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Brante Family

     In General 
  • A Boy, a Girl, and a Baby Family: The family starts out as this with Stephan as the boy, Gloria as the girl, and Sir Brante as the baby. Later, when Stephan goes to Boarding School, the Player Character takes the role of the boy and his new younger brother Nathan takes the role of baby.
  • Aw, Look! They Really Do Love Each Other: Possible. If Sir Brante's choices bring the house's harmony to 10 then he gets to spend a few peaceful days with his family. If it's at 8 when Lydia suffers a serious illness then Sir Brante gets the option to unite the family, restoring his mother's will to live and securing Gloria's adoption.
  • Big, Screwed-Up Family: How bad it is depends on Sir Brante's choices, but regardless there will be conflict and disagreements as different members of the family develop different worldviews.
  • Blended Family Drama: When Robert and Lydia married they both had a child from previous relationships, and their four children don't exactly get along.
  • Half-Sibling Angst: Since Stephan was the only child to inherit the noble Lot, he tends to look down on his commoner half-brothers and step-sister. It's so bad that when Gloria is attacked and needs rescuing Sir Brante is genuinely surprised to see Stephan try to rescue her. Some of the players choices can make this worse, seeing Sir Brante become hostile towards Stephan or Gloria.
  • Impoverished Patrician: Doesn't happen to the Brante family in the demo, but there's a scale for the family wealth that includes two categories for this trope, hinting at it becoming possible in the later games.
  • Maligned Mixed Marriage: The aristocratic Robert's decision to marry the commoner Lydia has been a cause for embarrassment for the house as well as consternation for Robert's grandfather and eldest son.
  • A Taste of the Lash: Gregor Brante and Lydia use this to discipline the children of the family.
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     Sir Brante 
The Player Character in the game. He is the son of the noble Robert Brante and the commoner Lydia, meaning that while he is born into the commoner's Lot he has the chance to change his Lot and become a noble or a priest. The game is from his perspective, and the player's choices determine the trajectory of his life.
  • A Hero to His Hometown: If Sir Brante sides with the rebellion but then betrays it by opening the gates to the Imperial Legion then at least initally the wider Arknian Empire remembers him as an insurgent who tried unsuccessfully to be on the winning side. In the city of Azionette, however, he's remembered by the majority as the man who saved them from a revolutionary bloodbath.
  • All-Loving Hero: Optionally. If the right choices are made Sir Brante can be kind and self-sacrificing to all those around him.
  • Big Brother Instinct: Several events in Sir Brante's childhood and adolescence offer the chance for him to protect or stick up for his siblings.
  • Ambiguously Bi: In Youth, one of the options is to visit the Markian Society. If he does, then a handsome young man approaches him there and tries to kiss him ... and Sir Brante doesn’t seem to object. Of course the Inquisition break up the party before events can go further.
  • Big Damn Heroes: Can become this to a few people;
    • He saves Nathan from Lydia when the former is just a baby.
    • He and Stephan save Gloria from commoner thugs who attacked her.
    • He can potentially save Lydia from being burned to death by Gregor.
    • He can save Sophia from noble riders in early Adolescence and from Dorius Otton in late Adolescence. As a Commoner Insurgent, he can save Sophia from Dorius Otton a third time.
    • In Youth he can save the singer Alyse from being burned at the stake.
    • As a seminarian in Youth, he can save another seminarian student from being sentenced to death by voicing support for leniency.
    • He can save Thommas from being murdered by Dorius Otton.
    • As a Priest, he can save Octavia Milandius from committing ritual suicide as part of a La-Tari ritual.
  • Blasphemous Boast: Sir Brante has the option of calling the Lots lies as early as infancy.
  • Break His Heart to Save Him: Can do this twice to Gloria.
    • In the adolescence event where Sir Brante discovers Gloria's membership in a secret society of poets, if the player chooses to talk her into leaving them then it's clear from dialogue that he's primarily motivated by fear for his sister's safety - he says if she gets caught their father might disown her or the authorities might cut her hand off. Gloria seems to realize that her brother means well, because while she's angry her opinion of Sir Brante doesn't go down.
    • Later, during Peacetime, when Gloria asks for his help in a plot to get adopted by Robert, if the player refuses than Sir Brante states it'll only cause trouble for the family. Gloria doesn't take it nearly as well, but it's the only way to retain the option to unite the family later in the story.
  • Cainand Abel: In chapter 4, it's possible for Sir Brante to kill Stephan in a duel to protect Gloria.
  • Callingthe Old Man Out: Sir Brante gets the chance to call out both his parents and his grandparents.
  • Celibate Hero: It's possible to play Sir Brante as a man who turns down all sexual advances.
  • Death of a Child: There are three chances in the game for Sir Brante to die while he's still a minor. Downplayed in that these are all lesser deaths.
  • Determinator: Some decisions allow Sir Brante to display this trait, most notably his sacrament where he attempts to steal a noble's lot.
