Follow TV Tropes


Characters / Spyro the Dragon (The Character)

Go To

This page contains unmarked spoilers for The Legend of Spyro and Skylanders Academy. You Have Been Warned.

Spyro the Dragon

The titular character, protagonist, and hero of the franchise. Spyro the Dragon is a plucky young Dragon, that, in spite of his short stature, has saved the world from countless evildoers on numerous occasions. He's the purple Dragon, a legendary Dragon species born every ten generations capable of mastering all of the magic elements.

As a Long Runner that has been controlled by numerous companies over the years and has been rebooted twice, Spyro's biography is divided between the various incarnations he has had over the years, those being the three incarnations spread across the Video Game Alternate Continuities: Spyro the Dragon, The Legend of Spyro, Skylanders and Skylanders Academy.

Click here if you want to hear how Spyro would describe himself.

    open/close all folders 

    Multiple Incarnations 
  • Deadpan Snarker: Even in his most reserved incarnation, Spyro can be quite the snarky little dragon.
  • Delightful Dragon: Spyro is a purple Western dragon and the titular hero of his series. Despite his snarkiness, he's pleasant to everyone he meets, unless you're evil.
  • 11th-Hour Superpower: Obtains flight in the final battle in Ripto's Rage! against Ripto himself, and becomes Dark Spyro in The Eternal Night's climax. At least in Ripto's Rage!, this was Ripto's 11th-Hour Superpower just the same as Spyro's. Awesomeness ensued.
  • Kill It with Fire: Pretty much all of Spyro's enemies can be killed with his fire breath, with a few exceptions. Sometimes his fire breath needs to be upgraded.
  • Purple Is Powerful: Is purple in every one of his incarnations. Him being purple is also what ties him into his powers in Legend and Skylanders.
  • Road Runner PC: While dashing, Spyro moves very fast.
  • Vague Age: Spyro is implied to be twelve at the time of the third game. The games are implied to not follow Comic-Book Time, and Spyro does mature in appearance and voice over the original series. Other dragons that are implied to be his age sound noticeably younger than him in A Hero's Tail so he's probably in his young teens, sixteen at most. Still, eggs are apparent in that game despite the fact that they only arrive once every twelve years. Subverted in The Legend of Spyro trilogy, as Spyro is confirmed to be twelve at the start of the first game.
  • Yellow/Purple Contrast: Spyro is mostly purple, but he has yellow horns, scales and an underbelly.

    Spyro the Dragon (Classic Continuity) 

Spyro the Dragon
"Looks like I got some things to do!"
Click here to see his classic appearance 
(English) Voiced by: Carlos Alazraqui (Spyro the Dragon), Tom Kenny (Ripto's Rage, Year of The Dragon, Enter the Dragonfly, Reignited Trilogy), Jess Harnell (A Hero's Tail)
(Japanese) Voiced by: Akiko Yajima (Spyro 1 and Spyro 2)
(Latin American Spanish) Voiced by: Luis Daniel Ramírez (Reignited Trilogy)
(Swedish) Voiced by: Kim Sulocki (Reignited Trilogy)
(French) Voiced by: Alexandre Gillet (Reignited Trilogy)

"Do you think we'll ever get a day off?"

The Cocky Spyro.

The Purple One himself, a young dragon living in the Dragon Kingdom. Spyro happened to be too small for Gnasty Gnorc to trap in crystal, so he set about rescuing the other dragons from this fate and resolved to torch Gnasty. Following this, Spyro embarked on similar exploits in Avalar and the Forgotten Realms. Spyro is generally stubborn and laidback, though he is perseverant in regards to whatever goal he has.

