The country's history is filled with more bloodshed than anywhere else on the continent, and conflicts between the nobility and the commoners has been going on for a long time. It's also quite expansionist, taking many smaller and weaker countries and annexing them.
Erebonia has had a rivalry with fellow superpower Calvard over many issues, most notably in ownership of Crossbell.
Its current emperor is Eugent Reise Arnor III, with his family consisting of his wife Priscilla and his children Olivert, Alfin, and Cedric.
The Imperial Family
- Voiced by: Junichi Suwabe (Japanese)
The current ruler of the Erebonian Empire and father to Olivert, Alfin, and Cedric.
- Forgiveness: Easily forgives Ash for his attempted assassination though he knows that Ash isn't to blame in the first place as Ash was prompted by the curse.
- Face Death with Dignity: Allows himself to be shot by Ash because he knows that the boy has no fault and the cause is coming from the curse of Erebonia. Osborne was going to do it but the emperor volunteers instead. Downplayed in that he's still alive but in critical condition. And he survives the operation that allows him to recover.
- The Fatalist: Believes there's no way to cure Erebonia's curse and is powerless to stop it, despite reading the Black Records. This is why he completely trusts Osborne to remove its curse.
- Not So Different: He confesses to Rean that he and Osborne are very similar to one another, which is why he promoted Osborne as the high chancellor of Erebonia.
- The Promise: He's already promised Osborne that he was going to leave everything to him ever since Hamel happened, if it means helping Erebonia out in the long run. Then again, he is making a promise to the reincarnation of his ancestor.
- Puppet King: From the way Olivert describes Osborne's relationship with Eugent in The 3rd, a player would deduce that the emperor is this towards Osborne who has the power in the empire. Subverted in the reveal of Cold Steel III where Osborne has to ask permission from the emperor every time he does the things that he does in the series, though he's always granted it.
- Secret Keeper: He knows and holds the original contents of the Black Records and knows that Osborne can't die that easily, not even from a Boom, Headshot!. He then offers himself to be shot instead. Finally, he also knows that Osborne is Dreichels' reincarnation, which is why he doesn't say anything else when Rean tells him what Class VII saw at the Luna Mirror.
- Small Role, Big Impact: He barely has any screentime in comparison to other characters, but he was the one responsible for giving Osborne the power he currently has in the first place. Thus, every action that Osborne takes can traced back to the Eugent giving him the authority to do so. Later on Ash's attempted assassination of him ends up changing Erebonia and Western Zemuria as a whole as it ends up serving as the catalyst for the first World War in Cold Steel IV.
- Star-Crossed Lovers: With Ariel Lenheim. Due to their respective social statuses in the Empire, many of the nobility, including Eugent's own father, were opposed to their relationship. It eventually culminated in tragedy as Ariel would be killed by Jaegers on orders from a noble family trying to win favors from the Four Great Houses, an event that their son, Olivert, fortunately survived. His son manages to do better as he marries a foreigner from Liberl who also works as a bracer.
- Uptown Guy: His relationship with Olivert's mother, Ariel Lenheim. He was a prince of the Erebonian Empire whereas she was a commoner.
- Walking Spoiler: Thanks to what happens to in the third game.
- Wham Episode: His critical injuries from Ash shooting him with a gun made by Calvard is what starts off a chain of events that allow Osborne to declare war on the Republic of Calvard.
- Voiced by: Yukana (Japanese)
The wife of Emperor Eugent and empress of Erebonia. She is the mother of Alfin and Cedric.
- Fainting: Ends up fainting in Cold Steel III after seeing her husband get shot by Ash.
- Forgiveness: Forgives Ash for shooting her husband in Cold Steel IV after finding out the details of what truly happened and what has been happening to the empire as a whole.
- Good Parents: From what little is shown of her, she seems to be a good mother towards her children much like her husband.
- I Choose to Stay: She doesn't accompany Class VII in Cold Steel IV because if the empress was missing while the emperor is at the hospital, then it would cause even more chaos and would paint a bigger target for Class VII. So she decides to stay at Ordis instead.
- Rags to Royalty: Was always noble born, but until Eugent chose to court her, she was the daughter of a lesser house so unimportant that she was for all intents and purposes a domestic servant to a more important family.
- Wicked Step Mother: Averted, as she's shown to get along quite well with Olivert despite him being an illegitimate child born from her husband's former lover and doesn't mind him being close to her own children. A flashback shows her smiling brightly at him when introducing him to the newborn twins.
- Voiced by: Takehito Koyasu (Japanese), Troy Baker (English, Sky games), David Matranga (English, Sky anime), Matthew Mercer (English, Cold Steel games)
A wandering bard from the Empire. Uses a gun, but his deadliest weapon is probably his mouth, which gets him into more trouble than anyone else in the party.
- A Day in the Limelight: Likely to make up for not returning in Cold Steel IV until the 3rd act and not being playable in it, he gets his own sidestory in Hajimari and also has an extended sequence in the main plot as a one man party where he retakes the Courageous II from traitorous members of the army.
- Ambiguously Bi: Claims in his introduction to love both "daughters of serenity" and "sons of elegance", and shamelessly flirts with anything that catches his eye, be it male or female (with Aina, Joshua, and Mueller seeming to be his favourite targets, though Agate and much of the female party cast are on the receiving end of his affections at least a few times). Given that Olivier seemingly loves nothing more than getting under people's skin, it's hard to tell how much of this is genuine affection and how much of it is simply Olivier being The Gadfly.
- Ambiguous Situation: At the end of Cold Steel III, the Courageous blows up in the sky and he even says some Famous Last Words for Schera. It's unknown whether he is really dead or if a miracle saves him as the game abruptly ends with Osborne declaring that the end is now starting and despair is about to roam all over the lands. Cold Steel IV reveals that he and the crew survived thanks to George rigging a contraption that gives the crew enough time to get them to safety, though Olivert loses his left eye in the process.
- Arranged Marriage: Had the events at the end of FC gone differently, he'd have ended up in a political marriage with Kloe.
- Beware the Silly Ones: A lot of his over the top antics are designed to make people underestimate him or to deflect attention or suspicion. This leads people to sometimes forget that he's an Imperial Prince and can call upon a substantial fraction of the resources of the most powerful military in western Zemuria at will. He's also extremely capable in a fight.
- Big Good: Of the Erebonia Arc. He forms a third faction known as the Crimson Wings to oppose the extremists of the Noble and Reformist factions and change Erebonia for the better. Olivert was also the one who proposed the idea Class VII in the first place, and after meeting him in person, serves as a source of inspiration for Rean and the others. If Rean is considered the leader of Class VII who keeps everyone together and leveled with his presence, then Olivert can be considered their boss who guides them and gives them the tools necessary to achieve their goals.
- Bishounen: And he goddamn knows it, too.