  • Didn't Think This Through: A couple of events come across as this, such as Sir Brante getting in a fight with a noble child over a toy at the store. Justified given that in the first two chapters he's still a minor and thus quite impulsive.
  • Et Tu, Brute?: There are several chances for Sir Brante to betray the trust of his family members, usually resulting in a loss of opinion from them.
  • Extremely Protective Child: To compliment his optional Big Brother Instinct, Sir Brante can also be willing to protect his parents at any cost - even saving his mother's life!
  • False Friend: Optional. In an event where Thommas is getting bullied at school, one of the four available choices is to instead side with the bullies. Though also commoners, the bullies are the sons of noblemen so befriending them gains a little boost to reputation for the House of Brante and Robert appreciates that.
  • Guile Hero: It's possible for Sir Brante's choices in childhood and adolescence to make him excellent at scheming, and there are quite a few situations where he can optionally handle situations in an underhanded manner.
  • Hello, [Insert Name Here]: Sir Brante's given name is up to the player to decide.
  • Heroic BSoD: If Sir Brante's willpower is exhausted he'll be locked out of some favorable choices, even ones which are important.
  • Heroic Sacrifice: A few options.
    • In early adolescence it's possible for Sir Brante to suffer a lesser death by pushing a girl named Sophia out of the way of oncoming horsemen. Played straight if this is the first death Sir Brante experienced, as that would mean he didn't know about lesser deaths and thus expected to be gone for good.
    • In the Revolt, if Sir Brante initially sided with the rebels but decides to prevent Sophia from massacring the city of Aizonette then he betrays the rebels by taking the gate and keeping it open long enough for the Imperial Legion to swarm through. He's executed by Sophia moments after this victory, suffering a true death after having saved thousands of civilians.
  • Interclass Friendship: Sir Brante is the son of a rich nobleman, and in adolescence he befriends a craftsman's son named Thommas. Subverted in Youth, when it's possible for Sir Brante to break off the friendship or for him and Thommas to end up in the same social class.
  • It's All About Me: It's possible to play Sir Brante as a selfish brat who doesn't care about his family.
  • Last Stand: In the Revolt, there are three possible ways for this to be Sir Brante's true death.
    • Sir Brante tries to defend his family home from looters who think it's the apocalypse but fails, instead dying alongside his family.
    • Sir Brante realizes Sophia turned into a mass-murderess and betrays the rebellion, opening the gates of the city and defending it from a rebel counter-attack until the Imperial Legion can swarm through. The rebels execute him moments before their own defeat.
    • Sir Brante usurps control of the revolution for himself, lacks the forces necessary to defend the city, and refuses to flee. He fights to the bitter end before being captured by the Imperials and executed.
  • Let Us Never Speak of This Again: If Sir Brante suffers a lesser death then after he comes back his parents give him this instruction on the matter. Sir Brante follows it too, because there's never an option to bring it up even when it would be relevant.
  • Little Brother Is Watching:
    • In at least two events Robert tells Sir Brante that whatever choice he makes his brother Nathan will follow suit.
    • Sir Brante can be on the receiving end too. If the player chooses to let Gregor burn the house down the family inside, the first thing Sir Brante tells Lydia when he next sees her is that he was just following the example she set for him - obey Nobles and accept suffering.
  • Morality Chain: Optionally. If the player made the right choices then options become available for Sir Brante to convince his parents, his brother Stephan, and a possible ally Sophia to do the right thing when it isn't easy.
  • My God, What Have I Done?:
    • In the Childhood event where Sir Brante pushes a noble boy in a toy store, if he denies it then Robert refuses to let the boy punish Sir Brante so the boy's father challenges Robert to a duel and wounds him. In the narration Sir Brante is guilty and horrified for having almost gotten his father killed.
    • In the Revolt, if Sir Brante sides with the rebels but doesn't lead them then he sees that Sophia is going to carry out a massacre of the city's population. A Sir Brante who sided with the rebellion can at this point choose to betray it to save the city.
  • Player Character: The player character for the game.
  • Precocious Crush: Can optionally develop one in adolescence by trying to return a dropped handkerchief to an Arknian Noblewoman. If he does she sneers and her guard punches the 11 year old in the face.
  • "The Reason You Suck" Speech: There are three opportunities through Stephan's life to give one to Stephan.
  • Spanner in the Works: There are a few times when Sir Brante can screw up the plans of the adults in his life, for better or worse.
  • Vindicated by History: Happens to Sir Brante if he initially sides with the rebellion but then betrays it to prevent Sophia from massacring the city. While the Empire outside of his hometown initially sees him as an insurgent who tried unsuccessfully to be on the winning side, the narration says that later generations reevaluated him and gave him the praise he deserved.

