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"If I listened to every piece of good advice I heard, I'd have killed all of you already and run off with your gold."
Our hero, ladies and gentlemen.

The second entry in the Grandia series, Grandia II was the only game developed by Game Arts for the Sega Dreamcast. Originally released in 2000, it received PlayStation 2 and Windows ports two years later. The game received its English localization from Ubisoft.

The plot kicks off when Ryudo, a rude-but-experienced mercenary, is hired by the Church of Granas to act as a bodyguard to one of their most valuable nuns: Elena, a young and idealistic songstress. She is taking part in a ritual to renew the seal on one of the pieces of an evil fallen god.

Unfortunately, something goes awry with the ritual and Elena is possessed by the evil fragment, which manifests itself as a saucy split personality calling herself Millenia. With the destruction of the seal, the other "Pieces of Valmar" around the world have gotten loose, and both Ryudo and Elena are tasked with tracking them down.


Naturally, it's not quite as simple as that, and the game mostly deals with a deconstruction of Black-and-White Morality.

Grandia II's most notable aspects are the battle system: A refinement of the battle system from the original and the benchmark for successful merging of real-time and turn-based battle. And the music. Particularly the battle themes. Yes, the battle system was so popular that the next game was almost entirely built around it (with less-than-stellar results).

A PC remaster of the Dreamcast version, Grandia II: Anniversary Edition, was released on August 24, 2015. The re-release includes remastered visuals, a new harder difficulty, and dual audio option. On August 16, 2019, the remaster was updated further with support for widescreen and also released for the Nintendo Switch.


This game contains examples of:

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    Tropes A to E 
  • Abandoned Laboratory: The Birthplace of the Gods, the place where Granas and Valmar conducted their 'research'.
  • Absurdly Spacious Sewer: The waterways beneath Cyrum Castle.
  • Adorable Evil Minions: If Tio and the remains of her android sisters are any indication, Valmar apparently designed his minions to look like Cute Monster Girls wearing vaguely bee-themed clothes.
  • An Aesop: The game places a lot of emphasis on the importance of making one's own decisions. Throughout the game, Roan learns that following authority is not a way of living, Mareg teaches Tio to learn to be her own master instead of following orders, and Ryudo hammers it into Elena that even though they were playing into Pope Zera's hand the whole second half of the quest, she is not a servant to anyone, not even the dead God of Light Granas or the returning Valmar. And since that game was made in a country where the interests of the group is emphasized over those of the individual, this is one anvil that especially needed to be dropped there.
  • All That Glitters: Money is so important to the engineers of Liligue that they refuse to desert the town (and their high-paying jobs), even driving their own families to starvation!
  • Amazing Technicolor Battlefield: The final Boss Rush (and, by extension, the Final Boss battle) takes place inside a weird, undulating blue void.
  • And Now for Someone Completely Different: Millenia takes over Elena's body at set points in the story. Her move set is entirely different and requires you to level her up separately, which can be a pain if you've just spent all your coins on Elena.
    • Played With: Players will notice that Millenia only joins your party when there's a major boss coming up. So, players may (correctly) feel that something is amiss when Elena is in your party for the battles against Melfice and the Heart of Valmar.
  • Angst Coma: Defeating Valmar's parts causes their human hosts to fall into an unshakable catatonia. (Their souls have been devoured.) At the end of the game, they each recover.
  • Anguished Declaration of Love: Millenia confesses her love to the unconscious Ryudo after she finds herself unable to absorb Valmar's Horns from him, taking his soul with it.
  • Anti-Debuff: Debuffs occasionally need addressing, since they persist between battles. The Move Block and Magic Block ailments, for example, can greatly limit the tactical use of affected characters (blocking use of special moves and magic respectively).
    • There are specific (cheaper) and indiscriminate (more expensive) anti-debuff spells and items. They can be safely used between battles as well.
    • Rejuventation at Save Points clears debuffs.
    • The White Magician Girl Elena's across-the-board healing special move fully restores all friendly units on the battlefield (clearing debuffs, filling HP and MP, but not the special move points).
    • "Coral Necklace", found in a treasure chest mid-game provides Poison/sleep/confusion resistance. There are various different items providing combination or specific resistances, neither systematically available for every imaginable occasion, nor worth specific pursuit, nor random in their attributes.
  • As Long as It Sounds Foreign: The ending theme, "Canção do Povo". This goes beyond merely singing with a Japanese accent, the singer doesn't even try to sound Portuguese, as the lyrics had probably been converted to kana for her to read.
  • Attack of the Town Festival: Cyrum Kingdom, which uses the crisis as an excuse to launch a brand new festival on the heels of an old one.
  • BFS: The Cathedral Knights are packing broadswords that are nearly as big as themselves.
  • Bad Boss: Gadan, the construction magnate. His entire workforce is starving to death and the man simply buys up all the food for himself. Once upon a time, according to the preacher, Gadan was more like George Bailey than Mister Potter; but after drilling under the town ruins, something changed in him.
  • Badass Preacher: Father Carius turns out to have some attack magic under his sleeve when Millenia blows up his church.
  • Bad Moon Rising: Valmar's moon, as shown in the header picture.
  • Batman Can Breathe in Space: Roan floating in space unharmed (Tio, who is there as well, wouldn't have to breathe anyway on account of being a robot.) Hand Waved by Tio encompassing Roan in her glowy green force field, though how they survive reentry is left unmentioned.
    • The heroes are able to breathe, fight, and even sprint across the surface of Valmar's Moon (though it isn't a moon so much as Satan's Womb In Space).
    • Heck, after Pope Zera/Valmar is defeated, the three heroes other than Roan and Tio are in space, having a very lengthy discussion about what happens next, let alone breathe, before flying off.
  • Batman Cold Open: Ryudo and Skye liberating some loot from a pack of Dragonoids.
  • Battle in the Center of the Mind: After Aira retreats into her own subconscious, the party must follow after her.
    • Elena and Millenia both enter Ryudo's mind after he is infected by Valmar's Horns in order to seal it away.
  • Beat Still, My Heart: Valmar's Heart. And it is gross.
  • Being Watched: You are, indeed. By overgrown flying eyeballs.
  • Big Creepy-Crawlies: Giga Mantises.
  • Bigfoot, Sasquatch and Yeti: Big Foots in Lumir Forest.
    • Yetis are in the Birthplace of the Gods, but it's anyone's guess why they're there.
  • Beware My Stinger Tail: Valmar's Claws and the Crimson Tails.
  • Big Eater: Ryudo pokes fun at Elena's huge appetite throughout the game. She has a rival in Mareg, though, whose meals consist of giant platters of steaks.
    Elena: Awwww! Mareg, that was mine! ...Too late...
    Mareg: I beg your pardon, Elena, but I must note that had your ear been more alert, you would have marked that I had requested seconds.
  • Big "NO!": Aira, realizing that Granas isn't responsible for her new eye.
    • Elena (along with Say My Name) when Ryudo is infected by the Horns of Valmar.
  • Blade Spam: Melfice's Wailing Sword Slash and his brother's equivalent, Purple Lightning.
  • "Blind Idiot" Translation: Hilariously, the German translation in the HD collection translated the "Miss" (as in an attack failing to hit) icon used during battle as "Fraulein" (as in an unmarried woman).
  • Blind Seer: Aira, a little girl in Mirumu village, has been blind since birth. She mysteriously regained her sight, along with some sort of clairvoyance. (It's no miracle; she's possessed by the Eye of Valmar.)
  • Blond, Brunette, Redhead: Elena (the good), Selene (the bad), and Millenia (the naughty).
  • Bonus Dungeon: Raul Hills Labyrinth.
  • Body Motifs: Valmar's parts inflict side-effects on their hosts, as well as on surrounding villages. The Tongue reduces Gaden to a corpulent money-grubber, and robs people of their sense of taste; the Eye grants Aira the gift of sight, but also invades people's dreams with their darkest memories; the Horns turn the peace-loving Melfice into a bloodthirsty killer; the Heart fills Selene with an abundant love for Pope Zera, but zero compassion for everyone else.
    • The Claws don't do anything, apart from turning Tio into a Dalek. Perhaps because she isn't human? (Also, since it's theorised that Melfice is responsible for them being there, they may not have been there long enough to have an residual area effect)
  • Bookcase Passage: Cyrum Castle conceals a revolving wall passage, from which Roan and his buddies exit the sewers.
