All the Damage Champions for the videogame Paladins
These champions can consistently deal high amounts of damage. Damage champions gain 100% more Credits for dealing damage to enemy champions.
- Voiced by Joshua Tomar
A royally explosive robot who specializes in throwing bombs.
Bomb King's Abilities:
- Sticky Bombs are his main weapons. They stick to surfaces and enemies and can be detonated with...
- Detonate causes all active sticky bombs to explode.
- Grumpy Bomb throws a big, angry bomb that damages and stuns all enemies around it when it explodes.
- Poppy Bomb throw an unstable sticky bomb that causes extreme knockback to enemies and Bomb King when detonated.
- King Bomb, Bomb King's Ultimate, transforms him into a large, rolling bomb that deals massive damage and stuns enemies when he explodes.
Bomb Kings's Talents:
- Chain Reaction, makes each bomb after the first deal 270 damage extra when hitting an enemy with multiple bombs.
- Royal Subjects increases the explosion size of Sticky Bombs by 20%.
- Accelerant makes Grumpy Bomb explode 40% faster (from 3 seconds to ~1.3 seconds).
His champion teaser can be seen here.
- Action Bomb: His ultimate turns him into this. Unlike other examples, however, he doesn't die upon detonation.
- Affably Evil: He thinks everyone around him is his servant or a peasant who only exists to serve him. Either way, he's an Ineffectual Sympathetic Villain at heart.
- Adipose Rex: One of the more rotund champions, and a very proud monarch.
- Animate Inanimate Object: He's a walking bomb that was magically brought to life.
- Becoming the Costume:
- His "Abombinable" skin has snow-related puns peppered in his dialogue.
- His "Pump-King" skin turns him into a walking, talking pumpking, lord of all pumpkins. Fittingly, it's a halloween skin.
- His "Love Machine" skin released during the OB69 update (yes...really!) a womaniser that talks in a low, sultry voice, and has very ...unsettling sounding grumpy bombs.
- His "Battle Byte" turns him into essentially a talking white 80's console, with slang coming from that era. The particles and such are intentionally low-res, as well as his ultimate sound adding chiptune to the mix.
- Badass Cape: A regal cape for his bombastic majesty.
- Badass in a Nice Suit: His Biz-King skin makes him wear a nice dapper pinstriped suit with a Red Tie, with a dollar sign placed on the front of his crown.
- Beware the Silly Ones:
(upon killing Buck): "I shall make a bomb out of your head!"
- For a goofy character, Bomb King has a few surprisingly dark lines.
(upon killing Cassie): "Oh look, she rolls even after death."
- After being brought to life, he single-handily eradicated a warlord's entire army.
- Cartoon Bomb: Bomb King and all of his bombs look like this. They even have cute little faces!
- Cloud Cuckoolander: He's pretty much your stereotypical abusive, dictatorial, power-mad monarch that wouldn't be out of place as an Ineffectual Sympathetic Villain in a Saturday morning cartoon. He assumes that everyone else exists only to serve him, shouts a cheerful "Goodbye!" before making an enemy explode, and doesn't pass up any opportunity to mention how superior he is. None of this makes him any less dangerous in-game.
- Damage Discrimination: If used on himself, his Poppy Bomb deals knockback but not self-damage, allowing him to harmlessly Rocket Jump to higher places or out of danger. His own sticky bomb doesn't damage him either.
- Demolitions Expert: He creates sticky bombs from his arms, so Bomb King definitely qualifies.
- Fantastic Slurs: Being a robot, he'll sometimes call the other champions "meat bags".
- Gold-Colored Superiority: His Golden Recolor turns him into a shiny blindingly bright gold bomb!◊, with black trimmings on his head and bombs. It is unlocked at Character Mastery Level 50.
- Hair-Trigger Temper: Though he acts regal, he has quite the short fuse and can fly into a rage at the drop of a hat.
- Hurricane of Euphemisms: His "Love Machine" skin, which drops quite a lot of Innuendo's, but not nearly as many as "Infernal Seris", and they're relatively subtle. That being said, Grumpy Bomb's...moan is not.
- Incredibly Obvious Bomb: Grumpy Bomb is a big, red bomb that grumbles before it explodes, making it hard to miss. There's even an indicator for when you're within its blast radius. The Accelerant Talent alleviates this somewhat by shortening Grumpy's fuse, giving enemies less time to get away.
- Informed Obscenity: His line for "Curses" is "What the Devil?!"
- Knock Back: The purpose of the Poppy Bomb is to let Bomb King Rocket Jump to higher places, or to travel faster, using Knckback to do it.
- Laughably Evil: He's quite a joyous character all-round, and very amusing to play as him.
- Large Ham: His personality in a nutshell. One of his death quotes is him Chewing the Scenery to the extreme:
- Living Weapon: His Bombs are sentient, and seem to enjoy being blown up. Except Grumpy Bomb that is...
- Mighty Roar:
- Lets out a bellowing roar in the "Be More Than a Hero" trailer.
- His Royal Wrath emote has him do the exact same roar, pose and all.
- Pumpkin Person: The Pumpking skin◊, natch.
- Rocket Jump: His Poppy Bomb skill causes a strong knockback to any target in range, including himself. It shouldn't come as a surprise that he's the only character who can cartoonishly fling himself into the air without any way to hover (like Drogoz and Androxus can).
- Sharp-Dressed Man: His Biz King skin dresses him up in a pinstripe business suit with a cape shaped like a dollar bill.
- Snowlems: The A-Bomb-Inable skin turns Bomb King into a jolly living snowman with colorful ornament bombs and a grumpy snowball bomb.
- Sticky Bomb: His primary weapon. With his "Chain Reaction" Talent, they do bonus damage if more than one is stuck to an enemy.
- Throw Down the Bomblet: He can throw up to six Sticky Bombs and detonate them at will. He can also throw a larger Grumpy Bomb that will explode on its own and stun anyone in its blast radius.
- Trick Bomb: His Grumpy Bomb stuns people in a radius and his Poppy Bomb sends him or his enemies flying.
The Hunter's Daughter
Faction: The Paladins
An agile woman who wields a crossbow. She is accompanied by a bird called Zigs.
- Crossbow shoots bolts semi-automatically.
- Disengage shoots a bolt that damages and knocks back enemies.
- Blast Shot fires an explosive bolt that deals damage in an area.
- Dodge Roll makes her dodge and roll in the direction she is moving.
- Scout, her Ultimate, sends Zigs into the sky to reveal all enemies to her allies while also increasing her movement speed and granting her crowd control immunity.
- Exaction makes her deal 30% more damage with her first shot after using Dodge Roll damage stats .
- Impulse increases the damage of Blast Shot to 550, and reduces its cooldown to 10 seconds.
- Big Game makes enemy hit with Disengage lose an additional 8% of their maximum Health when shot during the next 6 seconds.
- Art Evolution: Cassie underwent a re-design of her clothing in Open Beta at the end of 2016, while Zigs remained largely unchanged. Her original, more revealing design and its recolor are available as alternative skins.
- Animal Eye Spy: Her ultimate uses Zigs to highlight all enemies for eight seconds.
- Animal Motifs: Birds. Cassie has a bird, Zigs, that follows her everywhere. She is also a hunter by birth, meaning Zigs comes in quite handy for tracking down prey. She also Speaks Fluent Animal.
- Automatic Crossbow: Her main weapon, which uses magazines to load bolts.
- Badass Family: She's the daughter of a legendary huntsman and a crack shot with a crossbow.
- Bare Your Midriff: Her original outfit had her stomach prominently on display.
- Boring, but Practical: Her Ultimate, Scout is pretty basic. All it does is reveal the location of all enemies on the map, but for a game like this, it's very useful, especially if there's more than one Flank champion running around. The ultimate also increases her movement speed by 30% while active, which is still pretty mundane, but useful nonetheless in-game.
- Boom, Headshot!: Averted. Her bolts can't headshot opponents, one of the few weapons in the game that cannot do so.
- Braids of Action: Wears her red hair in one large braid, which works well with the whole Dodge Roll thing.
- The Cameo: Cassie appears in two cards for Corvus; Magistrate's Might and Priority Targets, and one card for Furia; Light of Dawn.
- Classical Hunter: What she used to be. She Jumped at the Call to join the Paladins against the Magistrate.
- Cool Pet: Zigs is a Noble Bird of Prey who loyally flies beside Cassie into battle. He is used in her Ultimate; Scout, to reveal all enemies on the map for eight seconds. Every skin turns him into a different bird; Night Bane/ Blood Moon transforms him into a Raven, Sun Kissed/ Copacabana transforms him into a cockatoo (A Teal-Pink combo for the former, shades of green for the latter), Dune Crawler turns him into a Star-wars-esque droid, Dragon Caller turns him into a miniature dragon, and Golden turns him Gold and Black.
- Curse: Some sort of curse prevented her from leaving her home until an oracle offered a way for help her escape it. She took it, despite an as-of-yet unspecified sacrifice required for her to take it.
- Difficult, but Awesome: The Exaction talent along with the relevant cards for its build, which is based around using Dodge Roll and then shooting an enemy with her next crossbow shot to activate the Incitement card to heavily reduce Dodge Roll's cooldown. Succeeding in doing this consistently is a bunch of free damage and mobility, failing to do so (and even just shields absorbing the shot prevents Incitement from occuring) means not having much of a talent and probably now your Dodge Roll is on cooldown for little cause which Cassie could really use to help keep her alive.
- Divergent Character Evolution: Originally, Cassie used a bow as her weapon. When another archer was added in the form of Sha Lin, Cassie was later redesigned with a crossbow to differentiate the two. It helps that Cassie's bow acted more like a crossbow in the first place, lacking the Charged Attack expected from bows.
- Expy: Red hair, comparatively conservatively dressed, wields a crossbow, fights alongside a Noble Bird of Prey that can scout for her. She's basically Quinn. Her bird is also named Zigs, almost one of the characters from League too.
- Fanservice Pack: Inverted. She originally showed quite a bit of skin◊, but was later redesigned with a more covering outfit◊. Her original clothes are available as an alternate skin, though.
- Fingerless Gloves: Her gloves are these, specially designed for use with her crossbow.
- Gold-Colored Superiority: Her Golden Recolor makes her clothing be black, but with golden trimmings. Zigs also has a gold and black makeover, while her crossbow has the same black and gold makeover, as well as purple crystals on either side. It is unlocked at Character Mastery Level 50.
- Heroic Lineage: Not much has been made of it, but developers have revealed Cassie's lineage goes back to someone who was one of the original Paladins.
- Informed Obscenity: Her Curses voice line is her saying "Oh splinters!"
- Jumped at the Call: Her friends went off to fight against the Magistrate, and so did she...despite an unclear price being required for her to leave her home to do so in the first place.
- Mage Marksman: Uses a crossbow to kill enemies, with two TrickArrows on hand to help with that.
- Ms. Fanservice: Large breasts, slim figure, and fiery orange hair? Definitely qualifies. Not to mention she has many revealing alternate outfits.
- No Ontological Inertia: Zigs dies when she's killed, which is lampshaded by Ying's kill taunt towards her.
- Overly Long Gag: One of the jokes in her Sun Kissed voice pack is 30 seconds long. If you're curious, here it is.note
- Orphaned Reference: Her joke "The keep is under siege, we're fighting an army of goblins and robots, and I have a bow and arrow" references mutiple aspects of the game that are now removed:
- The Keep being under seige is a reference to the closed beta's version of Siege (which had you push a payload, and knockdown a keep.)
- Cassie no longer has a Bow and Arrow, it being replaced by a more conventional crossbow when Sha Lin came along.
- Painted-On Pants: Her Dragoncaller skin is blatantly her only skin where she doesn't have something resembling a small skirt on her. In spite of the fact the material over her lower body and back looking like quilted wool.
- Rapunzel Hair: Cassie's red hair is worn in a braid so long that it goes past her butt. Her Dragoncaller skin changes that to long white hair worn down flowing out to such an extent that it replaces her usual cape-like Scarf of Asskicking.
- Scarf of Asskicking: A small cloak-like covering around her neck connected to a scarf going down behind her as if it's a cape is a common visual element to nearly all of her skins (aside from her Sun Kissed/Copacabana skins, and Dragoncaller, the last of which instead substitutes ridiculously-voluminous white hair.)
- She-Fu: One of her moves lets her do a roll forwards and sideways, or a backflip to go backwards, in order to dodge gunfire.
- Shout-Out: Her Dune Crawler skin makes her and Zigs resemble Rey and BB-8 respectively, and comes with a quasi-british accent.
- Short Hair with Tail: Cassie has short bangs of hair at the front, and a ponytail that reaches the back of her knee's at the back.
- Speaks Fluent Animal: Seems to understand Zigs well enough:Cassie: Zigs, what do you think of our chances?(Zigs responds)Cassie: Oh, well... let's just keep that to ourselves.
