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A list of characters that appear in My Time In Sandrock. For characters that first appeared in My Time in Portia, see its Character sheet. Note that as the main quest has a major twist that reveals revelations about some characters, spoilers are off, you've been warned.

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Player Character

    The Builder 
  • The Ace: Firmly establishes themselves as such throughout the course of the game. Past a certain point in the story, they will have racked up so many incredible feats that the rest of the town will regard them with outright awe.
  • Character Catchphrase: "Got too much on my plate now..." if you have to put a sidequest on hold. Some people even take note of this.
  • City Mouse: They moved from a city in Highwind to work in the countryside town of Sandrock.
  • Deadpan Snarker: Sometimes they'll be given the chance to answer in a really snarky way in sidequests. They can also be this towards Nia, their childhood friend, in a more teasing way.
  • Everyone Calls Him "Barkeep": While their name can be customized and is used in the subtitles, everyone in town calls them "Builder".
  • Giver of Lame Names: Nia refuses to let the Builder name anything, recalling the time they named Nia's chicken "Doggy" and her cat "Ducky." During The Six Star Commission, the player can also name the town's new airship the "S.S. Shippy Mc Shipface" or "Ultimo Neo-prime Echo Yonekins Epoch" which the NPCs are less than enthusiastic about.
  • Hello, [Insert Name Here]: Their default names are Max and Lucy, but you can change them during the character creation.
  • Heroic Mime: For the most part. Although some of the dialogue of the townsfolk indicates they are indeed talking.
  • Hope Bringer: They pretty much single-handedly turn Sandrock from a Dying Town into a center of commerce for the continent.
  • Informed Attractiveness: The Magic Mirror considers the Builder a 10/10 no matter what you make them look like.
  • The Musketeer: They can handle melee weapons and even a few guns, but not both at the same time.
  • New Job as the Plot Demands: As they befriend the townsfolk, they receive several other job offers: working as a rancher for Cooper, Mabel and Elsie, working at Eufala Salvage with Rocky and the boys, and even Pablo asks "how committed they are to the idea of being a Builder". They also later become an honorary member of the Civil Corps.
  • Not So Above It All: Most of the time, they range from nice to neutral, but when they have the choice of letting Bronco suffer one of Cooper's legendary boring ramblings they do it with a hint of pride, knowing very well what Bronco walked himself into and getting a kick out of it.
  • The Reliable One: As you progress in the main story, you are often taken as the go-to person to fix anything outside the town.
  • Renaissance Man: They can go from a fledging Builder to the Builder of the Year, deep ruins-explorer, Civil Corp. honorary member, farmer, and then some during their stay in Sandrock.

Marriage Candidates

Bachelorettes

    Amirah 
https://static.tvtropes.org/pmwiki/pub/images/amirah_concept.jpg
Voiced by: Sky Rae (English)
A resident from Sandrock and owner of Ceramic Gate, a shop selling pottery and sculptures. She and her brother were originally from Barnarock, but recently arrived in Sandrock.
  • Beware the Nice Ones: Very soft-spoken, but she has very little patience for immature people. She initially has a bit of trouble expressing her frustration towards them, but learns quickly. Arvio, her brother, is very afraid of getting on her bad side, and he mentions a day when they were younger when he used her kiln to bake pizza and this made her really mad.
  • Berserk Button: Making little of her job gets her very upset, and so does people whoonly compliment her for her appearance.
  • Broken Bird: Downplayed. She had a tough life and is a bit cynical about it, but keeps her chin up. Amirah does tell the Builder to leave Sandrock if they get a better offer, since she knows how living in the desert isn't all that rewarding.
  • Debt Detester: Whenever someone helps her financially, she makes sure to repay them, even if they say she doesn't have to. Likewise, she doesn't like people doing anything that would make her feel indebted to them.
  • Good Is Not Soft: She's very sociable and amicable, but she does hold grudges if you pester her enough. The Mysterious Man learns of this the hard way once he mockingly criticizes her work, and Amirah makes him eat his words after getting an electric kiln, which allows her to work much more efficiently. Amirah agrees to sell her pottery after the Mysterious Man begs her to, and even then, with no discount— "Take it or leave it".
  • Foolish Sibling, Responsible Sibling: Amirah is much more down to earth than Arvio and takes her business very seriously, although Arvio says she's too serious about it for her own good.
  • So Proud of You: Once Arvio stops being so rash, she's the first to notice it and is very proud of him.

    Catori 
https://static.tvtropes.org/pmwiki/pub/images/catori_concept.jpg
Voiced by: Laura Welsh (English)
Runs the local gaming center and museum, hoping to use them to attract tourists to Sandrock.
  • Butt-Monkey: She's had a fairly bad luck in life and even in Sandrock she doesn't catch a break. She develops a new activity, sand sledding, but right before the inauguration, Logan bombs Water World's water tower, frightening the population and basically killing any interest they might have had in Catori's new activity, much to her dismay.
  • Determinator: Two business failures did little to diminish her will. She's in Sandrock in charge of the entertainment alley and is always cooking up newer ideas to attract more tourists to the town.
  • Family Versus Career: The crux of Catori's friendship missions is her conflicts with being absent from the life of her son, Alo, as she tries to pursue her fortune in Sandrock and afford a better life for all of them. With the Builder's help, she can make her dreams come true and reunite the two of them in Sandrock, culminating in finally constructing her dream theme park, Catori World.
  • Money Fetish: In a similar vein to Arvio, Catori is a very enthusiastic businesswoman who's always looking to strike gold in the desert, even though Sandrock's ruins are mostly depleted. Best exemplified in her special commissions for Catori World regarding the snack bar, when she says she will totally overcharge for snacks since her parkgoers are a captive audience with nowhere else to go.
  • Struggling Single Mother: She has a teenaged son, Alo, who she left in Atara in the care of her mother (Alo's grandmother) after her swift and messy divorce with her ex-husband, and her wanting to try and pursue her fortune in Sandrock due to what she feels is an untapped market for entertainment there.
  • Third Time's The Charm: Said verbatim after Catori mentions, rather sheepishly, that her first business venture ended badly, and her second ended even more poorly.

    Elsie 
https://static.tvtropes.org/pmwiki/pub/images/elsie_concept.jpg
Click here to see Elsie after Chasing Elsie.
Voiced by: Addie Nofal (English)
A Sandrock native, she is the daughter of Cooper and Mabel. She works as a rancher at her father's farm.
  • Adrenaline Makeover: The option to romance Elsie doesn't become available until after she becomes The Beastmaster and doesn't look so much like a child.
  • Animal Lover: She has a way with animals and monsters and doesn't like hurting them. During the mission to clear out the tunnel to Portia she insists in trying to find a non-violent way to get rid of the monsters infesting it, but Logan makes it clear there's no other way this time.
  • The Beastmaster: She becomes a 'monster whisperer' during her brief stint running away from home and returns with the giant duck that broke her mother's arm fully tamed.
  • Book Dumb: She isn't very big on all that reading thing and anything that requires a lot of thinking.
  • Brutal Honesty: She isn't one for beating around the bush. Be nice to her and she'll be nice to you, annoy or piss her off and she won't be subtle on calling you out for it. If you get in a relationship with her she can ask how your day was and she'll quickly get bored of all the Builder talk and earnestly say she didn't fall in love with you because of your profession.
  • Daddy's Girl: Elsie gets her father, the very stubborn Cooper, to let you rent a horse free of charge so you can practice it with what amounts to puppy eyes.
  • Fanservice Pack: She gets a considerably more flattering outfit when she returns from her journey with Daisy the Giant Duck.
  • The Gadfly: She likes teasing people close to her, especially if she feels they need to relax a bit. You and Mi-an are not safe from her pranks. At all. She does have a limit and realizes if she goes too far with her pranks, however.
  • Genki Girl: She's very cheerful and never stops for a moment.
  • Hidden Depths: In one of the main story missions, she basically begs for you and Mi-an to help her investigate Logan and Haru's home because she already did it once and couldn't come up with any clues, admitting her Book Dumb tendencies and that both are much smarter than she is.
  • In-Series Nickname: Gets called "Elle" by Mi-an.
  • Like Parent, Like Child: She can be very, very, stubborn. Mabel dryly notes how she doesn't have to wonder whom she gets it from...
  • Small Town Boredom: Suffers from this, living in Sandrock. She's been saving up money in secret so one day she can move away.
  • We Used to Be Friends: She's a staunch supporter of Logan, no matter what people say about him. She starts losing heart after she witnesses him kidnapping Matilda and feels conflicted about how she should feel. A sidequest reveals Logan is her childhood friend and even saved her from a monster attack when she was 6.

    Grace 
https://static.tvtropes.org/pmwiki/pub/images/grace_concept.jpg
Voiced by: Alexandra Potocka (English)
A young woman working as a waitress in the Blue Moon Saloon. She's saving up to finish her studies and find a better job at Atara.
  • Action Girl: Can be challenged to spar with you. One of her sidequests has her trying to enter the Hazardous Ruins, and she has to be stopped by Justice.
  • Beware the Nice Ones: Grace is very nice and friendly, but she can be very stubborn and has learned tricks to deal with child troublemakers like Andy. Turns out she didn't threaten Andy at all, she just asked him to act scared since Grace and Logan were working together.
  • Dumb Blonde: Averted. She's an archeology student and is even working on a thesis.
  • Lethal Chef: Her cooking is, er, rather known around Sandrock. Mi-an even says her omelets "tastes funny". Grace herself is well aware of this and is somewhat frustrated with it, since no matter how close she follows the instructions, she never gets it right. Even with Owen coaching her, she hasn't seen much progress.
  • Hidden Depths: Befriending her unlocks conversations, showing that she is much more observant of her surroundings and people than anyone thinks. Turns out she's an undercover agent for the Alliance Central Intelligence.
  • Pen Pals: Becomes one to the Builder in order to keep contact with them. Being a spy and all that she has to be careful with her words.
  • Put on a Bus: She leaves after the Duvos invasion in order to make a proper report on her activities as a spy on Sandrock. She returns later, however, and how she reacts depends on how flirty you were in the letters you send to her.
  • Suspiciously Specific Denial: Her commissions always have her asking for something, saying it wasn't her fault that she needs said item. Considering some of her usual requests are Soup and Copper Pots with her Lethal Chef tendency... yeah.

    Heidi 
https://static.tvtropes.org/pmwiki/pub/images/heidi_concept.jpg
Voiced by: Sonia Gilbertson-Topley (English)
A woman who's an Architect and owner of Construction Junction. When she has free time, she also moonlights as the writer for the Tumbleweed Standard.
  • Almighty Janitor: Unlike Qi, Matilda or Trudy, Heidi doesn't have a status of authority, but she has a lot more influence and importance in Sandrock's re-development. Heidi's the one who usually comes up with the bigger projects for Sandrock's improvement and her opinion on them is crucial before anything is given the green light.
  • Boke and Tsukkomi Routine: The sensible foil to Qi's eccentricities.
  • Cool Big Sis: To Jasmine, whom her grandmother watches over when Mayor Trudy is away.
  • Hidden Depths: She can throw one mean punch. She's the "Super Girl" who literally breaks the Punch-o-Tron in Golden Goose and Catori is forced to commission something far stronger in order to withstand her punches. Fittingly enough Heidi will always have the top score there, if you beat it, she'll have topped it by the next day.
  • Kent Brockman News: Heidi's articles in the Tumbleweed Standard can get unprofessionally snarky.
    "Sorry to alarm all you folks out there with such unfounded scare tactics, but we did some numbers and found out that we sell a lot more papers if we do."
  • The Reliable One: One of Sandrock's few residents to have all of her shit together, and while the Builder might do most of the physical building, Heidi's the one planning and coordinating all the big infrastructure projects they work on.

