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Video Game / The Curse of Monkey Island

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"I've sailed the seas from Trinidad to Tortuga and I've never seen anything like it! The engagement ring I gave Elaine has a terrible pirate curse on it. LeChuck is behind it, I'm sure. I should have known that nothing good could come out of that evil zombie's treasures. And if that's not bad enough, the clairvoyant I met in the mangrove swamp told me that if I am to break the curse and save Elaine, I will have to die!"
— Excerpt from The Memoirs of Guybrush Threepwood: The Monkey Island Years

The third game in the Monkey Island series, The Curse of Monkey Island was released in 1997, six years after the previous installment, LeChuck's Revenge. With two of the three fathers of the series, Ron Gilbert and Dave Grossman, no longer working for LucasArts, and the third, Tim Schafer, being busy with other projects, no one was really around to explain the infamous ambiguous ending of LeChuck's Revenge, so the company decided to go with a Cuckoo Nest interpretation of it.

Curse starts off with Guybrush, adrift in a bumper car after escaping LeChuck's spell and his "Carnival of the Damned", arriving in the harbor of Plunder Island, just in time to save the island (and Elaine) from attack by LeChuck and his undead pirates. LeChuck is slain yet again, and Guybrush proposes to Elaine using a ring he found in the hold of LeChuck's ship. Unfortunately, said ring turns out to be cursed, and Elaine is turned into a golden statue. Guybrush's new mission is to lift the curse on Elaine and return her to normal (and defeat LeChuck again when the evil pirate once again comes back from the dead, this time as a fiery demon).


This game marks LucasArts' final use of the SCUMM engine note . This game also marks the first appearance of Murray, the franchise's Ensemble Dark Horse.

After being hard to find for a long time, the game was finally made available digitally on and Steam in 2018.

This game provides examples of:

  • Absurd Phobia: This is the first game to mention Guybrush's fear of porcelain.
  • Accidental or Malicious Misnaming: Madame Xima, whom Guybrush calls "Madame Eczema" if he reads her name on the plaque.
  • Action Girl: Elaine Marley is definitely one, if her Blasting It Out of Their Hands moment below is anything to go by.
  • Added Alliterative Appeal: Most of Wally's insults have this.
  • Agony of the Feet: Because of the holes in his shoes, Guybrush suffers this when trying to cross the Brimstone Beach. LeChuck later exploits this.
  • Advertisement:
  • Aluminium Christmas Trees: Caber Tossing is a real Scottish sport.
  • Anachronism Stew:
    Guybrush: It smells like something's burning. Must be that shoddy 17th-century electrical wiring.
  • And I'm the Queen of Sheba: Overlapping with Tempting Fate.
    Captain Rottingham: If you're a mighty pirate, then I'm bald.
  • And Starring: The first credit after the main title of this game says, "STARRING: Dominic Armato as Guybrush Threepwood".
  • And Then What?: Mr. Fossey doesn't know what to do after tarring and feathering Guybrush.
    Guybrush: So what do I do now?
    Mr. Fossey: Hmm... I don't know. We've never done this before. Aren't you humiliated?
    Guybrush: I guess so, but no more than usual.
    Mr. Fossey: Well, just get lost then.
  • Apothecary Alligator: The Voodoo Lady has a stuffed alligator whose tongue you have to pull to summon her.
  • Appease the Volcano God: Parodied. There is a lactose-intolerant volcano god tended by a tribe of vegetarian cannibals. Naturally Guybrush has to mess with the sensitive volcano. How? Cheese.
  • All Balloons Have Helium: One puzzle requires a helium balloon and bubblegum.
  • Amusement Park of Doom: The Carnival of the Damned.
  • Arson, Murder, and Jaywalking: Wally explaining the audio books-on-parrot.
    Wally: All the key phrases are in there. "Blow the man down!" "Shiver me timbers!" "Who's a pretty bird?"
    • The signs near the path to Danjer Cove.
    Danjer Cove.
    Danjer! Do not enter!
    Plunder Island Naturalist Society Nature Trail.
    • Wally is so tough, he can stuff Davy Jones in his locker, survive a flogging with a cat-o-nine-tails for thirty minutes, (Or three cats-of-five-tails for eighteen) and drink milk straight from the carton.
  • Awesome Mc Coolname: Apparently, Slappy Cromwell's given name Rex Fortune: Adventure Seeker doesn't have star quality.
  • Bad Liar: Whoever wrote the Big Whoop brochures.
    Visit Big Whoop for an eternity of pain and torment, I mean fun and laughter.
  • Badass Bookworm: Averted. Bloodnose the Pirate tries to play himself off as this, but he's utterly pathetic. That said he does have a gun, forcing you to talk him into defeat.
  • Bag of Spilling:
    • Guybrush begins the game with only one item in your inventory: a pair of helium filled balloons. Presumably these are the same balloons acquired in the endgame of Monkey Island 2, but everything else from that game has been lost (including his beard, which is lampshaded).
    • Midway through the second chapter as well: Guybrush gets swallowed by a snake, and has to collect a wide variety of items inside the snake's belly before finding one that'll help him escape... after which the snake vomits Guybrush into a quicksand pit, which sucks almost all of Guybrush's recently discovered loot right through his pants.
    Guybrush: Now there's an odd sensation...
    • Played straight between chapters where some of the items that no longer have a use are lost. Some other items with no function, bizarrely, remain in the inventory.
  • Bait-and-Switch Comment: When you cheat to beat Van Helgen at the banjo duel, he'll sputter about how you're just a filthy cheat who shot his banjo... which must mean you are a pirate and therefore worthy to serve as his captain.
  • Bang, Bang, BANG: During the ship combat sections, the increasingly powerful cannons get louder; The basic starting cannons sound akin to a bottle being uncorked, while the Destructo-Matic T47 is hilariously and exaggeratedly loud.
