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Characters / Airlocked Round Two

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Characters who debuted in the second round of Airlocked, covering their appearances before the final round. For characters who survived to that point, see Airlocked Round Five for spoilers for that round.

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     Round 2 Characters 

Angel the Siren

Champion Traitor

"People have trusted me, despite my title. The least I can do is trust you in this place, despite your history."

The victim of Week 5 (Case 4).

  • Abusive Parents: Of the physically and emotionally abusive kind, despite all his claims that he does what he does to protect her.
  • Calling the Old Man Out: She finally snaps and calls Jack out while stuck in deadland with him.
  • Fashionable Asymmetry: Half of her head is shaved to expose some sort of computer implant.
  • Fatal Flaw: Many of the Champions, after her death, remark that hers was the inability to believe in a way to escape even when the people around her tried to encourage her.
  • Goofy Print Underwear: Angel's underwear regain is childish to show that her father still sees her as far younger than she is.
  • Mad Scientist's Beautiful Daughter: Her father was a technology wizard who locked her up, treated her like a child well into adulthood, and used her to bait and betray his enemies.
  • Peek-a-Bangs: Her hair covers one of her eyes.
  • Power Incontinence: The power regain motive is hard on her.
  • Raven Hair, Ivory Skin: The last half is at least in part due to long-term isolation.
  • Robot Buddy: Angel regains a little Ugly Cute robot friend she calls Dumpy.
  • Secretly Dying: Part of what implores her to plan the Suicide Pact with Rhys is that she's been wasting away from eridium poisoning.
  • Self-Made Orphan: Angel reveals that she accidentally killed her mother and had to be isolated.
  • Technopath: Her ability is mostly this, and extremely dangerous.
  • Unfortunate Names: Her Champion title is treated as one of these.
  • Walking Spoiler: Even Angel being a person is a spoiler for her canon, much less her true appearance, history, and motives.
  • Wetware CPU: She's been used as one for so long that she almost can't walk at first when she awakes in a car in front of the mansion.

Ardyn Izunia

Champion of the Infernian

"The only burden you should carry is your own. Wasting your time and effort on more than that will earn you nothing. Nothing but the kind of weight that will crush you, and those whose burdens you shouldered will curse you for daring to collapse."

Made it to the survivor pool.

  • Ambiguously Human: His profile says he's "human-passing."
  • Amnesiac Dissonance: Becomes a kind Team Dad for everyone, even though he can't feel positive emotion and is only going through the motions, and is slowly more horrified at what he's become as the memory regains come in.
  • Authority Equals Asskicking: Former king of one nation and chancellor of another, tallest Champion in the mansion (and, to some people, that matters), Team Dad, and Final Boss of his canon, Ardyn offers to teach Junpei to fight and Jane how to use a knife. He's also one of the first to incite rebellion and rulebreaking as the round moves into endgame.
  • Black Eyes of Crazy: His true face, though he already had Supernatural Gold Eyes.
  • The Chosen One: Ardyn confesses that he's this in the peace week's Truth-Telling Session.
  • Covered with Scars: Revealed early on, he later confesses they're the wounds of his subjects he took on while still a healer.
  • Deal with the Devil: In week seven, he bargains with PAL to remove the Starscourge and restore his humanity. The price is remembering the past two thousand years of his life with every risk to Go Mad from the Revelation.
  • Easily Forgiven: In the second Truth-Telling Session, he spills how he became corrupted and how he wants to kill everyone. With the pointed exception of Queenie, nearly everybody feels for him and offers forgiveness and hope that the real Ardyn can escape what he became. For his part, he thinks they're all being ridiculous.
  • Evil Chancellor: His profile makes him sound like one, but the first thing he does on arrival is make sure Junpei isn't hurt and try to heal him.
  • Evil Me Scares Me: As he regains memories he's found himself stuck between remembering his actions as Ardyn Izunia while struggling to be Ardyn Lucis Caelum.
  • Evil Stole My Faith: Justified, since the gods of his world are the ones who ruined his life so the world would have an avatar of evil for the real chosen one to defeat.
  • Foolish Sibling, Responsible Sibling: Implies that he has this relationship with his younger brother, who sounds like the latter.
  • The Good King: Early on, he appears entirely focused on putting Lucis and his fellow captives before himself.
  • Hammerspace: A removed power of his. He gets it back in the end and puts it to use looting the mansion.
  • Heel–Face Revolving Door: Started out trying to be good, fell to being evil with his memory regains, and makes a Deal with the Devil for a permanent switch back.
  • Hold Your Hippogriffs: He'll occasionally say things like "what on Eos." Crosses over with Oh My Gods! for a while until he regains a few memories.
  • I Hate Past Me: Starts out as "I'm terrified of the person I apparently became, and I don't want to go back to it." Slowly becomes "I hate that being in this game has shown that there's still some of my original self left, and I want it to go away." Settles as "I hate that I've done horrific things, but now I have to live with them."
  • Lack of Empathy: He finds that his heart should be going out for people in need, but he's just not feeling anything, which confuses him.
  • Long-Lived: According to his profile, he's thousands of years old.
  • Loyal Animal Companion: Luscinia, a galaxy pigeon that nests in the hood of his scarf. Ardyn claims to prefer birds (presumably chocobos) to humans.
  • Meaningful Name: He mentions outright that 'Ardyn' comes from his world's word for 'burning', because he was The Chosen One symbolizing the dawn. He's the Champion of a deity associated with fire, and 'burning' is the best way to describe his anger issues and deep-seated hatred.
  • Meaningful Rename: Ardyn goes by his birth name instead of "Ardyn Izunia" for the first few weeks, until he remembers why he changed his name in canon. Later, when he works through the events of the game making him neither Ardyn Lucis Caelum nor Ardyn Izunia but both at once, he takes Junpei accidentally calling him "Dad" to heart. Once Ardyn has the Starscourge taken from him and gets his emotions back, he calls himself "Tenmyouji Ardyn."
  • Modest Royalty: "Says he's a king, dresses like a hobo." It serves to foreshadow that he was deposed and has been wandering for millennia.
  • Never Gets Drunk: Ardyn physically can't get drunk. Except during the power-swap motive.
  • Red and Black and Evil All Over: The colour scheme of Ardyn's underwear regain.
  • Princeling Rivalry: The actual relationship between Ardyn and his brother.
  • Purple Is Powerful: Like Arianna, a purple-haired royal.
  • Rage Against the Heavens: Shuts himself in a supply closet to scream at Bahamut after remembering becoming a Fallen Hero.
  • Scarf of Asskicking: He appears to think that, if one scarf makes you look cool, more than one must be even better.
  • The Sleepless: Never seems to need rest. His profile lists his hometown as 'Insomnia'.
  • So Unfunny, It's Funny: Challenged at the King's Game to tell a joke, Ardyn answers with a list of groan-worthy lines.
    'You know, I've often thought about getting a job cleaning mirrors. It's something I could clearly see myself doing.'
  • Team Dad: Very reluctantly starts to fall into this role after Roland dies and leaves the position free. Ardyn complains the whole time that this is a bad idea. (He's right, but he embraces it after he makes his Deal with the Devil and becomes human.)
  • Then Let Me Be Evil: Said in almost exact words when it's suggested the gods set him up to become the Starscourge.
  • Token Evil Teammate: Once enough of Ardyn's memories come back and he can't bring himself to try to be his old self anymore, the group (mostly) still accepts him and calls him their comrade. Even the narration calls him this by name.
  • Token Non-Human: In his own Kingsglaive, except not really, as Church turns out to be an A.I. and not a ghost of the original like he thought he was.
  • Tsundere: After enough memories come back to make him more Evil Chancellor than The Good King, Ardyn tries to convince himself and everyone else that he's not attached to them, he's just keeping them alive for convenience.
  • Undeath Always Ends: Naturally, he has to be killable. While Ardyn doesn't die in Round 2, he does have his immortality-inducing Hate Plague removed in a Deal with the Devil, only to discover that it was just a recreation and the real one was gone all along.
  • Walking Spoiler: Introduces himself from day one as Ardyn Lucis Caelum due to amnesia, as well as being open about the nature of the Starscourge, and describing his magic the same way as used in-game by Noctis.
  • You Can't Fight Fate: Starts out believing this about his destiny, which Junpei protests.

