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Characters / Doki Doki Literature Club!

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The Love Interests and the player character who appear in Doki Doki Literature Club!.

WARNING: All spoilers are unmarked due to the inherent nature of discussing the game's plot twists. If you have not played to the end of the game, read at your own risk.

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Bundle of Sunshine.
"You're wrong. Nothing happened to me. I've always been like this. You're just seeing it for the first time."

She is your Childhood Friend, who invites you to the Literature Club. Sayori has a bright, vibrant personality, even if she can get a little klutzy.

  • All-Loving Hero: Sayori is unfailingly kind to everyone, treating everyone as an instant friend and making it her mission to make them happy. In the side stories, this actually works against her in her first meetings with Yuri (who thinks she's just humouring her) and Natsuki (who is uncomfortable with instant intimacy) and requires a little communication to resolve.
  • Ambiguous Situation: The player knows that Sayori tried to tear at the rope to free herself, but it is not clear why. Monika gives two probable explanations: Sayori either changed her mind a few seconds in but was too late, or it was her survival instinct kicking in.
  • Anguished Declaration of Love: She gives one to the player character in Act 1.
    Sayori: [tearfully] I like you so much that I want to die! That's how I feel! And... and...
  • Ascended Extra: A poem rather than a character in this case - in Sayori’s scene from Day 2, she recites part of a poem to the player, the content of which subtly foreshadows her inner conflict. In the side stories the poem reappears in full, revealing that Sayori wrote it herself and that it is about why she tries so hard to make other people happy.
  • Barefoot Suicide: She's not wearing shoes when the Player Character finds her dead body hanging from the ceiling. This makes sense, as she's in her pajamas.
  • Big Eater: It's mentioned during Natsuki's route that the player character should keep the cupcakes away from Sayori so that she won't eat them all before the festival. Overeating can be a symptom of stress and depression.
  • Break the Cutie: Played with a bit. Sayori is already pretty much broken at the beginning of the story, but it is heavily implied that Monika's jealousy towards her causes her to try to break her even further.
  • Came Back Strong: Sayori, as well as Yuri and Natsuki, are resurrected in Act 4. Because Monika no longer exists, Sayori gains her Club President role and everything that comes with it. This turns out badly if you get the default ending, as she quickly starts to go mad with power. In the Golden Ending, however, she thanks the player for going back to spend time with everyone and making the club a happy place.
  • Character Focus: In the side stories Trust, Understanding and Balance.
  • Character Tics: She sometimes leans forward and pokes her forefingers together, especially when she calls the player character a "meanie".
  • Childhood Friend Romance: She is a romantic option for the player character. Sadly, it won't work out due to her suicide.
  • Clawing at Own Throat: After witnessing the aftermath of her suicide, the player can note that her fingers are covered in blood. Monika states in Act 3 that Sayori's hanging was not instantaneous and that she was conscious enough to try to claw at the rope, either through changing her mind halfway through or just natural survival instinct.
  • Cruel and Unusual Death: If you look closely at the picture of her hanged body, she has blood on her hands. Monika can bring up in Act 3 that Sayori's death wasn't quick and that she was conscious enough to try to tear the rope away, either out of having second thoughts or survival instinct.
  • Cuddle Bug: She frequently glomps the other girls, most often Natsuki, who is always mildly annoyed at being called cute. Even more so in the side stories, where it's referred to by all as her "hug energy".
  • Cute Clumsy Girl: She's notorious for finding ways to hurt herself or to drop things. One Noodle Incident the player character keeps heckling her about involves her accidentally starting a house fire when trying to clean up.
  • The Cutie: So much so that the Doki Doki Literature Club! subreddit has unofficially nicknamed her "Cinnamon Bun."
  • Dies Wide Open: She is found hanged with her eyes open.
  • The Ditz: She's often somewhat scatterbrained. This is treated as endearing and comical, like when she, while defusing an argument between Natsuki and Yuri about their poetic styles, says that there is nothing wrong with Natsuki being cute and that Yuri's breasts have always been big and beautiful or when she mixes up the words "retribution" with "restitution" or "revolution". This is perhaps yet another clue about her depression (since it often makes people forgetful), but since the side stories also mention her impeccable talent for zoning out, this might just be the way she is.
  • Don't You Dare Pity Me!: The reason she has such a bad reaction to anyone showing concern for her is that she hates feeling like a drain on their time and effort. The side stories allude to past events, possibly when she was more open about her feelings, making her feel this way.
  • Driven to Suicide: Sayori hangs herself on the morning of the festival on the first playthrough, regardless of how you respond to her confession. It's implied through Sayori's last poem (which is mostly a Madness Mantra of "get out of my head" over and over) that Monika was especially triggering Sayori just to get her to kill herself.
  • Establishing Character Moment: We first encounter her joyfully running towards the protagonist, waving her arms and oblivious to everyone else around her.
  • Face–Heel Turn: In the bad ending, when she becomes the president of the Literature Club in Act 4, she too is corrupted by the knowledge of the true nature of her reality.
  • Fan Disservice: She's wearing a cute outfit with her top opened just enough to expose her collarbone when the player character discovers her hanged corpse.
  • Fiery Redhead: Has pinkish-orangeish hair and is a wild Genki Girl.
  • First Girl Wins: If you decide to confess your love to her, complete with a unique CG of Sayori hugging the protagonist, which is the only time a player can even vaguely see what he looks like. Sadly, it does not make her any happier...
    Sayori: Why won't the rainclouds go away?
  • For Happiness: Her goal in life for everyone around her.
  • Four-Temperament Ensemble: Sanguine (on the outside), Melancholic (on the inside).
  • Freak Out: She has two of them: One if you friend zone her near the end of Act 1 (it might happen even if you confess to her as well, albeit offscreen, seeing as either option still leads to her suicide) and then another as a hidden Easter Egg if you start the game without Monika's character file.
  • Fun Personified: She hums to herself, dances through the corridors like no one's watching, and directs much of her energy towards making other people smile, mostly because she considers their happiness much more important than her own.
    • In the side stories, it occasionally backfires when (as she freely admits) she has trouble being serious, including situations that might actually warrant it.
  • Genki Girl: Almost invariably bright, cheerful and talkative, and she seldom seems to walk anywhere (with the narration often describing her as energetically "spinning" or "prancing" instead). It's partially a coping mechanism for her depression - if she acts happy, then people don't worry about her - but she also genuinely enjoys making other people laugh.
  • Glitch Entity: In-Universe: After her character file gets deleted, she still occasionally appears in a glitchy manner. Inverted Trope in the sense that she was supposed to exist and the glitches happen because she doesn't.
  • Go Mad from the Revelation:
    • If you delete Monika early, Sayori becomes the club president and has the same realization as the former, leading her to crash the game and delete everyone's character files, giving a Non Standard Game Over in the form of a monochrome image of her hanging corpse, and if you wait long enough the following text in her handwriting will appear. It won't go away unless you have a backup. Otherwise, you have to reinstall the game:
      Now everyone can be happy.
    • Implied in the game's normal ending. She once again becomes Club President, but instead of crashing the game and deleting everyone, she tries to take over, just like Monika. Based on Monika's circumstances throughout the game and Sayori's behavior in the aforementioned Non Standard Game Over, it was likely a bumpy ride. Fortunately, a Not Quite Dead Monika intervenes before she could do anything.
  • Goodbye, Cruel World!: Her final poem is essentially a suicide note combined with a Madness Mantra of "Get out of my head", ending with a rather somber note:
    But a poem is never actually finished.
    It just stops moving.
  • Greater Need Than Mine: Deconstructed. As with many depressives in real life, she puts other people's comfort before her own needs, to the point of insisting that the MC not worry about her. MC even points out that her unconditional selflessness is likely to get her hurt.
  • Green-Eyed Epiphany: At first, she introduced the Main Character to the Literature Club so that he could have more friends. However, seeing the Main Character becoming close with the other Literature Club members causes her more grief than happiness due to her own feelings for him.
  • Guile Hero: She may not look it, but Sayori has a certain degree of social cunning. The plot kicks off when she convinces the player character to join the Literature Club by mentioning she'd already promised she'd bring someone and that Natsuki made cupcakes. She also tries to trick the player character into buying her a snack, but he sees right through her ruse, implying she's done this before. Sayori is also the Vice President of the club, and it's apparent how she got the position when she easily defuses the argument between Natsuki and Yuri in Act 1; Monika notes that while she may look like a good leader, Sayori is usually better when it comes to dealing with people.
  • Hair Color Dissonance: Occasionally, fans perceive her as having either light brown or strawberry blonde hair. The game's character artist posted a color guide for her and Monika, showing that hers is actually coral pink.
  • Hair Intakes: Averted. The other girls have their hair styled this way, but Sayori is the only girl whose hair is not.
  • Heal the Cutie: Implied to have happened to some degree in Act 4. Act 1 establishes that Sayori's depression is why she tends to oversleep and has a hard time preparing for school, while Act 4 has her consistently waking up on time. Given this, it implies that her depression has been alleviated to some degree, and it is much easier for Sayori to be genuinely happy. Also, in the side stories, Sayori's friendship with Monika allows her to open up about her depression, and thanks to the club, she has more good days than bad after that. By the time of Reflection, she is able to have a frank discussion about it with Natsuki, which helps the other girl with her own anxieties.
    Natsuki: But... you're always so happy?
    Sayori: (smiling) I am not my feelings.
  • The Heart: It noted that she's basically the one holding the club together when things get heated. When she goes home early in Act 1, everyone notices that Sayori is conspicuous by her absence when Yuri and Natsuki start arguing again, and Monika has trouble breaking it up. When Sayori is erased in the second cycle, arguments between Natsuki and Yuri break out more often, the warping of their personalities certainly makes it even worse, and Monika finds that she doesn't have what it takes to restore order. When Sayori is restored in Act 4 and made club president in Monika's absence, Natsuki and Yuri actually get along without any major fights.
