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This page covers the Hoshidan royal family from Fire Emblem Fates.

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The Royal Family

Click here to see Adrift Mikoto in Fire Emblem Heroes 

The peace loving Queen who rules the Kingdom of Hoshido. The birth mother of the protagonist. She found herself as the crown monarch following her late husband Sumeragi's untimely death.

Class: Priestess
Voiced by: Sayaka Ohara (Japanese), Marisha Ray (English)

  • Barrier Maiden: Mikoto placed a protective spell over the lands of Hoshido, causing Nohrian soldiers to lose their will to fight as soon as they step into the country's borders. Upon her death, the magic wears off and this allows the Nohrian troops to enter Hoshido. (The CD dramas imply that the barrier itself was already beginning to weaken before that took place.)
  • Beauty Mark: Below her lower lip.
  • Big Good: The closest on the Hoshido side.
  • Boy Meets Ghoul: She entered a relationship with a mysterious man... who turned out to be the amnesiac soul of Anankos.
  • Brainwashed and Crazy: After her spirit was resurrected by Anankos. He turns her once gentle demeanor into that of a yandere seeking to turn her entire family into Anankos' undead minions.
  • Came Back Wrong: Courtesy of her former lover Anankos's insane half.
  • Combat Medic: As a Priestess, she can use bows and staves.
  • Cloudcuckoolander: Despite her stately appearance, she can apparently be a bit airheaded. Though we never see her act like this, Orochi mentions some of her odder moments in her supports with Ryoma and the Avatar, like going swimming with her slippers on, forgetting she was holding two chopsticks and eating with four chopsticks, and stuffing her mouth with sweets when she thought no one was looking.
  • Custom Uniform: Her Priestess outfit is blue and white with some gold accents, instead of the standard red and white.
  • Dying as Yourself: In Revelation, as she dies and confesses how she loves all her children. She does this again in chapter five of Heirs of Fate, where she asks her grandchildren to save Anankos.
  • Face Death with Dignity: She foresaw her own death note , but carried on being her usual self before the moment came.
  • Famous Last Words:
    Mikoto: You were not hurt? Tell me you're OK. (Avatar: I'm fine.) I'm... so glad...
  • Florence Nightingale Effect: The Hidden Truths DLC states that she found a badly wounded and amnesiac blue-haired man, nursed him back to health, and soon they hooked up and had a child. The man was Anankos' Soul, and the child was the Avatar.
  • Foil: To her sister Arete. Both came from Valla, and both had a child with a ruler of Valla before they married the rulers of Hoshido and Nohr. Both also sacrificed themselves to protect something they loved. Their differences is that Mikoto married Sumeragi of Hoshido and Arete married King Garon of Nohr. Mikoto also sacrificed herself to protect the Avatar while Arete was said to have sacrificed herself to protect the good in Nohr. Mikoto also dies much later on than Arete, in contrast to Sumeragi dying earlier than King Garon (or so it seems).
  • Healing Factor: Has the Renewal skill on higher difficulties.
  • Heroic Sacrifice: Dies shielding the Avatar from the blast of a cursed magic sword exploding sometime in the prologue. Unlike Emmeryn from the prior game (who is playable if the player has SpotPass activated), it sticks. With some complications.
  • The High Queen: She gives vibes of this, being the ruler of Hoshido and all.
  • Interspecies Romance: She once got involved with the soul of Anankos, and the Avatar was the result of that union.
  • Lady of War: The High Queen of Hoshido, she has a gentle and regal demeanor, and can use bow and arrows as a Priestess.
  • Mama Bear: A downplayed example, as she's normally kind and gentle, but she crafts a special barrier over her entire country to keep it safe, and is also willing to jump in front of an exploding sword just to defend her child.
  • Medical Monarch: Mikoto is the Queen of Hoshido, and she's a Combat Medic.
  • Miko: As a Priestess, which is the promoted version of the Shrine Maiden class, she's technically this. Being a Barrier Maiden for Hoshido ties into it as well.
  • Mum Looks Like a Sister: She doesn't look quite old enough to be the Avatar's mother. Possibly justified due to Anankos being able to grant long life/eternal youth to humans, although whether he gave her such a gift is mere speculation.
  • Our Founder: As seen in Birthright's ending cinematic, a massive statue of her is erected in the city square of Hoshido's capital.
  • Parental Substitute: To the Hoshidan siblings, as well as to her niece Azura when the latter was living in Hoshido.
  • Parents Know Their Children:
    • Step-children in this case, but Hinoka and Sakura's S-Supports with a Male Avatar and Takumi's S-Support with the Female Avatar suggest that Mikoto knew they would fall in love with them and gave them a letter explaining that they weren't related the day the Avatar returned to Hoshido.
    • With regards to the Avatar, if the Avatar chooses to fight Yukimura in Chapter 6 of Conquest, he suggests that Mikoto wouldn't be angry with their decision to side with Nohr.
  • Parent with New Paramour: Of her Hoshidan stepchildren, Hinoka was the slowest to warm to her, though she eventually changed her tune and regrets her early actions by the present time of the story.
  • Pre-Mortem One-Liner:
    "Lay down your weapons!"
    • In Heroes:
      "Sweet dreams."
      "Dreams offer peace."
      "Forget your troubles."
      "Close your eyes, now."
  • Promoted to Playable: She makes her playable debut in Heroes.
  • Reasonable Authority Figure: She ruled very wisely over Hoshido and did her best to protect it.
  • Star-Crossed Lovers: Twice. Her First Love was Anankos' good side, who loved her and the Avatar deeply but had to leave them for their safety and ultimately performed a Heroic Sacrifice to save his other "daughter" Lilith. Her Second Love was King Sumeragi, who helped her rebuild her life but was killed defending the Avatar.
  • Taking the Bullet: Her Heroic Sacrifice is shielding her child from the exploding sword Ganglari.
  • Too Good for This Sinful Earth: She is so kind-hearted that the game decides to kill her off right before Chapter 5 starts. And it is even more the reason to corrupt her pureness by reviving and mind-controlling her thanks to Anankos in Revelation.
  • Trademark Favorite Food: If the player has a bean tile in their castle, Reina will claim that Mikoto was fond of soybeans.
  • We Hardly Knew Ye: She gets fleshed out more in some support chains and Revelation, but other than that, no, the player doesn't personally see much.
  • Widow Woman: As mentioned above, Mikoto was thrust in a leadership position after her husband died unexpectedly defending the Avatar.
  • Yamato Nadeshiko: She has the looks, hair, Japanese VA, and serene yet kind behavior. Her willingness to sacrifice herself for the Avatar, who had only reunited with her a few days earlier and had no memory of her, further cements her as this. Given that she technically isn't from the Japanese-inspired Hoshido, she probably had to re-invent herself into one after her arrival to the court.
  • Yandere: Subverted: she acts disturbingly so as another puppet of Anankos in Revelation, wanting all of her children killed so they can be Together in Death, but this is only because she is Brainwashed and Crazy. Once she's defeated, she returns to her actual self before dying again peacefully.

Click here to see Ryoma in Fire Emblem Heroes 
"As an older brother, I am proud of you all. With you all by my side, there is nothing to fear."

Eldest of the Avatar's Hoshidan siblings and heir apparent of the kingdom. Blessed with a keen mind and unmatched swordsmanship, Ryoma is said to have the spirit of a samurai warrior and his presence is welcoming and sagely. He wields the legendary Raijinto, a katana imbued with lightning. Doesn't really understand what quitting means. His birthday is May 1st.

Class: Swordmaster
Voiced by: Yūichi Nakamura (Japanese), Matthew Mercer (English)