  • Adaptational Nice Guy: The Reignited Trilogy version of the first game alters his interactions from the original. Instead of coming off as cocky and rude to the dragons he saved, he's much more playful and energetic.
  • Adaptational Villainy: In the GBA version of Crash Nitro Kart, he is considered a member of Team Trance and is protected by Uka Uka, making him part of the "villains" side.
  • All Up to You: In spite only being a young dragon, Spyro time and time again saves the world from whatever evil befalls it. That said, each game of the original trilogy gives a valid reason why:
    • In the first game, Gnasty's spell missed Spyro, meaning he was literally the only dragon up for the job of freeing the rest. However, several dragons at the end level were implied to be heading to defeat Gnasty after they were freed, only to end up frozen again.
    • In the second, the Professor's portal picked up the first dragon that went through it, with that dragon being, well, Spyro. Ripto blowing up the gate justifies why no other dragons could be brought over to help, leaving Spyro the only dragon for the job.
    • In the third game, Spyro (and Hunter) are the only ones small enough to go through the tunnels. While Spyro does make several allies afterward, he still leads the charge against the Sorceress.
    • There's no real reasons for the other games in the series, but it can be assumed that by that point Spyro had become the go-to-dragon in the saving the world business.
  • American Kirby Is Hardcore: The Japanese artwork uses a cuter design for the character. Note that the game was released in America first.
  • An Ice Person: One level in Ripto's Rage trades Spyro's usual fire breath for ice breath, which became a togglable upgrade starting with Season of Flame. It can freeze enemies and NPCs into platforms which Spyro can then jump on to reach higher places, but doesn't deal as much damage as simply burning them.
  • Arch-Enemy: Reconstructed with Ripto, who, given his hatred of dragons and Spyro posing a threat to his rule of Avalar, deemed himself such in Ripto's Rage. This was one-sided at first, as Spyro just saw Ripto as getting in the way of a vacation, though Ripto's persistance, a gruelling Mirror Boss and tons of banter make evident that Spyro came to love getting under Ripto's skin as much as vice versa. Ripto consequently stayed as the recurrent Big Bad for many games after.
  • The Baby of the Bunch: Prior to Year of the Dragon introducing the newest clutch of hatchlings, Spyro was one of the few juvenile dragons in the Dragon Realms. Other dragons around his age were alluded to in online promotional material for the first game (which also claimed that Sparx was a little older than him), and the similarly-aged Ember and Flame debuted in A Hero's Tail, but members of his clutch were never seen otherwise. Amongst the playable characters from the second game onward, Blink is the closest to Spyro and Sparx's ages while the others are definitely adults.
  • Bad Butt: Is this in Spyro the Dragon. He grows out of it in Ripto's Rage!.
  • Badass Adorable: He's a cute purple dragon who's saved the world from threats that older, more experienced dragons couldn't.
  • Badass in Distress: In A Hero's Tail, he gets captured once, leaving Hunter to rescue him.
  • Bag of Spilling: Averted. All abilities he purchases from Moneybags in Ripto's Rage! are retained in Year of the Dragon (with the exception of the permanent superflame).
  • Big Brother Instinct: To the dragon eggs in Year of the Dragon. Just ask Moneybags.
  • Blood Knight: He's eager to get into scraps in Spyro the Dragon.
  • Bond One-Liner: Upon defeating Gnasty Gnorc with his flame breath in the first game: "You're toast, Gnorc! Heh-heh!"
  • Breath Weapon: He is a dragon. He most often breathes fire in short streams, though certain powerups can alter what comes out. This includes super-powerful fireballs, ice, Cold Flames, plasma, lightning and bubbles - the last of which is used to catch lost baby dragonflies in Enter the Dragonfly.
  • Bubble Gun: Bubble breath in Enter the Dragonfly allows Spyro to capture baby dragonflies and bring them home. However, it deals no damage to enemies whatsoever.
  • Busman's Holiday: Ripto's Rage! starts with Spyro and Sparx going on a vacation... but first the Professor summons them to Avalar to get rid of Ripto.
  • Celibate Hero: Due to his age as a young dragon, he's aware of love, but has no real desire for it (yet, at least). He's aware of Hunter and Bianca's relationship in Year of the Dragon, as well as Ember's crush on him in A Hero's Tail, and is uninterested in both, though he's presumably not against Hunter being happy. He also fails to notice Elora puckering up for a kiss in the hidden epilogue of Ripto's Rage!
    Spyro: (seeing Hunter and Bianca kiss) It's a sad sight, Sparx. Another noble warrior falls victim to the plague of love.
    • In Reignited Trilogy, Elora gets Spyro to watch the fireworks as in the original Year of the Dragon game. This time however, both end up sitting next to each other, and it wasn't just Elora who moved closer — he may not yet realize it, but it seems even Spyro is starting to feel attraction.
  • Characterization Marches On: In the first game, Spyro seemed rather disinterested in actually saving the dragons and just wanted to kick Gnasty's behind. He's even rather disrespectful to several of them and has a rather snarky tone when talking to them. Later games would have him actually care for those he saves and be more of a hero to help others rather than for the fun of it (though some titles like Year of the Dragon and A Hero's Tail show he still has a sassy petulant side). Spyro Reignited Trilogy would further this, altering the tone of his dialogue slightly in regards to the dragons in the first game to have him sound more playful or concerned rather than snarky. The credits of the trilogy even show several pieces of art of Spyro getting along with the elder dragons just fine and possibly looking up to a few of them.
  • Circling Birdies: Used to distinguish hits that damage him.
  • Cool Shades: He wears these during the 100% ending of Spyro the Dragon, and a cheat code in the Reignited Trilogy allows him to wear them throughout all three games.
  • Deadpan Snarker: Has a bit of a mouth on him, mostly in regards to enemies or hard-to-rescue dragons.
  • Double Agent: Helps both sides of the Land Blubber-Breeze Builder conflict in Ripto's Rage!, including helping Pvt. Romeo elope with Juliet in Zephyr.
  • Elemental Powers: As the series progresses, he's able to breathe ice, lightning, water, and bubbles.
  • Evil Laugh: After defeating Gnasty Gnorc in Spyro the Dragon.
  • Fire, Ice, Lightning: Is able to channel all three though his breath in Enter The Dragonfly and A Hero's Tail.
  • Flight: He's usually restricted to just gliding. Only under certain circumstances such as in a Speedway or with a powerup can he fly freely.
  • Four-Fingered Hands: He gains thumbs in Reignited Trilogy.
  • Girly Run: His walk cycle in A Hero's Tail looks a lot like prancing.
  • Guest Fighter: He's a "Guest Racer" in both the GBA version of Crash Nitro Kart and in all versions of Crash Team Racing Nitro-Fueled. In the latter, he brings with him his own track, Spyro Circuit, and his own kart, the Spyromobile.
  • Heroic Mime: In Spyro: Shadow Legacy, in stark contrast to the majority of his appearances.
  • Has a Type: Downplayed. In the original series, it is implied that Elora has a crush on him, something that he may or may not reciprocate. In Reignited Trilogy, this crush is much more noticeable and mutal, and the various fauns from Fracture Hills are much nicer around him. It seems that fauns make up a significant portion of his fan-club.
  • Heterosexual Life-Partners:
    • With Sparx. They're practically inseparable.
    • After a brief period of butting heads in the second game, his friendship with Hunter has evolved into this, with the two going on several adventures together. In Year of the Dragon's ending, he's mortified he may have lost Hunter to "the plague of love".
  • Hidden Depths: Although he's rather boastful and snarky and can come off as rather disinterested in learning things that don't involve kicking the current Big Bad's behind, the credits of Spyro Reignited Trilogy show that, being an Artisan, he's still rather decent at various arts, apparently skilled enough in acting to put on a play with a fellow Artisan and able to make a rather on point sculpture of himself out of marble.
  • Homing Projectile: Can use these in Scorch's Pit and Speedways in Year of the Dragon.
  • Horn Attack: Charging with his horns is a primary attack of his. In Ripto's Rage! he learns the Headbash, a horn-based variant of Ground Pound.
  • Hypocritical Humor: He likes to push Ripto's buttons by calling him short, despite being smaller than him.
  • I Just Want to Be Badass: In Spyro the Dragon, he admits to Ajax in High Caves that he wishes he were as strong as him, enough to defeat the large armored spiders prowling the level.
  • Implausible Boarding Skills: In Year of the Dragon. This is downplayed, as Spyro has four legs to grip his board and wings to help with jumps, though Hunter still thinks it's odd Spyro got good so quickly.
  • Jerk with a Heart of Gold: Befitting his nature as a Mascot with Attitude, he's snarky, impatient and a tad bratty, but he's still ultimately a hero who cares about doing the right thing. The "jerk" part is even more downplayed in Reignited Trilogy, to the point where he's a borderline Nice Guy.
  • Kid Hero: He seems to be twelve in Year of the Dragon, though it's unknown how dragons age, so he might be older than he looks. Even then, he doesn't seem any older than his mid-teens.
  • Kidnapped by the Call: in Spyro 2: Ripto's Rage! Spyro just wanted to go on vacation to Dragon Shores to escape the rain in his home world, but he is kidnapped (well, dragon-napped) by Elora, the Professor, and Hunter who need a Dragon to fight Ripto for them, Ripto immediately shows up and destroys the portal that leads back to Spyro's home world, now Spyro can neither go on vacation to Dragon Shores or go back to his home world until he defeats Ripto for all of Avalar.
  • Leaning on the Fourth Wall: Makes a lot of comments of this nature in Spyro the Dragon.
  • Making a Splash: A Hero's Tail grants Spyro the ability to breath a stream of water. It deals the least damage of the four elements, but can be used to activate water-based mechanisms.
  • Mascot with Attitude: Befitting a platform game from the 90s. Spyro Reignited Trilogy downplays this, however, altering the tone of his dialogue, adding more body language and making his interactions with the elder dragons less snarky to play up his kinder/kiddish aspects. Especially with the credits pictures involving him and the Artisans.
  • More Dakka: Rapid-fires missiles from his mouth while battling Scorch in Year of the Dragon.
  • Nigh-Invulnerability: Can acquire this powerup from certain gates, often to traverse toxic sludge.
  • Nitro Boost: Supercharge paths and powerups allow him to charge at high speeds, demolishing anything in his path. He also uses this in skateboard races in Year of the Dragon.
  • One-Hit-Point Wonder: Without Sparx, any damaging attack from an enemy will do him in.
  • Plasma Cannon: Not normally, but if Spyro collects three green orbs during the final battle with Ripto in Ripto's Rage!, he gains the ability to fire explosive balls of plasma for a few seconds.
  • Playing with Fire: One of his main abilities since the first game involves him breathing fire from his mouth. It can take out larger enemies with ease but is useless against armored enemies.
  • Power Glows: Invincibility and breath-related powerups have this effect on him.
  • Pre-Mortem One-Liner: "Happy holidays, fat boy!" before melting a snowman in an ad for Ripto's Rage!.
  • Prehensile Tail: In A Hero's Tail, Spyro can use his Dragon Tail to swing from poles, he also uses his Tail to pull a lever in one of Moneybag's Gambling Games in Spyro Orange the Cortex Conspiracy.
  • Raised by the Community: It's unknown if Spyro has any living parents, though the credits of The Reignited Trilogy seem to suggest that all the adult Artisan Dragons have played a part in raising him.
  • Rump Roast: If Spyro gets hit by any fire attacks from enemies or he touches lava or acid of any kind, he jumps into the air holding his butt and tail with his front paws while his butt and tail get painfully burnt. As if to say that just because Spyro is a dragon, he is not immune to fire or lava.
  • Ship Tease: Although Spyro is largely a Celibate Hero, that doesn't mean he's entirely chaste...
    • The second and third games imply that Elora has a thing for Spyro; the epilogue for Ripto's Rage unlocked by finding all 16 skill points shows Elora riding with Spyro on the Tunnel of Love at Dragon Shores and trying to give him a kiss, which he either ignores or fails to realize her intent. In Year of the Dragon, when Elora meets up with Spyro in the ending cutscene, she asks him in a flirty voice if he'll come and visit her in Avalar, with Spyro promising he will; in the same cutscene, after Spyro finds Hunter and Bianca making out at a celebratory fireworks show, Elora finds him again and, in the same flirty tone of voice, asks him to take a break and watch it with her, with Spyro's reaction going unseen.
    • Zigzagged with Ember; she clearly has a thing for Spyro, doing things like commenting on how a particular jewel would be great for a wedding ring, but Spyro never really shows he reciprocates the attention, which ultimately leads to her losing interest in him and turning to Bandit.
    • The Reignited Trilogy tweaks the story to make Elora and Spyro's attraction more obvious and mutual, thanks to new dialogue, facial expressions and body language. In particular, it lacks the unlockable epilogue's scene of Elora trying and failing to kiss a disinterested Spyro at the end of its adaptation of Ripto's Rage, whilst the adaptation of Year of the Dragon shows the two of them sitting down to watch the fireworks and mutually snuggling closer.
  • Shock and Awe: Spyro can obtain the ability to breath electricity in both Enter the Dragonfly and A Hero's Tail. In the former, it's essentially a straight upgrade to the fire breath in that it has more range and can activate electric switches, while the latter changes it up to deal less damage but longer range in return.
  • Spring Jump: Through certain powerups.
  • Stuff Blowing Up: Fireballs created by his superflame end in small explosions.
  • Super Drowning Skills: In Spyro the Dragon, he drowns in any sort of water.
  • Super Not-Drowning Skills:
    • Can swim underwater infinitely beginning in Ripto's Rage!, only drowning in pools of sludge.
    • Crashing into bodies of water in speedways does not cause him to drown, but it does make him instantly lose the challenge. He slaps the water in frustration whenever this happens.
  • Super Spit: Can spit certain rocks over considerable distances.
  • The Unchosen One: Unlike his other iterations who tend to be The Chosen One in one way or another, this Spyro doesn't really have a special destiny or anything inherently remarkable about him, but this does little to hinder him from saving entire realms from evil when sheer chance sees him as the only one who can do so. Of course, this is also extremely vague, as several dragon elders refer to him as 'the one' in the first game, much to Spyro's own confusion. This fact was never referred to again in the classic series, though.
  • Took a Level in Jerkass: In A Hero's Tail, he's far more arrogant and actually denies help to those who won't reward him at a couple points throughout the game.
  • Took a Level in Kindness: He's generally less cocky and petulant in Ripto's Rage! than he was in the first game, with Year of the Dragon meeting about halfway. The Reignited Trilogy rolls with this, tweaking several of his interactions in the first game to come off as less arrogant and much nicer.
  • Unsportsmanlike Gloating: In Nitro-Fueled. Granted, it'd be easier to name those who don't do it, but one of his quotes has him roast his opponents pretty badly (with a pun, no less) when he wins a race.
  • Vague Age: He seems like a kid at first with how he acts, yet Spyro Reignited Trilogy heavily Ship Teases him with Elora, who in turn appears to be in her late teens, like it's no big deal. Supplementary material for the first game claimed he was a teenager, which was likely abandoned long before Year of the Dragon began production and altered the lore on dragon births as such. By the time A Hero's Tail rolls around, several years have passed since his first scuffle with Gnasty, but he still looks no older than he did on his first adventure.
  • Vocal Evolution: Tom Kenny's Spyro voice sounds more youthful and energetic in the Reignited Trilogy, to go along with his character tweaks.
  • The Voiceless: Completely mute in his playable appearance in the GBA version of Crash Nitro Kart.
  • Weak, but Skilled: A lot of the obstacles he encounters could easily be plowed through by older dragons (being able to torch armoured enemies, the ability to charge through large foes, the capacity to fly relatively unassisted, etc.), but Spyro nonetheless finds ways to circumvent them to win the day.
  • Worthy Opponent: He considers Gnasty Gnorc this after first defeating him.
  • Would Hit a Girl: Will torch any baddie regardless of gender.

    The Legend of Spyro
By Dawn of the Dragon
"I know this is not the path you would choose for me, but I have to walk my own path... and do what I know is right."
Voiced by: Elijah Wood, Davide Perino (Italian), Tobias Blom (Swedish), Alexandre Gillet (French)

The Legendary Spyro.