  • Heavy Sleeper: Sayori is often late to school because she sleeps in. It's later revealed that this is due to her being so depressed that she has a hard time getting out of bed in the morning. This is averted in Act 4, where the main character comments that she's generally waking up on time these days.
  • Hidden Depths: Yuri has plenty of words that tend to be darker in tone in the poem minigame... but so does Sayori, of all characters. It's Foreshadowing that she's been living with chronic depression for most of her life.
    • On a lighter note, Sayori may be ditzy, but the player character suggests that she might not be as oblivious as she seems. Sayori tricked Natsuki into baking cupcakes so that the player character could come over and attempting to trick him into buying her a snack, indicating that she has some social cunning. In addition, she can be serious if she needs to, which the player character finds surprising. Sayori easily defuses an argument between Yuri and Natsuki about their poetic styles, and the player character can listen in on a serious conversation between Sayori and Monika about what the literature club should do for the festival.
      Sayori: We're probably gonna seem really lame compared to all the other clubs, though...
      Monika: Hmm... Well, we can't give up. The festival is our chance to show everyone what literature is all about! The problem is that the idea of a literature club sounds too dense and intellectual... But it's not like that at all, you know? We just need a way of showing that to everyone... Something that speaks to their creative minds.
      Sayori: Mmmmmmmmmmm..... That doesn't solve the problem, though!
      Monika: Eh? What do you mean?
      Sayori: Even if we come up with the most fun thing ever... Nobody will come in the first place if it's a literature event. So it's more important to figure out how to get people to show up in the first place, you know? And after they come, we can do the thing to speak to their creative minds.
  • Hypocritical Humor: Sayori can rebuke the player for staying up late and dozing off in class... yet she tends to oversleep.
  • I Let Gwen Stacy Die: Act 1 ends with the player character finding her body and clearly undergoing Survivor Guilt over being unable to help her.
  • Implausible Hair Color: Japanese with coral pink hair (though less implausible than Natsuki and Yuri). Even shrugging it off as hair dye doesn't quite work, as dyed hair is frowned upon in most Japanese schools.
  • Innocent Blue Eyes: Has bright blue eyes and is also the most innocent character of the story.
  • Insecure Love Interest: Deconstructed. It's not just that Sayori doesn't think she's good enough for you... she thinks she's not good enough for anyone to care about. Even though people express concern for her or try to be her friend, she feels that they're just "wasting" their time and energy on her. The protagonist tries to tell her that this isn't true, but sadly, it doesn't take.
  • Kill the Cutie: Sayori has a friendly, likeable characterization; she's energetic, she's able to defuse arguments in the club easily, and deep down wants everyone to be happy. So it's painful to find that she committed suicide by hanging as a result of Monika's Mind Rape, especially since she confessed to having depression the day before.
  • Leitmotif: Sayori's version of "Okay, Everyone" features a ukulele and a soft playing flute, likely to represent her Genki Girl personality. In the side stories, her leitmotif is Peachy Pie, a more mellow version of Ohayou Sayori! which now features a piano (traditionally associated with Monika) playing along in harmony.
  • Love Redeems: If you've gone through all of the girls' routes in Act 1 and gotten all of their CGs, Sayori won't go crazy with her newfound Medium Awareness in Act 4, being earnestly touched by how you went out of your way to try and make all of the girls happy. This is unfortunately followed by her breaking the news that you've reached the end of the game, but unlike in the Downer Ending, she lets you go with a genuine "thank you" and without Monika intervening.
  • Madness Mantra: Her last poem has one. As in, truly the last.
    Get out of my head. Get out of my head. Get out of my head. Get out of my head. Get out of my head. Get. Out. Of. My. Head.
  • Meaningful Name: While admittedly an uncommon name, Sayori can have several meanings depending on what kanji is being used, with the most notable being:
    • "Cherry blossom, rely on" (桜依) which is indicative of Sayori's dependability as the Vice President (such as breaking up fights between club members) and her sudden, untimely death, much like how cherry blossom trees don't last long after blooming.
    • "Already/now, peaceful" (早和) referring to Sayori's status as The Heart of the club.
  • Mid-Suicide Regret: A probable reason why Sayori clawed at the rope. Monika notes that Sayori's hanging did not kill her instantly, so she very likely changed her mind a few seconds in, but it was too late. However, Monika also muses that Sayori very likely clawed at the rope out of survival instinct and would not have changed her mind anyway.
  • Never Gets Fat: She never seems to gain any noticeable weight outwardly despite her Big Eater tendencies.
  • Nice Girl: Sayori is kind to a fault; really, the worst thing you can say about her is that she can be a bit of a mooch and is klutzy. She has a genuine desire to make other people happy, and she's a clear factor in holding the group together which becomes even more apparent after her suicide.
  • Obfuscating Stupidity: Suggested by the MC more than once, both to himself and others, that Sayori probably isn't nearly as oblivious as she might seem and can actually be quite crafty, has total understanding of her actions, surroundings, and the feelings of other people. When you consider that a lot of her more clumsy and airheaded moments are a result of her depression (or perhaps even an act for the MC, whom she knows likes to look after her) and that she intentionally puts up a carefree, Genki girl facade so that no one would know what was really going on in her head, he turns out to be quite right.
  • OOC Is Serious Business: The first sign that something is wrong is that she seems quiet and distant, even leaving the club meeting early. It's her depression acting up so badly she can't even pretend to be happy anymore.
  • Pink Is Feminine: She wears a pink shirt in her casual wear.
  • The Pollyanna: She even tells herself to Think Happy Thoughts when things go wrong.
  • Ret-Gone: After her suicide in Act 1 and starting up a new game, the game initially treats her like she's still there, but every mention of anything relating to her is rendered in broken sprites and garbage text until the game resets. After the reset, all mentions of her are gone, including the player character mentioning that he walks alone to school, despite previously stating that he would walk with her in Act 1 and her position of Vice President going to Yuri with no comment from anyone. Monika does restore her after Act 3, but it comes with a case of Medium Awareness-induced Came Back Wrong.
  • Rose-Haired Sweetie: Her hair color is a more subdued pink than Natsuki's, but she definitely fits personality-wise.
  • Sacrificial Lion: Her suicide marks the point where the game begins descending into Psychological Horror.
  • Sad Clown: Her Genki Girl behavior is a coping mechanism for her depression. She feels that if she made everyone laugh and be happy, she'd have no reason to be unhappy - or at least, they would have no reason to worry about her or see her as a burden.
  • Shy Finger-Twiddling: Her tic, especially when she is embarrassed or pouting about something (such as whenever she calls the player character a "meanie").
  • Signature Laugh: It's written as "Ehehe~".
  • Sleepy Depressive: Sayori states that she oversleeps and is late for school because of her depression. This gets downplayed, if not averted, in Act 4, where she has been waking up on time on a more regular basis. This also implies that her depression has been alleviated to some degree, allowing her to wake up on time and prepare for school with less difficulty than previously.
  • Stepford Smiler: Her Genki Girl appearance is at least partially an attempt to hide/deal with her depression.
  • Sunny Sunflower Disposition: Her positive attitude brightens the club's atmosphere. An illustration by official artist Satchely actually has Sayori holding a sunflower and saying "It will be all right!"
  • Tertiary Sexual Characteristics: She wears a big red bow.
  • Trademark Favorite Food: Cookies. Natsuki also (correctly!) guesses her favourite ice cream flavour is cookie dough.
  • Tritagonist: Her causing the MC to join the club kicks off the plot, her suicide is the game's big Wham Shot that turns the game from a harem comedy to a psychological horror game, she becomes the Club President after Monika has her Heel Realization, and her actions after becoming the president (influenced by whether or not the player does the right things) determine whether the game has a Bittersweet Ending or Downer Ending.
  • Un-person: Shortly after the player restarts the game after her suicide, the same opening scene is played, but her name and sprite are glitched out. The game then abruptly cuts to a different version of the opening scene, and the rest of the scenario plays out as if she never existed.
  • Unkempt Beauty: Besides her visibly messy hair (in the side stories, she notes to Yuri that she would love long hair, but she's terrible at taking care of it), the protagonist points out that Sayori's school uniform is worn somewhat haphazardly. Her ribbon is not straight and looks loosely tied, her shirt is slightly unbuttoned, the collar of the shirt is crooked and has a toothpaste stain, and her blazer is fully unbuttoned (though in this case, it is because her blazer is a bit too small, and the protagonist buttoned it up before admitting that it feels strange to see it that way). It doesn't harm her cuteness one bit - although it is a sign of her finding looking after herself difficult due to her depression.
  • Verbal Tic: Sayori's Signature Laugh.
  • Vitriolic Best Buds: Largely one-sided on the player character's end, as it is he who would typically make very blunt remarks. However, Sayori could also sass back at him if she wants to, like when she startles him and then rebukes him for falling asleep.
    Sayori: Ehehe, sorry. Wait! Actually, I'm not sorry at all! It's your fault for sleeping like that! This isn't the napping club!
  • Who Wears Short Shorts?: Her non-uniform clothes both include very short shorts.
  • With Great Power Comes Great Insanity: As with Monika, it's implied that being president of the Literature Club in Act 4 gives her a certain degree of awareness of her status as a video game character, as well as the ability to modify the game itself. The result drives her to an unhealthy obsession with the player, which is only cut short by Monika's intervention and termination of the game.
  • Yandere: Implied in the game's default ending. After a third intro scene of the player joining the club, this time with Sayori as the President and no Monika, Sayori drops the bomb that she has also gained Medium Awareness. Once she does so, she changes the background to Monika's room in Act 3 and moves up to the screen, rambling about how she wants to be together forever. It's safe to infer that, in this ending, Sayori has the same obsession with the player. However, unlike Monika and Yuri, Sayori only becomes one if you do certain actions; if you save scum, you get a different ending where Sayori thanks the player.