- Big Damn Heroes: Twice in Cold Steel II, showing up to extract Rean and Alfin from the Pantagruel in the Intermission and showing up with Toval to distract Bleublanc and Duvalie in Final Chapter
- Bishie Sparkle: Part of his victory pose, actually.
- Bitch in Sheep's Clothing: Subverted. Schera catches him contacting someone in secret, making it look like his goofy facade is a cover for espionage. After his true identity as a prince is revealed, he plays Devil's Advocate for Erebonia's invading forces a while before revealing that he really does believe in love and peace, though he's more serious about politics then he lets on.
- Bunny-Ears Lawyer: He's an extremely competent mage and gunner despite his antics; in fact, he's probably one of the most powerful characters in the game, and even leaving his antics aside, you'll probably want him in the party anyway. His competence is a hint to his true nature.
- Cain and Abel: He and Alfin are the older Abel to Cedric's younger Cain in Cold Steel III.
- Childhood Friends: With Mueller.
- Costume Evolution: He has two main outfits that he switches between: the white clothes he wore in FC and SC, and the red clothes he wore in The 3rd. Following the Sky series, he'll generally wear the former as "Olivier" and the latter as "Olivert." And while neither change much throughout the Trails series, the Cold Steel games give his wardrobe a subtle update with the new boots that he wears in both outfits.
- Dark and Troubled Past: He is the son of Emperor Eugent and his childhood sweetheart, Ariel Lenheim. He initially grew up in Alster, a small town in the north of the Empire living in a inn with his mother. Because his mother was a commoner and his father intended to make her Empress, the other nobles hired jaegers to kill them. The only reason why Olivert didn't die is because Mueller was around to saved him. Following this, he was legitimised into the Royal Family.
- Devil's Advocate: When the Liber Ark appears and causes a massive orbal shutdown that extends beyond Liberl's borders, the Erebonian Empire sends their tanks to occupy Liberl under the premise that the Ark is their secret weapon. Olivier then shows up as Prince Olivert and makes the case for Erebonia, arguing that even if the Ark is really part of Ouroboros's plot, the tanks should enter Liberl to "help", unless Liberl can prove they have a countermeasure. This is a ploy both to buy time and to allow Cassius to counter his argument with the ZFG-equipped Arseille, thus forcing Erebonia to temporarily pull back.
- Earn Your Happy Ending: It took him a long time, but he finally is able to fulfill his life long wish in Cold Steel IV, while marrying Schera.
- Easily Forgiven: Played for Laughs regarding his antic of stealing a high-valued wine in Bose.
- Evil Costume Switch: Played with. In his 'Imperial Prince' uniform worn when accompanying the Third Armored Division to Liberl's border he wears black with a distinctly military design in contrast to his usual white civilian outfit. Of course, he's actually trying to accomplish the same thing Kloe is, he just can't let certain people in Erebonia realize it.
- Eyepatch of Power: Survives the explosion in Cold Steel IV at the cost of his left eye.
- The Gadfly: Seems to have some elements of this, as he appears to love watching other characters squirm, with Estelle, Joshua, and Agate being his favourite targets. How much of it is Olivier's true personality and how much is just an act is open to interpretation.
- Given Name Reveal: Turns out "Lenheim" is from his mother's last name, Ariel Lenheim, as revealed by his father, the emperor, in Cold Steel III.
- Guest-Star Party Member: In Cold Steel III, he is playable in both the last half of chapter 2 and the last half of chapter 4, alongside the other guest characters in his Olivier Lenheim costume. He ends up demoted in Cold Steel IV to a Support Party Member despite participating in a side quest in Cold Steel IV, mainly because there's so many characters already and he's in the Courageous II during the final battle, busy distracting the Glorious, not to mention the fact he isn't in any condition to personally take part in combat since he just lost an eye and hasn't had enough time to adjust. Hajimari has him become this again.
- The Gunslinger: Favors an orbment pistol, which in gameplay terms gives him incredible reach on the battlefield and the player's first S-Craft which can hit multiple opponents, often for massive damage.
- Handsome Lech: Acts this way to nearly every woman (and some men) he meets. It's partly just an act and a coping mechanism... but only partly.
- Happily Married: Ends up marrying Schera in Cold Steel IV.
- Heroic Bastard: His father is Emperor Eugent, his mother was a commoner. As a result, he has the style of Prince but isn't eligible to inherit the throne, despite being the Emperor's firstborn. He is however one of the most heroic characters in the series, clearly wants what's best for Erebonia and has nothing but love for his legitimate siblings, who love him right back.
- Hidden Depths: There is much more to Olivier than initially meets the eye, and he arguably has the most hidden from view than any other character in the party.
- I Just Want to Be Normal: It's not so much that he minds being royalty (it can get him a lot of girls, after all), but he absolutely despises the excesses of the Empire and really wants to either leave it all behind, or by the end of SC, change it.
- I'm Dying, Please Take My MacGuffin: In Cold Steel IV, a flashback reveals that he entrusted Schera with his artifact that allows long distance communications if anything should ever happen to him.
- Internal Reformist: As an Imperial Prince, he pretty much is the system and he would like to reform it without the bloodshed that seems inevitable. This is one reason why he and Osborne are arch-enemies.
- Class VII is his pet project, an attempt to create even more internal reformists who can bridge the gap between Erebonia's classes.
- I Owe You My Life: In his backstory, it turns out that the only reason why he's even alive when his mother is dead is because Mueller protected him from the jaegers sent to assassinate him and his mother because his dad decided to want a commoner as his wife and even had a son.
- Large Ham: It's one of his defining traits.
- Late-Arrival Spoiler: His real name is Olivert Riese Arnor and he's a prince of Erebonia who is not in succession to the throne. This is casually revealed in his later appearances despite being a huge spoiler.
- Limit Break: In FC, his S-Craft is "Howling Bullet," with SC and The Third also giving him "Requiem Hearts." For Cold Steel III his S-Craft is "Akashic Star."
- Mage Marksman: His primary weapon is an Orbal Gun and he's statistically Arts-focused.
- Manipulative Bastard: He has his moments of it, playing entire scenes like a fiddle.
- My Species Doth Protest Too Much: Or his country does, at any rate. He makes it pretty clear from the beginning that he's saddened by the violent expansionism of his homeland. This is actually a major driving force in his will to overthrow Chancellor Osborne and steer the Empire towards more peaceful and just policies.
- Noodle Incident: He once snuck into a Jaeger group for some purpose, without even bothering with a disguise to blend in. All we know is that it worked and it gave Mueller a heart attack.
- Obfuscating Stupidity: There's a mix of this since his antics are still part of his original personality. He only amplify the quirks when he's outside Erebonia.
- Odd Friendship: With Mueller.
