-game age is 11. Although this might be a carryover from the usual treatment in works about Red/Blue and its remakes, it's probably also due to the fact that the users would rather not think of a young child going through that much trauma.



"What? You stinker! I took it easy on you too!"

Red's obnoxious rival and, eventually, the Champion and final boss of the game. In Johto, he is the eighth Kanto Gym Leader, replacing Giovanni.

  • Anticlimax Boss: In-universe. During the final battle, his only difficulty came from being at the end of a Boss Bonanza. Once Red manages to reach him with most of his party intact, he is promptly destroyed just like all of their previous encounters.
  • Arch-Enemy: While the Dome Fossil, the PC, Giovanni, Bill, and (to a lesser extent) Flareon/Eevee are considered the primary villains of the series, Blue is Red's longest lasting antagonist.
  • Boisterous Weakling: Despite Blue constantly claiming how much better he is than Red, he's lost almost every fight with Red so far sometimes in a matter of minutes, and the only times he's won was from Red being reduced to one or two weakened Pokemon after going through a particularly hard fight. Considering the fact that Red can't get out of a supermarket without making it into an ordeal, that's saying something.
    • The years do little to improve him either. AJDNNW beats him on the first try.
  • Break the Haughty: What his repeated asskickings seem to be leading to. Sure he brags a lot, but he's constantly being taken down a peg.
  • Butt-Monkey: If Red is in the vicinity, he will mop the floor with Blue's face in a short amount of time. Even when he's the goddamn Champion.
    Young Girl: Blue? You mean Red's punching bag?
  • Determinator: The kid may have a Glass Joe-level losing streak, but damn if he won't try taking Red down anyway.
  • Evil Counterpart: Not necessarily Blue himself, but two of his pokemon are often seen as this to high profile, mob-owned pokemon. In Gen 1, Blue's Pidgeot quickly became known as "Bird Judas", and in Gen 2 where he also appears, his Gyrados became this to AJ's Steelix, aka "Solid Snake".
  • Feud Episode: The original games' guidebook states that he and Red had a falling out before the game began. Apparently they still haven't reconciled.
  • Final Boss: The final trainer of the game, and the current Champion by the time Red gets to the Indigo Plateau.
  • I Let You Win: Red does this so he doesn't have to waste time fighting with a ledge to get into the nearest Pokémon Center, then came back and kicked his butt. Yes, he is so weak that the Mob uses him as a Mundane Utility.
  • Jerkass: He constantly mocks Red. However, he is promptly defeated in a matter of minutes.
  • Jobber: 2-7. Even then his wins came about from KO-ing Red's severely weakened Pokémon. Even as Kanto's champion he didn't pose anywhere NEAR as much trouble to Red as any of the Elite Four members. As soon as Red arrived to him with his key Pokemon (Zapdos) and a couple of others all ready for a fight, Blue was curbstomped. No wonder they call him "Glass Blue".
  • Kick Them While They Are Down: His only wins against Red were because the latter was already terribly worn out beforehand.
  • Mirror Self: Blue could be interpreted as one for Red. While Red generally loses most of his battles and can sometimes defeat someone in a matter of minutes, Blue tends to win most of his battles (albeit offscreen) and gets flattened in a matter of minutes whenever Red gets a hold of him. They even share the same aspect of using Pokémon one really wouldn't expect to use.
  • Never My Fault: He usually blames his frequent losses on Red lucking out or claims he took it easy on him. Never once does he consider that he's simply just bad at training.



"So! I must say, I am impressed you got here!"

The boss of Team Rocket and the main antagonist of the game, besides the rival.

  • Affably Evil: Some pictures depict him doing leisurely activities whilst waiting for Red to arrive. He even goes on holiday to the beach at some point.
  • Anti-Villain: Some portray Giovanni as being against the voices as well as Red.
  • Badass Boast: At Silph Co. "Keep your nose out of grown-up matters... or experience a world of pain!" Red was then defeated without even reaching his last Pokémon.
  • Crazy Enough to Work: In his third Gym battle, he employed Tail Whip and Sand Attack to lower Red's defenses and completely wreck his team. This is even more notable because in normal play his Gym battle is generally considered anticlimactic, since he has no Normal-type Pokémon.
  • Deadpan Snarker:
    • His reaction after Red spends over 24 hours wandering in mindless circles in his basement before finally (after two more hours of struggling with the elevator) reaching his office? "I'm impressed you got here!" We were too, Giovanni. We were too.
    • After two days of being in his Gym, he tells Red, "But, you have caught me again!" His quote after Red barely won despite Red using sand attack when his last Pokémon had 29 HP and Giovanni's last was at 2? "That was a truly intense fight!"
  • Diabolical Mastermind: He put spinny tiles in his hideout and Gym, teleport tiles and tons of Trainers at Silph. Co, and his Gym is in front of a ledge.
  • The Dreaded: Every encounter with Giovanni has resulted in defeat for Red. It's usually the second time around that Red wins, and even then, it's just barely.
  • Even Evil Has Standards: Many pictures interpret him as being exasperated by Red's idiocy to the point of wanting to give him the damn Lift Key just to get it over with.
  • Evil Counterpart: To Red. Giovanni has some Pokémon of the same species as Red's Pokémon, uses Red's tactics in battle, and even uses seemingly useless Pokémon in his team to take out his much stronger foes like Red does.
  • Game Changer: Literally. His hideout led to the introduction of democracy, which completely changed how the game was played and interacted with.
  • Good All Along: Some see him as being a previous victim of the Mob, and having fought them to prevent their insanity. Even to the point where his only response to Red's public challenge to the Mob was a silent smile of approval.
  • The Heavy: Most of the time spent playing the game has been spent trying to reach him, and the stream really hit its peak of popularity during the Rocket Hideout section of the game.
  • Jerk with a Heart of Gold: Some suspect that Giovanni is this, believing that he's let Red go whenever Red lost to him because he felt bad for the poor kid.
  • Kill the God: His Nidoqueen made Lord Helix faint. Granted, it was at 1HP, but still.
  • Orcus on His Throne: It's not like Giovanni has anything to do for 200 hours.
  • Paranoia Gambit: Some fanart has Giovanni wondering what Red's 'game' is as he wanders in the elevator for hours.
  • Take Your Time: Giovanni is a very patient man.
  • Worthy Opponent: Considers Red one. Red shares the feeling, complimenting him for fighting against the voices so well.

    The Elite Four 


The Ice-type member of the Elite Four and the first member of the group Red faces. Lorelei is known for being a hard fight when people are playing the game properly, and most of her Pokémon are strong against Red's. The Mob lives in fear of her to the point that they used Democracy mode to put Zapdos at the front of the party solely to deal with her.

  • Boring Insult: That Dewgong of hers may be falling asleep with Rest after taking barely a sliver of damage due to shitty AI, but it's been interpreted as a nonverbal version of this trope.
  • The Dreaded:
    • Zapdos was put at the front specifically to deal with her.
    • Ice attacks are super effective against half of Red's party. Specifically, the half containing the three strongest Pokemon on the team. If Red picks the wrong moves and fails to KO Lorelei's Pokemon quickly, Red is very likely to take some heavy punishment.
  • Evil Counterpart: She has a Lapras like Red does, known as "False Air" and "Ground Jordan".
  • Evil Laugh: "Hahahaha! Are you ready?"
  • An Ice Person: She uses Pokémon of the Ice type.
  • Sorting Algorithm of Evil:
    • Kind of subverted. You would think that her later Pokémon would take the largest toll on Red's team, but Dewgong alone is usually enough to knock out two or three Mons.
    • Subverted with herself, as well. You'd think that the first member of the Elite Four would be easier than the others, you'd be wrong. Though Twitch didn't lose to her very often, that's only because the party was at full health fighting her - she was typically the one to KO most Pokemon, allowing the other Three and Blue to finish the job. Case in point: once Zapdos swept her without any casualties, Red immediately proceeded to devastate the rest of the Four and Blue.
  • Stone Wall: DEWGONG used REST!


The second member of the Elite Four, Bruno specializes in Fighting and Rock-type Pokémon.
  • Artificial Stupidity: He passed up some amazing opportunities to dish out massive pain to AA-j because his Onixes constantly spam Harden (and when they don't, he uses X Defend on them instead).
  • Badass Boast: "We will grind you down with our superior power! Hoo hah!"
  • Bare-Fisted Monk Bruno uses Fighting-type Pokémon, and is rather muscular himself.
  • Curb-Stomp Battle:
    • The member of the Elite 4 Red has the easiest time against, and it shows: Practically every battle shows he's barely a bump in the road for our ragtag team. He has, however, managed to knock out Red at least once.
  • Dishing Out Dirt: The Onix on Bruno's team.
  • Jobber: Final score: 4-14, the worst of the Elite Four after Lorelei, but his wins comes solely from dealing with Red's team after being severely weakened by Lorelei while Lorelei's wins are against Red's full team.
  • Kill the God: Managed to do this in Twitch's final battle against him, taking out Lord Helix with his last Pokémon and making him the first casualty of the final run.
  • Kryptonite Factor: His team is the Kryptonite to the most powerful member of Red's team, Zapdos, who can't battle Rock-types efficiently.


The third member of the Elite Four, Agatha specializes in Ghost and Poison types—Red's biggest weaknesses. Much like Lorelei, the Mob is scared of her.

