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A list of Tekken characters introduced in Tekken 6/Bloodline Rebellion.

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Introduced in Tekken 6

    Eleonor "Leo" Kliesen
Leo in Tekken 7: Fated Retribution

Just relax. You can do it.

Origin: Germany

Fighting Style: Bajiquan

Appears in: 6/Bloodline Rebellion, Tag 2, Revolution, 7/Fated Retribution

Voiced by: Veronica Taylor (6), ??? (Tag 2-current)

The child of a world-famous spelunker and a G Corporation executive. Although their father disappeared during an expedition, they was determined to follow in his footsteps and become a spelunker, until receiving news of Emma Kliesen's murder.

The investigation was quickly called off, but Leo came to the conclusion that G Corporation's Kazuya Mishima was the one responsible; however, they were unable to do anything due to Kazuya's position. Noticing that he would be entering The King of Iron Fist Tournament 6, Leo enters as well, seeing this as the only chance to enact revenge.

After further investigation, Leo later learns that Kazuya may not be fully responsible for Emma's death. Before G Corporation, Emma used to work for Mishima Zaibatsu, where she was assigned as one of the researchers overseeing the Hybrid Gene, a project attempting to produce an army of Supersoldier powered by the Devil Gene (Steve Fox being one of them). However, they still don't uncover the whole truth behind her mother's murderers. Struggling to find more information, Leo heads for the King of Iron Fist Tournament 7.

Tropes associated with Leo:

  • Action Girl: It takes one to be a capable spelunker.
  • Alternate Company Equivalent: Similar to Ibuki and Xiaoyu, Leo's ''SF'' equivalent can be considered Makoto. Both are often mistaken as males in their respective universe and similar to Leo Makoto's name can be considered unisex. Likewise similarly to Leo Makoto in her debut game gave very little if no hint to her gender and only reveals her gender when she is stunned as her bra is shown.
  • Ambiguous Gender:
    • Thanks to their appearance, Leo's gender had been under discussion since Tekken 6 came out. Word of God says the character was made to be loved by fans regardless of gender. On August 19, 2011, Katsuhiro Harada, the director/producer of the series, officially stated that Leo is female and her real name is Eleonor.
    • In their debut game, Leo can equip male and female customization items (though on the other hand, you can't equip them with costumes that reveal the torso, both male and female), can be affected by all gender-specific throws, and is placed in the male section of the Tekken 6 art book. A few characters in the Scenario Campaign call them a boy, and the Tekken Comic outright refers to them as male all throughout (including by their own internal narration, indicating that the author either wasn't informed, or was leading readers off the trail). Some translations of Tag 2 even mistakenly refer to them as a boy.
    • The official Tekken 7 website, along with the game's Story Mode itself, refer to Leo as "he" again, for whatever reason, and also gives only male clothing options for customization. Harada's stance on this as of late is that Leo's gender is entirely up to the player.
  • Arch-Enemy: Sees Kazuya as this. Although in their Tekken Tag 2 ending, he's only a witness on their list, once Leo finds out their mother was a Mishima Zaibatsu worker who was a godmother to NT01 (known as Steve Fox), with the true murder of her mother remained unknown.
  • Battle Butler: Becomes one in place of Sebastian in the Tekken Comic. Leo's actual loyalty here is questionable, since it's made clear via narration that they plan on using this connection to the Rochefort family to become major in the oil industry, primarily as an aid towards avenging their mother. Once Rochefort Enterprises goes bankrupt, Leo promptly leaves Lili's service without a second thought (prompting a swift kick in the face from Lili along with a reminder of how jobless Leo was before they met). From here on, Leo sticks around for the rest of the story as a friend instead of servant.
  • Bifauxnen: Played with. Justified in that they were designed to be a character that fans would like regardless of gender. Leo's Nintendo-themed outfit in the Wii U version of Tekken Tag 2 is Sheik, likely in reference to this. Because of this, in the Tekken Comic, Xiao briefly has a crush on Leo (until finding out how close they and Lili are).
  • Boyish Short Hair: This feature plays a significant part in making them appear androgynous, along with a less pronounced chest area.
  • Chained by Fashion: Their Fated Retribution outfit includes three long chains with little iron balls at the ends on their neck, arm, and waist.
  • Counter-Attack: Has several.
  • Difficult, but Awesome: The Tian Zhang Strike. Quick, reliable, powerful, and requiring 3 complex motions to pull off.
  • Disappeared Dad: Is believed to be the one who left the letter for Leo in their ending.
  • Tomboyish Name: Or rather, tomboyish nickname. Eleonor is decidedly female, but Leo is more commonly associated with boys.

Zafina in Tekken 7: Fated Retribution (Season 3)

Death becomes you.

Origin: Unknown (hinted to be Egypt)

Fighting Style: Ancient Eastern Assassination Form

Appears in: 6/Bloodline Rebellion, Tag 2, 7: Fated Retribution (Season 3 DLC)

Voiced by: Lisle Wilkerson (6-current; Battle Voice), Cindy Robinson (6; Scenario Campaign Only, Tag 2; Intro & Win Poses Only, 7: Fated Retribution; Intro & Win Poses Only)

Born to a clan of ancient spiritual warriors, Zafina has been raised from childhood to be a protector of an imperial temple. Due to her prowess in taking out intruders on one occasion, she was appointed to be the temple's sole assassin. In public, Zafina uses her powers as an astrologist but recently has only been able to see evil omens that grow worse by the day. Seeking to understand the meaning behind all of this, Zafina sought the advice of her guru. According to the guru's tale, two evil stars will shake the world when they come into contact and unite with the sealed ancient evil being protected by her group. This will cause The End of the World as We Know It. Considering this tale as the meaning behind her premonitions, Zafina travels east to try to impede the oncoming Armageddon.

Zafina returns in the third season of Downloadable Content for Tekken 7. Despite Lars and Jin's defeat of Azazel, he still managed to remain alive as an evil spirit. Zafina uses a ritual that binds his soul to her body, but now she is locked in a constant struggle to keep Azazel in check, lest he be unleashed once again upon the world. Slowly running out of time, Zafina enters the 7th tournament to establish contact with Claudio Serafino and the Archers of Sirius so that Kazuya and Jin can be eliminated, and Azazel destroyed for all time.

