Some poor sap trapped by Magusar in a cage in a post-apocalypse. After witnessing another sorcerer fall at his captor's hand, he finds Librom under a pile of bones, and reads him. Within Librom's stories, The Player is able to gain the experience needed by defeating the Archfiends detailed within and defeat Magusar.
- Flat Character: The Player is just The Hero, and that's really all you need to know. The story mostly comes from the Author's detailing of the Sorcerer's life and battles.
- Heroic Mime
- Made a Slave: Though it's less a slave, more a sacrificial offering.
- Stable Time Loop: Implied in the sacrifice ending. Caught in a nasty one. Namely, he's the Sorcerer who will become Magusar. He will sacrifice Magusar, and resurrect the world. Unfortunately, the corruption of Magusar will then affect him, and he will take on the identity of Magusar. Which leads to the events that occur in the game.
Pretty much the same person from the first game, except they are able to be a part of the Grim Faction within Librom.
- All Just a Dream: No matter which ending is chosen from Soul Sacrifice, the beginning of Delta reveals that it was just a dream the player had. Librom asks about it.
- Flat Character
- Meaningful Name: Doubly so. Ceryx Camlann. Ceryx was a Greek Demigod, the son of Hermes who served as a messenger of the gods. Camlann was one of the most important battles in the King Arthur Mythos. Perhaps more importantly, the very fact that he has a name shows that he is not the Nameless Sorcerer, suggesting that the world is finally starting to break free of the Eternal Recurrence.
- Limit Break: The Sorcerer can unleash the Black Rites when he's low on health.
- Nuke 'em with Fire: Infernus hits everyone on the map, at your skin's expense, halving your defense.
- Chain Pain: The Gleipnir rite summons a bony chain by ripping off the right arm, useful to restrain an Archfiend. However the sigils you carved in your right arm will stop being effective.
- Taken for Granite: Gouging out one of your own eyes, by the Gorgon rite, grants you petrifying beams shot from levitating eyes. Your vision will suffer from it, though.
- The Blacksmith: The Vulcan rite, outside of healing everyone within range and sending shockwaves, allow your allies to gain swords made out of your soul. The lack of a heart will reduce your health by half.
- Big Fucking Sword: The Excalibur rite summons a giant sword. Like Vulcan, it requires your heart. Unlike Vulcan, however, the side effect is a gradual loss of health. What else did you expect taking that kind of sword from your mouth?
- Storm of Blades: If you're willing to sacrifice your partner, the Gungnir rite will rain down bony spine-like spears from the sky. Sure, your partner won't be actively fighting anymore, but he will have better rewards and will be able to see someone's exact health bar.
- In Delta, each faction got their own version of this rite: Grim got Yggdrasil and Sanctuarium has Angelus.
- Blow You Away: The Berserker rite, at the price of the brain (thus rendering you unable to distinguish your offerings), can lure everyone towards you and blow them away.
- Light 'em Up: The Angelus rite uses your bones to summon wings. Said wings pierce through enemies and heal allies. However, you lose your ability to evade and your movement is reduced.
- In Delta, however, it has been replaced by Caduceus, Lucifer, and Sylphid. Angelus is now triggered the same way as Gungnir: sacrificing a fellow Sanctuarium sorcerer.
- Everything's Better with Spinning/This Is a Drill: Replacing Angelus as the leg-crippling Black Rite, Caduceus, Lucifer, and Sylphid gives you wings and allows you to attack an archfiend by spinning on it akin to a drill. The same side-effect applies (reduced movement and inability to dodge), but depending on which variant you chose:
- Lucifer makes cursed parts more vulnerable;
- Caduceus allows players to damage archfiends with healing spells;
- Sylphid makes foes vulnerable to aliments.
- Weapon of Choice: Outside of the swords and the axes from the aptly-named weapon offerings, the available offerings include, but are not limited to, projectiles, fists, shields, armors, blood sprays...
- Cat Girl: The latest patch for Delta comes with the free White Cat raiment, although it is exclusive for female sorcerers. The closest thing for a male variant of this trope is to combine the Beast raiment (top) and the Conjurer raiment (bottom).
- Fur Bikini: The female variant of the Hunter raiment.
- Hell-Bent for Leather: A majority of the raiment options are made of leather.
- Stripperific: The female variants of the raiments, some more than others.
- Ain't Too Proud to Beg: With very, very few exceptions, an Avalon sorcerer is just as prone to begging for mercy as any other vanquished Archfiend.
- Black Mage: Literally.
- Glass Cannon: They forego defense and recovery power, preferring more offense-oriented builds. As a result, you might end up having to save or sacrifice Avalon allies (even those possessing high-level Dark Arms) a lot.
- Knight Templar: Members of Avalon firmly believe in purifying the world from monsters through bloodshed, even if said monsters are former sorcerers.
- Necessarily Evil: Their members believe their acts to be a necessary evil.
- No Good Deed Goes Unpunished: Saving too many archfiends will make them send assassins after the perpetrator.
- Red and Black and Evil All Over: Their members are dressed in black clothing with some red details. The faction's members also follow a Knight Templar mentality of slaughtering monsters, although they're willing to make exceptions for rescuing monsters.
- A God Am I: Becomes a benevolent example in one of the true endings of Delta.
- And I Must Scream: Even when Magusar is completely taken over by the soul of the mad wizard whom he defeated, the Boss Banter during the final battle shows that he is aware of what is going on and wishes to be killed.
- Amnesiac Dissonance: Inverted; the nameless sorcerer who became Magusar was a selfless hero, and he kept most of his idealism upon becoming Magusar. He only became the Big Bad after being overtaken by memories of the original Magusar.
- Big Bad
- Bad Powers, Good People: Despite his need to sacrifice monsters to stave off his rapid aging, Magusar is a pretty decent guy all things considered. The previous Magusar not so much.
- Demonic Possession: Gets possessed by the Twin Gods in the Good Ending boss battle.
- Heterosexual Life-Partners: With Geoffery Librom.
- I Just Want to Be Normal: His motivation for seeking the chalice.
- Merlin Sickness: Averted, despite sharing his namesake with the Trope Namer. He doesn't age backwards, and while he does have precognition, it has nothing to do with his rapid aging.
- Protagonist Journey to Villain: The whole point of the main story is learning how Magusar went from an idealistic figure to the Big Bad we see at the beginning of the game.
- Rapid Aging: His body is cursed to suffer this, though he can temporarily reverse this through sacrifice.
- If You Kill Him, You Will Be Just Like Him: Is the subject of this due to his curse... specifically, anyone that is powerful enough to kill and Sacrifice Magusar becomes the new Magusar.
- Eyes Do Not Belong There: His arm is covered in eyes before the end of the world. It got much worse afterwards.
- True Companions: With Librom. He actually refused to sacrifice Librom when he had a chance.
- Our Dragons Are Different: His One-Winged Angel form.
- Creepy Good: Sure, he might be a creepy talking book, but his only desire is to train you up so you can save the world as well as his best friend, Magusar.
- Dark Is Not Evil: As creepy as he looks, Librom wants to help you, along with giving you important information and save his friend.
- Deadpan Snarker: Librom loves to crack some sarcastic jokes whenever he talks to you.
- Expy: A sarcastic yet helpful talking and magical book who not only helps and cares for the protagonist, but Was Once a Man will surely remind players of Grimoire Weiss.
- Heterosexual Life-Partners: With Magusar.
- Jerk with a Heart of Gold: He's very rude and abrasive to the player, but is still doing everything in his power to save them. He becomes nicer as the story goes on.
- Narrator All Along: Made obvious in the postscript.
- True Companions: With Magusar.
- Passing the Torch: The protagonist absorbs all of Librom's memories and powers before fighting Magusar. This is taken even further in the savior ending, where the protagonist literally becomes another Librom.
- Walking Spoiler: All we can safely say is that he's a talking book.
- Artificial Human: Created by the Grail to grant Illecebra's wish.
- Ax-Crazy: Deconstructed.
- Back from the Dead: She temporarily returns to aid you in the final battle against the Archfiend-turned Terrwyn.
- Go Mad from the Revelation: Learning the truth is what made her so Ax-Crazy.
- Killed Off for Real: As part of the Sorcerer's Ordeal.