  • Badass Boast: "[Oak's] wrong! Pokémon are for fighting. Red, I'll show you how a real Trainer fights!"
  • Kryptonite Factor: She uses both ghost-types and poison attacks, which are Red's greatest weaknesses — ghosts because they're immune to normal attacks, which results in a lot of wasted moves; and poison because Red can't get himself together enough to cure anyone she poisons, resulting in an inevitable slow agonizing death. Most of the losses to the E4 were to her.
  • No-Sell: Her Ghosts are immune to all Normal-type attacks. How well Red does against her essentially depends on whether Zapdos is still alive by the time he makes it to her or not. If alive, Zapdos usually curbstomps her.
  • Poisonous Person: All of her Pokémon share a Poison type.


The fourth member of the Elite 4, Lance specializes in Dragon-type Pokémon. His revered status as an Elite 4 member came into question when his mighty Dragonite succumbed to the wiles of a Level 36 Venomoth.
  • Artificial Stupidity: Thanks to a quirk of Gen I AI (Trainer's Pokemon will favour using moves of a supereffective type against players, even if that move does no damage), ATV managed to faint his strongest Pokemon without one scratch, despite being nearly half its level. The same guy has Dragonairs that do nothing but ineffectually spam Agility.
  • Insistent Terminology: As of his appearance in Crystal, he is now known as Batman.
  • No-Sell: Lance's Dragonite is immune to Ground-type moves, not that the immunity helped it much.
  • Scratch Damage: His Dragonite exhibited this, losing bits of Hit Points to poison each turn as well as from Venomoth's occasional Leech Life.
  • Weaksauce Weakness: Usually to Ice-type moves, although these weren't needed for the first match against him.

Red's Team

    The Team in General 

  • A God Am I: 3 years after the Kanto League, when AJ starts making his journey, Red's team has become known as a pantheon of gods, ruling from the top of Mt. Silver.
  • Back for the Dead: During Red's sixth and final battle with AJ at the end of the Crystal run, all of Red's mon were killed to end the age of gods.
  • Badass Adorable: Lord Helix (back when he was a mere Omanyte) whose Surf was deadly, AIIIRRR an adorable ferry who slayed a Rhyhorn by singing it into submission, and ATV a purple moth who destroys Dragon-type Pokémon with Poison Powder.
  • Badass Crew: You better believe it. Ranging from Bird Jesus's Mirror Move on Gastlys, Lord Helix with Surf, Moon King with the physical stats to wreck shit, AIIIRRR with Sing, Double-A Jay blasting through Lorelei with Thunder and Thunder Shock, and ATV wrecking a Dragonite with Poison Powder.

  • Physical God: What they became after defeating the Elite Four and climbing to the top of Mt. Silver. Their death at the hands of AJ then alleviated the "physical" part.
  • Ragtag Bunch of Misfits: The team started out as this, as Red had little judgment on which Pokemon were the best to capture. This only escalated when many of his best members were mistakenly released via the PC several times. By the end of their journey, though, every party member has proven why they deserve to be Red's team.
  • The Team
  • Took a Level in Badass: They're back in Crystal, with the same levels that "canon" Red's team has. AA-j is the only one whose level hasn't increased, because he was already Level 81 (replacing Red's Pikachu). Fonz is 73, Helix is 75 and the rest of the team is 77.

    aaabaaajss (Bird Jesus) 

aaabaaajss the Pidgeot ("Bird Jesus","ABBA Jesus", "The Savior")

A Pidgeot, and the first Pokémon Red caught. Hailed as Bird Jesus for his incredible leveling up during the first few gyms, making him the group's first real powerhouse and thus savior of the team whenever most of the party was knocked out.

Even in Gen 2, he retained this status as Red's last bird standing after the enraged Lazor Gator slaughtered the rest of his team, including his deity Lord Helix. Bird Jesus valiantly battled the Godslayer, but fell after a heated battle.

  • The Ace: He was the strongest Pokémon in the party by far, until Zapdos surpassed him.
  • Achilles' Heel: Being poisoned. The mob lacks the coordination to heal him whenever that occurs, so Pidgeot when poisoned is doomed to gradually weaken and faint.
  • Asskicking Leads to Leadership: Gained leadership and saviour status due to being the (former) strongest member in the team.
  • Badass in Distress: During the events of Bloody Sunday, it was accidentally deposited and risked being released. Miraculously, it survived. Again during the Elite Four. After being the teams powerhouse for the entire game save Lavender Town's Tower, he's disadvantaged against Lorelei and Bruno, making it difficult for him to stay alive for the later battles where he'd be more useful again.
  • Big Damn Heroes: Saves the party frequently when things go wrong - which is most of the time.
  • Blow You Away: He knows Gust, Whirlwind and Sky Attack. Natch, it's a Flying type.
  • Breakout Character: Went from your average Pidgey to the team's vanguard for victory.
  • The Bus Came Back: They managed to retrieve him at the end of the incident.
  • The Chosen One: Often seen as this, due to his loyalty, strength, and determination.
  • Critical Hit: Since the Critical Hit ratio is affected by base Speed in Generation 1 Pokémon games, Bird Jesus has a ridiculously high chance to critically hit foes.
  • Combat Pragmatist: He's willing to repeatedly spam Sand Attack in an effort to buy Red enough time to get his act together.
  • Crystal Dragon Jesus: Is seen as this to the Helix Fossil's God.
  • Crutch Character: A textbook example; he gained so many levels that he easily sucked up all the experience for the first four gyms... and then Red reached the ghost-filled Pokémon Tower. No matter how strong he is, he cannot damage ghosts, and because he's sucked up all the experience, those who can damage ghosts are seriously underleveled. Although Mirror Move later gave some way to fight the ghost Channelers used in in the Saffron City gym, it requires selecting that move after the enemy already used an attack, which is even harder to manage than usual (though at least Lick is supereffective).
  • Curb-Stomp Battle: Ends up doing this to a lot of Pokémon.
  • Death or Glory Attack: Learned the charge move Sky Attack.
  • Determinator: He WILL carry the party to the end, even if it means fighting against foes he is weak against.
    • Best example would be the team's attempt to reach Fuchsia City. He ended up having to sweep through several Trainers with nothing but around 20-30 hp remaining. They did manage to reach Fuchsia, thanks to his efforts. Sadly, a failed attempt to reach the city's Pokémon Center led to a premature entry to Koga's Gym, which led to a fatal encounter with a Hypno that managed to poison him. This event resulted in his fainting; being the last member of Red's party standing caused the Red to black out and respawn at Lavender Town, pretty much erasing the majority of the progress they had over the past few hours.
    • Koga tried ordering his Weezing to use Self-Destruct in a last-ditch effort to defeat Bird Jesus. It survived.
  • 11th-Hour Superpower: During the long slog that was Victory Road, he finally ditched Whirlwind for the obscenely powerful Sky Attack.
  • The Golden Rule: His signature attack is Mirror Move, which allows him to use the enemy's own attack against them. As a divine entity, this is not merely ironic or justice, it is a message to his followers.
  • Heroic Sacrifice: As befitting his namesake, he performs one in the final battle, inflicting three Sand Attacks on Blastoise before dying in the process. This helped ensure the survival of the rest of the team as Blastoise proceeded to miss potentially fatal Blizzards on Double-A Jay and ATV, giving the Archangel of Justice the opening he needed to land the final Thundershock.
  • Jack of All Stats: Above average in all stats, which allows him to fit any role in the party perfectly.
  • The Leader: Went from being The Lancer to being the moral and spiritual leader of Red's team.
  • The Lancer: Prior to the first major PC event.
  • Lightning Bruiser: He eventually became the strongest AND the fastest Pokémon in the party.
  • Meaningful Name: Called Bird Jesus by his followers. Learned Sky Attack. Sky Attack's directly translated name? God Bird.
    • "Abba" is an Aramaic term for "father," normally used in reference to God.
  • The Mentor: Some think he's this to Brian.
  • Messianic Archetype: Fandom has turned him into this.
  • My Greatest Failure: After soloing 2 of Giovanni's Pokémon and bringing Kangaskhan to its last breath, Pidgeot used Whirlwind multiple times against it whilst they were both at 1 HP, giving Kangaskhan enough time to finish Pidgeot off.
  • My Greatest Second Chance: Pidgeot managed to defeat Giovanni's final Pokémon even though he was the last Pokémon on Red's team and only had 29 Hit Points left, allowing Red to earn the final Kanto badge.
  • Near-Death Experience: During the Great Zapdos Purge, Pidgeot was accidentally deposited, and the Release menu was opened many more times than intended; Pidgeot was at the top of the Pokémon list and was literally one more A command from being released. One sea of B spam later, the mob wisely sets about getting it back into the party before doing any more PC tampering.
  • One-Man Army: Is usually responsible for ploughing through opponents and winning major battles.
  • One-Man Party: After it started pulling ahead of the rest of the party, Pidgeot's increased stats meant it would survive longer and KO more enemies to give it ever more experience. Currently around 20-30 levels higher than the rest of the party and generally capable of carrying Red to victory on its own.
  • Out of the Inferno: Thanks to his accuracy-reducing Sand Attack, opponents who Selfdestruct in a last-ditch effort to defeat him often miss, leaving him unharmed and triggering newfound bouts of worship in the mob.
  • Physical God: After learning Sky Attack (called "God Bird" in Japanese).
  • Power Copying: It learns Mirror Move, which replaced Gust.
  • Power Glows: Sky Attack.
  • Put on a Bus: Placed into the PC when the mob tried to retrieve Zapdos.
  • Sadistic Choice: During the attempts on Pokémon Tower: Should Pidgeot learn Fly, giving him an attack against Ghost-types, but giving the mob another way to abuse something, or does he not learn it and be useless against them?
  • Signature Move: During the Pokémon Tower and before, Bird Jesus' signature move was Gust, but it was lost and replaced with Mirror Move. At first, this was met with disappointment, but soon it was discovered that this lent him a lot of coverage, especially over those Gastlys. Soon, Mirror Move was seen as a divine attack- as "Do Unto Others Exactly As They Do Unto You". The move Quick Attack is also prominently used.
  • Took a Level in Badass:
    • As if Pidgeot wasn't badass enough already, it learned "Mirror Move" which suddenly made it capable of beating ghost Pokémon (by mirroring their special moves.)
    • Took another level by learning Sky Attack, the most powerful move in the party. Bonus points for dropping Whirlwind thus no more wasted turns.
  • Undying Loyalty: As mentioned above, Bird Jesus will keep fighting until literally the last breath and will do whatever it takes to lead the party to victory. Many fanworks also portray him as Red's most loyal Pokémon, standing by him despite how dangerous things are and refusing to let him carry the burden alone.
  • Unexpected Character: The Google Maps Pokemon Challenge (the Google April Fool's Day joke for 2014) showed a Pidgey in Jerusalem, which has largely been interpreted as a reference to Bird Jesus.
  • Unstoppable Rage: Using Mirror Move on Bruno's Onix triggered this, launching the two into a Rage War.
  • Useless Useful Spell: Unlike in later games, Whirlwind does nothing against Trainer Pokémon in Generation I. The Mob has literally lost battles by accidentally selecting Whirlwind.
  • Weaksauce Weakness: By far the strongest Pokémon in the party, it is also completely helpless against Ghost-type Pokémon (because his only damaging attack, Quick Attack, is Normal-type).
  • You Wouldn't Like Me When I'm Angry!: Bruno's Onix gets Bird Jesus so angry that he constantly launched into Rage attacks which lasted until long after Onix fainted.