  • Bald of Evil:
    • Captain Rottingham becomes this after Guybrush puts lice on his comb to make Haggis chop his hair off.
    • The Lost Welshman says that King André is a man "as ruthless as he is bald"
  • BFG: The Destructo-Matic T47 Armor-Piercing Carnage-Delivery System with Auto-Loading and Fax Modem.
  • Big, Thin, Short Trio: Haggis, Edward, and Bill.
  • Blasting It Out of Their Hands: Happens in the intro, when LeChuck raises his sword to kill Guybrush and Guybrush's future-wife Elaine shoots the sword out of LeChuck's hand.
    • Added bonus for A) firing from the fort, which was a good fifty meters away, B) using a musket (though not really an option) which are notorious for their poor accuracy at range. And C) blowing out the smoke from the barrel.
    • Also happens when you duel Edward Van Helgen with pistols. He wins every time.
  • Bound and Gagged: Wally and Elaine.
  • Breaking the Fourth Wall:
    • In Part II, even though it's always daytime in Puerto Pollo, the clock tower at the Long John Silver Center for the Performing Arts is a real-time system clock that is built in for your computer, telling you at what time you played the game and keeping track of your current, local civil time. At each hour, the clock chimes in a bit of LeChuck's Theme followed by the chime of the hour number, and about 30 minutes after each hour, the same bit of LeChuck's theme plays, but without the chime of the hour number. Even interesting is that when Guybrush examines the clock tower, he will say what current time will be in the Caribbean Standard Time in hours, minutes and seconds, whether in morning, afternoon and night, acting like a speaking clock on the phone at the time of day service. Complete with "Beep."
    • Also, when Guybrush speaks with Palido Domingo and asks him how long he's been lying in Brimstone Beach trying to get a tan, Palido will tell him he's been there since seven months prior to the current month and date on your computer clock. If you asked him in August, for example, he'll say, "Since January." Ask him in January, however, and he'll not only say, "Since June," but he will also wish Guybrush a Happy New Year! Weird!
    • "It just occurred to me that mixing medicine and alcohol is a really stupid and possibly lethal thing to do. If I were a real person instead of a lovably inept cartoon character with the potential for a few more sequels... I wouldn't even consider it. Skoal!"
    • And after Guybrush passes out:
    Mort: Funny, I didn't think you could die in LucasArts™ adventure games.
    Griswold: Maybe they're trying something different.
  • Brick Joke: Early on in the story, Elaine is about to punch Guybrush when she suddenly turns to gold. Guess what happens the instant she's returned to normal.
    • Also, throughout the game there's some instances where Guybrush will attempt a distraction by yelling "Look! A three-headed monkey!", and a mechanical three-headed monkey makes an appearance in the game's last chapter. Guybrush even lampshades it with "I knew it'd turn up sooner or later!"
    • At one point, you have the opportunity to read a poster left by the Plunder Island Naturalist Society note  that teaches you the word "pappapisshu" (native Plunder Islander for "yowch"). If you do this, Guybrush (and everyone) will use the word instead of "yowch" for the rest of the game. Don't read it, and they'll continue to say "yowch" instead.
    • On Blood Island, Griswold mentions a moody performer who "suffered for his art" in clear reference to Slappy Cromwell.
  • Buried Alive: Invoked by Guybrush to access a crypt. In a Continuity Nod he encounters Stan in said crypt, who was trapped inside a coffin by Guybrush in the previous game.
  • But Thou Must!: Guybrush joins a poker game with a group of pirates who are obviously going to cheat, and no matter what 'you' pick, he'll say "Of course I trust you".
    • When Minnie asks if you're attached, you get multiple ways to say "yes" - and a single "no" response, but if you choose it, Guybrush will still say "yes".
    • He is asked early on by the Voodoo Lady if he wants to see pictures of some voodoo children. All of the selectable responses are of him being horrified and loathing it, but he will always say "Perhaps...later."
    • Mr. Fossey lets Guybrush choose between getting tarred and feathered and walking the plank. Guybrush refuses to pick either option, so Mr. Fossey forces him to walk the plank. Of course, you need to get tarred and feathered if you want to proceed through the game.
    • When Guybrush gets to choose a prize from Dinghy Dog's carnival game, he can only take the toy anchor. If you choose Murray, Guybrush refuses out of fear, and if you choose anything else, Dinghy Dog stops you by Moving the Goalposts.
  • Captain Colorbeard: Blondebeard, a retired pirate who now runs a diner on Plunder Island.
  • Coincidental Accidental Disguise: Tar + feathers = El Pollo Diablo.
  • Comedy as a Weapon: The results of sword fights are based entirely on insults and puns.
  • Continuity Nod: There's a pair of Easter eggs on Blood Island that reference the first game, as well as a call-back to the joke about Guybrush looking more like a flooring inspector than a pirate.
    • Edward Helgen mentions that he and his fellow barber pirates used to have a fourth member named Dominique, a reference to the Spy Speak gag from the first game ("Do you have a cousin named Sven?" "No, but I once had a barber named Dominique").
    • If you try to interact with the spittoon on Blood Island, Guybrush responds that he doesn't need to carry spit around anymore, referencing his need to collect spit from Largo for a voodoo doll in the previous game.
    • If you examine the cannonballs in part I or the cork in part IV, Guybrush will say "Nice cannonballs" or "Nice cork", just like in the previous game where he says "Nice (object)" to just about anything he sees.
    • The ride in the final chapter has dioramas of Monkey Island and LeChuck's Dungeon.
    • Guybrush once again says "Could you please stop that annoying swinging?" to the imprisoned Wally.
    • Mêlée Island had doors that teleport you to different parts of the town. Similar doors can be found in Puerto Pollo.
