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Season 1

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    Max Caulfield 

Maxine "Max" Caulfield

https://static.tvtropes.org/pmwiki/pub/images/66add992bbd392b02a5d971c4ef38004.jpg
"I take photos. Of me, the world, everything. It may sound sad, but I have a blast."
Voiced by: Hannah Telle (English), Kumi Tanaka (Japanese)

The protagonist of Life Is Strange and Life Is Strange: Before the Storm’s "Farewell" episode.

An 18-year-old girl that recently moved back to her hometown of Arcadia Bay, Max is a shy student with a passion for photography. However, her introverted nature and interests make her somewhat of an outcast at Blackwell Academy. Max's mundane life is turned around one day when she somehow gains the ability to rewind time, and begins seeing visions of the town's destruction.


  • Action Girl: Somewhat becomes one in the previous episodes but ultimately in Episode 5.
  • Ain't Too Proud to Beg: She pleads with Mr. Jefferson in Episode 5 when he prepares a lethal injection, not because she's afraid of him killing her specifically, but because the town is about to be wiped out and she's the only one who can stop it.
  • All-Loving Hero: It's possible to play her this way: You can have her express sympathy for Victoria after humiliating her, break up a fight between Dana and Juliet, comfort Kate (and ultimately save her from committing suicide), and generally try to help other people, regardless of how unpleasant they are. The only person she can't show the slightest bit of sympathy for is Mark Jefferson, who is unquestionably undeserving.
  • Alpha Bitch: Interestingly enough, the alternate version of her created when Mainstream Max saves William in Episode 3 seems to be a downplayed version before Mainstream Max gets catapulted forward in time and takes over. This Max's circle of friends now almost exclusively includes Vortex Club members such as Nathan and Victoria (who are themselves much more friendly), and her texts imply that she looks on less popular girls like Alyssa with disdain and treats her parents rather disrespectfully. Her journal entries are very sparse compared to those of Mainstream Max, and she seems much more interested in partying than school.
  • Alternate Self: In Episode 5, Max sees a vision of one of her own alternate selves during her Nightmare Sequence, who has a nasty disposition and brutally berates her for messing with time and being "Chloe's puppet" until the "real" Chloe shows up and tells her to shut up. Since this is a nightmare, whether or not this other Max is in fact an alternate self is up for debate.
    • At the end of episode 3, after going back in time to save Chloe's father, Max finds herself in an alternate timeline, in control of a version of herself that's popular, ambitious, a member of the Vortex Club, and even friends with Victoria and Nathan. Some of her texts, however, imply that she's still as insecure as ever on the inside.
  • Always Save the Girl: The final decision to be made in the series is to play this trope straight or to avert it. If she chooses to save Chloe, Arcadia Bay and its residents (including friends and family of the two) will presumably perish in the storm, which was caused by Max using her powers in the first place. On the other hand she could choose to sacrifice Chloe by using a photo to go back in time to before she knew she had powers, and allow Nathan to murder her.
  • Ambiguous Disorder: She is shown as extremely introverted, preferring to stay in her room, has to isolate herself with music and excuse herself to the loo to to have a "meltdown" after being called on in class, is reluctant to submit her photo (despite strong encouragement from her favourite teacher), and has trouble getting to know people (even her dorm-mates), until her powers allow her to "cheat". She also comes across as aloof to her peers (a common experience for people on the autistic spectrum or with anxiety disorders) and apparently fluctuates between being too quiet or too chatty. She is in an IEP (Individualized Education Program, a program usually reserved for students with some form of disorder which means they need help) according to her student file, but otherwise nothing is confirmed.
  • Animal Motif: A doe for her. In Episode 1, she wears a shirt under her hoodie that says 'Jane' followed by a picture of a deer (Jane Doe), she has sketches of a doe in her journal, and there is a ghostly doe that leads her to the lighthouse in her second vision. In Episode 2, she wears another shirt with a picture of a deer, there's a drawing of a deer in the bathroom at the Two Whales diner, and the ghost deer (which also happens to be unaffected by Max's power) shows up when she goes to the junkyard with Chloe. If you take a picture of it, it isn't visible in the photo. In Episode 3, there's a doe in a snow globe in the past at Chloe's house. Episode 4 strongly implies that the doe is Rachel's spirit, as it was standing over her grave in the junkyard in Episode 2 and is seen watching Max and Chloe when they discover her corpse in Episode 4. If Max chooses to sacrifice Chloe to save the town in Episode 5, she can be seen wearing a deer-shaped necklace at the funeral. Alternatively, the phantom doe that Max encounters appears to be Rachel's spirit, which might make the doe Rachel's spirit animal and Max's association with it Foreshadowing of her being Rachel's Expy.
  • Badass Adorable: She's an undeniably a Cute Clumsy Girl, who has the power to rewind time. 'Nuff said.
  • Badass Armfold: She frequently has this in the cutscenes.
  • Badass in Distress: She gets kidnapped and used as one of Jefferson's "models", and after an attempt to save Chloe puts her back in the Dark Room, she is pretty much helpless to Jefferson's mercy until David comes to rescue her.
  • Badass Pacifist: For the majority of the game, Max doesn't exactly get physically involved in combating her enemies. Instead she make noble threats to her enemies (by player choice), and mostly relies on her brains over brawn to resolve conflicts.
  • Bad Powers, Good People: The sheer magnitude and flexibility of the time powers Max possesses gives quite a room for Videogame Cruelty Potential. In fact, the plot will sometimes require you to commit crimes to progress through the story. Fortunately, Max is simply too pure hearted to do anything malicious with her powers.
  • Be Careful What You Wish For: Chose to go to Blackwell Academy because of Jefferson's photography class and being a fan of his work. She wanted Jefferson to notice her talents. She got her wish, but Jefferson is also a sociopath who drugs and almost kills her while lamenting how good a photographer she is.
  • Beware the Nice Ones: She's one of the kindest characters in the game and a Time Master who can manipulate the actions of others in her favor. Jefferson learned it the hard way.
  • Beware the Quiet Ones: Max is a quiet Shrinking Violet who usually keeps to herself, so it surprises a lot of characters when the player decides to have her rightfully lash out at them for their mean actions.
  • Big Damn Kiss: Potential one in Episode 5:
    • If Max sacrifices Chloe to save Arcadia Bay, the two of them share a passionate kiss if Max/the player chooses to kiss her in Episode 3 and supported her throughout the playthrough (see Relationship Values).At the end of journal she may bring up her romantic feelings for Chloe.
  • Big Sister Instinct: Though she never resorts to physical violence over it, Max is fiercely protective of Kate and can choose to unleash a considerable tongue lashing on anyone she thinks is deserving of one for exacerbating Kate's depression or spreading/talking about the video.
  • Blessed with Suck: Her time travel powers seem to cause more problems than it solves. Initially, she manages to avoid lots of trouble, even save people's lives. The first downside is her having Psychic Nosebleed when she rewinds too much. Later, at the end of Episode 3, she uses a photograph to go back 5 years and change the past, saving William, but screwing up completely because now Chloe got into an accident and is dying in a wheelchair. She has to use time travel again to undo this. Also, weirder and weirder natural phenomena start to appear, apparently caused by her using her time powers. This ends in a huge tornado in Episode 5. In the Sacrifice Chloe ending, she chooses to undo everything she had ever changed, including saving Chloe, in order to save Arcadia Bay from the tornado.
  • Boyish Short Hair: As seen in her alternate 13-year-old version in Episode 3, she had black-dyed hair with a Tomboyish Ponytail. In the present, she sports a messy brown bob cut.
  • Brains and Brawn: The brains to Chloe's brawn. The beauty part can quality for both herself and Chloe, since both of them are very good-looking.
  • Brainy Brunette: She's a brilliant student and logical thinker with brown hair.
  • Breaking Speech: Gets to give a great one to Victoria thanks to hopping around the timeline and finding out loads about her. Significantly it isn't a cruel speech, it just takes down Victoria's jerkass demeanour in a few sentences, leaving her mildly stunned.
  • Breaking the Fourth Wall: During the final code puzzle in the Two Whales Diner bathroom during the Nightmare, if you enter an incorrect code 50 times, Max will say that she is going to make the designers pay for making all of these code puzzles (and the door unlocks).
  • Break the Cutie:
    • If Max fails to save Kate from committing suicide she breaks down in tears helplessly as she watches her jump to her death.
    • Suffers another one in Episode 5, courtesy of Jefferson kidnapping her and almost killing her in the Dark Room. Her Nightmare Sequence also got her this nearly throughout the episode.
  • Brutal Honesty: Some of her dialogue choices are rather... candid, to say the least.
    Max: [to Victoria] Like Mr. Jefferson gives a shit about you either. I mean, have you ever even watched his body language when you try to cuddle up to him? Sad face.
  • The Cameo: In 2, if the player previously chose the "Sacrifice Arcadia Bay" ending, Sean will find a picture of Max and Chloe in David's trailer. She is also mentioned by David during his phone call with Chloe.
  • Camera Fiend: She studies photography at Blackwell Academy. Therefore, she carries her camera around all the time. In sticking with her Hipster persona, it is a vintage 600 Series Polaroid.
  • Catchphrase: "Wowser!" is Max's go-to exclamation, possibly to provide a dorky, childish contrast to Chloe's "hella".
  • Character Tic: Max can be seen biting her lower lip every so often.
  • Catapult Nightmare: Max does this at the beginning of Episode 3, having nodded off at her desk in her room.
  • Childhood Friends: Max and Chloe were BFFs before Max moved. Their reunion is a trying time for both of them, as they both adjust to who the other has become in the mutual absence.
  • Childhood Friend Romance: What her relationship with Chloe can eventually become, depending on player choices.
  • Chronic Hero Syndrome: Following her Character Development, she starts off walking past a student being picked on without even giving the player the option to make her intervene in Episode 1. Then she pushes herself to rescue Chloe after she's shot shortly after despite not having a clue what's going on. Through character development, this escalates to possibly risking her neck to save a handful of individuals in the middle of a hurricane in a reality she intends to erase via Cosmic Retcon in a few minutes anyway in Episode 5 - depending, of course, on whether the player goes along with it.
  • Companion Cube: Max owns a plant named "Lisa" which she sometimes talks to and can even call her "baby" at one point. It is almost comically easy to kill the plant. She also enjoys talking to inanimate objects and animals in general (for example, the bottles should you look at them before picking them up in the infamous bottle hunt of episode 2, and Kate's rabbit).
  • Cool Loser: Max sees herself as something like this. Subverted in the fact that, despite being more awkward and less extroverted than many of her peers, almost all of them hold a deep admiration for her because she doesn't seem to care what other people think of her. Chloe crushes on her throughout the game, other characters compare her to a superhero or a guardian angel if she makes the right choices, many consider her a great friend, and even Victoria says she's the coolest person she knows at Blackwell. Despite this, Max remains extremely humble and several Vortex Club members still treat her with outward disdain.
  • Cosmic Retcon: This is literally her superpower via being able to rewind time. She can do this in a very straight sense by going back in time via photographs and changing things in the bubble of time she travels back to.
  • Cute Clumsy Girl: She has a habit of making messes and breaking things — dropping David's files in oil, breaking Chloe's snow globe, etc. — but can use her rewind to undo them. That's up to the player, though. This is referenced in Episode 3, when she calls herself clumsy and decides to just get a chair to reach a high object as opposed to trying to reach for it and inevitably breaking it. This reaches its peak in Episode 4 if you have to sneak into the VIP area of the End of the World Party. Max ends up going around the back and accidentally pushes a speaker into the pool, stopping the whole party.
  • The Cutie: She's a beautiful sweetheart and is very lovable.
  • Cuteness Proximity: She's extremely taken with Kate's rabbit (there's even and option to photograph it as soon as you enter Kate's room), and will look after it in episode 3 onwards after Kate either kills herself or is recovering in hospital in the aftermath of her attempt. She also shows a similar reaction to Lisa the plant, of all things (to the point of being pretty broken up if the player has her accidentally kill her through over-watering).
  • Damsel in Distress: She is rendered helpless in the Dark Room but will make David save her.
  • Damsel out of Distress: Zig-Zagged. She initially escapes the Dark Room by going back in time to warn David about Jefferson and submit her photo for the Everyday Heroes contest. However, after being called by Chloe about the Storm, she travels even further in time to destroy her photo so she won't be in San Francisco. This leads to Max ending up back in the Dark Room due to Jefferson burning her diary. David arrives to save her, but if it wasn't for Max's guidance, both she and David would be dead.
  • Dark Is Not Evil: She wears a lot of black in the final two episodes, but remains a heroic protagonist.
  • Deadpan Snarker: It's mostly her internal thoughts that verge into this territory. The following is said upon observing a "gun-free zone" poster at school:
    Max: Good thing I left my AK at home.
  • Death Glare: Delivers a frightening glare at Mr. Jefferson in Episode 5, after he mocks Chloe's death.
  • Defiant Captive: When she's held captive by Jefferson, she hides her fear and makes Jefferson know how sick and twisted he is, and she shows determination to making sure he pays for his horrendous actions. Also a choice of dialogue to her abductor is "Eat shit and die" or "Fuck you".
  • Determinator: Much like Chloe, nothing will stand in her way to find Rachel and her abductors. Even when she's held captive by Jefferson, she remains headstrong on finding a way to escape to stop the storm from happening.
  • Do Not Call Me "Paul": Prefers to go exclusively by Max, or one of her many nicknames relating to that (Mad Max, etc).
    Max: It's Max. Never Maxine.
  • Doesn't Like Guns: Depending on your choices, Max can mention several times how guns freak her out. Given how many times characters shoot others and themselves by accident, she has a point.
  • Earn Your Happy Ending: If Arcadia Bay was sacrificed, in Life Is Strange 2, David will keep a photo of her and Chloe in his trailer. Based on a phone call David has with Chloe, they’re both alive and well either living in or visiting New York, and are on much better terms with David, sometimes even visiting him.
  • Et Tu, Brute?: Did not expect her favorite teacher and photograph idol Mark Jefferson being the mastermind behind the Dark Room and a serial killer who murdered her best friend in front of her.
  • Fanservice: Of sorts in Episode 3, during the scene at the pool. Granted, it's a great character scene, but her and Chloe strip down to their bras and panties to go swimming with a Fanservice Faux Fight.
  • Fatal Flaw: Oddly enough for a game protagonist (but fitting for the Teen Drama aspects of the story), Max's is Sloth. Much of the conflict in the epilogue chapter of Before the Storm stems from her inability to simply tell Chloe she's moving to Seattle and it establishes that she fails to live up to her promise to maintain their friendship after she leaves. A large appeal to her rewind power both as a story and as a gameplay element is that it helps her redo scenarios in which she lacked confident decisiveness. Part of Max's Character Development is learning to not sit back and allow bad things to happen because she was too apathetic, insecure or otherwise just slow to take action. The ending of Episode 5 firmly establishes this character arc by forcing Max to make a decision that cannot be reversed.
  • Forced to Watch: In the end of Episode 4, she gets drugged by Jefferson and can't use her rewind power, and can only watch as Chloe is being shot to death.
  • Flipping the Bird: Not physically, but if you choose to rearrange Victoria's meticulous photo wall into a crude middle finger and take a picture, you get a trophy.
  • Friend or Idol Decision: Her last choice in Episode 5: Go back in time and sacrifice Chloe to save the town, or save Chloe and let the storm destroy the town, killing untold hundreds and rendering all of Max's hard work to make them happy all for nothing?
  • Futile Hand Reach:
    • In Episode 2, shall Max fail to stop Kate from jumping off the roof of the dormitory.
    • In Episode 4 as her power fails to work and she witnesses Chloe being gunned down in front of her.
  • Gender-Blender Name: It's short for Maxine.
  • Girly Run: Her running animation is quite awkward-looking.
  • Good Feels Good: She admits that she loves being a hero.
  • Headphones Equal Isolation: As shown in the above picture, Max is a quiet, antisocial individual who puts on her earphones to listen to music to shut off the noise around her. It showcases from the beginning that before reuniting with Chloe, Max is pretty much in her own world.
  • Heartbroken Badass: If she chooses to sacrifice Chloe instead of Arcadia Bay, she can do nothing but sob in the corner of the bathroom.
  • The Hero: Played With. She's the main character of the story, and the most level-headed among the game's cast. If she saves Kate, people will be extremely friendly to her, calling her a "superhero" or a "guardian angel". Even if she can't save Kate, many still commend her for trying.
  • Heroic BSoD: Starting in the end of Episode 3, Max because she realizes that no matter what she tries to do, Chloe's life is going to be terrible.
  • Heroic Self-Deprecation: Max often comically digs at herself for being too pretentious or hipster. In Episode 5, everything comical about it goes away as you step into Max's nightmare. Max sees everyone as hating her — including herself.
  • Hipster: Falls squarely into this trope, and is frequently called out on it by Victoria and her posse. She even calls herself out on it a couple of times. Doesn't help that she much prefers the old analog cameras over digital ones, has a rug on her floor with "Keep Calm And Carry On", says things like "Are you cereal?", and believes that Final Fantasy: The Spirits Within is one of the best sci-fi movies ever made. To her credit, she is aware that she certainly comes off as one, but it doesn't bother her.
  • Humble Hero: If you succeed in saving Kate's life, everyone will call Max a hero. Max won't think of herself as one, however and will feel barely less guilty than if she didn't succeed (there are even dialogue options where she'll beat herself up for not seeing it coming).
  • Hypocrite:
    • As a result of the developers encouraging exploration, Max objects to Chloe breaking into the school gym but is fine with sneaking into other students' dorms.
    • She can also show this trait depending on what choices the player makes. She'll often tell Chloe that she can't waste her powers over minor inconveniences or for selfish reasons... only for the player to (potentially) do just that. Especially noticeable with choices that have no gravity whatsoever on her and Chloe's investigation, such as becoming more popular with the other students at Blackwell.
  • I Hate Past Me: She encounters a time duplicate of herself in another nightmare sequence who calls her out on her mistakes.
  • I'm Going to Hell for This: Said almost word-for-word by Max if she agreed with Chloe stealing the money from Principal Wells' office in Episode 3, when she sees a posted notice that modifications for disabled people are being postponed.
    Max: Oh, great. Chloe stole money from the handicap access fund. *sigh* We're going to hell.
  • Incorruptible Pure Pureness: Very downplayed, but still present. Max is shown to be nothing but a Nice Girl who's shy, does the right thing (most of the time), treats others with the utmost respect, and truly desires to save her town from the impending disaster about to strike.
  • Innocent Blue Eyes: Due to her kind nature.
  • In-Series Nickname:
    • "Mad Max". First called that by Warren in the texts in the first episode and next by Victoria in the ending of episode 3.
    • If Max manages to save Kate in Episode 2, several characters around town will refer to Max as 'Super Max'.
    • Other nicknames she received from fellow students are: Maximum Overdrive, Spidermax, Maxwell Silver Hammer, Max Gyver.
    • She's also compared to a Ninja several times in the first couple of episodes, which eventually morphs into "The Blackwell Ninja(s)" being both her nickname and a collective nickname for her and Chloe by the third episode.
  • It's All My Fault: Says this verbatim if Victoria ended up in the Dark Room because she warned her about Nathan.
  • It Sucks to Be the Chosen One: Max remarks this about her post-powers life. While happy she can help those in need, she points out that her ability to manipulate time has made her life much, much more complicated, confusing, and dangerous than she ever imagined it'd be.
  • I Want My Beloved to Be Happy: At the end of the "Dust" arc of the comic series, she chooses to enter a reality where Rachel survived and made it to Los Angeles with Chloe.
  • Kleptomaniac Hero: Downplayed compared to other adventure games. However, when collecting the clues for the investigation in episodes 3 and 4, Max and Chloe need to steal several pieces of evidence from the Principal's office, Frank, David, and Nathan. This is lampshaded in Max's journal:
    "It's not a good thing that I've internalized spying and stealing so casually over the past week... Everyday Hero, amirite?"
  • Last Kiss: In one of the endings, Max goes back in time in order to let Nathan shoot Chloe, which leads to the tornado never happening. Depending on the player's choices, Chloe and Max will have a last passionate kiss before that.
  • Last Request: At the Dark Room, Max ask for a choice of four different requests before being killed by Jefferson. It's actually a ruse to buy some time before Max can warn David, who came to save her.
  • Living Emotional Crutch: To Kate, shall she rightfully befriend her. Max is the one and only person that can refrain Kate from committing suicide by jumping off the roof of the girls' dormitory.
  • Lovable Alpha Bitch: Not normally, but her alternate timeline self in Episode 4 is implied to be relatively vapid and aloof, judging by her diary entries and texts. Still, she's close with Alt!Nathan and Alt!Victoria, regularly accompanies Alt!Taylor to visit her sick mother, and, strangely enough compared to her usual self, actually made some effort to keep in touch with Alt!Chloe by sending her some postcards and letters.
  • MacGyvering: In the barn, she opens a lock by tying one end of a rope to the lock, the other end to a heavy machine up a platform, then pushing the machine to the ground. She even lampshades it:
    Max: Max-gyver strikes again.
  • Male Gaze: She and Chloe go for a night swim and the audience is treated to a shot of her backside while she slowly walks into the pool. See Fanservice.
  • Meaningful Name: Max Caulfield, as in Holden Caulfield. She even gets to say "phony" once in a while. More significantly, she spends most of the game trying to save Chloe's life by staying close to her and rewinding time in order to avert her deaths, similar to the way Holden wants to protect kids from falling off a cliff. Some of the most important scenes in the game even take place on the cliff next to the lighthouse.
  • Mental Time Travel: In Episode 3, Max discovers she can travel much further back in time by focusing on an old photograph of herself and Chloe, arriving on the day Chloe's father died. Unlike her normal use of her powers, this places her in the body of her younger self. Though she's limited by the locale of the photograph — the first floor of the house, in this case — she's nevertheless able to rewrite history by changing what happened.
  • Messy Hair: Her brown bob cut is portrayed as this, yet she is still a very cute girl.
  • Morality Pet: If the player chooses, she can be one to Chloe, and prevent her from doing questionable things such as stealing from the handicapped fund or violently resolving the conflict with Frank. While Chloe will then often grump about Max not doing what she wants, there are some instances, such as taking Kate's call, where she'll eventually come around to her point of view and admit that she herself was wrong.
  • Mundane Utility: She considers using her power to sleep in for a few minutes in Episode 2, though she decides against it.
  • My God, What Have I Done?:
    • Her unspoken (yet perfectly clear) reaction to the state of her world at the end of Episode 3 after rewinding five years to save Chloe's father from being killed in a car accident. Among the major changes are Max being member of the Vortex Club in seemingly good standing and Warren dating Stella, but the change that really hits home is when she finds that Chloe is now a quadriplegic.
    • Her reaction in Episode 5 when Warren more or less tells her that her saving Chloe probably caused the storm to happen. The whole thing sends her into a nightmarish guilt trip.
  • My Greatest Failure: She's utterly broken and guilty in the events where she fails to save Kate from killing herself. Through the gameplay, it clearly has a deep impact on her.
  • Nice Girl: While the player has the option to make some pretty mean decisions, personality-wise Max is generally a kind and patient person. The fact that she's one of Kate's few friends says enough.
  • Nice Job Breaking It, Hero!: One of the game's main themes is that Max's time travel powers can sometimes make things worse:
    • If you water Max's houseplant Lisa in both Episodes 1 and 2, it drowns. Due to a scripting error which prevented a text from Max's mother warning about this, most players didn't know any better until Episode 3, where it was patched.
    • At the end of Episode 3, Max manages to prevent William's death, but For Want of a Nail results in Chloe requiring a wheelchair and breathing device, Max is now a member of the Vortex Club she despises, Victoria is apparently one of her best friends, and Warren is dating Stella.
    • In Episode 3, Max can erase a voicemail from a cop alerting David that the police (correctly) suspect that Chloe broke into the Blackwell swimming pool. If Max deletes the message before David and Joyce can hear it, the police decide to question Chloe. Allowing David to hear the message causes him to lie to the police and give Chloe a fake alibi.
    • In Episode 5, if Max warned Victoria about Nathan and she believed her, Victoria will go running to Jefferson for help. Jefferson decides that Victoria has learned too much and kidnaps and murders her.
    • In Episode 5, Max finds out that saving Chloe in the beginning from being killed is what causes the storm.
  • Not So Above It All: She's easily drawn into Chloe's mischievous ideas.
  • Not So Different:
    • To Victoria. They're both interested in photography and art. In the alternate timeline, Alt!Max is implied to be pretty much just like the Victoria from Max's original timeline. Ironically enough, Alt!Victoria looks up to and is great friends with Alt!Max, not unlike Taylor and Courtney do to Victoria in the original timeline. Max can bring this up herself when speaking to Victoria in Episode 4 after Victoria tells her they don't have to be friends, with both agreeing that they have a lot more in common than they think. The similarities continue in Episode 5, as they're both kidnapped and have their best friends killed by Mark Jefferson.
    • With Chloe. While at first, she comes across as the sensible friend (to the point where Joyce hopes that having Max back in her life might reign Chloe in a bit), she's quite annoyed and cynical towards authority figures (but doesn't really try to oppose them), finds Chloe's punk look cool and likes Rachel's outfit when she wears it (with the implication in the second chapter that she just doesn't like taking risks with her wardrobe) and happily goes along with various risky or outright illegal activities when she's given the chance (most notably in episode 3 not only does she break into school, but she abuses her powers so she can blow up a door with a pipe bomb, joins Chloe in sneaking into the pool and potentially goes along with stealing a large amount of moneynote ). In short, she has exactly the same rebellious streak, just with less motivation to act on it.
  • No, You: If Kate's suicide attempt is unsuccessful, she may come across graffiti saying that she should have jumped. Max's response is that the person who wrote the graffiti should have jumped instead.
  • Oblivious to Love: When Dana teases her about always hanging out with Warren, Max doesn't seem to understand what she means. Later episodes show she's aware of the crush Warren has on her, but she firmly maintains that they're just friends, both in her journal and to other people. It is possible to kiss Warren in episode 5 though, and once he wants to confess after that, Max will simply note that she knows about his feelings.
  • Odd Friendship:
    • Her friendship with Chloe in a nutshell. Max is introverted and sheepish, while Chloe is extroverted and rebellious.
    • Despite being of two different cliques, she and Dana genuinely like each other.
  • Online Alias: She apparently likes to go by Noir Angel online, according to her file (in keeping with the theme of "Max" related nicknames).
  • Only Friend: If the player makes the effort to have Max befriend Kate, it will be the one way to refrain Kate from committing suicide. Once that is succeeded, Kate will tell Max she is the only person who cared enough about her when she was going through hell.
  • Other Me Annoys Me: The Nightmare Sequence has a guilt trip part where an Alternate Self of Max delivers a "The Reason You Suck" Speech to herself. It isn't made clear if this is an actual alternate self, or just Max's own subconscious guilt, however.
  • Personality Powers: We see throughout the game that Max has a lot of trouble with seizing the day, constantly dragging her feet with doing things she knows she should do but which are scary or difficult (e.g., handing in her photo, getting back in touch with Chloe) and then being ashamed and trying to make amends when she gets called on it - in other words, she keeps making mistakes and then trying to fix them retroactively. Guess what her powers enable her to do once she gets them? Of course, Be Careful What You Wish For...
  • Precision F-Strike: Max does swear at some occasions - at least compared to the likes of Chloe - and usually in dialogue the player will get at least one polite option they can choose. When taunted by Mark Jefferson in the Dark Room, however, Max's two possible responses are "Fuck you" and "Eat shit and die".
  • Phrase Catcher: She's frequently called 'nosey' by various characters throughout the game, including herself.
  • The Protagonist: This to Chloe's Deuteragonist.
  • Psychic Nosebleed:
    • Max gets this several times in Episode 2 after using her powers in rapid succession.
    • In Episode 5, overuse of her Mental Time Travel power causes several nosebleeds.
  • Pungeon Master: Her inner dialog is peppered with lame puns.
    Max: Max-gyver strikes again.
  • Puppy-Dog Eyes: Shared with Chloe when they asked Frank to help investigate Rachel's disappearance in Episode 4.
  • The Quiet One: She starts off as this, but gets more assertive with each episode. Her friends in danger seems to bring out the assertiveness in her, given her fierce defending of Kate should the player choose those dialogue options.
  • Race Against the Clock: At the end of Episode 1, on Monday evening, Max discovers that a tornado will happen on Friday, meaning she has about four days to get the bottom of whatever it is that is happening.
  • "The Reason You Suck" Speech: If she was hostile to Victoria, she'll deliver a brutal one in Episode 5:
    Jefferson: Are you okay, Max?
    Max: Not until Victoria knows that hiding behind a screen and posting videos of people is totally fucked up. You know how easy it is to hurt somebody, to destroy their life? Are you proud of yourself? If you have any feelings left, you should think about your actions.
    Victoria: Listen... [scoffs] I—I didn't...
    Max: Of course you did! You're so insecure, you can't even be happy with your own talent. You have to try and bring everybody down to your mean and ugly level!
  • Red Oni, Blue Oni: Quiet and reserved blue to Chloe's red.
  • Ripple Effect-Proof Memory: Max's memory isn't affected by her power, which is necessary to certain dialog-related choices. When she changes history in Episode 3, she winds up in an Arcadia Bay which is much different than she remembers it, since her memories don't update with the timeline. Inverted in episode 5, when she goes back in time via Warren's selfie to warn Chloe, she has to tell Chloe the plan and how to implement it (as well as reassure her that she'll believe her), as as soon as she jumps back, the past version of herself will go back to no longer having any of the timeline she jumped back from's memories.
  • Sadistic Choice:
    • In Episode 4, she has two: helping euthanize Alt!Chloe or letting her friend suffer, then staying in the new timeline with William alive or returning to the original timeline where Chloe lives but William is dead. The first choice is up to the player, but the second Max makes on her own.
    • In Episode 5, her final choice is to either sacrifice Arcadia Bay to the tornado or sacrifice Chloe by going back to the beginning and letting her die as she was supposed to.
  • Sci-Fi Bob Haircut: She sports a messy, brown one ever since the game begins.
  • Screw Destiny: In Episode 5, at the final decision Max can decide to sacrifice Arcadia Bay and tear off the photo taken when Chloe was almost shot by Nathan Prescott, even if Chloe insists it's her fate to die at that point; she had pieced together by then that avoiding it culminated in the prophetic storm.
  • Second Love: To Chloe, after Rachel's death.
  • Secretly Selfish: The "other" Max (most likely a reflection of her own conscience) briefly seen in her nightmare in Episode 5 accuses her of using her rewind powers for self-centered ends, such as getting the chance to say the right thing in conversation and come across as more socially skilled than she actually is (thereby making herself more popular), or saving Kate from suicide to cultivate a reputation as a hero. Max tearfully argues against this, but she's clearly stung by the possibility of it being true. Whether it is or not is left up to the player's interpretation.
  • She Cleans Up Nicely: Max was already attractive and cute, but she looks pretty nice in Rachel's outfit in Episode 3, her outfit for the "Everyday Heroes" contest and her black dress in the "Sacrifice Chloe" ending in Episode 5.
  • Shipper on Deck: Thinks Warren and Brooke would be perfect for each other, and can seemingly push them together by not going to the drive-in with Warren.
  • Shrinking Violet: Her introduction has her completely drained by social interaction, and seeking to isolate herself. Juliet notes that she never talks, instead staying behind her camera all the time. Max seems aware of this, as she describes herself as living behind the safety of a camera lens, but also notes that it doesn't mean she doesn't care. She just doesn't often have a lot to say.
  • Shut Up, Hannibal!: Delivers an epic one to Jefferson in Episode 5 when she's held captive by the latter:
    '''Jefferson: I can't compromise my vision with amateurs.
    Max: You are an amateur. Look at the trail of death you've left behind. You can't blame all this on Nathan! I don't care what you do to me. You're gonna die, motherfucker! For Chloe, and Rachel, and everybody else!
  • Slasher Smile: Her alternate version in Episode 5 sported heck of a one when Chloe mocked the aforementioned Max.
  • Stranger in a Familiar Land: She moved with her parents to Seattle five years before the story begins, and only returned within the previous couple months in order to attend Arcadia Bay's finishing school. Due to the length of this period, most people don't know Max upon her return. The trope is in full effect when it comes to Chloe, however, as she is a far cry from her thirteen-year-old self. This is also why Max initially doesn't recognize Chloe when the latter gets shot in the women's bathroom.
  • Time Master: Max has the power to rewind time, keeping herself static while time moves around her. This allows her to effectively teleport, learn things then rewind and pretend to have known them already, and take objects then bring them back with her. However, the total time she can rewind is limited to a few minutes (by her own perception, anyway), with attempts to push that limit causing headaches and nosebleeds if she pushes too hard. After overtaxing her abilities during Episode 2, she briefly stops time in an effort to get to Kate. In Episode 3, Max fears getting stuck in that state if she isn't careful.
  • Tomboy and Girly Girl: Both, with different people. She's the girly-girl (sort of) to Chloe's tomboy, and the tomboy to Kate's girly-girl.
  • Tomboyish Name: Maxine Caulfield.
  • Tomboyish Ponytail: How she styled her hair when she was younger.
  • Took a Level in Badass: The entire game follows Max's growth from a Shrinking Violet into an Badass Adorable hero.
  • Trademark Favorite Food: She makes several comments about her love of bacon, including that it's the main reason she doesn't become a vegetarian.
  • Tragic Keepsake:
    • In Episode 5, Max can take and wear Chloe's necklace when she finally escapes the Dark Room. Of course it is on its rightful owner when Max manages to rewrite time again.
    • In the "Sacrifice Chloe" ending, Max wears Chloe's spiked wristband.
  • Trauma Conga Line: In the first episode she watches Nathan kill her childhood friend, and in the next she potentially can see her other best friend commit suicide. In the next episode she sees an alternate reality where Chloe's dad is alive... but Chloe herself was paralyzed in an accident, and is very sickly. In the next episode she is faced with the decision of putting that alternate Chloe out of her misery, or watching her spend the rest of her days in pain and stressing out her family. In the same episode she sees Chloe shot to death by Mr. Jefferson, and is kidnapped, drugged, tied up, and nearly killed by him. She later comes across multiple dead bodies and dying people when driving through a storm-ravaged Arcadia Bay. When she finally gets to Chloe, she passes out and has multiple nightmares that all the people she is or was close to hate her, everybody assumes that she'll kill them, and her own alternate self tells her she'd done nothing good for those around her. At the finale, she either has to go back in time and let Chloe die to save Arcadia bay, or allow the oncoming storm to destroy Arcadia Bay and everyone she knew and loved to spare Chloe's life.
  • Traumatic Superpower Awakening: Her time travel powers first enable after witnessing Chloe being shot to death by Nathan in the girls' bathroom.
  • Troll: She can be this in Episode 3 when you choose to start messing with Frank at the diner.
  • Undying Loyalty: To Chloe.
  • The Unreveal: We never find out where Max's power came from.
  • With Great Power Comes Great Perks: Though much of it is up to the player, one of the ways Max uses her new power is to better connect with those around her. As Brooke lampshades in Episode 4, Max seems "invincible" compared to just last week.
  • You Are Better Than You Think You Are: While still said bluntly, she can possibly give a good wake-up call to Victoria in Episode 5:
    Jefferson: Are you okay, Max?
    Max: I will be when Victoria realizes that hiding behind a screen, posting videos of people is incredibly cruel and unfair. [to Victoria] You're smart enough to know how easy it is to hurt somebody, to destroy their life. I just want you to think about how much it would hurt if somebody did that to you. You can always make the right choice, Victoria. I know you've got a good heart. I've seen it.
    Victoria: Listen...I...I didn't...
    Max: You don't have to explain. There's no reason for you to be so insecure you can't be happy with your own talent. Wouldn't it be better to lift people up than to bring them down? You could inspire people...
  • You Can't Fight Fate: In Episode 3, Max uses a photo to go back in time and change circumstances so that Chloe's father doesn't die in a car crash. She succeeds, only to discover Chloe in the new timeline was the one involved in the car crash and is paralyzed in a wheel chair. Furthermore, in Episode 4, the alternate timeline makes it clear that Chloe is going to die soon anyway due to the severity of her injuries. Max uses the same photo to go back to her timeline, learning her lesson. Chloe is then killed by Mr. Jefferson at the end of the episode, and Max can't rewind it because she's been drugged. Ultimately, Max can fight fate, but fate makes her pay a heavy price by wiping out Arcadia Bay, instead.
  • Youthful Freckles: Adds to her cute, sheepish bookworm appearance.
  • Your Princess Is in Another Castle!: In Episode 5, Max travels back to the beginning of the game, texts David with everything she knows about Jefferson's crimes, and submits her photo into the Everyday Heroes Contest. This results in Jefferson and Nathan getting arrested, Kate never attempting suicide, Chloe surviving, and Max winning the Contest. The game starts what appears to be a playable epilogue with Max examining her work in an art gallery in San Francisco, but then she gets a call from Chloe and learns that the tornado she saw in her visions is real and it's about to destroy Arcadia Bay. Max manages to travel back in time and destroy her photo so she doesn't win the contest, but as a consequence it undoes her sending the tip to David, since Max doesn't act with knowledge of the future while on "autopilot." Jefferson also burns all her photos when she's taken to the Dark Room, which means she can't try to send the tip again.