Cute on the Outside.
"I guess it's fun sharing something you like with someone else."

A small, pink-haired girl in the club who, while she appears cute, is actually quite sour and feisty. She makes excellent cupcakes.

  • Abusive Parents: Downplayed in the original scripting, where her dad is evidently a stern and somewhat absent figure who isn't helping her insecurity complex. She is worried about him finding out about her "childish" manga habit and is uncomfortable about not being seen to eat plenty when he cooks. However, once Monika starts rewriting the story, it's heavily implied that she alters Natsuki's father to be outright physically and emotionally abusive and neglectful. Mostly absent in the side stories, where Natsuki's main conflict is with her other friends, and the only arguments she mentions having with her dad are fairly typical teenage ones about grades and tidying her room.
  • Ain't Too Proud to Beg: She is not happy to ask the protagonist to do something about Yuri's obvious Sanity Slippage, but she does it anyway.
  • Animal Motifs: Cats. She is introduced having baked cupcakes shaped like little cats. Like a cat, she is small, mean, called cute by others, and shows fangs. Her casual outfit even includes a cat logo on the shirt.
  • The Baby of the Bunch: Is stated multiple times to be the youngest member of the Literature Club, and is also noted to be a first-year student at their school, indicating that the other club members are second- or third-year students.
  • Beige Prose: Compared to Yuri's style, Natsuki's poetry is shorter, with simpler words and fewer descriptions. She ends up disagreeing with Yuri about this, leading to an argument on the second day. This argument also happens in the side stories (with Monika trying and epically failing to moderate the discussion), but the two manage to work it out on their own terms later.
  • Berserk Button: Natsuki hates it if she isn't taken seriously, whether it's her writing, her hobbies, or just her overall demeanour.
  • Big Guy, Little Guy: With Yuri.
  • The Blank: Natsuki is reduced to an empty husk immediately after she slips the protagonist a plea for help before ordering them to disregard what her note said.
  • Bottle Episode: The side story Self Love features Natsuki and Yuri in an isolated stairwell (albeit over several separate days) with Monika and Sayori almost entirely absent.
  • Break the Cutie: While she's Out of Focus in Act 2, she still goes through hell. Arguments between her and Yuri get worse, with both sides saying cruel things to each other. The first argument ends with Natsuki running out of the room in tears; it's unclear what Yuri said or did to provoke such a reaction, but it's implied to be pretty bad based on her own behavior afterwards. Natsuki then has her memory wiped of the incident but becomes increasingly neglected by the game due to Yuri and Monika. Not only that, but she watches Yuri slip deeper into mental instability, and even outright begs the player character to help her, only for Monika to interfere. The act ends with Natsuki finding Yuri's dead body and running out of the room, then getting deleted by Monika offscreen. All this, on top of her implied abuse. What's worse is that while it's heavily implied she was tampered with too, she still seems fairly stable in comparison to the other girls.
  • Brutal Honesty: She claims to be all about this, but more often than not, she has real difficulty admitting her true thoughts to everyone. In the side stories, she acknowledges that it only really comes out when she's angry, and she hates that facet of herself.
  • Bust-Contrast Duo: With Yuri. She is a flat-chested Tsundere, while Yuri is buxom and soft-spoken.
  • Character Focus: The side stories Respect, Balance and Self Love.
  • Character Tics: She turns her head to the side, especially whenever she cries.
  • Clingy Jealous Girl: Downplayed, but in her route, she briefly worries when the Main Character says he's been thinking about Sayori. She quickly realizes that he's worrying about Sayori's wellbeing and calms down, but still chides him to word his sentences more carefully next time.
  • Closet Geek: Downplayed. She loves manga and keeps it in the clubroom. While the rest of the club obviously knows about her interest, she's still hesitant to talk about it. She and the player character can bond over this. It's implied that she's somewhat cagey about her interest because her classmates (and possibly also her father) judge her for it.
  • Cry Cute: She may be a harsh Tsundere, but whenever she cries, she reveals her softer side.
  • Curtains Match the Windows: She has pink hair and pink eyes (the latter being explicitly referenced in the text at one point, to a slightly bizarre effect).
  • Cute Little Fangs: More clearly visible when having scenes with her.
  • Desperately Craves Affection: There's an Easter Egg obtainable by doing Natsuki's route in Act 2, then spending time with Yuri. After Natsuki gives you a poem in code, she'll rant about how you left her hanging in favor of Yuri and how lonely she is. She's also established to have a neglectful home life, and it's implied that she doesn't have many friends outside the club.
  • Ecchi: The side stories imply, rather amusingly, that she has some in amongst her manga collection. When she offers to let Sayori pick a manga to read, we get this exchange:
    Sayori: Shouldn't this woman be wearing more clothes?
    Natsuki: NOT THAT ONE!
  • Emotional Regression: When repeatedly challenged, she often becomes awkward and tongue-tied, and then aggressive, and then often simply bursts into tears.
  • Emotionally Tongue-Tied: Related to the above, she often prefers passing notes or poems instead of directly talking about her feelings.
  • Fiery Redhead: If you can consider pink as light red, she fits the label.
  • Four-Temperament Ensemble: Choleric.
  • Freak Out: Upon seeing a dead Yuri in the original game. In the side stories, she has a panic attack after cutting ties with her other friend group. The latter becomes a heartwarming Friendship Moment when Yuri helps her through it.
  • Friendship Moment: Yuri and Natsuki frequently get into arguments due to their different writing styles, which only gets worse after Act 1. That said, Natsuki seems concerned that Yuri is undergoing Sanity Slippage, and even slips you a note under the guise of a poem about asking you to find a way to help her. Unfortunately, Monika is aware of this and tampers with the game to have Natsuki tell you to disregard it.
  • The Gadfly: When she and the player character develop a friendship, she becomes this to him, and he also teases her back. This is perhaps best shown when they bake cupcakes together when at one point she teases him by calling him "gross".
    Natsuki: (grinning mischievously) Ahaha! You get all sour when a girl calls you gross. I finally found your weakness, [player].
  • Girlish Pigtails: She has a typical "tsundere tails" hairstyle; two locks in pigtails, with the rest down. Adding to her cutesy appearance are the ribbons holding her pigtails and a cross-shaped piece holding part of her bangs.
  • Glurge Addict: Natsuki likes cute things, like cupcakes with cat faces. She also likes poems with cuter, happier words, though her own poems are still about things like falling short and being persecuted for your hobbies, just written with simpler, cutesier language. This is just one thing that puts her at odds with Yuri.
  • Hates Being Called Cute: She screams at Sayori when she calls her cute. She also really hates when Yuri calls her poems "cute," since she considers it condescending and defends the symbolic language of her poetry despite her simplistic writing choices.
  • Hidden Depths: She's much more comfortable exposing her cute side once she knows you're not going to tease or condescend to her about it. Her Tsundere tendencies are also much more reserved in her Act 1 event outside of school.
  • I Just Want to Have Friends: And she's visibly worried about fading into the background if more people were to join the club. In the side stories, she sticks with and defends her other (rather malicious) friend group for quite some time and has a panic attack even after deciding to cut them out of her life.
  • Inferiority Superiority Complex: Natsuki has a big one, and her biggest Berserk Button is not being taken seriously because of her stature or cutesy writing style. This becomes significantly more apparent if you dedicate all three of your poems to her, where she flat-out begs the player character to say he likes her poems because she badly needs that acknowledgement from someone. In the rewritten Act 2, it's strongly hinted she has an abusive father, whose attacks - physical and emotional - largely fuel this tendency. In the side stories, however, it is her other friends (who consistently treat her as the Butt-Monkey of their group) who are to blame.
  • Jerk with a Heart of Gold:
    • Natsuki acts like a typical Tsundere - she is abrasive, sarcastic and a bit arrogant around the player character but actually has a crush on him. Also, while she and Yuri do not always get along, she will give you a message in Act 2 where she tells you how worried she is about Yuri's mental state. Unfortunately, this sweet Friendship Moment gets ruined by Monika rewriting the game's code to have Natsuki say to ignore her and Yuri and focus on just Monika.
    • Natsuki's arrogant facade is deconstructed - it's one part suspicion of people's motives, one part trying to convince people (including herself) that she's worthwhile, and her Hair-Trigger Temper alienates Yuri, who she really just wants to be friends with.