- Body Horror: The right side of his body is covered in roots, he's unhealthily pale, and he's scratched at his chest enough to keep it raw and bleeding.
- Character Tic: He scratches at his chest.
- Emotionless Boy: He looks like this at first, but it is ultimately subverted.
- Green Thumb: If his right arm and his spells aren't a dead giveaway
- Parental Abandonment: He was abandoned in the woods by his parents, possibly for being a sorcerer.
- Raised By A Tree Monster
- Self-Made Orphan: He sacrificed the monster who had been raising him when it suddenly attacked him. The guilt of doing such an act constantly causes him to scratch his chest over and over again
- Blade on a Stick: As of Delta, he packs three spear offerings, one of fire, ice, and lightning.
- Expy: Of Lancelot. He's also named as such in the Japanese version.
- Magic Knight: In looks. In the original game, most of his spells involves him summoning a sword or an axe, completed with an armor spell.
- The Starscream: His goal was to bring down the kingdom in retaliation for the king killing his parents.
- Blade on a Stick: Odin favors the spear.
- Cool Old Guy: Despite faking his senility, the 13th Persapius is pretty laid-back and even helps the Player Character rescue Riding Hood.
- Good Old Fisticuffs: The 13th favors Arm offerings.
- Legacy Character: There are two Persapius in the game: the 13th one (that you can bring with you on pacts) and the original Peraspius who became the archfiend Odin.
- Meaningful Name: Odin is the Norse God of knowledge. Peraspius the First's thirst for knowledge is what made him an archfiend.
- Norse Mythology
- Red Herring: In the story, it is told that the Ars Magica is a grimoire. Grim's story The End Begins reveals that the Ars Magica is Persapius himself. He knows every spell, but if he wants to learn a new thing, he must forget something that he already knows.
- Spell Book: His encyclopedia, Ars Magica, contains information about every spell that has been cast. The player can access it by Librom.
- You Sacrifice It, You Bought It: Essentially how each Persapius succeeds to each other: the new leader sacrifices his predecessor and takes all of his knowledge in the process.
- The Atoner: Some Sorcerors' reasons for their Defection is because they understand to an extent what their actions brought them.
- Blade on a Stick: One of the three main weapons wielded by Sanctuarium's members are Offerings that transform into mighty spears. In fact, there are many spear-based Sigils for Divine Arm builds to utilize.
- Bloody Murder: Despite their kind-hearted nature, Sanctuarium's members are very adept with Blood Offerings and that's the best way to make up for their normally low attack points. That being said, there's less emphasis on "murder" and more emphasis on subduing, unless they're dealing with Lizard Men.
- Combat Medic: While other faction members have the occasional Healing Offerings, Sanctuarium's members are the best healers in the game, thanks to their massive defense and recovery boost. While their damage leaves much to be desired, certain builds (like Blood builds) can drastically boost their damage output.
- Create Your Own Hero: The reason why Sanctuarium was founded? Its leader nearly got sacrificed by a panicked sorcerer.
- Defector from Decadence: Many of the Sorcerors, if they don't choose the Order of Grim, become this considering Avalon's ways.
- Good Is Not Soft: Sanctuarium is perhaps the most kind-hearted and forgiving faction available and their goal is helping monsters by redeeming them. But since said monsters are hulking and gnarly Eldritch Abominations, mere sweet-talking isn't enough to subdue and reform them, so they have to whittle them down by brute force before saving them.
- Heavenly Blue: Over their white clothes. Also overlaps with Blue Is Heroic since Sanctuarium is the most benevolent of the three factions and their symbol is clad in sky blue with white.
- Light Is Good: Sanctuarium's members are clad in a Heavenly Blue and White color scheme, and their goal is to help redeem all Archfiends without sacrificing them. In fact, the redeemed Archfiends come back as humans to join the faction out of gratitude for their compassion.
- Rousseau Was Right: The philosophy of Sanctuarium is that all Archfiends can be saved and redeemed, and the saved Archfiends become recruitable allies for the player. The only exceptions are Lizard Men, where the only way to deal with them is to Sacrifice them as a form of Mercy Killing, although Saving them grants you their Life Essence.
- Stone Wall: In contrast to Avalon, they forego offense for defense and recovery power. So while you won't really have to worry about having to save them a lot, don't expect them to contribute to damage. That being said
- Lightning Bruiser: With the correct Sigils and Offerings (for example: Blood Sigils with Blood Offerings) and the optional Agility Offerings, a Sanctuarium player can dish out as much damage as an Avalon member without sacrificing survivability.
- Super Toughness: These guys can take tons of hits. The extra healing powers improves their already impressive toughness.
- The Heretic: In Avalon's eyes for their refusal to sacrifice archfiends.
- White Mage: A literal example as their members wear white and blue, and they are incredible healers and tanks.
- Ascended Extra: Her role as the leader of Sanctuarium is expanded upon in Delta.
- Bandage Babe: She's covered with gauze, including a sling on her left arm and a leg brace on her right leg.
- Boyish Short Hair
- Dark-Skinned Blond
- Glacier Waif: She possesses a Divine Arm V, which makes her extremely difficult to kill and her healing spells all the more effective.
- Support Party Member: While Sympatha sports some offensive capabilities, she is mainly used due to her incredible defense and healing power.
- An Arm and a Leg: He's got a hook for a left hand and an artificial leg from his left knee down.
- Body Horror: He looks worse off than Galahad.◊
- Bloody Murder: He uses a melee blood offering as a primary means to attack.
- Glass Cannon: He's the most fragile member of Sanctuarium thanks to sporting a Dark Arm V.
- Hook Hand: He has a hook where his left hand used to be.
- Irony: A member of an organisation who is all about salvation with a Dark Arm. Excusable since he used to kill sorcerers who violated the Sorcerer's Code for Avalon.
- Mage Killer: His function when he was in Avalon.
- Bishōnen: He's quite pretty, he knows it, and he will never shut up about it. EVER.
- Blade on a Stick: He primarily fights with a spear offering.
- Curse: After sacrificing the love of his life at her own behest, her deep love of him transferred to his arm, causing him to quite literally fall in love with himself.
- In the Hood
- Narcissist: The player repeatedly insults him for this, causing him to recoil as if he got slapped in the face. His wife can hear you.
Order of Grim
- A Glitch in the Matrix: They believe this, and in fact the whole Faction's existence is a clue that something is very wrong.
- Defector from Decadence: A Sorceror's other choice if they do not believe in Sanctuarium's ideals.
- Fairytale Motifs: Their members are based on fairy tales.
- Jack-of-All-Stats: Their offenses and defenses are balanced, and their builds encourage balancing out life and magic.
- Screw Destiny: They're aware of the Eternal Recurrence, and are trying to break it.
- An Ice Person: Her offensive spells are all of the Frost Element, and when she turns into an Archfiend, all of her attacks carry the same element.
- Fairytale Motifs: She is based on Sleeping Beauty, with some of her recurring themes being about sleep, and having Eyes Always Shut.
- Go Mad from the Revelation: After Persapius forces her to realize the folly of her plan to save the world, she transforms into an Archfiend.
- Stop Helping Me!: She tends to accidentally knock you down when using her homing attack.
- Stripperific: Her outfit can be described as a bikini paired with a trench coat.
- The Bard
- Bishōnen: Even moreso than Calixto, to the point of Dude Looks Like a Lady.
- Dude Looks Like a Lady: As a kid, he looked and dressed like a girl, and even believed he was a girl until he grew up.
- Magic Music: The player suspects that his song is this. It's not. He's just that good at singing.
- The Dreaded: Her illusion spells and her legacy as Red Hood make her quite feared.
- Fairytale Motifs: She's basically Little Red Riding Hood.
- Iconic Outfit: Her red hood.
- Legacy Character: She's the granddaughter of the original Red Hood, her grandmother having become the Archfiend Big Bad Wolf.
- Master of Illusion
- Take a Third Option: Is probably the first person in history to think of actually trying to destroy the Sacred Chalice. It turns out that attacking the instrument of a God of Evil is a supremely bad idea. Whodathunkit? But then it turns out that her actions were the right ones, and they set the stage for the protagonist and Magusar to actually defeat the gods.
- Taking the Bullet: Near the end of Delta, she takes an attack meant for the player, and dies in their arms while refusing to be sacrificed.