(Dust Timeline) Maxine "Max" Caulfield

The Max who acts as the main protagonist of the comic series. She's from a timeline where she sacrifices Arcadia Bay to keep Chloe alive. She may or may not be the same Max that you play as. Note: All tropes for this Max will be unmarked, so beware of spoilers.
  • Ambiguous Situation: Whether or not she's the same Max you play as, or one who happened to go through similar events, is left ambiguous. There's even implication that she may not be the true Dust-Max, and that she instead somehow flickered into the Dust timeline.
  • Big Damn Kiss: Gets one with her Chloe in Issue 4.
  • Censor Steam: For some reason when she's looking through the multiverse for a reality to stabilize herself in, she's completely nude with her lady bits being covered up by multicolored fog.
  • Character Development: This Max is much less likely to drag her feet than Game-Max was throughout the earlier episodes.
  • Chronic Hero Syndrome: Although she initially refuses to use her powers (or even check if she still has them) in the Waves timeline she still actively gets herself involved in other people's problems, such as Tristian's. Once she does begin using her powers she becomes a bit trigger happy, rewinding before even checking if the current scenario is actually worth the trouble. This eventually gets her chewed out by Waves-Chloe, who isn't overly fond of having parts of her life erased without her consent.
  • Didn't Think This Through: A newly developed flaw of hers. She's far more confident than she once was, but it causes her to go into situations she isn't prepared for. This causes Waves-Chloe to chew her out in the 2020 run of the comic.
  • Dimensional Traveler: What she actually does at the end of the Dust arc.
  • Earn Your Happy Ending: Initially believed herself to achieve this in the Dust timeline, only for the flickers to begin. She attempts this again in the Waves timeline, but misses her Chloe too much. She's now attempting it again via trying to find a way back to the Dust timeline.
  • Fictional Disability: The main conflict of the Dust arc can best be described as this. For some reason, Max is flickering in and out of the Dust timeline, with each "flicker" becoming progressively more deadly. She eventually has to supplant herself into the Waves timeline just to stabilize herself.
  • I Want My Beloved to Be Happy: At the end of issue 4 she hops into the Waves timeline, because it's one where Rachel is alive and is with Chloe, mistakingly believing that doing so will rewrite her timeline and make her Chloe happier. In reality, she simply jumped universes, and left her Chloe behind unintentionally.
  • Must Have Caffeine: In one issue she refers to coffee as "sweet sweet lifeblood."
  • Official Couple: With Dust-Chloe.
  • Platonic Life-Partners: She and Waves-Rachel are two wlw who are very close but entirely platonic with one another. Likewise, she has this relationship with Waves-Chloe, who is in a committed relationship with her Rachel.
  • Relationship Upgrade: The Sacrifice Arcadia Bay ending leaves the status of Max and Chloe's relationship ambiguous. In this timeline at least, the two begin dating.
  • Romantic Two-Girl Friendship: Her friendships with both Waves-Chloe and Waves-Rachel verge into this. This is actually Played for Drama, as her relationship with Waves-Chloe makes Max miss the Chloe from her own timeline.
  • Shipper on Deck: While she misses her Chloe dearly, she's clearly supportive of Waves Chloe and Rachel's relationship.
  • Ship Tease: While looking through the different timelines she sees one version of herself relaxing with Rachel on a beach (and later looking through a book with her), another who seems awfully close to Victoria, and a third who is embracing Warren, thus hinting that the Amberfield, Chasefield and Grahamfield ships may be canon somewhere in the multiverse.
  • Star-Crossed Lovers: By the end of the Waves arc she realizes her Chloe still exists and desires to return to her.
  • Took a Level in Badass: This Max is far more proactive than early season 1 Max.
  • Walking Spoiler: This is a post-game Max, so many tropes involving her are this for game Max.
  • Wrong Genre Savvy: When she jumps into the Waves timeline to stabilize herself she thinks she's resetting the timeline again, and making a world where Chloe is both alive and happy and where Arcadia Bay wasn't destroyed to achieve this. By the end of the Waves arc she realizes she's actually just jumped into an alternate universe, and that her Chloe is still out there waiting for her.

    Chloe Price 

Chloe Elizabeth Price

https://static.tvtropes.org/pmwiki/pub/images/86d5d0a746f556ddcb69dae621ff865e.jpg
"Since you're the mysterious superhero... I'll be your faithful chauffeur and companion!"
Click here for her appearance in Before the Storm 

Voiced by: Ashly Burch (Season One, "Farewell"), Rhianna DeVries (Before the Storm) (English), Lynn (Japanese)

Max's 19-year-old childhood friend. Max witnessing her being shot by Nathan Prescott starts the plot and leads into their eventual reunion. Chloe has been searching for her missing friend Rachel Amber ever since Rachel's disappearance a few months ago, and she ropes Max into helping her look.

Chloe is also the protagonist of the prequel, Before the Storm.


