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Characters / Tekken 2

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The list of Tekken characters who were introduced in Tekken 2.


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    Jun Kazama
Jun in Tag 2

Origin: Japan

Fighting Style: Kazama-style Traditional Martial Arts

Appears in: 2, Tag, Tag 2, Revolution

An Animal Protection Officer for a group known as W.C.C.C., as well as The Chosen One. Raised among nature on a family line with powerful spiritual powers, she's the only one who notices Kazuya being controlled by mystical forces. While officially entering the tournament to arrest him for smuggling endangered animals, she's secretly wishing to release him. At the end, however, they end up getting together and she leaves pregnant with Kazuya's son. After fending off Devil from possessing her unborn child, she refuges herself and raises Jin alone 15 years, after which she's attacked by Ogre, and presumably killed by him.

Word of God, however, clarifies her status as "missing"/"in hiding".

Tropes associated with Jun:
  • All Girls Want Bad Boys: What she ever saw in Kazuya is anyone's guess...
  • Aloof Dark-Haired Girl: Not so much in 2 as in her Tag appearances. The Scenario Campaign prologue series recap in 6 also implies that Jun's aura of mystery is partly what drew Kazuya to her.
  • Animal Motif: She has ravens and crows on her TTT2 1P costume. Both are usually birds of death. And considering who her alter ego is...
  • Ascended to a Higher Plane of Existence: How the games treat her disappearance\supposed death. Tekken Tag Tournament 2 treats her as some form of mystical energy being. See her ending (and Jin's).
  • Badass Adorable: Just because she's a beautiful and cute young woman doesn't mean she's helpless. Though this mostly applies to Tekken 2, as while she looks just as young and beautiful in Tag 2, her redesign makes her look a lot more aloof.
  • Bare Your Midriff: Her 1P outfit in 2 and Tag 1, surprisingly. Not so in Tekken Tag 2, except for her bonus swimsuit.
  • Beach Episode: The Tekken 2 game manual depicts this. See Nice Hat below.
  • Beware the Nice Ones: Apart from the fact she is an absolute beast of a fighter and her Mama Bear qualities, Tekken Tag Tournament 2 has her shaping up to be this. Her character redesign is darker. She reacts to Lili spying on her by telekenetically shattering her binoculars. And she is the final boss of the game; beat her in the first round and she turns into Unknown.
  • The Bus Came Back: Non-canon as it is, the February 2011 trailer for Tekken Tag Tournament 2 shows what appears to be Jun. Upon first impression, Jun seems to have taken a turn into darker territory. Her return is being handled in a similar way as when Kazuya reentered the series with the original Tekken Tag. Hopefully, this heralds her return to the series canon in 7, as Kazuya was revived in 4 after his reappearance in Tag 1. 7 doesn't mention her at all, still keeping her in limbo for now.
  • Came Back Wrong: Her alleged death and resurrection is handled Buffy Summers style: compared to her earlier portrayals she's more standoffish, confrontational, grumpier and has a distinct lack of warmth. Oh, and merged with a Venom-esque zombie goo that turns her into a friendlier, yet crazier version of herself.
  • Characterisation Marches On: Initially Jun was portrayed as the purest of pure. However as the series progressed her mysteriousness was played up and she had become more aloof... to the point that she accepts the fact that she is Unknown. Like Mother, Like Son?
  • The Chosen One: Jun is specifically given this title among her family. Her abilities were considered special among the Kazama, and (unlike Asuka) she is fully aware of them and adept at using them.
  • Confusion Fu: Her TTT2 movelist now has a lot more mixups and alternate stances, including one ("Izumo") which hits the opponent and can be initiated from a large majority of her moves, making her one of the most deceptive opponents in the entire game.
  • Counter-Attack: A very big part of what makes her such an aggravating Final Boss in TTT2.
  • Creepy Crows: On her trousers; one of many indicators of Jun's much darker characterization in Tag 2.
  • Darker and Edgier: Where her design for TTT2 seems to be going. Recently revealed to have been taken to its logical conclusion, with the reveal of "Junknown". Now, one must consider that this may allow Jun to return to the canon games, since Kazuya returned to the series in Tekken 4, the game succeeding the first Tag Tournament.
    • Defeating Ogre in Arcade mode shows a cutscene where he — who went after Jin and attacked and supposedly killed Jun — gets blinded by a flash of light before the boss battle against Jun, and when she appears she's wearing a really dark and angry scowl. Beat her and purple ooze covers her body, then she becomes Unknown and looks up with a slight smirk. The intro also has Lili spying on her, to which she reacts violently.