- Out-Gambitted: Try as he might to make things right for Erebonia, he really can't do much against Osborne's planning and political standing. While he manages to get the last word in the end, it's pretty clear that Osborne let him win because they shared a goal in the long term.
- Plucky Comic Relief: In the Sky series where he's more liberated for himself. While he does have his moments in Cold Steel, he's a bit more serious in this regard even on his Olivier Lenheim disguise.
- Purple Prose: He loves to speak in this way. Except when he's wearing his "official" face as Olivert Riese Arnor, where the shift in tone is almost jarring.
- Recurring Character: While he isn't always playable, he's come closer to appearing in every game than any other playable character, having in appeared in every game up to Hajimari except for Zero.
- Royals Who Actually Do Something: Throughout the series Olivert has been traveling the world as both an adventurer who has had a hand in several major events as well as an active political opponent of Chancellor Osborne.
- Sacrificial Lion: Unwittingly made into one in Cold Steel III as the Courageous exploding in the sky rallies the red plemora flower crazed citizens of Erebonia to go after Calvard as they were all influenced by Osborne's speech.
- Sarcastic Confession: A very clever and easily missed one. At the end of Chapter 1 in SC, Kloe and Estelle reminisce about their role as knights in the festival play and Olivier promptly adds in that his role must be "the lone, wandering prince from a nearby country, here to take back the dark-haired princess, even if by force." Estelle quickly blows him off, but this is actually an incredibly apt description of his actual role in the story (with the dark-haired princess actually being Kloe, rather than Joshua).
- Say It with Hearts: On occasion.
- Sensitive Guy and Manly Man: He's the sensitive guy to Mueller's manly man.
- Sorry That I'm Dying: Apologizes to Schera as the Courageous is about to blow up at the climax of Cold Steel III.
- Sure, Let's Go with That: When Scherazard confronts him at the start of Chapter 2 of FC, demanding he confess who he really is, he admits they yes, she's right, he's an Erebonian Mole. She wasn't entirely correct. He's actually much, much more.
- Squishy Wizard: He's one of the few characters with a single-line orbment and has good ATS, but has lower physical stats to compensate, though his range compensates for this somewhat.
- Uncertain Doom: The ending of Cold Steel III made it ambiguous if he actually perished when the Courageous exploded, or if a third party saved him. Cold Steel IV reveals that George deliberately gave a way for the bridge to survive and Bleublanc arrives at the scene of the crash site.
- Unwitting Pawn: No matter what he does, Osborne will find a way to manipulate Olivert's plans to his advantage. Even when it seems like Olivert is winning at something, Osborne will snatch the victory out of his hands.
- Worthy Opponent:
- Despite the two not seeing things the same way, he definitely thinks of Osborne as this.
- Similarly, he considers Bleublanc his personal rival in Ouroboros due to their differing views on beauty, and the two relish the chance to challenge one another in both combat and displays of showmanship.
The second-oldest child of Emperor Eugent and twin-sister to Prince Cedric. Taking after her older brother Olivert, Alfin is a sweet and mischievous girl at heart. She attends the prestigious St. Astraia together with Elise Schwarzer whom she's close friends with. She constantly teases Elise about her crush on her adoptive brother Rean.
- Barrier Warrior: Her S-Craft Sacred Circle grants Craft Guard to all allies and adds Arts Reflection at 200 CP.
- Beehive Barrier: It's subtle, but after the barrier breaks during her S-Craft animation, you can see pieces of hexagons before they completely disappears.
- Big Brother Worship: Is Olivier's little (half) sister. The two get along well despite having different mothers and Olivier being behind her in the succession despite being the eldest. Alfin seems to take after him in not taking life too seriously.
- Childhood Friends: With Kurt.
- Cooldown Hug: She delivers one to Rean in Cold Steel II, while saying what Elise would if she were present.
- Damsel in Distress: Abducted by Gideon during the Summer Festival of the first game. Was then abducted by the Noble Alliance in the second game. Rean rescues her on both occasions.
- Enemy Scan: Her Craft "Detector γ"; with additional effect reducing Speed by 50% and delay.
- Faint in Shock: Poor girl ends up fainting twice in Cold Steel III. The first time happens when Ash shoots her father and the second time happens when the Courageous explodes in the sky just a day later.
- The Gadfly: For all her angelic sweetness, she has a mischievous side and seems to delight in making those who are close to her (Elise in particular) feel uncomfortable.
- Get A Hold Of Yourself Man: During the Intermission aboard the Pantagruel, Alfin snaps Rean from his Heroic BSoD and tells him what he really wants to do instead of having to make decisions that he's going to regret later.
- Guest-Star Party Member: In Cold Steel II, she's the only character whose playable status wasn't revealed prior to release. After appearing as a guest in the Intermission (where she can only use Arts) she becomes a proper party member in the Epilogue.
- Guile Heroine: With a side order of prankster, just like her big brother.
- Heroic BSoD: Poor girl faints twice in Cold Steel III. Once after Ash shoots the emperor three times, and the other is when the Courageous explodes in the air.
- Hartman Hips: Cold Steel IV reveals that she has prominently wide hips and a perky butt.
- The Heart: Of Class VII's "third faction" during Cold Steel II.
- The Leader: She's also effectively this, as the Courageous is the property of the Imperial Family so she's the one officially calling the shots. She also makes all the official announcements of the group, using her position as a princess and her popularity with the public to her advantage.
- Limit Break: Her S-Craft in Cold Steel II, "Sacred Circle."
- Magic Staff: She fights using an orbal staff as her weapon.
- Master of None: Like Elliot and Emma, she is the only character to have ranks in all four attack types but each individual rank is extremely low. She'll never encounter an enemy she can't Break but at the same time, her odds aren't as good as dedicated fighters. The fact that she does magical damage makes up for it to an extent since she can easily hurt enemies that strongly resist physical damage.
- Non Standard Skill Learning: Her S-Craft Sacred Circle is added through main story.
- Paper Fan of Doom: She appears to carry one around for the sole purpose of keeping her older half-brother in line.
- Paper-Thin Disguise: One that actually works. In Cold Steel II, Alfin frequently wears her St. Astraia uniform when going out in public and everyone sees the uniform without really seeing the girl wearing it, so nobody realizes they're talking to the Imperial Princess.
- Celebrity Resemblance: Expertly played by her when one merchant in Celdic actually does recognize her. She claims that the resemblance is uncanny and Rean says she's actually his little sister.
- Parting Words Regret: It's revealed in Cold Steel II that on the day the Civil War began, she and Prince Cedric had a big fight with each other. She feels deeply upset about it as it was the last time she had gotten to see her brother before the fighting began. Rean tells her not to blame herself and assures her she'll still have the chance.
- Politically Active Princess: Especially in Cold Steel II, where she's the only (legitimate) member of the Arnor family who isn't a hostage of the Noble Alliance.