  • Alternate Self: In Episode 4, Max majorly messing around with time creates an alternate universe. There, William Price is still alive, but Chloe was crippled in a car accident and is slowly dying. Alt. Chloe ultimately asks Max to put her out of her misery.
  • Ambiguously Bi:
    • Chloe likes women, the game confirms that several times, but whether she also likes men or not is ultimately left unknown, to say the least.
    • She admits she went through a "boy toy" phase and you can find condoms in her wallet along with a few outdated tickets. She later admits that it was not serious, stupid, and that she was so glad that Rachel came along to rescue her from it, whom she admits that she loved.
    • During Episodes 2 and 3, she flirts with Max and even dares her to kiss her, which Max can reciprocate, depending on player choice. Earlier at the pool, she'll even say "Ooh la la!" if Max chooses to use the girls locker room; but gets disappointed if Max chooses boys locker room. She also reveals that she's not interested any guy around there and called them gross.
    • Other things that make her sexuality ambiguous include the posters in her room, one of which is of nothing but a woman's breasts. In Episode 4, she says Max is her date to the Vortex Club Party to Mr. Jefferson and asks if he would like to dance with them. She later jokes to Max that Jefferson is "hot for a teacher".
    • Chloe and her alternate self both ask Max if she's dating or dated anyone. Real Chloe will tell Max that "no one is good enough for you, except me", and alternate Chloe will urge her to have fun while she can, with boys as well as girls after a nervous addition.
    • Her flirting continues into Episode 4, where if she was kissed in Episode 3 her texts will be slightly flirtier in tone. She also texts Warren telling him that he's "out of the loop", which Warren explains means more-or-less "back off, bro".
    • In Episode 5, if Max agrees to sacrifice her to save Arcadia Bay, the two of them can share a Big Damn Kiss.
    • In Before the Storm, she states that she had a one night stand with Eliot, but didn't enjoy it and has no interest in sleeping with him again.
    • And although one writer invoking the figurative Word of God (in this case, the lead writer) always saw her as gay, there is no moment in-story that confirms that she has no interest in men, and the way the lead writer claims what he saw Chloe as comes across as the sexual orientation equivalent of Alternative Character Interpretation especially since no other writer or any other member of the development team has been confirmed to interpret Chloe as how the lead writer does.
    • Also, Word of Saint Paul contradicts this interpretation, as Chloe's voice actress Ashly Burch interprets Chloe Price as fluid in terms of sexual orientation, which also comes across as the sexual orientation equivalent of Alternative Character Interpretation especially since no other voice actor/voice actress has been confirmed to interpret Chloe as how Ashly Burch does either.
  • Ambiguous Disorder: Chloe shows symptoms typically associated with Borderline Personality Disorder, as characterized by her trust and abandonment issues. In one audio track, Chloe is shown having a meltdown and expressing typical fears of someone who has BPD. Max can find Fluoxetine medication - used to treat several mental symptoms including depression and anxiety - in Chloe's house. She also self-medicates with weed, which isn't wholly uncommon among anxiety sufferers.
  • Ambiguous Situation: In Before The Storm, are her dreams of William an example of Spirit Advisor or is it a coping mechanism and a sign of her bad mental health?
  • Animal Motif: A blue butterfly for her. The butterfly in the bathroom has the same shade of blue on its wings as Chloe's hair, and it's after spotting it that Max discovers her powers. In Episode 4's alternate timeline, there's also a butterfly painting in what used to be Chloe's room. Alternatively, Chloe's spirit animal could be a bird, specifically a scrub jay - they constantly show up in her house, and Max constantly has to save them or help them find their way. Under this interpretation, the butterfly would be Max's spirit animal, because of the sheer impact her actions end up having on others. In the Sacrifice Chloe ending, a blue butterfly briefly lands on Chloe's coffin during her funeral, giving Max a reason to slightly smile.
  • Anti-Hero: Chloe is the hero of Before the Storm, but the story will feature how she fell into her bad habits and she associates herself with some gang thugs. One of her special abilities is also "Backtalk", enabling her to use her sharp tongue to get her way in arguments.
  • Apocalypse Maiden: By virtue of not dying on Monday afternoon, has become this. It is implied that her and Max both figured this out separately, and Chloe requests that Max undoes the timeline to prevent the tornado.
  • Asshole Victim: In her first scene, Chloe seems to be this, ending up getting shot by Nathan as she tries to extort money from him. It goes even further when Max asks about her relationship with Nathan — it turns out Chloe went to a party thinking she could get some money out of him while he was wasted, but he drugged her and tried to take photos of her in imitation of Mr. Jefferson.
  • The Atoner: In Episode 5, she states that she doesn't deserve to live as much as her mom and step-father do, so she asks Max to go back in time and let Nathan kill her.
  • Aw, Look! They Really Do Love Each Other: Chloe, upon being faced with a fatal choice at the end of Episode 5, finally admits to being concerned for David’s safety, even finally referring to him as her stepfather. If Arcadia Bay was sacrificed, in Life Is Strange 2, Chloe and David are on much better terms, with her and Max even stopping by to visit sometime ago. Notably, Chloe was the one who initiated a phone call with David, and the latter refers to her as “sweetie” and his “daughter”.
  • Badass Adorable: More like Took a Level in Badass or if not an extent like Max, but there is no doubt that she is absolutely beautiful
  • Badass Normal: Chloe has to rely on her smart mouth to overcome her obstacles since she doesn't have a Time Master buddy yet. Sometimes it backfires and makes things worse.
  • Bad "Bad Acting": Chloe's acting during The Tempest in the prequel is somehow both wooden and overly hammy, since she has no real acting experience and is only doing it for Rachel. However, if you get all the lines and directions correct, Rachel will be able to carry the scene, and Mr. Keaton will be awed (even if you spent several minutes walking around the stage before moving to your cue). She does slightly better when Rachel veers off-script, since there's obvious subtext that Chloe picks up on.
  • Berserk Button: Emojis. Every time Max uses one in an SMS during the first half of the game, Chloe will call her out on it. Later episodes see her refrain from nagging increasingly often until she eventually starts using them herself.
  • Big Damn Kiss: If Max sacrifices Chloe to save Arcadia Bay, the two of them share a passionate kiss if Max/the player chooses to kiss her in Episode 3 and supported her throughout the playthrough. If not, they just give each other a heartfelt, emotional hug.
    • Chloe and Rachel can end up having one towards the end of Episode 2 in the prequel.
  • The Big Girl: She gets more physically involved in fights than Max.
  • Boom, Headshot!: Receives one from Mr. Jefferson, of all people, in the end of Episode 4.
  • Blackmail Backfire: Twice. First, she tries to score some cash from Nathan, but he ends up drugging and photographing her and she barely escapes from his dorm room. But after that, Chloe decides to try and blackmail Nathan again, which ultimately gets her killed.
  • Brains and Brawn: The brawn to Max's brain, though reading the student files in Episodes 3 and 4 reveals that she at least has the potential to be a vastly better student, if not explicitly smarter. But, the "beauty" part can be qualified for herself and Max, since both of them are very good-looking.
    • Before the Storm shows that without Max, Chloe can competently act as both the brain and the brawn.
  • Break the Cutie:
    • Chloe is shown to be considerably nicer than her current self back when she was 14, as we learn during Max's multi-year jump backwards near the end of Episode 3. Preventing the death of her father appears to have solved every problem in Chloe's life, making her a happier and kinder person... then Max learns that Chloe has been paralyzed and left wheelchair bound in an off-screen accident in this alternate timeline.
    • Though some of Chloe's current situation is self inflicted (she's not exactly the nicest person to get along with), she's had a pretty bad time of it. Her father dies in a car accident (which she takes personally in her worst times), her best friend leaves and never bothers to contact her (and doesn't even try when she gets back into town), her mother remarries to someone she absolutely detests (and who may even physically abuse her), and she finally fills that void Max left in her life with Rachel... only to have Rachel vanish without a trace. In Episode 3, we find out that Rachel was lying (to Chloe's face!) about her lack of a relationship with Frank, with the implication from letters that she explicitly planned on leaving Arcadia Bay with Frank rather than Chloe. In Episode 4, Frank can even mention that Rachel outright blamed Chloe for her and Frank's occasional relationship troubles. She's been abandoned and/or betrayed by nearly every significant person in her life, maliciously or not. Despite knowing of Rachel's relationship with Frank, Chloe is still devastated when she and Max discover Rachel's corpse.
    • As the original game showed us, in Before the Storm, Chloe's innocence went downhill after her loving father passed away.
  • Boyish Short Hair: After her father died, she became a Tomboy, cut her hair short, and dyed it blue.
  • Brilliant, but Lazy:
    • Throughout Episodes 1-3 in the original and in Before the Storm, it is mentioned several times that Chloe's rage against everything in general and rebellious attitude is causing her to squander her talents. Even her student file, which shows an abysmal performance, comments that she could do better if only she cared more about schoolwork and less about raving and getting high. Seems to be confirmed by Episode 4, as the Chloe of the alternate timeline has a perfect 4.0 GPA and is considered a "student leader despite her significant difficulties". Of course, when you're paralyzed from the neck down, there might not be much more to do than study...
    • In Before the Storm, she has trophies and ribbons for various science fairs and a poster by her bed with the periodic table of elements, implying a previous passion for chemistry. Of course, examining the awards causes her to wonder if she peaked in middle school. She also appears to be knowledgeable in car repair.
    • In BTS' "Farewell" bonus episode, it's revealed she got into Blackwell as a scholarship student by securing one of 200 places against 2500 other applicants and she practically squees as she describes the facilities (but isn't enjoying the company).
  • Big Guy, Little Guy: With Max, who is small and slight while Chloe is tall and lanky.
  • Butterfly of Doom:
    • Is a victim of this big time in Episode 3. Max saving the life of Chloe's father had created a new future where Chloe ends up wheelchair bound, paralyzed, and fixed with a tracheotomy in her neck.
    • In Episode 5, Chloe realizes that the ultimate cause of the tornado was Max traveling back in time to save her from Nathan.
  • Catchphrase: "Hella", to the point of becoming a Memetic Mutation in no time. "Chillax" (chill + relax) ranks a close second. Turns out she got it from Rachel.
  • The Cameo: She appears in photographs in the second game in David's trailer: one with Joyce and David, and another one of the present day with Max if the player previously chose the Save Chloe ending.
  • Childhood Friends: Max and Chloe were BFFs before Max moved. Their reunion is a trying time for both of them, as they both adjust to who the other has become in the mutual absence.
  • Childhood Friend Romance: What they can end up being, depending on the choices made.
  • Clingy Jealous Girl: She shames Max for even daring to take a phone call from Kate. Whether her jealousy is platonic or romantic is unclear, although her (potential) kiss with Max implies the latter. She develops out of this as the game progresses, apologizing to Max if she ignored Chloe and answered the call.
  • Cluster F-Bomb: It's rare Chloe doesn't use profanity every 2 minutes.
  • Color-Coded for Your Convenience: She is mostly associated with blue. Specifically her blue-dyed hair, her light-blue eyes, the butterfly, and the breathing device that is attached to her neck in the alternate timeline.
  • Cosmic Plaything: Absolutely nothing goes right for poor Chloe. Her father died, her mother remarried to a paranoid, emotionally abusive stepdad, her best friend moved away, her next best friend disappeared and got killed. She's in debt to a scary drug dealer and over the course of the game, she is nearly killed by Nathan, is rendered a quadriplegic in an alternate timeline created by Max which is then undone, and shot in the head, which Max can't rewind because she's been drugged. Oh, and the universe is actively trying to kill her.
  • Curtains Match the Window: Her blue-dyed hair and blue eyes, but this is averted in Max's alternate timeline in Episodes 3 and 4. Especially in Before The Storm.
  • The Cutie: She was already very beautiful and at times has cute quirky moments, but as shown in Max's alternate timeline in the original episodes 3 and 4, she was ridiculously joyful and upbeat in her pre-teen years.
  • Cute Bruiser: For a young and very cute woman like Chloe, she can defend herself real good. As shown in Before The Storm, she has the choice to punch Sheldon in the mosh pit and cut Damon Merrick in the face.
  • Daddy's Girl: She's shown to have been very close with her biological father; her life took a severe turn for the worse after he died, and as far as she's concerned, David will never measure up to him, no matter what.
    • Turns out, if the second game continues after the "Sacrifice Arcadia Bay" ending, Chloe has a much better relationship with David, who endearingly calls her "sweetie" and calls himself "her old man".
  • Damsel in Distress: She gets in trouble and has to be saved by Max on several occasions:
    • In Episode 1, Chloe is accidentally shot by Nathan. Max saves her by rewinding and setting off the fire alarm.
    • In Episode 2, Chloe get her foot stuck in train tracks. Max comes to her rescue, freeing her before a train runs her over. During their shooting practice in the junkyard, Chloe can also get hit by a bullet that ricochets, which Max undoes by rewinding.
    • In Episode 4, Chloe is shot by Mr. Jefferson. Max spends most of Episode 5 trying to correct it.
    • Before the Storm continues the trend:
      • At the beginning of Episode 1, she ends up being threatened by two guys for accidentally spilling their beer. Luckily, Rachel arrives to distract them and give Chloe enough time to escape.
      • In the climax of Episode 3, she finds herself at the mercy of Damon Merrick after failing to save Sera Gearheardt from him. If it wasn't for Frank's arrival, she and Sera would be dead.
  • Dangerous 16th Birthday: In the alternate timeline she gets a car for her 16th birthday. She ends up being paralyzed due to a car crash in that timeline.
  • A Date with Rosie Palms: One of Chloe's journal entries mentions doing this to Deckard from Blade Runner, only for her to start thinking of Pris at the end.
  • Deadpan Snarker: She is definitely this whenever she's on her mean phase.
    • Her snark is a game mechanic in Before the Storm, dubbed as "Backtalk."
  • Death by Genre Savviness: She eventually realizes in the final episode that she was linked to the tornado and asks Max to allow her to die in order to prevent the town's destruction from ever happening. Of course, you choose as to whether she dies or not.
  • Death Glare: Depending on the circumstances, she may give one to Frank while protecting Max from him.
  • Declaration of Protection: In Before the Storm, she can promise to look after and protect Rachel Amber. Seeing how Rachel still wound up being killed by Jefferson, she failed miserably.
  • Delinquent Hair: She's had a couple of run-ins with the law, gotten expelled from Blackwell, smokes pot, and has desecrated a flag to match. The blue hair suits her.
  • Determinator: Nothing is going to stand in her path while finding Rachel and her abductors.
  • Deus Angst Machina: Episodes 3-5 just pile on the hurt for Chloe. She ends up as a suicidal quadriplegic in an alternate timeline created by Max saving the life of her father, discovers Rachel's body and gets killed trying to avenge her murder, and then after being resurrected through some timey-wimey shenanigans, realizes that the cause of the approaching storm is the simple fact that she's alive when she was fated to be killed in the bathroom in the very first episode, meaning that if Max wants to save Arcadia Bay, she has no choice but to go back and let Chloe die a lonely, senseless death.
  • Deuteragonist: To Max's Protagonist in the original. While Max is the viewpoint character and her powers are instrumental to the plot, Chloe is intimately connected to the central mystery, and many of Max's actions are driven by her desire to protect Chloe and make her happy.
  • Disproportionate Retribution: Downplayed example. Chloe will frequently rail into Max for abandoning her via moving away. Never mind the fact that Max was only thirteen and had literally no choice but to go with her parents, making it a case of her being Mis-blamed in-universe (it would make far more sense to blame Max's parents, but this thought never seems to cross Chloe's mind). Chloe's accusations against Max not keeping touch, however, are far more justified, as shown in Before The Storm.
  • Does Not Like Men:
    • Or at least she very clearly prefers the company of girls. If she reveals to Max that she has David's missing gun, she will say that it's men who need to be controlled, and that women should have the guns.
    • When playing Dungeons & Dragons in Before the Storm, she takes a savage glee in punching NPCs "right in the dick."
  • Don't Explain the Joke: She'll frequently ask Max if she understood her incredibly lame puns.
  • Doom Magnet: Max's powers kick in when Chloe is shot. The world seems pretty set on finishing the job. The universe is actually trying to kill her in retaination for Max using time travel to save her from Nathan.
  • Earn Your Happy Ending: If Arcadia Bay was sacrificed, Life Is Strange 2 reveals that her and Max are still alive and well, either living in or visiting New York, and are getting along swimmingly with David now, even visiting him occasionally.
  • Et Tu, Brute?: Has this reaction when she finds out that Rachel was seeing Frank behind her back.
  • Evil vs. Evil: Chloe's opinion of the fight between Drew and Nathan in the prequel. She can still intercede on Nathan's side if the player chooses, since Jerkass though he is, he's the one being bullied right now.
  • Expy: She has an uncanny resemblance to Emma from Blue Is the Warmest Color. Both characters are punkish, rebellious teenage girls with short blue hair and are LGBT. The only main difference is that, in Emma's case she is gay whereas in Chloe's case she is Ambiguously Bi (See above).
  • Expository Hairstyle Change: She had longer hair as a child, which she cut short after the death of her father as part of her rebellious phase. Shall you spare her in the first game, 2 shows a picture of her with longer hair dyed green, which is taken 3 years after the event of the first game.
  • Fatal Flaw: In Before the Storm, Chloe's grief towards her father's death can make her her own worst enemy. While the two aren't on the best of terms, David appears to try bonding with her, but Chloe can respond with aggression and unfairness. Chloe does see that David and Joyce have a healthy relationship but Chloe's grief and pain can complicate things between her and her stepfather.
  • Flipping the Bird: If the player chose to reveal Max herself and takes the blame for Chloe's weed, Chloe will give David, her stepfather, a double bird-flip once he leaves her room. She also does it several times to various persons (and one "Keep Out" sign) in the prequel.
  • Foil: Max acknowledges that Chloe is everything she is not.
  • Genki Girl: Her happy and energetic side is what makes her at her best. It's one of the few traits that didn't change after her father's death.
  • Good Is Not Nice: Chloe is a decent but selfish person with an ultimately kind heart, and she's not above morally questionable actions if it suits her — stealing guns from her step-father, attempted blackmail, taking money she finds in a desk drawer, etc.
  • Green-Eyed Monster: Chloe gets irrationally jealous every time Max shows even the slightest bit of attention towards someone who's not her, or disagrees with her in favor of somebody else. This is implied to be because of Max's absence, Rachel's disappearance, and abandonment issues resulting from both. According to a letter Rachel planned to give to Chloe, she'd similarly get jealous whenever Rachel hung out with or brought over guys, which is why she hid her relationship with Frank, and love for Jefferson.
  • Hair of Gold, Heart of Gold: She was this both before William died and in Max's alternate timeline.
  • Heartbroken Badass: Doesn't take Rachel's death well at all.
  • The Hedonist: She's very pleasure-driven and prefers to goof off whenever possible.
  • Heroic BSoD: Herself and Max both suffer from this in Episode 4. When it's revealed that Rachel, Chloe's one best friend since Max left, has been Dead All Along. She breaks down crying.
    • She can also suffer this earlier, if she kills Frank. She is unable to do anything until Max encourages her.
  • Heroic Sacrifice: After Max explains that her time manipulation caused the tornado, Chloe asks Max to use the butterfly photo to travel back in time to the first episode and allow Nathan to kill her, preventing Max's time powers from manifesting. Max can choose to go along with this.
  • Hidden Depths:
    • Enjoys reading "Who's Afraid of Virginia Woolf", enough that it is one of the few times she does homework.