    AA-j (Double-A Jay) 

AA-j the Zapdos ("Double-A Jay", "Archangel of Justice", "Battery Bird", "Anarchy Jesus", "Bird Judas", "Bird Zeus", "John the Zaptist", "Apple Jacks", "Bird Jesus 2: Electric Boogaloo", etc.)
Thunder rocked the stage
from the wings of AA-J


Dwelling in the deepest corner of the Power Plant was Zapdos, one of the three Legendary Bird Pokémon, representing the element of Lightning. The Mob decided by popular vote to use their newly acquired Master Ball on it and succeeded, in Anarchy mode no less. However, the attempt to retrieve it from the PC afterward resulted in a chaotic frenzy that ended with most of Red's Pokémon released, Zapdos itself barely escaping the same fate. For a time it was blamed for the massacre, referred to by the Mob as "Bloody Sunday", but ultimately came into their favor again due to its incredible power, especially against the Elite Four. Zapdos eventually overtook Bird Jesus as the powerhouse of the team.

In Gen 2, he still holds the leading position in Red's team, just as he did against the original Elite Four. Although he has not gained any levels since the day Red became Champion, he quickly proves that he doesn't need to, as he is able to defeat half of AJ's team with just one Thunder each.

  • Achilles' Heel: Like Pidgeot, Zapdos too can be felled by being poisoned, since it removes a fixed percentage of max HP, and continues damaging you after the battle is over.
  • The Antichrist: After twelve Pokémon, including Cabbage, DUX, and Digrat were released because of it, it was seen as a bigger one than Flareon. Not for long, though, as its power in battle eventually redeemed it in the eyes of the Mob.
  • Anarchy Is Chaos: It was captured in Anarchy mode, subsequently causing a chaotic disaster on trying to retrieve him from the PC that released most of Red's Pokémon.
  • Attack! Attack! Attack!: All four of his skills are damaging attacks, unlike his counterpart Bird Jesus, who has the non-damaging Sand Attack and the almost useless Whirlwind. Rather than being a dumb strategy, this makes him especially powerful, since the mob has little control over which attack it uses.
  • Be Careful What You Wish For: The players went out of the way just to catch Zapdos. They got him... at a huge cost. But it was worth it.
  • The Bus Came Back: It took much nailbiting action across both Anarchy and Democracy, but it eventually was retrieved without further bloodshed and is a part of Red's team on his way to Cinnabar.
  • Cherry Tapping: The last move of the game, from AA-j, finished off Blue's Blastoise. Was it Thunder? No. Thundershock.
  • Crutch Character:
    • A softer example in terms of EXP as the rest of the party are decently leveled now, however, like Bird Jesus in the Pokémon Tower, AA-j won't make it very far into Viridian Gym without backup, as AA-j can't learn a single move to hit a Rock/Ground Pokémon for neutral damage.
    • Made obvious during the Elite Four battles as more often than not Aa-j will be the last pokemon standing of Red's party.
  • Curb-Stomp Battle:
    • Made short work of Blaine's team.
    • AA-j against Blue's Blastoise on Route 22.
    • In the final battles against the Elite Four, he dished them out like candies. He showed how powerful he truly was by obliterating Lorelei's team, Agatha's team, Lance's team and most of Blue's team too.
    • Then, in Crystal, he thrashed Lazorgator and Brian, taking the latter down in one hit and surviving MANY Icy Winds from the former. Somewhat justified as both of AA-j's foes were weak to Electric, but it was no less awesome. The second match against Red highlighted more of his prowess as he took down Burrito, KT, and Lazorgator with ease.
  • Determinator: Not only it manages to take several super effective Icy Wind from Lazorgator, it manages to sweep the hell out of AJ's admitably weakened team during their first battle.
  • Evil Counterpart: To Bird Jesus. Both birds are powerful enough to carry the team, and since Zapdos was caught using anarchy, it represents the volatility of said anarchy.
  • Human Sacrifice: Some view Bloody Sunday as a massive sacrifice to appease Zapdos.
  • I Have Many Names: Hoo boy. Zapdos has had so many nicknames since its introduction that many people simply refer to it as Zapdos. It got so out of hand that the creator of the progress document put out a poll so that people could decide on one or two names.
  • Infinity +1 Sword: To even face this great beast, Red must brave the Ledge of Doom (again), navigate his way through the labyrinth that is the abandoned Power Plant, and find the coordination to use his Master Ball. Even then, he needs to use the PC to either empty out a spot for it or retrieve it afterward.
  • The Lancer: To Pidgeot. Coincidentally, they're both birds, making the partnership more apt.
  • Meaningful Name:
    • Dubbed "Anarchy Jesus" because it was successfully caught in Anarchy mode, even though the mob was trying to switch to Democracy the minute before they accidentally awoke it early.
    • In a more amusing light, it's fitting that the Electric-type bird's random nickname ended up reflecting a type of battery, a type of bird (as in a jaybird), while also having a normal name (AJ).
  • Near-Death Experience: At one point, the release prompt got opened no less than three times in a row, and then a few more times before that and afterwards. Luckily, the mob managed to backtrack every time and eventually retrieved AA-j from the PC.
  • Olympus Mons: Zapdos is a Legendary Pokémon and the most powerful Electric-type (in the original games, that is). But it was caught against its will by Red using Silph Co.'s secret prototype Master Ball.
  • Optional Boss: The Mob in no way needed to face it, but they wanted to because of how powerful it is. They got their wish in Twitch Plays Pokémon Crystal. And were demolished.
  • Powered by a Forsaken Child: Some players have referred to the 12 casualties of "Bloody Sunday" as sacrifices to Zapdos, or otherwise that Zapdos caused the releases due to its chaotic nature.
  • Plot Detour: After defeating the 6th gym, it would have been logical to head towards the 7th; instead, users insisted on capturing Zapdos first.
  • Power at a Price: Easily one of the strongest Pokémon available to Red, but only acquired after the loss of several beloved members of the party.
  • Put on a Bus: Red ultimately decides to just leave it in the PC after several attempts to withdraw it cause the bloodiest event in the stream.
  • Pyrrhic Victory: To some. Though the Mob eventually captured Zapdos, and much later added him to the party through constant deliberation in democracy mode (and a side trip to the Daycare), the loss for fiddling with the PC in the interim was TWELVE other Pokémon, including Dux, Cabbage, and Big Dig.
  • Retired Monster: If you believe he's responsible for Bloody Sunday, anyways.
  • Secret Test of Character: Some have come to interpret Bloody Sunday as one of these, invoked by AA-j himself to test Red's resolve, and/or make them realize that he alone was responsible for the loss of Abby and Jay Leno, not Flareon.
  • "Shaggy Dog" Story: AA-j was retrieved from the PC, but aaabaaajss, Drowzee, AATTVVV, and AIIIIIIRRR, among many others, were deposited. And then AA-j was deposited again anyway. Some of the deposited Pokémon were retrieved soon after, while twelve Pokémon were released in the process, making the entire thing for naught.
  • The Scapegoat: Blamed for the release of Cabbage, Dux, Digrat, and nine other Pokémon - the tones have shifted lately though, and the blame now falls on the PC, as it used Zapdos' anarchic powers and control over electricity to gain sentience while Zapdos was stored in it, eventually, the sheer chaos of Zapdos was too much for it to contain.
  • Shock and Awe: It's the legenday bird Pokémon of lightning, duh!
  • Threshold Guardians: Bloody Sunday has been interpreted by some as this, in which AA-j himself lured Red with the promise of his power, causing Red to go crazy attempting to catch and use his power as his own.
  • Token Evil Teammate: A potential reading of its role on the team.
  • Trick Boss: Players lauded the achievement in capturing Zapdos with the Master Ball; who would have guessed that the REAL challenge was configuring their party afterwards.
  • Unwitting Instigator of Doom: The mob anticipated PC troubles long before they went for Zapdos, but frustrated with the lack of success with the Daycare plan, they went on anyway, allowing Zapdos to go to the PC. The mess that followed took eighteen hours to fix and involved the release of twelve Pokémon. For a while Zapdos was blamed for everything, depicted as a new false prophet or even an Antichrist, but now that it has settled onto the team, opinion is much more favorable of it.