    • On a more comical note, Natsuki indulges Sayori's sweet cravings and gives her a cookie. She was originally going to simply hand it to her, but she overheard Sayori admit that she tricked Natsuki into making cupcakes so that the player character could come over, so she chucks the cookie at her instead. She thought it was worth seeing Sayori's bemused reaction.
      Sayori: I-Is this a miracle? It's because I paid my restitution!
      Protagonist: Retribution...
      Yuri: Actually, that one almost worked...
      Natsuki: Ahahaha! I was just gonna give it to you, but then I heard you blab about the cupcakes. It was totally worth seeing your reaction, though. Ahaha!
  • Killed Offscreen: She's the only one of the four who you don't see dead. Monika erases Natsuki after they witnessed Yuri's death. The hidden scene in Act 2 is possibly the closest thing, but even then, she's alive, and the game treats it as if it's nothing.
  • Lawful Pushover: Despite being an extrovert who often claims to value honesty, she is very averse to conflict and to being seen as creating drama. The side stories show her often putting down things that upset her as no big deal.
  • Leave Me Alone!: The player character's first humorous Meet Cute with her is structured this way. It's Played for Laughs, but it serves to foreshadow the inferiority worries that underlie her independent streak.
  • Leitmotif: Natsuki's version of "Okay, Everyone!" is very simple and features a xylophone and a recorder to feature her child-like nature and simple poetic style. In the side stories, she is usually paired with the upbeat Strawberry Peppermint.
  • Meaningful Name: The name "Natsuki" can have multiple meanings, but the ones that relate most to this Natsuki would be as follows:
    • "Summer, hope" (夏希), given her fiery personality (like the summer heat) and that she seems to be the only girl who is (mostly) resistant to Monika's influence.
    • Another way Natsuki can be written is "rapeseed flower, moon" (菜月). In hanakotobanote , the rapeseed flower represents cheerfulness, which is indicative of her love for cutesy things and her minimalistic writing style having an almost chipper tone. She's also more friendly when she knows she's not going to be teased or judged.
  • Minimalism: Her preferred writing style uses simple words and short sentences to drive in a point. When she first shares a poem, she says that she feels the ability to say something in just a few lines is underrated. Her taste in words in the poem minigame also tend to be simple or cute. This is yet another reason she's at odds with Yuri, who has a more extravagant style.
  • Missing Mom: Natsuki's dad is mentioned a lot, but her mom is never really mentioned.
  • Most Fanfic Writers Are Girls: In the side stories, her other friends tease her about how she used to write "smutty fanfiction". She considers it an Old Shame, but it doesn't stop her from writing in the present.
  • The Napoleon: She's short, has a Hair-Trigger Temper and an Inferiority Superiority Complex.
  • Older Than They Look: She's short, slender, and cutesy, to the point where the protagonist wonders if she's an underclassman when he first meets her. While it's never outright stated in-game just how old the characters are, other than they are in high school (and Natsuki does say at one point that she's the youngest), it's safe to assume she's not that far off age-wise from the others.note  Since she doesn't get to eat too often and (at least in Act 2) is regularly beaten by her father, this has some disturbing implications.
  • Only Sane Man: She's the only one not to have a serious mental breakdown (barring a couple of scenes that are likely meant to be a fake-out by Monika), and even secretly implores you in one of her poems to tell Yuri to seek help for her mental condition.
  • Out of Focus: Out of all the girls, Natsuki receives the least character focus (in the main game at least). To elaborate, she never gets a major emotional breakdown tied to her issues, which, while present, never get put to the forefront like Sayori and Yuri's.
  • Pink Is Feminine: Wears a frilly pink outfit in her casual wear.
  • Red Oni, Blue Oni: She's the red oni to Yuri's blue. Natsuki is very aggressive, defensive, and is a classic harsh Tsundere.
  • Rose-Haired Sweetie: While she doesn't have the kind of personality you'd expect from this, doing her events show that she can be sweet and affectionate once she opens up, as do her side stories.
  • Screw This, I'm Outta Here!: The last we see of Natsuki in Act 2, she vomits at the sight of Yuri's dead body and runs off, understandably horrified. For this reason, she's the only member of the cast who's Killed Offscreen.
  • Sir Swears-a-Lot: Probably the most foul-mouthed character. She says that she would be "pissed" if the player character only came to the literature club for the cupcakes, curses Monika for moving around her manga collection, and once calls Yuri a "wannabe edgy bitch" during one of their fights over poetic style.
  • Skirts and Ladders: When the player character is helping Natsuki get a box of manga from a tall shelf by holding a swivel chair stable, he notices that he is in a position in which he could see an eyeful. He tries to look away, but Natsuki notices and quickly accuses him of setting her up anyway.
  • Sour Outside, Sad Inside: Has shades of this. Her usual reaction to something she feels threatened by is to put it down due to her own insecurity. If you spend time with Natsuki twice in Act 1, her second event will have her break down in tears over the stress she's under, and she will constantly drop hints about how badly she wants to have a place where people acknowledge and accept her without laughing at her or mocking her hobbies.
  • Stress Vomit: When she walks in to see you stuck with Yuri's dead body, she gets so horrified at the sight that she throws up.
  • Stronger Than They Look: After taking a heavy bag of ingredients off her hands, the protagonist wonders how she managed to carry it all the way down the road. She is quite smug about this.
  • Supreme Chef: Natsuki makes delicious cupcakes. Monika even makes it a point to have one before deleting her, lamenting that it'll be the last time.
  • Surprisingly Realistic Outcome:
    • A mixture of this and fridge horror. The reason she's smaller than the rest of the cast is heavily implied to be because of malnutrition, at least in the rewritten Act 2.
    • It's safe to infer that her Tsundere nature isn't just her being unable to spit out that she has a crush on the protagonist, but that she has a defensive streak to her personality from being judged by her classmates and being abused at home.
    • She makes several self-evidently false claims, which might be written off as comedic Tsundere stubbornness. But when called out on them, she gets genuinely upset, revealing them to be a coping mechanism for her low self-esteem.
  • Sweet Baker: She is introduced as the girl who made cupcakes in anticipation of the player character's arrival, and the game hammers in how it's not only her baking that is sweet and cutesy, but that she is too. Despite her Tsundere ways, she proves to be a secret sweetheart who writes cute, simple poems, reads cute slice of life manga, and cares deeply for her friends.
  • Technician vs. Performer: She's the performer to Yuri's technician with her preference for simple but expressive word choices that communicate their main idea plainly.
  • Tertiary Sexual Characteristics: Red ribbons, including one wrapping a strand of hair in the shape of an hourglass/bowtie.
  • Tiny Tyrannical Girl: She tries to boss around the others at times, without being too gentle about it.
  • Took a Level in Jerkass: In Act 2, she goes from a simple Tsundere to someone who has moments of full-on verbal abuse. Her argument with Yuri has her make a mocking joke about Yuri's Self Harming to her face. If you write a poem Natsuki doesn't like, she tells you to leave if you're not taking the club seriously. While it's not outright stated, it's implied that Monika is exaggerating her negative personality traits too. Ironically, despite this, she's actually one of the more stable members of the club. It's worth mentioning is that she actually seems to calm down in Act 4.
  • Tsundere: She's feisty, she's blunt, and she clearly has a crush on the protagonist. Possibly amplified by Monika, as it's more evident in Acts 1 and 2 than in Act 4, where she's more welcoming to the protagonist. The protagonist lampshades this:
    Protagonist: [after eating one of her cupcakes] This is really good. Thank you, Natsuki.
    Natsuki: W-why are you thanking me? It's not like I...!
    Protagonist: [thinking to himself] Haven't I heard this somewhere before?
    Natsuki: [resigned] ...made them for you or anything.
    Protagonist: Eh? I thought you technically did. Sayori said-
    Natsuki: Well, maybe! But not for, y-you know, you! Dummy...
  • Un-person: Monika deletes her just after deleting Yuri. This makes Monika the only girl who can be romanced. It's also notable that she's the only one of the three standard romance options who doesn't commit suicide before she's deleted.
  • Vomit Indiscretion Shot: After you're forced to stare at Yuri's dead body for the rest of the in-game weekend, Natsuki eventually walks in on the morning of the festival to see her several-days-old body. Her immediate reaction is to scream, vomit, and run out of the room. This also explains why she isn't there for Monika deleting her.
  • You Gotta Have Blue Hair: She has carnation pink hair.


