Welcome to the Trope Pantheons thread! Please read the rules:
- When writing a profile, take note of the following:
- Gods cannot be followers or high priests for obvious reasons. The 'gods' have ascended meaning there is no need for said character to be a follower of another if they have ascended.
- No hype profiles, please. 'Hype Profiles' are profiles that have been made out of ongoing events and have not been around for a long time. This creates 'hype' due to popularity and certain elements either through certain scenes, memes, dramatic acting or considered overly awesome. They are not bad tropes but building a portfolio solely for that is a bad idea, as they do not say a thing about representing the trope best (unless it's those trope concepts that they are trying to embody for a long time)
- You can see one if the profile is only showing off how awesome they are or suddenly pushing how 'significant' they are thanks to the just very recent events rather than respecting the longstanding good representations of the trope. And usually having... minimum portfolio or flavor texts and being a bit too generalized or self-contained to events from within their home series instead of interacting with other Pantheon members.
- When posting in the forum, take note of the following:
- When you suggest a God, please explain why they fit the trope. Not everyone is going to understand just "X should be the God of Y because they exemplify the trope" off the bat, especially if they're unfamiliar with the work.
- You must use the Trope Pantheons discussion thread in the forums if you wish to add a new deity, story, something else of importance to the Trope Pantheon canon, or reworking an existing deity (be it simply improving their existing profile or changing their title).
- For new and reworked deities, 3 means the profile will have a one week waiting period.
- For new and reworked deities, 4 is a 3 day waiting period.
- 5 is an automatic ascension for new and reworked deities.
- Speaking of reworks, for anyone that wants to improve such profiles, they have to review the current trope the character(s) has and see if it still holds up or if there is a better rep for their trope.
- For adding new Treasures to The Great Treasury or new Dominions to the Dominions, the following rules apply:
- For new Treasures or Dominions, 3 is a 3 day waiting period.
- 4 is an automatic addition to the Great Treasury or Dominions.
- Do not repost a profile in the forums more than twice in a day if noticeable changes have not been made in between. If a profile is posted a third time in a row without noticeable alterations, it will be downvoted. This is so spamming of no-effort profiles is less frequent and to prevent tropers from getting aggravated seeing the same profile over and over. The minimum acceptable change has to be a single flavour text.
- The Pantheon is not a mouthpiece for you to voice your opinions on certain characters. You may like certain characters more than others, but do not make the mistake of making profiles for characters you like look like Character Shilling.
- Tropers new to the Pantheon are barred from approving or downvoting profiles until they have ascended at least two profiles.
- Do not include fan reception in any profiles. It has nothing to do with the character themselves and will create unnecessary conflict.
- Write a detailed explanation on why the character is the best candidate for deity of that trope. If people disagree with you, do not force it on the people.
- Keep in mind that if you still want to try to find a trope for a particular character, you are only given three chances to find a particular trope for them. If a suggestion goes past three possible tropes, then it will come off as shoehorning a character into the Pantheon just for the sake of that character to be there.
- On a related note, even if a character does have a free trope being suggested, there is still a limit of three attempts for suggesting that character for that trope. If no one responds to that certain proposal after being posted three times, then it will get to the point where the idea will be seen as being shoehorned into the Pantheon. In addition, the idea needs to be considered acceptable and approved because they are good, not for the sake of pitying others because no one is responding to their idea.
- When posting Pantheon related stuff to the wiki, take note of the following:
- Do not put a link to these Pantheon pages into the main wiki page. The moment you want to add in a main Characters page that the character is a God of this trope, do not do it. If you see leftovers of this practice, inform the forum and use the cutlist. This also goes to the Trivia page. The only exception to this rule is if a page in the Pantheon could be confused for a page in Main, like Good Colors, Evil Colors and Good and Evil Colors.
- Rule of Cautious Editing Judgment ALSO applies here. Do not bring things that would incite fights, even if it is what is currently the hot topic and might be 'urgent'. For example, the political scene and some really bad politicians. We are not here to fight at each other, so don't suggest things that go to that direction, this is a fictional Pantheon after all.
- To add a Pantheon page for a certain work, 4 or more characters coming from the same series/franchise should be ascended before adding the page. For Creator specific pages, 4 deities coming from the same creator and 2 individual work pages coming from the same creator is the minimum to warrant a page.
- Do not create a trope page for a story until the story is fully completed.
- Preparing to write:
- First thing to do before present a profile is to go to the Trope Pantheons discussion thread. In the forums, you must discuss with other users on adding ideas and seek their approval with sound reasoning. You can also get some assistance in the forum thread by either asking for help and those interested asking if they can help. Submissions that are added without discussion are likely to be deleted and those who violate those rules by adding Pantheon content without discussion will get reported to the mods.
- If you feel the need to remove a character for some reason (poor quality, outdated titles, etcetera) and replace him/her with another or outright rework, please see what the other tropers think about this in the discussion thread before doing anything hasty. Use good reasoning to see if your idea can easily replace the character present without drawing out your statement or giving too ambiguous claims most do not understand.
- Please be sure to consult others in the discussion about what you want to work before making the profile. This is done to see if your proposal is the best representative and so, in case your profile is turned down, you do not waste time writing something that others might not find suitable.
- In the same vein, if you adopt a profile from another troper, it is recommended that you make an announcement that you have done so on the discussion thread. More often than not, a trope that was reserved for something was given away to someone else. Check the Related tab on the top of a page to see if a trope or character has been reserved by a user.
- If, for whatever reason, you are writing about a God who just happens to be a person in real life, just try to be very careful about what you decide to say. Do not try to make the editing seem too meta (self-referential) and use the aformentioned creativity to create hypothetical scenarios towards fictional characters.
- When writing a profile for a character, here are a few things to note:
- All deities should be sorted by their divine ranking. Put Overdeities on the top of the page and Quasideities on the bottom. Also be sure to add them in alphabetical order by their first/given name (can be reversed if it is Eastern ordered). For a group, if there is no official name for them all list down all their names by order of relevance or (if too long to list) title them as Insert Name Here Main Characters or some other identifiable title along the same lines.
- The maximum number of tropes that a god can have is two, but do not try to abuse that fact. If you need to use a second trope to specify a certain thing about their position, that can be excused either because said character represents their trope choice very well alongside the first trope. It is still generally encouraged to only have one trope.
- A trope can only belong to one profile at a time. The only time two profiles can share a trope is if there are explicit variations listed in the trope page proper (e.g. Muscle Angst is held by both Biscuit Krueger and Chihiro Fujisaki as the former represents "Too Much Muscle" and the latter represents "Not Enough Muscle")
- If the character you are about to add to a House already exists in another, make sure to mention that this person has spots in other House as well. Up to 2 places can be made for a deity, with the sole exceptions being those at the Main House to highlight those characters’ importance to the Pantheon’s lore.
- For a character's theme song, try to avoid calling it "Theme of God X" or "Theme of (Show where God X originates from)". If possible, try to find out if the song has an actual name through research. Most importantly, it has to be part their series’ official soundtracks from media. Do not list songs that are made by fans or outside sources. If they were not specifically used as music for that specific character, then they do not count. Furthermore, it has to be a general theme specifically made for that characters’ appearances, not some generic music that plays for many other instances not related to the character in question.
- For images, when adding an image for your chosen character, it is highly recommended to use a stylized image that embodies the character or renders that also highlights a character’s behavior (such as cool poses). Most images should be from the main adaptations of the character, unless the images from the other media are of a higher quality than the adaptation. Unless it is needed, do not use fanart for images. If you are, please attribute to the original artist. Due to the website’s dark mode, removing white backgrounds from an image is paramount. This website is suggested to do the background removal. If an image you have takes up too much bytes, it is suggestible to use this site to reduce the byte size. If the byte is still too big, put the compressed image to other sites (or even the same one) to compress even further. Use wikias to look for better images, as even wikias for the series might not contain good official images.
- Creativity is your friend. While it is not recommended to get too ditzy at your ideas, it is best that when writing a profile for a certain character, do you think of capable scenarios between X and Y. Tip: do not use shallow examples (X wields a sword and Y wields one too) and try to think of relationships that makes sense (i.e those characters that are shout-outs for another).
- Pantheon Content:
- Some series or genres will eventually have greater representation in the Pantheon than others. This is unavoidable, but a little diversity helps to make you not look like a shill per say. Try to ensure that if you add a deity from a popular series, make sure that it is because they are a good representative for the trope in question, and not just because they are connected to another deity in their respective canon.
- As far as deities from actual mythologies, there is generally expectation to build the profiles off interactions from fictional portrays rather than basing it entire from the actual myth. Therefore, a mythological deity should be more of a Composite Character whose main identity is from the actual myth.
- Occasionally there will be Gods that carry a title without a trope. This is not forbidden, but it is well advised not to abuse them. The only house that a tropeless profile are wholly allowed is the House of Food. Mainly due to most food items lacking tropes, and adding tropes about said foodstuffs is slightly unnecessary. However, the character being ascended for their choice of a food, or food-related thing must be a decently good representative of said item. (i.e their Trademark Favorite Food, or something that they are closely associated with In-Universe, or both).
- For Dominions and Treasures profiles, always consider what made those places/objects popular in the first place. Were they plot-important, identifiable imagery or have a unique aspect of it? Do not just bring regular objects under the basis of following a certain canon.
- Some series or genres will eventually have greater representation in the Pantheon than others. This is unavoidable, but a little diversity helps to make you not look like a shill per say. Try to ensure that if you add a deity from a popular series, make sure that it is because they are a good representative for the trope in question, and not just because they are connected to another deity in their respective canon.
- For Profile Standards:
- Flavor text is used to describe certain things about a character, place or object. To avoid short ones, it is recommended to write flavor text with 4-7 sentences that can fill around 2 lines each. Be warned that adding too many sentences does not equal good flavor text as it is not an essay of sorts (unless words are substantial and do add to the overall line).
- Character Profiles of a certain person should have the following:
- A portfolio that contains at least 7 (at the minimum) tropes describing their character.
- Flavor text count for a deity profile should have by minimum, 10 (depending if the character in question has enough relationships/characterization) to 15 with a maximum of 20-25 for an individual profile.
- On the other hand, group profiles (profiles of a group that has 4 or more members) have their maximum flavor text count to 15 minimum, giving individual lines for the other members of the group (unless the members are not as characterized) up to 30 at max.