    • Guybrush can purchase a zombie pirate toy from King André, and it looks exactly like LeChuck's sprite from Monkey Island 2.
    • The tiki lights outside the hotel are also seen in the Booty Boutique.
    • "Hey, a stump!"
    • The recipe book from the hotel has recipes for the drinks from the previous game that Guybrush uses to win the distance spitting competition.
    • LeChuck tells a story about a circus performer who died after getting shot out of a cannon without a helmet. This could be the reason why the Fettucini Brothers insisted on having Guybrush wear a helmet in the first game... or possibly the guy they mentioned having hired before him, also mentioned in Monkey Island 2.
  • Conveniently Placed Sharp Thing: Parodied. In the area where Guybrush gets eaten by a snake, the ground is littered with various tools and weapons that would help Guybrush get out of the snake. Unfortunately, he can't reach them from inside the snake.
  • Cooking Duel: Guybrush must defeat Van Helgen in a banjo duel in order to recruit him. (He has to cheat, of course...)
  • Cool and Unusual Punishment: In a puzzle where you have to get out of a locked tomb, Murray threatens Mort with this. What punishment, you ask? "I will hide your keys beneath the cushions of your upholstered furniture, and nevermore will you be able to find socks that match!" All in a sinister voice one would expect to use when threatening to destroy the world.
  • Creator Career Self-Deprecation: When Guybrush meets the talent agent Palido Domingo:
    Domingo: I make my living off the hard work and talent of others.
  • Cue the Flying Pigs: The intro is laced with these as Guybrush laments in his journal how he's dehydrated and starving while floating across the ocean in a bumper car with nothing but a half-eaten corn dog for nourishment, all while the items he describes float passed him as he mentions them, capped off with him sarcastically wishing for Chicken and Grog, only for a keg of grog to float by with a chicken sitting on top, clucking away.
  • Cut His Heart Out with a Spoon: This is most of Murray's dialogue.
    • Some of the zombie pirate toy's lines are also this.
  • Dead Man's Hand: If Guybrush keeps losing against King André and then looking at the losing hands, one of the random comments he'll make is "Aces and eights... that can't be good."
  • Death by Despair: Minnie 'Stronie' Goodsoup died of a broken heart after her fiancée left her at the altar.
  • Death Is the Only Option: Guybrush Threepwood has his destiny told: he will die at Blood island. The fortune teller on the island gives him the death card five times in a row. He ends up faking it to enter crypts and becomes legally dead. The cards end up being useful, too!
  • Developers' Foresight: If you talk to Slappy Cromwell before his performance, he will explain his connection to Blood Island and give you the name of his agent. If you do not talk to him before the performance, he will leave a note on the door with the information you need.
  • Don't Try This at Home: Before downing a spiked drink, Guybrush breaks the fourth wall long enough to remind players that mixing medicine and alcohol is a stupid and potentially lethal thing to do.
  • Dramatic Landfall Shot: Played with in the intro movie.
  • Dreadful Musician: When Guybrush auditions for the barbershop quartet, he sings so badly that it causes Edward to suffer a stroke.
  • Ear Worm: The main theme. It even drove most of the crew of the Obsessive-Compulsivo to suicide.
  • Easter Egg:
    • Press Shift+J on the ship-to-ship combat screen to enable lightsaber sounds for the swordfighting battles.
    • Examining the giant web in the top-left of the screen in the Mutual of Stan and re-entering the crypt an absurd amount of times will result in a tiny woman attempting to escape from the web, and a spider chasing after her, mirroring a similar scene in The Dig, another LucasArts adventure game.
    • Attempting to use the ocean at the beach at Blood Island will eventually result in Guybrush walking in on a scene from The Secret of Monkey Island, where that game's Guybrush has begun to drown.
    • After being buried in the Goodsoup family crypt, examine the crumbing hole in the wall. Guybrush will stick his head out from behind the stump in the forest from The Secret of Monkey Island, a reference to the 'stump joke' from that game.
    • When playing Mega Monkey Mode and trying to find Elaine using the "treasure map" from LeChimp's ship, hitting the buttons in the sequence SE, NW, W, S, E, NE will result in Max's head appearing in the lights on the back wall of the theater.
  • Edible Theme Naming: The Goodsoup family members have soup-related first names. There's also a guest at their inn named Charles de Goulash, and rival families named the Van Salads and the Brothschilds, the latter an Incredibly Lame Pun on the real-life Rothschild family. Most importantly, there's "Haggis" McMutton. While "Haggis" is technically a nickname, his real name is "Heart Liver and Kidneys Boiled in the Stomach of the Animal".
  • Enormous Engagement Ring: A huge but cursed engagement ring is a part of the central story, which revolves around the main protagonist Guybrush Threepwood's attempt to restore his fiancée after accidentally turning her into a gold statue by giving her said cursed diamond ring.
  • Exact Words:
    • The hangover cure must contain "the hair of the dog that bit you". In this case they mean actual hair from a not necessarily actual dog. And it must bite you.
    • Kenny Falmouth, the kid - ahem - the young enterpreneur who owns the lemonade stand, has a bottomless mug policy. Which means, of course, that the mug does not have a bottom and cannot hold any liquid.
  • Failed a Spot Check:
    • In the introduction, a sea-stranded Guybrush mentions several things he could really do with right now, and exactly everything he mentions floats by a few feet away. Moments later, he looks up from writing in his diary to find he's floated into the center of an enormous battle.
    • As is common with these types of games, your costars have conveniently poor observational skills as well. If you don't take all five on Madame Xima's death cards on the first go, you can just swipe the rest when she randomly turns for a second and not bother with a distraction. Griswold won't notice you pulling out and clearly reading from the Door Stopper of a book when drilling you on Goodsoup family history. Subverted when you appear to effortlessly swipe the mirror that's right next to him; he'll stop you when you try to leave, even if you deftly replaced it with a cutout of a portrait in a single motion.