    • Careful Jun, that quote at the top of the page makes you sound like Mishima. Another has her commenting, "So, you survived."note , like she's upset you did. Somebody call an exorcist.
  • Did You Just Punch Out Cthulhu?: Yeah, she did at least once. Look at her Tag 2 win pose if she is paired with Devil Jin. Here. Fear the wrath of Pureness, indeed.
  • Divergent Character Evolution: Due to Asuka inheriting her old Tekken 2/Tag movelist, most of her abilities were revised for TTT2.
  • Fanservice: Aside from the image in the Nice Hat entry below, one of her character panels in TTT2 shows her without pants. And here's the 3D version.
  • Final Boss: In Tag 2. Defeat her once and she bathes her peaceful garden in black goop and turns into Unknown to finish the battle.
  • Fingerless Gloves: In some P2 outfits.
  • Foil: Obviously to her alter ego, Unknown. But also to Asuka. While Asuka is the aggressive type, she has the traditional Aikido stance. Jun, on the other hand, is a Martial Pacifist, and her fighting stance is a hell of a lot more aggressive than Asuka's. And this doesn't get into moveset divergence.
  • Friend to All Living Things: Best seen in her ending in 2. She's even a member of the WWWC, a wildlife protection organization.
  • Good Is Not Soft: Portrayed as the very definition of pure. Threaten her son however and she will kill you, or kill herself trying to kill you. Those moves aren't just for show. Best her in any one round of the final fight of Tekken Tag Tournament 2 and she'll go One-Winged Angel.
    • Good Is Not Nice: The animated film portrayed her as something of a grump, wanting to help others but coming across as not being good with people. This also seems to be the case in Tag 2, though how much of it is true in-canon remains to be seen.
  • The Hero: Officially this for Tekken 2, beating Devil and all.
  • Heroic Sacrifice: It's believed that she enacted one of the You Shall Not Pass! variety against Ogre, but nothing has yet to be confirmed.
  • Horrible Judge of Character/No Accounting for Taste: She felt attracted to Kazuya because of the darkness in himstrike one. Jun then tells Jin, her son, that if anything happens to her to find Heihachi, strike two. The second Tag game is (presumably) current and up to date storyline despite being non-canonical. One of Jun's Tag endings shows she still holds a candle for Kazuya even given what a bastard he's been (and when a positive Tag ending is tried with him he ignores her and in his final ending after beating her/Unknown he flat out absorbs her without even any tinge of remorse (not even Mad Love) and follows up with an Evil Laugh), strike three!
  • Incorruptible Pure Pureness: Oh, so very much. Until she's made into Unknown, anyway.
    • Even this is debatable, though; Unknown is shown as a Good Is Not Nice at worst, her ending is breaking free of the Wolf ghost and another ending has her saving Jin from Ogre.
  • Killed Off for Real: Possibly. According to 6, she was indeed murdered by Ogre. However, considering that this was told from Jin's perspective (he's always assumed that she's dead), this is debatable. Director Katsuhiro Harada says that the only characters that were absolutely confirmed to have kicked the bucket were King I and Armor King I. It doesn't help that there are still all of those Jun=Unknown fan theories... However, the latter is not just a theory anymore, according to the new Tag game.
  • Lady of War: Perhaps the finest example in the series. She fights with an Aikido-like mixed style and continues to retain an air of grace in her fighting. A way to contrast with Asuka. She doesn't playfully dance around like Lilli either, Jun is graceful and precise, but no-nonsense.
  • Leaning on the Fourth Wall: Her custom team with Unknown is CounterLady. Jun (well, as played by the AI at least) is an utterly mad counterattack expert.
  • Light Is Good: Her clothing is predominately light-colored. Most of the artwork from TTT does depict Jun clad in an elegant white dress... which has become an Ascended Meme. Her customization in Tag 2 is the famous white dress.
  • Mama Bear: She fought off/was murdered by Ogre, turned into Unknown, and then goes on to fight Ogre again to save Jin's life.
    • Canonically speaking, her run-ins with Devil and Ogre qualify.
  • Meaningful Name: One of the many meanings of the name Jun is "pure". Jun is able to quell the presence of malevolent entities and is a peace-loving woman.
  • Missing Mom: To Jin.
  • Morality Pet: A vision of Jun (or possibly her soul) is what prevents Jin from killing Heihachi in 4. Jin even says so himself. Bless your lucky stars, Heihachi...
    • In The Movie, she plays this role to Kazuya.
  • Nature Hero: She works as a part of a wildlife protection organization. This is mixed in with Jun's status (among her family) as The Chosen One.
