A Drinking Game for The Real Ghostbusters. Getting drunk on Ecto Cooler makes me feel good!
- If Peter insults a supernatural entity to their face, take a sip and raise your glass. Do the same with a different drink from the one you started with if Ray or Winston do so, and do it with two sips if Egon does so or if it's part of a Batman Gambit, for instance to lure the monster somewhere.
- Take a sip every time Egon shows emotion for once. Two sips if it's not part of a Conforming OOC Moment.
- Take a sip of wine (since wine is associated with romance) every time Janine expresses romantic feelings for Egon. Two sips if he's hinted to like her back, and drain the glass if she expresses romantic feelings for another guy.
- Drink whenever one of these rarely-seen characters show up: Louis Tully, Mayor Lenny, Lt. Frump, the Junior Ghostbusters, Professor Dweeb, Elizabeth, Cynthia Crawford, the Stay-Puft Marshmallow Man, Jim Venkman, or Mrs. Spengler.
- Take one sip for every Continuity Nod or Mythology Gag, two sips if the mythology gag isn't Slimer being called a "spud".
- For every Evil Laugh, take a sip and do an evil laugh yourself.
- Take a sip if a villain from a previous episode returns again, and drain your glass if they become a main antagonist again.
- Take a sip if Slimer eats something, gets his ectoplasm on something or someone, or behaves like a kid. Take two sips if he annoys Peter, is used as a Lab Pet, forgets about his powers, does something human like sleep or use the bathroom, employs Narrative Shapeshifting, or is Literal-Minded. Take three sips and raise your glass if he does something heroic or otherwise useful.
- Take one drink for every instance of Arbitrary Skepticism, two drinks if the character expressing said skepticism is neither Peter nor Egon.
- Take a sip whenever Peter acts vain, lazy, or romantic. Two sips if he acts scared or grossed out by bugs. Drain your glass if he's nice to Slimer for once.
- If Ray is Admiring the Abomination, take one sip. If Egon is, take two sips. If Peter or Winston is, finish your drink.
- Drain your glass if:
- The main villain isn't trapped.
- There's a Hero Antagonist or No Antagonist.
- A character who's neither a Ghostbuster nor Slimer saves the day (this includes the Junior Ghostbusters, since they aren't actually Ghostbusters).
- A character besides Peter has a crush (not counting a Ship Tease between Egon and Janine).
- The final battle doesn't have a Theme Music Power-Up.
- Chug if the Netherworld appears.
- Drink half of your glass if Egon or Slimer gets supernaturally altered in some way (possessed, transformed, etc.) Drink the whole glass if this happens to someone who isn't Egon or Slimer.
- Drink something sweet for every Last-Second Joke Problem or Shock-and-Switch Ending. On the flip side, drink something salty for every Bittersweet Ending.
- Take a sip if Egon has a "Eureka!" Moment. Two sips if someone besides Egon does.