  • Faux Death: Guybrush fakes his death with a combination of alcohol and a homemade hangover cure. Twice. At least. Insurance Fraud ensues.
  • The Ferry Man: There is a ghostly Lost Welshman who needs to be summoned by the lighthouse's light, though he'll need a compass to take Guybrush to Skull Island. (If he was a good navigator, he wouldn't have gotten lost, would he?) Also, sometimes he produces a sandwich from inside his cloak and munches on it.
  • Feuding Families: The Goodsoups and the VanSalads.
  • Fission Mailed: "Funny. I didn't think you could die in LucasArts™ adventure games." "Maybe they're trying something different."
  • Fluffy the Terrible: Apparently, "the name pirates fear the most" is Edward "Snugglecakes" Van Helgen.
  • Fortune Teller: Madame Xima.
  • Gender-Blender Name: Parodied when Guybrush comments on Haggis McMutton's unusual name. Apparently, it's only a nickname; his real name is Heart Liver and Kidneys Boiled in the Stomach of the Animal McMutton. Guybrush's response? "Ah, so your parents were expecting a girl?" Haggis answers "Aye."
  • Getting Crap Past the Radar: So far, this is the only game in the franchise to receive an E rating, despite the fact that the only thing really separating it from the other Lighter and Softer games in the series as far as kid friendliness goes is loosely adhering to Gosh Dang It to Heck!. As such, there's plenty of content that could be considered objectionable for a game that's apparently meant for all ages.
    • As always, the use and glorification of alcohol is an integral part of the game's setting, and is even used in a number of puzzles.
    • The words "Hell" and "damn" are both used without restraint, though they are meant to be literal (Hell as in the place, damn as in actual damnation) in all cases.
    • Two of the exchanges that are used during this game's insult battle are very transparent, very raunchy Stealth Insults.
    When your father first saw you, he must have been mortified!
    You have the sex appeal of a Shar-Pei.
    I look that much like your fiancée?note 
    Murray: Get away from me, you sick freak!
  • Glove Slap: You have to beat Edward Van Helgen in a duel to get him to join Guybrush's crew, and to challenge him you have to find a glove and slap him in the face with it.
  • Gosh Dang It to Heck!: Played with in this game, making it the only game to get an "Everyone" rating, even though the word "hell" as a place is mentioned a few times (it does say, either in the instruction manual or on the back of the box cover art, that LeChuck's Beard of Evil is made of "pure demonic heckfire").
  • Got Me Doing It: In the pirate song, one of the dialogue options will result in Guybrush himself adding a stanza. His expression when the crew breaks into refrain indicates he definitely didn't mean to.
  • Grave Humour: Several puzzles are based on faking the death and crypts, so...
  • Guide Dang It!: For the most part this trope only really applies to the Mega-Monkey Mode, which is designed to have much harder puzzles than normal difficulty, but even in the normal mode the need to mix medicine and alcohol to proceed in the game threw off some younger gamers, who (ideally) wouldn't drink alcohol and so wouldn't know that mixing medicine and alcohol in real-life can have dire results, with nothing else in the game hinting that you're supposed to do this, unless you pay close attention to the recipe book.
  • The Gunslinger: Elaine, Edward Van Helgen, and even timid little Wally are very quick on the draw.
  • Hair of the Dog: "Hair of the dog that bit you" is one of the ingredients in a hangover cure. Though it has to be actual hair from a dog that bit Guybrush.
  • Hand in the Hole: Parodied.
    • In general, and specifically a parody of a Hand in the Hole scene in The Dig, which actually did require the solution Guybrush jokingly exclaims.
  • Harmless Villain: The dread pirate Bloodnose.
  • Hello, [Insert Name Here]:
    • When Guybrush pretends to be a Goodsoup family member, he can choose to call himself Hearty Beef and Potato, Vegetable, P. Hamilton "Split Pea with Ham", or Won-Ton Goodsoup. The name of his choice will then appear on his insurance policy, death certificate, and is mentioned by Griswold.
    • Averted when Guybrush is playing Poker with King André, who asks you to introduce yourself. You can choose from a list of fake names (including the same you chose when you were pretending to be a Goodsoup family member), but King André knew your real name all along.
  • Hideous Hangover Cure: An egg, some pepper, and the hair of the dog that bit you.
  • Homage: Naval battles and sword duels between the captains directly refer to Sid Meier's Pirates!.
  • Honor Before Reason: Haggis's old crew was horribly injured from trying to lift a heavy treasure chest, and a rival captain ended up stealing the chest by using a lever to move it. The crew wasn't willing to do the same because they didn't want to be seen as weak.
  • Human Head on the Wall: Mort the gravedigger has four heads mounted on his wall, one of which is human — but don't worry, three of them are fake.
  • Hypocritical Humor: In Part V, LeChuck tells Guybrush about how he helped Young Lindy start an advertising firm and become rich, then played a nasty trick on Lindy that rendered him dirt poor, forcing him to get a job at a circus, just like Guybrush did in the first game. (Although, in Guybrush's defense, he at least had a pot to use as a makeshift helmet; whereas Lindy's lack of a helmet apparently caused his death.)
    Guybrush: No one could be THAT desperate!
  • I Am Big Boned: There is one scene when two pirates look at themselves as newly-formed skeletons:
    Fat Pirate: Hey! What d'ya know? I really am big-boned!
  • I Don't Like the Sound of That Place: Blood Island, Skull Island, Carnival of the Damned.
  • Ignoring by Singing: If you don't want to hear LeChuck's explanation of past events, one of the options is for Guybrush to turn his back to him, cover his ears and shout "Lalala, I can't hear you, lalalala..."
  • Insistent Terminology: Slappy Cromwell is a thespian, not an actor.
