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Spyro the Dragon

The Legendary Purple Dragon. The Savior of the Dragon Kingdom. The bane to Evil Overlords and sheep everywhere.

The Dragon Hero.

The titular character, protagonist, and hero of the franchise. Spyro the Dragon is a plucky young Dragon, that, in spite of his short stature, has saved the world from countless evildoers on numerous occasions. He's the purple Dragon, a legendary Dragon species born every ten generations capable of mastering all of the magic elements.


As a Long Runner that has been controlled by numerous companies over the years and has been rebooted twice, Spyro's biography is divided between the various incarnations he has had over the years, those being the three incarnations spread across the Video Game Alternate Continuitiesnote , along with the two versions of him that originate from the Skylanders Academy TV Series on Netflix.

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    Multiple Incarnations 
  • 11th-Hour Superpower: Obtains flight in the final battle in Ripto's Rage! against Ripto himself, and becomes Dark Spyro in The Eternal Night's climax. At least in Ripto's Rage!, this was Ripto's 11th-Hour Superpower just the same as Spyro's. Awesomeness ensued.
  • Kill It with Fire: Pretty much all of Spyro's enemies can be killed with his fire breath, with a few exceptions. Sometimes his fire breath needs to be upgraded.
  • Road Runner PC: While dashing, Spyro moves very fast.
  • Vague Age: Spyro is implied to be twelve at the time of the third game. The games are implied to not follow Comic-Book Time, and Spyro does mature in appearance and voice over the original series. Other dragons that are implied to be his age sound noticeably younger then him in A Hero's Tail so he's probably in his young teens, sixteen at most. Still, eggs are apparent in that game despite the fact that they only arrive once every twelve years. Subverted in The Legend of Spyro trilogy, as Spyro is confirmed to be twelve at the start of the first game.


    Spyro the Dragon (Classic Continuity) 

Spyro the Dragon
"Looks like I got some things to do!"
(English) Voiced by: Carlos Alazraqui (Spyro the Dragon), Tom Kenny (Ripto's Rage, Year of The Dragon, Enter the Dragonfly, Reignited Trilogy), Jess Harnell (A Hero's Tail)
(Japanese) Voiced by: Akiko Yajima
(Latin American Spanish) Voiced by: Luis Daniel Ramírez (Reignited Trilogy)

"Do you think we'll ever get a day off?"

The Cocky Spyro.

The Purple One himself, a young dragon living in the Dragon Kingdom. Spyro happened to be too small for Gnasty Gnorc to trap in crystal, so he set about rescuing the other dragons from this fate and resolved to torch Gnasty. Following this, Spyro embarked on similar exploits in Avalar and the Forgotten Realms. Spyro is generally stubborn and laidback, though he is perseverant in regards to whatever goal he has.