  • Absolute Cleavage: Her default P1 costumes in 6 and Tag 2 feature this.
  • Advertised Extra: In the Scenario Campaign, she does not play a further role other than informing Lars and Raven the location of Azazel's Temple and Jin about the prophecy of the dark stars. Which is strange, as the last part of the story concerns about stopping The End of the World as We Know It that came from her home country; you'd think she would play a part that she's hyped to do in the promotions.
  • Arachnid Appearance and Attire: One of her stances is named Tarantula. She hunches over on her toes and knuckles, her head facing downward. In Tag 2, her shoes also have a spider motif.
  • Bare Your Midriff: Again, the P1 costumes in 6 and Tag 2.
  • Barrier Maiden: Some of the characters' endings in 6 imply that although Azazel is killed, Zafina needs to remain in the temple and ensure he dies for good. While the whole structure is crumbling down.
  • Beating A Dead Player: Azazel's influence has Zafina about to literally disembowel her unconscious foe in one outro from 7, but she regains her senses and reels in horror at what she was about to do.
  • Bedlah Babe: Can be customized to look like this in 6. Her default outfit in Tag 2 gives vibes of this as well, since it's basically the same as her default in 6 but replaces the Dangerously Short Skirt and sandals with capri pants (slit open on her left leg) and shoes.
  • Body Horror: In 7 her left hand has been mutated from contact with Azazel's orb, transforming it into a demonic claw. When she uses her Rage Art and Rage Drive, it mutates even further into one of Azazel's monstrous, crystalline talons.
  • Cat Girl: In 6 and Tag 2, she has an unlockable outfit based on the Egyptian cat goddess, Bastet. It makes her resemble Catwoman from the Halle Berry movie.
  • Child Soldier: Not currently, but she has been serving as her clan's assassin since she was a little girl.
  • Contortionist: Zafina’s fighting style revolves heavily around stretching her body into ridiculous angles to strike.
  • Confusion Fu: Almost as confusing as Lei. In her case, her fighting style seems to be designed such that you'd barely see where she's striking, and with what limb, until it's too late.
  • Dangerously Short Skirt: In contrast to Tag 2, Zafina originally only wore the red skirt in her debut game. In Tag 2 and beyond, she complements this with a loose cotton-made white pants that reaches her knees due to a certain complaint (see Moral Guardians below).
  • Dark Is Not Evil: She exhibits a mysterious, witchy aura, but is in fact one of the good guys.
  • Darker and Edgier: Her redesign for season 3 of Tekken 7 gives her a new, non-stripperific attire, and her left arm is now possessed by Azazel, with the implication that the demon within her arm is trying to drive Zafina insane, which is only averted by her consciously fighting it to keep control of herself.
  • Dual Wielding: Like Raven, she also has two short knives which only turn up in cutscenes in Tag 2.
  • Egypt Is Still Ancient: Admittedly, her nationality is unknown, but Zafina lives close to Azazel's temple, which is in Egypt. Her Stripperiffic outfit would not be allowed in modern-day conservative Egypt, and she's a descendant of ancient warriors who've guarded Azazel's temple ever since the pharaohs were in charge. Her moves are patterned on ancient Middle Eastern beings, and inspired by Kalaripayattu, which is in a separate continent from Egypt, and her accent, though foreign, is clearly not Arabic.
  • Evil Hand: Something she seems to have gained in Tekken 7 as a result of merging with Azazel's power. It takes the form of a purple hand that can turn into a large crystalline claw, similar to Nightmare's malfested arm. She uses it during her Rage Drive, Rage Art, and certain other moves and she struggles to avoid succumbing to its urges (shown in her win pose where she attempts to kill her foe with it before stopping herself and regaining control).
  • Heroic Sacrifice: In her and Devil Jin's Tekken 6 arena endings, she clearly lets herself be swallowed up along with Azazel's bastion after his defeat. Presumably, it was necessary for one of her order to stay in there to properly maintain the newest seal on Azazel. Perhaps an oblique form of Sealed Evil in a Duel?
  • Moral Guardians: Apparently, the developers added a layer of white pants beneath Zafina's red skirt after receiving complaints from a certain Middle Eastern Media Watchdog who felt offended that she showed her thighs. This despite the fact that, well, Zafina's entire costume was Stripperiffic.
  • Ms. Fanservice: Though more subdued than, say, Christie.
  • Not Even Bothering with the Accent: As of Tag 2, she speaks American English as always. Justified as she's an assassin; like the Williams sisters, speaking her natural accent or language would give out her identity.
  • Parts Unknown: Word of God says she's Middle-Eastern, "probably Egyptian", but doesn't get any more specific than that.
  • Prim and Proper Bun: Her hair in 6 and Tag 2 is in this style, though with the bun worn on the left side of her head instead of the normal location on the back, giving the appearance of Odango Hair when she is viewed in profile from that side.
  • Promoted to Love Interest: In the Tekken Manga she becomes this to Lars.
  • Religious and Mythological Theme Naming: While the Japanese translation sticks to Ars Goetia (which mostly contains Canaanite beings), in the English editions, the vast majority of Zafina's moves are named after gods, celestial beings, and monsters/demons from Mesopotamian Mythology, with a fair bit also from Persian Mythology (Iskur, Anzu, Akhkhazu, Neti, Huwawa...)

    Miguel Caballero Rojo
Miguel in Tekken 7: Fated Retribution

Es a ti a quien odio, ¡ya nadie más!note 

Origin: Spain

Fighting Style: Untrained Brawling

Appears in: 6/Bloodline Rebellion, Tag 2, Revolution, 7: Fated Retribution

Voiced by: Liam O'Brien (6; All Instances, Tag 2-current; Battle Voice Only), Hector Garay (Tag 2-current; Intro, Win Pose, and Cutscene Voice Only)

A Spanish fighter with no discernible fighting style. Considered to be a Jerkass amongst his peers, but has a soft spot for his sister. When his sister announced that she's getting married, Miguel attempted to Murder the Hypotenuse, but backs down for the sake of her happiness...until the wedding day, whereupon the Mishima Zaibatsu bombarded the wedding, killing his sister and sending Miguel into a Roaring Rampage of Revenge. He then enters the tournament to kill Jin Kazama, who ordered the atrocity. Unfortunately, Miguel learns too late of Jin's apparent death. Devastated that his reason for living was robbed from him, Miguel was left to wander the battlefield aimlessly. Convincing himself that Jin must still be alive somewhere, Miguel enters the 7th tournament with the hope that he can finally have his vengeance.

Tropes associated with Miguel:

  • Badass Cape: Wears one in his mariachi outfit in Tag 2.
  • Badass Normal: He has no training in any fighting style, but is on par with more formally trained fighters. His ending in 7 implies, in the best case scenario, that Jin didn't hold back too much, so Miguel beat him fair and square.
  • Beauty Is Never Tarnished: In the intro for Tekken 6, his sister looks like she passed away in her sleep rather than getting crushed by a crumbling building.
  • Blood Knight: His middle and last name even spell it out (Caballero Rojo = Red Knight).
  • Camera Abuse: In one of his Fated Retribution victory sequences, he gets angry at the cameraman, then smashes the lens with a right hook.
  • Carpet of Virility: In contrast to the majority of the series' male fighters, he has quite the hairy chest on him.
  • Chained by Fashion: His TTT2 appearance features a lot of chains on his neck and right arm.
  • Combat Pragmatist: On top of, for example, one of his moves looking like him stomping on someone's head or toes, his default outfit in 7 incorporates a Brass Knuckle as part of the ensemble.
  • Cruel Mercy: His ending in 7. Having finally confronted Jin, Miguel beats him to near death up until Jin tells him to get it over with. Seeing that Jin is a Death Seeker, Miguel denies him his wish, stating that he will kill him eventually, but first he wants Jin to suffer as he suffered. Then, when Jin has finally found hope, only then will Miguel truly have his revenge.
  • Dashing Hispanic: A rare case in which his initial design in 6 was not received well, especially by native Spanish fans, due to his established personality clashing with the traditional matador garb. In Tag 2 his costume was redesigned to evoke a more streetwise, manly look with exceptionally better results. This trend continues with his new Fated Retribution costume, which is a combination of both streetwise and formal fashion.
  • Fingerless Gloves: 7 adds some metal studs to this feature of his.
  • Good Old Fisticuffs: Miguel's fighting style? He hits you. Hard.
  • Handwraps of Awesome: You can customize him with these in Tekken 6.
  • HA HA HA—No: His one-hit knockout technique is definitely this. It helps that he can cancel into a block, considering how long he has to complete the move.
  • Hero with Bad Publicity: While presumably non-canon, an image on the official Facebook page implies the Mishima Zaibatsu would possibly put a bounty on his head knowing that he's after them, despite the fact that he's supposed to be the victim of one of their atrocities. Probably because Jin wouldn't want him getting in the way of his plans at the time.
  • Hunk: A perfect combination of handsome, rugged and manly. This guy doesn't have a girly bone in his entire body.
  • If You Kill Him, You Will Be Just Like Him: Serves as Irony in his Tag 2 ending. He was beating the crap out of some gang members, when he's about to deliver the final blow to the last thug. However, a girl (who may be said thug's girlfriend or sister) gives him the Death Glare. Miguel has flashbacks to his segment on the opening of Tekken 6. He realizes that he will become just like Jin if he beats the thug. Thus he lets him go and is kicking himself over it. Though this particular example holds up pretty well compared to most, as the thugs were shown to attack him barehanded and one-on-one to boot. Killing someone who can't even stand simply for picking a fight would pretty much be going from antihero straight to villain. So he's of course upset that he almost did that.
  • It's Personal: To Jin. He does admit in 7 that he doesn't really expect him to know about him, his sister, or the particular air raid, but he won't accept her being killed so casually.
    "Don't recognize me? No... I suppose you wouldn't. The Mishima Zaibatsu killed my sister in an air raid like she was nothing!"
  • Jerk with a Heart of Gold: He's abrasive and sometimes violent, but he does have a softer side. In Tag 2, he stops himself from finishing off a thug he beat up because he realized that would make him no different than Jin.
  • Just a Stupid Accent: In his initial debut of Tekken 6. While, at the time, there were plenty of other characters who spoke English despite their origin of nationality, Miguel's was noteworthy in the case that he was a given an accent that was thick, heavy and even downright stereotypical at times. The accent was later removed for a much more authentic Spanish dialect and tone in later installments.
  • Knight Templar Big Brother: When he first heard that his sister was going to marry, he considered killing her fiance. He got over this...only for the bombing to happen, which only made things worse.
  • Knuckle Cracking: One of his intro animations.
    While cracking knuckles: Unfortunately for you, I am having a bad day...
  • La Résistance: And if you look carefully at his dialogue in the latter part of Scenario Campaign—specifically, his statements to Eddy, Nina, and Jin about avenging his fallen comrades—it certainly looks like there may have been an off-screen alliance of the Resistance and Lars's own renegade Tekkenshu unit (once Lars and Alisa finished stomping some sense into them that they needed better numbers to have a chance against Jin and Kazuya, anyway).
  • Law of Chromatic Superiority: Part of his last name, "Rojo" is Spanish for "red." His Tekken 6 attires didn't highlight this (the only bit of red being around his 1P outfit's waist). His Tag 2 and Fated Retribution outfits prominently feature red jackets, however.
  • Male Might, Female Finesse: When it comes to the two big practitioners of Good Old Fisticuffs, him and Lili. he's the Male Might to her Female Finesse. Her "Street Fighting" is heavily based around acrobatics and ballet, whereas his "Untrained Brawling" is just your stereotypical finesse-free haymakers.
  • Meaningful Name: In English, his full name translates to "Michael the Red Knight".
  • Morality Chain: His sister. A slight subversion, as the hatred Miguel subdued towards his sister's fiance has now been transferred over to Jin.
  • Mr. Fanservice: You can make him shirtless in his debut, and in Tag 2 he sports an open shirt revealing his hairy chest. Though dialed back a bit in 7, there's still a good view of his chest for all to see.
  • No-Holds-Barred Beatdown: His Rage Art. It starts with Miguel punching the opponent and then knocking them away with a kick. The camera then switches to the opponent's point of view as Miguel delivers three brutal punches to the face. The camera reverts back to normal as Miguel delivers a final, double-handed blow.
  • Not Good with People: According to the Tekken Tag Tournament 2 Allegiance Chart. His Netsu power activates earlier if he is partnered with Kuma, Panda, or Roger Jr. and they take damage while on point.
  • One-Hit Kill: If he starts to laugh, interrupt him or run.
  • Phenotype Stereotype: He has olive skin, dark brown hair, and brown eyes, which is the stereotypical depiction of someone from southern Spain. Note that most other Europeans in the series have the typical Aryan look: very light skin, blond or red hair, and blue eyes, all being Japanese stereotypes of Europeans (though in the case of Nina, Steve and Leo, who are Northern European, this is perfectly likely and these traits are far more prevalent in their homelands than in Spain). Anna, Claudio, and Dragunov have dark hair, but they still have the other traits, so Miguel stands out among them.
  • Pipe Pain: One of his Item moves from Tag 2 is to literally just rip a pipe from the floor and then hit you in the head with it.
  • P.O.V. Cam: In the middle of his Rage Art, the camera switches to his knocked-down victim's point-of-view as he punches them three times in the face, the camera darkening at the edges with each hit, before he pulls both his hands back (and the camera goes back to normal) and he smashes them upside their head. If his opponent is a robot (Jack-7 or Alisa), parts of the screen fizzle out instead during his Rage Art.
  • Rated M for Manly: Before his name was revealed, fans called him "Manly Man". Miguel has been frequently described as the alpha male in the series due to his big, towering figure and his oppressive aura of anger and power. Most of his customization options feature the theme of manliness, like muscle shirts, unzipped leather coats, and facial hair, and his outfits prominently feature his muscular and chiseled figure. Making use of his brutal strength and raw muscle-power, he brawls his way out of any fight.
  • Real Men Love Jesus: Implied from one of his win quotes, "And I just had confession..."
  • Revenge by Proxy: Justifed with Heihachi, as he knows the whole mess pretty much began with him.
  • Roaring Rampage of Revenge: Miguel's entire reason for living now is revenge against Jin for killing his family, especially his sister. It's to the point where when he learns of Jin's apparent death, he has a Heroic BSoD and has to convince himself that Jin is still alive somewhere in order to keep on living.
  • Skyward Scream: After cradling his dead sister in his arms.
  • Spexico: His mariachi outfit in Tag 2, as seen in this concept art, is a straight example. A Sombrero is not Spanish, for starters. It is actually based on traditional Mexican mariachi garb (with a Badass Cape added in for good measure).
  • Stance System: At least a third of his movelist is from his Savage Stance (depicted in the picture above), which he can enter into from several moves.
  • Tall, Dark, and Handsome: At an amazing 6'8"!
  • Unknown Rival: His victimization at the hands of Jin Kazama has left him with a burning desire to punch the Zaibatsu CEO between the eyes but even he acknowledges that, among the many atrocities committed by Jin in his global campaign, he's just part of a long line of faceless victims who want the same thing.
  • Unskilled, but Strong: Has absolutely no fighting finesse or legitimate training, but can knock you out with a single punch.
  • Vengeance Feels Empty: Presumably defied. His ending in 7 has him decide that if he's going to take revenge, he should do it when it wouldn't be as convenient for Jin, and maybe get a good fight out of him first. He then warns him not to die until then.
  • Walking Shirtless Scene: His Tag 2 outfit bares his front torso. 7 is a bit more prudish, but it still reveals his abs.