- Above Good and Evil: He believes that money is the only happiness he needs, so he doesn't really care whether you save or sacrifice enemies.
- Acrofatic: For someone so heavyset, he's surprisingly agile.
- Bling of War: His right arm, shoulder, leg, and the right side of his face is covered in gold. Even all of his teeth are gold!
- Handicapped Badass: He lacks an eye and an ear who went to Vidiara and Aurex, respectively. That doesn't affect him in the slightest.
- Jerk with a Heart of Gold: He probably has a literal one to go with his figurative one. In his introductory chapter, he is actually trying to earn money for the family of his friend, who got turned into a monster. Delta further reveals that he uses the influence and money he gets from his business to help the poor, and refuses to extort or deceive those who can't afford to be tricked or taken advantage of by him he's horrified and outraged when a poor person comes to his shop, not because he doesn't want to help him, but because he could have ended up extorting him by mistake, though to keep up appearances, he does pretend that he's outraged to deal with a filthy beggar who can't afford his products or services.
- Taken to its logical extreme when Sanctuarium, of all organizations, sent someone to recruit him due to his deeds. The envoy left empty-handed.
- Wealthy Philanthropist: He's obsessed with money because he believes that it is the key to happiness, which means giving out money to those in need will bring them happiness.
- Token Romalus: The only one in the Bazaar that can't use sorcery.
Archfiends and monsters
Former Humans transformed into various warped caricatures, vile beasts, and sad forms by the Sacred Chalice granting them their desires in their most hopeless moments. Most get Laser-Guided Karma, some get a Fate Worse than Death, and others are actually satisfied with the results. Some aren't even created by the Sacred Chalice, but are created through some sorcery afflicting them.
- Asshole Victim: Quite a few deserve to be killed. The rest
- Attack Its Weak Point: Every Archfiend has a "Cursed Part", an item or portion of themselves that was crucial to the deal they made with the chalice. (For example, the Cyclops's is the weapon he carries, while the Harpy's are her wings.) Dealing enough damage to this part "breaks" it, rewarding you with an extra Offering related to the Archfiend after the battle and improving your score. Break them all for a secret Offering usually stronger than what you'd get anywhere else at that point.
- In Delta, some of these parts are purple "Ill-Cursed Parts", which, while fewer than the traditional Cursed Parts (indicated by Red), work out the same way. In both cases, taking out Cursed Parts benefits you in some way. Note that for the Guest Fighter Archfiends (Chthonian Fiend, Abyssal Fiend, Dionaea, and Marduk), Cursed Parts are about the same spots you'd expect in their Source World.
- The Corruptible: Either by sorcery or the Grail.
- Defeat Means Friendship: If you choose to save one, although its allegiance might not mesh with yours.
- Seven Deadly Sins: Despair included. The Archfiends are categorized by the sin they were most guilty of prior to their transformation.
- What Measure Is a Non-Human?: Played with. It's pointed out that no matter how monstrous they've become, killing Archfiends is still murder.
The GoblinFormer masses of rats mutated by magically-enhanced poison bait following a mass outbreak of plague.
- Fusion Dance: A big rat with a skull for a nose formed from more smaller rats.
- Gone Horribly Wrong: A sorcerer created magical traps to deal with the Rat infestation, only for certain rats to absorb the magic from the traps, gather its kin to form a body, and attack people.
- The Goomba: The most common enemy to appear in any setting, with multiple versions to accommodate various locations.
- Red Right Hand: All of them have one thick, large arm for swiping attacks.
The OrcMutated cats that absorbed residual magic to combat goblins. Their boldness grew greater, and they turned against their former human masters.
- Cats Are Mean: Taken to its logical extreme.
- Fat Bastard: All of them are nothing more than vaguely cat-like bags of flesh with gaping maws.
- Jabba Table Manners: They eat people, are fat to the point that they seem slug-like, and have skulls of their victims visible within their mouths.
The KoboldTrees which were mutated by residual magic. As they grow in wisdom, they grow more cowardly, to the point of fleeing to the ends of the earth to avoid death.
- Fragile Speedster
- Lovable Coward: There's something strangely adorable about a small tree creature running away from you, particularly when every other living thing in the field tries to maim you.
- Monster Is a Mommy: Some travel with a bunch of little seedlings in tow; should you kill the big kobold, the orphans wander off to find another to follow.
- Piñata Enemy: Hitting them with a non-lethal attack turns them into a fruit-bearing tree which can be plucked for power-ups.
- When Trees Attack: Subverted; they count as enemies, but the most they do is run away to avoid dying at your hand.
The GhoulMutated crows that were transformed by eating the flesh of dead sorcerers. They want to be more like humans, and they conclude that they must be just as greedy as them, if not greedier.
- Airborne Mook
- Creepy Crows
- Plague Doctor: what one variant looks like.
- Stock Animal Behavior: Despite all their trying to be like people, they're still attracted to dying creatures, which leaves them more vulnerable to your attacks.
The Fruit SpiderMutated spiders that seek constant food supplies, growing false fruits on their bodies to lure prey in.
- Irony: They first grew the fruits just to lure prey in; as they became more concerned with how sweet the fruit was, they started becoming more active predators, defeating the purpose of the fruit altogether.
The FairyBees that have mutated due to magic, who overthrew the queen bee.
The GnomeRabbits transformed by magic, their ears growing into hand-like limbs.
The OrichalcumSnails transformed by magic, their shells turning into treasure chests.
- Metal Slime: They won't bolt it, but they're very unlikely to show up in any Pact (even with a Rumor that lets you try to fudge the odds), but they do grant tons of EXP if the Sorcerer finds the guy by some miracle.
The ValkyrieThe only child of a renowned knight who only sought her father's approval. She became a knight, hoping to gain her father's love by becoming the son he never had. Despite her skill, the disparity of strength between her and her male opponents made her fall into despair. She sacrificed her beauty to the Chalice to double and redouble her skill, becoming a literal dynamo in the process. After hearing that her father died on the battlefield, she sought to become the greatest knight in the world, that her glory would reach her deceased father on earth or in heaven.
Her true name is Virtatia.
- The Atoner: Fights for Sanctuarium if you save her.
- Dishing Out Dirt: She's weak to stone.
- Fragile Speedster: She moves and flies incredibly fast, making her difficult to catch, but once she's downed, she's very vulnerable to attack.
- HeelFace Turn: She'll fight for Sanctuarium if you save her.
- Norse Mythology
- Shock and Awe: Her element.
- Well Done Daughter Girl: All she wanted was her father's love.
- Worthy Opponent: Tries to seek soldiers out on the battlefield to battle.
The HydraA swordsman from a severely impoverished land, he became a mercenary to provide for his family. Born with superhuman dexterous hands, he developed his "Sword-Juggling Style", eventually becoming infamous enough to cause soldiers to flee in fear from him. A scheming general, hoping to defeat the swordsman, bribed a comrade-in-arms of the swordsman to poison his evening meal. After three days and nights of agony, he survived at the expense of his arms and legs becoming crippled. He quickly fell into despair, as his reason for fighting had changed from providing for his family to perfecting his technique. The Chalice appeared before him as he was about to throw himself into the sea. He sacrificed the family he once cared for in return for the technique he lost. Snake-like appendages erupted from his stomach, turning his technique into the "Nine Sword Juggling" style.
His true name is Anbard.
- Fallen Hero: He was once a hardworking man trying to provide for his family.
- Green Thumb: He can poison anyone with his tentacles and cover the map in a purple mist, requiring a venomous armor to prevent being poisoned.
- Kill It with Fire: A venom-aligned Archfiend, making him weak to fire.
- Multi-Armed and Dangerous: With a sword on each of his tentacles.
- Palette Swap: Of the Kraken.
- Poisoned Tentacles
A boastful warrior whose skills didn't live up to the words. When word got out that he'd fled from a battle, his home town turned against him. He moved to a smaller village, telling story after story of his skills, his favorite being of the time he slew a troll in single combat. Then a mighty warrior arrived, and saw through all of his tales. As the braggart tried to find a way to escape being thrashed, the chalice appeared...
- All Trolls Are Different: This one is growing out of a man's back.
- Downloadable Content: Released along with the Basilisk.
- Fallen Hero: He lost his reputation after losing one battle in part because that was the only battle he really took part in as opposed to hanging around the edges
- Mighty Glacier: He's quite slow to move, thanks to that huge monster on his back. His attacks have large reach to compensate, though.