  • Acid Attack: Not normally, but if Spyro collects three green orbs during the final battle with Ripto in Ripto's Rage!, he gains the ability to fire damaging balls of acid for a few seconds.
  • Adaptational Nice Guy: The Reignited Trilogy version of the first game alters his interactions from the original. Instead of coming off as cocky and rude to the dragons he saved, he's much more playful and energetic.
  • Adaptational Villainy: In the GBA version of Crash Nitro Kart, he is considered a member of Team Trance and is protected by Uka Uka, making him part of the "villains" side.
  • All Up to You: In spite only being a young dragon, Spyro time and time again saves the world from whatever evil befalls it. That said, each game of the original trilogy gives a valid reason why:
    • In the first game, Gnasty's spell missed Spyro, meaning he was literally the only dragon up for the job of freeing the rest. However, several dragons at the end level were implied to be heading to defeat Gnasty after they were freed, only to end up frozen again.
    • In the second, the Professor's portal picked up the first dragon that went through it, with that dragon being, well, Spyro. Ripto blowing up the gate justifies why no other dragons could be brought over to help, leaving Spyro the only dragon for the job.
    • In the third game, Spyro (and Hunter) are the only ones small enough to go through the tunnels. While Spyro does make several allies afterward, he still leads the charge against the Sorceress.
    • There's no real reasons for the other games in the series, but it can be assumed that by that point Spyro had become the go-to-dragon in the saving the world business.
  • American Kirby Is Hardcore: The Japanese artwork uses a cuter design for the character. Note that the game was released in America first.
  • An Ice Person: One level in Year of the Dragon trades Spyro's usual fire breath for ice breath, which Enter the Dragonfly and A Hero's Tail later made a toggleable upgrade. It can freeze enemies and NPCs into platforms which Spyro can then jump on to reach higher places, but doesn't deal as much damage as simply burning them.
  • The Baby of the Bunch: Prior to Year of the Dragon introducing the newest clutch of hatchlings, Spyro was one of the few juvenile dragons in the Dragon Realms. Other dragons around his age were alluded to in online promotional material for the first game (which also claimed that Sparx was a little older than him), and the similarly-aged Ember and Flame debuted in A Hero's Tail, but members of his clutch were never seen otherwise. Amongst the playable characters from the second game onward, Blink is the closest to Spyro and Sparx's ages while the others are definitely adults.
  • Bad Butt: Is this in Spyro the Dragon. He grows out of it in Ripto's Rage!.
  • Badass Adorable: He's a cute purple dragon who's saved the world from threats that older, more experienced dragons couldn't.
  • Badass in Distress: In A Hero's Tail, he gets captured once, leaving Hunter to rescue him.
  • Bag of Spilling: Averted. All abilities he purchases from Moneybags in Ripto's Rage! are retained in Year of the Dragon (with the exception of the permanent superflame).
  • Big Brother Instinct: To the dragon eggs in Year of the Dragon. Just ask Moneybags.
  • Blood Knight: He's eager to get into scraps in Spyro the Dragon.
  • Bond One-Liner: Upon defeating Gnasty Gnorc with his flame breath in the first game: "You're toast, Gnorc! Heh-heh!"
  • Breath Weapon: He is a dragon. He most often breathes fire in short streams, though certain powerups can alter what comes out. This includes super-powerful fireballs, ice, Cold Flames, acid, lightning and bubbles - the last of which is used to catch lost baby dragonflies in Enter the Dragonfly.
  • Bubble Gun: Bubble breath in Enter the Dragonfly allows Spyro to capture baby dragonflies and bring them home. However, it deals no damage to enemies whatsoever.
  • Busman's Holiday: Ripto's Rage! starts with Spyro and Sparx going on a vacation... but first the Professor summons them to Avalar to get rid of Ripto.
  • Celibate Hero:
    • Due to his age as a young dragon, he's aware of love, but has no real desire for it (yet, at least). He's aware of Hunter and Bianca's relationship in Year of the Dragon, as well as Ember's crush on him in A Hero's Tail, and is uninterested in both, though he's presumably not against Hunter being happy. He also fails to notice Elora puckering up for a kiss in the epilogue of Ripto's Rage!
      Spyro: (seeing Hunter and Bianca kiss) It's a sad sight, Sparx. Another noble warrior falls victim to the plague of love.
    • In Reignited Trilogy, Elora gets Spyro to watch the fireworks as in the original Year of the Dragon game. This time however, both end up sitting next to each other, and it wasn't just Elora who moved closer - he may not yet realize it, but it seems even Spyro is starting to feel attraction.