- Dominion profiles of a certain place should have the following:
- A portfolio that contains at least 5 (at the minimum) tropes describing the context of the place.
- Flavor text count should range at least 10 to 15.
- Treasure profiles (inanimate objects without a trope) should have the following:
- A portfolio that contains at least 6 (at the minimum) tropes that describes the object itself.
- Flavor text count should be at least 7 flavor text up to 12 to constitute a treasure profile.
- Overdeity: Omnipotent-level Reality Warpers capable of manipulating the entire universe (or at least the world) at will. Within their own universe they are believed to be omnipotent, or at least impossible-to-completely-destroy embodiments or concepts.
- Greater Gods: High-level Reality Warpers and that are extremely powerful (capable of destroying or changing anywhere from a large city to a planet at will) and very strong non-reality warpers capable of doing the same thing.
- Intermediate Gods: Deities at this level are capable of strong but specialized powers such as hydrokinesis, pyrokinesis, etc. without major drawbacks and low level Reality Warpers capable of affecting their immediate area at will.
- Lesser Gods: Capable of highly specific or little power on their own, or suffer from Power at a Price. However, they may be able to ruthlessly exploit their power or combine it with just being badass enough to make up for it.
- Demigods: Basically the Badass Normals of the pantheon, making up for their lack of abilities with strength, strategy, and/or planning.
- Quasideities: Any otherwise normal human, human equivalent, or below without any special powers or training will fall here.
God X, God/dess of (Insert Trope Here) (Alternate names/Nicknames, Fan Nickname)
- An image, if possible. Please use official art or a screenshot for a picture.
- Rank: This can range from Quasideity, Demigod, Lesser God, Intermediate God, Greater God, to Overdeity, based on representation of power mentioned above.
- Symbol: An image or icon used to represent the deity.
- Theme Song: Official song (in other words, no fan music, regardless of quality) that usually is used in affiliation with the character. If the deity is a musician this will most likely be their Signature Song. If possible, give a link for reference, preferably on either a website like Soundcloud or YouTube.
- Alignment: Good, evil, neutral etc. Forget about The Great Character Alignment Debate here, the Pantheon is one of the few places where you can assign Dungeons & Dragons alignment to characters that don't have alignment system. After all, the Pantheon is based on D&D and is made for fun.
- For Pokémon deities only:
- Gender: Defines the gender of the Pokémon; if genderless, it instead defines what gender they identify as.
- Ability: Provides the Pokémon's ability. If they can Mega Evolve, the new ability is listed as well.
- Moves: Defines the four moves used by a Pokémon. A Z-Move may also be listed.
- Portfolio: Tropes associated with the character.
- Domains: Things that the character has influence over.
- Herald: Non-ascended loyal character that is from the same series as the ascended character.
- High Priest: Non-ascended like heralds, but not from the same series, and can serve as a worthy replacement in case something would happen. They can be served as part-time workers in case the originals are busy with some jobs. Co-Godhood is accepted depending on the approval of the originals, usually if the co-deity is from the same series.
- Followers: Non-ascended characters that are not part of the Pantheon, but would probably worship this character by the fact that they share the ascended character's trope.
- Relationships between ascended characters go here with your chosen character, it goes something like this:
- Allies: Members of the Pantheon that are allies, those that share the same values as them and would theoretically be friends with them.
- Rivals: Members of the Pantheon that are rivals, people who may look at your character with suspicion or a challenge.
- Enemies: Members of the Pantheon that are foes, those who would see your chosen character as a threat, either on their pespective or yours.
- Additional Character Relationships: Members of the Pantheon that do not fit in various relationships (examples include Enemy Mine, Vitriolic Best Buds, Teeth-Clenched Teamwork, Headbutting Heroes, Friendly Enemy, Friendly Rival, Just Friends, etc.), allies, rivals, or enemies.
- Partner: Defines a partnership with an ascended deity and Mon-type. (if any)
- Feared by/Fears: A deity whom the members of the Pantheon notably fear or are feared by.
- Respected by/Respects: A deity whom the members of the Pantheon respect or are respected by.
- Opposed by/Opposes: Not necessarily the same as "Enemies", but this is used for any deity whom the members of the Pantheon directly opposes or is opposed by (basically the opposite of "Respects") terms of certain viewpoints, regardless of alignment.
- Pitied by/Pities: A deity whom the members of the Pantheon feel pity for or are found pitiable by.
- Conflicting Opinion: Sometimes, the Deities argue over specific themes and philosophies.
- Add the Intro. The intro is made up of two trivia, the Ascension Text (or just the Ascension) and The Bio. Both are necessary, but which order you use for them may vary depending on the profile in question. It may be better for one profile to have The Bio first and the Ascension second or vice-versa, although for the most part the order is irrelevant:
- The Ascension Text: This the story of how the character got into the Pantheon and/or was ascended. There are many ways for this to happen. They may be tricked into it or have simply wandered into the Pantheon, they may have had an already ascended character bring them in, they may already be in the Pantheon (via being another deity's Herald or sharing a trope) and got "promoted", or some combination of the above. Anything is possible in the Pantheon, so use your imagination, but try to incorporate their trope into the story, if possible.
- The Bio: A brief synopsis on the character's backstory. No need for the character's entire life/production history, but just give enough that those who don't know the character can get an idea of how the character works.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple of more.
- Note: Standard amount of flavor text for Deities/Characters is 10-15 (15-20 for group profiles) at minimum to 20-25 (30 for group profiles) at maximum.
Template for Dominions profiles:
Place X, Place of (Insert Trope Here) (Alternate names/Nicknames, Fan Nickname)
- An image, if possible. Please use official art or a screenshot for a picture.
- Theme Song (Optional): Not important as compared to Deity and Dominion profiles but a notable mention if there is an accompanying song in use with the object.
- Alignment: Refers to the dominion's role in their story, be it those used by villains or used by the Player Character.
- Portfolio: Tropes associated with the dominion.
- Domains: Things that the place has links to.
- Relationships (Optional): Unless the location has a connection with a specific deity, relationships are optional and may not be required. However, if there are deities linked to the same series as where the dominion is linked to, note them using the relationships, this includes deities that theoretically have interest with said dominion, good or evil otherwise.
- Add the Intro. Here the introduction of the Dominion is added with some tidbits regarding the origins of its' creation and usage in the story. You can also add what made it popular/iconic/important here.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple of more.
- Note: Standard amount of flavor text for Dominions is 10 at minimum to 15 at maximum.
Template for Treasure profiles:
The name of the item in here (Alternate names/Nicknames, Fan Nickname)
- An image, if possible. Please use official art or a screenshot for a picture.
- Appearance: A shortened description of the item's looks with some notable features also mentioned.
- Class: Refer to the Treasure Classification System in the Great Treasury.
- Alignment: Refers to the objects' role in their story, be it those used by villains or used by the Player Character.
- Theme Song (Optional): Not important as compared to Deity and Dominion profiles but a notable mention if there is an accompanying song in use with the object.
- Museum Check: A note that says whether the item is viewable by the public.
- Portfolio: Tropes associated with the item.
- Domains: Things that the item has links to.
- Relationships (Optional): Unless the item has a connection with a specific deity, relationships are optional and may not be required. However, if there are deities linked to the same series as where the item is linked to (especially the original owner of the item), note them using the relationships, this includes deities that theoretically have interest with said object, good or evil otherwise.
- Add the Intro. Here the introduction of the Treasure is added with some tidbits regarding the origins of its' creation and usage in the story. You can also add what made it popular/iconic/important here.
- Now add some random trivia/facts about events/alignments/moments/fights/friendships/relations etc.
- And some more trivia/facts.
- And a couple of more.
- Note: Standard amount of flavor text for Treasures is 7 at minimum to 12 at maximum.
Edited by Willbyr on May 24th 2021 at 7:52:09 AM
@ mattmc: Even if it weren't in hype prevention I'd be against it since it's literal angel/devil shipping, but figuratively where it matters it definitely isn't the trope as they're both heroic. I am considering Charlie and her crew for Karmic Reform Hell when the hype is over but that won't be for some time
@ Doodslayer: Happy birthday
Could I please have some confirmation on whether my South Park ideas work or not?
for Terrence and Philip (also, you're accidentally pointing to neoamon's Getafic post instead of your proposals)
THE GOLDEN AGE WILL RETURN AGAIN!
for Terrence and Phillip. From what I'm seeing at them, the appear to be moreso low-brow in terms of their humor as opposed to being genuinely rude/hostile.
@DoodSlayer
Happy birthday! for Hank's rework.
Edited by Shinobi on Mar 7th 2024 at 7:04:34 AM
Day 2 repost for Fern with 3 thumbs/approvals from E-M, wootzits, and Necromancer.
Fern, Goddess of Vehicular Living Spaces
- Quasideity
- Symbol: Her van
- Alignment: True Neutral
- Portfolio: Walking the Earth, Scenery Porn, A Stand-In for Newcomers of the Nomadic Lifestyle, No Happiness in Settling Down, Set During The Great Recession, Leaving on her own, Lives in a Van
- Domains: Travel, Grief, Jobs
- Recurring Meetings with: Kino, Mystery Inc.
- On Good Terms with: Ann Darrow, George & Lennie, Mona from WarioWare Inc., Goofy, Tulip Olsen, Steven & Greg Universe
- Fond of: William Shakespeare
- The Great Recession was a brutal time economically in North America in part due to many people losing their jobs. Fern, whose husband had passed away previously, is among those who lost their jobs after the company she worked for closed down, prompting her to pack her things in a van and live the life of a nomad. She meets others who have lived a wandering lifestyle longer than she has and takes up various temp jobs throughout her travels. Fern also meets her sister who has lived a more normal life in a house and Fern embracing living as a nomad causes a bit of a rift between her and her sister’s family. David is another nomad who Fern gets to know better, but he eventually returns to living in a traditional home after realizing that this has strained his relationship with his son. Despite the possibility of settling down with people she didn’t expect to meet again, the grief of losing her husband has never left Fern and she turns down living a more stable housing life in favor of continuing the nomad lifestyle.
- Fern continued traveling around North America in her van when she decided to visit a rest stop during a cold night. She met another nomad who was visiting that rest stop and struck up a conversation with them and she ended up hearing an unusual story from them. It involved a faraway world that could somehow be accessed somewhere in North America and not only do many visit it, but the denizens from that strange world have taken the time to check out the rest of North America and quite possibly, the rest of the world. The nomad told Fern that this story was dismissed by some as a tall tale, but others believed it and have even claimed to witness such strange events. After the nomad bid farewell to Fern, she slept in her van under the clear night sky, wondering how much truth there was to the traveler’s tale and if this strange setting really existed (whether as a mere spot or something bigger entirely), what life was like for those involved.