- The Straight and Arrow Path: She uses a crossbow inherited from her father.
- Trick Arrow: She can fire bolts that explode or knock her enemies back. Or with the Megaton card, both.
- Unnecessary Combat Roll: Averted, as her roll is actually quite useful, hell very necessary for combat against the champions in the Fantasy Kitchen Sink setting. It launches Cassie quite a good distance, and synergies well with the right card upgrades, and even makes her next shot do more damage with the right Talent. Enough cards (combined with accurately hitting some enemy) and the Chronos item and Cassie can nearly Speed Blitz with all of the rolling she can do.
- Valley Girl: Her Sun Kissed/ Copacabana skin talks like one.
Admiral of the Abyss
Faction: The Abyss
Species: Undead Human
- Voiced by Bill Rogers
Judd Roberts was a dreaded pirate captain that raided a ship belonging to the Resistance to steal its Wardstone. Shortly after, a dragon rose from the seas due to the stolen Wardstone, wrecking his ship, but Judd stood strong to the bitter end as he sunk to the seas. There, the Abyss intervened and consumed him, giving rise to the undead pirate lord, now known as Dredge.
- Cursed Howizter, his primary weapon, fires explosive projectiles that bounce around and detonate when hitting an enemy or after a period of time. Reloading fires an energy ball that requires a direct hit.
- Broadside fires three shots at once. These shots do not bounce off the ground and need time to arm before exploding, but deal more damage.
- Harpoon is a piercing projectile that damages and slows enemies.
- Shortcut creates a tear in reality. Once two are created, Dredge can enter one to teleport to the other.
- Kraken, his Ultimate, creates a spherical rift that, after a period of time, unleashes abyssal tentacles that deal mild (for an Ultimate) damage and knock enemies away.
- Scuttle makes his reload projectile explode in an Area of Effect.
- Hurl removes Harpoon's cooldown, but makes it no longer slow down enemies.
- Abyss Spike makes Harpoon stick into terrain, explode for 1000 damage, and also slightly knocks enemies back after 2 seconds.
His character trailer can be seen here.
- Affectionate Gesture to the Head: His weapon inspect animation is Dredge initially attempting to touch his squids' tentacles, only for it to scream back in response, and after a few seconds, Dredge pats it at the top of it's head, which appears to please the squid.
- The Alcoholic: He's an undead pirate, it was a given that he makes references to Rum and booze in general in his voice lines.(After purchasing an item) "It's not rum, but it'll do!"
- Bad Santa: His "Merrymaker Dredge" skin turns him into a piratical Santa Claus figure—who gives "presents" of sharks and explosions, and offhandedly mentions eating street urchins in one of his jokes.
- Blade on a Stick: Harpoon, natch. The "Abyss Spike" talent lodges the harpoon into terrain and has it explode when enemies are near. The "Hurl" talent removes the harpoon's cooldown, but also removes its slowing effect.
- Boisterous Bruiser: Constantly shouts while attacking, while still bringing the hurt.
- Calling Your Attacks: "Broadside" has him shout the ability verbatim in a joyous pirate manner.
- The Cameo: He appears in one of Raums' cards; Sinister Allies.
- Combos: The lengthy 2 second delay on his Broadside charges exploding and 1.7 second delay on the Kraken getting released usually means people really shouldn't getting hit by them, aside from when they're really stuck in a corner with no where to go...unless Dredge also slows them with Harpoon so only dashes will be able to save them from getting exploded. Broadside and Kraken may also be used together (especially as Hurl users will need) to make an enemy stuck in a Morton's Fork by placing the Kraken in front of the path of a player escaping Broadside charges, and neither possibilities of getting hit by the 2500 damage potential of Kraken or 950 each from Broadside are very appealing.
- Deal with the Devil: Dredge is one of the few cases of a creature from the Abyss mostly keeping its word during such an exchange. Sure, he's now a ghoul, but he was brought back to life as promised with some new powers in the bargain so long as he stays true to his new dark master. Contrast this with the town with Seris, which was destroyed even when it gave up a human sacrifice, and Corvus, who didn't have to pay a direct price for summoning Raum, because the demon decided to just rampage across the realm on his own once released.
- Demonic Possession: The Abyss keeps him alive as a curse after trying (and failing) to use the Dragon Warders Gauntlets after stealing them from the Paladins, who had taken during the Dragons Call event.
- Department of Redundancy Department: The card "Hull Piercer" reduces the cooldown of Harpoon in 1.2 second increments, however, one of his talents; Hurl, removes the cooldown entirely, meaning running these two in-game is a waste of card loadout points.
- Difficult, but Awesome: His Shortcut seems underwhelming compared to the movement options of his fellow Damage Champions and appears to be of dubious use in getting back into the battlefield quickly when you can just do so using horses. However, it's meant to compensate for Dredge's mediocre foot speed, giving him a backdoor should his current engagements go awry so he can regroup. Tweaking his deck can actually cause him to recover health from being around his shortcuts, boosting his survivability, or jump far higher to take the high ground.
- His Abyss Spike talent takes very precise placement to maximize (being fired pretty much right into the bottom on an enemy's feet), but succeeding in doing so will cause 1800 damage to an enemy in quick succession.
- Dressed to Plunder: He's an undead pirate, this kind of comes with the territory. An alternate skin gives him a nautical-style cloth head wrap instead of a captain's hat.
- Eyepatch of Power: As a pirate, he naturally has this. His recolor skin removes this, along with his pirate hat.
- Evil Laugh: His default emote is letting out one jolly one while bending forward and straightening up as he laughs, ending with his undead bones cracking noticeably.
- Evil Weapon: His main weapon is a bomb-lobbing howitzer, which has a Squid perched on top that has decided to rest there permanently. During his Weapon Inspect Animation, Dredge Tries to touch it, which makes it scream at him. After it calms down, it lets him pat it on the head.
- Fighter, Mage, Thief: The "thief" in the dark trinity of Abyss-loyal Champions alongside Raum (Fighter) and Seris (Mage).
- Foil: To Bomb King. Bomb King uses Sticky Bombs, while Dredge uses Harpoons and Grenades. Either one can kill the other by just being close to one another.
- To pretty much every Shield-toting champion. His kit shreds shields in a matter of a few seconds, especially when the Wrecker item is equipped.
- Ghost Pirate: After he was drowned by the Warder Dragon, the Abyss reanimated him as a zombie pirate to haunt the eight oceans. The Abyss did not, however, give him a matching crew, and he's frequently seen harassing his new still-living underlings with his powers.
- Gold-Colored Superiority: His Golden Recolor for him and his Howitzer are black and gold. It is unlocked at Character Mastery Level 50.
- Glass Cannon: He's slow, has decent health, and his Shortcut needs time to teleport him. However, he is a beast when it comes to area damage, and certain talents make him him able to heal himself quite a lot.
- Gone Horribly Wrong: He plundered the Warder's relic from the Paladins and used it to summon a powerful dragon, but the dragon deemed him unworthy of its aid and sunk him and his ship. The Abyss, on the other hand...
- Grenade Spam: Broadside, which fires three grenades that deal a lot of damage, but they have to take time to charge before exploding. They deal 1000 damage per grenade, and were nerfed a single patch later after his release to have Broadside's burst damage be performed in an AOE, so you don't immediately die to a 3x1000 grenades lobbed at your direction. Instead, you have to be quite close to the bombs to be affected.
- Heal Thyself: Dredge certainly isn't the only champion who has cards for doing this, but combining his Mortal Skewer, Dark Bargain and Sea Dogs cards along with the Hurl talent can heal himself so much it's almost like he's got a healer dedicated just for him permanently.
- If I Had a Nickel: Wryly remarks "If I had a doubloon..." when he respawns...because, you know, he's an undead pirate who was already brought back to life.
- Informed Obscenity: His "Curses!" line is the rather odd "Bilge and Blood!"
- Despite insisting that There Can Only Be One, Dredge's kit benefits immensely from Seris' and Raum's ultimates.
- He occasionally says "Dead men tell no tales..." despite being a dead man reanimated by the Abyss.
- Kraken and Leviathan: His ultimate summons the tentacles of an abyssal kraken to destroy enemies. His ultimate callout for this? "RELEASE THE KRAKEN!"
- Living Weapon: Dredge's main weapon has been enhanced with an abyssal squid. It hates being poked, as Dredge's weapon inspection shows. It will also glance to see what's the fuss about in his first-person animation while using his ultimate.
- Nice Hat: Has a pirate hat. His recolour removes the hat in favour of a bandana wrapped around his head
- No "Arc" in "Archery": Grenades from his howitzer avert this, but his harpoon plays it straight. This makes the harpoon useful for when you have to be direct.
- No-Sell: When Dredge is entering his Shortcut, the fact you can still see him until he comes out of the other side is incidental - he's completely invulnerable to anything enemies can do to him until he exits the other side and entering it removes any crowd-control on him.
- Our Zombies Are Different: Technically a reanimated corpse brought on by the Abyss itself.
- Retool: His teleporter portals inherited a now-removed talent into his basekit in update 2.01, that lets allies use the teleporters without consuming the entrance (only the exit needs to be replaced).
- Spam Attack: With the "Hurl" talent, Dredge becomes one of the few Champions who has an ability not beholden to cooldown, allowing him to attack with his Harpoon with reckless abandon.
- Unorthodox Reload: Reloading his weapon has the squid attached to it swallow the empty magazine and fires it as a projectile. With the "Scuttle" talent, the reload projectile explodes.
- Talk Like a Pirate: Of course he does. He never actually says "Arrrr!", but a line from him taking damage will have him exclaim "Yarrrrrgh!" with special emphasis, of course, on the Rs.
- Teleportation: His Shortcut ability opens a hole through space and if Dredge has two open, he can teleport between them, consuming the entrance in the process. His allies can also use the shortcuts without consuming the entrance, and a short cooldown prevents allies from constantly using them.
- There Can Be Only One: Says this word-for-word if he kills Seris, a fellow agent of the Abyss.
- This Looks Like a Job for Aquaman: In-universe, he managed to defeat and steal from the Paladins because in spite of their combined powers at the time, Dredge was just that good at naval combat.
- Throw Down the Bomblet: He may not be Bomb King, but Dredge is all about launching bouncing grenades which worked more similarly to Junkrat. He can even alter his harpoon with a talent to turn it into a proximity mine.
- Villainous Valor: He originally perished trying to harpoon a dragon.
- Was Once a Man: He used to be a human pirate by the name of Judd Roberts.
- Younger Than They Look: While he looks like an elderly (albeit ghoulish) buccaneer, Dredge was actually cut down in the prime of his life.
- Voiced by Chris Rager, Greg Carson (Dreadhunter skin)
A bipedal dragon with a jet pack and rocket launcher. His obsession with gold drives him to fight for even the smallest amount.
- Drogoz can fly using his jetpack by holding down the jump button. He has limited fuel that recharges when he's on the ground.
- Rocket Launcher, his main weapon, bombards areas with explosive rockets.
- Fire Spit spits out an unstable loogie that makes struck enemies take more damage from Drogoz's attacks, but can also be shot at with a rocket to make the loogie explode in a huge fireball that deals heavy area damage and knocks back foes.
- Salvo sets all of his loaded rockets to fire at once, dealing less damage to enemies, but covering a much wider area and dealing more damage to shields.
- Thrust launches him up into the air.
- Dragon Punch, his Ultimate, launches him forward at high speed to deliver a jet-powered punch that kills an enemy in one hit, regardless of health.
- Combustible makes Fire Spit knock back and deals an additional 195 damage to targets hit over a 2 second period.
- Fusillade makes Direct Shots deal 25% more damagedamage stats .
- W.Y.R.M Jets Increase your Movement Speed while using your Booster.note .
His champion teaser can be seen here.
- A Lizard Named "Liz": Drogoz the Dragon.
- Badass Baritone: Has a deep, throaty voice that makes his ultimate callout sound especially threatening.
- Bare Your Midriff: A rare male example. His armor leaves his scaly abs exposed.
- Death from Above: His moveset his optimized by this ability to move relatively freely in the air, making up for his attack speed by being able to bombard enemies from above.
- Difficult, but Awesome: Drogoz's kit can be a bit complicated at first, and many players will spend too much time on the ground or in the air, and can end up struggling to get kills and stay alive because of it. However, he has one of the hardest hitting basic fires in the game, and can give enemies a debuff so that he may do more damage, not to mention an ult that instantly kills any enemy. Long story short, play him right and his damage output will be nothing to laugh at.
- Draconic Humanoid: While he looks awesome, there is the downside of his tail counting as part of his hitbox.
- Draco Lich: The Abyssal Lord skin, which changes Drogoz's jetpack into a pair of skeletal wings held together with scraps of sinew.
- Everything's Sparkly with Jewelry: He's decked out in a necklace and several bracelets all made of gold.