  • Interface Screw: After Guybrush consumes a spiked drink, the colors and sound start to get... weird.
  • Island Base: Skull Island. Even though it looks like a duck.
    • Yeah, but if you sorta squint and turn your head it looks like a bunny.
  • It Belongs in a Museum: Guybrush can say this to King André regarding the diamond:
    Guybrush: That diamond belongs in a museum!
    André: So do Postimpressionist paintings, Mister Threepwood. So do Postimpressionist paintings.
    Guybrush: What the heck is that supposed to mean?
    André: One day... you will understand.
  • It Will Never Catch On: Guybrush says this about a "Mobey Dick" poster:
    Guybrush: It's the poster for some really trashy monster book. Trust me. It'll never sell.
  • Jedi Mind Trick: Guybrush can do this on the Cabaña Boy who is keeping him from getting into the Brimstone Beach Club. It almost works.
  • Lava is Boiling Kool-Aid: There's a lava-powered barbecue on Blood Island. And apparently, the volcano itself is safe enough to stand precariously above the caldera and toast marshmallows.
  • Least Rhymable Word: The only way for Guybrush to stop the musical number in Act 2 is to feed his singing crew the line "We'll surely avoid scurvy if we all eat an orange."
  • Lighter and Softer: Compared to Revenge, there's fewer dark jokes in the game.
  • Lighthouse Point: There's a spooky lighthouse on Blood Island.
  • Literalist Snarking: During Guybrush's encounter with Bloodnose/Wally, one possible response to his threat of "One more peep out of you, and I'll do ya in!" is a deadpan "Peep" from Guybrush. When he follows this up with "One more word, and I'll let you have it!", you can respond with "Word."
  • Make It Look Like an Accident: In Monkey Island 2 Rum Rogers Sr. died in a bathub thanks to his habit of bathing while eating toast. In Curse Lechuck reveals that he killed him there and made it look like an accident.
  • Man in a Kilt: Haggis McMutton.
  • Marilyn Maneuver: Again, Haggis McMutton, when his kilt starts getting blown upward in a windy storm at the beginning of Part IV, and he presses his kilt back down.
  • Meaningful Name: Several characters, most notably Palido Domingo.
  • Monster-Shaped Mountain: Parodied, "Skull Island" turns out to have a prominent mountain that's clearly in the shape of a duck. When the ferryman claims it looks like a skull if you squint at it and tilt your head sideways, Guybrush points out that just makes it look like a bunny instead.
  • Mood Whiplash: The Puerto Pollo chapter of the game and subsequent ship chapter are very upbeat and humorous. The Blood Island chapter which follows, however, is noticeably darker and more morbid in tone, though it still manages to stay funny with a healthy dose of Black Comedy. Even the cartoony graphics can't disguise the Mood Whiplash.
  • Murphy's Bed: It had already claimed at least one victim...
  • Mythology Gag:
    • Examining the crack in the Goodsoup crypt causes Guybrush to pop up from the inaccessable stump of The Secret of Monkey Island in Mêlée Island (the one that "leads to a series of catacombs" with the often misunderstood joke Insert Disk #absurd_number). The original (now crude by 1997) EGA graphics and SMI-music are used and Guybrush mentions that he feels like he's been here before, maybe in a dream. He's then scared off by "a terrifying horde of stunningly-rendered rabid jaguars".
    • Interacting ad-nauseam with the beach with the sharks will eventually transport Guybrush to the underwater idol Easter Egg from The Secret of Monkey Island in time to watch his own Have a Nice Death unique moment.
  • The Name Is Bond, James Bond: Guybrush can introduce himself to King André this way, either under his own name or other aliases; but no matter which other aliases he chooses, André will still call him "Mister Threepwood".
    • This is also how Slappy Cromwell and Cutthroat Bill introduce themselves.
    "Bill? That's your pirate name? Bill?" "Cutthroat Bill''"
  • The Napoleon: Wally tries to be one of these but isn't quite successful.
  • Nice Job Breaking It, Hero!: The cursed ring Guybrush gives to Elaine. Guybrush spends three acts undoing that particular screw-up.
  • Noodle Incident: Guybrush reveals he has a fear of porcelain (which is something of a running gag throughout the rest of the game) and never explains why other than that it's "a long story". Fans speculated that it was because he had a porcelain vase smashed over his head during the off-screen fight with Shinetop in the first game. Sadly, LucasArts shot down that theory.
    • What exactly happened between LeChuck's Revenge and Curse that left Guybrush floating in the middle of the ocean on a bumper car?
    • If you try to combine the dog hair with the scissors, Guybrush will mention he's avoided dog grooming due to an incident with his aunt's poodle. It's never further elaborated on.
    • If you try to lick the ice bucket, Guybrush will say: "My tongue might stick. I'm not gonna fall for that one again."
  • Not Even Bothering with the Accent: The Lost Welshman.
  • Oh God, with the Verbing!: If the player doesn't have Guybrush saw off the plank the first time he boards the Sea Cucumber, and then gets walked off the plank, he will climb on board the ship after sawing off the plank and get this exchange after monkeys surround him again:
    Mr. Fossey: (irritated) Again with the sneaking on board the ship! I don't know how or why you came back on board... but the next time you walk the plank will be your last!
  • Only Sane Man: When Guybrush gets tarred and feathered, Kenny Falmouth of all people is the only person on Plunder Island who actually recognises Guybrush as being just a human who happens to look particularly silly right now. Everyone else (barring Palido Domingo, who simply doesn't take any notice of Guybrush in that state) mistakes him for El Pollo Diablo, and calls for him to be murdered.
  • Out of the Frying Pan: Midway through the second chapter, Guybrush gets swallowed by a snake, and has to collect a wide variety of items inside the snake's belly before finding one that'll help him escape... after which the snake vomits Guybrush into a quicksand pit.