    Robert "Bob" Richards
Bob in Tekken 7: Fated Retribution
Slim Bob in Tag 2

Speed and weight!

Origin: USA

Fighting Style: Freestyle Karate

Appears in: 6/Bloodline Rebellion, Tag 2, Revolution, 7: Fated Retribution

Voiced by: Patrick Seitz

He has practiced martial arts all his life, and was viewed as a genius. His biggest drawback was his small size; he kept repeatedly getting beaten by much larger opponents. So one day, he disappeared from the public eye and put himself through a brutal training regiment that focused on increasing his mass and power while maintaining his speed and agility. When he made his comeback, his boyish good looks were gone, but that didn't bother him very much. He enters the King of Iron Fist Tournament 6 to put his new stature and fighting skills to the test. He continues trying to display his skills by entering the King of Iron Fist Tournament 7, although he never actually makes it to the tournament after he gets sidetracked by Bryan Fury.

In his Tekken 6 ending, Bob wins the tournament but ends up losing all the weight he gained due to the combined workout from the tournament and the various publicity events he ended up going to. This version, known as Slim Bob, was recently unlocked as a time-release DLC character for Tekken Tag Tournament 2 on October 9, 2012. Slim Bob is much faster than regular Bob, but deals less damage and some of his moves that he could do while fat leave him at a disadvantage now due to causing him pain.

Tropes associated with Bob:

  • Acrofatic: He professes that "speed and weight" are his keys to victory. Proven true when you play as Slim Bob, who can still hit pretty well but has trouble doing certain moves that his fatter self had no trouble with (such as using his gut as a weapon, something Bob does effortlessly but Slim Bob falls down when attempting).
  • Alliterative Name: Robert Richards.
  • Artistic License – Physics: Check out the last hit of his Rage Art in 7: Fated Retribution. After stunning his opponent, he does a vertical leap, and then propels himself at a diagonal downwards angle to Superman-punch them into the ground. As ridiculous as it looks, it fits Bob's personality perfectly.
  • Big Beautiful Man:
    • His heavier size does nothing to sour the prettiness of his face, and after he proves he's still just as badass after gaining weight, his fangirls start to dig the new him.
    • Bob in general is handled very respectfully considering how men his size are usually portrayed in fighting games. A lot of his clothing options are modest, well fit to his girth and even snappy looking depending on the combination. He himself is very charming and confident and wears his size with immense pride.
  • Big "NO!": In his Tekken 6 ending, after realizing that he lost all the weight he intentionally gained.
  • Bishōnen: Slim Bob, though he doesn't really care for it.
  • Blood Knight: In his introduction in the Tekken 6 opening sequence, he's introduced as a guy who refuses to be intimidated by bank robbers with guns — he dodges a bullet and kicks all their asses with ease.
  • Bounty Hunter: In some of his backstory and in the manga.
  • Catchphrase: "Speed and weight!" Originally just one of his various win quotes in 6, but becomes his crime-fighting persona's catchphrase in his Tag 2 endings.
  • Charles Atlas Superpower: One of his post-victory animations has him doing handstand pushups. That said, he's around 343 pounds as far as weight goes (with your typical svelte Martial Artist maxing at the 200s at most), meaning his upper body is strong enough to hold up 343 pounds of weight alone.
  • Chick Magnet:
    • He was apparently this before intentionally making himself fat, and his female fans were none to happy about the changes. However, he doesn't appear to have lost a step, and according to his Tekken 6 ending, the fans eventually warm up to the new him because of his sheer badassery.
    • Becomes this with his ending (Slim Bob or not) in TTT2.
  • Child Prodigy: In his youth, he was heralded as a genius in fighting and guaranteed to be one of the greatest of all time. He, however, was obsessed with the fact that he could not defeat larger opponents.
  • Chronic Hero Syndrome: Prefers "do first, talk later" when it comes to saving people. His boss battle in Scenario Campaign happens because he thinks Lars is kidnapping Alisa. And in 7, he gets sidetracked attempting to help save the citizens from Bryan Fury's rampage to the point that he never makes it to the tournament.
  • Clipped-Wing Angel: Slim Bob is a weaker version of his usual self, although it LOOKS less goofy. Without his weight, Bob doesn't pack the same power or momentum.
  • Eagleland: An American fighter through and through. Thankfully, he's not that overtly stereotypical.
  • Gameplay and Story Integration:
    • He considers his fat body to be the absolute perfect build for his fighting career. He's also top tier.
    • Also shown when Slim Bob became playable in TTT2. Without his perfect body, his fighting suffers horribly.
  • Hawaiian-Shirted Tourist: His new outfit in 7.
  • Heroic Neutral: Bob stands out for being utterly disconnected from every other character in the series. The only canonical interaction he's ever had is with Bryan in 7, which isn't exactly a personal encounter; the two just bump into each other and fight.
  • Kevlard: The very reason why he trained so hard was to get this trope's advantage, so he can take down bigger opponents easily. His large gut makes him a lot more powerful and resistant. Appropriately enough, when he was included in 7, his Power Crush move became the one where he hurls his prodigious gut right at his opponent.
  • Lightning Bruiser: As his mantra goes, "Speed and weight!" This is part of the reason he was the sole occupant of the highest character tier in Tekken 6 pre-Bloodline Rebellion.
  • Nice Guy: Especially shown in his Street Fighter X Tekken ending.
  • Not Wearing Tights: In Campaign Mode he's fighting crime in the backstreets. As of his Tag 2 endings, he now does wear tights.
  • Phenotype Stereotype: Downplayed. Bob's a blond-haired, blue-eyed, white-skinned, heroic American, all right, but he's only the second such character in the series, after Paul, who was introduced way back in 1994. And even Bob's portly figure doesn't exactly correspond to the stereotype.
  • Shoryuken: Has a Shinryuken variant of this. It makes for a very effective launcher.
  • Superhero: In his TTT2 ending, he finally transitions into a fully costumed one after previously being an unmarked vigilante. His normal fat self wears bright yellow and his Slim self wears red.
  • Theme Naming: A majority if not all of his attacks are named after foods and/or food-related terms, both simple and complex ones.
  • Truth in Television: While Bob takes it to an extreme, it's possible to be Acrofatic like him in real life, to an extent. Likewise, specialized training based around being a fat fighter does exist, it's why Sumo Wrestlers are so healthy despite their weight.
  • Token Wholesome:
    • A deliberate decision. As of 6, players can customize their male characters to ditch their shirts and become underwear models, but Bob casually happens to be one of the two characters who don't have such option (the other is Wang). Even the worst he goes on dressing provocatively is wearing sleeveless shirts and above-knee shorts; his swimsuit in Tag 2 is full-body bathing suit (again, like Wang) instead of the fundoshi and/or speedos of other male characters. Considering his figure, though, you'd be thankful to be spared of the Fan Disservice (although too bad for those worshipping Big Beautiful Man).
    • Shown to be Double Standard in Tag 2. Normal Bob still can't be customized shirtless, but his Slim version can.
  • Training from Hell: Self-inflicted.


