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All the Support Champions for the videogame Paladins

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     Furia 

The Angel of Vengeance

Faction: The Paladins, The Pyre

Species: Angel (human by birth)

https://static.tvtropes.org/pmwiki/pub/images/furia.jpg
Show them...no mercy!
Voiced by Salli Saffioti, Amber Lee Connors (Aurora skin)
"I am the protector of the innocent. I am the flame in the darkness. I. Am. Vengeance!"

The angel Furia was formerly a human woman named Sarah. She and her sister Abby lived in the village of Seris, which hid something terrible: a portal to the Abyss, demanding sacrifices. When Abby was chosen by the Magistrate as a sacrifice, Sarah prayed to the Eternal Pyre for the power to fight back and save her sister, and she was transformed into the angel Furia.

Her main weapon is the Pyre Blade, which shoots a spread of flames at close range. If Furia heals her teammates, her wrath rises, increasing her weapon's rate of fire by up to 30%. Furia's wrath will slowly decay over time if no teammates are healed. Her first ability, Soul Kindle, ignites the soul of a damaged ally within line of sight, providing them an immediate burst of healing and a few seconds of heal over time. Her second ability, Pyre Strike, summons a beam of searing light that travels forward. Enemies caught in its path are momentarily stunned, taking an instant burst of damage and additional damage if they remain inside the beam. Her third ability, Wings of Wrath, propels her backward, firing three orbs of wrath that seek out enemies. Her Ultimate, Inflame, causes Furia to channel the Pyre, becoming immune to damage and crowd control for 2s. Afterwards, Furia and allies nearby gain 30% bonus damage and 30% movement speed for 8s.

Furia's Talents:

  • Cherish makes Kindle Soul heals up to 25% additional Health based on your ally's missing health.
  • Exterminate changes Pyre Strike to stop when it hits an enemy until its duration ends.
  • Solar Blessing changes Pyre Strike to stop on and heal allies it passes through for 300HP every 0.05s.

    Her champion teaser can be seen here.

  • All Swords Are the Same: All the reskinned weapons for Furia have a separate (but mostly identical) animation that isn't the same as the default weapon. It omits her opening a locket she attached to her gun, with Furia going on to look at her past self as Sarah, along with Abby (who would become Seris), and lasts for a solid 3 seconds. Averted literally, as Furia's sword isn't a sword, acting more as a sort of aerial for her moves, and never uses her sword as one.
  • Angelic Beauty: But cease with the pickup lines, mortal. Yes, she is an Angel...of Vengeance!.
  • Cain and Abel: Her sister is Seris, the Abyss incarnate and Furia's quest to destroy the Abyss means she'll have to confront her sister. In-game, she will be very regretful if she kills an enemy Seris.
  • Close-Range Combatant: Comparatively, to other Supports. She's probably not going to be defeating Buck with ease, but her Pyre Blade fires quickly (even faster with Wrath) with a buckshot-like spread to make her quite lethal against anyone unfortunate enough to be stunned against her up close. Speaking of which, up close is the most reliable way for her to actually hit Pyre Strike with how slowly it travels.
  • Combat Medic: Is described as an aggressive healer, having to get up close to do damage and becoming stronger through healing allies. Her Talents can modify her playstyle to lean her more towards offense or healing.
  • Did You Just Punch Out Cthulhu?: At the end of the "Rise of Furia" event game mode, she descends into the Abyss and defeats the massive abyssal lord with a single blast from her blade.
  • Difficult, but Awesome: Furia's Solar Blessing talent makes her Pyre Strike heal instead of stunning and damaging enemies. This requires that both she and her team know to stay in/go toward it rather than moving as is natural while fighting with the enemy. It also heals more health in a second than any character in the game can actually have (barring Makoa using his ultimate).
  • Dirty Mind-Reading: One of her jokes:
    "I will look into your soul. Oh. Uhh... mortal, you're into some strange things."
  • Good Is Not Soft: As the agent of the Pyre, Furia has no love for evil and will eradicate enemies with great vengeance and furious anger.
  • Gold-Colored Superiority: Her Golden Recolor skin adorn her with a black and golden armor and a black and gold sword. It is unlocked at Character Mastery Level 50.
  • Helmets Are Hardly Heroic: Her Aurora skin decks her out in white and gold plate armor except for her head.
  • Hitbox Dissonance: Don't bother trying to shoot at the feathers on her wings, it wont work. The white feathers on top of the orange feathers are shootable, however.
  • Holy Hand Grenade: The Eternal Pyre appears to be the Realm's equivalent of heaven and Furia uses the Pyre's powers to smite evil.
  • Homing Projectile: Instead of using hitscan, Wings of Wrath fires several enemy-seeking orbs that can be block or outmanuvered.
  • Light 'em Up: Pyre Strike creates a pillar of light that burns enemies in its path. With the right Talent, it can be modified to deal more damage or heal allies.
  • Light Is Good: Armed with a glowing blade and firey wings, Furia is here to fight against the Abyss.
  • Meaningful Name: Apart from "Furia" being fitting for someone with burning vengeance, her orginal name, "Sarah", sound similar to seraph, a type of angel.
  • Meaningful Rename: Furia was once a normal woman called Sarah who lived with her sister in the town of Seris. When her sister was chosen to be sacrificed to the Abyss portal, Sarah turned to the church of the Eternal Pyre for faith. The Pyre heard her prayers and granted her a holy blade, forever changing Sarah into Furia, the cleansing flame incarnate.
  • Mechanically Unusual Fighter: Her Wrath Meter sets her apart from other champions. Healing allies fills her wrath and the more wrath she has, the faster her weapon fires. Her wrath is constantly draining, so she must keep healing in order to use her weapon to its fullest potential.
  • The Paladin: Interestingly, she's the first champion in Paladins to fit the traditional description of the trope. She's a holy knight who uses divine magic to harm and heal. With the Aurora skin's armour, she looks even more like a paladin.
  • Power Gives You Wings: Sarah's transformation into Furia also granted her large, angelic wings. Allies affected by her ultimate gain temporary (non-functional) wings, made up of flames.
  • Reality Ensues: In her backstory, she tried to protect her sister from the Magistrate's soldiers. She was easily defeated because she was a untrained, inexperienced civilian going up against trained soldiers.
  • Sentai: Her Battlesuit Angel skin is inspired by various Sentai TV shows.
  • Status Buff: Her ultimate gives nearby allies eight seconds of increased power and speed.
  • Stripperiffic: Her default outfit when she was first announced was perceived as this for many. There was actually quite a bit of controversy surrounding the amount of leg she was showing, not helped when Evil Mojo released some early character designs that were noticeably less revealing. Just over a day later, Furia was redesigned with pants, leaving only her shoulders exposed, but as a compromise, Evil Mojo decided to leave her recolor skin pants-less for those who preferred her original design. This also started a tradition of when a new character was released from then on, a portion of its recolor was changed in some aspect (Dredge removing his pirate hat, Atlas shaving his beard, Koga taking off his face mask, etc.)
  • Skyward Scream: Furia's default emote is this.
  • Sword Beam: Her blade is not used as a blade, but more like a Short-Range Shotgun, firing beams of holy fire like buckshot. The blade basically exists to make the gun look cool.
  • Symbolic Wings: A sign of hope and spiritual power in the game. Her wings are functional, just not to the extremes one would use wings for.
  • Tragic Keepsake:
    • When the Magistrate came to sacrifice her sister to the Abyss, they cut off her sister's braid and gave it to her as a keepsake. Furia wears the braid in her hair as a reminder of her fallen sibling.
    • She also keeps a locket with pictures of her and her sister wrapped around her blade's handle. During her weapon inspect, she will open it and gaze at the pictures for a moment.
  • Winged Humanoid: She's an angel with great, flaming wings. While she can't fly with them in-game, she can use them to quickly dash with Wings of Wrath.
  • Wings Do Nothing: Played with. She can't truly fly with them, but she does hover off the ground when not on her mount. She also uses them to fly backwards (again, still hovering) and launch homing fireballs at enemies. When jumping, her wings also allow her to float for a tad longer than normal.
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     Grohk 

