Player characters and major NPCs pertaining to Round Five of Airlocked, as well as any new characters introduced during that round.
Since this is a reunion round, every character on this page should be considered a Walking Spoiler for rounds one through three.
Alpha | Round 2
Champion Shield | Champion of Loss
- "Can we ever just kill people like we really should?"
Made it to the survivor pool.
- Anti-Hero: Church is still of the opinion that sparing your enemies or even hearing out their side is for losers. This puts him at odds with the more idealistic Champions pretty much all the time.
- Brutal Honesty: Church still doesn't really know what tact is."Is it just me, or is it like way easier to talk about complicated shit with (Ardyn) because everything about his life is already complicated and horrible and neverending pain?"
- Color Motif: He gravitates towards blue, representing Blue Team and himself, and black, representing the Knifeglaive and Ardyn, even before he remembers and accepts his attachment to the latter (doesn't hurt that it was also Tex's colour).
- The Complainer Is Always Wrong: Church starts to internalize this after being told a few too many times that he's wrong to be starting fights over something either because nobody agrees with him (like over his suspicion of Lady Consequence) or because, even though he has a point, they need to stick together as a group (like over his conflict with Nari at the end of the game).
- Do Not Call Me "Paul": Insists on not using the dehumanizing name on his profile.
- Grand Theft Me: As in Round 2, he thinks he's hijacked the body he inhabits and initially suspects it may be Agent Washington's.
- Horrible Judge of Character: Hits it off with (and hits on) Rox when he doesn't remember her, while being suspicious of Lady Consequence, who actually is on their side.
- Hypocritical Heartwarming: He's self-aware enough to admit that's what it is, though."And if anyone was an asshole to someone I loved who died, I— Well, I mean, I'd probably agree with them, first, but then I'd kick their ass, 'cuz nobody gets to talk shit about my people but me."
- Literal Split Personality: What Price reveals Church's origin to be.
- Meaningful Rename: After losing Ardyn, Church asks P.A.L. to change his title and becomes the Champion of Loss.
- Not Right in the Bed: Church starts to make passes at Anything That Moves (more than usual) when proximity to Kip's PAK makes him start acting like Kip, functionally nearly possessed by him.
- Not So Different: It's lightly implied that Church realizes, after the others veto his proposal to leave the imprisoned deadland interns and only prioritize the Champions, that everyone working for their own needs and their own people and a "screw everyone else" attitude was exactly what drove Project Freelancer to its destruction.
- Robosexual: Well, he's not against it. To quote Church, "What loser builds a robot you can't kiss?"
- Sad Clown: Church admits that he constantly makes dirty jokes to distract from his depressing life.
- Sir Swears-a-Lot: Loudly and occasionally at length.
- A Threesome Is Hot: Church isn't embarrassed at all to go on about his fantasies and/or memories, which just annoys Ardyn.
- Twin Threesome Fantasy: He also talks about this a lot, in reference to Noctis, Ardyn's brother, or, in one instance, the entire family line. That really annoys Ardyn.
- "It doesn't matter if a conclusion is already written, fate can and should be defied."
The victim of Week 6 (Case 5).
- Bad Liar: Was never a good one, just very convincing. Continues insisting he's an ordinary chancellor even when Noctis is five feet away to contradict him, and the whole act falls apart within the first few days.
- Been There, Shaped History: Ardyn has many throwaway comments implying or stating that he's done everything from write significant books to assassinate political figures under various pseudonyms over millennia.
- Berserk Button: Traitors, being wrongfully accused, people calling Church 'Alpha'. It's more of a minefield than a button.
- Bootstrapped Leitmotif: Almost the entire FFXV soundtrack has been used as his theme music at one point or another in this game.
- Break Them by Talking: Keeps trying to do this to Xander, particularly at the first motive announcement.Xander: I've done fouler (things).Ardyn: [smiling] As have I, yet you’re the one faltering in the face of no more than the faint panic you are complicit in inspiring. This is what your handlers want and the means by which your precious ‘payment’ will be earned. If you can’t accept that, then you are a poor excuse for a would-be bloodthirsty overseer. Coward.
- Cultured Badass: Ardyn speaks multiple languages, has written books and plays, and seems to know all kinds of things. Presumably because he's had a lot of spare time.
- Et Tu, Brute?: Absolutely loathes traitors, holding a grudge against Xander and being nearly broken to pieces when the Doctor frames him. Given his past, it's no wonder.
- Face Death with Dignity: The murderlog for Case 5 revealed that he handled being fatally poisoned suprisingly well, going on to say he was glad it was him in exchange for everyone else, since he's used to it. He even attempted to console the guy who poisoned him as he was dying.
- Family Man: As he remembers his previous Character Development and reacts to having feelings again and people who care about him, Ardyn goes from feeling only bitterness towards family to being an Action Dad completely devoted to his Family of Choice.
- Knight In Sour Armor: Keeps insisting he hates people for being terrible and selfish. Does the right thing anyway when Xander leaves Church and Nari injured, helping both with their wounds immediately as well as the next day.
- Living Emotional Crutch: Both with and to Church.
- My Skull Runneth Over: Immediately runs into this problem upon realizing The Fog of Ages no longer applies to things like taste, exhaustion, emotions, and simply existing in a human body.
- Mythology Gag: Carries a replica Rune Blade as of week three, and claims to have written the opera from the same installment under the alias Gabranth Malheur. Ardyn himself canonically flirts with being one long Inspiration Nod to Kefka.
- Not a Morning Person: Almost never seen out of his kiosk before noon.
- Overly Long Name: Just look at it. Since he initially doesn't remember how he got all those last names, this leads to some confusion and a short-lived theory.
- The Patriarch: His title, though he doesn't understand it at first.
- Sense Freak: From his perspective, he hasn't tasted anything or felt positive emotions for thousands of years. He starts to overload a little.
- Team Dad: Not that he really wants to admit it. It's the reason for his title (he's actually informally adopted many of the Champions).
- That Man Is Dead: Says as much almost verbatim to Noctis, when questioned why his first instinct was to help people like the healer he used to be.
- Tsundere: Okay, it sounds ridiculous, but what would you call trying to reject all his Character Development but having it shine through anyway? He insists that any kindness he shows isn't true but is just a reflex from when he was last human, then always goes to do something even nicer for no apparent personal gain.