- She decided to visit a mostly abandoned city with few people living there one day when she saw a motorcycle parked next to her van. It led Fern to Kino, another person who has spent her life traveling to many different locations for a period of time. The fact that Kino could talk to her motorcycle wasn’t even the strangest thing about her that Fern would learn given how many unusual places Kino has visited. Fern discovered that Kino’s travels were the result of her escaping a terrible fate Kino’s hometown would have imposed on her once she reached a certain age, a much darker reason compared to Fern losing her job during economic troubles. While Fern has gotten the hang of being nomad a couple of years in, Kino has traveled for much longer despite being younger and has given Fern advice on the kinds of unusual places to be careful of. With how often they have traveled, that abandoned city wasn’t going to be the only time Kino and Fern would meet and they would exchange stories of their respective travels during such encounters.
- Mystery Incorporated was unusual to Fern for many reasons despite the group traveling around in a van like she does. Not only do they seem to be better off financially given the resources they have at hand, but trouble always seems to follow those meddling kids and their talking dog in the form of many masked crooks seeking some kind of monetary gain or revenge. After solving another mystery, the gang decided to visit a diner to celebrate and Fern happened to have a temp job there at that time. Fern noticed the Mystery Machine while getting the gang’s order ready and Fred was eager to talk to Fern about it given his fondness for the Mystery Machine. Fern’s van was decidedly more modest compared to what the Mystery Machine has in store at times, but Fred still found it fascinating to learn of another person spending the majority of their life traveling in a van and that it would be interesting to meet her again even if Fern’s life was much more mundane compared to Mystery Inc’s.
- Greg Universe was another person who lived in a van like Fern did, though things were much more complicated beyond simply wandering around trying to fulfill his dreams as a musician. Following the disappearance of Greg’s love Rose Quartz, he would raise his son Steven in Greg’s van before Steven went on an extensive adventure that involved him trying to help others regardless of how troubling they are and dealing with his own inner demons that were building up inside himself. In order to find a new sense of purpose, Steven would eventually travel around the world like his father once did. It was an elaborate story, but Fern still felt understanding toward both Greg and Steven regarding the issues they’ve dealt with and Steven is hoping that he can work on helping Fern get through whatever issues she’s going through whenever they meet.
- Everyone has their reasons for traveling around the world, whether it’s to fulfill some ambitious goal or merely for fun. A few such as Carl Fredricksen went on an adventure to honor their deceased loved ones and in his case, was able to move on and find some new friends along the way. Fern does it because of economic hardships and unresolved grief from the death of her husband (and while she was able to find some friends like Carl did, she hasn’t been able to keep in touch with them consistently like he had), but there are some who are left wandering the world for darker reasons. Some of these tales about wandering the world Fern heard about from other travelers were supernatural in nature and one involved a man who was cursed by death itself to forever wander the world, leaving behind the destruction of anyone and anything man-made close by if he stays there too long. Fern has never met these supernatural entities from those tales in her travels, but whatever the reason one decides travels, some have had it hard enough that Fern understands why people need to keep moving, especially if death in some form is involved.
- One unusual vehicle that Fern heard about during her travels was the Infinity Train, a train with many different kinds of cars traveling across the world whose passengers have some kind of personal and psychological baggage they need to overcome. While Fern doesn’t seem willing to change from a van to a train as a mode of travel despite her own unresolved issues, that didn’t stop one of the train’s passengers from having a conversation with her. Tulip Olsen found herself on the train while she was reeling from her parents’ divorce and went through a lot as she came to terms with what’s happened around her, including learning just how troubled the conductor on the train was. Despite Fern not having a clear direction on what to do other than travel, meet people, and take up jobs to earn money, Tulip has done her best to help Fern move on from her personal tragedies no matter how long the process will take. That said, not everyone is willing to have their issues resolved and those trying to help Fern with her issues (Tulip included) doesn’t want her to be someone like Simon Laurent, a man who had many problems build up inside himself to the point that he lashed out at anyone trying to help him, which he took as disagreeing with his beliefs.
- Fern ended up going back to her sister temporarily while looking for money in order to repair her van. Fern not being there for the rest of the family was something that didn’t sit well with her sister and it wouldn’t take long for Fern to learn that there were plenty of other families who had to deal with close relatives not being there all the time. It was something that Fern was aware of given her experience and hearing about unstable families who were prone to fighting each other was an even heavier topic for her given how some have done what they can to distance themselves from such abuse. Fern never really hated her sister despite the disagreement about the nomad lifestyle, but the fact that some are willing to run away and never return to their families was a reminder on how some familial relations can’t be fixed.
- After losing her job at her hometown, Fern ended up taking various temp jobs at smaller places across North America and even had a job at a large corporation. While it’s certainly better than nothing given the economic hardships she was facing at the time, it became apparent that she wasn’t the only one who had to endure plenty of hardships to survive a bleak economic time. The Great Depression was a period of economic downturn that was more brutal than The Great Recession in terms of impact and there were people who lived through that period who Fern got to learn about. Compared to the working-class Fern, Ann Darrow had a higher-profile job as a vaudeville actress until The Great Depression made it hard for her to earn money and her avoiding a denigrating job as a burlesque dancer resulted in a far more dangerous adventure on a far-off island and dealing with the dangers that made it back home as a result of Carl Denham wanting to make an ambitious film. George Milton and Lennie Smalls had a more down-to-earth scenario when it came to trying to make money during The Great Depression compared to Ann, but it ended in tragedy that was more personal and severe compared to Ann’s ordeal. Fern was sympathetic towards these figures from The Great Depression in terms of what they had to deal with and learning about a later period of economic problems from Fern was a bit of a surprise for the aforementioned three.
- Given her habit of traveling across North America, Fern has taken up different jobs, which include factory worker, restaurant employee, and camp host. There were a few people who have taken up many different jobs to the point where Fern has wondered just how much resolve these people have in order to keep a stable job in an uncertain world. It was even more unusual given how someone as young as Mona (who also has a more consistent job working at a gaming company) or someone as clumsy as Goofy (who has done his best to be a good father) are able to have extensive job resumes despite their eccentricities, but it’s just as likely that they’ve done their share of travels by themselves or with their friends. Fern is a bit more world-weary given what she has gone through, but she can see a good amount of optimism in both Goofy and Mona and even if more adventurous occupations are out of the question for Fern, she was encouraged to make the most of whatever her current job is, regardless of what life sends her way.
- Many have gone through the emotional pain of losing someone they deeply cared about much like how Fern is still reeling from the loss of her husband. Some have worked to overcome such trauma while others haven’t gotten over it no matter how much support they’ve received from others. A select few such as Van of the Dawn saw their loved ones get murdered and have resorted to revenge and traveling across many different locations trying to find whoever was responsible for it. Vengeance wasn’t something that Fern was familiar with at all beforehand and regardless of her sympathies towards others who have lost someone special, she’s worried about the potential emotional problems those people have and how much it could affect those who are trying to help such troubled figures become more stable.
- Prior to hitting the road, Fern used to be a tutor and substitute teacher and despite more opportunities to seemingly head back to that line of work, she has no interest in revisiting them. She is knowledgeable about the works of William Shakespeare as not only has she taught a few students about them, but she has occasionally quoted said works. This made it all the more unusual when people claimed to her that they saw not just Shakespeare himself, but also the many characters he created. It would be another amusing anecdote from the many strange stories from her travels, there was a possibility that she could eventually meet these characters for real and not just actors who did an excellent job portraying them.
I’m plotting my schemes wherever I go! They’re perfect in every way…
Here's ol Harold again.
Harold, God Of Gruesome Violence in Kid's Media
- Potential House: Obscene Actions
- Demigod
- Symbol: A bloody skin, left to dry in the sun
- Alignment: Chaotic Neutral normally, Chaotic Evil when angered.
- Portfolio: Scary Scarecrows, Although never actually called that, Mysteriously gained life, Abused by his creators but made them regret it, Grew from a literal punching bag to something terrifying, Family-Unfriendly Violence, Flaying Alive, Surprisingly Strong for a man made of Straw, The most iconic monster of his book series
- Allies: Jason Voorhees, Leatherface,The Fabrication Machine,The Scarecrow, SCP-173, Fiddlesticks, Robert The Tire, The Monster House
- Pities: AM
- Enemies: Eustace Bagge, Mordecai and Rigby, The Birds.
- Rivals: Chucky, Slappy
- Feared by: The Scarecrow of Oz, Courage the Cowardly Dog
- Opposes: All bully deities and Fire wielding deities.
- The nightmare known as "Harold" began when two simpleton farmers, Thomas and Alfred, decided to build a "doll the size of a man" to scare away the birds. Thus Harold was born, and he did wonders for the garden. In return, however, Thomas and Alfred soon began taking their frustrations on the doll, beating and mocking him whenever they felt mean. But Harold wasn't about to be passive. One day, after enduring more humiliation from the idiot farmers, Harold started to grunt. And grow. And walk. Frightened, the two men decided the best option was to flee from their creation-but they forgot the milk stools. Underestimating the doll, Thomas decided to whip back to the barn. Later, Alfred watched in horror as his murderous scarecrow tauntingly laid out the skin of a man on their hut. Harold hasn't been seen since...but one day, a lone figure of sacks and straw was discovered outside the pantheon gates. When it was brought inside to inspect, it started moving on its own and looking for someone else to lay out to dry.
- Being a vessel of rage and revenge, Harold may seem mindless, but he can show a degree of cunning and adaptivity. He's also a little more sympathetic(as far as he can be) to abused souls who lash out with bloody results.
- Both Jason Voorhees and Bubba "Leatherface" Sawyer see Harold as a kindred spirit, and he in turn is happy to show them his skin drying method. Pray, pray he's kept from getting the chance.
- He's sometimes sighted with fellow monster scarecrow Fiddlesticks, but the latter makes Harold look quite insignificant due to his demonic powers. Harold is okay with playing sidekick nonetheless.
