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Characters / Skylanders Villains

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    Debuting in Spyro's Adventure 

Click here for Robo-Kaos 
Click here for Super Evil Kaos 
Click here for Ultra Traptanium Kaos 
Click here for Emperor Kaos 
Click here for Super Kaos 

The Big Bad, an evil Portal Master bent on conquering Skylands.

  • Attack of the 50-Foot Whatever: Super Evil Kaos.
  • Bald of Evil: Though some old pictures in Giants show he had a Funny Afro when he was younger.
  • Beware the Silly Ones: Despite being an Expy of Invader Zim, he manages to destroy the Core of Light and defeat the Skylanders in his first attack. If the Skylanders hadn't just so happened to land on a world were a Portal Master lived, he'd have won. In fact, he actually wins at the start of SuperChargers, becoming the Emperor of Skylands and unleashing The Darkness.
  • Big Bad: Of the franchise as a whole, though he's excluded from the 3DS games barring SuperChargers Racing.
  • Brought Down to Normal: Thanks to the Darkness being sealed away at the end of SuperChargers, Kaos loses his powers and is forced to "join" Skylands Academy as "Official Ultimate Evil Consultant of Ultimate Evil".
  • Blade Below the Shoulder: As Ultra Traptanium Kaos, he transforms his arms into Traptanium Blades halfway through the fight.
  • Butt-Monkey: Even Eon doesn't show Kaos much respect.
  • Kaos Is Evil
  • Defeat Means Friendship/Defeat Means Respect: Even Kaos is not exempt from this, unless the player doesn't have the Kaos Trap.
  • Determinator: No matter how many times he's beaten, he always shows up in the next game with yet another Evil Plan.
  • Discard and Draw: After losing his powers due to him turning against The Darkness in SuperChargers, he stumbles upon the power of Mind Magic in Imaginators.
  • Even Evil Has Standards: After being betrayed by the Doom Raiders, Kaos seeks help from the good guys to help take them down. More specifically, it's the Golden Queen's extremely petty reasons and plans that drive his conflict.
    • Kaos doesn't like taking orders from anyone, not even from The Darkness, who is the source of all his powers and the ultimate force behind ALL evil. And although he wants to rule Skylands as it is his self-proclaimed destiny, he doesn't want to destroy it.
  • Evil Is Hammy: He’s probably the most hammy person in the entire series.
  • Expy: It's been commented that Kaos is basically a slightly more competent Zim; even down to the same voice actor.
  • Fate Worse than Death: Although he still expresses desire to destroy the player, in Trap Team, Traptanium-powered Kaos hints that he may be willing to let the player trapping them forever in Traptanium to be displayed as a trophy.
  • The Fourth Wall Will Not Protect You: In Trap Team, a Traptanium-powered Kaos actually threatens the player directly. It goes as far as him pulling random crap out of the real world trying to bring you into Skylands during his fight. SuperChargers ups the ante having him not only directly show the player all the damage he's done and precautions he's taken to prevent his defeat, but even using his portal to shut down the portal network entirely to directly cut the player off from Skylands (at least until Hugo manages to reconnect to Earth). All in the first half of the intro cutscene.
  • Gone Horribly Right: In Imaginators he clones himself, but the clone is just as obsessed with victory as the real Kaos and rebels against him.
  • Goofy Print Underwear: Out for all the world to see as Super Evil Kaos.
  • Hijacked by Ganon: In Swap Force and Trap Team.
  • Huge Holographic Head: Kaos uses one in Spyro's Adventure to look more intimidating than he really is, but Eon isn't that impressed. Later comes back in Trap Team during his Kaos Challenges.
    Kaos: My head is awesome, I tell you! Fear it! Fear my GIANT FLOATING HEAD!
  • Hypocritical Humor: When attacked by the player in Trap Team, one of his quips is "Hey, stop cheating! That's my job!"
  • Large Ham: You thought Ripto from Spyro 2 was cheesy? Kaos puts the cheese on the ham itself. Though conisidering that he's voiced by Richard Steven Horvitz...
  • Laser-Guided Karma: His fate at the end of the first game is being banished to Earth himself like he did to the Skylanders.
  • Marathon Boss: As Ultra Traptanium Kaos in Trap Team. He has a stupendous amount of health, keeps players at bay with powerful shockwaves, and heals off nearly 40% of his health every time he changes phases.
  • Not-So-Harmless Villain: For as much of a joke character as he is, he DID manage to kill Eon before the first game.
  • One-Winged Angel: As Super Evil Kaos from being evilized by petrified darkness, where he turns into a gigantic purple monstrosity with incredible power. Happens again with Trap Team as Ultra Traptanium Kaos, but it's considerably more impressive.
    • To get this straight: in Trap Team, Kaos uses Traptanium to turn into a crystalline hybrid with glowing white eyes, Traptanium blade-arms and giant black wings growing from his back that can fire off dark energy pulses, fire Traptanium swords, and even see through the fourth wall.
  • Promoted to Playable: Is first playable as a trappable villain with his own special Trap in Trap Team, then in SuperChargers and SuperChargers Racing he's playable in Sky races using a special trophy. He finally gets his own figure in Imaginators (though here, you're actually playing as a clone of him that he created).
  • Sealed Evil in a Can: At the end of the first game, he's sent to the human world where he's turned into a statue just like the Skylanders and ends up in a house's yard where he's attacked by a dog. He escapes in Giants, now in a toy store.
  • Spontaneous Weapon Creation: As Ultra Traptanium Kaos, he can create Traptanium swords out of nowhere and fire them at you.
  • Taken for Granite: Suffers this fate at the hands of the Golden Queen, who turns him into a gold statue after one outburst too many from the runt.
  • Took a Level in Badass: By the time of Imaginators, he apparently managed to master all the battle classes.
  • The Un Favourite: According to the tie-in novel, The Machine of Doom, Kaos was this. He was a prince, but was rejected by his own father for being short, smelly and bald, in contrast with his brothers, who were tall, charming, and blessed with long, flowing locks. Harsh. Giants, however, implies that he was an only child; and pictures show that his parents weren't much better-looking.
  • Why Did It Have to Be Snakes?: "Why Did It Have to Be Clocks?"

