Page for characters appearing in The Real Ghostbusters.
"The Mouth" of the team who functions as something of a leader due to being the most forward and direct with clients, critics, the press, etc. Always ready with a sarcastic quip when things turn dire.
- Adaptational Attractiveness: Ergo, he looks absolutely nothing like Bill Murray.
- Berserk Button: "SLIME-ERRRRRRRRR!"
- Brilliant, but Lazy: Has at least 2 PhD's and has been known to Macgyver a device or 2 in a pinch... but, if he could, would spend all day lounging around the office listening to his music and all evening with A Lady on Each Arm instead of using all his energy out busting ghosts. He also makes a fair number of successful plans when things are on the line, but under normal circumstances, he's content to let Egon or anyone else take care of that.
- Bunny-Ears Lawyer: Can be... rather annoying, but when you need someone to take care of your paranormal pests, who ya' gonna call?
- Butt-Monkey: If someone is going to be humiliated or embarrassed in an episode, he's the most likely candidate.
- Casanova Wannabe: Flirts with any pretty woman who crosses his path.
- Con Man: More in his Backstory but still not averse to taking shortcuts — it's In the Blood.
- Chivalrous Pervert: ... but is always eager to protect them from whatever ecto-nuisance is plaguing them.
- Deadpan Snarker: Full stream.
- The Face: Usually the one who speaks for the group.
- Freudian Excuse: His father was a Con Man who was rarely home when he was a kid — certainly explains a lot.
- Freudian Trio: Ego
- Gadgeteer Genius: Not usually, but "The Devil in the Deep" and "Standing Room Only" show he can build some very useful devices when he has to.
- Glory Hound: The primary reason he's the face of Ghostbusters Inc. is that he wants his face in the newspapers, getting positive press whenever possible.
- Good Is Not Nice: Has the heart of a hero but definitely not the manners.
- Guile Hero: What he lacks in tech-savvy he makes up for in trickery.
- Hidden Depths: He's very polite and caring towards Mrs. Faversham, even reducing the payment required to a single smile, because she's elderly and alone, and reminds him of his mother. He also refused to accept payment from children who hired them to deal with the Boogeyman.
Peter: Nobody picks on the spud but me, got it?!
- He's shown to genuinely care for Slimer at several points, such as when Samhain threatens to "do something unfortunate" to him in When Halloween Was Forever.
- Hunk: Many episodes show him to be quite buff, in spite of his laziness.
- Jerkass Has a Point: When Egon got thrown out of a carnival that he found using the Ghostbusters name and likenesses without permission, and complaining about it, Peter talked Egon out of suing because lawsuits are lengthy, expensive, and uncertain, not to mention that carnivals, especially fly-by-night carnivals like the one Egon encountered tend to have a very high rate of failure with many debtors coming after them, and a suit would only serve to entangle the Ghostbusters in the mess. Unfortunately, the Ghostbusters get entangled with the carnival anyway when the offending ride gets attacked by ghosts, and the carnival barker tries to hold the Ghostbusters liable in his stead.
- Jerk with a Heart of Gold: He mocks everyone and everything in his path and insists he doesn't work for free, but if you're an old woman, a kid, or young woman alone who needs help, he'll be the first to offer it, free of charge.
Peter: *softly* She's all alone, Ray...
- After busting the demonic spirit in Mrs. Faversham's attic, he returns at the end of the episode just to keep her company, because she reminds him of his mother.
- Knight in Sour Armor: Can't save the day without taking a sarcastic dig at something along the way.
- Lazy Bum: To the point where, if it's late and he's tired, he'd rather dismiss a Containment Unit alarm as It's Probably Nothing than investigate.
- The Leader: By default, due to being the group's frontman who's always the first to step forward.
- Like Brother and Sister: With Janine, one of his favorite sparring partners; the two constantly tease each other just like siblings.
- Never My Fault: As a side-effect of his Glory Hound tendencies, he's very reluctant to admit whenever he's at fault for something going wrong.
- OOC Is Serious Business: In "Venkman's Ghost Repellers," when he finds out his father's been lost in the bizarre Spirit World rift, he goes completely silent and stays that way for most of the ride looking for him, staring blankly over the side of the boat.
- He actually takes it as bad as Egon and Winston when Ray quits the team in "Look Homeward, Ray" and actively tries to convince him to change his mind.
- Despite insisting he's Only in It for the Money, he reduces the retainer in "The Thing in Mrs. Faversham's Attic" to a smile. The others are stunned speechless before he finally says Mrs. Faversham reminds him of his mother.
- Only in It for the Money: He tends to balk whenever he has to eliminate supernatural entities with no chance at getting paid for the job.Peter: We're professionals, not vigilantes! People pay us to do this! We can't go chasing after every ghost in the universe just because they're there!
- Pet the Dog: While he frequently insults Slimer for giving him misery, regardless of whether or not it was intentional on Slimer's part, he sometimes cuts Slimer some slack. This is most notable in "Knock Knock", where he secretly gives Slimer a mini-pizza after Egon informs him of how it must be for a ghost to live with people who capture his kind for a living.Peter: If you tell anybody about this, I'll deny it.
- Parental Abandonment: Peter's father was rarely around when he was a kid. It's also strongly implied that his mother is dead.
