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Beware The Nice Ones / Video Games

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Boron’s heart is only exceeded by his stomach and power.
  • Discussed in Animal Crossing: Some Jock villagers will state that Isabelle would go "Isabellistic" if you break a window.
  • Ape Escape: Monkey Pink just wants to be a star. But if you screw up her performance, she will try to kill you.
  • Yasha from Asura's Wrath. On the outside, the guy's a Badass Pacifist who along with Deus wants nothing more than to exterminate the Gohma from threatening the world. Just don't waste countless lives on something pointless if you don't want a ki slash through your torso.
  • Baten Kaitos has Lyude's finisher, Sforzando, which is based on this. The game describes it as Lyude "giving in to his rage, usually kept in check by rationale." What you see is Lyude leaping forward and viciously pistol-whipping his opponent so hard he actually staggers backwards when he's finished.
    • And from the prequel we have not just an attack, but a character who plays this trope fairly straight: Sagi is an Adorably Precocious Child who is a major Momma's Boy and does pretty much everything to get money for her to run the orphanage back in his hometown. He even takes most of the villains' actions in stride and stays pretty upbeat and friendly while they're off wreaking havoc. Push him too far, however, and nothing will stop him.
  • Bendy and the Ink Machine: Allison kills her counterpart to save Henry. She's also willing to ensure her and Tom's safety by locking him up, despite being nice about it. She also takes combat against the Searchers and the Lost Ones seriously.
  • In BioShock you see the aftereffects of an object lesson in just how dangerous Little Sisters' Nigh-Invulnerability can make them if they're pushed far enough — in the area where they're converted, trained, and harvested, you find a corpse nailed to a wall with about a half-dozen of their giant syringes.
    • Also seen in the ending, where a bunch of Little Sisters swarm over the weakened Fontaine and keep stabbing him until he falls.
  • BlazBlue.
    • Noel Vermillion is one of the sweetest characters in the series and a Nice Girl through and through...But if you push her hard enough, then she will make you regret it. If you mock her chest size or her intellect, Bolverk will perforate your skull. A good example was after she was verbally abused by Bang several times, they fought and Bang fell to her power. Then there's also the fact that she can transform into Mu-12, which is her Super Mode and is dubbed as Kusanagi, the sword that slays gods.
    • Makoto Nanaya is a silly, friendly, generally whimsical and energetic person, and also appears to be somewhat scatter-brained. However, she makes it clear to Tager, "If, for whatever reason. Noel Vermillion is harmed in any way, I will hunt down that person and make them pay... dearly." This is neither hyperbole nor limited to Noel - attack any of her friends and, unless you're one of them (hi, Carl), you are in for a world of pain. Let's not forget that her Astral Heat involves punching the opponent so hard it shatters the moon.
    • Kagura Mutsuki — despite his Chivalrous Pervert and slacker tendencies — is a laid-back, altruistic, idealistic and generally cool guy, the kind of guy you'd like to have a beer with. Just one thing: if you want to hang around with him, make sure to treat ladies with the utmost respect around him. Strike a girl, and he will step in and strike you more. And nothing, not even being an Ax-Crazy Person of Mass Destruction will stop him.
  • Garlot, protagonist of Blaze Union, is gentle and empathetic to a fault, and even though he has a short temper, he generally cools down very fast. He has self-confidence problems and spends a lot of his downtime wishing that everyone would just get along. And he's no pushover normally. But when bandit-by-any-other-name Pandra decides to sack Garlot's hometown, he goes into a state of cold rage so terrifying that every enemy in his path basically shits themselves in terror. In addition to this, inflicting serious harm on the people closest to him is a really, really bad idea.
  • Bloodborne:
    • Gherman just wants to train hunters and help them through the Night of the Hunt, and he only fights you if you refuse to be freed from the Hunter's Dream. But when he does fight you, you'll find that few hunters could surpass Gherman, the First Hunter.
    • Lady Maria of the Astral Clocktower is heavily implied through environmental storytelling to have been a gentle caregiver to the Clocktower Patients, and in a cut set of dialogue, she's perfectly polite to the player character and implores them to not look into the secret she's guarding. But she really doesn't want anyone poking into the area beyond her, so naturally she's got to kill you until you stop trying. And she puts up a really good fight.
    • You don't get to see much of Ludwig, the Holy Blade, seeing as he's been turned into a beast and only regains his senses in the second half of his boss fight, but it's made clear that he was a genuinely honorable knight who wanted to protect Yharnam's people from the beasts. The man is also a Magic Knight wielding a giant sword who can and will stomp you into paste if you fight him.
    • Eileen the Crow is one of the few sane people in Yharnam and is kind and reassuring to the player. She's also a Hunter of Hunters, specializing in killing hunters who are about to turn into beasts (and who are usually much tougher than generic Scourge Beasts). She's very good at her job, even if she is getting a little old for it.
    • Alfred is a darker example. He's perfectly nice to you and genuinely helpful, but he hates the Vilebloods with a burning passion. If you give him the Unaddressed Invitation to Cainhurst Castle, you'll find him Laughing Mad and having ground Vileblood Queen Annalise into bloody shreds. He'll soon after commit suicide.
  • Borderlands
    • Mad Moxxi is actually pretty nice despite being very promiscuous. That said, she did run a colosseum in the first game, and even after becoming a bartender she won't hesitate to kill anyone who threatens her or her kids.
    • Karima in the second game is the mayor of Overlook, a sweet, hard-working woman who sends the Vault Hunter on quests to help the town out from under the thumb of Handsome Jack and Hyperion. The only other Overlook inhabitant you deal with is Dave, a terrible misogynist and all-around Jerkass. He spends the questline breaking into your radio conversations to insult you while you're doing missions that directly benefit him, and is even nastier towards Karima. She does her best to ignore him; the worst thing she says to him is to tell him to "shut up" after a particularly ugly comment. In the final mission, she sends you to test the Deflector Shield you've helped her construct for the town by commandeering a Hyperion mortar and firing at it. You reach the mortar, input Karima's coordinates, and fire it, at which point Dave breaks in for some of his most vile comments yet— only to be cut off when the mortar shell hits his house, blasting it and him off a cliff and into the sea. Karima's cheery response leaves no doubt that it was intentional:
      Karima: "Now, let's try that again with the shield up".
    • Janey Springs from The Pre Sequel is one of the nicest people in the entire franchise, other than some inappropriate behavior towards Moxxi (which she gets over by the end of the game). She's still fine with tasking you with killing loads of scavs (Elpis bandits), which, to be fair, are Always Chaotic Evil, with a couple exceptions.
  • BoxxyQuest: The Gathering Storm:
    • Catie is a sweet, idealistic girl who cares for her friends and always tries her best to help those in need. She’s also an avatar of the cyber-goddess Virtua, and will absolutely destroy you if you get on her bad side. This is best seen during the True Ending path, when she duels the STORM-enhanced Boxxyfan alone, after resisting the effects of a Reversion Pulse that instantly wiped everyone else out.
    • Similarly, Cornelia is the most genuinely kindhearted person on the team. She was also designed as a Living Weapon, and proves it as soon as you’re able to use her in battle.
  • In Bug Fables, Kabbu, as The Heart of the Team Snakemouth, is chivalrous and idealistic to a fault, and is always willing to help people he meets even if it's at his expense. That being said, even he has his own limits to what he can handle, best shown when he mercilessly chews out and defeats Mothiva and Zasp for interrupting the Termite Kingdom's tournament in order to directly fight Team Snakemouth, which would've endangered the plan to stop the Wasp King. Even then, he is still just as, if not more capable than the rest of his teammates in dishing out the pain to bad guys, best shown when he single-handedly survives an attack from The Beast that wiped out his entire team and proceeds to slay the monster through his sheer determination to protect his friends.
  • Though there are multiple examples in Chrono Cross, the best by far is Miguel: a bespeckled, casually-dressed, mild-mannered man who looks like a librarian, and who will utterly hand you your own ass if you are not prepared.
  • Civilization has Mahatma Gandhi, who is subject to an Ascended Meme about the incongruity of history's great pacifist boasting that "our words are backed with NUCLEAR WEAPONS!" back in the very first game. His AI in Civ V and VI is very peaceful and easy to get along with (unless you're a warmonger), but he does have a fondness for nukes - in V his "Use of Nukes" protocol is set to 12 out of 10 to ensure it will remain maxed out regardless of slight deviations, while in VI he tends to roll the "Nuke-Loving" secret agenda. So while Gandhi is unlikely to start a fight, once the world enters the Atomic Age, he is more than capable of ending one.
  • The title character of Conker's Bad Fur Day was already having a bad day - as the title implies. All he wanted to do was to go home after a night of drinking, encountering Vampires, Zombies, bloodthirsty Dogfish, Cavemen, Dinosaurs, Robotic Haystacks, a horde of evil Tediz and a gigantic, opera-singing turd. And more. He's remained almost saintishly calm, up until the last level, where his girlfriend is brutally murdered by his boss, and her corpse thrown out into space by the xenomorph out of Alien, named Heinrich. He then proceeds to throw it into space, THRICE, before decapitating it with a katana, in one of the most satisfying ends to any boss fight ever.