Kaos' loyal, regularly put-upon servant.

  • Anti-Villain: He never really does anything evil, apart from the time he was Evilized, and pretty much has nothing against the Skylanders. After his Heel–Face Turn in SuperChargers, he is a genuine hero, and a Nice Guy.
  • Minion with an F in Evil: He really isn't all that evil, and both he and Kaos are well aware of this. Kaos does make him less of this trope in Swap Force with his dark crystals, but being beaten by the skylanders results reverting back to this trope.
  • Tank Goodness: Evil Glumshanks creates one from scrap and rides it.
  • Technopath: Can create and control machinery as Evil Glumshanks.
  • What Would X Do?: "What Would Kaos Do?" Evil Glumshanks says this whenever he's in a tight situation.

The Arkeyans

An ancient civilization, made incredibly advanced by learning to merge magic and technology - in fact, Giants explains that they were themselves Magitek robots. They ruled the Skylands 10,000 years ago using the Fist of Arkus, until a group of Giants banded together and were able to end their reign.

  • Abusive Precursors: A Tablet in Spyro's Adventure says they were tyrants, and the Weapon Master (himself an Arkeyan creation) admits they kept the Source of Magic for themselves so they'd stay superior to the others. Giants takes this further, making them the main antagonists.
  • Even Evil Has Standards: In the 3DS version of Giants. It was the Arkeyans who locked up Frightbeard and his fleet inside the Chest of Exile for being too destructive and dangerous.
  • Keystone Army: The army is controlled by the Fist of Arkus - tear the fist off the robot it's built into, and the army deactivates.
  • My Species Doth Protest Too Much: Chop Chop, Drill Sergeant, and Bouncer are all Arkeyans that have sided with the Skylanders against their own kind. Various Arkeyan NPCs have also aided the Skylanders.

Captain Dreadbeard
Villain of Pirate Seas bonus level; a pirate captain with a taste for gambling. Returns in Giants, in one of the main levels this time.

Villain of the Darklight Crypt bonus chapter.

  • Faceless Eye
  • Faux Affably Evil: Puts on a warm, friendly facade upon meeting the Skylander, before the resident ghosts tell them of his true nature.

Villain of the Dragon's Peak bonus chapter. An undead dragon who is the evil brother to the current Dragon King, Ramses.

  • Cain and Abel: With Ramses. Vathek is the Cain to Ramses's Abel.
  • Obviously Evil: Just look at him!
  • Snake Talk
  • The Unfought: Not in the 3DS version. There, he's a let down, instead.
  • The Usurper: Vathek always wanted to be king of Dragon's Peak, but is known as a evil and horrible dragon. When Ramses and his dragon knight Flavius went out flying, Vathek sat on the Dragon's Throne, allowing him to become king of Dragon's Peak by Dragon Law. He then used the power of the Dragon's Throne to turn his own brother to stone.

A fearsome invader from the Outlands and the Big Bad of the 3DS version of Spyro's Adventure.

    Debuting in Giants 

A giant drilling machine made to drill his way to the Lost City of Arkus for Kaos. He sings often, and the Molekin who are forced to work for him hate it.

Captain Frightbeard
“Aye, t'was long ago when those blasted rustbuckets locked me away in that cursed realm of endless nothing. But now, as I reclaim me own giant sword and free me giant fleet, I solemnly swear to plunder all of Skylands, right down to their blasted skivvies!”
The Captain of the Phantom Tide and the Big Bad of the 3DS version of Giants.


    Debuting in SWAP Force 

Kaos Mom/Kaossandra
Kaos' mother is an evil Portal Master who one hundred years ago disrupted the Volcano Ritual and scattered the Swap-Force. She returns to aid her son with his plans for the Ancients.