He's still purple, and he's still a dragon, but unlike the original, more "rough" Spyro, this dragon is a bit more polite. He's a rare purple dragon, and one of the only two of his clutch to have survived destruction by the Dark Master. He lives peacefully with his dragonfly family until he suddenly realizes his ability to breathe fire...

  • Adaptational Badass: He's far more of a fighter than the classic Spyro, defeating enemies much larger than he is. He's also likely got the most sheer power of all three Spyros, given canonically his Aether Breath is comparable to an atom smasher in terms of power and he has a lot more elemental muscle than either of them. He's so powerful he's capable of pulling an exploding planet back together by his magical power alone.
    • His various Elemental Powers also get this treatment, with the Fire, Lightning and Ice abilities getting upgraded into full-on fighting styles instead of situational tools like the later classic games. This is on top of gaining Earth, which remains exclusive to this incarnation of Spyro.
  • Adaptational Nice Guy: The original Spyro isn't a bad guy, but he's rather arrogant and kind of a jerk to others at times. This Spyro is much more soft-spoken, compassionate, and humble in comparison.
  • Adaptational Upbringing Change: Much isn't known about the orginal Spyro's upbringing, other than the implication that he was Raised by the Community. The only similarity between the two is that Spyro weren't raised by his biological parents, and even then, Legend Spyro still has a vastly different upbringing, in that he was adopted by a pair of dragonflies and spent his entire life in the swamp nearby the dragon temple up until he discovered that he can breathe fire.
  • All Your Powers Combined: As a purple dragon, Spyro is capable of using any element rather than only one.
  • All-Loving Hero: He's friendly and polite to pretty much every non-villainous character he meets, and counts Cynder as one of his closest friends despite the fact that in the first game she was his arch-enemy, and even then he went out of his way and put himself at great risk to save her, just after a life-or-death fight.
  • Apocalypse Maiden: According to Malefor, it's the fate of all purple dragons to destroy and remake the world. Spyro ultimately averts this. He actually inverts it by pulling the world back together.
  • Art Evolution: In Dawn of the Dragon, Spyro is given a redesign with more slender proportions that makes him resemble a teenager more than a child but with additional changes. His wings are larger for the game's flight mechanic, his bumpy snout was smoothed out, and he no longer has light-colored spots on his back nor edges on his head crests his previous design had.
  • Bag of Spilling: Happens to him twice. First at the climax of the first game, he expends so much power on Cynder that he loses all his powers and has to relearn them, helps that they show a scene of him training and trying to relearn them as a teaser for the second game. At the end of the second game, Gaul uses his staff to drain Spyro's powers, leaving him with only physical attacks for the rest of the fight until his Superpowered Evil Side manifests. This is averted this time around, as he doesn't need to relearn them the next time, presumably the rest between the games had something to do with it.
  • Big Brother Instinct: Despite all the teasing Sparx throws his way, Spyro will be there to save his friend if he’s in trouble. The best contender is at the beginning of A New Beginning, where Sparx gets captured by a group of Apes, with Spyro taking them all down. The leader of that group threatening to squash Sparx is even what triggered Spyro to use his fire breath for the first time, meaning that if Spyro hadn’t rushed to Sparx’ rescue, the whole story would have at least happened a lot later.
  • Big "NO!": When an ape is about to use his foot to squash Sparx.
  • Blank White Eyes: When using his Elemental Furies and in his Dark Spyro form, he has glowing white eyes.
  • Blow You Away: Creating updrafts is an earth ability in the first game.
  • Breath Weapon: Spyro has five elemental options — fire, ice, earth, electricity, and aether— most of which he fires from his mouth.
  • The Cape: Spyro does have his snarky moments, but he's a genuinely heroic, nice guy whose first instinct upon seeing someone in danger is trying to save them. This even includes Cynder after realizing she's just as much of a victim of Malefor as anyone else.
  • The Chosen One: As strange as it may seem, the strange mix of him being predestined to be born and effect the fate of his era and his being Immune to Fate allow him to be both this and The Unchosen One at the same time. He's The Chosen One because he was predicted to be born and leave his mark on the era he's born into, but he's The Unchosen One because he wasn't predestined to defeat Malefor and save the world, he chose to do that all by himself, screwing destiny at least twice in the process. So pretty much he gets to choose what he was chosen for.
  • Child Soldier: Effectively this, since his status as a purple dragon makes him the only one powerful enough to end the war and even reasonably challenge Malefor. Unlike most examples, the consequences of this are not glossed over, as the stress from this starts to become more and more apparent as the games go on.
  • Contrasting Sequel Main Character: Compared to his classic counterpart, at least. While Classic Spyro was mischievous and rarely ever respected his elders, loved adventure and often went on them for the thrill, and never fell for his villains taunts, Legend Spyro is kind and respectful, understands the seriousness of his adventures, and slowly becomes more and more closed off and rarely voices his opinion as the series went on.
  • Disappeared Dad: Not his adoptive father, but his biological dad. He never met his biological father, since his egg was taken from the temple during the raid and found by the dragonfly family. It's unclear if his birth father is even still alive in the present day of the trilogy. Interestingly, according to series concept artist Jared Pullen, this was supposed originally supposed to be a plot point. Pullen stated in an interview that either Ignitus or Malefor were going to be revealed to have been his biological father.
  • Despair Event Horizon: As a result of Malefor's Breaking Speech in Dawn Of The Dragon and his turning Cynder evil and having her attack Spyro, he doesn't bother fighting back because "You've left me with nothing left to fight for". This pseudo love confession immediately snaps Cynder out of Malefor's control.
  • Determinator: Goes through all sorts of heck throughout the games and doesn't give up. Even when a seemingly all-seeing dragon tells him its impossible, he just pulls a Screw Destiny and does it anyway. The only time he really gives up is when Malefor turns Cynder against him, because after losing Ignitus, she was all he had to fight for.
  • Dishing Out Dirt: Using the Earth element, Spyro can levitate boulders, shoot shards of rock in a shotgun spread, and coat himself in a shell of rock to roll over enemies.
  • Dub Name Change: In the Finnish version of the game he's not called "Spyro" but rather Kulo (lit. Wildfire).
  • Elemental Powers: Being a purple dragon, he can learn to use all four basic dragon elements. Most dragons can only learn one.
  • Epic Flail: His earth flail in the second game.
  • Fantastic Nuke: His Fire Bomb attack, which unleashes a huge shockwave of fire.
  • Glad I Thought of It: Says this word for word after launching a snowball to break down a wall to get further ahead in Dante’s Freezer, probably to annoy Sparx, who actually came up with the idea.
  • Ground Pound: Is capable of doing one to break weak floors.
  • Happily Adopted: While concerned at first, he becomes this once his parents reassure him. They also provide the page quote. We never see them again in the games, but the games really don't give him a good opportunity to pay mom and dad a visit.
  • Heroic RRoD: The reason for his Bag of Spilling in The Eternal Night: he expended so much of his power with his final blow on Dark Cynder with the Aether element that he loses his powers and has to recover and relearn them from scratch.
  • Homing Projectile: His fireballs during the flight sections of the first two games track targets.
  • Hope Bringer: The dragons are on the verge of losing, an entire generation of eggs has been lost, the Apes have taken over most of the world, and only Ignitus has escaped Cynder's clutches — and he's left in a Heroic BSoD, hiding in a cave awaiting the end. Then Spyro shows up, manages to free the guardians, defeats and frees Cynder, and gradually manages to convince everyone the war can be won.
  • Horn Attack: One of the few things nerfed about this Spyro compared to the original trilogy is his horn charge, though he still has one and can use his horn to launch enemies into the air to combo them while avoiding most retaliation from ground based foes. The Eternal Night gives him an earth themed version of the original Spyro's head bash though Dawn of the Dragon replaces it with stone in casing.
  • Humble Hero: Unlike his classic arrogant counterpart, Spyro's Legendary incarnation is much more humble.
  • An Ice Person: Using the Ice element, Spyro can spit orbs and jets of ice and icicles, as well as spin around to create a snowstorm.
  • Ideal Hero: Spyro is good-natured to the point of instantly forgiving Cynder, and preserving in the fight against evil in the face of daunting odds, although he does struggle with his Superpowered Evil Side.
  • Immune to Fate: As a purple dragon, he's said to be able to guide the fate of the era he is born into, and tends to defy predictions of the future that he dislikes. When The Chronicler tells him that Cynder will turn evil again when Malefor is revived, he pulls a Big Damn Heroes moment and saves her while killing that particular game's Big Bad. When Malefor tells him the fate of the purple dragons is to destroy the world, he and Cynder defeat Malefor and Spyro restores the world.
  • Internal Deconstruction: Can be seen as a deconstruction of his classic counterpart. They both start out relatively similar, being adventurous and willing to mess around at points on their adventures. Both were referred to as The Chosen One, both had to face uphill odds, and the fate of the realms has rested on their shoulders more than once. While Classic Spyro pretty much remained the same throughout his adventures, though, Legend Spyro's disposition starts to more realistically resemble someone who has to save the world from impossible odds. Legend Spyro slowly becomes more and more closed off as the adventure goes on, rarely messes around anymore, and has been pushed past the Despair Event Horizon several times throughout his adventure. It also doesn't sugarcoat how fighting against a species hellbent on wiping your own species off the face of the world is war, unlike the Gnorc in the very first Spyro game.
  • It Sucks to Be the Chosen One: While never outright stated, Word of God has mentioned that Dark Spyro is the manifestation of the stress Spyro feels from being the Purple Dragon during a world war for fate of the planet.
  • Karmic Jackpot: He saved Cynder's life from the collapsing Convexity realm after defeating her despite Cynder having been trying to kill him moments earlier, and goes out of his way to save her again in The Eternal Night. This nets him an equally powerful ally in Dawn of the Dragon who he likely could never have succeeded without.
  • Jumped at the Call: When he discovered what he was and what Malefor's army was doing to his people, he was pretty quick to take up the fight. This was despite the fact Ignitus and Sparx were trying to talk him out of it.
  • Man Bites Man: In Dawn of the Dragon, he can chomp down on enemies and perform a Metronomic Man Mashing attack.
  • Meteor-Summoning Attack: In A New Beginning, his fire fury attack calls down a rain of explosive fireballs, while the earth fury creates a rain of boulders.
  • Missing Mom: Never really addressed in the trilogy, but his biological mother is never seen nor mentioned. Seeing as his egg was taken from the temple during the raid in the prologue of the first game, he would not have had a chance to meet her. Interestingly, concept artist Jared Pullen mentioned plans to reveal either Ignitus or Malefor to be Spyro's biological father but even then there was no mention of who is birth mother would have been.
  • Moment Killer: Does one in Dawn of the Dragon when he and Cynder appear at the Floating Islands, closing in on Malefor's lair.
    Cynder: It's beautiful up here.
    Spyro: The tower... It must lead to Malefor's lair...
    Cynder: Thanks for ruining the moment.
  • Moses in the Bulrushes: Ignitus sent Spyro's egg drifting down the river to prevent Gaul from seizing it, and he was adopted by a family of dragonflies.
  • My God, What Have I Done?: Spyro is pretty guilt-ridden over giving in to his dark side to kill Gaul. It's not really explained if it's because he gave into evil, killed Gaul, or both.
  • Nice Guy: Spyro is compassionate, forgiving, righteous, and generous, in stark contrast to his ruder, sassier classic self.
  • Nice Job Breaking It, Hero: According to Malefor, Spyro was the one who actually set him free from his prison, though given Malefor's personality, he may have simply been trying to screw with Spyro.
  • Oblivious Adoption: He was adopted by dragonflies and, until he realized he could breathe fire, he thought he was a dragonfly. A big purple dragonfly with two wings too few and two legs too many.
  • Official Couple: With Cynder. The last dialogue between them is her admitting her love for him, and the last scene in the third game shows them flying joyfully together.
  • Pint-Sized Powerhouse: The Dragon Elders are all amazed at Spyro’s capability to defend himself despite his size.
  • Playing with Fire: Using the Fire element, Spyro can breath intense jets of flame, spit fireballs, and shoot himself forward wreathed in flames like a meteor.
  • Plot-Relevant Age-Up: He, along with Cynder, ages to presumably his teenage years whilst inside the time crystal.
  • Power of the Void: His Dark form's Aether Breath, called Fury Breath in the third game, was first used by his Superpowered Evil Side and has been compared by Word of Saint Paul to an atom-smasher.
  • Recursive Ammo: In Dawn of The Dragon, his Earth Missile attack splits into several smaller missiles when fully upgraded.
  • Redeeming Replacement. To Malefor. Whereas both are Purple Dragons, Malefor is evil incarnate while Spyro is The Cape.
  • Sealed Good in a Can: At the end of The Eternal Night, he freezes himself, Cynder, and Sparx in a crystal to save themselves from a collapsing mountain. They remain that way until 3 years later, some Mooks decide to free them just in time for them to help save the planet.
  • Semi-Divine: Purple dragons are all but stated to be a tier below an actual God in the Legend of Spyro universe. In addition to using the four main elements, being a Purple Dragon allows Spyro access to elements no other dragon has, such as Time and Aether. The Chronicler even mentions how a Purple Dragon 'guides the fate of their era', with the implication that Spyro can pull a Screw Destiny as a super power. By far the crowning example, however, is him pulling the entire shattering planet back together while in his (in human years) mid-teens. And that's not even getting into some of the comments by the original developers. (Jared Pullen, the lead artist of the trilogy, stated a fully grown Spyro fighting Malefor, with both of them having mastered the powers of a Purple Dragon, would be a near cosmic scale catastrophe, with galaxies being destroyed in the wake of their fight.)
  • Shock and Awe: Using the Electricity element, Spyro can spit bolts and orbs of lightning and wreath himself in it.
  • Spin Attack: Spinning like a top is one of his electrical abilities in The Eternal Night, and he can also form an ice-blade on his tail and spin to slice opponents with it. Dawn of the Dragon makes it an ice ability instead.
  • Spread Shot: Earth shot in the first game can split to target multiple foes.
  • Superpowered Evil Side: In The Eternal Night, he absorbs some of Malefor's dark Aether and proceeds to utterly destroy Gaul. It briefly shows up again in Dawn of the Dragon when Spyro is consumed by despair after Ignitus sacrifices himself.
  • Tail Slap: He has a tail flipping Ground Pound. He can send foes flying with ice tail in "Eternal Night".
  • Time Master: In The Eternal Night, Dragon Time slows down everything, including Spyro, but that's mostly so that he can time landing on incredible fast enemies. It's a one-time power lent to him by the Chronicler and he burns it out at the end of the game, which is why he doesn't use it in Dawn of the Dragon.
  • Use Your Head: Many of his melee attacks involve him bashing enemies with his head.
  • "Where Are They Now?" Epilogue: Spyro and Cynder's fate after rebuilding the world at the conclusion of the trilogy is intentionally left open to interpretation by Word of God.
  • You Are Worth Hell: Even after losing Ignitus and watching the world start to burn and break apart, it's only once Cynder is temporarily re-corrupted by Malefor that Spyro laments that he has nothing left to fight for.
  • You Can't Fight Fate:
    • Depends on who you ask, Spyro himself and the Guardians thought his destiny was ultimately to save the world while Malefor thought his destiny was to destroy it. Spyro was right, so he effectively fulfilled one destiny while screwing the other.
    • He does this that with The Chronicler, who predicted that Cynder would turn evil again when Malefor returns, so Spyro pulled a Big Damn Heroes and saved her. However, Word of God says The Chronicler knew he could do that and taught him Dragon Time so that if he did decide to Screw Destiny and rescue her, he could use Dragon Time to save himself, Cynder, and Sparx when the Mountain Of Malefor collapsed. So once again he screwed one destiny and fulfilled another.
    • The Chronicler also told him he can't stop Malefor's escape during the Night of Eternal Darkness, and in the end Spyro couldn't, even when he tried.