  • Dark Souls: Solaire of Astora is a gentle Cloud Cuckoolander who helms a covenant dedicated to "jolly cooperation" (as he puts it) and can be summoned for the most boss fights in the game (5) because he just wants to help you out that much. But as can be expected from someone who can keep up with bosses all through the game up to and including the final boss, Solaire is very, very strong.
  • Dead or Alive: Kasumi is a sweet, kindhearted soul, and a Martial Pacifist through and through who makes it clear she dislikes even the thought of hurting others, much less killing. If you push her far enough or harm her loved ones and friends, though, you will know pain. Just ask Raidou, who, in the past, raped her mother, crippled her big brother Hayate and is an affront to everything she believes in and lives for. Oh wait, you can't: Kasumi killed him, only for Raidou to be revived as a cyborg by Donovan as of V: Last Round.
    • Gen Fu as well, a polite and unassuming old Chinese gentleman who owns a book shop, mentors Elliot... and is nevertheless a master of a rare Chinese martial art called Xinyi Liuhe Quan. Watch out when he's on the warpath.
    • Speaking of 5, Momiji rivals Kasumi in how lovely she is as an opponent. She never fails to thank or compliment her opponent and when she wins, she goes over to check if they are okay and even wishes them better luck next time. By the way, she is also Ryu frickin' Hayabusa's student, and we all know how badass he is.
  • Isaac Clarke of Dead Space is a middle aged engineer who ended up in the wrong place at the wrong time, and fights purely out of self-defense and a desperate desire to stay alive. Don't be fooled though, Isaac has killed more necromorphs than anyone else alive, with nothing but engineering tools and re-purposed mining equipment. He's survived two outbreaks, and literally fought his own insanity in a Battle in the Center of the Mind to destroy an Artifact of Doom. When he is finally pushed past his Rage Breaking Point in the third game and goes on a Roaring Rampage of Revenge, his living enemies end up being more terrified of him than the Necromorphs.
    Danik: Where is everyone!?
    Unitologist Soldier: All dead! Isaac Clarke... he shot the rest!
  • In Diablo III, the Hand of the Prophet are a group of girls who served under a powerful Vizjerei lord prior to encountering the aforementioned Prophet. Eirena, one of them, is quite friendly throughout the nephalem's campaign, and yet she was thirteen at the time she and her sisters murdered their lord, his buddies, and the greater daemon the Vizjerei were summoning.
  • Flonne of Disgaea: Hour of Darkness. The Trope Namer for Love Freak, and a complete airhead, she will nonetheless go into a fiery-eyed rage if she's angered.
  • Dragon Age: Origins:
    • Leliana is a sweet, fluffy, girly girl who used to be a nun. She wants to show mercy to practically every sentient being you meet that isn't a soulless husk of pure rampaging evil, and the main character loses her approval every time s/he chooses an evil or selfish action. She's also a retired spy/assassin who's killed more people than she can even remember and can be leveled up into one of the single most devastating ranged attackers possible in the game.
    • Also, Sandal. A young and innocent Idiot Savant who can only say "Enchantment" in various inflectionsnote  without his adoptive Father directing him, you stumble across him for the last time just before the fight with the Big Bad. He's alone, unarmed, covered in blood, and surrounded by heaps of Darkspawn corpses (including two Ogres). When asked what happened he of course responds with only a cheerful "Enchantment!"
    • Alistair is a goofy, friendly, optimistic guy who spends much of the game grieving for his dead friends and gets along with pretty much everyone but Morrigan. But if you want Loghain in your party in the endgame, do not appoint him the champion for the final duel at the Landsmeet, because this goofy, friendly, optimistic guy will casually decapitate his opponent in a spray of blood.
    • The Warden. Perhaps he/she is the most nice and friendly person in Thedas, but that doesn't stop her/him to kill everyone stupid enough to annoy them. One example is during Dragon Age: Origins – Awakening, when a group of Howe's former allies attempt a coup against The Warden. If The Warden took the Dark Wolf's way, such group of traitors suffers a lot of disappearances and deadly accidents that just ends when their leader apparently killed herself.note  Even more, the epilogue heavily implies that the rest of the Amaranthine's nobility cut out every ties with the conspirators out of fear of being the next ones.
  • Dragon Age II
    • Merrill is a sweet, innocent, adorable young woman with some trouble adjusting to human society and an awesome accent. She is also a powerful blood mage and has a strong mastery of various ways to zap people into a fine red mist.
    • Bethany as well. Sweet, cheerful, and well-liked by all the other party members (Varric nicknames her Sunshine), she is nevertheless quite capable of sucking in all enemies in a large area with magical vortex before engulfing them with ice and flames.
    • And Sandal deserves mention here as well, seeing as he takes out a roomful of Abominations and Demons, including a 'Pride Demon', right before the final battle, while still having the same CloudCuckooLander personality as before. Not to mention his creepy prophecy that comes out of nowhere...
  • Dragon Age: Inquisition:
    • Ah, Cole. Innocently Insensitive, sweet, physical-manifestation-of-mercy Cole. Who happens to wield a pair of daggers and is trained as an assassin so he can kill people as quickly and painlessly as possible. And don't you dare hurt innocent people or animals in front of him without a good reason.
    • Leliana again fills this role in no longer being a retired spy/assassin, nice if cold, and considered frightening by pretty much everyone. Perhaps the Inquisitor is the only one to cow her and only after jumping through a number of hoops, cares deeply for her friends and their cause, and jokes but seriously considers Murder Is the Best Solution to all the world's problems.
  • Dragon Quest V:
    • Romana Briscoletti is a kind-hearted, polite woman, but both her husband Rodrigo and her little daughter Debora are both scared of her when she's angry.
    • Maria is generally as caring and kind as you'd expect a nun to be, however when Harry flirts with other women near her, she gets scary.
  • Earthworm Jim brings us Peter Puppy. At first, he seems like a cute little puppy. But if you dare piss him off, he will turn monstrous and beat you up for massive damage.
  • Serana from the Dawnguard DLC of The Elder Scrolls V: Skyrim is by far the nicest character in the whole game, especially for the Gray-and-Grey Morality context of the universe. At some point in her storyline, you find out the whole prophecy that tore her family apart and turned her father evil was delivered by a guy just so he could get her blood. Cue her grabbing him by the neck and delivering this:
    "You've waited all this time, just to get my blood!? Well, too bad, I plan on keeping it. Let's see if yours has any power in it!"
  • Everhood:
    • Frog, the first NPC, gives you the combat tutorial and sets you on your path. If sufficiently angered, they becomes the hardest boss in the game, trading out their gentle acoustic attack music for apocalyptic shredding on twelve electric guitars.
    • Rasta Beast is one of the friendliest and most noble characters despite their tough looks. Their sparring session is relatively easy, but when their friends lives are on the line, they put up a very brutal fight.
    • Flan and Muck are two goofy Blob Monsters who are friendly to Red and even give them a diploma for handling planks. When Muck gets killed by you, Flan becomes absolutely enraged and turns into a giant blob with a very fierce attack pattern.
  • Any good-aligned character in Fable games. In the second outing, and with enough experience, they will not hesitate to kick enemies in the face before chopping their head off with an enormous meat cleaver, knock them off of a cliff, shoot them in the crotch, knock their silly little attack aside and bash their heads in for their troubles, and all manner of other cruel applications of death and dismemberment. Probably while on their way to rescue slaves, collect on a bounty, or just give money to the church.
  • Fallout: New Vegas has a few of these. On the Player's Team there is Veronica, a Brotherhood Scribe who wants them to play nice instead of raiding anyone with energy weapons but can also murder your face with a power fist, Arcade Gannon, a Follower of the Apocalypse doctor and researcher who wants everyone to be happy but is also a former member of the Enclave well trained in Energy Weaponry, and ED-E, an eyebot that just wants love and to find a home. Cass could also count, but she's an example of Good Is Not Nice.
    • There's also Christine Royce, a deeply philosophical Brotherhood of Steel Scribe who was Veronica's lover. When their former elder, Elijah broke them up, she joined the Knights and the Circle of Steel. When she heard about Elijah murdering people all over the wastes and abandoning the BOS at Helios One, she volunteered to hunt him down and assassinate him, becoming one of three people to explore the Big Empty and escape before assisting the Courier in killing Elijah and becoming treated as invulnerable as the security holograms to the Ghost People.
    • There's also Marcus and Mean Son of Bitch, two very friendly Super Mutants. Marcus, however, was a player companion in Fallout 2 and helped blow up the Enclave's Oil Rig and Mean S.O.B. defends Westside against the fiends so well that most of them stay away from Westside now.
    • Most of the low-level NCR troopers and Rangers can be seen as this. Most of them are nice gentle people, but they can kick your ass. Special note goes to Private O'Hanrahan, who doesn't want to kill people but in certain endings helps assisting his squad single handedly stop a Legion assault on NCR Ranger HQ at Camp Golf.
    • Similarly, Yes Man is an A.I. programmed to be helpful to whomever gives him orders and his default personality can be described as overly cheery. However, he's also the mastermind behind the plot to hijack Mr. House' plan to take over Vegas from both the NCR and Caesar's Legion. He's also the one who planned the attack on the Courier at Goodsprings. You can confront him about this, at which point he apologizes (not knowing who you are until you tell him).
    • As with Mass Effect, the player character, the Courier, can be one too, if you choose the "nice" paths. And then you can haul out your gatling laser and proceed to utterly destroy that group of raiders that thought you were easy pickings...