  • Nice Hat: This piece of official artwork was used for the second game.
  • Not Good with People: Most characters in Tag 2 have someone they get along well with. Not Jun. She's distant and aloof with everyone. The animated film backs this up where she tries to do the right thing and help others but friendliness is a concept lost on her.
  • Not So Different: She isn't too much different from Kazumi Mishima when it came their relationship with their husbands.
  • Offscreen Moment of Awesome: Fighting off Devil and Ogre. Without these actions, Jin would not be alive.
  • Older Than They Look: In Tag and Tag 2, in which she appears no older than she does in Tekken 2. It's not noticeable in Tag since the rest of the Tekken 2 cast also do not change, but becomes glaring in Tag 2 (in which the others do age up), thus having the side effect of making her look younger than her son, Jin, whom she had when she was 22. Justified, since the game is non-canonical and all characters appear in their latest canonical appearance.
  • Out-of-Character Moment: In Lars's ending in Tag 2 he dreams of having dinner with Jun. And Asuka. And Heihachi, Kazuya and Jin. Her serious demeanor drops, she enthusiastically serves dinner for the entire family and they are all rather funny. Alas it's All Just a Dream. Considering that by default, Jun is already bonafide Lady of War, whose only chink in her otherwise impeccable niceness is that Good Is Not Soft. And since Lars's dream is more or less making things Lighter and Softer... that's still in character for Jun, whereas she could afford in being nice and soft. So it becomes a question of whether her aloofness or becoming less serious is OOC for her.
  • Parasol Parachute: Her TTT2 item move allows her to glide into the stage using an umbrella a la Mary Poppins. Unfortunately, she's also vulnerable the whole time, which is why she usually glides towards her opponent's back.
  • Pregnant Badass: She kicks Devil's ass to save the life of her unborn son.
  • Religious Bruiser: She was portrayed as The Hero to Angel, and they share the same ending in the first Tag game where they heal Jin and Kazuya.
  • Religious and Mythological Theme Naming: One of her throws is called Tsukuyomi (The Shinto god of the moon).
  • SNK Boss: She knows the moves and tactics you use, and she has higher defense than even Unknown. Tie in fast, tricky high/low attacks and juggles and SHE. WILL. HURT. YOU.
  • Spirit Advisor: Her father actually appeared to her in ghost form, which helped her retrain her spiritual awareness and powers after living on the city for a long time.
    • It's assumed that Jun acts as this for her son. This is strongly hinted at in Jin's Tekken 4 ending where a vision of her is enough to stop him from killing Heihachi. Also reprised in Devil Jin's TTT2 ending.
  • Statuesque Stunner: Like Kunimitsu, she skirts the line at 5'7", which is impressive compared to the other Tekken girls, but if you take into account she's also Japanese. However, Kunimitsu is shorter than her in-game since Tekken Tag Torunament.
  • Strong Family Resemblance: In reverse. Originally, her son Jin resembled Kazuya moreso than her (not to a considerable degree, but there were some who mistook Jin for a teenaged Kazuya). As of Tekken Tag Tournament 2, Jun's facial features look closer to that of Jin's.
  • Superpowered Evil Side: Unknown.
  • Talking to Herself: Both Jun and Kunimitsu in 2 were voiced by seiyuu Shiho Kikuchi. You might recognize her as Whip, Ayamo Nakamura, Hiromi Tachibana, and Miharu Tatebayashi.
  • Technical Pacifist: Jun might like to avoid violence, but if she can't she's a serious Mixed Martial Arts practitioner, one of the best fighters of the series, hero of the second game and taught her son well enough to become the main character of the series.
  • Took a Level in Badass: In her first appearance she was certainly effective, however when the story was expanded for home consoles it turned out she was somehow important to the story, being linked to Angel. Tekken 3 made her beating Devil official, and her son Jin became The Hero. Then it turns out she's Unknown, was the Final Boss, and in the latest game which has most of the end game bosses in the series she is regarded as better than all of them, beating out Heihachi, Kazuya, Angel, Ogre, and Jinpachi.
  • Training from Hell: How she trained her son in the movie.
  • What the Hell, Hero?: If paired up with her son Jin Kazama in Tag 2, her comment to him shows her disapproval with how her son had ditched her fighting-style in favor for his own, though her quote may hint that she is more displeased with how Jin had become as of 6:
    Jun: Did you forget my teachings?
  • Wrestler in All of Us: We can accept Kazama style self defense martial arts incorporating wrestling/MMA-style arm bars, but Chris Benoit's german suplexes? Only in 2 and Tag 1, though; Jun seems to have lost those moves in Tag 2.
  • Yamato Nadeshiko: Some artwork paints her in this light.