Click here to see his Series 2 form 
Click here to see his Series 3 form 
Click here to see Dark Spyro 
Click here to see Legendary Spyro 
"All fired up!"
Notable variants: Dark Spyro, Legendary Spyro, Elite Spyro
Voiced by: Josh Keaton (Spyro's Adventure to SuperChargers), Matthew Mercer (Imaginators)
Primary Attack: Dragon's Fire
Secondary Attack: Charge
Tertiary Attack: Spyro's Flight
Soul Gem Ability: Spyro's Earth Pound
Wow Pow Ability: Fireslam! (Series 2), Head Start! (Series 3)

The Commanding Spyro.

A legendary purple dragon from a faraway land, Spyro is famous for his many adventures — perhaps you've heard of some of them. Having been invited to join the Skylanders, Spyro now protects the Skylands just as fiercely as he has fought evil elsewhere.

As one of many playable characters in the series, rather than the main protagonist, this incarnation of the Spyro character is much less fleshed out than the others. That said, Expanded Universe material (novels, comics, etc.), and later Imaginators, would expand upon this particular incarnation. He’s still as cocky and headstrong (both literally and metaphorically) as ever, but is much more of an Experienced Protagonist than any other incarnation, being The Leader of the Skylanders, along with the fact that he has the best control over his Dark Spyro among the various versions of the character.

He returns in the Giants toy lineup as a Series 2 Skylander and in Swap Force as a Series 3 Skylander called Mega Ram Spyro. He has a mini version in Trap Team called Spry.