- Plucky Comic Relief: The source of the best jokes plus something of a Butt-Monkey.
- Psychic Powers: Possibly minor precognition; in "Apocalypse—What, Now?" and "Rollerghoster" he can tell the phone's going to ring before it happens.
- Punch-Clock Hero: Capturing ghosts and thwarting the plans of supernatural beings is just a job to him.
- Right for the Wrong Reasons: In "Standing Room Only," Peter thinks he built a "Ghost Attraction Machine" which everyone believed was working because ghosts were lining up to let themselves be captured. What he really built was an ectoplasmic harnessing device that stored a portion of the energy of every ghost that passed by it. This wound up saving the day as The Ghostbusters were able to blast Mee Kra with the combined energy of thousands of ghosts.
- The Slacker: And proud of it!
- Snark-to-Snark Combat: With Egon.
- Vitriolic Best Buds: Peter tends to bring out the vitriol in just about all of his friends, particularly Janine and Egon.
- Wacky Parent, Serious Child: His father is an affable conman that's content to engage in all sorts of schemes, regardless of the repercussions. Peter's certainly a greedy schemer in his own way, but he knows to keep it legal. It's implied that he's had to clean up various messes his father made over the years.Peter: He's done it to me again!
- What the Hell, Hero?: After Janine finds out that Slimer ran away from the firehouse in "Slimer, Come Home", both Egon and Winston give Peter stern looks because of his angry outburst towards the ghost before going out to find him.
- Why Did It Have to Be Snakes?: Peter can handle ghosts and other supernatural entities, but he can't stand roaches.
"The Head" of the group — designer of technology, planner of plans, spotter of obstacles, strategist, with a cold, clear, stoic attitude to match... or so he strives for.
- Aloof Big Brother: Comes off as this to his friends, sometimes to their admiration ("The Bogeyman Is Back") or their frustration ("Look Homeward, Ray").
- Ambiguously Jewish/Jewish and Nerdy: His name + his family's portrayal.
- Adaptation Dye-Job: Brunette in the movies, blond in the series.
- Adjusting Your Glasses: At least Once an Episode (Peter even does it for him in "Bustman's Holiday").
- Admiring the Abomination: Finds many of their targets "fascinating."
- Arch-Enemy: The Bogeyman, to a degree, whose appearance when he was a child motivated him to study the supernatural in the first place to find a way to stop him.
- The B Grade: Egon considers this his secret shame he didnt want the others to know about.Egon: In college I once got an A- on a test and my parents wouldnt talk to me for a week.Peter: CAN YOU DROP THE BALL ON HIM!?
- Beware the Nice Ones: Usually remains calm and cool, but push him to his Rage Breaking Point, and you will regret it.
- Celibate Eccentric Genius: Love is only needed by the insecure, or so he claims...
- Chick Magnet: See below, under "Hot Scientist".
- Cloud Cuckoolander: Prone to getting distracted enough by the science behind a phenomenon to forget the imminent danger it poses.
- Collector of the Strange: Still maintains his collection of molds, spores, and fungus mentioned in the film.
- Crazy Enough to Work: The majority of his plans, at least in Peter's eyes.
- Endearingly Dorky: His complete lack of social skills doesn't stop Janine from swooning over him.
- For Science!: Enjoys the ghostbusting business because of the opportunities for observation and discovery each case offers him. Also his motive behind keeping Slimer around (he's the only ghost that Egon can safely study).
- Freudian Excuse: His interest in the supernatural stemmed from the Bogeyman scaring him as a child.
- Freudian Trio: Superego
- Gadgeteer Genius: Whenever the Monster of the Week calls for a new invention, he'll have it made and running before the episode's over.
- Genius Bruiser: His brain is his greatest weapon.
- Hidden Depths: He cares a great deal about his friends and particularly Janine; he's just not good at expressing it.
- Hot Scientist: According to Janine. And Kylie. And a librarian. And a vampire's servant girl. And a ghost posing as a temp secretary. And several students at a girls' boarding school...
- Hypocrite: In a humorous way — he consistently rebuffs all of Janine's advances, but when she shows up at the firehouse with her boyfriend? *Death Glare*
- The Leader: Being the one who tends to make the plans, he also tends to be the one to take charge during battle.
- Mad Scientist: Just ask his colleagues — they agree he'd be great at this.
- Million-to-One Chance: "Just one chance" is practically his Catchphrase.
- No Social Skills: Especially when it comes to women (sorry, Janine). Not that it really discourages her (or others).
- Not So Above It All: He has many of these moments. In "Doctor, Doctor," he chastises Peter for taking "trivial pleasure" in putting a scare into an irate client... but really because it was his turn to do that.
Egon: Well, for once, what you want to do is exactly what I've always wanted to do.Peter: Okay, be my guest, Egon, if it means that much to ya.
- He predicts and hijacks Peter's plan to swing from a chandelier as a distraction just because he also wanted to swing from a chandelier.
- Not So Stoic: Has trouble dealing with moments where he finds he's actually vulnerable to human emotions like fear, pain, and love.
- Omniglot: Speaks Russian, Japanese, Sumerian, American Sign Language, and Troll.
- Papa Wolf: Does not take it well when a ghost threatens kids, as the Bogeyman learned the hard way.
- The Smart Guy: Definitely the brains of the outfit.