    Lei Wulong
Lei in Tekken 7: Fated Retribution Season 2

Origin: Hong Kong

Fighting Style: Five-Form Animal Kung Fu and Drunken Boxing

Appears in: 2, 3, Tag, 4, 5/Dark Resurrection, 6/Bloodline Rebellion, Tag 2, 7: Fated Retribution (Season 2 DLC)

Voiced by: Wataru Takagi (2), Hiroya Ishimaru (3-5), David Jeremiah (6-current), Tomokazu Seki (Tekken: The Motion Picture)

Based on actor Jackie Chan, Lei Wulong is the man called "supercop" from Hong Kong, famous for taking down many criminals. Lei at first investigates the Zaibatsu to check the crimes of Kazuya. He continues to do so on the Zaibatsu years later in the 3rd tournament. In the 4th tournament, however, Lei got hammered with misfortunes where his girlfriend dumped him for being too Workaholic and his career plummeted. He got back on track by foiling the plan of a syndicate that planned to kill Steve Fox. Later, he investigates the issue about Feng Wei alongside Asuka Kazama, but doesn't produce good results. But before he can rest, he then starts another job: arresting Jin Kazama.

After the events of 6, Lei's investigation of Jin is halted when he suddenly disappears off the face of the Earth. He goes on holiday, and becomes a fan of Lucky Chloe in the meantime. When Kazuya is revealed as a literal Devil on live television, Lei is assigned to investigate Kazuya and G Corporation. Secretly, however, he wants to meet Lucky Chloe, as she's a G Corporation employee.

Tropes associated with Lei:

    Baek Doo San
Baek in Tag 2

Face me.

Origin: South Korea

Fighting Style: Taekwondo

Appears in: 2, Tag, 5/Dark Resurrection, 6/Bloodline Rebellion, Tag 2

Voiced by: Kaneto Shiozawa (2, Tag), Sang Hyun Uhm (5), Byeong Hwa Yun (6-current), Lowell B. Bartholomee (ENG, Tekken: The Motion Picture)

Poor Baek went through the unenviable experience of killing his alcoholic father in a training accident. He was only able to lift his despondency by challenging various dojos. Just before Tekken 2, the situation got worse. A rival of Marshall Law had somehow found out about Baek's tragedy, and threatened to go public with it unless he ransacked Law's dojo, hence setting up their rivalry. After the fight was over, Baek, having come to terms with himself and regained some semblance of sanity, returned home to Seoul, where he spent most of the next two decades training youngsters (of which Hwoarang is the only named so far). He was assumed to be killed by Ogre, but was only put into a coma, which he later woke up from.

Tropes associated with Baek:

  • Badass in a Nice Suit: If not in his taekwondo dobok.
  • Berserk Button: It is stated he becomes crazy upon seeing blood, after the trauma of having killed his father.
  • Convenient Coma: As of 3, Ogre possessing a character's moves generally implied said character's death by his hand. Upon their respective returns to the canon, however, their disappearances are handwaved. In Baek's case, he was rendered comatose by Ogre before his return in 5.
  • Cool Old Guy: Well, not that old; see Younger Than They Look below.
  • Extremity Extremist: Quite downplayed. As a traditionalist TKD practitioner, he has quite the wide array of close hand strikes, and most of his kick combos (including his ten hit combo in earlier games) can be opened with an additional left-right. That being said, his arsenal of kicks is still his primary method of fighting.
  • Game-Breaking Injury: Not him, but his father. Baek's father was originally a Taekwondo competitor, until he suffered an injury that ended that career. The resultant despondency was what lead to him becoming a drunkard, a general Mr. Nasty, and... you know the rest.
  • La Résistance: In 6.
  • Meaningful Name: Named after a mountain straddling the North Korea-China border. His name also roughly translates to "White Headed Mountain".
  • Mentor Occupational Hazard: Subverted in regards to Hwoarang, inverted in regards to his father. Played straight in his 6 ending, however.
  • Missing Mom: Baek's mother actually abandoned the family after his father got drunk and incarcerated, and the family plunged into poverty.
  • My God, What Have I Done?: In his 2 ending, Baek sees a picture of his father and fondly remembers the time they spent together. This shocks him out of his semi-Unstoppable Rage and causes a "for-the-best" change in his characterization. Revisited in TTT2.
  • Not Quite Dead: As of 5. If his ending in 6 is canon, however, then he's probably been Killed Off for Real. Poor, poor Hwoarang.
  • Papa Wolf: The fact that he's willing to defend Hwoarang from Azazel indicates that you probably shouldn't mess with him.
  • Parental Substitute: He was raised by the policemen who found him after his father's death. In turn, he seems to function as this towards Hwoarang, since there are no hints of the latter having any other family members.
  • Perma-Stubble: From 5 onward.
  • Retcon: In Tekken 2, Baek was portrayed as a ruthless pit-fighter who killed his father out of rage, and is blackmailed by mysterious people, forced to assassinate Marshall Law. Come Tekken 5, however, he's just largely regarded as Hwoarang's master that accidentally killed his father using Tae Kwon Do techniques taught to him by his father, and seems to have no bad blood with Marshall whatsoever.
  • Self-Made Orphan: Of the utterly unintentional edition.
  • Sharp-Dressed Man: Seriously, he can school your ass dressed in a suit and a Nice Hat.
  • Silver Fox: Sporting some gray hairs and looking pretty good at 48 years old.
  • Stern Teacher: If Hwoarang's reactions are anything to go by. He instinctively braces himself whenever Baek calls on him, and apparently making him do 1,000 pushups is just warm-up!
  • Student and Master Team: Him and Hwoarang starting in 5.
  • Tall, Dark, and Handsome: At 5'11".
  • Walking Shirtless Scene: Up to Tag, he wears as alternate outfit a vest that is completely unbuttoned, thus exposing his torso. Since 5, it's been replaced with a fancy dress suit.
  • Ye Olde Butcherede Englishe: The Korean equivalent. While this isn't evident from the English subtitles, sometimes Baek uses archaic grammar/phrasing when speaking his native tongue. This clashes with Hwoarang's very informal/casual use of Korean, and also makes Baek seem even older than he really is.
  • Younger Than They Look: 48 years of age in 5 and 6? From his hair, you'd think he was in his mid-50s... At least, it's a nice contrast to the other series veterans who are Older Than They Look.