  • All Your Powers Combined: Being a magical purple dragon, Spyro is capable of harnessing the power of the elements of Skylands, but prefers to master fire.
  • Amnesiac Hero: According to Malefor, Spyro fought him before, but the young dragon has no memory of ever facing the Undead Dragon King prior to the Return of the Dragon King comic arc. Master Eon mentions that Spyro's memories before arriving in Skylands are fractured somewhat.
  • Ascended Extra: Despite being part of a much bigger cast, Spyro is featured in a number of story novels before the events of the first Skylanders game, featured prominently in the series' IDW comics, and later given an NPC role in Skylanders: Imaginators.
  • Attack! Attack! Attack!: Both him and Dark Spyro (who this time is called Shadow Spyro and is of the Dark element) were Attack type Skylanders in 'Skylanders: Ring of Heroes before the game shut down. Interestingly, they both were Defense types before the revamp, thus resulting in there being no Defense type Magic Skylander after the revamp.
  • Big, Thin, Short Trio: Of the three Skylanders in the Spyro's Adventure console starter pack, he's the Thin to Gill Grunt's Big and Trigger Happy's Short.
  • Bond One-Liner:
    "Mess with the dragon, get the horns!"
    "Never had a doubt!"
    "This dragon can't be beat!"
  • Breath Weapon: Standard-issue dragon fire, but it's at least upgradable.
  • The Bus Came Back: He returns to the game spotlight in Imaginators as a storyline NPC.
  • Charged Attack: The "Daybringer Flame" upgrade allows the player to charge up a large fireball by holding down the Attack button.
  • Composite Character: His bio gives him the personality of classic Spyro but also calls him a legendary Purple Dragon like the Legend of Spyro character. Cynder's backstory even implies he's fought this world's Malefor and has a history with Cynder. His tongue is also a forked tongue like he had in the classic games and he's offhandedly referred to as an old friend of Crash Bandicoot's. Word of God confirms that Spyro's origins in Skylanders and his traits from previous Spyro games is intentionally left ambiguous, leaving it to longtime Spyro the Dragon fans to use their own imaginations to fill in the blanks.
  • Dark Is Not Evil: "Dark Spyro" has been noted as using the darkness without being corrupted by it.
  • Death from Above: Spyro's strongest move is his headbash, purchasable after finding his Soul Gem. His Series 2 Wow Pow expands on this by making him fire fireballs before slamming down.
  • Flight: You know the one...
  • "Freaky Friday" Flip: With Kaos in the comic “Mirror, Mirror”, forcing the two enemies to team up to help them return to their own bodies.
  • Glass Cannon: Dark Spyro in comparison to the normal version; with higher attack but lower defense.
  • Hero of Another Story: Has fought evil and embarked on many adventures in his world with the old Portal Masters having chronicled Spyro's heroic deeds and escapades.
    • He was also the one who defeated Cynder when she was terrorizing Skylands and allows her to become The Atoner by becoming a Skylander.
  • It's All About Me: Before becoming a Skylander, Spyro did his heroics on his own and believed he could everything by himself. He grew out of it sometime after the events of Skylanders: The Machine of Doom.
  • Jumped at the Call: In Spyro's Adventure, as soon as Kaos sends his minions out to attack the Island with the Core of Light, Spyro is the first one of the Skylanders to jump into action.
  • Karmic Jackpot: His choice of redeeming Cynder after defeating her is what gave him and Master Eon another ally to add to the Skylanders.
  • The Leader: For the Magic element, and for all modern-day Skylanders.
  • Mythology Gag: On top of being a Composite Character, his Series 2 Wow Pow even looks like the convexity attack used to finish off Cynder in A New Beginning. Especially when used by Dark Spyro.
  • Offscreen Moment of Awesome: Defeated the evil dragon Cynder when she was terrorizing Skylands under the control of the Undead Dragon King Malefor.
  • Playing with Fire: Even his dash attack has hints of flame to it, although it's not actually a fire attack. But when fully upgraded with the Blitz Spyro path, Spyro's horns can be infused with fire to burn and even stun enemies when he charges them. His "Ibex's Wrath Charge" upgrade gives him the ability to create ibex horns of FIRE around his head to deal extra damage when he charges.
  • Rage Breaking Point: Spyro always keeps his anger in check, but sometimes let his emotions get the better of him that are witnessed by his allies, and enemies.
    • In Stump Smash Crosses the Bone Dragon, Spyro scolds Chief Curator Wiggleworth for trusting his assistant Squirmgrub (who was secretly a spy for Kaos and had easy access to the Mask of Power pieces, therefore allowing him to steal them) and blames the Wiggleworth for the decisions that lead to Master Eon's capture.
    • In the IDW comic story, Secret Agent Secrets, Spyro nearly loses his temper while arguing with Kaos and would've released a blast of fire at the depowered Portal Master had Mags not intervened.
  • Red Eyes, Take Warning: Averted, since Spyro is a heroic Skylander, including his Superpowered Evil Side.
  • Socially Awkward Hero: In Ring of Heroes, where he claims himself to be a dragon of action, rather than one with words.
  • Spread Shot: Spyro's fire breath can be upgraded to a spread of three fireballs.
  • Starter Mon: He is included in the starter pack for Spyro's Adventure, which is pretty obvious given the name of the game. Dark Spyro is included in the 3DS starter pack of the same game and the Series 3 version of Dark Spyro is included in the Dark Edition starter pack for Swap Force.
  • Taught by Experience: According to Spyro versus The Mega Monsters, Spyro is a usual quick learner, able to master new abilities in a matter of hours.
  • Use Your Head: His dash attack, as well as his dive-bombing headbash attack.
  • You Don't Look Like You: His design is quite a bit different from what came before, notably his wider face, heightened facial features, and more curved horns. Several installments also make his scales a darker shade of purple.

    Skylanders Academy
"I get my own team? I'll call it Team Spyro. Or just, you know what? Just Spyro, for brevity."
(English) Voiced by: Justin Long
(Japanese) Voiced by: Masahito Kawanago
(Latin American Spanish) Voiced by: Geno Sanchez
(Swedish) Voiced by: Joakim Tidermark
(French) Voiced by: Alexandre Gillet
(Vietnamese) Voiced by: Minh Thanh (Season 1), Ngô Tân Phát (Seasons 2 & 3)

The Composite Spyro.

The Protagonist of the Skylanders Academy series. He was adopted by Master Eon at a young age and appointed to study to become a Skylander, where he met his two best friends Stealth Elf and Eruptor. He starts out as a major egotist who didn't take defending the Skylands seriously, but he grew past it so he can be a hero alongside his best friends. Even then, this cocky hero has a lot to learn in what it means to be a Skylander. To get a better understanding of his powers so that he can be an even greater Skylander, he starts an investigation of his presumably extinct dragon species. But that results in a catastrophe he couldn't have ever imagined.