    • Honest Hearts introduces Joshua Graham. He's genuinely friendly and one of the nicest people in the game. This doesn't stop him from being a brutal Blood Knight and Knight Templar whose idea of stopping those threatning his flock is massacring the lot.
  • Likewise, Fallout 4 has a few examples, mostly on your side.
    • Curie is an unflinchingly polite and adorable medical robot with an accent and personality based on that of a woman Curie's creator dated at a university in Paris. However, as she'll tell you herself, "my offensive capabilities are quite formidable".
    • Dogmeat is a Big Friendly Dog based off of River, a dev's German Shepherd, with painstaking effort taken effort taken to make him act as much like a lovable pet dog for the player as humanly (or doggily) possible. He'll stick close to you, fetch items for you, track people for you, loves you unconditionally so you don't need to worry about his approval, he'll do tricks... and he will graphically rip people's throats out to protect the Sole Survivor. Those big teeth are not for show.
    • Preston Garvey is a total Officer and a Gentleman and the personification of the Minutemen's ideals, but he's also a Friendly Sniper who'll happily vaporise hostiles with his laser musket. To say nothing of the Minutemen themselves, as they're just ordinary wastelanders who have taken up arms to defend their settlements from various threats in the wastelands but will use heavy firepower to shell Raider and Super Mutant compounds into dust. If they're the faction the player leads to victory against the Institute, everyone is shocked that they actually pulled it off: even the Brotherhood of Steel are left nervous that the Minutemen had the firepower and balls to pull it off, and the the leader of the Railroad, Desdemona, will shoot you a smile and admit you really are a general.
    • Piper is a cute Intrepid Reporter who's just trying to uncover the truth behind things in the Commonwealth while taking care of her younger sister. Which in a place as dangerous as the Commonwealth means that she's really good with a gun.
  • Zack Fair of Crisis Core. He's loyal, friendly, utterly adorable, and just wants to be a hero, in the best and nicest sense of the word. But never forget that he's one of the top SOLDIERs around, second only to Sephiroth, with all that implies. Push him too far, drive him into a corner, threaten someone he cares about, and prepare to be sorry.
  • Selphie of Final Fantasy VIII. She's a cute, perky, friendly sixteen-year-old Genki Girl. She's also a trained mercenary with a highly-developed sense of overkill, and if you make her mad, she'll see to it that you become a smear of red gel on the pavement. Or, if you make her really mad, she'll wish you into the cornfield with her Limit "The End".
  • Vivi of Final Fantasy IX is sweet, innocent, kind, and despite his species, looks massively adorable, so naturally he has powerful black magic up the ying-yang. Most notably during the battle with Black Waltz 3 where the little guy just went ballistic.
    • Shown impressively at the beginning of the game when he's captured by a monster and then proceeds to fry the thing as it's sucking up his HP.
  • Yuna of Final Fantasy X. More in the sequel, but still in the original. To point: Yuna is captured by the Al Bhed. Tidus, Lulu, and Kimahri try to rescue her. After beating a boss, Yuna walks out of the hold on the boat she was imprisoned in, completely unharmed, and a guard slumps to the ground.
    Lulu: I hope you hurt them.
    Yuna: (modestly) A little.
    • Yuna is mostly the type who rather stays back in a fight and lets Auron, Khimari and Wakka or the Aeons handle the physical fighting. Though she keeps to casting healing and protective spells, you later learn why everyone is practically falling on their knees before her, and Badass Longcoat Auron and Sugar-and-Ice Personality Lulu allow her to run the show entirely as she sees fit.
    • Don't forget the sheer amount of damage Yuna's Aeons can cause. A fully charged Overdrive with the later Aeons can defeat most bosses single-handedly.
    • Early on she also can dish out more damage than the resident Black Mage Lulu if taught offensive spells.
    • And if you decide to take her down an offensive path on the Sphere Grid, she becomes a Lightning Bruiser that combines the offensive might and skills of someone like Auron with her own healing and defense spells. Lord help you if she decides to learn some black magic.
  • The Warrior of Light in Final Fantasy XIV is a good natured hero all around. They're pretty chill with the Scions, are great with kids and others that look up to them as an idol, can snark back when needed, helps anyone in needed, and is overall an affable person. Threaten one of their friends or an innocent and the Warrior of Light will show you why they earned the moniker, for they are considered to be the realm's best warrior that is proficient in whatever class of physical or magical might you're using. This becomes more apparent in the early Dark Knight quests where the Warrior of Light's inner hatred and loathing comes out as its own person and they tell everyone how the Warrior of Light REALLY feels about people taking advantage of them.
  • Mike Haggar, Mayor of Metro City. Kidnap his daughter, and fear his pro-wrestling skills.
  • In Fire Emblem: Shadow Dragon, one of the few recruitable party units to attack you unprovoked is Wendell, the bishop who looks like the freaking Pope. His dying quote mentions he has "no love for war", but you may remember that he's one of the only recruitable units who attacks unprovoked. Others include Roger, a hapless conscript who couldn't care less about war but doesn't have anything else going for him, and Jake, a gleeful ladies' man. Compare these with Darros the ruthless pirate and Navarre the stoic hired sword, who both try to talk to Marth or Caeda as soon as possible.
    • Occurs again in Path of Radiance and Radiant Dawn. Ilyana, a sweet weak thunder mage, will try and kill you if you don't recruit her first. Mia, a nice swordgirl, is also a pretty huge Blood Knight and can easily become the most competent sword-fighter excluding Ike. In Radiant Dawn, the main character is Micaiah, a nice, quiet light mage who can sacrifice her hitpoints to heal others. She's also the closest thing the Goddess of Chaos has for a human embodiment.
    • Played with in Fire Emblem: The Sacred Stones in regards to Cormag. His supports show that he's a really nice guy, but he's beyond enraged when he meets the heroes, because he thinks they killed his brother. Once he's recruited, Cormag returns to his Nice Guy original personality... but when he finds his brother's true killer, he breaks into a short but very scary speech about how he'll enjoy killing the culprit, borderline Evil Laugh included. And then, when it's said and done, he returns definitely to the gentle person he almost always is.
    • Many of the main character Lords count. They are for the most part noble, kind, self-sacrificing, peace-loving men and women who would otherwise never hurt a fly and would give anything for the happiness of others, but that doesn't stop them from commanding armies and mowing down enemies by the hundreds. And the gods help you if you mess with their companions or family. Some of the best examples of this include Lyndis, a kindhearted, understanding woman who never hesitates to help the two other leads and her support partners when they're going through tough times, who is also ruthless when it comes to bandits and pirates due to past trauma involving them, and especially after promotion becomes a speeding, double-hitting, constantly critting monster; and Marth, the 16-year-old, naive, sweet, somewhat childish prince who singlehandedly makes almost the entirety of the first game a complete and utter joke, and while not overpowered, is a rather decent unit in later installments as well.
    • Also of note in the Lords is Roy, an unbelievably sweet boy who is about as much as a Nice Guy as his father (Eliwood, one of the stars of the prequel Blazing Blade), so kind he's one of the few lords who never says anything sarcastic or insults anyone, who while a very mediocre unit from the mid to late game, can become hilariously overpowered for the last few levels if one raises him right after obtaining the Binding Blade and promoting; in-story he is also one of the most accomplished lords, among other things being a Guile Hero and leading the entire united forces of Lycia to victory at the ripe old age of 15.
    • It's almost a general rule that the nicer and more unassuming a character is, the more likely you can point them in the general direction of the enemy army, alone, and have them win. From Fire Emblem: Awakening's roster, you have Sumia, a shy Pegasus knight with a gift when it comes to animals, and who gets access to devastating magic and one of the most broken skills in the game, Olivia, a dancer who can reclass into Pegasus Knight and also has a gift with animals; Donnel, mild-mannered Farm Boy who always tries to make the rest of the company as happy as possible, possessing the best stat growth in the game, Stahl, average Cavalier who also tries to make people as happy as possible and with very decent stats; Cynthia, a Cute, but Cacophonic and naive pegasus knight (who gets access to devastating magic and the most broken skill in the game) obsessed with heroes (And Sumia's Kid from the Future), and Nowi, a millenium-old dragon who most of the times acts like a Cheerful Child...
    • A common trait amongst Pegasus Knights. Due to a combination of Speed and Luck that ends up being a complete Game-Breaker, they tend to kill everything in sight, but an unexpected number of Pegasus Knights in the series are Shrinking Violets. Some shining examples include the aforementioned Sumia, the sweet, naive, and innocent Tana from Sacred Stones, and the kind, supportive, motherly and peace-loving princess Caeda from Shadow Dragon and the Blade of Light, Mystery of the Emblem, and their remakes; the latter of whom is famous for being one of the most overpowered units in the franchise in Shadow Dragon's remake (albeit thanks to her exclusive weapon).
    • Tine/Teeny from Fire Emblem: Genealogy of the Holy War was at first a Shrinking Violet because she has had a very rough upbringing, what with being kidnapped since infancy and then witnessed her formerly plucky mother protecting her from abuses meant for her from her aunt and said mother dying in depression as a result and she was horribly abused ever since. Joining the liberation army thanks to her brother allows her to recover her psyche into a Silk Hiding Steel and a decently powerful unit... that has prepared some very venomous words reserved for those responsible for her abuses like her years-worth pent-up rage reaching boiling point.