  • Big Bad: Takes the helm from Kaos in Swap Force only to have Kaos reclaim it after her capture in the viewing screen. Surprisingly, she turns out to be quite proud of him for it.
  • Dark Is Evil: She proclaims herself to be the strongest Portal Master on the side of Darkness.
  • Eviler Than Thou: Pulls this on her son after his defeat only for Kaos to pull it on her after her own defeat, making her proud of her son for being more evil.
  • Expy: From her hair to her magic powers, this woman could be Maleficent's stunt double.
  • Faux Affably Evil: Talks to the Skylander in a motherly tone of voice upon meeting them, but quickly drops this facade prior to attacking them.
  • The Fourth Wall Will Not Protect You: When you're about to fight Kaos' Mom, the camera work and dialog begs to question if she's talking to the Skylanders or the Portal Master(I.E. the player).
  • Greater-Scope Villain: She's more powerful than her son (except for when he uses evil materials and substances to power himself up) and presumably had a role in his becoming a portal master, plus she was responsible for the Cloudbreak Island attack 100 years ago. So far, however, she's only made one full appearance.
  • High Collar of Doom
  • Horned Hairdo: Arguably more stylish than her son's Bald of Evil.
  • Interface Screw: In her boss battle, she will hide away inside the Portal. You have to remove your Skylander to reveal her.
  • Revision: Though Kaossandra's real name was initially created solely for the Skylanders Academy TV show, the name would later be retconned into her canon name in Skylanders: A Portal Master's Guide to Skylands. Though, according to Kaos, most people would rather refer to her in relation to him instead.
  • Sealed Evil in a Can: After you defeat her, she gets stuck in the mirror she used to contact Kaos earlier in the game.
  • So Proud of You: Her thoughts of Kaos after he left her to the Skylanders to continue his Evil Plan. Just imagine how proud she'd be if she knew that he double-crossed The Darkness itself!
  • Villainous Breakdown: The more the boss battle with her progresses, the more she loses her cool.
  • Villainous Friendship: She's very kind and friendly to Glumshanks, sharing tea with him and making small talk.

Baron Von Shellshock
“You are now the esteemed guests of zee great Baron Von Shellshock... servant of lord Kaos... and all around powershniztel.”
A crab-like baron who's a minion of Kaos. He took over Motleyville to ship out the town's valuables to the evil Portal Master.

A servant of Kaos' Mom who is sent to capture the Ancient Frosthound. She presents herself as a stage performer, putting on an elaborate song, dance, and puppet show for the Skylanders before their fight.

  • Expy: She's pretty much a spider version of The Leading Player in Pippin.
  • Flunky Boss: She doesn't even attack the player directly, instead getting her puppets to attack for her. Unfortunately for you, most of them are invincible.
  • Fog Feet: Under her dress.

Count Moneybone
“You see - I am the richest of the rich, the most brilliant of brilliant inventors, and soon to be the most absolute rulers in all Skylands: Count Moneybone!”
Lord of the Undead and Big Bad of the 3DS version of SWAP Force.

  • Badass Boast: Is overconfident about his abilities and as boastful about them as Flynn.
  • Dem Bones: He's an upper-class talking skeleton.
  • Faux Affably Evil: Puts on a polite facade that does little to disguise his true nature
  • Large Ham: "Ah, Skylander! Well, here we are. In my office. And MARGARET! YOU ARE FIRED!"
  • Powered Armor: Uses a Powersuit during each of his 3DS boss fights and depends entirely on them to fight.
  • Punny Name: His name is a play on "funny bone."
  • Starter Villain: Of SuperChargers, where he works for Kaos and is faced relatively early in the game.
  • Zero-Effort Boss: After the destruction of his Powersuit Mark 3.0., Moneybone challenges the Skylander to a one-on-one fistfight, only to be taken out in a single hit.

    The Doom Raiders (Trap Team
The Doom Raiders are a group of the greatest villains in Skylands. Long ago, they had all of Skylands under their thumb and plundered without end. Eventually the Trap Team was able to defeat the villains and imprison them in Cloudcracker Prison, forged from Traptanium. However, Kaos would later destroy the prison to recruit the Doom Raiders to his cause. The Doom Raiders and other villains were freed from the prison and must be recaptured using special Trap Crystals, forged from the remains of the prison.

Golden Queen
As good as gold and a lot more evil.

His music is edgy – sharp steel edgy.
  • Affably Evil: All things considered, he's somewhat friendly to most of the other characters, despite having Blood Knight tendencies and a temper as short a toothpick. Even then, what he gets upset over is justified as well.
  • A Father to His Men: He seems to care more about most of the other members and whether they are caught and possibly turned against the rest of the group; he even refers to them as his pack.
  • Crowd Surfing: In his Sky-Chi attack, he does this with a crowd of skeleton hands rising out of the ground to damage enemies that he comes into contact with.
  • Heel–Face Turn: Prior to Imaginators. His desire to be recognized as a musician was the tipping point for his redemption.
  • Helping Would Be Kill Stealing: During the battle with Dr. Krankcase, Krankcase asks Wolfgang to help him finish off the Skylander. Wolfgang refuses, making off with Kaos and heading for Time Town.
  • Leitmotif: A fitting rock theme.
  • Improbable Weapon User: Fights using a huge, bladed lyre held like a guitar.
  • Morph Weapon: In Imaginators his lyre doubles as a bow.
  • Our Werewolves Are Different: Giant brutes with bony spines erupting out of their shoulders.
  • The Power of Rock: His primary skill, channeled through his bone lyre.
  • Slide Attack: In Imaginators he can do a guitar slide that ends in an explosion.
  • The Starscream: Makes a play for control of the Doom Raiders by directly challenging the Golden Queen's authority.
    • To be fair, he seemed to catch on that Golden Queen didn't care as much as he did over the loss of comrades.
  • We Can Rule Together: Attempts to persuade the Skylander to join his side before his boss fight.
    Wolfgang: Well well well, look how managed to attend my big concert, some 10,000 years into the future! You know, Skylander, we don't have to fight. Together, we could rule this place! There's no Kaos, no Doom Raiders, and you can get pizza here in 30 seconds or less! (Beat) Nah! LET'S JUST FIGHT INSTEAD!