- Flying Firepower: Uses a jet pack with mechanical wings to launch himself and rain down rockets. However, the wings are usually folded up when flying, preferring to rely on his boosters. He'll extend them when using Thrust or Dragon Punch.
- Gold-Colored Superiority: His Golden Recolor for his launcher gives it a black and gold makeover. It is unlocked at Character Mastery Level 50.
- Jump Jet Pack: He can launch himself straight up and hover for a good amount of time, but his horizontal movement is rather slow. With the "W.Y.R.M. Jets" Talent, Drogoz's jetpack gets enhanced, allowing him to fly faster and stay in the air longer. With the proper loadout and fuel management, he can potentially stay in the air indefinitely.
- Logical Weakness: His jetpack lets him fly out of the reach of enemy projectiles, but champions with "hitscan" weapons, such as Viktor and Tyra, don't have to worry about that, since their weapons instantly calculate a line and hit whatever's at the end with zero travel time, making it much easier for them to shoot him out of the sky.
- Loves Only Gold: After escaping his servitude, he developed an obsession for gold and is always looking to expand his hoard. His champion teaser has him taking out Skye over a single gold coin.
- Macross Missile Massacre: His Salvo ability is this, loading all the rockets in your clip into a single, area-enveloping barrage. The rockets deal around a third of their normal damage to players, but get a damage bonus against the Front Line heroes shield abilities.
- Mighty Roar:
- His "Woohoo" voice line has him roar with vigor.
- His Raging Beast emote has him hunch over, claw the ground with his foot, and then release a primal roar.
- One-Hit Kill: His ultimate, Dragon Punch, unleashes a jet-powered punch to the poor man/woman/animal/elf/plant that gets in his way, one-shotting them as soon as it connects and deals 100% of their health as damage. During the charge, you pass through and ignore any and all shielding and damage resistance effects. Only Ash, Evie, Fernando, Grohk, Khan, Koga, Lian, Maeve, Moji, Rei, Ying (debatably), and Zhin truly have the abilities to avoid it however:
- Ash's ultimate grants her complete damage immunity, provided she can land before Drogoz can get to her.
- Evie can go into her iceblock to wait out the Dragon Punch.
- Fernando can use his own ultimate, which makes him and nearby allies unable to be brought below 1,500 HP.
- Grohk can use Ghost Walk to make Drogoz pass through him, though the timing is very strict and if Drogoz was close enough to Grohk, Grohk will be forced to use Ghost Walk and can find the ability ends before Dragon Punch does.
- Khan can use his ability "Battle Shout" to give him a brief second of damage immunity, which causes Drogoz to sort-of ping off of him.
- Koga can use his ultimate, which makes him slice anything (including Drogoz should he be low on health) in a circle radius, and also becomes immune to all damage and stuns attacks for its 3 second duration.
- Lian's ultimate gives her brief damage and CC immunity while channeling.
- If Maeve has taken the "Street Justice" talent, she can kill Drogoz while barrelling towards her. The only condition is that in order for Drogoz to be executed which means... , he has to be below 35% health, otherwise you'll just damage him at worst, or at best, if he's low on health, he'll die with you.
- Moji can use her Magic Barrier to block the ability, which like Khan, will make Drogoz ping off of her.
- Rei has two ways of mitigating this damage. Envelop reduces the damage to 275 instead of an instant kill, while Vivify outright stops any damage from coming onto her or her partner. The time period for both these abilities are short however, and requires proper timing.
- Ying can be argued as having a similar ability in a round about way too. She can use illusory rift to teleport herself to an illusion to avoid the incoming Dragon punch. You can also set up an illusion to trick the Drogoz into hitting what he thinks is you, while you're safe and sound nearby, though both of these aren't really so much a No-Sell, more of a clever trap to bait him.
- Our Dragons Are Different: He's not a true dragon, but a wingless wyrin. However, his mechanical wings give him the flight of a true dragon and he has the tenacity to match.
- Pride: Although greed is his most prominent trait, Drogoz is also incredibly egotistical. He loves to boast and belittles anyone who crosses him. His ultimate callout sums it up pretty well."BEHOLD, THE DRAGON'S FURY!"
- Reptiles Are Abhorrent: Downplayed. He's a greedy, threatening dragon who loves gold more than people, but is more morally grey and self-centered than truly villainous.
- The artwork for his Rain of Fire skill card bears a strong resemblance to the Reign of Fire scene where dragons burn the crop fields.
- One of his jokes is "You will not collect any dragon balls."
- One of his taunts has him declare that he must break you. Fittingly, he's quoting Ivan Drago.
- He really hates being called a lizard.
- Super Spit: His alt-fire fires an explosive loogie, which you can either hit an enemy directly with it to deal 150 damage and deal 30% more damage for a short while, or (which is slightly harder, but usually more effective) shoot the loogie with a rocket in midair, which causes the loogie to explode, dealing 1000 damage to everyone in range. note The Talent Combustible adds knockback to the attack and adds some afterburn to the explosion.
- Xenomorph Xerox Two unlockable skins; Dreadhunter and Terrormorph, take a lot of inspiration from the xenomorphs.
The Last Warder
- Voiced by Christine Sanders
Imani uses a stance system where she either uses ice or fire magic depending on her stance.
- Imani has two elements that she can switch between to use different abilities.
- Her main attack changes depending on elemental stance:
- Pyreball is a projectile that deals more damage if it's charged up.
- Frost Shard slows the target, but deals less damage than Pyreball.
- Imani gains mana when attacking enemies. When her meter is full, she consumes it to fire a second shot of her current spell.
- Her alt fire also changes depending on stance:
- Inferno Cannon channels a long, piercing beam of fire wherever Imani is aiming.
- Frost Bomb is an AOE that damages and roots enemies hit by it.
- Elemental Shift changes between the two stances.
- Frostfire Glide creates an ice snowboard that Imani uses to fly through the air.
- Dragon's Call, her Ultimate, summons a dragon that uses a frostfire breath to damage and slow enemies. While controlling the dragon, Imani is immobile and vulnerable to surprise attacks. The dragon can be killed, but is immune to Crowd Control.
- Splitting Ice makes Frost Bolt bounce to an additional enemy, dealing 350 damage.
- Pyromania makes all fireballs explode in an Area of Effect.
- Mana Rift creates a Mana Rift after standing for 1 second, generating Mana and healing Imani for 25 health per second.
Her champion teaser can be seen here
- Achilles' Heel: The Bulldozer item affects her Dragon, as it does more damage to deployables, which is what Imani's Dragon is classed as (the following patch after her release rectified the previous wording to make this more obvious). Even if the enemy only buys the first tier of Bulldozer, it's enough to take the dragon down fairly quickly.
- Teamwork. While this can be argued for every champion, the Dragon is notable as it is massive, can kill pretty much anyone caught short, and lasts for about 20 seconds. All it takes is for a few players to fire at the dragon, while another person flanks to kill the Imani (which kills the Dragon), often seen as the best way of dealing with it.
- Bald Women: Her recolor skin shaves off her incredibly long hair to near baldness with dragon designs on her scalp.
- Badass Baritone: A rare female example. Imani has a very deep voice in-game.
- Boobs of Steel: Her top can barely contain her in-game model's bosom.
- Call to Adventure: When the beacon was lit in the "Dragon's Call" event, Imani was called to act and came to the Paladins to aid them in their war.
- The Cameo:
- Charged Attack: Pyreball is at its strongest when fully charged up, which takes a while.
- Combo Platter Powers: She possesses fire and ice powers. Her fire powers are more damaging, but her ice powers are able to inflict crowd control effects, such as slows and rooting.
- Death of a Thousand Cuts:
- Patch 3.05 made her frost bolts fire out of her gauntlet much faster (from 0.8 to 0.5 seconds), which means they can be spammed pretty easily. This, of course, means that the damage of each frost bolt was also lowered to compensate for this (650 -> 410 damage).
- Ruckus and Bolt can take down the dragon with their raw firepower, due to the miniguns Bolt has attached to him have the single most DPS of any champion in the game, along with a shield emitter to give him and Ruckus extra shielding from the frost fire, despite the damage of each shot being a relatively low 40 damage per bullet...when you have 200 bullets (40 x 200 = 8000 damage). With this knowledge, The miniguns don't outright shred the Dragons' health, and you will come close to dying, but Ruckus and Bolt can kill the dragon if you keep moving about, never stop shooting, and are crazy enough to try it in the first place.
- Drone Deployer: Her ultimate unleashes a dragon onto the battlefield, which she can control. If Imani gets killed while she is controlling the dragon, both the dragon and Imani are killed.
- Doesn't Like Guns: She scoffs at guns, calling them "primitive".
- Kamehame Hadoken: Her Inferno Cannon unleashes a sustained two-handed fire blast so strong, it goes right through enemies.
- Gold-Colored Superiority: Her Golden Recolors have her Dragon have a black, red and gold makeover. It also makes her clothes silver trimmings golden. It is unlocked at Character Mastery Level 50.
- An Ice Person: One of the elements she uses is ice. While in ice stance, her gauntlets can create an ice bomb to freeze opponents, and shoot out ice shards.
- Informed Obscenity: Her "Curses!" line is the rather odd "Ahchalla!"
- Last of Her Kind: As her title implies, she is the last Warder, a mage who can command dragons using special gauntlets.
- Made of Iron: Not her, but her dragon has a whopping 7500 HP, meaning that not only will it hit hard, it's going to take quite a bit of punishment before going down.
- Mechanically Unusual Fighter: Is the only champion to use Mana as a mechanic, but not as a perishable resource. It works similar to Koga's energy meter, where it's constantly regenerating.
- No Ontological Inertia: When using her ultimate, Imani is exposed and stationary, leaving her wide open for attack. If she is killed while controlling the dragon, the dragon will also die as well with her.
- Not Quite Flight: Frostfire Glide has Imani ride on a snowboard made of ice that she propels through the air using her fire powers. While speedy, its turning is lousy.
- Not in This for Your Revolution: While she did answer the call to assist the Paladins, she is not allied with them, her main goal being quelling bigger threats such as the Abyss or the Darkness.
- Playing with Fire: One of the two elements she can use is fire. She can create a fire beam and shoot fireballs.
- Power Up Let Down: Dragon's Call can be one of the most devastating ultimates in the game. However, if the enemy team is working together, and have all bought even a single tier of the Bulldozer item, the dragon will be taken down pretty quickly.
- Rapunzel Hair: Her hair is braided in a long plait that reaches down to her ankles. It is a common Warder hairstyle.
- Remote yet Vulnerable: She is extremely vulnerable while controlling her dragon, as Imani can't see anything happening around her body (unless she flies the dragon there, but that's a waste of time), and a common strategy is to flank the team to kill Imani to stop the dragon.
- Shout-Out: Has quite a few in her lines:
- A few to Black Panther (2018):
Imani: "Guns?...tsk..so primitive."
- The red coloring and baldness of Imani's "Warder" recolor skin make her look like she's a member of Wakanda's Dora Mijale.
- One of her unused Top Play quotes has her question if you froze or burned, something Okoye says to T'Challa, but in a wholly different context (The difference being Imani means it literally, Okoye meant it in the sense of T'challa's state of mind while fighting.)
- Her "I'm the greatest" line is "Warders Forever!", a play on the mantra "Wakanda Forever" both the Dora Mijale and Black Panther uses before a fight in both the Black Panther film and in Infinity War.
- Imani, much like Okoye, also disapproves of guns, claiming them to be primitive, even saying the line in a similar fashion:
- Her Stellar Sorceress skin seems to be aware of various Anime and television tropes. Imani's aware of her own Opening Monologue (and gets bored reading it half-way through), refers to her ability cooldowns as a "Commercial break" and "locked until i'm losing", mentions Evie being a Yandere in her kill taunt, being defeated has her mention if the match was a two-parter,.
- A few to Black Panther (2018):
- Stance System: She can switch between using fire and ice. There is a six second cooldown for switching between the two however, so you cannot spam the ability, and a 0.25 second cast time.
- Summon Bigger Fish: Her ultimate summons a mighty frostfire dragon that the player can control to lay waste to the battlefield.
- Tricked-Out Gloves: Her gauntlets allow her to summon and command dragons.
The Bounty Hunter
- Voiced by Martha Harms, Elizabeth Maxwell (Nova Strike skin)
A young woman with a weapon doubling as a sniper rifle and short range carbine.
- Sniper Rifle, her main weapon, fires long-range shots, but also doubles as an assault rifle for close combat.
- Sniper Mode extends her weapon into a sniper rifle for long range combat and charges her shots to deal more damage.
- Oppressor Mine deploys up to two mines that damage enemies who pass by.
- Transporter deploys a drone a short distance that teleports her to its location.
- Head Hunter, her Ultimate, makes her deal 50% more to enemies when she shoots their upper body and does not use ammo for the duration.