    Helix Fossil/Omastar (Lord Helix) 

Omastar (Helix Fossil, "Lord Helix", "Our Lord and Savior", "O-Master Helix", "Our Mastar")

An Omanyte fossil that was latched onto as a god. It was revived in Cinnabar Island, and eventually evolved into an Omastar at level 41. Helix is considered the God of Anarchy.

In Gen II, Lord Helix becomes the focus of Lazor Gator's revenge quest. Over the 3 year time skip, the remnants of his power that were still trapped within the void where he came from returned. Now his power is at its maximum, at Level 75.

In Gen IV, Lord Helix returned to Kanto, now aiding Aoooo's team in Twitch Plays Pokémon HeartGold. He also gained an Evil Counterpart, Dark Helix, God of Nihilism.

  • Bunny-Ears Lawyer: The benevolent god of anarchy. Has an affinity for disco.
  • The Bus Came Back: It was retrieved from the PC when it was still a fossil, and again after being resurrected.
  • Companion Cube: For most of the playthrough the Helix is an item rather than a Pokémon, but the Mob, and by extension Red, treated as a god and a source of guidance.
  • The Confidant: The Helix Fossil isn't much for conversation, but Red can always find some comfort consulting with it when things look darkest.
  • Death Seeker: One of the Gen II theories is that he's actually looking forward to being slain on Mt. Silver, whether as atonement for the zealotry of his followers or as part of an ascension ritual.
  • Eldritch Abomination: His appearance and modus operandi are not without attracting some Cthulhu comparisons. Now that he has turned into the vastly more powerful and more fearsome-looking Omastar, the parallels are even more obvious.
  • 11th-Hour Superpower: During the Elite Four runs, Omastar replaced its Water Gun with the vastly superior Hydro Pump.
  • Fearless Fool: He's not exactly a fighter compared to Bird Jesus, AA-j or The Fonz, but he still fights on the front lines even if the chance of him winning is slim.
  • I Am Not Left-Handed: Lord Helix usually battles through an avatar, but when push comes to shove he can unleash more impressive divine powers as well. When AJ defeats him for the first time in Crystal, Lord Helix stops playing around. He shows his true power as the God of Anarchy when he places the Curse of Chaos upon AJ, making it impossible for him to coordinate using Democracy. He also threatened to erase existance itself if AJ failed to defeat Red for good within 7 days.
    • He also defeats LazorGator by drowning it with critical Hydro Pumps to solidify its power.
  • Magic 8-Ball: Is seen as this by everyone. You, too, can ask it anything!
  • Making a Splash: Water type, and it knows Water Gun, Surf, and eventually, Hydro Pump.
  • Messianic Archetype: Everyone sees it as the answer to everything.
  • Phrase Catcher:
    • ༼ つ ◕_◕ ༽つ PRAISE HELIX ༼ つ ◕_◕ ༽つ
  • Power-Upgrading Deformation: He is more powerful now, but also much less huggable than he was as an Omanyte.
  • Punny Name: As he evolved to Omastar, many people have taken to calling him "O Mastar".
  • Put on a Bus: The Helix Fossil was stored in the PC once, but now it is stored there after being resurrected.

    AIIIIIIRRR (Air Jordan) 

AIIIIIIRRR the Lapras ("Air", "Air Jordan", "The Fresh Prince[ss] of Bel-Air", "Airbender")

A Lapras obtained from a grateful NPC in the Silph Co. building. Much anticipated for her ability to learn Surf. While assumed male during the stream, the revealed save file shows that she's actually a girl.

In Gen 2, Air is still in Red's party and is now Level 77. Strangely, although confirmed female, Air is shown as male when sent out.

  • Aerith and Bob: Unlike most of the nicknamed Pokémon, AIIIIIIRRR's name is actually pronounceable, and close enough to a real word.
  • Ambiguous Gender: Presumed male in the playthrough, female in the save file, and male in Crystal. One interpretation is that Air Jordan is genderfluid.
  • Bilingual Bonus: "Air" means water in Indonesian.
  • Brown Note: In exchange for Water Gun, she learned Sing, which gives her the ability to put her opponents to sleep.
  • The Bus Came Back: After the whole PC fiasco is over, she makes it back into the party.
  • Can't Catch Up: The most underleved of the team. It doesn't help that most of her opponents are a higher level than her.
  • The Chosen One: Red needed a Pokémon that could learn Surf, and most users already decided days before its capture that it was going to be Lapras.
  • David vs. Goliath: In Giovanni's Gym, because Bird Jesus had fainted, level 20 Air Jordan was first up against a Tamer with one Pokémon: a Level 43 Rhyhorn, over twice as strong as her. Air immediately used Sing, putting the Rhyhorn to sleep, used Sing again after he woke up, then OHKO'd him with a Surf.
  • Gender-Blender Name: Not planned that way, but as it turns out...
  • Grievous Harm with a Body: Thanks to her size, Body Slam is a crude but effective tactic.
  • I Have Many Names: Lampshaded on the Google progress page. The space where her nicknames would normally be read as follows:
    Seriously can we just pick one nickname
  • Ironic Name: She's the first aquatic Pokémon on Red's team, but her name is "Air".
  • Late Character Syndrome: It was obtained at the Silph Co. at Level 15, when the others were at their mid-to-late 20's.
  • Phrase Catcher: Her name makes a catchy gag when the mob attempts to Surf when no water is nearby: "There's no surfing on AIIIIIIRRR here!"
  • Put on a Bus: Put in the box on day 10, after Zapdos was caught.
  • Making a Splash: Her primary type is Water.
  • Required Party Member: Was the only Pokémon on Red's team that could learn Surf without attempting to fish or grinding a Rhyhorn to Level 42, which meant she was needed to reach Cinnabar Island.
  • Samus Is a Girl: Since the savefile has been released to public, it has been possible to transfer Pokémon into Generation II, which shows it being a female.
  • Took a Level in Badass:
    • Has learned Surf AND Strength, doubling her usefulness for the later portions of the game. It helps that as HM moves, they can't be accidentally forgotten.
    • Even with the rest of the team being stronger in Crystal, she's worth special mention for having gone from the weakest member of the team to the second most dangerous, next to AA-j.
  • Unwitting Instigator of Doom: Days before she even joined the team, an argument about getting either Lapras or evolving Eevee into Vaporeon caused Abby to be accidentally released.
  • Your Tomcat Is Pregnant: Was in fact later confirmed to be female when traded to a Gen 2 ROM.

    AATTVVV (All-Terrain Venomoth) 

AATTVVV the Venomoth ("All-Terrain Venomoth", "Democramoth", "AT Vampire", "The Dragon(ite) slayer," "Dragonborn", "Dovahmoth," "All Total Vanquisher," "Mothra")
Then ATV began to fight,
Against the fearsome Dragonite,
Dragonskin is still terrain,
Our hero lived up to his name.

This Venomoth was caught when Democracy Mode completed the Safari Zone (after various failed attempts by Anarchy Mode). Considered the Tagalong Kid for the longest time... until he met his arch-nemesis, Lance's Dragonite.

During the time skip to Gen 2 he reached Level 77, the highest increase in level since beating the Elite Four.