  • Boss Rush: Three parts of Valmar are fought again just before the final boss. Justified in that Zera has already absorbed them all.
  • Break the Cutie: Elena, when she finds out that everything she's believed in is a lie.
  • Breath Weapon: The Claws of Valmar's "Infernal Sigh".
  • Briar Patching: Gonzola threatens to march right into the monster-infested Durham Cave and rescue Roan. Ryudo irritably calls his bluff by staying mute.
    Gonzola: This Is the Part Where... you beg me NOT to go with you!
  • The Bridge: The hilt of Granasaber is actually its flight control room: a floating platform surrounded by a spherical viewscreen.
  • Broken Bridge: The entire continent is split in half by a broken bridge — namely, the Granacliffs. According to the doctrine of the Granas Chruch, the fissures were formed by Granas' sword when it struck through Valmar.
    • The greedy manager of the Skyway refuses to allow passengers aboard, preventing you from crossing the Granacliffs. Ryudo gets around this by, err... killing him.
    • Practically lampooned in Raul Hills by having a main road which is severed by a broken bridge and (further down) a rockslide, necessitating a massive detour.
  • Broken Pedestal: Ryudo officially broke with the world when his older brother, Melfice, fell from grace.
    • Elena gets a taste of this when Pope Zera reveals that she was acting as his puppet all along.
  • Bubblegloop Swamp: Ghoss Forest, which encompasses the Beastmen village of Nanan. (Doubles as Jungle Japes.)
  • Burn the Witch!:
    • When a sleep curse starts tormenting Mirumu, the village chief reaches out to nearby Granas Cathedral for help. Who ya gonna call? The Head Inquisitor of the church, who places the village on lockdown and announces her plans to "cleanse" the town to save it.
    Ryudo: Somehow I doubt they're packing bubble bath under all that armor.
    • Later, Selene goads the villagers of Mirumu into blaming Sandra, a reclusive single mother, for placing the curse on the town. Sandra had previously been ostracized for using herbal remedies to try to cure Aira's blindness.
  • But Thou Must!: When Ryudo activates the "seal of Granas," which just injects his soul into the consciousness of Valmar, he is forced to answer three questions about whether he desires power. However, if he says that he desires it, he is told that that is not his real opinion, and must answer again. Which is kinda weird, since after answering all the questions 'properly', the inner voice explains to you why your answers do mean that you want the power. Are you trying to confuse us, game? This is just Valmar's attempt to corrupt Ryudo's soul.
  • Cain and Abel: Ryudo and Melfice.
  • Call a Rabbit a "Smeerp": St. Heim is home to the "squeak-baa" — a miniature sheep.
  • Casual Kink: There's an NPC in St. Heim who happens to be a really big fan of Selene.
    "My yearnings for Selene are not based on any sordid reasons. I am but a pure, simple devotee... I don't expect her to stare at me, or hit me, or step on me with her high heels..."
  • Cat Girl: Mareg is a part of a race full of adorable catgirls... and, you get the big, smelly, male one in the party. But what's bad for fanservice (unless you're a furry or into the Bara Genre) is good for combat, as Mareg is a massive, super-strong lion-man.
  • Cavalry Betrayal: Selene and her impertinent pack of stormtroopers, always stirring up more trouble than they're worth. The chief naively invited them in hopes they would save his village from destruction.
  • Church Militant: The Cathedral Knights are the personal escorts of High Priestess Selene. These brutes are positioned around villages suspected of harboring evil, giving Selene ample room to "purify" everyone inside.
  • City Guards: Deconstructed - The Cathedral Knights cordon off Mirumu, suspecting a demonic possession taking place there. There is absolutely no way to leave until you smoke Valmar and lift the curse.
  • Clipped-Wing Angel: Valmar's final form is much weaker than the form before the Boss Rush.
  • Color-Coded for Your Convenience: Everybody gets their own color-coded status window in battle.
  • Combat Stilettos: Millenia's remarkably high stiletto boots. Heck, stomping on one of her opponents with them is one of her special moves.
  • Complaining About Rescues They Don't Like: Skye letting go of Ryudo in mid-flight due to the latter's complaining. Skye never hears the end of it.
    • A scene later, Ryudo hand-delivers his clients' stolen goods back to them, and receives zero thanks from the girl's father.
  • Comically Missing the Point: When talking to one of the Agear guards, he mentions that the Sandmen in an upcoming area use sand attacks.
    Elena: Gross! Can you imagine all the sand that gets in your hair and clothes?
    Ryudo: You're missing the point.
  • Con Man: Roan makes fun of Gonzola when the latter offers a coin toss to determine whether they part ways. As Roan good-humoredly notes, it's a trick coin, and Gonzola would've let him go no matter what.
    • Also, Ryudo, at least according to himself.
    Ryudo: Uh-huh. Listen, girlie, just so you know: You can't con a con artist. And if you're going to try, you'd best be better than me.
  • Contractual Boss Immunity: Bosses are mostly immune to status ailments, but there is one major exception: None of the bosses — up to and including the final boss — are immune to Spellbinding Eye's paralysis effect.
  • Cooldown Manipulation: The game uses a Combatant Cooldown System and every character has access to a "special" basic attack, which deals far less damage than the "combo" attack and the spells, but resets the target's global cooldown, potentially preventing them from acting at all.
  • Corrupt Church: Not only is "god" dead, the Pope knows it, and is manipulating the entire church as a vehicle for seeking out and absorbing the parts of Valmar.
  • Couldn't Find a Pen: The evening before her faux "date" with Ryudo, Elena wakes to find that Millenia has scribbled a message in lipstick on her dresser mirror: "Elena, I know you like Ryudo! Let him know it!"
  • Coup de Grâce Cutscene: Millenia ruthlessly sets the Minotaur boss aflame after you beat it.
  • Crappy Carnival: Gonzola's traveling troupe. From what little we hear of it, Gonzola is an achingly unfunny comedian, while his lover Paella performs a knife act (which she threatens to rehearse on Gonzola when he casts his eye on Millenia).
  • Crater Power: The impact of the Granasaber (with Valmar's putrid carcass still impaled on it) is what caused the Granacliffs to form.
  • Crazy Consumption: While chatting with Gadan in his office, one clue that something's amiss is the banquet of food on his desk. Meanwhile, everyone outside is cursed with an inability to taste anything.
  • Crystal Dragon Jesus: Praise unto Lord Granas!
  • Cutscene Incompetence: If the party uses certain Game-Breaker configurations later battles can be a cake walk, making any cutscene where the party doesn't steamroll their opponents feel like this.
  • Cutscene Power to the Max: The introduction of the game features Ryudo taking on a dragonoid, well before such enemies appear as encounters - and well before Ryudo is at a high enough level for such a fight, gameplay-wise.
  • Dark Is Not Evil: Millenia winds up being this, however this trope is half the point of the game itself.
  • The Dark Side: Elena and Roan point out that Ryudo's psyche has been compromised by the deaths of Millenia and Mareg; he can't raise his sword against Valmar's monsters without the Horns of Valmar taking him over. Ultimately, Ryudo asks Elmo to remove the barrier Millenia placed on his soul, though he risks being possessed by Valmar, just like the previous hosts. Fortunately, Ryudo triumphs and his inner evil is extinguished for good.
  • Darker and Edgier: From the wide-eyed idealism of the first game to a main character who wants to kill his brother and body-surfing demons in the sequel.
  • Darkest Hour: Mareg is dead, Millenia is dead (or so it seems), Valmar is awake, the Granasaber has been smashed into itty bitty pieces, the entire city of St. Heim has melted into a howling, black wasteland, Cyrum Kingdom is burning, and the dead now walk. But the ultimate insult comes when Ryudo remembers he's still holding a piece of Valmar, which Valmar is still looking for — and is putting the whole city at risk just by being there. Time to retreat.
  • The Day of Reckoning: The Day of Darkness.
  • Deal with the Devil: Now here is a tragic character. Sandra is one of the most kind-hearted women in town, raising a blind daughter by herself and growing herbs in the hope of curing her condition. Unfortunately she's disliked by several characters. She prayed fervently for her daughter's sight to be restored. When Aira is possessed by Valmar's Eye, the little girl believes that Granas gave it to her, and is very proud of her uniqueness. This causes a curse to fall on the town. That's the last straw for the villagers, who finger Sandra as the witch who is responsible for the sleep plague.
    • Similarly, Aira's one wish was for everyone in the world to stop fighting and love one another.