    Jane 
https://static.tvtropes.org/pmwiki/pub/images/jane_concept.jpg
Voiced by: Maia Harlap (English)
A woman who answered the town's call for a schoolteacher. She has a unique way of teaching the children in the school, largely based on her history in the Performing Arts. However, Sandrock's just-recovering population and the pressure of restarting the school on the right foot weighs on her.
  • Enthusiastic Newbie Teacher: She's very new to the teaching profession, and is Sandrock's first professional educator in so long since the population decline and the forced retirement of the original, Ms. Light, due to old age. While she's eager to put forward her lesson plans that incorporate elements of dramatization such as roleplay and live performances, and has a strong drive to improve her students' education, she can't help but be nervous when parents question her methods or she is faced with the harsh realities of being a new teacher.
  • Friend to All Children: As befitting a kindergarten teacher who moved to a just-recently-revived Dying Town with an initial class size of 3, Jane is very fond of young kids and does her best to make her classroom a fun, creative, and colorful environment that will stimulate their love of learning.

    Mi-an 
https://static.tvtropes.org/pmwiki/pub/images/mi_an_concept.jpg
Voiced by: Hayley Nelson (English)
A resident and builder of Sandrock. Originally from Tallsky, she arrived in Sandrock shortly before the player.
  • Action Girl: Being a Builder like you means she can handle herself against monsters. She's also very eager to explore a new Old World Hazardous Ruins.
  • Always Second Best: To the Builder. Due to how easy it is to raise your workshop reputation, Mi-an will always be the second best builder in Sandrock. She's perfectly okay with it and will always congratulate the Builder if/when they win Workshop of the Year.
  • Caring Gardener: Her hobby is botany, and one of Catori's sidequests has her sheepishly admitting she's been spending a lot of her money in the Moisture Farm.
  • Contrasting Replacement Character: She's the complete opposite of Higgins. Mi-an is openly friendly from the start and actively seeks to work with you together for the betterment of Sandrock.
  • First Girl Wins: Should you romance her. She's the first person to greet you upon arriving in Sandrock.
  • Genki Girl: Less so than Elsie, but Mi-an can get fired up just as much as the former.
  • Go-Getter Girl: Due to being born into a family of highly respected Builders of Tallsky she strives to become a great one.
  • Goggles Do Nothing: She doesn't wear them, even during sandstorms.
  • Good Is Not Dumb: One of her conversation has her mentioning a time where she was offered to be paid in "exposure" and how she didn't take any of it.
  • In the Blood: She follows the tradition of her family, who are Builders as well.
  • Meaningful Gift: She's a Builder just like you, so any tools like Pickhammers or Axes, or the more difficult materials and stuff machine-refined make for good gifts for Mi-an.
  • Ms. Fixit: Comes naturally with being a Builder. She sees something broken, she feels the need to fix it.
  • Nice Girl: Mi-an is a cheerful girl who's very proud of her job and makes sure to put her skills to aid others as much as she can. She also takes most things in stride, and it takes a lot to upset her. One of her early sidequests has her repairing things and building benches for Sandrock even without being asked for.
  • Trademark Favorite Food: Drool with Joy Noodles. It's actually one of the few foods that aren't neutral gifts to her.
  • Wealthy Philanthropist: She donates her 500,000 Gols backpay, money Yan stole from her, to help pay for the new Sandrock school.
  • Weapon Specialization: She wields Daggers to fight.
  • Workaholic: She's very hardworking to the point it worries Elsie. Later on, Elsie even steals her Builder License to get her to stop working a bit, but all it does is throw Mi-an into a funk.

    Nia 
https://static.tvtropes.org/pmwiki/pub/images/nia_concept.jpg
Voiced by: Ginger Sue (English)
The player's childhood friend, currently residing in Highwind. She communicates with the player using letters.
  • Action Girl: Capable of fighting and accompanies you during a certain mission.
  • Best Friend: Proudly declares to be your best friend.
  • Beware the Nice Ones: She's very polite and cheerful, if a bit mischievous towards you. But she's not a pushover. Whatever she does to Yan when he tries to get her to join the Commerce Guild, in a very slimy way, makes the "president" deeply regret it and beg you to keep her away from him calling Nia a "devil".
  • Caring Gardener: She's studying botany and during her visit to Sandrock she learns more of the desert cultivation and gives Zeke Rasperry Seeds which you can grow later.
  • Childhood Friends: She's one with you, oftentimes referencing past events growing up in Highwind like her the Builder's misadventures with construction, painting, and birthday parties.
  • Childhood Friend Romance: Should you choose to romance her, their years-long friendship turns into a romantic relationship. Potentially subverted in her wedding congratulation letter if you propose to anyone else, where the Builder can mention they had a crush on her, but it's too late to act on it now.
  • Gameplay and Story Integration: When she's added to your Social Handbook she starts off with considerably more friendship, at 3 full hearts, instead of zero.
  • Pen Pals: She regularly writes letters to you after you move to Sandrock, often talking about her studies and things you used to do together. After Logan destroys the water tower, she visits Sandrock for 3 days out of worry, to see if you're really safe and well.
  • Put on a Bus: Train actually. She visits Sandrock for a few days to make sure you're ok. And returns only much later after the whole Duvos conspiracy mess is cleared and some bad weeds rooted out from Sandrock.
  • Sailor Fuku: Her regular attire is pretty much stylized after one.
  • Textile Work Is Feminine: She gifts you a red scarf and a bunny satchel hand made by her.

    Venti 
https://static.tvtropes.org/pmwiki/pub/images/venti_concept.jpg
Voiced by: Laura Welsh (English)
One of Rocky's workers at Eufala Salvage, who becomes fascinated with the Builder.

Bachelors

    Arvio 
https://static.tvtropes.org/pmwiki/pub/images/arvio_concept.jpg
Voiced by: Rachi Sills (English)
A resident of Sandrock and the general store owner of By the Stairs. He is Amirah's brother.
  • Annoying Younger Sibling: Arvio is much more brash and carefree than Amirah. Whenever she has to deal with Arvio's antics, she does with an exasperated tone.
  • Character Development: Arvio goes from a well-intended, but foolhardy salesman to someone with maturity and business knowledge enough to catch the attention of Musa, the richest man in the Alliance of Free Cities. Even people of Sandrock take note of this when this happens.
  • Big Brother Instinct: He's always ready to help or defend Amirah. When he messes up in the "Desert Rose" sidequest wherein he accidentally involves his sister, he owns up to his mistake and does his best to fix it.
  • The Charmer: Being a shopkeeper, Arvio is pretty good with words and often butters you up in hopes you'll buy something or convince you to help. Amirah also notices this too.
  • Dogged Nice Guy: Arvio has been trying to catch the "devilishly handsome" Fang's attention for ages (obstinately just to 'befriend' him, but given that he's also responsible for Fang's confused understanding of what the word "date" implies...) and has so far only earned blank stares and the ire of his pet raven. Eventually, he ropes the Builder into a questionable Engineered Heroics scheme to win Fang over, which winds up far more effective for the Builder than for Arvio.
  • Foolish Sibling, Responsible Sibling: Foolish compared to his sister Amirah. Arvio has good intentions and a rather keen business sense, but usually doesn't think things through, which often irritates Amirah.
  • Money Fetish: He's almost always focused on making money in one way or another.
  • Nice Guy: Whether he's trying to push you something to buy or not, he always greets you with the biggest smile he can. Arvio is also impressed if you visit him during a sandstorm, but gets worried if you do so after befriending him, saying you should also be careful.
  • The Pollyanna: Despite having been through hard times, he's kept a cheerful disposition towards life.
  • Proud Beauty: He's quite proud of his looks and puts his face in ads and in gift boxes as a main method of selling them. However, when he pitches it to Musa, a very successful businessman, it's all he can do, and he gets a severe lesson in branding and business decisions.
  • Rich in Dollars, Poor in Sense: He's not exactly rich, but becoming so is his driving motivator. Unfortunately, his "business sense", such as it is, isn't particularly great. When advertising for his shop, he thinks that people will be more interested in seeing him than any of the products he sells, and he's always looking for the next big thing to appeal to tourists. This bites him in the ass when he tries to sell Musa on his marketing schemes. Musa correctly points out that, best case scenario, Sandrock's tourism is about 200 people a year, and Arvio's profit margin is about 1000 gols a month. If Arvio successfully markets his store to those tourists and doubles his profit margin, which is already a big supposition, that means his profit margin will be 2000 gols a month, hardly anything for Musa to get excited about. Arvio actually takes this to heart and works on getting his sister more exposure and business, which, considering her works are of extremely high quality and wanted all over the Free Cities, but she's terrible at marketing them, is fantastically effective.
  • Zany Scheme: He's notorious for them, a couple of which the Builder will get roped into.

    Burgess 
https://static.tvtropes.org/pmwiki/pub/images/burgess_concept.jpg
Voiced by: Ryan Messcher (English)
A member of the Church of Light, and primary overseer of the town's water supply.
  • Good Is Not Soft: At Logan's trial, Burgess is the only one to argue that Logan should face the full force of the law for his crimes, rather than receive a reduced sentence. He states that while he's sympathetic to Logan's motives, Logan still broke the law and shouldn't receive special treatment. Notably, the person who agrees the most with Burgess is Logan himself.
  • Good Shepherd: After Miguel and Matilda are outed as Duvos agents and defeated, Burgess becomes the new minister for Sandrock. With a little help from his friends and a new hat from the Builder, he proves to be a good speaker and replacement.
  • Guilt Complex: Whenever something that Burgess is even remotely related to goes wrong, he feels terribly guilty.
  • Kindhearted Simpleton: He's very kind and always trying his best to spread "telesis", but some people worries that he's too naive and can be easily fooled.
  • Odd Friendship: With Pen. Burgess and Pen get along fairly well, despite their wildly different personalities. It's later subverted when Pen, after being outted as a knight of Duvos and arrested, says he was never a true friend to Burgess.

    Owen 
https://static.tvtropes.org/pmwiki/pub/images/owen_concept.jpg
Voiced by: Alex Ross (English)
Owner of the Blue Saloon restaurant and hotel. A friendly man who welcomes the pair of new Builders with open arms.
  • Chef of Iron: An excellent cook and able to handle himself in a fight.
  • Gameplay and Story Integration: If married to he can be asked to cook, but unlike most spouses he will never cook a bad versions of the meals you choose.
  • Good Old Fisticuffs: When challenged to spar, he goes barehanded.
  • Heroic Build: He's about as ripped as Pen.
  • Mellow Fellow: Owen is very soft-spoken and is always friendly, even when some of his sidequests require you to be in a hurry.
  • Nice Guy: You'd really need to search to find something to hold against Owen. He's a cheerful fellow who gives you, one of the new Builders, a warm welcome and a free meal to tell you some of the basic, common knowledge about Sandrock and even when the population trashes his saloon after a bickering of catastrophic proportions happen while trying to impress Musa, he doesn't hold it against anyone.
  • The Storyteller: On Saturdays, Owen will tell stories and fables in the Blue Moon Saloon.
  • Shipper on Deck: Owen is basically your wingman for a relationship with Mi-an. In "Once in a Blue Moon," he offers a couple's discount you can take and help you get closer to her, and in Mi-an's romance sidequest "Classic Projection," he gives snacks and a blanket so you two can enjoy the date.
  • Supreme Chef: Everyone praises the food of the Blue Moon Saloon, and for good reason.
  • Uncle Pennybags: Downplayed. Some sidequests, like Amirah and Catori's, imply Owen is pretty well-off, but he does not ridiculously rich like, say, Musa. In Amirah's case, he can afford to loan 2000 Gols and Catori is ecstatic when Owen agrees to invest in her "Catori World" plan to attract more tourists to Sandrock.

    Pablo 
https://static.tvtropes.org/pmwiki/pub/images/pablo_concept.jpg
Voiced by: Caleb Hackler (English)
A hairdresser that runs the local hairdresser salon, Pablo's Parlor. He's out of town when the game starts, but comes back after a certain event happens.