    • Ashe from Fire Emblem: Three Houses is unfailingly polite and kind, even to people that are rude or impatient towards him, and he outright says he enjoys helping people. ... Unless you're the Western Church's bishop. If they fight in his and Catherine's shared paralogue, congrats, you have just set Ashe's sights on the one person he will straight-up murder in cold blood.
  • Humans are this in the Backstory to Galactic Civilizations. Just ask the Xendar... Oh wait, you can't. Why? Because they're all dead. Apparently, not long after humanity stupidly gave the hyperdrive secret to the other races, the Drengin decided to get rid of humanity, whom they perceived to be a race of diplomats. Instead of attacking humanity directly, they found a warlike pre-spaceflight race called the Xendar. Quickly upgrading their tech to the galactic level, they unleashed them on humanity, expecting humans to try to talk their way out of it in vain. Instead, the Terran Alliance cranked up the military-industrial complex and beat the Xendar so hard, there are none left. After this, the humans put away their weapons and start talking peace again. The Drengin treat this event as evidence that humans are liars, talking peace while secretly planning for war.
  • Golden Sun has a few nice ones to beware:
  • Wu Zi Mu of Grand Theft Auto: San Andreas, or "Woozie" to his friends, is a laid-back, friendly, unassuming Chinese man who enjoys playing video games, racing cars, and golf. He's also the boss of the Mountain Cloud Boys, a Triad sect — and when he finds his men wiped out and the Vietnamese gang responsible for it nearby, he rushes into the fray with a machine pistol and guns down everyone he can find, all the while shouting things like "Your blood will flow like wine!" — all this despite the fact that he's blind.
  • Guilty Gear has a few contenders as well.
    • Dizzy is one of the nicest individuals in the series who hates fighting. However she's also one of the most dangerous figures in the world, a Person of Mass Destruction at best and an Apocalypse Maiden at worst.
    • Her husband Ky is also one of the nicest people around, until you make him angry. In Rev 2, it is revealed that he is always holding back and never fights seriously. Even Sol, one of the most powerful beings in the world, was completely terrified of him when he saw him fight during the Crusades. When he attempts to provoke Ky into going all-out on him, he gets curb-stomped near instantly.
    • Bridget may be one of the sweetest, gentlest characters of the entire cast, but she's also an accomplished bounty hunter and has no problem reminding her opponents of that fact.
  • Halo: Cortana is this, with Halo: The Fall of Reach in particular demonstrating that while she may be a nice if somewhat snarky AI, she will transfer you to the front line and ruin your marriage if you do anything to mess with her or John.
  • Who's the killer in Heavy Rain? It's not the crazy junkyard worker and car thief, Mad Jack, it's not the crazy Rabid Cop Carter Blake, and it's not even the Psychopathic Manchild Gordi Krammer. It's frigging Scott Shelby.
  • Indivisible: Thorani is the Team Mom who's an empath and healer. She's very sweet and loves Ajna dearly. Which means that when her old associate Mara makes a comment about harming Ajna, she immediately threatens to dismember him and use his body parts as decorations. Even Razmi is impressed by her threats.
  • If Kingdom Hearts has shown one thing, it's that it's probably not a good idea to hack off Mickey Mouse...
    • To say nothing of the series' main character Sora. A happy-go-lucky kid who to date has defeated one thousand enemies in one fight, defeated most of the Disney villains at least once, and once cut a skyscraper in half and threw the pieces back at his opponent. (To be fair, the laws of physics weren't exactly in play during that last part, but still.)
    • We also learn that Goofy is capable of killing a man.
      • With only his shield at that, his character profile from the first game states that he flatly refuses to carry a sword or any other weapon of war, despite being Guard-Captain of the Royal Court Army in Disney Kingdom.
  • The titular hero of Kirby is normally an All-Loving Hero who will do his best to make friends with everyone despite their crimes, but if someone threatens his planet, friends, or heavens forbid his food, he'll do his best to make sure said threat is taken out faster than you can say "Poyo!"
  • The title character of Klonoa. In the first game, he's a really nice, fun-loving Kid Hero. He even borders on Cloud Cuckoo Lander occasionally. Then his grandfather is killed. Joka did NOT survive the next level.
  • In Knights of the Old Republic Juhani is actually quite sweet when she is calm. You do not want to make her angry. Ever.
    • Bastila is a relatively nice person most of the time, but she does happen to have enough Force power to change the course of any battle ever.
    • Several more are like this. Carth? Genuine Nice Guy. Pulls you out of an escape pod and nurses you back to health. Takes it upon himself to act as your voice of conscience. Mention Saul Karath and your will had better be made out.
    • Zaalbar? Painfully shy Gentle Giant and very honorable young Wookiee...who can still rip your arms out and beat you to death with them.
    • Mission? Very sweet-natured teenager, forgiving to the point where it can be a Fatal Flaw...and lived by herself in one of the worst Wretched Hives in the galaxy.
    • Revan. Even if redeemed and pursuing the Light Side path, it's remarkable how everyone seems to forget that Revan was the Dark Lord of the Sith and should not be underestimated. As shown by the storming of the Star Forge, even following the Light-Side will not stop Revan from mowing through an entire army and mopping the floor with their former Apprentice.
  • Hibiki Takane of The Last Blade series is usually a kind, meek individual, who fights reluctantly. However, if the player keeps killing her opponents, she'll gain new win quotes and win poses included, and eventually a new ending that show her to have become a deranged murderer.
  • All the yordles (though there are exceptions like Veigar, who is megalomaniac; Kled, who is figuratively and literally Ax-Crazy; and Rumble, who is basically an egotisitcal mad scientist) from League of Legends can easily fall into this trope. More particularly true with Teemo, who spent most of his time in isolation through his scouting missions and he's slowly show signs of his mentality being cracked apart. Luckily, he's good friends with Tristana and has her in company.
  • Louis of Left 4 Dead is the most optimistic of the survivors and generally keeps a positive attitude (which drives Francis nuts). However in the Death Toll campaign when the Church Guy refuses to open the safe room for them, Louis threatens to beat the crap out of him with his gun.
    Louis: "Mister, if one of us gets killed out here, I will shoot my way in there and beat you to death with my gun!
  • Janos Audron of Legacy of Kain. In Soul Reaver 2 he's a kind old mystic and the only person who's relatively straight with Raziel. In Defiance he's even more so, with a dash of woobieness when he starts to realize everything he's been enduring centuries of isolation for has been wrong... and then he's possessed by the Hylden and you get a peak at what a true badass he is.
  • Link The Legend of Zelda is an example in nearly all of his incarnations. He's polite, humble, good with kids (unless of course his current incarnation is a kid), and often pretty adorable. He's usually a Farm Boy, a blacksmith's son, or something equally quiet and peaceful. He's just generally a nice guy. However, he also happens to be the avatar of Courage. Hurt his little sister? Or the village kids? Or Princess Zelda... Or whoever his Implied Love Interest is this week? Watch as that quiet, peaceful boy turns into a Master Swordsman capable of wiping out hordes of enemies by the dozen and will usually end the main threat of the day by fucking stabbing them in the head. (Warning, major Wind Waker spoilers.)
    • Princess Mipha in The Legend of Zelda: Breath of the Wild is the quietest and most reserved of the Champions, yet she is reported to be very skilled with a spear and is shown to pilot a Humongous Mecha designed to fight Calamity Ganon.
    • Mipha's brother Sidon radiates friendliness and positivity but he was the one to repeatedly stab the stomach of a giant Octorok terrorizing a nearby village. And should the player somehow manage to bypass the bridge and not meet Sidon on the way to Zora Domain, Sidon will be slightly colder and dismissive about a stranger suddenly barging into an important meeting of the Zora royal court.
  • Like a Dragon: Kazuma Kiryu is one of the nicest people you could ever have the pleasure of meeting. Extremely polite, endlessly understanding, and always willing to go out of his way to lend his aid to anyone in need, even to complete strangers. He is also a Made of Iron Lightning Bruiser who can single-handedly take on dozens of people in a fight and walk away unscathed... and he will beat seven shades of shit out of you if you piss him off.
  • The majority of Lux-Pain cast. Once they're infected with SILENT, you better look out.
  • Daniel Lamb from Manhunt 2 was a man who was trying to support his family by offering himself as a test subject to the Project. He seems to have had a good relationship with his family - which makes it all the more jarring considering the pointless cruelty he has the option to give in order to survive throughout the game. Though this is justified, since the aforementioned test he offered himself to involved putting an Ax-Crazy Serial Killer split personality in his head to make him a super soldier. It worked.
  • Mass Effect: Good rule of thumb is if someone being nice, it's because they can afford to be nice.
    • The turians are generally pretty nice guys, are almost all unbelievably polite. They're heavily militarized, but strongly civic-minded, highly responsible, steadfastly loyal, place the greater good before the individual, and are quite willing to work with and protect other, weaker civilizations or species. And if you provoke them into war, they make damn sure you are never able or willing go to war with them again. Ever. They conquer everyone they fightnote . But give you compensation afterward, just to make it perfectly clear how well this fits.