  • Characterization Marches On: In the first game, Spyro seemed rather disinterested in actually saving the dragons and just wanted to kick Gnasty's behind. He's even rather disrespectful to several of them and has a rather snarky tone when talking to them. Later games would have him actually care for those he saves and be more of a hero to help others rather than for the fun of it. Spyro Reignited Trilogy would further this, altering the tone of his dialogue slightly in regards to the dragons in the first game to have him sound more playful or concerned rather than snarky. The credits of the trilogy even show several pieces of art of Spyro getting along with the elder dragons just fine and possibly looking up to a few of them.
  • Circling Birdies: Used to distinguish hits that damage him.
  • Cool Shades: He wears these during the 100% ending of Spyro the Dragon, and a cheat code in the Reignited Trilogy allows him to wear them throughout all three games.
  • Deadpan Snarker: Has a bit of a mouth on him, mostly in regards to enemies or hard-to-rescue dragons.
  • Double Agent: Helps both sides of the Land Blubber-Breeze Builder conflict in Ripto's Rage!, including helping Pvt. Romeo elope with Juliet in Zephyr.
  • Elemental Powers: As the series progresses, he's able to breathe ice, lightning, water, and bubbles.
  • Evil Laugh: After defeating Gnasty Gnorc in Spyro the Dragon.
  • Fire, Ice, Lightning: Is able to channel all three though his breath in Enter The Dragonfly and A Hero's Tail.
  • Flight: He's usually restricted to just gliding. Only under certain circumstances such as in a Speedway or with a powerup can he fly freely.
  • Four-Fingered Hands: He gains thumbs in Reignited Trilogy.
  • Girly Run: His walk cycle in A Hero's Tail looks a lot like prancing.
  • Guest Fighter: He's a "Guest Racer" in both the GBA version of Crash Nitro Kart and in all versions of Crash Team Racing: Nitro-Fueled. In the latter, he brings with him his own track, Spyro Circuit, and his own kart, the Spyromobile.
  • Heroic Mime: In Spyro: Shadow Legacy, in stark contrast to the majority of his appearances.
  • Has a Type: Downplayed. In the original series, it is implied that Elora has a crush on him, something that he may or may not reciprocate. In Reignited Trilogy, this crush is much more noticeable with both, and the various fauns from Fracture Hills are much nicer around him. It seems that fauns make up a significant portion of his fan-club.
  • Heterosexual Life-Partners:
    • With Sparx. They're practically inseparable.
    • After a brief period of butting heads in the second game, his friendship with Hunter has evolved into this, with the two going on several adventures together.
  • Hidden Depths: Although he's rather boastful and snarky and can come off as rather disinterested in learning things that don't involve kicking the current Big Bad's behind, the credits of Spyro Reignited Trilogy show that, being an Artisan, he's still rather decent at various arts, apparently skilled enough in acting to put on a play with a fellow Artisan and able to make a rather on point sculpture of himself out of marble.
  • Homing Projectile: Can use these in Scorch's Pit and Speedways in Year of the Dragon.
  • Horn Attack: Charging with his horns is a primary attack of his. In Ripto's Rage! he learns the Headbash, a horn-based variant of Ground Pound.
  • Hypocritical Humor: He likes to push Ripto's buttons by calling him short, despite being smaller than him.
  • I Just Want to Be Badass: In Spyro the Dragon, he admits to Ajax in High Caves that he wishes he were as strong as him, enough to defeat the large armored spiders prowling the level.
  • Implausible Boarding Skills: In Year of the Dragon. This is downplayed, as Spyro has four legs to grip his board and wings to help with jumps, though Hunter still thinks it's odd Spyro got good so quickly.
  • Jerk with a Heart of Gold: Befitting his nature as a Mascot with Attitude, he's snarky, impatient and a tad bratty, but he's still ultimately a hero who cares about doing the right thing. The "jerk" part is even more downplayed in Reignited Trilogy, to the point where he's a borderline Nice Guy.
  • Kid Hero: He seems to be twelve in Year of the Dragon, though it's unknown how dragons age, so he might be older than he looks. Even then, he doesn't seem any older than his mid-teens.
  • Kidnapped by the Call: in Spyro 2: Ripto's Rage! Spyro just wanted to go on vacation to Dragon Shores to escape the rain in his home world, but he is kidnapped or dragon-napped by Elora, the Professor, and Hunter who need a Dragon to fight Ripto for them, Ripto immediately shows up and destroys the portal that leads back to Spyro's home world, now Spyro can neither go on vacation to Dragon Shores or go back to his home world until he defeats Ripto for all of Avalar.
  • Leaning on the Fourth Wall: Makes a lot of comments of this nature in Spyro the Dragon.
  • Making a Splash: A Hero's Tail grants Spyro the ability to breath a stream of water. It deals the least damage of the four elements, but can be used to activate water-based mechanisms.