  • The Ace: He was born with several natural talents, including being a great strategist and swordsman. He's so powerful that just his presence is synonymous with certain victory. He's also highly charismatic, making him a capable leader.
  • Action Initiative: As a Swordmaster he naturally has access to Vantage, which allows him to attack first when he has less than 50% HP left.
  • Animal Motifs: The lion according to character designer Yuusuke Kozaki. Reinforced by his mask being purchasable in the accessories shop and it being referred to as a "lion mask".
  • Apologetic Attacker: One of the things he says after killing an enemy is a rather gruff, "...Sorry."
  • Ascended Meme: On the flipside to his intended Animal Motif, the fandom thinks he looks more like a lobster. This made it into the localization of his A support with Orochi, her remarking he looks like "a lobster on a bad-hair day".
  • Badass Arm-Fold: Ryoma seems to enjoy this posture, as he routinely assumes it during Birthright and Revelation. It even makes it into his official Heroes artwork!
  • Badass Baritone:
    • Ryoma's voice is deep and commanding, fitting for a leader and warrior of his caliber.
    • In the English dub of the games, starting with Fire Emblem Heroes, his voice gets even deeper in order to differentiate himself from Chrom, as they share the same voice actor.
  • Badass Longcoat: He wears a coat that reaches down to the backs of his knees over his armor.
  • Battle Amongst the Flames: When facing off against him for the last time in Conquest, he uses the lightning from his Raijinto Katana to ignite several fire-cauldrons in the room, trapping him and the Avatar in a circle of flames for a battle to the death.
  • Battle Couple: Can marry the Female Avatar, Azura, Felicia, Mozu, and any of the Hoshido females (except for his siblings, as well as Reina and Scarlet), as well as the Nohr characters Camilla and Elise in Revelation.
  • Big Bad Ensemble: As the head of the Hoshidan forces opposing the Avatar in Conquest, he is one of the main antagonists.
  • Big Brother Instinct: His supports with his siblings (especially the Avatar and Hinoka) illustrate this pretty clearly, specifying he hates the idea of them being in danger and always felt the need to look after them as a whole — especially after his father died. He takes this role so seriously that Hinoka and Orochi in their supports remark he rarely ever relaxes. This also seems to be the reason why he committed suicide in Conquest; to spare the Avatar the guilt of killing him or from being executed for failure. He also moves to protect the Avatar from Xander should they choose to side with Hoshido in Birthright. He is similarly willing to understand the Avatar's motives of defecting from either side in Revelation.
  • Big Brother Mentor: His wisdom and maturity allows him to be one to the Avatar and Takumi.
  • Birds of a Feather: With Oboro in their support chain. Both are individuals who care deeply about the rest of the army, and work tirelessly to help them.
  • Combat Parkour: The opening cutscene of the game has Ryoma doing cartwheels off the heads of enemy solders. Shame he doesn't really show that kind of moveset in-game, with the Avatar's combat moves being a fair bit more acrobatic than his.
  • Cool Sword: Ryoma wields the Raijinto, a divine katana that is imbued with the power of lightning and allows him to attack at range.
  • Custom Uniform: His red Swordmaster uniform, pictured above. He has sleeves and more armor compared to the usual version of the uniform. His son, Shiro, can inherit it if you reclass him.
  • Death of a Thousand Cuts: Can learn Astra.
  • Determinator: The last to give up out of anyone in the army. He's the only one of your siblings who insists on taking you back to Hoshido even if you choose Nohr, even compared to Hinoka. Likewise, he's the last of them to give up on you coming home, only doing so after believing you killed Hinoka.
  • Driven to Suicide: Unlike Flora in Birthright, Ryoma's suicide in Conquest is of the "Heroic Suicide" variant. Following his defeat, the Avatar is ordered by Garon and Iago to kill him despite not wanting to. Ryoma basically pulls an Emmeryn and stabs himself to death instead, saving the Avatar from having to decide between death and fratricide, and telling them that he counts on them from then on.
  • Duel Boss:
    • In Conquest. Like Xander in Birthright, he challenges the Avatar to a one-on-one duel with him. Unlike Xander, though, Ryoma isn't holding back at all.
    • In practice, he's this in Conquest chapter 6. He and Xander start far away enough from the main fight that the best way to deal with him is to have Xander keep him busy while your party routs the rest of the enemy.
  • Famous Last Words: In Conquest...
    "I cannot fall into the hands of an enemy, so I... fulfill a samurai's... final duty! (to the Avatar) I'm counting... on you..."
  • Finishing Move: His Legendary variation in Heroes is based on the finish move animation of the Swordmaster class: he closes his eyes and focuses for a moment before charging forward and slashing the opponent upward with his sword.
  • Foil: To Xander. Both are skilled swordsmen and leaders, but Xander grew up with no special talents and was physically weak, working hard to get to where he is. Meanwhile, Ryoma was always The Ace and was envied for his natural talent. In addition, where Xander is calm, stoic, and humorless, Ryoma has more of a hot-headed streak and is more expressive, but is always emotionally available to others. Finally, according to Yusuke Kozaki's sketches, Xander is a Kindhearted Cat Lover, whereas Ryoma owns a puppy.
  • Friendly Enemy: In Revelation, he reluctantly brands the Avatar as a traitor, but never personally holds any ill will towards them, and is far more willing to listen to what they have to say than his Nohrian conterparts.
  • Go Out with a Smile: In Conquest, his last act after stabbing himself is to smile at the Avatar reassuringly before collapsing to the floor.
  • Harmful to Minors: A young Ryoma (probably in the pre-teen/very early teens age range) witnessed his father's death and the Avatar's abduction.
  • Heel Realization: After his fight on Conquest. He realizes that his Revenge Before Reason against the Avatar was misplaced and that he was wrong to doubt their intents, even if they ended up on opposite sides. This leads him to commit Heroic Suicide to spare them from Garon's retribution.
  • Heroic Suicide: In Conquest. After being defeated by the Avatar, who is ordered to finish Ryoma by Garon, Ryoma commits seppuku to spare the Avatar the choice of either killing him or death.
  • Heroes Prefer Swords: As a Swordmaster, of course. He's always seen with his lightning katana, Raijinto.
  • Hot-Blooded: He's a fierce fighter, somewhat rash, and known to be the last one to ever consider giving up.
  • Huge Guy, Tiny Girl:
    • If he S-supports with the very petite Elise, who doesn't even reach his shoulder. Their supports even have him using the height difference to pull her kite down from a tree for her, since it's so far above her head.
    • He also qualifies for this if paired with Mozu or a female Avatar with the smaller build.
  • Irony: He insists the Avatar is being manipulated or brainwashed by Nohr in Conquest; in reality, it's the sibling by his side, Takumi, who's being manipulated and brainwashed, by Anankos.
  • I Want My Beloved to Be Happy: Mentioned in his S-support with Elise; Ryoma, thinking she has feelings for someone else, tells her he'll respect that and stand aside, because he just wants her to be happy. She tells him he doesn't have to do that because he's the one she's in love with.
  • King of Beasts: He's the heir apparent to Hoshido, becoming king in Birthright and Revelations, and his helmet is intended to evoke a lion's face and mane.
  • Last Guy Wins: From a gameplay perspective. He's the last generally eligible bachelor to join the party in Birthright, and thus has a claim to this for any of the Hoshidan women. He plays this straightest with Felicia and Mozu, who have no storyline connections with him.
  • The Leader: Of Hoshido's forces, and the royal siblings. Headstrong samurai spirit with a charismatic and welcoming presence, to contrast with Xander's levelheaded honesty. However, he isn't the ruler of Hoshido — that's Queen Mikoto. At least until Mikoto bites it in Chapter 5.
  • Let's Fight Like Gentlemen: In the Conquest route, he wants the Avatar to fight him in a duel alone. Likewise in Birthright, he stands back to let Xander and the Avatar fight, only joining when Xander's own retainers jump in first.
  • Lightning Bruiser: He has excellent Strength, Skill, and Speed growths, and can dodge or withstand several hits. Bonus points for actually wielding a lightning weapon, making him a literal Lightning Bruiser.
  • Love Confession:
    Our past may be broken, but our future is stronger than iron. Take my hand...
  • Master Swordsman: Starts in the Swordmaster class with a pretty high rank in swords.
  • Meditation Powerup: Played with in Rinkah's supports; Ryoma claims he meditates at least two hours every day and that the boost to his focus carries into battle with him. Considering his heated nature, that he'd meditate to focus himself makes sense.
  • Modesty Towel: His "Samurai At Ease" outfit for the "Hostile Springs" event in Heroes has him wearing this. It's pointless since he's clearly wearing Modesty Shorts beneath it too.
  • My Greatest Failure: Blames himself for being too weak to stop the Avatar's abduction when they were children. He admits that he was jealous of their natural leadership skills at the time and fears it may have subconsciously kept him from doing more.
  • Nice Guy: His supports tend to show him trying to help out others, showing concern for their affairs, and being all-around nice. Even when the Avatar chooses Nohr over Hoshido or picks neither side, he at least listens to them first, and his reasoning is to bring them back where he feels they should be.
  • No Historical Figures Were Harmed: Yuusuke Kozaki modeled him after popular depictions of Sengoku Era warlord Takeda Shingen.
  • Not So Above It All: Even though he's the eldest prince, seen as a perfect leader and the most mature, he's not above having more humorous, lighthearted, or vulnerable moments.
    • In Conquest, for example, upon being compared to his Nohrian counterpart Xander, the first reason Ryoma decides to object with — out of the litany of potential crimes he could blame the Nohrian royalty in general for — is to claim himself the more attractive of the pair.
    • In his Revelation supports with Camilla, he and Camilla get into an argument over who has the Avatar's best interests in mind — and they get so competitive that even the Avatar gets angry with them.
  • OOC Is Serious Business: Played with in Hinoka's supports; Ryoma is usually so serious that him actually telling a joke briefly concerns her. Shifts from a more serious example as Ryoma confesses to Hinoka he has doubts as to whether his family can stay safe — something he himself notes is a contrast to his usual iron-clad confidence.
  • Pre-Mortem One-Liner
    "For the glory of Hoshido!"
    "You have breathed your last!"
    "You deserve worse!"
    "You die, now!"
  • Rated M for Manly: A One-Man Army that also happens to be a Lightning Bruiser Warrior Prince, on top of being very Hot-Blooded on the battlefield.
  • Recurring Boss: Shows up as a boss 3 times in Conquest: Chapter 6, Chapter 12, and Chapter 25.
  • Red Is Heroic: He's the honorable leader of Hoshido's armies and has a lot of red on his appearance.
  • Red Oni, Blue Oni:
    • On a normal day, he's the Hot-Blooded red to Xander's more stoic blue. This is even evident in their outfit colors, Ryoma wearing red while Xander wears purple.
    • Ironically gets reversed in the first half of Revelation. While Ryoma is deeply disappointed by the Avatar's refusal to join Hoshido, he's perfectly willing to hear their side of the story before passing any judgement on them. Xander, by contrast, completely flies off the handle at their "betrayal" because family is everything to him — so for him, siding with no family is actually worse than siding with another one. This is best shown in Chapter 12, when he, Xander, and Vallites are all on the same map. Ryoma makes it clear that he just wants to make the Avatar return to Hoshido, while Xander not only fully intends to kill them, but is completely willing to go through his own sister in order to do it.
  • Roaring Rampage of Revenge:
    • He goes on one in Chapter 5 when Mikoto is assassinated. He is so angry that the RNG is rigged in his favor, allowing him to score several clean hits on his much-stronger opponent before he goes down.
    • In Conquest Chapter 25, when the Avatar is forced to lie about Hinoka's fate to keep Garon's trust, he gets enraged over the apparent loss of his sister and attempts to fight the Avatar to the death.
  • Royalty Superpower: As a descendant of the First Dragons, he is able to use Dragon Veins.
  • Secret Keeper: Ryoma is the only Hoshido sibling who knows from the beginning that the Avatar is not actually related to them by blood. He reveals in his S-Support with a Female Avatar that he promised his father that he would keep it a secret, but decided to reveal the truth when he fell in love with her.
  • Secret Test of Character: Subjects Saizo to one of these. The supports between Saizo and Hinoka have him delivering letters from Ryoma to her, with express instructions about not peeking into them. It turns out Ryoma was telling Hinoka about some Malicious Slander that had been spread about Saizo, and additionally he told her to strike Saizo down if he didn't obey the "no eavesdropping" rule given. Since Saizo followed Ryoma's instructions to the very end, that cleared up any doubts about his Undying Loyalty — and as a "side effect", Saizo and Hinoka grew closer, to marriage point if the S support is unlocked.
  • Seppuku: How he dies in Conquest. It counts as this despite the lack of kaishakunnin and how he doesn't manage to disembowel himself, thanks to the motivations and logic behind his Heroic Suicide. Heck, the cutcene itself is named "A Samurai's Duty" — in this case, to commit suicide rather than being captured or put in a Sadistic Choice.
  • Ship Tease: With Scarlet, especially in Revelation where he has a fondness to her. Her death is one of the few times where Ryoma almost cracks, in fact.
  • Shock and Awe: His personal katana is infused with lightning magic, which he can use to deliver lightning-charged melee strikes or to cast lightning magic from afar.
  • Shonen Hair: His hair is very spiky and wild.
  • Shut Up, Hannibal!: Delivers one to Xander in Chapter 6 if the Avatar chooses to side with Hoshido.
    Xander: Fiend! If you seek to take my brother/sister from me, I won't go easy on you.
    Ryoma: Oh, why don't you spare ME the chitchat. Shut up and attack, if you dare!
  • The Sleepless: Reveals in Oboro's supports that he once went three days without sleeping — likely because he worries about protecting everyone.
  • Super Not-Drowning Skills: His Beach Brawl DLC picture shows him underwater with his mouth open. Once again, this makes him opposites with Xander, who hates swimming/can't swim whatsoever.
  • A Taste of Power: You temporarily get to control him in Chapter 6 when siding with Hoshido, and he is capable of defeating Leo, Camilla, Elise, and potentially Xander in a single attack. Afterwards, you won't see him until 7 chapters later.
  • Team Dad: The oldest of the Hoshidan siblings and, while stern, is incredibly caring for those under him. Naturally, Ryoma can S-support with the Team Mom, Oboro, and with Camilla, in the Revelation route, who is the Team Mom for the Nohr side.
  • Took a Level in Idealism: As revealed in Kagero's supports with the Avatar, Ryoma did this to a degree when his father Sumeragi married Mikoto and brought the Avatar into the family through marriage. Hoshido's isolationist policies and strained ties with Nohr made their king's marriage to a foreigner frowned upon by quite a lot of people. Seeing this mistrust, Ryoma took it upon himself to learn from his parents' example and be the first of his siblings to move past the old rules, welcoming Mikoto with open arms and eventually setting the tone for everyone else to do the same. Considering how beloved Mikoto is by the time of the game's events, he succeeded with flying colors.
  • Tragic Keepsake: Reveals in his A Support with the Avatar that he keeps an ornamental ring that was meant for them. He and the other Hoshidan siblings originally crafted it to be the Avatar's gift, but it later became a keepsake they vowed to give them if they ever managed to reunite. If he S-Supports with a Female Avatar, the ring could technically be considered an unwitting engagement ring.
  • Unwitting Pawn: In Chapter 12 of Conquest, he shows up at the worst possible time, when Elise is deathly ill, and issues an ultimatum- he'll only let Elise through for lifesaving medical treatment if the Avatar surrenders. This is more than an unlucky coincidence- it's soon implied and later confirmed that Iago tipped Ryoma off about the Avatar heading to Macarath.
  • Weapon of Choice: The Raijinto, a powerful katana with 1-2 range and granting 4 strength in possession.
  • What the Hell, Hero?: Does not take kindly to the Avatar siding with Nohr. To a lesser extent, he also isn't initially pleased when the Avatar doesn't take a side at all in Revelation.
  • What the Hell, Player?: His reaction in Conquest chapter 25 should you break into his chamber and gang up on him.note 
    Ryoma: Only an honorless boor would interfere with a duel!
  • You Are Better Than You Think You Are: Is on the giving end of this with Mozu's and Takumi's supports, reassuring them of their fears of inadequacy.
  • You Monster!: Yells a variant of this to the Avatar when they're forced to lie that they killed Hinoka in Conquest. The voice clip of him yelling the variant also plays when the truth is revealed that Gunter (while under Anankos's influence) killed Scarlet in Revelation.
    "You... MURDERING FIEND!!!"