- Steady Aim increases her next fully charged shot's damage to 1560 (from 1200) for 7 seconds after hitting with another fully charged shot.
- Reposition changes her Transporter to be instant.
- Eagle Eye makes headshots deal an extra 25% damage (from 1800 to 2250).
Her champion teaser can be seen here.
- Achilles' Heel: Unlike Strix, she is absolutely useless at short-range combat, her morph weapons' rifle mode has pretty middling damage (180 damage on bodyshots, 270 for headshots, both about seven times less damage than what you can do in sniper mode) but it's fairly powerful at long range (1200 for bodyshots, 1800 for headshots), especially when you place down her trip-mines, which deals damage to the enemy and reveals them to your teammates and yourself. She will, however, have a hard time escaping flankers, unless you take the Reposition talent, and damaging them essentially boils down to Death of a Thousand Cuts in most cases.
- Amazonian Beauty: She has the most defined muscles out of any female champion by far, her abs in particular being the most defined in the game, and still quite easy on the eyes.
- Ambiguously Brown: Has a brown complexion, but her ethnicity is unclear. However, she is put on extended free rotations for the Black History Month events, alongside Atlas, Imani, and Lex.
- Arch-Enemy: She really does not like Skye, as evidenced by her kill taunts towards the twilight assassin."Remember me?""That bounty is mine!"
- Art Evolution: Her weapon was updated to look less sci-fi in February 2018 to better fit with the setting.
- Badass Boast: "Try and Run!" is her Ultimate callout, though she has other lines in her voice pack that are just chock-full of boasts, such as insulting the enemy about running away from her, and them dying tired.
- Bare Your Midriff: Showing the most defined-abs on any character in the game (barring Terminus, who is cheating by comparison).
- Blood Knight: Is a tad too obsessed with taking bounties. Man or woman, young or old, it doesn't matter to her and she loves it when they run.
- Boom, Headshot!: Quotes the trope verbatim as one of her "dealing damage" voicelines (even if it wasn't a headshot).
- Encouraged with her ultimate, as it puts targets on enemies' heads and makes shots to their upper body deal more damage than normal.
- Also encouraged with her Eagle Eye Talent, which grants her 25% bonus damage to headshots (from 1800 to 2200).
- Bottomless Magazines: While her ultimate is active, that is.
- Bounty Hunter: She's explicitly neutral to any side but her own, though she does bring in bounties.
- Charged Attack: Her rifle deals more damage the longer it's zoomed in.
- Cool Gun: It's not every day you see a carbine that swaps between automatic and sniper modes. Her best work is at long range, but she is a Damage champion and can dish out some hurt in any situation.
- Crippling Overspecialization: Her playstyle is mostly designed for long-range battles, so players who try to use her morph-weapon as a sub-machine gun will be sorely disappointed that it doesn't deal all that much damage.
- Diminishing Returns for Balance:
- Kinessa isn't hugely popular in ranked settings because she lacks mobility on most maps, the sightlines are not great, and while a skilled Kinessa is a true force to be reckoned with, pretty much any other damage dealer is considered a better pick (even Strix, a fellow Sniper, can do adequate damage at close range), as they are not limited by standing in one spot, making Kinessa a bit of a sitting duck, and outclassed in comparison.
- As with Strix, having one sniper on a team is enough due to the limitations of the sniping playstyle; having two snipers is just asking for trouble.
- Difficult, but Awesome: Comes with territory of being a sniper, but place her mines down in strategic locations, as well have a good loadout for long-range damage, and she can be very rewarding to play.
- Dump Stat: A very odd case. One of her cards; "Octoppressor" locks onto an additional one person per level, up to six people at max, which is pointless to do, as no more than 5 enemies can be in a match at any given time.
- Easter Egg: If you look closely, Kinessa's Buster rifle has the phrase "Read Pwner's manual before operating◊" written on it.
- Emergency Weapon: Her carbine has one of the lowest damage outputs for an automatic weapon, has low damage fall off and its accuracy gets worse the longer it fires with no real way to adjust beyond reloading the clip. Needless to say, Kinessa likely won't be using it unless she has to.
- Every Bullet Is a Tracer: Every shot fired has Kinessa leave a short burst of energy behind it to make sure that enemies know her location. If her bullets didn't do this, then enemies would have a hard time pinning her exact location down on the more grandiose of maps.
- Foil: To Strix. Personality-wise, Kinessa is a lot more chatty and bullish, whereas Strix is cold, honorable in how he speaks, yet distant from most emotions, as well as being a man of few words. Gameplay-wise, Strix does more damage per second with their sniper rifle, and can even be a viable flank with their pistol, but Kinessa really excels at sniping with her mines revealing enemies to her, allowing her to get picks more frequently.
- Friendly Sniper: She's pretty cheerful, especially when remarking on how much she loves collecting bounties.
- Jerkass: Her voice pack reveals she loves killing people and collecting her bounties. She isn't very polite to fallen enemies either.
- Gold-Colored Superiority: Her Golden Recolor for her sniper rifle is given a black and gold makeover. It is unlocked at Character Mastery Level 50.
- Informed Obscenity: Her "Curses!" line is "Frr-aaag!"
- Morph Weapon: Her weapon needs less than a second to transform from assault rifle to sniper rifle or vice versa.
- Nice Hat: An unlockable Chillweave Beanie hat.
- Only in It for the Money: Kinessa fits the definition of a mercenary, she doesn't play for any faction in the realm, taking bounties from both sides.
- Pointless Band-Aid: Has one on her cheek. it's unknown why it is there.
- Defeating Barik has her call him a sad, strange, little man.
- One of her kill streak lines has her shout "My heart's beating, my hands are shaking, and I'm still shooting!"
- She has a card called "Beam Me Up", which consists of a woman in a yellow shirt in the midst of a jungle about to teleport.
- If she kills Fernando, she'll quip that she likes they way he dies...boy.
- One of her respawn/ low health quotes is "Serpentine... Serpentine!", which appears to be a direct reference to this scene from 1979's The In-Laws, where both people dodge sniper fire by weaving about. Her MVP pose also references this, with Kinessa being held in the air in a jumping pose.
- Teleportation: She can deploy a transporter that takes her to the place it was deployed after a few seconds.
- Sentai: Her Battlesuit Eagle Eye skin is inspired by Sentai TV shows.
- Weak, but Skilled: Weak at short range endeavors, but really good at long range sniping.
Scion of House Aico
Faction: The Magistrate
A scornful noblewoman of House Aico, carrying herself with grace and contempt in equal measure, leading her men to battle to reclaim her house's glory.
- Most of Lian's abilities count as weapon attacks, meaning that items like Cauterize and Life Rip also affect them.
- Heirloom Rifle, her main weapon, is a semi-automatic, mid-long range rifle.
- Valor is a charged shot that automatically hits all enemies in range.
- Presence is a long-range, piercing shot that deals high damage.
- Grace has Lian quickly flourish into any ground-based direction, firing off a single auto-aimed shot that's equal to a normal shot at the nearest enemy.
- Enlightenment, her Ultimate, has her float in the air, becoming immune to CC and gaining 50% damage reduction during the charge-up before firing a single, piercing shot for massive damage. If this ability lands the killing blow on an enemy, she instantly regains 50% of her ult charge.
- Alacrity reduces the cooldown of Grace by 1 second and makes it hit all enemies in front of her instead of just one.
- Eminence makes Presence deal up to 400 more damage based on range (base damage is 800) and reduces its cooldown by 4 seconds.
- Precision increases the damage of Heirloom Rifle by 7% for each successive shot on the same target, stacking up to 4 times.
Her champion teaser can be seen here.
- Absolute Cleavage: Her front outfit features this.
- All There in the Manual: According to her official Twitter account, her full name is Lian Amarasi-Marila.
- Always Accurate Attack: Grace and Valor are always going to go toward some enemy in front of Lian. Their shots might having their damage falloff due to distance or end up impacting shields in front of the enemy instead, but they're always going to go in the right direction.
- Ascended Meme: The "Neil!" meme, a Mondegreen of Lian's "Kneel!" ultimate line, where the community questions who Neil is, and why Lian is shouting at him mid-match. Well, the community now has an answer, as the meme gets referenced in Shore Patrol Lian's skin:Getting into a match "Ugh, I can't believe Neil talked me into this community service gig."
- Blue Blood: Lian is the sole heiress of House Aico, a once powerful family that has lost much of its power and reach. Therefore, she has taken it upon herself to restore her House to its former glory. Her cards similarly make heavy use of this theme with names like Heraldry, Highborn, Signet Ring...
- Boring, but Practical: In a vein similar to Rama, all of her abilities are just varying ways to shoot you. As a result, she has an answer to practically every situation when it comes to enemy placement and makes heavy use of items that affect weapon shots.
- Can't Argue with Elves: Her High Elf skin's personality in a nutshell. She even mocks Skye and Torvald for lacking the classiness needed to truly be an elf like her and may compliment Tyra for killing her as she hunts "like an elf".
- Cold Sniper: Subverted. She has the aloof, unfriendly and arrogant personality of the trope, but her regular rifle is a semi-automatic one with damage falloff and it doesn't have the traditional scope used by snipers, like Kinessa and Strix use. She can get a bit closer toward this with the Eminence talent however and can output pretty close to sniper-level damage at long-range with it (though she will certainly not be killing anyone by herself at such a distance unless someone decides to completely stand there without regard for their own life).
- Combat Stilettos: Walks around the battlefield with high heels, though she's not kicking with it.
- Cooldown Manipulation: Killing an enemy with Enlightenment refunds 50% of the ultimate's charge. While this doesn't stack with additional kills (e.g. killing two players with her ultimate will not cause the ultimate to be immediately available again), killing an enemy currently on a ten killstreak will immediately make the ultimate available again.
- Foil: To Viktor. She is a young heir of a noble family commanding her armies to regain her House's glory, he is an old and experienced soldier that believes being a champion is about doing what is right.
- Also to Zhin. Both are leaders/scions of their own Houses with their air of arrogance, but Lian leads with honor and respect while Zhin does it with fear and intimidation. Needless to say, Lian is disgusted with Zhin's style.
- Also to Khan, gameplay-wise. She's self-sufficient but doesn't offer anything in the way of utility outside of the damage she deals, while Khan has a lot of ways to protect his allies, but needs help with actually killing enemies.
- Dash Attack: Grace has her dash in a direction and then fire a shot toward the enemy closest to the Lian player's reticle.
- Gold-Colored Superiority: Her Golden Recolor for her rifle is given a black and gold makeover. It is unlocked at Character Mastery Level 50.
- Ice Queen: She displays a cold and no-nonsense personality with a very sharp tongue, and her Blue Blood certainly gives her a queenly vibe.
- Impoverished Patrician: Downplayed. While House Aico has lost a lot of power that Lian is trying to reclaim its honor and glory, she still manages to avoid being reduced to wear rags.
- Lady of War: Lian carries herself with an arrogant grace and her fighting style requires a combination of speed and precision, she doesn't slow herself down with a sniper scope but her shots travel very quickly and will damage someone in the line of fire the moment they're shot, allowing her to get closer to battle, jumping around while shooting precisely, or slide around gracefully and delivering an Always Accurate Attack.
- The Leader: Leader of her House Aico and likes to think herself as a leader who gives out orders to her men.
- Kneel Before Zod: Her ultimate callout basically commands her enemies to KNEEL.
- Ms. Fanservice: Lian's outfit features a cleavage which shows a pair of big (but not huge) breasts, and shows her shoulders and armpits. Then her lower outfit also shows off her shapely thighs on high boots and heels. All that, add up a high and mighty, haughty personality, and so she certainly shows a great deal of appeal...
- No Scope: Her default rifle, as well as other rifles from her other skins, don't have a scope attached to the side of her gun due to the rifle's semi-automatic nature, so it makes it all the more jarring when her Merrymaker skin has a scope attached to side of the rifle. Like with Furia and the community "Pants vs No Pants" debacle, Merrymaker Lian got the community up in arms in a "Pro Scope vs No Scope" debacle, and like last time, Evil Mojo compromised, and kept both designs, and made a variant without a scope that also comes with the skin.
- Noblewoman's Laugh: One of her laughs gives this vibe, being a scion/noblewoman of House Aico and all.
- One Hit Poly Kill: Presence and Enlightenment can pierce through enemies, hitting any enemies in their way. Valor literally hits every visible enemy on a Lian player's screen. Her Alacrity talent can add on to make Grace hit all enemies in front of her instead of just firing one shot, making every one of her abilities able to hit multiple enemies at once. The icons of Presence and Valor even lampshade it by showing the respective abilities hit three targets at once.
- Our Elves Are Different: Her High Elf skin, which fits her haughty attitude.
- Pet the Dog: Despite being a haughty princess, Lian can promise Fernando, one of the more decent members of the Magistrate (in a way), that if they win the match, she'll treat him for dinner.