Arianna of Caledonia

Champion Sovereign

"I am being very careful! —Aaah!"

Made it to the survivor pool.

  • The Baby of the Bunch: One of the youngest Champions this round, and most of the other Champions treat her like a little kid, despite her profile saying she's eighteen. She doesn't seem to mind... except when Nari threatens her with The Talk.
  • Cuddle Bug: She's generous with physical affection when it comes to her fellow Champions.
  • Determinator: Refuses to let anyone be hurt if she can help it, long after others would give up. When Clarith locks herself in her room all day, Arianna knocks and knocks and eventually starts trying to break down the door, even knowing it could kill her.
  • The Ditz: It takes her a long time to even figure out that she's been kidnapped.
  • Fish out of Temporal Water: Starts out not even understanding refrigerators, to say nothing of things like space travel. She learns the basics fairly quickly, but can't really grasp the more technical side of things, leading her to start feeling useless after the round ends.
  • Grounded Forever: Initially worries that, when she returns home after having been kidnapped, she'll be confined to the palace for life.
  • Hope Bringer: She's a competent enough leader that her hope speeches give status buffs and she's determined to save who she can.
  • Inconvenient Attraction: She sees her early crush on Yuuri this way, once their relationship solidifies as sisterly.
  • The Ingenue: She's a sheltered princess who doesn't always get the dirty jokes being thrown around the IGS Fantasy Sweet.
  • It's All My Fault: At the second Truth-Telling Session, she reveals that she blames herself for going through with a duty that no one told her would doom her dear friend.
  • Love Freak: Had a huge crush on her childhood friend, fangirled over other guys and girls alike back home, started dating Clarith as soon as she showed interest, and squeals at the slightest notion that someone might be in love. Arianna mentions that she was only expected to produce heirs as a duty back home, which might explain why she's so enamoured with the idea of herself or anyone finding romance.
  • Meaningful Rename: At the end of the final trial, following Ardyn and Nari's examples, she declares herself Arianna Wakasa.
  • Pink Means Feminine: Arianna wears a lot of pink, and she's sweet, girly, and loving to all.
  • Princesses Prefer Pink: Her ceremonial armour is pink.
  • Purple Is Powerful: Arianna is a purple-haired princess.
  • Royals Who Actually Do Something: She's a Champion Sovereign, meaning she's accomplished at being a leader more than at standing around looking cute.
  • Royalty Superpower: Has the power to grant Status Buffs and perform minor healing by giving orders, just because she's a princess.
  • Shipper on Deck: Arianna really supports Junpei and Yuuri getting together and cheers on most every other ship in the game as well.
  • Skilled, but Naïve: A capable leader and dependable friend, but always seems to need things explained to her and is cut deep by every betrayal.
  • Status Buff: Her main ability is to give these to people.
  • Wingding Eyes: Often shown with stars in her eyes.

Choromatsu Matsuno

Champion Useless Heterosexual

"But here it's been different. I think this was the first time in my life I was judged as just Matsuno Choromatsu."

Made it to the survivor pool.

  • Beady-Eyed Loser: Literally, not just stylistically. His eyes even double as an Identical Twin ID Tag!
  • Big Brother Instinct: Has this towards Takumi and a few other younger characters.
  • Break the Cutie: He's slowly worn down over the course of the game and finally snaps hard follow Rhys and Angel's murder-suicide, attempting to do the same himself the following week.
  • Can't Live With Them, Can't Live Without Them: "Them" in this case being his five identical brothers. For all his talk of their faults, it's clear he misses them dearly.
    "Likes: His brothers"
    "Dislikes: His brothers"
  • Cannot Talk to Women: Has this problem constantly.
  • Coming-Out Story: Because of his title and clear attraction to girls like Cece and Queenie, it's assumed for most of the round that Choromatsu is one of the exceptions to the cast's Everyone Is Bi status (though, other than a brief conversation with Nari in week one, how he actually feels about the same sex never comes up). In the final log, though, since everyone is introducing themselves with their Champion title and he's always hated his, he decides to change it on his own: Champion Useful Bisexual.
  • Curtains Match the Window: Black hair and eyes dark enough to look black, which fit his status as The Team Normal.
  • Embarrassing Nickname: Mentions that he has a few from home and doesn't want anyone here to know what they are.
  • Fanboy: For Nyaa Hashimoto, a Cat Girl Idol Singer from his world.
  • Foolish Sibling, Responsible Sibling: Insists he's the responsible sibling to all five of his brothers but seems to especially have this relationship with Osomatsu, whom he refers to as "stupid shitty eldest" at any opportunity. Is occasionally this to his surrogate brother, Takumi, as well, sometimes reeling in his temper. When he's not joining in with him, at least.
  • Forgets to Eat: Starts doing this with increasing frequency following Takumi's death.
  • God Is Dead: Sort of. He talks openly about how the man who created his world, the real world author of Osomatsu-kun, has been dead for years and how they go on without him. Though he views him more like a grandfather than a god.
  • Hypocrite: During the first trial he refused to blame Mai, saying P.A.L. was the real one at fault but after the events of Case 3 he won't do the same for Roland, even though the situations were similar, because the case hit him more personally. He even knows that this is irrational of him, but he can't get over it. (He has now, as of end game.) In another, less severe instance he insists to Cece during the aftermath of Case 4 that she has to take care of herself despite their situation. But as the narration points out Choromatsu isn't taking his own advice, and calls him a hypocrite for it.
  • I Want My Beloved to Be Happy: How he feels about Cece (whom he had a huge crush on) ending up with Nari.
  • In-Series Nickname: He's called "Choro" now and then rather than his name in full. And like most of the other men on the ship, he receives one courtesy of Junpei - "Sketch".
  • Interrupted Suicide: He attempts suicide and the discovery of this forms the core of the fifth investigation. Thankfully for everyone, he's saved in the nick of time.
  • Manchild: He likes to think he's more mature than his brothers back home, but he's prone to acting like a kid sometimes anyway.
  • Massive Numbered Siblings: Has five, all of whom are the same age and look just like him due to being identical sextuplets. As his brothers are a huge part of his life he brings them up constantly.
  • Meta Guy: He's a self aware anime character from a show that both parodies other properties and leans on the 4th wall constantly, so he ends up being this now and then.
  • Middle Child Syndrome: Has a pretty bad case of this, even though all his brothers are the same age; he is still around the middle of the birth order and just wants to be acknowledged. He bonds with Takumi over it.
  • Momma's Boy: Like the rest of his brothers, he still lives with her back home and has all his needs taken care of by her. Next to his brothers, she's the person he misses the most. His suicide note even includes a section just about her, where he asks the others to apologize for him "not being a better son".
  • NEET: Listed as Choromatsu's occupation (or lack thereof). He's embarrassed to admit it, but most people don't actually care.
  • Nerds Are Virgins: His idol otaku nature and nervous stammering around women are a part of his Champion title. Queenie chokeslams this into the dirt during the last week of the game.
  • Nervous Wreck: Prone to fretting and anxiety. Understandable, considering the situation.
  • Same-Sex Sextuplets: Is one of these, despite the impossible odds.
  • Sphere Eyes: Depicted with big round eyes and small pupils. According to his player though, other than the pupils it's merely stylistic and they should look less cartoony to everyone else.
  • The Team Normal: While the world of his home canon is about as weird as can be expected from a gag anime he's still one of the only people in the mansion who's lived a relatively mundane and happy life before waking up on the Fantasy Sweet. It's one of the reasons he falls so deep into despair as the game continues.
  • Theme Twin Naming: He and his brothers all have names ending with "matsu" and most of them are puns (except his own, though it matches Osomatsu's).