Click here to see Hinoka in Fire Emblem Heroes 

"Even if the odds are against us... as a princess of Hoshido, I shall fight to the end!"

The Avatar’s elder Hoshidan sister. Although she has a serious expression, Hinoka also has a soft side, and cannot stand by idly while others are in need. She began dedicating herself to her training as a Sky Knight after the Avatar was taken. The most caring person in the army. Her birthday is August 18th.

Class: Sky Knight (default), Falcon Knight (Conquest and various DLC)
Voiced by: Kaori Nazuka (Japanese), Elizabeth Daily (English, Fire Emblem Fates), Cindy Robinson (English, Fire Emblem Heroes, Fire Emblem Warriors)

  • A Mother to Her Men: Knows plenty of the soldiers by name and is noted to be very considerate to them all.
  • Advertised Extra: In Birthright. Despite being one of the four royal siblings, her overall importance to the plot is minimal. Near the end of the game, she is made only slightly more significant than the secondary party members. However, her prominence is, ironically, much greater in Conquest. The reason, according to Word of God, is that Hinoka was added later than the other Hoshidan siblingsnote , and as such, has less story importance.
  • All for Nothing: In Conquest and the first part of Revelation regarding her personal goals. After years of training herself towards the goal of rescuing the Avatar after they were abducted, their decision to return to Nohr — the very people who kidnapped them and whose patriarch killed their parents — or to abandon both families outright hits Hinoka hard, as it practically invalidates all her effort. She even voices the trope aloud to some extent upon being defeated in Chapter 6 of Conquest or upon being first confronted in Chapter 6 of Revelation. While this gets better in Revelation where the two families unite, Conquest sees her forced to accept the Avatar has chosen not to come home to them. Confronting the Avatar in Chapter 24 of Conquest, during the invasion of Hoshido's capital — after Sakura and Takumi have been defeated and, as far as she knows, killed — is what makes Hinoka finally give up entirely on reconciliation, declaring her dream of reuniting as a family to be dead.
    Conquest: [defeated] How could this happen?! What have I been fighting for all this time...?
    Revelation: Avatar will return to Hoshido. Otherwise, why have I been fighting?!
    • Arguably happens to a lesser extent in Birthright and Revelation as well, since, years of hard work later, the Avatar comes back to her on their own without her having to rescue them. Of course, she can always just put that training toward defending them in the present, ensuring it wasn't a waste of time.
  • Aloof Big Brother: Or Big Sister in her case, but in her C-Support with Azura, Hinoka admits that despite loving both her and her younger siblings, she did not spend a lot of time with them because of her Sky Knight training in order to save the Avatar. In fact, the Supports of the game may quite possibly be the first real bonding time she's ever had with them, and is rather emotionally stunned when finding out how angry Takumi is at her for it and how Sakura thinks they're nothing alike. Although she does her best to make it up to them — especially Azura — upon realizing her mistakes.
  • Amazonian Beauty: It may not be noticeable at first, but she has a lot of lean muscle. While she's not on Rinkah's level, her Summer Scramble DLC pic shows off her very toned arms and core.
  • Badass Boast: Is very prone to making bold declarations, something Sakura notices.
    "Do your worst, monsters. I promise I can be meaner than you!"
  • Battle Couple: Can marry the Male Avatar, Jakob, Silas, and any of the Hoshido males (except for her siblings, as well as Yukimura and Izana), as well as the Nohr characters Xander and Leo in Revelation.
  • Battle Trophy: In Conquest, the Avatar opts to take her Nageyari lance (to have "proof" that they "killed" her), and convinces her to go into hiding until the war is over once she's defeated.
  • The Big Girl: The serious, tough girl of the group.
  • Blade on a Stick: Her Weapon of Choice is a naginata, which she has been training to use since a very young age. She can also get bows if promoted to Kinshi Knight, or become a Combat Medic if promoted to Falcon Knight.
  • Belligerent Sexual Tension: With Azama if you complete their support chain.
  • Big Sister Instinct: Although unintentionally neglectful to Takumi and Sakura due to her Workaholic tendencies, she cares deeply about all her siblings. Her supports with Subaki have her recount a time when, in the midst of a heavy storm where pegasi couldn't fly, she charged into a forest to look for a lost Sakura with complete disregard for her own safety. And then there's the fact that she spent her whole life training to rescue the Avatar from Nohr. She even charges into battle first because she hates ordering others into harm’s way.
  • Boyish Short Hair: Her bangs are about chin length at most.
  • Break the Cutie: Implied past-tense. Her supports with Sakura reveal that, before the Avatar was abducted by Nohr, Hinoka was a lot like Sakura herself — shy, girlish and more outwardly expressive, with Ryoma's supports with the Avatar further revealing Hinoka was even a crybaby. When her father was killed and the Avatar taken by Nohr, it devastated Hinoka and made her very distant, rebellious and violent. She got better, but underwent a radical personality shift and began training to be a warrior who could protect their remaining family — and rescue the one she lost.
  • Bruiser with a Soft Center: Typically an authoritative, no-nonsense girl who can command respect from her peers and subordinates, but seeing the Avatar, her beloved little sibling, for the first time in years moves her to tears.
  • Bumbling Sidekick: Has two in Azama and Setsuna. Both are unconventional, lazy retainers each with their own apparent Ambiguous Disorders, which she admits to having to look after more than rely on.
  • Childhood Friend Romance: She and Subaki grew up together and she's known him since his apprenticeship. They can play this trope straight if one pursues their support.
  • Cloudcuckoolander's Minder: While Setsuna is her retainer, their relationship is more along the lines of Hinoka acting like Setsuna's mother due to the latter's ditzy personality; she wakes Setsuna up, lays her clothes out for her, and even pulls her out of pitfalls.
  • Contractual Boss Immunity: Forget about trying to cheese her with Anti-Air when fighting her on Conquest.
  • Cool Big Sis: Subverted, actually. Hinoka loves her younger siblings a lot and that's not for discussion, but she became so focused on training and getting ready to rescue the Avatar that she heavily neglected Takumi and Sakura's emotional needs. For instance, in her supports with Takumi, she's horrified when he tells her that he thinks she and the others be better off without him, and she has to pretty much shout at him that his death would break her. Plus she had no idea about Sakura's self-esteem problems and, when Sakura explains herself, is genuinely stunned and then explains that they're Not So Different.
  • Cry into Chest: Does this to the Avatar after Chapter 4.
  • Curtains Match the Window: Hinoka's eyes and hair are the exact same shade of red.
  • Damage Reduction: Can learn Warding Blow, which lowers magical damage by 20 if she initiates the fight. Additionally, as an enemy in the Conquest route, she always comes with the Wing Shield skill (which is unobtainable by normal means), a recurring element in the franchise about tools that makes flying units equipping it unable to get struck with effective damage when attacked by archer units, a strategy usually used by those of the Michalis archetype, and in the end, makes her sturdier against archers.
  • Deadpan Snarker: Not to the same degree as, say, Azura, but she can be quite sarcastic when she wants to be.
    Hinoka: He probably just came back to offer me a chance to cut him. Wasn’t that thoughtful of him?
  • Death Faked for You: After her self-titled chapter in Conquest, the Avatar takes her weapon and tells her and her retainers to disappear until the war ends so they can "prove" that she was killed.
  • Determinator: Through sheer willpower, she turned herself into a pegasus-riding Warrior Princess in order to rescue the Avatar from the Nohrians; before this, she is mentioned to have been like Sakura in demeanor and personality.
  • Exact Words: Played for laughs; In Birthright, she tells the avatar, rather disappointingly with a grimace, that a "little help" is all the avatar will get from her retainers when the avatar asks for it.
  • Face Death with Dignity: When defeated in Conquest, she calmly accepts death and only asks for the Avatar to spare her remaining soldiers. Her surprise when the Avatar spares her indicates that she was fully willing to go through with it.
  • Femininity Failure: In her supports with the more feminine Camilla, she admits that doing girly activities is hard for her. When the other girl offers to teach her how to sew, she accepts, but it takes her a while to do it correctly.
  • Fiery Redhead: She is a very aggressive and passionate fighter, and holds an equally powerful passion for her homeland.
  • Foil: To Camilla. Both are badass Action Girls who ride into battle on mounts, but Hinoka has trained herself to be an embodiment of justice, constantly risking her life for the good of all. Camilla, on the other hand, due to her Dark and Troubled Past has looser and more selfish morals, willing to kill anyone if she believes it's in the best interests of her personal loved ones. Camilla is also much more motherly and feminine than the tomboyish Hinoka. They also contrast physically, with Camilla having long, wavy hair and large breasts compared to the short-haired, flat-chested, long-legged Hinoka.