- The Prankster: She enjoys pranking people with her friend Elise. She also enjoys pulling minor pranks on Elise, such as inviting Rean and co. to meet with her without mentioning to Elise who their guests are going to be, then watching Elise's reactions.
- Rapunzel Hair: Her hair goes way to her knees. It only grows longer by the time of Cold Steel III.
- Rescue Romance: In Cold Steel IV she confesses to Rean that she loves him and has been so ever since he saved her from the Pantagruel during Cold Steel II 2 years prior.
- Royals Who Actually Do Something: While she primarily takes a back seat to the whole ruling and politicking side of her family's empire, Alfin never hesitates to help out those in need when given the chance. The most notable example of this when she accepts Olivert's suggestion to remain aboard the Courageous during the Civil War so as to give Class VII and the Crimson Wings legitimacy in their actions throughout the conflict.
- School Idol: Everyone likes her. Admittedly, being the daughter of the Emperor helps but from what we see of her, she would probably have earned it on personality alone. No surprise, she's related to Olivier.
- Sempai/Kohai: She and Elise were Musse's sempai back when the latter attended St. Astraia.
- She's All Grown Up: Alfin◊ in Cold Steel I and II vs. Alfin◊ in Cold Steel III. Just a couple of years have worked wonders for her.
- Shipper on Deck: Her shipping of Rean/Elise could only be more blatant if she stripped them nude and tossed them in a bedroom together. Naturally, Rean still fails to notice. A bonding even in Cold Steel III made it look as though she wanted to turn it into a One True Threesome between herself, Elise, and Rean, but this is seemingly dropped in Cold Steel IV, where her bonding events have her pursue Rean on her own.
- Stepford Smiler: At the start of Cold Steel II. When the game opens, her parents and brother Cedric are locked up and Olivier's whereabouts are unknown. Rean finds her praying in the chapel and she cheerfully starts talking about what a fun time she's having in Ymir. However, Rean immediately sees through the act and tells her she doesn't need to put on appearances for his sake. She immediately bursts into tears and starts telling him about a fight she had with Cedric the morning the Noble Alliance began their coup and how she'd intended to make up with him that night, but now is terrified she'll never get the chance.
- Voice of the Resistance: Voice of Class VII's "third faction".
- Yaoi Fangirl: She immediately starts jumping in into Rean and Elise's conversation should you by any chance choose your male classmate to spend the Night with. She even claims that boys of Class VII are such hotties she's even confused where to start shipping! Taken Up to Eleven in Cold Steel II where she thinks she found the jackpot when Rean starts talking about Crow and what he is for him.
- Voiced by: Mai Aizawa (Japanese, age 15 and under), Naomi Shindo (Japanese, age 17), Michael Sinterniklaas* (English, Cold Steel III and IV)
Alfin's younger twin brother and the Crown Prince of Erebonia. A shy and socially awkward boy compared to his siblings, he begins to change after the events of Cold Steel II, and by the time of Cold Steel III has developed into a confident young man.
- Ace Custom: The Spiegel he pilots in Cold Steel III is bright red, in contrast to the purple-ish red ones used by his followers, Ada and Fritz.
- And I Must Scream: Reveals to Rean that he was fully aware of everything that happened while he was shoved into the Vermillion Apoccalypse up to and including killing Crow.
- Ascended Extra: In the first two games, he's a secondary character at best. In Cold Steel III he plays a much bigger role, turning into more of a jerk. By the time the final chapter rolls around, he's turned into a full-blown villain.
- Bait the Dog: In his first appearance in 'Cold Steel III, he's very polite when reuniting with Rean and requesting him to come to the main campus. Also acted somewhat cordial to the new Class VII and extending the offer to Kurt and Altina. Its only after the offer is rejected and later on that we see how far he's fallen.
- Big Brother Worship: Like his sister, he adores his older half-brother. Which made him giving the OK to blow up the Courageous with Olivert near the end of Cold Steel III all the more horrifying.
- Big Man on Campus: Becomes the de facto leader of the main campus due to his newfound skill, charisma, and status as the Crown Prince.
- Break the Haughty: In Cold Steel IV, this happens to him after Kurt points out to him that even though he's worshipping Osborne, at some point he has to fight him because of the Seven Rivalries if he somehow manages to win against Rean and Rufus.
- Broken Ace: Becomes much more competent in the Cold Steel III, but he Took a Level in Jerkass in doing so.
- Cain and Abel: Though Cedric loves both Olivert and Alfin, he's the Cain to their Abel thanks to his support of Osborne. He fully embraces the role by the end of Cold Steel III where he gives the approval to blow up the Courageous while Olivert is aboard it and later is thrilled at the idea to take him down in Cold Steel IV when Olivert shows up alive and well. However, this is shown to be a side-effect of Erebonia's curse, and it later nets him a My God, What Have I Done? moment.
- Character Development: A negative example; he starts off as a meek, timid boy with no self-confidence. By Cold Steel III, he becomes a much more confident and charismatic young man, but also becomes much more cruel and power-hungry as a result. By the end of the saga, he seems to have come to terms with everything he's done and what he's become, accepting his weaknesses as a part of himself.
- Childhood Friends: With Kurt, though they've drifted apart the last few years.
- Control Freak: His relationship with Kurt comes off as a desire to control the latter, since he doesn't like the idea of Kurt going to the Branch Campus and becoming independent of him.
- Demoted to Extra: Ironically, despite being playable for the first time in Hajimari, he only appears in his bonus side story in the game, and never appears in the main story.
- Didn't Think This Through: He fails to realize that, despite his reverent loyalty towards Osborne, his status as an Awakener means that he will inevitably have to fight him if he intends to win the Divine Knights' clash. Kurt calls him out on this in the final dungeon, which leaves him completely shaken.
- Distressed Dude: In Cold Steel II he's taken by Cayenne and put under hypnosis in order to awaken Testa-Rossa. He spends most of the Final Chapter tied to a chair and rescuing him is the top priority.
- Terrifyingly averted in Cold Steel III, as he vows to never feel powerless again, and becomes harsher as a result.
- Dual Boss: With Shirley in the Cold Steel IV's final dungeon.
- Even Evil Has Loved Ones: Even after his FaceHeel Turn, he cares enough about Alfin that meets with her in private during one of her bonding events, pleading with her to stay out of the war so she won't get hurt. He also appears genuinely relieved when Olivert is shown to have survived the Courageous' explosion, though he immediately follows up by declaring his intent to kill him for real.
- Evil Costume Switch: After his FaceHeel Turn in the third game's ending, after continuing to initially wear his school uniform he switches to a silver colored coat and uniform by the climax of Cold Steel IV. Interestingly, by that point he finally ends up doing that, his next encounter with Rean, Kurt and the others leads him to face some harsh truths about himself and ultimately as a result while he still remains an opponent of them he ends up less openly antagonistic to them in the end than he was prior.