    • The Asari race are this in every way, shape, and form. They were the very first Council races, prefer peace and understanding above all else (The Asari Councillor in particular is less abrasive and more peaceful then the brash accusatory taurian or the constantly questioning Salarian). Asari matriarchs are considered THE most powerful individuals in the galaxy and asari biotics are considered the best of the best to such a point that a data file says they are nigh-unbeatable in one-on-one combat. Considering that after the first stage of their life-cycles they start seeking mates and then after that stage they start the stage of trying to find peaceful teaching positions (mind you this is the point where they're considered one of the most powerful individuals in the galaxy), as you find out first-hand during the first game, they can be terrifying.
    • Most of the Galaxy are quietly terrified of the human race for this very reason. From their perspective, humans are a Giant Space Flea from Nowhere that despite only having 7 years of Mass Effect technology under their belt, simply showed up one day and somehow managed to hold their own against the might of the Turian military for several months! Then after a ceasefire was quickly brokered by the Council, the humans simply declared the entire thing to be a good match and proceeded to enter the galactic community under a banner of peace! It's later projected by salarians that if humanity and the turians actually went to full-scale war against one another, they would end up wiping each other out and taking a fourth of the galaxy with them.
    • Liara's level of niceness is over nine thousand, but her powers are such that she can telekinetically bench-press a Geth Colossus, and launch people practically into orbit by thinking at them hard. Even Wrex makes a point of noting how damn powerful she is. And if you attempt to hurt Shepard, she will dedicate every resource that she has to hunting you across the ends of the galaxy.
    • Kaidan Alenko is a relaxed, dorky type with absolutely no weapon skills available. But he can fire people into the sun with his mind and cause biological enemies to have toxic-flavoured seizures. He even ends his Training from Hell by snapping his turian instructor's neck with a biotic kick whilst defending another poor schmuck.
    • Tali is seen as being very polite and kind to most of her fellow crew members. If she runs across someone who she sees as evil, though, she can be... surprisingly vindictive. And amusingly creative; her reaction to a racist volus is to say that she knows intellectually that he's not worth getting worked up about, but emotionally she still wants to reprogram his suit's sensors to register the stench of garbage, all the time. She also appears to have this reputation In-Universe, at least among her own people. During her trial in the second game, when Tali storms up to Admiral Shala'Raan demanding answers, the unnamed quarian Raan was speaking to beforehand can be seen Backing Away Slowly in fear of Tali's wrath.
      Tali: He needs to die.
      (and later in response to the Alliance bombing the hell out of the base she and Shepard are currently in.)
      Tali: Choke on it, Cerberus bastards!
    • Garrus. Calm, pretty well-adjusted, enjoys a good laugh. Break the law while on the same facility as him, and you'd better be on the next shuttle to anywhere else. And even that won't ensure your safety.
    • And of course this loveable little gem after Sanctuary in Mass Effect 3
    Garrus: A lot of Turians went to Sanctuary. When we find the Illusive Man, I'm going to carve their names into his skull.
    • Heck, arguably all the Council Member races are like this. Including humanity. The Salarians might seem weak and science-y but cross them and they'll wipe your species out.
    • Commander Shepard him/herself can be the kindest, gentlest, supreme Paragon in the game. But even when played this way, s/he still gets a good share of ruthlessness, from threatening one of his/her crew with a gun to telling off news reporters who question him/her. S/he is also known for plowing through armies of geth, mercenaries, or Collectors and killing and pissing off Reapers. For most of the first game, going pure Paragon makes it seem like Shepard simply cannot be angered, remaining polite and decent even in increasingly bizarre situations. Then the Overlord DLC from Mass Effect 2 rolls around, and the Paragon interrupt involves pistol-whipping a guy. Who completely deserved it.
    • In Mass Effect 2, Joker himself notes that Jacob is "way too nice a guy for all the ways he knows how to kill people."
    • Mordin Solus. Deadly Doctor. One of the most helpful of characters. Ex Special Tasks Group. One of the most ruthless party members. Easily butchered a few mercenaries that attempted to attack clinic. Hung their corpses out front as a warning to anyone else who would try.
    • One of Zaeed Massani's old war stories include being nearly strangled to death by a hanar, a jellyfish-like race whose racial hat is unceasing politeness and piety. And Shepard is even surprised when they're informed that the Hanar trained the Drell as assassins.
    Shepard: The hanar? Excessively polite, worship the Protheans? They don't seem like the type...
    • Kasumi is probably the most social and outwardly altruistic character in the second game, but if you piss her off she'll turn invisible and shoot you in the face or Parkour her way onto your ship.
    • Legion Is a "True Geth" Which means he does not mind organic life, he's actively polite, willing to answer what questions you have, still likes the Quarians despite the war, and will hold conversations with you about philosophy and such. Just be careful of whether or not your priorities endanger his race, he will blow your face off with a anti-material rifle, or hack his way through every bit of personal data you have.
      • The true Geth in general. Remember that during the Morning War, they were peaceful, subservient and just sat around contemplating the nature of their own existence. They only retaliated when the Quarian government began arresting and eventually killing pro-Geth protesters, although the nature of their retaliation was somewhat extreme. Oh, and if their help is secured in 3, they can potentially provide as many war assets as the Krogan.
    • From Mass Effect: Andromeda, for a start, the Ryder siblings. Like Paragon Shepard, Scott / Sara can be one of the nicest, friendly, most supportive people around, willing to give anyone a chance provided they haven't tried to kill him / her. Piss 'em off and, in their own words, they'll fuck your shit up. For example, one mission has them find a pair of mad scientists trying to create a hive mind out of unwilling test subjects. One option is to turn it back on them, but Ryder is the one who tells SAM to "make it hurt".
      • For that matter, SAM. An unfailingly polite and helpful AI, but at that request, SAM does exactly that. And for an added bonus, without any prompting from Ryder, leaves the two standing there reciting The Divine Comedy.
    • Pretty much all of Ryder's party fall here during the visit to The Archon's ship. As they see the results of what happens when kett scientists have an endless supply of living salarians to poke and prod, every one of Ryder's team-mates go ballistic. The normally mellow Jaal and even-tempered Vetra even reach pure screaming fury, they're that disgusted.
    • Kallo Jath, the Tempest's pilot is a non-action guy, normally just sitting in the cockpit talking with Suvi, and aside from Gil never has an unkind word to say about anyone, even Nakmor Drack (a krogan). After Ryder helps arrest one of the salarians who sold out his species' Ark, Kallo states that if it had been up to him, he'd have fried the man using the Tempest's jets.
  • The Psilons in Master of Orion are generally pacifistic and do not actively seek to conquer other empires. However, they have the best research abilities in the game, and will invariably be higher on the tech tree than you, which means they'll thrash you in a war.
  • The title character from Mega Man X. Having just watched Zero sacrifice himself against Vile, X regains all his health and proceeds to dispense an asswhooping on Vile and then Sigma.
    • His predecessor Rock, though. A childish, rather naive Robot Kid, Rock would be happy to while away his days as a lab assistant. When someone tries to use robots to attack people, though, he becomes Mega Man. He will plow through their forces, take their weapons to become a walking arsenal, and dismantle everything that stands between him and the threat. Lest you think Humongous Mecha will faze him, fuggedaboutit. Especially in Mega Man 7, in which he nearly blows Wily away for good.
    • X in the Maverick Hunter X movie Day of Sigma definitely counts. Since it's set before the game, X was nothing more than a hesitant, unsure Hunter who took down criminals. Zero even remarks on how kind and sensitive X is. Then X scars Sigma's face with his bare hands after being stabbed in the gut.
      • Also, from the same game mentioned right above this entry, just right after you defeat Sigma's dog, X and Sigma will converse, and, oh my gosh, X was so angry, so angry, him shouting at Sigma alone can get you to crouch in a corner out of fear.
    X: I'll finish this. Right here, right now. I WILL DEFEAT YOU, SIGMA!
    • Justified due to the final fight against Vile and its result (see spoiler above) are moved to the 3rd Sigma stage, which means they just happened, and X is probably still emotionally wounded over it.
    • Let's not forget Iris from X4. Kill a girl's brother, and that sweet little British girl in a beret will come after you in a giant purple mecha suit.
    • A manga adaptation of X2 has X being so disgusted with the fallout of the first game's events that he put a seal on his arm cannon (he thought only his left arm could transform; that lack of knowledge had a hand in Zero's death). After his unit is killed by a traitorous subordinate, X finally undoes it and fires his X-buster.
  • Patrick Sprigs from Mega Man Star Force generally acts mild mannered and sympathetic, yet secretly harbors hatred towards the parents who abandoned him, which violently manifests itself as his Split Personality Rey.
    • In Mega Man Battle Network 3 Littlest Cancer Patient Mamoru owns the Undernet, yes, the same Under-net that many most shady characters in the series call home.
      • Which is justified by the nature of the thing in question, as well as the fact that most of the shady characters more-or-less worship Serenade, the cyber-side keeper of the Undernet server and implied to be Mamoru's Navi.
  • The Iron Golems in Minecraft give the villager kids flowers, and won't do anything to hurt you — unless you harm a villager.
  • In the interactive romance novel Moonrise, Ishara is kind-hearted and eager to help...but she has the power to destroy with a word and gesture. Even looking at her can be dangerous, as her otherworldly aura can cause physical pain.
  • Nightwolf from Mortal Kombat, especially when he gets more characterization in Mortal Kombat 9. Polite, properly reverent towards actual gods, contemplative, insightful, patient, and doesn't so much as drop a sarcastic line, even towards other characters who sorely deserve one. He also won't hesitate to inflict a brutal beatdown to foes or give his life to save others if necessary.