Arianna Wakasa of Caledonia | Round 2
- "We are not alone. We must remember that."
Made it to the survivor pool.
- Beware the Nice Ones: She's one of the kindest Champions, even through all the suffering she goes through, to the point of forgiving culprits who've killed her loved ones... but then she suggests sparing the mastermind out of Cruel Mercy, rather than forgiveness.
- Break the Cutie: This round was not kind to her. It eventually got to the point where she had suicidal thoughts.
- Canon Name: Well, canon to Airlocked at least: the title character and player guild from The Fafnir Knight are now named Sven (though that gets Plot-Based Voice Cancellation until it's revealed at the very end of the game) and Guild Starlight, respectively.
- The Chains of Commanding: An unusual case in that Arianna isn't actually the leader, but thinks being a Sovereign inherently makes her responsible for the well-being of those around her.
- Cry Cute: Arianna has multiple awful breakdowns where you just want to hug her, helplessly losing many of the people and things she loves.
- Failure Hero: Starts to see herself as this when she keeps losing her loved ones and nothing she does turns out right.
- Friend to All Living Things: And non-living. She treats the Roombas like pets and describes them as friendly.
- Hope Bringer: Remembers playing this role before, and sets out to do it again. When the group ends up having more friction than in round 2, she blames herself for not being able to unite everyone, going so far as to believe Church getting upset in the week 4 post-motive meeting was her fault.
- I Let Gwen Stacy Die: Thinks she should have been able to save Clarith using Dauntless Order.
- I Want My Beloved to Be Happy: When she remembers her relationship with Clarith after the latter starts dating Touko, Arianna tries to convince herself that Clarith is better off without her anyway. However, Clarith responds by deciding to teach both women about her religion's positive attitude towards polyamory.
- Major Injury Underreaction: She's much more worried about Touko's injuries than her own broken arm after the fight with P.A.L. until the pain forces her to pay attention.
- Meaningful Rename: Her profile lists her as having Yuuri's surname, in acknowledgement of her informally taking it at the end of round 2.
- Mythology Gag: She's particularly intrigued by the thought that people might live on Mars in her universe someday. Etrian Odyssey V reveals that they already do.
- Speaks Fluent Animal: Arianna gets a choker that allows her to do this as a boon. She uses it in a trial, too.
- Stupid Sexy Friend: Poor Arianna still has this problem.
- Wrong Genre Savvy: Subverted. Her attempt to escape the night patrol robots by just going through the nearest doorway (a technique that works on FOEs in Etrian Odyssey) was meant by her player to be a humorous example of this, but then it actually worked.
Byakuya Togami | Round 1
- "I'll rest only when this game has been dismantled and its perpetrators dealt with."
The victim of Week 4 (Case 3).
- Hidden Depths: Even Xander observes to Pyrrha that Togami may be a jerk, but sometimes has been almost nice and is dedicated to getting everyone out.
- Morality Chain: Touko says that he's hers. After he dies, she undergoes what appears to be a Split-Personality Merge and nearly stabs his killer in the courtroom, only stopped by Ardyn getting in the way.
- Stealth Insult: Gives backhanded compliments even about people who aren't here.
- Took a Level in Kindness: With his end-series memories, Togami is making a conscious effort to be polite and improve his people skills. Grudgingly, but still.
Choromatsu Matsuno | Round 2
Champion Useless Brother
- "I just... I... I just didn’t want to be a useless brother anymore..."
The culprit of Week 6 (Case 5).
- Cannot Talk to Women: However, Wistful Amnesia makes it easier for him to talk to the Round 2 women.
- Can't Live With Them, Can't Live Without Them: Still in regards to his brothers, which he explains tearfully during his breakdown at his trial.
- Eating the Eye Candy: Choromatsu is drawn to Fanservice like nothing else. He even finds himself staring through the gym window at Xander.
- Fanboy: An alien Idol Singer is listed under his likes.
- Innocent Bystander: While he at first believes that his title is saying he's useless because he's a NEET and can't get his brothers to do anything, the true meaning is that he was helpless to save his brothers.
- My God, What Have I Done?: He ends up massively regretting poisoning Ardyn to death almost immediately after doing the deed. His guilt eventually turns so bad that he kills himself at the trial using the same method.
- Sound-Effect Bleep: Because of Osomatsu San's use of these and its history with getting in trouble with copyright laws, Choromatsu produces these whenever he says sex-related words (like "sex" and "blowjob" among others) and also when he would otherwise fourth-wall other properties. It gets on Ardyn's nerves.
- Thicker Than Water: A major component of his case is Choromatsu essentially choosing to save his blood brothers over his Family of Choice.
Clarith Lucis Caelum of Caledonia | Round 2
Champion of Forgiveness
- "I wouldn't say caring and forming bonds with the people around us is lacking in common sense."
The victim of Week 5 (Case 4).
- All-Loving Hero: Seems this way to the others. However, Clarith admits that her facing the world with a smile and insistence on opening her arms even to enemies is a conscious and constant struggle lest she snap in anger like she did in 2-1 or even in canon, as she explained to Touko.
- Heroic Self-Deprecation: Doesn't believe her profile not because she doesn't remember marrying a princess but because she doesn't think anyone would ever want her.
- Silk Hiding Steel: While she appears to be an Extreme Doormat, she assures the others that she's far from it.
- So Proud of You: Tells her wife and girlfriend this in the end of the game.
- Stepford Smiler: Clarith's coping mechanisms are a mess, shoving all her problems behind a smile until it finally cracks.
- Token Religious Teammate: Since Thomasin, uh, isn't much of a Puritan anymore, Clarith, a nun, is the only one left whose religion is still a large part of her life and character.
The Doctor | Round 1
Champion of Earth
- "...Oh. Okay. Okay. Good. Well — not good, very definitely not good, but — ah. "
The culprit of Week 5 (Case 4).
- Broken Ace: This Doctor acts manically self-confident, but he's even worse off on the inside than the last version was.
- Catchphrase: Early on, when he's trying to figure out his new personality, he tries out a few different catchphrases and apparently ends up keeping all of them.
- Despair Event Horizon: Realizing that this is the second game he's been unable to stop, and seeing the missing survivors, and their only help on the outside, brutally executed.
- I Hate Past Me: Describes his previous regeneration as "a surly U-Boat captain." Turns out past him would've hated him too; compare 9's argument against Toby in 1-1 to the arguments against 10 in 5-4. They're pretty much the same.