    • There's evidence in Before the Storm that she had a passion for chemistry before her father died. Admitting her love of science to Rachel is one of the truthful options in their game of "Two Truths and a Lie".
  • Horrible Judge of Character:
    • Two of Chloe's associates are Frank and Nathan, who are an Ax-Crazy drug dealer and an Ax-Crazy drug addict, respectively. She's aware they're terrible people, she just isn't able to exploit them quite as well as she thought.
    • She also hits it off with Mr. Jefferson, after Jefferson says Be seeing you to both girls. Guess who was behind the drugging and kidnapping of Rachel and Kate, and many other young women?
  • Hot for Teacher: Said by Chloe in Episode 4 while she was joking to Max about Mr. Jefferson to fluster her.
  • I Cannot Self-Terminate: Twice, if you can believe it. Once in an alternative timeline where she's slowly dying and bankrupting her parents, and she asks Max to give her a morphine overdose. Once at the end of the game where she realizes that her not having died when she was supposed to is breaking reality enough to cause the tornado, and she asks Max to go back in time and prevent her from surviving. Max can refuse both times.
  • Icy Blue Eyes: Due to her rebellious nature, although this averted in the alternate timeline in Episodes 3 and 4.
  • Idiot Hero: Zig-zagged—she's intelligent, but tends to behave in stupid, impulsive ways due to her own emotional problems, and thus mainly ends up serving as Max's muscle.
  • I Just Shot Marvin in the Face: In Episode 2, Chloe will hit herself with a ricochet if Max suggests shooting the bumper of a car in the junkyard. Thankfully, rewind is there to save the day.
  • I Know Mortal Kombat: After you find out that she stole her step-father's gun, you can ask Chloe if she knows how to use it. She will respond that she knows how after watching gun videos.
  • Irony: In Episode 1, Chloe parks her truck across two disability parking spaces. In Episode 3, she wants to steal money from the school's disability fund. In the alternate timeline Max creates at the end of the episode, she's a quadriplegic, and the principal is encouraging her parents to send her to another school because Blackwell doesn't have the money to accommodate her disability.
  • It's All About Me: If Max doesn't hide in time when David comes into her room, Chloe will pin the blame of the joint on Max, apparently under the impression that Max just won't face repercussions for this. In Episode 2, she will act resentful if Max takes Kate's call instead of focusing her attention solely on Chloe. She's called out on this trope in Episode 3 and fully admits to it, and Episode 4 shows her slowly moving away from this, including apologizing for giving Max shit about Kate's call. In Episode 5, she admits to being a selfish person, and completely averts this as she asks Max to save Arcadia Bay from the oncoming storm by travelling back in time to before her powers manifested and letting Nathan kill her.
  • It's All My Fault:
    • She seems to at least partially blame herself for Max ending up in the Dark Room.
    • In Before the Storm, she blames herself for Rachel getting stabbed by Damon Merrick, as she did nothing while the two fought.
  • Jerk with a Heart of Gold: Outside she's selfish and constantly blames everyone for no reason whatsoever. But in the inside, she's a real sweetie with a ultimately kind heart.
  • Kick the Dog:
    • Chloe blaming Max for her joint, despite the fact that this might get Max kicked out of Blackwell if she is caught. She'll only do it if Max/the player fails to hide.
    • Trying to steal money from the Blackwell Handicap Fund. Max gives her a What the Hell, Hero? moment for it. Turns out it actually is a handicap access fund, which Max discovers in Episode 4.
  • Kill the Cutie: Three times. Averted when Max saved her from getting shot by Nathan in the beginning of episode 1, by Jefferson at the end of Episode 4, and if you choose to sacrifice her at the end of Episode 5, it's inverted.
  • Lady Swears-a-Lot: The most foul-mouthed person in the game. Her alternate self also swears but not to the extent of this trope.
  • The Lancer: To Max's more grounded personality. She's also the Deuteragonist by extension. Max notes in her journal that being around Chloe makes her feel giddy and rebellious.
  • Laser-Guided Karma: She parks in the handicapped driving space in Episode One and attempts to steal from Blackwell's handicap fund in Episode 3. After Max creates a new timeline by saving William's life, Chloe becomes handicapped herself.
  • Long Hair Is Feminine: She had longer hair in her youth, before her rebellious tomboy phase hit. If you chose to Sacrifice Arcadia Bay, Sean can find a picture of Chloe and Max in the sequel which shows Chloe let her hair grow again and dyed it green.
  • Manic Pixie Dream Girl: She plays this role a little bit for Max, who is shy and introverted by default. Max often notes that being around Chloe makes her want to do daring things she wouldn't normally see herself doing.
    • Strangely enough, she seems to think of Max as having done something similar for her; she starts the game in a depressed and angry state before their rekindled friendship brings out her playful, happy side. With Max's help, she's finally able to confront the people who have wronged her (such as David and Frank), and find out the truth about Rachel. In the end, she readily admits that being with Max has made her happier than she has been in years.
  • Maybe Magic, Maybe Mundane: Her dreams/nightmares of her father in the prequel come off as a case of Spirit Advisor, but they could also just be a coping mechanism. William appearing to her while awake puts even more question on this, as it could enforce the former interpretation or it may be a sign of just how bad her mental health is.
  • Meaningful Name: She is ultimately the price Max has to pay to save Arcadia Bay.
  • Ms. Fanservice: She is young and quite beautiful, but she receives a lot of Male Gaze scenes in the original.
    • Her crowning moment appears in Episode 3 during the scene at the pool. Granted, it's a great character scene, but her and Max strip down to their bras and panties to go swimming with a Fanservice Faux Fight.
    • Episode 5 has her stripping down to her underwear in front of Max, but this is an aversion - it's while Max is trapped in the Dark Room in the middle of her nightmare.
  • My God, What Have I Done?: Her reaction if she kills Frank. She's devastated, openly questioning if she did the right thing, and Max's reassurances that it was self-defense.
  • Music Genre Dissonance: She has a strong punk aesthetic, and the attitude to match, but none of the music she plays on her stereo or that's associated with her sounds punk-like; in fact, it doesn't sound much different than what Max listens to. In the prequel, she's shown to be a fan of the band Firewalk, which sounds more metal than anything. The closest Chloe gets to listening to an acknowledged punk band is in Episode 4's alternate timeline; checking her computer will show that she wants to attend a concert featuring a Black Flag tribute band. This could be justified if you believe she's supposed to be a bit of a poseur In-Universe.
  • Never My Fault: Chloe blames her problems on anyone she can except herself. She acknowledges as much in Episode 3, even though she's not willing to accept it. This is evident in the relationship between Chloe and Max. Chloe calls out Max for "abandoning" her and not making any effort to contact her, though Chloe herself tried to; while a justifiable complaint, Chloe remains bitter about this even after Max begins doing all she can to help her and doesn't begin to show real gratitude until Episode 2. In Episode 4, the alternate version of Max is shown to have made some effort to stay in contact, sending letters, postcards and photographs to Chloe, but Max is still convicted for not visiting more often or making sure that Chloe didn't feel isolated or lonely. Even when the real Max assumes control of the alternate Max, Chloe still calls her out on avoiding her. It seems to be part of Chloe's identity to be the 'forgotten', and regardless of the choices the player makes, they will find themselves scolded for their lack of involvement in her life.
  • Never Speak Ill of the Dead: In a Sacrifice Chloe ending David will lament to Sean about how bad of a stepfather he was to her and how he should have done better never bringing up her many, many shortcomings.
  • Nice Hat: Often wears a black beanie.
  • Nightmare Sequence: Several in the prequel.
    • When David is giving her a ride to school in Episode 1, the still-exhausted Chloe falls asleep and has a dream about William driving around. Several things indicate this isn't a memory, though: Joyce's purse is sitting on the backseat next to Chloe (and it's full of condoms), and David's socket wrench is in the passenger seat pouch. Turns out it's Chloe's imagining of William's death, and she wakes up just as his car is hit by the semi-truck.
    • A second, much more nightmarish sequence happens later, when Chloe falls asleep in the junkyard. This time the journal shows drawing of Max hanged from a tree, creepy texts from Max in Chloe's phone, and it ends with an image of Rachel bursting in flames.
    • Episode 2 continues the trend, only this time William is roasting marshmallows in the inferno of his car. While he remains silent at first, he eventually delivers words to wisdom to Chloe. He turns his face towards Chloe to reveal that one side has been completely burned off.
    • Has another one in Episode 3 where she and William are on stage and are acting out the moments before his death to a crowd of people while he tries to give her advice. It ends with him being run over and leaving a trail of blood in place much to Chloe's distress. William would appear again later in the episode while Chloe is awake. Whether this hints to him being a Spirit Advisor or if it's there to show how bad her mental health has become is up in the air.
  • Not So Different: From Nathan, as Samantha points out to Chloe in Before the Storm.
    Samantha: You're both artistic and surprisingly sensitive. You've been through a lot, and a lot of people unfairly judge you for it. (optional) I think you stood up for Nathan yesterday because you know what he's going through.
  • Obfuscating Stupidity: Definitely not stupid, but her default "fuck the world" attitude and preoccupation with hedonistic activities like smoking weed make it a bit of a surprise when she shows her more knowledgeable side. She knows about several ideas and concepts such as Chaos Theory that Max doesn't know, and in Episode 3 Max finds a book about time travel on her desk, realizing that she was also throwing her back into getting to the bottom of her power. Alternate Chloe was a straight A student before her accident, so she can excel when she puts her mind to it.
  • Odd Friendship: Her friendship with Max in a nutshell. Chloe is extroverted and rebellious, while Max is introverted and sheepish.
  • Promoted to Playable: In the first game, Chloe was only Max's ally, but in the prequel, she's the character you get to play as.
  • Pungeon Master: Makes incredibly lame word play with increasing frequency as she hangs out more with Max.
  • Puppy-Dog Eyes: Shared with Max when they asked Frank to help them in their investigation of Rachel's disappearance.
  • Reality Ensues: Her fight with Damon in the prequel doesn't end well for her. It makes sense when one considers that she a lithe, lightweight (if tall) teenaged girl who at that point hadn't been in fights that were much more than you're standard high school brawl while he's a tall, muscular grown man who's assaulted and has probably killed people before. Even arming her with a knife won't do much good as she clearly doesn't know how to use it in a fight and has it easily knocked away.
  • Rebellious Spirit: Often talks about how she wants to trash Arcadia Bay and everyone in it. Eventually, though, she tells Max she only says that stuff because she's angry.
  • Redemption Equals Death: At the lighthouse she tells Max that she has been selfish, but now she would sacrifice herself to save the town. Max can go along with it.
  • Red Oni, Blue Oni: Hot-headed and antagonistic red to Max's blue.
  • The Resenter:
    • Towards the rest of her family, especially David, although she has a better relationship with Joyce. In Episode 3, she admits that she partially feels Joyce abandoned her for David and that she even blames William for his own death, even though she rationally knows it isn't his fault.
    • Has varying degrees of this with pretty much everyone in Arcadia Bay. She's peeved at Max initially for not making effort to contact her, and later is furious that Rachel had been with Frank and explicitly lied to her about it. She pretty much sees everyone in her life as wanting to hurt or abandon her.
  • Revenge Before Reason: Once she discovers Rachel's body, a grieving Chloe gets blinded by revenge and is dead-set on killing Nathan for what happened to her. Unfortunately, this leads to her death by the hands of Jefferson.
  • Roaring Rampage of Revenge: She goes on one against Nathan once she finds Rachel's body. Unfortunately, Jefferson kills her before she can avenge Rachel.
  • Romantic Runner-Up: Implied to have been essentially this to Rachel Amber. Before the Storm drops indications that Rachel was manipulating Chloe, but gives the player the opportunity to develop their relationship into a genuine — or at least genuine-seeming — romance.
  • Running Gag: Her overuse of the word "hella"note . It quickly picked up as a meme among fans, so it soon became lampshaded and established as a sort of Catchphrase for her in later episodes. When Max finds herself saying it in Episode 3, Chloe remarks that she's rubbed off on her. Then when Max says it in the alternate timeline in episode 4, alternate Chloe will remark that she hates the word.
  • Secret Keeper: Max reveals her rewind power to Chloe at the end of Episode 1.
  • She Cleans Up Nicely: Rarely on the original and she is a very good-looking girl, but in Before The Storm, at the Tempest play, she looks adorable in her crow costume.
  • She Is All Grown Up: While she was cute as a child, she is absolutely beautiful as a teenager. Max noticed...
  • Shoot the Shaggy Dog: How her story ends in the timeline created in the "Save Arcadia Bay" ending. After a life full of pain, Nathan fatally shoots her by accident and she dies for nothing, completely unaware that her former best friend is sobbing a few feet away.
  • Screw the Rules, I Have Connections!: Played with. Chloe commits seemingly countless crimes over the course of the game (possession of a controlled substance, theft, burglary, attempted breaking and entering, tresspassing, extortion, conspiracy with regards to all the crimes she commits with Max and several traffic violations) as well as myriad more before that. Normally, she would have been arrested and thrown in prison long ago. However, David has a lot of friends in the local police department and uses his influence to keep her from being charged. Played with in that Chloe isn't aware David is doing this, but Max can learn it in episode 4 depending on their relationship up to that point.
  • Star-Crossed Lovers: Before the Storm reveals that she and Rachel Amber were more than just friends. Sadly, their romance ends tragically with Rachel not only cheating on Chloe with Frank and Jefferson, but being killed by the latter.
    • Her and Max can be these, depending on the player's actions and the ending chosen. Despite all the times Max saves Chloe's life and everything she goes through to make her happy, Chloe will be forced to either sacrifice herself to save Arcadia Bay from the storm or stand by and watch the whole town be wiped off the map. If Max chooses the former option, she and Chloe can share a passionate last kiss depending on their relationship, but the Chloe who gets shot dead by Nathan when Max goes back in time never even sees her face.
  • Statuesque Stunner: She's One Head Taller than Max, who frequently notes how well she's turned out.
  • The Stoner: She really loves her weed, although she's not a total pothead like her friend Justin.
  • Tattooed Crook: A heroic (sort of) example. Her right arm is filled with tattoos, and she's a familiar face at the local police station for all the wrong reasons (though mostly only petty vandalism and drug possession).
  • The Tease: She likes to playfully flirt with Max and purposely make her feel uncomfortable by propositioning her. This comes back against her if the player takes her up on her request to kiss her.
  • They Killed Kenny Again: She dies on very frequent basis, but thanks to Max's time travel abilities she keeps coming back.
  • Together in Death: In the timeline where she's murdered by Mark Jefferson, she dies right next to the spot where Rachel is buried.
  • Tomboy and Girly Girl: The tomboy to Max's girly-girl.
  • Too Dumb to Live: Tends to show this a lot throughout the game (at least once per episode) and if it were not for Max and her powers, she would have stayed dead in the first timeline. For example: What the the hell were Max and Chloe thinking when they decided to have a lie down on train tracks?!
  • Took a Level in Badass: With her being a rebel without a cause, she acts tough around everyone she's connected into.
  • Took a Level in Jerkass: In Episode 2, when she tries to guilt-trip Max into going along with her ideas. Max ends up getting a Psychic Nosebleed a couple times from overtaxing her powers, and she actively disparages Max for considering taking a call from the depressed Kate.
  • Took a Level in Kindness: Starts showing signs of maturing and accepting responsibilities for her actions in Episode 4, depending on the choices the player makes, such as apologizing to Max for being selfish when Kate called her in the diner in Episode 2 should she survive the suicide attempt.
    • In Episode 5, this increases ten fold, when you first rewind back she still gives Max a ton of attitude for trying to stop her going to the party and taking revenge on Nathan or Jefferson despite Max being visibly upset/shaken, and even seems to accuse Max, implying that whatever happened was her fault, at first, but when she realizes just what happened to Max as a result of her actions and what she had to go through to get back to warn her she back-pedals hard and seems to feel both concerned for Max and guilty. It's to the extent she does not even blow up at Max if you tell her about the alternate timeline, and even gently coaxes Max into telling her in one dialogue option. Chloe becomes a lot more caring and sympathetic towards Max in general after that.
  • Toxic Friend Influence: Most of her interactions with Max ends up with Chloe getting Max into trouble, both intentionally and unintentionally. Joyce hopes that Max will be a good influence on her, but the player can certainly make it go the other way around with their decisions.
  • Tranquil Fury:
    • After her and Max discover Rachel's buried body, her personality goes from "sarcastic and adorable" to a "really freaking angry person about to avenge her friend's murder." Sadly, it didn't go so well for both herself and Max.
    • If Max tells her about Jefferson drugging and kidnapping her, she will express sympathy and guilt for what happened to Max, before coldly stating her desire to kill Jefferson for what he did to her.
  • Troubled, but Cute: Complete with leather jacket and extreme moodiness, Chloe is a textbook example, gender notwithstanding. She was kicked out of school, spends most of her time drinking and smoking in a junkyard, and makes terrible life choices every single day. She'll still win you over with her beautiful looks, sharp grin, Hidden Heart of Gold, and truly awful past.
  • True Companions: She views Max as her only best friend left.
  • Ungrateful Bitch: Zig-Zagged in regards to Max. While she does appear generally grateful to her for saving her from Nathan in the bathroom, she doesn't hesitate to try and blame her for her weed if David finds her in her room.
  • Unrequited Love: It's implied in the original game and believed by Ashly Burch that Chloe had romantic feelings for Rachel, who was either unaware or knew about them, but didn't reciprocate, and didn't want to hurt her feelings either way, hence why she hid her romantic pursuits with Frank and Jefferson.
  • Used to Be a Sweet Kid: One good reason why we see Chloe now as a selfish-hotheaded rebel is because of her father, William who suddenly died in the car accident when Max and Chloe were in their childhood five years ago which somehow severely traumatized Chloe, transforming her from a naive kind girl to an irrational bitter teenager. Max on the other hand decided to avert William's death giving Chloe her opportunity to be happy but at a cost of being bound to the wheelchair permanently in the new timeline that Max sadly has to undo it to return to the original timeline but not before reassuring Chloe she will be there for her no matter what circumstances happen to them.
  • Verbal Tic: "Hella". Lampshaded when Max offhandedly uses the word and Chloe jokes that she's rubbing off on her. Ironically, Alternate Chloe hates the word and complains about Max using it.
  • What the Hell, Hero?:
    • After she saves Max from Nathan and shared some witty banter, she will call Max out on never contacting her after she moved away, and still not contacting her after she moved back.
    • In Episode 2, she will harass Max about letting her step-father's gun be taken right from her hands, should you not choose to shoot. She lets it go pretty fast, though, and comments immediately after the fact she's kind of glad it happened.
  • Wrench Wench: Before the Storm shows that she is quite competent at fixing cars. She makes a truck from the junkyard up and running. It's the same truck she is driving 2.5 years later, in Life is Strange.
  • You Gotta Have Blue Hair: She has dyed blue hair, and is one of the main protagonists of the game. Her hair is naturally a dirty blonde, and she dyed a single streak when she was 16 before dyeing the whole thing. In the second game, if you chose to sacrifice Arcadia Bay, David has a picture of Chloe and Max on the road, which shows that Chloe let her hair grow and dyed it green.
  • Young Gun: She either has a gun she stole from David as a side weapon, or the gun she stole from Nathan (if Max lets Warren beat up Nathan.