  • Mascot with Attitude: Befitting a platform game from the 90s. Spyro Reignited Trilogy downplays this, however, altering the tone of his dialogue, adding more body language and making his interactions with the elder dragons less snarky to play up his kinder/kiddish aspects. Especially with the credits pictures involving him and the Artisans.
  • More Dakka: Rapid-fires missiles from his mouth while battling Scorch in Year of the Dragon.
  • Nigh-Invulnerability: Can acquire this powerup from certain gates, often to traverse toxic sludge.
  • Nitro Boost: Supercharge paths and powerups allow him to charge at high speeds, demolishing anything in his path. He also uses this in skateboard races in Year of the Dragon.
  • One-Hit-Point Wonder: Without Sparx, any damaging attack from an enemy will do him in.
  • Playing with Fire: One of his main abilities since the first game involves him breathing fire from his mouth. It can take out larger enemies with ease but is useless against armored enemies.
  • Power Glows: Invincibility and breath-related powerups have this effect on him.
  • Pre-Mortem One-Liner: "Happy holidays, fat boy!" before melting a snowman in an ad for Ripto's Rage!.
  • Prehensile Tail: In a Hero's Tail, Spyro the Dragon can use his Dragon Tail to swing from poles, he also uses his Tail to pull a lever in one of Moneybag's Gambling Games in Spyro Orange the Cortex Conspiracy.
  • Purple Is Powerful: His skin is purple, and he's saved several worlds almost entirely on his own.
  • Raised by the Community: It's unknown if Spyro has any living parents, though the credits of The Reignited Trilogy seem to suggest that all the adult Artisan Dragons have played a part in raising him.
  • Ship Tease: With Elora, though he doesn't act on it because he dislikes romance. He avoids Ember for the same reason.
  • Shock and Awe: Spyro can obtain the ability to breath electricity in both Enter the Dragonfly and A Hero's Tail. In the former, it's essentially a straight upgrade to the fire breath in that it has more range and can activate electric switches, while the latter changes it up to deal less damage but longer range in return.
  • Spring Jump: Through certain powerups.
  • Stuff Blowing Up: Fireballs created by his superflame end in small explosions.
  • Super Drowning Skills: In Spyro the Dragon, he drowns in any sort of water.
  • Super Not-Drowning Skills:
    • Can swim underwater infinitely beginning in Ripto's Rage!, only drowning in pools of sludge.
    • Crashing into bodies of water in speedways does not cause him to drown, but it does make him instantly lose the challenge. He slaps the water in frustration whenever this happens.
  • Super Spit: Can spit certain rocks over considerable distances.
  • The Unchosen One: Unlike his other iterations who tend to be The Chosen One in one way or another, this Spyro doesn't really have a special destiny or anything inherently remarkable about him, but this does little to hinder him from saving entire realms from evil. Of course, this is also extremely vague, as several dragon elders refer to him as 'the one' in the first game, much to Spyro's own confusion. This fact was never referred to again in the classic series, though.
  • Took a Level in Jerkass: In A Hero's Tail, he's far more arrogant and actually denies help to those who won't reward him at a couple points throughout the game.
  • Took a Level in Kindness: He's generally less cocky in Ripto's Rage! and Year of the Dragon than he was in the first game. The Reignited Trilogy rolls with this, tweaking several of his interactions in the first game to come off as less arrogant and much nicer.
  • Unsportsmanlike Gloating: In Nitro-Fueled. Granted, it'd be easier to name those who don't do it, but one of his quotes has him roast his opponents pretty badly (with a pun, no less) when he wins a race.
  • Vague Age: He seems like a kid at first with how he acts, yet Spyro Reignited Trilogy heavily Ship Teases him with Elora, who in turn appears to be in her late teens, like it's no big deal. Supplementary material for the first game claimed he was a teenager, which was likely abandoned long before Year of the Dragon began production and altered the lore on dragon births as such. By the time A Hero's Tail rolls around, several years have passed since his first scuffle with Gnasty, but he still looks no older than he did on his first adventure.
  • Vocal Evolution: Tom Kenny's Spyro voice sounds more youthful and energetic in the Reignited Trilogy, to go along with his character tweaks.
  • The Voiceless: Completely mute in his playable appearance in the GBA version of Crash Nitro Kart.
  • Weak, but Skilled: A lot of the obstacles he encounters could easily be plowed through by older dragons (being able to torch armoured enemies, the ability to charge through large foes, the capacity to fly relatively unassisted, etc.), but Spyro nonetheless finds ways to circumvent them to win the day.
  • Worthy Opponent: He considers Gnasty Gnorc this after first defeating him.
  • Would Hit a Girl: Will torch any baddie regardless of gender.