- The Fabrication Machine has taken an interest in him, both because he's of similar nature to it's Stitchpunk enemies, and that they share a common hatred of humanity, especially those who mistreat their creations. Harold has served as muscle for "Fabby" so he can both spread terror on a wider scale, and be surrounded by artificial creations like himself for company.
- Harold recently popped up outside a certain house in the middle of Nowhere. Courage rightfully freaked out, while Eustace mocked the doll's appearance and Muriel decided to employ him as a scarecrow. Courage spent a good deal of time thwarting Harold's attempts to murder his cantankerous owner. Fortunately Harold had no intention of harming the dog or Muriel because Eustace was the only one incurring his wrath.
- He steers as clear of fire as possible, very justifiably so. Also, don't quote "Let's throw him in the fire" around Harold, what'll happen next won't be pretty.
- Despite sometimes being compared to fellow homicidal doll-men like Slappy and Chucky, Harold wants nothing to do with them, particularly because they're huge bullies in and of themselves.
- The infamous park worker duo Mordecai and Rigby aren't happy with Harold around. They've dealt with plenty of evil animate objects, as well as heard a creepy story about a scarecrow who turns victims into Pumpkins. Harold is glad, as Thomas and Alfred were also a pair of menial workers who played tricks for fun. Rigby is especially scared of Harold turning him into a fur hat.
- He's not fond of Birds in general, since they remind him of the indignity he suffered while owned by said idiot farmers. A certain group of birds has it out for humanity similar to him, but Harold just sees them as aggressive pests and will attack any who perch on him.
- Being a living construct animated by rage and spite he gravitates toward similar beings. Constance the Monster House lets him perch on her lawn as deterrent to nosy kids, and he's also accompanied Robert the Tire on a few killing sprees. Notably AM, perhaps the most hateful of such an entity, sees Harold as kin, as they both unleashed hideous revenge on their human creators for using them as helpless tools. He also congratulated Harold for the terrifying fate he gave a bully in one reality. Harold isn't as depraved as Allied Mastercomputer and generally avoids him but he has expressed sympathy for the evil Machine.
Before I actually start a profile for poor Apple Tree boy and his nasty old nemesis, I'd like to ask if anybody has suggestions for interactions. Also if Tim's Manga transformation is a good picture.
"I am the lord of Purity, who tolerates no deviation." My first online story
I think the image of Tim is of rather lackluster quality as it's uncentered and half of it is shrouded in darkness. Are there any images of that panel that are more like digital screencaps of the page than photos of the real life book or a computer monitor? (note: if you have a "Snipping Tool" application on your computer, that would be useful to getting a good image.)
Edited by Excessive-Menace on Mar 7th 2024 at 6:24:28 AM
THE GOLDEN AGE WILL RETURN AGAIN!@ Fern:
"May your heart be your guiding key"What more should I add to the Look-See?
No thumbs mode
The Look-See, Deity Of Eyeless Faces (It, The Grief Monster)
- Hall: Body Absence (House of Personal Appearance)
- Intermediate God
- Symbol: The pocket watches it gives to its workers
- Theme Song: Its OST
- Alignment: Lawful Neutral from its own perspective, Lawful Evil from a human perspective
- Portfolio: Humanoid Abomination with an Eyeless Face, Takes After The Slenderman, A Divine Creatures Of Darkness, Silent Antagonist, Super-Persistent Predator, Morality Based Around Grief And Will Maim Or Kill To Ensure People Overcome It, Ironic Name, Absurdly Sharp Claws, Pocket Watches For Those That Do Its Bidding, Appears As That Someone They Refuse To Let Go, Anti-Villain, Badass in a Nice Suit
- Domains: Grief, Release, Monsters, Intimidation, Manipulation
- Fixated on: The House of Despondency
- Allies: The Wolf (Puss in Boots), John Kramer/the Jigsaw Killer
- On good terms with: The Slender Man
- On speaking terms with: Reimi Sugimoto (one-sided on its end), Edith Brennan, Osiris, Anubis, Charon, Hades
- Rival: Pyramid Head
- Unknown Rival towards: Death (Final Destination)
- Enemies: Those who interfere like The SCP Foundation and The Global Occult Coalition, Junko Enoshima
- Targets: Peter Pettigrew/Wormtail, SCP-106, Bruce Wayne/Batman, the Apostles (except for Griffith and The Godhand)
- Opposes: John Doe, Griffith and the Godhand, Hisako, Sadako Yamamura
- Opposed by: The Joker, The Final Destination Protagonists, The Phantom Thieves of Heart, Reimi Sugimoto
- Respects: Death of the Endless (albeit semi-begrudgingly), anyone who has managed to move on from their guilt and/or grief on their own (aka Anakin Skywalker/Darth Vader, Ice King/Simon Petrikov, Tulip Olsen), anyone who managed to Face Death with Dignity
- Disrespects: Those incapable of guilt or grief (especially Tom Riddle/Voldemort and Dark Danny), Envy the Jealous
- Wary of: Despair of the Endless
- Feared by: Harry and Heather Mason
- Uncertain opinion on: Iroque, the Phantom Thieves, the Fazbear Animatronics
- The Look-See is a mysterious humanoid figure with a nasty smile and no eyes, but is no less capable of sight. One of at least four "divine creatures of darkness", the Look-See leaves behind ominous notes for its victims warning them to "release" before it comes to take a piece. It wants its victims to let go of grief, whether it be guilt for prior actions, grief over losing someone or regret for past failings. And by take a piece, it means that if one cannot overcome that loss it will kill them in a thematic way. It won't bother someone who feels no regret, though that causes its smile to drop. Those who do its bidding carry a pocket watch, and it does not appreciate people, especially its own "workers", interfering with its prey.
- The Look-See's existence in the Trope Pantheon was confirmed with it stalking the House of Despondency and watching the deities there with what would be a Kubrick Stare, if it had eyes to stare. Most members of the House got a note; "if you cannot release, then it will come to take a piece". Before it could act on its desires, stronger deities working for the Court of the Gods' interest manhandled the Grief Monster for being unrecognized. It would get the trope of Eyeless Face as it only has necrotic grooves where eyes or even eye sockets should be. However, it is perfectly capable of seeing like it had eyes due to its supernatural nature. It's unknown if this means it would get petrified by Medusa (and doesn't intend to try) but with eye contact being specific Kaa cannot hypnotize it and it cannot be affected by a Geass. Given what it is, even if it had eyes it could be naturally immune. Nor does it care, as it is singularly focused on its goal; help people find release and catharsis, or kill them if that fails since it believes they are better off dead.
- The ascension of the Look-See wasn't documented at first because it was mistaken for the Slender Man, which was an understandable mistake as the two are similar; neatly dressed humanoid abominations with Blue-and-Orange Morality and have proxies. The Look-See's motives are more clear, however, and though its punishments fall under Disproportionate Retribution by human standards the Grief Monster is clearly trying to help. The two aren't allies as their goals don't match up, but they are generally cordial to one another as they recognize each other as kindred spirits. Just as long as their intended victim pools don't overlap they seem to tolerate each other. Both entities are frustrated by the SCP Foundation's attempt to contain and understand them, as the Look-See considers its goal sacrosanct and that they are getting in the way of his unorthodox "therapy". Though for it, at least they aren't like the GOC and think it should be terminated for being anomalous and not all that friendly.
- Some have pointed out that the Look-See is, essentially, a Silent Hill monster. In terms of motive it certainly fits the vibe, and sometimes it can actually be found in the aforementioned town. It and Pyramid Head have a strong rivalry as they are monsters with a very opposing view on grief; Pyramid Head is a form of self-punishment for past regrets, and the Look-See wants people to let go of their past regrets. They do not get along. It's a figure of fear for Harry and Heather Mason, the latter being a target as it wants her to overcome the grief over losing her father. The entity has sometimes been found lurking near deities from the Infinity Train setting, seeing how it should react. It has taken a liking for Tulip Olsen since she managed to let go of her feelings in regards to her parents' divorce, which is decidingly one-sided given the Look-See is still a monster and she doesn't think her friend Amelia Hughes will be safe if she ascends.
- The Look-See's actions are, from a certain point of view making people appreciate their life. Think the Wolf/Death, or John Kramer/Jigsaw; the Wolf punishes those who are hubristic and don't value their life by laughing in the face of death, and the Jigsaw Killer uses near-death scenarios for people realize how valuable being alive is. Their goals are complementary to the Look-See and it respects both of them, with the former being more of a reverence since it may be powerful but Death is, well, Death straight up. It isn't a Psychopomp but it does recognize those involved with the afterlife and underworld, and believes that they may give greater meaning to its job by either having those it "helps" more at ease or those it gives a supposed Mercy Kill a chance to overcome their grief in the afterlife. However, it is a little bit perplexed by Death of the Endless' more blasé and perhaps too compassionate yet equal treatment of those who pass. As she will eventually claim her there's some nervousness. But it thinks her attitude is a good one.
- Its views on the Death from Final Destination aren't as respectful. Yes, the Look-See agrees that there is a natural order and Death's machinations are an efficient way to get its point across. However, those visions disrupt the Grief Monster's own machinations. The Death from Final Destination has no interest in whether its targets have gone through some emotional catharsis or nothing, just that it isn't cheated, and knows the Look-See can only seethe at it. Those that Death has targeted aren't fans of the Look-See because of the similar styles. It is not a fan of John Doe, but that's more down to annoyance. John Doe seems to appreciate the Look-See in a way, seeing it as a similar killer by going after people who fail their standards. It dislikes the killer for the comparisons; John Doe acts out of wrath for those he feels fail morally, and the Grief Monster acts out of a twisted sense of compassion for those it feels need help.
- Will sometimes take form to get the point across. The original holder of the Shapeshifter Guilt Trip, Envy the Jealous, thinks this was a hilarious trick. It doesn't think so, as it doesn't do this trick out of spite and sadism like Envy does, and regards them as immature if irrelevant to its own interests. Pennywise thought this was an interesting trick, wondering if the Look-See is a predator like itself that just has a different diet. The Look-See decided not to say anything, and doesn't care about IT unless it tries to interfere. Additional abilities include illusion manipulation, teleportation, telepathy and telekinesis. It cannot force someone to overcome their grief or guilt, however. This has led to a complex opinion on the Phantom Thieves of Heart and Iroque; their Heel–Face Brainwashing means that they inevitably force people to feel guilt and remorse in hopes of improving society, however there's an argument this basically replaces their personality with a new one (at least with the major Targets) and it doesn't know what to think about that. The leader of the Indigo Tribe is mostly ambivalent, and the Phantom Thieves disagree heavily with the Look-See's methods due to how murder is often involved and he treats good and evil people dealing with regret with the same lens.