The Lightning Orc

Faction: None

Species: Orc

https://static.tvtropes.org/pmwiki/pub/images/600px_grohk_thumbnail.png
Surging With POWEeeERRrr!
Voiced by Bruce Carey
"It's not easy being blue, but it's worse to be you! HAHAHA-*cough cough*"

An orcish shaman who smites foes with lightning and heals allies by placing totems.

His main weapon is his Lightning Staff that shoots a continuous beam of lightning that overheats when fired too long. When fired at an enemy long enough, it will increase in damage up to 30%. His first ability, Shock Pulse, shoots out a ball of lightning that bounces between enemies, damaging each one it passes through. His second ability, Healing Totem, deploys a totem up to 100 feet away that heals allies over time, but can be destroyed. His third ability, Ghost Walk, makes him intangible and increases his movement speed. His ultimate, Tempest, surges him with power, giving him flight, zapping and slowing nearby enemies while healing and speeding up nearby allies.

Grohk's Talents:

  • Totemic Ward makes allies healed by Healing Totem receive CC Immunity for 2 seconds and increases its healing to 546HP (from 440HP).
  • Spirit's Domain makes Lightning Staff heal allies for 900 Health per second.
  • Maelstrom upgrades Shock Pulse, reducing its cooldown by 0.5s each time you deal damage with Lightning Staff and making it bounce 4 additional times between players.

  • Amazing Technicolor Population: It's not often that you see a blue orc. His Beast skin subverts it by making him a traditional orc green.
  • Art Evolution: In OB 62, Grohk underwent a visual update that removed all technological aspects of his original design in exchange for a more natural, primitive design. He was also given more muscle definition and he's dressed more like a barbarian than a stereotypical Native American. While his original outfit is no longer available, his original weapon design is still available as a skin.
  • Asskicking Equals Authority: His tribe made him chieftain after he fought off a goblin horde with his newly-acquired powers.
  • Badass Boast: His Ultimate Line, which is delivered in a deep, threatening voice:
    "Surging with power!"
  • Becoming the Costume:
    • Tribesman gives him a wooden mask. His voice remains unchanged, however.
    • Brimstone turns him into a deep-voiced red fire devil that looks to be straight from hell itself.
    • Neon Demon turns Grohk's already crazy personality Up to Eleven and also makes a lot of references to electronic music.
    • Chieftain, which turns him into a chief of a tribe.
  • Big Red Devil: His Brimstone skin.
  • Boring, but Practical: His healing isn't great, but it isn't bad either. He has an AOE healing totem that recovers health for him and his allies for a fair amount, and also has a Talent that lets him heal people by focusing his beam onto them, which, while it cannot run infinitely (unlike other healers from other games, such as Mercy and Medic), is a good addition to his kit should you want to have more focused healing.
  • Chain Lightning: Shock Pulse is a great source of damage as it shoots out a lightning ball that will bounce between enemies if it connects. The "Maelstrom" Talent increases the number of bounces, allowing for even more damage.
  • Cloud Cuckoo Lander:
    • His full voice pack suggests he's completely off his rocker, with bizarre euphemisms and vocal inflections on the most ordinary of call outs.
    • His Neon Demon voicepack sounds even crazier and has a distorted voice to boot.
  • Gathering Steam: The longer he zaps an enemy with his lighting staff, the more the staff's damage will increase, up to 30% more.
  • Gold-Colored Superiority: His Golden Recolor for his weapon gives them a black and gold staff. It is unlocked at Character Mastery Level 50.
  • Flying on a Cloud: During his ultimate, he summons a cloud to fly on.
  • Healing Shiv: With the "Spirits Domain" talent, he can heal allies by zapping them with his Lightning Staff.
  • Lightning Can Do Anything: Including bestowing an orc with electric powers. During his ultimate, Grohk's lightning can also heal and buff allies.
  • Made of Iron: The only effect being struck by lighting dozens of times had on Grohk was that he gained lightning powers.
  • No Ontological Inertia: Healing Totem is destroyed early if Grohk dies while it's up.
  • No-Sell:
    • Turns intangible during Ghost Walk, making attacks pass right through him.
    • His Talent, "Totemic Ward" gives allies a few seconds of crowd control immunity when healed by Healing Totem.
  • Our Orcs Are Different: He's definitely not brutish like Tolkien Orcs, and very into his shamanistic side like Blizzard Orcs... but he's just bizarre.
  • Pelvic Thrust: His emote "Insult" has him do this.
  • Power Floats: He can fly around during his ultimate.
  • Shock and Awe: His staff channels lightning attacks and his ultimate brings down an entire (if very small) storm.
  • Shout-Out:
    • One of his death quotes is "The sky is falling!"
    • On taking damage, he sometimes says "Stop poking me!"
    • All of his taunts are from professional wrestlers.
    • His emote "Grohk Slide" is a reference to the Electric Slide.
  • Squishy Wizard: His main Modus Operandi is healing abilities, and while he can deal damage, it's not going to win you a fight if you're pitted against, say, Androxus, Viktor or Khan. Or frankly, anyone else with a gun that can outdamage you (which is to say, pretty much everyone on the roster).
  • Walking Shirtless Scene: This orc is ripped and doesn't much care for shirts. No skin covers his chest to any meaningful degree.
  • Witch Doctor: His Tribesman and Chieftain skins.
  • Yellow Lightning, Blue Lightning: Like his skin, Grohk's lightning is blue. It's one of two abilities to designate healing to Blue (the other being Furia while wearing her Coldsnap skin.)

     Grover 

The Wild

Faction: The Paladins

Species: Tree

https://static.tvtropes.org/pmwiki/pub/images/grover.png
Spring, has come!
"Good morning! Time to get up! This forest needs our protection. Hehehehehehe..."

A mobile tree with massive healing capability and an endless supply of giant throwing axes. He also used to be ridden by a Roman god as said god fought other gods.