    The Legend of Spyro
By Dawn of the Dragon
"I know this is not the path you would choose for me, but I have to walk my own path... and do what I know is right."
Voiced by: Elijah Wood (En), Davide Perino (It)

The Legendary Spyro.

He's still purple, and he's still a dragon, but unlike the original, more "rough" Spyro, this dragon is a bit more polite. He's a rare purple dragon, and one of the only two of his clutch to have survived destruction by the Dark Master. He lives peacefully with his dragonfly family until he suddenly realizes his ability to breathe fire...

  • Adaptational Badass: He's far more of a fighter than the classic Spyro, defeating enemies much larger than he is. He's also likely got the most sheer power of all three Spyros, given canonically his Aether Breath is comparable to an atom smasher in terms of power and he has a lot more elemental muscle than either of them. He's so powerful he's capable of pulling an exploding planet back together by his magical power alone.
  • Adaptational Nice Guy: The original Spyro isn't a bad guy, but he's rather arrogant and kind of a jerk to others at times. This Spyro is much more soft-spoken, compassionate, and humble in comparison.
  • All Your Powers Combined: As a purple dragon, Spyro is capable of using any element rather than only one.
  • All-Loving Hero: He's friendly and polite to pretty much every non-villainous character he meets, and counts Cynder as one of his closest friends despite the fact that in the first game she was his arch-enemy, and even then he went out of his way and put himself at great risk to save her, just after a life-or-death fight.
  • Apocalypse Maiden: According to Malefor, it's the fate of all purple dragons to destroy and remake the world. Spyro ultimately averts this. He actually inverts it by pulling the world back together.
  • Bag of Spilling: Happens to him twice. First at the climax of the first game, he expends so much power on Cynder that he loses all his powers and has to relearn them, helps that they show a scene of him training and trying to relearn them as a teaser for the second game. At the end of the second game, Gaul uses his staff to drain Spyro's powers, leaving him with only physical attacks for the rest of the fight until his Superpowered Evil Side manifests. This is averted this time around, as he doesn't need to relearn them the next time, presumably the rest between the games had something to do with it.
  • Blank White Eyes: When using his Elemental Furies and in his Dark Spyro form, he has glowing white eyes.
  • Blow You Away: Creating updrafts is an earth ability in the first game.
  • Breath Weapon: Spyro has five elemental options — fire, ice, earth, electricity, and aether— most of which he fires from his mouth.
  • The Chosen One: As strange as it may seem, the strange mix of him being predestined to be born and effect the fate of his era and his being Immune to Fate allow him to be both this and The Unchosen One at the same time. He's The Chosen One because he was predicted to be born and leave his mark on the era he's born into, but he's The Unchosen One because he wasn't predestined to defeat Malefor and save the world, he chose to do that all by himself, screwing destiny at least twice in the process. So pretty much he gets to choose what he was chosen for.
  • Child Soldier: Effectively this, since his status as a purple dragon makes him the only one powerful enough to end the war and even reasonably challenge Malefor. Unlike most examples, the consequences of this are not glossed over, as the stress from this starts to become more and more apparent as the games go on.
  • Contrasting Sequel Main Character: Compared to his classic counterpart, at least. While Classic Spyro was mischievous and rarely ever respected his elders, loved adventure and often went on them for the thrill, and never fell for his villains taunts, Legend Spyro is kind and respectful, understands the seriousness of his adventures, and slowly becomes more and more closed off and rarely voices his opinion as the series went on.
  • Despair Event Horizon: As a result of Malefor's Breaking Speech in Dawn Of The Dragon and his turning Cynder evil and having her attack Spyro, he doesn't bother fighting back because "You've left me with nothing left to fight for". This pseudo love confession immediately snaps Cynder out of Malefor's control.
  • Determinator: Goes through all sorts of heck throughout the games and doesn't give up. Even when a seemingly all-seeing dragon tells him its impossible, he just pulls a Screw Destiny and does it anyway. The only time he really gives up is when Malefor turns Cynder against him, because after losing Ignitus, she was all he had to fight for.
  • Dishing Out Dirt: Using the Earth element, Spyro can levitate boulders, shoot shards of rock in a shotgun spread, and coat himself in a shell of rock to roll over enemies.
  • Dub Name Change: In the Finnish version of the game he's not called "Spyro" but rather Kulo (lit. Wildfire).
  • Elemental Powers: Being a purple dragon, he can learn to use all four basic dragon elements. Most dragons can only learn one.
  • Epic Flail: His earth flail in the second game.
  • Happily Adopted: While concerned at first, he becomes this once his parents reassure him. They also provides the page quote. We never see them again in the games, but the games really don't give him a good opportunity to pay mom and dad a visit.
  • Heroic RRoD: The reason for his Bag of Spilling in The Eternal Night: he expended so much of his power with his final blow on Dark Cynder with the Aether element that he loses his powers and has to recover and relearn them from scratch.
  • Homing Projectile: His fireballs during the flight sections of the first two games track targets.
  • Hope Bringer: The dragons are on the verge of losing, an entire generation of eggs has been lost, the Apes have taken over most of the world, and only Ignitus has escaped Cynder's clutches — and he's left in a Heroic BSoD, hiding in a cave awaiting the end. Then Spyro shows up, manages to free the guardians, defeats and frees Cynder, and gradually manages to convince everyone the war can be won.
  • Horn Attack: One of the few things nerfed about this Spyro compared to the original trilogy is his horn charge, though he still has one and can use his horn to launch enemies into the air to combo them while avoiding most retaliation from ground based foes. The Eternal Night gives him an earth themed version of the original Spyro's head bash though Dawn of the Dragon replaces it with stone in casing.
  • An Ice Person: Using the Ice element, Spyro can spit orbs and jets of ice and icicles, as well as spin around to create a snowstorm.
  • Ideal Hero: Spyro is good-natured to the point of instantly forgiving Cynder, and preserving in the fight against evil in the face of daunting odds, although he does struggle with his Superpowered Evil Side.