  • Parasol Parachute: Landing in the cave. Else he'd fall, crash with the rocks and the bottom and splash on the water ...just to surface at the shore seconds later to try again.
  • Pepper Sneeze: Required in the last chapter.
  • Pig Latin: Cruff to King André: "Ix-nay on the evil an-play."
  • Pirate Song: Three pirates sing a swinging tune called "A Pirate I Was Meant to Be", which is about how they're sure they can help Guybrush because they're great pirates. Guybrush wants them to stop because the song is going on too long, but the pirates find rhymes for all his protests and continue singing, until he tricks them by mentioning an orange.
  • The Pirates Who Don't Do Anything:
    • This game has pirates roaming the seas and plundering other ships. Unlike the previous stories there is not an external force (LeChuck, Largo) scaring the grounded sailors.
    • The trope is lampshaded by Guybrush during The Mutiny song A Pirate I Was Meant To Be
      You say you're nasty pirates,
      Scheming, thieving, bad bushwhackers?
      From what I've seen I tell you,
      You're not pirates! You're just slackers!
  • Poke the Poodle:
    • Dread Pirate Bloodnose (also known as Wally B. Feed) "drinks milk straight from the carton!"
    • Murray. "I will hide your keys beneath the cushions of your upholstered furniture, and nevermore will you be able to find socks that match!"
  • Politically Incorrect Hero: One of Guybrush's fake Goodsoup aliases is "Won Ton," which he explains by saying his "ancestors were from the Orient." The term "Orient" was already quite outdated and offensive in 1997 when the game was released, though obviously not in the 17th century when it takes place.
  • Portrait Painting Peephole: To a larger extent. Guybrush looks through the blank face of a painting and manages to convince the hotel landlord that he's a distant relative because he has the same face as the guy in the painting.
  • Powder Trail: Part of a puzzle on Plunder Island.
  • Punny Name Tons of them: The Goodsoups, the VanSalads...
  • Quicksand Sucks: Subverted, as Guybrush doesn't totally sink in it, just remains stuck up to his waist.
  • Riddle for the Ages: We never find out if El Pollo Diablo is real, or where the legend came from if it wasn't. In a series like this, one might expect it to be the result of a contrived and hilarious misunderstanding, but there's no indication one way or the other.
  • Riding into the Sunset: At the end of the game before the credits.
  • Running Gag: The recipe book has its own mini running gag. Every recipe, barring the hangover cure, contains cilantro and several contain vermouth. This includes Rum Rogers' Rum Surprise, which otherwise consists entirely of rum.
  • Saying Sound Effects Out Loud: Guybrush is made Walk the Plank but avoids falling into the sea. Mr. Fossey remarks "That's odd, there was no splash". Guybrush yells "Splash!", which is apparently convincing enough.
  • "Shaggy Dog" Story: Cutthroat Bill's old captain had an uncanny ability to find treasure, so they sailed without a map, with only the captain's senses to guide them. They had to toss away the gold and jewelry that they already had on board, because they were distracting the captain. After two years of sailing, the only treasure they ever found was a pile of gold and jewelry on the bottom of the sea.
  • Shout-Out:
    • Examining the fortress from the Field of Honor in Puerto Pollo will make Guybrush say "Funny. The damage doesn't look as bad from out here."
    • The title of Part 4, "The Bartender, the Thieves, His Aunt, and Her Lover", is a spoof on the film title, The Cook, the Thief, His Wife and Her Lover.
    • Also, the title of Part 5, "Kiss of the Spider Monkey", is a spoof on the title of Manuel Puig's 1973 novel, Kiss of the Spider Woman.
    • Named After Somebody Famous: Mr. Fossey, who hears voices in his head and interacts with the monkeys at Danjer Cove, is named after American zoologist Dian Fossey, who is known for saving the mountain gorillas from extinction and from poachers in Rwanda, and who met her sudden, untimely demise on December 26, 1985. Most of her life is described in her 1983 bestselling book, Gorillas in the Mist, most of which was made into a motion picture adaptation 5 years later, with Sigourney Weaver as Dian Fossey.
    • There's a special scene after the credits, in which they spoof the classic Urban Legend about Walt Disney being kept frozen and buried under his theme park, as LeChuck actually is buried frozen under his theme park, though a father tells the story to his son as a real father would tell Disney's story in real life.
    • When Guybrush uses his ventriloquism skills with Captain LeChimp he does a Captain Kirk/William Shatner impersonation, hams, random speech rhythm etc. LeChimp's (a gorilla) golden and purple attire deliberately resembles a Starfleet uniform.
    • When Guybrush tells the Lost Welshman, "I'm not afraid," he replies, "You will be... you will be." The dialogue is lifted from Luke and Yoda from The Empire Strikes Back. And in the second "you will be", he imitates Yoda's voice.
    • Guybrush introduces himself to King André in the surname-firstname-surname style of James Bond with a Sean Connery-like accent.
    • A later conversation choice references a famous line from Goldfinger, with Guybrush asking, "Do you expect me to talk?" and André replying "No, Mr. Threepwood, I expect you to buy."
    • Mort has a book titled Zombies Ate My Neighbors.
    • Playing with the lights in the theatre enough will result in a Sam & Max illumination on the stage
    • In Blondbeard's fried chicken restaurant, there's a skeletal patron (dead, obviously) who looks like Manny Calavera wearing a button that says "Ask me about Grim Fandango"; itself a shout out to the first game, where a patron of Scumm Bar had a button "Ask me about Loom".
    • Exiting and entering the crypt an absurd amount of times in a row rewards you with an unsettling Easter Egg; a protagonist from The Dig being devoured by a spider.
    • The banjo duel is a family friendly Homage to Deliverance.