- Snark-to-Snark Combat: With Peter.
- Specs of Awesome: Blind Without 'Em, but there you are.
- That Makes Me Feel Angry: Continuing right up from the film, Egon has a tendency to remain stoic and deadpan on the outside, while he sometimes spells out how he is feeling without that tone changing one bit.Winston: Egon, you're enjoying yourself?Egon: I just want you to know that I'm having a wonderful time.
- The Strategist: Peter has grown so used to this that, whenever the going gets rough on a job, he'll turn to Egon without missing a beat and ask if he has a plan yet.
- The Spock: So much so that he reminds a space station of Star Fleet Expies of an old science officer...
- Techno Babble: The king of this trope! The others usually need Ray to translate.
- Why Did It Have to Be Snakes?: The guy can punch out Cthulhu (literally!) without blinking, but he is terrified when he encounters the Bogeyman, owing to the latter having traumatized him as a child. Bogey takes full advantage of this, but doesn't count on Egon being able to overcome his fear to protect other children.
"The Heart" of the group, he's a scientist and inventor like Egon but also easily the most fun-loving, most enthusiastic member of the team who likes nothing more than uncovering and battling new ghosts.
- Admiring the Abomination: The more likely something is to kill them, the more excited he gets.
- Berserk Button: Damaging Ecto-1. This will catch his attention even in the middle of the Apocalypse (by which we mean, it has).
- Beware the Nice Ones: Think anyone so sweet can't be much of a fighter? Threaten his friends or the innocent, and think again.
- Big Fun: Chubbier than his friends and the most fun-loving.
- Cloud Cuckoolander: Ghosthunting is just so much fun, how could he be otherwise?
- The Engineer: Designed the proton packs, ghost traps, Ecto-1, and countless other gear.
- Foil: To Peter when it comes to their work — Peter's the one arguing they shouldn't go after a ghost without getting paid, and Ray's the one who can't resist the fun and excitement, money or no money.
- Fiery Redhead: The hair color his Adaptation Dye-Job gave him goes nicely with his passionate, energetic personality.
- Freudian Trio: Id
- Jumped at the Call: Even gets depressed whenever they're forced to go a long time without a challenging case.
- Mad Scientist: Milder than Egon, but still there.
- Manchild: Sleeps with a stuffed Stay-Puft Marshmallow Man doll, for starters. It's no wonder the team once chose him to stand in for a child as bait for the Bogeyman.
- Married to the Job: Ray is the most enthusiastic about being a Ghostbuster.Ray: Wow, all the ghosts have gone underground! Maybe it's the heat... or maybe... maybe there's a new demon down there! Oh wouldn't that be great?Peter: We're professionals! Not vigilantes! People pay us to do this! We can't go chasing after every ghost in the universe just because they're there!Ray: Yeah I know Peter, but wouldn't it be fun to try?
- The McCoy: Passionate and emotional.
- Nice Guy: Wants to help everyone, even ghosts if they appear in distress, with little to no concern for what's in it for him.
- Spell My Name with an "S": His last name is spelled "Stantz" in the movies, video game and toy line but "Stanz" in the cartoon, which fans mostly accept as a misspelling.
- Wide-Eyed Idealist: Can be far more enthusiastic about paranormal phenomena than the situation would seem to warrant.
The newest member and "The Hands" of the group, Winston's the only one of the four who's not a doctor, but a former Marine who answered the original trio's ad looking for more members after business started to take off. Because of this, he's the most practical, down-to-earth of the group, skilled in combat, a loyal friend, and comforting source of sanity when everything around them descends into chaos.
- All Up to You/A Day in the Limelight: In "Mr. Sandman, Dream Me A Dream" and "Boo-Dunit."
- Audience Surrogate: The writers were quite upfront about using him to speak for the audience whenever something unusual happened.
- Badass Bookworm: He loves mystery stories, which helps the Ghostbusters "bust" the ghost of an Agatha Christie Expy by completing her Unfinished Business. When the Ghostbusters bust the the Jabberwock, he quotes from the Lewis Carroll poem named after the creature.
- Badass Driver: Usually the one driving the team's Cool Car — not an easy task in their line of work.
- The Big Guy: The most hands-on of the group, geared more towards action than strategy or engineering.
- Deadpan Snarker: Albeit less scathingly than Peter.
- "Eureka!" Moment: After being the only Ghostbuster still awake when the Sandman put the others to sleep. Egon had figured out how to beat the Sandman, but got put to sleep before he could say what, but he did mention it had something to do with what Ray said earlier. Winston then thought back to what Ray said about how he handled nightmares when he was a kid, making Winston figure out the way to beat Sandman is through lucid dreaming.
- The Generic Guy: But, from one point of view, given what he's surrounded by, his lack of eccentricities like his teammates' actually makes him stand out the most.
- Improbable Aiming Skills: He's recognized as by far the best shot of the team, which is really saying something as the Proton Pack is in no way at all a precision firearm.
- The Kirk: Provides the balance between the extremely intellectual Egon and the extremely emotional Ray (Peter never cared enough to take a side).
- Only Sane Man/The Straight Man: Relatively speaking — the voice of common sense in a group composed otherwise entirely of quirky scientists.
- Skepticism Failure: Didn't believe ghosts were real until after he joined the team.