- There are a variety of deities who the Look-See believes needs to release, or it will come to take a piece. Few would consider it a valid means of helping people overcome grief/guilt/remorse, and the Death Is Cheap nature of the Trope Pantheon has made its "therapy" worse. If it "takes a piece" and the victim comes back, a second, more ominous note will be given; "until you find release, I will continue to take a piece". Here's a list of some deities who've been targeted.
- The first target was Bruce Wayne, aka Batman. While how well he deals with trauma is up for debate, it's undeniable that grief is a defining factor so the Look-See wants him to overcome the loss of his parents. Unfortunately for Batman, he was unable to find a definitive weakness to exploit and make a contingency for. Fortunately (?) the Look-See went in for the kill when in the sight of the Joker. His Joker Venom merely acted as an irritant for the monster, and the Look-See grabbed the Joker by the neck...and couldn't find any sense of remorse, causing it to stop long enough for Batman to get away. The Joker has put focus on preventing the Look-See from "taking a piece" as he refuses to allow anyone else eliminate his Arch-Enemy. And the idea he saved the Bat from it is hilarious to him.
- Peter Pettigrew was a far easier target for the Look-See. As much of a cowardly Slimeball as Wormtail is, deep down he regrets his betrayal as it ruined his life. The sliver of regret caused the magic hand Voldemort gave him to twitch, only for the Look-See to hold it down and tore it off. Even this wasn't enough for Peter to let go, who was later found without a jaw and a the message "until you find release, I will continue to take a piece".
- Some were far more difficult to go after. Amazing everyone, SCP-106 of all beings got a note. Yes, the Old Man is a monster, but there's actually some hints he's lonely deep down and may not like being what he is. According to two of at least three backstories he is one of a prehistoric predator of early humans and fears he's the Last of His Kind, or a scientist who mentally broke being alone in a void and physically decayed into the rotting old man he is now. The Look-See can sense deep down there is that pain and it considers helping it "let go" to be its greatest challenge, however the Old Man always escapes its grasps due to being at least as strong and being able to escape in his Pocket Dimension, leaving even the Look-See with chemical burns.
- The Apostles are beings that the Look-See will always try to antagonize as it is aware that, despite supposedly rejecting their humanity, they are still afflicted with human feelings and their new form has done nothing to fix the underlying personal issues that made them make a Deal with the Devil. However it cannot simply "take a piece" because almost all Apostles have a Healing Factor. Of course, considering the fate of all Apostles is to be Dragged Off to Hell when they die, even if the other Apostles cared that release would be considered an unacceptable fate. That said, the Abyss isn't exactly Hell and the Look-See doesn't know or care for their concerns. The Godhand aren't necessarily included as evidence goes to them having genuinely rid themselves of their humanity, but it still doesn't like them as it sees them as exploitative and getting in the way of its job. Not that they care since they're well above it in power.
- Those that overcome their grief, their guilt or other forms of regret ultimately have the Look-See's respect. In addition, anyone who managed to Face Death with Dignity deserves respect. That said, it's unknown whether someone that accepts the Look-See trying to kill them would count as overcoming the despondency enough for it to let them go or would merely make their death less unpleasant. Two notable cases of these are Anakin Skywalker and Simon Petrikov. The latter has been dealing with the trauma of his new situation and managed to grow from it, avoiding metaphorically killing himself by becoming Ice King again. Anakin in the afterlife has managed to accept the good and bad of his life, having been supportive towards his apprentice. It fixates heavily on the House of Despondency in hopes of more and more achieving this release. This won't stop it from scheming to enact its plans.
- The Look-See is not a being that cares about good or evil, but about grief and overcoming it. A good example is when three men murdered a banker; two of the men feel guilty over their actions, and are killed by the Look-See. However, the third man - the one who actually stabbed the banker - has no remorse or regret, and is thus spared by the Look-See. Those with no capacity for guilt and grief are immune to it, however it finds such beings disappointing and cause its smile to drop. Voldemort and Dark Danny are good examples of this. It's unknown if the former's Avada Kedava would even work on it, but the Look-See is vexed that he has mutilated his own soul for immortality, noting he has the shot to save himself from a Fate Worse than Death by feeling remorse to heal his soul. However he physically can't feel remorse, much less one that would probably kill him. The Look-See isn't impressed by Dark Danny "cheating" the grieving process by having his humanity removed and killing said humanity at the nearest opportunity.
- Isn't fond of ghosts on principle. Some it is ambivalent to, however the idea of how most ghosts come about, that being those with unfinished business, means that they are beings who could not "release" while they were alive and are now stuck in the mortal plane. The vengeful Hisako and Sadako are beings that the Look-See pities, in as much as it can feel pity, and gets frustrated by. However there are a couple of ghosts it is relatively cool with; Edith Brennan as by the time she emerged in the Trope Pantheon she had been put to rest, and Reimi Sugimoto who found rest when her killer and one of Morioh's most notorious serial killers found his end. The latter is not a fan of the Look-See for its brutal actions, believing it goes way too far in trying to help people, though it's definitely not as bad as Yoshikage Kira. As he has never experienced grief or guilt, he doesn't have anything to fear from the Look-See. It's worth noting that the Look-See, like Reimi, can see Stands due to being a supernatural entity.
- Speaking of ghosts, it has a complicated opinion on the Fazbear animatronics. It considered their lingering around to be regretful, and unhealthy. However they ultimately managed to get over their trauma by themselves by putting William in the Springtrap animatronic and later having a "happiest day" party. This has made the Look-See re-evaluate the idea of ghosts to a degree, though admits they are a special case since their trauma obviously couldn't be present while they were still alive. The Marionette is curious about the Look-See but for now their interests don't align.
- If there is one being the Look-See fears, it is Despair of the Endless. Despair is the antithesis of its goals, and she is despair and thus absolutely beyond its power. She also represents positive aspects of despondency like memory, and she feels things like compassion and love. There's an argument that the grief people hold unto can help them hold onto and remember the good times too, but this is an idea that the Look-See cannot accept. And if there is one being the Look-See hates, it is Junko Enoshima. As the pantheon's premiere Hope Crusher who believes in despair being all-encompassing, she is absolutely antithetical to its goals. Though it normally ignores those without a capacity for grief, not believing her emotional masochism counts like she thinks it does, it makes a special exception for her. And it intends to make this quick to deprive any aforementioned machoism.
"If you yourself cannot release, then it will come to take a piece."
On top of Excessive's advice regarding the pics and looking for digital screencaps or cropping the pic, a majority of Harold's texts are inadequate in terms of content, including the one regarding the interaction with the Birds. The Murkrow Flock could be another rival or enemy to add to that, for one. You could also add my previously suggested interaction with Spooky or Entity to the paragraph about other serial killers. I guess you could also look for farmer or farming-related deities for potential interactions.
Got nothing so
Oh boy. First draft for the main Dragalia cast. Given the predicted scale and size of this profile, depending on the kinds of suggestions provided, suggestions may be added to the relations list but may not get a large individual interaction depending on the general theming of said interactions, and interactions involving certain themes like the Dragalia world's culture, magic, or religion, or ones involving nature or stances on technology may be elaborated more within the other two WIP Dragalia profiles (the Greatwyrms and the Auspexes' profiles)
While I am looking for suggestions for individual relationships for the featured cast here (check Portfolio for relevant details), I am particularly looking for ones regarding:
- Euden: Benevolent kings, princes, and other rulers, those who are literally the good of an evil being or otherwise born from an evil deity but turned good.
- Notte: Deities who were unwittingly used as tools or pawns to spy on others, and had false memories of being friends with others but still maintained a strong friendship otherwise.
- Elisanne: Other paladins and knights of a church, whether or not they were disillusioned by corruption within said religion. Optionally, people who love stuffed animals.
- Alex: Assassins who were forced into their murderous line of work or originally served corrupt people.
- Ranzal: Good-hearted mercenaries (especially Big Eater ones) and royalty that wanted out of ruling responsibilities and wanted to live an adventurous and exciting life.
- Luca and Sarisse: Deities of elven or similar races that became Cultural Rebels and those who want to unite many different races together.