Chompy Mage
The champ of chomp!
  • Ambiguously Human: Even less human than the other "human" characters since he's not a Portal Master and also supposedly half-Chompy.
  • Ascended Extra: Originally was a One-Level Wonder in Giants, but was brought back in Trap Team as a core member of the Doom Raiders.
  • The Beastmaster: As a playable character, he can summon hordes of Chompies to assist him.
  • BFG: Gains one in Imaginators, as a newly inducted Sensei of the Bazooker class.
  • Bunny-Ears Lawyer: A rather old-looking man with an unhealthy obsession with the Mascot Mook of the series is also a powerful magic user who can transform into an Eldritch Abomination and is a Doom Raider.
  • Continuity Nod: Fought before Trap Team in Giants, and became popular enough to become a Doom Raider member, which rewrites his history into being trapped in Cloudcracker Prison from his defeat in Giants until the events of that game. Since he wasn't seen in the cutscene showing the Trap Team fighting the original Doom Raiders, it's implied that he was recruited during his time in the prison.
  • Egopolis: Chompy Mountain is an entire mountain carved into a temple extolling the glory of Chompies.
  • Fanboy: Of the series' Mascot Mook, the Chompies. His backstory mentions that his invasion of the Wilikin Village was actually just him refusing to admit he'd gotten lost on his way to the Chompy Convention.
  • Flunky Boss: Summons waves of Chompies to assail you.
  • Heel–Face Turn: Prior to Imaginators.
  • Leitmotif: A frantic theme.
  • More Teeth than the Osmond Family: he doesn't necessarily use them, ironically.
  • Not So Different: Likes enchiladas, which is Flynn's Trademark Favorite Food.
  • One-Winged Angel: Has two even! He has a regular Giant Chompy form and his his "ultra magma form", complete with narrator announcement.
  • Playing with Fire: His Super Magma Form.
  • Raised by Wolves: Raised By Chompies.

Chef Pepper Jack
For those who like their bad guys extra spicy.

You don't want this head in your head.
  • Alpha Bitch: Her tone of voice makes her sound like this.
  • Dream Stealer: Her powers revolve around being able to read peoples' dreams, and also to bring their deepest nightmares to life.
  • Flying Face / Oracular Head
  • The Gadfly: Her bio describes her as being extremely mischievous, which is a bit of a problem for her allies as she was recruited into the Doom Raiders for her mind reading powers. Also, because the Golden Queen needed relationship advice. Consequently, any information/advice they get out of her is of suspect truthfulness or utility.
  • Leitmotif: A half creepy, half funky tune with clapping in the background.
  • Noodle Incident: She will, if in your portal while roaming the Skylander Academy, occasionally remark that she and Persephone were once friends, before the latter "..went all goody-goody."
  • Out of Character: She behaves a lot nicer in Eye Five's Villain Quest because it takes place in an NPC's dream.
  • Tertiary Sexual Characteristics: Along with her bow, her feminine nature is reinforced by visibly longer eyelashes and a beauty mark of some variety under her left eye.
    • Said beauty mark is actually a glitter tattoo.
  • The Fourth Wall Will Not Protect You: She directly threatens the player when she's captured.
    "So not cool, Portal Master. I don't know how you sleep at night. But I'll find out..."

Dr. Krankcase
Not the healing kind of doctor.
  • Action Bomb: His barrel minions become this when filled with his goo.
  • Affably Evil: He is probably one of the friendliest villains in the franchise. He compliments your skills during his boss fight and even says he hopes you can be friends when this is all over. Though as he puts it, he's still a pretty bad guy.
  • Blood Knight: A lighter example than most, but he seems pretty enthusiastic about fighting the heroes.
  • Evil Genius: Not only is he the guy who created the Golden Queen's Ultimate Weapon, but he created the process of animating wood that Kaos used to create the Wilikin. He's also of the Tech element.
  • Expy: His Barrel Minions act extremely similar to the Barrel Spiders from Kingdom Hearts, right down to the way they tremble a bit before exploding.
  • Guns Akimbo: Uses two rayguns in Imaginators.
  • Heel–Face Turn: In Imaginators.
  • Leitmotif: A theme that sounds rather fast.
  • Mook Maker: Up to eleven, as he's a mini-boss maker, creating stiff-moving but powerful creations mid-battle. along with those he has crawling barrel robots he fills with his explosive goo.
    • He also created Krankenstein, Scrap Shooter, and Shield Shredder.
  • Retirony: Played for laughs, as he claims his hat had only two weeks to retirement.
  • Villainous Breakdown: Downplayed, but he's pretty scared of the Golden Queen as he reports their loss of their green goo supplies, and seems pretty desperate to come up with a new plan.