- Spell My Name with an "S": His last name is spelled "Zeddemore" in the films, video game and toy line but "Zeddmore" in the cartoon. Earns a Mythology Gag in "Ghostbuster of the Year" when Peter tells him the magazine spelled his name wrong.
- Team Spirit: The only one who doesn't get bitten by the proverbial competitive bug in "Ghostbuster of the Year" and tries to remind the others that they're supposed to be a team, not rivals.
- Token Minority
- The Watson: Gets to literally play this role in "Elementary, My Dear Winston."
- "Well Done, Son!" Guy: His relationship with his father is tense because he became a Ghostbuster instead of joining him in the construction business. They patch things up in "The Brooklyn Triangle."
- You Are Better Than You Think You Are: He's the last Ghostbuster standing in "Mr. Sandman, Dream Me A Dream" and feels like he's in over his head in since he's not a scientist. Egon's dream (Albert Einstein) reminds him that he doesn't have to be a scientist to win; he just has to try his best.
The Ghostbusters' secretary and occasional reserve member, Janine is the one who mans the fort, taking calls, meeting clients, dispatching the guys, collecting payments, and trying to get the love of her life, Egon Spengler, to notice her.
- Adaptational Attractiveness: Janine, while quite pretty as portrayed by Annie Potts in the films, became a tall, curvy bombshell with a taste for short skirts, big jewelry, and brightly colored clothing. This becomes a Plot Point.
- Adaptation Dye-Job: Brown hair in the movie, a redhead in the cartoon. Amusingly, the second movie ended up following the cartoon's lead, so Annie Potts had to wear a wig.
- Adaptational Nice Guy: In the first film, Janine seemed like a bored office temp, reacting to the insanity around her with deadpan humor. In the cartoon, she's much friendlier and more enthusiastic about running the business with the Ghostbusters.
- All Up to You: In "Janine's Genie" and "Janine Melnitz, Ghostbuster."
- Ambiguously Jewish: Her name implies a Jewish background.
- Ascended Extra: She had several episodes centered around her.
- Beleaguered Assistant: You can't really blame the girl for how she copes with the stress of the madness she faces on a daily basis.
- Deadpan Snarker: She could give Peter a run for his money in this department.
- Distressed Damsel: To her credit, she only got kidnapped 3 times in all 7 seasons — impressive, compared to her contemporaries in other action shows.
- The Face: As the receptionist.
- Fiery Redhead: Like Ray, another irresistible Adaptation Dye-Job.
- First-Name Basis: Usually calls everyone except "Dr. Venkman" or "Dr. V" by their first name.
- Girliness Upgrade: Due to Executive Meddling from ABC, she got a dramatic makeover in Season 3: longer and fluffier hair, a less-staccato (i.e softer and sweeter) voice, rounder glasses, and milder manners. She also started going out in the field as a Ghostbuster. In the last episode he wrote, "Janine, You've Changed", J. Michael Straczynski aptly explained the redesign In-Universe as the work of an evil spirit who granted Janine's wish to be more beautiful while slowly-draining her humanity away.
- Hidden Depths: She's not a scientist like the boys, but working for the Ghostbusters has given her a working knowledge of all the tech in the firehouse, so she's able to run all the machines in a pinch.
- I Just Want to Be Beautiful:Janine: I want to be better... better... I want to be PERFECT!
- Like Brother and Sister: With Peter.
- Love Makes You Evil:Egon: Janine, you've got to listen to me...
Janine: No! It's your fault — all of it! I did it for you! I wanted to be prettier so you'd notice me, and you never did!
- Love You and Everybody: She assures Ray, Winston, and even Peter that she loves them all in "The Grundel"... and Egon, after delaying long enough to make him squirm, "most of all."
- Male Gaze: Used often in the first 2 seasons, but never to Ms. Fanservice-levels.
- Meganekko: Alternates between thick, round, dark glasses and pointy, bright green glasses and looks cute in both of them.
- Only Sane Man: She runs the business side of the company for a reason."C'mon, I'll show you where the boys find new ways to do stupid things."
- Oral Fixation: She often blows bubblegum while working.
- Plucky Girl: She's no professional, but she's still "pretty handy with a particle thrower."
- The Power of Love: She was able to overcome a ghost brainwashing her with this.Egon: You want to destroy me, Janine? I won't try to stop you. But remember this... I love you! Peter, Winston, Ray, all of us, we love you! No matter what!
- Sarcastic Devotee: As sarcastic as she is devoted to her four employers.
- Sassy Secretary/Servile Snarker: Can snark to her heart's content, safe in the knowledge that her employers can't get along without her and could never find someone to replace her (the two times they've needed to, disaster struck).
- Sexy Secretary: Regularly comes to work in tank tops and mini-skirts, and even once in a bikini... (Though the last one was because of a heat wave)
- She's Got Legs: She often wears wardrobe that shows off her legs.
- The Smurfette Principle: Not just the only woman associated with the team but the only recurring female character on the show.
- Unfazed Everyman: Works for a bunch of Mad Scientists who keep a green Blob Monster for a pet and takes it all in stride.
- The Woman Behind the Man: Janine pretty much handles all of the business aspects of the operation. Her not being around in "Janine's Day Off" is part of the reason things get so crazy.
- Xenafication: Got her own pink jumpsuit in Season 3, which she donned in a few episodes.