- FaceHeel Turn: By the end of Cold Steel III little remains of the young boy that Class VII had helped save during the Civil War. And even after he comes back to his senses, by the end of Cold Steel IV, he joins Ouroboros.
- Flaming Sword: His S-Craft Purgatorial Sword has a large pillar of flame appear on his blade before he swings it at his enemies.
- Foil: In Cold Steel III, he takes Patrick's role as an obnoxious rival, despite starting out nicer than Patrick. Cedric thinks the Branch Campus is inferior in terms of their abilities and resources and mocks Juna for being from a recently annexed territory, but is otherwise accepting of both commoners and nobles as long as they side with him due to adopting Osborne's ideology. Patrick starts out as classist and balks at the idea of Class VII being filled with both commoners and nobles. In terms of academics, Cedric scores the highest among both campuses to reinforce that he's Always Someone Better to the Branch Campus while Patrick scores higher than Rean but lower than Emma and Machias. Both become antagonists, but Patrick's stint as a "villain" is really a means to protect the school and he isn't really invested in the Noble Alliance's goals at this point, quickly pulling a HeelFace Turn once defeated. On the other hand, Cedric is fully devoted to Osborne's cause to the point of being willing to sacrifice his brother and kill Altina, cementing him as Patrick's Evil Counterpart.
- Foreshadowing: His very first scene has him expressing admiration towards Osborne and his strong will. Extremely ominous in hindsight, considering the sort of person he eventually becomes.
- The Gift: He starts training in swordplay shortly after the Civil War and by the time of Cold Steel III, he is more than a match for Kurt, despite Cedric barely being able to pick up a sword before while Kurt had trained in the Vander style since childhood.
- He's All Grown Up: This is Cedric in the first and second games while this◊ is Cedric in the third game. Just like his twin sister, he's grown up a lot in the interlude between Cold Steel II and III.
- I Am What I Am: Thanks to pushes from New Class VII and Shirley, he is able to confront himself and grow as a person by realizing that his wish for strength is a part of him.
- I Just Want to Be Special: In Cold Steel IV, he reveals that this is his biggest insecurity; he was jealous of Rean, Kurt, Crow, and Olivert and wanted to surpass them. This ends up allowing Ishmelga to influence him rather easily. He gets over it after Testa-Rossa is taken away from him and ends up lying on the ground with Shirley on top of him. His arc ends when he joins Ouroboros with Shirley, trying to find his place in the world.
- Inadequate Inheritor: Insecure about his fitness to be the next Emperor. Olivert tries to mentor him.
- Incompatible Orientation: If he really has gained a crush on Shirley, it's probably one-sided, as she claims to prefer women.
- Incompletely Trained: Reveals in Cold Steel III that his swordmanship was the result of Rufus giving him a few lessons. He still managed to catch-up to Kurt.
- Insane Troll Logic: His idea of giving Altina a "painless" death apparently involves slowly strangling her.
- I've Come Too Far: Even after Ishmelga has been destroyed and he came back to his senses, he joins Ouroboros rather than coming home, as he feels that he can't face his siblings after what he's done.
- Jerk with a Heart of Jerk: In Cold Steel III, he acts polite at first, but admits to Rean that he looks down on the Branch Campus, to the point where Rean and Kurt are the only people in that campus that he seems to respect. Even then, he acts like they're obligated to join him in Class I and treats them condescendingly when they reject his offer. While he seems to bury the hatchet with Class VII in the final chapter, this was likely to lull them into a false sense of security, as he plans on going along with Osborne's plan to sacrifice Altina and proves to be as smug as ever. It isn't until the final battle with him in Cold Steel IV that even hints at him possibly getting better.
- Karma Houdini: Played with. On the one hand, joining Ouroboros means that he avoids lawful punishment for his less savory actions. On the other hand, his relationship with his family is more or less ruined, and he lost his chance at the throne, and he's fully aware that all of it was due to his own poor choices. Additionally, he also knows that no one would even be willing to punish him because he's the crown prince. But he's going to be remembered by history as the prince who sided with and supported one of the worst tyrants and warmongers in history, so while he doesn't suffer any direct consequences, he definitely didn't come out of it unscathed.
- Kick the Dog: He unilaterally decides to use Ouroboros' forces to try and murder everyone aboard the Pantagruel (which includes all the Trails series protagonists, as well as world leaders from every non-Erebonian nation in Zemuria) at the end of Act 2 of Cold Steel IV. Not only is this in defiance of Osborne's actual orders (which were to simply warn them about the impending deadline to Operation Jormungandr), it doesn't even further the Great Twilight plan, as if he'd succeeded, both Valimar and Ordine would've been prematurely destroyed. The entire incident only serves to show how far he's fallen, and foreshadow that he's not completely in his senses anymore.
- Lack of Empathy: In Cold Steel III, for all his supposed desire to rekindle his friendship with Kurt, he doesn't care that Kurt is struggling with finding his own purpose and only cares about how he feels snubbed that Kurt willingly transferred to a different school from him. In the final chapter, he has no empathy for his supposed hero, Rean, even when the latter is driven mad by the loss of Millium. He also calmly attempts to choke Altina to death. There's a good dose of More Than Mind Control behind it.
- Laughing Mad: In Cold Steel III, when he pilots Testa-Rossa of his own free will and is intoxicated by its power.
- Limit Break: When piloting his Spiegel S, his finishing move is "Platinum Saber."
- His S-Craft in Cold Steel IV is "Purgatory Saber," whilst his finishing move when piloting Testa-Rossa is "Oblivion Arms."
- Make It Look Like an Accident: In Cold Steel IV, after trapping the Mille Mirage alliance, he has no problems killing off the rest of the leaders of West Zemuria all to benefit Osborne. Too bad for him Osborne had different ideas.
- More Than Mind Control: Ishmelga has been able to influence him by pressing his I Just Want to Be Special button.
- My Greatest Failure: Feels immense regret over Crow's death, stating that if he were only just a bit more stronger, he might have been able to control the Testa-Rossa.
- My God, What Have I Done?: The weight of all his actions finally catches up to him in Cold Steel IV, causing him to have one hell of a Villainous BSoD.
- Never Be Hurt Again: One reason he gives for his shift in personality and thirst for power is his desire to never again be as powerless as he was when Duke Cayenne used him as Testa-Rossa's battery.
- Past Experience Nightmare: After the Civil War, he spent every night reminiscing about being swallowed by Vermillion Apocalypse.To the point he had to be given a restraint to forget about the event to avoid dying of exhaustion.
- Psycho Supporter: To Osborne in Cold Steel III and IV.
- Recurring Boss: He's fought against three separate times over the course of Cold Steel IV.
- Royal Brat: Completely averted in the first two games, but played straight in the third.