The Heroes and Adventurers of New Alberianote , The Divine Collective Of Representatives Around The World (Euden: The Prince, Bearer of Dragonlight, Bondforged Scion)
- Potential Hall: Not sure
- Intermediate Gods as a whole (Initially Lesser Gods, can temporarily elevate to higher ranks via shapeshifting, Bondforged Euden is a Greater God)
- Symbol: The crest of New Alberia, or the Halidom
- Theme Song: In An Unending World, Bokurano Network,
- Alignment: Neutral Good overall (Elisanne, Cleo, Leif, and Gatov are Lawful Good, Euden, Notte, Alex, Laxi, and Mascula are Neutral Good, Ranzal, Luca, and Sarisse are Chaotic Good)
- Portfolio: Cast Being Made Of Individuals From Factions And Locations All Around The Setting, Ragtag Bunch of Misfits, Founding The Nation of New Alberia To Welcome Fellow Heroes, Living In A Setting That Intentionally Rejected Technology Progression, Being Able To Transform Into Dragons Through Dragon Pacts, The Bond Between People & Dragons Being Represented As Dragalia, Fighting To Have Free Will And Choice Prevail, Progressing From Fighting An Evil Empire To Taking Down The Very Universe's Creators
- For Euden: The Leader, Ruler Protagonist, All-Loving Hero, Artificial Being Made With Fairy Magic And Flesh From The Evil Morsayati As A Clone Of The Supposedly Dead Nedrick As A Replacement Goldfish, Warrior Prince, The Runt at the End, Spare to the Throne, Caring About His Twin Sister Zethia Far Too Much, Stock Shōnen Hero, Heroes Prefer Swords, Modest Royalty, Almost Oblivious To Formalities, Got Much Stronger From Inheriting Alberius' Will And Gaining Extreme Power From The Bonds Of All Of His Friends, Perished After Killing Xenos Himself Due To Being Part Of Xenos' Heart With No Regrets
- For Notte: Fairy Companion, Plucky Girl, Rose-Haired Sweetie, Having Fabricated Memories Of Childhood Memories With Euden and Zethia To Serve Her Purpose Of Surveilling Euden For Finlorda, Became Strong Enough To Be More Than Emotional Support, Promoted to Playable, Can Shift Into Human And Also Dragon Size
- For Elisanne: The Lancer, Devoted Paladyn, Support Party Member, Tomboy with a Girly Streak, Ambiguously Bi, Even the Girls Want Her, Girls Love Stuffed Animals, Chosen As The New Grand Paladyn As An Underhanded Political Manuever, Conflicted Loyalty Between The Church And Euden And Chose To Resign As Grand Paladyn Due To Corruption In The Church
- For Ranzal: The Big Guy, Big Eater, Boisterous Bruiser, Real Men Eat Meat, Mighty Glacier, Only Sane Man, Revealed As The Son Of The Noble Lord of St. Lotier, But Didn't Want To Rule And Became A Mercenary Instead, General of the New Alberian Army
- For Alex: Raised To Become An Assassin For The Ilian Church, Actively Atoning For The Lives She Took Before, Friend to All Children
- For Cleo: Team Mom, Team Chef, White Mage, Meido, Only Sane Woman, Shrinking Violet, Over 400 Years Old, Somehow Aging Less Than Other Long-Lived Sylvans, Forced To Mercy-Kill Alberius
- For Luca: The Prankster, Brilliant, but Lazy, Big Brother Instinct, Cultural Rebel, Going Against Old Sylvan Traditions, The Idealist, Seeking To Unite Races Harmoniously
- For Sarisse: Responsible Sister To Luca, Badass Adorable, Bash Siblings
- For Laxi & Mascula: Half-Identical Twins, Floral Theme Naming, Rogue Drone, Lost Technology, Polar Opposite Twins, Technically Sharing A Body, Accessing Greater Power Through Synchronizing Minds
- For Leif: The Confidant, Mentored Every Heir In The Alberian Royal Family, Lethal Chef, Knight in Shining Armor, Oblivious to Love
- For Gatov: Old Master, Former King of Lefkos, A Country Which Fell To War, Forced To Become A Mercenary, Papa Wolf, Enduring Near-Fatal Amounts Of Black Mana To Save His Daughter
- Domains: Heroism, Dragons, Bonds, Freedom, Memories, Communities, Transformations
- Heralds: A vast majority of the originating Adventurers at the Halidom, among many other allies, including most of the Alberian Royal Family
- Allies: The Auspexes, The Greatwyrms, Marth, Chrom, Corrin, Alear and other heroic Fire Emblem deities, Mega Man, The Monster Hunters, The Phantom Thieves of Hearts, The Epic Battle Fantasy Team, Hiccup and Toothless, Monkey D. Luffy and the Straw Hat Pirates
- Benevolent and friendly dragons (and other draconic beings) in general, including: Bahamut Falkor, Jake Long, Spyro, Alexstrasza, Ysera, Nozdormu, Chronormu, Princess Sunny, many of the Dragon-type Pokemon
- For Euden: Shulk, Luke fon Fabre
- For Notte: The Good-aligned members of the Hall of Fairies and other friendly fairies (A bit more complicated with Oberon, Titania, and Puck, however)
- For Elisanne and Alex:
- For Ranzal:
- For Cleo:
- For Luca and Sarisse:
- For Laxi and Mascula:
- Teeth-Clenched Teamwork with: The Dragon Hunters (7th Dragon), The Dovaahkin, Davion the Dragon Knight
- Oppose: Daenerys I Targaryen, Ornstein and Smough (mainly the former), Gwyn, Lucifer, The God-Emperor of Mankind
- Enemies:
- Malicious and evil dragons: Fatalis, Grima, Deathwing, Alduin, The Dark Dragon, Tiamat, Anankos, Acnologia, Malefor
- Villainous order-bringers: YHVH, Darkseid, The Anti-Spiral, Moebius, The Devourer
- Others: Doctor Wily, Dr. Eggman, Zamasu, Zanza, Galeem and Dharkon, Nyarlathotep, Pokemon Hunter J, The Eco-Villains, The Glukkons, the Rex Machina movement (in general)
- Dragalia - Known as the very kind of power formed by bonds between human and dragon, has been integral to the creation of a world where people and dragons live side by side, and it is with such bonds that they can not only coexist, but take on the fiends and other foes that threaten them all. While Dragalia had slowly begun to wane due to tensions between each other and their own ambitions, Dragalia would begin to recover and find its place in a new kingdom. Euden, the youngest prince and heir of King Aurelius, would initiate himself in the royal Alberian tradition of establishing a Dragonpact with a mighty dragon to prove his own worthiness as a ruler. With Zethia, his twin sister, and the siblings' cheery fairy companion Notte, the three began an adventure that would change their whole world forever. After encountering and befriending new allies Elisanne and Ranzal, they managed to encounter and surpass the trials of the Windwyrm Midgardsormr, the heroes would discovered the hidden castle known as the Halidom and its main sustainer, Cleo, but not before learning that King Aurelius himself was possessed by their main enemy, The Other, the very being of hatred that commanded Alberia's Fiends, and despite Euden's efforts, managed to kidnap Zethia through Aurelius' body, and in the process changed the kingdom of Sol Alberia for the worse, turning it into the wretched and formerly fallen Dyrenell Empire, and labelling Euden as a traitorous prince and enemy. In response, Euden and his new allies turned the Halidom into their new base of operation and a safe haven for adventurous and good-willed people and dragons alike, and set out to unite the Greatwyrms for Euden to have a chance to take on Morsayati. These quests proved fruitful with Euden enduring the dragons' trials, but ultimately failed to save Zethia as The Other had possessed the Auspex instead, and killed King Aurelius, but not before earning the pact of his dragon, Zodiark, and ended up contending with Sol Alberia's other heirs as Euden would turn the Halidom and its lands into a great nation known as New Alberia. After contending with his siblings, gaining power, and making new allies, from old enemies to androids of a lost age, they eventually took the opportunity to storm into the territories of the Dyrenell Empire in an attempt to take on The Other, now known as the demonic Morsayati, but was still overwhelmed by Morsayati's true power, with the latter nearly setting Euden up for a fatal deal that would have promised Zethia's freedom, had the long lost sibling Beren, imbued with great black mana, absorbed the entirety of Morsayati.
- Their problems were far from over, though, as new foes came into the scene aside from the mysterious Beren working alongside Phares, and they were attacked by depraved and dangerous individuals known as The Agito, led by a seemingly evil counterpart of Euden known as Nedrick, who would abduct Zethia for his own ambitions of recreating the world. On top of Euden have been only an unexpected stroke of luck away from being Morsayati's new host, which would've doomed everyone, the party would learn that Euden was never an actual heir of Aurelius, despite carrying his ancestor Alberius' will, as the prince was in fact a clone of the original seventh son of Aurelius who supposedly died to the terminal condition of Wyrmscale. The original son was none other than Nedrick himself, who had survived through a pact with the destructive power of Bahamut, one of the very creators of the world, and sought to complete his pact with Bahamut in order to change the world and its laws forever. In pursuit of Nedrick, they endured opposition from the corrupt Ilian Church and one of the Dyrenell generals, Harle, but made even more powerful allies and discovered the Fairie Kingdom, who elaborated on Euden's origin as being made from fairy magic and the very flesh of Morsayati himself. Being sent to the Sacred Tree to stop Nedrick and the Agito from rewriting the world, they ended up being forced to work together, not just since Zethia also gained a pact with Bahamut, but Euden and his friends faced opposition from none other than Elysium, the highest dragon authority who had sought to strip the world of its free will due to influence from the true villain pulling people's strings, the Progenitor and rival to Bahamut, known as Xenos, seeking to create a universe of absolute order and removing all possibility and chaos from existence, taking none other than Phares himself as a host, and Beren as Xenos' main enforcer. With Xenos being invincible as he was, the heroes of New Alberia were left with one option - awakening the primal powers of the Greatwyrms which let them defeat Xenos before. Despite their success in gaining the power of all the Primal Greatwyrms and the Auspexes, Xenos nearly won by almost annihilating the entire world and universe, and completely erasing every other timeline, save for the party themselves protected by the Auspexes' powers and the memories encased with the Halidom. In order to stop Xenos for good, the heroes not only had united what they had from the bonds and memories they formed to given Euden and Zethia their Bondforged forms, but their union would do more than defeat Xenos despite his reality warping - the very memories from each of the protagonists and their various experiences enabled them to restore the universe without the fiends made from Xenos' hatred, but not before Euden, who was actually not just made from Morsayati, but from Xenos' cast-away heart by extension, finished off Xenos for good, at the cost of the prince's own life, being tied to Xenos' existence.
- While Euden would never get a place in the new, happier recreation of the world that he and his allies fought to the extreme for, with only Midgardsormr and Zethia remembering Euden's existence, though it would turn out those memories would bring Euden back, but reincarnated differently as a commoner instead of royalty. However, this timeline has no presence in the Pantheon. The Pantheon would instead find Otherworld Rifts looming around, and out of them came out familiar figures from New Alberia. They happened to be Euden's allies, human and dragon alike, who in a sense had their consciousness split from the moment that the Auspexes had recreated their home world from their memories and bonds. They learned of the fruits of their efforts and how much the new world prospered from not dealing with Xenos and his corrupting hatred, with even other former enemies becoming friendly in this new timeline, but despite it all, they were struck hard by the fact that Euden had basically died with Xenos, only for the prince himself to be the last to emerge from the Otherworld Rifts. After being the center of the New Alberian reunion, it turned out that unless Euden wanted to bring back Xenos into their universe again, that Euden and his allies would have to stay in the Pantheon. After getting familiar with the Pantheon, and despite the possibility that Euden's existence would bring Xenos into the Pantheon, Euden chose to ascend not just himself, but all of his sworn allies into becoming gods in the Pantheon through the trope of Party of Representatives, as the prince saw it as a symbol of their friendships, bonds, and memories they made in their adventures and the victories it earned them. Even as the Auspexes and Greatwyrms split into separate temples holding their own tropes, they're still tightly connected as can be, re-establishing the Halidom in the Pantheon, and defending the innocent and good-natured in the Pantheon.