    Ernest 
https://static.tvtropes.org/pmwiki/pub/images/ernest_concept.jpg
Voiced by: Jerron Bacat (English)
A writer from Atara. He moved to Sandrock to learn more about Logan's story.
  • Rich in Dollars, Poor in Sense: Ernest comes from a wealthy family and had people to do menial chores for him. He prepares a party to introduce himself to the Sandrockers, but only you show up... because he forgot to deliver the invites, as he was so used to someone doing this for him when he needed.
  • Embarrassing Tattoo: He has a tramp stamp, which the player can see if they make him wear the DLC swimwear
  • I Should Write a Book About This: He mentions wanting to write one about Logan, but has enough sense to not use his name or image, fearing what Logan could do to him if he didn't like how he was portrayed.
  • Meta Guy: He's here to write a book about the events, which means he tends to comment on events as though they were as fictional to him as they are to the player.
    Ernest: We seem to be entering the final chapters of our battle against Duvos... Please, Builder, be careful. I want you to be around for the epilogue... And ideally, a sequel...
  • Writers Suck: Just because he's a popular writer doesn't necessarily mean he's a good one, and several of the characters who've read his stuff aren't terribly impressed. He even gets torn apart by a prepubescent child.
    Jasmine: I'm not finished: the characters are paper thin, and if you've even been paying half attention, you can see every twist coming from a league away... I think you've weally been writing it in lately... your old stuff was way better...
    Ernest⁠: Ahaha, well, little kid, with all due respect, you're a little kid and you don't know anything...
    ⁠Jasmine⁠: I'm your pwimawy demogwaphic!
  • Rooting for the Empire: He starts doing this In-Universe, because he thinks Logan makes for a cool Anti-Hero or Villain Protagonist, and he often has to append disclaimers to his gushing to assure the Builder he doesn't really want Logan to keep evading capture in new and exciting ways, honest! When it turns out Logan was Good All Along, he mentions with some disappointment that he'll have to give him a Historical Villain Upgrade in his novel to keep things narratively interesting.

    Fang 
https://static.tvtropes.org/pmwiki/pub/images/fang_concept.jpg
Voiced by: Jonathan Bullock (English)
The local doctor. He runs the Sandrock clinic alongside his raven, X.
  • Affair? Blame the Bastard: Fang is the son from a Seesai noble's Secret Other Family, and when his father obtained custody of him after his mother's death, the legitimate wife and her son took their anger out on Fang whenever his father wasn't around to witness it. Which was often.
  • Animal Motif: Birds of all kinds, but especially broken ones.
  • Berserk Button: He really doesn't like it when X uses a specific male voice in his mimicry. When X does, it's one of the few times that Fang shows emotion before coming out of his shell, angrily telling X to never use that voice. Because it's the voice of Fang's hated father.
  • Broken Bird: He even says so, comparing himself to the orphaned eagle in his favorite childhood fairytale, The Eagle in the Valley.
  • Calling the Old Man Out: When Fang's father comes to Sandrock to 'rescue' him from the backwater town he's run off to, Fang and the Builder tell him off so thoroughly that he develops takotsubo cardiomyopathy from the shock of it.
  • Cannot Spit It Out: Fang comes to love the Builder in the romance route, but due to his insecurities, his difficulty communicating, and him not fully understanding Sandrock's culture (specifically what a Heart Knot means), make it very difficult for Fang to admit his love.
  • The Comically Serious: Fang approaches buying milk with the same grim sobriety he reserves for treating heart disease.
  • Defrosting Ice Queen: For bonus points, one of the quickest ways to his heart after he starts accepting gifts is Anti-Cold Medicine used to treat his secondary hypothermia.
  • Delicate and Sickly: He suffers regular bouts of secondary hypothermia,note  which can get bad enough to render him unconscious even in midday desert heat. The Relapse sidequest tasks the Builder with gathering the ingredients for and making the Anti-Cold Medicine he typically uses to keep it under control when he's too ill to make it himself.
  • Developers' Desired Date: Fang has an extensive Romance Sidequest that heavily dissuades the player from dumping, divorcing, or cheating on him once you've finished his marriage-gated events and missions. Ironically, rather than pushing him on the player, Fang is the most difficult and time-consuming character to pursue or even merely befriend, as he's written as someone to earn, not choose.
  • Dumb Struck: According to X, Fang's stepmother and half-brother would hurt him whenever he said anything, and thus he now finds the mere act of speaking painful. One sidequest involves helping him transfer the association of speaking to the much more pleasant memory of reading his favorite book aloud with his mother, after which he starts taking "conversation classes" to regain his ability to speak coherently.
  • Dude, Not Funny!: Fang will react to the builder making an "I've come down with a broken heart, doctor!" joke as though they were making light of cancer. Because his mother died of takotsubo cardiomyopathy—or, as it's more colloquially known, broken heart syndrome.
  • Deceased Parents Are the Best: His mother died when he was very young. He remembers her very fondly, misses her terribly, and probably idealizes her quite a lot. But it's not difficult to understand since his time with her seemed like paradise compared to what came next.
  • Dude Looks Like a Lady: Larry mistakes him for a woman, referring to him as the "quiet lady with bird."
  • Frontier Doctor: He's the lone doctor in a Dying Town who makes his remedies from the local plant and wildlife.
  • Game Play And Story Integration: Fang is just as unapproachable mechanically as he is physically, as every standard means of earning relationship points with him is gated by a sidequest, one of which takes a minimum of an in-game month to complete.
  • Hospital Hottie: Complete with jokes about giving patients heart troubles, to which he responds very poorly.
  • I Can't Believe a Guy Like You Would Notice Me: Fang says this almost word for word if the Builder pursues a romance with him, saying that the Builder deserves someone better who isn't broken. The Builder can disagree, and his father would argue the opposite.
  • The Illegible: To make his communication issues worse, Fang writes like a doctor—which is to say, terribly.
  • Inscrutable Oriental: He hails from the game's analogue of China, Seesai, and is Sandrock's most unreadable resident, though most of that is a product of Dark and Troubled Past rather than culture.
  • King Incognito: Even if he's technically a bastard, Fang is nonetheless considered legitimate Seesai nobility and would be quite valuable in Altar Diplomacy, which is why he fears his father or stepmother may still be searching for him.
  • Like Parent, Like Spouse: Regardless of gender, the player reminds Fang of his mother.
  • Last-Name Basis: Fang is actually his (mother's) family name. His given one, Shimiao, only appears in the Budding Brooch's Flavor Text.
  • Long-Haired Pretty Boy: A prime example. Fang is not only "devilishly handsome", as described by Arvio, but also comes equipped with a romantic cascade of long hair.
  • Master of the Mixed Message: As he's unfamiliar with the Alliance of Free Cities dating customs and has No Social Skills in general, Fang mistakes romantic overtures as platonic and asks the player out without realizing how his actions might be interpreted as romantic, only to hastily shut the player down when they respond to his apparent romantic advances as actual romantic advances. Give him a Heart Knot, and he'll accept it with no fanfare... only to mail it back the next day, apologizing for taking it without knowing its implications. Complicating this is the fact that he actually is in love with the Builder, but thinks he's too broken for a relationship.
  • Misunderstood Loner with a Heart of Gold: Thanks to his silence, reclusivity, and unconventional medical practices, Fang can sometimes give people the impression of a cold, uncaring Snake Oil Salesman or Mad Scientist. But he proves to be a compassionate, selfless Determined Doctor even with his walls up, and very affectionate to those who can knock them down.
  • Oblivious to Love: Most marriage candidates will recognize at least some of the dialogue options marked with hearts as flirting, and picking enough will give several characters enough of a hint that they'll make the first move rather than wait for a Heart Knot. Fang has more of these dialogue options available across his sidequests than any other character in the game, and he will completely miss all of them before the one at the end of "What's 'Hanging Out?'" Even that one takes him longer than it should, and he'll still mistake the Heart Knot for a platonic gift afterward.
  • Open Heart Dentistry: He specializes in plant-derived medicinal remedies, has no engineering background, and doesn't make use of much in the way of complex medical equipment. However, when a patient's treatment requires an oxygen concentrator, Fang hands the Builder a diagram of one he back-engineered from texts on Old World medical equipment and tells them to give it to Qi to make the necessary corrections. Qi's only note is "I... I have no notes."
  • Parental Neglect: His father was mostly absent during the first years of his life. Mainly because he was married to another woman and had another family. After the death of Fang's mother, his father decided to take care of the boy, but he paid no attention to him and turned a blind eye to the abuse Fang suffered at the hands of his stepmother and half-brother.
  • Playing with Syringes: Fang runs clinical trials for his untested remedies by offering free treatment on Wednesdays and Fridays on the condition that he cannot be held legally or morally liable for whatever result the mystery concoction produces. Successful trials result in a temporary status buff, a new item to buy at Fang's clinic, and a recipe for the player to make it themselves. Unsuccessful trials result in debuffs, blurry vision, passing out for an hour, or turning blue.
  • The Quiet One: He's selectively mute and relies heavily on X to speak for him when forced to converse. One sidequest has the Builder take X's role when Fang has to run errands, as X is out on a date with CoCo the owl.
  • The Runaway: After his mother's death, Fang ran away and lived on the streets, to avoid moving in with his father, stepmother and their son. He was caught, however. Later, he tried to escape again, but he never succeeded. After he grew up and became a doctor, he left his home country of Seesai and moved to Sandrock, hoping that his family won't ever find him again.
  • Scar Survey: Fang has several prominent scars on his back, each of which the Builder can learn the story behind in the romance-specific sidequest "Between the Lines."
  • Speech-Impeded Love Interest: Fang struggles to get any words out, making him a Terse Talker who pauses between nearly every word. He gets slightly better at speaking to the Builder as their relationship progresses, but he never stops being The Quiet One.
  • Spice Rack Panacea: Fang always makes sure the medicine he sells is both safe and effective—the key word being sells, as he goes about testing their efficacy and safety by handing free samples out to random passers-by and seeing if they turn blue.
  • Terse Talker: Even when he does become more "social," he usually reserves complete sentences for the Builder, or for telling his father off when he finally shows up.
  • Trademark Favorite Food: Mapo Tofu, particularly the Builder's, since it's just like how his mother used to make it.
  • Trophy Child: His father treated him as one, insistent on maintaining custody over him, yet never willing to be more than a Disneyland Dad for him. And should Fang marry the Builder, Talon will finally make his way to Sandrock and try to bribe the Builder into divorcing him, insisting that "Fang's hand in marriage is far too valuable to be wasted" on the Builder.
  • Unaffected by Spice: His tastes are so spicy that making a sufficiently spicy sauce for his mapo tofu is a side mission. The Mysterious Man even struggles to help you as he did not stop by Seesai first, where he could have gotten that sauce off the shelf, and thus can only task the Builder with buying or growing the necessary ingredients.
  • Unusual Pets for Unusual People: He's a mysterious, tall, dark and handsome loner. Of course, he's got a talking raven as a pet.
  • Virtuous Vegetarianism: Played with. Cooper gets super defensive after learning Fang's a vegetarian, launching into an extensive rant justifying his own meat-heavy diet, only to be completely off guard when Fang says (with much difficulty) that he's vegetarian simply because he doesn't like meat. However, Fang will tell the Builder in a later sidequest that he often had to hunt vermin for food as a runway, and the experience of killing animals, even if only to survive, has haunted him since.
  • Wicked Stepmother: After the death of his biological mother, Fang was raised by his father and his legal wife. Fang's stepmother (and half-brother) abused him so cruelly, he never really recovered from the trauma.

    Justice 
https://static.tvtropes.org/pmwiki/pub/images/justice_concept.jpg
Voiced by: Gerald Hill (English)
Head of the local Civil Corps, making him Sandrock's town sheriff.
  • The Gunslinger: He's often seeing packing a Vintage Pistol and in "Belly of the Beast" he will fight alongside you, blasting anything that gets in his way.
  • Meaningful Gift: Most townsfolk dislike weapons, but not Justice, since his job constantly gets him to deal with dangerous people and monsters.
  • Meaningful Rename: As the local sheriff and member of the Civil Corps, Justice came up with a name that - at least in his own eyes - directly reflects his role. His real first name is Maurice, which is revealed by Vivi during the quest "Thief!"
  • Mighty Glacier: His attacks are very telegraphed, but if he hits you, it will hurt even if he doesn't break your defense.
  • Reasonable Authority Figure: After "Belly of the Beast," he realizes the Builder can handle themselves in a fight and will become progressively more reliant on them if he needs someone to help him with a dangerous situation.
  • The Sheriff: Addressed as such, and the primary person in charge of ensuring the town's safety.
  • Terrible Artist: He was apparently responsible for drawing the Logan Wanted posters seen in Portia, which is why they look nothing like him.