  • Ascended Extra: The first Safari Zone Pokémon to enter the party.
  • Badass Boast: "Dragons are a type of terrain", and all its variations.
  • Big Creepy-Crawlies: A nearly five foot tall (although this could be the work of its wings) moth.
  • Chekhov's Skill: The Useless Useful Spell Disable manages to play a role in the final defeat of Lance's Dragonite, disabling its Hyper Beam. It also helped in defeating Blue's Blastoise by disabling its Hydro Pump.
  • Crouching Moron, Hidden Badass:
    • Became one when he earned a slew of victories in the first half of Saffron Gym.
    • And again during the first battle against Lance. He's Level 36. His moveset consists of Leech Life, Stun Spore, Poison Powder and Disable. He's the last Pokémon standing, and Red is up against a Level 62 Dragonite. There's no way ATV is gonna — WAIT DID HE JUST WIN WITHOUT A SCRATCH BY POISONING THE BASTARD TO DEATH?! Who cares if it's due to an A.I. glitch with Gen I, it's still awesome as hell!
    • In Gen II, ATV managed to take AJ's Lazorgator using poison, due a mob mistake while using items.
  • Death of a Thousand Cuts: What its battle against Dragonite was. Its only damaging moves (Leech Life and Poison Powder) barely did more than slivers of damage against the mighty beast, even if they were critical hits. Gradually, though, Dragonite's idiocy in not using a single offensive move gave ATV all the time it needed to peck the dragon to death.
  • Did You Just Punch Out Cthulhu?: Yes. Yes, it did.
  • The Dragonslayer: Took down a ~30 level higher Dragonite with not a scratch by confusing its AI.
  • Early-Installment Weirdness: In Pokémon Red, the Poison type is weak to the Bug type instead of being resistant to it. This lets ATV be fairly effective at taking down Ghosts due to their secondary type, as well as the Poison-types in Cinnabar Mansion.
  • Enemy Mine: If you ascribe to the belief that he is a scion of the Dome Fossil, but he is much beloved.
  • Hybrid Monster: Frequently depicted as being a literal all-terrain vehicle, with wheels for feet.
  • Immune to Bullets: Immune to poison like King Fonz, actually (which is, incidentally, the bane of the Mob).
  • Kaiju: Although just one inch shy of five feet tall, it has been compared to the classic giant moth kaiju Mothra, and its epic takedown of Dragonite akin to fighting Godzilla.
  • Karmic Death: In one round against AJ's team in the Crystal run, ATV was defeated by Katie, a Dragonite. This has been interpreted as the Dragonite line finally getting their revenge on him for humiliating their kind.
  • Life Drain: Its Leech Life, which is sadly its only offensive move, but at least useful against Psychic and Poison types.
  • My Friends... and Zoidberg: Was considered this for Red's team, according to this pre-Elite Four depiction. After the Elite Four, it's now "A God, a Messiah, an Angel, a King, a Prince, and a Dragon Slayer".
  • Only Sane Man: Sometimes depicted as this due to being caught while in Democracy mode.
  • Our Vampires Are Different: Considered by some to be the team's vampire, due to its Leech Life attack.
  • Poisonous Person: One of his only two methods of attack, actually.
  • Put on a Bus: Deposited in the post Zapdos Exodus that was day 10.
  • Status Effects: It knows Poison Powder and Stun Spore.
  • Tagalong Kid: Was this for the most part until Lance's Dragonite. Then subverted. And gloriously so.
  • The Magnificent: Became known as "The Dragonslayer" after single-handedly defeating Lance's Dragonite, the events of which are detailed below.
  • Theme Song: All Terrain Victory.
  • Token Enemy Minority: One of the most popular examples that show that maybe Democracy-supporters aren't all evil fun-haters.
  • Took a Level in Badass:
    • ATV managed to solo Lance's Dragonite due to the way the AI works in the first generation (The AI is programmed to use super effective moves if it can. Dragonite knew Barrier and Agility, which are non-damaging Psychic types moves, and 2 moves that are neutral against Venomoth's Bug/Poison type. This resulted in ATV successfully poisoning Dragonite and stall it while Dragonite kept spamming Barrier and Agility.)
    • ATV then managed to survive a Wing Attack from Blue's Pidgeot, knocked out Lorelei's Slowbro using the same strategy used against Dragonite, and survived Blue's Blastoise's Blizzard.
    • Zigzagged with AJ's battle against Red's team. After finally taking down Zapdos, the Mob figured the rest would be a piece of cake, since they were lower leveled. ATV popped out next, revealing he'd gone from Level 37 to Level 77, yet still didn't know any better moves, yet still took out Lazor Gator, of all people.
  • Useless Useful Spell: Disable.
  • What Kind of Lame Power Is Heart, Anyway?: Though ATV showed some surprising effectiveness post-Safari Zone, by the time the Mob reach Silph Co., he has been basically useless, with a few surprising victories here and there. He has his own fans, though.
    • This Looks Like a Job for Aquaman: ATV gained new fans in Saffron Gym as Leech Life being super-effective against Psychic Pokémon lead to flooring a few Trainers, especially those with Slowpoke, Slowbro, and an odd Mr. Mime.
    • Again in the Cinnabar Mansion. Like King Fonz, its Poison typing immunizes it from being poisoned; unlike King Fonz, its STAB Leech Life, while still weak, is effective against the Mansion's Poison-types and can heal ATV in return.
    • Due to a glitch in the AI, enemy Pokemon will spam status moves on you if your Pokemon is weak to the type of the move. As a result, Lance's Dragonite only spammed Agility and Barrier and was entirely incapable of damaging ATV while he poisoned Dragonite to death.
  • When All You Have Is a Hammer…: Poison Powder, Disable and Leech Life aren't exactly pretty good moves... but ATV still managed to defeat Lance's Dragonite with just those three.

    AAAAAAAAAA (King Fonz) 

AAAAAAAAAA the Nidoking (pre-evolution "The Fonz", "Straight A's", "Ace"; post-evolution "King Fonz", "Moon King")

Caught as a Nidorino and once considered one of the "unimportant Safari Zone Pokémon", the events of "Bloody Sunday", which caused the loss of his fellow Nidoran kin, led him to become the new 6th member of the main party.

  • Ascended Extra: Like ATV, was a Safari Zone Pokémon who mostly sat in the PC and was only added on the team as a side effect of trying to add Zapdos, and the events of Bloody Sunday causing many of the main party Pokémon to be released. Since then, though, he's evolved into Nidoking and is fast becoming a mainstay in the party.
  • Big Damn Heroes: During the final battle with Blue, AA-j was swiping his team but eventually ran into a Rhydon unaffected by his Electric attacks. Cue Fonz switching in and obliterating the offending Pokémon with a well-timed Surf.
  • The Big Guy: While not as powerful in battle as Zapdos or Bird Jesus, Nidoking is still reliably strong, one of the largest on the team, and uses his great Strength to push massive boulders out of Red's way.
  • Crouching Moron, Hidden Badass: The Mob was able to evolve him into Nidoking using a Moon Stone they found hidden in a wall.
  • Immune to Bullets: Like ATV, he cannot be poisoned.
  • Jack of All Trades: With an arsenal of Poison Sting, Surf, Fury Attack and Strength, King Fonz has a good variety of attacks whilst not specializing in anything.
  • Making a Splash: Learned Surf.
  • Mauve Shirt: His previous status as a Safari Zone mon trapped in the PC. He somehow survived Bloody Sunday to become part of the main team.
  • Near-Death Experience: At one point, AAAAAAAAAA was almost released.
  • No Celebrities Were Harmed: Obviously named after Henry Winkler's character in Happy Days.
  • The One Guy: The only confirmed male line in the Generation I games.
  • Poisonous Person: Naturally, as the evolved form of Nidoran. This trait was especially notable in the Pokémon Mansion when Red got stuck for a while, where Nidoking was the only party Pokémon (besides ATV) who couldn't succumb from being poisoned while traveling around in the overworld, meaning that he had to faint primarily by virtue of opponent Pokémon attacks.
  • Sixth Ranger: In a sense, as he was never intended to be part of the team, but after Gastly and Dashbat were both deposited for Zapdos, another spot needed to be filled. As he was stronger than those he replaced, the Mob went along with it.
  • Super Mode: How some see his evolution.
  • There Is Another: In case Fresh Prince(ss) should ever be released, King Fonz has also learned the HMs for Surf and Strength. There's little harm in the redundancy, since Surf is a very useful coverage move and Strength replaced Focus Energy, which didn't work properly in Generation I anyway.
  • Took a Level in Badass: After evolving into a Nidoking.

On Standby

    Drowzee (The Keeper) 

Drowzee ("The Keeper", "The Companion")

Once a mainstay party member, his current task is to form a barrier against the evils of the PC. He lurks within, keeping the stored Pokémon safe. He is the hero the party deserves, but not the one it needs right now.