- (Relations with draconic deities, Dragonpacts and Shapeshifting)
- (Representing not only the bonds and friendships between man and dragon, but in the potential and free will)
- (Dealing with those who oppose dragons)
- (Crossover section and their experience with otherworld visits - Fire Emblem)
- (Mega Man, Monster Hunter)
- (Persona)
- For Euden:
- Euden is the main leader and ruler of New Alberia, the youngest prince and heir to King Aurelius. Even if Euden really isn't truly of the royal family as an artificial clone of the man who would be known as Nedrick, and biologically closer to his greatest enemies, Euden is a far more compassionate, pure-hearted, and heroic individual that proved himself worthy of directly inheriting the will of Alberius, his ancestor and hero of the Second Binding War, and an even worthier leader of New Alberia's adventurers and an aspiring legend for his citizens to look up to. Being part of Xenos' discarded heart and by extension, the good that used to be in Xenos, it is no surprise that Euden has a reputation of being a spirited and loving prince who wants to see a better future where humans, dragons, and others can coexist, yet also more than willing to put up his sword and his dragonshifting powers to defend his kingdom and friends to any who would not only threaten his people, becoming well known among other benevolent royalty that have ascended in the Pantheon, and a force to be reckoned with for the Pantheon's tyrants.
- (Those who are the good in an evil being)
- (Heroic clones and artificial replacements)
- For Notte:
- Notte is the small but always upbeat companion fairy of Euden and Zethia, always there to keep everyone's spirits up as moral support and getting toe mood to lighten up when it's needed. However, Notte wasn't satisified with being just a vocal source of cheer and encouragement. Wanting to have the power to defend her friends herself, she eventually learned of the ways of fairy metamorphosis to get the power she needed and in the process, shift to stronger battle-worthy forms. While she likes to stay in her small fairy form, on potentially dangerous adventures she changes to a human-sized form at which she can use her fairy powers to deal with threats head-on, and in dire situations, can metamorphose further to the size and threat of an average dragon. Of course, she uses this to justify her habitual claims that fairies and dragons are distantly related, though other deities still scoff at the idea. As the general representative for fairies in the Pantheon, she easily made a friend out of every good-hearted fairy in the Pantheon. That said, she occasionally is uncomfortable dealing with the fairy king Oberon though she gets along better with Titania and Puck, given her own origin of being used by a fairy king in her world, Finlorda, as a tool to survey Euden and Zethia during their childhood, even if for benevolent purposes, making her not a fan of such fairies' more aloof ways.
- (Having fake childhood memories and manipulatively being used to spy on others)
Edited by Necromancer10 on Mar 8th 2024 at 8:37:36 AM
Beep-beepFor Euden, Rei Ayanami, Astro Boy, Luke fon Fabre and Fate Testarossa-Harlaown are artificial replacements of family members. Vanitas is the extracted darkness of Ventus and thus is evil.
For Notte, Namine implanted fake memories into Sora that involved her replacing Kairi as his Childhood Friend and was manipulated by Organization XIII to do so, though she later breaks free from them and genuinely helps Sora out and eventually becomes a real friend to him. Airy is an evil Fairy Companion.
For Elisanne, Darkness of Kazuma's Party is a paladin devoted to the goddess Eris.
For Alex, Killua Zoldyck was raised in a family of assassins, but didn't want to continue the family career so he ran away.
For Ranzal, Byleth is a good-hearted mercenary. They're capable of wolfing down multiple meals if the meal time mechanic is any indication.
For Luca and Sarisse, Luka believed that humans and monsters could live in peaceful coexistence and eventually succeeded after a long and difficult journey.
Edited by Excessive-Menace on Mar 7th 2024 at 8:19:20 AM
THE GOLDEN AGE WILL RETURN AGAIN!Since Akira Toriyama's passing has recently been revealed, it's been a while since a creator that had a Pantheon entry has died. Should we keep an eye on his profile?
It's been 3000 years…Yes, we should
It's time to face your fearsx 5: The bio is a wall of text.
Edited by NitroIndigo on Mar 7th 2024 at 6:29:48 PM
@Necro — With what Nitro said, I think you can divide your existing paragraph into sub-paragraphs to make it more accessible?
For Luca and Sarisse, Tyrion and Teclis are High Elven twins who are dedicated to protecting Ulthuan and serving their nation's Phoenix King. Despite their loyalty, Tyrion is apathetic to politics and isn't interested in subjects like getting power, fame and authority despite his esteemed reputation. Teclis also sticks out in being one of the few High Elves to be openly respectful towards outside races and believes that an alliance with them is important to survive the End Times.
Malekith the Witch-King initially desired to become the Phoenix King, but its failure led to him being burned beyond repair, forcing him to wear a suit to keep him alive and instigating a civil war that left the Elves divided for thousands of years. It's important to note that back in his days as a loyal prince and hero, Malekith was the one who discovered the Dwarfs and started an alliance/friendship with them, which becomes bitter in hindsight when later on, he would also discreetly instigate the War of Vengeance/Beard that would forever destroy their relationship.
Orion is a Wood Elf dedicated to preserving his race who live in the forests of Athel Loren, but the Wood Elves are incredibly isolationist and very rarely, if ever, tolerate the presence of outsiders.
For Alex, Damian Wayne and Cassandra Cain are born from assassin backgrounds and are expected to be raised like one, but both would rather be heroic vigilantes more focused on doing actual good than killing people, with Cassandra being very serious about never killing anyone despite how her father tried to indoctrinate her into. Akame was once an assassin who served under a corrupt empire, but would ultimately leave after several complications and becoming disgusted with the depths of said empire's corruption, eventually becoming a member of Night Raid to oppose the very system she was a part of.
With the passing of Akira Toriyama, while I agree that his profile should be given attention and notice in the next few months to prevent any shilling, I wouldn't put any of his works under the Hype Prevention Sandbox, even Dragon Ball. My reasoning is pretty simple as I do think several DB deities need reworks should anyone be interested in them and I don't think the creator's death should put a stop to something that does require a degree of attention and urgency.
That said, I would understand Akira's work being put in HPS and I won't argue if the common consensus is that.
Edited by CrimsonShark on Mar 8th 2024 at 2:29:13 PM
"Money is the goddamn plan! Have some faith, y'all!"I'd rather DB not go into the Hype Prevention Sandbox? I mean I have a DB profile in progress right now soooo...
"Us weirdos have to stick together!"A few revised edits for Harold.
Harold, God Of Gruesome Violence in Kid's Media
- Potential House: Obscene Actions
- Demigod
- Symbol: A bloody skin, left to dry in the sun
- Alignment: Chaotic Neutral normally, Chaotic Evil when angered.
- Portfolio: Scary Scarecrows, Although never actually called that, Mysteriously gained life, Abused by his creators but made them regret it, Grew from a literal punching bag to something terrifying, Family-Unfriendly Violence, Flaying Alive, Surprisingly Strong for a man made of Straw, The most iconic monster of his book series
- Allies: Jason Voorhees, Leatherface,Michael Myers, The Fabrication Machine,The Scarecrow, SCP-173, Fiddlesticks, Robert The Tire, The Monster House
- Pities: AM
- Of interest to: The Entity
- Enemies: Eustace Bagge, Mordecai and Rigby, The Birds.
- Rivals: Chucky, Slappy
- Feared by: The Scarecrow of Oz, Courage the Cowardly Dog
- Opposes: All bully deities and Fire wielding deities.
- The nightmare known as "Harold" began when two simpleton farmers, Thomas and Alfred, decided to build a "doll the size of a man" to scare away the birds. Thus Harold was born, and he did wonders for the garden. In return, however, Thomas and Alfred soon began taking their frustrations on the doll, beating and mocking him whenever they felt mean. But Harold wasn't about to be passive. One day, after enduring more humiliation from the idiot farmers, Harold started to grunt. And grow. And walk. Frightened, the two men decided the best option was to flee from their creation-but they forgot the milk stools. Underestimating the doll, Thomas decided to whip back to the barn. Later, Alfred watched in horror as his murderous scarecrow tauntingly laid out the skin of a man on their hut. Harold hasn't been seen since...but one day, a lone figure of sacks and straw was discovered outside the pantheon gates. When it was brought inside to inspect, it started moving on its own and looking for someone else to lay out to dry.
- Being a vessel of rage and revenge, Harold may seem mindless, but he can show a degree of cunning and adaptivity. He's also a little more sympathetic(as far as he can be) to abused souls who lash out with bloody results.
- Both Jason Voorhees and Bubba "Leatherface" Sawyer see Harold as a kindred spirit, and he in turn is happy to show them his skin drying method. Pray, pray he's kept from getting the chance. He's also amiable to Michael "The Shape" Myers, who like him is a merciless brutal force with an emotionless visage. Myers is obviously not the kind of person to make friends but he does relate to others who express themselves solely through brutal displays of carnage and playing tense mind games with their prey. Harold sometimes observes the Shape in action to study more ways to inspire fear in his human victims.
- The Entity, who currently employs both Michael and Bubba in its twisted "games" has offered Harold a spot in it's realm as a new killer. Harold declined, as just being around so many humans who always come back from death sounds like a nightmare to him.
- He's sometimes sighted with fellow monster scarecrow Fiddlesticks, but the latter makes Harold look quite insignificant due to his demonic powers. Harold is okay with playing sidekick nonetheless.
- The Fabrication Machine has taken an interest in him, both because he's of similar nature to it's Stitchpunk enemies, and that they share a common hatred of humanity, especially those who mistreat their creations. Harold has served as muscle for "Fabby" so he can both spread terror on a wider scale, and be surrounded by artificial creations like himself for company.
- Harold recently popped up outside a certain house in the middle of Nowhere. Courage rightfully freaked out, while Eustace mocked the doll's appearance and Muriel decided to employ him as a scarecrow. Courage spent a good deal of time thwarting Harold's attempts to murder his cantankerous owner. Fortunately Harold had no intention of harming the dog or Muriel because Eustace was the only one incurring his wrath.
- He steers as clear of fire as possible, very justifiably so. Also, don't quote "Let's throw him in the fire" around Harold, what'll happen next won't be pretty.
- Despite sometimes being compared to fellow homicidal doll-men like Slappy and Chucky, Harold wants nothing to do with them, particularly because they're huge bullies in and of themselves.
- The infamous park worker duo Mordecai and Rigby aren't happy with Harold around. They've dealt with plenty of evil animate objects, as well as heard a creepy story about a scarecrow who turns victims into Pumpkins. Harold is glad, as Thomas and Alfred were also a pair of menial workers who played tricks for fun. Rigby is especially scared of Harold turning him into a fur hat.