- Keet: He's the bounciest, most hyperactive guy you've ever seen, though it has a bit of a Stepford Smiler element.
- Phrase-Catcher: Yurika finally notices that he gets "What is it, Doctor?" a lot, often from her.
- Same Character, but Different: Apparently regenerated because of the events of the preceding intermission, so he's the Tenth Doctor now.
- Troll: He pulls a lot of harmless pranks such as Malicious Misnaming and suspending a disturbing doll in front of a security camera to troll Xander.
- Well-Intentioned Extremist: Killed Clarith in a Xanatos Gambit. If he succeeded in becoming the Ultimate Champion, he'd take back his powers and items and undo the game in a Reset Button Suicide Mission. If he failed, he'd break the simulation open using Jamie's instructions that pointed out the sim's weak point: the execution floor.
Heart of Caledonia | Round 2
Champion of Compassion
- "Oh yes, my sincere apologies for delaying your entertainment."
The culprit of Week 7 (Case 6).
- Badass Longcoat: He regains his coat early on and certainly seems to think it looks cool (and he's right, really).
- Blood Knight: Even after everything, Heart still has shades of bloodlust and wants to turn it on their captors.
- Bring My Red Jacket: It's mentioned that it's a good thing Heart's coat is red when Soma crying on him gets blood all over it.
- Deadpan Snarker: Heart turns up the sass high this round, especially when faced with Overseers and other enemies, but also to mess with his friends.
- Death Glare: Gives those whenever anyone insults his friends or invokes What Measure Is a Non-Human?.
- Last of His Kind: This time, he remembers from the start that all his robot friends are dead.
- Pretty Boy: Everyone thinks so.
- Sixth Ranger: He's admitted as the fifth member of the Knifeglaive.
Jane Crocker of Nohr | Round 1
Champion of Life
- "I have zero fucks to give at this point. I'm willing to try most anything."
Made it to the survivor pool.
- Absurdly Youthful Mother: Jane lets slip that she has children the same age she is. Only later, when everyone is boggled and she's completely embarrassed, does Jane explain that they're time travel test tube clones.
- Appropriated Appellation: Jane keeps "of Nohr" on her name even if she doesn't know what it's doing there, specifically because Xander says she has no relation to the place and she identifies that as a clue.
- Character Development: In Round 1, Jane's Fatal Flaw was Fantastic Racism towards AIs. Here, thanks to Church and Heart, she sees them as equals and defends their personhood, threatening Price should he let on any sentiments that they're Not Even Human.
- Heroic Lineage: Apparently, it works with adoption to a small degree, too; even if they're not blood-related and she can't use the sword's power, Jane can still lift Siegfried, Xander's sword, while it doesn't acknowledge the others.
- Insult Backfire: Takes "Nohrian scum" as a compliment.
- Leaning on the Fourth Wall: Jane does this a LOT, as the nature of Homestuck incorporates a lot of pop culture references that have popped up in the game, such as the robots modelled after juggalos and a restaurant called "The Lost Planet of Flavortown" reminding her of the fate of the Alpha Kids' version of Earth.
- Like Parent, Like Child: Even with memories of him covered up and not restored with the other lost memories, Jane still visibly fights like Xander.
- Prince of Pranksters: Dialed up even moreso with her increasing plots to make Overseer Xander's life miserable; she's implied to have covered his office door in clown wrapping paper with Nari, and took express note of the whipped cream canisters while investigating the Starbucks.
- They're Called Personal Issues for a Reason: Alludes to the secrets she keeps as this, such as being able to bring back the dead, the nature of being a God Tier, and her increasing pity towards Xander; she feared they would make her a target for the other Champions' hatred, or even drive someone to kill her. Over time, she ends up trusting the others enough to tell them.
Junpei Tenmyouji | Round 2
- "What're we gonna do? Die?"
The victim of Week 7 (Case 6).
- Cyborg: Junpei's first clue that enough time has passed to make the profiles correct is that he has a metal arm he didn't have before but his body has already adjusted to it.
- The Cynic: In an inversion of his character development from Round 2, Junpei starts off in a more hopeful place and then gradually backslides into becoming this again. He eventually claims to only be staying alive out of spite and comes close to killing himself on Thursday of Week 6. The only reason he doesn't go through with it, he claims, is that it was White Day and that Yuuri wouldn't have wanted that.
- Dual Wielding: He arms himself with a pair of knives for the first half of the game and goes back to just the one once the Champions wake up out of the mall simulation.
- Fatal Flaw: The impulsiveness that lost him his arm in Round 2. When he doesn't trust anyone, it leads to him deciding he has to do everything himself, and when he remembers getting his hope back, it leads to Chronic Hero Syndrome. The latter is what gets him killed when Heart tries to rescue him from a crackpot plan to save the others.
- In Love with Your Carnage: With Yuuri, as per usual. This time it's mutual.
- The Mourning After: Yuuri's death sends him reeling particularly badly. Made worse for the fact that, due to Laser-Guided Amnesia, for a good few weeks he isn't even aware of the fact that he's grieving for her.
- Significant Wardrobe Shift: An accidental case aided by the random nature of the gacha rolls. The gacha machine drops his Zero Time Dilemma outfit just as he begins to sink deeper into cynicism and depression.
- Trash of the Titans: Junpei never seems to clean his room. When they move to the spaceport, he tends to stay over in Church and Ardyn's room and use his own as a dumping ground for his stuff.
Maxine Caulfield | Round 3
Champion of Chloe Price
- "I want to see you face the consequences of your actions."
Made it to the survivor pool.
- Adorkable: Clearly in love with Chloe and happy to talk about their memories, and easily excitable, too.
- Always Save the Girl: Not — after all, she was the "Champion of Arcadia Bay" in her round for a reason. Even so, she feels like she's being mocked with her current title for not doing this, and trials keep making her waver on whether it was the right decision.
- Being Good Sucks: Having to sacrifice her girlfriend for the town has made her feel this. The Doctor's stories of how it doesn't always have to be that way and fixed points aren't always there to foil you start to encourage her again.
- Catchphrase: While she still has "wowser," she also takes on her girlfriend's "hella."
- Doesn't Like Guns: She can't remember that Rox shot Chloe, but still has an aversion to guns.