     Stephan Brante 
Sir Brante's older brother. The son of the noble Robert Brante and the higher-ranking noble Amalia El Borne, Stephan was born into privlidge. This class difference between him and his siblings, combined with his upbringing, made him arrogant and haughty.
  • Aw, Look! They Really Do Love Each Other: Though he doesn't directly call Lydia his mother, it's clear he sees her as such and loves her. In chapter 2 he thanks her for raising him with kindness, and when she's dying of an illness Stephan rushes home to tell
  • Big Brother Bully: Stephan becomes this as a result of his noble status and his grandfather's influence. Gloria gets the worst of it due to them having no blood-relation, leading to him trying to humiliates her during a dinner party and to later force her into an arranged marriage to get rid of her.
  • Good Adultery, Bad Adultery: Stephan's potential affair with Lady El Velasco, who is married to another mkan, is treated as morally grey. While she was arranged to marry a man she doesn't love, and would never have been given permission from her father to marry Stephan, Sir Brante can optionally point out how selfish this is given the fact that it'll disgrace both their families. Later on Sir Brante can use this to blackmail Stephan into letting Robert adopt Gloria as a Brante, though it'll likely ruin their relationship.
  • Hypocrite: Despite working to behave the way he believes an aristocrat should, he'll still start an affair with a noblewoman from a much higher rank. Sir Brante has the option of telling him off for being so selfish as to risk hurting both their families.
  • Jerk with a Heart of Gold / Jerk with a Heart of Jerk: When Gloria is attacked by street thugs he rushes into action to protect her, something that surprises his younger brother. He claims he's doing it out of duty rather than love for his sister, so it's up to the player whether or not he's telling the truth or is too proud to admit his feelings.
  • Laser-Guided Karma: His being such an odious Big Brother Bully to Gloria can potentially see him muscled out of the family or even killed in a duel by his younger brother.
  • The Mistress: He starts an affair with the Lady El Velasco, and if Sir Brante finds out and helps cover it up than Stephan continues this affair after she gets married.
  • Nom de Mom: If he leaves the family on bitter terms than he gets permission from his uncle Augustine to take his mother's surname, becoming Stephan El Borne.
  • Screw This, I'm Outta Here!: If Robert adopts Gloria as his sister without Sir Brante first uniting the family then Stephan will leave for the capital and potentially even renounce his Brante name. Even if the family is united and he accepts Gloria as his sister, he'll leave for the capital if the rebels win because he can't stand to live in an egalitarian society.
  • Spoiled Brat: He shows this trait as soon as he's introduced, and it gets worse after Gregor takes charge of him and sends him to a noble boarding school.
  • Star-Crossed Lovers: Stephan's love affair is this. Even if Sir Brante helps keep his older brother's secret Stephan and his lover know they can never be married.