    Pen 
https://static.tvtropes.org/pmwiki/pub/images/pen_concept.jpg
Voiced by: Alex Ross (English)
Pen is a member of the town's branch of the Church of Light, and he serves as its sole Enforcer. He is Sandrock's self-proclaimed protector, while also being a bit of a narcissist.
  • Bunny-Ears Lawyer: The guy looks like something straight out of a comic book. Still, Pen can back up all his bravado and boasting quite handily— he is by far the toughest opponent in the town of Sandrock you can challenge to spar. If he participates in the Spring Martial Arts tournament, it's very, very likely he'll end up in the finals or winning if you don't fight him.
  • Beware the Silly Ones: Pen does have his limits. At one point, he has enough of Bronco's antics (and general stupidity) so much, he outright abandons him after he thinks he's been roped up in another "pet detective" case. He's also a dangerous Duvosian Knight and capable of using the Hand of Light, a powerful weapon to fire potent laser blasts, and there's still the fact he's a very capable fighter.
  • Confirmed Bachelor: Should the Builder date him, Pen says upfront that marriage is absolutely not on the table, and he'll laugh off any proposals as a joke.
  • The Dreaded: Andy reveals that even Logan and Haru are wary of fighting him directly. When Logan kidnaps Matilda and Pen catches up to him, he puts a very good fight,—after Logan basically curbstomped the Builder, Justice and Unsuur—forcing him to retreat. Pen was also suffering from a bellyache due to having a Duvos Pepper meal the day before.
  • Evil Costume Switch: He switches to a black outfit and a green cape soon after he's revealed to be a knight of Duvos and regroups with the rest of the empire's army after they occupy Sandrock.
  • False Friend: To Burgess and the Builder. After he's arrested, Pen outright says to their faces that he never liked them and was never a true friend to them.
  • Good Old Fisticuffs: He doesn't use weapons to fight and given his strength, he doesn't need to.
  • Intentional Heart Breaker: Pen admits that the only part of marriage that might appeal to him is divorce because he wants to know if sucker punching someone emotionally feels even better than sucker punching them physically. He also casually admits during his interrogation that he's presently stringing along twelve lovers, all convinced they're his only partner.
  • Megaton Punch: His dash punch and Space Punch attacks will instantly cause Break, shattering your defenses and throwing you away.
  • Muscles Are Meaningful: All those muscles aren't just for show. Pen is very strong.
  • Narcissist: He's pretty full of himself and isn't shy about saying how awesome he is. In one of his events, he gets so mesmerized by his own physique staring at his image in a mirror you have to break the mirror to "free" him.
  • Obfuscating Stupidity: Pen looks like a Dumb Muscle boastful buffoon he's actually much smarter and observant than anyone gives him credit, and he does not like taking orders from anyone.
  • The Nicknamer: Gives you a rather condescending one: "Skinny Arms" due to your stature and lack of strength compared to him. He later shortens it to just "Skinny," and it becomes more of a teasing between friends instead.
    • If you manage to beat him in a spar, he will have a long conversation with himself about whether or not to keep calling you Skinny Arms, since, you know, you did beat him in a fight. He eventually decides that he can't give you a different nickname, so he'll keep calling you Skinny Arms ironically.
  • Red Herring: Due to the literal meaning of Hǔ, Pen's first name in the Chinese version, and what the player eventually learns about his encounter with Logan, the player is initially led to believe that Pen is the one codenamed Tiger, a Duvos agent in contact with the rest of the Duvos army while helping maintain the conspiracy regarding the town's water supply. However, while he is a knight of Duvos, Tiger turns out to be Matilda instead.
  • Romantic False Lead: The revelation of his true nature and origins in the game's second Act indirectly sets him up as this, should the players choose to date him beforehand. He can't actually be married, as he will reject any attempts to do so, and the relationship ends entirely when he is taken away from Sandrock to be punished for his crimes.
  • Worthy Opponent: He's shocked, but pleased, if the Builder manages to defeat him in a sparring match. He says it's the first true fight he's had in a long time.
  • Your Approval Fills Me with Shame: If the player gets engaged to another character while still dating Pen, Pen will send them a letter commending them for the power move of cheating on him before he got bored enough to start cheating on them.

    Miguel 
https://static.tvtropes.org/pmwiki/pub/images/miguel_concept.jpg
Voiced by: Bradley Gareth (English)
A Pastor of the Church of the Light who helps Matilda in Sandrock.
  • Beware the Quiet Ones: He usually speaks with a firm and stern voice that commands respect, but rarely speaks with a tone that's little above a whisper, which makes all the more shocking when he raises his voice. He does get angry when he realizes Trudy, someone in a position of authority, does something reckless that could've put Sandrock in an even worse situation. Miguel becomes downright furious after Logan kidnaps Matilda, demanding escalation to bring him to justice for his crimes.
  • Good Is Not Nice: He's far more jaded than Burgess and has very strong opinions, though, unlike Cooper, he knows when to talk and when to relent.
  • Hypocrite: Cites the Free Cities' widening adoption of old world technologies - in particular weapons - as the main reason for helping Duvos. Despite this, when his back is up against the wall, he draws a pistol and tries to shoot his way out, and Duvos later shows itself also to covet old world technology.
  • Locked Out of the Loop: Miguel thought he was the mastermind behind the scheme to depopulate Sandrock and was using Duvos for his own ends. Once the real conspirators kick off their own plan, Miguel is summarily dumped by them as a stooge, to the point that, when Duvos temporarily occupies Sandrock, they don't even bother letting Miguel out of jail.
  • My God, What Have I Done?: Time in jail causes Miguel to eventually regret his role in the water theft conspiracy, especially since Duvos used him for their own ends, and he recognized his own hypocrisy in trying to control the town. He willingly accepts being transferred to prison, though Burgess and the Builder can convince him to serve community service instead. He will be immensely grateful for the second chance.
  • Technophobia: Miguel is more vocal and disapproving about using Old World technology than Matilda.
  • Well-Intentioned Extremist: Miguel justifies all of his machinations as an attempt to save lives by weakening the Free Cities to the point that they would be ultimately forced to surrender to their militant neighbor Duvos rather than mounting a bloody resistance, and by averting a second calamity by quashing the Free Cities' growing use of old world technology.

    Qi 
https://static.tvtropes.org/pmwiki/pub/images/qi_concept.jpg
Voiced by: Richard Li (English)
Sandrock's head researcher and Director of the Research Center. Qi prefers to stay indoors with his projects and can be quite abrupt, but he is invaluable in acquiring the many blueprints the Builder needs throughout the game.
  • Absent-Minded Professor: He's brilliant and comes up with many inventions, but he isn't called "space case" by Mint for no reason.
    Qi: Builder! What year is it!? ... Oh. I see. Still in this timeline. Unfortunate.
  • Brutal Honesty: For better or for worse, Qi is very blunt when it comes to something that does or doesn't pique his interest.
  • Bunny-Ears Lawyer: Qi may be poor at socializing, a total space nerd, and very unconventional, but he gets the job done.
  • Closet Geek: Definitely not a superfan of the Gungam series and he wants the Mini-Mecha suit just to test its performance, not because he's so eager to pilot it.
  • For Science!: Along with the usual Mad Scientist usage, Qi also uses this as a Wild Card Excuse whenever he's too embarrassed to admit his real motivations.
  • Geeky Turn-On: The easiest way to his heart is gifts of space-related relics and Old World technology.
  • Genius Bruiser: Can be challenged to spar and his weapon? A Motivational Hammer.
  • Hipster: Qi is very eager to tell anyone that whatever he's working on is very obscure and that they've probably never heard about it.
  • Insufferable Genius: Qi is very smart and often comes across as rude or condescending due to his lack of social skills. He considers every diagram handed to him as if it were drawn by a child, and whenever he mails you a new diagram you've paid with Data Discs, he also says that you can look for errors... But you'd be wasting your time.
  • Insistent Terminology: It's not Mr., Professor, or Doctor. It's Director Qi, thank you.
  • Ludicrous Precision: Becoming friends with Qi will get him to say he predicted that you'd meet him with 99 percent of certainty.
  • Mad Scientist: He would be inventing all kinds of weapons of mass destruction, solely because he thinks they'd be cool, if Trudy hadn't put expressly forbade him from it. And he secretly designed a Hyper Compressed Air Canon out of boredom anyways, which he reveals only after Trudy promises to absolve him of "any technological crimes I hypothetically may or may not have committed in the last... let's say six—no, seven—years."
    Qi: Do you remember that discussion we had on the subject of turning Sandrock into a battle fortress, just in case and also for science?
  • Normal Fish in a Tiny Pond: He's one of Sandrock's smartest citizens, but Grace mentions there are many other people just as smart, if not smarter, than him in Atara.
  • No Social Skills: He's almost incapable of having a normal conversation that doesn't involve his research or anything scientific.
  • Obsessively Organized: Unsurprisingly, he's very neat and tidy with his research and notes. With his workplace... not so much.
  • Sesquipedalian Loquaciousness: Always expect explanations done in the most scientific, wordy, way possible.
  • Viewer Pronunciation Confusion: People pronouce his name as "tchee", not "qwee".

    Unsuur 
https://static.tvtropes.org/pmwiki/pub/images/unsuur_concept.jpg
Voiced by: Steven McKinney (English)
A resident of Sandrock and a member of the Civil Corps. He loves to collect rocks as a hobby.
  • Bunny-Ears Lawyer: His hobbies and habit of counting grass and sand grains might make him look like a Cloudcuckoolander, but he's a(n in-training) member of Sandrock's Civil Corps and often fights alongside Justice to protect it from the many dangers surrounding the town.
  • Chef of Iron: He's a handy cook, much to Justice's surprise.
  • The Collector: Of rocks. Many, many rocks. It's his hobby. He also has "tiers" for them too.
  • The Comically Serious: He leads an "investigation" (against himself no less) in his own house. All without ever breaking his usual and casual, calm demeanor.
  • Cuckoosnarker: Unsuur's deadpan delivery and frequent Leaning on the Fourth Wall can make it hard to tell if he's sincerely a bit dim or a huge Deadpan Snarker.
  • Friendless Background: Hinted at. Becoming friends with him has Unsuur mentioning his only friend back then was a rock he named "Wilson".
  • Meaningful Gift: Any sort of rock or mineral will make him happy. Diamonds, Gold, Rosestones and Opals are his favorite ones, though.
  • Mellow Fellow: Despite the danger of his job, Unsuur is one of the chillest dudes in Sandrock. Even when he gets positively embarrassed, he doesn't raise his voice. He's so chill that some of his favorite hobbies include stacking rocks (of different sizes and shapes) and watching paint dry.
  • Punny Name: It rhymes with "sure".
  • Open Mouth, Insert Foot: Once he gets caught sending letters to the Builder. Then he shoves himself in the closet of his house and keeps digging himself so deep he could probably get a rock from the world's core.
  • Terse Talker: He has no issue chatting daily with you, but he's stiff as a board near Justice. If one of his requests appears on the Commission Board, it'll also be straight to the point.

Townsfolk

The Church Of Light

    Matilda 
Voiced by: Abigail Turner (English)
The town's minister for the Church of Light, she initially serves as the stand-in mayor while Trudy is away from town on a mission in the desert.
  • Bitch in Sheep's Clothing: Her kind and reasonable nature is just a facade. She's actually a cold-hearted enemy agent who's deliberately manipulating the people of Sandrock in preparation for a Duvos invasion.
  • Evil Costume Switch: Like Pen, she trades her usual church outfit for a black variant after she reveals herself to be an agent for Duvos, her first time wearing it being when she serves as the boss for the story in the Northern Plateau.
  • Mole in Charge: It turns out she, the Minister for Sandrock, is actually Tiger, a high placed Duvos mole.
  • Put on a Bus to Hell: Her boss fight ends with her mech suit ejecting her into space. She's still alive, but without a way to return. The game ends with a note saying she's trapped there with nothing to do but watch Sandrock prosper without her.
  • Reasonable Authority Figure: Acts as the mayor while Trudy is away and busy with her research. She usually puts the need of Sandrock first and is willing to accept certain liberties if it will aid the town.