  • Adaptational Dumbass: Academy Spyro is not the same kind of commander as he was in the main Skylanders games and their spin-offs. In terms of personality, he is the most similar to the classic Spyro. They're both cocky, but classic Spyro showed some semblance of logic. This Spyro is much more of an Idiot Hero, as detailed below.
  • Adaptational Skill: He retains his fire breath, but also gets scales that are impenetrable.
  • Adaptational Wimp: His toyline self actually has the All Your Powers Combined ability of his previous counterparts and just prefers using Fire (and thus is the only one he has in the games). Here, while he has Super-Toughness instead, he's only got Fire as his sole elemental ability.
  • Aerith and Bob: He has an unusual first name like Spyro, and then Eruptor says that his middle name is Agnew.
  • And I Must Scream: After defeating Dark Spyro, Spyro reveals to his friends that he was aware of everything his dark counterpart did to them.
  • Awesome Ego: Spyro's opinion of himself could probably fill a library.
  • Badass Adorable: It's still Spyro after all, so he is still capable of kicking butt while coming across as a massive dork. You know someone is this when they were able to defend themselves from the moment they were born.
  • Badass Boast: During his and Dark Spyro's confrontation.
    Dark Spyro: Why won't you just lose like you're supposed to?!
    Spyro: Because I'm Spyro! And not doing what I'm supposed to do is totally my thing!
  • Big Eater: Can eat a pile of pancakes in one gulp.
  • Black-and-White Morality: In "Return to Cynder", he tries to make Cynder more focused on a fight against a group of Greebles by stating that good guys are always good and bad guys are always bad. But this only ends up hurting Cynder in a way he couldn't have imagined, as she is the daughter of the evil Dragon King Malefor but wants to be a good guy. His claim made her believe that she can never be a Skylander and should just stick to being Malefor's heir. Spyro immediately regrets what he says after this happens and he and the team go to find Cynder in the underworld so he and his teammates can help Cynder realize that she can still become a Skylander.
  • Brainwashed and Crazy: Thanks to Strykore sucking out Spyro's light energy, turning him evil.
  • Break the Haughty: After not being chosen to become an honorary Skylander in the first episode. This sticks and while he still has an ego, he's not nearly as insufferable and takes things more seriously.
  • Broken Pedestal: Spyro slowly begins to lose his trust in Eon when the latter won't tell him anything about his ancestors. It comes to a head when Eon confesses that he is the reason that Spyro's kind is gone. Needless to say, Spyro was not happy.
  • Butt-Monkey: In "Pop Rocks" where he gets into trouble with Ka-Boom because he did not have a ticket to the Skylands Music Festival.
  • Character Development: Spyro spends much of the first episode as an egotistical Jerkass who has no problem skipping out on his own graduation. The conflict with Kaos forces him to become more reliable and dependent on his friends, and although he remains a Jerk with a Heart of Gold after, he gets better as the season progresses.
    • When he finally gets released from being Dark Spyro towards the end of the show, he doesn't show anything of his previous self centered personality and wants what's best for his friends, all because of seeing the disasters his choices brought before becoming the dark version of himself.
  • Childhood Friend: He has been friends with Stealth Elf and Eruptor ever since they were junior cadets.
  • Composite Character: His personality is mostly based on Classic Spyro with all the snark and childishness that it implies. However, he's stated to have the powers of a purple dragon (he just prefers using fire) and slowly starts to gain more of Legend Spyro's heroic traits as time goes on. He also gains Legend Spyro's Superpowered Evil Side in the season 2 finale.
  • Die or Fly: How he discovers his impenetrable scales. He heads out to fight the villain Bomb Shell on his own, and when one of Bomb Shell's bombs covers nearly the entire island they're on, Spyro is spared from the explosion thanks to his newfound power in his scales.
  • Egocentric Team Naming: In the pilot, Spyro thinks that the name of the team he's gonna get as a Skylander should be called "Team Spyro". The team's name is never said in-universe, so it's unknown if it stuck or not.
  • Emotional Powers: He has many powers, including strong fire breath and impenetrable scales. But those also contribute to him becoming highly emotional. And he uses his powers the most whenever his friends are in danger.
  • Face–Heel Turn: During the season 2 finale, Spyro gets his light sucked out by Strykore, turning him evil.
  • Fan Boy: Of Crash Bandicoot, to the point that he attempts to imitate him... badly.
  • Fire-Forged Friends: Becomes this with Jet-Vac.
  • Forgot About His Powers: Briefly in the Season 3 Part 2 finale "Raiders of the Lost Arkus, Part 2". He and Cynder fall down towards the abyss with their other teammates while clinging to one another, despite having wings capable of flight.
  • The Friend Nobody Likes: His teammates all have their issues with him, all because of his ego. As the show goes on, Spyro gets better and becomes better friends with everyone and vice versa.
  • The Generic Guy: During an interview with Claire Skylandersson (yes, that's her actual last name), she asks him what his own unique special power is that sets him apart from other dragons. Not having a clear answer to this is what makes Spyro feel like he is this type of member of the team.
  • Graceful Loser: He doesn't mind anything at all when it's revealed that Eruptor had a higher entrance exam score than him because it wasn't graded correctly. Something his friends find odd.
  • Gratuitous Spanish: At two instances. First when he encounters Kaos in "Skylanders Unite!" where he calls Kaos "Señor Cabeza Grande" and the second in "Return to Cynder", when Malefor says that they're in time for taco night and Skylander Asada is on the menu, to which Spyro responds with "No me gusta".
  • Happily Adopted: To Eon.
  • Hates Being Alone: He grows into feeling this at the start of season 2 when he starts thinking so much about his dragon family that's missing from Skylands. It comes to a head in "Thankstaking for the Memories" when the other teammates doesn't want him to come to their homes for Thankstaking following various Noodle Incidents caused by Spyro, leaving him alone at the academy with Stealth Elf. He does get her to spend time with him even if she would rather spend the weekend praticing her abilities. But it then gets Deconstructed as his desire to spend time with Elf leads to him getting her to join in a visit to the relics room to see a cool blade , but it only ends in them being trapped inside, which makes Elf furious at him for it. Luckily, after Spyro explains what his actual reason for why he wanted them to go into the relics room (he thought he could find info on his family somewhere in there and wanted someone with him either to share the news with or for comfort if he didn't find anything), Stealth Elf sees where he was getting from and apologizes for being hesitant to spending time with him.
  • The Heart: The more Spyro mellows out from his egotistical mindset, the more he grows into being among the most supportive not only in the team, but also at the academy. Whenever team members are fighting amongst themselves, it is usually Spyro who tries to make everyone understand one another, and he also tends to rally the team together to help someone who is feeling down or give themselves high standards.
  • Hidden Depths: "Spyromania" reveals that Spyro is a decent guitar player, being able to play a sad tune.
  • Idiot Hero: He got the highest admission score ever when he first enrolled at the academy, but as his ego started to grow, his intelligence grew smaller and smaller to the point where he barely passes his tests, and even after getting over his ego, he doesn't come across as the sharpest tool in the shed. His intellect also seemed to have been affected, as he makes a lot of impulsive decisions without the awareness or thought of what those decisions can lead to.
  • Indy Ploy: He works better this way, often without thinking twice. This mindset of his clashes with Jet-Vac's due to Jet-Vac believing that it's safer for everyone involved for there to be a plan.
  • It's All About Me: Growing up under the belief that he was destined for greatness led Spyro to become incredibly arrogant and egotistical. At one point, he thought about calling his Skylander team "Team Spyro" or just "Spyro". This was a result of Master Eon praising Spyro's talents since he was born, and this boosted the dragon's pride and disregard for fire safety (and other kinds of safety).
  • It's All My Fault: At the end of the series, Spyro blames himself for causing the chain of events that ended up in Eon getting vaporized.
  • Jerk with a Heart of Gold: A reckless egotist, but he is on the side of good, and he gets better and better as the show goes on.
  • The Knights Who Say "Squee!": Doesn't hesitate to fanboy over Crash Bandicoot.
  • Last of His Kind: The only dragon of his kind left in Skylands.
  • "Metaphor" Is My Middle Name: Once claims "Crackling" is his middle name- Eruptor then comments that he told him it was Agnew.
  • Metronomic Man Mashing: As a hatchling, Spyro could do this to an adult Greeble.
  • A Minor Kidroduction: The first we see of him in the pilot episode is him hatching from his egg.
  • My God, What Have I Done?: In "The Skylands are Falling!", after getting trapped in the giant ball of darkness that suddenly spawned, Spyro realizes that it is made up of all the evil that the villains of Skylands didn't have the chance to commit because he and the Skylanders stopped them before they even happened, which disrupted the balance of light and darkness in Skylands and almost destroyed it. And when Spyro realizes that he contributed to this the most, he says this almost word-for-word.
  • Never Be Hurt Again: In "Raiders of the Lost Arkus Part 1", after Spyro visiting Malefor the last time led to him becoming Dark Spyro, freeing Strykore and putting his friends in harm's way, Spyro tries to stall the mission of heading down to the underworld to rescue Cynder out of fear that the team is gonna have to meet Malefor again. When he admits this to his friends, they tell him that he'll get nowhere if he lets his fear get the better of him, which helps him face down Malefor and come up with a plan so they all can escape.
  • Nice Job Breaking It, Hero: Spyro's rash decision of going to Malefor in the Season 2 finale is what kickstarted the events of Season 3 with Cynder getting recaptured by Malefor and Spyro himself getting turned evil and putting his friends in danger. In the Season 3 finale, he blames himself for starting those events that also lead Eon to be vaporized.
  • Noodle Incident: The last time he stayed at Eruptor's home for Thankstaking he almost burned down the house and the last time he was at Pop Fizz' he burned down one of his siblings. Whoops.
  • Performance Anxiety: In "Dream Girls", before Stealth Elf's SED talk, Spyro steps in to entertain the crowd when Stealth Elf doesn't arrive, and he shows that he has a hard time holding a presentation in front of a crowd, even when it's about himself despite his haughtiness.
  • Platonic Life-Partners: With Stealth Elf.
  • Playing with Fire: Being a dragon, Spyro is able to breathe fire to attack his enemies.
  • Pursued Protagonist: While not pursued, Spyro's first experience with the outside world, literally seconds after he hatched, was with a group of Greebles who planned to eat him. Spyro beat them all on his own.
  • Put on a Bus: After getting his light eaten and turned into Dark Spyro by Strykore, regular Spyro sits out the entire third season until the last three episodes.
  • Rage Against the Mentor: Spyro does care about Eon and wants to help him protect Skylands, but Spyro starts going through complicated feelings with him during season 2, when Spyro suspects that he knows about what happened to his dragon species while Eon is always avoiding the question. It starts out mellow in "One Flu Over the Skylanders' Nest", where Spyro challenges Eon to a fight where the outcome will be either that Spyro gets to hear everything Eon knows about his species or Spyro will never bring the subject up to Eon again. Eon won the duel, and while Spyro keeps his word, he also becomes even more suspicious of Eon. But Spyro's full rage comes out in "It Techs Two" when he realizes that Eon has been lying not only to him about his species, but to the entire team, most of all to Stealth Elf about not knowing who Strykore is and gives him a What the Hell, Hero? for it, just like how Eon has given various to Spyro. Him then wanting to resign as a Skylander because of it is what finally causes Eon to give in and tell him what happened, about how he had to banish Spyro's entire species to another dimension without any clue as to if they survived after Strykore corrupted them and almost commanded them to destroy the Core of Light. Having been responsible for eradicating his family and then trying to bury it is what makes Spyro break all ties with Eon and tells him that he will never forgive him for it. After his hasty actions following this led to him getting his light eaten by Strykore and turning into Dark Spyro, putting his friends in danger, Spyro gets over it and makes amends with Eon.
  • Red Eyes, Take Warning: Averted, since Spyro is a good guy, until he is turned into Dark Spyro in the Season 2 finale.
  • Related in the Adaptation: In the games, Master Eon was simply the leader to Spyro as he was with every other Skylander, while in the show, Eon adopted Spyro when he was just a hatchling. And with the revelation that Kaos is Eon's biological son, this would make Kaos and Spyro foster brothers.
  • Screw This, I'm Outta Here: When he figures out that Eon has been lying to him and the team all along about important things, such as what happened to Spyro's family and who Strykore is, Spyro decides that he doesn't want to work with a leader who is a liar and tells Eon that he quits as a Skylander.
  • Sensitive Guy and Manly Man: The cocky and fierce Manly Man to Eruptor's Sensitive Guy.
  • Super-Toughness: The end of "Spyromania" reveals that he has impenetrable scales, which is a trait of his dragon family. This discovery is what sparks Spyro's curiosity about them and kicks off the story arc of season 2.
  • Teacher's Pet: Deconstructed. Being adopted by Eon (Who was probably trying to make up for banishing Spyro's dragonkind) and getting praise and told that he is destined for greatness lead to Spyro getting a huge ego and belief that he should be the destroyer of all evil, so he did not take his studies seriously and thought that everything would come easy for him, resulting in him failing his graduation. Reconstructed then, as this helps Spyro grow out of his ego and learn what it takes to actually be a defender for good.
  • Tell Me About My Father: When he fails to find information on his dragon family by himself, he tries to hear what Eon knows about it. Eon refuses to do so, making Spyro suspicious that Eon does know something about his ancestors.
  • Took a Level in Kindness: Goes from egotistical to completely supportive within the first season and becomes more heroic at the end of the series.
  • Tranquil Fury: At the end of "It Techs Two", Eon asks Spyro to stay behind so they can have a talk. Spyro takes this opportunity to tell Eon off for having lied to him and the other Skylanders about certain things, all without raising his voice.
  • Vitriolic Best Buds: Starts as this with Eruptor. The lava creature is constantly annoyed by the dragon's ego while the latter often teases the former for his temper. But in the end, they are still friends and develop themselves to become better.
  • What the Hell, Hero?: Tends to get these because of his behavior, and mostly from Eon.
    Spyro: I can't figure out why you would do that. But I did figure something out today. I don't wanna be a part of a team whose leader is a liar. So I'm done being a Skylander.
  • Wing Shield: Can use his wings to guard himself from various attacks, but that's more because of his impenetrable scales.
  • Worf Had the Flu: In "One Flu Over the Skylanders' Nest", while the team and Eon are put in quarantine, Spyro challenges Eon to a fight so that he gets to hear all Eon knows about his dragon species. However, due to the virus that infected them, he cannot use his fire breath properly and the fight ends up becoming a Curb-Stomp Battle in Eon's favor.

    Dark Spyro (Skylanders Academy
"See how much more awesome the evil side is? You get to do cool stuff, like this!"
(English) Voiced by: Jason Ritter
(Vietnamese) Voiced by: Le Minh Tuan

The Evil Spyro.

Spyro's Evil Doppelgänger created when Strykore stripped him of his light and the Villain Protagonist of season 3. As a fighter for the evil side, Dark Spyro heads to Skylander Academy under the guise of regular Spyro to help find the map to Arkus where Strykore will find the artifact he needs to take over Skylands.