     Nathan Brante 
Sir Brante's younger brother. The son of the noble Robert Brante and the commoner Lydia, like his older brother he was assigned the commoner's lot at birth but has the opportunity to change that. However, unlike his older brother, he lacks the drive to do so.
  • Bully Magnet: Apart from his poor health, Nathan is bullied by Stephan and Gregor.
  • But Not Too Bi: Nathan had sex with both men and women while he was in the Markian Society. He's never shown with any romantic or sexual partner, and Nathan only tells a Priest Sir Brante this.
  • The Chosen One: In chapter 4, it's possible for Nathan to start receiving visions from the Elder Twin and to learn that the Gods decided to grant Forgiveness to repentant sinners. He becomes a new prophet.
  • Evil Stole My Faith: Possible. If Sir Brante gets four spirituality skill points in his adolescence then it'll trigger a special event where Nathan asks if the Twins really love him. Sir Brante's answer determines whether or not Nathan holds onto his faith.
  • Ill Girl: Nathan is an Ill Boy, being sickly and constantly falling sick even in childhood.
  • Jaded Washout: Becomes in the four years between Sir Brante arriving in the capital and his return to Aizonette.
  • Hope Spot: If the player goes out of his way to make Nathan feel loved, he'll express the fear that he won't be able to survive if his big brother goes to Boarding School. Just as he fears, he flunks out of seminary school and fails to make something of his life.

     Gloria 
Sir Brante's older sister. The daughter of Lydia but not Robert Brante, Gloria has few prospects in life. Marriage is her best bet for social advancement, but Gloria doesn't consider that a worthwhile trade-off.
  • Attempted Rape: A group of drunk commoners attack Gloria while she's writing poetry and threaten to "teach you your place!", but before they can her two brothers Stephan and Sir Brante come to her rescue.
  • The Bard: Gloria's primary passion in life is poetry. The player gets to read one of her poems in childhood, and can potentially overhear her reciting a second one in adolescence. Additionally, even if the player choose to discourage this passion it won't cause Gloria to stop.
  • Bastard Angst: Her noble father refuses to acknowledge her, making her life miserable. Stephan and Gregor pile onto this, and Sir Brante can optionally as well. Alternately, Sir Brante can also stick up for her at every opportunity.
  • Child by Rape: This is how Gloria was conceived. Sir Brante learns this when he turns 13 years old, and can choose to either distance himself from her or to love her unconditionally.
  • Happily Adopted: Possible. If Sir Brante convinces Robert to adopt her then she is genuinely happy to be an official part of the family. If Sir Brante accomplished this by uniting the family then Gloria calls it the best day of her life.
  • Spirited Young Lady: Gloria continues to create poetry despite her mother forbidding it, even joining a secret society where one of her poems criticizes the social order. If the player chooses, her little brother Sir Brante can encourage this passion both in childhood and in adulthood. Additionally, she likes when said little brother shows a rebellious spirit by telling off Gregor and Stephan, or by choosing to remain a commoner against the wishes of his parents.
  • Stay in the Kitchen: A recurring theme in Gloria's life. Her mother Lydia wants her to accept her Lot as a commoner and to one day be a dutiful wife, while Gloria wants to write poetry.
  • Wholesome Crossdresser: In chapter 4, Gloria starts wearing men's clothing. When asked why, she says it's because women are forbidden to wear it.