The first ghost the team ever busted, after the Containment Unit exploded before their confrontation with Gozer, this green glob of an eating machine returned to haunt the firehouse and form a strained friendship with the occupants. Janine theorized he was lonely, and the guys were the first people to pay attention to him.
- Adaptational Heroism: From the first ghost the Ghostbusters captured in the film to being their friend and mascot in the series.
- Affectionate Nickname: Peter calls him "Spud" in later episodes.
- Ascended Extra: From the movie's Starter Villain to a Team Pet to the show's Breakout Character.
- Big Eater: Slimer is well known for his gigantic appetite.
- Blob Monster: He's pretty much made of green slime.
- Breakout Character: Got his own series and his name added to the series' title. Serves as one of the franchise's Series Mascots, alongside the Stay-Puft Marshmallow Man and the "No-Ghost" logo.
- Disney Death: He's had at least two fake-out deaths.
- In "Big Trouble with Little Slimer", Walter Peck appears to succeed in blowing him to pieces, but he reassembles himself soon after.
- He is one of the ghosts who is apparently vaporized by the titular ghost-hunting robot in "Robo-Buster", but, like the other ghosts blasted by Robo-Buster, returns as part of a giant ectoplasmic gestalt and is separated from it while the other ghosts are trapped.
- Friend to All Living Things: At the very least, he is friends with a dog named Fred (short for Ferdinand) in his self-titled shorts and befriended a lab mouse in the episode "Spacebusters".
- HeelFace Turn: Went from harassing guests at a hotel to helping humans catch other ghosts.
- Hidden Depths: When Ray hooks him up with a text-to-speech computer he's quite eloquent. He also solves a math problem Egon's been stuck on for awhile (although he misplaces the decimal point).
- I Just Want to Be Badass: "The Two Faces of Slimer" shows he dreams of being a Ghostbuster and saving the others from danger.
- I Just Want to Have Friends: In the flashbacks to "Citizen Ghost," Egon wonders why Slimer opted to hang around the firehouse instead of just flee with the other ghosts. Janine suggests that Slimer is lonely and the guys were the first people to ever pay any attention to him. The guys dismiss this theory, but Slimer's actions throughout the episode depict someone nervously trying to befriend others.
- Jekyll & Hyde: Undergoes this in "The Two Faces of Slimer", where he starts transforming into a large, ugly, vicious ghost dubbed "Big Green" by the Ghostbusters because of ectoplasmic energy from a leak in the Containment Unit infecting him.
- Meaningful Name: Three guesses what he does. Ray gave him the name "Slimer" just to annoy Peter.
- No Name Given: Was just a random nameless ghost. Since hanging around the firehouse, Ray gives him the name of Slimer.
- Non-Human Sidekick: A ghost ally to the human Ghostbusters.
- Team Pet: A pet ghost.
- The Quisling: How he's seen by other ghosts. He doesn't just live with the Ghostbusters; he actively helps them. Samhain in particular denounced Slimer as a traitor.
- The Unintelligible: Most of the time in the show's first two seasons. From season 3, however, he started talking more clearly. Averted in the Hispanic dub, as they gave him a very deep voice and was always intelligible in Spanish.
- Undying Loyalty: To the Ghostbusters.
- Unusually Uninteresting Sight: Many of the Ghostbusters' clients should react with shock or horror to Slimer, even if they'd previously heard of him, but they rarely do. Even Janine's temp replacement in "Janine's Day Off," who seems terrified of everything around her, takes Slimer completely in stride in no time.
- Vague Age: He often acts like a child, but given that absolutely no information is given on his life before he died (assuming he was originally human), this doesn't really do anything in verifying how old he is. Although in "Take Two", he implies he's been "flying for three years".
- Voluntary Shapeshifting: He sometimes demonstrates an ability to alter his shape and form, usually to make it easier for the Ghostbusters to understand his ramblings, but he'll also use it to disguise himself sometimes.
- What Measure Is a Non-Human?: Peter has no problem chewing him out in "Slimer, Come Home" on the grounds that ghosts don't have feelings. Ray is doubtful of that and the episode proves him right.
- Wild Card: In the earlier seasons. He'd never do anything deliberately to harm the others, but his excitable nature and massive appetite could lead him to cause problems or just annoy others.
A neighbor to Dana Barrett, and an accountant from the first film who, like Barrett, was turned into a Terror Dog. He was added to the cartoon around the third season.
- Does Not Like Spam: In "Kitty-Cornered", he mentions that he doesn't like beets.
- Hidden Depths: He had a couple occasions to strap on a proton pack. He's clearly a newbie, but he does much better than his meek persona would suggest.
- Nerd Glasses: He was the second main character to have a pair of glasses to show he's a nerd.
- Out of Focus: He appeared somewhat infrequently and usually without explanation.
- Papa Wolf: In "Busters in Toyland", he becomes understandably irate upon realizing that Lothgar has tricked his nephew Lawrence into agreeing to trade places with him and also tackles Lothgar to try and prevent him from getting away when he and the Ghostbusters come to Lawrence's rescue.
- Sixth Ranger: More like the seventh in the cartoon; Janine is the sixth.