- Small Name, Big Ego and The Alcoholic: What he became after losing a battle.
BeelzebubA nobleman who refused to do anything for himself. Even as his lands were stricken with disaster and his servents abandoned him, he couldn't swallow his pride and do things for himself. His manor and his health lay in ruins, and at the brink of death, the chalice appeared before him. The Aristocrat wished for servants, so the flies that lived in his manor came to his need. He became the lord of the flies, who no longer needed to take care of himself.
- Downloadable Content: Released alongside Cat Sith.
- Flunky Boss: He summons a ton of annoying flies to harass you from afar.
- Lazy Bum
Musicians of BremenAn old chorus singer who lost his voice and mind to age. Abandoned by his family, he was left only with his mule, which he thought to be his son. The old man couldn't even hear the chalice's offer, but the mule could. The mule sacrificed itself to repay his "father" for his love so that he could be happy. The mule man attracted crowds to listen to his music and adopted a dog as his "son". But the people left, and more sacrifices were made; the man's sons, a dog, a cat, and a rooster. He became so monstrous that the people fled, leaving the old man to wander hoping to find someone to listen to his song.
A former blacksmith whose crude weapons were seen as inferior to the more elaborate and refined arms forged by a younger blacksmith. No matter how hard he worked, his weapons were always passed over in favor of the younger man's. He seethed, convinced that the "pretty" works of the younger blacksmith were far inferior to his own. As he brooded over this disparity, the chalice appeared...
His true name is Hendricks.
- The Blacksmith: He used to forge weapons. The trident he uses is one of his creations.
- Boring, but Practical: He believes that weapons are made to kill, thus he didn't bother refining them.
- Eye Scream: He sacrificed one of his eyes to make the trident he wields.
- Inferiority Superiority Complex: The customers preferred the dazzling weapons of a younger blacksmith over his. And as such, he worked harder... only for his rival to become even better.
- Mighty Glacier: He moves fairly slow, but can stick his trident into the ground to catch you even at long distances.
- Palette Swap: His model looks similar to the Siren.
The younger of two sons of a king, to whom no attention was ever paid. His father only ever gave him material goods, denying him love, and so the boy destroyed everything he was given. When he killed a little bird he received as a gift, he finally felt power over something for the first time, and relished it. Soon he had the palace servants bring him animals constantly; his favorite was a gift from distant lands, a crocodile that took everything he could give it. As he fed the beast the day of his brother's coronation, filled with anger at his brother's position, the chalice appeared...
His true name is Herar.
- Green-Eyed Monster: Taken to its logical extreme.
- Grievous Harm with a Body: When not shooting high-pressure water, he will use its body.
- HeelFace Turn: If you choose to save him, he'll take up a Divine Arm and fight for Sanctuarium.
- Kick the Dog: He enjoyed torturing little animals, as wielding power over them made him feel superior.
- Kraken and Leviathan: As his name implies, he is The Leviathan to this trope, and oh boy does he fit that role well.
- Making a Splash: One of Leviathan's attacks is to spray a beam of water at the Sorcerers. One of his Offerings is a Frost-elemented Spacial Offering that slows down the flow of time.
- Mighty Glacier: Leviathan hits really hard and has a ton of health, but his attacks are fairly slow and telegraphed.
- Shock and Awe: His weakness, fitting for a Sea Monster. Ironically, one of his Offerings is a Volt-elemented mine.
- The Un-Favourite: He was considered inferior to his brother in every single way.
Similar to the fairy tale, Cinderella is left at home, unable to go to the ball. But there is no fairy godmother in this story, so Cinderella simply poisons her sisters with centipede venom. Disguising herself as her sister, she goes to the ball and meets the prince, who is a foot fetishist. Cinderella is found out when the prince (who likes the aroma of feet, not the feet themselves) finds out that she is not the older sister. While running away, she loses her shoes and breaks her legs so she can't be caught. Then the chalice appears, and she sacrificed her legs, but now was able to take the legs of others. She tried to trick the prince again, but failed. So in a last-ditch attempt, she fused her body with a centipede, and continued to steal the legs of others; she even turned her legs to glass to make them more admirable. She will make the prince taste all of them, no matter how many legs she needs to take.
Her true name is Cinisa.
- Abhorrent Admirer: Not so much when she was human, VERY much so as an archfiend.
- The Atoner: If you save her, she will state that she wishes for a world without bloodshed, indicating that she wants to atone for her actions as an archfiend.
- Dead Person Impersonation: Tried this with her sister. It failed.
- HeelFace Turn: If you save her, she will be allied with Sanctuarium.
- Kick Chick: One of her Cursed Part offerings has you perform a rapid-fire kick, similar to Chun-Li.
- Lightning Bruiser: Those glass legs make her move surprisingly fast, and allow her to perform powerful sweeping attacks.
- Palette Swap: Of Gigas.
A poor woman who tried to make a living by selling candles, she was desperate to sell even one, lest she faced abuse from her lover. One day, a man pushed her down and mocked her. Overcome with grief, she then saw the man's home and his happy family. Filled with burning jealousy, she burned the house down and began an arsonist spree, burning down houses wherever she went. When she was finally caught, she confessed that she was just trying to make a living for her lover except he never existed in the first place and was just a statue of wax. And then the chalice appeared to her
Her true name is Ignisella.
- The Atoner: Like Cinderella, she fights for Sanctuarium if saved, and she approves when you save an archfiend.
- Flunky Boss: She summons little flame creatures to attack you.
- Green-Eyed Monster: She was jealous of every family that had a home, so she began burning them down.
- HeelFace Turn: If you save her, she'll fight for Sanctuarium.
- Kill It with Fire: Her manner of crime.
- Meaningful Name: Her true name, Ignisella, contains the word ignis, which relates to fire; as in 'ignite'.
- Palette Swap: Of Snow White.
- Playing with Fire: As hinted by her backstory.
- Homage: Her backstory is an extremely warped version of Hans Christian Andersen's The Little Match Girl.
- Beat It By Compulsion: Carries around a bunch of his ill-gotten coins and jewels within his arms as he battles you. So what to do? Target his arms to make him drop them, so he'll spend the next few moments frantically picking them all up again. He's completely vulnerable during this. Dropping a Miserly Coinpurse item will also cause him to abandon fighting temporarily and zero in on the gold.
- Blinded by the Light: Can use the riches held in his arms to emit a blinding flash of light at foes.
- Clip Its Wings: Want to stop this fellow from flapping around and pecking at you from the sky? Break his wings. He'll be grounded for the rest of the battle and be much easier to handle.
- Death from Above: Mostly likes to keep out of your reach and surprise you with diving attacks from above.
- Feathered Fiend
- Fusion Dance: The chalice granted his wish by having him merge with the statue he obsessed over.
- Gem-Encrusted: Several large gems are embedded into his armored hide.
- Gold Makes Everything Shiny
- The Scrooge: If an avaricious slime is the poorest of the greedy, the griffin is the richest of them.
An assassin noted for his incredible hearing. He identified with bats (who also have such hearing), and when the nobleman he worked for sent men to kill him, he gave up his ears to the chalice. Bat wings grew from his head in their place, and he became increasingly more chiropteran.
His true name is Vesden.
- Animal Motifs: The bat.
- Doppleganger Spin: Can send out shadowy decoys that hover around you. Hitting the one with the shadow beneath it will stagger him, giving you ample time to wail on him. Fail to do so in time, and he'll hit you for major damage.
- Fragile Speedster: He's very fast and quite difficult to catch, but he becomes very vulnerable to attack once you stagger him.
- Gone Horribly Wrong: His employer tried to have him killed... which did not work.
- Professional Killer: He worked for a noble as his personal assassin.
- Super Senses: His hearing.
- An Ice Archfiend
- Palette Swap: Of the Phoenix, with a icy variant of her attacks. Due to a insect bite. His true name is also similar to the Phoenix's true name (Erran to her Errany).
- Shock and Awe: His elemental weakness.
There is no one Slime. The key to becoming one, instead, is to press your body beyond its limits in the pursuit of your hungers. Be they for gold, meat, love, revenge, if you should be too driven by what you want, the chalice may just appear to you...