    • The King of Cyrum grew weary of showing penance for the crimes of his ancestors, and sought to reclaim his kingdom's "pride" by becoming a military power again. Melfice nearly unleashes Valmar's machines on the kingdom to destroy it — and reaps the King's soul once he fails.
  • Death Mountain: Grail Mountain.
  • Defeat Means Playable: Mareg and Tio. Ryudo lampshades this.
  • Defiant to the End: During Ryudo's inner battle with Valmar's Horns, Valmar tries to break him by conjuring up a demonic body for him. It fails, however; even as a unrecognizable beast, Ryudo still pledges to fight on.
    • Also around the same time, Elena's leading the surviving town people who have gathered around the party in song - hopeful hymns at the end of the world. While also counting as this trope, it ultimately helps with Ryudo's own defiance against Valmar.
  • Demonic Possession: A side-effect of using a piece of Valmar.
  • Devil, but No God: Notice that Valmar directly causes several plot elements, while Granas doesn't do much? As it turns out, Granas is long-dead, while Valmar is merely dormant — ironic, since the church espouses a doctrine saying that the opposite is true. But then again, neither are gods in the first place.
  • Did I Just Say That Out Loud?: Millenia mistakenly outs herself as the Wings of Valmar by delivering a Badass Boast.
  • Did You Just Punch Out Cthulhu?: Ryudo — kicking the Devil's ass one bit at a time.
  • Disc-One Final Dungeon: Garlan Island is the most obvious one. Valmar's Moon is another.
  • Disposable Woman: Ryudo witnessing his brother, Melfice, running his own fiancé through with the sacred sword he stole.
  • Distinguished Gentleman's Pipe: Capt. Bakala's corncob pipe.
  • Divine Conflict: The backstory is based on a war between the Big Good, Granas, and the Big Bad, Valmar. It's ultimately a deconstruction, because life under Granas was so perfect, with everyone's needs met, that it caused massive social stagnation, and it turns out Valmar actually won out over Granas in the end.
  • Doing In the Wizard: Tacked on near the end.
  • Door of Doom: Granas Cathedral's Holy Door.
  • Doppelgänger Attack: Both Ryudo and Melfice have similar special attacks that invoke this (Purple Lightning and Wailing Sword Slash, respectively).
  • Dream Land: The "Garden of Dreams."
  • Drunk on Milk: Elena can really pack away the kuku berries. Despite Ryudo's warnings to eat them gingerly, she ends up passing out.
  • Dual Boss: There's a pair of Scary Scorpions called Crimson Tail that can be surprisingly difficult. The Naga Queens also qualify, but they're not as hard.
  • Dug Too Deep: Liligue's problems started with Gadan complaining about the stone pillars rooted deep into the ground. Looking to excavate them, he instead unearthed the temple containing Valmar's Tongue and was possessed.
    • Cyrum Castle sits atop an assembly line for robotic soldiers, used by Valmar's followers in the war. The King, who has chosen to embrace this legacy rather than live in shame, willingly breaks the lock on the factory.
  • Elite Tweak: A book teaching a taunt ability becomes available realtively early, when fully upgraded this ability causes all opponents to attack one ally. Equip this on a character and half them defend (which blocks far more then then 1/2 damage of most games) every turn and you have cut the total damage the team takes down to a fraction. Give the same character one or two two defensive abilities as well and watch even bosses do little more then Scratch Damage. If you forgo offensive skills temporarily to upgrade the taunt and toughness skill early it's easily possible to create a team that takes almost no damage within the first third of the game without any need for level grinding. After that the only problem is not getting bored with how easy the fights are.
    • It's possible to take on any boss in the second half of the game game, including the Final Boss without casting a single heal, or using Elena's special ability, by equipping a tank and passing around health regeneration rings to heal what little damage is taken. A no magic no ability run is actually trivially easy without grinding once taunt and regen rings are available.
  • Eldritch Abomination: Valmar's appendages fit the bill. The reassembled body is, funny enough, comparatively normal: a flying chimera with five heads, one of a lion, an insectoid, a dragon, and two others.
  • Eldritch Location: Mirumu is an odd little town nestled within a mountain range. It has some very superstitious residents. There's more than a touch of Mt. Nibel in the surroundings, and to top it all off, a malevolent local entity is passing itself off as one of the villagers.
  • The End of the World as We Know It: The "Day of Darkness", foreshadowed by a miasma that spreads famine and drought.
  • Environmental Symbolism: Mirumu's town hall is filling up with comatose villagers. If you take a look at the outside, you'll notice the roof shingles visually resemble eyes.
  • Et Tu, Brute?: The word "monster" inadvertently passes through Sandra's mind when she glimpses her child's third eye; this last betrayal causes her to retreat back into her dreamspace.
  • Eternal Engine: The Underground Plant, a facility for building Automata soldiers.
  • "Eureka!" Moment: Roan has one when Ryudo, speaking of Valmar's army, says aloud "We need to BURY them." This jogs Roan's memory about Cyrum's royal mausoleum, which contains records of Valmar from the time of the war. "That's it! Graves!"
  • Evil Redhead: Millenia is a piece of the world's devil, so many think Millenia is evil, even herself. But helping Roan shows early on that she might be something else.
  • Evil Tower of Ominousness: Garmia Tower
  • Evil Is Not a Toy: Averted with Pope Zera and Valmar. After reconstructing the evil god, Pope Zera successfully seizes control of it himself, gains access to its power, and suffers no ill effects. Of course, Zera was insane and evil to begin with, so it doesn't help the protagonists much at all.
  • Evil Is Visceral: The various parts of Valmar's anatomy. Even their special moves are disgusting.
  • Exact Eavesdropping: Ryudo accidentally lets slip his affection towards Elena while she pretends to be asleep. Elena keeps silent on the matter, but her impression of him greatly improves as a result.
  • Expendable Clones: The party comes across a desert full of dismembered automatons resembling Tio. While scanning the memory of one of her "sisters", Tio reports they were ordered to charge into the wind barrier protecting the Granasaber, knowing that they would all die.
  • Extreme Doormat: Mirumu's chief is a basket case during a crisis, and is easily railroaded into Selene's witch hunt. Once Ryudo sends her packing, the chief matures into an assertive leader.

    F to M 
  • Faceless Eye:
    • The Mirumu quest takes this trope Up to Eleven.
    • Valmar's Moon sprouts a Sauron Eye while searching for his last piece, which Ryudo is still carrying.
  • False Prophet: Pope Zera Innocentus is the leader of the Church of Granas, and viewed by many to be the wisest and most powerful leader the church has had. With monsters on the rise and apparent curses appearing across the land, the people have turned to him to lead them lit of these dark times. In point of fact, Pope Zera and his subordinates are the one causing the curses and monsters because he knows his god Granas is dead, and he wants to revive, then later become, Valmar because humanity needs a god to serve. What keeps the Church of Granas from being a Scam Religion is that only Zera and his inner circle are aware of the spoilered information.
  • Fantastic Drug: "Silvervine Moss" is apparently the equivalent of catnip to Beastmen. The village elder sends Ryudo and Elena into a pit of slimy moss, just so the whole village can revel in the SMELL of the stuff. They can't go themselves, because the scent of the pit robs Beastmen of their will to leave.
  • Fat Bastard:
    • Aptly enough, the businessman who's possessed by Valmar's Tongue (with everyone around the guy suffering from starvation).
    • Pope Zera is rather rotund.
  • The Fellowship Has Ended: The survivors of the team each go their separate ways at the end.
  • Fetch Quest: Refreshingly spare — but only due to most of the quests involving a piece of Valmar. In Agear, Ryudo gets roped into retracing Roan's whereabouts after the boy goes missing. It turns out that the whole middle portion of the game was really just the Big Bad manipulating your party to fetch the pieces of Valmar for him.
  • Fiery Redhead:
    • Millenia.
    • Ryudo's former friend Gatta is the only male redhead, and ornery to boot. There's also Captain Bakala, who thinks nothing of risking his life with every demented voyage.
  • Fighting from the Inside:
    • Ryudo raising his sword at Elena while possessed by Valmar's Horn - only to resist at the last moment and collapse.
    • Under the command of her clone, Tio undergoes a "repair" procedure to turn her against her friends. With Mareg's reassurance, Tio shakes off her programming; she is her own master now.