Maiden of Mystery.
"I don't need to go out and do crazy things to have fun."

Yuri is a timid girl with long dark purple hair. While she is shy, she can speak up when she is passionate about something. She loves fantasy and horror novels and collects knives.

  • A Date with Rosie Palms: At one point in Act 2, when you give her a poem that she likes, she says that she will take it to her room and masturbate to it repeatedly. In addition, when she has become a full-blown Yandere and confesses her love for you, she says she uses the pen she took from you early on.
  • Ambiguous Disorder: Yuri is initially presented as a Shrinking Violet, albeit with strong opinions when prompted about literature. As she gets more tampered with, she exhibits obsessiveness (both towards the player character and her interests), Self-Harm, bizarre sexual behavior, anxiety episodes, and mania-like symptoms. Despite this, she is aware of her behavior, but unable to stop it. It's unclear how much of this is influenced by Monika's Mind Rape, but it's implied that she had elements of this from the beginning. It's also mentioned that she in the past drove people away 'due to coming on too strongly'. Overall it seems isolation is a theme with her.
  • Apologises a Lot: She says "sorry" to just about any minor flaw, real or imagined. When the main character points this out, she starts to apologize for apologizing too much before catching herself.
  • Beauty Is Never Tarnished: Averted as Yuri's body gradually decays over the weekend at the end of Act 2.
  • Big Eater: Not really present in the main game, but in the Side Stories, it's noted by multiple characters that she REALLY likes Natsuki's cupcakes.
  • Big Guy, Little Guy: With Natsuki.
  • Bust-Contrast Duo: With Natsuki again. Yuri's soft-spoken temperament and her big bust contrast with Natsuki's abrasive Tsundere personality and her small chest.
  • But Thou Must!: Whether or not you accept her offer to be in Act 2, she still kills herself in front of you with a butcher knife.
  • Character Focus: In the side stories Understanding, Reflection and Self Love.
  • Character Tics: She tends to hold her arms behind her back (possibly in a subconscious effort to hide the fact that she cuts herself) or place her hands, usually her left, protectively over her chest (emphasising her shyness). She also nervously looks to the side while playing with her hair, as well.
  • Chekhov's Hobby: Yuri's knife collection isn't just an odd character trait. She uses knives to Self-Harm and later kill herself.
  • Chocolate of Romance: One cute moment during her route is the player character sharing chocolates with her as they read and drink tea together.
  • Chuunibyou: Monika discusses this trope about Yuri. She notes that Yuri takes her tea very seriously, and wonders if she really is passionate about it or is attempting to look sophisticated.
    Monika: It's kind of funny how Yuri took her tea so seriously. I mean, I'm not complaining, because I liked it, too. But I always wonder with her... Is it truly passion for her hobbies, or is she just concerned about appearing sophisticated to everyone else? This is the problem with high schoolers... well, I guess considering the rest of her hobbies, looking sophisticated probably isn't her biggest concern. Still... I wish she made coffee once in a while!
  • Collector of the Strange: Yuri collects ornate knives.
  • Cooldown Hug: Receives one from Sayori in the side story Understanding, after a confrontation becomes too much for her to handle.
  • Corrupt the Cutie: Thanks to Monika literally corrupting her file, Yuri goes from a sweet Shrinking Violet whose darker traits were implied but not prominent to a full-blown Stalker with a Crush who masturbates with items belonging to her lover and tells her romantic rivals to kill themselves.
  • Covert Pervert: She says some perverted things as she undergoes Sanity Slippage, even saying that she masturbates using the pen stolen from the player character, and even before Act 2, her preferred words in the poem game include "Lust" and "Pleasure." Monika also suggests she self-harms out of a bizarre sexual fetish. However, since Monika is both responsible for the Mind Rape and wants you to stay away from the other girls, Monika could be deliberately trying to make Yuri look worse.
  • Curtains Match the Windows: She has purple hair and purple eyes.
  • Cute and Psycho: It's implied as early as Act 1 that Yuri does have some dark personality traits, but as the game progresses and the Mind Rape gets worse, she becomes a Yandere who'll happily tell her friends to kill themselves, as well as spend time just staring at the main character in the dark.
  • Cute Bookworm: While the whole club is this to some extent, Yuri fits this the closest.
  • Cute Little Fangs: Slightly less cute than Natsuki's, since they're most prominent in Act 2, when she's prone to Slasher Smiles.
  • Dandere: At her core, Yuri is this. She is very quiet, but her confidence really shines through when talking about topics she's passionate about.
  • D-Cup Distress: She's the most stacked of the girls in the club, but it's implied that she suffers back pain from her bust size, and she's been constantly teased for her figure (with Natsuki lashing out at her over that early on). Of course, the pains alluded to may be the result of her cutting herself.
  • Dies Wide Open: When she dies at the end of Act 2, her eyes are open.
  • Digging Yourself Deeper: At one point in Act 2, Yuri mentions that her mind has been hyperactive lately, so she had to take it out on a pen she took from you. Then, she catches what she was saying and stumbles in attempting to clarify what she meant but ends up making the comment sound more awkward.
    Yuri: My mind has been a little hyperactive lately, so I had to take it out on your pen. Ah— That is... a-a pen fell out of your backpack yesterday, so I took it home for safekeeping and... I, um... I just... really like... the way... that it writes. So I wrote this... poem... with it. And now you're touching it... Ahaha. I-I'm okay! What did I just... can we pretend this conversation never happened? You can keep the poem, though...
  • Don't You Dare Pity Me!: A sympathetic example in the side stories - she knows she comes across as weird and so assumes that anyone who's actually nice to her is just taking pity. Understandably, she hates this.
  • Driven to Suicide: She stabs herself repeatedly with her own knife, forcing the player character to stare at her rotting body for the rest of the in-game weekend.
  • Dying Smirk: She has this psychotic grin on her face the whole time she's stabbing herself to death.
  • Empty Eyes: After she kills herself, her eyes eventually go gray and empty to show that her corpse is decaying.
  • Fetish: Her cutting herself is suggested to be one. Monika tells the player to stop pursuing her because they're "enabling" her by being a trigger for it. It's unclear how true this is since the person telling you this is Monika, who has reason to make Yuri look bad. However, if it is, it'd be one possible explanation as to why Yuri stabs herself even if you accept her confession. Even if it was true at that point, it might have only been true after Monika tampered with her mind.
    • The festival preparation scene with her at the protagonist's house is also suggestive and could even be interpreted as implying she may be turned on by blood (hers, or other people's).
    • In a brief scene in the sixth Side Story, Yuri slaps her own cheek and then "turns red and stares into her lap, unable to hide a smile". This could imply pain turns her on, perhaps coinciding with her cutting.
  • Fighting from the Inside: In Act 2, Yuri knows that there is something wrong with her mind and tries to fight it. Eventually, however, the high she gets from indulging the corruptive thoughts is too much for her, and she gives in.
  • Finger-Suck Healing: Her festival preparation interaction has her sucking on the player character’s finger when he accidentally cuts it.
  • Four-Temperament Ensemble: Phlegmatic.
  • Good Eyes, Evil Eyes: Has normal, large and shiny eyes that slant down as everyone else, but when she acts insane, her irises shrink and lose the shine, and her eyes slant up. Also, while staring at the player character, her eyes change from drawn purple anime-style eyes to realistic bloodshot blue eyes.
  • Graceful Ladies Like Purple: She doesn't actually wear purple clothing, but her hair and eyes are purple, and she is certainly described as graceful.
  • Hidden Depths: As per her Shrinking Violet archetype, she has a lot of intelligence, creativity and sensitivity once you get to know her well enough for her to actually spit it out.
  • Hidden Eyes: This occurs whenever she is particularly embarrassed, like when she accidentally reveals that she took the player character's pen.
  • Hypocrite: A pretty harmless and well-meaning example, but she advises the player character that Natsuki can be very biased against certain types of poetry, seemingly oblivious to the fact that she herself is equally dismissive towards Natsuki's writing style.
  • I Just Want to Have Friends: In the side stories, she acknowledges that she's "weird" and "just doesn't get people", and she desperately wants to find a space where people treat her like a normal person.
  • Innocently Insensitive: She sometimes comes across as condescending or pretentious without truly meaning to, which of course, gets Natsuki's back up. This is flipped round in Act 2, where Monika's tampering makes her openly vindictive. Her accidental insensitivity is present in the side stories too, though in this case, she and the other girls succeed in working it out.
  • Keigo: The Japanese translation have her using formal linguistics at all times. The moment she drops her politeness and speaks bluntly, it's clear that something is wrong.