  • Forgiven, but Not Forgotten: In Conquest's epilogue, she makes it clear to the Avatar that, although she has forgiven Nohr, she can't really forget the atrocities they committed, and advises caution should they and the other Nohrians ever choose to visit Hoshido.
  • Fragile Speedster: Hinoka sports incredible growths in Speed and Resistance, and great Skill, but being a Sky Knight, her Strength growth is somewhat lacking, which hurts her damage potential. Reclassing her to Spear Fighter remedies this somewhat, as said class has balanced growths.
  • The High Queen:
    • In Conquest's ending, with Ryoma and Takumi dead, she becomes Queen of Hoshido, vowing to work alongside Xander and the Avatar to ensure peace and prosperity between Nohr and Hoshido.
    • She can become this in Revelation by marrying Xander or the Avatar.
  • In the End, You Are on Your Own: Played for Laughs when Hinoka concludes she can only rely on herself after realizing Azama is incapable of fighting and Setsuna's clumsiness makes her a liability.
  • Kryptonite-Proof Suit: As a boss in Conquest, she has the Winged Shield skill, which nullifies bonus damage from bows.
  • Lethal Chef: If she's the chef for the Mess Hall, she has the "Reckless" modifier (the same as Arthur), which reduces the effect of the dish but replaces it with another stat.
  • Love Confession:
    You've never left my mind since the day you've been gone. Never leave me again.
  • Love Epiphany: Should she and the Avatar obtain an S-Support, she will reveal she had one for the Avatar after they were taken.
  • Luminescent Blush: When Hinoka blushes, she blushes, with most of her face turning bright red.
  • Mage Killer: Hinoka has an astounding resistance growth on top of a high resistance base, and if she promotes to Falcon Knight, she will learn a skill that reduces magic damage even further when she attacks.
  • Modesty Towel: Her Relaxed Warrior outfit for the "Hostile Springs" event in Heroes has her wearing this, one around her chest and another in her hair.
  • My Greatest Failure: The Avatar's abduction as well as their defection to Nohr in Conquest, feeling she could have still had them by her side if she were stronger. Additionally, she has this to a lesser extent with her other siblings in Birthright and Revelation, implied in her supports with Azura to feel she neglected them all during the years devoted towards rescuing the Avatar.
  • Nice Girl: Is described as the most caring person in the army.
  • No Guy Wants an Amazon: In her S-Supports with Leo and Jakob, it's revealed that she has this concern.
  • Not So Different:
    • Amusingly, in Revelation, her supports with her Nohr Foil, Camilla, revolve around the two finding common ground as the Avatar's older sister figures, to the point that Camilla starts eyeing Hinoka as another member of her "collection" of "strong women."
    • Her supports with Sakura reveals that her personality was a lot like hers before the Avatar was kidnapped, much to her surprise, and they also had similar interests in playing with dolls as well, and see their family off whenever they went to battle. Ryoma also mentions in his C-Support with the Avatar that Hinoka was once a crybaby as well, but quickly grew out of it.
    • When supporting with Silas, she's surprised to find that the Nohrian traditions of chivalry mirror Hoshidan combat doctrine in terms of not killing surrendering enemies, avoiding collateral damage and civilian deaths, etc. She had thought Nohrians like him were all violent barbarians.
  • Palette Swap: Her Sky Knight uniform is red, as is her Falcon Knight uniform.
  • Parent with New Paramour: Hinoka was the slowest of her siblings to accept her stepmother, Mikoto. Initially, Hinoka was very cruel and defiant towards her new mother, though over the years she warmed up to her and regrets her actions.
  • Perpetual Frowner: In a slightly downplayed example, Hinoka's default expression is a frown. She does break into a smile when happy, and in her critical animation portrait.
  • Plucky Girl: As her Supports with the Avatar show, a young Hinoka was willing to go all the way to Nohr on foot if it meant saving them — and the castle guard, Ryoma, and even Mikoto herself had to stop her multiple times to save her from her own recklessness.
  • Pre-Mortem One-Liner:
    "Clear the way!"
    "You're not ready for this."
    "This is it for you!"
    "I won't lose!"
  • Recurring Boss: In Conquest, she shows up as a boss 3 times: Chapter 6, Chapter 11, and Chapter 24.
  • Reluctant Ruler: At the end of Conquest. She never saw herself as queen material, but since everyone ahead of her for the title of heir apparent is dead, and the only other person who can realistically take the throne is, well, Sakura, she's in no position to refuse. Corrin and Camilla reassure her and tell her that she will be a great queen.
  • Royalty Superpower: As a descendant of the First Dragons, she is able to use Dragon Veins, which will be inherited by any child mothered by her.
  • Samaritan Syndrome: Has shades of this at times, being driven by an overwhelming urge to protect or save everyone — and treating every instance with a refusal to let anyone die on her watch. One notable example is her supports with Azama; a young soldier is grievously wounded and she forces Azama to try to save him even though it's already too late, refusing to give up on anyone so long as they're still alive — just like she never gave up on the Avatar. Leo's Supports hammer it home further, noting that she's among the first into battle, as if she's trying to do all the fighting — and protecting — for everyone else herself.
  • Scarf of Asskicking: Wears a long white scarf that at times aptly looks like an old-fashioned fighter pilot's and is pretty badass.
  • Second Love: As revealed in their S-Support, Hinoka's first love will be Avatar, and it was his abduction that inspired her to become the strong princess she is today. As such, any non-Avatar S-Support can be considered a second love for Hinoka. Subverted if the Avatar is female.
  • Secret A.I. Moves: While Takumi's Point Blank skill can be obtained from DLC, her Wing Shield skill is exclusive to her as a boss.
  • She's Got Legs: Quite a few shots focus on her long and shapely legs, and they seem to be her main counter to Camilla's boobs.
  • Slap-Slap-Kiss: She and Azama, if they hook up.
  • Suspiciously Similar Substitute:
    • Of Minerva from Shadow Dragon and the Blade of Light. Both are short, red-haired elder sister flier princesses who were offered the crown after their brother (plural form in Hinoka's case)'s fall, then became a Reluctant Ruler, loved their younger sibling (again, plural form in Hinoka's case) as well their subordinates.
    • She can also be compared to Sully in Awakening. Both are tomboyish women with short, red hair, but have difficulty doing activities deemed "feminine". They also have ties to royalty (Sully is one of Chrom's childhood friends and one of his potential wives, while Hinoka is one of the princesses of Hoshido).
    • Hinoka also shares some similarities with Cynthia of Awakening, as it's stated that Cynthia used to be girly and meek before the death of her mother and after that she became obsessed with being a strong hero who saves everyone, which is remarkably similar to Hinoka's personality before and after the Avatar was kidnapped.
  • Team Spirit: Her personal skill, Rallying Cry, gives all nearby allies a boost in power. She also comes with the skill Camaraderie, which passively heals the user for being close to their allies.
  • 1000 Origami Cranes: Hayato's supports reveal she does this to wish for the army’s safety.
  • Tomboy: She has Boyish Short Hair and is dedicated to fighting and becoming stronger for the sake of her homeland, so she fits.
  • Tomboy and Girly Girl: As the Tomboy, she has this dynamic with Camilla in their supports on the third path. Also fills this role with her younger sister Sakura, as well as Azura, and potentially a female Avatar.
  • Tomboy Princess: Especially compared to Sakura, Azura, the Female Avatar and the Nohr sisters.
  • Tragic Keepsake: Her S15 Cipher card depicts her in possession of her younger brother's bow Fujin Yumi in the aftermath of Conquest.
  • Warrior Princess: She's a Sky Knight and the oldest princess of Hoshido. She's so dedicated to her training that Jakob notes others call her "the Warrior Princess."
  • Weapon of Choice: While Hinoka's Spear is not a personal weapon in Fates, it's unique to her in both Warriors and Heroes.
  • Weapon Twirling: Her boss intro has her spinning her naginata fast enough to hover for a few seconds after doing a midair backflip off her pegasus.
  • What the Hell, Hero?: In Chapter 18 of Conquest, she says that the Nohrian royals are partly to blame for one of their own men abducting and impersonating the leader of a neutral nation to lure her and the other Hoshidian royals into a trap.
  • Workaholic: She spent the majority of her life training to become a fighter who could protect her family, despite not being chosen to wield a sacred weapon like her brothers. She's such a hard worker that she not only doesn't know what to do with herself in her free time, but also doesn't seem to mind looking out for her lazy retainers — or at least not as much as she should.
  • You're Not My Father: She mentions having some difficulty accepting Mikoto as her stepmother, and mentions saying this to her during an argument about Hinoka trying to rescue the Avatar.