  • Neptunia:
    • Nisa, the self-proclaimed heroine of justice, is usually very peppy, but making any references to her breast size is a bad idea, as she'll beat up the next person who made fun of her for being flat, especially if said person is a crook.
    • Mina Nishizawa is normally a nice teacher, but Ram and Rom's antics usually bring her into Blanc levels of anger, complete with some Scary Shiny Glasses.
    • Hyperdimension Neptunia Victory:
      • Plutia is the most extreme example. While she's normally a lazy, friendly and scatterbrained Kindhearted Simpleton with just the vaguest hint of a slight sadist streak, major villains are known to rethink a confrontation if it means she might transform, especially when she's mad. Why? Because Iris Heart won't kill you; she'll torture you in such ways that you'll beg for permission to die. It doesn't matter if you're an ally or an enemy, no one is safe from the wrath of Madame Goddess, something that the other CPUs try their best to avoid happening by restraining Plutia from transforming.
      • To a lesser extent, Peashy gets this too. Even before she was transformed into Yellow Heart, she would routinely beat the crap out of people and she's cute as a button.
      • A darker example is Rei Ryghts. Despite being the leader of The Seven Sages, she's a shy Benevolent Boss who truly cares about her comrades, but her passivity leads to everyone else walking over her, not helped by her tendency to apologize a lot and not being strong enough to go through her anti-CPU agenda. Once she's equipped with the Dark Energy that Croire gives to her, however, all of that demureness and amiability gets thrown out the window and becomes an Ax-Crazy Psychopathic Womanchild with a bad case of megalomania, believing that Gamindustri is heavily flawed and needs to be reset at all costs while also threatening to murder anyone who gets in her way. To make matters worse, it's revealed that she used to be the CPU of the now destroyed nation known as Tari and was responsible for the nation's destruction as a result of her becoming mad with power and the citizens of said nation rebelling against her.
    • All the CPUs fit this in Megadimension Neptunia VII as they've reached a point where they love their people and friends and come off as kind; but threaten those close to them or their countries and they will end you.
  • Safiya of Neverwinter Nights 2 is a very kind person most of the time. Until you threaten her mother or her golems.
  • Onmyōji (2016): This trope is in full play for Seimei and Yaobikuni near the end of the plotline. The former shows that yes, he can and does get angry, and the latter reveals that she's been putting on a nice facade all along in order to hide her Evil All Along nature.
  • The orcs from Orc Attack: Flatulent Rebellion were actually kindhearted beasts who lived in peace, until the humans showed up, polluted their land, and got all the orcs sick. They immediately went to arms and fought back against the humans as payback for ruining their ecosystem.
  • Ying from Paladins is always putting her friends first in her dialogue and is one of the healers, but if you're not careful, she can take you out just as quickly as any of the other heroes can.
  • Pretty much all the Phantom Thieves in Persona 5. Let’s go down the list, shall we? An unassuming high schooler who tried to stop a sexual assault he witnessed and will always try to do the right thing; a boy who, despite his vulgarity, is incredibly empathetic and their moral center; a sassy cat...creature; a fun-loving model; a quirky and dramatic Starving Artist, the studious and polite Student Council President, a little sister figure who’s autistic-coded in the most adorable way, and a Spoiled Sweet heiress with breathtaking politeness and optimism. All of them will ruin your life with their anthropomorphized rebellion and rage if they know you’ve harmed an innocent.
  • Phantom Brave: Marona is very much an All-Loving Hero who's unfailingly kind and compassionate to those around her, even though hardly anyone in the world repays her kindness, but even she has her limits. When one client hires her to stop a rampaging Raphael (a fake) and then cheats her out of her rightful pay using Loophole Abuse, the real Raphael, who helped her defeat the imposter and overheard the entire conversation, goes on a rampage. When the client has the gall to beg her for help stopping said rampage, Marona flatly refuses to help him and walks away, leaving him to Raphael's mercy.
    Marona: I'm sorry, sir. I cannot accept. Have a nice day.
  • Pokémon:
    • With the exception of Blue in Pokémon Red and Blue, every single Pokémon League Champion is perfectly friendly to the player in the field, then they clash for the title and pull out their team of Pokémon 15-20 levels higher than your own, all pumped up with the strongest moves they can know.
    • In Pokémon Gold and Silver, Gym Leader Jasmine is first seen literally having abandoned her post to take care of a sick Pokémon at the Olivine Lighthouse. She is also incredibly shy. Some more gameplay later, you get to fight her... and her ace Pokémon is Steelix.
    • In Generation I, Red was a quiet boy who exemplified how important it is to care for Pokémon. After spending three years in Mt. Silver? Strongest trainer of the entire series.
    • In Emerald, Steven Stone becomes the game's equivalent of Red. Steven is generally friendly toward you throughout the story and even teams up with you to battle Team Magma in the Mossdeep Space Center. Once you beat the Champion, though, you can find Steven in the deepest chamber of Meteor Falls and battle him. His team consists of Skarmory, Claydol, Cradily, Armaldo, Aggron, and Metagross, the same team he uses as the Champion in Ruby and Sapphire, except twenty levels higher. The Prima Official Game Guide even says this:
    He's friendly to you, but don't expect that friendliness to translate to the battlefield. He's merciless, and if you want to win, you must be, too.
    • Many Pokémon themselves also fit, like the sweet and innocent Togepi, who grows up into Togekiss who has the second-highest Special Attack of any Normal-type Pokémon. For a point of comparison, a Hyper Beam used by Togekiss is just as powerful as a Hyper Beam used by Arceus. And the Pokédex describes it as a harbinger of peace and goodness!
      • Cubone. Fridge Logic aside, there's a story of one that had its mother killed by Team Rocket. It picked up her skull and one of her bones and swore revenge. It doesn't help that back in the generation it was introduced, its evolved form could increase its Attack stat while attacking so much it would overflow. Did I mention it's a small, lonely Pokémon hiding inside an oversized skull?
      • Dragonite. It's one of the most peaceful Pokémon in existence, which is especially noteworthy among other generally intimidating-looking Dragon-type Pokémon, until you realize its strongest move is called Outrage. You better not piss it off.
      • Same with Goodra. It is very cute and friendly and loves hugging its trainer, but its special defense allows it to take special attacks like they are nothing, and it's special attack and attack allow it to deal some serious damage back. It also learns Outrage too. Its Violet dex entry states that it is uncontrollable when enraged, with a single lash of its tail being powerful enough to send a dump truck flying.
      • Drampa is a Gentle Giant Dragon Pokémon that likes to play with children. Threaten a child they've befriended, however, and you'll soon regret it.
    • Another human example? N, a chatty, socially-awkward Friend to All Living Things who opposes the evils of Trainers forcing Pokemon to battle... by singlehandedly overthrowing the top Trainers in Unova.
  • Guildmaster Wigglytuff of Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness is a fluffy pink rabbit who just wants to be everyone's friend. However, at one point in the game, he gets attacked from behind by three criminals he'd trusted. The outcome? All three of them are beaten to a pulp. This is mentioned as happening before when his team partner got knocked out by some bandits.
  • The partner character from Pokémon Super Mystery Dungeon is a Cheerful Child of the highest caliber and while they are content to simply explore the world to fulfill their dream of map making, they are more than willing to stand up for and rescue anyone in danger, including the school bullies. But then come the second half of the game that piles on various traumas onto them, followed by coming across one of Dark Matter's minions who turned their adoptive father into stone. They immediately beat him up almost to the point of unconsciousness.
  • Wheatley from Portal 2. Normally he's a rather friendly yet dim-witted robot who tries to help you escape from the lab. That is, so long as you don't call him a moron. Do that, and all hell breaks loose.
    Wheatley: I! AM NOT! A MORON!
  • A particularly memorable bad end from Radiant Historia involves the inoffensive White Mage Marco going on an Ax-Crazy rampage and killing the entire rest of the party to get revenge on Stocke for Mimel's death. He then gives a Hannibal Lecture about how long he's been planning this before leaving Stocke to die.
  • The titular duo of Ratchet & Clank:
    • Ratchet may have started out as a bit of a Jerkass, but he has mellowed out considerably over the years. Nowadays he's always willing to lend a helping hand to those in need, he's a kind friend and leader, and he's even a bit of a dork at points. He also has a vast arsenal of weapons capable of everything from making enemies fight each other to transforming them into harmless farm animals to straight up vaporization, and he is not afraid to use them. And god help you if you try and hurt his friends, especially Clank.
    • Clank has always been the more level-headed and logical half of the pair, preferring to stick to Ratchet's back and provide him assistance in battle rather than fight himself. Heck, after the first game he doesn't even get mad all that often as he tends to stay calm even in the most dire of circumstances. Plus, he's a movie star with his own series of holo-films! All of that makes it easy to forget he's still technically a warbot that is also the son of an omnipotent keeper of time, who has shown himself to be just as capable of fighting on the front lines as Ratchet is when he chooses to.
  • Rave Heart: Princess Ellemine has the ability to sense other people's emotions and is considerate and shy as a result. After Ellemine learns of Eryn's betrayal, she becomes a lot more ruthless in fighting her enemies, to the point where she has a Draconian ship shot on sight, which nearly got Chad and Sola killed. When the party captures Heron, Ellemine brainwashes him into sneaking them into Rave Palace. Additionally, the skill description for her Pain skill outright states that it torments the enemy by amplifying their pain and despair, showing that while her Empath powers contributed to her kindness, it can also be a dangerous weapon.