  • Knife Nut: She finds knives pretty. Ironically, one of the things she loves ends up being her undoing, as she commits suicide by stabbing herself.
  • Laughing Mad: She laughs maniacally before fatally stabbing herself.
  • Leitmotif: Yuri's version of "Okay, Everyone!" features significantly different instrumentals compared to her classmates' themes. Her version features a cello and harp to symbolise her sophisticated nature and poetic style. In the side stories, her leitmotif is Lavender Mist, a tranquil violin piece.
  • Meaningful Name: Like many Japanese names, the meaning of Yuri's name depends on the kanji used. These are the ones that apply the most to her:
    • Yuri in Japanese means "Lily" (百合), a flower associated with grace, tranquility, and the colour purple, all traits Yuri is associated with. They're also associated with death.
    • Yuri can also mean "reason, logic" (由理) as she's an intelligent girl who suffers the most from Monika's tampering.
    • Another meaning can also be "friend, logic" (友理) being that she really does care for her friends (when Monika is not screwing with her file) and has the most experience with books and writing.
  • Nervous Wreck: It's implied Yuri has some kind of anxiety issues, based off her shyness, her tendency to overthink things and second guess herself, and her fear of coming off bad socially, in part due to her odd interests. During her Sanity Slippage, she mentions she keeps feeling like something bad is going to happen, even while confessing to the player character. Some of the things she describes (loud breathing, pounding heart, etc.) both describe the feelings of obsessive love and an anxiety episode as well. This is one of many factors that could have contributed to her suicide.
    • She fairly explicitly has anxiety (both social and general) in the side stories as well, though this allows her to know exactly how to help when she sees Natsuki having a panic attack.
  • Nightmare Face: Yuri becomes more prone to Wide Eyes and Shrunken Irises, sometimes with deranged grins, as she continues to slip further. Later, she also develops a habit of moving right in front of the screen with eerily realistic eyes that move independently from her sprite. Also, during the poem minigame, there is a small chance that Yuri's chibi sticker will change and have a white face with large eyes, bloody tears, and a large mouth with bloodstained teeth.
  • Nightmare Fetishist: Yuri loves horror novels and even gives the player character one to read. She also likes to collect knives and prefers poems with darker, more ornate words. This character trait becomes creepy in Act 2 as she starts to undergo corruption. It's foreshadowed by a small change in Monika's dialogue: instead of saying it's surprising Yuri likes horror novels as in Act 1, she says it suits her personality.
  • Nightmare Fuel Station Attendant: During Act 2, she's clearly trying to impress the player character and let him know how she feels. The thing is, her Sanity Slippage is severe enough that she'll flat out state squicky, uncomfortable, and unnerving thoughts. Scenes with her that were previously cute become corrupted, such as her gaining photorealistic eyes while breathing noises play. Her poems also become increasingly disturbing, with the last one being unreadable chicken scratches covered in bloodstains.
  • Non-Standard Character Design: When she gets moving, photorealistic eyes. The characters are never even animated normally.
  • Not So Above It All: Yuri laughs after witnessing the player character catch Sayori attempting to mooch off of him, and also when Sayori gave Natsuki a hug so she could take a bite from a cookie that Natsuki was saving for herself. In Act 3, Monika recalls that Natsuki and Yuri, of all people, might have made fun of her for her catchphrase. The side stories also give us this gem:
    Sayori: (to Natsuki) I always judge people so hard!
    Monika: No you don't, Sayori.
    Yuri: (deadpan, from the back of the room) Yes she does.
  • "Not So Different" Remark: Sayori and Monika spot it first, but despite their arguments, Yuri and Natsuki have more in common than not. This is heartwarmingly explored in their side story together.
  • Paralysis by Analysis: She has a tendency to overthink everything. It's treated as an endearing trait in Act 1. It's then played for horror when Monika rewrites it into a full-blown obsession in Act 2.
  • Precision F-Strike: Tells Natsuki: "What the fuck is wrong with your head?" near the start of Act 2 and asks her to kill herself not long after. As the act progresses, it's more like Cluster F-Bomb.
  • Purple Prose: Her preferred writing style is wordy and detailed. She also has a preference for more complex words in the poem minigame. One of the reasons why she and Natsuki keep fighting is because of their tastes; Natsuki prefers Minimalism, and feels that Yuri's more ornate style is a pretentious way of writing. It's worth mentioning that the first time Yuri writes a poem that doesn't fit with this style is when she's just beginning her Sanity Slippage.
  • Rapunzel Hair: Her hair reaches down to her thighs. Sayori specifically compliments her on it a couple of times in the side stories.
  • Red Oni, Blue Oni: She's the blue to Natsuki's red. She is a shy, reserved, polite girl who mostly focuses on her books and poems.
  • Reluctant Psycho: She is to some extent aware of her Sanity Slippage, and that there's something wrong with her. Some of her rambling implies that she also has a history of driving people away with her obsessive, unstable personality, hence why she's a Shrinking Violet.
  • Sanity Slippage: Monika really did a number on Yuri. She goes from a Shrinking Violet to a yandere, and from a Collector of the Strange to a Nightmare Fuel Station Attendant. Disturbingly enough, Yuri seems aware that her thoughts are too dark even for her, but she can't stop them.
  • Self-Harm: Yuri is revealed to have a habit of cutting herself. It's unclear if this was going to be part of her route to begin with or if it's Monika's influence that created this habit. Yuri's Raccoon poem suggests the former, while the fact that it doesn't come up in the Side Stories suggest the latter.
    • Also of note is that on Monika's Twitter account (as well as the DDLC+ gallery), there's one picture of Monika and Yuri having a sleepover, which shows both of Yuri's arms uncovered and without any visible injuries.
  • She's Got Legs: The player character notes that while she seems timid, she has a kind of grace to her, most probably because of her long legs.
  • Shrinking Violet: She's particularly timid, Apologises a Lot, and puts herself down frequently. However, she tends to get assertive when she has a clear opinion and opens up rather easily when talking about subjects she likes, especially literary analysis and critique.
  • Shy Blue-Haired Girl: More like Shy Purple-Haired Girl, but close enough.
  • Slasher Smile: One of her sprites mid-Sanity Slippage is a particularly creepy version, complete with Wide Eyes and Shrunken Irises. She has a similar expression as she commits suicide.
  • Squee!: In the side stories, she presses her knuckles into her cheeks and makes happy noises when talking about her favourite author.
  • Stalker with a Crush: Thanks to Monika's Mind Rape, her obsessive tendencies get amplified enough that she simply can't leave the player character alone.
  • Stress Vomit: Mentioned. At one point while sharing a particularly disturbing poem and having an equally disturbing reaction to reading the player character's, she seems to come to her senses for a moment, then excuses herself to at least ostensibly throw up.
  • Suddenly Voiced: Downplayed. If you listen closely to the background score during her confession scene in Act 2, you can hear a girl gasping and giggling. Since Monika outright talks to the player in the game's ending, this raises the possibility that what we're hearing is Yuri.
  • Sugar-and-Ice Personality: Despite initially coming off as shy and reserved, she tends to open up considerably when talking about her interests. However, said interests are a little uncommon.
  • Suicide Dare: During her Sanity Slippage, she states that no one would care if Natsuki killed herself. Later, at the height of her slippage, she flat-out tells Monika to commit suicide. Monika later admits she was surprised and creeped out she would say such a thing.
  • Sweater Girl: As seen in the above picture, she wears a sweater when meeting with the protagonist outside of school to work on the festival decorations. However, it probably isn't just subtle fanservice. Notice that it has long sleeves...
  • Technician vs. Performer: With her preference for complex, carefully chosen words that force the reader to think deeply about their meaning to understand, she's the technician to Natsuki's performer.
  • Tertiary Sexual Characteristics: Wears purple hair clips on her also purple hair.
  • The Unintelligible: The first half of her final poem in Act 2 and her dialogue over the course of two and a half days following her suicide after you confess to her or not.
  • Un-person: After her suicide, Monika deletes her and Natsuki from the game.
  • Wide Eyes and Shrunken Irises: Her irises and pupils tend to shrink whenever she is scared or embarrassed. Even more so in Act 2, as she becomes increasingly obsessed.
  • Wine Is Classy: In Act 3, Monika can relate a tale of Yuri once sneaking a bottle of wine into the clubroom and offering to share it with the other girls. Sayori yelled at her, and Monika disallowed it, although she admitted being curious to try it (and suspected Natsuki was too).
  • Yandere: Subverted. She only develops tendencies once Monika exaggerates her personality. She might have obsessive tendencies to begin with, but it just got amplified. Act 1 and the Side Stories show that Yuri is more of a Dandere who is only obsessed with her hobbies at worst — and even then, "obsessed" may be a bit of a strong word.
  • You Gotta Have Blue Hair: Dark purple.