     Robert Brante 
Sir Brante's father, as well as the father of Stephan Brante and Nathan Brante. He is a judge for the Arknian Empire and a noble of the mantle, which is a path he hopes his two younger sons will follow as well.
  • Corrupt Politician: At one point Robert asks his son Sir Brante to bare false-witness in court to guarantee Gloria's attackers are convicted. Downplayed because he's generally an upright Judge, and if conditions are right his son can convince him to tell the whole truth in court.
  • Dirty Coward: He's so beholden to his abusive father Gregor that he won't even protect his own family from the man.
  • Grew a Spine: Despite the above, Robert can optionally become a better man and stand up to his father if his middle son Sir Brante makes certain choices.
  • Screw the Rules, I Have Connections!: When Stephan and Nathan are jailed for a minor offense, one way Sir Brante can resolve this is by asking Robert to get them out. Robert does, but Robert is not happy about this.
    Robert: "Is this why I became a judge? To get my own sons out of jail?"
  • Second Love: He married Lydia after his first wife Amalia died, and he loved both women.
  • Uptown Girl: He's a noble of the mantle, and his first wife Amalia was a noble of the sword.
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     Lydia 
Sir Brante's mother, as well as mother of Nathan Brante and Gloria. As a commoner she accepted that her Lot is suffering with humility, and her hope for her children is that they grow up to be pious.
  • Extreme Doormat: She's so subservient that she won't object when her husband tried to set her aside for another woman or even defend herself when her father-in-law tries to burn her. Justified because Lydia was told her whole life that her Lot is to suffer and that accepting it with humility is the only way she can reach the Peak of the Pillar.
  • Dark and Troubled Past: See Rape as Backstory below, but it gets worse. If Gregor succeeds in burning her to death then Lyria reveals that she's on her last life - at some point in her past she suffered two lesser deaths.
  • Freak Out: She suffers one after giving birth to Nathan and almost kills him. Sir Brante can optionally save his little brother's life, despite being a toddler himself. After this she feels immense guilt for this.
  • The Fundamentalist: The most religious and prayerful of the household, and most concerned with her children following their Lots. Her children are genuinely surprised to see her speak ill of a member of the priestly Lot, and even then she only does so because that particular Priest was publicly denouncing the teachings of the Old Faith.
  • Grew a Spine: A very minor example. Right before Sir Brante is about to head to college, Lydia and Robert start arguing over whether their son should become a priest or a secular judge. This marks the only time in the story where Lydia voices disagreement with her husband.
  • "I Know You're in There Somewhere" Fight: One of the ways Sir Brante can snap his mother out of her Freak Out before she hurts Nathan.
  • Loophole Abuse: In one childhood event Sir Brante can demand to know why the Lots are the way they are, and Lydia angrily says she can't tell him because religious instruction is the Lot of priests and she's a commoner. So instead she leaves a theology book, written by a priest and containing the answer to his questions, in his room for him to read.
  • Rape as Backstory: She was raped by a nobleman and kicked out of the house after she became pregnant. She met Robert because he was the judge who heard her case. He took her into his house because she had nowhere else to go, and the two fell in love and married.
  • Replacement Goldfish: Averted. While Robert married Lydia soon after the death of his wife, the two women are very different in terms of personality.
  • Tears of Joy: Has these if Sir Brante chooses to leave the room with her instead of politely greeting the noblewoman Gregor wants her husband to set her aside for. Lydia assures her son that he can't fathom how grateful he is for this gesture of solidarity.
  • Token Religious Teammate: While all the members of the Brante family believe in the Twins, none are as devoted to them as she is. Optionally subverted in that her son Sir Brante can come to rival her in terms of piety.
  • Uptown Girl: She's a commoner married to a nobleman.