  • Fill It with Flowers: This was Aira's dream. Hence the flower-motif of her boss form, and the villagers becoming trapped in a "Garden of Dreams". Once Aira is put under, the village is saved, and Sandra decides to make the dream a reality (with some passive-aggressive advice from Millenia).
  • Final Boss, New Dimension: Defeating Valmar's core is just half the battle. Next, Ryudo is drawn into a weird void to battle Valmar's Will (i.e. Pope Zera).
  • First Town: Carbo Village.
  • Fish People: Troglodites.
  • Fission Mailed: No matter how you answer Valmar's questions, he makes it seem as though Ryudo has failed to resist the evil inside him. When the lights turn on, Ryudo sees he's been fully corrupted into a demon. Cue Skyward Scream.
  • Flying Seafood Special: At a certain point in Aira's dream world, the party hops aboard a flying whale.
  • Forbidden Zone: The Great Cleft Island of Arachna is so named for being the nexus of the Granacliffs, a.k.a. the "Great Rift". The site is sealed off by a perpetual tornado. This is a security feature of the Granasaber to prevent Valmar's troops from entering.
  • Foreign Queasine: Arum root. The most tasteless, gag-inducing vegetable around is, ironically, the only food Liligue's citizens can now eat.
  • Foreshadowing: A subtle form in the St. Heim Papal State. There are three official versions of the story of the Battle of Good and Evil. The first is a watered-down tale for children. The second, located in the library, is written in modern language and tells the story in slightly greater detail but skips over a lot of specifics. The third is written in highly obtuse and archaic poetic style, which makes it almost impossible to interpret, but a careful reading suggests That Granas did not win the battle.
    • After Elena gets blitzed on some Kuko Berries, Ryudo notes that she 'ate enough berries to kill the Pope'. The game ends with Elena and company killing the Pope.
  • Forgotten Friend, New Foe: Ryudo's former best friend, Gatta, is practically leading a lynch mob when he returns home.
  • Full Moon Silhouette: The animation for Millenia's Fallen Wings attack.
    • Ryudo spots Millenia standing atop a spire on Granas Cathedral, wreathed in light from Valmar's moon.
  • Game-Breaking Bug: Millenia's Zap! ability may cause the game to freeze.
    • In the first battle against Millenia (a Hopeless Boss Fight), the battle is scripted to end when Millenia casts her Zap! spell. She can get caught in an AI loop that causes her to never use Zap!, and it's impossible to end the battle in any other way (her HP doesn't decrease, and you can't escape the battle).
  • Get on the Boat:
    • When the party arrives in Liligue, they find the Skyway closed to regular passengers under new rules by the Skyway Manager Gadan. He reasons that a greater profit is to be made transferring cargo than passengers. Freeing him from Valmar leaves him in a comatose state, and the party is allowed to move on, riding the Skyway over the cliffs toward St. Heim. During their trip, Valmar's moon shines and the winds rise around the Skyway, breaking the cables and hurling the tram down into Lumir Forest.
    • Capt. Bakala, the only man crazy enough to sail over the Granacliffs. He'll be your host during the voyage to Garland.
  • Ghibli Hills: St. Heim Papal State is half-sheepherder community, half-Vatican.
  • Giant Enemy Crab:
    • Valmar's Tongue.
    • The Crimson Claws of Ceceile Reef.
  • Giant Eye of Doom: While spending the night in Mirumu, Ryudo has a nightmare of being chased by floating eyeballs. He stops in his tracks, looks around. Coast is clear. He turns to face a giant eye.
    • Invoked again when Ryudo opens his window. Yipes.
  • Giant's Knife; Human's Greatsword: The Granasaber, which is so huge it could cleave mountains (literally; it's that huge). Turns out it's a spacecraft.
    Ryudo: So this is the power of the Granasaber. It fights evil and has plenty of leg room.
    • Though you do get a more usable one near the end of the game.
  • Go Out with a Smile: Aira, telling her mom not to cry any more.
    • Fortunately, the ending confirms that she (along with Valmar's other hosts) are A-OK.
    • Mareg grits his teeth and grins reassuringly after being fatally wounded by Valmar's younglings. Seconds later, he's mauled to death by the swarm.
    • As she is devoured by Valmar, Millenia expresses happiness at experiencing love, even it it was for a short while. She gets better.)
  • Go Wait Outside: The innkeeper at Mirumu begs the party off, saying she needs time to prepare a meal. This is a pretext for Ryudo to visit the end of town and speak with Aira's mother — though the game doesn't allow this until you've visited the inn first. Grumble...
    • Played for Laughs when Elena, drowsy from the Cyrum festival, tells Ryudo to go fetch her a drink — only to be replaced by Millenia the moment she nods off.
  • Gotta Kill Them All: The parts of Valmar. It's never explicitly made a goal of your travels, but you run into all seven of them eventually. But it was pointed out that the pieces of Valmer seek each other out, to battle/absorb one another, till there is only one left. And since you travel with one of them...
  • Gratuitous Foreign Language: All the singing in the game is Portuguese, but you'd never know it, as the words have been converted into Japanese-friendly syllables and sung by people with no knowledge of Portuguese.
  • Grave-Marking Scene: In the epilogue, Mareg's house is replaced by his gravestone. Roan pays his respects to it while venturing around the world.
  • Gravity Screw: The latter half of Aira's dreamspace resembles someone's backyard, except with the picket fence and trees bending at impossible angles.
    • One segment of Valmar's Body consists of arterial passages with transparent blue/red floors. There's a switch to flip the dungeon 180°, allowing you to reach the treasure chests on the opposite-color side.
  • Hallucinations: One NPC in Liligue is so delirious from hunger that he mistakes Mareg's mane for whipped cream and, later, cotton candy.
  • Harbinger of Impending Doom: Valmar's Moon undergoing a full eclipse. Hey, who turned out the lights?
  • Heal It with Water: All healing spells fall under the elemental water category.
  • Hell on Earth: This is on Valmar's agenda should you fail to contain him.
  • Hellish Pupils: The Eye of Valmar.
  • Heroic BSoD: Ryudo briefly experiences this after watching Millenia get devoured by Valmar's innards.
  • Heroic Sacrifice: During the heroes' flight from the surface of Valmar's moon, they get attacked by waves of extremely weak mooks and a couple of tanky Sub Bosses until Mareg is inexplicably struck in the back by a flying insect's tusk.
    • Of course those mooks are very weak. With the right setup of skills it's possible to cut damage done down to single digits while using Millena's healing abilities to heal far more then that. It's hard to feel threatened by mooks when the party could take on 3 times as many at once and still walk out of every fight at full strength. Thus the whole scene can easily feel like a Stupid Sacrifice due to Gameplay and Story Segregation.
  • Hopeless Boss Fight: Ryudo's first encounters with Millenia and (later) Melfice.
    • Using a cheating device to increase Ryudo's stats means the battle can be won by reducing Millenia's HP to 0 - though this is incredibly time-consuming and if she is able to use the lightning spell mentioned, the fight will end immediately. You don't gain any rewards for winning this way, and the game continues as if you'd lost to the lightning spell anyway.
  • Hidden in Plain Sight: If you inspect the shed behind Sandra's house, it's locked. Ryudo is only allowed to enter later on, when it turns out to contain a hole leading straight down to the Seal containing Valmar's Eye.
  • Holy City: St. Heim Papal State.
  • Human Resources: Ryudo and co. happen upon some mummified humans in capsules within the Birthplace of the Gods. Tio observes that these people are somehow plugged into the building's grid.
  • Humanoid Abomination: The Cathedral Knights are hinted to be this from the very start. So it comes as little surprise when they revert to black goo when you kill them.
  • I Don't Like the Sound of That Place: The Black Forest, site of Elena's doomed ceremony at the start of the game.
    • The Forest of No Return, a.k.a. the Great Rift.
  • I Know What You Fear: Valmar's Eye spawns eyeballs-shaped bats that fly into surrounding homes at night, staring into the minds of townsfolk. First the victim is plagued by their darkest memories; if they aren't awoken in time, that villager sinks into a permanent sleep state.
  • I Will Wait for You: In the epilogue, both Elena and Millenia are shown waiting for Ryudo as he embarks on a Journey To Find Himself.
  • Im Dying Please Take My Macguffin: The dying Melfice, who inadvertently passes the Horns of Valmar on to Ryudo.
  • Improvised Zipline: During his flight from Garmia Tower, Ryudo hoists Elena in one arm and slides down a rope in epic hero style.