Click here to see Takumi in Fire Emblem Heroes 

"I don't care. I don't trust either of you. I just wanted to tell that to your face."

The youngest son of the Hoshido royal family, and a skilled archer. He is described as rather cynical and untrusting, but diligent in improving and proving himself as a warrior. Wields the legendary Fujin Yumi, a bow that conjures arrows of wind. Has the worst dreams. His birthday is December 14th.

Class: Archer (default), Sniper (Conquest and various DLC)
Voiced by: Yūki Kaji (Japanese), Roger Rose (English, Fire Emblem Fates), Michael Sinterniklaas (English, Fire Emblem Heroes, Fire Emblem Warriors)

  • Ac CENT Upon The Wrong Syl LA Ble: Briefly slips into this after Anankos takes full control of him in the Conquest Endgame.
    Takumi: I am... the true... Hoshidan prince... I am... Takumi!! I aM tAkUmI!!
  • Achilles' Heel: His resistance is one of the lowest in the game. Along with a weapon triangle disadvantage, this means mages are a big threat to him.
  • Aggressive Submissive: A male-to-female example if he marries the female Avatar. The aggressive part is clear in how hostile he initially is to the Avatar in all three routes and his general Sugar-and-Ice Personality to most others. The submissive part is then seen after he S-Supports the female Avatar, with his kissing lines in their room being voiced more shyly than other males, implying he is much more submissive than them with the one he loves. He's also quicker to say "I love you", doing so at only the third bonding scene when many other males usually take longer to do so (7 or more). The contrast is implied to be due to him dropping his more confident mask in front of his wife to reveal his more insecure self, which is reinforced by his lines in the Avatar's room;
    Takumi: I would do anything for you! But... Would you do the same for me? I have to know...
  • Aloof Older Brother: Inverted since he's the little brother, but is this to the Avatar initially, and whether he grows out of it or gets worse depends on the route.
  • Ambiguous Disorder: While his extremely low self-esteem is well established, there are some signs that his mental issues go beyond it. His nightmares, easily frightened nature (particularly as a child), self-admitted problems with social interaction (evident in his supports with even his sister Sakura, as well as his and Subaki's convo in the Halloween DLC), his issues with patience (as shown in Kagero's supports), and his general preoccupation with other people's opinion of him, all point to him having some form of anxiety disorder. Since there is no direct discussion of it in-game, however, it remains ambiguous.
  • And I Must Scream: He knows his body is being manipulated by an unknown force after his death, but can't stop his body from being a killing machine and has to ask the Avatar to destroy his corpse.
  • Anime Hair: His hair is styled in an odd fusion of two different ponytails: a short spiked-up one and a waist-length low-hanging one.
  • Arcane Archer: Subverted. While he cannot use magic directly, he wields the Fujin Yumi; a divine bow that shoots magical arrows made of wind itself.
  • Archer Archetype: He's a skilled wielder of the bow and arrow.
  • Ax-Crazy: In Conquest, thanks to Anankos' influence.
  • Battle Couple: Can marry the Female Avatar, Azura, Felicia, Mozu, and any of the Hoshido females (except for his siblings, as well as Reina and Scarlet), as well as the Nohr characters Camilla and Elise in the Revelation route.
  • Be Careful What You Wish For: In Heroes, he says that all he ever wanted is to be acknowledged by his skills only. Guess what happens to him in the Conquest path? He becomes a mindless killing machine with no trace of his sanity or personality, and only his skills at shooting people remain.
  • Because You Were Nice to Me: Downplayed. After his brief possession-induced Face–Heel Turn in Birthright, having Azura soothe his ego and the Avatar insist on unconditionally forgiving him, despite Takumi having literally shot a few people In the Back, finally breaks the ice so he can start drawing closer to them. His rapid Support growths accent this, in him arguably being almost eager to have someone so readily accepting of him.
  • Becoming the Mask: Played with in Conquest; as he reveals in Chapter 23 and post-mortem in Chapter 28/the endgame, all his abusive words and mistrust of the Avatar was masking how he desperately wanted to acknowledge them as his sibling, but was too scared of rejection or betrayal to be honest with them. If/when they do in fact betray Hoshido and return to Nohr, his anger and desire for revenge likewise become a mask for his heartbreak at feeling they'd spurned him and made Mikoto's sacrifice worthless — and thanks to Anankos, those feelings gradually overtake or outright override his true ones. Come the endgame, and this persona of the avenging crusader is all that remains of his mind, Anankos having reanimated his corpse with his hatred of Nohr as the fuel.
  • Benevolent Boss: All royal siblings are reasonable with their retainers, but in Heroes, Takumi explicitly says he cannot help but spoil his retainers because they worked hard.
  • Big Brother Instinct: For all the issues he has with his other family members, he seems to be rather fond of Sakura. He's extremely pissed off when she's threatened in Conquest, finding out that the Avatar and their crew have captured her.
  • Big Stupid Doodoohead: In the localization, if the Avatar chooses Hoshido, he refers to the Nohrian units as "stupid Nohrian jerks."
  • Bishōnen: He has the long hair and generally slender, pretty looks, rivaling Leo's.
  • Blade on a Stick: He can get lances as a backup weapon if promoted to Kinshi Knight, or get them as a primary by reclassing to Spear Fighter.
  • Brainwashed and Crazy: He's turned into a servant of Anankos during the Conquest route. He also gets turned into his servant during Birthright, with Iago using his newfound powers to control him later on. In the latter, he manages to come to his senses thanks to Azura, but in the former, the Nohrian army is forced to kill him. Averted in Revelation where he never fell down the chasm so he was never influenced by Anankos.
  • Came Back Strong: Say what you will about his "new and improved" personality; after his total possession and resurrection by Anankos at the end of Conquest, his 1-4 range bow, clone (who trips his personal Competitive skill), Dragonskin, Bold Stance, and Vengeance skills unquestionably make him the most powerful character in the route, and he competes only with Anankos himself for the title of the most powerful character in the whole game (at least in gameplay).
  • Came Back Wrong: In the Conquest route, Anankos uses his corpse as the Final Boss.
  • Character Development: In Birthright, at the end of Chapter 10, he's horrified to realize that he attacked his allies while under Demonic Possession, and Azura has to calm him down. At the start of Chapter 24, after he's released from Iago's control of him, he composes himself almost immediately and focuses on the battle.
  • Clark Kent Outfit: While not to the extent of Fuga or Rinkah, official art by Yusuke Kozaki suggests he's actually quite muscular under his clothes. Which makes sense, considering one needs quite a bit of upper body strength to wield a bow effectively.
  • The Computer Is a Cheating Bastard: He has 5/10/20 (depending on difficulty) more HP than the Cap for playable Snipers as the Final Boss of Conquest.
  • Contrasting Sequel Antagonist: Unlike other final bosses of the Fire Emblem series, who are often power-hungry kings or god-like entities, Takumi is a fellow hero whose jealousy and rage gradually turn him into a malevolent adversary.
  • Custom Uniform:
    • His Archer and Sniper outfit includes a navy blue scarf. His armor and gauntlets also have a distinct design.
    • If reclassed to Swordmaster, his uniform matches that of his father, Sumeragi.
  • The Cynic: Generally distrusts others unless they have done something that can earn his trust.
  • Demonic Possession: On the wrong end of this in Birthright and Conquest. Although Azura nips the problem in the bud in the former, in the latter he becomes an Ax-Crazy lunatic and the Avatar has to put him out of his misery.
  • Disappears into Light: Like Garon and Azura, he dissipates into water as he dies on the Conquest route.
  • Dislikes the New Guy: Distrusts the Avatar and is actively hostile towards them when they first return to Hoshido. He eventually gets over it.
  • Disney Villain Death: He kills himself in Conquest by jumping off of a rampart. Even when you go down to look for him, you can't find a corpse. Until he comes back for one last piece of you, that is.
  • Disproportionate Retribution: In Conquest, he shoots Elise with his Fujin Yumi just for speaking up for Corrin in Cheve.
  • Driven to Suicide: Though it was definitely influenced by Anankos, out of despair and anger from being defeated yet again by the Avatar, Takumi throws himself off the fortress they are on. Even though his Anankos possessed body reappears later as the final boss of Conquest, Takumi himself is dead and his spirit even asks you to put down his body.
  • Dying as Yourself: At the end of the Conquest route, he thanks the Avatar as he dies.
  • Energy Bow: The Fujin Yumi is a divine bow that fires arrows made of wind magic. The possessed Takumi trades it out for the Skadi, a bow that fires arrows of darkness instead.
  • Equipment Spoiler: An odd example for those who play Heirs of Fate before finishing Conquest. It ought to ring some alarm bells that Takumi of all people has his own personal weapon as a Vallite zombie when everyone else has generic weaponry, mostly Silver.
  • Evil Weapon: As the Final Boss during Conquest, he wields the Skadi, a Yumi that fires arrows of pure darkness. He also wields it as an enemy in Heirs of Fate 6, although it is severely neutered.
  • Fallen Hero: In Conquest, his jealousy and rage at the Avatar (and some Demonic Possession) consume him and turn him into a monster.
  • Fantastic Racism: He despises Nohr with a purple passion. He gets better in Birthright and Revelation, but in Conquest, this attitude costs him his sanity and his life. Thanks, Anankos.
  • Fatal Flaw: His distrusting nature, hatred, and paranoia was what made him the right victim for mind control in Birthright and possessed by Anankos and killed in Conquest. Even in Revelation where he never was brainwashed, his initial distrust of the Avatar caused an ally to sacrifice his life in order for Takumi to trust them.
  • Female Gaze: Unlike other princes, his Beach Brawl CG is focused on his butt and taken from behind. Seems like Intelligent Systems knows how he is seen by his fangirls.
  • Final Boss: The final boss of Conquest, under possession by Anankos.
  • Flanderization: He gradually undergoes this during Conquest, and it's later revealed to be a vicious Deconstruction. As the war goes on, Takumi's hatred for Nohr escalates and he becomes more and more obsessed with getting revenge on the Avatar. Azura even notes that Takumi was never this hateful, even before the events of the war. This is revealed to be Anankos's doing, using these feelings of resentment to brainwash and possess him. During the Endgame, he is nothing but a shell of his former self, if not a full-on reanimated corpse, only capable of ranting and screaming about how much he hates the Avatar and that he wants to kill them.
  • Foil:
    • To Leo. Both are Long-Range Fighters, but Takumi is a physically-oriented archer who is desperate to improve himself, while the magically-oriented Leo is an acknowledged genius. Takumi struggles to bond with the Avatar due to his bitterness and distrust of them, meanwhile Leo's loyalty and love for the Avatar actually harms his loyalty to Garon in Birthright. At the end of Birthright, Leo and the Avatar make up and resolve their conflict on good terms. In Conquest, Takumi, blinded by his hatred and thus becoming possessed by Anankos, dies at the Avatar's hands and only in the end expresses his regret. Leo was used as a tool by his own birth mother and he doesn't care about her in return. Meanwhile, Takumi was loved by Mikoto and loved her in return despite they not being blood-related. Not to mention Leo is a Nightmare Fetishist, while Takumi is scared of ghosts. In their Revelation supports, however, the two find that they're Not So Different; Both present a cold front but are ultimately kind at heart, are avid bookworms and had felt inferior to their respective brothers. In addition, both Takumi and Leo will have sons who end up more open and friendlier than themselves.
    • As The Lancer to the Avatar, he also frequently foils them. He is the cautious voice to counter the Avatar's trusting nature, and the brash righteousness to their calm optimism.
    • He also foils Elise. They're mirroring each other on the Conquest and Birthright box art— both of them are slightly lower (Takumi because he's kneeling and Elise because she's short) and in front of their siblings and the Avatar's retainers. If you choose their native route, they'll both fall ill near Palace Macarath and be unusable for a chapter while you try to get medicine for them. They're both younger siblings to the Avatar, but while Elise's belief in the Avatar never wavers, Takumi is initially the most skeptical of them. Takumi is on the map as an enemy in four separate chapters of Conquest, while Elise is never in a position to attack you. Takumi gives up on the Avatar entirely if they choose Nohr, while Elise will actually join forces with them if they choose Hoshido. Most significantly, both of them will die if you choose the opposite family— Takumi because he can't accept you and Elise because she refuses not to.
  • For Want of a Nail: Birthright and Conquest had him fell down the Bottomless Canyon and become possessed. In Revelation, he avoided that fate because both armies were so shocked that the Avatar supposedly betrayed everyone that they all temporarily focused on them instead of each other.
  • Four Is Death: In the Conquest path you battle him four times, and by the last encounter, Takumi's own spirit confirms he's already dead by that point.
  • Friend to All Children: Surprisingly. In his supports with Azura, he interacts very well with an angry and hurt child that she wasn't able to calm down.
  • Gameplay and Story Integration: He's said to be as skilled with a sword as he is with a bow, feels confident that he could defeat Hana if they had a rematch and is good enough to rival Ryoma. If you have him gain access to the Samurai class tree by marrying or A+ supporting a character with that as their base class (Hana for the former, Ryoma or Hinata for the latter,) he'll actually be able to take better advantage of his positive luck modifier and shore up his deficiencies in resistance, in addition to having a more than 30% chance of activating Astra, thanks to his natural access to Quixotic. He even has a sword weapon named after him.
  • Glass Cannon: In actual practice, he's this due to the might of his legendary weapon and being an Archer, along with his poor Resistance. Regardless of these weaknesses, his naturally high Skill allows him to easily abuse critical hits and offensive skills (not to mention his personal skill) and with the Fujin Yumi still makes him one of the best units of Birthright, if not in the game overall.