    Dan-bi 
Voiced by: Sam Yeow (English)
The youngest member of Sandrock's Church of Light. An earnest and hardworking woman, she does her best to help Sandrock and often assists Zeke in the Moisture Farm.
  • Affectionate Nickname: She's called "Dan-Dan" by her husband.
  • Caring Gardener: She often works in the Moisture Farm and worries a lot about Sandrock's ecology.
  • Happily Married: To Rian.
  • Only Sane Woman: Feels like she's one, and it's not unjustified. After having to see things happening all the time in Sandrock, like Logan's constant attacks, the Geeglers and the toxic gas incident, she decides just to leave the town since there's always something dangerous happening. Trudy manages to convince her to stay, but just barely.
    • Not So Above It All: On the other hand, Dan-bi does have her moments of weirdness. For example, using Sovereign Citizen rhetoric when the real Bronco the Kid tries to interrogate her and Rian outside their home.
      Dan-bi: What have we done that's illegal? We are simply traveling, sir! We do not consent to your laws!
  • Opposites Attract: Dan-bi is an early bird that never stops from morning until sunset. Rian, on the other hand, works very slowly and wakes up very late compared to his wife.
  • Over-Enthusiastic Parents: Dan-bi doesn't even wait for her kid to be born before she becomes a Concerned PTA Mom.
  • Surrounded by Idiots: She's not amused by how nearly everyone in Sandrock was fooled by Andy, a child, disguised as Bronco the Kid.

The Commerce Guild

    Yan 
Voiced by: Mike Ciporkin (English)
Yan is the commissioner of the Sandrock Commerce Guild. Or, as he himself prefers, its "President," though it is by no means his official title.

His appearance in Multiplayer shows when he was younger, before he took over from the previous commissioner, and was just a local builder.
  • Anti-Role Model: There's nothing even remotely positive about Yan. As a Builder, he's a lazy braggart, as a Commissioner he's a corrupt, insufferable, smug prick who gets a kick out of bossing you and Mi-an, and as a person, he's a nasty piece of work, saying to your face he'd only try to "betray you less" if he had to—this if you somehow managed to stomach becoming his friend.
  • Bad Boss: The game goes out of its way to portray him as one, from his dismissive downplaying of the other Builders' efforts regardless of how they're actually performing (while hyping up his own alleged work) to his openly vocal encouragement of a more hostile work relationship in lieu of the friendly and cooperative one they actually have. All while he spends much of his own time lounging at his desk in the Commerce Guild.
  • Beware the Silly Ones: Yan may come across as an ineffectual prick, but he admits he has scammed his own brother out of his money and the only reason he doesn't do anything in Sandrock is because he's content with his position as "president" of the Commerce Guild.
  • Bitch in Sheep's Clothing: He can put a pleasant and polite face if he smells money or an opportunity to inflate his ego, but it all falls apart if things don't go his way and, sometimes, even if they do.
  • Corrupt Corporate Executive: His management style and his prioritization of Guild profits over improving the town land him well on his way to this role. He even admits to cheating on his ranking in the Builder charts. It's also heavily implied he pockets any surplus of money from commissions made by the City Hall.
  • Dirty Coward: Zig-zagged. He's not afraid of shifting blame or throwing anyone under the bus to save his skin. Even in spars, he's the only one to use shields, which he "fights" by cowardly hiding himself and ineffectively charging at you as his attack. Still, Yan does join the mob rallied to save Matilda when she gets kidnapped by Logan. And later into the game he defects to Duvos side once the defense plan fails due to a traitor, but he still fights you when things starts to go south for the invaders.
  • Fair-Weather Friend: He's pretty chummy with his Builders if things are going well, but the moment a problem arises, all that veiled friendliness disappears faster than a drop of water in the Eufala Desert.
  • The Friend Nobody Likes: Yan is the Commissioner of Sandrock, but the sole reason people (barely) tolerate him is that there's nobody else to replace him. Any time something gets done, he's never acknowledged, and the people of Sandrock thankfully know that only you and Mi-an are building and fixing things up.
  • Glory Hound: Yan will never shy away from ever getting credit for your, or Mi-an's, work. He'll chide you if you bungle up a job, but will seek to get all credit for anything you do well, saying you only did it because of his ability to "motivate" you.
  • Insistent Terminology: One that no one else but him takes seriously. He prefers to be called the "president" of the guild over his actual title of commissioner. His award plaque for "Builder of the Decade" even has the latter terms scratched out to be replaced with the former.
  • Lazy Bum: He likes to spend his time in the office with his feet on his desk while patting himself on the back saying how much his "managerial skills" are doing for Sandrock. Early on, he gets a bit roughed up by Rocky due to his laziness, as he put a valuable commission on hold for months with a string of excuses. Yan also never misses the opportunity to shove his responsibilities to you or Mi-an.
  • Les Collaborateurs: He's part of a conspiracy to weaken Sandrock in preparation for a Duvos invasion. After Sandrock is occupied, Yan smugly and openly works for the Duvos forces.
  • Miles Gloriosus: He always brags about how he faces dangers... Or at least how he would face them if he hadn't some sort of ridiculous excuse.
  • Not-So-Harmless Villain: Yan may be treated as a pathetic joke and an incompetent professional most of the time, but he wouldn't have been made Commissioner of the Commerce Guild if he didn't have at least some skills, it's just that he misuses and abuses them. For examples:
    • He's in cahoots with the people behind the water theft of Sandrock and despite his mile-long list of flaws, Yan is still a somewhat competent Builder. He manages to build a safe door lock that Grace, a skilled spy, wasn't able to lockpick requiring your help to create an Antilock.
    • He was also at least cooperative enough with Matilda and Pen to hide its existence from the Commerce Guild and Trudy, and he knew how to commit countless embezzlement scams and unfair labor practices without being caught for what could have been years. Just Mi-an's stolen wages alone were 500,000 GOLS, which the Builder could struggle to earn through commissions alone, and Yan was scared enough of them to give them their full wages past the 1st month.
  • Only in It for the Money: The more he speaks throughout the main story, the more it becomes clear that he prioritizes the Commerce Guild's profits over the town's welfare. He'll complain about the player taking on unofficial work like with the building of the Hydrogel since it doesn't benefit the Guild, encourage the player to cut corners on a bridge so that the Guild can pocket the leftover donation funds, and be the very first one to mention the bill when it comes to expensive projects for the town.
  • Professional Butt-Kisser: Yan is good at "telling people whatever he thinks they want to hear". That's not us, it's the own game describing what kind of person Yan is. This usually gets him into trouble from time to time, and in one of his conversations, Yan even gives you advice on "how to act when you're about to get punched in the face" because this happened so many times to him. This act makes him easily defect to Duvos's side when things go bad for Sandrock.
  • Sarcasm-Blind: Yan is either really bad at detecting the Builder's sarcasm, or thinks responding as though it were sincere might trick the Builder into changing their mind.
  • Sitcom Arch-Nemesis: As much of a foppish prick Yan is, the worst he does is cheat his own score on the leaderboard and twist your arm into picking up his own slack. At least he doesn't point guns at people, nor freaking bombs the water supply of Sandrock unlike Logan. Yan, however, is involved in a water theft scheme, but is completely oblivious (or just doesn't care) to the more nefarious intentions behind it, only wanting money, like the greedy little weasel he is.
  • Small Name, Big Ego: To put it mildly. "President" Yan thinks he's the most important person in Sandrock, but his track record as a Builder is less than stellar, to say the least.
  • Smug Snake: Oh my dear goodness is he ever. He cannot go on about without saying something condescending towards someone or to inflate his ego, thinking he's far too clever for Sandrock.
  • The Sociopath: Yan meets all the textbook criteria of a sociopath: he's manipulative, incapable of forming social connections or friendships, cheats the system, etc. In fact, his role in the story ends with him being shipped off to prison because the Alliance doctors want the opportunity to study a "textbook narcissistic sociopath."
  • Stealing from the Till: It's pretty much implied that he tries to use his status as Commissioner in whatever ways he can to fill his wallet. The full extent of his embezzlement of the Commerce Guild is later exposed once he's ousted from his position, including melting down commissioned items to their base resources for extra money and stealing credited work and pay from the other Builders.

    Rian 
Voiced by: Tom Laflin (English)
A resident of Sandrock and works as a carpenter, selling his furniture through Arvio's By the Stairs store. He is married to Dan-bi, who affectionately calls him Ri-ri.
  • All for Nothing: When it appears that Duvos is on the verge of invading Sandrock, Rian volunteers to ride for Highwind to get help from the Alliance. Unfortunately, by the time he arrives and convinces anyone to believe him, the battle for Sandrock is already over. It does at least impress Dan-bi that he was willing to be so brave.
  • Happily Married: To Dan-bi.
  • Not a Morning Person: He wakes up very late compared to everyone in Sandrock.
  • The Slacker: Works very slowly and admits to taking weeks to finish his carpentry jobs.

    Mason 
Voiced by: T.J. Anthony (English)
Mason is Sandrock's resident builder who the player and Mi-an were sent to replace. He's none too sociable and has seemingly lost much of his passion and drive for his profession over the years due to Sandrock's struggles. Once he leaves town for good, he moves to Portia to retire and paint, lining up with his appearance in My Time at Portia's endgame.

Sandrock's Multiplayer mode depicts him during his earlier years as Sandrock's builder, his motivation for the job having yet to be lost.
  • Butt-Monkey: A sandstorm hits Sandrock delaying his farewell party and delaying his long-awaited departure. "One last kick in the pants", as Mason himself puts it.
  • Jaded Professional: Years of being the sole Builder in the struggling town of Sandrock, especially with someone like "President" Yan as his boss, weren't kind to his psyche. By the time you arrive in Sandrock Mason is a thoroughly exhausted man, more than done with everything and barely able to keep a conversation going on, he just wants out of town to retire. Of course, his role in the water theft conspiracy may also add to why he has lost passion for his job by the time the player arrives in town...
  • My God, What Have I Done?: Mason was part of the water theft conspiracy in Sandrock and in a letter he expresses his regret, stating "every man has a price".
  • We Hardly Knew Ye: Leaves town not long after your and Mi-an's arrival to succeed him, and he makes sure to let you know he has less than zero interest in getting to know his successors.