The Gulper
His gulp is worse than his bite.
  • Attack of the 50-Foot Whatever: Can grow to immense proportions by eating and drinking lots of food, forcing the heroes to take him out indirectly.
  • Big Eater
  • Blob Monster
  • Cool Crown: It's not even real; his bio states it's a prize he clings to that he won at an eating contest he took part in the past.
  • Dumb Muscle: Part of the reason he was brought into the Doom Raider was because he is both extremely strong and he is too stupid to give out useful information if he's caught and turned.
  • Extreme Omnivore: One of his playable moves is eating enemies.

He'll steal the show. And everything else.
The antagonist of the Midnight Museum Expansion Pack.

  • Affably Evil: He takes everything in good stride, even his capture.
  • Attention Whore: With a hint of pampered sweet person, given his personality. He already has lots of money, he's just wanting attention.
  • Big Bad: Of the Midnight Museum Adventure Pack, where he wants to steal the Dark Eye of Tomorrow to be able to steal anything he wants.
  • Casting a Shadow: More so than most other dark-oriented characters, as he uses shadows to attack and make clones.

He's got real star power. From an actual star!
The antagonist of the Sunscraper Spire Expansion Pack.

  • Affably Evil: Takes his capture EXTREMELY well, all things considered. He honorably takes off his helmet, tosses it, and jumps into the vortex.
  • Big Bad: Of the Sunscraper Spire Adventure Pack, where he's after the Starlight.
  • Defeat Means Friendship: It's more evident after his Heel–Face Turn than most other villains. He shows regret for impersonating Mags, for example.
  • Foil: Has two actually; the first is Knight Light, who is a Light-oriented Trap Master who he fought with for several days over the Starlight and were imprisoned in different areas after their fight (Knight Light in the Light Realm, Luminous in the Sunscraper Spire.) The second is Nightshade, both are Doom Raiders that are after something related to light and dark. While Nightshade is very nice despite all his darkness, Luminous seems to have more visible insecurity under the light attire.
  • Leitmotif: A swinging jazz number similar to The Incredibles in feel.
  • Light 'em Up
  • Light Is Not Good: At first, after being caught it's...
  • Manipulative Bastard: He disguises himself as Mags to get you to disable the Sunscraper's security to the Starlight.
  • Sealed Evil in a Can: Locked up in the Sunscraper Spires until the Adventure Pack's story.
  • Shapeshifter
  • Red Eyes, Take Warning
  • Well-Intentioned Extremist: He grew up afraid of the dark, even fearing his shadow. Therefore he wanted a light so bright that no darkness, not even shadow can exist. This desire drove him mad, and he gets rid of anyone in the way of this goal.

    Other Trappable Villains (Trap Team


The stalk-eyed, green, Mascot Mook of the series, this one in particular get its own spot due to being Promoted to Playable, though general tropes about Chompies can be covered here as well.

  • Affably Evil: Considering the fact that it beat-boxes in jail after being captured, it was most likely this before becoming good.
  • Ambiguous Gender
  • Elite Mook: It was a trappable villain, and like many after it, there are loads of its unobtainable brethren to fight after its capture.
    • In addition, a colorful fire-using Chompy villain named Boris Blisterbottom appears.
  • Hidden Depths: Apparently likes to beat-box.
  • The Goomba: Its usual role in these games.
  • Leitmotif: A rather unfocused, but bouncy ragtime piece.
  • More Teeth than the Osmond Family: Its trademark weapons of choice.
  • My Species Doth Protest Too Much: Which can be said about other Elite Mook player characters as well.
  • Off-Model: In Swap Force and in the 3DS version of Trap Team, the Chompies have bigger eyes and smaller bodies.
  • Spikes of Villainy: Three sprout out from each arm, though they don't serve much of a purpose.
  • Starter Villain: It's the first villain you can trap, though Sheep Creep comes soon after to demonstrate how to trap villains.
  • The Unintelligible: Can only make growls, clicks, and other guttural noises.
  • Zerg Rush: The species attack strategy in general, considering their weak stature, its obvious how well it works for them.

Sheep Creep

  • Hidden Weapons: Looks like any other sheep at first glance, but it announces itself after its identity is pointed out by Buzz by springing its weapons from its body.
  • Killer Rabbit: It has 2 rocket launchers / Gatling guns hidden in its fur!
  • Leitmotif: A lively hillbilly banjo jam that sounds like a one sided "dueling banjos" piece.
  • Starter Villain: It is used to demonstrate how to trap villains.
  • The Unintelligible: Can only Bleat.

Tussle Sprout

Buzzer Beak

Slobber Trap

Bruiser Cruiser

Broccoli Guy


Chill Bill

  • An Ice Person
  • Being Evil Sucks: Not in Trap Team, but as a retired bad guy in Imaginators. Him and Broccoli Guy come to the realization that they were crazy to try and fight such a tough opponent as the skylanders during the arena commentary.
  • For the Evulz: His introductory cutscene is him freezing birds until he notices you.
  • Our Trolls Are Different: A blue one obsessed with freezing things with an ice gun.
  • Leitmotif: Befitting his former occupation as a Troll Radio DJ, it's a cool jazz beat.
    • Its also worth noting that his theme has been used in various commercials as well, such as for McDonald's Monopoly ads.