     Gregor Brante 
Sir Brante's grandfather, as well as the grandfather of Stephan Brante, Nathan Brante, and the father of Robert Brante. He's the head of the family until his death, and is obsessed with enhancing his dynasty's prestige and rank at any cost.
  • And There Was Much Rejoicing: Downplayed. While nobody celebrates his death, the feeling in the Brant household after he's gone is one of relief that he can no longer torment them.
  • The Corrupter: His efforts to turn Stephan into a "proper noble" turns the boy into an arrogant jerk. He can optionally have this effect on Sir Brante as well, as having a good relationship with this man requires the player to sacrifice his relationship with his mother and sister.
  • Dying Declaration of Hate: His last words are this if Sir Brante stops him from burning down the family home, and if Sir Brante refuses to cut his hand to mark his membership in the bloodline Gregor disparages him from beyond the grave.
  • Evil Old Folks: He poisons Stephan against the rest of the family, tries to break up Robert and Lydia, and repeatedly beats and abuses his commoner grandchildren. He even tries to murder his daughter-in-law and optionally murders his grandson!
  • Freudian Slip: He makes one when he's about to murder Lydia.
    Gregor: "This is for my son's sake, for my son's sake, for my sake ..."
  • Ghostly Goals: After his death the family has a ritual where his blood descendants cut their hands to officially join his bloodline and Gregor's ghost gives a personalized message to them. Gregor's goal is for one of his descendants to become a Noble of the Sword.
    Gregor: "Don't let me down, boy."
  • Hoist by His Own Petard:
    • Gregor's attempt to get his son Robert to set aside Lydia for a noblewoman is doomed to fail even if his grandson Sir Brante doesn't sabotage the effort. Gregor already poisoned his other grandson Stephan against Robert, causing him to put his foot down and end forbid any such attempts in the future.
    • Gregor's attempt to burn down the family home and kill Lydia and her children qualifies. Either he dies in his own fire, or he dies of a rage-induced heart attack after his grandson stops him.
  • Hypocrite: Despite having been born a commoner himself, he despises commoners and complains about their desire to gain dignity.
  • I Lied: One of the ways he gets his son to set aside Lydia for a noblewoman is by stating that he'd let Robert see his eldest son if he did. Even if the dinner party goes perfectly and Robert's kids are well-behaved, Gregor still poisons Stephan against his father.
  • Jerkass: It's notable that two of the three lesser deaths Sir Brante can optionally experience are by Gregor's hands.
  • Murder-Suicide: How he dies if Sir Brante doesn't stop him. He attempts lights a fire in the house to kill his daughter-in-law and his commoner grandchildren. Either he kills all of them, only succeeds in killing Lydia, or fails entirely.
  • Obnoxious In-Laws: Hates his daughter-in-law Lydia because his blames inability to become a noble of the sword on her marriage his son. The day he dies he tries to burn her to death.
  • Rags to Riches: The first member of the Brante family to become a noble.
  • Rousing Speech: Gregor, of all people, gives one to Sir Brante when the latter is facing Dorius Otton in a duel. He insists that you're a stronger man than Otton.
  • Villainous Breakdown: He has one on the last day of his life, trying to burn the home down over him out of the crazed belief that it'll free him from the taint of having commoner family-members.
  • Villain Respect: If Sir Brante tried to steal a noble's Lot then Gregor takes note of him for the first time. Having that event allows Sir Brante to join the bloodline ritual at Gregor's funeral, which causes Gregor to accept him as his descendant even if he died hating Sir Brante.
  • "Well Done, Son!" Guy: If Sir Brante maximizes Gregor's opinion of him and asks for his blessing to join his bloodline, the most Gregor will say of his grandson is that Sir Brante is "not incorrigible". Subverted if the Brantes become nobles of the sword - he comes back as a ghost to praise Stephan or Sir Brante for making his dream come true, and he encourages Sir Brante if the boy faces Dorius Otton in a duel.
     Amalia El Borne 
Robert Brante's first wife and the mother of Stephan Brante. She died giving birth to Stephan and thus never got to meet any of her husband's children.
  • Dark and Troubled Past: Robert reveals that when Amelia died he never expected it to be a True Death. The implication of this is that she died lesser deaths before meeting him.
  • Death by Childbirth: Amalia died giving birth to Stephan.
  • The Lost Lenore: According to Lydia, after Amalia died Robert lost the will to live.
  • Posthumous Character: She's dead well before Sir Brante is born, and the player only learns about her from others.

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Aristocracy

     Octavia Milandias 
The daughter of the Archduke of Magra, Sir Brante first sees her in adolescence.
  • The Beautiful Elite: Sir Brante's narration goes at length to describe how beautiful she was when he first saw her. Additionally she is an Arknian, putting her in the highest caste by default.
  • But Now I Must Go: After her transformation, the being that was once Octavia must depart from the world.
  • Gilded Cage: Considers her home to be this.
  • Hidden Depths: If Sir Brante starts an affair with Octavia than she reveals she feels trapped in the world.
  • Lady and Knight: If Sir Brante agrees to become Octavia's paramour on the condition that she treat him as an equal than their relationship becomes this. She respects him for not immediately bending to her demand as any other man would.
  • May–December Romance: Octavia was already an adult when Sir Brante was 11 years old. This still doesn't stop her from trying to take him as a lover if Sir Brante becomes a nobleman.
  • Mistress and Servant Boy: If Sir Brante agrees to become Octavia's paramour without demanding to be treated as an equal than their relationship becomes this. Octavia uses him like an object and reminds him he's a subordinate.
  • Precocious Crush: Can be on the receiving end of one from Sir Brante.
  • Rich Bitch: How does she react when an 11 year old peasant try to return a silk handkerchief she dropped? She sneers and lets her guard punch the boy out. Later, if that boy grows up to be an adult and becomes a nobleman, she tries to coerce him into being her paramour.
     Dorius Otton 
An Arknian Nobleman, Sir Brante first sees him in later adolescence.
  • Cold-Blooded Torture: How he dies in most endings where the rebels win.
  • Fantastic Racism: If he's killed by Sir Brante in a duel, with his last breath he curses all humans.
  • Laser-Guided Karma: If Sophia leads the rebels to victory than she personally ends Otton's life.
  • Last of His Kind: If he's killed by Sir Brante in a duel it's revealed that his blood-tide ran dry. In other words, his dynasty died with him.
  • Rape Is a Special Kind of Evil: His servant Sophia ran away from his household because he used her as, in her own words, "a toy to play with". Later, in adulthood, Sophia outright calls him a rapist.
  • Screw the Rules, I Have Connections!: Even if he's exiled from the region by a court of law he refuses to follow this ruling, believing that his being an Arknian puts him above the law.
  • Would Hurt a Child: His victim Sophia was only 14. Additionally, if Sir Brante tries to stop Dorius from searching the building then he attempts to cut down the boy in cold blood.