- Blob Monster
- Palette Swap: The Slime comes in two variants: The Avaricious slime, who is composed of gold and jewels, and the Carnivorous one looks like a fusion of food, bones, and a fork.
- Rocks Fall, Everyone Dies: He will permanently throw blobs of food/gold.
- The Ghost: It's directly stated that a version of the Slime for The Lustful exists, and it's implied there's a version of the slime for every type of Archfiend, but we only see the ones for The Greedy and The Gluttonous.
One of the world's greatest inventors, his dream was simple to make a carriage that would require no horses, one powered by the lightning. No one dared to back his projects, however, and every prototype he built was a failure. Desperate to harness the lightning, to make just one carriage that would work, he went a step too far and donned metal armor in a thunderstorm. When the lightning struck and his life was about to end, the chalice appeared...
His true name is Ginmar.
- Awesome, but Impractical: His inventions were described as such.
- Body Horror: He made a wheel out of his own body.
- Death from Above: One of his attacks involves summoning thunderstorms.
- Downloadable Content: Released along with the Wraith.
- For Science!: A scientist obsessed with perpetual motion.
- Gadgeteer Genius: His goal? Building a horseless carriage.
- Shock and Awe: His element. Also how the inventor planned to power his invention.
- The Spark of Genius
- Too Dumb to Live: Let's just say that wearing a suit of armor in the middle of a thunderstorm isn't the brightest of ideas.
The three sons of a cobbler, each trained in the art themselves. Independently of each other, the three worked out that material is the key to a fine shoe, and the smarter the animal, the better the shoe. They soon took it to the logical extreme, and realized that humans would make the best shoes. As they wondered how to make this a reality, the chalice appeared to all three of them something they didn't realize until after all agreeing to sacrifice the other two.
Their true name is Nadox.
- Downloadable Content: Released along with the Incubus.
- Palette Swap: Of the Dwarves.
- To Serve Man: Or to make shoes of them, anyways...
The guard for a quiet village, forever flanked by his twin hunting dogs. He protected it from everything that would dare attack it from without... but then a plague struck the village. As people began to flee, the guard realized that he would have nothing left to protect if they all left, and he began to kill any villager who tried to leave. Eventually, in desperation, someone impaled him with a spear. As the guard lay dying, enraged at the betrayal, the chalice appeared...
His true name is Lorfram.
- Blade on a Stick: Don't think that spear lodged in his chest is just for intimidation.
- Greek Mythology
- Hellhound: Subverted. This Cerberus, despite being the usual tri-headed dog, differs by being capable of Shock and Awe and by being born from the Fusion Dance between a guardsman and his two hunting dogs.
- Lightning Bruiser: LITERALLY! This 3-headed beast of an Archfiend has high mobility for its size, hits like a truck, and can take a huge punishment unless you're using Stone-elemented spells, and even then he still takes a while to beat until you finally take him down.
- Lodged Spear Recycling: One of his attacks involves the spear that pierced through his body.
- Shock and Awe: Most of his attacks involve this. Let it be from the spear in his chest, his other heads...
- The Jailer: He was so obsessed with protecting his town that he ultimately became this when he prevented the townspeople from leaving despite the deadly outbreak.
A young woman born of an affair between her land's Duke and a maid. She was hidden away in a deep labyrinth, wearing an iron mask, to prevent the Duchess from finding out that she existed. One day, she escaped and went looking for her mother, who it turned out was now in a convent. The Duchess had found out anyway and tortured the woman into madness. As she cradled her broken mother in her arms, the chalice appeared...
Her true name is Ardroth.
- An Axe to Grind
- Healing Factor: Her axe is one of her cursed parts, and as long as it remains active, she'll heal herself.
- Green-Eyed Monster: Both figuratively and literally. The literal part, she had her father's green eyes, which was a trait of his lineage. The figurative part comes in that all she ever wanted was a loving family, which the Duke and his wife never let her have.
- Mighty Glacier: She moves and attacks slowly, at least until you knock her axe out of her hands, then she starts running really fast to reclaim it.
- Royal Bastard: She was the result between an affair between a Duke and one of his maids.
- Talking Weapon: Her axe is her mother, and says her name over and over as she carries it.
A sailor who loved nothing more than his ship. When he was hired to carry royal gems, his ship was attacked and taken over by pirates. He joined the navy to hunt them down, and eventually became known as the scourge of piracy. Eventually, he did find his ship, and realized that it was beyond repair. As he wept over its loss, the chalice appeared...
His true name is Aldefran.
- Combat Tentacles: Fitting for his name, he sports a ton of them all over his body.
- Companion Cube: His ship.
- An Ice Person: His elemental affinity is Frost.
- Kraken and Leviathan: He's the Kraken of this trope, and he's covered in tons of tentacles made of ice.
- Making a Splash: He can flood the map, reducing the player's speed. This debuff used to be negated with Ice armor.
- Palette Swap: He shares his model with the Hydra.
- Shock and Awe: His weakness.
A sickly man whose parents hired a woman to care for him. She was a homely woman, and fell in love with him in part because his condition left him blind, unable to see her ugliness. When he started to heal, she began to poison him, and one day she overdid it. As he lay dying, she confessed her crime... and that was when the chalice appeared.
- Downloadable Content: Released along with the Troll.
- Fragile Speedster: He's fast and difficult to catch, just like the Valkyrie, with the same vulnerability.
- Ill Boy: He was this. The woman who volunteered to be his caretaker was so afraid of his becoming completely healthy and leaving her that she started poisoning him to keep him ill.
- Abusive Parent: Doesn't even begin to describe her mother.
- Frickin' Laser Beams: Can launch these from her mirror eye until it's broken.
- My God, What Have I Done?: After killing her mother.
- Our Dwarves Are Different: Hers are apples with legs.
Pied Piper of Hamelin
- Beast Master: For the rats.
- Mis-blamed: In-Universe, for a child abduction.
- Monster Clown: A horrifying cross between a clown and a rat.
- Then Let Me Be Evil: A heroic example... at least in motivation, anyways...
- You Dirty Rat!: He appears as a giant malformed rat, although his motives are more sympathetic than other examples of this trope.
The Elven Queen
A barren woman who so badly desired a child that she took to kidnapping them. Chased from her home, she ended up in a field of dandelions, too wounded to escape. The chalice appeared before her, and she took the dandelions into herself. Now she thinks of them as her children, and will do anything to keep them from leaving the valley.
Her true name is Anrakh.
- Everything's Better with Spinning: One of her attacks has her spin around the stage very quickly, making it difficult to dodge her attacks.
- Kill It with Fire: She's weak to fire.
- Our Elves Are Different: They're little beings born out of dandelions.
- Turns Red: She'll literally turn red when you damage her enough, changing how her attacks work, but she'll eventually revert.
- Would Hurt a Child: She was an infamous baby kidnapper.
A young woman who fell in love with a nobleman, and once sang to the sea for days in order to bring back his boat. They became engaged, but when he went on a long voyage, she eventually heard that he'd married a rich woman instead. So she traded her song to the chalice in exchange for a song that brings down storms and causes pain...
Her true name is Adreid.
- HeelFace Turn: She will fight for Sanctuarium if you save her.
- Make Me Wanna Shout
- Mighty Glacier: She's slow to move, but her long%ranged streams of water compensate for it.
- Palette Swap: She looks similar to the Cyclops.
- Kill It with Ice: Can fire high-pressure streams of water from her instrument with a high chance of freezing.
A masochistic knight who was infamous for laughing every time he was struck. When his reputation started to drive opponents away, he took to garbing himself in chains to make it easier for them to hit him. When that didn't work, he realized that what he really wanted was to taste death. And then the chalice appeared...
- Combat Sadomasochist: He actively directed his opponents to wound him. It got to the point that his only pastime was having his henchmen torture him for his own pleasure.
- Downloadable Content: Released along with the Behemoth.
- Epic Flail: Of the Head and Chain variety.
- Lightning Bruiser: He moves surprisingly fast, his attacks have a wide range, and can power them up to One-Hit Kill levels.
- Off with His Head!: When the chalice appeared, he decapitated himself. Now the head floats alongside him, and serves as his Cursed Part. His Offering is a Mine Offering based on his head.
A brilliant but insane artist, he never managed to sell anything. This was because all of his paintings were based on the most horrible things he could think of; he refused to compromise his vision, which kept his works from being marketable. Even with that, he despaired at ever truly getting his imagination down on canvas. And then the chalice appeared.