His main weapon is a Throwing Axe that deals more damage the further it flies. His first ability, Crippling Throw, cripples enemies it hits and renders them unable to use their mobility skills. His second ability, Blossom, passively heals nearby enemies over time and burst heals them when activated. His third ability, Vine, throws out a vine that pulls him towards the first ally or terrain it touches. His ultimate, Whirlwind, greatly increases his healing ability and rapidly heals nearby allies for a few seconds.

Grover's Talents:

  • Rampant Blooming grants 150 Health per second for 3 seconds to allies healed with Blossom.
  • Ferocity increases damage scaling of up to 60%.
  • Deep Roots makes Crippling Throw root enemies for 1 second, and bounces between enemies.

  • An Axe to Grind: Throws stone axes at enemies.
  • Area of Effect: How he heals allies. This is Grover's Passive ability, so being near him will heal you for a small, but consistent amount, every half-second.
  • Art Evolution: Back when the game Science Fantasy, Grover's axe was sleek and made of futuristic alloys. When the game switched to Dungeon Punk, his axe was changed to stone and wood to fit with the setting. However, his old axe is still avalable as an alternate skin.
  • The Artifact: His joke "How do I have so many cards, you ask? I log in every day" makes no sense now that all Champions have all of their cards unlocked by default.
  • Basso Profundo: Grover's voice is pretty deep, but Doom Shroom Grover's voice is even deeper and huskier.
  • Boring, but Practical: Grover's has a passive healing ability that he grants to his allies just by being within a (fairly large) radius, meaning that all Grover has to do to be reasonably useful is hang around his allies and try not to die. He throws an infinite supply of axes, ala Maeve and her throwing knives, so dealing damage can also be a decent route, but requires some learning.
  • Canon Immigrant: He's a mount for Sylvanus in Smite and couldn't speak in anything but gibberish. Here, he's a fully-fledged character, who can speak.
  • Close-Range Combatant: Due to the nature of his healing kit, he has to stay close to allies in order to heal them. He can also "root" people (slow them down) to make hitting people with his axes easier. He can also use vines to get around the map.
  • Gaia's Vengeance: He spends most of his time sleeping unless something threatens the natural world. With the war spreading throughout the Realm, Grover rises again to restore order, though he's a pretty chill fellow. His Doom Shroom skin takes this Up to Eleven, being more bloodthirsty than the calm Grover.
  • Gold-Colored Superiority: His Golden Recolor for his weapon gives them a black and gold axe. It is unlocked at Character Mastery Level 50.
  • Healing Factor: His Blossom ability provides this to himself and nearby allies, and his Ultimate temporarily brings it Up to Eleven. The "Rampant Blooming" Talent enhances the active healing.
  • Irony: He's a tree who fights with axes. Get it?
  • Long-Range Fighter: His throwing axes deal more damage the farther they fly.
  • Mighty Roar: His Nature's Fury emote has him roar while beating his chest and pounding the ground, showing off his wild side.
  • Mushroom Man: His Doom Shroom skin.
  • New Work, Recycled Graphics: His Gr0b0t skin uses a slightly modified model taken from the Dr. Vanus skin from his home game, Smite. The key differences between the two skins are that the texture used on Gr0b0t is more rustic (instead of being shiny and new), he has a plant pot on his head (instead of a generator), his voice lines are new to the skin (as Grover didn't speak much in SMITE, and has no useable VGS commands), his splash art is redone, and his weapon is new for Paladins (as Grover never uses axes in SMITE).
  • Nice Guy: Grover is quite jovial and friendly, and his kill taunts are far less demeaning than most other champions'.
  • No "Arc" in "Archery": His axes fly in a perfectly straight line.
  • Pungeon Master: Also never runs out of tree and plant-related puns.
  • Punny Name: Obviously.
  • Primal Stance: He's normally very hunched over and knuckle-walks with one arm while holding his axe in his other. If he stood up straight, he'd be one of the tallest champions.
  • Shout-Out:
    • One of his taunts is "I will... Smite you. [chuckles]"
    • At the start of a match, he will sometimes quote his former master, Sylvanus, from Smite. Also, he can blame Sylvanus for losing the battle.
    • Killing Fernando causes him to channel his inner Smokey Bear and say "Only you can stop forest fires".
  • The Stoic: Aside from chuckling at his own puns, he never stops talking like an Ent from The Lord of the Rings. It's possible he just has a hard time conveying his emotions, especially after his times speaking only unintelligible things while being ridden by Sylvanus.
    Grover: I'm really freaking out... man.
  • Suddenly Voiced: Was The Unintelligible in SMITE, but can actually talk now.
  • Transplant: Grover used to be the mount of Sylvanus and only spoke in gibberish. He's now his own character and can speak coherently.
  • When Trees Attack: Especially when said tree is chucking axes at you.
  • You Will Not Evade Me: His Crippling Throw prevents enemies from using their mobility skill, keeping them from quickly running away. His Deep Roots Talent enhances this by rooting the enemy in place, preventing them from moving at all.
  • Your Size May Vary: In SMITE, he was as big as the other large gods (being several times bigger than a human) to compensate for his rider's small size. While he is one of the larger champions in Paladins, he is much smaller than he originally was (about a few heads taller than a human).

    Io 

The Shattered Goddess

Faction: Neutral

Species: Goddess

https://static.tvtropes.org/pmwiki/pub/images/d9chmjrwwaab6z7.jpg
Leave this realm!
Voiced by: Erin Yvette

A Moon goddess who fights alongside her companion; Luna.
Io's main weapon is the Light Bow, which fires crescent arrows with no damage falloff, meaning they deal full damage no matter how far the target is. She can also heal allies with Moonlight, which uses a resource instead of a cooldown. Io's first ability, Guardian Spirit, summons the fox Luna to the target location. Luna will attack enemies marked by Light Bow, stunning them. Luna can also capture objectives. The ability can be used wile Luna is already deployed to order her to move. Her second ability, Lunar Leap, is a simple backflip that lets Io escape danger. Io's Ultimate is Begone, a large projectile that drags any enemies it hits until it hits a wall,
Io's talents:

  • Life Link heals allies who are near Luna.
  • Goddess' Blessing grants 15% damage reduction to allies being healed by Moonlight
  • Sacrifice makes Io swap places with Luna once she falls below 200 health.