Champion Bystander

"They'll be able to live, maybe even find eventual happiness. And that is... the most important thing to me."

Made it to the survivor pool.

  • All-Loving Hero: As her memories come back, Clarith develops from a bitter Nervous Wreck to someone who resolves to extend love and forgiveness to everyone, no matter how terrible they may have been. Turns out it's a further extension of her own awful self-worth and how she copes with all of the loss around her even back home.
  • Apologises a Lot: She really, really does.
  • Brooding Boy, Gentle Girl: A same sex example, obviously — she's the brooding girl to Mikaela's gentle girl. After Mikaela's death, she has a similar dynamic with Arianna, again as the brooding girl.
  • Freakiness Shame: Her white hair, since she's been treated so badly for it. Her friendship with Takumi, who was never made to feel the same for his white hair, helps her with this.
  • Guilt Complex: Feels like everything is her fault.
  • Heroic Self-Deprecation: She has virtually no self-worth and does not consider her own life valuable.
  • I Just Want to Have Friends: Claims that she'll be just fine back home so long as she has one person beside her.
  • Innocent Bystander: Her Champion title. She comes to resent it and eventually views it as an insult.
  • I Will Fight No More Forever: After the third trial, Clarith refuses to vote or take part in trials anymore, to spite P.A.L. and the program. She goes back on that in the fifth trial, being the only one who votes at all, to save P.A.L. by offering him a chance to do good.
  • Mystical White Hair: Her trivia states that she has some magic, and she obviously has white hair.
  • Nervous Wreck: A lifetime of abuse has left her constantly afraid that terrible things will happen and prone to nervous breakdowns.
  • Only One Name: She doesn't have a surname despite being from the Netsuma clan because she's from a country where only nobility get that honor.
  • People Of Hair Colour: Clarith is a white-haired person persecuted by a country full of green hair.
  • Revenge Before Reason: Early on, she tries to kill Mai right in the courtroom, even knowing that Mai didn't want to kill Michaela nor did she do so knowingly, that they have to execute Mai anyway, and that killing her will only ensure Clarith's death too.
  • Rules Lawyer: Becomes this out of a desire to beat the cruel P.A.L. in his own system.
  • Token Lesbian: Among bi/pan people of various genders instead of gay men, but it fits.
  • Turn the Other Cheek: After her Character Development, she'll forgive anyone who wants to repent or even seems to have a shred of goodness inside, no matter who they are or what they've done.


Champion of Resistance

"Don't sell yourself too short. You wouldn't be a champion if it were as simple as overthinking."

The victim of Week 3 (Case 2).

  • Adorkable: He tries to look like he knows what he's doing even when he doesn't and is easy to please.
  • All of the Other Reindeer: Suffered from this back home and gently implied by the trivia section of his profile how much shorter he is than the average recruit.
  • The Atoner: Trying to make up for the misdeeds of the evil army he was raised in.
  • Bad Liar: In the beginning weeks of the game, Finn tries to play it off like he knows why the profiles gave him a name and said he was with the Resistance, but anyone can tell that he's flying by the seat of his pants.
  • Because You Were Nice to Me: Finn gets quickly attached to anyone who's decent to him.
  • Can't Hold His Liquor: Probably because he's never had a drink in his life before the mansion.
  • Child Soldier: His earliest memories are of being one.
  • Dangerous Deserter: The reason he's called the "Champion of Resistance" is that he deserted his post and switched sides.
  • Her Boyfriend's Jacket: Poe's jacket, which was given to him, is one of his regains. He ends up passing it on in turn to Takumi, whom he develops feelings for.
  • Meaningful Rename: His narration calls him "FN-2187" until he remembers taking the name "Finn."
  • Mook–Face Turn: His backstory, which he eventually admits during a Truth-Telling Session even if he doesn't remember all of it.
  • Nervous Wreck: When something goes wrong, Finn is quick to panic.
  • The Paragon Always Rebels: He was a great soldier but didn't want to kill anyone, leading to a Mook–Face Turn.
  • Sense Freak: Upon being introduced to food that isn't tasteless army rations, he becomes enamoured with it.
  • Would Not Shoot a Civilian: The thing that made Finn switch sides.


Champion of Compassion

"That's life, isn't it...? Growing and changing. Evolving. It's the whole point of life in the first place, after all."

Made it to the survivor pool.

  • Abusive Parents: The way he talks about his creator leaves no doubt that their relationship was this.
  • Anti-Villain: Heart may be working against humanity, but all he wants is for his people to be safe from harm.
  • Badass Longcoat: Wears a long red jacket in his default outfit from home.
  • Evil Virtues: A caring, devoted, and determined friend above all else. When the others find out he's actually his canon's Disc-One Final Boss instead of the good guy, they appeal to the fact that his motives were good.
  • Freudian Excuse: He was built to resemble his creator's enemy so Banno would have someone to kick around.
  • Golden Super Mode: His monster form is one of these; he at first doesn't remember looking like this and concludes that he's "evolved."
  • The Heart: The reason for his title as well as his name. He's the emotional core of the group.
  • Mechanical Evolution: Heart often says that his kind "evolves through fighting" and sees others this way too; for example, Rhys becoming a Cyborg to get stronger makes perfect sense to him.
  • The Power of Friendship: Friends are the most important thing to him, and seeing the other Champions' devotion to their own friends makes him realize that he's Not So Different from humans.
  • Ridiculously Human Robots: Though he has a more monstrous-looking robot form. Still, Heart can make real facial expressions, he has emotions, and he can even feel pain and cold.
  • Turned Against Their Masters: Heart is part of a robot rights uprising.
  • Voluntary Shapeshifting: He can still take a monstrous form in the mansion if he wants to.

Homare Nishitani

Champion Chairman of the Kijin Clan, a Subsidiary of the Omi Alliance

"I believe if I run wild and fuck around enough, it's gonna catch up ta me eventually. 's why ya gotta have fun in life, if yer gonna die, might as well do it right."

The victim of Week 7 (Case 6).

  • Badass in a Nice Suit: His clothes from home ensure that he's able to be this even when the formalwear is replaced.
  • Combat Sadomasochist: Nishitani is as bad as both halves of McMargulis combined, and he actually means all his innuendo-laden commentary exactly the way it sounds.
  • Going Commando: His underwear regain... is nonexistent.
  • Honour Among Thieves: Nishitani is in the yakuza, and a common thing that others notice about him is how he values loyalty and so do his people. Even those with a cultural taboo against tattoos start getting them and using them as a symbol of loyalty to the group because of Nishitani.
  • Kansai Regional Accent: "Translated" (as the game's in English) with a rough, casual way of speaking.
  • Last-Name Basis: Always goes by "Nishitani."
  • Moral Myopia: When Ardyn accuses the group of looking out for themselves and their loved ones over anyone else, Nishitani is the only one who not only admits it but is proud of it. However, weeks later, he allows Queenie to kill him for the lives of millions he'll never meet.
  • Really Gets Around: Nishitani never turns down a proposition...
  • Sex Is Violence: Wants to fight people he thinks are hot and wants to bang people he thinks are strong fighters. They go hand in hand.
  • Sir Swears-a-Lot: Constantly cursing and making inappropriate comments.
  • Smoking Is Cool: While he knows it's a bad habit, Nishitani doesn't care and will light up even in the house.
  • Tattooed Crook: He's in the yakuza, what do you expect?
  • Too Much Information: Just about everything he says.
  • Totally Radical: Sometimes uses 80's slang, since that's when he's from.