Old Faith Priests

     Jeanne 
A priest's niece, Sir Brante meets her in adolescence while on a field trip to the Silver Tree.
  • The Fundamentalist: In her first scene she angrily tells a heretic pilgrim to stay away from Sir Brante and asks him to come with her to church to be inspired by the Old Faith.
  • Preacher's Kid: Technically a Preacher's Niece, but she fills this role in the story. In the one scene where she appears she is the well-behaved version of this trope.
  • Last Stand: If Sir Brante doesn't support Jeanne than she and the other Inquisitors of the Old Faith die defending the temple of the Sliver Tree from an angry mob of New Faith believers.

New Faith Priests

     Patriarch Fotis 
The Patriarch of Magra at the beginning of the game. He's the founder of the New Faith.

Heretics

     Father Mark 
A heretic who preaches a complete rejection of the Twins in favor of freedom in life. His radical preaching has made him a lot of enemies, with Sir Brante potentially among them.
  • The Anti-Nihilist: The basis of his belief system. He sees the Lots and Laws as violations of human freedom and he sees the peak of the pillar as Cessation of Existence. Therefore, the only path to freedom is secularism.
  • Big Fun: He's chubby, affable, and genuinely has good intentions.
  • Burn the Witch!: How he dies if he's captured by the Inquisition. His last
  • Can't Stop the Signal: A pre-radio example. He wants to print his ideas in little books so they can continue to spread even after his death.
  • Cold-Blooded Torture: Though it's not shown, he suffers this at the hands of Ulrich if he's captured by the Inquisiton. Apparently he held out for awhile before giving in.
  • Defiant to the End: When he's burned at the stake, his last words are a shout of defiance against the Twins.
  • The Hedonist: Averted. While many of his followers tend sink into excessive indulgences, Father Mark himself considers addiction to be just another form of tyranny. He says that some people can't handle freedom at first, and he tells Nathan to stop drinking.
  • Hero of Another Story: His role in the story is relegated to this to a non-Priest Sir Brante. He's one of the defendants a Noble Sir Brante must judge, and he approaches a Commoner Sir Brante seeking help in publishing and distributing his tracts.
  • Nay-Theist: He never denies that the Twins exist, just that they're deserving of worship.
  • Non-Uniform Uniform: He wears a habit like a monk, but without any religious symbols.