  • Action Girl: Io fights as well as she heals. The developers pointed out in her Patch Preview that unlike other healers, her talents don't include a "damage talent" variant, which focuses more on killing than healing, as her base damage shots are already quite potent.
  • Animal Motifs: Foxes. IO takes the form of a human with fox traits, such as ears and a tail, and is also aided by a fox, Luna.
  • Anthropomorphic Personification: She is the Moon incarnate.
  • Brain Bleach: One of Io's jokes has her clearly annoyed at seeing something during the night, though what the "that" Io is referring to could be anything from the Power struggle between the factions of the realm...or someone getting jiggy. Either way, the joke is open to interpretation:
    Io: "At night we see all... We never wanted to see that."
  • The Beastmaster: She can summon her fox companion, Luna, into battle. Luna will assist in damaging and stunning enemies.
  • Combat Medic: She only has one type of healing at base,Moonlight, which you point at the enemy to heal them. Her Life Link talent also makes it so that anyone near Luna get healed in an Area of Effect.
  • Dangerously Short Skirt: Her skirt is barely any bigger than her undergarments, but have Magic Skirt properties, so her panties are only slightly visible in very specific scenario's.
  • Familiar: As with Moji, Io has one; Luna the fox, although she's treated as a separate entity rather than just being part of the character. Luna can assist by damaging and stunning enemies you mark, and counts as a player for objective-based game modes.
  • Foreshadowing:
    • Io, who we now know is the broken moon that hang in the night sky on certain maps, made their appearance almost three years prior.
    • The map Bazaar was released a few weeks before Io's character reveal, which has a statue of Io on the centre capture point, as well as Luna statues.
  • Furry Confusion: Luna is a fox. Fellow supports; Pip/ Pepper, are Vulpins, anthropomorphic fox-people. Best not to think about it.
  • Gold-Colored Superiority: Her Golden Recolor for their weapon gives them a black and gold bow, with IO and Luna also being colored gold. It is unlocked at Character Mastery Level 50.
  • Gotta Get Your Head Together: Her appropriately named load-out card "Lunar Connection", has her clutch her head in unimaginable amounts of pain at the moon being shattered, which is an extension of her.
  • Informed Obscenity: Her "Curses" voice line, which is her shouting "Craters!" three times over.
  • Mechanically Unusual Fighter: Luna is treated as an actual player rather than a deployable like Barik's turrets or Ying's illusions, meaning she can be targeted by healing abilities and capture or contest objectives. This makes Io the only Champion capable of controlling the objective from a distance.
  • Magic Skirt: Both literally, and how her skirt acts in-game to prevent accidental panty shots when IO is viewed in third person from behind.
  • Meaningful Name: Io is the name of one of Jupiters' moons.
  • Panty Shot: Notably averted in most circumstances in-game (see above for why). This also extends to her card art, which has her skirt be more free-flowing unlike in the game proper, with four separate load-out cards that show Io off at low angles that show off her legs, but never showing her undergarments.
  • Power Floats: Like fellow god Jenos, Io has this capability, and some of her abilities make her hover instead of standing still, such as her Ultimate, which she hovers off the ground for a few seconds while it is active. Luna also constantly floats when summoned. Io and Luna can also properly fly and teleport long distances in the lore, but they cannot do either in-game. Like with Jenos, This also compensates for the fact that Io is quite petite for a champion (about the same height as Ying).
  • Physical Goddess: And is pals with fellow god, Jenos. Apparently Jenos hasn't visted Io in a while.
  • Really 700 Years Old: The cinematic has her tell us that she's a literal thousands of years old, watching the planet from below, only observing, and does not take action unless needed.
  • Star Power: Like Jenos, Io harnesses astral power to harm and heal. Her bow seems to be a channelling device to allow her to do this. Also Luna exists because of this.
  • Skyward Scream: IO's default emote is this, similar to Furia's, though Io's scream is actually audible, unlike Furia's.
  • Weird Moon: Io is the physical embodiment of the moon that hangs in the sky of the night maps in Paladins. It shattered thousands of years ago, with Io also being affected. However, she didn't bestow her presence until the Magistrate and the Paladins butted heads with each other.

     Jenos 

The Ascended

Faction: None

Species: God (human by birth)

https://static.tvtropes.org/pmwiki/pub/images/jenos.png
Step into the light....and perish!
Voiced by Christopher Guerrero, Derick Snow (Soul Eater skin)
"You bring war to my doorstep. I bring destruction to yours."

Jenos Was Once a Man who looked to the stars for answers... And found them.

His main weapon is his Star Splitter, a medium-range, high rate of fire weapon that deals decent damage. His first ability is Astral Mark, which has Jenos place a mark on an allied champion, regardless of any visual obstruction, that will provide steady healing over time for a long duration. His second ability is Void Grip, where Jenos will channel and lift a targeted enemy into the air, dealing steady damage over time to them. Jenos may not use any of his other abilities while channeling, and if the target is moved in any way, the ability is canceled. His third ability is Stellar Wind, a toggle-able state that Jenos can enter to move faster, jump higher and fall slower, but is unable to use any other ability or his weapon without canceling. His ultimate ability is Through Time And Space, which has Jenos channel for 1.5s, floating wherever he started the ability and fixing his aim in a direction before launching a singular, high-damage beam that penetrates all terrain in the targeted direction.

Jenos's Talents:

  • Luminary makes any ally affected by Astral Mark gain 15% more damage.
  • Binary Star, changes his Star Splitter increasing its damage to 360 per shot, but reducing its rate of fire to 0.4 seconds.
  • The Power Cosmeum makes Void Grip cripple enemies, preventing them from using mobility skills to escape, and deal 720 damage over its duration (from 360 damage).

    His champion teaser can be seen here.