- Physical God: Her Goddess skin dresses her like a Greek goddess who speaks in a haughty tone. She looks down on Jenos and has special dialogue if slain by Androxus the Godslayer.
- Pretty Princess Powerhouse: Her own lore information is unspecific about it, but her being a beautiful graceful fighting woman is obvious, and some statements from Khan has him refer to her as a princess. A statement from an Evil Mojo employee further implied the sway House Aico holds (and thus Lian by being its heiress) by regarding the relationship between House Aico and the Magistrate as that of business partners, so it seems quite likely that that House Aico's influence is still akin to that of a kingdom.
- Punch-Clock Villain: Despite being aligned with the Magistrate, Lian treats the whole deal as 'mercenary work', she and the whole House Aico don't have Undying Loyalty on them and can be a bit rebellious, but the Magistrate has the best chance to restore their former glory.
- Royals Who Actually Do Something: She was listed as 'Princess' when in datamining and she's of nobility that will inherit her house. She's also battle-geared and leads her men to battle while shooting things.
- She's Got Legs: As can be seen in her picture above, she makes use of an outfit with a slit that exposes her left leg's thigh and her height is about 66% legs. Her Dash Attack also has her rather stretch out her legs as she slides around.
- Shout-Out: Her Goddess skin seems to be a reference to Hi-Rez's other game SMITE, right down to the splash art◊. Official sources stated that it was based on Hera, though the skin was released years before they even included Hera into the Smite roster.
Faction: The Magistrate
A Magistrate military commander who leads her team in the fight against Yagorath. determined to lead those who follow her to victory no matter what cost.
- Octavia can choose one of four passives at the start of a match. These passives benefit her entire team.
- Commander's Cooldown: Reduces cooldowns by 10%.
- Commander's Credit: Grants 150 credits for each 5 enemies eliminated.
- Commander's Shield: Grants a 500-health shield upon respawning.
- Commander's Ultimate: Increases Ultimate charge rate by 15%.
- Marksman's Rifle, her primary fire, is a semi-automatic rifle.
- Designated Sights lets Octavia aim her rifle more precisely, reducing fire rate but increasing damage.
- Commander's Leap is a superpowered jump. Using Designated Sights after this ability will let Octavia hover for a few seconds.
- Distortion Field creates a bubble that is opaque to the enemy team and slows down enemies within it. In a Mirror Match, Octavia can see through the enemy Octavia's Distortion Field with Designated Sights.
- Creeping Barrage, her Ultimate, fires several laser beam clusters from the sky in a line. Each beam cluster consists of a small targeting beam that destroys shields, and several large beams that deal more damage.
- Hell or High Water creates a zone near Octavia when she lands from Commander's Leap that heals allies within it and allows her to fire without consuming ammo.
- Asymmetric Warfare heals allies and damages enemies while they are inside of a Distortion Field.
- Display of Force roots enemies hit by Creeping Barrage's Targeting Beam, and increases the damage of the large beams.
Her champion teaser can be seen here.
- Artificial Limbs: The art for her "Determined Defense" shows that she lost her right leg in combat. Teaser material reveals that her replacement was made by Torvald, and discussionduring the Indomitable Update Show revealed that she has multiple prosthetics she can switch between when out of combat.
- Awesome, but Impractical: Octavia's Ultimate involves raining down a barrage of laser beams on the enemy, the problem is that in addition to it being fired not far from where she is, it moves in such a set pattern that the enemy is guaranteed to avoid being killed by it if they stand still or move forward.
- Boring, but Practical: Essentially what her passives come down to. During her PTS cycle, many players feared her passives would be too strong, and she would be an insta-ban in ranked games because of this. When she was put into the game proper...this didn't happen. While her passives aren't inherently bad, they were clearly designed in such a way so as to not be overwhelm the enemy, and thus, they are used as utility, not for dominating the enemy team. That and the stats on them are no better than the items in the store any player can purchase to get the desired effect.
- The Cameo: Quite a few cameos by other champs:
- Yagorath appears in quite a lot of her artwork and lore material. She's the main threat of Octavia's teaser trailer, in Octavia's guns' scope's reflection of their splash art◊, and also appearing in the card art for her too. Those being "Firm Stance"◊, "The Belly of the Beast"◊, "Only Together"◊, and "Jump Shot".◊
- Viktor appears in the card art of "Reinforcements"◊, as well as in the card art for "The Frontline"◊, alongside the Old Viktor (albeit with the former only showing his arm).
- Ash and Fernando appear in the card art of "Flag Still Flies".◊
- Cassie appears in the card art of "Only Together".◊
- Torvald appears in the card art of "Rearmed"◊
- Combat Stilettos: Her prosthetic leg has a high heel built into it. It doesn't affect her movement at all.
- Determinator: She's described as having fierce deternimation to get the job down and get a victory for her soldiers.
- Early-Bird Cameo: She appears in the card art of "Last Efforts", a card for Yagorath.
- Finger Gun: Her Ultimate and her emote both involve her using finger guns.
- Jack-of-All-Stats: She can function as a tank/support with her talents and passive allowing her to provide shields/healing, and has the movement ability and concealment requirements to function similarly to a flank, and she functions similarly to other Damage champions with her offensive ability. However, her biggest weakness is that she doesn't excel in any of these categories
- A Mother to Her Men: Quite a lot of her voice lines are filled with encouragement rather than nasty epithets for her team, and overall sounds pretty level-headed and reasonable.
- Mechanically Unusual Fighter: Downplayed. She's unique in that she grants a permanent buff to her entire team, which is chosen before the match begins in a manner similar to choosing talents and loadouts.
- Ornamental Weapon: She has a sword on her hip and a knife on her left leg that she never uses.
- Sleep Deprivation: Two of her voice lines suggest that Octavia gets sleep when she can, which is in stark contrast to her other voicelines that make her sound fully awake.
- Teeth-Clenched Teamwork: Lampshaded by one of her unused spawn chatter voice lines.
- Utility Party Member: Her passives functionally add small, but useful benefits to her teammates: A boost to credits for every 5 enemies killed, a 10% reduction on cooldowns, a 15% charge rate for ultimates, or a 500 health shield upon spawn.
- "X" Marks the Hero: Octavia has an "X-shaped" scar on her right cheek, similar to how Kinessa has a Pointless Bandaid in the same place.
Species: Dark Elf
- Voiced by Laila Berzins.
A bounty hunter with a penchant for coins and trickshots.
- All of Saati's Abilities have no cooldowns. Instead, she has 8 Pips of energy that are consumed and slowly regenerate over time. While she has less than 5 Pips, her movement speed is slightly increased. While at 5 or more, her firing rate is faster.
- Hand Cannon, Saati's primary fire, is a powerful semi-automatic pistol.
- Ricochet throws a coin in an arc through the air. The coin deals a small amount of damage if it hits an enemy. If Saati shoots the coin with Hand Cannon while it's in the air, it will stop in its tracks and redirect the shot towards the nearest enemy. After bouncing four shots, the coin explodes, dealing area damage. This ability costs 2 Pips to use.
- Blast Back is a backflip kick that moves Saati backwards and pushes enemies away, igniting them. This costs 4 Pips to use.
- Dead Ringer deploys a cardboard cutout of Saati that shoots straight ahead, while granting her Stealth for a short time. Enemies who shoot the decoy are revealed to Saati, and those who destroy are revealed longer.
- Wall Bang, Saati's Ultimate, empowers her next 3 Hand Cannon shots, letting her shoot through walls and dealing increased damage per shot.
- Improvised reduces the Pip cost of Dead Ringer to 3 and makes the decoy explode when enemies get too close.
- Window of Opportunity makes enemies hit by Back Blast launch into the air and increases the damage they take from Saati.
- Heads or Tails empowers shots that bounce off Ricochet's coin, making them deal extra damage to shields, reveal enemies to Saati, and healing her.
Her champion teaser can be seen here.
- Affectionate Nickname: Repeatedly calls Skye "Babe" whenever referring to her.
- And Your Little Dog, Too!: For some reason, Saati doesn't like Io or Luna, and quotes the trope in spawn chatter.
- The Cameo: Several champions cameo in her various pieces of card art:
- Early-Bird Cameo: She appears in the uncropped version of Rei's "Beach Bash" splash art◊, albeit from behind. This also means she cameo'd in a piece of merchandise before her official debut, as that art was made into merch on their store.
- Hitbox Dissonance: While Saati's hitbox for her coin is actually quite generous (it counts the coin, plus the shimmering circle it creates), it can be hard to shoot the coin when the servers are a factor. This makes a character whose main gimmick is steady aim and tracking shots on an otherwise-small coin painfully hard. So if the servers are playing up or you happen to have over 100 ping, it renders Saati with an ability that is impossible to use consistently.
- Hypocrite: In her trailer, she taunts Skye after Kill Stealing five of her bounties. In-game, if she gets an Elimination instead of a Kill, she might complain about it.
- Improbable Aiming Skills: One of her abilities throws a coin which she can bounce her shots off of. Any shots that hit the coin automatically bounce towards the nearest enemy.
- Mechanically Unusual Fighter: Instead of cooldowns, her abilities consume some of her 8 "pips" (no relation), which slowly regenerate over time, very much like Koga and his energy meter.
- Money Mauling: Downplayed with her Ricochet ability. While its main use is to give her shots auto-aim, she can deal some damage to enemies by hitting them with the coin. Also, after redirecting four shots, the coin explodes, which deals more damage to nearby enemies.
- Name's the Same:Invoked. The information in-game refers to her energy as "Pips". This is actually referring to the term Predicted Impact Point, which is the location that a ballistic projectile (like Saati's coin) is expected to strike if fired, and has no relation to Pip, the support champion of the same name.
- She's Got Legs: Very much like Lian and Skye, her legs take up about two thirds of her height.
- Ship Tease: If her spawn chatter voice lines are anything to go by, she flirts with a few of the ladies in the playable roster, and makes a more overt effort toward asking out Skye.
- Sound-Effect Bleep: When taunting, Saati may say "Aw, you're so cute when you lose your s**t", marking the second time a champion has actually swore in a voice pack (the other one being Ash, in her starting intro).
- Two-Headed Coin: Saati's coin has two heads on it; One side has Karne, the other side has Valera.
- You Must Be This Tall to Ride: Parodied. Her Dead Ringer Decoy may say "You must be this tall to die!", which parodies this phrase.
The Desert Wind
Faction: The Paladins
- Voiced by Stephen Fu
A cocky archer with a deceptive set of abilities. Obviously hailing from the desert area and has affinity with its wind, allowing him to go invisible with it.
Sha Lin's Abilities:
- Long Bow, his primary fire, shoots arrows that get stronger when fully drawn back.
- Crippling Arrow replaces his next regular arrow with one that cripples enemies, preventing them from using movement abilities.
- Rapid Shot rapidly fires a volley of arrows.
- Withdraw makes him leap backward and turn invisible.
- Heat Haze, his Ultimate, gives him prolonged invisibility and leaves a flickering image of him when he shoots his bow.
Sha Lin's Talents:
- Desert Silence makes Crippling Arrow inflict Silence instead of Cripple, preventing the use of all Abilities except primary fire.
- Recurve, makes him draw his bow 25% faster.
- Sand Trap makes Crippling Arrow explode.
His champion teaser can be seen here.
- Art Evolution: He got a face◊ update◊ in OB 50. Battle Pass 1 references this with the "In the Bag" cosmetic◊, which is literally just a paper bag with a smiley face on it.
- Boring, but Practical: Sha Lin's ultimate is this, even compared to the rest of his kit. It's one of the few ultimates that do absolutely no damage or even give a damage boost, but he can fire faster, move faster, and be invisible for a while unless shooting, which is really handy for a good escape or a disorientation strategy during a team fight.
- Bottomless Magazines: He doesn't need to pick up his arrows once he's used them, as he has an infinite supply of them.
- Brown Bag Mask: His "In the Bag" cosmetic from the first battle pass. It's as silly as you think it looks.◊
- The Cameo:
- Charged Attack: Has to pull back on his bow to get the most damage out of his arrows. His "Planted" ability allows him to fire off six arrows really quickly, all of which do a decent amount of damage to boot.
- Damn You, Muscle Memory!: Much like Furia and Io, Withdraw makes him jump backwards, not forwards. Although in Sha Lin's case, it a pretty small jump, and the point of it is to sidestep and escape to cover, not to be used as a true movement ability to flee, which is also why it turns you invisible.
- Darker and Edgier: His lore skin, "Outlaw", transforms the pretty boy rogue into an older, grittier bandit, complete with an Eyepatch of Power, Perma-Stubble, a menacing bow, and a much lower voice.
- Death-or-Glory Attack: His Planted ability has pretty good damage output (600 damage per arrow, 3200 if they all connect), which is comparable to most ultimates, but has a long cooldown and Sha Lin is stuck firing those arrows, and cannot cancel out of it.