  • Immune to Fate: It's stated that the Purple Dragon will guide the fate of the era they're born in. So this lets Spyro Screw Destiny if he doesn't like what's supposed to happen or go along with it if he does.
  • Internal Deconstruction: Can be seen as a deconstruction of his classic counterpart. They both start out relatively similar, being adventurous and willing to mess around at points on their adventures. Both were referred to as The Chosen One, both had to face uphill odds, and the fate of the realms has rested on their shoulders more than once. While Classic Spyro pretty much remained the same throughout his adventures, though, Legend Spyro's disposition starts to more realistically resemble someone who has to save the world from impossible odds. Legend Spyro slowly becomes more and more closed off as the adventure goes on, rarely messes around anymore, and has been pushed past the Despair Event Horizon several times throughout his adventure. It also doesn't sugarcoat how fighting against a species hellbent on wiping your own species off the face of the world is war, unlike the Gnorc in the very first Spyro game.
  • Karmic Jackpot: He saved Cynder's life from the collapsing Convexity realm after defeating her despite Cynder having been trying to kill him moments earlier, and goes out of his way to save her again in The Eternal Night. This nets him an equally powerful ally in Dawn of the Dragon who he likely could never have succeeded without.
  • Jumped at the Call: When he discovered what he was and what Malefor's army was doing to his people, he was pretty quick to take up the fight. This was despite the fact Ignitus and Sparx were trying to talk him out of it.
  • Man Bites Man: In Dawn of the Dragon, he can chomp down on enemies and perform a Metronomic Man Mashing attack.
  • Meteor-Summoning Attack: In A New Beginning, his fire fury attack calls down a rain of explosive fireballs, while the earth fury creates a rain of boulders.
  • Moses in the Bulrushes: Ignitus sent Spyro's egg drifting down the river to prevent Gaul from seizing it, and he was adopted by a family of dragonflies.
  • My God, What Have I Done?: Spyro is pretty guilt-ridden over giving in to his dark side to kill Gaul. It's not really explained if it's because he gave into evil, killed Gaul, or both.
  • Nice Guy: Spyro is compassionate, forgiving, righteous, and generous, in a stark contrast to his ruder, sassier classic self.
  • Nice Job Breaking It, Hero: According to Malefor, Spyro was the one who actually set him free from his prison, though given Malefor's personality, he may have simply been trying to screw with Spyro.
  • Oblivious Adoption: He was adopted by dragonflies and, until he realized he could breathe fire, he thought he was a dragonfly. A big purple dragonfly with two wings too few and two legs too many.
  • Official Couple: With Cynder. The last dialogue between them is her admitting her love for him, and the last scene in the third game shows them flying joyfully together.
  • Playing with Fire: Using the Fire element, Spyro can breath intense jets of flame, spit fireballs, and shoot himself forward wreathed in flames like a meteor.
  • Plot-Relevant Age-Up: He, along with Cynder, ages to presumably his teenage years whilst inside the time crystal.
  • Power of the Void: His Dark form's Aether Breath, called Fury Breath in the third game, was first used by his Superpowered Evil Side and has been compared by Word of Saint Paul to an atom-smasher.
  • Purple Is Powerful: As a purple dragon. Spyro has the potential to master multiple elements.
  • Redeeming Replacement. To Malefor. Whereas both are Purple Dragons, Malefor is evil incarnate while Spyro is The Cape.
  • Immune to Fate: As a purple dragon, he's said to be able to guide the fate of the era he is born into, and tends to defy predictions of the future that he dislikes. When The Chronicler tells him that Cynder will turn evil again when Malefor is revived, he pulls a Big Damn Heroes moment and saves her while killing that particular game's Big Bad. When Malefor tells him the fate of the purple dragons is to destroy the world, he and Cynder defeat Malefor and Spyro restores the world.
  • Sealed Good in a Can: At the end of The Eternal Night, he freezes himself, Cynder, and Sparx in a crystal to save themselves from a collapsing mountain. They remain that way until 3 years later, some Mooks decide to free them just in time for them to help save the planet.
  • Shock and Awe: Using the Electricity element, Spyro can spit bolts and orbs of lightning and wreath himself in it.
  • Spin Attack: Spinning like a top is one of his electrical abilities in The Eternal Night, and he can also form an ice-blade on his tail and spin to slice opponents with it. Dawn of the Dragon makes it an ice ability instead.
  • Spread Shot: Earth shot in the first game can split to target multiple foes.
  • Superpowered Evil Side: In The Eternal Night, he absorbs some of Malefor's dark Aether and proceeds to utterly destroy Gaul. It briefly shows up again in Dawn of the Dragon when Spyro is consumed by despair after Ignitus sacrifices himself.
  • Tail Slap: He has a tail flipping Ground Pound. He can send foes flying with ice tail in "Eternal Night".
  • The Cape: Spyro does have his snarky moments, but he's a genuinely heroic, nice guy whose first instinct upon seeing someone in danger is trying to save them. This even includes Cynder after realizing she's just as much of a victim of Malefor as anyone else.
  • Time Master: In The Eternal Night, Dragon Time slows down everything, including Spyro, but that's mostly so that he can time landing on incredible fast enemies. It's a one-time power lent to him by the Chronicler and he burns it out at the end of the game, which is why he doesn't use it in Dawn of the Dragon.
  • "Where Are They Now?" Epilogue: Spyro and Cynder's fate after rebuilding the world at the conclusion of the trilogy is intentionally left open to interpretation by Word of God.
  • You Can't Fight Fate:
    • Depends on who you ask, Spyro himself and the Guardians thought his destiny was ultimately to save the world while Malefor thought his destiny was to destroy it. Spyro was right, so he effectively fulfilled one destiny while screwing the other.
    • He does this that with The Chronicler, who predicted that Cynder would turn evil again when Malefor returns, so Spyro pulled a Big Damn Heroes and saved her. However, Word of God says The Chronicler knew he could do that and taught him Dragon Time so that if he did decide to Screw Destiny and rescue her, he could use Dragon Time to save himself, Cynder, and Sparx when the Mountain Of Malefor collapsed. So once again he screwed one destiny and fulfilled another.
    • The Chronicler also told him he couldn't stop Malefor's escape during the Night of Eternal Darkness, and in the end Spyro couldn't.