  • Adaptational Skill: A lot of them! Including lightning bolts, Telekinesis and due to being a dark version of Spyro, he has his impenetrable scales.
  • Adaptational Villainy: In the games, although he didn't act much different from regular Spyro gameplay-wise, his backstory is that he was struck by darkness but saved from being corrupted by it from Eon, allowing him to wield it while still being on the good side. In the show, Spyro getting corrupted turns him immediately over to the dark side. This is also the first time any interpretation of Spyro has ever been evil.
  • Ambiguous Situation: It's unclear whether this Spyro is a separate entity keeping the real Spyro inside or a dark persona for Spyro. Since he had his light eaten by Strykore, naturally, it should lean more towards the former except for the part where the real Spyro is still inside because there shouldn't be any light left in him after Strykore took it. But throughout season 3, he shows knowledge that he could only have required as Spyro, such as referring to the other Skylanders as friends and saying that he enjoys "the new him". But that would go against what turned him into Dark Spyro to begin with and there's no explanation as to how there's still light inside him. Even in Dark Spyro's final episode, he's just removed from Spyro's body (although he is all evil, both before and after he's separated from Spyro's body, which might suggest that the persona option is the most probable) and then defeated with little fanfare and in the two following and last episodes, is barely brought up except for some additional character development for Spyro.
  • Anything but That!: He claims that he'll spit out whatever darkness removal serum Pop Fizz makes when the Skylanders are gonna reverse the effect on him. Pop Fizz foresaw this and made sure to add root beer flavor to the serum he made and Spyro's reaction to it is terror since nobody can resist root beer flavor.
    Dark Spyro: Why does it have to be so delicious?! Why?!
  • Bad Impressionists: Since the secret vault underneath the Relics Room can only be opened by Eon's voice reciting Eon's favorite nursery rhyme, Spyro tries to impersonate him to access it. The room computer doesn't permit him an entrance with the reason being the terrible Eon impression, and Spyro thinks that calling it "terrible" is too harsh.
  • Bad Liar: His attempts to hide his true intentions shouldn't be all that convincing, such as when he stopped Kaossandra from fully succumbing to the darkness. Spyro says that he was out for some air and Stealth Elf points out that they are hundreds of miles from the academy. Spyro counters that by saying that that's the place where the best air is.
  • Badass Boast: Similarly to regular Spyro, Dark Spyro brags a lot about how awesome he and his abilities are. Mostly in "Split".
    Dark Spyro: Impressive, but look at you, you're no match for the power of a Spyro fueled by darkness. I'll always win because I'm pure evil baby!
  • Big Damn Heroes: In "Road Rage", where he comes in to save Stealth Elf from an slowly-succumbing-to-darkness Kaossandra. Stopping Kaossandra from becoming fully evil can also count.
  • Bungled Hypnotism: In "Sky Hard", he tries to use hypnosis on Eon and Kaossandra to get them to tell him where the map to Arkus is. It fails as they fail to understand what he is saying and instead brings him things that sound like "map to Arkus".
  • Burning with Anger: Only present for one moment in "A Traitor Among Us". When Spyro realizes that the secret vault underneath the relics room that he went through a lot of annoying things to get into is nothing more than a secret beard salon for Eon, Spyro's horns light up in flames as he rushes out of the room in anger.
  • Card-Carrying Villain: Starts off as this. The first form of characterization we get of him in the first episode of season 3 is saying that he loves having the power of the darkness and admiring his new look.
  • Character Development: As Strykore' dragon, Spyro forgets all his previous friendship and couldn't care less about the other Skylanders. But as he socializes with them more, he grows to become the same friend to them as he was before turning over to the evil side, which results in him not wanting to hurt them and going against orders from Strykore that would result in them being harmed. However, if you look at some of his other trope examples, you'll see that this doesn't last.
  • Co-Dragons: Spyro and Kaos are this to Strykore in "Power Struggle", even though both Spyro and Strykore want nothing to do with Kaos.
  • Conflicting Loyalty: After his creation, Dark Spyro was solely focused on helping Strykore achieve his world-conquering goals and couldn't care less about the Skylanders. As he gets chances to associate with them more, save them on a few occasions, and starts to rediscover the bonds he had with them prior to getting his light eaten by Strykore, Spyro becomes more and more like his old self and simply want to spend time with his friends. With that said, he still enjoys being an evil Spyro who will keep serving Strykore and accomplish the mission for him, but that's more something he does out of fear of what Strykore will do to him if he doesn't, so he lands in some hot water when he now wants to be on both sides.
  • Deadpan Snarker: Towards Kaos in response to the sorcerer's various attempts to seem better than the dragon to Strykore. He keeps this attitude throughout the first episodes he spends with the Skylanders as well.
  • A Death in the Limelight: Inverted, as his final episode gives him a minor role compared to the previous episodes that had him play a large part in some way, either having the main plot or a side plot be about him.
  • The Dragon: Both literally and figuratively, to Strykore.
  • Dropped a Bridge on Him: It is arguable what kind of important role he had as detailed above in Ambiguous Situation, but even then, he was the protagonist since the start of season 3, and he then gets a very anti-climactic end in "Split". He and regular Spyro engages in a Beam-O-War that spawns a giant energy explosion, which kills him off while Spyro survives, for completely unexplained reasons.
  • Enemy Without: After he drinks a potion that was supposed to revert him back into regular Spyro, the regular Spyro does come back, but Dark Spyro is also released from Spyro's body and becomes his own entity. It doesn't last for long, however, as after the dragons' fight, Dark Spyro vanishes while the regular Spyro remains.
  • Evil Cannot Comprehend Good: When he and Spyro have split into two separate beings, he says that regular Spyro is gonna lose because Dark Spyro is a Spyro fused with darkness who couldn’t care less about friendship, like he is seeing himself as the superior Spyro.
  • Evil Doppelgänger: Obviously, to Spyro, made when the light inside Spyro has been removed.
  • Evil Feels Good: His very first lines in season 3: "Having the power of darkness inside of me is... awesome!".
  • Evil Is Hammy: In his final appearance, where he is fully evil because of Strykore forcing the darkness inside him after he started growing soft, he screams a majority of his last lines.
  • Evil Is Petty: What did he do to prove he's evil? Say that he wants to take up two parking spaces at once.
  • Fatal Flaw:
    • His desire to please everyone. Even after he grows a conscience about destroying his former friends and starts hanging out with them more, he still tries to fulfill the mission assigned to him by Strykore, which puts him at higher odds to get himself exposed to the Skylanders. That exact thing happens when Spyro helps the Skylanders more and more, resulting in Strykore stopping him and asking why he would do that, which leaves Spyro's devotion to Strykore to be discovered by Stealth Elf.
    • Pride. During his and regular Spyro's battle, he believes himself to have already won because of his dark powers. When Spyro manages to keep up a fight, Dark Spyro becomes more manic and releases an attack that leads to his apparent death.
  • "Flowers for Algernon" Syndrome: Basically, by gaining new and stronger abilities after losing his light and having the darkness in him take over his body, Spyro reverts back to being the self-centered jackass he was back when the show started, saying that he is really enjoying the new him. And once he has been separated from Spyro's body and the good version has taken over, Spyro becomes much more humble compared to before he had his light eaten. This way, Dark Spyro serves as a reflection of who Spyro was before he started improving himself, and his defeat at the hands of his normal counterpart shows how far Spyro has come, as he has gone from believing that there can only be one Spyro to being okay that multiple Spyros exists, just as long as they are not evil.
    • As Dark Spyro he also gets a case of this. In the middle chunk of episodes in season 3, he started growing a conscience about fighting the Skylanders and started rediscovering his friendships with them. But in "Off to the Races" Strykore realizes that it has made him soft and infects him with evil. Spyro, however, shows that he's gotten some conscience left in him by not ending Stealth Elf and planning to throw away the Wumpan Puzzle Box that contains the map to Arkus, which the box finally reads as Dark Spyro being pure of heart and opens up. But after getting knocked down by Stealth Elf who didn't see Spyro do the above, come the next episode, and Spyro is suddenly fully evil again with no explanation.
  • Foil:
    • To Spyro, at least after becoming his own entity. While Spyro is good, cares for his teammates and seeks to protect the Skylands from evil, Dark Spyro is pure evil, couldn't care less of his allies and wants to see Skylands bow to its knees to Strykore. Dark Spyro is also a lot more reminiscent of Spyro's old personality, being self-centered and arrogant while Spyro by this point has grown past all that and sees the value in everyone, not just himself.
    • Also to Glumshanks. Both work as double agents for two different alignments (Glumshanks for the good guys and Spyro for Strykore). Both are loyal to Strykore, but Glumshanks, as said, is working against him while Spyro is fully loyal to him, and while Spyro can go wherever in Skylands he wants as part of the mission, Glumshanks is stuck in Kaossandra's castle because of restrictions Strykore put out for him. Spyro is solely focused on completing his mission that Strykore assigned, at least to begin with, while Glumshanks wants to live life and accomplish other things. And lastly, Glumshanks can stand up against his master (mostly Kaos) while Spyro starts to follow Strykore more out of fear when the former starts bonding with his former friends.
  • Forgotten Friend, New Foe: To the heroes, he keeps up the appearance of their old friend, pretending to have gotten his new look after a battle with Malefor. And it works on everyone, except Stealth Elf.
  • Hair-Trigger Temper: His failure in making progress often makes him throw tantrums.
  • Hazy-Feel Turn: While working for Strykore. But as time goes on, he really isn't into it. And especially doesn't want to do anything to hurt his friends. However, after being split from Spyro's body, Dark Spyro doesn't seem to have any good left in him, which makes ort of sense, as he is all the darkness that's inside Spyro embodied and released.