    Bruce Irvin
Bruce in Tag 2

I'm your worst nightmare.

Origin: USA

Fighting Style: Muay Thai Kickboxing

Appears in: 2, Tag, 5/Dark Resurrection, 6/Bloodline Rebellion, Tag 2

Voiced by: Crispin Freeman (5, Cutscenes), ??? (5-current, Battle Voice), ??? (6-current, Cutscenes)

Kickboxer with a bad childhood. Early on, he decided to make a name for himself after growing up alone, so he got better at doing the only thing he was good at — fighting — and scrounged up enough to go to a fighting tournament in Thailand a bit before Tekken 2. His skill proved to be enough to win, but he beat the favorite for the tournament so badly that a mafia group put a contract out on his head. The hitman who was sent to kill him, as well as a Hong Kong policeman (who ends up having been Lei Wulong's partner) end up bringing the plane home down, and Bruce ends up surviving. Kazuya's men, who had presumably been following the tournament Bruce was in, found him where the plane had crashed and employed him in the Zaibatsu's private army.

After Kazuya's defeat he leaves Japan and travels the world as a mercenary, and once he learns Kazuya's alive he goes back to Japan for Tekken 5. When Kazuya drops out of the tournament he offers Bruce the position of his captain, this time with G-Corp, and Bruce agrees.

Tropes associated with Bruce:
  • Bald, Black Leader Guy: He's almost completely bald, and he's the leader of Kazuya's forces.
  • Co-Dragons: With Anna to Kazuya in Tekken 6. He leads G Corporation's army, while Anna acts as the second-in-command.
  • Delinquent Hair: A mohawk.
  • Drill Sergeant Nasty: Tekken 6 Scenario Campaign dialogues make this clear.
  • Friend to All Children: Several of his endings depict him this way.
  • Hunk: By Tekken 5 he's definitely this.
  • I'm Your Worst Nightmare: So he's been saying, as of 5.
  • No Party Like a Donner Party: How he survives the plane crash before Kazuya's forces find him.
  • Older Than He Looks: He's 54 as of Tekken 6. He looks like he's in his mid-thirties at the very most.
  • Pet the Dog:
    • His ending in 5, where he thrashes a trio of punks that just beat up a kid, messed up his punching bag, and stole his boxing gloves. He promptly returns the gloves to the kid, smiles, and says, "Keep it up, kid."
    • His Tekken 2 ending also counts, as he's giving a kid who watched his kickboxing training a thumbs up. Essentially, Bruce is a pretty nice guy, especially to kids, if you disregard he's working for Kazuya.
    • His ending to Tag 2 also has him rescue a baby bird from being run over by a car... though the car does explode in the process.
  • Throwing the Fight: He refused to do this before the events of 2. The bettors didn't exactly take it well...
  • Token Minority: He was the only black guy in the series until Eddy came along in the next game, and then later Raven. A partially justified trope in that Japan does not have a very big black population (they were never involved in the slave trade or colonisation), so it may not have even occurred to the makers to include one until the second game.
    • Also, Armor King appears to be black but is canonically a tanned Mexican.
  • Tall, Dark, and Handsome: At 6'3".
  • Walking Shirtless Scene: Though only in gameplay (and artworks for that matter). Otherwise, he's covered up, usually with a tank top, be it in cutscenes, openings, and ending movies.