The Wandering Y Yakmel Ranch

    Cooper 
Voiced by: Chuck Montgomery (English)
He is the town's resident Yakmel Rancher. Known for being quite talkative and outspoken, with a well-known reputation for his strength and toughness.
  • Bad Liar: A strange variantion. He can make do stuff like say some random thing he thinks it's true or embelish a story he's taken part in, but will always back down if someone actually calls his BS.
  • Berserk Button: He takes poorly to being interrupted. Given he never shuts up, basically most people push this button eventually.
  • Commander Contrarian: Cooper adopts opinions primarily as an excuse to talk, not because he sincerely believes them. And when he's wrong, he'll insist he secretly agreed with everyone or Knew It All Along.
    Cooper: Alright, how about this angle: uhh... My incessant contrarian bickerin' inspired y'all to go an' prove me wrong!
  • Conspiracy Theorist: Believes in the Reptilian Conspiracy and suspects Larry the gleeger is an agent of the secret lizard rulers of Atara.
  • Conversation Hog: Anyone unlucky enough to trigger one of his rants will find themselves completely unable to reply or remove themselves from the conversation. Fang finds interactions with him downright traumatizing.
  • Family Man: Married to Mabel and father of Elsie. Both are some the few people that can get him to cooperate, despite his stubborness, with very little effort.
  • The Friend Nobody Likes: No one looks forward to talking to Cooper. They know he's got a good heart, but it's his habit of never shutting his trap that gets on people's nerve.
  • Friendly Rival: With Penny when she comes to visit Sandrock. He's happy to have a musical competition with her and doesn't seem all that bothered when it ends in a tie.
  • Genius Ditz: Ditz might be an exaggeration, but Cooper is good at what he does: taking care of The Wandering Y Ranch and being a musician. A late game quest has him almost immediately noticing several mistakes on a music sheet the Builder can hand over to him.
  • Good Ol' Boy: Of the "loveably insufferable" variety.
  • Grumpy Old Man: He even gets his own Old Man Yells Cloud article, since he "aggressively made himself available for an interview."
  • Happily Married: To Mabel. He feels that he got very lucky that she chose him over many other suitors.
  • Henpecked Husband: Downplayed, but Mabel is one of the few people in Sandrock that can shut him up very quickly if he tries to pass some yakmel-manure as truth.
  • Jerk with a Heart of Gold: Pretty rough around the edges and not afraid of speaking his mind, but Cooper respects hardworking people and is very protective of his family.
  • Mistaken for Profound: While Cooper does have good advice every once in a while, you'd need to filter it from the sheer amount of rambling he does.
  • Motor Mouth: Once he starts rambling, it's all but impossible to make him stop. In one of his sidequests, he can ramble enough for the Builder to spout some Angrish in sheer frustration.
  • Never Learned to Read: He can't read, and this is a point of worry in his relationship with Elsie, since he's afraid his daughter would respect him less for that reason.
  • Red Baron: Fang refers to him solely as the Milkman with a terrified respect more appropriate for dragons.
  • Shout-Out: He's a milk-selling conspiracy theorist named Cooper. One of Fang's sidequests confirms that this is no coincidence.
  • Sitcom Arch-Nemesis: To Fang, who approaches interactions with the Milkman as horrible onslaughts he most likely will not survive. The Builder agrees and, during one rant, even speculates that Cooper is some eldritch being who can manipulate time, boring his victims into insanity.
  • Small Name, Big Ego: Cooper has a tendency to increase the importance of his role in the events of Sandrock. But he's quick to step back if someone who was actually there calls him on it.
  • Wall of Text: Think you're safe from his unvoiced lines? No, you're not. Chatting with him casually most of times ends up with him having a scrolling bar to read the entire thing.

    Mabel 
Voiced by: Abigail Turner (English)
A resident of Sandrock and the wife of Cooper. She is also the owner of the Ranch Store.
  • Good Parents: She's far more understanding of Elsie than Cooper. She quickly realizes that the incident with Daisy the Giant Duck, in which Mabel's arm got broken, was a misunderstanding. When Elsie later runs away, while Mabel is understandably worried, she also accepts that it's just something Elsie needs to do to fully grow up.
  • Parenting the Husband: Downplayed. Mabel sometimes has to remind Cooper he has the bad habit of talking first and hearing never and she isn't afraid to call Cooper out when he tries to spout some old-fashioned value as "wise" instead of "lesson that can be learned from past dumb mistakes".

Tailor Made and Hammer Time

    Hugo 
Voiced by: Gary Scales (English)
The resident blacksmith and owner of Hammer Time. Known to be blunt and somewhat rough with his remarks and opinions, but he is good at his trade and cares for the survival of the town.
  • Afro Asskicker: Sports one and can be challenged to spar.
  • The Blacksmith: He's Sandrock's blacksmith and sells weapons, sharpening stones and other materials.
  • Friendly Rival: As with Cooper, Hugo is one to Penny when she visits Sandrock. He's quite happy to compete against her in the musical competition, and unfazed when it ends in a tie.

    Vivi 
Voiced by: Joy Odofu (English)
A resident of Sandrock and the proprietor of Tailor Made, a clothing shop on Main street. Hugo is her son and Heidi is her granddaughter.
  • Humble Goal: When Arvio comes to her about trying to expand her business beyond Sandrock, Vivi says she's perfectly happy with the devoted clientele she has and is uninterested in doing anything more. She's comfortable as it is with her family, and that's all that matters to her.

City Hall

    Trudy 
Voiced by: Ginger Sue (English)
The current mayor of Sandrock. She isn't present when the game starts, only arriving after certain events have passed.
  • The Alleged Boss: Trudy spends a lot of time away from Sandrock, delegating the mayoral responsibilities to Matilda. Whenever she returns, she always finds it difficult to talk in firesides. To make things worse, she usually doesn't bring any good news regarding the desert cultivation.
  • Character Development: Trudy goes from a rather skittish woman that has trouble speaking her mind to a War time Mayor that helps rally and organize the people of Sandrock from Duvos. After that she becomes much more confident in herself to the point even Logan stutters when talking to her about their projects.
  • The Gunslinger: In "Shipwreck Ruins" she will help you explore the place alongside Mi-an and will fight armed with a Vintage Pistol.
  • No Longer with Us: When Jasmine tells Ernest that her mother is "in the desert," he assumes she's just too young to understand what death is until Trudy actually shows back up from her research journey.
  • Reasonable Authority Figure: Even before her Character Development Trudy is always listening to what other people have to say and consider their suggestions no matter how outlandish they sound. And after the Duvos incident she grows to be a respectable mayor that is not easily pushed around as she was when Matilda was around. She also flat out refuses to take ALL of Mi-an's 500,000 Gol donation for the school project asking Heidi for a proper budget so she won't take a single Gol more than Sandrock needs.

    Jasmine 
Voiced by: Hayley Nelson (English)
The daughter of Mayor Trudy, she is also the delivery girl. Her father, Theodore, is deceased and also served as mayor.
  • Cheerful Child: Despite her mother having to leave for periods of time, she remains bubbly and cheerful.
  • Courier: She delivers mail across Sandrock.
  • Genki Girl: Proudly says nobody can keep up with her.
  • Missing Mom: Her mother, Trudy, goes often on excursions to the desert in order to find a way to find a way to counter the desertification. She does return to Sandrock eventually.
  • Positive Friend Influence: She has this effect on Andy, saying how much fun he could have in Sandrock pushing him away from his so-called bandit life.
  • Skip of Innocence: Whenever she's not running at full speed, she's joyfully skipping around Sandrock.
  • Wise Beyond Their Years: Downplayed. Jasmine is still a young child, but she likes to read and has some solid, if harsh, criticism towards Ernest's latest book which leaves him with nothing but a "you're just a kid" as retort.

Eufaula Salvage

    Rocky 
Voiced by: Riley Maness (English)
A miner and the boss of Eufaula Salvage, a mining company located in the desert.
  • Benevolent Boss: Rocky's the big boss of Eufala Salvage junkyard, and he's a pretty swell guy. He gives his employees space to work, isn't pushy beyond what the point he must be, and gives them free days during sandstorms. When Banma, one of his employees, decides to leave Sandrock due to the town having very little to offer, he lets them go, understanding their decision. And while he isn't very well-versed into Builder stuff, he gladly accepts the suggestion of his other employees to get a machine that will ease their workload and increase their productivity.
    • During Venti's sidequests he eventually catches her letting you enter the scrapyard for free which gets him very upset at her and Venti gets an (deserdly so) earful from him. However, on the next day he asks the Builder to go talk to her since he felt it was unfair of him to have chastised her for it, especially since Venti felt horrible about it and dragging you into the whole mess.
  • Blunt "Yes": When Bronco recklessly grills Rocky and annoys him, Bronco makes a smart aleck remark about Rocky probably being one of those people who would go "You wouldn't like me when I'm angry." Rocky calmly replies, yes, he is that kind of person, before he goes into a violent rage against Bronco that promptly scares him off.
  • Foil: To Yan. Rocky is rough around the edges, doesn't really care for appearances, and is a somewhat tough but very fair boss. Yan puts a thin facade of politeness, is a squalid, foppish mopstick and a horrible boss.
  • Hair-Trigger Temper: He has some anger management issues that's reined by his wife Krystal, but beyond him wanting to punch Yan really badly, he's never openly aggressive towards anyone else.
  • Heroic Build: Pretty dang ripped. Unsurprising given his line of work.
  • Large and in Charge: He is one of the largest people in all of Sandrock, even having his own unique model from all the other normal townsfolk, and again, is the boss of Eufaula Salvage.

    Krystal 
Voiced by: Erin Nicole Lundquist (English)
A resident of Sandrock and the wife of Rocky. She is apparently the second in command of the Eufaula Salvage Company.
  • Beware the Nice Ones: Similar to Rocky, she's very polite and pleasant. Also like Rocky, she's absurdly strong, as during the Showdown at High Noon Festival, she uses a Motivational Hammer and can knock you out if you're not careful. Rocky is still the better fighter overall but she's no slouch.
  • Hair of Gold, Heart of Gold: She has blonde hair and is incredibly sweet and kind.

    Pebbles 
The son of Rocky and Krystal. Normally seen following his mother.
  • The Baby of the Bunch: The youngest citizen of Sandrock. He's even younger than Jasmine or Andy.
  • It Runs in the Family:
    • One of Rocky's commissions is asking for Fish Porridge, because Pebbles is rapidly gaining a massive appetite and on track to consume as much as Rocky does. Rocky is quite proud of it.
    • During the Duvos occupation, Pebbles tries to punch a soldier's leg and fight him and tries to say "Mopstick," much like how Rocky punches out people who seriously anger him and calls Yan (who is a frequent instigator of that anger) a "Mopstick."

Other Townsfolk

    Jensen 
Voiced by: Mike Ciporkin (English)
The train conductor of Sandrock. He can be found at the train station most of the time waiting for the Atara Express to arrive.

    Mort 
Voiced by: Todd Kuhns (English)
He is the graveyard keeper of Sandrock. He was married to Martle, the founder of Sandrock, and he introduced the concept of the straw grid, a technique used to keep sand from blowing onto the seeds.

    Zeke 
Voiced by: Dalton Michael (English)
The manager and sole worker of Sandrock's Moisture Farm and its Farm store. A hardworking and diligent man, outside of work he is rather quiet and reserved. Adopted by Mort and Martle when he was little and under Mort's wing, he developed a passion for botany.
  • Beware the Nice Ones: Zeke is a gentle guy and avoids confrontations and the limelight. But he has no problems throwing Geeglers through the roof of the moisture farm when they attack it. He's also one of the fiercest fighters during the Showdown at High Noon celebration.
  • Gentle Giant: He's one of the biggest townsfolk, and he wants nothing more than to grow plants in peace.
  • Good Shepherd: According to Mort, Zeke tried to be one, as he was Sandrock's previous pastor before Miguel. Unfortunately, Zeke just wasn't very good at giving sermons and inspiring people, so he was replaced.
  • Muscles Are Meaningful: His size isn't just for show. During Shipwreck Confidential he makes a "shortcut" instead of waiting for an iron ladder to be installed... and by shortcut we mean he chucks you, Trudy and Mi-an higher than small buildings with little effort. He can participate in the Showdown at High Noon and will fight barehanded.

Animals

    Banjo 
Initially found in the mines by the Eufala Salvage crew, Banjo is a cat with behavioral issues stemming from his time on his own as a stray, putting him at odds with anyone that attempts to adopt him.

    Captain 
Captain is a black and white cat that serves as a member/Mascot of Sandrock's Civil Corps.
  • Chekhov's Gunman: Surprisingly enough. When Logan blindsides Pen and the Civil Corps and kidnaps Minister Matilda, it's Captain that finds them due to Justice being smart and quick on his feet, hitting Logan with catnip.
  • Killer Rabbit: It turns out that, when Justice says Captain's job is catching mice, he means Bandirats. The Rat Queen is absolutely terrified of him due to his success decimating her scouts' numbers, and merely showing up prompts her surrender.
  • Powersuit Monkey: He managed to make it to Deputy before Unsuur. He also turns out to be surprisingly essential in a number of missions despite being a completely ordinary house cat.

    CoCo 
CoCo is an adoptable stray owl that can be found flying around the outskirts of town.