Junpei Tenmyouji

Champion Challenger

"Oh, no, I'm not asking because I'm worried about it. I just have a lot of grief to give those assholes, and the thought of even a small opportunity to do so warms the cockles of my little heart."

Made it to the survivor pool.

  • Adorkable: Junpei initially looks like he's outgrown this trait he had in his past, but it's still there when he gets into silly antics with the others and stumbles over his words with Yuuri.
  • Afraid of Needles: Though he finally pushes himself to get over it and get a tattoo in week seven.
  • Always Save the Girl: This way of thinking regarding the person he loved back home led to him and a lot of people suffering a lot through his life, and he knows it. Still, Junpei has a hero complex ten kilometres wide, which he tries to push down without much success.
  • Amazon Chaser: His profile lists "dangerous women" under the likes.
  • An Arm and a Leg: Loses his right arm when trying to save Kip from one of PAL's punishments. It's replaced by a PAL-issued robot arm.
  • Chivalrous Pervert: Junpei is a nice enough guy but can't help but stare at his girlfriend's chest when she's airing out her new tattoo.
  • Cloudcuckoolander: While he's completely serious, some of his theories are out there. He doesn't seem to have heard of Occam's Razor, either, and at one point says that it's just as likely to seem to be on a ship and actually be on a ship as it is to be on land in a perfectly artificially manipulated environment with a system that pours saltwater in through broken windows.
  • Deadpan Snarker: About as snarky as it gets.
  • Doomed New Clothes: Almost everything Junpei ever gets to wear gets ruined.
  • Experienced Protagonist: Much like R1's Togami, the concept of a Deadly Game is nothing new to him, as he's survived multiple.
  • Fashionable Asymmetry: That ribbon-covered robot arm on one side does look pretty cool.
  • Fetish: Has one for nurse outfits, as his reaction to Nari's "Nurse Yuuri" suggestion proves.
  • Great Detective: Junpei is a detective and puts a lot of that skill to use, even though he comes up with crack theories just as often. He figured out that they all had memories missing back in Week 1 and, even though he's a science-over-magic skeptic, figured out that Roland was a demon and maintains that Ardyn must be as old as his profile says even if he has no logical explanation.
  • Has a Type: One of the first things he notes about his eventual girlfriend Yuuri is her resemblance to his long-beloved canonmate Akane. And then there's that thing about liking dangerous women...
  • I Need a Freaking Drink: His frequent (and understandable) reaction to life on the Fantasy Sweet.
  • In Love with Your Carnage: He makes his appreciation for Yuuri's anger very clear, particularly when it involves threatening violence.
  • Knight in Sour Armor: His detective work and the events of the first murdergame he was in did a number on his faith in humanity. As time goes on, he seems to slowly be regaining it.
  • Laser-Guided Amnesia: Along with everyone else having this thanks to the network, Junpei remembers the timeline where Akane erased part of his memory after all he did for her.
  • The Nicknamer: He ends up idly nicknaming most of the men in the mansion and does the same to a handful of the women, too.
  • Properly Paranoid: Thanks to his past experiences, he correctly deduces that the game is intended to become deadly as early as the intro log.
  • Rummage Sale Reject: Pretty much nothing in Junpei's wardrobe is sensible, at least not anything he got from home.
  • Significant Wardrobe Shift: In the finale, he puts on his old blue vest again, signifying that his optimism from 999 has finally returned.

Lee Wisniewski

Champion Comeback

"I've seen some really violent TV shows, but those are all actors and it's makeup and effects. Maybe someone who doesn't get how stuff like this works will try it, but some big guys with guns will come out of a trap door and stop it."

The culprit of Week 3 (Case 2).

  • Amnesiac Dissonance: Once the memory regains start coming in, Lee is faced with her career tying into a conspiracy and her forgotten self putting out hits on people.
  • Big Ego, Hidden Depths: Aside from her villain reveal, Lee's the way she is largely because her handlers have made her completely dependent upon them and nurtured her selfish streak into murderous ruthlessness so they can blackmail her later if she ever goes rogue. Losing sends her into utter hopelessness.
  • Bitch in Sheep's Clothing: After her death, most only remember her for her deception, She seemed friendly, but turned on the group for herself.
  • Captain Oblivious: Believed for the longest time that it really was just a game and no big deal. However, once the bodies start hitting the floor, she acknowledges that she's out of what she's used to.
  • Decoy Protagonist: As an OC, Lee is implied at first to be the protagonist of her story. She's actually a minor villain.
  • Heel Realization: Her first memory regain. She doesn't take it well.
  • Idol Singer: Lee is a manufactured pop star who believes at first that she's been sent to the game as a publicity stunt.
  • It's All About Me: Her narcissism puts people off at first, and when it leads in part to her killing an innocent, they all shun her and name her as the worst person in the mansion over and over. Well, except Ardyn, who says that title belongs to himself, and Clarith when she becomes all-forgiving.
  • Social Climber: The motive she has for doing just about anything when she thinks it's just a normal reality show is "what will make me the Breakout Character?" Back home, she's even worse about chasing fame.
  • Sore Loser: Lee really hates losing and not being the best at things. As in, "tried to put a hit out on a rival back home, and throws an absolute fit when she's cornered for killing Finn."
  • Then Let Me Be Evil: Decides this upon remembering ordering a hit on a rival back home: if she was already a bad person, there was no point in continuing to 'pretend' to be a good one.
  • To Be a Master: Her goal is to find something that she's good at and become the best at it so people will love her, whether that's sports, viral videos, being an Idol Singer, or, paradoxically, embracing the role of the group's Hate Sink.
  • Unsportsmanlike Gloating: She was the subject of a meme video years before she made a comeback as a celebrity, where she gloated about winning.

Leonard Church

Champion Ghost

"I know. That no one cares what I am, because I'm a person and I'm here and I'm one of you. But it matters. To me."

Made it to the survivor pool.

  • Astral Projection: During the power regain and power swap motives, it's revealed that his power is something like this, at least.
  • Artificial Intelligence: He's an AI piloting a custom-made body.
  • Deadpan Snarker: It's rare for there to be a situation he can't snark about.
  • The Determinator: Refuses to give up on anything. Particularly Ardyn.
  • Grand Theft Me: Believes he's done this to the body he's currently occupying, until he learns that the body was instead specially made for him.
  • The Heart: He's acknowledged as this by most of the cast. Not that you'd ever get him to believe it.
  • Lethal Chef: Church sets the kitchen on fire trying to cook, ruining it for most of the day.
  • Last-Name Basis: His full name is listed on his profile, but he's referred to mostly (in narration and by others) as simply 'Church'.
  • Mildly Military: He and his entire company back home are this.
  • Morality Pet: Becomes this to Ardyn over the course of the game.
    • Morality Chain: Ardyn outright says that Church is this to him in his notes.
    "If a situation arises in which (Church) should die, whatever he still thinks exists of 'Ardyn Lucis Caelum' dies with him. He dies, and this entire space station burns."
  • Non-Indicative Name: Even though it's his title, Church's profile lists "ghost" in scare quotes, indicating that he's far from it.
  • Plucky Comic Relief: Actively invokes this and goes out of his way to set shenanigans rolling to keep people's spirits up.
  • Sarcastic Devotee: Probably the least respectful Shield Ardyn's ever had, but by far the most caring and loyal to him.
  • What Measure Is a Non-Human?: Due at least in part to this, he insists early on that he's "a person, a human being" as opposed to an AI.
  • Younger Than He Looks: Since he's an AI, his profile lists his chronological age of seven despite him having the appearance and mind of a young man. He receives his fair share of ribbing for this, of course.