His true name is Jessom.
- Body Horror: He smashed his body into a gross potato-sack-looking thing, so he could absorb his patrons into himself.
- Downloadable Content: Released with the Leprechauns.
- Mad Artist
- Palette Swap: Of Alice.
The Iron Maiden/Virgin
Once a simple woman who fell in love with a wounded knight, in order to win his love, the chalice gave the woman the power of healing through the shedding of her own blood. Driven by her intense affection for the man, she proceeded to use all sorts of torture tools to spill her blood to fill up to three large barrels. She returned to the knight, only for him to die of the sheer shock of seeing her in such a state. With this, her head had fallen off from all of the blood she had spilled. So she wanders, lamenting her failure.
- Blood Magic: She can give life by spilling blood.
- Cold-Blooded Torture: Inflicted a great deal of it on herself just to spill more of her blood.
- Downloadable Content: As a standalone archfiend.
- Lightning Bruiser: She's surprisingly fast and sturdy, her attacks are difficult to avoid, and can power them up to borderline One-Hit Kill levels.
- Non-Elemental: One of the few archfiends to have no weaknesses, making her quite challenging to fight.
- Palette Swap: Of Dullahan.
- Body Horror: The dude's SEE-THROUGH. As in, you can see every pulsating muscle and organ under his skin.
- Full-Frontal Assault: When not assuming his functions, he acts as a streaker.
- 100% Adoration Rating: Deconstructed. His subjects loved his image as a perfect ruler rather than an actual person.
- Shock and Awe: Also a literal Lightning Bruiser. His offerings are also Volt-elemented.
- Wolverine Claws: Sports a pair of them, and his Volt-elemented Blood Offering is based on them.
- Abhorrent Admirer
- Bondage Is Bad: Oh so very much.
- Love Makes You Evil and Love Makes You Crazy: An understatement.
- Making a Splash: With sweat, no less. Gross. That does give him a crippling weakness to lightning, though.
- Palette Swap: Of the Tortoise and the Hare.
- Yandere: Yet another understatement.
Tortoise and the Hare
An incredibly lazy bowman who once worked for a lord, but decided that robbing people was easier. He had a wagon turned into his home, where he no longer moved he didn't even feed himself, having the bandits who served him do it instead. When he killed them to stop their chattering and started to starve, he gave up his body to the chalice and became one with the wagon.
- Archer Archetype: He favoured the bow. You can also gain an offering that works as such from him by breaking one of his cursed parts.
- Arrogant Kung-Fu Guy: Being a born weapon master, he looks to those who train with contempt.
- Death Seeker: He tried to kill himself when life became too much of a hassle, but realized that as long as the horse lived, he couldn't die and he couldn't reach it.
- FaceHeel Turn: He used to be a bodyguard for a lord, but decided to be a bandit later.
- Kill It with Fire: His element.
- Kill It with Ice: His elemental weakness.
- Lazy Bum
- Palette Swap: Of the Unicorn.
An indolent young man who grew tired of life as a nobleman, and sacrificed his flesh to the chalice to become a rock, ignored and unnoticed. Which was fine, until he fell in love with a girl who repositioned him. Then the chalice appeared again...
- Be Careful What You Wish For: And how!
- Dishing Out Dirt: His attacks in a nutshell.
- Palette Swap: Of Jack Frost and the Jack-o'-Lantern.
A young prince who wanted to become just like a cat instead of being the next king.
- Animalistic Abomination: Just like the other non-humanoid Archfiends, Cat Sith is a horrific parody of a feline.
- Cats Are Mean: He's a pretty nasty one to say the least.
- Cute Kitten: He adopted a kitten while venturing outside. He ended up sacrificing it.
- Downloadable Content: Released along with Beelzebub.
- Lightning Bruiser: Thankfully not literal this time, but he still moves fast and hits hard, and he's got a hefty amount of health.
- Palette Swap: Of the Wraith.
- Wolverine Claws: Cat Sith sports a pair of these, appropriate for a catlike monster. His Blood Offering is also based on these, dealing low but fast non-elemental damage-per-second.
Three Little Pigs
- Fat Bitch: A fat tub of lard as a human, and a cannibal at that.
- Extreme Omnivore
- I Am A Humanitarian: She ate her beloved and all his belongings.
- Kill It with Fire: She's weak to fire, despite not being Venom-based. Must be her fat.
A boy who wanted nothing more than apples. His hunger for them grew so overbearing that his family was forced to drive him away, as they could no longer afford to feed him. The chalice offered him one more apple, and now there is a tree upon his back. And as long as he can eat the apples it grows, he doesn't care what he has to do to keep it healthy.
- Blow You Away: Can fire off tornadoes that home in on you.
- Downloadable Content: Released along with the Dullahan.
- Kill It with Fire: Naturally, being a tree, his weakness is fire.
- Trademark Favorite Food: His favorite food, and one of his main modes of attack: either the apples growing on his back spit seeds at you, or detach entirely and become drones to back him up.
Three men who did nothing more than drink all day long. They sacrificed their health to the chalice when their mead ran out, and discovered that their sweat had turned into mead. When they stopped sweating, they realized that it didn't need to be their own sweat...
- The Alcoholic
- Downloadable Content: Released along with the Ogre.
- Kill It with Fire: They're weak to fire. Considering the barrels they wear are filled with sweat turned into alcohol...
- Logical Weakness: One of alcohol's properties? It's flammable!
- Palette Swap: Of the Leprechauns.
- Poisonous Person: They are of the Venom attribute.
- The Need for Mead: Their drink of choice. Hell, it's what the sweat gathered in their barrels turns into.
A chef, and a supremely talented one, who worked for a king who insisted on a new dish every single day. When she ran out of ingredients she hadn't used, the chalice made her an offer... and so she used her tongue in a soup that the king now insisted on having all the time. So she looks ever for ingredients.
Her true name is Rynalm.
- Downloadable Content: Released along with the Dwarves.
- HeelFace Turn: Fights for Sanctuarium if saved.
- Kill It with Fire: Being a palace chef, she'll throw burning food at you.
- Kill It with Ice: Her weakness is ice-based spells.
- Lethal Chef: Literally, after becoming an Archfiend.
- Before becoming an Archfiend, she accidentally poisoned the royal family with a foreign ingredient she never worked with before.
- Palette Swap: Of the Minotaur.
- Supreme Chef: She was a naturally talented chef.
- To Serve Man
Hansel and GretelAfter the fields of a town were destroyed by locusts, a married couple had to abandon their children in woods to avoid starvation. As the children starved to death, the chalice appeared; the children gave their limbs for food. Their limbs now candy, they thought they could make their family happy if they shared with them. But their parents and the town chased them to the woods in fear that they were undead monsters coming for revenge. Now left in the forest to be eaten by locusts, they found happiness. They felt needed by the locusts, so they made a wish to be in a family of them. They sacrificed what was left of their bodies given by the parents and became a candy village, part human, part candy, and part locust.
Their true name is Pryderi.
- And Now for Someone Completely Different: They replace the Leviathan fight in Delta. It serves as proof that something has changed with Librom's contents.
- Big Creepy-Crawlies: They appear as a pair of massive locusts with human arms, complete with candy frosting.
- Body Horror: Their use of the Chalice turned their limbs into fucking candy. Using the chalice again turned them into a horrifying abomination of candy, human flesh, and the body of a locust.
- Enfante Terrible: They're children who became Archfiends. They're also one of the most powerful Archfiends in the game. How so? The first time you can fight them starts at level 15, the highest difficulty.
- Genius Loci: While they appear as colossal, frosting-caked locusts, their true form is the very candy village itself.
- HeelFace Turn: Fights for Sanctuarium if saved.
- Parental Abandonment: Just like in the story.
- Kill It with Ice: His weakness.
- Palette Swap: Of Jack Frost and the Gargoyle.
- Playing with Fire: His element.
The Jack Frost
- An Ice Archfiend
- Honor Before Reason: Due to them being duty-bound to their lord, who ordered them to repel winter.
- Palette Swap: Of the Gargoyle and the Jack-o'-Lantern.
- Kill It with Ice: His element.
- Shock and Awe: His elemental weakness.