  • Ambiguously Evil: Fanart and speculation play around with the idea that Drowzee used his dream-eater powers to make Eevee/Flareon seem evil and that he pulled the strings for its subsequent release, and that Bloody Sunday was his plan to kill off all of Red's Pokémon.
  • Barrier Maiden: Since he was stored in the PC along with Flareon, he is believed to be responsible for keeping The False Prophet contained there. This proved to be more than successful as it allowed for Flareon's eventual release...
  • The Big Guy: Prior to the first major PC event.
  • Brought Down to Normal: Unfortunately, he forgot Psychic to learn Headbutt. He can still learn it by level, with the caveat of not evolving until he doesnote , but he was returned to the PC following Zapdos's capture and is unlikely to return to the party.
  • The Bus Came Back: After the release of Flareon, Drowzee was placed back in the party.
  • Cannon Fodder: Its terrible stats and movepool make it this even when compared to the multitude of Cannon Fodder elsewhere in the party.
  • The Chosen One:
    • Pretty much everyone expected Drowzee to be the only one to carry the team through Pokémon Tower since he's the only team member remotely close to facing off against Ghost types.
    • Subverted when he forgets Psychic, rendering him helpless while Digrat proves his actual hero status.
  • The Dragon: If you subscribe to the interpretation that he was responsible for Bloody Sunday and making Flareon into a pariah, then he's this to someone. Ideas bounced around were, of course, The Dome, though with Lord Helix being the villain of Twitch Plays Pokémon Crystal...
  • Gameplay and Story Segregation: In canon, he is a badass who was able to detain and kill Flareon, and implied to be able to seal the Dome too, however in gameplay he is notably weak and can't put up much of a fight.
  • Heroic Sacrifice:
    • Placed in the PC alongside Flareon as "The Keeper." Even after Flareon is released, Drowzee was later rescued from the PC.
    • Again when he is deposited into the PC in order to clear room for Omanyte. Some have interpreted this (likely final) deposit as Helix ordering his servant to watch over the few remaining Pokémon in the PC and protect them from Bill.
  • The Load: Because of its Cannon Fodder status.
  • Magikarp Power: Underleveled and has only one good move, but many people want to grind it to a higher level since it's potentially a Game-Breaker if it evolves.
  • Mirror Match: Had to fight an impostor 5 levels higher than him who had superior skills. The Keeper won.
  • Near Release Experience: Came with in a single command of being released during Bloody Sunday (during Democracy, no less), but was ultimately spared.
  • Not Allowed to Grow Up: The mob refuses to let him evolve until he relearns Psychic at level 32.
  • Overrated and Underleveled: Despite being able to detain the strongest of evil beings, hence his name, his fighting skills in actual combat are seriously lacking.
  • Psychic Powers: No duh, it's a Psychic.
  • Put on a Bus
  • This Looks Like a Job for Aquaman:
    • One of the few members that can actually fight reliably in Pokémon Tower.
    • Subverted when he forgets Psychic to learn Headbutt, forcing him to use the weaker Confusion.
  • Took a Level in Badass:
    • Like most of the party besides Pidgeot and Abby, was largely considered useless. Then all in the span of twenty-four hours, it was deposited in the PC alongside Flareon, where it became known as 'the Keeper', sealing the False Prophet away from the masses, before finally removing it and returning to the party. It then became essential in helping Red clear Pokémon Tower.
    • Despite its best efforts however, Drowzee was still too underlevelled to fight to the top of Pokémon Tower. Teaching Psychic via TM, which at the time was the most powerful move of its type and had little-to-no resistances, helped a lot - for a time.
  • Useless Useful Spell: Disable.

    ABB-??AAJ (Formerly JJSSSSS-) 

ABB-??AAJ the Zubat ("Abby Jr.", "Abby Jay") Formerly JJSSSSS- ("Dash Bat", "Jessy")

  • The Bus Came Back: ABB-??AAJ returns to the party after The Great Post-Zapdos Exodus, being one of the few survivors.
  • Dead Guy Junior: The nicknames "Abby Jr." and "Abby Jay" of course come from the released Abby (and Jay Leno).
  • I Have Many Names: Has been renamed twice, and has gained new nicknames each time.
  • No Name Given / My Name Is ??? - Was originally named "---" until the eventual renaming.
  • Put on a Bus: Was boxed to make room for Gastly, although she thankfully was not released.
  • Sixth Ranger: Sort of plays this part, being the last addition of new Pokémon to the six-member roster after Abby, Jay Leno and Flareon were released.
  • Vampiric Draining: Frequently uses the Leech Life move in battle.

    Gastly (Rick Gastly) 

Gastly ("Rick Gastly", "The Holy Spirit")

Deposited at the daycare to make room for other Pokémon, without having to access the PC. We do not need to pick up Gastly.

  • Back from the Dead: Fans often see Gastly as being Abby, Jay Leno, CCC, Mr X or even Flareon, back from the grave.
  • The Bus Came Back: It returns after The Great Zapdos Purge.
  • Crystal Dragon Jesus: Is seen as the 'Holy Spirit' part of the Trinity with 'The Father' (The Helix Fossil) and 'The Son' (Bird Jesus)
  • Put on a Bus: After the Safari Zone, when he was put in the PC in exchange for ATV.
  • No Celebrities Were Harmed: His nickname comes from the mighty man of Rickroll himself.
  • Redemption Demotion: He packs nowhere near the punch as the Gastly from the Pokémon Tower and can barely hold his own in a fight.
  • Sadistic Choice:
    • Considering the predicament of not having many Pokémon that can damage other Ghosts, withdrawing Gastly from the PC would have helped with Pokémon Tower immensely. On the other hand, trying to even use the PC is a massive crapshoot due to the possibility that Gastly and any number of other Pokémon could end up released.
    • Ended up subverted, as they finally managed to use the PC with no harm done, boxing ABB-??AAJ and withdrawing Gastly successfully.
  • Sealed Badass in a Can: He was put in the daycare. Due to the amount of random walking Twitch does in Anarchy mode, it was LEVEL 50 when they beat the game. The mob didn't attempt to retrieve him though, especially due to the fact it's unlikely he can be monetarily afforded. And to make matters worse, the only moves he could have learned are Hypnosis and Dream Eater, the latter of which would likely have replaced Lick, the only move with the same type as itself.

    Safari Zone Pokémon 
These Pokémon were caught in the Safari Zone, subsequently boxed, and never seen or heard from again.

Tropes that apply to all Safari Zone Pokémon:

Venonat (4): A, BKKBBBBCBB ("Burger King", "Bug King"), B-!) ("Beeline", "B-Dasher"), one unnamed ("Double Whammy")

  • Big Creepy-Crawlies
  • Heroic Sacrifice: Their releases could be interpreted as giving their lives to keep AA-j safe from release.
  • Killed Off for Real: 'A', B-!), and Double Whammy were released while the mob tried to retrieve AA-j and rescue the party.
  • Last of His Kind: BK is the last remaining Venonat after the rest are released on "Bloody Sunday".
  • One-Letter Name: A, of course. And, technically, B-!)
  • Red Shirt/Sacrificial Lamb:
    • Nobody particularly cared about the loss of A, but it did mark that the situation had gotten real.
    • B-)! was also released, along with Double Whammy.

Nidoran♂ (5): a ("A for Anarchy"), AAEWWW, H, two unnamed

  • Com Mons: Twitch caught a hell of a lot of Nidorans.
  • Killed Off for Real: One of the unnamed Nidoran was released, and later H and AAEWWW too, in the wake of Bloody Sunday. "A for Anarchy" is released the next day in the process of withdrawing Lord Helix.
  • The One Guy: The one Gen 1 line to have a confirmed gender.
  • One-Letter Name: a and H.
  • Poisonous Person

AAA the Paras ("Triple A")

AIA the Exeggcute

AEWWWWVV the Rhyhorn' ("Macho Man")

  • Dishing Out Dirt
  • Killed Off for Real: In an attempt to collect the Helix Fossil after its revival, it was released accidentally.
  • There Is Another: Should anything have happened to Lapras before surfing to Cinnabar, the backup plan involved evolving Rhyhorn into Rhydon and teaching it Surf. It's best not to think too hard about it. With its untimely release, however, the role has shifted to Nidoking.

    B-list Pokémon 
Various Pokémon that RED caught and didn't have much effect on the game or the players since. Safari Zone Pokémon are located in the respective folder.

Tropes that apply to all B-list Pokémon:

  • Satellite Character: All of these Pokémon were released in an attempt to put another in the party. x and CCC are both connected to...the CCC attempt.
  • We Hardly Knew Ye: None of these Pokémon saw a battle. An interesting example is CCC, or C3KO, who existed for all of 38 minutes.


x the Zubat ("Mr. X", "X-Wing")

CCC the Hitmonlee ("C3KO", "Triple-C", "C3PO")


A Geodude caught in the Rock Tunnel after A the Venonat was released accidentally.

Zubat III

A Zubat caught in Rock Tunnel during the events of Bloody Sunday.

Released A-list Pokémon

    ABBBBBBK( (Abby) 

ABBBBBBK( ("Abby") the Charmeleon

Red's first Pokémon. The second victim of the PC.

    JLVWNNOOOO (Jay Leno) 

JLVWNNOOOO ("Jay Leno") the Rattata

The PC's very first victim.

    AAJST(???? (Digrat) 

AAJST(???? the Raticate ("Digatta", "Dig Rat", "ZipZap Rat", "BigDig", "Digraticate", "Bigrat", "Apollo/Apostle Justice")
"AAJST(???? used DIG!"

A Raticate who liked to dig! A lot! Especially right after the party had finally conquered really difficult puzzles! Yay, digging!