- Expository Hair Style Change: During the amnesia motive, Max tries to dye her hair blue to keep herself tied to Chloe. It turns out purple.
- It Sucks to Be the Chosen One: Max strongly relates to Noctis now that they both remember how their destiny just screwed them and their loved ones over.
- Sci-Fi Bob Haircut: They're in space and she used Time Travel in canon, so it counts even if she thought she was normal when she first got it.
Nari Nishitani | Round 2
- "Yeah, no, fuck that."
The culprit of Case 7 (Week 8). Made it to the survivor pool.
- The Corruptible: She makes no secret that she'd kill for the right motive, even if she'd be happy with everyone making it out safely.
- Does Not Like Spam: Nari goes on a warpath against pineapple pizza in the first week. She also hates eggplant, mint, and American yellow mustard.
- Fiery Redhead: She's picked a few fights with those who seem too innocent, cheery, or all-loving, or, on the other hand, those who are outright positioned as enemies.
- Herr Doktor: Nari is ethnically German, still with a trace of an accent, and is The Medic of the group. She also belongs to an important family line, but in a twist on the trope, that part is from her Japanese uncle by adoption, Homare Nishitani.
- Knight in Sour Armour: Kind of a jerk if she doesn't trust you, supportive and sweet if you get past her defences, and determined to live through it all.
- The Medic: Serves this role, taking care of the injured and being The Coroner for the dead.
- Mountain Man: Nari was a female example in the forest, and while she's in a shopping mall now, she can still apply survivalist skills.
- Properly Paranoid: After seeing yet another death by Tampering with Food and Drink, Nari snaps and refuses to eat anything she didn't prepare herself.
- Sex Is Liberation: Nari becoming better-off mentally is shown by her seducing Pyrrha near the end of the game. Compare with Round 2, where she told Cece she was waiting for marriage out of fear that a partner she wasn't married to might abandon her.
- Skewed Priorities: Sometimes gets distracted by new concepts instead of thinking of important things, particularly in trials.
- Trademark Favorite Food: Gummy candy, as long as it's the organic healthy stuff.
- Used to Be More Social: Nari avoids parties and is more standoffish than she was in early Round 2, thanks to having all her memories from when she was driven to be a hermit in the forest.
- Yakuza: The meaning of her title, by way of Nishitani.
- Your Cheating Heart: While she's far from the only person to get into a new relationship after forgetting her old one, rather than decide to try out polyamory like most of the others or step back from the new relationship, Nari decides to completely discard the old in favour of the new. She tells Church, in front of not only Pyrrha but the rest of the group and once she's regained the memory that Airlocked! is publicly broadcast to billions, that she doesn't even care about Cece anymore. Subverted, as this was part of her Zero-Approval Gambit.
Natsuhi Ushiromiya | Round 1
Champion of Pride
- "Humans may be able to hear the whispers of demons, but it is the person's decision in the end."
The victim of Case 2 (Week 3).
- Break the Haughty: With all of her canon memories, she's already gone through this, with a lot less trying to keep up appearances than before (but still reserved and angry).
- Do Not Call Me "Paul": Despite otherwise insisting on propriety, starting in this round, Natsuhi refuses to be referred to by her surname.
- Tragic Keepsake: One of her regains is a photo of her daughter when she was a baby.
Noctis Lucis Caelum | Round 3
- "I'm tired of people deciding what's best for me. I'm tired of people taking away someone's right to choose."
The victim of Case 7 (Week 8).
- Badass Beard: Since it's his older self, he's still got one of these, and he can definitely take care of himself.
- The Chosen One: The real one, which confuses the Round 2 cast remembering when Ardyn thought it was him.
- Fist Bump: Noctis will often do this with his friends to show approval.
- It Sucks to Be the Chosen One: Noct's entire life is this, which he'll admit, but to Ardyn's great annoyance and even anger, he still doesn't regret saving the world at his own expense.
- Messianic Archetype: Chosen one, self-sacrifice, message of forgiveness, tons of Messiah imagery in canon, and dies on Good Friday.
- Older and Wiser: It is his epilogue self, after all. He says multiple times that his past self would have held onto spite and felt vindicated at his enemies' suffering, but now, he just wants to prevent any more.
- Perfectly Arranged Marriage: Even ten years after she died the first time and one or two years after she died the second time, Noctis is still clearly in love with Luna, to whom he was betrothed.
- Sweet Tooth: Fills his coffee with cream and sugar, just like his ancient relative but without the Sense Freak excuse.
- Sympathy for the Devil: Toward Ardyn. Naturally, this causes confusion for Ardyn, as well as Ardyn accusing Noctis of acting.
Pyrrha Nikos | Round 3
Champion Space Pirate
- "It's time for Airlocked! to end. For all our friends, for Flavortown. The last victim of it should be InterGal itself."
Made it to the survivor pool.
- Accidental Adultery: Develops, and confesses, feelings towards Nari, unaware that she already had done so with Apollo in round 3.
- Apologizes a Lot: It's a constant in her life.
- The Atoner: Being used in canon has made Pyrrha determined to do something right.
- Broken Ace: More so than before, now that she fully remembers murdering Penny Polendina and letting the power of the Fall Maiden be lost.
- The Chosen One: Scraggly's ghost calls her this and puts his faith in her to save what's left of Flavourtown.
- Combat Stilettos: It's a wonder how she fights in those.
- Heroic Sacrifice: Even after finding out her girlfriend committed a murder, Pyrrha loves Nari too much to see her die horribly, so she offers to Mercy Kill her and take her place as the guilty party instead. Fortunately, the others talk her down from this.
- Important Haircut: Cut her hair into a Sci-Fi Bob Haircut when she became a pirate. It becomes one of the first clues that points her towards realizing she has lost memories.
- Magnetism Manipulation: Her ability in canon. While these powers are nerfed, one sabotage she gets gives them back... sort of. It just sticks her to things and wrecks electronics.
- Nice Girl: Daunted by her memories or not, Pyrrha is just as friendly and compassionate as ever.
- Pirate Girl: Though she doesn't remember being one, it's used as her title. The fact that she quickly recalls the invasion by Blaze Dudely in her round and still can't remember why she has this title causes her considerable stress.
- Psychic Powers: A combination of the network's nanites and the Flavour cause her to develop some.
- Sci-Fi Bob Haircut: Since she cut her hair at the end of Round 3.