Roger Sr

Fighting Style: Commando-style Wrestling and animal techniques

Appears in: 2, Tag,

Kazuya makes off with Dr. Boskonovitch after taking over the Mishima Zaibatsu. The goal: good old-fashioned genetic engineering to make vicious killer animals. He partially succeeds: the animals are intelligent enough to be trained. They just don't get really vicious.

The first one was Roger, a kangaroo. With boxing gloves, of course.

He enters the 2nd tournament, but anything he does there is largely unknown. Roger had a wife back then, and he became a father during his participation. Afterward, he left with his family to live in peace.

Years after, someone knew about where they lived, because Roger gets kidnapped shortly before the fifth tournament. Worried about him, his wife and son (Roger Jr.) enter the fifth tournament and find him. Things don't go well afterward.

Roger is very focused on pokes. He is so good at pokes that combos aren't really necessary with them. Unfortunately, his combo game leaves much to be desired.

Tropes associated with Roger:
  • A Twinkle in the Sky: Roger Sr. winds up this way in Roger Jr.'s endings. He needs to learn how to not incense his family...
  • Badass Family: Consisting of boxing kangaroos.
  • Boxing Kangaroo: He is a boxing Kangaroo.
  • Butt-Monkey: Alex, despite returning in Tag 2, immediately proves himself to be even below Roger Jr., as an attempt to eat him ends with Roger Jr. utterly kicking his ass and used him as a transportation vehicle to find his mother.
    • And considering the implications of Mrs. Roger hooking up with Alex, this just adds up to Roger Sr.'s Butt-Monkey quality.
  • Defeat Means Friendship: After Roger Jr. beats up Alex, the latter carries him to his mother and becomes more than content with playing with Roger Jr. than attempting to eat him like before.
  • Divergent Character Evolution: In his first appearance, Roger Sr. shared enough moves with Armor King to be called a semi-clone. The first Tag game made him more distinct, and come Roger Jr.'s appearance, he's got an almost completely different moveset.
  • Happily Married: Until 6, where Roger Sr.'s wife divorces him. It doesn't stop Roger Sr. from trying to set a good example for his son, though.
    • And in Tag 2, she hooks up with Alex! And yet Roger Jr.'s ending implies that she still holds a candle for Roger Sr., though.
  • Older Than They Look: Keep in mind that Roger Sr. is running around in Tekken 2, which takes place a good bit before Jin Kazama is even BORN, and yet he's still alive and kicking in Tekken 6, which must take place at least 25 years later. Shouldn't Roger Sr. logically be DEAD by now?
    • It makes sense if you consider that they are genetically engineered - and thus were done to be as old as humans.
  • Palette Swap: On the select screen for Tekken 2 and Tag 1, he shared the same square with Alex. Roger being the Player 1 "costume".
  • Red Boxing Gloves : He uses them to fight.
  • Rock–Paper–Scissors: Yoshimitsu forces Roger to play it in his TTT ending. The boxing gloves force him to pick rock each time, which Yoshi exploits.
  • The Unintelligible: Like every other animal (and the Kings).
  • Wrestler in All of Us: Notable in that the boxing gloves he wears don't seem to hinder his ability to piledrive, suplex, or powerbomb his opponents.


Fighting Style: Commando-style Wrestling and animal techniques

Appears in: 2, Tag, Tag 2

A deinonychus trained for military purposes, Alex is a vicious animal that was created by extracting dinosaur DNA from an insect trapped in amber, with gaps in the DNA filled in with genetic data from Roger. Alex does not seem fully mature yet, but currently has about the same fighting strength as Roger. Alex will become an extremely powerful animal once he fully matures. If it will ever happen, however, is rather unlikely.

He enters the 2nd tournament, but anything he does there is largely unknown.

Alex are very focused on pokes. He is so good at pokes that combos aren't really necessary with him. Unfortunately, his combo game leaves much to be desired.