An Obstructive Bureaucrat encountered in the first film. He's antagonized The Ghostbusters from day one, purely for the sake of his own ego. While he ostensibly had cause to investigate the firehouse where The Ghostbusters operate, he's really just a petty bully that likes to throw his weight around. In addition to his tropes in Ghostbusters, he gets these in the animated series:
- Accidental Truth: Hoping to frame the Ghostbusters for committing several federal crimes, he calls in a "false" report that a ghost is harassing a military base. Although Peck was not aware of it, said base actually had a ghost problem, and a big one.
- The Corrupter: His accomplice in Big Trouble for Little Slimer seemed to be a genuinely good and loyal soldier in the armed forces, until Peck filled his head with stories of how The Ghostbusters wronged him. Only after The Ghostbusters saved the military base he was working on, and were touted as true heroes by the general running said base, did he learn different, but by then, it was too late to save his career.
- A Day in the Limelight: Big Trouble for Little Slimer spends almost the entire episode from Peck's POV, and he's just as odious as in the original film, blaming The Ghostbusters for all his misfortune, that he brought on himself.
- Did Not Think This Through: In his zeal to spite the Ghostbusters for the outcome of the first film, (i.e., he loses his EPA job, gets covered in molten marshmallow, and is forced to chauffeur the military brass), he lures the Ghostbusters onto a military base with a false ghost sighting, and has an accomplice check them in. Even if there actually wasn't a ghost, things would still have turned out poorly for Peck, and the Ghostbusters would only have been mildly inconvenienced, at worst.
- Evil Redhead: As shown in the page image, he's got red hair and his malevolence can rival some of the worst ghosts, supernatural, and para-natural horrors showcased in the show. The only reason he doesn't get locked up in the Containment Unit is that he's a living human.
- Gonk: If he didn't identify himself by name, fans would have had a hard time identifying him in the animated series. He's bug-eyed. His face is very angular, and ragged. He's so thin (aside from his extra chin), his skin looks like it's painted onto his skeleton. He's also almost buck-toothed.
- It's Personal: He's obsessed with getting revenge against the Ghostbusters for the damage done to his career.
- Laser-Guided Karma: In a bit of Continuity Snarl, Peck's whining suggests that Peter did follow through on his threat to counter-sue for wrongful prosecution due to Peck's actions in the first movie, and Peck was found liable. In addition, Peck's poorly thought out frame-job got him and his accomplice "fired permanently" and served to make the Ghostbusters more popular instead.
- Nice Job Fixing It, Villain!: Due to his poorly thought out attempt to frame the Ghostbusters, lives were saved when the Ghostbusters investigated the military base they were lured to, and found a ghost hiding in an accelerator, feeding, and biding its time to strike.
- Revenge Before Reason: His new job is actually much better than his old one, but instead of just enjoying that, he obsessively tries to get revenge and ends up getting himself fired.
- Revenge by Proxy: After his attempts to get revenge directly on the Ghostbusters themselves fail, he decides to hurt them by going after Slimer.
A member of the NYPD who has run afoul of the Ghostbusters, who he has little respect for, a few times.
- By-the-Book Cop: He's a jerk, but he absolutely follows the rules and regulations.
- Fat Bastard: He's overweight and he's very mean to the Ghostbusters.
- Large and in Charge: He's got more than a little weight, and he's a high ranking police officer.
- Reasonable Authority Figure: Despite his disregard for their antics, he never takes the opportunity to put the Ghostbusters away through underhanded means.
Three children who admire the Ghostbusters and occasionally try to help them in their missions.
- Intergenerational Friendship: They are on good terms with the Ghostbusters and Janine.
- Remember the New Guy?: They made their debut in "The Boogieman Is Back", which depicted them as already being established allies of the Ghostbusters.
- Smart People Wear Glasses: Jason wears glasses and is depicted as the smartest of the three.
- Tagalong Kid: They often attempt to join in the fight against the supernatural, even when told to stay out of danger by the Ghostbusters.
- Two Guys and a Girl: The group consists of two boys and one girl.
A dog that Slimer is friends with in the Slimer! shorts. His owner is Mrs. Van Huego, a customer at the Sedgewick Hotel.
Fred's owner who lives at the Sedgewick Hotel.
- Flat Character: There isn't much to know about her other than being Fred's owner and living at the Sedgewick Hotel.
A cat that often antagonizes Slimer in the Slimer! shorts.
- Cats Are Mean: He's always trying to cause trouble for Slimer.
- Hostile Show Takeover: One of the intros for the Slimer! segments has him attempt this by presenting a sign reading "The Manx Show", only for Slimer to knock it over to reveal a sign reading "Slimer!"
- Wounded Gazelle Gambit: "Tea but not Sympathy" has him pretend to be injured to trick Janine into caring for him and so that he can sneak food behind her back, in addition to getting Slimer in trouble by falsely accusing Slimer of hurting him.
A guard dog that often causes trouble for Slimer and Fred in the Slimer! shorts.
The head of the Sedgewick Hotel in the Slimer! segments. He remains adamant that ghosts do not exist.
- Bad Boss: He's within his rights to reprimand Bud for slacking off, but that doesn't excuse how he tends to be very curt about it.
- Flat-Earth Atheist: He's so certain that ghosts don't exist that he tends to brush off actually seeing them as hallucinations.
- Mysterious Middle Initial: It is never explained what the P stands for.