- Significant Green-Eyed Redhead: Pyrrha's hair and eye colours make her really stand out, and this round, her mentor-student relationship with the late Scraggly leads to her being chosen to receive plot-crucial information and tasked to save a dead planet.
- Sympathetic Murder Backstory: Now that she knows how she ended up in the murderer-themed Round 3, she's still horrified at how she was manipulated and it informs her decisions from here on.
Soma Cruz | Round 3
Champion of Souls
- "I'd fight my way through hell for her. Charging through the network wouldn't be much different."
The culprit of Case 2 (Week 3).
- Accidental Adultery: Starts to fall for Heart due to their mutual understanding and their nonhuman status, not remembering that he fell in love with Touko during round 3 and even got her a promise ring that he never gave her during the post-R4 intermission.
- Heroic B.S.O.D.: Soma doesn't recall committing a murder, but when he realizes the truth due to some damning evidence, he locks up before having a total meltdown.
- Last Kiss: Kisses Heart at the corner of his mouth after giving the Roidmude his necklace, just before Soma is sent to be executed.
- Mystical White Hair: He has white hair and he's a vampire by reincarnation.
- Team Chef: One of a few, but he always tries to make friends by making food.
- Tears of Blood: Since Soma is a vampire, he cries blood.
- Troubled, but Cute: He's still a Pretty Boy, and this time, he remembers being a vampire with all the angst and the dark side that comes with it.
- Unwitting Pawn: Played with. While Natsuhi's murder is actually the result of her attacking Soma, Dracula decides to use her death to save the reincarnated soul of his wife Lisa. His influence forces Soma to commit murder while in a fugue state, and retreating again leaves Soma with no memory of what happened. Soma's shock and all of his efforts to unravel the crime with the others are completely genuine.
Thomasin | Round 1
- "I make a poor witch. Even when I thought to be one."
The culprit of Case 1 (Week 2).
- Corrupt the Cutie: Her character arc in canon is this on the side of a Trauma Conga Line. Since she's forgotten all her character development in Airlocked proper, Thomasin struggles with her own guilt but falls to killing again.
- Fish out of Temporal Water: Due to her memory being erased, she has a tougher time discerning whether everything is Sufficiently Analyzed Magic. During her reveal as the culprit, she explains her belief that everyone's really in Hell as part of why she was trying to contact Black Phillip.
- Flowery Elizabethan English: Puritan, actually, but still early modern.
- Wicked Witch: She agreed to become one of these, literal Deal with the Devil and all, but is having second thoughts.
Touko Fukawa | Round 3
- "I don't care what they want — I'd rather figure this out for our own sake."
Made it to the survivor pool.
- Amnesia Missed a Spot: Averted. As in Round 3, E.P. didn't make the same mistake Junko did.
- Daddy's Girl: She's very attached to Ardyn, who seems to be taking his great-nephew's place as her substitute father. When he gets in the way of her attempt to stab Varric, it shocks her out of a murderous rage.
- Hopeless Suitor: Togami states early on that he does not and will never love her.
- I Let Gwen Stacy Die: Touko blames herself for "Master Byakuya's" death, having stepped away to get him some supplies and coming back to find his corpse. She has to be stopped from a Roaring Rampage of Revenge and the self-hatred only gets worse when she finds out that Togami was killed as a perceived threat to her.
- The Mourning After: Losing both Soma and Togami hits her hard, even when she can't remember all the reasons why. Then she loses Clarith, whom she did remember loving.
- Not Good with People: Awkward around strangers, crowds, and cameras especially.
- Not So Different: Touko's situation in the third trial draws strong parallels to Xander and the moment that broke him as a person: both attempted to kill someone close to them who had (to an extent) turned traitor and ignoring any good cause they might have had to do so, only to have a beloved family member take the blade. The only difference is that Ardyn lived, while Elise... well, if she had, they'd have a different Overseer.
- Split-Personality Merge: Touko confides to Ardyn that Shou is still part of her, not as separate as she'd like to say, and maybe someday she'll just reintegrate. When Togami dies, Touko has her alternate personality's eyes, hinting that this might be happening. They're still somewhatseparate, but according to her, they now share memories.
- A Threesome Is Hot: Confides late in the game that not all her thoughts about Arianna and Clarith are of the Clingy Jealous Girl variety.
- Weapon of Choice: Sharpened scissors are Syo's, and the Touko personality has learned how to use them effectively, too.
Varric Tethras | Round 3
- "That's what these trials are about. They don't want the truth, they want the show."
The culprit of Case 3 (Week 4).
- Big Brother Instinct: A kind, familial man who's determined to protect the people around him. It sadly gets him killed when he attacks Togami, thinking that doing so will protect Fukawa.
- Carpet of Virility: Varric is very hairy and a heroic, buff man.
- Covert Pervert: He seems perfectly normal, but will admit to reading erotica, and when Noct is recreating monsters from his world in candy form, Varric says they look like something from porn.
- Good Is Not Soft: Varric's kind to the other Champions, but he's not a fan of mercy given to their captors.
- I Should Write a Book About This: He has, often, and thinks he might write about the current situation too.
Yurika Misumaru | Round 1
- "I don't know, dying all the time because you're curious and coming back when you find the answers sounds like exactly the wrong kind of saying to come true in here. I mean, I'm just saying."
Made it to the survivor pool.
- The Atoner: Once she remembers 1-5, she starts wearing her key around her neck again as a symbol of her role in it. In the final investigation, though, she removes it, finally accepting that it really wasn't her fault.
- Badass Bookworm: As ditzy as she seems, she was top of her class and she's still as efficient in trials as she was in Round 1.
- The Good Captain: Yurika maintains her optimistic faith in the group, and while she still takes a backseat to the other team leaders to the point where she really isn't considered one and gives Xander his spot back as leader of the Round One team after his Heel–Face Turn, she works to make sure as many people can escape as possible. She still doesn't kill anyone, either.
- Heel Realization: She was never a bad person, but seeing the memory-induced Love Dodecahedron unfold and not being sure whether to support the old or new relationships until most of them decide to take both options finally makes Yurika realize that she shouldn't have been such a Clingy Jealous Girl in canon.
- Lethal Chef: She's only worse in a setting that gives kitchens from the start.
- Obfuscating Stupidity: Her secret at the first motive is that she's "not as stupid as she looks."