  • Infinity +1 Sword: The Granasaber is all set up to be one of these. But it turns out to be a spaceship no one could possibly wield.
    • Ryudo gets a more usable version in the climax, and it's the single best weapon in the game by quite a margin in terms of attack power, as well as cutting all of Ryudo's move costs by 15%.
  • Inn Security: Mirumu Village. Try using a JRPG inn in a village where nobody ever wakes up.
  • Instant A.I.: Just Add Water!: Mareg sacrifices himself to get the party off the Moon of Valmar. After trying to teach Tio what freedom and emotions are, it takes his death to actually give her emotions and free will.
  • Ironic Nursery Tune: "The Garden of Dreams", Aira's theme.
  • Irrelevant Sidequest: Lampshaded by Ryudo by the time he and his group finally reach St. Heim.
    Ryudo: And so the mighty warriors come to the end of their lengthy, needlessly complicated journey!
  • It's All My Fault:
    • Aira blames her own blindness for her mother's hardships.
    • Elena declares this while witnessing the attack on Cyrum by Valmar's monsters, having been duped into lying to Ryudo and cooperating in the dark god's revival. (Justified in that, well, it is all Elena's fault.)
  • It's Up to You:
    • None of the guards in Cyrum Castle lift a finger when Melfice tries to restart a robot factory beneath the building. That's because it's up to you.
    • Justified with Ryudo embarking to kill Melfice, as he's the only one who can match his brother in swordplay.
  • Just Whistle: Ryudo and Skye in the opening sequence.
  • Kirk Summation: Elena lays down one before the final boss fight. She gets nowhere, of course, but Ryudo and Millenia don't exactly help with their shouting at Zera that he's insane and a weakling.
  • Knight of Cerebus:
    • The story is not exactly a buddy comedy; nevertheless, the Eye of Valmar is the most sinister of the sealed bosses, using Ryudo's own memories against him. It's also the most difficult to thwart. Selene could also count as Elena's Knight of Cerebus.
    • Melfice was probably intended as a more straight-up version of the trope. He's the key element in Ryudo turning away from his own avaricious past and slipping into a hero role. Interestingly, Melfice parrots the same cynicism his brother's been spouting all along.
  • Large Ham: Jodi Benson (Millenia) has the time of her life chewing the scenery in the English version.
  • Letting the Air Out of the Band: The flight of the 50/50.
  • Let's Dance: Melfice's line to Ryudo before their duel.
  • Light and Mirrors Puzzle: The Birthplace of Gods has a few optional puzzles invoking this.
  • Light Is Not Good:
    • Contrary to its name, the Church of Granas turns out to be helping to revive Valmar. The Pope could actually be said to be much more evil than Valmar, as he seeks to absorb Valmar's power in the same manner as Millenia and make himself a replacement for the long-dead Granas.
    • Mareg's religion doesn't believe in complete evil or good (much to Elena's consternation) and is proven correct when the "real" history of the gods is shown to the heroes.
  • Little Bit Beastly: The Mau, a cousin species of Beastmen.
  • Living Bodysuit: Once they've broken free, the pieces of Valmar hide inside the bodies of ordinary humans, then set to work gathering the other parts.
  • Living Statue: The stone gargoyles in Garmia Tower start coming to life somewhere around floor 3.
  • Lizard Folk: Dragonians.
  • Load-Bearing Boss: Defeating the Core causes Valmar's Body to start collapsing. Millenia negates this by absorbing the Body in the same manner as Valmar's other parts, leaving the party to awaken in an empty field.
    • Once Valmar's Eye is beaten, the plug is pulled from the Garden of Dreams, and the townsfolk awaken from their slumber. Ironically, now only Aira is stuck in a state of permanent sleep.
    • Killing the Final Boss of the game (Pope Zera) results in New Valmar tearing itself apart from the inside. Also, the Granacliffs fill up to the brim with seawater, allowing for free travel and commerce for the first time ever.
  • Lotus-Eater Machine: The Garden of Dreams. So fun, you'll never want to leave.
  • Love Triangle: And both women share the same body (for most of the game). Awkward.
  • MacGuffin Delivery Service: Millenia is on the hunt for pieces of Valmar, absorbing them into herself and learning their abilities. Gee, what an impossibly convenient way of gathering of all Valmar's parts in one place! This is the entire reason why Pope Zera wanted Elena to go with Ryudo. Ryudo kills Melfice and absorbs his piece of Valmar.
  • Madness Mantra: After having his soul stolen by Melfice, King Cyrum is reduced to a jibbering shell of his old self, endlessly repeating "We shall regain our pride....We shall..."
  • Malevolent Masked Men: The Cathedral Knights. They eventually go crazy, slaughtering everyone in their way when the Day of Darkness comes. And they're not human.
  • Man-Eating Plant: Valmar's Eye exhibits a plant motif — a sick parody of Aira's love for flowers.
  • Marshmallow Hell: Millenia does this to Roan when they first meet. No wonder he took to her so quickly. And then Elena does the exact same thing to Roan in the epilogue
  • Mauve Shirt:
    • Elena's friend Tessa is bumped off within a scene of her introduction.
    • The Seal Guardian of Cyrum Castle, Menory, exists to be killed so villains can get the door open.
  • Maybe Magic, Maybe Mundane: Did the Sword of Granas lift off by itself? Or did it get a boost from Mareg's prayer to Granas? You decide.
  • Meaningless Meaningful Words: Alas, invoked quite a bit in the game's last couple of hours. The heroes continuously say things like "True power... true justice is in the heart" and talk an awful lot about "the power of the human heart".
  • Mercy Kill: At one point in their journey, a frustrated Ryudo suggests lopping off Elena's head if she doesn't quit whinging about the Wings of Valmar residing in her. Overcome with anguish, Elena shocks Ryudo by kneeling in front of him begging to be put out of her misery. Oops. (Ryudo still doesn't understand the altruistic nature of these songstresses.)
    • Not long afterward, Sandra begs the party to find and kill Aira before she harms any more people. Ryudo's not having it.
      "Ma'am, we do that to our pets, not our children!"
    • When Ryudo is placed in a coma from Valmar's Horn, Millenia resurfaces to do her work. Her mood is calm and detached: Ryudo might have been a comrade and lover once, but he's grist for Valmar now. She cracks and starts sobbing at his bedside.
    • It's suggested that Melfice killed his fiancée not out of malice, but to free her from Valmar's Horn. A vision of Melfice appears to Ryudo and regrets having done this.
  • Mirror Boss: Tio's Clone.
  • Mobile Menace: To reach Garland Island, Ryudo charters a ship and puts his own life in peril by surfing over the Granacliffs. Melfice still manages to beat him there, despite starting from the same location in Cyrum...?
    • As soon as Ryudo finds the Granasaber buried in a pit, Selene pops up on the cliff above him!
  • Money for Nothing: Just like in the first game, enemies will still drop money (and there are even money bags for you to find!!!) long past the point where you lose access to the last shop in the game.
  • Monster Progenitor: Valmar's Eye is unusual in that it spawns flunkies and sends them out to do mischief. It's possible Valmar does not want any clues pointing to Aira, as it's perfectly camouflaged.
  • Motive Rant: Selene trolls you from a balcony before transforming into Valmar's Heart. She's a true zealot, believing it to be a spiritual test.
  • Motor Mouth: When the party reaches Cyrum Castle the first time, one of the ladies-in-waiting who serves as the castle guide has a rather unique way of giving directions — she takes a deep breath, then babbles out the entire guide to the castle as quickly as possible in one breath.
  • Mood Whiplash: The Bonus Dungeon, with its bright graphics and relatively cheery music, is only accessible right smack dab in the middle of the aforementioned Darkest Hour. There's even a disclaimer when you enter, saying that it's a place to enjoy battles without regards to the plot.
  • Mordor: St. Heim becomes this following Valmar's rebirth.
  • Mr. Exposition: Father Carius is the friendly face of Carbo Village. When the party journeys to Liligue, they are aided by another, unnamed Priest who gives them the 4-11 on the town's troubles.
    • Roan has a lot to say about Silesia and its culture, though most of it is explained over the dinner cutscenes (which are optional). Additionally, he gives Ryudo the lowdown on Cyrum Kingdom's past and their connection to Valmar.
    • Elmo fills this role in The Birthplace of the Gods. In fact, it's her entire reason for being, which is why she's glued to a wall.