  • invokedAlas, Poor Scrappy: Digrat's release during the AA-j incident saddened the mob, even though he was widely viewed as The Load before.
  • Ambiguously Evil: Does Dig Rat spontaneously abort missions because he is a follower of the Dome or is he simply trying to help?
  • And There Was Much Rejoicing: When Digrat got sent to the PC.
  • Anti-Hero: He's caused a lot of problems for the team when it came around time to fight Giovanni, but when push came to shove he proved him by being one of the few to fight the Gastly in the Pokémon Tower.
  • Back from the Dead: No, really! After the game's save file was posted for public download, one fan went searching through it with a hex editor and found a number string that corresponded to Digrat's in-game nickname. With it he was able to find and extract the Raticate's data from just before he was released and so bring him back to life in his own copy of the save file.
  • The Bus Came Back: After two Pokémon got released, it was brought back out of necessity due to the party being understaffed.
  • Dishing Out Dirt: It knows Dig.
  • Dropped a Bridge on Him: After spending a great deal of time in the PC, the last we see of Dig Rat was on Bloody Sunday, where he was released.
  • Fragile Speedster: Fast, but cannot take a hit at all.
  • Glass Cannon: Ended up becoming a high damage dealer once he evolved, however not to the extent of Bird Jesus and still has subpar defenses despite his considerable HP.
  • Heel–Face Door-Slam: Before he could truly prove his allegiance, he was released.
  • Heel–Face Revolving Door: He's saved Red just as much times as he's completely screwed him over.
  • Hidden Depths: Sure, he can be a dick and use Dig at the wrong times, but he is surprisingly competent against ghosts, going as far as to OHKO the ones near the top of the tower. And then immediately digging out of the tower.
  • Killed Off for Real: When Anarchy mob got a hold of the PC, in the Day 10, post-Zapdos apocalypse.
  • The Millstone:
    • Prevented a lot of progress when brought into a cave. Later dug Red out of the Team Rocket Hideout after FINALLY getting through the maze. Twice.
    • Three painstaking days after trying to get to Giovanni in the Team Rocket Hideout, he was defeated at last and the long awaited Silph Scope was right within Red's grasp! Guess what the little rat did next.
  • Mundane Solution: After repeatedly digging Red out at horrible times, Red finally chooses, for better or worse, to leave Digrat in the PC to make room for Air, the Lapras.
  • Put on a Bus:
    • Placed in the PC to prevent using Dig by accident and to free up a slot for a Surf user.
    • Is returned to the PC after the Safari Zone, along with Gastly.
  • Shock and Awe: Adding to its strange moveset, it knew Thunderbolt.
  • Signature Move: Dig. He actually had other moves, but none defined him as much as dig.
  • Spanner in the Works: Has a habit of using Dig and ruining hours of work.
  • This Looks Like a Job for Aquaman:
    • His Dig actually proves useful against Ghosts of Pokémon Tower, and is in fact capable of One-Hit Killing them after AAJST(????'s evolution.
    • And despite his frequent use of dig in inappropriate situations, it was finally used for good reason to remove Twitch from the Safari Zone after they got Surf... right before being put back in the PC again.
    • Red has managed to get himself into several situations where Dig would have been helpful, including having most of the party fainted or poisoned, and getting trapped in a dead end by an immobile NPC. Unfortunately, Digrat had already been removed from the party.
  • Took a Level in Badass: He evolved into Raticate, gaining a hefty boost in offensive power.
  • Wild Card: Although it tends to cause huge amounts of lost progress and frustration due to accidental use of Dig (which teleports out of the current dungeon), it turned out to be vital in a few fights in the Pokémon Tower, where its Dig was one of the few moves the team had capable of hurting Ghost type Pokémon. Even better, it finally managed to use Dig at an appropriate point, letting the team escape when almost all the Pokémon were fainted.


Dux the Farfetch'd ("King Leer", "Slayer of Trees")

  • Aerith and Bob: The only one on the team with an in-game nickname that isn't a random string of letters.
  • Catchphrase: "Don't fux with the Dux."
  • Combat Pragmatist: Seems to have taken a page from Pidgeot's book on using Sand Attack repeatedly.
  • Convenient Replacement Character: Replaces Spearow as soon as he departs.
  • Death Glare: Fervent user of Leer.
  • Dropped a Bridge on Him: Accidentally released on Bloody Sunday.
  • Experience Booster: Being a traded Pokémon, Dux gains levels a bit faster than others despite his lackluster stats and fighting abilities.
  • Improbable Weapon User: Wields a leek. Somehow, it can cut down trees (after some bumbling, but still).
  • Killed Off for Real: A victim of the frantic attempt to recover the newly captured Zapdos from the PC.
    • Not Quite Dead / Generation Xerox: Depending on your interpretation, in Gen 2 either he or a descendant of his is found in Ilex Forest, under the ownership of the regional cutting master's son. In either case, the Farfetch'd is returned and AJ is given Cut as thanks.
  • Master of None: Doesn't have any particular strengths, though is willing to fight dirty to compensate for it.
  • Optional Party Member: Only joined the party after being traded for Spearow.
  • Put on a Bus: Was dropped in the PC during a trip to the Lavender Town Poke Center. Fortunately it was withdrawn back just as quickly.
  • Samus Is a Girl: The save files released by the streamer at the start of Twitch Plays Pokémon Red Anniversary show that Dux would be female if transferred to Generation II.
  • Shout-Out: His profile in the Google Doc for the stream had a spinning image of him, possibly referencing the Leekspin meme.
  • The Smart Guy: Prior to the first major PC event.
  • Staring Down Cthulhu: When Bird Jesus fainted from poison, the somewhat underleveled Dux ended up as the last bird standing during a battle with a Team Rocket trainer. He beat a Drowzee and the Trainer's final Pokémon, a Marowak, in a match of... Leering at each other for several rounds - the Marowak's only damaging attack, Bone Club, was Ground-type and unable to hit the Normal/Flying Dux - until Dux finished off the now greatly-weakened Marowak with a Fury Attack.
  • Took a Level in Badass:
    • After being considered a waste of space for most of the game, Dux single-handedly stalled Giovanni's Onix with repeated use of Sand Attack before using normal-type moves Cut and Fury Attack to take down a large portion of its health. While it eventually got switched out for Pidgeot, who delivered the killing blow, this single act of badassery redeemed the otherwise useless Dux in many people's eyes.
    • His later achievements (especially the Staring Down Cthulhu incident mentioned above) only helped cement this among the fans.

    Flareon (False Prophet/The Martyr) 

Flareon ("Anti-Helix", "False Prophet", "False Shepherd", "The Martyr")

An Eevee that was the source of much base breaking, blamed for everything going wrong in the game, and regarded as a devil entity. Evolved into a Flareon. Sometimes referred to as the Anti-Helix or the False Prophet. After Bloody Sunday, some opinions shifted that she was a martyr for the Helix Fossil and a good Pokémon all along.

    x(araggbaj (Cabbage) 

x(araggbaj ("Cabbage", "Aragorn", "Seed of Hope", "Cabbage the Grey")
A Gloom originally caught as an Oddish. Though its weak attack and status effect moves kept it from being very useful in battle, the Mob still hoped that she would someday prove her worth. In the end, though, fate was not kind to her, and Cabbage became one of the casualties of the Bloody Sunday massacre.

In Twitch Plays Pokémon Emerald, Cabbage is reborn as "Cabbage the White", a Vileplume.

  • Hope Sprouts Eternal:
    • Despite being close to useless in battle, she's seen as a symbol of hope that they will someday complete the game. This also works because Gloom is an actual plant.
    • Invoked in this plan (basically, dump it in daycare until it levels up enough to get Petal Dance). Unfortunately, because the daycare does not accept Pokémon that know HM moves - and it knows Cut - it's merely false hope.
  • Plant Person: Is just a weed with feet. After her evolution, she gains arms and a flower bud on her head.
  • Red Herring: Many people saw Cabbage as a Hope Bringer. Turns out the PC had other plans for her.
  • Status Effects: Can inflict poison, paralysis, and sleep...assuming the players can actually select the move.


    Super Nerd Miguel 

"OK! I'll share! We'll each take one! No being greedy!"

The man who gave Red the choice of either the Dome or Helix Fossil. When Red chose the Helix Fossil, he took the Dome Fossil.

  • All There in the Script: Like Burglar Simon below, his name is a generic "Super Nerd" in this game, but in the remakes his name is Miguel.
  • NPC Roadblock: One of the few examples here in which, instead of Red unable to do anything about him standing in his way, Red has to defeat him before he may progress.
  • Small Role, Big Impact: Who knew he was the one who gave Red the being who'd become the Mob's God?

    Dome Fossil / Kabutops 

Kabutops (Dome Fossil, "The Domed One", "The Unchosen God", "The Dark One")

A Kabuto Fossil that was rejected in favor of the Helix Fossil. Latched onto as a devil, and the God of Domecracy.

In Gen 2, it is revealed that even though he is still sealed, he has a hand in much of the events of AJ's journey to destroy Helix. At some point, he had coerces Brock to the side of Democracy, and is revived by him into its true form of Kabutops, God of Order. In FireRed, A sided with him over Helix.

    Old Amber / Aerodactyl 

Old Amber / Aerodactyl ("The Mysterious One", "The Neutral God")

An Aerodactyl fossil. Not much is yet known about it but there is still some speculation as to its powers, alignment and future. One of its descendants, if not its Avatar, is a member of Lance's team and has managed to knock out Zapdos on one occasion.

In Gen 2, upon AJ's arrival in Kanto, it uses its power to create a compromise between the Anarchy and Democracy factions within the Mob, fusing them into a new system known as Demarchy, or Amber Mode. Technically a sortition system Amber Mode has extremely brief "voting" periods, lasting .05 seconds. All commands entered during that period will be compiled, and one command is chosen at random to be executed(with the name of the person who submitted it displayed at the top). Only used officially once as a test in Gen 2's Victory road(and occasionally being activated briefly at odd times, such as after a stream crash, presumably due to buggy coding), it's effect on game play could be summed up as a slightly slower anarchy(a similar amount of inputs is ignored in vanilla Anarchy due to chat overflow) and a reduction of start spam (due to the different ways the modes interpret the mob's input). The Creator is the only one who can switch the game from Demarchy to the original Anarchy/Democracy system. It is unknown at this time if Amber Mode will continue to be tweaked, or dropped all together. Either way, despite it's rare occurrences, it does have some interesting implications for the lore.