After taking the place of the old king, the new king arranged the assassination. But the new king became worried, what if he were to fall the same way. Trapped in anxiety, he let his health deteriorate, avoiding anything and anyone that could kill him. He would never leave his chambers without a suit of armor, but still he was afraid. Then the chalice came and gave the monarch an impenetrable suit of amor, almost fused to the king's body. In one final test, he asked the assassin he hired to shoot an arrow of ice into his brow. The arrow became a horn, it felt like nothing happened. This only helped for a short while, and the man's worries still haunt him.
His true name is Rakasar.
- The Atoner: Fights for Sanctuarium if saved.
- An Ice Person: As opposed to the Centaur's fire powers.
- Palette Swap: Of the Centaur.
- The Paranoiac: Drove him to make the deal with the Chalice.
- Shock and Awe: His weakness.
The PhoenixA girl who became nothing more than a slave in her household, forced to help her mother take care of her father, slowly watching as any chance of living life escaped her. Even losing one chance when a traveller fell in love with her and they tried to elope. They were caught, she lay locked into her faraway home, almost forgotten by the traveller completely. Her family passed and she had to take care of her mother's phony moth potion business, finally deciding to burn the business and herself to the ground along with the poor moths. The chalice arrived, but she had nothing to give, then the now older traveller returned. She was reborn from the ashes, and began life anew. But her life grew short, as burning herself and others to be reborn started giving her moth-like traits. She was desperate to avoid age and the moths that ruined her life, but to no avail. She was stuck in a ever-burning loop between newborn baby and decrepitude.
Her true name is Errany.
- Animal Motifs/Big Creepy Crawly: The moth, rather than the usual bird.
- Kill It with Fire: Fire balls? Rain of fire? Fiery kamikaze explosion followed by a rebirth?
- Kill It with Ice: Her weakness is ice-based spells.
- Moth Menace
- The Phoenix: Just like the bird of legend, she can be reborn from her ashes. The catch is that she becomes more moth-like after each rebirth and each cycle gets shorter.
A woman who used her beauty to live a hedonistic lifestyle, which resulted in her contact with a disease that ravaged her body. She sacrificed her human body to elude death, becoming a hazy glowing spectre. She soon was caught in the boredom of immortality, realizing she took her finite life for granted. She came to a church and took the colors of its stained glass windows, only to realize no one could see her and her beauty, growing several sighing mouths. She still wanders to this day, still eluding death.
- Downloadable Content: Released alongside Ouroboros.
- The Hedonist: She was this until the illness started eating away at her body.
- Our Ghosts Are Different
- Who Wants to Live Forever?
Red Riding Hood
- Animal Motifs: Wolves.
- Black Knight: The wolf knight's armor is jet black.
- Blade on a Stick: A spear made out of the wolf knight's guts. You also unlock a Non-Elemental offering based on said spear.
- Con Artist: Both the wolf knight and the elder; the old woman was just better.
- Expy: It's hard not to see the Berserker Armor in his design.
- Our Werewolves Are Different
- Cruelty Is the Only Option/Mercy Kill: Unlike other Archfiends, they can only be Sacrificed to finish them off. However, like the Bounty Hunters that are out for your blood in the original, you have to try to save them at least once in order to get their Life Essence.
- Lizard Folk: Exactly What It Says on the Tin, although they're supernatural and tailless examples.
AliceA sorceress who went mad trying to rescue her daughter from a place called Wonderland... a daughter and place that never existed. Created a training ground for sorcerers to try and find a replacement... known as Alice's Wonderland.
- Alice Allusion: She is explicitly based on the titular Alice from Alice in Wonderland, including the tea pot motif as a reference to the Mad Hatter.
- Boss Rush: This Archfiend only appears in the dedicated arena known as "Alice's Hollow", where to even get to her, one has to go though just about every other Archfiend (in both standard and Gemini flavors) just to reach her.
- Compulsive Liar: She was known as one; no wonder why no one believed her about her daughter and Wonderland. Although it's actually because her memories mixed up with those of people she sacrificed...
- Palette Swap: Of the Incubus.
- BFS: He can summon one made of pure energy. Unless a sorcerer destroys his stomach.
- Fusion Dance: They are Lizardmen who absorbed Orichalcum, giant snails with treasure chests as their shells.
- Kamehame Hadoken: He can fire a massive, sweeping energy beam from his stomach.
- Our Dragons Are Different: Bahamut is clearly a Draconic Humanoid made of stone.
- Ramming Always Works: One of his attacks. Breaking cursed parts allow the player to do this themself as a Blitz offering.
- Winged Humanoid: Fitting for a Draconic Humanoid, Bahamut sports a pair of massive wings that lets him fly and boosts his agility unless a sorcerer destroys them.
Romalus God Soul (Romulus)
- Adaptation Name Change: Romulus in the original Japanese version, but Romalus in the NA and PAL versions.
- Angelic Abomination: Also a Humanoid Abomination to a degree, Romulus appears as a one-winged cherub, but the other tropes below show that he's more (morbid) than he appears, being a powerful god of light and order, yet is also partially responsible for the Crapsack World setting and Eternal Recurrence.
- Body Horror: To a lesser extent than his twin, but it bears some mentioning. Romalus has a fairly normal skin complexion on his left side, but his right side has porcelain-like skin and his golden robes look as though they are seemingly melting on his body.
- Cain and Abel: Romulus heavily opposes his younger brother, Cert, both out of the forces they represent and for control over the world. Romulus succeeds in sealing his brother inside the Earth, but even then Cert still gets the last laugh through the Sacred Chalice.
- Dishing Out Dirt: One of his attacks is to raise his whip and slam it down on whatever is in front of him, striking the ground with such force that it causes the earth itself to shoot upward on either side.
- Enfant Terrible: Like his brother, Romalus looks like a giant baby.
- Evil vs. Evil: Romulus is the god of light and order and he opposes his younger brother, the god of darkness and chaos. They're both villains, although the elder brother is somewhat better.
- God and Satan Are Both Jerks: Romulus serves the role of God and Cert serves the role of Satan. Both of them are responsible for the Crapsack World setting and Eternal Recurrence that kick off the plot of the game, although Romulus at least wants to make a world free from greed and chaos.
- God Is Evil: Well, kind of. He definitely is bad news for humanity, but he represents good, order, and temperance compared to his brother. The issue comes from his role in the Eternal Recurrence, which drives the entire plot of Soul Sacrifice.
- Gold and White Are Divine: In stark contrast with his red and black brother, Romulus is clad in gold and white, emphasizing his angelic appearance. Not that he's a good guy, but at least he's not as bad as his brother.
- Good Wings, Evil Wings: Bears a single, golden, feathered wing upon his left shoulder, the type that is usually associated with angels and cherubs... unfortunately, Romalus himself is not such a nice guy.
- Greater-Scope Villain: Alongside his brother: the feud between the two is the cause of all the misery in the game.
- Light 'em Up: One of his attacks has him summoning orbs of light for him to pelt you with.
- Light Is Not Good: A cherub-like god with an angel-like wing, clad in a gold robe, who represents virtues like order, and utilizes the the power of light in his fighting style? Surely, he's one of the good guys, right? Well...
- A Lighter Shade of Black: On one hand, Romulus is partially responsible for the Crapsack World setting in the game, along with his obsession with order and disregard for the suffering of others. On the other hand, not only does he represent reason and temperance (which are much more benevolent qualities than, say, greed and chaos), he sealed his more evil brother, Cert, away to limit his powers and tried to save the world (in his own way, at least). Unfortunately, that still didn't stop the Druid God from influencing mortals through the Sacred Chalice.
- Meaningful Name: Romalus/Romulus draws his name from the Roman king of the same name (spelled as Romulus). In the legend, Romulus and his twin brother Remus quarreled over the location of their new kingdom, leading Remus to be killed by his twin, who went on to take on the glory of king himself. This is exactly how his relationship with Cert went, imprisoning his brother within the earth after they argued over their ownership of the world.
- Order Is Not Good: Desires to keep order in the world, no matter how much everyone is suffering.
- Order Versus Chaos: The order to Cert's chaos. He triumphed over his brother in their feud for creation long before the story's events. Not that it stopped Cert from being a threat.
- Our Angels Are Different: Not actually an angel and more like a powerful god, but Romulus certainly got the design philosophy in terms of appearance, at least.