Rebels

     Sophia 
A commoner girl from Sir Brante's neighborhood. Sir Brante only meets her on two occasions, though they have a significant impact on the other's life.
  • Because You Were Nice to Me: At the end of adolescence, if Sir Brante confronts Dorius Otton to protect Sophia from him then she'll use her magic to paralize the lord's men-at-arms.
  • Bomb-Throwing Anarchists: If Sir Brante becomes a Commoner Insurgent and gets his hands on gunpowder than Sophia will ask to borrow five barrels and refuse to say what they're for. If you give them to her she uses them to bomb a tax-collection caravan, a prominent nobleman's manor, and the inquisition's chapterhouse. This results in high civilian casualties.
  • The Confidant: If he chooses the commoner path than Sir Brante can become this to Sophia. She even tells him that if he betrayed her trust it would kill her.
  • The Coup: If a Heel Realization is impossible than the only way Sir Brante can take control of the revolution is by this. She refuses to concede power peacefully, terrifies her former followers with a Villainous Breakdown, and is summarily executed.
  • Et Tu, Brute?: During the second time Sir Brante meets her, if he tries to hand her over to Dorius Otton then her state changes to enraged.
  • Fantastic Slurs: Refers to the blue-skinned Arknians as "blues". She's the only character to use this phrase.
  • Heel Realization: Sir Brante can induce one in her during the revolution, convincing her not to carry out a Reign of Terror. If this happens she'll step down as Rebel Leader in favor of Sir Brante.
  • Hero of Another Story: If Sir Brante becomes a Commoner Insurgent than Sophia becomes a Deuteragonist, but if Sir Brante becomes a Priest or a Noble then after adolescence she vanishes from the story until she's revealed as the leader of the revolt.
  • He Who Fights Monsters: If she leads the revolution then massacres her home city, executing everyone who remained neutral and even her supporters who opposed the bloodshed. She then proceeds to conquer and burn the rest of the Arknian Empire, and annihilate the Arknians altogether.
  • The Lad-ette: By the time you meet her again in adulthood she's cut her hair short and become fond of drinking, smoking, and swearing.
  • Love Redeems: The only way to cause her Heel Realization. Sir Brante has to have risked his life to save her on three different occasions and be her lover.
  • Oblivious to Love: Of the three possible love interests for Sir Brante, Sophia is the only one who doesn't take the initiative in starting a romance.
  • Parental Betrayal: After Sophia ran away she first went to her parents, but they tried to turn her in to her master to save their own hides.
  • Rape as Backstory: Implied. The reason she ran away from the Arknian Noble's home is that he used her as, in her own words, "a toy to play with". She winced after saying that.
  • Rebel Leader: One of the three possible leaders of the revolution.
  • Rescue Romance: If Sir Brante tries to save her during his second encounter with her then that counts as the childhood romance event. The feelings are mutual too; Sophia kisses him on the cheek before fleeing. Rescuring her twice in childhood is a necessary perquisite for Sir Brante to confess his love for Sophia in adulthood.
  • Revenge Before Reason: If Sir Brante is chooses to remain a Commoner and sides with the rebellion then Sophia leads her fighters into an ambush in her effort to kill Otton. Sir Brante can either let her die, proactively betray her, or bail her out.
  • She Cleans Up Nicely: In the commoner path she'll ask Sir Brante to invite her to dinner with the family when she hears Augustine will be there. If he accepts than she arrives well-dressed, well-behaved (apart from a Stealth Insult to Stephan), and the family finds her to be charming.
  • Stealth Insult: Delivers one to Stephan if Sir Brante invites her to dinner with the family. She says that Stephan has a lot in common with her and Sir Brante's noble patron. In truth their "patron" is Felipe, a slimy member of the Secret Police and someone you do not want to resemble.
  • Woobie, Destroyer of Worlds: If Sir Brante can't induce a Heel Realization with his love then she becomes dead set on making the world suffer as much as she suffered.
  • You Are Not Alone: Can be on the receiving end from Sir Brante. This leads to him being the only person in the world she trusts.

Other Characters

     Thommas Guerro 
The son of a commoner craftsman, he and Sir Brante become childhood friends after getting into a fight in early adolescence.
  • Big Damn Heroes: When a classmate named Brian uses magic to attack the teacher, Thommas and Sir Brante work together to subdue Brian before he can hurt anyone else.
  • Bully Turned Buddy: First introduced bullying Nathan, and regardless of how Sir Brante handles the situation they get in a fist-fight and then have to hide together to avoid getting in trouble with their parents. After this they become friends.
  • Call to Agriculture: If Sir Brante saved him from Otton and the rebellion is defeated than Thommas spends the rest of his life as a farmer in the countryside. He lives in peace and names his son after his best friend.
  • Happily Married: If Sir Brante helps Thommas escape the city without exiling him then he'll get married to a girl he's in love with and name his son after Sir Brante.
  • Heterosexual Life-Partners: It's possible for Sir Brante and Thommas to become this in Youth. If Thommas' opinion is maxed out at this stage he'll suggest they swear lifelong friendship, complete with matching rings!
  • Interclass Friendship: He's the son of a craftsman, and he ends up befriending a noble's son.
  • Laser-Guided Karma: He's first introduced bullying Nathan, and later on he himself is being bullied in school.
  • Meaningful Name: His surname literally means "warrior", and he joins the Imperial Legion as a soldier.
  • Sensitive Guy and Manly Man: Can certainly be the Manly Man in this paring, if the player neglects Sir Brante's combat skills or prefers non-violent methods of conflict-resolution.
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