In the battle against Lance, it is revealed that he revived the Old Amber into its true form - Aerodactyl, God of Neutrality. It served as the final opponent for AJ's team.

  • Above Good and Evil: It's above Anarchy and Democracy.
  • Deus ex Machina: The Creator stepping in to activate Demarchy can be seen as this.
  • Did You Just Punch Out Cthulhu?: It took no chances with Lazor Gator, using Hyper Beam on it. However, Lazor Gator survived and promptly wiped out Aerodactyl, making it the second casualty in the croc's quest to kill the gods.
  • Disc-One Final Boss: Fittingly, it was the final opponent for Lazorgator in Johto.
  • Fusion Dance: In Gen 2, it fuses the Anarchy and Democracy systems together to create Demarchy.
  • Heroic Neutral: Many people believe that it will bring peace between Anarchy and Democracy.
  • Killed Off for Real: Already enraged to a level the likes of which the world had never seen by being barraged with Hyper Beams, Lazor Gator used his new technique Icy Wind to kill Aerodactyl in one strike.
  • Olympus Mons: Aerodactyl is this in a similar vein to Omastar.
  • Only Sane Man: May be the sanest member of the Pantheon of Three. He's definitely smarter than Dome if Bill-Sanctioned Shenanigans are to be believed.
  • Our Dragons Are Different: Old Amber's forms are always recognizably draconic, be it the regular Aerodactyl avatar or the Charizard avatar in Fire Red.
  • Playing with Fire: In the randomized realm of Twitch Plays Pokémon FireRed, Old Amber turned into a Charizard.
  • Shrouded in Myth: Very little is known for certain about the Old Amber as it has only ever been encountered very briefly by Red, and later AJ, while in its Aerodactyl form.
  • Yin-Yang Bomb: Amber Mode is said to be this, with the speed of Anarchy and the precision of Democracy. Since it has only been used briefly, it is uncertain how much of an advantage is actually gained.

    The Other Gods 

Other Gods (Moon Stone, Nugget, S.S. Ticket, Silph Scope, etc...)

Other items Red tends to examine frequently. Usually seen as subordinate gods or heralds to the Helix Fossil.

  • Brown Note: The Poke Flute often hypnotizes Red with its "catchy tune" in combat, causing his team to take damage.
  • The Bus Came Back: The S.S. Ticket managed to be retrieved. Another Moon Stone was picked up in the Rocket hideout, and almost immediately tossed. Another (hidden) Nugget was found in the Rocket Hideout, much to everyone's surprise, but it was eventually tossed in the Rock Tunnel. The Silph Scope was retrieved when it was discovered that it was still needed for Pokémon Tower.
  • Bus Crash: The Moon Stone and Nugget are both eventually tossed.
  • Cargo Cult
  • Companion Cube
  • Fusion Dance: Power Booster-style. The Moon Stone merged itself with The Fonz, upgrading him into King Fonz.
  • God of Evil: To a lesser extent than the Dome Fossil, the Poke Flute is often seen as evil or at least incredibly annoying, thanks to being the only item that actually wastes a battle turn when accidentally used. It was suggested to deposit it into the PC.
  • Magic 8-Ball: Though not to the same extent as the Helix Fossil.
  • Put on a Bus: At some point almost every item has been stored away in the PC.

    Daycare Man 

Daycare Man

"Back already?"

The old man who runs the daycare outside of Cerulean City. His establishment built right next to a ledge.

  • Screw Politeness, I'm a Senior!: Even though Red often gives him the wrong Pokémon, he still demands 100 Poke-dollers before he can have them back.
  • Troll: Why on earth would you build your house THERE?!

    Clingy Girl/Revive Girl 

Clingy Girl/Revive Girl

"REVIVE is costly, but it revives fainted Pokémon!"

Almost trapped Red forever in a relationship at the supermarket.

    Dead Growlithe Girl 

Dead Growlithe Girl

"My Growlithe... Why did you die?"

Mourning girl seeks consolation through Red.

    Wild Gastly 

Wild Gastly

While not Red's Pokémon, every Gastly (and others ghosts in general) seems to be an fierce opponent of neverending battle. Is considered as Dome's minion or Flareon's ghost.

  • Boss in Mook Clothing: You'd think Pidgeot will defeat it in a second, but you'd be wrong. It turns out that Gust is a Normal-type move in Gen I, which does nothing to Gastly and its Ghostly brethren. It doesn't help that most of the party also has nothing but Normal-type moves, and the only exceptions are the lowest-levelled of the group.
  • Dark Is Evil
  • Demonic Possession
  • The Dreaded: When Pidgeot can't take these guys down, then you know you have serious a problem.
  • Elite Mook: Haunter, Gastly's evolved form. Same thing, but stronger.
  • Glass Cannon: Subverted. Due to a series of unfortunate events, the "glass" part is not a concern for them thanks to its ability to No-Sell half of the team, Pidgeot included.
  • Immune to Bullets: Normal-type attacks are useless against ghosts.
  • King Mook: Gengar. Red has never faced one in the tower, but Agatha of the Elite Four has two of them.
  • Limited Move Arsenal: They only know Lick, Night Shade, and Confuse Ray. None of which are very fun.
  • Marathon Boss / Recurring Boss: Yeeeah.
  • No-Sell: Completely ignores Normal- and Fighting-type moves. Natch, it's a Ghost.
  • Slasher Smile
  • Stone Wall: Against Pidgeot at least. Pidgeot is completely unable to land a hit, but Gastly isn't exactly capable of one-hit KO'ing a Pokémon twice its level either.

    Blue's Pidgeot 

Blue's Pidgeot (Bird Judas)

Blue's Pidgeot that he uses in his last 3 battles. Seen as an evil betrayer.

    Fishermen Wade and Ronald 

Fishermen Wade and Ronald

Wade: "I seem to only catch Magikarp!"
Ronald: "That burned a lot of time."

Two rotund fishermen on an island that Red accidentally visited. He was stuck there for an hour and a half the first time, leading it to be nicknamed "Fat Guy Island."

As of Gen 2, they have since moved on and left Fat Guy Island uninhabited.

    Wild Koffing and Ponyta 

Wild Koffing and Ponyta

Two types of Pokémon encountered in the Pokémon Mansion on Cinnabar Island. They tend to gang up on the party and inflict status effects on them, causing AT LEAST five black outs.

    Burglar Simon 

Burglar Simon

"I wonder where my partner went."

An NPC Burglar that trapped Red in the Pokémon Mansion on Cinnabar Island. The Mob had to make Red black out from battling wild Pokémon to escape...which was hard because Zapdos was overleveled and had tons of Power Points left. What helped was the poison side effects from the wild Pokémon.

  • Not-So-Harmless Villain: Initially assumed to just be a Burglar NPC, but turned out to be working for the Big Bad himself, forcing Red to undergo a Sadistic Choice.
  • Trick Boss: Turns out that Simon's real intent was to keep Red captive until he passes out yet again.
  • Xanatos Gambit: Either he defeats Red in Battle or he traps Red and forces him to black himself out.




The leader of the second gym. Though she was defeated early on, the mob gained a sudden obsession with beating her again during their stay on Cinnabar Island.

When the mob returned to Kanto in Gen 2, so too did their obsession for her.

    The Old Man 

The Old Man

An old man who hangs around Viridian City and catches Weedles after he's had his coffee. Due to how much time Red spends failing to traverse a ledge, he ends up talking to the man a lot.

  • Future Me Scares Me: Some fanon suggests that the Old Man is Red in the future after years of failing to get into the Viridian gym, reduced to drinking coffee as an addiction and mindlessly catching Weedles over and over and over.
  • He Knows About Timed Hits: His original role in the game: he teaches Red how to catch Pokémon. Again and again and again.
  • Ret-Gone: If the Old Man was future Red, this is most likely his fate after Red became Champion. Which is definitely for the better.



An alternate version of Red who was created by accident due to a soft reset, and disappeared minutes later thanks to the admin. His rival was named "ABEEEEF."

  • Alternate Universe: One theory is that an alternate universe now exists where Xxx was chosen by the voices, not Red.
    • It is possible this was a glimpse into the Anniversary Red save file, where the protagonist was named Abe.
  • invokedAuthor's Saving Throw: The Admin intervened to cancel the game's reset, either erasing his existence or saving him from becoming another victim of the Mob.
  • The Bus Came Back: Some say that XXX was in actuality the Ret-Gone Red of the FireRed run who ended up being challenged in Gens IV and V.
  • Continuity Reboot: Had the Streamer not intervened before we saved or the bot re-wrote the save state.
  • Hero of Another Story: We'll likely never know what happened to him or what his journey would have been like.
    • Though if this is indeed the same Abe from Anniversary Red, then we know all too well how his journey ended up.
  • Ret-Gone: If one takes the interpretation that the reset created him and its subsequent reset erased him.