  • The Heart: He tries to become this after learning that a Wumpan Puzzle Box opens itself up when the bearer of it is pure of heart. Whenever the team members start to fight amongst themselves in the following episode, Spyro is the one to speak up and get them to recognize the value in each other and in teamwork. His speeches succeed in getting his friends to stop bickering, but the Puzzle Box still doesn't read him as pure.
  • Heel–Face Door-Slam: Dark Spyro and Strykore's allegiance eventually gets uncovered by Stealth Elf, and while Spyro tries to convince her that he has changed, Elf doesn't believe it and goes to tell the others about what she has witnessed. And because of their fight that broke out after Strykore infused Spyro with evilness, Elf would probably never believe him after that.
  • Heel–Face Revolving Door: He starts as a full-on Heel, but then starts shifting between not wanting his friends to be hurt and actually what Strykore asks him to do.
  • Hoist by His Own Petard: In the climax of his and regular Spyro's duel, Dark Spyro tries to finish Spyro by breathing a stream of fire towards him, prompting Spyro to do the same thing. The energy explosion that came from this is what causes Dark Spyro's apparent death.
  • Incredible Shrinking Dragon: Played for Laughs. He and Jet-Vac get shrunk after they exit Eon's body at the end of "Weekend at Eon's". They're back to normal by the beginning of the next episode.
  • Inferiority Superiority Complex: He views himself as the superior Spyro due to thinking the evil side is much more awesome, so his stability starts breaking in his fight with regular Spyro due to them being more equal than he'd think.
  • Jerk with a Heart of Gold: He grows into one during season 3 when he spends time with his former friends. At least until Strykore turns the "Gold" part into more "Jerk".
  • Kubrick Stare: Does one in his image as seen on this very page.
  • Lack of Empathy: In "Days of Future Crash", he, Eruptor and past-Crash Bandicoot had a chance to flee from the Bad Future they created and return to their respective times, but Eruptor found their friends in said future frozen and put on display by King Glumshanks. Not wanting this timeline's version of them to be kept like this, Eruptor wanted to stay behind and help them, while Spyro, who had gotten what he needed from this adventure, doesn't give a damn about them and believes that they would just cease to exist when they fix the timeline. And when Eruptor then makes them stay to help them, Spyro reacts with annoyance.
  • Laser-Guided Karma: Him sending Stealth Elf off to go refuel the Dread-Yacht with Flynn comes back to bite him when this means he has to volunteer in controlling an unconscious Eon to pass an inspection of the academy. But Spyro turns it into Pragmatic Villainy since he can now use Eon's magic to try and open the Wumpan Puzzle Box.
  • Literal Split Personality: Becomes this as a side effect of the serum used to cure Spyro. And as this, Dark Spyro embodies many of the negative aspects of Spyro's personality, such as being overly confident in his own abilities and believing himself to be superior to others, even to himself if that version of him isn't on the side of darkness.
  • Made of Evil: One of the side effects of the potion Pop Fizz makes to bring the regular Spyro back is removing the darkness inside his body and giving it its own Spyro body. As such, the Dark Spyro we see is fully evil and couldn't care less about friendships and only wants his evil master to win.
  • Manipulative Bastard: When the hunt for a mole begins at the academy in "A Traitor Among Us", Spyro hides gadgets in the other Skylanders' room to mislead them and get them off his trail. And they fall for it, until it is revealed that while Eon detected a mole at the academy, it wasn't a mole in the spy sense.
  • The Mole: To find the Fist of Arkus, Strykore sent Spyro to infiltrate the Academy, saying that they're gonna be playing "the Long Game".
  • Morality Pet: When Dark Spyro starts hanging out with his previous friends, he becomes more friendly with them and prefers being with them than helping Strykore with his world domination. The biggest one being Stealth Elf, as Spyro feels guilty for trying to turn her evil under Strykore's orders in "Road Rage" and heads out to save her after thinking about it (even though Kaossandra was the victim for the spell instead). They almost become a Morality Chain to him until Strykore notices that he's becoming too soft and forces the evil back into him.
  • Not Helping Your Case: As Stealth Elf starts growing more and more suspicious of him, Spyro tries to get her out of his way by volunteering her to go with Flynn to fuel the Dread-Yacht. This just fuels her suspicion of him even more.
  • Not Me This Time: In "Three Sides to Every Story", when Master Eon was believed to have been vaporized, Stealth Elf accuses Spyro based on all the suspicion she has gotten from him ever since he returned to the academy. But Spyro has an alibi that proves itself to be true, and sure enough, Eon wasn't vaporized at all.
  • Pet the Dog:
    • In "Weekend at Eon's", he chooses to use the chance he had to open the Wumpan Puzzle Box to instead save Eruptor, who he even labels "his friend", suggesting that the real Spyro still has some influence over his body even when the darkness inside him has taken over.
    • In "Power Struggle", after he threatened King Pen into revealing to him, Strykore and Kaos where the map to Arkus is, Spyro has a concerned look on his face over what he just did.
  • Playing Sick: He puts on this facade to avoid interacting with the Skylanders and instead search around the academy for the map to Arkus.
  • Playing with Fire: Apart from using the power of darkness, he can also breathe fire just like his regular counterpart, only it is pink and white instead of the traditional red and orange of the character.
  • Pragmatic Villainy: In "Off to the Races", him trying to be The Heart of the group and get the others to stop fighting with each other is something he does only because he thinks that will make the Wumpan Puzzle Box read him as pure of heart.
  • Real Men Hate Affection: He thinks that he would be doing Skylands a favor by destroying the Skylanders because they group hug.
  • Red Eyes, Take Warning: He has red eyes, just like his good counterpart, but this time, he is someone to take warning from.
  • Red Oni, Blue Oni: Of Strykore's two henchmen, Spyro is the Blue to Kaos' Red. Kaos is a hyperactive Manchild of a villain who does everything to make Strykore proud of him while Dark Spyro is more cool and happy to serve Strykore because he enjoys it. And he is also a Deadpan Snarker.
  • Shock and Awe: He has the ability to shoot lightning from his horns that also allow him to manipulate technology. All of this is only ever brought up in "The Truth is in Here" though, and he never uses these abilities much throughout the show.
  • The Slacker: He is this in the first half of season 3 when he is at the academy. He plays sick from the made-up fight with Malefor so he doesn't have to join the other Skylanders on their missions and can instead take care of his own business at the academy.
  • Slasher Smile: He gives one to Team Spyro and Eon shortly after being separated from his good counterpart.
  • Smug Snake: Thanks to his newfound dark powers, Dark Spyro is just as, if not even more arrogant than Spyro was before his Character Development, so much so that he even views himself as better than the regular Spyro because he's not fueled by darkness. This turns out to not mean anything as the two dragons are evenly matched during their fight.
  • Something Only They Would Say: At one point in "Split", Dark Spyro tries to pretend that he was only joking with being evil, to which Eon tests him by asking if he prefers beards or mustaches. Spyro answers mustaches, which Eon takes very personally, saying that a good Spyro would never hurt his feelings like that.
    Dark Spyro: That's because I'm not good! I'm pure dark evil!
  • Spikes of Villainy: He tries to invoke this in "Road Rage". He tries out a spike collar and a bandana to see which one goes the best with him. When he asks Strykore which one he should pick, Spyro hopes that he will say spikes. Strykore says that the bandana should be taken instead, because he thinks the spikes are trying too hard.
  • Superpowered Evil Side: Downplayed. Spyro gains two new abilities as his dark form, he can shoot lightning bolts from his horns that can manipulate technology to his liking and he also has the power of Telekinesis. But aside from that, both Spyro's regular and dark versions are pretty equal when it comes to combat as seen during their final fight.
  • Talking to Themself: He does this in "Road Rage" regarding leaving Stealth Elf to also have her light eaten and become evil like him.
  • Teeth-Clenched Teamwork: With Kaos during the mission to kidnap King Pen. All over their difference in loyalty to Strykore. Spyro is fully loyal and wants Strykore to succeed, while Kaos' top priority is to make his father proud.
  • Telekinesis: This is one of the cool things he can do because he is powered by the dark side.
  • Token Evil Teammate: Joins the Skylanders as Strykore's double agent. While he starts to grow out of it throughout his stay at the academy, he still remains loyal to Strykore.
  • Took a Level in Kindness: Season 3 is about Spyro growing to care for his former friends after getting turned into an evil version of himself, to the point where a Wumpan Puzzle Box, an object that only opens if the wielder is true of heart, opens up for him.
  • Uncertain Doom: After he and regular Spyro enact in a Beam-O-War that creates an energy explosion at the end of "Split", he seemingly perishes. What makes this uncertain is that he dies without an explanation as to why Spyro survived the explosion but not him.
  • Undying Loyalty: To pretty much everyone he meets, from Strykore to the Skylanders. Unfortunately, this is what leads to his downfall towards the end of the season, as he is determined to do what both sides ask of him.
  • Villain Protagonist: Is this in season 3. At the end of the season 2 finale, Dark Spyro takes over Spyro's body after Strykore devours the light inside him and starts working for him. The following season is then about his mission to find the map to Arkus at the academy for Strykore all while he rediscovers the bonds he has with his friends, but then getting conflicted over which side he wants to be on.
  • Villainous Breakdown: During his and regular Spyro's fight, he becomes more unhinged when he doesn't appear to be winning and delivers a stream of fire that clashes with another stream of fire by Spyro, which leads to Dark Spyro's downfall.
  • Virtue Is Weakness: When he gets separated from Spyro's body in "Split", he says that regular Spyro is going to lose because unlike him, Dark Spyro can't care less about friendships and companionship.
  • Walking Spoiler: Much like Strykore, season 3 and the end of season 2 can't be discussed without talking about him and how the show got to this situation in relation to important characters like Kaos, Kaossandra and Malefor.
  • Why Won't You Die?: He loses it when he doesn't win over Spyro during their final fight.
    Dark Spyro: Why won't you just lose like you're supposed to?!
    Spyro: Because I'm Spyro! And not doing what I'm supposed to do is totally my thing!
  • A Wolf in Sheep's Clothing: He covers up his allegiance with Strykore by acting like regular Spyro who got a dark makeover after fighting and fleeing from Malefor.