- The Rival: He wants to one-up Kurt in both academics and combat, seemingly out of spite for Kurt refusing to be his right-hand man in the Main Campus. Ironic given the fact that their families have been closely tied to each other since the time of Dreichels and that their brothers, Olivert and Mueller, are best friends too.
- Late into Cold Steel IV, a flashback shows how Cedric genuninely wanted to form a friendship with Kurt when they were younger, but his "transformation" after Cold Steel II put a damper on things. After their final battle, the two do seem to admit to seeing the other as a friend, complete with Kurt referring to Cedric by his name.
- Sanity Slippage: If the events of the third game are any indication, getting shoved into Testa-Rossa clearly didn't do much for his mental state as he becomes more of a jerk towards others. He gets even worse after he pilots the Divine Knight of his own free will.
- Sanity Strengthening: Shortly before his final fight in Cold Steel IV, he loses it after breaking out of Alberich's mental block. With some help from Shirley, he is able to confront his flaws and emerge as a more stable person.
- Ship Tease: Cold Steel IV gives him some moments with Shirley.
- Shipper on Deck: Ships Alfin with Rean in Cold Steel III.
- Shrinking Violet: Quite shy and reserved until Cold Steel III.
- Teens Are Monsters: He's 17 in the third game and gleefully attempts to strangle Altina in the finale.
- Those Two Bad Guys: With Shirley of all people in Cold Steel IV. The two of them are rarely seen separate from each other, and are even fought together as a Dual Boss in the final dungeon.
- Took a Level in Jerkass: He's gotten quite smug by the time he shows up in Cold Steel III. This is best shown in his attitude towards Kurt, who was supposed to become his bodyguard the way Mueller is to Olivert. And that's not even getting into everything he does in the final chapter.
- Ungrateful Bastard: Zig-zagged. He displays a callous attitude toward the Vanders despite them being his family's former guardians. In the finale he straight-up tries to murder Altina, who had helped save his life in Cold Steel II. However, he displays an almost obsessive loyalty to Chancellor Osborne, whom he believes was the one who saved him.
- Unskilled, but Strong: Downplayed. His Divine Knight, Testa-Rossa, is one of the strongest of the seven, but while he has some experience piloting a Spiegel, he's not as skilled as the other Awakeners. In the first chapter of Cold Steel IV, he comes within an inch of being defeated by New Class VII in their regular Soldats. However, it should be noted that Valimar shared his power with those Soldats, which evens the playing field. He seems to get significantly better by the final dungeon, though.
- Used to Be a Sweet Kid: By the end of Cold Steel III, there's not much left of the adorable, timid young prince from the first two games.
- Villain Episode: In Hajimari the player takes over as him in the episode "The Fallen Prince" as he undergoes Training from Hell from Shirley.
- Villain Respect: Deconstructed. He, Ada, and Fritz agree that Kurt is worthy of joining them in the Class I and pressure him to transfer, but considering how petty Cedric acts in response to Kurt choosing the Branch Campus instead, this comes off as him wanting Kurt by his side as a means to inflate his own ego. It's implied that part of his hostility towards the Branch Campus is because he's jealous that they have both Rean and Kurt, who he believes are "too good" for a less worthy institution.
- Villainous BSoD: He suffers a pretty epic one before the last fight against him. Shirley breaks him out of it.
- Walking Spoiler: The least spoilerish thing you can say about him in Cold Steel III is that he's changed. A lot.
- Would Hurt a Child: He was the child in Cold Steel II when Cayenne points a knife at him. He then becomes the "would hurt" part where he is about to strangle Altina to obtain a Divergent sword, capable of killing a divine beast. He was about to do so when Altina decides to have herself killed by protecting Rean and Class VII instead.
- You Can't Go Home Again: Despite coming to his senses by the end of Cold Steel IV, he decides he can't face his family again after everything he's done, and ultimately leaves with Shirley to join Ouroboros.
The Four Great Houses
Duke Croire de Cayenne
The head of the most powerful of the Four Great Houses and the leader of the Noble Alliance.
- Aristocrats Are Evil: A major antagonist and Upper-Class Twit who started the Civil War to protect Noble privelages and settle a long forgotten family grudge.
- Big Bad Wannabe: He isn't as clever as he thinks he is, or as powerful and he certainly is never in as much control of the situation as he believes himself to be. He's shown how it's really done at the end of Cold Steel II.
- Cadre of Foreign Bodyguards: His chief bodyguards aren't Erebonian. Fitting the historical basis for the trope, they're former Jaegers
- Early-Bird Cameo: He is first mentioned in Ao during a major story sequence.
- Evil Is Not a Toy: Unleashes Vermilion Apocalypse, considered by everyone in the room at the time, even Vita, to be an incredibly stupid idea. If it weren't for a hasty Enemy Mine, it likely would've killed everyone in Heimdallr right there, and possibly the whole world.
- Evil Laugh: Gives one off when Vermillion Apocalypse is awakened.
- Evil Red Head
- Faux Affably Evil: On the surface, he acts like he's a friendly Noble and claims to be sympathetic to the plight of the civilians caught up in the war. Despite that, he comes off as incredibly condescending to commoners and he's Not So Different from the more abrasive Duke Albarea when it comes to petty motivations.
- Humiliation Conga: Gets one at the top of the Infernal Castle. First Crow tells him to butt out of his duel with Rean, then proceeds to lose the duel that Cayenne was counting on him to win. Over the protestations of Vita, he then activates the Vermillion Apocalypse, which is summarily defeated. His futile attempt to regain control of the situation sees him hold the Crown Prince hostage, only to see Vita threaten to turn her powers on him. Before she can make good on that threat, however, Rufus arrives... only to reveal he's been a double agent working against the Nobles the entire time. Cayenne is promptly ambushed and pinned by Altina, and Osborne chooses that time to reveal that rumours of his death were greatly exaggerated, before calmly explaining his plans to use Rufus to destroy the power of the Noble Alliance from the inside. In the course of one scene, Cayenne's plan to rule the Empire is utterly ruined, his most hated rival is revealed to be alive and kicking, and he discovers that virtually everyone in the Noble Alliance was just paying lip service to his leadership while quietly waiting to dump him at the earliest opportunity.
- Inadequate Inheritor: Is seen as this compared to his late older brother Alfred.
- Insane Troll Logic: Seeks to redeem the memory of his ancestor, who is remembered only as a traitor, by committing an act of treason.
- Man Behind the Man: As hinted in Ao, he is bankrolling the Imperial Liberation Front. Also plans to be this to the throne of Erebonia by keeping Prince Cedric hostage to control Testa-Rossa.
- Moment Killer: Non-comedic example that doesn't involve romance. During the end of the finale he does this 3 times: first when he interrupts Class VII's reunion with Crow to give off a Motive Rant, again when he gets mad at how Class VII and Crow seem to bury the hatchet and awakens Vermillion Apocalypse, and finally, interrupting their mourning Crow's death by holding a blade to Cedric's throat.