  • The Münchausen: "Flyin' Jim Phoenix", an octogenarian in Carbo Village, claims to leaped across the Granacliffs and killed monsters with his bare hands. Just don't look for him when Valmar attacks the village, though; he's inside the inn, wetting himself.
  • Mysterious Informant: Hemble, who pretends to be one of these, but is only interested in showing off to women.
    • Elena learns of Ryudo and Meflice's past history through Skye, who hides in a tree outside her window to relate the story in secret.
  • Mythology Gag: Justin's cap and goggles make an appearance. You can spot them in dungeon maps as lightweight helmet icons.
    • The "Mogay Bomb" is one of Grandia II's many throwable weapons. Its namesake, of course, is Guido's species from the original Grandia.
    • The previous Grandia's battle music can be heard while arm-wrestling Hemble. The deck-swabbing music plays during the Nanan village minigame.
    • At one point during Ryudo's test of character, he's flung down a bottomless pit with Skye flapping nearby, snarky as ever. This calls to mind a similar scene in Grandia, where Justin and Feena bicker as they're falling into a volcano.

    N to T 
  • Never Sleep Again: Mirumu's got an issue. Townsfolk are going to sleep one night, and never waking up. One night, upon being woken from a nightmare, Ryudo manages to catch the culprit in the act: a flock of Eyeball Bats, floating through peoples' windows and latching to their faces.
  • Never Tell Me the Odds!: You have to be a born gambler to parasail over the Granacliffs. That's why Captain Bakala named his ship the 50/50.
  • News Travels Fast: The self-proclaimed "Trade King" of St. Heim, who is unaware of a) the collapse of the Skyway into the Granacliffs (courtesy of you), and b) Liligue's curse being lifted, meaning that its citizens no longer have any appetite for the "King's" disgusting arum root.
  • No Hero Discount: Gadan initially charges 10,000G to ferry your party over the Granacliffs, citing his overhead costs.
    • The The Very Definitely Final Dungeon is hanging in the sky, the whole world is pleading for the party to save the day... and the merchants still insist on charging full price.
  • Non-Standard Skill Learning: Some of Ryudo's most advanced moves can only be learned after defeating his brother Melfice. Millenia, meanwhile, gains new special attacks from every piece of Valmar the party defeats.
  • Noob Cave: Garmia Tower.
  • Not Now, Kiddo: Mirumu's villagers blow off Ryudo's report of a dream garden, claiming it's just a bedtime story. Aira is practically waving her arms and shouting, "I'M POSSESSED", but her mom tells her to pipe down in front of her guests.
  • Nothing Exciting Ever Happens Here: Quoted by a few citizens in St. Haim Papal State, or as Ryudo calls it, "the dinner plate of Granas". The church's followers huddled here to seek protection from the prophesied Day of Darkness. In a sick twist, Selene and her Cathedral Knights butcher absolutely everyone in the town.
  • Oculothorax: Goddamned Eyeball Bats.
  • Oh, Crap!: Ryudo realizing they're all trapped on a monster-infested reef in the middle of the ocean, and their only escape route is underwater — the tide's come in. This is a replay of Justin's foray to a siren-infested island in the previous game.
  • Old Friend: Vyx, innkeeper of Agear and war buddy of Ryudo.
  • Ominous Fog: The party is enveloped in this while stumbling into the Garden of Dreams, a fairy tale setting that has mysteriously come to life in an otherwise-snowy forest.
    • Invoked again right before the boss battle with Aira (the Eye of Valmar). After pursuing her into a fog-filled room, she shows her true colors by lifting the fog, revealing a giant eye on the floor.
  • Ominous Chanting: "Granas' Sanctuary".
  • Once More, with Clarity!: The opening cinematic depicts the showdown between Granas and Valmar, overlaid with heroic-sounding music as Granas blasts his rival to smithereens. When the scene is retold by Pope Zera, Granas is destroyed, leaving Valmar hovering triumphantly over the planet. Then, you see the scene one more time near the end of the game, where Elmo reveals that Granas and Valmar were never really gods to begin with, but ordinary mortals who had unlocked the ultimate powers of creation and destruction, respectfully.
    • When Ryudo is forced to relive his memories of Melfice stabbing Reena, he discovers that Reena had been possessed by Valmar's Horn, which then transferred into Melfice when he killed her out of mercy.
  • One-Sided Arm-Wrestling: Ryudo is forced to arm-wrestle Hemble as part of a spur-of-the-moment bet, with Skye as the wager. Elena breaks Hemble's concentration by exclaiming that his nosehairs are sticking out.
  • One-Winged Angel: Each of Valmar's hosts.
  • Only the Chosen May Wield: For generations, the villagers of Garlan trained as swordsmen to protect the "Idol" of a nearby mountain. Legend says that the Idol Sword was put in place to keep evil from escaping. Melfice stole the sword when the Horns of Valmar took him over.
  • Order Versus Chaos: Elmo's version of history paints Valmar as an opponent to Granas' benevolent dictatorship, which bestowed such unlimited power on humans that they no longer needed to build anything, able to summon up entire cities on a whim. From Valmar's point of view, Granas was making the human race complacent and self-indulgent.
  • Our Fairies Are Different: Aira is responsible for the sleep curse placed on Mirumu. If the villagers fail to wake up, they emerge as "fairies" in her garden and exist in a state of permanent bliss. (That is, until their real-world bodies atrophy and die.)
  • Our Founder: The statues of Lord Granas.
  • Overly Long Fighting Animation: Several attack animations last over 10 seconds, which is relatively tame by this trope's standards, but becomes noticeable due to how often you'll be using most of these spells.
  • Patrick Stewart Speech: Ryudo, Elena, and Millenia deliver one to Zera/Valmar before entering the last dungeon and, later, at the game's closure.
  • Percussive Maintenance: The Granasaber automatically shields itself behind a tornado if it senses Valmar's old military is nearby. Ryudo fixes this by smashing a derelict ship's computer, cutting off the power and signaling the sword to lower its defenses.
  • Percussive Therapy: Disgusted by what he sees, Roan angrily punches a console in the automata factory, accidentally causing the place to self-destruct.
  • Pet the Dog: Millenia has a few of these, despite her open disdain for humans. She well and truly adopts the dog after finding herself unable to to sap Valmar's Horn from Ryudo.
    • After extracting Valmar's Eye from Aira and putting her into a coma, Millenia sniffs that Valmar's casualties are beneath her concern...However, she off-handedly mentions to her victim that if she somehow converts the icy, inhospitable village into a flower garden, then Aira's soul may come back. Ryudo knows this is nonsense, of course, but is so taken aback by Millenia's gesture that he holds his tongue.
    • While spending the night with Elena on Ceceile Reef, Ryudo finds her staring apprehensively at the reflection of Valmar's Moon on the water. Ryudo says he knows a way to make it disappear, then chucks a stone at the water. Well, it works.
  • The Pirates Who Don't Do Anything: Aside from acting as Selene's evil entourage, the Cathedral Knights aren't terribly useful; Ryudo suggests that they go marching in search of the Granasaber instead, but it's apparently outside their purview. They won't even bother to seek out the sealed parts of Valmar, and only spring into action when a possession has already taken place. Later, this makes sense when you consider Selene herself is possessed, and is likely protecting Valmar's progeny from harm.
  • Playable Epilogue
  • Point of No Return: There are three major points where all access to previous areas is completely cut off for the rest of the game (with a few exceptions). In the last third of the game or so, after finding the Granasaber, you go directly from dungeon to dungeon without looking back, so almost everything becomes a Point of No Return. The most significant items that can be Permanently Missable are the last two skill books and the last two mana eggs.
  • Powered by a Forsaken Child: Aira, the flower-picking girl of Mirumu, is the psychic tether between the Garden of Dreams and the waking world. This is a wakeup call for Ryudo, who realizes that Valmar doesn't confine itself to infecting deserving crooks like Gadan.
  • Prophetic Name:
    • Aira.
    • Translations of Elmo include "Protector" and "God's helmet".
  • Pyrrhic Victory: The conclusion to the Mirumu quest. On the one hand, Aira is in a coma, and Sandra's family is in ruins. On the upside, the whole village is coming together to plant a garden, which was her wish all along.
  • Race Against the Clock: To lift Mirumu's curse before the entire town dies in their sleep. Or Selene burns them to death — whichever comes first. This is one quest that won't be easily solved by beating something up; meanwhile, the villagers drop one by one and the town atrophies.