- Difficult, but Awesome: Sha Lin is difficult to get used to as his arrows require draw time and are projectiles instead of being hitscan-based. The arrows also sharply avert No "Arc" in "Archery", meaning hitting your target requires consistent aim and prediction of an enemies movement.
- Gold-Colored Superiority: His Golden Recolor for his bow is given a black and gold makeover. It is unlocked at Character Mastery Level 50.
- Invisibility Flicker: His ultimate allows him to attack while invisible, but he'll flicker in and out invisibility when he shoots. This gives enemies an idea of his location so he's not completely safe.
- No "Arc" in "Archery": Averted. His arrows require consistent aim and prediction of an enemy's movement if you want to get consistent damage or headshots on them.
- Pretty Boy: Unlike the other burly and rugged human male champions, Sha Lin is slim and has softer facial features.
- His superhero-themed skins (Vigilante, Crime Fighter, Guardian) are obviously references to Green Arrow, Dare Devil and Hawkeye respectively, and the voice pack makes references to various superheros and tropes. He mentions an Arrow car, having a Utility Belt, his jokes reference Venom to Mal'Damba, he has an Elaborate Underground Base, one of his jokes mention "Archer senses", his "Awesome" line references the 60's famous Robin line, and many more.
- His Daring Escape card has splash art that seems to resemble the chase sequence from Aladdin.
- Stealth Expert: Has two abilities that allow him to turn invisible.
- Ship Tease: With Ying:
- Defeating an enemy Ying may cause him to ask her out.
- In "A Realm Divided", they are seen walking and standing together.
- Trick Arrow: His "Explosive Arrows" Talent makes his impaler arrows explode on contact, causing area damage and knockback, but can no longer stun.
Faction: The Magistrate
- Voiced by Cris George
An old sniper who mentored Kinessa and fought alongside Viktor back in the day.
- Strix has two main weapons, a bolt-action Talon Rifle and a semi-automatic Side Arm pistol.
- Talon Rifle, as to be expected from a sniper rifle, is extremely powerful and long-ranged, but is slow to fire and inaccurate if the scope is not used.
- Side Arm is inaccurate, but fires quickly and is surprisingly damaging.
- Strix's alt fire also changes depending on his weapon:
- Scope allows Strix to aim at distant enemies with his Talon Rifle.
- Flare reveals enemies in an area, making them visible through walls.
- Quick Switch swaps out his equipped weapon for his other weapon.
- Stealth turns Strix invisible until he fires his next shot. Stealth can be toggled on and off at any time as long as he has enough energy.
- Flash Bang, his Ultimate, throws a Flash Bang grenade that detonates on contact, doing 150 damage and blinding nearby enemies with an after-image for 3 seconds.
- Nocturnal makes his Stealth bar last 50% longer.
- Unauthorized Use makes Flare deal 250% more damage, travel faster, and reduces its cooldown by 10 seconds, but no longer reveals enemies.
- Elemental Bullet adds a damage over time effect to Strix's Talon Rifle shots, but prevents him from landing headshots.
His champion teaser can be seen here.
- The Ace: Is renowned in the Realm as the best of the best.
- A.K.A.-47: His pistol's appearance is blatantly based off of the Luger◊, most notably the distinctive toggle lock on the top of the gun and the chunky back of the receiver.
- Animal Motifs: Owls. Strix is named after a mythical owl, has an owl-shaped hood, and wears owl feathers as a cloak. His "Woohoo!" voiceline has him make hooting noises.
- Blinded by the Light: His ultimate is a flashbang grenade, similar to that of a Counter-Strike Flashbang grenade. It's not nearly as flashy as other ultimates, but it is useful in the right circumstances.
- The Cameo: Strix appears in Corvus's Reveal Trailer, and also in the card art for Yagorath's Collateral Damage card.
- Captain Obvious: A lot of his voice lines come off as this, due how he speaks:Match Loss: "I am less than happy"Idle near Maeve: "You're small... like a cat"Saying "You Rock!" "You have skill."
- Cold Sniper: Unlike his student, Kinessa, Strix is stern, distant, and doesn't speak unless he needs to.
- Creepy Crows: His Raven skin◊ gives him a spooky black and red ghillie suit with a beaked mask.
- Face Death with Dignity: Similar to Viktor, one of his deathlines is "Not... Afraid..."
- Fighting Your Friend: He and Viktor are war buddies and Kinessa was his student. While he has no hard feelings when killed by them (he even congratulates Kinessa), there is a hint of remorse in his voice if he kills them.
- Flare Gun: His pistol has this, and damages players. The Flare XL card increases the reveal range of the Flare by 10% - 50%, while the "Unauthorised Use" Talent removes the flare's properties and increased its damage and projectile speed three-fold, and reduces its cooldown significantly (15 seconds to 5 seconds).
- Foil: To Kinessa. While Kinessa is a friendly sniper who uses advanced technology such as her Morph Weapon and teleporter, Strix is a cold sniper who uses more primitive (albeit crystal empowered) weapons and magic to turn invisible.
- Gold-Colored Superiority: His Golden Recolor for both his sniper rifle and the Luger flare gun is given a black and gold makeover. It is unlocked at Character Mastery Level 50.
- Glass Cannon: He has average health, high damage potential, and invisibility, but lacks a mobility skill to quickly get out of trouble. It can be hard to find him, but once he's found, he's going to have a hard time escaping. He can also be forced out of invisibility when he takes at least 500 damage, making it easy to expose him if you can guess where he is. For comparison, Skye has to take 1,200 damage to be forced out of stealth.
- Highly Visible Ninja: His Remix skin makes him a stealthy sniper that is constantly blaring music no matter what's happening.
- Informed Obscenity: His "Curses!" line is "This...is fragged".
- Interface Screw: Flash Bang blinds enemies and leaves an after-image.
- Magical Native American: Downplayed. While his outfit gives off a Native American vibe, Stealth is his only ability that seems magical in nature.
- Mechanically Unusual Fighter: Is the first champion to have two main weapons that he can switch between. Unlike other stealth champions, his stealth can be toggled and has an energy resource instead of a cooldown.
- Mentor Archetype: Taught Kinessa all he knows about sniping.
- Mighty Glacier: He can deal a lot of damage, but lacks any mobility to help him escape danger.
- No Scope: One of his emotes makes a reference to the "360 no-scope" meme, which is him spinning on the spot, and taking his scope off of his rifle, then placing a spare one onto the rifle a few seconds later.
- Offhand Backhand: In his champion teaser, he shoots Ziggs out of the sky without even looking.
- Ominous Owl: He certainly looks the part.
- Old Soldier: An old, seasoned sniper, Strix was part of the same unit as fellow old soldier, Viktor. In his champion teaser, the two work together to attack the enemy team.
- Perpetual Frowner: He doesn't smile much while in a match or on the lobby screens.
- Palette Swap: His "Switch" skin, which was originally available as a bonus for users of the Switch port, is an unlockable reward by linking you accounts.
- The Quiet One: He doesn't talk much and when he does, it's always short and to the point.
- Shout-Out: His Remix skin, particularly the helmet, bares resemblance to the band Daft Punk.
- Stance System: Strix can switch between his rifle for long-range attacks and his pistol for short-range attacks and shooting flares.
- Stealth Expert: Can turn invisible, which relies on an energy resource he must keep track of. While the stealth can be toggled, it requires a certain amount of energy to be active and firing while in stealth will drop the invisibility and take off a chunk of energy. His default Talent, Nocturnal, slows the drain of energy while in stealth.
- The Stoic: He always speaks in a gruff, low tone, hardly ever raising his voice.
- Terse Talker: There are approximately seven voice lines that are longer than four words. Strix does not speak much.
- Voiced by Armen Taylor
- Bladed Chakrams, his main weapon, is a thrown projectile that can bounce off surfaces.
- Tiberius' alt-fire has two parts to it:
- Heavy Blade throws Tiberius' sword, piercing through shields and enemies and slowing them down. The blade lodges itself into the first surface it meets.
- Recall well... recalls the Heavy Blade back to Tiberius' hand, damaging all enemies in the way.
- Crouching Tigron is a mobility Ability. Tiberius charges up for half a second before leaping.
- Combat Trance increases Tiberius' fire rate and movement speed for a brief period of time.
- Blade Dance, Tiberius' Ultimate, makes him draw his Heavy Blade. While his blade is out, Tiberius cannot use his regular Abilities and instead uses:
- Striking Tigron, a quick dash that deals damage to enemies in the way.
- Whirling Blades, a leaping strike that makes Tiberius invulnerable and deals area damage upon landing.
- Blade Dance lasts 15 seconds or until 5 abilities have been used.
- Predatory Instincts makes Bladed Chakrams bounce 2 additional times.
- Tigron's Fury replaces Recall with an explosion centered around the Heavy Blade.
- Vicious Assault makes Crouching Tigron deal damage to nearby enemies after landing.
His champion teaser can be seen here.
- Animal Motif: Much like Maeve, Cats, but to a far greater degree, since Tiberius is a fully-fledged Tigron. One of his emotes is of him swiping a cup off of a table, which cats in real life are prone to doing to satisfy their curious nature. Also, he considers ice to be even worse than water, judging by death lines at the hands of Imani or Evie. His recolor skins continue this motif, as they all have different patterns; his Recolor has him sport orange fur and black Panther spots, his Golden skin is based on a Maltese tiger's dark grey stripes and white-ish fur, and his Season Pass skin has his fur be completely ash-grey.
- Armor-Piercing Attack: His Heavy Blade goes through shields, both when it's first thrown and when it's recalled. When it's recalled in particular, the blade will go through any surface to return to its master.
- Big Ol' Eyebrows: He has thick white eyebrows. They're easy to miss since it blends with the rest of his fur.
- Breaking the Fourth Wall: Oddly, he has a few voice lines that do this:
- The Cameo:
- Cat Folk: He is a Tigron, which looks like a humanoid tiger.
- The Charmer: Unusued voice lines have him openly flirt with Imani and Skye.
- Dash Attack: Can perform up to five while using his ultimate. En garde!
- Dreamworks Face: Sports one in his champion trailer when facing Raum.
- Fantastic Racism: Towards Pip, calling him a Rodent if he's killed by him, and Tiberius is not happy about it.
- Gold-Colored Superiority: His golden recolor makes his fur grey with dark grey stripes, with his weapon having golden blades, and black straps. His hair is also changed from white to orange and black, to full-on black. It is unlocked at mastery level 50.
- Gratuitous French: His speech is peppered with French words. His ultimate notably has him yell the fencing term "En Garde!"
- Interspecies Romance: His Kill Taunt towards Maeve has him question how she is Half-Tigron, Half Human...and then he realises the answer is this trope. Unused spawn chatter has him elaborate and guess that The Oldest Profession may be the answer, not that he minds it. Other unused spawn chatter and kill taunts implies he's downright open to the concept, with him flirting with a variety of the female human champions. His That's too bad! line has him "Son of a human!", with human taking place of a presumed usual "Son of a whore!"
- Keet: Tiberius is a showman as well as a weapons expert, often leaning more towards the former in his voice lines, and the latter with his skill with his weapons.
- Maurice Chevalier Accent: He speaks with a distinctive French accent, much like Maeve does, though unlike Maeve, Tiberius does use quite a lot of actual French throughout his lines. The two characters aren't related bloodline-wise, but this does at least confirm that having a French accent is specific to the Tigron species to some degree.
- Not the Intended Use: As tradition seems to dictate in this game, much like other sword-wielding champs, his Heavy Blade isn't used like an actual sword outside of his ultimate. Instead, Tiberius throws it at a wall, and recalls it whenever needed. Tigron's Fury upgrades this to create a fairly small explosion when recalled back. Even his ultimate, which has him perform up to five Dash Attacks with the sword he carries, is generally better used for the purpose of mobility rather than, you know, trying to kill someone with a sword due to the fact that the Dash Attacks in question do less damage than his actual weapon (which further means the ultimate is pretty often a lot more useful for getting out of dodge rather than trying to slash people to death).
- Pinball Projectile: Bladed Chakrams can bounce up to 2 times off walls and floors, or 4 times with the Predatory Instincts talent. Chakrams deal less damage after bouncing.
- Power Up Letdown: Blade Dance is not as powerful as one might suspect, as both means of damage are actually less powerful than Heavy Blade and his primary, it is good for getting around however.
- Poirot Speak: Of course, he peppers plenty of phrases with Gratuitous French while using English for the rest of the sentence.
- Summon to Hand: His sword works like this, allowing him to summon it back, dealing damage when thrown into a wall/ floor, and retrieved to his hand.
- The Oldest Profession: One of his unused spawn lines implies this with Maeve, see Interspecies Romance.