Origin: Japan

Appears in: 6/Bloodline Rebellion (only playable in one Scenario Campaign mission)

A mecha created by the Mishima Zaibatsu as their own counter-measure against the Jack series, with an individual mission of protecting Jin Kazama. It was eventually destroyed by Raven, as revealed in the Scenario Campaign.

It had a cameo appearance in the background of the "Urban War Zone" stage of Street Fighter X Tekken.

Tropes associated with NANCY:

  • Bonus Boss: A quite deadly one, at that.
  • Damage-Sponge Boss: Its health meter is ten times longer than an average fighter's.
  • Energy Weapon: One of its weapons.
  • Fun with Acronyms: MI is Mishima Industries, 847 is the number of people on their network, and J is Japan.
  • Gender-Blender Name: Not that robots have a gender, mind you, but a behemoth of a mech — one that resembles a model of Metal Gear — being named "Nancy" is darkly hilarious.
  • Hopeless Boss Fight: Inverted. You still advance if you lose against NANCY, but defeating it gives you an achievement/trophy and a healthy bonus to your score. Sadly, losing to it counts against your Arcade win-lose percentage.
  • Killed Off for Real: By Raven, for now, as the Zaibatsu has shown no inclination of revisiting construction of more NANCY-type units so far.
  • Macross Missile Massacre: Another of its weapons.
  • Mechanically Unusual Fighter: In a series of martial arts tournaments, NANCY is a centauroid robot that fights with machine guns and rocket launchers and is completely immune to throws and juggles. Fighting against NANCY is radically different from fighting every other character that's ever appeared in the franchise.
  • Mighty Glacier: Slow as can be, but NANCY hits and hits hard. If anything about SFxT is canon, one NANCY can go toe-to-toe with a tank.
  • Promoted to Playable: For exactly one mission in Scenario Campaign... or if you hack the PSP version of 6.
  • Ring Out: It can cause them for you in its stage, which takes place on easily destroyed glass floors.

Introduced in Tekken 6: Bloodline Rebellion

    Lars Alexandersson
Lars in Tekken 7

"俺を――止められるか?" "Ore wo tomerareru ka?"note ''

Origin: Sweden

Fighting Style: Tekken Force CQC Self-Defense

Appears in: 6: Bloodline Rebellion, Tag 2, Revolution, 7/Fated Retribution

Voiced by: Junichi Suwabe (JP) , Jack Calabrisi (EN , Street Fighter X Tekken)

One of the leaders of a squad in the Tekken Force. A good natured man who values his squad members' well being as well as being a formidable fighter, even questioning the righteousness of Jin's current actions. During an assault on Dr. Bosconovitch's lab, an incident caused Lars to lose his memory (which he quickly regained) and he sets out on a mission to find out who he really is, accompanied with a Robot Girl named Alisa. Turns out, he's Heihachi's bastard son, which gave him the power of the Mishima Bloodline.

After regaining his memory, he heads off to confront Jin along with his squad, who have splintered off from the Tekken Force to become a resistance faction. His second-in-command, Tougou, is killed as he confronts Kazuya, the head of G Corporation, for answers. He finally makes it to the Mishima Zaibatsu HQ and battles Jin, but Jin reveals the true purpose of Alisa's creation: to serve him. He disables Alisa's Safe Mode, and forces Lars to fight her while he retreats and makes his way to Azazel's temple. He joins forces with Raven to continue the search for Jin.

In the end, he makes it to the temple and discovers Kazuya there. After defeating him, Kazuya concedes and retreats, leaving him with the knowledge that betrayal is the destiny of all those who bear the blood of a Mishima. Lars continues into the chamber and defeats Azazel, triggering the temple to begin collapsing. As he and Raven escape, they notice Jin retreating and rush ahead to stop him, but Lars is forced to go through Alisa, critically damaging her and forcing her to shut down. After Jin provokes him, the two engage in one last battle, which Lars wins. Jin reveals the truth, and sacrifices himself to permanently destroy Azazel as Lars watches. He then goes to Violet Systems and has Lee repair Alisa.

In 7, Lars is the protagonist for the B-plot of the Mishima Saga, in which he continues to lead the Resistance to locate and protect Jin Kazama from both the Mishima Zaibatsu and the G Corporation until he recovers. During this mission, he teams up with his stepbrother, Lee, reunites with Alisa, and becomes acquainted with the Reporter.