      • Speaking of which, Edward Van Helgen's name alone makes him an obvious nod to the guitarist Eddie Van Halen. His banjo playing skills are icing on the cake.
      • When Van Helgen claims you shot his banjo (which you did), Guybrush proclaims he can't be sure of that, the shot may have come from "the grassy knoll", referencing the JFK assassination conspiracy. Oh, and the building in the background is a book storage warehouse.
    • Guybrush is still "selling these fine leather jackets".
    • When Guybrush drifts between Elaine's fort and LeChuck's ship during the intro, the visual is an homage to a similar event in Pirates of the Caribbean (the ride, not the movie).
    • The Blood Island cemetery's theme music sounds suspiciously similar to "Ding Dong, the Witch is Dead."
    • And of course, Shakespeare: A character decides to rewrite various Shakespeare plays to better suit the local pirates' tastes, mangling not only famous Shakespeare quotations but entire plotlines, resulting in lines such as "Wherefore art thou treasure, Romeo?", "Spot, ye blasted dog, get out of me bloomin' garbage! Out, damned spot!" and "Alas, poor Yorick, I knew him...and his two pals!", said while juggling three skulls (one of them being Murray, of course).
      • Alas, Poor Yorick: If you try to use Murray, Guybrush will say, "Alas, I can't use Murray with that"
  • Shown Their Work: Kenny's shill for his lemonade includes a Long List of actual (and horrific) symptoms of scurvy.
  • Snap Back: The game essentially ignores the status of Guybrush's and Elaine's relationship from the previous game — where it was established that their romance had ended on bad terms, and Elaine could barely even stand to speak to him — and resets things to how they were at the end of the first game, with the two being very much in love from the word go this time around. (Of course, Elaine isn't exactly lying when she says that Guybrush is the only man she's ever loved.)
  • So Near, Yet So Far: Played with. Initially, the goal is to find a way to cure Elaine's transformation into a statue; however, shortly after Guybrush leaves her behind, she is stolen by pirates (gold statue, see?), and the new goal becomes to find her.
  • Solitary Sorceress: Like the previous game, here the Voodoo Lady lives in a swamp some distance from the main town.
  • Some Call Me "Tim": Haggis McMutton's real name is Heart Liver And Kidneys Boiled In The Stomach Of The Animal McMutton. He prefers "Haggis", because his given name is apparently reserved for girls.
  • Someday This Will Come in Handy: Guybrush reads in an encyclopedia that "a compass is a magnetized pin floating in a solution." He comments on how useless and random said piece of trivia is. Later, on Blood Island, he has to make a compass for the Lost Welshman.
  • Spiritual Successor: Ghost Pirates of Vooju Island
  • Take a Third Option: Van Helgen challenges Guybrush to a duel and allows him the choice of weapons. The solution is to forgo the obviously presented pistols, close the gun case and choose the banjo behind them.
  • Taken for Granite: Or in Elaine's case, gold.
  • Take That!:
    • This subtle... or maybe not so subtle jab:
      Lost Welshman: I am the ferryman between here and Skull Island, trapped for so very long in the icy ocean mists. Oh, how I hate that blasted mist.
      Guybrush: Really? I like mist. I think it's pretty.
      Lost Welshman: Well, sure, mist is pretty! But egad, is it dull.
    • In the memoir version of the strategy guide, Guybrush says he picks the banjo because to his knowledge no one has ever been killed by a banjo, adding "but after hearing the music of one, many wish they were"
  • Tampering with Food and Drink: At one point in the game you are required to drug yourself by mixing hangover medicine with alcohol.
    Guybrush: This makes the drink oh so much more appealing.
  • Tar and Feathers: Guybrush is tarred and feathered by monkey crew members of a pirate ship. He later uses this to pose as El Pollo Diablo, a giant chicken who has terrorized the area.
    • As Guybrush points out, it's a good thing the pirates forgot to heat the tar first.
    • And it causes problems later, as there's no tar left when you need to repair the ship.
  • Tarot Troubles: "I've got five Death cards. That can't be good."
  • That Reminds Me of a Song: A Pirate I Was Meant To Be
  • The Three Trials: Find a map, a ship, and a crew in the second act. A ring, a diamond and hand lotion in the fourth act. Each object demands a lengthy expedition and perilous adventure - yes, even the hand lotion.
  • The Unintelligible: The guy who operates Blondebeard's walk-thru speaker.
  • Traumatic Haircut: Captain Rottingham, the most well-groomed pirate in the Caribbean, quickly loses that title when Guybrush plants lice in his comb and forces his barber to amputate it. Rottingham is... not pleased.
  • Together in Death: One of the game's puzzles involves reuniting two dead lovers (a ghost and a skeleton, respectively). When the heartbroken ghost discovers that her lover had never intended to abandon her, their spirits are shown reuniting and then vanishing happily together.
  • Tonight, Someone Dies: The game really, really wants the player to believe that Guybrush is going to kick the bucket, not only by having the Voodoo Lady tell him he's going to die on Blood Island, but also with the fortune teller, who deals him five Death cards.
    • Turns out both of them are right, in a manner. He does indeed die, but fakes it.
  • Unexplained Recovery: Discussed only by Guybrush:
    Guybrush: No, honest! I was dead for a really long time!
    Stan: And you just "got better?"
    Guybrush: Well, yes.
    • In Stan's defense, he requests legal proof that Guybrush actually died before he acquiesces. Comes up in the sequel, where apparently the rest of his clients killed themselves and became undead just to cash in on their policy.
  • Un-Paused: Elaine is gearing up to punch Guybrush right before she turns into a statue. She resumes the punch when unfrozen, before staring in confusion at her surroundings.