Tropes associated with Alex:
  • Big Eater: Alex, apparently.
  • Boxing Kangaroo: Parodied with Alex. He's a boxing utahraptor.
  • Butt-Monkey: Alex, despite returning in Tag 2, immediately proves himself to be even below Roger Jr., as an attempt to eat him ends with Roger Jr. utterly kicking his ass and used him as a transportation vehicle to find his mother.
    • And considering the implications of Mrs. Roger hooking up with Alex, this just adds up to Roger Sr.'s Butt-Monkey quality.
  • Defeat Means Friendship: After Roger Jr. beats up Alex, the latter carries him to his mother and becomes more than content with playing with Roger Jr. than attempting to eat him like before.
  • Divergent Character Evolution: Alex has a few moves of his own as of Tag 2, though he and Roger Jr. still largely share the same moveset.
  • Palette Swap: On the select screen for Tekken 2 and Tag 1, Alex shares the same square with Roger with Alex as the Player 2 "costume".
    • No longer applicable in Tag 2, as Alex has a few unique moves and can be customized separately.
  • Put on a Bus: Judging by Roger's ending, Roger and Alex (or at least just Roger) are moved to the Australian Outback sometime after the events of Tekken 2, possibly by Jun (the ending is a documentary produced by WWWC). Alex seems to have fallen off of the face of the earth.
    • He does make a cameo appearance in Tekken 6, however—as a set of Powered Armor costume options for Roger Jr.
    • The Bus Came Back: Alex is in Tekken Tag 2! That means you can have a four-way animal free-for-all!
  • Raptor Attack: A decidedly... unusual version of the trope. He's scaly and oversized, but that's about where the similarities with the average raptor in media ends. He's one of the more justified versions of the trope because he's a genetically engineered animal and a seemingly humanoid one at that.
  • Red Boxing Gloves : Though Alex's are blue.
  • Rock–Paper–Scissors: Yoshimitsu forces Alex to play it in his TTT ending. The boxing gloves force him to pick rock each time, which Yoshi exploits.
  • Send in the Clones: Of Armor King mostly. A persistent justification seems to be that Armor King trained him.
  • Shout-Out: Alex's DNA was taken from insects trapped in amber.
  • The Unintelligible: Like every other animal (and the Kings).
  • Wrestler in All of Us: Notable in that the boxing gloves he wears don't seem to hinder his ability to piledrive, suplex, or powerbomb his opponents.

Angel in Tag 2

Fighting Style: Mishima-style Fighting Karate and supernatural powers

Appears in: 2, Tag, Tag 2

Angel is voiced by: Yumi Touma (Tag), Yuka Koyama (Tag 2)

Angel is not explained much, but it seems that she embodies what is left of Kazuya's good side during his tyrannical rule over Mishima Zaibatsu. However, Word of God stated that unlike Devil, Angel is not a part of Kazuya's soul. Also, Angel hasn't been seen since the second game (except for the Tag Tournament games).

Tropes associated with Angel:

  • Balance Between Good and Evil: Subverted. Angel seemed to have lost this fight, as she had not been seen since 2, until the non-canonical TTT and TTT2.
  • Ball of Light Transformation: She uses this to appear before Ogre in the TTT2 console intro, and before Devil in her ending in the same game.
  • Beam-O-War: Angel vs. Ogre in TTT2's console opening movie; Angel vs. Devil in her ending.
  • Big Good: With Jun being portrayed as The Hero in 2. Both Jun and Angel tried in their own way to prevent Kazuya from becoming fully evil during the events of the second game, with Jun dealing with Kazuya directly while Angel tried to confront Devil. Too bad the only thing they achieved was to distract Kazuya from his main focus to defeat a returning Heihachi, who in the end struck his son down and seemingly killed him by throwing his unconscious body into a volcano.
  • Cutscene Power to the Max: In her epilogue, she is seen curbstomping Devil just by shooting her laser. In-game? She is at the same level as Devil Jin (with both characters sharing a substantial amount of moves), implying that she rivals him in power or is his equal.
  • Curbstomp Battle: She is always depicted giving one to Devil/Devil Kazuya, typically seen in her game endings, or even in other media such as the cinematics seen in the Tekken 3rd: Angel Version, a Pachislot game (essentially a gambling machine) released in Japan by Bandai Namco and based on Tag 2. Interestingly she is never seen on the receiving end of a curbstomp, thus suggesting that in the lore, Angel is indeed one of, if not the most powerful supernatural entity in Tekken.
  • Death Ray: Her counterpart to Devil's Eye Beams that come out of his third eye; in Angel's case, her energy beams come from the little blue gemstone on her forehead (which hangs from her tiara).
  • Divergent Character Evolution: From being a Palette Swap for Devil (and thus having exactly the same moves as him), to becoming a unique character with her own character slot and movelist in Tekken Tag 2 (though she still has more than a few moves borrowed from Devil Jin).
  • Does Not Like Shoes: She wears sandals in 2 and Tag, but is barefoot in Tag 2.
  • Female Angel, Male Demon: She is at least metaphorically. To Kazuya with Devil being the male demon.
  • Final Boss: Of Tekken 2, if you arrive as Devil.
  • Game Face: Holy crap does she ever show one in the console opening of Tag 2. Just take a look.
  • Good Hurts Evil: Surprisingly played straight, given how far this trope has been discredited by now. Angel isn't seen much, but when she does, she curbstomps just about everything even remotely evil and also purifies those who are still able to be saved. It's maybe for this reason that she is excluded in the later series.
  • Good Is Not Soft: In the TTT2 console opening movie, she shows off one hell of a Game Face before firing her lasers.
  • Good Wings, Evil Wings: Being feathered, hers resemble those of a bird. Interestingly, Devil Jin's wings resemble Angel's, only colored black in his case.
  • Glowing Eyes of Doom: When she is producing the Game Face (really noticeable in the opening of TTT2, mentioned above).
  • Heroes Prefer Swords: Being firmly opposed to Devil (and to other evil beings such as Ogre in the Tag games), Angel stands in the side of good within the Tekkenverse, and she has a giant energy sword as an unlockable item in Tag 2.
    • She is also depicted wielding a more traditional metal sword in the "TEKKEN 3rd: Angel Version" Pachislot game as seen here.
  • Icy Blue Eyes: Her default eyes, when she's not doing the Game Face. Yet again to show you that Good Is Not Soft.
  • Lady of War: Going by her new look in TTT2, she may or may not be this. It could be a subversion, though, seeing that she does have the looks, but laser beams, wild flying, and punches that send people soaring for the skies aren't very elegant.
  • Light Is Good: A beautiful angel who wears a white dress, has white wings, and laser-like attacks. Naturally, she is the Big Good.
  • Names to Trust Immediately: Angel, of course.
  • No Celebrities Were Harmed: Probably unintentional, probably not... but the fact is, in Tag 2, Angel looks an awful lot like Irish-American actress Saoirse Ronan back in circa 2010-11. You be the judge.
  • Our Angels Are Different
  • Palette Swap: Originally she was one for Devil, then she became her own unique character.
  • Perpetual Molt: Seen in TTT2 in the cinematics (the game's intro and also her ending, where even a single feather of hers falls upon an unconscious Kazuya) as well as in game itself; if you watch closely you can see some feathers randomly falling off her wings whenever she jumps or goes into the flying stance (pressing both kick buttons together).
  • Power Echoes: Her shouts was distorted in order to achieve this effect in TTT2.
  • Prim and Proper Bun: She wears her hair in this style. It's a simple standard bun in her original look for 2 and Tag 1. Her new look in Tag 2 keeps her hair in the bun, but only most of it; two long strands frame her forehead.
  • Progressively Prettier: Back in the first Tag game, she looked like a cherub. In the second Tag game, she has a more lady-like appearance, not to mention players can make her look even prettier with the customization options (like, giving her a halterneck dress to show off her Impossible Hourglass Figure and legs). Her natural stance and the animations for many of her moves, such as her "ki charge" or her laser attack, have been remade to make them look more feminine as well.
  • Put on a Bus: Angel hasn't made a canonical appearance since 2. Given that Kazuya has shown almost no redeemable qualities since his return and became one with Devil at the end of 4, Angel's bus might have been on a one-way trip to Hell.
    • Too Cool to Live: A likely reason for her disappearance. She has so much Story-Breaker Power that the story would end if she directly intervenes in some way (see Good Hurts Evil above).
    • The Bus Came Back: Angel returned to the series in Tekken Tag Tournament 2, along with others like Kunimitsu, Michelle, and regular Ogre. As with Alex, Kunimitsu, Michelle and Jun, it should be noted that the Tag games are non-canon, though.
  • Religious Bruiser: Duh. She shares that role with Devil.
  • Retcon: Originally stated to be the "good half" of Kazuya's soul, with the "evil half" being the original Devil. Later, Word of God clarified that Angel is not a part of Kazuya's soul, but a completely separate entity from parts unknown.
  • Superpowered Good Side: Subverted via Retcon. Angel has the same abilities Devil does, but it was later clarified that she is not an alter ego of Kazuya and rather an entirely different entity.
  • Wings Do Nothing: Subverted in-game, as Angel does make use of them to fly and do a few attacks from the air. However, in her ending cinematic in Tag 2 it is shown that she doesn't actually need to flap her wings to fly (as she does a Wing Shield to block Devil's laser beam while still levitating).
  • Wing Shield: Just like Devil, in 2 she used her wings to block attacks (though this animation was removed in later games), and in her Tag 2 ending she also uses them to block Devil's beams for a while.
  • Women Are Wiser: Kind of. It's not that women are inherently holier (see Jun/Unknown and Kazumi), but Angel is the only unambiguously good supernatural being in a world where the supernatural world is mostly dominated by, uh, male demonic beings. And she's a female.


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