  • Spiritia Rosenberg of RosenkreuzStilette counts for this trope as well. Despite being naive as well as a terrible swimmer, she's generally a nice girl with moral convictions that are second to none. Then her colleagues start a war against the Holy Empire to build a world just for Magi, all the while burning down the forest that was home to the fairies and where Tia was training at for six months for that in the process. Her response? Plow her way through dozens of monsters, demons, and The Undead and battle and defeat her colleagues themselves in a Swiper, No Swiping! deal to get them to listen to her and follow her ideals, all leading up to Graf Michael Sepperin himself. But, she doesn't even know that Iris, being the Magnificent Bastard she is, started the war for kicks without any regrets for doing so whatsoever, all according to her plan to become a god herself. Once she finally learns the truth about the war from her, she retaliates by chasing after her and, with everyone's love and support for her, whup her ass despite her godlike powers.
  • Wendy in Rule of Rose. The sweetest girl you ever meet, but also a jealous Yandere. Also the protagonist Jennifer, herself. She may be meek and submissive and faint easily, but if you push her around long enough, she will push back with strength that terrifies the entire Aristocrat Club.
  • James, the God of Earth in Sacrifice, is very down-to-earth, stressing pacifism or diplomacy for the first half of the game. Later, when it becomes obvious that warfare is the only option, he grants you a few useful tricks if you're his follower. Tricks like the power to make entire sections of the world fall into the abyss. If you wind up attacking his home in the Glebe, your introduction to this ability (Bore) will be when it eradicates most of the large army you start the level with. A double-edged sword as units lost this way take their precious souls with them, but it has its place.
  • Carter of The Secret World. A sweet, shy, awkward teenage girl who honestly doesn't want to hurt anyone, and refuses to let anyone die on her watch - even if it's her immensely creepy headmaster. However, when she finally gets to flex her muscles in "Carter Unleashed," she's a thousand times more powerful than the players and capable of wiping out an entire roomful of rabid familiars with a single spell; in fact, her headmaster actually theorized that her powers could result in a thaumonuclear explosion if misused. As such, the main challenge of the mission isn't defending Carter, but shielding yourself on the occasions she loses control.
  • Avion from Shadow of the Colossus is generally considered the second most peaceful colossus in the game, by virtue of the fact that it will never attack Wander until provoked. Until Wander makes an attempt to harm it, Avion is content to sit on its perch and watch him swim around the lake... but the second Wander shoots an arrow at it, Avion will come swooping down to divebomb him. This attack is a one hit kill in Hard mode if Wander is not successful at dodging it, and is pretty damn scary otherwise.
  • Shadowverse has Luna. She's relatively friendly and polite, but if you want to be her friend, you must be dead. If you're not, and you are still insisting to be her friend, then she'll have to kill you.
  • Nanashi, the player character of Shin Megami Tensei IV: Apocalypse can be this if the player chooses the good aligned dialogue choices. He's a kind, supportive ally who helps his friends in their time of need. He's also an unstoppable undead Godslayer who cuts a huge swath out of at least two armies and kills their respective leaders in less than two weeks. If the player picks the Massacre route, Nanashi moves into Affably Evil territory. Beware, for the Nice Guy can also be an Omnicidal Maniac...
  • Sonic the Hedgehog: Cream the Rabbit, and her pet sidekick Cheese the Chao. She's amazingly polite, gentle, and nice to everyone. She's a child with a normal upbringing, so she tends to avoid any form of violence. That being said, give her a reason that you're a big meanie to her mom or her friends (particularly you, Dr. Eggman), she'll beat the living daylights out of you using her pet Chao. As if her Game-Breaker status in her debut title wasn't enough of a clue.
    • Try to kill Sonic when Tails is around. Just try it. He'll end your ass if you do, as Eggman found the hard way in Sonic Adventure 2.
    • Sonic himself is generally an easy-going free spirit with no real ill will towards anyone. Cross anyone he cares about, however, and he'll plow through armies at Mach 3 to neutralize you, and that's when he's not even angry. Provoke him enough, and, provided he has the Chaos Emeralds around, he'll go Super Mode on your ass. Super Sonic is a Game-Breaker of epic proportions.
  • Rick Taylor, protagonist of Splatterhouse, was just a nerd with a good relationship with his girlfriend, Jennifer. Unexpectedly, in each game something comes to take her from him, leaving Rick to don the sentient Terror Mask to save her and leave everywhere in his wake splattered with blood. In the remake, the Terror Mask invokes this trope by telling him that he loves killing the demons as much as it does. While Rick at first denies this and is disgusted with the Mask's brutality, later on he doesn't deny it in the slightest. And judging by his Finishing Moves, he is not a Gentle Giant you would ever want to mess with.
  • The Salt Hogs from Startopia are a race of salt-of-the-earth, porcine aliens with a hardy Protestant work ethic. As well as working your recycling plants and factories, they also all come armed. They get along with most other races very well (except for those nasty, snobby Polvakian Gem Slugs) and while they don't fight as well as Kasvagorians, they do happen to be a lot cheaper to hire en masse. Their cultural version of Christmas apparently involves handing out a random selection of various non-lethal toxins to their kids alongside the more traditional gifts, to teach them that life isn't fair and they need to take the rough with the nice.
  • In a similar vein to Dr Mordin Solus in Mass Effect, Dr Lokin in Star Wars: The Old Republic is a talkative, polite old man. One might mistake him for a bit of a dork even, but under the facade he's a ruthless man who survived this long because he knows the tricks of the trade, and mind you, his trade is Imperial Intelligence. note 
    • And then there's Lord Zash, the nicest and most polite Sith you will ever meet. Khem Val notes that she "reeks of death". It's all an act, but a pretty good act.
    • Likewise, a Light-side Sith player character is regarded as an oddity by non-Sith, while your fellow Sith (especially once you start climbing the ranks at breakneck speed) regard you as far beyond dangerous because they don't know the true limits of your power behind your facade of kindness and humility. It's lampshaded by Darth Ravage at the end of the Sith Inquisitor storyline, if you choose to thank them for granting you a seat on the Dark Council.
      Darth Ravage: Never trust the humble ones...
    • The Jedi Counsular often crosses into Good Is Not Nice, even on a full Light Side run. Their padawan, Nadia Grell, is this trope. She's a pampered but sweet Senator's daughter who will approve of acts of kindness, generosity, and mercy. She is also the most powerful telekinetic in a generation, and things tend to explode in her general vicinity due to Power Incontinence. Her Establishing Character Moment? Holding a Sith at blasterpoint to protect her dad. And when her dad is tortured to death later, Nadia will either kill her dad's murderer herself, or just refuse to heal him and lets him die from multiple painful injuries. The Consular also gets Felix Iresso; cheerful, laid-back Republic grunt who will see the bright side of any situation. However, he hasn't got too much of an issue with applying Jack Bauer Interrogation Technique to Imperials.
  • Stellaris: While they are obviously not quite as well-versed in the art of war as Militarists, never assume that a Pacifist empire will be a pushover when push comes to shove. They are Martial Pacifists and they have strong economic bonuses that can easily be poured into arms-making, so you might regret making them angry. Likewise, Enigmatic Observer Fallen Empires might Awaken and subjugate your empire if you Kick the Dog too often for their liking. Rogue Servitors are sentient servant robots who peacefully usurped the management of their creators' empire, and being faced with Determined Exterminators provokes an incredibly hostile reaction from them. While the jury is still out if a machine can experience fear, the Rogue Servitors might feel a twinge of satisfaction in their circuitry knowing that you will never pose a threat to living things ever again once they have pounded you into scrap.
  • Super Gear Quest: A conversation with Aria, the normally friendly Kewtian Goddess of Nature, in the Playable Epilogue has her mentioning that some people get the wrong idea when it comes to summoning her and use sacrifices for their rituals; so to discourage them, she "teaches them a lesson" when she arrives. She never states what she actually does, but her summoners quickly learn never to do it again.
  • Super Mario Bros.: Luigi is a sweet, goofy, Lovable Coward who aspires to be like his big bro Mario. However he's just as competent in a fight as his bro and it's that same admiration of him that leads to him doiing unspeakable acts of bravery. And If you threaten to harm Mario, he becomes an unstoppable force. To wit, in Mario & Luigi: Dream Team, when Mario looks to be in extreme danger in the Dream World, Dreamy Luigi grows giant and in one case, slams backwards a sentient volcano only with his hammer! Even more impressive, Dreamy Luigi is able to hold his own against Giant Giant Bowser. As in, Giant Bowser made even more giant to the point where Giant Luigi barely comes up to his knee. The last Giant Battle is activated not by fear but by sheer willpower as well.
    Luigi: Nobody messes with my bro!
  • In Super Robot Wars Gaiden, Tytti Noorbuck is considered one of the more nicer, gentle-hearted pilot. Except at one occasion when she found out that Ricardo Silvera have attempted a prank on her 'little brother' Masaki. What happens next was her furiously choking Ricardo, while keeping a smiling face (good thing she's stopped early). Conversely, she completely drops the 'Nice one' persona when she faces her arch-enemy Lubikka Hakinnen, due to many reasons.