Before the Storm

    Rachel Amber 

Rachel Dawn Amber

https://static.tvtropes.org/pmwiki/pub/images/5232fb875b0bc0b7ec2525e971000dbf.jpg
"Don't be surprised, Chloe, if one day, I'm just out of here."
Click here for her appearance in Before the Storm 

Voiced by: Kylie Brown (English), Airi Ōtsu (Japanese)

A girl who went missing about six months ago without a trace. Rachel and Chloe were very close, and she was well-known (and well-liked) by most of the people in Arcadia Bay.

She is the deuteragonist of Before the Storm, which chronicles her friendship with Chloe.


  • The Ace: By all accounts, she was practically perfect. Almost every person you'll talk to her about will not only remember her fondly, but comment about her being somehow better than them at what they consider their own best trait (she was a better skater than Justin, cooler than the Vortex club, wilder than Chloe, etc...). Her personal file, which you can read in Episode 3, confirms this, mentioning that she had a perfect 4.0 GPA, "excelled at all of her extracurricular activities, which [were] numerous", and would no doubt achieve all her goals, "including becoming a successful lawyer and an international model". Throughout the series, it would eventually turn out that she wasn't quite so perfect as she's been made to look.
  • Ambiguous Situation: Since romancing her in Before the Storm is entirely optional it's still uncertain just what exactly her relationship with Chloe could be defined as by the time of her disappearance. It's clear that there's romantic feelings on Chloe's part, enough so that she considers Rachel's secret relationship with Frank to be cheating. However it's unclear if Rachel reciprocated, if she even knew about Chloe's feelings, if they mutually pined for each other but never acted on it, whether or not they actually did date in the main timeline, and if they did had they ever needed to take a "break" from their relationship over something. Truly the only thing that's clear is that they, at the very least, had a Romantic Two-Girl Friendship and that Chloe had genuine romantic feelings for her.
    • Likewise, her relationships with both Frank and Jefferson are highly questionable. While she did write a love letter to the former, Max can find another letter implying that she was close to breaking up with him. We also know that Rachel suffered from drug addiction so it's entirely possible that she was just using Frank as easy access to her drugs of choice, which is what Nathan, who was her friend, appears to think was going on. With the latter there's also some ambiguity. Word of God states she fell in love with him but given who he is it's questionable if he didn't manipulate her into having feelings for him; Which is entirely possible when one considers her drug addiction and her dream of becoming a model (something he could have easily helped fulfill if he wasn't so disturbed). Not helping the situation is the fact that Jefferson is an Unreliable Narrator.
    • Before The Storm adds another possibility to why she was with Frank. If Chloe fails to reunit Rachel with her mother then it wouldn't be out of the question that she started seeing Frank in hopes of finding Sera, whom he was seen with. Of course, this purely depends on the ending you got.
    • We never learn for sure if she had powers or not, although the implication is certainly there.
  • Ambiguously Bi: Rachel never says she is bisexual but actions speak louder than words.
    • She has a crush on Chloe Price in Before the Storm and spends the whole game flirting with her, even if the player chose to friendzone Rachel. It is also heavily implied that she had been crushing on her from afar and that's why she knows things about her she's never been told.
    • She wrote Frank Bowers a break-up letter that was also a love letter.
    • She likely had a sexual affair with Mark Jefferson.
  • Animal Motifs: Deer, just like Max. The ethereal doe that appears to Max in the junkyard and guides her in her visions is implied to be her ghost; it stands over the spot later revealed to be Rachels grave, and when Max and Chloe discover her body, it vanishes into thin air.
  • Anything That Moves: She's revealed to be a serial cheater who date/slept with Chloe, Frank AND Jefferson, probably all at the same time.
  • Ascended Extra: In Life is Strange she only shows up in photograph and gets mentioned here and there, in Before the Storm she is the Deuteragonist.
  • Awesomeness by Analysis: She sees through Chloe's lies with brilliant deduction.
  • Badass Adorable: Hinted. She is downright beautiful, but after burning her childhood photo of herself and her cheating father, she screams in anger and it's shown that she controlled wind while screaming, so it can be hinted that she has a supernatural power.
  • Be Careful What You Wish For: She wanted to be a model. Mark Jefferson granted her wish in the most horrific way possible.
  • The Beautiful Elite: No matter what her contemporaries think of her personality, everyone agrees that she's drop-dead gorgeous.
  • Big Damn Heroes: Downplayed example. During the Fire Walk concert she shows up in time to distract the skeevy guys who are threatening Chloe, which give the other girl a chance to either run away or fight back.
  • Big Man on Campus: She was loved, or at least respected, by almost everyone. She also had pretty good grades and had a good future for herself.
  • Bisexual Love Triangle: Rachel was in a love square with Frank Bowers,Chloe Price and later on Mark Jefferson.
  • Blow You Away: It's left ambiguous in Before The Storm if Rachel has a power of her own, however it's heavily implied she has some wind-related abilities as wind blows in the direction where she screams towards the end of Episode 1.
  • Break the Cutie: In Before The Storm, she notices her father was cheating with an another woman and in the end, she burns her childhood photo, snaps tearfully, and starts screaming in anger.
  • Broken Ace: Before the Storm shows that a) she really was every bit as impressive as she's said to be in the first game, and b) beneath the surface she was every bit as unhappy and messed up as everyone else in Arcadia Bay.
  • Broken Pedestal: Revelations of Rachel and Frank's relationship in Episode 3 cause Rachel to fall significantly in the eyes of Chloe, who feels betrayed and lied to.
  • The Cutie: She is a gorgeous and endearing sweetie who is loved by nearly everyone.
  • Cry Cute: In the final episode of Before the Storm if you fail to convince Sera to meet Rachel there will be a scene during the ending montage where she does a downplayed version of this as Chloe hugs her.
  • Dead All Along: The entire search for her is revealed to have been in vain; she died long before Max and Chloe found her.
  • Dead Alternate Counterpart: Inverted. The sequel comic reveals two alternate universes where she survived. The first is set in a world where Jefferson was apparently fired for stealing supplies and then arrested at another school for sleeping with a student, sparing Rachel her life. In this universe, Rachel is apparently dating Frank while Max and Chloe are dating each other, with some implication of a canon One True Threesome between the girls. In the second universe, she and Chloe successfully made it to Los Angelos, and it's set to be the main setting post-Issue 4.
  • Fille Fatale: At 15-18 years of age, she Really Gets Around with grown men, including Frank and Jefferson.
  • Death Glare: In Before The Storm she gives one to Damon when he refuses to tell her anything about Sera, which eventually leads to her attacking him and getting stabbed for her trouble. She can also give one to her father during the Truth Ending. In the main game we see a photo of her giving one to Jefferson (and possibly Nathan). Implying that she came to from the drugs enough to realize what was being done to her, which may be why she was killed when Kate wasn't.
  • Dramatic Irony: Before The Storm reveals how much she hated Arcadia Bay and how she wanted to leave it all behind. She ends up being killed and buried there, and given where her body was found, in the worst possible way.
  • Deuteragonist: Serves as one in the prequel Before the Storm where her and Chloe's relationship takes central focus.
  • Expy: Rachel's role in the game make her one to Laura Palmer of Twin Peaks. Both kick off the main plot with their disappearances, both slept around with a number of people in their hometowns, and both left a lasting influence in the lives of several people.
  • Fashionable Asymmetry: Throughout Before the Storm she only wears one her iconic blue feather earings, which is strange considering the photobooth pictures of her and Chloe feature her wearing two despite her character model showing otherwise.note 
  • Foil: To Max. Whereas Max had to learn to become more assertive and confident, Rachel had her act together from the start (even though she had her own issues). Max can use her powers to become The Ace, but Rachel was the trope without needing any powers.
  • Freudian Excuse: The first game goes out of its way to indicate that Rachel developed a drug addiction to something much stronger than weed at some point, which would go a long way to explain some of her less than moral actions we learn about throughout the season. Add her rather intense desire to leave Arcadia Bay and one can't help but understand how she came to making those decisions in the first place.
    • Her secret relationship with Frank makes a lot of sense when one considers that he can very easily supply her with drugs, that he has a well paying (if illegal) job, and his mode of transportation can double as a house. He was more or less her best option to get "the hell of Arcadia Bay" at the time of their relationship. Furthering this interpretation is Nathan, who was in fact friends with her, saying that Rachel only used him for drugs. It should be noted however that Nathan's word is questionable given his mental issues and the fact that he was one of her kidnappers and may have very well have been the one to overdose her. Frank himself can even say that he thinks she would have ditched him at some point or another.
    • Her implied pursuit of Jefferson likewise would be more understandable when considering the above. By the time she meets him she was likely a burnt out, teen drug addict who wanted nothing more than to escape Arcadia Bay and be a model. Meanwhile, he was a world-renowned photographer who could very easily make her dreams come true. Rachel was likewise someone he could very easily manipulate. Unfortunately for Rachel, Jefferson turned out to be a very, very bad man who wanted nothing more than to hurt her.
    • Before the Storm adds to this by revealing that her biological mother was a drug addict, meaning Rachel herself may very well be genetically predisposed to developing addictions. This would go a long way to explain how her implied downward spiral happened.
  • Freudian Slip: In episode 2 of Before the Storm while talking to Chloe she wonders if it's possible to act so much that you lose yourself. Chloe initially thinks Rachel is talking about herself but she corrects the other girl and explains that she meant her father. Her tone of voice and facial expression during this, however, implies she was thinking of herself. Furthered when she immediately after worries that she might become like him.
  • Generation Xerox: Not only does she look almost just like her biological mother but she dances like her and seemingly develops a drug addiction just like Sera did. Like both of her mothers, she's shown to have bad judgemental instinct towards men. (Her mothers believed James to be a good man until he had Sera kidnapped. Rachel meanwhile believed Jefferson to be a good man who'd change her life for the better, but he ultimately ended up being one of her killers.) Meanwhile, like her father, Rachel is a good actor and is prone to being socially manipulative.
  • The Ghost: As in the first game, she never appears in person and is only seen in some photographs and mentioned by other characters, though this changes in the prequel.
  • The Glomp: In the final ending of Before the Storm she'll do this to Chloe when the other girl unveils her new, completely blue hair. She'll also do this to Sera if you manage to convince her to meet Rachel.
  • Homoerotic Subtext: Her friendship with Chloe is hinted to have possibly been more than platonic, which has been confirmed by the writers to be deliberate. On Chloe's part, at least. Before the Storm does away with the subtext.
  • Hot for Teacher: She had a hidden affair with Mark Jefferson, which cost her life in the end as she discovered of his true colors too late.
  • Hypocrite: Before The Storm reveals that she hates liars... which is ironic considering Rachel herself is prone to lying and manipulating others. Likewise, she spends up until the end of episode 2 agonizing over her father apparently cheating on her (step) mother, Rose. Meanwhile, in the main game, it's revealed that she was seeing Frank and later Jefferson behind Chloe's back. It's unclear if she had broken up with Frank before beginning to see Jefferson meaning she may have been cheating on him as well. She at least seems to acknowledge the former and is hinted to be regretful of the latter in the unfinished/unsent letter from her to Chloe (about Jefferson) that Max can find.
  • Iconic Item: Her bracelet and blue feather earring(s) are this. She's never seen without them unless she's personally gifted the former to someone else.
  • Iconic Outfit: For the first game, the outfit of hers that Max borrowed became this.
  • Kill the Cutie: Courtesy of Nathan and Mark Jefferson.
  • Leeroy Jenkins: One of her bigger flaws is her inability to think ahead in the long-term, and then charging into situations at a moments notice. This includes convincing Chloe to ditch with her without considering the fact that Chloe's already on thin ice with Blackwell, trying to convince the other girl to run away with her mere days after meeting (despite the fact that they have limited funds, likely zero job experience, and a truck that they don't even know if they can get running), and getting into a fight with a drug dealer whom she knows is armed. By the end of Before the Storm she's implied to have moved away from this trope after being stabbed through a possible dialogue option.
  • Living MacGuffin: Averted. Originally, she appears to only be used to spur Chloe and Max into action. Along the way, it's revealed that her influence has greatly impacted the cast.
  • Long Hair Is Feminine: She's girlier than Chloe, and lets her long hair loose.
  • The Lost Lenore: To Chloe, who was deeply in love with her. She breaks down when she discovers Rachel's body in the junkyard, and vows to avenge her by getting back at Nathan Prescott.
  • Manic Pixie Dream Girl: Played this role for Chloe, same way Chloe does for Max, only Rachel was a lot more competent and confident.
  • Manipulative Bitch: She often uses her acting skills to get what she wants; in the prequel, there are a few points where Chloe will stop and ask her if she's being genuine, because she just can't tell. It's never explicitly confirmed one way or another, but Rachel does quite a few things (especially in the more romantic routes) that seem to put Chloe's needs over her own, implying her feelings are real.
  • Maybe Magic, Maybe Mundane: It's never confirmed in Before The Storm if she has any Playing with Fire or Blow You Away abilities or if the gust of wind that started the forest fire was just pure coincidence. Notably the fire goes out after she gets stabbed and in season 1 Chloe will attribute the storm that'll wipe out Arcadia Bay as "Rachel's revenge." However, the former could also be entirely coincidental and the latter is narratively pushed as being a side effect of Max's powers over anything else.
  • Meaningful Name:
    • Her name is clearly a reference to "Amber alert" - a massage requesting the public to assist in search of abducted children.
    • Her last name, Amber, is also a Punny Name on "ember", as Before The Storm has a recurring theme of forest fires (which Rachel unintentionally causes one at the end of Episode 1).
  • Ms. Fanservice: She is absolutely beautiful and gets a lot of Male Gaze in the prequel.
  • Nice Girl: For the most part, Rachel is very friendly and caring towards her friends. However, she is easily angered and is prone to vindictive and destructive behavior.
  • Older Than They Look: Her design from the prequel makes her look slightly older than Chloe, however she's revealed to be younger than her at 15 years old.
  • Playing with Fire: Before the Storm hints that she's got some sort of fire-related abilities, at least to the point that fires around her flare up when she's very angry. The forest fire she creates is noted to be extremely unusual, almost supernatural, and when she almost dies from being stabbed by Damon Merrick it spontaneously extinguishes itself.
  • Pragmatic Pansexuality: A popular interpretation of Rachel's numerous relationships and affairs is that she used everyone to fulfill her dream of leaving Arcadia Bay behind and becoming a model in California.
  • Posthumous Character: She's revealed to have been murdered by Mr. Jefferson and Nathan long before Max came along to help Chloe look for her.
  • Present Absence: Pretty much everyone in the town except Max has or had some important connection to Rachel Amber, but she's been missing for months by the time the story starts.
  • Romantic Two-Girl Friendship: If you pick the friendship options in Before The Storm her relationship with Chloe is still this at the very least. While Chloe was still holding feelings for her
  • Secret Relationship: Her and Frank, as revealed in Episode 3. She even lied to Chloe about it.
  • Spirit Advisor: It's implied that the ethereal doe that appears before Max on occasion is actually Rachel's ghost trying to guide Max to the truth. When Max and Chloe find Rachel's body, the doe vanishes.
  • Stalker with a Crush: Whether she and Chloe are friends or something more depends on the playthrough, but several dialogue options can reveal that she's been... watching Chloe from afar for quite some time before they actually began hanging out. It's presented in a much more innocent fashion than Elliot's stalking of Chloe as Rachel seems to be genuinely interested in Chloe as person whereas Elliot views Chloe more or less as an object to be owned. Chloe can openly point this out to her, which manages to get her a little sheepish.
  • Stepford Smiler: In Life is Strange, she is extremely popular despite hating Arcadia Bay and having lots of problems.
  • Strong Family Resemblance: To her biological mother, Sera. She's basically a younger looking Sera with a darker shade of blonde hair. This is in direct contrast to her father and (understandably) Rose. It acts as foreshadowing to their connection to one another.
  • Suspiciously Similar Substitute: Not Rachel herself, but she got an unseen one named Megan Weaver. Specifically, though Rachel exists in the original game's alternate timeline, Chloe never met her and instead befriended Megan, who disappeared sometime after Chloe's accident and never attended school anymore. Then in Episode 4 in the main timeline, a Freeze-Frame Bonus in the Dark Room shows a file labeled "Megan", which is implied to be the same girl that Chloe befriended in the alternate timeline.
  • Teacher/Student Romance: She's rumored to have slept with Jefferson. The player can find a letter in the Junkyard from her to Chloe stating she met a wonderful man and they hooked up, Dontnod confirmed in their Charity Live Stream that that person was Jefferson; this did not end well for her.
  • The Tease: Towards Chloe, should you romance her. After the first episode, almost every other piece of dialogue she has will be flirty towards Chloe if you really went for it in episode one.
    Rachel: (after seeing Chloe's streak of blue hair) Holy shit, your hair! It's so...
    Chloe: (stroking the side of Rachel's head lovingly) Badass?
    Rachel: (If romanced) I was going to say hot. But yeah, badass too.
  • Unrequited Love: Funny enough, despite what Word of St. Paul indicated back during season 1, it's possible to have Rachel develop this for Chloe in Before the Storm by flirting with her throughout episode 1, then picking the "friendship" option over "something more," and then not flirting with her again for the rest of the game.
  • Verbal Tic: Chloe's "hella" came from her.
  • Violently Protective Girlfriend: In Episode 3 of Before the Storm, when Damon Merrick grabs Chloe by the arm and tries to intimidate her into working for his gang, Rachel shoves him to the ground and shouts at him to leave Chloe alone.