Trolling Thunder

Cuckoo Clocker

  • Charles Atlas Superpower: His attacks are probably some of the least impressive performance-wise (a ground-pound with both his fists that takes a second to perform), but makes up for it with the power backing it. More specifically, a fully charged critical hit from his enhanced form will deal around 2000 damage, letting him one-shot any non-boss enemy in the game.
  • The Dragon: Possibly to Chef Pepper Jack, as he was present during Clocker's fight and referred to the behemoth as, "my secret ingredient".
  • Leitmotif: A tribal drum piece with lots of auxiliary backing it.
  • Wrestler in All of Us: Not fighting-wise, but if his intro is any indication, he behaves a lot like a wrestler from WWE.

Bomb Shell


Masker Mind

  • Brainwashed: His shtick.
  • Demonic Possession: Signified by his mask on his victim's face. Best shown in his intro, where he takes over a defeated Bomb Shell.
  • Flunky Boss: When his host is beaten, he runs about and some Pirate Chompies hop onto the field.
  • The Hyena: Laughs a lot, even when he crash lands in his prison.
  • Hypocritical Humor: As he's being caught, he whines about how you aren't supposed to be using magic to beat him, not remembering that he uses magic even more.
  • Hypno Trinket: His mask.
  • Leitmotif: A grand orchestral sting and horn piece that would not be out of place in Harry Potter.
  • Mind Probe: Can read minds along with his possessing abilities, which he reveals after his capture.
  • Perpetual Smiler
  • Punny Name: A combo of "mask" and "mastermind".
  • Signature Laugh: "Ah ho ho ho ho!"
  • Squishy Wizard: Due to relying on brainwashing his enemy, there isn't much he can do after his host has been beaten aside from running about.
  • Stock Animal Behavior: Looks like a fly or insect, and flies about like one in the Trap field, bumping repeatedly into the sides.
  • Villain Override: How he's introduced.

Brawl and Chain

Chomp Chest

  • Big Eater
  • Bullfight Boss
  • Chest Monster: Subverted, he looks like a chest, but he isn't even opened to surprise the heroes.
  • Extreme Omnivore: He REALLY likes to eat treasure, some of the things you can get from beating him senseless include bracelets, necklaces, gold teeth, candle holders, and heart-shaped lockets. It's a wonder he never tried to eat the Golden Queen.
  • The Hyena: He really cracks up as he attacks
  • Large Ham: "Does your cafeteria here serve TREASURE!?! Just asking!"
  • Leitmotif: A bouncy pirate-like piece with accordion, tuba, and flute parts
  • Man Bites Man: Since he's not much besides a maw supported by a treasure chest, this is his main method of attack.
  • Money Spider: His fight is useful for gathering money, as each hit knocks treasure out of him.
  • Red Eyes, Take Warning

Eye Scream

Eye Five

  • Body Horror: Sewn up with eyes in his palms.
  • Dumb Muscle: He trips over his own feet in his excitement to fight you.

Hood Sickle

  • Sinister Scythe: A unique version in that it has a blade made of magical energy. Becomes a double bladed metal scythe in Imaginators.
  • Soul Power: Only in Trap Team. They get replaced by "fragments" in Imaginators.
  • Stern Teacher: His bio in Creator makes a point that because of his terrifying presence, Sentinels in his classes always pay attention, or else.
  • Teleport Spam: How he avoids being a Mighty Glacier, though in execution it's more similar to a Flash Step.


  • Autocannibalism: An early upgrade will cause him to "bleed" candy when hit. Candy that he can then eat to regain a small portion of health back.
  • Breath Weapon: His candy barf is pretty close to one, and it can be upgraded to turn into a full blown laser in his Life of the Party path.
  • Discard and Draw: As a Sensei, his lollipop will shatter after a certain number of whacks and get replaced with a new piece of candy in sequence. Each of these, in turn, has a different effect activated when it breaks, such as shields for rock candies and a freezing blast for candy canes.
  • Edible Bludgeon: Deliciously so. He'll even, in an Idle Animation, start absently chewing on his lollipop.
  • Heel–Face Turn: In Imaginators.
  • Improbable Weapon User: Barfs candy to attack, as well as whacking his enemies with an oversized lollipop.
  • Killer Rabbit: He's a living piñata who squeaks when he runs and uses candy as weaponry, he's also originally a villain.
  • Leitmotif: A Mexican fiesta featuring piano and trumpets.
  • Minion Master: Can summon explosively festive pinata minions, and with upgrades, will automatically create them with every foe he defeats.
  • Shock and Awe: The break effect of his Sour Sucker weapon.
  • Weaksauce Weakness: He fears blindfolded kids and being hit with sticks.
  • Weapon of Choice: A spiral lollipop. Candy canes, cake pops, rock candies and suckers get added to his arsenal in Imaginators.