- He's not fond of Birds in general, since they remind him of the indignity he suffered while owned by said idiot farmers. A certain group of birds has it out for humanity similar to him, but Harold just sees them as aggressive pests and will attack any who perch on him.
- Being a living construct animated by rage and spite he gravitates toward similar beings. Constance the Monster House lets him perch on her lawn as deterrent to nosy kids, and he's also accompanied Robert the Tire on a few killing sprees. Notably AM, perhaps the most hateful of such an entity, sees Harold as kin, as they both unleashed hideous revenge on their human creators for using them as helpless tools. He also congratulated Harold for the terrifying fate he gave a bully in one reality. Harold isn't as depraved as Allied Mastercomputer and generally avoids him but he has expressed sympathy for the evil Machine.
There's still a few two-sentence paragraphs, such as the second one. Also, the Animorphs are no strangers to Family-Unfriendly Violence.
Hi! I would like to formally suggest Mama Bear from Dark Deception as the intermediate or greater goddess of MookMakers. my reasoning as for why is that she creates her "babies" (the trigger teddies) from her stomach whenever she is a threat. in fact in her ultimate boss form we see her "stuffing" is actually made of the trigger teddies. she is a grand foe. she could also fit the executioner trope as she is implied (in lore) to be Malak's executioner. thank you for your time.
Edited by catcreep on Mar 8th 2024 at 9:54:01 AM
Mook Maker is taken by the Chaos Kin and Dark Deception is still under the Hype Prevention Sandbox so there's no point in trying to reserve any ideas until last chapter comes out. I actually feel that Malak's minions should share a group profile anyway.
Edited by Necromancer10 on Mar 8th 2024 at 12:57:21 PM
Beep-beepFeedback or Thumbs please.
s: Necromancer 10, Forgo Light, Excessive Menace,
Ascension of the 15th of March.
Getafix, God of Druidic Sickles (Panoramix)
- Lesser God
- Symbol: A golden sickle.
- Alignment: Neutral Good
- Portfolios: Druid, Druidic Sickle, Only Sane Man, Wizard Beard, Not So Stoic, Omnidisciplinary Scientist, Omniglot, Nerves of Steel, Grumpy Old Man, Made of Iron, Distressed Dude,The Smart Guy, Cool Old Guy, Nice Guy, Schoolmarm,
- Domains: Knowledge, Good, Cunning, Potions, Loyalty, Languages,
- Allies: Asterix, Obelix and Dogmatix, Cacofonix, Unhygienix, Chief Vitalstatistix, Cleopatra VII, Malfurion Stormrage, Once-ler, The Smurfs, Elsa la Conti, Friar Tuck, The Hall of Healers, The Hall of Physicians,
- Enemies: Marcus Junius Brutus, Vinsmoke Judge, The Mad Doctor, Prince John, The Weird Sisters,
- Worthy Opponent: Julius Caesar.
- Rivals: Doctor N. Brio, Plague Knight,
- Disliked by: Dyntos, Hephaestus, Rodin.
- Respects: Yen Sid.
- Of interest to: The members of the halls of Fields of Science, Scientists and Geniuses and Drugs and Pharmaceuticals, Leshy.
- Getafix is the Indomitable Village's druid, former teacher, a wise old man who's gives advice to the villagers. He is capable of creating many potions using both science and magic with various effects such as healing wounds and erasing memories. He is well known for using his Golden Sickle to gather any ingredients he needs such as Mistletoe for his potions. He is the only person who knows what the recipe is for the magic potion that gives the Gauls their powers.
- The houses of Science and Magic have been trying to reverse-engineer Getafix's Magic potion from Obelix's fluids, to no success. So they decided to have the Magic Potion's creator ascended in order for them to get the formula from him. In order to do so they poisoned Vitalstatistix with some of Unhygienix's fish. Counting on the fact that Vitalstatistix would call for Getafix to cure him. Getafix arrived at the Pantheon and used his Golden Sickle to collect the ingredients needed to cure Vitalstatistix. Now that Getafix was in Pantheon, the houses of Science and Magic immediately made sure that Getafix god the role of God of Druidic Sickles in order to ensure that Getafix stayed in the pantheon as a permanent member.
- While Getafix has not stated what the full recipe for the magic potion is, he has let slip what some of the ingredients are. Some members of the halls of Fields of Science and Scientists and Geniuses are trying to recreate the magic potion. This has led them to ordering Mistletoe cut by a golden sickle, a few roots, four leaf clovers, fresh fish, rock oil, beetroot juice, carrots, salt, and lobster. Getafix has suggested not using rock oil because beetroot juice works better and is better for the environment.
- The recipe for the magic potion is only found in Getafix's brain. The knowledge of the recipe has been passed from druid to druid through word of mouth. Therefore the only people in the Pantheon that Getafix could pass it to are the Druids Malfurion Stormrage and Leshy. However Getafix only intends to tell his successor as the Village's druid the recipe, so he will not tell either of them what it is.
- One problem that Getafix still has to deal with despite ascending into the Pantheon is Obelix trying to get a taste of the magic potion. Getafix keeps reminding Obelix that he can't have any since he fell into a cauldron of magic potion as a child and when he drank a cauldron of magic potion he turned to stone and it took all of Getafix's skills to get him back to normal. Despite that fact Obelix still keeps trying to have a taste of magic potion, when Getafix refuses to give him he tries to disguise himself as someone else with a different hat called Xilebo. Getafix always sees through Obelix's disguise so he doesn't give him any magic potion, this does lead to Obelix wondering how Getafix managed to see through his disguise.
- The other Indomitable Gauls in are grateful for the magic potion, they are well aware that they wouldn't stand a chance against the Romans without it. Getafix in turn is grateful that Asterix, Obelix and Dogmatix are willing to go on adventures to rescue him, get some ingredients or get him a new Golden Sickle. He likes that the Gauls can release some stress by having a fish fight as long as there is still some fresh fish left for the magic potion. Getafix has been seen having meetings together with fellow members of the Village Council Cacofonix and Chief Vitalstatistix in order to ensure that any major problems are dealt with.
- Among Getafix's various creations is a potion that makes acorns grow trees quickly once they are planted in the ground. This immediately interested the Once-ler who hoped that Getafix could do the same for the Truffula seed. He was planning on using the seed to grow a new Truffula wood to try to repair some of the damage the Once-ler has done. Unfortunately for the Once-ler the potion doesn't work outside of the Pantheon or Getafix's home world, so he can't use it to fix the damage the Once-ler has done to his world.
- The tree growing potion is of interest to the members of the House of Plants who are using it to grow lots of trees. There were a few mistakes in using the potion, several deities just poured it in a hole with nothing happening with Getafix explaining that they needed to treat the seeds with the potion. Others had put multiple treated seeds in same hole creating hybrid plants. The Smurfs were asked to be careful with the potion, incase they accidentally end up at the top of a newly grown tree.
- Many members of the Pantheon were worried when it came to light that Getafix was Cacofonix's predecessor. Thankfully Getafix explained to them that he was Cacofonix's predecessor as a teacher not as a bard. After hearing that the House of School suggested that Getafix could teach some lessons just like Cacofonix does. Getafix agreed as long as he didn’t have to give lessons on what ingredients are in his Magic potion.
- Among Getafix's new friends in the hall of Religious Practice his closest friend is Friar Tuck. Both are kindly priests of a religion who are willing to stand up to tyrants and are willing to fight if need be. They have shared various bits of knowledge with each other and discuss various topics. This did leave to an attempted kidnapping of Friar Tuck under the false belief that one of the bits of knowledge that Getafix had shared was the recipe for the magic potion, however the kidnappers were unsuccessful because Getafix had given Friar Tuck some Magic potion. Much to Prince John's annoyance since he was the one that sent the kidnappers.
- Getafix is glad that Elsa understands that just because some demons are evil doesn't mean that all are. Getafix pointed out the fact that he doesn't hate all the Romans just the evil ones he understands that most of the Roman soldiers as just regular people doing their jobs. They have both been seen going together to the House of Nature to find some plants with each offering their knowledge of plants to the other. Getafix did get into a bit of trouble with her when he guessed her age at being twenty years old, rather than her actual age of being always fifteen years old.
- Getafix dislike people like Judge, the Mad Doctor, who use their knowledge for evil means. He points out that they should use their knowledge to help people rather than hurt them. They did try to trick Getafix into sharing with them the recipe of the magic potion, however Getafix was wise enough to see through their trick. So Getafix decided to play a trick on them, he gave them a recipe for a real magic potion but this magic potion doesn't give people super strength instead it cause rapid hair growth for a day. This led to Judge and the Mad Doctor having hair longer than Rapunzel.
- Getafix has earned the dislike of Rodin, Hephaestus and Dyntos for not using their impressive forging skills and instead choosing to go with the sickle maker Metallurgix. Getafix says that he would prefer someone who specialises in making sickles rather than someone who doesn't even if they are gods. He also doesn't want Rodin to turn a demon into a golden sickle because the demon's powers might interfere with the powers of the golden sickle, which might cause side effects in the ingredients he harvests with it. He is willing to have Dyntos or Hephaestus forge a cauldron for him to use, but after saying that their skills are not good enough for Getafix to have them forge a golden sickle they refused to help Getafix, so Getafix decided to just have Asterix's follower the Indomitable Village's Blacksmith Fulliautomatix make one.
- Cleopatra is expressed with the skills he used to help the Egyptian architect build a palace for Caesar as part of a bet between Cleopatra and Juilius Caesar. Juilius respects him for creating a magic potion that lets the Gauls defeat his troops but he dislikes the fact that this potion means he has never been able rule all of Gaul. Getafix's wisdom has allowed him to see through all of the schemes that Caesar and his minions have tried to defeat the village, unfortunately Getafix is one of the few villagers that can see through the scheme straight away.
- Since ascending Getafix has picked up a few rivals in the art of potion making. Plague Knight is impressed with Getafix's potion making skills but he thinks that his potion bombs are superior to Getafix's magic potion. Dr N. Brio wants to use Getafix's knowledge to make his potions more lethal but Getafix has refused. Dr N. Brio also wants to find out which is better his mutagen or Getafix's magic potion.
Edited by neoamon on Mar 8th 2024 at 10:09:54 AM
"May your heart be your guiding key"
@neoamon: The Weird Sisters are also known for preparing strange things with their cauldron. Yen Sid is another wise and mentor-like magician.
Edited by wootzits on Mar 7th 2024 at 1:31:06 PM