- Vocal Dissonance: His voiceline for "Hi" has him initially start in French, saying "Bonjour!", in a really happy tone, then follows up with what "Humans" say when saying hello; and is replaced with the Default announcer voice saying "Hi".
- You Will Not Evade Me: His Heavy Blade WILL come back to Tiberius once called for. It will phase through walls, it will pass through shields and opponents and deal damage while doing so to both, and the sword itself is impervious to being Banished by Atlas (Tiberius himself is vulnerable still, mind you.)
Faction: The Paladins (currently), The Magistrate (formerly)
- Voiced by Morgan Garrett, Rachael Messer (Dire Wolf skin)
A wild huntress who hunts great beasts with her battle rifle.
- Auto Rifle, her main weapon, is most effective at medium range and heals her with each bullet that hits an enemy.
- Nade Launcher launches a grenade from her rifle that explodes on impact.
- Fire Bomb throws a drinking horn that lights the ground on fire, which spreads and deals damage over time.
- Hunter's Mark marks an enemy for a short duration, exposing the enemy to all allies and allowing Tyra to deal more damage to the marked enemy.
- Crossfire, her Ultimate, replaces her rifle's magazine with a drum that grants her unlimited ammo and faster firing speed for a short time.
- Mercy Kill makes Nade Launcher have 3 charges (instead of just one).
- Hunting Party improves Hunter's Mark. The talent gives it 2 Charges, reduces its cooldown to 13 seconds (from 15), makes revealed enemies visible to your allies, and increases its bonus damage to 25%.
- Burn, Monster! makes Fire Bomb cripple enemies, deal 30% more damage, and reduce healing by 60%.
- Achilles' Heel: Since she can't get out of a fight easily, she has to keep on shooting to be effective. You can abuse this by flanking her and catch her off by surprise.
- Back in the Saddle: Was part of the Magistrate's elite soldier unit, but after their horrible final mission, Tyra retired from the military life to hunt monsters. Now she fights for the Resistance, using her skills against the Magistrate that she once fought for.
- Badass Normal: Her arsenal is an assault rifle with a grenade launcher, a molotov cocktail, and a keen tracking sense.
- Boring, but Practical: With an assault rifle and grenades as her primary weapons, she's pretty similar to Viktor but with a fire bomb and some abilities lifted from Cassie and Kinessa...but no tank's going to want to be standing on the point while a fire bomb's on it!
- Bottomless Magazines: Her ultimate, which makes her shoot faster and not require ammunition for its duration. Technically speaking though, her ultimate is really just putting a drum magazine into her rifle for its duration, so perhaps it's really just a magazine that only has as many rounds as holding the fire button down for its entire duration can fire.
- The Cameo: She appears in two separate cards for Plans Within Plans for Vivian, and in Priority Targets for Corvus.
- Fantastic Racism: Considers orcs and vulpine, like Grohk and Pip, to be nothing more than mere beasts for her to hunt.
- Gameplay and Story Integration: Her ultimate Crossfire, which is shoving a drum magazine into her rifle for its duration and then quickly switching back to the former box magazine after it ends. Thus, her ultimate can be used after her magazine is empty because it's now using the drum magazine anyway, and her rifle will have a full magazine after it ends because she's really just reloaded it after her ultimate ends.
- Gold-Colored Superiority: Her Golden Recolor for her gun is given a black and gold makeover. It is unlocked at Character Mastery Level 50.
- Glass Cannon: Unlike quite a lot of other champions, she has no mobility skill to quickly maneuver about, she has to rely on standing her ground and fighting it out to survive...so pretty much everything she can do is damage enemies, aside from her Hunter's Mark (which still lets her rifle do more damage against the marked target).
- Hotter and Sexier: For some reason, the Chinese version of Paladins changes Tyra's outfit to what is basically a battle bikini◊.
- Kill It with Fire: She can throw a drinking horn that engulfs the ground with a spreading flame, burning enemies in it and denying the area.
- Meaningful Name: Tyra is greek for "untamed". This translates her title as "Untamed, the Untamed".
- More Dakka: Her ultimate gives her rifle a Bottomless Magazine and greatly increases her firing rate.
- Nemean Skinning:
- Has a bear skin draped over her shoulders, apparently slain by her. Averted in the Chinese version of Paladins, which replaces it with a mundane cloak.
- Her Dire Wolf skin replaces the bear with a wolf, natch. The Dragonslayer skin does the same with a dragon.
- Older Than They Look: Was in the same unit as Old Soldiers Viktor and Strix, yet looks quite youthful compared to them. In an unimplemented line of spawn chatter from Strix, he notes that she "Hasn't aged a day".
- Percent Damage Attack: Her Fire Bomb. (Maximum HP variant).
- Rugged Scar: Has three claw scars on her upper arm, presumably from one of her hunts.
- Shout-Out: Her "Red Winter" skin is basically Mother Russia meets James Bond, making multiple shout outs to the latter, and speaks like the former by speaking in a husky Russian accent.
- Scarily Competent Tracker: She's a master huntress whose Hunter's Mark ability lets her highlight an enemy for her team to track down.
- Skill Gate Character: Like Viktor, she plays very much like a traditional FPS character, albeit slower and more aggressive. Her easiness to play is why she became a free character when she was released.
- This Cannot Be!: When killed, one of her death lines can be "But... how?"
- You Have Researched Breathing: Her ultimate, Crossfire, which is really just her inserting a drum magazine into her gun for its duration. Only game balance explains why doesn't she do that all the time. As well, after it ends, she'll quickly reload the rifle with a normal box magazine and is fully able to shoot again...at a speed far faster than she can ever reload at any other time.
The Lone Wolf
Faction: The Magistrate
- Voiced by Edward Bosco, Aaron Roberts (Code Green skin)
An aged soldier armed with an assault rifle and grenades.
- Assault Rifle, his main weapon, fires quickly.
- Iron Sights has him aim down his rifle's sights for better accuracy at the cost of slower movement.
- Frag Grenade throws a grenade that can be cooked to explode faster.
- Hustle makes him sprint for as long as the button is held down and has no cooldown.
- Barrage, his Ultimate, lets him use his binoculars to call down three artillery strikes on his enemies.
- Cardio heals Viktor for 300 health per second when using Hustle.
- Burst Mode makes Assault Rifle do 3-shot bursts, increasing damage and improving effectiveness at range (200 damage per shot).
- Shrapnel increases the Area of Effect of Grenade by 40%.
His champion teaser can be seen here. His visual update can be seen here.
- A Father to His Men: He led his unit like a band of brothers and believes in teamwork and encouragement. When his team failed their final mission, he took the blame for his team and looks out for his fellow soldiers even in his lower position.
- Almighty Janitor: Was once a commander of an elite group of soldiers, he was stripped of his rank after their final mission went awry. However, he still pushes himself and fights hard even in his lower-ranking position.
- Animal Motif: Wolves. His title is The Lone Wolf and he has a wolf-shaped shoulder guard. Some of his alternate skins play this up, with the Full Moon skin turning Viktor into a werewolf and the Legionnaire skin◊ giving him a wolf-themed armor set and rifle.
- Art Evolution: In OB 70, he was redesigned from a grizzled old soldier with wrinkles and greying hair to a younger soldier with Dungeon Punk clothing and a larger haircut. His arsenal was also updated, such as his assault rifle being less futuristic and given a (non-functional) bayonet.
- Bayonet Ya: Subverted. While his rifle is fitted with a bayonet, he is unable to fight with it in-game.
- Boring, but Practical: Of all the other champions in this game, Viktor stands out for having a kit that can be found in other FPS games. He has an assault rifle, grenades, can use his iron sights and can sprint around. This doesn't, however, make him weaker than the other heroes.
- Badass Normal: The setting is Dungeon Punk and most characters have magic-enhanced weapons or inborn powers. Viktor? Just a normal soldier with an ordinary gun and a (possibly magical) grenade.
- The Cameo:
- Viktor had a habit of appearing in the Champion cinematics, and dying in almost every single one.
- Viktor appears in the card art for Yagorath's Futile Efforts card. Both Viktors. This was confirmed by Thunderbrush that current Viktor is Old Viktors' son, although according to the lore team◊, this was not discussed prior to being posted online.
- Death from Above: He calls down artillery shells for his ultimate. His V1-KTOR skin uses a Kill Sat instead.
- Death Montage: Hi-Rez made a montage of all the times Viktor has been on the receiving end of other champions' wrath. This includes being blown up, pinned to the wall with arrows, killed and stuffed into a chest by Vivian, and being punched halfway across Ascension Peak by Khan.
- Eye Patch Of Power: Has a few types of eyepatches as alternative head skins.
- Face Death with Dignity: One of his death lines is "I am not afraid."
- Gold-Colored Superiority: Viktors Golden Recolor for his assault rifle is given a black and gold makeover. It is unlocked at Character Mastery Level 50.
- Grenade Spam: With the right cards, Viktor can lob grenade after grenade after grenade.
- Hit-and-Run Tactics: The specialty of a Viktor using Cardio, who can sprint away from trouble and dart into cover while healing himself the entire time, and then attack you from another angle or waste your time chasing him. A careful Viktor with Cardio is nigh unkillable.
- Jack-of-All-Stats: Has decent survivability, speed, and firepower.
- Legacy Character: An unusual variant. The Old Viktor appears in the card art for Yagorath's Futile Efforts card...alongside his current design. Thunderbrush (the lead artist who made these images) seemilgy confirmed this was intentional, and that current Viktor is Old Viktors' son. However according to the lore team◊, this was not discussed prior to being posted online.
- Military Superhero: A soldier part of the Magistrate's forces.
- Nice Guy: If you need proof that the Magistrate isn't evil, look no further than the supportive, father-like, jovial Viktor. A lot of his dialogue has him claiming that he has his teammate's backs, compliments and expresses gratitude regularly, and reassures them if they lose. All-around one of the game's most pleasant characters.
- Non-Indicative Name: His Barrage ultimate which is a military term that refers to continuous artillery fire at series of points along a line...his ultimate instead can only fire just three rounds toward a singular target which he must see, making it more evocative of concentration fire than a barrage.
- Old Soldier: His original design has some prominent age lines in the face. He's not the oldest champion in the roster, but he easily looks like he could be in the neighbourhood of fifty years old. His current design averts this by making him appear 30-40 years old, and was later revealed to be a Legacy Character of the Old Viktor design, with the new design being touted as his son.
- Our Werewolves Are Different: His Full Moon◊ skin turns him into a rifle-toting werewolf, making him a true Lone Wolf.
- Right Makes Might: He can remark that it's not powers, but doing what's right that makes someone a champion.
- Rule 63: His V1-KTOR and Reaver skins voice pack makes reference to the popular meme of Tyra being a female version of Viktor:
- Russian Guy Suffers Most:
- Took the fall for his crew and lost his high rank. However, he still gives it 100% to regain his ranking.
- In champion teasers, he is the most likely champion to be killed or injured when he appears. His visual update trailer features a montage of nearly all the times he's been beaten up.
"Now to relax and regenerate my health.""Need a Med-Pack stat!."
- One of his jokes is "I'd love to stay here and talk with you... but I'm not going to."
- His Reaver and V1-KTOR skins looks like it straight out of Doom and the voice pack makes him sound like a gung-ho Space Marine, who lampshades almost every video game convention under the sun:
- Skill Gate Character: Much like Soldier: 76 or Oscar Mike, Viktor is something of a Call of Duty guy, with a machine gun, grenades, and a running sprint. He's very good for beginners of the FPS genre, though his basic skills can remain potent as one advances further into the game.
- Space Marine: The V1-KTOR skin gives Viktor bulky futuristic armor fit for any sci-fi soldier.
- That Russian Squat Dance: One of his taunts is the Cossack Dance.
- You Have Researched Breathing: He's the only champion in the game who is able to sprint around.
Faction: The Magistrate
- Voiced by Fryda Wolff, Tiana Camacho (Full Throttle skin)
A conniving security chief for the Magistrate who has her own plans to gain power.
- Light Machine Gun, her main weapon, has a large ammo count to keep the heat on enemies at medium range.
- Precision Sights has her look down the barrel of her gun to improve accuracy, but significantly reduces her movement speed.
- Deflector Shield projects a small shield in front of her to block damage as she shoots. However, the shield leaves her lower body and back exposed.
- Sensor Drone throws out a deployable sensor that reveals enemies within its radius. The light on her gun will turn red if an enemy is detected by her sensor.
- Sentinels, her Ultimate ability, summons two sentinel drones that fire energy blasts while she shoots, greatly increasing her attack power. These drones will persist indefinitely until they are destroyed or Vivian is killed.
- Suspect Everyone increases her shield's health by 350, and halves its cooldown if it's destroyed.
- Booby Trap makes Sensor Drones explode, dealing 600 damage when an enemy is within 20ft.