Shield Shredder


Rage Mage

  • Flunky Boss: Though he has little combat use, he does make his flunkies stronger. Like Broccoli Guy he becomes more like a "Get Back Here!" Boss after everyone else is gone.
  • Leitmotif: The fast and peppy Chasing Tails by Gangpol & Mit , a unique song in that it is named, was created by an a third party artist and is buyable on iTunes.
  • Status Buff: While Broccoli Guy is centered around healing, Rage Mage is centered on buffing attacks with his magic circles.
  • Squishy Wizard


  • Casting a Shadow: Subverted. Despite being a Dark-type villain, he has no attacks or qualities relating to darkness.
  • Combat Pragmatist: His attacks involve him using his giant fist as a missile, and using it to punch enemies from afar.
  • Creating Life: Like all of the wooden villains, he was created with Krankcase goo.
  • Extendable Arms: His Red Right Hand can extend for attacks or acting as a grappling hook.
  • Good Old Fisticuffs: It's in his name after all.
  • Leitmotif: A tune that sounds like it came from a cartoon from the 1940s.

Scrap Shooter

Cross Crow


  • BFG: It's a strange, short-range Ray Gun about the size of a shotgun he holds in one hand.
  • Boss Arena Idiocy: It's possible to trick him into falling off his arena, KO'ing him.
  • Leitmotif: A techno-dubstep theme, predictably.
  • Lampshade Hanging: The majority of his quotes. Some even border on [Trope Name], but his captured in trap line takes the cake.
    "Initiate captured in trap line. Emotions include confusion at first, then analysis of my new surroundings, then I would either follow it up with state of desire for revenge, some form of acceptance, or vague reference to the smell of mustard."
  • Luckily, My Shield Will Protect Me: He can create a shield of light to guard against attacks from the front. Unfortunately, only enemy Blaster-Trons can use this power.
  • Mook Maker: As a mini-boss before being captured, he summons enemies with his antenna on them.
  • Morality Dial: He apparently has a good/evil switch that was set to evil.
  • New Powers as the Plot Demands: His suddenly having magnetic powers that never appear again for his Villain Quest is Lampshaded as such by him.
    Blaster-Tron: "Suspension of disbelief circuits required for magnetic powers reference."
  • No Sense of Humor: When reading a Story Scroll in Trap Team, he notes that his circuits were not programmed to understand "this thing you call humor".
  • Non-Standard Character Design: Looks like a character from Toy Story.
  • Short-Range Shotgun: What his weapon in Trap Team acts as.
  • What Is This Thing You Call "Love"?: Parodied, as he believes "this thing you call 'love'" is the only statistic he cannot accurately measure.



Tae Kwon Crow

Bone Chompy

Grave Clobber

Bad Juju

Smoke Scream

Mab Lobs

Lob Goblin

    Nightmare Villains (Trap Team 3 DS

Dream Sheep
“Miserable cursed Skylanders! And after all I was doing for Skylands. I mean - who doesn't need a little extra sleep. HAHAHA!”
Leader of the Nightmare villains in the 3DS version of Trap Team, Hugo released him from his prison along with his dim-witted Sleep Dragon partner. A master of nightmares, he puts all to sleep so his nightmares can take over.

Boris Blisterbottom

A particularly strong Chompy exclusive to the 3DS version of Trap Team, aside from his species trademark biting, he also has power over fires and explosions.

  • Ambiguous Gender: Averted, as unlike other Chompies, Boris has an unmistakably male name.
  • Elite Mook: Way above Chompies in terms of threat level.
  • Playing with Fire: Can manifest in several ways, such as causing fiery explosions and holding a small flame in his mouth.

Baron Von Smashbeak

An armor-plated Cuckoo Clocker.

  • Tyke-Bomb: His background states he was a nightmare growing up. His parents were very proud.

Bobbin Rood

Birdo Chesterfield

    Debuting in Superchargers 

The Darkness
"All shall fear and obey me! I AM THE DARKNESS!”
Click here for its appearance in Superchargers 
Click here for its final form 

“And now presenting, that prince of pontifciation, the sultan of swagger, the reigning hoopla of all hucksters... ME! PANDERGAST!”
  • The Friend Nobody Likes: Sharpfin describes him as one of his less upstanding associates from his old days and he was not happy to hear about how he put Glumshanks up as the prize for the Drivepocalypse event.
  • Friendly Enemy: To a degree. For the most part, he is a neutral supporting character who hosts the racing portion of SuperChargers and gives out rewards to those who pass his challenges, but he is an opportunist which leads him to capture Glumshanks after his apparent Heroic Sacrifice and put him up as the grand prize of the Ridepocalypse for opportunistic villainous factions.
  • Large Ham: Puts Kaos to shame in terms of sheer audacity and somehow manages to be even more boastful than Flynn.
  • The Host: Of the racing portion of SuperChargers as well as the Drivepocalypse.

"You know what they say: if you can't win, cheat!"

    Debuting in Imaginators 

The Last of the Ancients (or so he claims) and the secondary antagonist of Imaginators.
  • Sealed Evil in a Can: Was locked in a jar by the other Ancients as punishment for brainwashing all of Skylands.
  • The Unfought: Never fights the Skylanders directly, instead using his Mind Magic to power up Kaos.