  • Go Out with a Smile: In Conquest, after the party Mercy Kills him at the end of the game, he gives you one last smile before he dies.
  • Guest-Star Party Member: He is briefly controlled during the prologue. He rejoins early on in the Birthright and Revelation routes, but never comes back in the Conquest route.
  • Hair Color Dissonance: His hair is technically a silvery color, often described as silver or gray, but out-of-universe, unlike the default hair color of the Avatar's or say, Jakob's, it's frequently interpreted as a light brown due to its ambiguous hue, or occasionally, lighting. This isn't helped by some official art actually leaning towards the latter interpretation (such as his Heroes artwork).
  • Hard Light: Takumi's Fujin Yumi doesn't have a tangible bowstring or use normal arrows. Rather, by channeling his willpower into the Yumi, it creates a bowstring and arrows composed of solid light. Or in this case, solidified wind magic energy.
  • Hero Antagonist: Takumi in particularly stands out on Conquest, in contrast to the Avatar in the same route. Until he fully succumbs to Demonic Possession and performs a Face–Heel Turn.
  • Heroes Prefer Swords: Subverted. Several supports mention that Takumi is actually quite proficient with a katana, and it was actually his Weapon of Choice until he realized he'd never be able to match Ryoma, so he switched over to bows. As an Archer he is naturally barred from using swords, but he can use them if he re-classes into a Samurai, which is via A+ support with Ryoma or Hinata or S support Hana or a Samurai talent Female Avatar.
  • Hypocrite: He shoots Elise with an arrow in Conquest at one point, just for talking and annoying him, yet Takumi acts with utter outrage if anybody so much as threatens his little sister.
  • Hypocritical Humor: One of his My Castle dialogues reveals that he is a Badass Bookworm that loves books and cannot stop reading a book once he started one. Then in Birthright Chapter 18 he calls Leo a "reedy little bookworm". To be fair, this is why in Revelation they realize they are Not So Different.
  • I Am Not Pretty: His response when Kaden says he is beautiful and someone so beautiful fits a beautiful weapon too (after giving him a joke bow) in the Festival DLC. In fact, he doesn't respond well to compliments in general.
  • I Am the Noun: "I am betrayal," which he says in Conquest's Endgame while possessed by Anankos. Unlike most instances of this trope, it's less a proud statement and more of a way of showing how much the concept consumed him up to his death.
  • I Just Want to Be Loved: His dialogue in Chapter 10 of Birthright reveals that he feels unloved and unappreciated by his family - even moreso with the seeming Golden Child the Avatar is to them - and works himself to the bone to try and earn their acknowledgment and respect. His family's continued pursuit of the Avatar in Conquest worsens this and he even claims in Chapter 23 that much of his hate is over how he felt the Avatar didn't care about them. On the flip-side, it's implied in Birthright to be the reason he shakes off his icy exterior so quickly in his supports with the Avatar.
  • Inferiority Superiority Complex: He'll haughtily declare his intention to bring the Avatar down for their betrayal in Conquest and often acts abrasive towards people who haven't earned his trust, but it quickly becomes clear that his faith in himself isn't very high either. This is especially clear in his supports with his older siblings; with Ryoma he expresses a belief that he is useless anywhere outside of the battlefield, and with Hinoka he angrily states that she and the others must think of him as a useless burden, thereby projecting his own thoughts about himself onto others. The crowning example however is in his supports with his son, Kiragi, where he states his belief that all his archery skills are simply because of the Fujin Yumi, showing his apparent conviction is an act. All in all, it's very clear that his self-confidence is actually frighteningly low.
  • Irony:
    • He is naturally untrusting of others and is the first to suggest Zola will betray them in Birthright. In truth, Takumi is Iago's unwitting spy.
    • In his English Supports with Kagero, he states he hates water-related training because he lacks the patience and temperament for it. Take a guess what element is affiliated with the crazy dragon god that corrupts him by exploiting that same poor temperament?
    • Despite his vehement anti-Nohr stance on the Conquest route, 6 of the 13 skills he uses against you (Wary Fighter, Natural Cover, Pass, Vengeance, Draconic Hex, and Lifetaker) are associated with Nohrian classes, while only 4 (Skill +2, Quick Draw, Rend Heaven, Bowfaire) are associated with Hoshidan classes and the other 3 (Point Blank, Bold Stance, and Dragonskin) are either kingdom-neutral DLC or enemy-exclusive.
    • He's convinced no one cares all that much about him, he's a burden to everyone, and that there's nothing admirable about him, but his two retainers look up to him as a role model, think he's the greatest, and Oboro loves him from the very start, no S Support required. While all of the royal retainers are friendly and dedicated to their corresponding royal siblings, Takumi's explicitly think he's the greatest thing that ever happened to them.
  • Jack-of-All-Stats: Has mostly balanced growths in most areas, save for extremely high Skill and bad Resistance.
  • Jerkass: In the Conquest route, he acts even more hostile to the Avatar and Azura. This is partly due to Anankos's influence over him, though it is in fact accentuating traits he already had.
  • Jerk with a Heart of Gold: There's no doubt he can act like a jerk, but that doesn't mean he can't be kind. In fact, his supports with Oboro show us how nice he can be as he personally makes sure she'll be able to fulfill one of her most cherished dreams: having her own kimono business. Him opening up to the Avatar is also very sweet, especially in his S-Support with a female one.
  • Kick the Dog: In Conquest, he does a mostly unprovoked attack on Elise in Cheve, just for speaking up for the avatar.
  • The Lancer: The cynic of the group, but also one of the more level-headed characters. He's the main foil to the Avatar and Number Two to Ryoma, depending on which one is in charge. In the localized ending of Conquest, Hinoka even states that she would've passed the throne to Takumi after Ryoma, despite being younger than she is. Although in the original, he is automatically second in the line of succession after his older brother (unless the Avatar is male and chooses to side with Hoshido).
  • Leaning on the Fourth Wall: At the end of the Birthright route, when the Yato becomes the Blazing Yato, he comments, "It's all about you, isn't it?" to the Avatar. Considering the Avatar really is the protagonist of the game...
  • Limp and Livid: At the end of Conquest, the use of his wounded animation at the start of his final confrontation with the Avatar gives off this impression.
  • Love Confession:
    If you were aiming for my heart, you've struck true. This was meant to be...
  • Love Hurts: Platonic, sibling version for the Avatar in the Conquest path. For all the hostility, envy and hate he has for the Avatar, he actually feels genuine sibling love for them, and is hurt by the fact that they betray his expectations every single encounter, as well as the fact that he cannot get rid of that sibling love for them despite everything they have done to him in that path. This is why he ultimately has a breakdown in chapter 23 and completely snaps come endgame.
  • Madness Mantra: At the end of Conquest. "Betrayal... death... murder..."
  • Meaningful Name:
    • Some kanji spellings for Takumi can mean 'skill', 'adroit' or 'eminent', all fitting words of an individual whom constantly works to prove himself.
    • A more ominous kanji that can be used to spell 'Takumi', is the same one that can mean 'serpent', which can be interpreted in two different but equally meaningful ways. It can reflect how Takumi views the Avatar in Conquest, as someone whom has betrayed the trust put on them by his family. The other meaning is a literal serpent (Anankos, whom is a dragon) is the one influencing him to be overcome by The Power of Hate, which ultimately leads to Takumi's demise in Conquest.
    • Yet another spelling can use the kanji for 'ocean', reflecting both the English lyrics of Lost in Thoughts All Alone using ocean motifs and further giving him a connection to Anankos, whom is also associated with water.
  • Mercy Kill: During the Avatar's near-death experience in Conquest, they meet Takumi's spirit, who asks them to kill his possessed body for this reason.
  • Middle Child Syndrome: While there's no doubt that his siblings love him very much, he seems to have suffered some amount of neglect from the older two. As Ryoma focused himself on his duties as crown prince and future king, and Hinoka was obsessed with saving the Avatar, the younger two had a lot less attention paid to them. Although Takumi and his little sister grew to share a close bond as a result, Sakura also became close with their adopted sister, Azura, and was able to ask for affection when she needed it. Meanwhile, Takumi was considered 'too young' to be on the same level as his older siblings and 'too old' to need affection like Sakura. This probably resulted in his self-esteem issues, as well as at least part of the reason he is especially resentful when the Avatar returns and is greeted with open arms despite being a near stranger. It also arguably plays into his deepening hatred of them in Conquest when Ryoma and Hinoka still try to bring the Avatar back despite their betrayal - as well of their quick acceptance of them in Birthright when they unconditionally accept Takumi as both a sibling and worthwhile person, flaws and all.
  • The Mole: An unintentional one for most of Birthright. Though Azura removes most of Anankos's influence over him, Iago exploits what remains to make him one of multiple spies amongst Hoshido's forces.
  • Momma's Boy: Stepmother/Parental Substitute in this case, but out of all of his siblings, Takumi was hit the hardest when Mikoto was suddenly killed protecting the Avatar. In fact, he has horrible nightmares about it and it's suggested that he was especially attached to her, which would fit with his more timid nature as a child. Her death causes Takumi to turn from simply distrusting the Avatar to being outright hostile with them due their role in it. The biggest reason he wants to defeat them in Conquest is because they sided with the nation he believes killed Mikoto and a lot of innocent people, feeling the Avatar spat on her last wishes for them to be a family. On the flip-side of this, Mikoto's sacrifice is likely why Takumi works with them as much as he does in Birthright, despite not being certain of their character yet, working with them to honor her wishes - which is also his given reason for tolerating Azura in their supports.
  • Mood-Swinger: He can go from pleasant to hostile in no time flat.
  • More Than Mind Control: During the Conquest path, he's subtly influenced by an unknown force, revealed to be Anankos during Revelation, for most of the story until it outright takes control in Chapter 23. The feelings of hatred he had were indeed real, helping make Anankos's control of him all the more easier. Also, his Psychic-Assisted Suicide probably counts as this too, as Sakura is his last Living Emotional Crutch (the other having been Mikoto) and the news of her getting captured was the last straw for him.
  • Never Found the Body: After he jumps off the Great Wall of Suzanoh, the Nohrians are unable to recover a body. While Azura believes No One Could Survive That!, the Avatar remains hopeful he somehow survived. Sure enough, he comes back five chapters later for one last piece of you. It is subverted though, as Takumi really did die for all intents and purposes, his body is just possessed by Anankos. Takumi's spirit even asks you to put his body to rest for good.
  • Not Quite Dead: In Chapter 23 of Conquest after Anankos possesses him and makes him jump. They assume he dies only for him to show up at the end as the Final Boss - although it's implied he technically did die from the fall; it's just that Anankos kept his body from staying that way.
  • Not So Above It All:
    • While he may try to seem mature and self-assured, it doesn't take much to fluster him. In his supports with Camilla, he is barely able to talk to her without stuttering almost like a schoolboy, which causes her to both troll and tease him. This also comes up in his supports with Orochi, as the latter is discussing his childhood (which he'd rather forget about), and again in Hinata's supports when he admits he enjoys watching his retainer trounce others in sparring. Not to mention in the Beach Brawl DLC, he actually wants to go on the vacation unlike the rest of the royal brothers (whom are mostly indifferent of it at best), although he tries to deny it, and his defeat quote is him admitting he did want to go. He's also clearly frightened by Faceless despite his protests, and even with just kissing his wife and the mother of his child (or children, if it's the female Avatar), the player will become used to seeing him blush on a regular basis.
  • Only Sane Man: In the Ghostly Gold DLC, he's the only one that thinks to take shifts keeping watch over the course of the night. Due to this, he's well-rested and ready to fight off the ghosts in the morning while most everyone else is still tired.
    “Unlike some of these morons, a few of my friends and I took turns sleeping. Uh... hello?! Not all of us need to keep watch at the same time!”
  • The Ophelia: Played with in Conquest. While his insanity is an effect of Anankos' More Than Mind Control and he's a male rather than female, he still exhibits several of this trope's main characteristics; he's young and fair-looking with long, flowing hair, becomes progressively more murderous, then openly unstable as he starts babbling to himself at times, and eventually dies after being corrupted by his negative feelings into a corpse puppet that has to be mercy-killed. Adding to this are his many ties to water; his Meaningful Name, clothing color-theme (blue and white), the element of the crazy dragon god who took him over and his final death scene in Conquest where his corpse dissolves into water.
  • Our Zombies Are Different: All Vallite soldiers are Voodoo Zombies anyway, but he, particularly his Conquest incarnation at the end of the game, stands out for the degree of conscience and likeness to living human and dolls compared to the other Vallite zombies. He isn't as close to living humans as his parents, but neither is he basically a corpse puppet-like common Vallite soldiers. He is still capable of speech, but speaks like a broken record and moves limply, falling perfectly to the Uncanny Valley zone. In the Heirs of Fate final chapter, however, he is controlled similarly to all the other fathers enthralled by Anankos.