  • Action Hero: Most of his Story cutscenes portray him as such.
  • All Just a Dream: His ending in TTT2, the "Mishima Family Reunion". Possibly invoked with Dr. Bosconovitch's ending, but canon states that he is a Mishima, and he hates it.
  • Animal Motifs: The lion. Wears a lion breastplate in his 6 and Tag 2 outfit and has a lion pauldron on his left shoulder in 7.
  • Anime Accent Absence: Despite having no justification for it, Lars only ever speaks Japanese (and this went through to Tag 2, where some characters began getting voiced in their native tongues). Possibly explainable due to his background as a Tekken Force operative, meaning he may have been living in Japan for an extended period (and answered to Japanese employers).
  • Anime Hair: The only real Mishima trait he displays.
  • Badass Cape: His 6/Tag 2 outfit has him wearing an interesting cape made up of three segments that attach to his collar (as no other Tekken Force soldiers wear these, presumably it is the mark of the captain). His 7 outfit has a tattered red cape coming off the pauldron on his left shoulder.
  • Bishōnen: Serves as a mix between this and Hunk.
  • Bring My Red Jacket: In Tekken 6 and Tag 2, Lars wears his Tekken Force armor, which is mostly red and black. In 7 he wears a black and gold armor ensemble instead (pictured).
  • But Not Too Foreign: Specifically, he's half-Swedish, half-Japanese.
  • Cain and Abel: Shades of this when, after fighting G-Corp forces, he faces Kazuya over the course of Scenario Campaign in 6. Kazuya, of course, being his evil half-brother.
  • The Captain: The leader of the resistance group within the Tekken Force.
  • Dynamic Entry: One of his setups is named this.
  • A Father to His Men: He frequently expresses concern about the condition of his men during missions.
  • Flash Step: His two stances, Silent Entry and Dynamic Entry, work like this (a swift shuffle forward that can then launch into a follow-up strike). Silent goes in low, Dynamic in high. Certain entry moves can also allow him to move backwards while doing this (such as going into Dynamic Entry from WS 2).
  • Guest Fighter: Lars is a playable character in Naruto Shippuden: Ultimate Ninja Storm 2. Specifically, he appears in his bonus outfit from 6, the very same one that was designed by Naruto mangaka Masashi Kishimoto.
  • Gameplay-Guided Amnesia: From Alisa's awakening until his encounter with his father.
  • The Hero:
    • Takes over this role in Tekken 6, what with Jin Kazama going on a rampage.
    • Technically plays this role in Tekken 7 but his section of the story is not the main focus, the conflict between Heihachi and Kazuya is.
  • Heroic Bastard: Like uncle, like nephew?
  • Highly Visible Ninja: If the cape and his funky hairstyle are anything to go by.
  • High-Speed Missile Dodge: His Tekken 6 Scenario Campaign introduction has him dodging a rocket — actually deflecting it mid-flight by pushing it aside with his hand!
  • Invisible Parents: Ms. Alexandersson is yet to be named or seen, despite Heihachi's fling with her (7 does state that Heihachi merely conceived Lars to dispel rumors about his having the Devil Gene, so he might'd left her afterward). Presumably, she's living in Sweden.
  • Law of Chromatic Superiority: As of 7, however, the only trace of red left on his outfit is on his torn cape.
  • Leitmotif: In 7's Twilight Conflict stage, the stage plays a unique theme if he's one of the combatants.
    • Wear the Hiroshi Tanahashi outfit and on the last round of any match, Tanahashi's entrance music will play instead of the usual climax theme.
  • Luke, You Are My Father: He's Heihachi's bastard son.
  • Neck Lift/Neck Snap: His Magnetic Knee can have him hold enemies up like this with lightning surging through his arm before crushing their throat. But only on counter-hit. His back-facing throw (known as Swift Silence) has him bend the opponent's neck back before pulling his hands off to let them fall to the ground.
  • Nice Guy: Without question the nicest Mishima, to the point it makes you forget he's one in the first place.
  • The Paragon Always Rebels: Inverted in that he was a good guy serving in an army fighting for evil. Lars had made a career as a model soldier and leader within the Tekken Force, having the respect and admiration of his subordinates. After Jin took over the Mishima Zaibatsu and used its military to bring wars across the world, his rebellion made the group of soldiers under his command defect to his side as well, forming La Résistance against the main Tekkenshu faction still serving Jin.
  • Papa Wolf: Deeply cares for his subordinates, to the point where he sometimes comes close to forgetting the objective when they're in peril.
  • Parental Abandonment: Heihachi had Lars to confirm that the Devil Gene was not in his bloodline. After confirming so, he was of no more use to him.
  • Phenotype Stereotype: Half-Swedish = blond hair and blue eyes. In real life, black hair and brown eyes are dominant alleles, and since his father is Heihachi, he should've look like him, not his mother. Of course, this would lessen The Reveal.
  • The Protagonist: For Tekken 6 anyway, to replace the former protagonist Jin Kazama, who then became The Antagonist instead. Other games like Street Fighter X Tekken and Tekken Tag Tournament 2 have disregarded this.
  • Rebel Leader: He and his squad are Tekken Force defectors.
  • Robosexual: No two ways about it, he is after Scenario Campaign.
  • Shown Their Work: The developers consulted the Swedish Embassy to find an appropriately Swedish name.
  • Skill Gate Character: His is a rather simple movesrt to learn, with very few complicated techniques to pull off, many of which are very easy to chain together.
  • Star-Crossed Lovers:
    • With Alisa in Scenario Campaign. She's a robot controlled by the Mishima Zaibatsu, so naturally Jin mocks him for having feelings for her.
    • Averted in Tekken 7. Alisa comes back completely free of her original programming. Lars is quite happy about this.
  • White Sheep: Seriously; just from his personality alone, you'd hardly believe that he's a Mishima.
  • You Can't Fight Fate: Almost said word-for-word by Kazuya. Sooner or later, he'll be as evil as the rest of the Mishimas. Lars promptly declares to Screw Destiny. However, he was not the first one to have this trope within Mishima/Kazama family feuds.

    Alisa Bosconovitch
Alisa in Tekken 7: Fated Retribution

"アリサです。よろしくお願いします。" "Arisa desu. Yoroshiku onegaishimasu"note 

Origin: Russia

Fighting Style: Mishima Zaibatsu programming

Appears in: 6: Bloodline Rebellion, Tag 2, Revolution, 7/Fated Retribution

Voiced by: Yuki Matsuoka, Cristina Valenzuela (EN, Blood Vengeance) , Michelle Knotz (EN, Street Fighter X Tekken)

A Robot Girl created in the image of Dr. Bosconovitch's daughter. She just woke up and the first person she saw was Lars, thus she ended up accompanying him in his quest. She's not really sure of her purpose, however it turns out that her main objective is to protect Jin Kazama, which he used immediately to his advantage, by spying and later, betraying Lars. She's knocked out and was shut down by Lars, and after everything is over, Lars sent her to Lee so she could be restored.

In 7, Alisa recovers from her ordeal in the previous game and once again accompanies Lars, now also assisted by Lee and the Reporter, in saving Jin Kazama from being captured by Heihachi and Kazuya Mishima.

Unlike the rest of the cast, Alisa generally focuses on strong pokes and keep-a-way, with her Destruction Form increasing this focus further. She can still apply pressure rather well, but she has difficulty dealing with turtling.