- Opportunity In Chaos makes shots deal 20% more damage after firing continuously for 2 seconds (204 damage per shot, 14,280 damage is the maximum possible, assuming all shots hit) until you need to reload.
Her champion teaser can be seen here.
- Attack Drone: Her ultimate summons two that fire explosive blasts in conjunction with her light machine gun. They also look very similar to the runes on Torvald's glove.
- Bare Your Midriff: Her normal look.
- Beauty Mark: Has one on...pretty much the exact same spot Marilyn Monroe does for the Beauty Mark article's picture, actually.
- Biker Babe: Her Full Throttle skin.
- Booby Trap: Literally one of her talents. It makes her Sensor drones arm and explode when an enemy gets too close to them.
- Boring, but Practical: Her kit is very straightforward, but very effective.
- The Chessmaster: Boasts about knowing her enemies' every move and that she always has a fallback. She's been scheming behind the Magistrate's back without them knowing it. Her kit actually rather backs up putting a bit of planning into playing Vivian - her Sensor Drones of course reveal enemies to you to let you prepare for dealing with your enemies, and her Deflector Shield requires use of terrain to ensure your enemies don't just fire at your feet to invalidate it. Some talents also reward foreplanning particularly - Booby Trap causes Sensor drones to explode on enemies that walk too close to them, and Suspect Everyone makes enemies revealed by your Sensor drones do less damage to you and your deployables.
- The Cameo:
- Cleavage Window: Vivian wears a jacket that covers her arms entirely... and none of her chest, over a top that exposes cleavage, thereby pretty much making her upper body's ensemble this. Her cards even show downplayed male examples of this trope in that they're wearing pretty much the exact same style of clothing as Vivian, but Vivian's neckline is a lot more daring.
- Deflector Shields: Her Deflector Shield ability, of course. It's a weak shield, but it can keep her alive during a fight.
- Double Meaning: One of Vivian's auto-callout voicelines for suggesting to teammates that they should assist the Frontline is: "Our Frontline is getting hammered!". For most players, the phrase means that they're getting attacked, and probably need some help. For Brits however, it has a secondary meaning, where Vivian is saying that the Frontlines are getting very drunk.
- Fashionable Asymmetry: Wears a shoulderpad only over her left arm, and has a belt looped around the opposite side's leg.
- Fighter, Mage, Thief: The thief to Corvus' mage and Terminus' fighter.
- Foil: While meta-wise she's a lot similar with Viktor with a few differences (in general, they boil down to 'machine gun-totting soldiers with zoom ability') and their names start with 'Vi', that's where the similarities end. Viktor is A Father to His Men and a Nice Guy who suffers a lot, he's also in general not ranking highly amongst the Magistrate ranks despite being a team leader, and yet he also believes in the good concepts the Magistrate would bring. Vivian is one of the higher ranking members of the Magistrate (being quite close to Corvus), but is more selfish and power-hungry, and generally not concerned with the good promises of the Magistrate, she's just in for more power for her and the Magistrate just happens to have the best offering.
- Gold-Colored Superiority: Her Golden Recolor for both herself and her SMG is given a black and gold makeover. Her normally red clothing is turned black, with golden trimmings. It is unlocked at Character Mastery Level 50.
- Goggles Do Nothing: Her Biker Skin's sunglasses have no gameplay use, and only exist to make her look cool. She doesn't take them off on the champion menu's either, which is unusual considering Pepper takes them off in the Menu's, as does Pip and Barik, the latter two having Goggles.
- He Knows Too Much: What she actually cares about as to why she's taken to the battlefield - silencing (probably inflicting this on) the unidentified individual that knows about her schemes. Some kill taunts she may imply that Barik or Torvald is that individual, what with their pasts of working at the Deepwerks facility.
- It's All About Me: A more serious example - Vivian is only concerned with gaining more power, and doesn't really care much about the aspects on the whole "Resistance vs. Magistrate" thing, the Magistrate just happens to be what she's gaining power from. Correspondingly, she's fighting just to find the person who knows about her power-hungry schemes.
- Infinite Supplies: Taking Hidden Reserves (Every shot made in Precision Sights has a chance to not cost ammo) and Unchecked Ambition (Hitting a shot has a chance to not cost ammo) at level 5 each in a loadout makes it so that hitting shots in iron sights will mean that you never have to reload. The former card maxes out at a 40% chance, while the latter maxes out at a 60% chance, making for a 100% chance... in other words: No reloading required. Using this with the Opportunity In Chaos talent makes your damage output also gain 20% increase damage after 2 seconds of continuous shooting.
- Magitek: Her gun seems to fire normal bullets, but is powered by crystals. When her gun runs dry, the crystal dims and she replaces it with a new one.
- Mighty Glacier: Lacks a movement ability, but compensates with her shield, sensor drone, and damage capability.
- Mechanically Unusual Fighter: Her ultimate is the only ultimate in the game that lasts indefinitely, though it can be destroyed. She is also the only non-Frontline champion to have a shield ability, and the only shield ability in the game that doesn't protect its target's feet.
- More Dakka: Her main weapon holds 75 bullets, which is quite a lot for this game. The Unchecked Ambition card can even give her chance to not expend a bullet if it hits an enemy, and the Hidden Reserves gives a chance to make any shots made while not aiming down the sights to consume ammunition, and as they're loadout cards, they both stack with each other). Combine with the Opportunity in Chaos talent where you gain 20% more damage after continuously firing for 2 seconds, and you can use Vivian for all your left-clicking needs!...that's assuming you can actually hit your enemies to make use of Unchecked Ambition, however.
- Painted-On Pants: It's like she got fashion tips from Skye's old wardrobe.
- Something Completely Different: The "Student of Magic"/ "Novice" skins have a completely different demeanour and voice style to her other skins, which are otherwise snarky (Pretty much all of them), standoffish (Full Throttle), or sultry (Day Walker/ Contessa). In fact, her voice actually sounds quite a lot more like Moji than anyone else, and is actively trying to be freindly and relying on learning new experiences.
- Terrible Trio: Forms one with Corvus and Terminus.
Of the Summer Court
Faction: The Summer Court
- Voiced by Xanthe Huynh, Elise Baughman (Hemlock skin)
A mischievous little Faerie with a deceptively strong wand.
- Wand of Overgrowth, her main weapon, blasts explosive fae energy.
- Dead Zone fires out a toxic spore that completely negates all healing in an area for a few seconds.
- Seedling tosses out a seed that explodes into four more seeds, that also explode.
- Flutter propels herself forward and upwards.
- Fae Flight, Willo's Ultimate, allows her to fly for several seconds while also giving her wand unlimited ammo.
- Nightshade makes Dead Zone deal 500 damage when the initial explosion hits an enemy.
- Blastflower makes targets hit by Wand of Overgrowth take 80 additional damage, stacking up to 3 times, with the effect lasting for 3 seconds.
- Scorn increases the damage of each Seedling to 750, and reduces the fuse time by 25%.
Her champion teaser can be seen here.
- Anti-Regeneration: Her Dead Zone prevents healing in its radius. Willo is the only champion to have an anti-heal ability, with only Torvald coming close to it ability-wise (He silences all abilities except primary fire). The Cauterize item purchasable by all of the cast only reduces healing, making Willo's Dead Zone the best anti-heal in the game.
- Bare Your Midriff: Like with Kinessa, though her body is rather thin, owing to her being based on a fairy.
- Bottomless Magazines: During Fae Flight, her wand does not need to reload, allowing her to keep on firing.
- The Cameo: Until Corvus came along, Willo held the record for most champions making a cameo in a single teaser (Drogoz, Evie, Fernando, Lex, Torvald, Tyra, and Pip are all fighting one another).
- Clap Your Hands If You Believe: The name of one of her cards; "Just Believe!", as well as one of her death quotes, is based on this.
- Crippling Overspecialization: She excels in wide area damage, but her low single target DPS makes her terrible at 1 v 1 fights. Her Blastflower Talent alleviates this by making her wand do more damage to enemies with each successful hit, stacking up to three times.
- Cute, but Cacophonic: Her voice is high and squeaky, as if she's been perpetually inhaling helium. Spamming her voicelines is a easy way to annoy allies.
- Cute Monster Girl: She looks rather inhuman compared to traditional fairies, but she's cute regardless.
- Disproportionate Retribution: In her teaser, she annihilates everyone on the battlefield because Fernando trampled a flower she was admiring.
- Dying Race: There are not many faeries left because of their short lifespan and war against modern civilization.
- The Fair Folk: Her Hemlock skin transforms the cheery, playful Willo into a malicious, twisted villainess who enjoys making others suffer.
- Fairy Sexy: Hugely downplayed due to her face being really off-putting to most people, but she does wear somewhat revealing attire.
- Fighting Your Friend: She is good friends with Grover and is not at all happy when she kills him or is killed by him.
- For the Evulz: Her "Hemlock"/"Firecracker" skins make her sound like an unhinged Ax-Crazy serial killer. It says quite a bit about them if their "Good Luck" and "Have Fun" voice lines make Zhin look sane by comparison:Have Fun: "Heh, Barbecue them!"
- Garden Garment: Wears clothes made out of petals; a bra and a petal dress.
- Gaia's Vengeance: She's waging a one-Faerie war on modern civilization to preserve the forests. Because of this, she's good friends with Grover, who is also doing the same.
- Genki Girl: She's very playful, whimsical and treats battles like a game.
- Gold-Colored Superiority: Her Golden Recolor for her wand is given a black and gold makeover. It is unlocked at Character Mastery Level 50.
- Good Is Not Soft: Her species are known for being softies, but also weild incredible power to take down foes if needed.
- Green Thumb: Two. Her Seedling ability, which, as the name suggests, makes her throw seedlings. They explode into four more seedlings, which then also explode. The second is her Deadzone ability, which has her throw toxic spores in an AOE that negates all healing.
- Horseback Heroism: She doesn't ride her horse so much as grab its reins and float over it.
- Humanity Ensues: Canonically, Willo's Sugar Plum skin is her using magic to make herself look more human for the christmas holidays. She's still as mischievous as ever, though.
- Hitbox Dissonance: Don't bother trying to shoot at her wings to score damage, it wont work. Her capsule hitbox only covers her actual body (everything but the wings).
- "Just Joking" Justification: On death, she may say "It's Just a prank... bro..."
- Killer Rabbit: She's a cute little Faerie who's weapon of choice is a flower of destruction. She even jokes about how "harmless" she looks.
- Land of Faerie: Comes from the Summer Court, located in Greenwood.
- Meaningful Name:
- Her name is derived from "Will-o'-the-wisp", which are mysterious balls of light associated with fairies.
- The naming convention of her cards are based on either tropes related to fairies (Applied Phlebotinum, which includes Pixie Dust, the Clap Your Hands If You Believe trope for Just Believe!), flower/ nature terminology (Nectar, Fauna and Photosynthesis to name a few), or acting unpredictably (as with Antics, Shenanigans and Spritely). The outlier to this naming scheme is the "Hummingbird" card, which is named after the bird in question, but is only tangientally nature-themed.
- Phantasy Spelling: Her species is pronounced the same way as the word "Fairy", but spelled differently; Faerie for singular, Faeries for multiple.
- Our Fairies Are Different: She looks like a plant-based organism, with her clothing and body being merged to a certain degree.
- Out of Focus: Willo is seen by players as being very utility-focused; her Deadzone is fantastic for negating healing, and she can be quite powerful when attacking on capture points. However, her damage isn't great in 1v1 matchups. Her ultimate being comparatively mediocre (Fae Flight simply allows her to have true flight and infinite ammo for about ten seconds) doesn't help either, as the most it does is let you reign terror on the battlefield for a few seconds while enemies try to shoot you down. This makes her Boring, but Practical when put against the other damage champions, who simply outclass her in all the areas she fails at (Imani and Tiberius do more damage, have more flexible movement abilities, and are very good at 1v1 match-ups), with her only redeeming ability is the aforementioned Deadzone, as supports can't do anything about it when allies step into it.
- Power Floats: She flies pretty much everywhere, even on horseback.
- Power Nullifier: Dead Zone doesn't do any damage, but completely nullifies enemy healing within its radius. Considering Cauterize needs to be bought and doesn't fully reduce healing even at its highest level (a maximum of 80% for 1.5 seconds), this makes Dead Zone the ultimate anti-heal mechanic.
- Trick Bomb: Seedling is essentially a cluster bomb that explodes into four additional grenades that each do the same damage as the first.
- Video Game Flight: Her ultimate gives her true flight, allowing her to freely soar through the air while firing away.
- We Are as Mayflies: Inverted. Faeries have very short lifespans. While Willo is an adult Faerie, she is only 3 in human years.
- Wings Do Nothing: Played With. Her flight is limited to being a few centimeters off the ground in most circumstances. The sole exception is her ultimate; Fae Flight, which averts the trope, and allows her to reach the skybox if a player so wishes.