  • Achilles' Heel: Unlike most other healers, his primary healing method is a flat 300HP, then 220HP every second for 10 seconds, so his weakness against the Cauterize item card is already quite visible, given how little he actually heals compared to other healers. Even Tier 1 Cauterize is enough to slash his healing to 210, then 154HP for a small duration thereafter. It makes his healing style harder to use with than other champions. Jenos still has value to be had, like his Void Grip ability, and a talent that increases the damage of anyone affected by Astral Mark by 15%, but his healing method doesn't make him all that popular in Ranked (Much like Pip, before his Combat Medic talent came along)
  • Badass Baritone: About equally as deep as Grover and Drogoz, coupled with Power Echoes.
  • Combat Medic: While the other Support champions are no slouches in combat, Jenos was specifically designed to be geared more towards damage with his "Astral Mark" use-and-forget healing ability. The downside is that the healing done by "Astral Mark" is a pitiful 44hp every fifth-of-a-second which makes Pip look good in comparison. Naturally, because of how Paladins is designed, there are Talents that increase the uses of "Astral Mark" (see above), as well as his other abilities that stun enemies like "Void Grip".
  • Deity of Human Origin: Jenos was once a mortal who found greater wisdom amongst the stars. He then ascended and left the mortal realm, leaving behind a group of worshippers. With the Realm in a state of war, Jenos has decided to take a more active approach to things.
  • The Faceless: While his face is fully modeled, his mask covers it up in his base design and his "Millennium" (Blue) recolour. This is also the case with his skins, such as "Exarch" and "Ghoulish Goalie" (The former has no face whatsoever, only a space-void, and the latter covers his entire face with a hockey mask), while "Remix", "Gentleman", "Squidbert", "Eclipse", and "Soul Eater" just cover the top half of his face with a mask of some kind.
  • Gameplay and Story Segregation: He has shown abilities that range from wiping away an entire army Khan had put together to capture him, to taking a few stars out of the sky and using them for his own purposes. He can also Fly properly and teleport at will, but naturally that wouldn't make for fun gameplay, and it isn't in-game.
  • Gold-Colored Superiority: His Golden Recolor for his weapon gives them a black and gold star splitter. It is unlocked at Character Mastery Level 50.
  • Kamehame Hadouken: Through Time and Space looks like a massive ki blast, right down to him charging it.
  • Hoist by His Own Petard: One of the easiest ways of getting rid of an enemy Jenos while he has you in his Void grip is to simply shoot back at him specifically, as that'll cause Jenos to run and hide as while Void Grip is active, he can't fight back. This will also release you from his void grip if he looks away and breaks line of sight to you while running away, which'll make tracking him down easier.
  • Literally Shattered Lives: The Shatterstar skin for his gun turns enemies it kills into crystal statues that shatter to pieces.
  • Nobody Poops: In one his jokes, he mentions that he has surpassed the limits of the human body, but people still ask him "Is it true you don't poop?"
  • Not the Intended Use: He was meant to be a damage-focused Support, fighting on the frontlines and using fire-and-forget healing to focus less on allies and more on enemies. However, the large amount of health healed by his heal-over-time ability meant that he was actually a great healer. Combined with the ability to heal enemies through walls, many Jenos players would rather hide behind cover and heal allies instead of fighting out in the open. Realizing this, Hi-Rez started rebalancing him to nudge players into using him as intended.
  • Our Demons Are Different: His Soul Eater skin turns him into a malicious red-hot demon who is arch-enemies with Demon Slayer Zhin.
  • Power Floats: He hovers about on cosmic power, defying gravity constantly. While he can fly and teleport in the lore, he cannot do either in-game. This also compensates for the fact that Jenos is shorter than the average champion.
  • Physical God: His ascension has granted him incredible cosmic powers. In the "Siege of Ascension Peak" lore cinematic, he decimates Khan's entire army with a single blast.
  • Psychic Link: He shares his cosmic knowledge with Buck by linking their minds together.
  • Really 700 Years Old: A few of his lines mention that he's lived for centuries.
  • Shout-Out:
    • His ultimate ability is clearly derivative of Janus' ultimate ability Through Space and Time, being a world-penetrating, high damage attack that has a fixed direction upon starting the charge, even sharing a similar, flipped name.
    • His Halloween-themed Ghoulish Goalie mask is clearly based on Jason Voorhees' mask from Friday the 13th.
    • His sitting emote seems to be a floating variation of the Engineers' Rancho Relaxo taunt.
    • His "Gentlemen Jenos" skin is a clear (and very deliberate) reference to the Tuxedo Man from Sailor Moon. During the Patch Preview revealing the skin, one of the hosts mentions a portion of the invoked"But you didn't do anything!" meme that surrounds Tuxedo Man, strengthening the connection. His Top Play voice line also references it.
  • Star Power: Harnesses astral power to harm and heal. In his champion teaser, he literally grabs a constellation out of the sky before entering the battlefield.
  • Walking Shirtless Scene: His Soul Eater skin has him with pretty buff abs and the like.

     Mal'Damba 

Wekono's Chosen

Faction: None

Species: Human

https://static.tvtropes.org/pmwiki/pub/images/maldamba.png
Sande Wekono!
Voiced by Marcus Maudlin, Joshua Tomar (Chancellor skin), Reagan Murdock (Wickerman skin)
"You ssshould have left me in peace... But now, I join the fight..."

A somewhat sinister witch doctor who has been chosen as Wekono's champion, granting him great powers.

His main weapon is a Spitting Cobra that fires globs of venom. When he reloads, he throws the cobra, which deals damage and stuns enemies. His first ability, Mending Spirits, summons a spirit from the cobra's eyes that heals allies that it hits over time. His second ability, Gourd, tosses a gourd that covers an area with venom that heals allies and damages enemies over time. His third ability, Slither, turns him into an intangible serpent spirit that quickly slithers forward. His ultimate, Dread Serpent, fires a dark vessel that explodes on impact, causing all enemies to run away uncontrollably and take more damage from all sources for the duration.

Mal'Damba's Talents:

  • Spirit's Chosen makes Mending Spirits heal for an additional 300 Health at the start.
  • Wekono's Curse allows Mal'Damba to cast Mending Spirits on enemies to deal 560 damage over 2 seconds.
  • Wekono's Wrath makes Spitting Cobra deal 900 damage (from 500), and increases its Projectile Speed.

    His champion teaser can be seen here.

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     Pip/ Pepper 

The Rogue Alchemist

Faction: The Paladins (Pip), Unknown (Pepper)

Species: Vulpin

Voiced by Lucien Dodge (Pip), Jeannie Tirado (Pepper)

Two fennec foxes who carry an explosive supply of potions for both harming their enemies and healing their allies.

Pip has a Distaff Counterpart in the form of Remix Pepper, available as a reward from Battle Pass 3. She is a Vulpin from an Alternate Universe who shares all of Pip's abilities, but is female and more themed around Electronic Dance Music and videogames. Because the game treats Pip and Pepper as two different characters (despite requiring Pip and Battle Pass 3/Level 30 to even use Pepper in the first place), this section has been split up into three sub-sections; Specific tropes that apply to Pip, tropes that apply only to Pepper, and tropes that both share in general.

Their main weapon is the Potion Launcher, a grenade launcher that, well, shoots explosive potions. Their first ability, Explosive Flask, fires a flask that explodes in a big area and slows enemies caught in the blast. Their second ability, Healing Potion, throws a potion that instantly heals teammates upon impact. Their third ability, Weightless, makes them jump higher and move faster for a few seconds while retaining the ability to shoot. Their ultimates, Evil Mojonote , fires a potion that turns enemies into weak, helpless chickens for a few seconds.

Their Talents:

  • Mega Potion makes Healing Potion heal for 1800HP (from 1200HP).
  • Catalyst makes enemies hit with Explosive Flask be marked for 3 seconds and take 840 damage from your Weapon Shots.
  • Combat Medic makes Pip's weapons shots also heal allies for 600HP.

https://static.tvtropes.org/pmwiki/pub/images/pip.png
"Explosives, check. Dashing good looks, check. And world-renowned skill, check."