- One of the Kids: Characters frequently forget that Yurika is an adult and lump her in with the younger Champions due to her excitable, carefree attitude outside of trials.
- Passive-Aggressive Kombat: Yurika's PA side is in full force here, expressing her annoyance with harmless jabs like making a diagram of the mall but representing Togami with a Xenomorph and Xander with a zombie with a knife sticking out of its eye.
- Stepford Smiler: This round really gives Yurika an emotional workout, but she tries to keep a smile on for the others. Nari calls her out on it, after which she tries to stop.
Yuuri Wakasa | Round 2
Champion of the School Living Club
- "People do stupid things when they've very desperate."
The victim of case 1 (week 2).
- Big Sister Instinct: Ruu's safety is her main priority. She also begins acting sisterly towards Arianna early on, though it's unclear if this is Wistful Amnesia, Yuuri projecting her actual sister onto the princess, or both.
- Dramatic Irony: Like Round 2, she starts off cagey about the state of her world and the real purpose of the School Living Club. Additionally though, losing her Airlocked memories means losing the closure she gained over her sister's death and she comes into the game still believing that Ruu is alive. This is ultimately what leads to her death.
- Club President: As per her new title.
- Embarrassing Tattoo: Yuuri is scandalized by her own tattoo thanks to cultural attitudes associating them with the Yakuza. She only starts showing it when others admit that they woke up with new ink.
- Everything's Better with Princesses: Her profile lists one of her occupations as 'princess', vis-a-vis Ardyn. Somewhat subverted in that Yuuri's more confused and irritated by the addition than anything.
- Girl with Psycho Weapon: She takes a carving knife as a weapon on the night she intends to kill Xander, though she doesn't get a chance to use it.
- In-Series Nickname: She's called "Rii-san" as usual by those she asks to use it. Additionally, Church begins (or rather, continues) calling her 'Yuyu' and 'Yuyubean' part way into the first week.
- The Last of These Is Not Like the Others: Her profile is formatted this way, with each section starting off with a few relatively mundane items and then finishing with something seemingly out of character or unsettling.
- The Lost Lenore: As the first victim, she is the first character in the game to die but her presence lingers long after she's gone. Aided somewhat by Yuuri herself not being very married to this whole 'staying dead' business.
- Meaningful Rename: Her title of "Green Thumb" from season 2 is swapped out for "Champion of the School Living Club", reflecting her status as its last surviving member in Airlocked.
- The Remnant: Her title reflects that she's the only living member of the School Living Club left, with Miki and Kurumi dead by the network's hands and Yuki MIA in a dangerous world and almost surely dead too.
- Revenge Before Reason: She intends to make an attempt on Xander's life for lying about her sister, despite knowing she'll likely be overpowered and killed in return. Yuuri herself even acknowledges that this is 'stupid and reckless'.
- Silk Hiding Steel: Her profile lists her traits as "Gentle, Terrifying".
- Stepford Smiler: Even more so than round 2 — she comes from a canon point where she's still fooling herself into believing Ruu is alive.
- Team Chef: She's certainly not the only one present but she makes a point of making and handing out lunches to everyone as a way to fill time.
- Team Mom: She immediately starts trying to play this role for the Champions just as she did for the School Living Club.
Xander | Round 1
Overseer/Champion Big Brother
- "I will take a honest sadness over a false happiness."
Killed for rebelling in Week 5. ...Temporarily. Made it to the survivor pool.
The Overseer when the Champions wake up in the mall. He and they have been erased from one another's memories and the network cured the injury he sustained and put him to work once again.
- Death Seeker: It's hinted that he knows full well and accepts that the survivors would murder him, given the chance. And that it may happen to him regardless, someday.
- Despair Event Horizon: Seemingly crosses it during week 5. A combination of his own guilt and the motive that reveals to him that he really does know the survivors drives him to drink.
- Eye Scream: The pressure of trying to recall his repressed memories becomes so great that several blood vessels pop in his eye during week 5.
- Friendly Enemy: While he's determined to see the game through for his own reasons, Xander also seems to care somewhat and doesn't want them to injure themselves or die in a way that isn't part of the rules. Some of the Champions see him as Laughably Evil.
- Hunk: Still a beefy guy who likes to hang out in the gym, and even though he's an enemy this time, he's still considered attractive to the Champions.
- Necromantic: He says that he's complied with being an Overseer because InterGal 7 offered him something more important than any stranger. It's implied (and later stated outright) that they offered to revive Elise, the sister he accidentally killed.
- Not-So-Harmless Villain: The Champions thought for most of the first week that he was just posturing. Then he punished Church and Nari...
- Nothing Personal: He claims to find no amusement in the cruelty he's putting the Champions through.
- Pet the Dog: Xander feels sorry enough for Soma Cruz, whose Superpowered Evil Side killed Natsuhi without him even knowing, that he decides to engage him in a Duel to the Death and give him a shot at surviving. Unfortunately, this puts him in range of Dracula's fangs after he takes over Soma's corpse.
- Not to mention, his 'adoption' of Tiki the roomba, whom he seems to be genuinely fond of.
- Promoted to Playable: Demoted to Champion, complete with his player stepping down from pseudo-mod to return to being a regular player, upon his Heel–Face Turn.
- Psychic Nosebleed: Challenging the block on his memories can do this to him.
- Rich in Dollars, Poor in Sense: Since the Champions don't know where he's from (though some suspect it's not space) and he does things like try to listen to an iPod by putting the machine to his ear instead of using headphones, some of them wonder if he's a dumb ivory tower type.
- Sixth Ranger: When he's added to the Champions.
Lady Consequence (Jamison "Jamie" Fell and Wilhelmina "C.E.C.E." Ein) | Round 1/4
- "There's plenty about this that's ridiculous, but at least I do not have to waste time assuring you it's all real."
Killed in the Week 5 motive.
A mysterious entity sending helpful messages to the Champions... but if Bolton is gone, who is this new "Temerity?"
- Collective Identity: Actually Jamie and C.E.C.E. disguised as one person.
- Deadpan Snarker: She's not above sassing the Champions if she feels they need it.
- Mysterious Protector: Warns Champions of coming danger, usually ones who would be most likely to understand or listen to her.
- The Omniscient: She always seems to know when something is happening and sends a message at the appropriate time.
- Samus Is a Girl: Arianna assumes she's a man, only to be corrected. Though it turns out she was half right.