  • Alice Allusion: It's in her name (specifically, the Russian form).
  • And I Must Scream: She is quite aware of her actions while her Safe Mode was disabled.
  • Anime Accent Absence: Like Lars, she exclusively speaks Japanese.
  • Artificial Human: She looks and behaves indistinguishably from humans up until a hatch opens up on her body or her head comes off.
  • Artificial Limbs: She can replace her forearms should she ever lose them or after she launches them as missiles at her opponent. This was Bowdlerized in the Korean version where it instead looks as though she throws copies of her arms.
  • As Long as It Sounds Foreign: A surname problem shared with her creator-father. The "Boscon" part is okay (it's a homage to a Namco shooter), but unless Dr. B has Belarusian, Ukrainian, or Serbo-Croatian ancestors, he can't have a surname ending with -itch, as it's exclusively used in Russian for Patronymic. The correct form would be "Bosconov", and Alisa's form would be "Bosconova", declined with the female form. The formal way to call people in Russian is "first name + patronymic", but using this logic to justify the mistake only opens another can of worms, as that means Alisa's patronymic can no longer be a variation of "Boscon", which in this case is the name of Dr. B's father. Say "screw it" and make Dr. B's given name "Boscon", but that's still wrong; the correct female declension for patronymics is -na. So it's "Bosconovna". Although in her specific case, this issue can easily be sidestepped/justified by claiming that she's just a robot named after her male creator, and not a Russian-born woman.
  • Badass Adorable: She's an adorable Robot Girl that fires rocket fists and can pop chainsaws out of her arms.
  • Bare Your Midriff: One of her costumes in 7 is this.
    • Her unlockable "Battle Outfit" has this combined with Cleavage Window — a LONG cleavage window starting from her breasts and going across her stomach, all the way down to slightly below her navel.
  • Beehive Barrier: Her new "Battle Helmet" custom head item in Tag 2 lets her do this.
  • Beware the Nice Ones: Nice Girl though she may be, she does have a crapload of weaponry and few qualms about using them when it comes down to it.
  • Brainwashed and Crazy: With her Safe Mode disabled...
  • Chainsaw Good: She has one in each arm. Replaced with Laser Blades in Korean versions of 6, Tag 2, and 7. Though they still sound like chainsaws.
  • Cloud Cuckoolander: A softer version, but she's still a tad weird, especially when paired with the Troubled, but Cute Lars. Notably, her voice actress (Yuki Matsuoka) has voiced a fair bit of Cloud Cuckoolander herself.
  • Counter-Attack: One move has her intentionally lean toward her opponent; if they take the bait, her head falls off harmlessly and she immediately retaliates with a low punch before regenerating a new head.
  • Cute Bruiser: Don't let her childish appearance fool you, as she's basically a female Astro Boy.
  • Cute Clumsy Girl: Her special win-pose with Lars involves tripping to the ground and having Lars pick her up. And her win-pose with Dragunov has her head tilting to the side and falling off, much to Dragunov's bewilderment.
  • Dead Guy Junior: She's given the name of Dr. Bosconovitch's deceased daughter. It's implied that part of Alisa's spirit is within the machine, making her an oblique form of We Can Rebuild Her.
  • Detachment Combat: Uses her arms as missiles, and her head as either a blunt instrument or a trick bomb.
  • Dissonant Serenity: "Alisa desu. Shin de kudasai." Translated into English, it's her saying (very politely) "I'm Alisa. Now you must die."
  • Fashionable Asymmetry: Evoked by her 6 and Tag 2 appearance in general. Her stockings and skirt are not the same length on either of her legs; her dress straps and colors are uneven; and her hair isn't evenly parted down the middle either, with both sides in different shades of pink.
  • Gatling Good: This trailer shows Alisa whipping out a minigun in action.
  • Graceful Ladies Like Purple: Her dress in 6 and Tag 2 is mainly purple.
  • The Glomp: Gives one to Lars that knocks him down in Tekken 7 when she meets him again.
  • Groin Attack: Implied to deliver one to Lee after he gets a bit too touchy-feely with her in 6.
  • Half the Man He Used to Be: In Blood Vengeance, although she gets repaired.
  • Heterosexual Life-Partners: With Xiaoyu, as of Blood Vengeance and TTT2.
  • Humanity Is Infectious: From wondering about human emotions to fully developing them, Tekken 7 really hammers down this fact with Alisa shedding tears while longing to meet Lars again and being overjoyed when they reunite.
  • Intrigued by Humanity: Her journal entries in 6's Scenario Campaign depict her budding curiosity regarding human emotions and reactions.
  • Just a Machine: Only Lars, Lee, Xiaoyu, and of course her creator Dr. Bosconovitch beg to differ.
  • Losing Your Head: Usually handing her head over or using it to beat opponents down. Or, in one of her new moves in Tag 2, kicking it towards her opponent. The move is somewhat appropriately called "Logic Bomb". This trope is censored in the Korean versions, though.
  • Mad Scientist's Beautiful Daughter: With Dr. Bosconovitch being the Mad Scientist.
  • The Mole: Of Jin in the Scenario Campaign.
  • Nice Girl: She's really kind, graceful, and easy to get along with.
  • Pink Means Feminine: Her dress has heavy amounts of pink, and she is easily the most feminine and dainty character in the entire Tekken series. The amount of pink is significantly reduced in her Fated Retribution alternate costume, though.
  • Red Eyes, Take Warning: It's the sign that she's no longer in Safe Mode. Meaning that if Jin tells her to do something—for example, kill Lars—she'll do it with little to no remorse or hesitation.
  • Replacement Goldfish: For Dr. Bosconovitch's deceased daughter.
  • Ret-Canon: While Tag 2 is non-canon, her hanging around with Xiaoyu (and Panda and Miharu) is taken from Blood Vengeance, as she spent most of the time in canon (6) with Lars (and she still has her friendship bond with Lars in Tag 2).
  • Ridiculously Human Robot:
    • In Blood Vengeance, not one of the main characters was able to tell that she was a robot until after she revealed it on her own.
    • Taken further in Tekken 7, Alisa is so humane to the point of being able to shed tears longing to meet Lars again, then being overcome with joy when reuniting with him, likely having fallen in love with him.
  • Robot Girl: She's designed after the young daughter of Dr. Boskonovich.
  • Robosexual: The torrent of emotions she shows for Lars in Tekken 7 spells out she has developed feelings for him, Lee supports the idea of Alisa being in love.
  • Rocket Punch: Or, in Tekken: Blood Vengeance, "Skyrocket Super Punch!"
  • Romantic Two-Girl Friendship: She and Xiaoyu become exceptionally close in Blood Vengeance and Tekken Tag 2, specifically in the former, where both have an entire conversation while Xiaoyu is in nothing but a towel.
  • Sidekick: In Scenario Campaign to Lars. Well, before her Face–Heel Turn anyway.
  • Spin Attack: In her Destroy stance, Alisa has a couple of moves where she spins her torso with her arms extended and her chainsaws deployed, slashing her opponent with them multiple times.
  • Superpowered Evil Side: Her Safe Mode being disabled counts as this.
  • Swiss Army Appendage: The backs of her heels have rockets on them, and her hands can either unfurl chainsaws, or be launched as missiles. She combines both chainsaw/missile features in her Rage Art.
  • True Blue Femininity: Her outfit has blue jewels and blue flowers, and she's the most dainty character in the franchise.
  • Unexplained Recovery: If you complete all of the Scenario Campaign missions (including the secret ones), you'll unlock additional journal entries which end with Alisa being restored with her memory intact. Her re-introduction in Tekken 7's Story mode has Lee continuing the work of restoring her, although her memory of what happened to her doesn't come back right away, as Lee has to fight her after she awakens.
  • We Can Rebuild Her: May or may not be this, as she's implied to be the real, deceased Alisa reborn as an android, but only Dr. Bosconovitch knows for sure.
  • What Measure Is a Non-Human?: She may be an android built in the image of Bosconovitch's deceased daughter, but for some of the people around her, such as Lars, she is actually a person, while for others, most notably Jin, she is nothing but a machine to be used and disposed of once its purpose has ended.
    • Near the end of the Tekken 6 Scenario Campaign, upon being confronted by Lars, Jin reveals that Alisa's true purpose was to track Lars and keep a watchful eye on him, and commands her to fight and eliminate the rebel leader, which she has no option but to comply. After Lars is forced to fight and defeat her, she is forcibly shut down, but not before regaining her original personality and thanking him for treating her like a person. Lars grieves her demise and swears to avenge her, but Jin callously mocks Lars for having feelings for a mere robot.
    • In the Blood Vengeance movie, Alisa is again subjected to this. When Jin and Kazuya begin their final duel Alisa appears, trying to stop the battle. Kazuya mocks Jin for cowardly "hiding behind a doll"; conceding she has no business in their fight, Jin commands Alisa to shut down, which she unwillingly does, and Kazuya wastes no time in crushing her to pieces, to the anger and sorrow of Xiaoyu, who had just befriended her.
  • You Gotta Have Blue Hair: Her hair is pink, and this is clearly not due to her being an Artificial Human, because no one else ever brings it up before they know that detail.
  • Your Head Asplode: Possibly the only character in a tournament figher who uses this trope as a deliberate attack. One of her throws cause her to detach her head and hand it to her opponent. They look at it with puzzlement before it explodes in their hands, after which her head regenerates on her body.