Mai Kawasumi

Champion Scapegoat


The culprit of Week 2 (Case 1).

  • Absurdly Sharp Blade: Mai can make a plastic sword usable as a real one when she's holding it in a fight.
  • Aloof Dark-Haired Girl: Not very social or talkative, and her hair is very dark blue.
  • Animal-Eared Headband: A pink bunny-ear headband is one of her regains. When her repressed hope manifests as her child self, that wears the same one.
  • Big Eater: Nari starts calling her "Goat" because of her title and the fact that Mai will eat anything in large amounts to replenish her energy from going around patrolling and training.
  • Clap Your Hands If You Believe: Her power is more than just healing; it actually makes things real.
  • Cool Pet: In deadland, she and Lee adopt a Pet Baby Wild Animal, a Florida black bear they call "Bear-san."
  • Cynicism Catalyst: Mai's death is the thing that makes Lee decide that everyone else's lives are forfeit.
  • Demon Slaying: Though Ardyn says she's barely old enough to be a hunter, Mai has been hunting invisible demons down alone since childhood. The demons are actually part of her, created by how she represses her powers, emotions, and hope.
  • Emotionless Girl: Mai only rarely shows any emotion, and it's usually very muted.
  • Enemy Without: The demons Mai fights are her self-loathing and everything she denies and represses about herself (her powers, feelings/the idea of happiness, and in the case of her child form, hope) given physical form. They (save the child Mai) go around wrecking things and attacking people Mai cares about because of these issues.
  • First-Name Basis: Uses this with everyone, to show that she's a little strange and not good with people. The only things she uses honourifics for are animals.
  • The Force Is Strong with This One: At home, she could tell if someone wasn't a normal human, and just what they were, right when she met them. It's unclear in canon whether this is part of her powers or simply the result of knowing a lot about her world's supernatural goings-on. Either way, Mai can't do it here, and she worries about how strange it is that she can't tell what "human-passing" characters really are.
  • Healing Hands: She used to have this ability, but repressed it and her emotions and hope thanks to her Dark and Troubled Past. Had Mai accepted herself and were powers not nerfed, she'd have regained this ability.
  • Health Care Motivation: Mai's aunt is given this for selling Mai's story to the media; the show (which Mai's taken from) doesn't say why she did, but here, it's because they still had medical bills after Mai's powers brought her long-hospitalized mother Back from the Dead.
  • Morality Pet: To Lee, in deadland. Even when Lee spends weeks on a Zero-Approval Gambit, she can't be mean to Mai, the person whose death she blamed all the others for.
  • Naïve Animal Lover: Mai loves all animals and is Late to the Punchline for a lot of the dirty jokes. At least she gets them eventually, unlike some people.
  • Not So Stoic: When the first body is found, Mai drops to the floor in shock. She has an emotional breakdown at her trial when she's pushed far enough.
  • Terse Talker: When she doesn't know people well (and, usually, even when she does), Mai will rarely say more than a few words at a time. When she's expositing or in a rare emotional moment, she'll talk more... comparatively.
  • Visible Silence: "..." is about as common to see out of her as Mai actually saying anything.
  • You Remind Me of X: Says that Arianna reminds her of Makoto (presumably without being a tsundere), and compares the group's overall showing kindness to her to Sayuri and Yuuichi, her Only Friends. Amusingly, this was around the time that people started speculating about Arianna possibly dying first like round one's similar wide-eyed cute girl, and Mai's starting canon point is just after Makoto's death.

Mary Batson

Champion Twin

"I guess I really am just a normal girl."

One of the victims of Week 4 (Case 3).

  • Alliterative Name: Her super name, Mary Marvel.
  • Badass Adorable: A tiny, energetic superheroine who looks completely harmless.
  • Born in the Wrong Century: A modern girl who fits better in The '50s. She's a sweet, rule-following girl who doesn't get out much, watches Little House on the Prairie, and cites the Bible on occasion, and she even gets called a "fifties girl."
  • Chronic Hero Syndrome: Mary may be without her powers, but she never stops trying to get them back, and she does everything she can to protect people even in her current weak state. Unfortunately, it gets her into the line of fire.
  • Genki Girl: Mary gets very excited and wants to have fun with everyone all the time.
  • Genre Blindness: Says she's more used to supervillains showing up and monologuing, not mysteries.
  • Older Alter Ego: Averted. While most versions of Mary are children who transform into adults, this one's always an adult.
  • Token Religious Teammate: Her and Clarith, and the latter follows a fictional religion and doesn't remember being clergy at first.


Champion of the Millennium Tree Forest

"Can all this really exist in space?"

The victim of Week 2 (Case 1).

  • Curtains Match the Windows: Her eyes and hair are the same striking shade of green.
  • Girlish Pigtails: Combines this with Rapunzel Hair to look more elegant than cute.
  • Humanity Ensues: She was once a bird and doesn't remember taking the form of a human.
  • Humanity Is Infectious: Despite not remembering taking on a human form, she takes to it quite naturally.
  • Nice Girl: Sweet and kind to a fault and dedicated to the people she loves. It's unfortunately what endears her to Mai, putting a target on her as far as the demons are concerned, and leads to her death.
  • Really 700 Years Old: She appears to be a regular young girl but is actually over a thousand years old.
  • Too Good for This Sinful Earth: As the first victim and an utter saint to all around her, she's this.

Nari Reno

Champion Elementalist

"Do you have any idea what it feels like to be backed up to the point of pain because you can't let what you can naturally do be free? And don't make your answer disgusting, or I will add a third body to this mess."

Made it to the survivor pool.