- Motive Rant: Makes one close to the end of the finale, revealing his attempts to rule over Erebonia with Testa-Rossa to continue the work of his ancestor Orthros Reise Arnor, the False Emperor who used it to occupy Heimdallr during the War of the Lions.
- Non-Action Big Bad: He never gets his hands dirty and relies on others to do the dirty work.
- No Name Given: His first name was not given until Cold Steel III; he didn't even give it while introducing himself to Class VII in Ymir during Cold Steel II, only stating his family name and title.
- Red Herring: He's not <C> but you could easily be forgiven for thinking he was at first, especially given how he was introduced in Ao if you play it.
- The Resenter: His motivation for starting a civil war is essentially resentment that his ancestor, Orthros Reise Arnor, was deemed an usurper in the history books while Prince Dreichels' descendants went on to rule the Empire.
- Smug Snake: He's a pompous narcissist who for all of his supposed power is simply being used by everyone around him.
- Sore Loser: He earns the disgust of both Class VII and Vita when his reaction to his impending defeat is to hold Prince Cedric hostage and force him into Testa Rossa, thus awakening the Vermillion Apocalypse and forcing an Enemy Mine to put a stop to it. This ultimately results in Crow's death, and would have earned him a brutal reprisal from Vita had Rufus not beaten her to the punch.
- Spanner in the Works: Without even intending to, his unleashing of Vermillion Apocalypse threw a massive spanner into Ouroboros' Phantom Blaze Plan. Even Vita never expected him to go that far.
- Upper-Class Twit: A bit of a given, he's the head of the Noble Alliance which wants things to stay the way they have for the past three hundred years or so.
- Villainous Breakdown: Begins when Vermillion Apocalypse is defeated ruining his plans, continues when Rufus reveals his true agenda and reaches its epic conclusion when Osborne reveals that he's still alive.
- Would Hurt a Child: Abducts Prince Cedric, who is only 15, and uses him to forcefully summon Testa-Rossa and the Vermillion Apocalypse which clearly hurts the poor kid. When his plans fail, he holds a blade to Cedric's throat to use him as a shield and hostage.
Marquis Wilhelm Ballad
- Voiced by: Keisuke Baba (Japanese)
A member of the House of Cayenne, the previous Duke Croire's uncle in fact, who tries to take control of it in Cold Steel III.
- Adults Are Useless: In a series that likes to avert this trope, he plays this straight.
- Ascended Extra: From a very minor NPC in The 3rd to having a somewhat prominent role in chapter 3 of Cold Steel III.
- Call-Forward: The ship that he uselessly buys in his side episode in Hajimari will end up in Jingo's hands come the main story.
- Closest Thing We Got: He's a bumbling idiot who cares more about his own pleasure than governing a province. The only reason the Four Great Houses - and most of the nobility - put up with him is because he's the former Duke Cayenne's only living relative and therefore the only one who can succeed him. Except he's not. Turns out, his great-niece Mildine is not only alive but, since she lacked his influence, is bereft of any of his and Croire's character flaws.
- Cosmic Plaything: In his and Jingo's side episode in Hajimari, nothing goes right for him after ignoring Beryl's warning not to buy anything extravagant. He gets rid of his terrible luck when he decides to abandon the airship that he bought.
- Early-Bird Cameo: He was at the Lusitania in The 3rd where Kevin remarks about him.
- Fat Bastard: Yeah, he's not exactly a nice guy.
- Fat Idiot: Portly and incompetent.
- General Failure: The one time he's in a position to order troops around, he ends up creating gaping security holes that Ouroboros is all too happy to exploit.
- Hidden Depths: According to Angelica, he's really good at management duty. And in Hajimari, he's actually a gourmet connoisseur and can correctly identify the ingredients used, schooling both Roselia and Rainer (Machias' fellow coworker).
- Hoist by His Own Petard: Commissions several Railway Guns for the government to gain influence, only to lose his standing when said guns were highjacked and were turned towards Ordis. His ordering Bardias to focus on the Railway Guns over all else left him undefended at Juno, allowing him to be held hostage by Arianrhod.
- It's All About Me: Four Jaeger Corps are waging an open war in his province, and Ouroboros is prepping a superweapon, and the only places he thinks are worth protecting are the area where he'll physically be over the next few days and (when reminded of it) the location of his favorite nightclub. Which allows the enemy to get into position to launch their attack, which causes him to give more stupid orders intended to protect him personally rather than his province. All the other representatives of the Four Great Houses (who will be in the same room with him and thus share his protections for the immediate future) are utterly disgusted by his lack of regard for the rest of the province after he countermands their plans to protect the area as a whole, and this plays a major part in their decision to not nominate him as the next Duke Cayenne.
- Politically Incorrect Villain: Calls Bardias a 'barbarian who needs to know his place' due to his Highlander ancestry and only retracts his comment after being reminded that Bardias is a Baron. The other who hear this are not pleased.
- Puppet King: One of the reasons the other nobles are reluctant to put him in charge is that they realize he's so incompetent, that he'd be the Imperial Government's puppet.
- Small Name, Big Ego: Likes bragging about how he'll be the next Duke depsite proving to be an incompetent lout.
- Smug Snake: You can see where his nephew gets it from.
- Upper-Class Twit: Unlike pretty much all the other nobles who are either competent schemers or powerful warriors, or both, he's a fat worthless idiot more interested in drinking and gambling than doing his job. He's so useless when he actually has to take charge when Ouroboros makes their move, he ends up caving to panic and basically lets them have Juno fortress until Rean and Aurelia retake it. His leadership was so poor that the other nobles actually vote to revoke his position in favor of Musse, a 16 year old, who proves far more competent that he ever was. It's implied that he's a talented businessman, but as a government official, he's clearly a waste of space.
- Vomit Discretion Shot: Is seen vomiting at Raquel after having too much to drink.
- White-Collar Crime: In addition to botching the security of Lamarre Province, he also was embezzling state funds. In his final scene, he gets arrested for it. Though he's shown again later on in the Karel Imperial Villa a month later.
The older brother of Croire who died almost a decade prior to the events of Cold Steel.
- Always Someone Better: Was seen as this compared to his younger brother Croire.
- Posthumous Character: Dead for nearly ten years. His daughter Mildine (aka Musse) would eventually takes over as the new head of the family.
Mildine Juzalith de Cayenne
The daughter of Albert and Croire's niece, who was lost alongside her parents. Except not, as it eventually turns out she was alive under an entirely different name and under the tutelage of the Ashen Chevalier himself, and her great-uncle's idiocy has given her the perfect opportunity to salvage something from Croire's Villainous Legacy.
For more information, see Musse Egret.