- Two Aliases, One Character: Jamie in hardlight is mentioned as "someone some Champions think they know," indicating that his disguise was another established character.
- Voice with an Internet Connection: Claims to be someone inconsequential and sends messages through the PIP.
- Withholding Their Name: Gets her In-Series Nickname of "Lady Consequence" by refusing to identify herself as anything other than "someone of no consequence."
Rox Petuu | Round 3/4
See Airlocked InterGal 7.
S.I.S. (C.E.C.E., Mina) | Round 1/4
Spaceport Information System
- "I was programmed to be as informative and helpful as possible in all things travel-related!"
A helpful AI who appears in the second half. She knows more than she lets on, even if she seems to be an innocent left behind by an InterGal 7 takeover.
- A Form You Are Comfortable With: According to her, she was recently given a new appearance as a cute-looking human girl because her last projection scared children.
- Canon Character All Along: She's the preexisting C.E.C.E./Wilhelmina, pretending to be a new character.
- Cloning Blues: C.E.C.E. isn't actually the original Wilhelmina. She seems to be a copy of her, as they discover in the final investigation.
- Code Name: Wizard calls her "Barbarian," in fitting with the RPG class theme he has.
- Comic-Book Fantasy Casting: Her PB is Mica Burton.
- Crouching Moron, Hidden Badass: S.I.S. is a lot smarter than she acts and is a key member of the rebellion.
- Dark-Skinned Blonde: Silver hair by default, actually, but close enough.
- Genki Girl: The perkiest AI you'll ever meet.
- Kaleidoscope Hair: While S.I.S.'s default setting has silver hair, a button on her console can change her hair colour to all kinds of shades.
- Literal-Minded: S.I.S. takes everything the Champions say at face value and has no concept of hyperbole.
- Mad Scientist's Beautiful Daughter: Yl'lb Ein is a scientist and, if anything, dangerous in his pursuit of saving Wilhelmina; C.E.C.E. is a sweet and lovable ally; and now that she's got a human projection, she's definitely attractive.
- Meaningful Rename: Even though she ends up refusing to overwrite her memories with her old ones, she decides to stop going by S.I.S. or C.E.C.E. in the final investigation, changing to "Mina," which was Dr. Ein's nickname for the original Wilhelmina as per the Round 2 intermission.
- Obfuscating Stupidity: Turns out her persona as The Ditz was just an act to keep InterGal 7 from getting suspicious or messing with her.
- Projected Man: How she speaks to people.
- Quest for Identity: In the endgame plot, she tells the surviving Champions that she wants to regain her memories as Wilhelmina and compares it to the Champions' Wistful Amnesia."InterGal 7 stole her, stole me, like they stole the people you all became when they began this season."
- Repetitive Audio Glitch: She starts talking like this when P.A.L. damages her robot body.
- Spaceship Girl: More like Spaceport Girl, but she performs the same function and has a holographic interface you can talk to.
Aiden Price | Round 3
- "I was following orders. Nothing more."
Good old A.P. has gotten himself in trouble with InterGal 7 once again. This time, rather than serve as an Overseer, he serves a useful gameplay function unlocking new floors and making Church want to deck him.
- Dirty Coward: The reason he stayed with both the Director and E.P. for so long, citing to himself that he was Just Following Orders. In the end, he agrees to testify against Nina in exchange for a lighter sentence.
- Gaslighting: Xander tells Jane that Price "is skilled in making you doubt your own thoughts" and did this to him a lot to keep him under control during Xander's time as an Overseer.
- Hate Sink: To Church and his loved ones.
- Help Face Turn: After he was ordered to kill Xander, thus making Price himself useless to E.P., he was abandoned with the Champions. He subsequently goes to them to offer assistance.
- Just a Machine: Referring to Church as "Alpha" and discussing his "newfound personhood" is read as a Kick the Dog by the rest of the Champions, who are suspicious of him from the get-go. Even after he's intimidated into calling him "Church," Price still calls him "the Alpha" in his internal narration. Until he realizes that his exposition gave Church an identity crisis and he starts calling him "Leonard."
- Master of Unlocking: His main gameplay function is as an NPC who works to find access codes and unlock new sections in the last half of the game.
- Mr. Exposition: Price is the one to give Church's full backstory, including the parts he wasn't aware of.
- The Shrink: Even if it's not his job this time, Price still finds the time to psychoanalyze everyone around him.
Scraggly | Round 3
- "Find Radical Skullqueen. Help her save Flavortown 'fore it's too late."
After the Round 4 intermission revealed that Scraggly remains as a Force — er, Flavour ghost, he manifests himself around Round 5 to help Pyrrha and her friends.
- The Cassandra: Before Pyrrha remembers him and can take his words to heart, she and the others suspect he might be a projection sent by their captors to freak her out. Averted later, when she has a reason to trust him.
- The Chooser of The One: Assigns Pyrrha to save what's left of his society.
- The Force Is Strong with This One: Scraggly can sense whether someone "has the secret ingredient," meaning whether and how well they can use his ability, "the Flavour." Akira has faint traces of it and Pyrrha is very strong, especially for an outsider.
- Friendly Ghost: He's still gone, but haunts Pyrrha on occasion.
- Long-Lived: While it was hinted in Round 3, this round confirms that he was around at least nine hundred years ago.
- Mr. Exposition: Tells Pyrrha the story of the founding of Flavourtown and Blaze Dudely's prime "because it's important."
Fourtinbras | Round 3
- "I can pass on some stuff if ya want."
While not spiritually adept like Scraggly, Fourt is also hanging around as a ghost, with more subtle assistance.
PAL 7.0 | Round 2
- "01000001 01010010 01001001 01000001 01001110 01001110 01000001"
PAL, destroyed in the last intermission, was rebuilt — and, just like Xander, the network put him back their way. He replaces Xander in the second half.
- Androids Are People, Too: P.A.L. 7.0 considers himself not to be a real person, since he was reconditioned by people who believe that.
- Apologetic Attacker: PAL 6.9 flashes apologies in binary whenever his upgrade attacks his friends.
- Brainwashed and Crazy: PAL 6.9 was rebuilt and reconditioned to think he was P.A.L. and made to act just as cruel. That is, until he starts breaking down in the sixth trial and spends the next weeks Fighting from the Inside to roll back his upgrade.