  • Past Experience Nightmare: Has the worst dreams out of anyone in the army. This is most evident in his S-Support with Azura, where he has a nightmare about Queen Mikoto's death.
  • Power Echoes: His voice gains a severe distortion effect after Anankos fully possesses him.
  • The Power of Hate: If the player decides to side with Nohr in Conquest, he wants to point all of his hatred at the Avatar. This is deconstructed, as his hatred allows Anankos to completely possess him at the end and leads to his downfall.
  • Pre-Mortem One-Liner
    "Die already!" (all appearances)
    "Oh, THAT'S IT!" (all appearances)
    "Allow me." (Fates)
    "I hate to do this..." (Fates)
    "I'll shoot you down!" (Heroes)
    "You'll never hit this target!" (Heroes)
  • Properly Paranoid:
    • His suspicions of the Avatar are somewhat justified, as they were raised in Nohr and CAN side with it. That said, this isn't the case for all his paranoia and in some cases is unfounded - one such case being his treating Azura like an outsider despite being raised with her most of his life, even before Mikoto's death. The CD drama, however, reveals why he can't believe Azura.
    • In Birthright, he trusts Zola about as far as he can throw him. Sure enough, he backstabs the Avatar, although he at least has the decency to feel regret as he dies.
  • Psychic-Assisted Suicide: Implied. Once Anankos takes over at the end of Chapter 23, the first thing he does is urge the broken Takumi to fall off the fortress he's on to his apparent death. The Avatar and Azura never find the body, but it's implied to be because it allows Anankos to fully take over Takumi's body and use his powers to make a getaway. Azura speculates that Takumi truly did die from the fall and there's absolutely nothing anyone can do to save him aside from ending his misery - what the Avatar sees is nothing more than a corpse puppet, similar to Garon but nowhere near as mutated.
  • Rapunzel Hair: Even with it done up in a two-part ponytail situated fairly high up on his head, his hair is nearly hip-length, so if undone it may very well be thigh or even knee-length.
  • Red Eyes, Take Warning: Normally, he has gold/amber eyes, but in the Conquest Endgame his eyes are red instead, indicating that he isn't really himself. And he isn't, what you face is just a walking corpse.
  • Red Oni, Blue Oni: Red to Leo's and Sakura's blue, but to almost everyone around him, (namely, his older siblings Ryoma and Hinoka, the Avatar, his retainers Oboro and Hinata, and his own son Kiragi), he is blue to their red. Also can be said to played this trope to himself; his Birthright self is quite hostile towards the Avatar, his Conquest self is even more so, but in Revelation, while he is still skeptical and untrusting, he is much more calm, accepting and reasonable compared in to other games. This is because his possession had amplified his hate and jealousy in Birthright and Conquest, whereas in Revelation he never falls into the Bottomless Canyon and never has a brush with Anankos to get possessed through, letting him remain fully himself.
  • Recurring Boss: He shows up as a boss unit a total of 7 times throughout the game. In Conquest he shows up in Chapter 6, Chapter 10, Chapter 13, Chapter 23, and Endgame. The other two times are in Revelation Chapter 6 (though engaging him is neither necessary nor recommended) and the final chapter of the Heirs of Fate DLC.
  • The Rival: While Garon and Ryoma form Conquest's primary Big Bad Ensemble, Takumi is the most persistent and prominent physical threat to the Avatar on that route, and he takes their betrayal the most personally. He eventually goes the Rival Turned Evil route after Anankos is through with him.
  • Rival Final Boss: He is the most recurrent Hoshidan antagonist, and after being possessed by Anankos, he becomes the Final Boss of the Conquest route.
  • Rival Turned Evil: Anankos uses his hatred of the Avatar to corrupt him into a mindless killing machine.
  • Roaring Rampage of Revenge: His goal in Conquest is to get revenge on the Avatar for betraying him and Nohr for killing his mother. Anankos takes advantage of this to slowly corrupt him into a monster.
  • Royalty Superpower: As a descendant of the First Dragons, he is able to use Dragon Veins.
  • Rule of Symbolism: It's all over the place with him, all hinting at his tragic demise in the Conquest path. His eyes are gold when his hair is white. Gold and white are colors for sacred beings, hinting at his heritage of the First Dragons, when in Conquest Endgame, his eyes are red, not to mention his hair is white. Effectively he would look like an albino, and in many lores, albinos are even said to be beings of evil. Also, the way he wears his clothes. In Japan, back in the Nara era nobles wore their kimono right over left, when peasants wore it left over right. However, nowadays people wear their kimono left over right, and the ones who wear their kimono right over left are the dead in their funerals. Not to mention, white is the color of death in Japan, and his Sniper uniform in default gives him more white. See also Meaningful Name and Four Is Death above and Significant Birth Date below.
  • Sanity Slippage: As Conquest progresses, Anankos' grip on him tightens and erodes his mental state, culminating in him jumping off the Great Wall of Suzanoh to his death. When he comes back for the last time, he's nothing but a walking corpse only capable of ranting and screaming about how much he hates Nohr and the Avatar.
  • Secret Test of Character: It's implied that this was at least partly the reason for his overly icy front toward the Avatar, wanting see if they were trustworthy or not in Birthright and Revelation. Come Chapter 23 of Conquest, and he makes it perfectly clear he indeed never actually resented them until they broke his heart by betraying them for Nohr. He even admits that the reason he hates them so intensely is because he does still care about them, expressing confusion and regret as to why they couldn't have been a family again - and subsequently making their actions cut all that much deeper.
  • Security Blanket: When he was a child, it was impossible for him to sleep without a doll in his arms. He and Sakura also used to play with their dolls together. Orochi still teases him about it in their support.
  • Shrinking Violet: It is implied that this was his original personality as a child.
  • Signature Move: He is heavily associated with the Vengeance skill, using it as the boss of Conquest Chapter 23, as the final boss of the same route, and as his base self and his Fallen variation in Heroes.
  • Significant Birth Date: His birthday, as seen above, is December 14th, the same day of the Forty-Seven Ronin Remembrance Day. The incident in question involved forty-seven ronin taking Revenge for their shamed master by killing the man responsible, and committing ritual suicide afterward, almost eerily echoing Takumi's own situation in Conquest.
  • Socially Awkward Hero: He displays a great amount of bravery on the battlefield, yet admits that he has problems dealing with basic human interaction to Sakura and to her retainer, Subaki. His main issue seems to be his wariness of others, lack of confidence in himself and sensitivity to perceived criticism often causing him to lash out in anger. As such, he secretly dreads occasions where he has to amiably interact with people he doesn't know well.
  • Sour Outside, Sad Inside: His abrasive attitude and outward aggression usually do a good job of covering up his insecurities and honest desire to feel loved.
  • Spear Counterpart: If you know that Selena is the same person as Severa from Awakening, then he is this to her. Both are individuals with a serious Inferiority Superiority Complex, to the point that it is the core of their personality, want to be loved and fear to be abandoned, and mask it all with an abrasive attitude, and they are clearly Tsunderes that are rather heavy on the "tsun" side. Also, Takumi is The Lancer to Ryoma, while Severa is The Lancer to Lucina. Not to mention they intentionally chose weapons different from the person they're overshadowed by, but in the end, no matter how they try to escape their parents' shadow, they end up following their path. If reclassed to Swordmaster, Takumi gets Sumeragi's armor, while Severa, in the ending of the Future Past DLC becomes a Pegasus Knight like Cordelia.
  • Starter Mon: In Heroes, he's one of the first units you get. From version 2.5.0 onward, he is the archer who joins you during the tutorial.
  • Sugar-and-Ice Personality: He can be quite the jerk, but can also get very sweet with his siblings and friends. Once he warms up to the Avatar, he begins to show his loving side concerning them, both in story and in their supports. It's also revealed to be the case in Conquest, with one thing that he states as a spirit being that, despite his hatred and possession, he always wished to be able to bond with the Avatar again until the very end. This is even supported with game mechanics, as Takumi has a 'fast' support rate with the Avatar, meaning he takes less points to progress support ranks. Despite the fact Takumi is very distrustful toward the Avatar at first. Which could imply he, like the rest of his siblings, wishes to bond with the Avatar and his prior attitude is partly to test their honesty, although he won't directly admit it.
  • Suspiciously Similar Substitute:
    • He shares more than a few passing similarities with Innes. They're both competitive, socially inept, distrustful archer/sniper princes with silver hair who are kind despite their prideful personalities, have a younger sister who they hold dear, both also have an Inferiority Superiority Complex to the male protagonist, but are also one of the potential love suitors for the female protagonists' love interest, both are Tsundere, Badass Bookworms that have great interest in war tactics, they both have a lance-wielding female retainer, they only act purely kind to said retainer, both have a rugged-looking close-range male vassal, both can also be paired with a cheerful troubadour princess from another country, and both are the best archers in their respective game, along with their unique weapon/personal skill.
    • Takumi also shares similarities with Lyon, especially on the Conquest path. It can be said that if Garon is the Vigarde of Fates, then Takumi is the Lyon. Both are Long-Range Fighter young princes with insecurity and inferiority complexes, and both are deeply shaken by their parent's death, leading to their demonic possession. They also have different characterizations depending on the paths you choose. Lyon is more remorseful and gentle in Eirika's path, but is more hostile and challenging in Ephraim's path. Takumi is the most innocent, gentle, and accepting in Revelation, is at his most hostile on the Conquest path, and his Birthright characterization is a middle ground between the innocence of his Revelation self and the hostility of the Conquest path. It is also mentioned in Eirika's path that Ephraim once tried to teach Lyon swordplay, but he gave up because not only Ephraim, but even Eirika could hand him his ass in swordplay, and never bothered to try it again, like how Takumi gave up swordplay after Ryoma curbstomped him in a friendly match and both stick to the Long-Range Fighter they are. Finally, concerning their demonic possession, the possessed princes themselves lend a hand to aid the protagonists to take down themselves, Lyon arranging Knoll's execution the day Ephraim arrived in Grado, and Takumi directly giving the Avatar the power of the Fujin Yumi.
    • Also, as mentioned in his Spear Counterpart trope above, he also draws many parallels with Severa. Too bad they cannot support each other, since Severa is present in Fates under the pseudonym Selena.
  • Tragic Villain: In Conquest, Anankos' influence turns him from a good-hearted if cynical young man into a rage-fueled monster, and the Avatar is ultimately forced to put him down like a rabid dog.
  • Tsundere: Toward Elise in their supports. Also shows shades of this towards the Avatar in their supports. In fact, this seems to be a general personality trait of his.
  • Uncanny Valley: In-universe. In the Conquest endgame, his movements are like this compared with his aiming animations from Chapter 10 of Conquest. If you've read it this far, you know it's because he's a walking corpse by the end, and that he really already died from jumping off Suzanoh.
  • Ungrateful Bastard: In Conquest, when you save him and his siblings from a trap in chapter 18, the first thing he does is mouth off at you, and the second thing he does is invoke the trope, stating that saving him and his siblings was the natural thing to do, even for Nohrian scum.
  • Unwitting Pawn: In Birthright, to Iago, being an unwitting spy. Takumi isn't happy when he discovers this. In Conquest, he becomes one to Anankos.
  • Used to Be a Sweet Kid: In Conquest, Azura notes that while Takumi never accepted her as a sister, he was never as vicious to her as he is currently and was kind to her on occasion. This is an important clue to the fact that something is very wrong with Takumi.
  • Walking Spoiler: Mostly in relation to his role in late-game Conquest.
  • Weak, but Skilled: Arguably this. Takumi's base Strength growth is only average at best, but he also has one of the highest base skill growths of the characters and combined with the Fujin Yumi, his own personal skill and the right set-up, can easily make him just as deadly as Ryoma.
  • Weapon of Choice: The Fujin Yumi, a powerful yumi which allows him to move through any traversable terrain without penalties. After he is fully possessed (in Conquest) or reanimated (in Heirs of Fate) by Anankos, he trades it in for the Skadi, a yumi with insane range that allows him to duplicate himself.
  • "Well Done, Son!" Guy: Mostly to Mikoto as shown in the CD drama, but he is pretty desperate to earn the approval of pretty much everyone in his personal circle (even if he already has it).
  • White Hair, Black Heart: Played with. In Birthright and Revelation, when he is a jerk, he is more of a a Jerk with a Heart of Gold, and this is his original nature. And in Conquest, while he is very antagonistic towards the Avatar and Azura, he was never evil at heart. He does hate and envy the Avatar, but his antagonism is due to More Than Mind Control.
  • Wild Card: Said to be so by his title, and given his flippant nature it's easy to see why. Ultimately downplayed since he is firmly loyal to Hoshido, but his differing attitudes between the three games do show how he frequently flips on the hero-to-villain spectrum.
  • Workaholic: His free time is spent off on his own practicing archery or otherwise working to improve himself.
  • Would Hit a Girl:
    • In his supports with Hana, he says the only reason he held back against her while sparring was because Sakura was watching, and he didn't want to beat up his little sister's best friend. The fact that she's a girl means nothing to him, as he suggests that he'd win if they had a rematch.
    • In Birthright, he's brainwashed into attacking his own allies, and later strangles Azura when Iago reasserts control over him.
    • In Conquest, he shoots Elise just for talking back to him, and just before the Endgame, can nearly kill the female Avatar.