  • Ragnarök Proofing: The Army of Darkness built their stuff to last, man.
  • Reasonable Authority Figure: Cyrum Castle's guardsman, Commander Paulk.
  • Recurring Traveler: Gonzola's circus troupe.
  • Red Sky, Take Warning: Valmar's Moon undergoing a permanent eclipse.
  • Religion of Evil: In the old days, Valmar had followers of his own. Their descendants founded the kingdom of Cyrum, where they cultivated a margarita-soaked party-image to conceal their shameful legacy.
    • Though if you pay close attention this was more like a Religion of Chaos.
  • Remixed Level: Raul Hills Labyrinth, which hides key items that double the amount of experience and SC you receive after battle, in addition to the best accessories in the game and a Mana Egg. It's also full of demons that can wipe out your entire party with one attack.
  • Retired Badass: Vyx. He's hinted to be a ex-Geohound. (Which would make him and Ryudo the only two Geohounds in the world, if this game is anything to go by.)
  • Retirony: On your first visit to St. Heim, a recovering alcoholic asks you to deliver a letter to his son Mark, promising to stay sober. During Selene's attack on the town, Mark's father is found dead, still clutching a letter in which he plans to soon reunite with his son.
  • The Reveal: Everything that happens once you find the "Granasaber". Late in the game, Ryudo discovers he's even more of a puppet than he thought: the Granas Seals are all fakes — machines designed to keep Valmar in hibernation, not imprisonment.
  • Rubber Face: Ryudo does this to Elena shortly before the dungeon containing Valmar's Tongue. Any remaining shred of dignity the Songstress had officially goes out the window.
  • Rule of Cool: How can you not like a game where eventually you go to the moon to kill the pope? It's worth playing for that single concept alone.
  • Scary Black Man: Gadan is the series' first black character, and engages in a bit of Uncle Tomfoolery to boot.
  • Scary Impractical Armor: CLANKITY CLANKITY CLANKITY. The Cathedral Knights' armor is designed for hiding their true demonic form, rather than mobility or protection.
  • Screw Destiny: The driving force of the plot.
  • Sealed Evil in a Can: The "Seals of Granas" imprisoning Valmar's body parts — only one is intact by the time you discover it, but it gets released almost immediately anyway. It later turns out the "seals" weren't built by Granas at all (who was dead) and were never intended to seal away Valmar, rather hibernate the parts until they were ready to be placed into a human host.
    • Cyrum Castle is built atop a centuries-old factory that produces automata soliders. It was created by Valmar's followers during the war with Granas.
  • Sealed Evil in a Six Pack: The game gave us Valmar, the Big Bad demon that was defeated in ancient times, and the pieces of its body spread around the world and sealed away. Interestingly, each of the pieces has a mind of its own — none lay claim to being the original. The Church of Granas sends Elena on a quest to gather the pieces so they may be destroyed, though it turns out that Pope Zera, who has discovered that God is Dead and believes that life has no meaning without him, actually wants to become the new Valmar himself so he can destroy the world.
  • Seven Deadly Sins: The world's equivalent of the devil is in seven parts, so we can expect those to make an appereance:
    • The Wings/Millenia: Lust. One of her first actions is even to attempt to rape Ryudo.
      "Beware, evil takes forms far from foul."
    • The Tongue: Gluttony.
    • The Eye: Not from the piece/host itself, but the Villagers envied the good fortune of Aria & Sandra, when everyone else suffered from bad harvests.
    • The Claws: Wrath.
    • The Horns: Melfice outright says it: "I gave in to Valmar. No, to my own Greed"
    • The Body: Sloth, as it did not move a bit during the entire level. Interestingly, Zera himself hits all the checkmarks for the more nuanced definition of Sloth, particularly mental sloth, as he doesn't do anything to try and fight Valmar once he learns the truth, instead giving up completely and resigning himself and all of humanity to a fate of destruction.
    • The Heart: Pride. Selene, during her Motive Rant, explains at length how much she detests all other believers in Granas.
  • Shaped Like What It Sells: From the Wiki: "The landmass upon which Mirumu is built was once the sea floor, which was raised above sea level during the formation of the Granacliffs. As a result, many of the village structures are made from shells and other remnants from the ocean floor. In addition, the area cannot grow suitable lumber for construction, hence the widespread use of stone." This explains why some of the furnishings and pathways (and some of the equipment for sale) are of seashell or fish bone construction.
  • Shattered World: The Granacliffs, as their name would suggest, are giant glowing fissures stretching across not only the Silesia continent but the entire world. They are said to have been created when Granas' sword struck through Valmar. Indeed, the Granasaber can be found at the center, with fissures radiating outward from it. We learn later that the sword is merely an aircraft; the crater was formed from Valmar's body when his shattered remains fell to earth.
  • Shout-Out: The localization team had some fun with this one since the original Grandia's sound mixing was done by Skywalker Sounds, George Lucas' audio division.
  • Sigil Spam: Granas' golden halo is imprinted on each of the seals.
    • Sinister Geometry: Valmar's got his own insignia, too: a crimson triangle. In the Birthplace of the Gods, the symbols are intertwined.
  • Sin Invites Possession: At first, it seems the people possessed by the pieces of Valmar are guilty of some vice, such as the wealthy trade magnate who becomes a gluttonous blob while his employees starve. Gradually, it comes to light that Valmar can possess anyone who possesses strong desire, such as a young girl's desire to make the people of her village happy, and can as easily infect the innocent and good as the false and wicked.
  • Slippy-Slidey Ice World: Lumir Forest.
  • Slow-Motion Fall: The heroes collapse in dramatic slow-motion when they lose all their HP.
  • So Long, and Thanks for All the Gear: Notably averted with Mareg's death; you even get all of his skill coins back. Played straight with Millenia and Elena, though they switch out so often that it's almost a non-issue. They don't take accessories or Mana Eggs, though.
    • Roan leaves the group for an extended period, taking his loot with him. He later rejoins to fill the void left by Mareg.
  • Sound of No Damage: During the few Hopeless Boss Fights, any attack produces just a metallic clanking sound without dealing any damage.
  • Space Is Noisy
  • Spanner in the Works: Ryudo, as his absorption of the Horns of Valmar earlier in the story means that the Big Bad is one MacGuffin short of a full hand.
    • Though really Millenia deserves that title for sealing the Horns into Ryudo in the first place rather than absorbing them as she was expected to. Then again, it was Ryudo and the gang who somewhat treated Millenia as a person instead of as a devil and managed to get her to start feeling human emotions, including love, which caused her to be able to resist her demonic impulses.
  • Sprint Shoes: The "Warp" skill is attached to certain equipment, allowing party members to Flash Step across the field during battles. In a game which relies so much on Active Time as Grandia, you need all the speed you can get.
  • Stealth-Based Mission: The Bonus Dungeon appears to be set up this way. The demons are incredibly overpowered and give a measly amount of XP, but they move in predictable patterns and have a very limited line of sight. It's far easier to just avoid them and nab the loot than to fight your way through.
  • A Storm Is Coming: The flashback to Melfice's origin story culminates in a dramatic thunderstorm.
  • Storming the Castle: Sneaking into Cyrum Castle with Roan. Later invoked when Ryudo makes a return trip to Granas Cathedral, which is less hospitable this time around.
  • Stupid Sacrifice: the Heroic Sacrifice above can feel rather pointless, depending on how easily the party deals with the mooks.
  • Sugar Apocalypse:
    • Once Aira is taken out of commission, the Garden of Dreams reverts back to a dead wasteland.
    • The Cathedral Knights unexpectedly go on the march in Act 3, killing every last resident of St. Heim. A black ooze transforms the grassy hills into something reminiscent of Grail Mountain: black slime and spikes protruding from the earth — a mockery of the Granas Church and what it represented. Valmar, descending from on high, takes a big dump on the cathedral and melts it down into a new body. Gross.
      "Witness the birth of your NEW God. This is the time of judgement."
  • Swallowed Whole: Gadan makes good on his compliment to Elena that she looks good enough to eat. Luckily, getting swallowed by Valmar's Tongue reverts her back to Millenia, causing him to spit her back out. He wasn't counting on that...
  • Sword of Plot Advancement: Finding the Granasaber, a sword that fell to earth during a battle between two Gods, is the focal point of the game's second act. It turns out to be a spacecraft, not a sword at all, and then played straight at the end of the game when the hero actually does acquire a sword called the Granasaber, capable of harming the evil God.