    Fennec Fox 
This adoptable fennec fox can be found wandering throughout town as an exclusive to high-tier Kickstarter backers.

    X 
Voiced by: David Peck (English)
X is Fang's pet raven. Capable of mimicking human speech, he's often the one voicing aloud his owner's thoughts.
  • The Caretaker: X serves as Fang's informal service animal, speaking on Fang's behalf in professional settings, running errands he struggles with, and seeking help when Fang suffers one of his fainting spells, and it becomes clear after X befriends and starts spending time with CoCo that Fang can't really get by without him. X's solution is to prompt a Mental Health Recovery Arc so Fang can better take care of himself, as well as set him up with the Builder to support Fang where he still needs help.
  • Clever Crows: He makes smarter plans than Arvio, at least.
  • Nearly Normal Animal: He has a far tighter grasp on human language than real-life ravens, but otherwise is largely an ordinary raven—which is to say, still much smarter than the average bird.
  • Polly Wants a Microphone: Though he speaks entirely in borrowed (and often misapplied) words, his cobbled-together speech is coherent enough that Fang would rather let X speak for him than say anything himself.
  • Shipper on Deck: X is fully on board with Fang hooking up with the Builder, with him unsubtly stating Fang's unspoken feelings. It's implied X used his voice mimicry to make Fang think the Builder was moving away from Sandrock to get Fang to finally confess his love.
  • Strange-Syntax Speaker: X speaks by stitching together things he's heard to him, to Fang, or by Fang. Additionally, while he can understand the meaning of individual words fairly well, compositional semantics are far beyond him, resulting in a disjointed mix of Hulk Speak, non-sequiturs, insults, and parantese.
  • Thieving Magpie: He doesn't steal deliberately; he just doesn't realize feathers are not legal tender.
  • Voice for the Voiceless: Fang finds speaking hard enough that he'd rather let X do the talking for him, even if X's statements are, er, not always appropriate.

Past/Deceased Characters

    Email 
Sandrock's previous commissioner before Yan, who succeeded the post from her sometime between multiplayer mode and the main game. She has since left town for unknown reasons, but her portrait can still be found on the second floor of the Commerce Guild.

    Howlett 
Logan's father, who was a ruins diver and monster hunter for Sandrock. His death while being quarantined by the Church is allegedly the start of Logan's turn to banditry.

    Martle 
The founder of Sandrock and Mort's deceased wife.

She is one of the town's residents in Multiplayer.

Outsiders

Logan's Gang

    Logan (SPOILERS) 
https://static.tvtropes.org/pmwiki/pub/images/logan_concept.jpg
Click here to see Logan without his mask.
Voiced by: Mike Ciporkin (English)
Logan is a notorious outlaw in Sandrock, his renown already spread outside to the other territories by the time the player arrives. A former resident of the town, he turned to crime after an incident revolving around his father's death. His motives for causing trouble throughout the region are a mystery.
  • All Girls Want Bad Boys: Ernest has learned through his coverage of Logan's train jacking for the Atara Times that Logan is The Most Wanted in more ways than one.
    Ernest: Oh no! He's hot! Ugh, why does everyone keep saying that?
  • Badass Cape: A pale blue half-cape with white patterns on the trim.
  • Easily Forgiven: After the Battle between Sandrock and the invaders from Duvos ends with Sandrock's victory, with Pen and Yan locked up in the Civil Corps jail awaiting transfer, the citizen's of Sandrock hold a fireside meeting to vote on what to do with Logan. They list everything that Logan had done and then call a vote: to forgive him or arrest him. The majority vote to forgive him, even Cooper, who, in the beginning, was adamant on having him punished to the full extent of the law. It is Logan himself who insists on being punished, with Justice giving out a sentence that is essentially a slap on the wrist: 5 days in jail, a fine of 20k Gols, and court-ordered community service while on probation.
  • Fanservice Pack: Logan's wanted poster back in My Time at Portia turns out to have been extremely inaccurate.
  • Friend to All Children: A trait that sticks around even after he went off the rails.
  • Good All Along: So much so that Ernest complains that he's going to have to give a Historical Villain Upgrade to Logan's expy in his novel because "it was so obvious [Logan] was in the right that it just doesn't make for much of a narrative."
  • Hair-Trigger Temper: Logan is said to be pretty hot-headed and impulsive, getting hit with descriptions ranging from "ornery" to "crazy." Losing his dad in the Church explosion probably didn't help. This is ultimately subverted, the "crazy bandit" fame is something he keeps up, so people won't get needlessly involved with him and once the Builder meets him face-to-face, he's as far as he can be from the rumors.
  • Head-Turning Beauty: There's a Running Gag of Logan being The Most Wanted not just for his criminality. Ernest expresses annoyance that the closest he's gotten to a physical description of Logan from other witnesses is "he's hot," only to immediately wax poetic about his Icy Blue Eyes himself. Lumi has repurposed his Wanted posters as heartthrob pinups. Andy can't stop calling him a Hunk when posing as Bronco. And even the Builder isn't immune.
  • Hot-Blooded: Although he has a calm exterior, he's much more prone to taking action with plans that are loud than acting subtlety.
  • Hunter of Monsters: His profession before he became an outlaw, as well as after.
  • Intimate Healing: Invoked in "Cornered Beast" if the Builder flirts with him enough. Instead of dressing his wounds (and himself) with Andy's help before the Builder checks in on him, he'll delay changing his bandages and greet the Builder shirtless, asking if they can help apply Fang's medicine to a spot he can't quite reach. Once they're finished, he kisses them and follows with his confession.
  • It's All My Fault: It was his idea to explode the church's walls to rescue his father, but something went awry, the bomb was either too powerful or he and Haru accidentally blew up a structural pillar and caused much more damage than they were supposed to which ended up causing the death of Howlett, Logan's father. Either way, Logan shoulders all the guilt, never letting Haru take an ounce of blame. Much later, Pen outright admits he's the one who caused the explosion that claimed Howlett's life.
  • Leeroy Jenkins: Logan's first solution for any problem is usually just to charge in, guns blazing. His second is to blow it up.
  • Lethal Chef: His idea of 'cooking' is to grab a chunk of monster meat and roast it until it's black
  • Mirror Boss: Battling him face-to-face has him using a dagger almost like a sword and a gun to fight from a distance, not unlike how most players would fight.
  • The Most Wanted: He's got thousands of Gols on his head and dozens of posters around town.
  • Noble Demon: For all the destruction and problems he's caused to Sandrock and its populace, people note he's never targeted its citizens directly. Not until he kidnaps Matilda, that is, but he does it under the suspicion someone's been holding a massive stash of water.
  • Parental Substitute: To Andy, an orphan he found lost in the desert after his caravan disappeared, and though he's hoping to hand him off to someone who has actually has any business raising a child (and "kicks Andy out of the gang" to dissuade him from chasing him into danger after Sandrock's people take him in), he cares enough about the kid that he set up his main base of operations in a pre-Calamity indoor playground to make him happy. Once Logan serves his time in jail gets released on parole, he adopts Andy permanently.
  • Perma-Stubble: Made even weirder by the fact that the player can decide whether he keeps it or loses it (provided the Builder is romancing him) by helping him shave one morning.
  • Retired Outlaw: Once Sandrock is safe from Duvos, Logan turns himself in, serves out his brief sentence, and returns to the monster-hunting job he held before becoming a highwayman.
  • Strong Family Resemblance: Andy notes he looks a whole lot like his Missing Mom after seeing his parents' wedding photo.
  • Then Let Me Be Evil: After the disastrous operation to rescue his father, people, especially Miguel, condemned him. Logan decided to make the most of this situation to operate under the guise of being a bandit, as far from Sandrock as he could and away from the eyes of the Church.
  • Used to Be a Sweet Kid: The most upsetting thing about Logan's spree for many Sandrockers is that he was actually a pretty decent, likable guy before he apparently went off the deep end.
  • White Hair, Black Heart: Ultimately subverted. White hair and terrible reputation aside, Logan turns out to be both well-intentioned and pretty personable at that.
  • Well-Intentioned Extremist: Everything he does ends up being for the benefit of Sandrock. The most morally ambiguous thing he does is hijacking the train, and even then, he harms no one and keeps the threats to a minimum—all done to get the attention of local authorities to where Duvos is intending to make their move.
  • Wrongful Accusation Insurance: Discussed. After Logan exposes the water theft conspiracy, reclaims Sandrock from Duvos occupation, and helps defeat the big bad, the people of Sandrock have to deal with the awkward fact of all the robberies their new town hero and his accomplice, Haru, committed while they were on the run, even if he didn't actually blow up the water tower and his kidnapping of Matilda was done in collaboration with an undercover Alliance Central Intelligence investigation into Duvos infiltration. While most residents (including Sheriff Justice) would like to just give him a blanket pardon and get back to the status quo, Burgess points out that his robberies had consequences for people outside of Sandrock's borders and that pardoning Logan would set a nasty precedent of determining guilt by how much a culprit's hometown likes them rather than what they actually did. City Hall rules him guilty of all crimes besides the water tower's destruction and Matilda's kidnapping, but also gives him and Haru such a slap on the wrist for them that even several characters who argued for a reduced sentence feel ambivalent about the message it sends.
  • Younger Than He Looks: Due to his gravely voice and white hair, Logan gives the impression of a middle-aged man. However, he's actually only in his mid-20s. This actually commented on by some Duvos soldiers.

    Haru 
Voiced by: Nicolas Chang (English)
Haru is a member of Logan's gang, serving as his right-hand man while using his skills in chemistry to produce bombs. Like Logan, he is a former resident of Sandrock.
  • Demolitions Expert: His chemistry know-how makes him really, really good at making bombs.
  • Put on a Bus: After he serves his sentence in jail and returns to normal life, Haru decides to return to Atara to continue his formal studies.
  • Taught by Experience: Once he returns to town, you eventually learn that part of the foundation of his chemical knowledge is self-taught via trial-and-error.

    Andy 
Voiced by: Greg Vinciguerra (English)
A young boy around Jasmine's age who was taken in by Logan's gang. After his attempt at deceiving the townsfolk fails, he is taken in by Miguel and the Church with the intention of rehabilitating him.


  • Bavarian Fire Drill: How he actually managed to fool the Sandrockers into believing he was "Bronco the Kid". He also has fairly good excuses when you confront him before his unmasking, the only reason he fails and gives in is due to his lack of maturity and inability to keep cool under pressure.
  • Because You Were Nice to Me: He's fiercely loyal to Logan since he rescued him when he was lost in the desert.
  • Bratty Half-Pint: Living a life mostly without adult supervision caused him to become very rambunctious. Miguel decides to take him under his wing after his stint as "Bronco the Kid". Later on, he stubbornly refuses to help Justice and Unsuur even if you convince him. It takes Grace, who had experience babysitting troublemakers like Andy (specifically Andy himself, as she's been collaborating with Logan from the start), scaring him straight to confirm that he was telling them the truth.
  • Love at First Sight: Andy develops a pretty blatant crush on Jasmine the moment he first sees her, and attempts to charm her by giving her candy. Unfortunately for him, he was still in his Bronco the Kid disguise when he did so, and only prompted her to yell out Stranger Danger.
  • Paper-Thin Disguise: Played with. It's initially obvious to everyone in town that the "Bronco" who shows up is really a kid in a bad costume. But later the real Bronco arrives, and it turns out that Andy's disguise wasn't actually that far off from the real thing...
  • Precocious Crush: Andy doesn't just think Logan is the coolest, but also ridiculously attractive, to the point that "Bronco"'s very first Suspiciously Specific Denial is that Logan's "ravishing good looks" totally won't distract him from doing his job.
  • Sweet Tooth: He loves candies, which is no surprise, given how young he is.
  • Troubling Unchildlike Behavior: Thinking bandit life is cool isn't too unchildlike, but being eager to torture people? Yeeep. It's Tickle Torture, but still...