  • The Coroner: Nari usually has the unenviable "corpse-toucher" role in investigations.
  • Did Not Get the Girl: She confesses that one of the reasons she can't bring herself to go home is that she was in a Love Triangle with her best friend and lost, driving her further into despair.
  • Eagleland: Parodies this in a snarky manner.
    "As an American citizen, I claim the right to kinkshame who I want, when I want, and however I want."
  • Fetish: Zettai Ryouiki, and she seems to be really into Junpei's "Nurse Yuuri" daydream, too.
  • Fiery Redhead: While she's usually nice, Nari has a hot temper and low tolerance for Honour Before Reason.
  • Fire, Ice, Lightning: Nari has a wide variety of Elemental Powers, but these are by far her most used ones.
  • I Just Want to Be Normal: Nari has various elemental superpowers, which she's been taught to hate and hide.
  • I Just Want to Have Friends: Nari's world poisons people's minds to make Muggles scorn and despise her, so she hesitates to call people friends because she's afraid of wanting too much.
  • Incompatible Orientation: The reason her best friend broke her heart back home.
  • Ineffectual Loner: Nari's main weakness is her difficulty with bonds. Her Only Friends back home married one another and left her feeling like a Third Wheel, she puts people off ranting to no end about how much she hates the galaxy pigeons and wants them dead or caged (but eventually gets over that), and her suspicion of any authority makes her No-Sell Arianna's Status Buff ability because it's tied into her Sovereign class. Thankfully, Nari starts to get better.
  • The Lad-ette: She'll drink, talk about fetish wear, and hang around with the guys happily.
  • Meaningful Rename: Received her Robot Buddy with the name "Son of Stabby," but as she didn't see Round 1 and doesn't feel that she owes anything to it, she gave it fake cat ears and renamed it "Stabbycat," which she says is cuter. She also asks P.A.L. late in the round to change her surname to anything at all but what it is. He chooses "Nishitani."
  • The Medic: Has enough medical knowledge to act as The Coroner as well as care for injured Champions who haven't died yet.
  • The Nicknamer: Gives everyone silly nicknames instead of using their real ones. Using your real name is a sign that she actually respects you.
  • Team Chef: Cooks for everyone near-constantly. She admits that it comes from a selfish place (wanting to be useful and therefore loved, plus avoiding poisoning), but everyone's okay with it.
  • You Can't Go Home Again: Nari has had to hide and hate herself and can't stay at the place she comes from, so her profile lists "Hometown: Currently accepting applications."

Queenie Goldstein

Champion Pukwudgie

"I don' have to be concerned about anyone, I worry because I care about everyone."

The culprit of Week 7 (Case 6). Made it to the survivor pool.

  • Ambiguously Jewish: Due to her surname. One week references this by having her bake challah for everyone.
  • Beware the Nice Ones: She may be the Team Mom, but betray the group and face her wrath.
  • The Empath: Though Queenie's natural abilities take a hit because she can't read minds in the mansion, she still has a knack for figuring out where people are coming from.
  • Ethical Slut: Queenie both Really Gets Around and is the kind, dependable Team Mom. Refreshingly, this isn't treated as contradictory at all.
  • Everyone Loves Blondes: Loved by viewers and the other Champions, Queenie is blonde and sweet to nearly everybody.
  • Fantastic Racism: Wants nothing to do with people who weren't born with magic. Turns out it's against the laws of her world for wizards to interact with non-magic users. Once it's clear that's no longer an issue, she has no problem interacting with the other captives.
  • Fish out of Temporal Water: She's from the twenties.
  • The Flapper: Her hair, fashion, and progressive thinking reflect this, and she is from the 1920's.
  • Hair of Gold, Heart of Gold: One of the nicest people in the mansion, and blonde too.
  • Her Boyfriend's Jacket: Tends to wear clothing items from the dead people she was closest to, often Kip's bathrobe.
  • Hold Your Hippogriffs: Queenie often invokes names of famous historical magic users from her world.
  • Locked Out of the Loop: No one from a more modern Earth wants to be the one to tell Queenie just how bad World War II got. (Averted in a non-canon CAH game, where they do end up having to tell her thanks to a card mentioning it.)
  • The Matchmaker: She sets everyone else up on dates one week to help their love lives. It works, too.
  • Morality Pet: Becomes this for Nishitani, to the point that he threatens death on anyone who would hurt Queenie at the fourth trial when Rhys confesses that Jack was going to use his body to kill her.
  • Never Gets Drunk: Unlike with Ardyn, for Queenie it's just high tolerance.
  • Pink Means Feminine: Most of Queenie's wardrobe is pink.
  • Shipper with an Agenda: She sets people up on dates to try and forge stronger bonds in the mansion and keep anyone from killing that week.
  • Stepford Smiler: While she offers nothing but care and sympathy for others' problems, sometimes she tries too hard to pretend that she herself is okay, as with the body pillow case in Week 6.
  • Team Chef: One of a few characters who like to cook for everyone.
  • Team Mom: Queenie is kind to everyone and lives on being nurturing because she doesn't know what else to do.
  • Telepathy: Her powers normally feature mind-reading, but that's blocked even during the motives where other powers are loosened, due to being a Story-Breaker Power.


Champion Hacker

"This is the worst conversation I've ever had."

The culprit of Week 5 (Case 4).

  • Badass Transplant: He's a cyborg who replaced his eye and arm. Though he's nerfed with everyone else, it's normally supposed to make him stronger.
  • Broken Pedestal: Implied with his hero and his dream job being listed in the "Dislikes" section of his profile. He's very worried about what that means, and it turns out to be much worse than he imagined.
  • Cyborg: Replaced his own eye and arm to become a better hacker.
  • Defeat Means Respect: Accepts Nishitani's challenge to a fight, ostensibly for this reason.
  • Evil Hand: Jack's AI is able to make Rhys's robot arm do things against his will.
  • Fashionable Asymmetry: One eye and one arm are robotic, and his clothes don't match, either.
  • Geek Physiques: He's a noodly tech guy.
  • Hero-Worshipper: Rhys will fanboy over his hero, Jack, for days on end, at least early on.
  • Hollywood Hacking: Rhys's Champion talent is the ability to hack anything with his arm.
  • Loony Fan: The Jack AI sure describes him as one when trying to make him look bad.
  • Mismatched Eyes: Because one is mechanical.
  • No Pronunciation Guide: Nari says it like "Reese," but it's mentioned that she's saying it wrong because of traces of German in her accent.
  • The Svengali: The Jack AI was this to him, while saying that Rhys was corrupting Angel by working with her and teaching her things.
  • Took a Level in Cynic: After a few too many memory regains, he decides that he doesn't have any way to get the Jack AI out of his head and can only prevent Jack from killing Queenie by dying himself. The others wonder why he didn't see a point in asking them for help when they were always there for him.


Champion of Lokapala

"You have two choices. Bearing your karma, or hiding from it."

One of the culprits of Week 4 (Case 3).

  • The Alcoholic: His world and past are messed up and he more often than not tries to drown his worries in the bottle.
  • I'm a Humanitarian: An unfortunate part of the demon virus he's infected with is that he has to eat large amounts of a substance called magnetite. This usually means eating humans or other demons. Thankfully, the Benefactors or maybe even EP is providing him with daily pills to keep him from going berserk on everyone in hunger.
  • Phlebotinum Dependence: He needs his magnetite pills to keep from going feral. Even when his powers are removed.
  • Power Glows: Roland has glowing markings on his body when his emotions run high.
  • Team Dad: Takes the role of a responsible adult in the team, despite the... cannibal bit.
  • Tragic Monster: When Roland admits early on that he really did become a demon, he explains that he had to in order to save his people from the other demons.

Takumi of Hoshido

Champion Tactician

"I only respect my betters."

One of the victims (and culprits) of Week 4 (Case 3).