"All fired up!"
Notable variants: Dark Spyro, Legendary Spyro, Elite Spyro
Voiced by: Josh Keaton (Spyro's Adventure to SuperChargers), Matthew Mercer (Imaginators)

The Commanding Spyro.

A legendary purple dragon from a faraway land, Spyro is famous for his many adventures — perhaps you've heard of some of them. Having been invited to join the Skylanders, Spyro now protects the Skylands just as fiercely as he has fought evil elsewhere.

As one of many playable characters in the series, rather than the main protagonist, this incarnation of the Spyro character is much less fleshed out than the others. That said, Expanded Universe material (novels, comics, etc.), and later Imaginators, would expand upon this particular incarnation. He’s still as cocky and headstrong (both literally and metaphorically) as ever, but is much more of an Experienced Protagonist than any other incarnation, being The Leader of the Skylanders, along with the fact that he has the best control over his Dark Spyro among the various versions of the character.

  • All Your Powers Combined: Being a magical purple dragon, Spyro is capable of harnessing the power of the elements of Skylands, but prefers to master fire.
  • Amnesiac Hero: According to Malefor, Spyro fought him before, but the young dragon has no memory of ever facing the Undead Dragon King prior to the Return of the Dragon King comic arc. Master Eon mentions that Spyro's memories before arriving in Skylands are fractured somewhat.
  • Ascended Extra: Despite being part of a much bigger cast, Spyro is featured in a number of story novels before the events of the first Skylanders game, featured prominently in the series' IDW comics, and later given an NPC role in Skylanders: Imaginators.
  • Breath Weapon: Standard-issue dragon fire, but it's at least upgradable.
  • The Bus Came Back: He returns to the game spotlight in Imaginators as a storyline NPC.
  • Charged Attack: The "Daybringer Flame" upgrade allows the player to charge up a large fireball by holding down the Attack button.
  • Composite Character: His bio gives him the personality of classic Spyro but also calls him a legendary Purple Dragon like the Legend of Spyro character. Cynder's backstory even implies he's fought this world's Malefor and has a history with Cynder. His tongue is also a forked tongue like he had in the classic games and he's offhandedly referred to as an old friend of Crash Bandicoot's. Word of God confirms that Spyro's origins in Skylanders and his traits from previous Spyro games is intentionally left ambiguous, leaving it to longtime Spyro the Dragon fans to use their own imaginations to fill in the blanks.
  • Dark Is Not Evil: "Dark Spyro" has been noted as using the darkness without being corrupted by it.
  • Death from Above: Spyro's strongest move is his headbash, purchasable after finding his Soul Gem.
  • Flight: You know the one...
  • Glass Cannon: Dark Spyro in comparison to the normal version; with higher attack but lower defense.
  • Hero of Another Story: Has fought evil and embarked on many adventures in his world with the old Portal Masters having chronicled Spyro's heroic deeds and escapades.
    • He was also the one who defeated Cynder when she was terrorizing Skylands and allows her to become The Atoner by becoming a Skylander.
  • It's All About Me: Before becoming a Skylander, Spyro did his heroics on his own and believed he could everything by himself. He grew out of it sometime after the events of Skylanders: The Machine of Doom.
  • Karmic Jackpot: His choice of redeeming Cynder after defeating her is what gave him and Master Eon another ally to add to the Skylanders.
  • The Leader: For the Magic element, and for all modern-day Skylanders.
  • Mythology Gag: On top of being a Composite Character, his Series 2 Wow Pow even looks like the convexity attack used to finish off Cynder in A New Beginning. Especially when used by Dark Spyro.
  • Offscreen Moment of Awesome: Defeated the evil dragon Cynder when she was terrorizing Skylands under the control of the Undead Dragon King Malefor.
  • Playing with Fire: Even his dash attack has hints of flame to it, although it's not actually a fire attack. But when fully upgraded with the Blitz Spyro path, Spyro's horns can be infused with fire to burn and even stun enemies when he charges them. His "Ibex's Wrath Charge" upgrade gives him the ability to create ibex horns of FIRE around his head to deal extra damage when he charges.
  • Purple Is Powerful: Mentioned in a nod to his Legend counterpart, but hasn't been demonstrated.
  • Put on a Bus: After appearing in the first three Skylanders games, Spyro does not get a repose for Trap Team.
  • Rage Breaking Point: Spyro always keeps his anger in check, but sometimes let his emotions get the better of him that are witnessed by his allies, and enemies.
    • In Stump Smash Crosses the Bone Dragon, Spyro scolds Chief Curator Wiggleworth for trusting his assistant Squirmgrub (who was secretly a spy for Kaos and had easy access to the Mask of Power pieces, therefore allowing him to steal them) and blames the Wiggleworth for the decisions that lead to Master Eon's capture.
    • In the IDW comic story, Secret Agent Secrets, Spyro nearly loses his temper while arguing with Kaos and would've released a blast of fire at the depowered Portal Master had Mags not intervened.
  • Red Eyes, Take Warning: Averted, since Spyro is a heroic Skylander, including his Superpowered Evil Side.
  • Spread Shot: Spyro's fire breath can be upgraded to a spread of three fireballs.
  • Taught by Experience: According to Spyro versus The Mega Monsters, Spyro is a usual quick learner, able to master new abilities in a matter of hours.
  • Use Your Head: His dash attack, as well as his dive-bombing headbash attack.
  • You Don't Look Like You: His design is quite a bit different from what came before, notably his wider face, heightened facial features, and more curved horns. Several installments also make his scales a darker shade of purple.