(Waves Timeline) Rachel Dawn Amber

An alternate universe counterpart of Rachel who wasn't murdered by Jefferson and Nathan in the Dark Room and made it out of Arcadia Bay with her Chloe.
  • Ambiguous Situation: Whether or not she and her Chloe ever encountered Jefferson is ambiguous at best. However, it's strongly implied that this Rachel did have a problem with drugs like her main counterpart.
  • Ascended Extra: Like her Before The Storm counterpart she becomes a primary character in the comic, rather than just a Living Macguffin.
  • Bare Your Midriff: A few of her outfits show off her toned stomach.
  • Berserk Button: It's genuinely a good idea to not harm or dehumanize the people she cares about. At best, you'll get away with her just tearing you a new one for your actions.
  • Beware the Nice Ones: This Rachel is an absolute sweetheart but it's still not a good idea to cross her.
  • Big Damn Heroes: Alongside Chloe and Tristan at one point.
  • The Cutie
  • Dark and Troubled Past: Implied through a conversation with Chloe when she witnesses one of her influencer friends OD at a party, lamenting how easily it could have been her just a few years ago while watching the other woman get taken away in an ambulance.
  • Dead Alternate Counterpart: As noted above, this Rachel is an inversion.
  • Earn Your Happy Ending: A version of Rachel who made it out of Arcadia Bay and is living happily in LA with her Chloe.
  • Fashionable Asymmetry: Still prone to wearing a single feather earing here, although it's not part of all her outfits.
  • The Fashionista: Rachel dresses to impress.
  • Heroic BSoD: Although she hides it from Chloe and Max, finding out what happened to her main universe counterpart does a number on her. Thankfully, Tristan is there to talk her through some of it.
  • Long Hair Is Feminine: Still has much longer hair than Chloe or Max's.
  • Manic Pixie Dream Girl: She and her Chloe are mutually minor cases of this towards each other. They also arguably count as platonic ones to Max.
  • Ms. Fanservice: Arguably more so than in Before the Storm. If her outfits aren't revealing they're at the very least form-fitting if not both.
  • Nice Girl: This version of Rachel is incredibly sweet and kind to those she cares about.
  • Official Couple: She and her Chloe are shown to very, very in love.
  • Older and Wiser: This is a Rachel who's reached early adulthood, as such she's had a chance to address many of her personality problems and is shown to be quite the functional adult.
  • Platonic Life-Partners: She and Max are two wlw who have a very loving but entirely platonic relationship with one another.
  • Reality Ensues: Although this Rachel avoided an early grave, is in a happy and healthy relationship with her Chloe, and has matured into a kind and fairly functional adult, that doesn't mean she is without problems.
  • Romantic Two-Girl Friendship: Although she and Max are entirely platonic they can get rather touchy feely at times.
  • She's Got Legs: A few of Rachel's outfits show off the fact that she's gotten a bit curvier with age, and they tend to emphasize her toned legs and butt.
  • Stepford Smiler: Early on in the Waves arc she's shown to be upset over her fake social media persona, as well as her difficulty with landing an acting gig, both of which she deals with rather privately and tries to not let her Chloe know how much it's affecting her. She also attempts to do this upon learning what happened to her main-universe counterpart, but Tristan steps in.
  • Took a Level in Badass: Shown when she helps save Max.
  • Took a Level in Kindness: This Rachel has evidently had time to address her personality flaws that are hinted at in Season 1 and shown in Before the Storm.
  • Unlimited Wardrobe: Downplayed, as she does wear a few of the same outfits twice, but she has a significantly larger wardrobe than Max or her Chloe.
  • Walking Spoiler: A version of Rachel who lived. It's hard to speak of her without revealing such.

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The Awesome Adventures Of Captain Spirit

    Chris Eriksen 

Christopher "Chris" Eriksen

https://static.tvtropes.org/pmwiki/pub/images/captain_spirit_chris.png
"What if I had real superpowers? I could protect the whole town!"

Voiced by: Chandler Mantione (English), Miyuki Sato (Japanese)

The protagonist of The Awesome Adventures of Captain Spirit and a supporting character in Life Is Strange 2.


  • Adorably Precocious Child: The Awesome Adventures of Captain Spirit has Chris doing chores in the house while his father is drinking and later sleeping in front of the television. He basically has to take care of his own father at a very young age.
  • Ambiguous Situation: His fate if he gets hit by a cop car at the end of "Rules" is left unclear until "Faith". The police officer presses his brakes when he notices Chris, but the car still strikes the kid and the deceleration might not have made a difference given how small Chris is. Since Sean and Daniel don't have a phone or internet access, they can't look up what happened to him, leaving his fate a mystery to the player until Sean gets a letter from him in "Faith", which reveals that he broke some bones but has since made a full recovery.
  • Ambiguously Gay: Has a very close friendship with Daniel. It should be noted that, if one interprets their relationship as just a friendship, then he'd be the only playable character in the series who's not implied to be in the LGBTQ.
  • Animal Motif: Sean portrays him as a raccoon, given that he wears a domino mask in his superhero identity and he sometimes scavenge things for his imagination.
  • Badass Adorable: As Captain Spirit.
  • Badass Cape: Wears one as Captain Spirit.
  • Big Brother Worship: He's very fond of Sean, which makes sense considering he's an only child.
  • Birds of a Feather: Once he meets Daniel, the two hit it off right away due to their mutual love of Power Bear, Hawt Dawg Man and superheroes in general.
  • Blue Is Heroic: When not wearing red as Captain Spirit, he wears blue.
  • Break the Cutie: Poor Chris has to deal with the death of his mother two years ago, and his alcoholic father who unintentionally neglects him, and abuses him emotionally. Then comes the moment where a drunken Charles blames Chris for sending Emily to her death, which causes Chris to run away from the house in tears.
  • Cheerful Child: Manages to be quite happy and enthusiastic while playing on his own. Despite being raised by an increasingly abusive (of both him and alcohol) father, and the recent death of his mom.
  • Childhood Friends: He meets Daniel when they're nine years old, and instantly become best friends, despite the fact Daniel has to run away from the law again with Sean. In the Redemption and Parting Ways ending, he's shown to still be friends with Chris, growing up together and remaining close even in their late teenage/early adult years.
  • Children Are Innocent: He's a young child who lives in his own creative world where he wants to be a superhero and rescue people. He also doesn't understand an adult joke comic his mother drew and says "I'm too young" to justify his confusion.
  • The Cutie: A sweet child with a big imagination who's energetic and playful.
  • Demoted to Extra: He's The Protagonist and playable character in The Awesome Adventures of Captain Spirit, but he has a more minor role in the second Life Is Strange installment, where he only is an important character in Rules and is solely mentioned a few times in later episodes.
  • Distressed Dude: Daniel saves him from falling from his treehouse, and can save him again from a police car driving right towards him. If Daniel was told by Sean not to use his power, Chris will get hit by the car.
  • Domino Mask: Wields a red or blue one as Captain Spirit.
  • Et Tu, Brute?: If he didn't tell Chris the truth about his powers and saves his life from the police car, Daniel is sure that Chris is mad at him for lying to him . Though in the Redemption and Parting Ways endings, they are still close friends and it showcases Chris learned to forgive him.
  • Fanboy: Of Power Bear, Hawt Dawg Man and anything superhero-related.
  • Hair of Gold, Heart of Gold: A blonde-haired child with an innocent, kind heart.
  • He Is All Grown Up: The Redemption and Parting Ways endings show pictures of Chris growing up with Daniel.
  • Heroic Sacrifice: He jumps in front of a police car, giving Sean and Daniel time to escape. Although it's completely accidental, as at this point Chris believes that he has superpowers. Depending on the player's choices he may not try to do this (if Daniel tells him that it's himself who has the superpower, not Chris), or Daniel might save him with his power (if Daniel was encouraged to use his powers instead of to hide it).
  • Incorruptible Pure Pureness: Chris is as innocent and tenderhearted as any nine year old can be, and even on low morality, Daniel will truly care about Chris and his friendship, who basically serves as a Morality Pet to Daniel.
  • Innocent Blue Eyes: He's a creative, innocent young boy with blue eyes.
  • Irony: A rather cruel one: his mother dies after being hit by a car, and Chris can end up being hit by a car while Daniel and Sean escape.
  • Keet: He's as energetic and quirky any nine year old can be.
  • Kid Hero: He's nine years old and the main protagonist of The Awesome Adventures of Captain Spirit, and is a fanboy who wants to become a real life superhero.
  • Kill the Cutie: Thankfully subverted as the police car that can possibly hit him hit the breaks before doing serious damage, and all Chris gets from the accident is some broken bones, but he thankfully survives and recovers fast.
  • Leitmotif: Death With Dignity by Sufjan Stevens.
  • Missing Mom: His mother Emily died two years prior to Sean and Daniel's arrival in Beaver Creek, and Chris lives alone with his father.
  • Momma's Boy: He was very close of his mother, and her death deeply hurt him.
  • Morality Pet: Even on low morality/brotherhood, Daniel will always be a good friend to Chris and showcases care and worry over him.
  • Mr. Imagination: The entirety of Captain Spirit imposes his fantasies of being the eponymous character over his actual Saturday morning.
  • Nice Guy: He's a really sweet kid, who instantly bonds with Daniel and sees Sean as his own older brother.
  • The Protagonist: Of The Awesome Adventures of Captain Spirit.
  • Red Is Heroic: Wears a lot of red as his "Captain Spirit" persona.
  • Secret Keeper: Whether he learns the truth from Daniel about his powers or witnesses the latter saving him from a police car, Chris tells no one about it.
  • Stepford Smiler: He's still pretty cheerful and happy for a child who lost his mother and has to witness his loving father lose himself to alcoholism.
  • Strong Family Resemblance: His father notes that Chris looks a lot like this mother, from his blonde hair to his mannerisms.
  • Treehouse of Fun: He has his own treehouse in his backyard that Stephen built for him, which he calls his "Flying Fortress".
  • Youthful Freckles: Showcases his innocence and cheerfulness.

Season 2

    Sean Diaz 

Sean Eduardo Diaz

https://static.tvtropes.org/pmwiki/pub/images/3c5c9fe2_fa65_4d86_a9c3_7be675d2b479_8.png
"It'll be fine, Daniel. There's nothing we can't do... as long as we're together."
Click here for his appearance in Rules and Captain Spirit 
Click here for his appearance in Wastelands 
Click here for his appearance in Faith 
Click here for his appearance in Wolves 

Voiced by: Gonzalo Martin (English), Yohei Hamada (Japanese)

One of the protagonists of Life Is Strange 2 and the older brother of Daniel Diaz.