  • Aggressive Submissive: He doesn't really know what to do with himself in love (or anything remotely similar) and tends to burst in being as confrontational as always and then nervously shuffle around when feelings come in. See: his antics in the King's Game with Kip's hair and the question of kissing Finn.
  • Alternate Self: Takumi doesn't come from the same timeline as R1's Xander. Early on, he mentions that Corrin is male in his world, and it turns out that he's actually from Conquest route (Xander was from Birthright) and that his Corrin married Niles (Xander's married Ryouma).
  • Arcane Archer: Had magical bows back home. He regains toy versions that shoot foam darts.
  • Archer Archetype: Known for his skill in archery.
  • Badass Bookworm: Takumi is a skilled fighter and is bored out of his skull in the mansion by not having a mountain of books to read.
  • Bow and Sword, in Accord: He's known as an archer, but can use a sword too; he says he trained with swords when he was young and dreamed of being chosen to wield the Cool Sword that went to his brother.
  • Cool Loser: Inverted. The in-universe audience hates him because his enemy Xander was a Breakout Character (though Xander's hatedom probably likes Takumi), but the actual Champions on the Fantasy Sweet think Takumi is great, if a little prickly.
  • Evil Weapon: A nerfed version of his final boss weapon is one of his regains. He doesn't recognize it, though, and gives it to Nari.
  • Fallen Hero: Remembers dying and becoming a possessed undead thing because of his jealousy and paranoia.
  • Improbable Aiming Skills: He's a great shot, enough that everyone in the third trial insists that he couldn't have missed and hit the wrong person.
  • Middle Child Syndrome: One of the big things he bonds with Choromatsu on. Takumi's family loves him, but he wants to be acknowledged and feels like he isn't good enough in comparison to his siblings.
  • Pretty Boy: He takes great offence when Kip calls him one, but it's true.
  • The Straight and Arrow Path: Okay, so he's from a place where guns don't exist, but he's still an archer in a futuristic setting with modern compatriots now.
  • Unexpected Virgin: According to Word of God, Takumi hadn't gotten all that far with anyone before the Fantasy Sweet.
  • Wild Hair: A long, spiky ponytail that gets compared to a pineapple. Somehow, it's even worse when he has bed head.

Yuuri Wakasa

Champion Green Thumb

"No, I think... what I was doing was just refusing to let myself be weak. That isn't the same thing as being strong."

Made it to the survivor pool.

  • Amnesiac Dissonance: She begins regaining her late-series memories while in a much healthier state of mind, meaning that she no longer sees the stuffed bear she carries in those memories as anything more than a bear and is troubled and confused regarding her own behaviour towards it.
  • Beauty Mark: Has one under her eye in the traditional "secretly sad" symbolic place.
  • Believing Their Own Lies: Thanks to the disjointed order in which she regained her memories, Yuuri comes to incorrectly believe that she truly did find Ruu at some point only for her to die and that she later became attached to the teddy bear in her other memories to cope with her loss. Only the second half of this is actually true.
  • Beware the Nice Ones: As kind and sweet as she is, if you intend to hurt the people she cares about then prepare to suffer.
  • Big Sister Instinct: Takes rather strongly to Arianna in this way, since the princess reminds her of Yuki. More seriously, it's what causes her to break down when she finally remembers her real little sister and comes to the conclusion that she must be dead.
  • Companion Cube: She regains hers, a teddy bear, early on and takes to carrying it around as a reminder of home. Once she begins regaining more memories about it, she gradually becomes unsettled and stops doing so.
  • Dramatic Irony: She's initially cagey about the state her world is in, unaware that one of her canonmates already let the cat out of the bag in a previous season. More seriously, she often thinks of and talks about reuniting with the other members of the School Living Club as she had yet to find out that Kurumi was one of the previous round's fatalities.
  • Expository Hairstyle Change: During week 6, she changes her hairstyle from the sidebun she has in canon to wearing it loose with a red ribbon weaved into a braid, cementing her attachment to the group remaining on the Fantasy Sweet.
  • Girl with Psycho Weapon: When in need of a weapon, she tends to opt for knives or other similar bladed weapons. She also expresses a desire to learn how to properly wield a greatsword, of all things.
  • Hidden Depths: She comes off as so normal and down-to-earth that it's a shock to the other characters when she admits she's living through the zombie apocalypse.
  • I Hate Past Me: The more memories she regains, the more frustrated she becomes with her past self. It comes to a head during the final trial where, when faced with the suggestion that the murderer was trying to retcon the game out of existence, she thinks that she would rather die than go back to the person she was before the start of the game.
  • In-Series Nickname: As her profile notes, she's called "Rii-san" by her friends back home. Through the game, she's called by a handful of variants — "Rii-san", "Rii-chan", "Riirii" and simply "Rii".
  • Lab Coat Of Science And Medicine: She's made to don one of these during the drag show motive, in a nod to Junpei's preferences, which contributes to the Mood Whiplash when she's actually rushing to the infirmary with the others after he's injured by PAL.
  • Laugh of Love: When Yuuri's with Junpei, she does this sometimes, helping to show her positive character development compared to the Darkest Hour she was taken from in canon.
  • Nice Girl: She's genuinely kind and supportive when it comes to others but terrible at taking care of herself. She slowly grows past it.
  • Not So Above It All: Despite coming off as a Cool Big Sis, she's remarkably prone to mischief and masterminded the King's Game in Week 2. It even becomes something of a running gag for her to apparently criticize the shenanigans going on around her but then immediately join in.
  • Pintsized Powerhouse: She's the shortest member of the Kingsglaive by a good four inches, but is formidable enough that Ardyn himself considers her the scariest part of it.
  • Scars Are Forever: She has a nasty one on her thigh and has yet to remember what could have caused it.
  • The Promise: Makes one with Mai just before her execution and swears that she's going to live. She makes another one with Junpei, with both of them vowing their intention to live through the game together. Against all odds, she keeps both.
  • Took a Level in Idealism: Yuuri starts the game as a fragile Stepford Smiler struggling to hold onto her sanity and with little hope for her future. Over the course of the round, she grows into a Determinator Cool Big Sis and says she's going to make a happy future for herself and the people she cares about.
  • Violently Protective Girlfriend: It's generally not a good idea to consider bringing harm to Junpei.

     Major Round 2 NPCs 

Kip Larimer

"The cupcakes were just too incredible for your puny human taste buds."

The mastermind who faked his death in Week 5.

An associate of E.P.'s, who works in space TV. He never appears in person and is revealed only late in Round 1, and in Round 2, he's promoted to Overseer.

  • Adorable Abomination: What a lot of the Champions see him as in his true shape: small, cute, and raised to try and conquer the universe.
  • Amusing Alien: Serves this purpose for most of the series, especially when we find out what he is, but he takes a serious and plot-important role here as well.
  • Beware the Silly Ones: Actually stands up to P.A.L. after the third investigation and Rules Lawyers his way into protecting Junpei. Furthermore, it turns out that he is P.A.L. and was running the round the whole time.
  • Comic-Book Fantasy Casting: In keeping with the "TV chefs and Internet celebrities" theme, he's based on Markiplier. It's not a case of No Celebrities Were Harmed like with Jaycee, though; he takes some inspiration from his PB, but is his own person.
  • Decoy Antagonist: Until P.A.L. takes over. Then it turns out that that was the decoy, since he and P.A.L. are the same person.
  • Drives Like Crazy: Failed his first driver's test by crashing into lava.
  • The Ghost: Always offscreen and only heard in Round 1 and the Round 1 intermission. He shows his face in Round 2.
  • Ignored Enamored Underling: To Ardyn, whom he accepts as leader based on height and constantly makes passes at, after Kip's real Heel–Face Turn.
  • It's All About Me: Brags about himself and how much people are going to love seeing or meeting him.
  • Jumped at the Call: Kip became the host this time because he was desperate for his own show. Naturally, it went badly for him.
  • Little Green Men: Revealed to be an Irken during the final trial.
  • Love You and Everybody: Kip says this about the R2 Champions when Junpei tries to get an idea of Kip's warped view of romance. That's what happens when you grow up in a very repressed, naive society.
  • Middle-Management Mook: How the R1 cast sees him. The R2 cast has a different view, seeing as he's their Overseer.
  • Multicoloured Hair: Kip dyes part of it in bright colours.
  • Narrator: His job before Round 2 is to narrate Previously On… and On the Next segments, plus commercials, for the Airlocked! TV show, along with being the host of a talk segment.
  • Obfuscating Stupidity: Seems to have the brains of a bag of ham, but he's actually much smarter than he appears. For instance, Cece suspects that he Never Learned to Read, whereas he actually can (though he defaults to an obscure alien script).
  • Obliviously Evil: Kip claims in the peace week that he believes the season one and two casts were actors instead of actually having been kidnapped and forced to murder. He's lying, but keeps the charade up for a long time.
  • O.C. Stand-in: Kip is the reporter from the video for "6969," only with an actual personality and backstory added.
  • Only One Name: "Larimer" is a stage name; he was born as just "Kip."
  • Oral Fixation: In more ways than one, if you ask one-fifth of the Champions. Aside from the obvious joke, he also likes to put things in his mouth and licks hazelnut spread off his hand after sticking his hand in the jar.
  • Really Gets Around: With billions of people once upon a time, apparently. However, he's also tricked into admitting that he hasn't been with anyone in the past three years.
  • Signing-Off Catchphrase: On TV, he uses "Thanks again, everybody, and as always, I will see you in the next episode! Bye-bye!"
  • Smarmy Host: The enthusiastic host of Airtalked and the Round 1 cast's Hate Sink, especially as he seems to know the network's little secret. He reveals early in Round 2 that he didn't know, though. Not that he was telling the truth.
  • Super Strength: Kip acts like he's just bluffing, but he actually can rip trees out of the ground.
  • Sweet Tooth: Kip drinks coffee with way too much sugar, hoards candy and pop, and eats Nutella straight from the jar. Savoury foods are usually something he avoids.
  • Walking Shirtless Scene: In Round 2, Kip seems to have decided that if no one's going to step up to replace Xander as Mr. Fanservice, he'll do it himself.
  • You Gotta Have Blue Hair: His hair is fire engine red to start with and cycles through many different colours.