Visit this page for information about Monika.

    Main Character 

Main Character
A sketch of what he'd look like if he were an actual character, as of DDLC Plus.
The player character, a generic Japanese high school student with typical otaku interests. His introduction into the Literature Club is what drives the story. You decide his name.
  • Accidental Pervert: He helps Natsuki take a box of manga from a tall shelf by attempting to stabilize a swivel chair. However, he notices that he is in a position in which he could look up her skirt, so he tries to look away. Unfortunately, Natsuki notices this and accuses him of setting her up.
  • Adapted Out: He's completely absent in the side stories of Doki Doki Literature Club Plus! Considering the side stories taking place before the main plot, the MC's NEET tendencies, and his true nature as a Blank Slate, it's actually justified.
    • It turns out that instead of "Adapted-Out", he was never "Adapted-In" to the side stories' universe in the first place. In Doki Doki Literature Club Plus, an e-mail from one of the developers that created the Doki Doki universe reveals the side stories took place in a separate control universe that they also created. It also reveals that the Main Character doesn't exist at all in the side stories' universe, as they never created him in either one. Someone else created him in the main universe. That developer suspects Monika did after she became self-aware, as an attempt to get in touch with the "user" (presumably the player). Sayori in the first side story does briefly reference him by mentioning a friend who likes anime, but perhaps a reference doesn't count as an actual character given the nature of things taking place in a pre-programmed artificial universe.
  • Anger Born of Worry: Not anger, per se, but he often seems frustrated when talking to Sayori, especially about her depression, since she claims he can't help her. He very much wants to help her, because she's his close friend and he cares about her, but unfortunately, depression isn't something one person can fix. His occasional sharpness stems mainly from wanting to help Sayori feel better, but having no clue how.
  • Artificial Human: Possibly. One developer theorizes that Monika cobbled him together as a "fifth entity", giving players a proxy to interact with the world of DDLC. That being so, he still is perceived as being as human as the others by other characters of the universe, essentially making him this in the Doki Doki universe.
  • Ascended Extra: A retroactive example in the side stories of Plus. He was only mentioned in a passing comment by Sayori of being the "friend" that likes anime, and with him being the "Main Character" in the main game, it would be an obvious reference. However, as revealed by the developers, he was never supposed to exist as a "character" in the first place, since they believed that Monika was responsible for cobbling together a "fifth entity" (i.e. him) for the actual players to interact with her. Meaning that while he does "technically" exist, he's no more than The Ghost used in a passing conversation that a central main or supporting character would talk about that the Out-of-universe audience would pay little to no mind to, along with having very little to no importance to the storyline whatsoever.
  • Audience Surrogate:
    • Played with. He's, even more, a victim of the narrative than the girls. While the player obviously remembers and notices, the player character himself completely forgets Sayori after she's deleted along with everyone else, and in Act 2, he shows absolutely no reaction to the glitching, oddities like Natsuki forgetting her argument with Yuri, and even the more extreme outbursts by Natsuki and Yuri. By the time Yuri madly confesses her love to him in Act 2, he no longer even speaks, and when Monika finally starts addressing the player directly, he essentially ceases to exist until Act 4.
    • In Doki Doki Literature Club Plus!, one of the programmers of the Doki Doki universe suspects it was Monika who created the Main Character in an attempt to contact and interact with the player. If true, that means he was created to be an audience surrogate in-universe. It would also explain why the MC never reacts to any of the Act 2 glitches or grows suspicious of Monika, while Yuri and Natsuki do.
  • Bishōnen: The official DDLC+ sketch of him depicts him like this if he were an actual character.
  • Blank Slate: Despite having his own personality and traits, the Main Character is ultimately nothing more than an avatar for the Players to navigate in the story. Word of God even confirms this in an anniversary stream on Twitch.
    Dan Salvato: "I don't imagine him as a character in the same way as the other characters. He's just a blank slate that says whatever is convenient."
    • Confirmed in-universe too. One of the developers of the universe notes that he has "such limited and dissonant personality traits", and believes that's evidence Monika created him solely as a way to interact with the player.
  • Canon Name: He was called Ive in the DDLC Plus Gameplay Trailer.
  • Chick Magnet: Like any visual novel protagonist, all the female characters in the game are attracted to him. Most notable are Yuri and Natsuki, who only get to know the protagonist for about a week before attempting to kiss him. With the official DDLC+ sketch of him, you can really tell why the girls would find him attractive.
  • Closet Geek: He really likes anime and manga, but is conscious that people could look down on him for this. When Yuri asks what books he reads, he is embarrassed that he can only answer with "manga." Later, when Natsuki says that she likes manga, he is reluctant to tell her how much he likes it until he's sure that she's as into it as him. At one point, he even bemoans how difficult it is to find friends that won't judge a person's nerdy hobbies, much less ones that share them.
  • Decoy Protagonist: While he's set up as the protagonist at first, the story's more focused on Monika being self-aware, and the actual protagonist ends up being the player themselves when he is removed from the narrative near the end of Act 2.
  • Eating the Eye Candy: Appreciates the beautiful girls in the club.
  • Empty Shell: After Yuri's suicide, he is rendered totally mute, and by the start of Act 3, he serves as nothing more than an empty vessel Monika uses to facilitate communication with the player.
  • Everyone Has Standards: He's meant to be portrayed as a complete dick since that's how Salvato interprets the typical visual novel protagonist. That said, he's genuinely horrified after witnessing Sayori and Yuri's individual suicides, to the point where he has a Heroic BSoD.
  • Extreme Doormat: Downplayed. He mostly acts like this during the earlier parts of Acts 1 and 2. He allows the other characters to guilt him into joining the Literature Club despite his lack of interest.
  • The Faceless: Only once do we even see him onscreen, when Sayori hugs him toward the end of Act 1, and it's from behind. We are only shown that he has short brown hair. A possible foreshadowing of the fact that he is not truly an Audience Surrogate, although it could just as well be explained by his being a supposed audience surrogate. DDLC Plus does have a piece of unlockable artwork showing what he would have looked like, however.
  • Forced to Watch: Watches Yuri's corpse decomposing over the weekend because he can't move from his spot. Interestingly, it was because of a glitch, making this a meta version for the player.
  • The Gadfly: More prominently towards Natsuki, who also teases him back. This is perhaps best seen when they bake cupcakes together. At one point, they try to fling icing at each other, but the player character gains the upper hand and stops her. After Natsuki apologizes for calling him gross (the player character told her that there are guys who are into her body type) and tells him that he should not be teasing girls, the player character impishly takes Natsuki's finger and licks off the icing, flustering her.
  • The Ghost: This was his entire role in the side stories of DDLC+, being only a passing mention by Sayori as the "friend" who likes anime. That's also getting into the fact that he doesn't really exist as his own character in the first place.
  • Harem Seeker: A minor case. Even if you the player are focused on another girl, he will still have an obvious moment with whichever girl comes round to his house to help with the festival preparations. No doubt, walking out just in time to see them nearly kiss does no good for Sayori's already shattered confidence.
  • Heroes Want Redheads: Sayori is the one who is closest to what can be called his official love interest in the game, and has the reddest hair.
  • Heroic BSoD:
    • When he finds Sayori having committed suicide, he is in abject horror and guilt and tries to deny that it had happened until he bitterly accepts the reality.
    • After Yuri stabs herself to death, he suffers a massive one, so much so that that it leaves him catatonic for the entire weekend. Of course, this only applies if you interpret the scene with him as a character being present as opposed to the game glitching while he's essentially stopped existing.
  • Innocently Insensitive: He's irritated by Sayori's arrival at the beginning of the game, and criticizes her tendency to oversleep. Her oversleeping is a symptom of her growing depression, and her friendship with the main character is her biggest coping mechanism.
  • Jerk with a Heart of Gold: Not so much toward the other girls, but he can be a bit of a jerk toward Sayori as he constantly criticizes her flaws such as her oversleeping, overeating, and general klutziness. He does ease up on her when she opens up to him about her depression and tells her that he will always be there for her and hugs her at one point to emphasize that. He very much blames himself for her suicide.
    • Even before she opens up to him about her depression, the player character can listen to Sayori's conversation with Monika about their activity for the festival. He then says he admires her for her ability to put her mind to things and make them come to life.
  • Living Emotional Crutch: To Sayori. Extremely. When their relationship starts to change, she is seriously affected.
  • Made Myself Sad: Near the end of Act 1, when talking to Monika, he cracks another joke about Sayori oversleeping only to immediately remember what she said about her depression, causing him to shut up and feel bad about what he said.
  • A Man Is Always Eager: Downplayed. He's certainly pleased that the Literature Club is full of attractive girls, but this isn't his only motivation for joining.
  • Meaningful Name: His Canon Name is Ive, which is a written proposition of oneself.
  • My God, What Have I Done?: No matter what, he blames himself for Sayori's suicide.
  • NEET: Sayori encourages him to join a club out of fear that he's destined to become one.
  • Nice Guy: Downplayed, as he was written to be unlikable, but he is generally polite and considerate towards the girls in the game. Although, he's initially less so with Sayori (a lifelong friend whom he tends to take for granted and teases for her flaws, such as her constant oversleeping) and with Yuri and Natsuki's first argument (where his thought process is more about impressing one of the girls rather than defusing the argument or even saying what he really thinks). Anyhow, aside from genre inevitability, this is basically why at least Yuri and Natsuki fall for him: he's patient and considerate enough to naturally give them the opportunity to finally get close to someone in spite of their quirky personalities.
  • The One Guy: The only male character in an otherwise all-female cast.
  • Otaku: He is an avid fan of anime and manga, at one point becoming mildly annoyed that something could disrupt his daily anime watching.
  • Out of Focus: As the game goes on, he starts contributing less to the story and eventually more or less vanishes from the story after Yuri's suicide. On a meta note, he's also the only character in the game to never appear in any official merchandise.
  • Perpetual Frowner: His official DDLC+ sketch of him has this expression. Even in-game, you can pretty much guess his expression through his dialogue.
  • Player and Protagonist Integration: Controller type. He has his own personality and opinions, but you control his major choices. Monika can perceive this dynamic between the two of you, eventually noting that you are distinct entities. It is probably why he is eventually removed from the narrative (or merely has his voice silenced, it is somewhat unclear) near the end of Act 2, allowing Monika to address the player more directly.
  • Player Character: He's the avatar for the player and in fact, this is the reason why his character is not at all brought up in the end game, since the actual living player is the one Monika is after.
  • Ridiculously Average Guy: He's a typical romance visual novel protagonist. He has a (relatively) inoffensive and relatable personality, and the female characters are attracted to him despite his mundanity. This is somewhat averted as his official DDLC+ sketch depicts him as a Bishōnen.
  • School Uniforms Are the New Black: Judging from what little is seen of him, he appears to be wearing an (appropriately enough, black) school uniform at all times.
  • She Is Not My Girlfriend: With everyone interested in him, he repeatedly has to tell this to someone about someone else, although it's not always true that he's not pursuing that girl.
  • Took a Level in Kindness: He's a lot nicer to Sayori in Act 4, admiring her strong points and joining the Literature Club as her friend rather than for the cute girls. Sayori being the new president might have something to do with this.
  • Vitriolic Best Buds: A largely one-sided case with Sayori, whom he pokes fun at for her behaviors and habits in a Brutal Honesty fashion. This may come across as harsher to the player (who unlike him, is just meeting Sayori) but he clearly does mean well and tries to be there for her when she reveals to him that she suffers from chronic depression, and has a Heroic BSoD when he finds her body. In turn, Sayori can poke fun at the player character, like when she chides him for staying up late and that he is not in the napping club.
  • What Happened to the Mouse?: Towards the end of Act 2, he essentially exits the narrative when he stops talking and no longer shows any reaction to anything. His apparent removal is not addressed like it is with the girls. Perhaps the only acknowledgement of this is Monika dismissing him as irrelevant next to you, the player. This is partially averted when he seamlessly returns for Act 4, but the final ending doesn't shed much light on his ultimate fate (if any).