Specific to Pip:

  • And Your Reward Is Clothes: Unlike Pepper, he can still use different skins, while retaining his champion voicepack should the player choose to do so, which means you can also use Pip's regular voice on Pepper should you want to.
  • Blatant Burglar: His normal attire and his "Tactical" skin.
  • Big Red Button: Has one attached onto his coat in his "Mad Scientist" skin.
  • Covers Always Lie: Downplayed, but his arctic skin has shades of this in the splash art the skin uses. Compare the splash art and the in-game model. He has grey fur compared to his splash art's white fur. Naturally, not many people appreciate the color dissonace.
  • Cunning Like a Fox: His voice pack makes references to him being a thief, as well as also having a skin called "Tactical Pip", that depict him as a master thief and infiltrator, with his regular goggles being replaced with high tech ones (that still serve no purpose to the player)
  • Deadpan Snarker: Has a tendency to snark at teammates and objectives on the odd occasion:
    Pip (after successfully capturing the point on siege): Oh yeah, I almost forgot why we stand on these!
  • Hidden Elf Village: His hometown of Brightmarsh, a secluded marshland village that is inhabited by vulpines.
  • It's All About Me: Downplayed, Pip has an ego but he only sticks it to himself. It is (thankfully) not as bad as Fernando's.
  • Kleptomaniac Hero: His current portrayal in his voicelines is that he's an affable, cheeky thief, who has stolen equipment to further his goals. Also depends on whether or not you consider the Paladins factions a heroic force.
  • Little Green Man: His Invader Pip skin. His ultimate turns enemies into little alien chickens.
  • Loveable Rogue: He's an affable, cheeky Thief.
  • Mad Scientist: An alternate skin turns Pip into a maniacal Mad Scientist with a missing death ray.
  • My Species Doth Protest Too Much: While most vulpines are family-oriented and keep to themselves, Pip is an orphan with a desire to explore the world outside his hometown. He does share his species' affinity for alchemy, though he uses it for fighting in addition to healing.
  • Never My Fault: If your team lost the match:
    Pip: I'm not at fault here.
  • Nom de Guerre: "The Fire Thief" is his, as his Old Lore voice lines still haven't been updated to accommodate for his new lore of being an orphan.
  • Only in It for the Money: He seems to join the band of champions only to get paid, most of his dialogue indicates this.
    Pip: When do we get paid? After we win?
    After a defeat:
    Pip: Do I still get paid?
  • Panda-ing to the Audience: His Pandamonium skin, though it's based on a red panda instead of a regular panda.
  • Shout-Out: An avatar found in the Flair Chest has a raccoon wearing Pips' goggles eating out of a trashcan.
  • Thieving Magpie: If he buys an item, he may quip a line that implies he likes shiny objects, which also doubles as a small reference to Mad Max: Fury Road:
    Pip: OoOOh, Shiny and Chrome!
  • Wingding Eyes: A pair of goggles called "Love Specs" can invoke this, which gives him a pair of heart-shaped lens over his goggles.


https://static.tvtropes.org/pmwiki/pub/images/screenshot783.png
"Let's get this party started!"

Specific to Pepper:

  • Alternate Universe: Pepper comes from one. Pip accidentally made a portal from Pepper's universe to the realms' while doing experiments in his workshop.
  • Alternate Self: Pepper is this for Pip.
  • And Your Reward Is Clothes: She's unlocked at Level 30 of Battle Pass 3 as a...er.."skin?", for Pip.
  • Background Music Override: Selecting her on Pip's skin select tab makes the music change to her own unique Electronic Dance Music track.
  • Chiptune: Her sound effects associated for doing pretty much anything in a match is met with bursts of Chiptune.
  • Distaff Counterpart: Pepper is this for Pip, even sharing a similar style of name (Pip, as in a fruit Pip, and Pepper, a spice you put on food), and the game has separate avatars and icons on the gameplay HUD, unique loading card splash art, and other miscellaneous HUD icons no other character skin has ever had before now (although the loading screen and chat still call her "Pip"). Remix Pepper is still a skin for Pip ostensibly, just a very fancy one, so anything Pepper can do, Pip can also do too, which includes a very sassy walking emote, also a Battle Pass 3 reward, which has Pepper's face in the icon for the emote instead of Pip's noggin.
  • Excuse Plot: Outside of "Hailing from an Alternate Universe that Pip created a portal to", we have no real clue to any character-specific details in any outside media. Unlike most other Champion skins, which have dubious or no connections to the Paladins' lore, Pepper is treated as a canonical character in the story.
  • Furry Female Mane: Her pink/ purple hair counts as this.
  • Gamer Girl: Has shades of this. Her potion launcher has Not-Pac man and a maze animation on it. She also speaks with some gamer slang in her Voice Pack.
  • Jiggle Physics: Averted. Because of her Moveset Clone nature, Pepper's very prominent breasts, much like her hair, lack animations of any kind. This is due to Pip and Pepper sharing the same animations for everything, and maintaining two animation rigs would seem a little pointless development-wise.
  • The Last of These Is Not Like the Others: She's the only "skin" from the Remix Battle Pass to be named differently; "Remix Pepper", compared to Remix Strix and Remix Seris, both of which follow the champion name the skin is listed for. This is to show that Pepper is a separate character to Pip, not just a skin like the others.
  • Left the Background Music On: She has Electronic Dance Music as backing music to when you play a match. Parts of the music get louder and more amplified when using specific abilities.
  • Moveset Clone: As stated above, anything Pip can do, Pepper can do too, meaning the only differing factor is both gender and personality.
  • Peek-a-Bangs: Her left eye/ glasses are covered up by her pink/ purple hair. Unlike other hair in the game, it also lacks animations, so even when falling from a jump, it's as steady and as solid as a rock.
  • Mondegreen: When enemies successfully land shots on her, she'll quip "Hands off!", which can be misheard as her calling for a certain bow-toting character from a Rival Game...
  • Musical Assassin: Pepper has Bar equalisers placed on her weapon and her clothing, similar to that of Raeve Maeve and the other Remix Skins.
  • Not Himself: See Vocal Dissonance below.
  • Spicy Latina: Her Voicepack and behaviour, and some of her callouts in a nutshell.
  • Vocal Dissonance: You can invoke this by taking Pepper's...body, and using Pip's Voice Pack.
  • You Gotta Have Blue Hair: Has pink and purple hair, but like with Maeve, Pepper is no Rose-Haired Sweetie, but has shades of Spicy Latina.


In General:

  • Area of Effect: All the shots fired from the potion launcher, as well as the healing potion, deal damage or heal in an AOE respectively.
  • Animal Motifs: Both Pip and Pepper have an affinity for chickens. Their ultimate turns people into chickens and an unlockable dance emote is the chicken dance.
  • Bedsheet Ghost: The Boo Blaster turns enemies into spectral chickens that look like this.
  • Meaningful Name: The species name of Pip and Pepper (Vulpin) is a play on the Latin word for Foxes; Vulpine (Vulpes Or Vulpus depending on the time period). It has also come to mean "crafty and cunning", which definitely sums up Pips personality.
  • Baleful Polymorph: Their ultimate has both shoot a bottle that briefly turns opposing champions into chickens.
  • Combat Medic: Referenced by the talent of the same name, which makes them able to heal allies with their weapon shots, while also harming enemies with those very same weapon shots. This change to their talent single-handedly made both much more viable in terms of healer picks in Ranked. And while their healing output is not as good as other popular healers, such as Seris, the fact that Pip/ Pepper can heal you for 600HP, just by shooting at you, as well as healing allies with an AOE potion for 1200HP, it's certainly nothing to sneeze at, where previously, only the latter was the only reliable option for healing players. This was the reason for their unpopularity among ranked play, as their healing output per match was terrible.
  • Damage Discrimination: The "Combat Medic" talent lets Pip/ Pepper harm enemies and heal allies with their weapon shots.
  • Difficult, but Awesome: Equipping the "Combat Medic" Talent makes it so you have to be more aware of both enemy and ally positioning on the map, as well as determine, from a glance, as to whether you should shoot your ally to heal them back up (600hp restored per ally hit), throw a healing potion their way (1200hp restored), or both (1800hp restored), depending on the champion you're healing and your current map placement situation. Because of this extra micromanaging, It's quite common for the Deft Hands item card to be bought when playing this style of gameplay as it speeds up their reloading, and thus, they can heal faster.
  • Fantastic Racism: Tyra see's them as nothing more than vermin to hunt down and eat.
Tyra: Vermin pelts are almost worthless!
  • Fragile Speedster: Pip and Pepper, much like other Healers, doesn't have much health (2200hp), and yet they both possess a unique movement ability; "weightless" makes them be able to jump about quite high and far, and is quite useful for getting out of a fight you can't win.
  • Funny Animal: Pip and Pepper are vulpins, a pair of anthropomorphic fennec foxes, both of with have a penchant for alchemy.
  • Furry Reminder: Even though they're able to speak and shoot their potion launcher and do most of the things that other people in the realm can do, they're still very much foxes with potion launchers:
    • They don't weight very much: "Weightless" makes them be able to jump about quite high and far, and can do so mostly because of how little they both weigh.
    • They both endure Fantastic Racism from Tyra, who is a hunter, and considers them both food, or pelt to sell off.
  • Goggles Do Nothing: Averted In-Game as they wear their goggles and glasses respectively while in combat, but played completely straight on the various champion menus. Pips "Tactical" Skin has hi-tech goggles that look like they do something, but actually do nothing in-game.
  • Good Is Not Soft: Just because Pip and Pepper are healers, and they look like fluffy fennec foxes, does not mean they can't deal some serious hurt when the situation calls for it.
  • Gold-Colored Superiority: Their Golden Recolor for the standard potion launcher is black and gold, with purple-white-ish liquid. It is unlocked at Character Mastery Level 50.
  • Grenade Launcher: Their Potion Launcher shoots potions and exploding flasks.
  • Healing Potion: Their primary healing ability is this. The Combat Medic talent allows for them to also shoot allies with healing potions to heal too.
  • Heal Thyself: Throwing a healing potion at allies will heal those allies in an AOE for 1200HP instantly, but you can also Heal Yourself with the Healing potion should you want to (which is what makes "Flank/ Damage Pip" loadouts so viable, turning you into Buck.)
  • Horseback Heroism: Pip and Pepper stand in the middle of the saddle while riding their mounts.
  • In a Single Bound: Both can jump pretty high and far to get out of trouble, especially when you're near walls.
  • Jack-of-All-Stats: Despite their perks and cards leaning towards healing and support, Pip and Pepper are really well-rounded characters. Their healing ability can reliably support the team (But not as great as other support champions, such as Ying or Seris), they can deal a surprisingly decent amount of damage towards the enemy (But not as great as other damage champions, like Bomb King or Tyra), and the "Weightless" ability makes them mobile enough to become flankers (But not as great as other dedicated flankers, like Androxus or Lex).
  • Master of None: As stated above, despite the fact they're support characters, they have decent firepower, they have a relatively powerful jumping-dash movement ability, and can also heal a decent amount in a pinch.
  • Messy Male, Fancy Female: Pip and Pepper fit this quite nicely. Pepper's fur is much smoother, and Pip is a tad more messy looks-wise.
  • Mutually Exclusive Party Members : Despite being separate characters in the lore, you are not allowed to have Pip and Pepper on the same team since Pepper is considered an alternate skin rather than a different Champion.
  • Nerf: The removal of the Superior Crowd Control Immunity mechanic in the 2.05 update makes their Ultimate no longer apply on characters that has activated an ability that makes them immune to crowd control (damage immunity for example), whereas previously, the ultimate bypassed Crowd Control Immunity entirely.
  • Pintsized Powerhouse: They can both put up a damn good fight, being able to heal themselves and allies, outputting a lot of damage, and having a movement ability that makes them hard to track.
  • Seldom-Seen Species: Pip and Pepper are anthropomorphic fennec foxes.
  • Trick Bomb: Or rather Trick Potion, but still the same effect. As stated above, the Combat Medic lets them heal allies with weapon shots.

     Seris 

Oracle of the Abyss

Faction: The Abyss

Species: Demon-possessed human

https://static.tvtropes.org/pmwiki/pub/images/seris.png
Gaaaze..into the abyss!
Voiced by Tiana Camacho, Rachael Messer (Infernal skin)
"Sight beyond sight, life beyond death. I alone traverse the Abyss."

A dark and mysterious seer who harnesses the power of the Abyss to heal and destroy.

She primarily fires Soul Orbs that pass through enemies and applies a soul stack on them. Her first ability, Restore Soul, channels healing sprits into a single target's soul while allies within 50 feet of the healing get 30% of the healing value at base. Once locked on, the healing can go through walls and has infinite range for the duration. Her second ability, Rend Soul, detonates the soul stacks on her enemies, damaging enemies and healing her based on the number of stacks. Her third ability, Shadow Travel, has her enter a shadow dimension, turning her invisible and intangible for the duration. Her ultimate, Convergence, throws down the soul core of her lantern that pulls and stuns every enemy within range into its center when it detonates.

Seris's Talents:

  • Soul Collector makes each Soul Charge you detonate increase your Maximum Health and Weapon Damage by 2% until you die. This stacks up to 15 times.
  • Mortal Reach increases the range of Restore Soul by 300% and its Duration by 1 second.
  • Agony makes Rend Soul apply a 1.5 second stun to the victim when they are afflicted with 4 Soul Charges.

    Her champion teaser can be seen here.