  • Talking in Your Sleep: Thanks to the massive amount of flavor text in the game, you can track Mirumu's sleep victims as Valmar drains their life force. First they're confused, then they start imagining themselves as fairies in a garden, and suddenly they're chatting and giggling amongst the others like a drunken man.
  • Tempting Fate: Ryudo declaring, "Just a little further to the Cathedral!" while riding the Skyway. Hey, you hear fraying ropes?
  • Testosterone Poisoning: Hemble refuses to speak to anyone who's not a romantic couple. Once he invites them in, he proceeds to emasculate Ryudo in front of his "girlfriend" Elena, hoping to steal her away. And this is apparently all he does with his time.
  • That's No Moon!: The voyage to Garlan Island is halted when Elena complains of seasickness. The group parks their boat at Ceceile Reef, where Ryudo remarks on all the giant stones lying about. Little do they realize (though it's readily apparent by the time they wake up) those weren't stones... Those were giant crab eggs.
    • Literally with Valmar's Moon, as it's an organic body.
  • Think Nothing of It:
    • Cash is welcome, but your gratitude is not. Ryudo likes to distance himself from clingy rescuees, as epitomized when he lifts a curse that brought Liligue to the brink of starvation.
      "I blame the whole thing on bad chefs."
    • Everybody in Cyrum showers thanks on his majesty King Roan as he's wandering the town in the epilogue. Roan shrugs this off, since saving the world is no big deal. He's going to be one hell of a monarch.
  • Third Eye: The scar on Aira's forehead eventually opens to reveal this, exposing her true nature as Valmar's host. Perversely, she thinks it's a gift from Granas.
  • Too Spicy for Yog-Sothoth:
    • Played quite literally with Valmar's Tongue chowing down on our favorite redhead. Ptooey!
    • Pope Zera eventually became this to Valmar, systematically piecing the beast back together, only to sublimate its "will" and control it from within. If this seems far-fetched, it's worth noting that Valmar was originally a mere man himself.
  • Tomorrowland: The reason for the townfolk's reluctance to flee Liligue is that it is an engineer's paradise. Visually, the city is reminiscent of the original Grandia's steampunk locales.
  • Tron Lines: Present in architecture built during The War, most notably in the Granas Seals.

    U to Z 
  • Undercover as Lovers: Ryudo and Elena are forced to pose as a couple to get past Hemble, a weirdo sailor who allegedly has info regarding the Granasaber.
    Ryudo: Sure. We're smiling. We're holding hands. Why the hell else would we be so damned close to each other?
  • Unwitting Pawn: Ryudo was sent to find the Granasaber not for the sword itself, but to unseal the Body of Valmar.
    • Valmar was merely waiting for Millenia to collect all of his parts before reactivating. By defeating the game's major bosses, Ryudo was turning up the clock on the Day of Darkness, which occurs after all of the Granas Seals have been broken.
  • Utopia Justifies the Means: Aira just wants everybody to be nice to each other. She created the Garden of Dreams for everyone to live in peacefully, completely unaware that she's a tool of Valmar.
  • The Very Definitely Final Dungeon: Final Valmar.
  • Villainous Breakdown: Zera becomes increasingly unhinged as the heroes lay waste to his various forms, to the extent that his final form screams inanely about his own perfection while getting utterly thrashed.
  • Villainous Glutton: Gadan.
  • Visible Silence
  • Volleying Insults: Try talking to Paella with Millenia in your group, then step back and watch the fireworks.
  • Waterfall into the Abyss: One of the Granacliffs cuts across the ocean, resulting in this. No explanation is given for where the water goes after falling down the cliffs for thousands of years, but at the end of the game it starts filling up.
  • Waxing Lyrical: Talking to Paella with Millenia in your party yields this gem:
    Millenia: You're an entertainer, aren't you? Here we are now, entertain us!
  • Weakened by the Light:
    • Played for laughs when Millenia exits the Durham Cave at daybreak and puts on a show for Ryudo. "Aaaa! The accursed light of the sun! It burns! It burns!"
    • Ryudo uses the Granasaber to cut a swath of light through the sky, the sunrays shooting through Valmar's body like arrows. This effectively halts Valmar's advance on Cyrum.
  • Wham Line: "Lord Granas died long, long ago. Valmar was victorious in battle."
  • "Where Are They Now?" Epilogue: Just like the original, with the Tagalong Kid visiting old locations. (Sue is substituted with Roan in this version.)
  • Where It All Began: The Birthplace of the Gods is also, fittingly, the Graveyard of the Gods: Valmar is lured here in search of the Horn, still residing inside Ryudo.
  • Who Names Their Kid "Dude"?: The 50/50. While examining the hull, Ryudo guesses that it must be #50 of fifty ships or perhaps that's its registration. No, the Captain corrects him, that be the name of the ship, matey!
    Ryudo: Must be a cultural thing.
  • Wolfpack Boss: The first one (a pack of Gargoyles) actually constitutes the game's Warmup Boss.
    • A pack of Eyeball Bats function as a Trick Boss in the catacombs beneath Mirumu. Ryudo's not fooled, though; indeed, the root of the problem is Valmar's Eye, which is flanked by additional Eyeball Bats when you finally do fight it.
  • Womb Level: 3 out of 4 of the game's final dungeons — Valmar's Body, Valmar's Moon, and New Valmar.
  • Wooden Ships and Iron Men: Bakala. He looks like a harmless old sage, but inside beats the heart of Evel Knievel.
    • At the end of the game, Bakala can be spotted pottering around Liligue, now out of work thanks to the irrigation of the Granacliffs. He speculates about getting a new job operating the Skyway, confident in his abilities to sail any ship.
  • Would Hurt a Child: The Eye's possession of Aira. This is a wakeup call for Ryudo, who realizes Valmar is indiscriminate in its possession. According to Millenia, Valmar feeds on all desire — good and bad.
    • One of the grave markers at Garlan Island belongs to Sasha, a little girl who couldn't believe that Melfice would turn evil. She trusted him until the end.
  • Yin-Yang Bomb: The ultimate message of the game is that good and evil must coexist. Both are necessary to win the game, as your final party arrangement consists of a holy priestess (Elena) and a servant of evil (Millenia) — and Ryudo, the hero, is kind of a neutral mix of both. Hammered home in the Boss Rush, where the platforms take the shape of yin-yang symbols.
  • You Can't Thwart Stage One: Ryudo corners Zera in Valmar's womb, but finds himself separated by a transparent dome. He can't do anything but watch as Elena is forced to re-conceive Valmar.
  • You Shall Not Pass!: The grand finale is a race to stop Valmar from conquering the last refuge, Cyrum. Everything else has been nuked already. Eventually, he does consume Cyrum along with much of its citizenry, forcing Roan to funnel his people toward the royal mausoleum for safety. This is the last "town" of the game, and where the final war will be waged.
    • During the climatic scene on the moon, the party is surrounded by the Valmar's hatchlings, their escape vehicle is low on energy and the horde is closing in. Mareg orders his friends to run, then creates a choke point between the baddies and the ship. Just before he's overwhelmed, he makes a prayer to Granas, who is a) a god he doesn't believe in, and b) a god who has been dead for thousands of years, to deliver his friends to safety. It works.
    • Before the final battle, a chasm separates Roan and Tio from the rest of the party, forcing them to go it alone against Valmar's insectoids. This means they're left with no path of escape when Vamlar's body starts to crumble (in space). Tio activates some sort of shield around her body and grabs Roan, protecting both of them as they drift down toward the planet.
  • You're Insane!: Ryudo uses this phrase at Selene and Pope Zera when the full scope of their plan is exposed.
    • Millenia shouts this ad nauseum during the final boss fights, complete with the following pot-kettle line:
    Millenia: "Hah, you really ARE completely nuts! WHOOOOO! You'd better reel yourself in, YOU PSYCHO!"
  • Your Princess Is in Another Castle!: No sooner does Ryudo drop Elena off at St. Heim as promised, he gets volunteered to lead a crusade for the Sword of Granas. Melfice was originally hired to do it, but he went AWOL, and so his holiness turned to his brother for help.
  • Zombie Apocalypse: As quoted from scripture by Elena, Valmar is quite capable of raising a zombie army during the Day of Darkness. When the bodies of human casualties hit the ground, they are enveloped in darkness and then turn into demons.

Alternative Title(s): Grandia 2


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