  • Aloof Big Brother: Is this to Daniel before the cop incident, when he's not being a Big Brother Bully. However, he still has his moments of protectiveness towards Daniel and the player's choices can subvert this trope.
  • Animal Motifs: Wolves; there is much wolf imagery surrounding Sean and all of his known family members (including his maternal grandparents). In the opening of each episode, Sean and his family are all portrayed as wolves.
  • Artistic License – Art: The loss of depth perception shouldn't affect one's drawing ability so profoundly. Some artists even find depth perception decieving, and wear eyepatches deliberately. This might explain why Sean's subsequent drawings are just as good as before he lost his eye.
  • Atomic F-Bomb: Twice in Faith, after being humiliated and/or beaten by racists as he drives away in tears.
  • Badass Adorable: Not as much as Chloe, but close. He's a cute teenage boy who can be quite dorky, and is a determinate fighter.
  • Badass Normal: Is still a badass in his own right even though he has no powers of his own.
  • Bald of Awesome: After being in a coma following the events of Episode 3, Sean gets his hair completely shaved. In Episode 4, he gets a buzzcut while trying to reunite with Daniel with utmost tenacity.
  • Big Brother Bully: A downplayed version, but while they clearly have a strong and affectionate bond from the start, Sean gets annoyed and fed up by Daniel's childish antics easily, and had unknowingly turned him away when Daniel attempted to come to him for help in the past. Lyla calls out Sean for putting Daniel out of his room when he comes in trying to impress her with his zombie costume. A flashback in "Wastelands" also shows Sean calling Daniel a "little shit", holding him in a Headlock of Dominance and either gives him a noogie or go as far as making Daniel hit himself.
  • Big Brother Instinct: He normally finds Daniel kind of annoying, but he loves his brother a lot and goes berserk if anyone dares to lay a hand on him. Brett and many others learned the hard way not to mess with Daniel in front of Sean.
    • He also develops this towards Chris, as he instantly realizes something is going on between him and his father, and can get Chris to confess his father's alcoholism and confront him about it (either nicely or harshly).
  • Big Brother Mentor: Even if has no power of his own and is new with dealing with real life superpowers, Sean helps Daniel control his telekinesis better by training with him as of "Rules".
  • Bilingual Dialogue: He's fluent in both English and Spanish. He speaks fluent spanish with an immigrant Mexican couple who got arrested at the border in Wolves.
  • Blood from the Mouth: After he gets shot in the throat while crossing the border and dies bleeding out in the Lone Wolf ending.
  • Brains and Brawn: The Brains to Daniel's Brawn. Due to lacking a power, Sean is the logical thinker of the duo, while Daniel is more impulsive and is given a powerful telekinesis ability.
  • Bratty Teenage Son: Downplayed. While Sean is your average rebellious teenager who parties a lot as well as being an occasional Big Brother Bully to Daniel, he still loves and respect his father a lot, cares about Daniel, and some choices can have the player downplay this trope or play it more straight depending how they play Sean as.
  • Break the Cutie: Sean never catches a break through the game. First it's the death of his father, then he encounters dangerous individual who breaks him physically and emotionally. Worst episode for him was definitely Faith where he deals with the loss of his left eye and Daniel being missing.
  • Brutal Honesty: Just like Max, dialogue choices from Sean can be rather straight to the point.
  • Calling Parents by Their Name: He refers to his estranged mother by her name Karen because he resents her for leaving her familly. He at least tries to make an effort to call her "mom" in front of Daniel.
    Sean: That's where... Karen's parents... our grandparents live...
  • Calling the Old Woman Out: When he reunites with his mother Karen in Faith, he lashes at her for abandoning him, his brother and his father eight years ago. Though the degree of bitterness depends on the choices the player chooses if they wish to renew their relationship.
  • Cigarette of Anxiety: You can bet that if Sean has an occasion to smoke, whether be weed or the cigarette, he'll take it, considering all the crap he has to put through.
  • Cluster F-Bomb: Just like Chloe before him, Sean has quite the colorful language.
  • Cool Big Bro: Downplayed in the beginning, as he's easily annoyed by Daniel's antics and constantly mocks him and shoves him out of his room, but over the course of the first episode, Sean makes Daniel think that their escape from home is an exciting adventure, so that Daniel doesn't get scared. The player can play Sean this way, by encouraging Daniel and strengthening their brotherly bond. He also acts like this towards other children characters such as Chris and Sarah Lee.
  • Cooldown Hug: He gives one to Daniel after the latter breaks down over learning their father's death and causes his powers to unleash on the motel room.
  • Contrasting Sequel Main Character: Is this to both Max and Chloe.
    • Compared to Max:
      • Max is shy and a bit of an introvert, only talking to her classmates by the player's actions. Sean is a bit more outgoing, as the gameplay trailer has him asking a girl he likes if she's going to the party he's attending.
      • Max is an only child, while Sean has a younger brother.
      • Max possesses a supernatural power, while Sean doesn’t (instead the main superpower is given to Daniel, the deuteragonist).
      • Max is a photographer who is very passionate about her hobby. Sean is a sketch artist who’s unsure if he should dedicate his life to drawing.
      • Max is very ambiguous about her crushes, with both interactions in the game with Chloe and Warren make it hard to determine if she reincorporate their feelings of her. Sean, while he doesn't reveal his bisexuality until Episode 3, is much more open with his crushes, with a dialogue option admitting that he likes boys as well and calling the same-sex couple in episode 5 "real patriots." Even if he doesn't romance either Finn or Cassidy, his journal does show that he's crushing on both of them.
    • Compared to Chloe:
      • Chloe has a highly antagonistic relationship with her family. Sean, however, is very close to both his father and his younger brother.
      • Chloe is Brilliant, but Lazy with school while Sean struggles with classes but is trying his best to get better grades.
      • Chloe wants nothing more than to leave Arcadia Bay but circumstances kept preventing that from happening. Sean is forced to leave everything behind despite being more or less content with where he lived.
      • Both of them can die at the end of their story but while Chloe is willing to do it for a Heroic Sacrifice, Sean may accidentally die due to a decision his brother made that he was unwilling to do.
    • Compared to both...
      • Sean is a bit younger, Hispanic, and male.
      • Max and Chloe's story takes only a few days while Sean's story is long to the point where one episode takes place around Halloween while the next is near Christmas.
      • Both Max and Chloe's story is solely in Arcadia Bay. Sean, however, takes his journey all around the West Coast and the Southwest of the United States.
  • Cry Cute: Poor Sean goes through so much trauma in the game, each time he cries you just want to hug him.
  • Deadpan Snarker: Somewhere between Max and Chloe in snarkiness, Sean's mental notes is full of snark and he isn't afraid to speak up his mind of the absurdity or craziness of a situation.
    Daniel: [about the W.C. in the forest] Don't let me get stuck in there!
    Sean: Don't worry, I'll call the forest plumbers if you fall in.
  • Declaration of Protection: If Sean doesn't promise Daniel to never lie to him again, he instead vows to protect him no matter the cost.
  • Defiant Captive: Despite being tied in Hank's office, beaten by him and threatened to be delivered to the police, it doesn't refrain Sean to insult the old bastard (though it's up to the player's choice).
    Sean: Fuck you, hillbilly!
  • Defiant to the End: When Nicholas points a gun at his head, Sean doesn't even flinch and even urges him to shoot him, showing him how dead set he is to get Daniel back:
    Sean: If you wanna kill me... Then do it. I'm not afraid. [...] Go ahead. Shoot me in the face! And live with it...
  • Delinquent Hair: Sean can potentially get a haircut by Finn in Episode 3, sporting a Mohawk with shaved sides.
  • Determinator: In Episode 4, even if his and Daniel's brotherhood was low, Sean goes through losing an eye, escaping the hospital he was held in to get trialed, beaten and/or humiliated by a racist, walking through the scorching hot desert of Nevada and being threatened and beaten by a lunatic cult member in order to reunite with Daniel, and does not give up on his brother no matter what comes in his way.
    Sean: (to Daniel) I won't stop... no matter what [Lisbeth] does... I'll come right back... again... and again. I love you, Daniel...
  • Disabled Badass: Losing his left eye in the end of "Wastelands" doesn't stop him from being a total badass in later episodes.
  • Disabled Snarker: Maintains his sharp tongue and snark even after the loss of his left eye.
    Racist redneck: How do you say "I'm a dirty thief with one eye" [in Spanish]?
    Sean: [in Spanish] I'm a thief and go fuck your mother.
  • Early-Bird Cameo: He and his brother's first appearance in the series is at the end of The Awesome Adventures of Captain Spirit, where they save Chris.
  • Earn Your Happy Ending: Three of the four endings have a rather optimistic conclusion to Sean's story.
    • Redemption has Sean turn himself in and face 15 years in prison. During his sentence, he keeps in touch with Daniel and even becomes a successful comic book artist. Upon being released, he finally reunites with his family (and possibly Lyla). Despite this, he seems pretty traumatized by his experiences, and now spends his life on the road.
    • Blood Brothers has Sean and Daniel make it into Mexico and open up an auto shop, but the brothers are constantly harassed by thugs and they engage in illegal activity themselves to make a little extra money and defend themselves. The brothers seem happy just to be together, but at the cost of their comfortable lives in the US.
    • Parting Ways has Daniel get Sean into Mexico, but due to being taught to have a strong moral code, Daniel turns himself in. Daniel gets placed into the care of the Reynoldses and reunites with Chris, but now has to wear an ankle monitor and can't see Sean again, only communicating through letters. Based on the photos he sends, Sean seems to be living it up in Mexico, possibly even with his romantic partner Cassidy or Finn.
  • Expy: Being a short-haired, responsible older brother with a noticeable accent, he resembles a pre-apocalypse David Garcia.
  • Eyepatch of Power: Gains a black eyepatch from Karen in Episode 4, replacing his medical gauze.
  • Eye Scream: Episode 3 ends with Sean badly wounded, with one of his eyes gouged by a glass shard thanks to Daniel's telekinetic outburst. In Episode 4, it's been completely removed, and he wears a medical gauze and later an eyepatch over his missing eye.
  • Forced to Watch: He witnessed a cop gunning down his father, and there was nothing he could do to stop him.
  • Friend to All Children: He's loved by Chris and Sarah Lee, two young children who are the same age as his younger brother.
  • The Generic Guy: Contrary to Max, who had time travelling powers, this time the playable character is an ordinary 16 year old high school student, whose little brother is the one with the powers.
  • Green-Eyed Monster: He gets somewhat jealous of Daniel and Finn's new brotherly bond, with Finn being more "fun" and lenient while Sean tries to be more stern with him.
  • Hereditary Hairstyle: His hairstyles in Episodes 2 and 5 are strikingly similar to his mother's in the present-day.
  • The Hero: Of the second game.
  • The Hero Dies: Choose to surrender with Daniel's morality being low, and Sean is killed by police in the midst of Daniel's escape to Mexico.
  • Harmful to Minors: Witnessing his father's murder, encountering racists who kidnap and/or beat him, witnessing his brother's power wreck havoc and even possibly killing people... you name it.
  • Heroic Sacrifice: If Sean decides to turn himself into the police during the standoff at the end of Wolves and Daniel's morality is high, Daniel gets to grow up and live his life comfortably again with the Reynoldses.
  • He's All Grown Up: All of the endings in which he lives has a time skip in which he is now in his 20s, or 30s, in Redemption.
  • Hidden Depths: A high-schooler who enjoys skateboarding, drawing, and simply wanting to party happens to be knowledgeable about nature and trail blazing, thanks to Esteban.
    • Sean knows how to hotwire a car because Esteban taught him "just in case."
  • His Story Repeats Itself: In the Redemption ending, according to Michel Koch, Sean now spends his life on the road, meeting new people, much like on his original journey, except this time, as a free man.
  • Hypocritical Heartwarming: As the prologue shows, Sean may be an occasional Big Brother Bully to Daniel, but if anyone tries to hurt him, he'll step right in to his defense (as seen with his confrontation with Brett).
  • Hypocritical Humor: Sean telling Daniel to stop swearing is this, considering he's probably the most foul-mouthed character to be introduced in the entire Life is Strange franchise. Daniel even lampshades this:
    Daniel: Like you're always polite!
  • In the Hood: Sean wears his Wolf Squad hoodie in every episode so far. Justified, since he and Daniel left home with the clothes on their backs.
  • Jerk with a Heart of Gold: Sean is a Nice Guy at heart but there are times he can be very stubborn and quite rude towards people but he has very good intentions such as helping the people around him that are in need.
  • Insult of Endearment: He calls Daniel "enano", which means "dwarf" or "midget" in Spanish, but he means it in a playful, brotherly way. Daniel lets him and no one else call him that.
  • It's All My Fault: It's possible for him to blame himself for Esteban's death.
  • Killing in Self-Defense: His possible murder of Lisbeth if the player chooses so. Though it was mainly to protect Daniel from killing her himself, Sean states it was either her or them.
  • Knight Templar Big Brother: While protective of Daniel, some choices can have the player make Sean violently beat up people (or even kill them, as seen with Lisbeth Fischer) who threaten his little brother.
  • Like Brother and Sister: Both Lyla and Sean make it pretty clear that they mean a lot to each other. So much that if chosen to say goodbye, Lyla is the first and only person that Sean will risk calling while on the run.
  • Little "No": He lets out a series of this when he wakes up from being unconscious and sees his street in ruins, the dead cop lying on the pavement and his father's dead body.
  • Maybe Ever After: Depending on if you kept in contact with her, Lyla is the only person besides Daniel and Karen who shows up after Sean gets released from prison if both brothers surrender at the border. The huge hug both give to each other and what appears to be them holding hands afterwards implies that they became a couple between the time skip.
  • Messy Hair: Sean's hair gets longer and shaggier (his bangs, especially) in each episode, since he and Daniel have no access to any haircuts on the road. In Episode 3, Finn can potentially offer to give him one.
  • Miscarriage of Justice: Finds himself victim of this if he surrenders at the end of Wolves. Sean gets trialed for the murder of a cop he didn't commit as well as the multiple illegal events that happened during his journey. He gets incarcerated for 15 YEARS, losing his freedom and his early adult years in the process. The main reason he went along with it, was to protect Daniel's power (and the real reason behind the cop's death) and give him the normal life with his grandparents that he deserved.
  • Missing Mom: His mom is nowhere to be seen. He refers to her by her first name, Karen, and has made it very clear in multiple conversations that she left her entire family and did not have a good relationship with Sean.
  • Mixed Ancestry: His father is Mexican and his mother is Caucasian.
  • Morality Chain: Sean is the one person who can lead Daniel to the right direction. The basic of the game is how children such as Daniel are empathy sponges; if Sean does something good or bad, Daniel will remember it and most repeat it too. In the "Lone Wolf" ending, Sean dies at the border due to being shot in the throat and bleeding to death, and it causes Daniel to grow into an empty, hardened criminal who kills in his free time and has no goals in life.
  • My God, What Have I Done?: In the event where he kills Lisbeth Fischer so Daniel doesn't have to be a murderer, Sean falls into his knees and cries into his hands, not believing he actually killed someone.
  • Nerves of Steel: By Faith, Sean has been through so much shit that he's defiant when having a gun pointed at his head by Nicholas.
  • Nice Job Breaking It, Hero!: Forcing Daniel out of his room causes him to play in the yard, getting fake blood on Brett’s shirt and making the latter put his hands on Daniel, which makes the situation spiral out of control.
  • Official Couple: With either Cassidy or Finn, depending on the player's choice.
  • Papa Wolf: As Daniel's big brother and Parental Substitute, if you dare to hurt Daniel or threaten his life, you will regret it. Bonus point for his Animal Motif being the wolf.
  • Parental Substitute: Following Esteban's death, Sean is forced into being Daniel's primary caregiver and mentor. Much of the stress he endures is trying to know how to raise Daniel, since he's a minor himself. And the addition of Daniel's powers adds even more weight on Sean's shoulders.
  • Platonic Declaration of Love: Towards Daniel in "Faith", when he tries to snap him out of Lisbeth's control over him.
  • The Protagonist: He's the playable character and main hero of the second game.
  • Relative Button: The best way to get on Sean's black list is to insult, threaten or hurt his brother.
  • Rule of Symbolism:
    • He gets a glass eye in every ending of the game should he survive, and they change color depending on which it is.
      • In the Redemption ending, it's white, signifying him leading Daniel down the path of high morality, peacefully turning himself into the police and his new life as a free man.
      • In the Blood Brothers ending, it's black, which compliments his leading of Daniel down a path of low morality, and his new lifestyle partaking in illegal activities underneath his legitimate business as a mechanic in order to survive in the unforgiving Mexico, constantly harassed by thugs.
      • In the Parting Ways ending, his eye is closed which makes the color ambiguous. This could symbolize the more gray, bittersweet nature of the ending, as Daniel has been taught to have high morality and therefore turns himself in against the orders of Sean, who wants to make it into Mexico by force. Sean is now happy in Mexico, but got in through a rather dirty method.
    • You may notice the resemblance Sean has to Brody in the second half of the Redemption ending, with his big jacket, backpack, and beard. This is entirely deliberate according to Michel Koch, who explains that the intention behind Sean's appearance and the ending at large was to have Sean spend his new, free life on the road, much like Brody.
      • It's also worth noting that Sean's new drifter lifestyle mirrors his original journey in the game as a fugitive, except this time, he's a free man. As we see during his breakdown in the forest, Sean is severely mentally scarred by his journey, from the death of his father to his prison time, which leaves the impression that mentally, his journey never ended.
  • Screw This, I'm Outta Here!: Played for Drama. After waking up and finding Esteban shot to death, Sean grabs his stuff and runs away with an unconscious Daniel, due to a mix of fear, panic and knowing very well that he'll be accused of the cop's murder (only because he's latino) and that he and Daniel will be separated by child services.
  • Sex as Rite-of-Passage: If you romance him with Cassidy, he can possibly lose his virginity to her in Wastelands.
  • Ship Tease: With his best friend Lyla, Cassidy and Finn.
  • Shut Up, Hannibal!: When Lisbeth tells him her cult is Daniel's true family and will never leave him, Sean answers with a well deserved "Go to Hell!"
  • Siblings in Crime: In the Blood Brothers ending, Sean and Daniel are seen engaging in criminal activity to help their business going while being the target of local thugs.
  • Sibling Team: Daniel and Sean are brothers and the two main protagonists of the second Life is Strange opus.
  • Sir Swears-a-Lot: Part of being a young, rebellious teenager who's later being thrown in dangerous and stressful situations, which entirely justifies his use of bad language. Even before the Seattle incident, he's shown to be even more foul-mouthed than Chloe.
  • Stereotype Flip: He’s into a lot of geeky stuff such as fantasy novels and comic drawing but in defiance of many geeks in media, is actually not an honor student and struggles with school work.
  • The Stoner: Has made various comments about wanting to get high and owns a weed pipe.
  • Strong Family Resemblance: He looks a lot like his father, even moreso in the Blood Brothers ending where he has a very light beard much like Esteban did. Interestingly, his mother Karen's present-day hairstyle looks a lot like Sean's in Episodes 2 and 5.
  • Surprisingly Sudden Death: Only in the Lone Wolf ending.
  • Tattoo as Character Type: In episode 3, he can get a tattoo of a wolf or a forest. The wolf tattoo is akin to character theme and the forest was just a surprise from Cassidy. It's really up to the player's opinion if they like it or not.
  • The Trickster: The player can have him pull pranks on Daniel.
  • Twofer Token Minority: Bisexual, biracial, and an amputee after losing his left eye.
  • Undying Loyalty: Even if their brotherhood is low, Sean will always be loyal to Daniel and their brotherhood.
    Sean: Nothing. Nothing is gonna stop me [from getting you back], Daniel. We're brothers. [...] Dad always said our blood link is the most important thing...
  • What the Hell, Hero?:
    • He always calls out Daniel when he uses his power despite their rules and his protests. It causes a light strain in their relationship in "Wastelands", where this trope is being used a lot.
    • In the event where his relationship with Daniel is really low, he rightfully flips if Daniel uses his powers to attack Cassidy in pure jealousy.
    • He can possibly snap at Jacob to have brought his brother to Haven Point and literally threw him in the clutches of a corrupt and manipulative priestess.
  • You Are Better Than You Think You Are: He gives this speech to Daniel on two occasions; first when Daniel thinks he's a monster because of his power, and the second where he begs Daniel to realize how monstrous Lisbeth is and how she's using him.
  • You Wouldn't Shoot Me: He's been through so much hardships to get to Daniel in Faith that a determinate Sean reacts at Nicholas pointing a gun at his forehead to urging him to shoot and live with it. Nicholas is too shocked and frozen in place while Lisbeth yells at him to shoot, which finally causes Daniel to intervene by sending Nicholas flying and finally getting out of Lisbeth's control.

    Daniel Diaz 

Daniel Felipe Diaz

https://static.tvtropes.org/pmwiki/pub/images/49b0f68a_d455_4a74_b706_1989e7b69558.png
"I'm not a kid anymore..."
Click here for his appearance in Rules and Captain Spirit 
Click here for his appearance in Wastelands 
Click here for his appearance in Faith 
Click here for his appearance in Wolves 

Voiced by: Roman Dean George (English), Sara Matsumoto (Japanese)

One of the protagonists of Life Is Strange 2 and the younger brother of Sean Diaz.