  • Angelic Beauty: The Divine skin turns Seris into a shining, alluring angel wielding a golden lantern. She enters a golden dimension during Shadow Travel and gains wings of light while in the dimension as well.
  • Another Dimension: She regularly traverses dimensions and can enter a shadow dimension to avoid damage.
  • Blindfolded Vision: Wears a blindfold, but it doesn't hinder her awareness.
  • Blind Seer: The Abyss not only gives her sight, but "sight beyond sight" as well. She's able to see the past, present, and future all at once.
  • The Chessmaster: She shows up at various moments to direct the course of events and is involved in several champions' backstories. Her reason for doing this are an enigma.
  • Cain and Abel: The Cain to Furia's Abel.
  • Contralto of Danger: Her voice is the deepest of the female champions and its reverb emphasizes how eerie she is.
  • Dark Is Not Evil: Subverted. While it may seem that Seris is helping people at times, it is only to further the plans of the Abyss. The Abyss that possesses Seris is a dark, demonic force who annihilated a city and is tailoring the Realm towards its own evil goals.
  • Demonic Possession: Her backstory was more fleshed out in "Rise of Furia". She was a normal woman named Abby before the Magistrate needed a sacrifice to satisfy the hunger of the portal to the Abyss. She accepted her fate, but the Abyss decided to possess her instead of consuming her, creating Seris and destroying the city they were in.
  • Does Not Like Shoes: Walks around barefoot, which her slitted skirt shows off prominently. "Rise of Furia" revealed that she liked being barefoot before she became Seris.
  • Flat Joy: Has the most stoic "woohoo" of all the champion, rivalling that of the default voicepack.
  • Fembot: Her Remix Seris voice pack, which is pretty much Replicant Ying's Voice pack, but with additional musical references.
  • Gold-Colored Superiority: Her Golden Recolor for his weapon gives their trappings soul orb a black and gold makeover, with the orb being black, and the cradle being gold. It is unlocked at Character Mastery Level 50.
  • Gravity Master: Her ultimate drags enemies to the center of its explosion, setting them up to be attacked as a group.
  • Horny Devils: The Infernal skin turns Seris into a red-skinned, scantily clad succubus who talks in a sultry tone and drops innuendos that would make Skye blush. She's also a Combat Sadomasochist and is particularly interested in Fernando.
  • Hurricane of Euphemisms: EVERYTHING that comes out of Infernal Seris' mouth is a euphemism, an innuendo, or is said in a husky way similar to a dominatrix:
    While Frozen: Hit me '''again!'''
    Restoring a Soul: Say my name!
  • In the Hood: Wears a hood that, along with the blindfold, obscures the upper half of her face. She is shown to have short, blonde hair underneath her hood, as seen in "Rise of Furia".
  • Lady of Black Magic: She's composed, aloof, and is a heavy user of black magic.
  • Large Ham: Surprisingly, this side of her comes out when she casts her abilities:
    Healing an ally: Liiiiiiive...
    Healing an ally: Taaaaaaake it!
    Launching her ultimate: Gaaaaaze into the abyss!
  • Meaningful Name: "Abby" sounds like "Abyss", and "Seris" sounds like "Seer" (although in-game, it's explained that Seris is the name of a town she destroyed).
  • Ms. Fanservice: She's curvy, leggy, and shows off a lot of skin. "Rise of Furia" reveals that she's actually wearing the sacrificial garb from when she was offered to the Abyss.
    • Infernal Seris has even less clothing and almost always talks in innuendos.
    • Jade Priestess Seris has some serious Underboobs.
  • Painfully Slow Projectile: Her Soul Orbs are not very fast, but make up for their speed by being able to pass through enemies.
  • Person of Mass Destruction: She completely destroyed an entire city the first time she entered the Realm.
  • Purple Is Powerful: Dresses primarily in dark purple and her magic glows with a purple aura. If you clip through her blindfold, you'll see that her eyes are also purple. The sole exception is Restore Soul which is green like the rest of the healing abilities.
  • Purple Is the New Black: The shadow dimension she enters during Shadow Travel is entirely purple.
  • Soul Power: She heals and harms by affecting people's souls.
  • Sibling Yin-Yang: Seris is associated with the dark and evil Abyss, while Furia is associated with the bright and benevolent Pyre.
  • Traumatic Haircut: She used to have long braided hair. After being chosen to be the sacrifice for the Abyss, the Magistrate cut off her braid as a Tragic Keepsake for her sister, Sarah.
  • Voice of the Legion: Her voice has a rather unsettling reverb to it.

     Ying 

The Blossom

Faction: The Paladins

Species: Elf

https://static.tvtropes.org/pmwiki/pub/images/ying.png
Time to take charge!
Voiced by Cristina Valenzuela, Kassandra Marron (Genie skin), Macy Anne Johnson (Replicant skin)
"If you need help, don't hesitate to ask!"

A young woman who specializes in illusions and healing. She's very friendly.

Her main weapon is an Illusory Mirror that fires beams of magic. Her first ability, Shatter, shatters all active illusions, causing them to chase down enemies and explode. Her second ability, Illusion, creates an illusion of herself that heals nearby allies. Her third ability, Dimensional Link, allows her to swap locations with the furthest illusion. If no illusions are deployed, she will teleport to the location to her last active illusion. Her ultimate, Illusory Rift, heals every ally regardless of location and allows Ying to teleport to any ally during it.

Ying's Talents:

  • Focusing Lens, makes weapon shots deal 150 extra damage if you hit all 5 shots on the same target.
  • Life Exchange replaces Shatter with a beam that instantly heals an ally for 800 health, but no longer explodes Illusions and increases the cooldown by 1 second.
  • Resonance makes it so that if an Illusion is killed or expires, it triggers a Shatter explosion dealing 500 damage.

    Her champion teaser can be seen here.

  • Beware the Nice Ones: She's always putting her friends first in her dialogue and is one of the healers, but if you're not careful, she can take you out just as quickly as any of the other heroes can.
  • Combat Medic: Ying is capable of shooting beams to damage her opponents, and creating illusions that heal allies or turn into walking bombs that home in on enemies. Her ultimate is also a global heal over time.
  • The Cutie: She's friendly, playful, cheerful and values friendships very much. To further hammer it home, her voice actress happens to be Cristina Valenzuela.
  • Fembot: Her Replicant skin.
  • Genie in a Bottle: Her Genie skin.
  • Gold-Colored Superiority: Her Golden Recolor for her mirror gives it a black and gold makeover. It is unlocked at Character Mastery Level 50.
  • Hand Blast: Her attacks manipulate in beams from her hand, which she also use in conjunction with her mirror.
  • Insistent Terminology: "They're not tricks. They're illusions."
  • Master of Illusion: She can create illusory copies of herself and swap places with them at will.
  • Ms. Fanservice: Before her appearance, most ladies were modestly dressed (except on their belly buttons), but then comes Ying and her very revealing outfit that shows her ample bosoms...
  • Nerf: She had to be taken out of the game when Closed Beta ended. To wit, her illusions used to be an extension of herself, damaging others instead of healing her team.
  • Nice Gal: Definitely the sweetest champion. Even her kill taunts aren't as harsh as the other champs. She still even believes that Evie is actually nice beneath her psychopathic outbursts.
  • Power Floats: The only times her feet touch the ground are during her dance emotes.
  • Series Mascot: Seems to be one of the unofficial faces of the game, appearing prominently in promotional material.
  • Ship Tease: With Sha Lin.
    • Being defeated by an enemy Sha Lin may cause him to ask her out.
    • In "A Realm Divided", they are seen walking and standing together.
  • Stripperiffic: So far, the character with the most skin showing. Carnival Ying escalates this even further.
  • Taking the Bullet: Ying can make her clones do this, given she can place one at a location. Place one in front of an enemy Drogoz approaching an ally while using his Dragon Punch to terribly disappoint the Drogoz player!
  • Teleport Spam: During Dimensional Link, she can keep swapping places with her illusions for as long as the duration lets her.
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