- We Want Our Jerk Back: "Out With Grout" centers around Slimer, Bud, and Fred getting Grout to leave the hotel so they can have fun, only to start wanting him back when Slimer's nemesis Professor Dweeb ends up replacing him as head of the hotel.
A bellhop at the Sedgewick Hotel and another of Slimer's friends in the Slimer! shorts.
Another of Slimer's friends in the Slimer! shorts. He tends to rope the spud into get-rich-quick schemes.
- Mr. Vice Guy: He's not a bad person for the most part, but he's often attempting get-rich-quick schemes and when doing so seems more concerned about getting lots of money than anything else.
- The Slacker: Given the opportunity, he'll just laze around and let Slimer do all the work.
- Token Evil Teammate: He's not completely bad, but he's definitely much more self-centered than the rest of Slimer's pals.
An Italian chef who is on good terms with Slimer in the Slimer! shorts.
- Alliterative Name: The series bible gives him the surname Linguini, making his full name Luigi Linguini.
A friend of Slimer's in the Slimer! shorts who drives an ice cream truck.
- Alliterative Name: Her first and last name both begin with C.
- Birthday Episode: "Cash or Slime" is about Slimer trying to buy her a birthday present.
- Glass-Shattering Sound: When demonstrating her singing voice to Slimer in "Slimer's Silly Symphony", her singing causes several glass objects in the background to shatter.
- Noodle People: She's very skinny and has long, thin limbs.
- Token Minority: She's the only notable character exclusive to the Slimer! shorts who is black.
A burly woman Slimer occasionally runs afoul of in the Slimer! shorts.
- Depending on the Writer: She's usually an antagonist, but some episodes at least depict her as neutral.
- New Job as the Plot Demands: Her job changes in every episode. She's a nurse in her debut episode, the rest of the series having her become a lifeguard, a school guard, the owner of an obedience school, and a judge at a dog show.
- Top-Heavy Guy: Her small, thin legs are the only parts of her body that aren't big and bulky.
She is the teacher of the Junior Ghostbusters in the Slimer! short "Class Clown"
- Big Beautiful Woman: Even though she is a little overweight, she is indeed very beautiful.
- Hartman Hips: She does have very large hips.
- Stern Teacher: Even though she does feel bad that the Junior Ghostbusters lost their scripts for the talent show at school, she was force to disqualify them from the show for not being prepared, as dictated by the rules. That is, until Slimer found the scripts and brought them back.
A scientist obsessed with capturing Slimer, primarily out of a desire to prove he's smarter than and superior to the Ghostbusters.
- Arch-Enemy: He is the most prominent foe of Slimer in the Slimer! shorts and even faces him within the main series in the episodes "The Slob", "Deja Boo", and "Not Now, Slimer".
- Basement-Dweller: He still lives with his mother.
- Fat Bastard: He's a bit on the chunky side.
- Four-Fingered Hands: To go with the more simplified art style of the Slimer! shorts, he has four fingers on each hand, which is a trait he keeps even when appearing in the main series.
- Gag Nose: He has a big bulbous nose.
- Mad Scientist: He creates gadgets that he uses to try and capture Slimer.
- Non-Human Sidekick: His associate is a pink poodle named Elizabeth, who does not think highly of her master.
- Non-Standard Character Design: When he appears in the main Real Ghostbusters series, he's rendered in the exact same style as he is in the Slimer! shorts, despite the Ghostbusters and Slimer himself having alternate designs for the latter.
- Opaque Lenses: His glasses cover his eyes completely and do not have transparent lenses.
- Small Name, Big Ego: He thinks he's better in the field of paranormal studies than the Ghostbusters, but his constant failures in catching Slimer prove that he's an incompetent clown who's in way over his head.
- Unknown Rival: The Ghostbusters aren't even aware he exists until "The Slob", and they consider him more of a nuisance than a serious threat.
- Vocal Evolution: His voice is stuffier and more nasal during his debut in the Slimer! short "Slimer for Hire".
A giant marshmallow man who's the mascot for Stay Puft Marshmallows brought to life. He usually hangs around in the Containment Unit, only being let out when the Ghostbusters need him.
- Gentle Giant: He's enormous and is usually portrayed as good-natured and childlike.
- HeelFace Revolving Door: He alternates between being good and being an antagonist depending on the episode.
- Hulk Speak: "Sticky Business" portrays him as inconsistently speaking in incomplete sentences, as some of his dialogue in the episode is more articulate.
- In-Series Nickname: He is frequently addressed as "the big guy".
- Unexplained Recovery: It isn't explained how he ended up in the Containment Unit when the movie clearly showed him blasted into marshmallow goo.
A monstrous being who hides in closets and scares children.
- Arch-Enemy: He and Egon Spengler are technically nemeses, since the Boogieman especially enjoys scaring Egon and it was being scared by the Boogieman as a child that got Egon interested in studying the supernatural.
- But for Me, It Was Tuesday: A downright scary aversion. In spite of having scared countless children over the years, he still recognizes the fully-grown Egon Spengler as one of his victims.Boogieman: [to Egon] I remember you!
- Didn't See That Coming: The Ghostbusters learn the hard way that he's not a ghost.Ray: It's not a ghost! How are we gonna get it in the trap?!
Winston: Good question. Why didn't you think of that before?