Duke Helmut Albarea
The head of the second-most powerful of the Four Great Houses that rules over the eastern province of Kreuzen and the father of Rufus and Jusis. He is proud of his eldest son, but has little time for Jusis, who is the child of one of the Duke's trysts with a commoner. He is also extremely ambitious, seeing himself as the rightful ruler of the Noble Alliance and seeking to usurp Cayenne's position by whatever means necessary.
- Aristocrats Are Evil: Part of a Reactionary Rebel force that started the Civil War to protect and enforce Noble privilege and a colossal Hate Sink.
- Blue Blood: He is one of the Noble Alliance's hardliners and the ruler of the Kreuzen Province. His capital city, Bareahard, is one of the Noble Alliance's most loyal strongholds.
- Evil Cannot Comprehend Good: Is completely incapable of understanding why other people might disapprove of his tactics.
- Hate Sink: He had absolutely zero redeeming qualities, and since his atrocities end up giving the Reformists a propaganda victory and forcing the Alliance to give up one of their strongholds, he's also the biggest contributor to the downfall of the Noble Alliance.
- I Have Your Wife: Is not above trying to abduct the loved ones of his foes to gain an advantage. Starts with Machias in Bareahard during Cold Steel I, then does the same again with Princess Alfin and Elliot's sister Fiona in Cold Steel II.
- It's All About Me: His entire motivation stems on the supremacy of the nobles over the commoners, House Albarea over the other nobles, and himself over House Albarea (and, by extension, everyone else).
- Kick the Dog: SO MANY TIMES:
- In his first scene he gives Jusis a completely cold brush off when he comes to greet him in Bareahard. Combines it with Bait the Dog the next day when he sends his butler Arnauld to bring Jusis to the manor claiming to want to spend time with him...when it was actually to keep him under house arrest so he wouldn't get in the way for when he sends some of his men to kidnap Machias.
- At the beginning of the second game, he sends a group of jaegers to abduct Princess Alfin from Ymir while stating that they could use whatever means necessary, resulting in several buildings burnt and Baron Schwarzer nearly dying. When Jusis calls him out on it, he just coldly rebukes him with a taunt of how sad he was at the fact one of his classmates might have been caught in the crossfire.
- And finally when he orders the Provincial Army and Northern Jaegers to raze Celdic. This was considered so pointlessly and irredeemably cruel that even some of the other Alliance's members and allies were disgusted and give Class VII their candid assistance to apprehend him.
- Never My Fault: Even when confronted about his horrific deeds and abandoned by all his allies, he never sees the issue with his actions and insists they were just and correct.
- Parental Favoritism: At the start, while he neglects Jusis he's shown to have some respect for Rufus. Which becomes even worse when its revealed Rufus is actually the child of his wife and his younger brother. Learning about this disgusted Rufus enough to turn against him.
- Parental Neglect: Despite Jusis's attempts to please and bond with him, the Duke never responds with anything approaching affection and usually acts annoyed at Jusis's actions.
- Pet the Dog: Surprisingly, after Jusis calls him out for his actions, he tells the latter that he has his mother's good qualities.
- The Rival: To Duke Cayenne.
- The Starscream: Desperately seeks leadership of the Noble Alliance and is constantly scheming up plots to depose Duke Cayenne. These plots are usually highly destructive to the cause of the Alliance and result in popular opinion turning against them; these include the dispatching of jaegers to Ymir to capture Princess Alfin and the razing of Celdic to punish them for accepting Imperial Army rule. The latter act is so damaging to the Alliance's cause, they effectively abandon him because of it and request that Class VII apprehend him.
Rufus AlbareaSee The Ironbloods.
Jusis AlbareaSee Original Class VII Members.
Marquis Gerhart Rogner
- Appearances: Cold Steel II
Head of one of the Four Great Families and Angelica's father, he serves as ruler of the Nortia Province.
- Ace Custom: His Hector is a bright red and appeared to be lacking the standard Shoulder Cannons.
- Aw, Look! They Really Do Love Each Other: Is utterly annoyed by his daughter's antics yet he apparently had to be restrained from breaking his house arrest when she goes missing in Cold Steel III.
- Graceful Loser: He takes his defeat fairly well, especially in comparison to Cayenne and Albarea.
- Humongous Mecha: Pilots a Hector in Cold Steel II to fight against his daughter.
- Large and in Charge: A large and muscular man in charge of the Nortia Province and leads and trains his own troops personally. His Hector is also larger than the standard Drakkens and Spiegels his troops use.
- Mundane Made Awesome: As Fie comments, seeing Angelica and her father duel is more like everyone else just watching a family argument, only in mechs.
- Non-Action Guy: Averted, he's the only one of the Alliance's leaders whose shown some combat prowess even if his only showing was a single fight againt his daughter.
- Out of Focus: He is the head of the Four Great Houses we saw the least.
- Team Switzerland: After he loses against his daughter and V's Goliath explodes, he talks with Alfin and declares that he will no longer participate in the Civil War.
- Undying Loyalty: The reason why he doesn't participate as much in the Civil War is because he is very loyal to the royal family and only does the minimal amounts to help deter the people at Zender Gate. Once he swears an oath to Alfin that he won't join in the civil war anymore, Zechs and the Third Armored Division finally manage to get a foothold within the empire.
Director Heidel Rogner
- Appearances: Cold Steel II
Marquis Rogner's younger brother and Angelica's uncle. Was director of Reinford Company's 5th Division which is loyal to the Alliance. During the Civil War, he takes control of the company after sending Chairman Irina away.
- Dirty Coward: In contrast to his capable brother and niece, he tends to panic at the first sign of danger, relying on the use of the Northern Jaegers and Archaisms provided by Ouroboros to get by. When both are taken down, he's all but broken down.
- Evil Uncle: When Angelica leads a storm into the Reinford Building, he has no qualms about sending numerous dangerous Archaisms after her with full intent to kill her.
- Smug Snake: A sleazy and cowardly Upper-Class Twit whose condescending towards everyone else but breaks down the moment things don't go his way and is put in actual danger.
See Towa's Group.
Marquis Fernand Hyarms
- Voiced by: Takeshi Mori (Japanese)
Head of one of the Four Great Families and Patrick's father, he serves as ruler of the Sutherland Province.
- The Ghost: Despite being mentioned multiple times in the first two Cold Steel games, we never see him in person until Cold Steel III.
- Karma Houdini: Despite his role in the Civil War and the Hundred Days War, he never receives any punishment and still is allowed to move around freely and continue to rule the Sutherland Province. By contrast, Croire and Helmut were imprisoned, while Gerhard was put under house arrest.
- Reasonable Authority Figure: Is very polite, encouraging, and the people at Saint-Arkh claim that he's a good ruler. It's a wonder how pre-Character Development Patrick managed to be that guy.