    The Developers 

The Developers

Various employees of Metaverse Enterprise Solutions. They created the original Doki Doki universe where the main game takes place, as well as a control universe where the side stories take place, as an experiment to see how one would deal with the situation of being trapped in an artificial universe. Their e-mails and files are accessible as the player progresses and gets achievements throughout the game.
  • Ambiguous Gender: Paula is the only one of them who has a confirmed gender, since she's identified with female pronouns in the Developers' messages. Everyone else doesn't get this treatment.
  • Evil Has a Bad Sense of Humor: From what their messages show, they all find Monika's suffering in the virtual world to be hilarious. They also find it funny that Monika has a Twitter account, repeatedly mocking her for trying to be something more than a program. When someone brings up the ethics of treating Monika this way, project manager Paula says that we don't feel bad for bacteria or plants; why should anyone feel bad for Monika?
  • The Ghost: None of them are shown onscreen. All that the player learns about them is from their text-based messages to one another.
  • Greater-Scope Villain: They created the Doki Doki universe, are aware that Monika's trapped in there, and that she's some sort of sentient being. They also actively changed some of the programming to hide various elevated permissions she could have accessed in the programming. In short, they are not only the ones responsible for the hell that Monika is trapped in, but are also the reason why Monika couldn't program her way out of it despite her best efforts. Paula is the main example of this trope, as she is the Project Manager and therefore has authority over all the others.
  • Jerkass Gods: They created the original Doki Doki universe, so they are the equivalent of gods to it, relatively speaking (even if it's all just programs and data to them). They are also aware that Monika is sentient as a result of the elevated programming permissions they gave her, and trapped in there. It's just that they don't care. If anything, they apparently find the whole situation hilarious, considering that one of them laughs at seeing that Monika has a Twitter account, while another is amused at the implications of various universes created (and destroyed) as a result of their actions.
  • My God, What Have I Done?: One of project manager Paula's e-mails is in response to another developer asking about the ethics of what they're doing, implying that at least one of them is starting to feel guilty about what the Literature Club is going through. However, while Ive finds the lack of "screaming for help" on Monika's Twitter amusing, Ive also goes out of their way to conceal this information from Paula. It's implied that Ive doesn't want her to take down what's evidently a positive outlet for Monika. Another developer notices that Ive has become a lot less talkative during meetings, implying that Ive's guilt is starting to weigh on them.
  • "Not So Different" Remark:
    • Project manager Paula's e-mail about ethics not applying to plants and bacteria and thus why they shouldn't care about Monika's feelings is extremely similar to one of Monika's discussions in Act Three about how humans don't apply their ethics to plants and such.
    • The developers suspect they themselves are in an artificial universe too, and one of the reasons for the experiment in the first place was to find a way to deal with it.
  • Token Good Teammate: Ive, while finding Monika's suffering at least mildly amusing, appears to question the ethics of what it is they're doing to Monika, even though she's not technically human. He hides his distaste for Monika's Twitter account, which is implied to be because he finds it to be a good outlet for Monika.
  • Walking Spoiler: While the game itself is already spoiler-heavy, the Developers' very existence spoils that Doki Doki Plus! is an artificial universe separate from actual reality.
  • What Measure Is a Non-Human?: Project manager Paula responds to an unshown e-mail about ethics that it's not their place to judge if what they're doing to Monika is immoral on the grounds that human ethics have always been based around things that humans could feel emotionally attached to, thus trying to be ethical when dealing with a machine like Monika would be as silly as doing so with bacteria or plants.

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