    Skylanders Academy
Voiced by: Justin Long
(Japanese) Voiced by: Masahito Kawanago
(Latin American Spanish) Voiced by: Geno Sanchez

The Composite Spyro.

The Protagonist of the Skylanders Academy series. Master Eon's "Chosen One", this cocky hero has a lot to learn in what it means to be a Skylander.

  • Adaptational Wimp: His toyline self actually has the All Your Powers Combined ability of his previous counterparts and just prefers using Fire (and thus is the only one he has in the games). Here, while he has Super Toughness instead, he's only got Fire as his sole elemental ability.
  • And I Must Scream: After defeating Dark Spyro, Spyro revealed to his friends that he was aware of EVERYTHING his dark counterpart did to them.
  • Awesome Ego: Spyro's opinion of himself could probably fill a library.
  • Brainwashed and Crazy: Thanks to Strykore sucking out Spyro's light energy, turning him evil.
  • Break the Haughty: After not being chosen to become an honorary Skylander in the first episode. This sticks and while he still has an ego, he's not nearly as insufferable and takes things more seriously.
  • Broken Pedestal: Spyro slowly begins to lose his trust in Eon when the latter won't tell him anything about his ancestors. It comes to a head when Eon confesses that he is the reason that Spyro's kind is gone. Needless to say, Spyro was not happy.
  • Character Development: Spyro spends much of the first episode as an egotistical Jerkass who has no problem skipping out on his own graduation. The conflict with Kaos forces him to become more reliable and dependent on his friends, and although he remains a Jerk with a Heart of Gold after, he gets better as the season progresses.
  • Composite Character: His personality is mostly based on Classic Spyro with all the snark and childishness that it implies. However, he's stated to have the powers of a purple dragon (he just prefers using fire) and slowly starts to gain more of Legend Spyro's heroic traits as time goes on. He also gains Legend Spyro's Superpowered Evil Side in the season 2 finale.
  • Face–Heel Turn: During the season 2 finale, Spyro gets his light sucked out by Strykore, turning him evil.
  • Fan Boy: Of Crash Bandicoot, to the point that he attempts to imitate him... badly.
  • Forgot About His Powers: Briefly in the Season 3 Part 2 finale "Raiders of the Lost Arkus, Part 2". He and Cynder fall down towards the abyss with their other teammates while clinging to one another, despite having wings capable of flight.
  • Hero with an F in Good: He's firmly on the side of good, but is an obnoxious self-centred jerk to the point that when he is turned evil for a number of episodes, he barely acts any differently.
  • Hidden Depths: "Spyromania" reveals that Spyro is a decent guitar player, being able to play a sad tune.
  • It's All About Me: Growing up under the belief that he was destined for greatness lead Spyro to become incredibly arrogant and egotistical. At one point, he thought about calling his Skylander team "Team Spyro" or just "Spyro". This was a result of Master Eon praising Spyro's talents since he was born, and this boosted the dragon's pride and disregard for fire safety (and other kinds of safety).
  • Jerk with a Heart of Gold: A reckless egotist, but he is on the side of good.
  • The Knights Who Say "Squee!": Doesn't hesitate to fanboy over Crash Bandicoot.
  • "Metaphor" Is My Middle Name: Once claims "Crackling" is his middle name- Eruptor then comments that he told him it was Agnew.
  • Nice Job Breaking It, Hero: Spyro's rash decision of going to Malefor in the Season 2 finale is what kickstarted the events of Season 3 with Cynder getting recaptured by Malefor and Spyro himself getting turned evil and putting his friends in danger. In the Season 3 finale, he blames himself for starting those events that also lead Eon to be vaporized.
  • Playing with Fire: Being a dragon, Spyro is able to breathe fire to attack his enemies.
  • Red Eyes, Take Warning: Averted, since Spyro is a good guy, until he is turned into Dark Spyro in the Season 2 finale.

    Skylanders Academy Dark Spyro
Voiced by: Jason Ritter

The Dark Spyro.

Spyro's Evil Counterpart created when Strykore stripped him of his light.

Voiced by Jason Ritter (English)
  • Death Glare: Gives one to Team Spyro shortly after being separated from his good counterpart.
  • Foil: To Spyro, at least after becoming his own entity. While Spyro is good, cares for his teammates and seeks to protect the Skylands from evil, Dark Spyro is pure evil, couldn't care less of his allies and wants to see Skylands bow to its knees to Strykore.
  • Hazy Feel Turn: While working for Strykore. But as time goes on, he really isn't into it. And especially doesn't want to do anything to hurt his friends. However, after being split from Spyro, Dark Spyro doesn't seem to have any good left in him.
  • Literal Split Personality: Becomes this as a side effect of the serum used to cure Spyro.
  • Playing with Fire: Apart from using the power of darkness, he can also breathe fire.
  • The Mole: To find the Fist of Arkus, Strykore sent Dark Spyro to infiltrate the Academy.