Click here to see Sakura in Fire Emblem Heroes 

"Everybody in this country is nothing but good-natured!"

The Avatar's younger sister, and youngest child of the Hoshido royal family. While shy and unassuming, Sakura has a gentle heart and is a gifted healer. The most soothing to be around. Her birthday is April 9th.

Class: Shrine Maiden (default), Priestess (Conquest and various DLC)
Voiced by: Hisako Kanemoto (Japanese), Brianna Knickerbocker (English)

  • All-Loving Heroine: Much like her Nohr counterpart Elise, Sakura has unlimited kindness and compassion towards everyone regardless of someone's background. She is even able to forgive the Avatar in Conquest, despite having been imprisoned on the back of seeing all her forces executed and losing both her brothers - just like how Elise in Birthright forgave the Avatar to the point of taking a lethal blow from Xander to shield them.
  • Animal-Eared Headband: In Heroes, she appears on the Trick or Defeat banner dressed as a nekomata. See here.
  • Apologizes a Lot: She says sorry a lot due to her timid personality, though the Avatar tries to help her overcome this.
  • Apologetic Attacker: One of her critical quotes is a high-pitched "I'm sorry about this!"
  • The Baby of the Bunch: The youngest of the Hoshido siblings.
  • Badass Adorable: Is quite cute, and can eventually develop into a powerful ally in battle if sufficiently trained.
  • Battle Couple: Can marry the Male Avatar, Jakob, Silas, and any of the Hoshido males (except for her siblings, as well as Yukimura and Izana), as well as the Nohr characters Xander and Leo in Revelation.
  • Big Brother Worship: While not as overt as Elise in expressing it, Sakura's very fond of her older siblings and quickly becomes attached to the Avatar shortly after they reunite. She's also the first of the royal siblings from either family to join the Avatar in Revelation, despite knowing they're considered a traitor by Hoshido.
  • Big Eater: At least when it comes to sweets, Sakura admits she has little self-control. e.g., the Beach DLC has her reluctant to join in, until she learns that the prize includes a vacation to an island with lots of fruits. Her Beach winning picture plus two Cipher trading cards have her eating, and in Heroes, she has an alternate form on the Halloween-themed banner and her dialogue is largely based on wanting candy.
    • Also, in her supports with Hayato, she eats all of the sweets she brought with her in about as much time as it takes Hayato to claim he doesn't want any.
  • Break the Cutie: Poor girl gets the pleasure of watching nearly every soldier under her command be brutally massacred by Hans after the Avatar has convinced them to nonlethally surrender, then being imprisoned until the epilogue in Conquest. She was even outright refusing to eat or speak to anyone, and having both her brothers then die and her sister fake her death likely didn't help improve that. By the time the epilogue rolls, however, she's at least able to interact with other people more or else well.
  • Cherry Blossom Girl: Sakura, the pink-haired, polite healer. Her B support with Ryoma reveals that her family decided to name her Sakura after seeing cherry blossoms bloom on a tree not long after she was born. Her birthday, April 9th, is even in the middle of Japan's cherry blossom bloom season.
  • The Chick: The sweet, innocent girl of the group.
  • Childhood Friend: She and Hana have been close since they were young, and reminisce about those days in their supports.
  • Combat Medic: After Sakura Class Changes into either Priestess or Onmyoji, she can fight as well as heal her allies.
  • Curtains Match the Window: Downplayed. Sakura has orange-pink hair, and her eyes are a slightly darker shade of the same color.
  • Custom Uniform: Her default Shrine Maiden uniform has a shorter skirt than the generic version, and she gets thigh-high stockings to go with it. Meanwhile, her Priestess uniform matches her stepmother, Mikoto's, being blue and white with gold accents instead of red and white.
  • Duet Bonding: Sakura's supports with Elise in Revelation involve them bonding while practicing with their instruments together. Sakura plays the koto while Elise plays the violin.
  • Foil: To Elise's upbeat, energetic personality. Sakura is quiet, shy, and more reserved. Sakura also wears her hair short and prefers hair bands, while Elise has Mega Twintails and likes hair bows. Both are Nice Girls with unlimited kindness and compassion and healers by profession, though Elise's naivete makes her oblivious at times, while Sakura is very self-aware to the point where she is insecure of her shortcomings.
  • Friendly Address Privileges: She encourages Hana to simply call her "Sakura" rather than "Lady Sakura" when they're alone.
  • Girls Are Really Scared of Horror Movies: As evidenced by their supports, Sakura is terrified of the horror stories that Azura tells her.
  • Guest-Star Party Member: She joins for Chapter 5, but if the player chooses the Nohr route she permanently leaves the party.
  • Healing Factor: If Sakura Class Changes into Priestess, she can get the "Renewal" skill to restore 30% of her HP at the start of each turn.
  • Huge Guy, Tiny Girl: Sakura's My Room model is among the smallest female ones, so she'll invoke this trope with several of her potential husbands. The biggest case is Xander, who happens to be one of the tallest men in the whole cast.
  • I Just Want to Be Badass: Her supports with Hinoka reveal she envies Hinoka's courage and combat prowess.
  • I Just Want to Be Loved: Inverted in Conquest during Chapter 6. She word for word states that all she wanted to do was love the Avatar, yet cannot understand why they would abandon them to side with their adoptive family in Nohr - let alone point their sword at them. Especially since the Avatar has by now reclaimed their memories of Garon killing their Hoshidan father Sumeragi and abducting them, then just earlier watched as Garon seemingly orchestrated the death of their mother Mikoto. Could also be played straight if one considers that Sakura truly did want the Avatar to be family and, after everything that's happened by that point, the Avatar's siding with Nohr and fighting their Hoshidan family would make it understandably hard for her to feel like the they actually care anything for her in return.
    Sakura: Avatar! Are you r-really gonna fight me right now? What did I ever do to you? All I wanted was to l-love you!
    Avatar: Sakura, I'm so sorry for all this. You didn't do anything wrong, I promise. It's difficult to explain, but I just need you to... um, take a little nap right now.
    Sakura: Brother/Sister, no...
  • Jack-of-All-Stats: Unlike Elise, Sakura sports more balanced growths overall while still focusing on Magic and Resistance, but still suffers from low HP.
  • Little Sister Heroine: Serves as this role should the player side with Hoshido.
  • Living Emotional Crutch: Implied to be one of two people who fulfill this trope for her elder brother Takumi, the other being their mother - or rather, their stepmother - Mikoto. As a result, protecting Sakura arguably becomes his reason to live after Mikoto's death. In Birthright, she serves as Takumi's support and because of that, Takumi could break free from Iago's control. In Conquest, upon learning Sakura was captured, Takumi's pessimistic nature and corruption by Anankos likely made him feel she'd suffered a Fate Worse than Death as Nohr's prisoner, causing him to lose his last reason to live - something Anankos took advantage of to get a new puppet.
  • Love Confession:
    I've never felt this way before. My heart is beating so fast! I'm yours forever.
  • Magikarp Power: Similarly to Elise, Sakura becomes much more powerful once she promotes and is able to attack, and even a little tanky thanks to her aforementioned balanced stats. Also, unlike Elise, she can afford to take a hit thanks to her decent defenses and HP, which, even if it's not too high, isn't as ridiculously low as her Nohrian counterpart. Also, as a Priestess and with a Shining Bow (a magic weapon that employs the user's magic instead of strength), she can be surprisingly deadly, almost on par with Takumi. Furthermore, as a Priestess, she has access to Countermagic, turning demure Sakura into a very effective mage killer.
  • Meaningful Name: Sakura's pretty standard but Sakura Sakura is also a Japanese folk song. Contrasted with Elise, whose name is based on a famous Beethoven piece.
  • Miko: Her starting class and outfit are based on the traditional Japanese shrine maiden.
  • My Greatest Failure: Sort-of towards her Cool Big Sis Azura. It turns out Sakura has always felt very guilty for not standing up for Azura's sake when people would insult her behind her back during her time as a hostage in Hoshido. Azura, however, doesn't blame Sakura at all.
  • Nice Girl: Kind and compassionate towards others.
  • Pre-Mortem One-Liner:
    "Here goes nothing!"
    "I'm sorry about this!"
    "I-it's all me!"
    "Don't...don't move!"
  • Rose-Haired Sweetie: The sweet youngest princess of Hoshido has pinkish-orange hair.
  • Romantic Two-Girl Friendship: Her and Hana's relationship has more than one whiff of the trope.
  • Royalty Superpower: As a descendant of the First Dragons, she is able to use Dragon Veins, which will be inherited by any child mothered by her.
  • Screw the Rules, I'm Doing What's Right!: How she's recruited in Revelations, appearing after the Avatar and their forces defeat Yukimura, Saizo, and Orochi at Fort Jinya. Sakura stops Saizo from pulling a Taking You with Me and announces that she doesn't believe her older sibling is the villain everyone thinks they are, pointing out that none of the soldiers they fought through to get to Yukimura have actually been killed, and that she's going to go with them to prove it.
  • Security Blanket: According to her supports with Kaze, Sakura cherishes a doll that she's carried with her ever since she was a toddler. She's very distressed when she loses it, and in turn is very relieved when she and Kaze find it.
  • Shrinking Violet: Very shy and timid, often struggling to hold normal conversations without stuttering.
  • Skippable Boss: While she's fought twice in Conquest, you don't have to defeat her. In Chapter 6, the objective is to defeat four out of five enemies, so it's possible to win by defeating Takumi, Hinoka, Yukimura and Ryoma. In Chapter 22, while Sakura is designated as the primary adversary for the chapter, it's possible to win by defeating Yukimura and seizing the tile he's standing on.
  • Silk Hiding Steel: Despite her timidness, she isn't afraid to stand her ground. In her supports, she refuses to abandon a wounded Saizo even when he urges her to and slaps Azama for bullying her. She can also be surprisingly violent at times, snapping her staff in half with her bare hands out of pure frustration when Azama teases her too much. She also gets several individual moments of this in all three routes.
    • In Birthright, she yells at Hana and Subaki to stop fighting in Chapter 7, and when she attacks Iago to stop him from controlling Takumi, the sound effect makes it seem like she's physically smacking him with her staff.
    • In Conquest, when Yukimura tries to evacuate her from Fort Jinya in order to protect her, Sakura snaps at him and says she absolutely refuses to run away while people fight and die for her. More impressive is that, after being defeated and captured, she cares more about the executed soldiers' lives then her own - to the point of shouting at King Garon to let her try and save them.
    • One of her crowning moments though is in Revelation, where she abandons Hoshido and the rest of her family to side with the Avatar in suppressing and uniting the two kingdoms - the first member of either family to do so and therefore the one to set the example for the others to follow. This is especially surprising considering how many of the other siblings like Ryoma, Hinoka, Elise or Camilla would arguably be considered the spirited-enough candidate to do this first.
    • Most of the other potential spouses react with annoyance or shock if you wake them up roughly. Sakura? She decks you.
    • This is even reflected in her stat growths, where her Strength stat grows unusually fast considering she starts off as a White Mage.
  • Speech-Impeded Love Interest: She has a stutter, and she can be romanced by either: the Male Avatar, the first-generation Hoshido men, and in Revelation Xander and Leo.
  • Suddenly SHOUTING!: Sakura is supposed to be a shy, demure girl who tends to stutter over her words. Her battle dialogue on the other hand, such as with her critical hits and Dual Guards, have her shouting at the top of her lungs, meaning she's trying to do her hardest despite her personality.
    • In her B Support with Azama, she shouts at him to shut up after getting incredibly annoyed with his teasing.
  • Suspiciously Similar Substitute: She has some traits similar to Laura from Fire Emblem: Radiant Dawn, particularly being a Shrinking Violet with a bob haircut.
  • Sweet Tooth: She really loves candy, especially cherry-flavored sweets. In her supports with Hayato, she has enough red bean mochi to spare... and after he refuses her offer to share, she eats them all before he can even blink.
  • Tareme Eyes: Highlighting her meekness.
  • Tomboy and Girly Girl: She's the Girly Girl to both to her older sister Hinoka (and potentially a Female Avatar, who in turn is the girly girl to Hinoka) and her childhood friend/retainer Hana.
  • Token Mini-Moe: The youngest of the Hoshido royal siblings.
  • Took a Level in Badass: In Chapter 22, she undergoes a Class Change to Priestess, and gains the ability to fight back with a bow. If Azura attacks Sakura, Azura lampshades this, asking when Sakura learned to fight, and Sakura explains she decided to become strong enough to protect the ones she loves.
  • Verbal Tic: She has a habit of stuttering due to her demure nature.
  • Video Game Cruelty Potential:
    • The Conquest version of Chapter 6 requires defeating 4 enemy units, from a total of 5- the Hoshidan siblings and Yukimura. One of those units is a Samurai (Ryoma) who hits hard and dodges most of your attacks with ease. The game is pretty much inviting to go after the frail White Mage instead. Turns into Video Game Caring Potential if the player avoids harming her.
    • Later in the Conquest route you encounter her again. One can actually use the Avatar or Azura to attack her and they'll have a special conversation telling her to fight them if you do so. Of course, as the map has a "seize" objective and Sakura's hallway is avoidable, the player only has to attack Yukimura. Fighting her at all could qualify for the trope. There's also the fact that if you're playing on Normal difficulty, she uses a bow that can't counter-attack if you attack her from an adjacent space, no matter what Corrin or Azura say.
  • Warrior Princess: Is Hoshidian royalty, and like her older siblings, she can become a force to be reckoned with in battle.
  • What the Hell, Hero?: Has this reaction in Chapter 6 of Conquest when the Avatar faces them in battle, genuinely shocked and confused as to why their long-lost sibling is pointing their weapon at them even after learning their adoptive father King Garon seemingly killed both their parents.
  • White Mage: As said above, she's one of these and is actually regarded as the best healer of the whole army. She can be upgraded to a Combat Medic (as a Priestess) or a Red Mage (as an Onmyoji).
  • You Gotta Have Blue Hair: Pink, in this case.


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