Humans

    Bronco the Kid 
Voiced by: Tom Laflin (English)
A bounty hunter eventually hired by Trudy to capture Logan after several of his schemes throughout the main story. He's infamous for his incompetence, and is only hired because he's all Sandrock could really afford. First appearing as a disguise for Andy, the real Bronco arrives soon after, quickly showing that his poor reputation for his job is quite justified as he bumbles his way through the job while roping in the help of the Builder.
  • Butt-Monkey: He gets a lot of crap in the time he spends at Sandrock, and it's not entirely undeserved given how abhorrent he is.
  • Closest Thing We Got: Trudy admits that all the other bounty hunters she solicited laughed in her face and told her the only bounty hunter who would even think of taking an offer so low was Bronco. So she hired Bronco.
  • Clueless Detective: Bronco is as useless as a fifth wheel in a wagon. If you don't agree with his stupid theories, and even if you do, he thinks you're in cahoots with Logan, either being part of his gang or aiding them. Needless to say, he gains the collective disdain and hatred of most of Sandrock in short order. He somehow does manage to find Logan, most likely out of sheer luck, and finds someone: Ged, who helps track Logan's hideout.
  • Drunk with Power: He's very obnoxious, flaunting the authority given to him, going as far as to pester Jasmine for running too fast. He threatens to throw basically anyone in jail, including the Builder, and treats everyone with contempt and suspicion.
  • Embarrassing Nickname: He received "The Kid" not because he's a hardened bounty hunter, but because he's bumbling and has the maturity of a kid.
  • The Napoleon: Fits the trope to a T. He's small, pushy and very annoying.
  • Screw This, I'm Outta Here: Once the plan to find Logan's hideout goes kaput with the Builder seemingly falling to their death, he decides to just vanish from Sandrock. Not that Justice cares at all.
  • Small Name, Big Ego: Bronco thinks he's hotter than your furnace's fires, but he's treated as a complete joke by the bounty hunter community, and it's well justified once you see how abrasive and incompetent he is.

    Mint 
Voiced by: Alex Zhou (English)
An old acquaintance of Dr. Qi, Mint is an engineer from Vega 5 currently making his home in Portia. He first visits Sandrock to inspect the rebuilt bridge across Shonash Canyon.

See also his entry in My Time at Portia.

    Mysterious Man 
Voiced by: Chuck Montgomery (English)
A masked peddler who visits the town from time to time, selling things like rare crafting diagrams.

    Wei (Unmarked Late Game Spoilers) 
Voiced by: Mike Ciporkin (English)
Yan's twin brother, who arrives in town to replace him as Commissioner when he gets arrested for the water conspiracy and his cooperation with Duvos. Wei's the polar opposite of his brother in just about every way, and quickly proves himself to be a much better and fairer boss than Yan ever was when he takes over.
  • The Ace: He is a highly accomplished professional with an expansive skillset just like the Builder, having managed to survive several years out in the desert subsiding on grass and monster meat, and returning to work as a Commissioner with ease and a track record that is the envy of all other region's guilds. It's not hard to think that the Builder could become them, with several more years of experience.
  • Always Identical Twins: He's basically Yan with no moustache, a different haircut, and better physical fitness. This does not go unnoticed by a lot of people and he nearly gets thrown into jail upon arriving in Sandrock since Justice mistook him for Yan.
  • Benevolent Boss: He's a far better commissioner than his brother. He's constantly praising his builders, encouraging them, and ensuring they're well paid for their work. One of his first actions when taking over the guild is to go back through Yan's records and correct them, making sure that the builders Yan scammed receive the recognition and backpay they're entitled to.
  • Evil Twin: Wei's the good twin to Yan's evil twin.
  • Foil: An obvious one to his sleazy brother, Yan. Wei is a self-made man with years of experience and regarded as a legendary Builder. He's very competent, hardworking, honest and a fair boss. One of the first things he does is get rid of the ridiculous made-up "President" label Yan strapped to Sandrock's Commissioner position.
  • Gameplay and Story Integration:
    • Wei is very appreciative of receiving certain artifacts, because Yan sold off his old collection after he left him for dead in the desert.
    • Unlike Mi-an, your fellow builder, Wei does not like tools and weapons below late-game tiers such as Titanium and Aluminum. This is because, unlike you and Mi-an, he's an experienced, seasoned builder, and the town's commissioner, which demands he work with the highest tier commissions and have the highest standards possible. He's years behind using bronze and steel tools, all the jobs he has to help with needs something much better. Similarly, he only appreciates mid-to-late game gems, which are what he needs to refine the high-grade tools and machines he creates. He also does not appreciate being given refined materials, likely because he already can make them himself or simply commission them in much greater numbers from other builders using his authority.
  • The Pollyanna: Nothing ever seems to get this man down, even when he alludes to the horrific, traumatic things he went through over the past 5 years or so, like being stuck in the peripheries, having to learn countless skill sets just to survive, and subsisting only on grass and monster meat so any meal of Owen's at the Blue Moon tastes like gourmet to him.
  • Sharp-Dressed Man: In comparison to Yan, who dresses like a shabby snake oil salesman, Wei wears a dapper suit with a snazzy bow tie.
  • Walking Spoiler: Due to the circumstances of his arrival, talking about Wei is difficult without revealing everything about Yan and his role in the main plot.

    Talon (Unmarked Spoilers for Fang's backstory) 
A Seesai noble and Fang's much beloathed father, still searching for his son after all these years and completely baffled as to why his son hates him.
  • Disneyland Dad: His idea of parenting is to throw money at his kids until they're happy. When realizing how badly he's screwed up, he can only offer material wealth to buy Fang's forgiveness, which Fang has no interest in.
  • Disowned Parent: Fang refuses to call him his father, only calling Talon "him" when he must acknowledge him at all. And it stays that way, though Fang lets him think otherwise for a few seconds.
    Fang: I don't hate you. My whole life, I felt like I was growing up without a father. And, having met you again... I feel exactly the same. I didn't need you to find my profession, I didn't need you to find success, and I didn't need you to find happiness. So... No, I don't hate you. You're just another patient to me.
  • Heel–Face Door-Slam: While Fang saves his life, Talon remains a Disowned Parent to the very end, and Fang even refuses his attempt to atone by producing and distributing the treatment Fang just created en masse.
  • My God, What Have I Done?: Talon is genuinely horrified when he hears the Builder describe the scars on his son's back and his security guard corroborate Fang's abuse, and the realization that his son hates him and is perfectly justified in doing so is shocking enough that it induces the very stress-triggered cardiac event that led to the death of Fang's mother. It's only by the virtue of Fang's Hippocratic oath and need to test the heart treatment he's been developing his whole career on someone that Talon doesn't die from it.
  • Obliviously Evil: If you ask Talon, Fang's life under his care was positively idyllic, and he has no idea why someone would run away from such luxury to some dying town in the middle of nowhere.
  • Parental Obliviousness: He spent Fang's childhood completely in denial of the abuse his wife and other son were abusing Fang in his absence, insisting Fang had to be lying.
  • Secret Other Family: He established another family with Fang's mother, who had no idea he already had a wife and son. It's the second crime Fang holds against his father, since her heartbreak induced takotsubo cardiomyopathy, a condition which eventually killed her.

Mutants

    Larry, President of Geegle Co. (SPOILERS) 
Initially, the unnamed President of Geegle Co. during the Gecko Station arc, after being thwarted by the Builder and Justice and ending up falling down a ravine to his supposed death, Larry is unexpectedly saved by the Civil Corps and Fang. Despite the town's justified wariness of the Geeglers due to that incident, Trudy and Burgess decide to give him a second chance, especially after he is taught the truth that the "holy book" the Geegles subscribed to was a damaged copy of an Old World corporate handbook. He eventually manages to find new employment as a chef at the Blue Moon Saloon, and a caretaker for Sandrock's reforestation efforts.
  • Break the Believer: He does not take it well when Qi casually proves all of the Geegler's beliefs were based on misinterprations of a damaged copy of the Geegle Co. handbook. He eventually gets better, wanting to face the painful truth than live a sweet lie, to the point where he does this to his own kind after defeating Gary, leading most of them to peacefully living with the humans.
  • Deaf Composer: Ironically, despite his skill in making human food, Geegler palates and biology are so vastly different, Larry couldn't taste or enjoy his delicious meals at the Blue Moon even if he wanted to. To emphasize the point, he and the Geeglers consider the bionutrient algae that the humans only use for growing food, as food in itself, and in many delicious varieties, at that.
  • Defeat Means Friendship: There's a delay of about a couple of months in-game, but he goes from a Story Boss to a friendly resident of the town, and even gets to speak during the Alliance Summit about the merits of peace between the humans and mutants.
  • Formerly Fat: In his initial appearance, he's about as large as the train engine that he stole and modified to use as a war machine. After he survives falling into the ravine and presumably going for what could have been months without reliable access to food or water, he's lost almost all of that weight and is now about as tall as Owen and no heavier than the other male human residents.
  • Gameplay and Story Integration: Post-revenge on Gary, Larry mentions that he performed a Break the Believer on his fellow Geeglers, and most of them were despondent but chose to believe him and ceased hostilities with the humans. However, several of them went off to form corporations of their own and continue their "religion," which is why the Builder still encounters hostile Geeglers.
  • Happily Married: To his wife, Xena, which is why he's especially distraught when he learns she'd died during the hostile takeover that ended with him left for dead in the Shonash Canyon. They happily get back to being lovebirds and trying to raise a family when they're reunited and Gary is overthrown.
  • Supreme Chef: He eventually becomes quite the skilled chef, despite never having or needing to prepare human food before.
  • The Lost Lenore: His wife, Xena, was tragically killed during the hostile takeover of his cousin, Gary. Subverted when it turns out she's alive, Gary was just leading them both to believe the other had perished to prevent any challenges to Gary's rule and to try and take Xena for himself.

    Ged, the Mole 
A Mole Man who leads a band of his fellow moles to support and protect Princess Lumi, whom they have sworn fealty to.
  • Hopeless Suitor: Like his liege Princess Lumi, Ged falls hopelessly in love with others FAR above his station or his means.
  • The Mole: Parodied. Bronco's incompetence leads the Builder and the Civil Corps to believe that Ged is a subordinate of Logan's who's willing to sell out the gang in exchange for something. It turns out that Bronco was speaking literally in that Ged is a mole, but he does, indeed, know how to find Logan, thanks to Princess Lumi's obsession with him.
  • Mole Men: He and his compatriots are all mutated moles who have gained sentience, the ability to speak, and also have some human-like traits, such as the miner's hats they all wear for safety reasons.
  • Single Woman Seeks Good Man: Gender-Inverted. Ged laments that he always instantly falls for virtuous, principled women of power, but due to his lowly status as a mere mole man, he can never hope to have a relationship with them. The first example is Princess Lumi, whom he bitterly notes is too blue-blooded for him and he can only ever dream of being with her, and the second is Trudy, who is uninterested in a new relationship after the death of her husband and a bit put-off by the comings on of a mutant.
  • Worthless Yellow Rocks: Initially, he believes he and his fellow mutant moles have nothing of value to offer Sandrock in trade, mentioning that the mole men can only produce ores, rare metals, and relic pieces, all of which are highly valuable to Sandrock's economy. Thankfully, Trudy quickly disavows him of the notion of trade relations being impossible and the Builder can help Ged and the other moles set up a mineral delivery service that frees up precious time and stamina trying to mine them.

    Lumi, Princess Of The Bandirats 
Princess of the Bandirats, attended to by her seven mole attendants. She is completely smitten with Logan, who helped her hide from her Wicked Stepmother, the Rat Queen.
  • All Girls Want Bad Boys: She's head over heels for Logan, much to the consternation of Ged. She figures she can fix the whole "notorious criminal" thing, though in her defense, Logan hasn't been anything but kind to her and her retinue, which is a pretty big clue that he has been Good All Along. Notably, at the Alliance Summit, she declares she's lost all interest after Logan's been proven innocent.
  • Expy: She's a pastiche of Snow White, dwarves (or moles, rather) and all.
  • Hopeless Suitor: Ged is quick to point out to Lumi that has no chance with Logan, especially if the Builder decides to hook up with him.
  • Fairest of Them All: By Bandirat standards, at least.

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