    Debuting in the IDW Comic Series 

“Summon every Skylander from the far corners of this world to stand before my might and be broken! I am Malefor! And I am magnificent!”
The self-proclaimed Undead Dragon King; another carryover from The Legend of Spyro. Did not actually appear in Skylanders until the IDW Publishing comic series, but was mentioned in a few character bios.
  • Arch-Enemy: To Spyro. Because according to Malefor, he fought Spyro before. However, Spyro has no memory of ever facing Malefor prior to the Return of the Dragon King comic story arc, and Hex was known as the one who defeated him.
  • Back from the Dead: Consumed the powers of Spyro, Cynder and Hex to resurrect himself.
  • Badass Boast:
    • Malefor delivers one upon his resurrection when he stands before the unconscious forms of Spyro, Cynder, Hex and Wallop:
    Malefor: You are as nothing before me, feeble Skylanders! Soon all of Skylands will tremble before the awesome might of Malefor, the Undead Dragon King!
    • Delivers another one when he battles the forty Skylanders for the fate of the Skylanders Academy:
    Malefor: Summon every Skylander from the far corners of this world to stand before my might and be broken! I am Malefor! And I am magnificent!
    • Delivers another when his final battle with the Skylanders was at its climax :
    Malefor: I told you, I am more powerful than ever. I have truly become the Undead Dragon King!
  • Berserk Button: When Malefor is struck by one of Wallop's Traptanium Hammer, which was AT FULL POWER. This was part of a plan to get Malefor's attention and make him angry enough to try and chase the Skylanders around. It did the trick.
  • Big Bad: Of the Return of the Dragon King IDW comic story arc, which also serves as his debut in the Skylanders franchise.
  • Canon Immigrant: As stated, he originated in the Legend of Spyro continuity.
  • Crazy-Prepared: Unlike most villains in the Skylanders series, Malefor is very competent. As soon as he imprisoned Spyro, Cynder, Hex and Wallop, Malefor went straight to fulfilling his motive. He defeated an army of forty Skylanders and planned on destroying the Skylanders Academy to build a stronghold in its place before beginning his rule over all of Skylands.
  • Cruel Mercy: Does this to Spyro, Cynder and Hex. Instead of finishing them off there and then, Malefor has the three Skylanders, including Wallop, imprisoned as he wanted them to suffer the same pain and fustration they caused him.
  • Dracolich: Retconned into an undead dragon.
  • Evil Overlord: Rules the underworld.
  • Greater-Scope Villain: For Spyro, Cynder and Hex. In the past, Malefor corrupted many Skylands inhabitants into his servants including Cynder, and later hunted down Hex and caused her to become the undead Skylander she is today.
  • It's Personal: Sometime after his defeat at the hands of Hex, Malefor targets Spyro, Cynder and Hex, the three very Skylanders who caused him so much pain and fustration than anyone else. He planned to make them suffer by using their powers he stole to destroy everything they knew and loved and wanted to make them watch as he was crowned overlord of all Skylands.
  • Knight of Cerebus: Considered to be one of, if not the most malevolent enemy Spyro ever faced (in and out of universe- his Legend counterpart nearly succeeded at destroying their world). As soon as he appeared in his comic debut, fans felt like they weren't reading a regular Skylanders comic anymore. The usual lighthearted atmosphere turns serious as soon as Malefor becomes a main threat.
  • Little "No"/Big "NO!": Says this when he is being forcefully pulled over the edge of the Academy island towards the endless abyss of Skylands and when he eventually falls to wherever he may end up.
  • Names to Run Away from Really Fast: As if Malefor wasn't already one, he gave himself the title "The Undead Dragon King".
  • One-Man Army: Defeated an army of Skylanders, including the powerful Giants, at once with a single blow of his weaponized tail.
  • Please, I Will Do Anything!: When Malefor is tethered to the damaged Dread-Yacht and is being pulled over the edge of the island to the endless abyss along with the ship. He pleads to Calliope to help him, she refuses.
    Malefor: Calliope! Please help me! I'll do anything you ask! I'll send you back to your family! Whatever you want will be yours!
    Calliope: All I want is to never see you again. Enjoy your trip, Malefor.
  • Powered Armor: He constructed steampunk armor after his fight with Hex left him nearly destroyed. While it helps keep Malefor patched together, Word of God mentioned that the armor he wears stores magical energy which makes him even stronger than he used to be.
  • Power Parasite: Absorbs the powers of Skylanders with a crystal Calliope created for him to make himself stronger.
  • Put on a Bus: After his debut in the IDW comics, Malefor doesn't make another full appearance in the main Skylanders games nor other related content, though he appeared as a Skystone cameo in Skylanders: SuperChargers.
    • The Bus Came Back: He will be making his first game debut in the RPG mobile game, Skylanders: Ring of Heroes.
  • Take Over the World: Planned to rule Skylands as its overlord.
  • The Determinator: Malefor will not stop until he is crowned king of Skylands and the greatest and most powerful of them all. Any obstacle or opposition he faces is simply a minor setback to him.
  • The Undead: Is the self-proclaimed king of the underworld.
  • Villainous Breakdown: See the Please, I Will Do Anything! trope above.
  • Hero of Another Story: Or "Villain" in his case. He appears in a major role in the background stories of several Skylanders, is described as the Dragon King of the underworld, has a history with Cynder, and Hex is noted to have done battle with him, but never actually appeared in the story itself. Malefor eventually made his debut in the comic story arc, Skylanders: Return of the Dragon King, where Spyro, Cynder, and Hex fought him again.


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