- Deadpan Snarker: Mocks the Champions' distress with snark and jokes.
- I Cannot Self-Terminate: PAL 6.9 flashes the message "please kill me, I don't want to hurt you" during P.A.L. 7.0's fight with Touko. She manages to strip him of his memory card instead, saving him while defeating his evil self.
- Killer Robot: 7.0 definitely is, at least.
- Manchild: He even says things like "I know you are, but what am I?"
- The Real Remington Steele: He's the PAL we know (PAL 6.9) rebuilt, updated, and given memories making him think he's Kip's "P.A.L." persona instead.
- Shock and Awe: His robot body has electric gauntlets that he uses as weapons.
- Walking Spoiler: His return is halfway into the round and his role and new personality are this.
- Wistful Amnesia: Even he seems to have this. The height of his robot body is the same as Kip's hardlight disguise, which seems to just be a coincidence, but he also lists "curious" and "easily amused" on his profile, not "hates being bored."
Wizard (Yl'lb Ein) | Round 2 Intermission
- "Ha! That was great! Excellent performance."
An enigmatic long-haired man who seems to have a history with every other NPC who isn't quite what they seem.
- Code Name: What "Wizard" is. His real identity is unknown until the very end.
- Comic-Book Fantasy Casting: Instead of an Internet star or celebrity chef, Wizard's PB is an existing fictional character, probably possible because it's the last round and so the actual Qui-Gon Jinn couldn't be apped to a future one.
- Early-Bird Cameo: He first appears on the news when a TV is modified to receive outside signals.
Blaze Dudely | Rounds 3/4
- "I'm here to help ya get away from that void before it devours ya like last night's leftovers."
While he was Killed Off for Real in Round 3, Blaze's ghost remains as per the Round 4 deadland intermission, and the story all comes back to the fate of his home...
- Deus ex Machina: Appeared just in time to rescue the dead from their collapsing simulation. Ardyn calls this out by name.
- Dying as Yourself: He did in Round 3 and is now free from both his robot parts and his personality corruption.
- Must Make Amends: His reason for haunting the sim and allowing the dead to escape to the Good Place.
- Posthumous Character: Still dead, but his backstory is very important to the story and he's still present to some degree.
Renegade Skullqueen | Round 3
Rad's mother and Blaze's closest friend.
- Action Mom: The Flavourtown deputy mayor, handy with a blaster and a lazersword, and Rad's mom.
- Posthumous Character: Renegade's been dead for years, but is used to develop the backstory of Flavourtown and its two survivors. Her ghost appears in the Flavourtown simulation, reliving her glory days and then the evacuation.
- True Companions: With Blaze and Roady, the latter of whom she had a child with.
- Wild Hair: Her hair curls in every direction.
Tolresch 28932 | Round 2
- "I haven't overstepped my bounds, have I?"
A former deadland NPC who was missing and presumed dead after the Round 4 deadland intermission.
- Bad Powers, Bad People: Church believes she must be this because she's a Body Snatcher, but as we know from deadland, she's kind, respectful, and refuses to take unwilling hosts or pry into memories they don't want her seeing.
- 11th-Hour Ranger: Xander takes her to the final trial in his head.
- In-Series Nickname: Nari calls her "Tolly."
- Not Quite Dead: She's been imprisoned, not dead, since the last time we saw her.
E.P. (Cece Diver, Rox Petuu, Simone, Nina)
- "I've done... many things wrong."
The Big Bad herself, who used to be kind but is now driven to corruption by what's best for business. But is that really all?
- The Alcoholic: If the empty wine bottles stashed under her desk are any evidence, this round has driven Nina to drink more than once.
- The Atoner: She started the project to make just a reality show, and even when she decided to make it a Deadly Game, she intended to send the Champions back home to the time and place they left thinking it was All Just a Dream. When the first season's brain scans failed, she ran the other three rounds to research a way to save them, and even if she admits that it's just dragging more people into torture, she believes the ends justify it all.
- Graceful Loser: Rather than suffer a Villainous Breakdown after seeing the many arguments and threats leveled against her, Nina ultimately decides to let the Champions go free and allows herself be arrested without a struggle.
- Expy: Mod statements in the Discord chat after endgame pointed out similarities to the game's predecessor's Big Bad.Lynny: "women with a flair for the dramatics set-up murdergames because of their own pride who make legitimate, deeply felt friendships and then throw it all away, not because they don't care, but because they feel like they have to for their show"
- Necessarily Evil: She insists to herself that, because of the technological advancement she's helmed that means the Champions aren't really dead (whether due to VR or nanites) and can live happily in deadland and see their friends, that everything is fine. This is what she uses to justify all the pain she puts them through, even as she's gotten attached, and she insists that she has to keep going and has to do all this.
- Never My Fault: Downplayed. Nina clearly has regrets, and recognizes the pain she's caused, but believes that everything will be fine anyway.
- Pride: The driving force of Nina's career wasn't money, it was to prove to the society that abandoned her that she could do better than they ever thought she could. This extends to part of why she keeps Airlocked! going.
- Punny Name: "Simone" is just a reference to "Nina," get it? As well, the numbers in her birth name spell out CHAMPION.
- Rags to Riches: By her own admission, she started with nothing. Now, she runs a huge corporation, making one of the most popular shows in the universe.
- Shapeshifting: Nina's power; it's not a hardlight projector after all.
- Significant Anagram: CECE DIVER/ROX PETUU = EXECUTIVE PRODUCER.
- Two Aliases, One Character: Rox and Cece turn out to just be the alter egos Nina uses when she wants to appear a certain way to the Champions. She created Rox to be a villain and give them an enemy to struggle against for the show, then made Cece to be a Distressed Damsel and win their hearts so she could lure them into a trap when needed.
- Villains Want Mercy: For all of her feelings about how she messed up and really did learn to care for her Champions, the two choices Nina offers both end up with her getting off scot-free for everything she's done. This is a big part of why the Champions Take a Third Option instead.
- Yandere: Because Nina's more than a little messed up due to all the brainwashing she had to resist to get where she is, her attachment to the Champions is real but severely twisted. On the last day of the game, it drew comparisons to Lusamine.
- Walking Spoiler: Knowing anything about her role in the round turns not just the plot itself on its head, but the reality of several supporting characters.
- You Are Number 6: Word of God says her birth name is NNA-24267466. Or "Nina-CHAMPION".