  • Super Smash Bros. Brawl showed that should the normally chivalrous but calm Link or Mario mistake you for severely harming their beloved Zelda/Peach, you will either get a sword or fist plowed into your skull. They're Nintendo's main examples of Good Is Not Soft for a VERY good reason.
  • The Seraphim, and to a lesser extent, the Aeon Illuminate of Supreme Commander are more or less defined by this trope-they're normally devoted to nothing but peace, love, and hope. Force them into fighting, and they try to make the fight as short and painless as possible. In this case, "short and painless" involves genocide in the form of planetary-scale bombing runs, nuclear strikes, liberal usage of Humongous Mecha, and massive waves of land, air, and naval robots of increasing size and firepower.
    • This then becomes a Subverted Trope in the sequel, when it is revealed that the Aeon and Seraphim conversion methods include horrific brainwashing, an ancient conspiracy of political and religious saboteurs, and kidnapping. Then unraveled further when the Seraphim leader gloatingly reveals to his Aeon subordinate that he plans to nuke her as soon as his army emerges from the Quantum Realm.
  • The Liir from Sword of the Stars are mainly kind, understanding Actual Pacifists. Until you piss them off. We'd call in the survivors of the last race to piss off the Liir as witnesses to this, but none appear to be alive as the Liir wiped them off the face of the Galaxy (although they appear to be back come the sequel). In-game, the Liir start out extremely positively towards all races except the Zuul and are very easy to placate as long as you keep the peace with them — but if they first get annoyed enough at you to start a war, you'll never get them to back down again: They'll come at you until you or them are dead. Then the sequel rolls around, and we find out that the Suul'ka, the race that conquered the Liir and pushed them to this state of mind were their own crazed elders with powerful Psychic Powers. That's right, the Abusive Precursors that everyone lives in fear of are the Liir themselves.
  • Tales Series:
    • Tales of the Abyss: Fon Master Ion is polite and friendly to a fault (and is rather feminine looking), but he wields some of the most powerful fonic artes in existence. Not only that, he's also one of the most powerful people in the world politically, and knows how to use that power effectively when push comes to the time when he threatened to stop reading the Score (the giant prophecy that everyone relies on to determine what they should do, often on a daily basis) for an entire country if any of his companions are harmed.
    • Tales of Berseria:
      • Eleanor Hume is a sweet and gentle girl with Incorruptible Pure Pureness who joined the exorcists to help people and (before she joins the party) is distracted from chasing Velvet several times because she's doing random odd jobs for civilians. Once she joins the party, she spends most of her time patching up everyone's clothes and trying to get them to help bystanders. However, when she meets the demon who killed her mother, she goes absolutely berserk, flying into a blind rage and nearly turning into a demon herself.
        Eleanor: I hate you I hate you I HATE YOU!
      • Velvet herself, though we only see her "nice" state a few times, such as at the beginning of the game. She was a friendly girl living with her brother-in-law and working to provide for her sick little brother until she witnessed her brother-in-law murder her brother, and the rage turned her into a demon. In fact, she's nearly identical to Eleanor, except she's been stuck in a berserk rage for years.
        Velvet: Why did you kill him?! His blood... on your hands... Answer me! Answer me! WHY?! He was my brother! My Laphi! What did he ever do?! GET OUT OF MY WAY!
  • The normally-patient, soft-spoken, and all-around good ol' boy, The Engineer, a.k.a. Dell Conagher, from Team Fortress 2. While being physically-accosted by his employer who (by product of the Not-Dying Machine his grandfather built) is electrocuting him, calmly and insistently states the following:
    Engineer: I appreciate that you're my employer, and an old man besides... but if you don't take your goddamn hands off me I will break you in half.
    • Really, the mercs (or at least most of them) fit this trope in general. They can be friendly, generous and even kind off-duty, especially around children and their respective loved ones, but in the field they are mentally unbalanced, bloodthirsty lunatics. Taken to the logical extreme with the Pyro.
  • While calling her unfailingly nice would be an overstatement, given how she's rude to almost everybody, Touhou Project's main protagonist, Reimu Hakurei, can certainly fall into this trope. Normally, when somebody causes an incident, she just pelts them with Danmaku until they stop, and ends up inadvertently befriending them afterwards, with some becoming regular visitors at her shrine, and animals are also extremely fond of her (She can feed wild rabbits by hand and summon birds to her with a whistle)- and she desires peace without violence (as noted by Miko in Symposium of Post-Mysticism), so it's not a stretch to say she's one of the kindest characters in the setting. As evidenced by Chapter 25 of Forbidden Scrollery, however, she absolutely WILL NOT tolerate village humans turning themselves into Youkai. The Fortune Teller learned that lesson the hard way, courtesy of having his head split in two with a gohei.
  • Undertale has many examples, what with its tagline of 'Friendly RPG'. That said, one example stands above the rest: Sans the Skeleton. They may be chill and friendly, if a bit childish, but one glance and you can tell there's more to them than meets the eye. If you want to find out just how deep, go for the No Mercy route, but remember: You're gonna have a BAD time.
    "It's a beautiful day outside. Birds are singing. Flowers are blooming... On days like these, kids like you...should be burning in hell."
  • Welkin in Valkyria Chronicles is more of an Officer and a Gentleman. His little sister Isara is a different story. When she and her pregnant neighbor are threatened by two imperial soldiers, she grabs a rifle and shoots one of them in the back when Welkin arrives to save them. And THEN she goes to the barn to get their fathers OLD TANK!
  • The Walking Dead (Telltale):
    • Clementine may be sweet, but if you kidnap her, threaten her or treat her poorly in general, she can bite back. She attacks the Stranger in Season One Episode 5 and can question Rebecca over who the baby's father is in Season Two Episode 1. By New Frontier, she has become a hardened survivor that doesn't take shit from anyone.
    • Lee was a murderer before the outbreak. While the circumstances are unclear for the most part, if the player ever chooses to kill certain individuals, he might reveal flashes of homicidal anger. If the player chooses the gentler responses, it's still noticeable that he has a core of frightening rage his soft-spoken exterior was built to keep in check. The fact that he later admits to have intentionally killed the man his wife cheated on him with firmly places him in this territory regardless of what you do.
    • Javier is a relatively cool person, but that doesn't mean he can't be ruthless and pragmatic. He can kill an unarmed man in cold blood and after Mari gets killed, he can fly into a vengeful rage.
  • Rudy Roughnight from Wild ARMs is one of the nicest characters in the game, if not the entire series. He's selfless to a fault and fairly calm despite risking his life to protect Filgaia. However, if he sees outright cruelty, even from humans, he will lose it. A bully in Rosetta found this out the hard way when pushing Mariel over got him a punch/slap so hard it sent him flying backwards.
    • Wild ARMs: Million Memories deconstructs this aspect of Rudy's character. Sure, he's still eager to protect the world and help others, but this game shows his powers can be world ending if he's not careful.
  • Eskel in The Witcher, in particular in the third installment. Eskel is a genuinely Nice Guy, calm, affable, and unfailingly courteous. He is also quite capable of matching Geralt, known as the finest swordsman in the world, in a one-on-one duel, and is slightly better than Geralt at magic. He also manages to duel Caranthir, an eight-foot tall, fully armored, millenia old, staff-wielding teleporting sorcerer (Squishy Wizard is definitely NOT in effect) to a stand-still.
  • In World of Horror, the Dog Shopkeeper provides some much-appreciated levity to the otherwise horrific and gruesome goings-on in Shiokawa. Just don't waste its time, or you'll get a Nonstandard Game Over wherein you are chopped to pieces and sold as kibble.
  • World of Warcraft's Draenei are often stereotyped as goody-two-shoes. However, this Bloodmyst Isle quest requires players to capture the zone boss's chief flunky. In a cut scene after the quest is complete, the flunky repeatedly taunts a Draenei paladin NPC by bragging about how he tortured the paladin's mentor. The paladin snaps and strikes the flunky dead on the spot.
  • In a quest for Hunters, you have to kill four demons. The demons are in an alternate form. All of them are passive, and when spoken to, will respond cheerfully and positively, unless you are a Hunter. Three out of these four demons will use Fool's Plight on you if you even do as much as strike them.
  • In Cataclysm, there is the Shaman Erunak Stonespeaker within Vashj'ir. Very polite, saves your life a couple times, and doesn't seem very conducive to combat. Indeed, he doesn't get any combat...until the end quest. Then, he utterly OBLITERATES each force of Naga, one force with a MASSIVE Chain Lightning, and one commander simply by SLAMMING ITS FACE WITH HIS AXE. Believe me. You do NOT want to mess with this guy.
  • Cairne Bloodhoof, former chieftain of the Tauren. Very calm and peaceful guy, but also a Proud Warrior Race Guy who loves combat and won't stand for humans hurting his allies. Kicked the ass of Warchief Garrosh Hellscream until treachery saw the end of his life. His son, Baine Bloodhoof, started off the same way, until his Flanderization in Tides of War.
  • Generally speaking, any named character who's notably kind is anywhere from rather powerful to a Physical God. Most notable is Alexstrasza the Life Binder. Nicest dragon you'll ever meet who even forgave the orcs as a whole for enslaving her and her children during the Second War. Also the second most powerful dragon (after Deathwing) who will not hesitate to burn you to ash if she has to.