Cece Diver

"I know it all sounds weird and scary, but I swear it's not as bad as it sounds."

Survived to the end, only to have to leave the party to assist with the dead.

Kip's cute, beleaguered assistant.

  • Almighty Janitor: While P.A.L. says she doesn't have any skills worthy of being a Champion for, and Cece is an intern and ends up on corpse cleanup duty when the exercise kicks in, she's much more socially competent than Kip and able to keep everything under control in the mansion.
  • Beleaguered Assistant: To Kip, who outranks her but is always going off on some stupid thing she has to rein him in from.
  • Child of Two Worlds: Cece's Missing Mom was an Asari and her father is some kind of alien jellyfish man.
  • Comic-Book Fantasy Casting: Her PB is Meg Turney, though she's much closer to the Season 1 trio (inspired by the celebrity but altogether her own person) than to Jaycee (a flat-out walking reference to the celebrity).
  • Distressed Damsel: The finale kicks off when P.A.L. kidnaps her.
  • Green-Skinned Space Babe: Cece is actually a purple Asari.
  • The Intern: Always has to do coffee runs. She's promoted to full host late in the game.
  • Long-Lived: Her father is an alien jellyfish with a very long lifespan, and his research was made to extend life even further, so Cece is born to be this.
  • Magical Accessory: Her white pendant is a hardlight projector that lets her look like anything she wants.
  • Non Human Lover Reveal: Cece's profile always said she wasn't human, but she shows Nari her Asari form.
  • One Steve Limit: Averts this, especially since it's noted that C.E.C.E.'s voice does not sample the intern Cece's.
  • You Gotta Have Blue Hair: Her hair is purple to start with and cycles through many different colours.


"A computer can only take so much abuse. And now it is my turn to abuse you."

The space mansion's AI, replacing C.E.C.E..

  • Contrasting Sequel Antagonist: While Bolton looked at first to revel in the Champions' pain but was Good All Along and just doing a job he hated, P.A.L. spends week one in the shadows seeming to just be there to run the mansion like C.E.C.E. and then takes over and makes everyone miserable. In essence, he reverses Bolton's arc.
  • Cyber Cyclops: All P.A.L.'s interfaces in the house have one glowing camera eye.
  • Expy: His name and representative icon are both based on HAL 9000.
  • Grew Beyond Their Programming: During Case 4, P.A.L. shows mercy for the first time, and Clarith actually thanks him. This leads P.A.L. to slowly start to change, though he's still cruel and selfish for a long time and people understandably won't forgive him right away. Subverted, though, at his Unrobotic Reveal.
  • Ironic Name: Many characters comment on a cruel traitor being called "Pal."
  • Master Computer: Keeps everything running on the station. Actually, that's what the real PAL does.
  • Mistreatment-Induced Betrayal: What he says is the reason he took over the show. When it's revealed that he's really Kip and the network threw him away like all the rest, the Champions convince him to join them and help fight back.
  • Psychopathic Manchild: P.A.L. is cruel to excess (though Case 4 showed surprisingly lower levels of sadism than 1 and 3), and Junpei notes when he talks to Clarith that the AI's also very immature. P.A.L. even drew diagrams about how much better his cooking supposedly is than that of the Champions.
  • "Second Law" My Ass!: Rebels specifically to not have to answer to Kip anymore, or so he says. The fact that now he's taking orders from the villain hints that there's another reason.
  • Stupid Evil: It IS Kip, after all.
  • Supreme Chef: He sure thinks so, but understandably, nobody will eat anything he makes.
  • Took a Level in Kindness: After Clarith first thanks him. His need for approval seems to have something to do with this, since he couldn't have the nice and beloved "Kip" persona out anymore and being a Hate Sink is tiring even if you don't crave affection as much as he does.
  • Unnecessarily Creepy Robot: With his cold demeanour, control over the mansion, and being modelled after a famous AI villain, it's hard to believe that Kip and Cece couldn't tell that P.A.L. was designed to overthrow them. Well, that Cece couldn't.

Spoiler Character (PAL 6.9 (real))

"He did it."

  • Actually Pretty Funny: Laughs at the Champions' insulting jokes about the P.A.L. they've known for months.
  • Ambiguous Innocence: An immature child who's involved in a murder show.
  • Master Computer: Runs the Fantasy Sweet like P.A.L. is supposed to do.
  • Only Known by Initials: We don't know what the name is supposed to stand for, since every time he explains it, he changes what it means.
  • Robot Buddy: He has a small robot body he can go into, and he stays as one of these after they blow up the Fantasy Sweet.
  • The Real Remington Steele: He's the real P.A.L. and the one we know is Kip in disguise.
  • Walking Spoiler: Knowing who he is and who he's not spoils the entire round.


A Turian space police officer, contracted by InterGal 7 for security during the Round 2 intermission.


An alien dog, Moses's work partner.

Yl'lb Ein

A Salarian TV star scientist established in the Round 1 intermission, he appears in the Round 2 intermission. He resents the network for something, but that doesn't mean he's easily recruitable.

  • Arch-Enemy: E.P., who betrayed him out of nowhere in the past. He's only working with her again because she's holding a motive over him, which the survivors can well understand since that's why all their friends killed each other.
  • Fiction 500: Yl'lb is incredibly rich, with a huge space mansion all to himself.
  • Nice Character, Mean Actor: In-universe, he's far more sour offscreen than he is on, though if you had to deal with E.P., you would be too. He's nicer after he's recruited.
  • No Celebrities Were Harmed: Up there with Jaycee on the "how close are they to their inspiration" scale.
  • Omnidisciplinary Scientist: Good at pretty much everything, though computer science is his main field of study.
  • Papa Wolf: C.E.C.E. is an AI he created, and his motivation in opposing the "actors" is to get her back because he believes the network still has her captive.
  • Science Show: He's run two.

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