  • Accidental Murder: When his father is accidentally killed by a police officer, Daniel uses his power for the first time in a state of panic, which causes the death of the officer.
  • Adorably Precocious Child: A dramatic example, as his father's death, being forced to run from the law and having no roof over his head has a drastic change in Daniel's behavior, which forces him to mature too fast despite being only a nine year old kid.
  • Affectionate Nickname:
    • Sean calls him "enano", which is Spanish for "dwarf/midget", but he means it affectionately and Daniel accepts it.
    • Karen calls him "Danny", or "Danny-boy".
  • Afraid of Their Own Strength: When he first finds out about his powers, he thinks that he's a monster. By the time Episode 2 starts up, he seems to have mostly gotten over it, although if you let him kill the cougar, he seems to be traumatized by his own actions.
  • Alliterative Name: Daniel Diaz.
  • Ambiguously Bi: He's got a crush on Lyla, but he also has a very close friendship with Chris even as an adult, which, given what series this is, may eventually become something more.
  • The Aloner: What Daniel becomes in the aptly named Lone Wolf ending after Sean's death and being left alone in a foreign country where he knows nobody turned a teenage Daniel into a lonely criminal who trusts no one.
  • Animal Motifs: While he's associated with wolves, as shown with the loading screen, he has a lesser association with bears. There's a bear drawing on his bedroom door, he's drawn to the bear key rings and one of his favorite franchises is called "Power Bear" which is shown in Roads and Rules.
  • Annoying Younger Sibling: Sean sees him this way, with Daniel bugging him in the beginning, disrespecting his rules and not knowing when to keep his mouth shut around strangers (or him too, for that matter). This doesn’t make Sean any less protective of his little brother, however.
  • Anti-Hero: If on low morality, Daniel is still on the side of good, even if his actions are ethically questionable.
  • The Atoner: Deconstructed. He was upset that he thought he killed Sean and joined a church which turned out to be a cult to make up for what he did and how he acted like a jerk to Sean.
  • The Baby of the Bunch: In Wastelands, Daniel is the only child among the Trimmigrants group. They all love him and consider him like an adorable younger sibling.
  • Badass Adorable: He's a nine year old child given a telekinesis power, and once he learns how to control it, he can make quite a damage.
  • Bait-and-Switch Comment: Comments on how weird it was seeing Arthur and Stanley kiss in Episode 5. If Sean calls him out on his supposed homophobic comment, Daniel clarifies that he doesn't see that many older couples being as affectionate as them.
  • Barrier Warrior: The Blood Brothers ending has him being able to create a bulletproof magnetic field as he fights off the police force at the US/Mexico frontier.
  • Beware the Nice Ones: Daniel can be a sweet and polite child, but since he doesn't have full grasp on his telekinetic powers, he's dangerous whenever angry.
  • Big "NO!": If Sean stops him from hurting the puma, it will take Mushroom's lifeless body in its mouth and will run away, and Daniel can only scream this helplessly.
    • He screams another of these after witnessing Finn's (possible) death.
  • Big "WHY?!": Screams this many times when he learns from the news that their father is dead and that Sean lied to him.
    • He screams another one after Sean dies in the Lone Wolf ending.
  • Birds of a Feather: Once he meets Chris, the two hit it off right away due to their mutual love of Power Bear, Hawt Dawg Man and superheroes in general.
  • Blatant Lies: Whenever Sean orders Daniel to do something, expect Daniel to do the opposite.
  • Blood-Splattered Innocents: If Finn gets killed by Merrill, his blood splashes on Daniel's face, which starts his Freak Out as he goes berserk on Merrill, Sean and possibly Cassidy.
  • Book-Ends: In the Lone Wolf ending, Daniel's story begins and ends with the death of a family member he loved dearly.
  • Brains and Brawn: The Brawn to his brother's Brains, as he uses his power to get physical jobs done while Sean is more mature and logical.
  • Bratty Half-Pint: Downplayed in general, but Sean making bad choices can have a serious stain on Daniel's character later. It's played straight over the course of "Wastelands", where Daniel's power goes to his head and his frustration over losing his former life and disappointing people get the better of his emotions.
  • Break the Cutie: Poor little Daniel goes through so much through the game:
    • Does not take the news of his father's death well, as he breaks down in tears and the stuff in the motel spins round and round and asks why Sean didn't tell him sooner.
    • Mushroom's death by a wild bobcat absolutely shatters Daniel's heart. If Sean intervenes before Daniel can hurt the puma, it will drag her body away as Daniel bursts into tears. In the event where Sean doesn't intervene, poor Daniel immediately regrets killing the cougar and cries in Sean's arms, terrified of his own strength.
    • He can possibly witness Finn, his surrogate big brother, get shot, and have his blood splatter on his face, which causes him to go berserk in grief.
    • His belief that he killed Sean after arguing with him caused him to become vulnerable to being brainwashed by a cult and nearly abandon Sean after learning that he survived with a missing eye. Even after he broke free, he still received reoccurring nightmares from his experience with the cult despite the leader either being dead or too far away and mentally broken to come after him.
    • The worst outcome of this trope happens in the Lone Wolf ending where Sean dies after getting shot during Daniel forcing their way across the border. He bursts into tears, grabbing onto his brother's dead body, urging him to wake up, and screams loudly before turning into an Empty Shell.
  • Broken Bird: Sean's death in the Lone Wolf ending really crushed his spirit permanently as shown during the time skip, he became a hardened teenage criminal who casually murders people who has absolutely no aim in life.
  • Cheerful Child: How he starts the story as, unfortunately before life keeps crushing him. Though Sean's choices have impact on Daniel keeping this trait by leading him to the right path of morality.
  • Childhood Friends: He meets Chris when they're 9, and instantly become best friends, despite the fact Daniel has to run away again with Sean from the law in the end. In the Redemption and Parting Ways ending, he's shown to still be friends with Chris, growing up together and remaining close even in their late teenage years.
  • Children Are Innocent: Daniel simply wanted to impress his crush Lyla with his homemade zombie costume, only to be put out by his brother Sean. He then accidentally gets fake blood on Brett’s shirt, which instigates a confrontation between the latter and Sean. During the course of the first episode, Daniel doesn't remember what happened to his dad and is confused on why he isn't here, and why suddenly he and Sean have to run away from home, sleep into the woods and find food. He instead sees it as an adventure true of a young kid's imagination thanks to Sean trying to reassure him.
  • Comes Great Responsibility: Because of his telekinesis and the damage it brought onto their neighborhood, Sean teaches Daniel whenever it is or isn't necessary to use his power. Daniel, more than once, has trouble grasping this throughout the game.
  • Constantly Curious: Daniel is a naturally curious child, which can be both a benefit (finding tools and lost forest paths) and a burden (not regarding rules and poking around not where he's supposed to).
  • Creepy Child: If Sean is played on low morality, it will reflect on Daniel's own morality, and won't be scared or ashamed to use his powers to harm or even kill people. He will also become more cold and stoic.
  • The Cutie: An adorable 9 year old kid, who's sweet, cheerful, creative and innocent.
  • Dark-Skinned Blonde: In the Lone Wolf ending where a teenage Daniel dyed his hair blonde.
  • Deuteragonist: To Sean's Protagonist.
  • Despair Event Horizon: Sean's death becomes this to him in the Lone Wolf ending.
  • The Dog Bites Back: He can make Lisbeth Fischer pay for manipulating him and all the horrible actions she committed, by either throwing her out of his way at best, or killing her if Sean lets him.
  • Drunk with Power: Occasionally, he is aware that out of everyone around him and Sean, Daniel is the one having great power. Because of this, he can show blatant disregard to Sean's rules and sometimes uses his powers recklessly.
    Daniel: I am the one with power.
  • Early-Bird Cameo: He and his brother show up at the end of The Awesome Adventures of Captain Spirit, greeting Chris.
  • Earn Your Happy Ending: He gets to live a normal life with his grandparents and Chris in two High Morality endings, and in Blood Brothers lives in Puerto Lobos with Sean.
  • Emotional Powers: His telekinesis is tied to his emotions, as anger and fear can make Daniel's powers go completely out of hand and destroying anything nearby.
  • Empty Shell: In the "Lone Wolf" ending, which is heartbreaking to witness when you compare him to the Cheerful Child he once was.
  • Everyone Has Standards: The one thing he is clearly not throughout the entire season is homophobic. He gets along with Penny and Jacob, mentions how loving Arthur and Stanley are for their age, and while surprised to learn that Sean is bisexual, supports his relationship with Finn if Sean chooses him. He also never uses any gay slurs even when he's encouraged to cuss.
  • Expy: Being a irresponsible Latino younger brother with an American accent, he resembles a pre-apocalypse Javier Garcia. They even have similar hairstyles.
  • Fanboy: He's a fan of Power Bear, Hawt Dawg Man, Minecraft and The Lord of the Rings.
  • Freak Out: In the end of Wastelands, in the event where Finn gets killed by Merrill, which causes Daniel to lose it and his powers to explode the house and injure everyone inside. If Finn lives, it can also be caused by being shot by Merrill in the shoulder and the pain causing his powers to go haywire.
  • Freudian Excuse:
    • His bratty and selfish behavior from Wastelands is due to his losses and guilt over letting people down, such as his grandparents and Chris (whom he feels guilty for either abandoning him, lie to him about his powers or not intervene when he was hit by a car).
    • In the Lone Wolf ending, it's the death of his father and brother.
  • Forced to Watch: If Sean tells Daniel to hide his power during the heist at Merrill's, Merrill will gun down Finn and kill him, under Daniel's horrified, powerless glare.
  • Green-Eyed Monster: In Episode 3, he may start resenting Sean for spending more time with his friends than him. If his relationship with Sean is really poor, he'll even go as far as to use his powers to attack Cassidy.
  • Harmful to Minors: He witnessed a cop gunning down his father, which caused his powers to emerge. Daniel unfortunately gets exposed to a lot of violence during the course of the game that no children should be ever witness of.
    • He can possibly be Forced to Watch Merrill kill Finn. He's so distraught that he blows a fuse and destroys everything, even attacking his own brother (whom he blames for what happened).
    • The Lone Wolf ending as him indirectly cause Sean to get hit by a stray bullet in the throat and bleed to death.
  • Heel–Faith Turn: Downplayed, and in the worst way possible. Daniel is far from a villain, but he definitely Took a Level in Jerkass during Episode 3, becoming increasingly bitter and spiteful towards Sean as he feels neglected. When his powers spiral out of control at the end of the episode, especially if he was angry at Sean leading up to it, Sean gets a glass shard through his left eye, making it look like he was killed in the blast. Consumed by guilt, Daniel ran away to Jacob, and joined Haven Point, the religious community of which the latter was raised in. Unfortunately, the church’s staff is disgustingly corrupt, and Reverend Fischer brainwashes him nearly beyond repair in order to exploit him.
  • He's All Grown Up: All four endings has a time skip in which Daniel is now about Sean's age, at 16-17 years old, or 25 in the Redemption ending. Overlaps with Kid Hero All Grown Up if he's kept on the path of high morality.
  • Heroes Love Dogs: "Kidnaps" a puppy from the convenience store owners and calls her Mushroom.
  • Heroic Sacrifice: If Sean tries to break into Mexico past the police barricade in Wolves but Daniel's morality is high, he reluctantly uses his power to get Sean past the border but jumps out at the last minute to turn himself in, giving Sean a comfortable life in Mexico, and himself the chance to have a normal life with the Reynoldses and Chris, though he now has to wear an ankle monitor.
  • Horrible Judge of Character: Because of his age, Daniel has a poor choice in trusting strangers over his own brother, simply because they tell him what he wants:
    • Regardless of the way Sean treated him in Episode 3, Sean agrees with Finn's plan to rob Merill.
    • In Episode 4, after two months of being taken care of a corrupted reverand, Daniel easily sides with her over his own brother.
  • Hypocrite: Can accuse Sean in Episode 3 of spending all of his time with Cassidy instead of him, yet he spends more time with Finn than with Sean.
  • Hypocritical Humor: In his first scene, he accuses Sean of swearing to his dad. Yet a flashback of three months prior shows Daniel calling Sean a "dickhead" when Esteban is not around to hear him.
  • I Am a Monster: Once he is aware of his superpower during his breakdown at the motel, the next scene has Daniel ask Sean if he's a monster. Sean reassures him he's not, simply different.
  • Inferiority Superiority Complex: In Wastelands, Daniel grows arrogant over his power, but during the campfire scene, he reveals himself to be insecure over the people he feels he let down and it causes him to be frustrated.
  • Innocence Lost: He starts as an innocent, adorable Cheerful Child, yet the more episodes go by, the more the hardships Daniel goes through has a toll on his innocence. The Lone Wolf ending takes it to the extreme, as being indirectly responsible for Sean's death acts as a Despair Horizon for Daniel, who grows up into a violent Empty Shell.
  • Intergenerational Friendship: He developed a close friendship with Joan Marcus during his stay at Away, and she was the one person he was the most heartbroken to leave behind (after his mother Karen).
  • Keet: Daniel starts as an energetic and playful child who's excited to show his brother and crush Lyla his zombie costume.
  • Kick the Dog: The worst action he can commit if his morality and brotherhood with Sean is low is to attack Cassidy simply because he's jealous of her taking Sean's time.
  • Kid Hero: He's nine years old and the deuteragonist of the second game. Though he can go from Pragmatic Hero to Unscrupulous Hero at worst depending where his morality stands at.
    • Kid Hero All Grown Up: In the high morality endings, he continues to do good deeds with his powers, such as saving a school bus about to swerve off a cliff.
  • Little Brother Instinct: Even on low brotherhood, if you hurt Sean, you'll suffer the wrath of his little brother who appears to have chaotic telekinesis powers. Nicholas, Lisbeth and police officers who held Sean at gunpoint learned the hard way.
    • In the Blood Brothers ending, robbers holding Sean at gunpoint get their asses kicked by Daniel's powers while Daniel sends them a powerful Death Glare.
    • If Finn dies in "Wastelands" by Merrill's hands, Daniel will lose it, destroying everything with his powers and going as far as to attack his own brother who he blames for Finn's death.
  • Little "No": Says this when he witnesses Finn's death.
  • Living Emotional Crutch: To Sean. He's the one person Sean puts above everything else, and Faith has him going through hell in order to reunite with his little brother.
  • Mad Artist: In the Lone Wolf ending, where Daniel is shown to have his brother's penchant for art while being a ruthless teenage criminal.
  • Messy Hair: Like Sean, Daniel's hair gets messier and longer in each episode while on the road.
  • Missing Mom: His mother Karen left his family when he was a baby. His lack of mother figure is one of Daniel's insecurities that Lisbeth takes advantage of.
  • Mind over Matter: He has a telekinesis power that first appears after a police officer murders his father.
  • Mixed Ancestry: His father is Mexican and his mother is Caucasian.
  • Momma's Boy: Once he reunites with his mother, Wolves showcases that he developed a close bond with her.
  • Mouthy Kid: Daniel may be a good kid, but because of his mischievousness, he has trouble knowing when to keep his mouth shut, especially towards Sean.
  • Morality Pet: Interestingly, more towards the player than Sean himself, as his interactions with Daniel can have strong impacts on the story's variants.
  • Mr. Imagination: In "Roads", due to being too young to understand why he and Sean have to run away from home, he sees the whole situation as an "adventure" in the veins of Minecraft or The Lord of the Rings. He even builds a fort to protect their secret base from "enemies". Sean is relieved Daniel still has the occasion to act like a normal kid.
  • My God, What Have I Done?:
    • If Sean doesn't intervene when Daniel angrily uses his power on the cougar who killed Mushroom, Daniel will snap its neck and kill it. Right after it happens, Daniel is shocked by his actions and breaks down crying in Sean's arms.
    • Believing that he killed Sean in Faith, he joined a community to make up for what he did. Unfortunately, the community turned out to be a cult that nearly brainwashed him.
    • He breaks down in the Lone Wolf ending where forcing the car across the border with his powers caused Sean to be hit by a stray bullet and bleed to death.
  • My Greatest Failure: Thinking he killed Sean at the farm greatly shocked Daniel to his core, so much he joined a Christian cult in order to redeem himself so much he felt guilty.
  • Never My Fault: After getting his brother fired by Merill in Episode 3, Daniel never apologize to Sean for not listening to his earlier orders.
  • Nice Job Breaking It, Hero!:
    • In Episode 2, Daniel makes it as if Chris has super powers while they are playing. If Sean didn't encourage Daniel to tell Chris the truth, Chris will end up getting injured.
    • Several times in Episode 3 Daniel's stubborness get his brother in trouble several times. First, he snuck into Merill's office after being told by Sean not to, leading to Merill to not only fire Sean but also deny paying the others. Later, his actions ended up getting Sean to lose an eye.
  • Not Worth Killing: He can spare Lisbeth's life when Sean convinces him she's not worth it. In the Lone Wolf ending, Daniel is shown to still have some intact morality left in him as he spares the thugs threatening him despite being well able to kill them.
  • One-Man Army: In the Blood Brothers ending, Daniel annihilates the entire police force at the Mexico-USA border. It's of course thanks to his power, but you see how much body harm it can do.
  • Only Friend: He was the first friend Chris made after he moved to Beaver Creek, and was saddened to see him leave (if Daniel told him the truth about his powers).
  • OOC Is Serious Business: Daniel telling Sean to stop calling him "enano" in "Wastelands" shows how much his past experiences are affecting him, considering he always accepted the Affectionate Nickname in the past.
  • Person of Mass Destruction: The first time Daniel's powers go off, it results in the entire street being left in ruins. Merrill's house doesn't fare much better.
    • Displays this to the full extent in Episode 5, where if Daniel agrees with Sean's decision to rush the border at the end, Daniel will get out of their car and use his powers to send a whole squad of police cars (and officers) flying to clear a path for Sean, tearing up the road and the gate meanwhile.
  • Pet the Dog: He supports Sean coming out if he reveals that he kissed Finn in Wasteland should he do that, if a little surprised at first.
  • Ping-Pong Naïveté: Justified. How innocent and nice he remains during the story depends on the player and the path of morality they play Sean has; if Sean goes on low morality, Daniel's morality will lower considerably, and will develop a concerning Troubling Unchildlike Behavior.
  • Planet of Steves: His name is shared with Daniel DaCosta and Warren's middle name from the first game.
  • Power Incontinence: In Roads due to not being yet aware of his power, each time Daniel gets really scared or angry, his power triggers without control, either causing blasts or objects to spiral like a tornado. It gets better in Rules, due to Sean training with Daniel to get better control of his new power.
  • Precocious Crush: He has a crush on Sean’s friend Lyla.
  • Protectorate: To Sean, big time. Low or high brotherhood, Sean would do whatever it takes for his little brother's safety.
  • Psychic Children: He's 9 years old (later 10) and is granted with a powerful telekinesis ability after witnessing the death of his father.
  • Psychoactive Powers: His powers seem to get stronger when he's upset or suffers extreme trauma such as getting shot, as he can note in Episode 3.
  • Raised by Grandparents: In the Redemption and Parting Ways endings, Daniel gets to live his normal life in Beaver Creek, raised by his maternal grandparents while Sean is either incarcerated or a fugitive in Mexico with little ways to contact him.
  • Sci-Fi Bob Haircut: Is given a bowl cut by Lisbeth when he joins Haven Point's cult in "Faith", to show the hold she has on him as well as fitting his psychoactive powers.
  • Shipper on Deck: For Sean/Finn, calling their relationship "super cool" and wishing Sean had told him earlier.
  • Sibling Team: Daniel and Sean are brothers and the two main protagonists of the second Life is Strange opus.
  • Siblings in Crime: In the Blood Brothers ending, Sean and Daniel are seen engaging in criminal activity to help their business going while being the target of local thugs.
  • Sir Swears-a-Lot: If Sean lets Daniel swear at the start of Episode 2, he will do it quite often during the next episodes, especially in Wastelands.
  • Smug Super: Grows into this during Wastelands as his power grows to his head. His morality and brotherhood with Sean can vary his level of smug through the episode. Low Morality Daniel in general seems much more self-righteous than on High Morality.
  • Spoiled Brat: Daniel tends to pout whenever he didn't get what he wants and it only gets worse when his powers become stronger.
  • Strong Family Resemblance: In three out of the four endings, teenage Daniel is shown to look a lot like Sean does in the present day. In the Lone Wolf ending, he still shares some resemblances, but it's harder to see due to Daniel dyeing his hair blonde.
  • Superdickery: Due to being a young child that's forced to mature fast and is struggling with a lot of trauma, Daniel mainly uses his power to show off or pull pranks. Luckily, he learns better.
  • Tagalong Kid: Serves as this to Sean through the game, especially in Wastelands where he's the only child working at the marijuana farm (which causes problems with the boss, Merrill).
  • Took a Level in Jerkass: In each episode, Daniel becomes more irritable and arrogant, whether mad at following Sean's rules or feeling too sheltered. He gets worse in Episode 3 as the sheer stopping force of his own powers go to his head, culminating in potentially attacking Cassidy and even his own brother Sean out of anger when he doesn't get his way.
    • Took a Level in Kindness: Fortunately, he learns from his mistakes in "Wolves" and becomes much nicer than he was in the past two episodes.
  • Trademark Favorite Food: Choc-O-Crisps.
  • Tragic Keepsake:
    • He keeps Mushroom’s bandana after her death in Rules and decides to wear it during Wastelands and Wolves.
    • Finn's wristband if Finn gets killed by Merrill becomes this.
    • In the Lone Wolf ending, Daniel wears Sean's wristband and uses his sketchbook to practice his newfound penchant for art.
  • Tragic Villain: Only in the Lone Wolf ending, where the deaths of Esteban and Sean and being left alone in a foreign country at only 10 years old turned a teenage Daniel into a sour, broken criminal who gets in trouble with local thugs and uses his powers to commit crimes with body counts.
  • Trauma-Induced Amnesia: His powers first manifested in Seattle after the cop killed Esteban due to the shock. The force of his power was so big on Daniel (due to being manifested for the first time) that it caused him to faint and forget anything that happened after Sean defended him from Brett.
  • Traumatic Superpower Awakening: Witnessing a cop kill his father caused Daniel's powers to manifest, destroying the whole neighborhood and killing said cop in the process.
  • Troubled, but Cute: His older self in the Lone Wolf ending is this.
  • Troubling Unchildlike Behavior: His foul mouth is the least worst thing that can stain his innocence. He can go as far as killing a cougar (for killing Mushroom), and even people (such as Lisbeth) if Sean lets him. In the latter's case, if Daniel's morality is too low due to the player's choices with Sean, he will kill coldly, without mercy or remorse or anything the player can do to stop him.
  • Unskilled, but Strong: His telekinetic abilities are unparalleled in strength but he is yet to master his control of it. His emotions also tend to get the better of him.
  • Unstoppable Rage: He's basically a walking disaster and making him angry is a very bad idea.
  • Used to Be a Sweet Kid: In the "Lone Wolf" ending, the sweet 9 year old we were introduced to in "Roads" is definitely gone, as the death of his father and Sean turned Daniel into an empty, violent shell who kills for a living. Otherwise, the other endings fortunately avert this.
  • Would Hit a Girl: Defied if he has high morality, as he Wouldn't Hit a Girl. On low morality, however, female characters aren't safe from his wrath (as Cassidy or Lisbeth learned the hard way).
  • You Wouldn't Like Me When I'm Angry: Do NOT piss off Daniel if you know what's good for you. When angry, his powers get amplified to the maximum and he can cause a lot of material and body damage.

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