  • Variable Mix: iMuse at its finest. Depending on the interlocutor the background music would segue smoothly into a remixed version; the Barbery Coast theme would gain an accompaniment of accordion when talking to Captain Rene Rottingham, and when on the Sea Cucumber, steel guitar, steel drum, and atmospheric seagulls would be added to a more upbeat version of the Sea Cucumber theme when Mr. Fossey came to harass you.
  • Verbal Backpedaling: One exchange between the hero and the villain:
    Guybrush Threepwood: If I gave you your arm back, what would you do with it?
    Murray, The Mighty Demonic Skull: I'd terrorize the South Seas! I'd torture the living! I'd demolish the... er...
    Murray: What I meant to say was I'd use it to pet kittens.
    Guybrush: (laughs) Nope. You blew it.
    Murray: Drat.
  • Video Game Cruelty Potential: The paper voodoo dolls in the Voodoo Lady's house actually work. And Guybrush can stab them with any sharp object he has in his inventory.
    • When Cutthroat Bill starts choking on his jawbreaker, Guybrush must hit him to make him spit it out. There's nothing stopping you from letting him choke for a few minutes, even after his face becomes purple...
  • Violation of Common Sense. "Violation of Common Sense, Part III": As expected. Guybrush's lines about mixing medicine and alcohol provide the quote for the trope, right below Voltaire.
    Guybrush: It just occurred to me that mixing medicine and alcohol is a really stupid and possibly lethal thing to do. If I were a real person instead of a lovably inept cartoon character with the potential for a few more sequels... I wouldn't even consider it. Skoal!
  • Walk, Don't Swim: Guybrush does this in one of the Easter Egg rooms.
  • What Happened to the Mouse?: Wally's fate. This trope may have been invoked intentionally, since Guybrush makes a point of saying that he needs to save Wally and all of the monkey slaves, but then the theme park explodes. It's hard to say though, because other stuff was clearly cut due to Executive Meddling. Guess Lucasarts didn't as feel guilty about killing him off this time around.
  • What the Hell, Hero?: In Chapter 3, similar to the Swordmaster from the first game, Captain Rottingham has his own set of insults which you'll have to think of the appropriate response to. If Guybrush is unsuccessful in fighting Rottingham, he can still fight other pirates for varying reasons (mostly for practice). It's possible for Guybrush to use Rottingham's insults against them, which they can't answer. They do however, call you out on it.
    Pirate: No fair! You're using Captain Rottingham's insults!
  • What Were You Thinking?: The Voodoo Lady says this to Guybrush, after admitting that he forgot to hide Elaine, who has been transformed into a solid gold statue, and thus is quite at risk on an island full of pirates. Admittedly, Guybrush didn't know that Plunder Island was a pirate commune until the Voodoo Lady herself told him that, but leaving a five-foot gold statue unattended and in open view on a beach was kind of a dumb move.
  • Wheel of Pain: Turned by monkeys.
  • With This Ring... Guybrush invokes Finagle's Law; he proposes Elaine with an expensive looking diamond ring he just got out of LeChuck's vault, the ring turns out to be cursed and turns Elaine into a golden statue. To break the curse he has to get a ring more expensive than the cursed one and put it in Elaine's hand.
  • A Winner Is You: There isn't any real denouement to the plot after defeating LeChuck. As soon as Guybrush springs the final trap on him, the game instantly cuts away to a thirty second scene without any dialogue, that consists of Guybrush and Elaine heading off to their honeymoon, while their friends are waving goodbye. The developers had planned to include more gameplay, but had to cancel after the game threatened to Schedule Slip, so this could be the explanation.
  • The X of Y
  • You And What Navy?: Guybrush can say this as one of his options to Wally to talk him into defeat when he threatens to shoot our hero.
  • You Fight Like a Cow: The Insult Swordfighting minigame returns...but with a twist: Because the fights take place at sea, the comebacks have to rhyme with the insults. Naturally.
  • You Fool!: Lemonhead says this after you dump cheese into the caldera of the volcano on Blood Island.
    Lemonhead: You fool! You've given cheese to a lactose intolerant volcano god! Do you know what this means?! You've brought about the coming of the Divine Dysentery!
  • You Must Be This Tall to Ride: When Guybrush is trapped in the Carnival of the Damned, all he has to do to escape is go out through the gate leading to the roller coaster — but the roller coaster has a You Must Be This Tall restriction, and he's also been magically reverted to childhood, so he's too short to be allowed through.
  • You're Insane!: There is a scene when smuggler King André believes that the Goodsoup Family Diamond and its energy flowing though it is the key to his power, and you can choose this:
    Guybrush: You're a madman!
    André: Am I mad? Am I? HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA! Is it madness to sit in a cave at the top of a deserted island, accumulating vast amounts of gold and jewels and stuffed animals, stockpiling plunder from across the Caribbean and passing the savings on to you? Is that madness? Or genius?!?
    Guybrush: (shrugs) Good point. I take it back.
    André: I'm not crazy -- my prices are!
  • Your Mom: One of René Rottingham's rhyming swordfight insults is "Your mother wears a toupee!", to which Guybrush can respond, "Oh, that is so cliché!", which is the same response to a pirate's "En garde! Touché!"
  • You Got Spunk:
    LeChuck: "Ooh! The lass has spirit!"
  • You Have Got to Be Kidding Me!: Guybrush's reaction to Van Helgen going solo in the banjo duel and busting out playing that isn't even possible on a banjo.
  • You Won't Feel a Thing: At one point Guybrush needs to get some hair from an old dog:
    Okay fella, this won't hurt a bit.
    (plucks hair)
    Hey, I guess it didn't hurt a bit. He must be shedding.
  • You Wouldn't Shoot Me: When Wally threatens to shoot Guybrush, he reacts with scornful disbelief until Wally breaks down. invoked
  • Zip Mode: If you double click on an exit the game will skip the animation of Guybrush having to physically walk there, which saves a lot of boredom. note .

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