- Save the World: A warped example where Romulus focuses his powers to preserve order for the sake of the world itself, not the life that's living on said world.
- Walking Spoiler: Any details involving Romulus and his brother will spoil the game's backstory and plot.
- Well-Intentioned Extremist: Romulus wants to create an ordered paradise-like world free from greed and tries to Save the World with an envoy to ensure said world's existence, which sounds pretty noble... until you remember that his sole reason to save the world is to make a medium of order and for the sake of order itself, even if others suffer in the process.
- Whip It Good: Uses a large golden whip as his Weapon of Choice. It's actually part of of the aforementioned melting robe and is shown emerging from over his stomach, implying that it's actually his umbilical cord.
Druid God Soul (Cert)
- Adaptation Name Change: Cert in the original Japanese version, but Druid in the NA and PAL versions.
- Berserk Button: Attacking the Chalice directly is a good way to piss him off. Just ask Similia.
- Body Horror: As if the fact that he's a giant, evil, levitating devil baby wasn't enough, the entire right side of his body is covered in what seems to be a hardened layer of bluish, vein-like webbing and dark, necrotic flesh. And then there's his weapon...
- Cain and Abel: Cert heavily opposes his older brother, Romulus, both out of the forces they represent and for control over the world. Romulus succeeds in sealing his brother inside the Earth, but even then Cert still gets the last laugh through the Sacred Chalice.
- Casting a Shadow: In contrast to his brother, the projectiles he summons lean more toward darkness.
- Chaos Is Evil: Cert desires to spread as much chaos as possible, especially by corrupting mortals with the Sacred Chalice.
- The Corrupter: Cert uses the Sacred Chalice to twist people and animals into horrific Archfiends and Foul Monsters respectively, depending on their desires.
- Dark Is Evil: Fittingly enough, given that his unsettling appearance and role as the God of Chaos.
- Deal with the Devil: Cert does this through the Sacred Chalice, giving mortals promising wishes before turning them into the horrific Archfiends that sorcerers battle against.
- Dishing Out Dirt: Just like his brother, Cert can use his whip to slam the ground in front of himself and uplift sharp stones from the earth.
- Enfant Terrible: The god of chaos, greed, and evil takes the form of a giant malformed baby.
- Evil vs. Evil: Cert is the god of darkness and chaos and he opposes his elder brother, the god of light and order. They're both villains, but Cert is even worse than his elder brother.
- God and Satan Are Both Jerks: Cert serves the role of Satan and Romulus serves the role of God. Both of them are also responsible for the Crapsack World setting and Eternal Recurrence that kick off the plot of the game, but most of the responsibility is from Cert himself, thanks to him being a Jerkass God who created the Sacred Chalice as a medium to corrupt people and animals.
- God Is Evil: He invented sorcery... and deliberately designed it with Failure Is the Only Option in mind.
- God of Evil: What do you expect from a God who represents Chaos and Greed?
- Good Wings, Evil Wings: Bears a tattered, demonic, bat-like wing upon his right shoulder, mirroring his position as Romulus' twin and counterpart.
- Greater-Scope Villain: Alongside his brother, although he plays a far more active role through his invention, the Sacred Chalice.
- Hero Killer: Cert impales Similia as she tries to destroy the Chaos God's evil little toy, the Sacred Chalice, although he was trying to kill the Player Character instead but it's not like he cares anyways.
- Jackass Genie: Every single Archfiend mentioned above? They look like that because of how this guy distorted their wishes to purposely make them into monsters.
- Jerkass God: Even more so than his brother, Romulus. Why? Because that Nefarious Fetus created the Sacred Chalice in the first place!
- Meaningful Name: Cert is clearly a corruption of the name Surt, the Norse god who played a part in the creation of the world, just as Cert did with his brother. However, Surt also played a major role in bringing about Ragnarok. Given the state of the world that the Sacred Chalice has brought, it's not too big of a stretch for the comparison.
- Obviously Evil: The fact that he's a demonic god who looks like a one-winged black and red baby who represents darkness and chaos shows that he's a straight-up bad guy.
- Order Versus Chaos: The chaos to Romulus' order. Their battle for creation is what led to his loss and imprisonment.
- Our Demons Are Different: Although a powerful god rather than a mere demon, Cert bears a demonic appearance and gives sinister deals to people and animals, even sporting a single massive bat wing.
- Red and Black and Evil All Over: While the left side of his body's skin tone resembles an infant's (aside from proportions, anyway), Cert's right half is predominately cast in black, with his single ridge of hair up above colored a deep red. You know, in case you missed the fact that he's a villain.
- Satanic Archetype: While not explicitly compared to The Devil himself, Cert does bear similarities to him: they're clearly demonic in appearance, tempting mortals with sinister deals that go awry, and opposing the divine God for selfish intentions.
- Sealed Evil in a Can: His brother sealed him away long ago after their battle. The can itself? The Earth.
- Walking Spoiler: Just like his brother, details about Cert will spoil a majority of the game's backstory and plot.
- Whip It Good: Fights with what appears to be a giant whip consisting of many floating tendrils... on closer examination, they are numerous black veins and are emerging from his stomach like an umbilical cord.
- Blow You Away: Like its original counterpart, this Dionaea flaps its wings to make massive winds, although the winds simply push the Sorcerers rather than deal damage to them.
- The Cameo: Comes from Freedom Wars.
- Hitbox Dissonance: Thankfully Averted, because this game's version of Dionaea has actually sensible hitboxes that fit the Abductor's model, unlike the original Dionaea where its hitboxes are absurdly bigger than they appear.
- Mechanical Monster/Cybernetic Mythical Beast: As it is an Abductor, Dionaea looks much more robotic than the other Archfiends.
- Our Dragons Are Different/Our Wyverns Are Different: Dionaea is basically a robot wyvern that fires a Wave-Motion Gun through its horns.
- Playing with Fire: Dionaea's element is Heat, making it weak against Frost. Its common Offering, Skydrake Dragonwing, mimics the raining fireball attack, although it's Awesome, but Impractical due to its weak damage and inaccuracy.
- Sequel Difficulty Drop: A Crossover rather than an actual sequel, but this game's version of Dionaea is much more forgiving than its home universe counterpart. For starters, the original Dionaea is a Lightning Bruiser with broken hitboxes, an absurdly fast and difficult-to-dodge charge attack, near perfect fireball aiming, dangerous winds, and a massive Area of Effect that eats up 85% (if not, all) of your health. This game mercifully tones this Abductor down to manageable levels, now that Dionaea becomes a Mighty Glacier with sensible hitboxes, a slower charge attack, slower fireball aiming, harmless but still annoying winds, and a weaker and smaller Area of Effect.
- Wave-Motion Gun: Just like its home universe counterpart, Dionaea is still able to fire its iconic laser beam through its horns. Thankfully, the laser blast emits a much smaller and less deadlier Area of Effect, making it safer to take on the draconic Abductor in close range, unlike its original Freedom Wars counterpart where the Area of Effect is much bigger and deadlier. Just don't stand in front of its face while the laser is charging.
- The Cameo: Comes from God Eater 2.
- Marth Debuted in "Smash Bros.": Appeared in Soul Sacrifice before God Eater 2 was even announced for a US release.
- Playing with Fire: Just like Dionaea and Chthonian Fiend, Marduk is also Heat-elemental.
- Savage Wolf/Starfish Alien: Marduk is an Aragami (a race of sentient alien cells that form colonies together) who takes the form of a fire-elemented wolf. Of course, the Aragami is just as menacing as the other monsters.
- The Cameo: Comes from Toukiden.
- Playing with Fire: It's the third fire-elemental crossover Archfiend.
- Our Demons Are Different: Cthonian Fiend is a massive Oni with a Manticore-like appearance, sans wings.
- The Cameo: Comes from Toukiden.
- Lightning Bruiser: Just like Cerberus, the Abyssal Fiend is absolutely fast, deadly, and durable. Also like Cerberus, Abyssal Fiend takes this trope literally.
- Our Demons Are Different: Abyssal Fiend's appearance is similar to Cthonian Fiend, except it's blue instead of red.
- Shock and Awe: Abyssal Fiend's element is Volt, unlike its Sky-elemented home universe counterpart. Then again, Sky is the closest thing to this trope in the Toukiden universe.