Final Boss

Azazel in Tekken 6

Origin: Unknown (hinted to be Egypt)

Fighting Style: Unknown

Appears in: 6/Bloodline Rebellion (unplayable boss)

Voiced by: Richard Epcar (Scenario Campaign only)

A titanic Middle Eastern demon god, referred to fully in legends as "Azazel the Rectifier". Scenario Campaign seems to imply that Azazel is the manifestation of chaos and strife, given a physical form because of the war that Jin Kazama has blanketed the world in. It is also believed that he is the one responsible for creating the Devil Gene and passing it on to humanity. Zafina's mission is to stop this beast from being awakened. Jin's ultimate goal is to defeat the monster in mortal combat and rid himself and the world of the Devil Gene, which he seemingly accomplishes at the end of the Scenario Campaign. Unfortunately, 7 reveals that Azazel managed to survive that battle, though in a weakened spiritual form. Zafina was able to use a ritual to bind him within her body. Although he does not appear in person, several of his attacks are now usable by Zafina in a more balanced form.

Tropes associated with Azazel:

  • The Beastmaster: One of its attacks involves sending a swarm of beetles to ravage you. One of his most annoying throws involves making the beetles juggle you up to his height, after which he blasts you with a laser.
  • Charles Atlas Superpower: Inverted in the player's favor; he can be juggled as any other character (provided he's not attacking you), even if the juggler is as petite as Xiaoyu. Making this easier is that because of Azazel's size, this makes any juggle follow-ups guaranteed to hit because he's simply too big of a target to miss.
  • Diabolus ex Nihilo: Even though a whole game is dedicated to him. He is never mentioned before the game he debuted in and just kind of appears surprisingly as the source of the Devil Gene. And he promptly gets offed by Jin just a few minutes after he's fully awakened. While Tekken 7 introduces Kazumi Mishima, the first known person to inherit the Devil Gene and be able to pass it to Kazuya and Jin, exactly how Azazel and Kazumi are related is unknown.
  • Eye Beams: Has the same effect as Devil Jin's.
  • God of Evil: Claims to be the "Rectifier", though his status as the source of the Devil Gene quickly dispels any argument in favor of good.
  • Greater-Scope Villain: He is responsible for bestowing the Devil Gene upon the Mishima family (at least those who are descended from Kazumi), and his imminent return is the reason why Jin made a Face–Heel Turn in Tekken 6. However, he still has no direct impact on the main conflict of the story, which is the feud between the various Mishima men (Heihachi, Kazuya, Jin, and Lars).
  • Load-Bearing Boss: Several endings show his temple crumbling after he is defeated.
  • Macguffin: Not significantly plot-relevant, but his core appears to be of varying importance to several characters. Baek and Wang see it as a weak spot (hitting which wins them the fight, but somehow costs them their lives in the process); Dragunov and Raven fight over its possession; Kazuya, Devil Jin, Ganryu, Yoshimitsu and Hwoarang witness it as a source of the Devil's power.
  • Meaningful Name: Named after a demon. On the other hand, see Sadly Mythtaken below.
  • No-Sell: Throws don't work on him, for obvious reasons. And certain moves that allow you to bypass an enemy (like Xiaoyu's high jump) don't work either. Plus, you can't hit him if he is moving to hit you first.
  • Physical God: A Middle Eastern god.
  • Purple Is the New Black: Azazel has a purple glow to his body, and he is a demonic god of destruction and a powerful boss.
  • Put on a Bus: As mentioned, Azazel did not die in his final battle with Devil Jin, as Zafina's bio in 7 makes clear. He is now sealed within her left arm, but it is very much hinted that he's trying to completely take over Zafina's body, most likely in an attempt to return to the physical world once again.
  • Red Eyes, Take Warning: Azazel has red glowing eyes.
  • Roar Before Beating: Does this before a round is about to start (during the "Ready? Fight!" phase).
  • Sadly Mythtaken: Azazel is a Hebrew term, originally referring to a location used for goat sacrifices offered to God by Aaron during the Mosaic Day of Atonement. Its later use as the name of a Fallen Angel/demon likewise came from Jewish sources. All in all, it has nothing to do with Ancient Egypt or its pantheon. To his credit, Azazel does resemble a goat, though it does beg a question as to why he's in Egypt and not, say, Israel or something.
  • Sealed Evil in a Can: Until Jin and Kazuya began their confrontation.
  • SNK Boss: See the trope page for more details.
    • True Final Boss: While Jin is the most prominent villain of 6, Azazel is the real threat to the world and Jin knows this. His real goal is to awaken Azazel, defeat it, and kill himself in order to finally rid the world of the Devil Gene.
    • Bonus Boss: His gold version in Arcade and Arena modes. Hard to get to, and even harder to fight. However, if you do drop straight Perfects! on him, you can net 1,000,000 Gold.
  • Spin Attack: He somersaults as one of his moves.
  • Superpowered Evil Side: Not by himself, but he's said to be the source of the Devil Gene. Several endings (those of Ganryu, Yoshimitsu, and Hwoarang) involve his core forcing a transformation in the winner (only Hwoarang is determined enough to resist it). In Devil Jin's case, it works in reverse, extracting the Devil from Jin.
  • Telepathy: Raven notes that he speaks telepathically.
  • The Voiceless: But not in Scenario Campaign (though most "speech" in this mode is just text).
  • Villain Teleportation: Similar to True Ogre, Azazel can go to standing position from being knocked down by teleporting to the air, stomping his enemies if they aren't lucky to block. He also does this whenever a round is about to start, accompanied with a Roar Before Beating.


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