- Emotion Eater: He feeds on fear. The more scared his victim is, the stronger he becomes. And kids are easier to scare, so he focuses on them.
- Harmful to Minors: He was going to make the Carter children watch, as he killed the Ghostbusters.
- More Teeth than the Osmond Family: He has a large mouth full of sharp teeth.
- Nice Job Fixing It, Villain!: Hes the reason why Egon became interested in the study of the supernatural, which in turn led to him becoming a Ghostbuster.
- No-Sell: Downplayed. Since he's not a ghost, the Boogieman isn't paralyzed by the Ghostbusters' proton guns the way actual spirits are. That said, they do cause him discomfort and force him to retreat. When he returns to try and kill the kids who asked the Ghosbusters for help, Winston is there to drive him away again.
- Outside-Context Problem: The Boogieman is not a ghost. It's a fully corporeal being just like them and as such, all of the tactics the Ghostbusters have meant to capture incorporeal beings won't work.
- Sealed Evil in a Can: His debut episode ended with the Ghostbusters sealing him within his own dimension with a Ghost Bomb. He eventually breaks free in "The Bogeyman Is Back" by drawing strength from Egon's fear when he was shaken from almost falling to his death during a mission. However, Egon is able to build a device that temporarily turns him into a ghost long enough to make him vulnerable to the ghost trap. Now that can he's sealed in is the containment unit.
- Slasher Smile: He constantly has a large, unnerving grin.
- Spell My Name with an "S": His different episodes spell his name differently: "Boogieman" and "Bogeyman."
- Story-Breaker Power: Him not being a ghost means the Ghostbusters have to do more than simply use their proton packs.
- Things That Go "Bump" in the Night: As expected from the Boogieman, he scares children by springing out of their closets.
- Yellow Eyes of Sneakiness: His eyes are yellow.
- You Gotta Have Blue Hair: His hair is colored blue, which is justified because he's a supernatural creature.
- Voiced by: William E. Martin
The pumpkin-headed personification of Halloween, who fought the Ghostbusters twice.
- All Your Base Are Belong to Us: In his second episode, he takes over the firehouse and transforms it into a misshapen fortress.
- A Father to His Men: He considers all ghosts his little ones and looks out for them.
- Black Eyes of Evil: His design was later tweaked to remove the pupils and give him these.
- I Am the Noun: "I 'am' Halloween."
- No Pronunciation Guide: His name is pronounced as "Sam-hain" rather than "Sah-win".
- Papa Wolf: In his first episode, he attacks the Ghostbusters for trying to bust one of his little ones.
- Pumpkin Person: He has a jack-o-lantern head.
- Sealed Evil in a Can: He was imprisoned in some ancient Irish ruins until a pair of goblins freed him on Halloween. Those same goblins later free him from the Containment Unit in "Halloween II 1/2".
- Villainous Breakdown: He doesn't take either of his defeats well. He pleads that he won't go back as the Ghostbusters bust him in "When Halloween Was Forever", while "Halloween II 1/2" has him repeatedly yell "Not again" as he gets sucked back into the Containment Unit after his fortress falls apart.
- Weakened by the Light: He is vulnerable to light, which came in handy when the Ghostbusters first trapped him.
- You Fool!:Samhain: You didn't actually think you could keep Samhain, the spirit of Halloween, locked up forever, did you, Ghostbusters?
Peter: Well, yeah, actually we did.
Samhain: Then you are fools! And fools deserve a swift demise!
A creepy, green-skinned ghost who manipulates children into being bad.
- Adult Fear: He generally runs on parents' fears of their children getting involved with the wrong crowd and going rotten.
- Conspicuous Trenchcoat: He wears a trench coat and a hat to make him look all the more shifty and sinister.
- The Corrupter: His entire deal is that he makes children bad.
- Does This Remind You of Anything?: His actions are very easy to compare to child molesters and gang leaders who manipulate children into helping with their crimes.
- Evil Sounds Raspy: He has a very raspy voice.
- Green and Mean: He is green and is a very unsavory character.
- Voiced by: Gregory Martin
A powerful ghost who has a grudge against the Ghostbusters.
- Big Bad: He was created to give the show a main antagonist, but he ended up trapped and beaten for good in "Revenge of the Ghostmaster".
- Fat Bastard: He's very overweight.
- Orcus on His Throne: In his first appearance, he dispatches bounty hunters to deal with the Ghostbusters.
- We Will Meet Again: He promises the Ghostbusters that he'll get even with them at the end of his debut in "Short Stuff".Ghostmaster: You win this time, but you haven't seen the last of me! I'll be back! I'll be back!
- Voiced by: Alan Oppenheimer (Goolem), Danny Mann (Zugg)
A pair of ghosts who menace Slimer a few times in the Slimer! shorts.
- Broke Your Arm Punching Out Cthulhu: Averted. They use one of Cthulhu's legitimate weaknesses, Electricity, to banish him. But he's still out there, waiting.
- Did You Just Punch Out Cthulhu?: Why, yes. Yes, they did.
- Eldritch Abomination: Trope Codifier.
- Healing Factor: Any damage the Ghostbusters do to him is temporary and more a minor irritant than a threat.
- No-Sell: The Ghostbusters start by shooting him in the head with their proton guns. It seems to tear a chunk out of him, but then it immediately regrows. And now he's mad.