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The eighteen singularities stuck in the Eschaton, along with their hosts.

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     7 M B2-GEN2-0- 15 

7MB2-GEN2-0-15

Constellation: Impetus Tempestatis (Whirlwind)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/magicalchild.png
Living Weapon
Click here to see her Empowered Form 
Click here to see her Corrupted Form 

Familiar: Etwas the Black Blob

Gender/Pronouns: Female, She/Her

Age: 19

Birthday: ???


  • The Cutie: 7MB2's playful and lighthearted demeanor, as well as her eagerness to learn and understand new things, make her endearing and charming.
  • Badass Adorable: In her debut battle, 7MB2 showcased her true prowess, summoning an entire WIND DRAGON—an awe-inspiring display of power that left no doubt about her badassery. Not stopping there, she went on to triumph over Valtteri, a fierce and relentless barbarian warrior. It's hard to imagine anything more badass than that!
  • Badass Boast: 7MB2 confidently taunts her opponents and expresses her determination to enjoy the fight.
  • Beware the Silly Ones: 7MB2 appears to be silly and playful, but she possesses great power and can be formidable when necessary.
  • Comedic Sociopathy: 7MB2's playful demeanor sometimes leads her to make jokes or engage in mischief that may not always be socially appropriate.
  • Comically Missing the Point: 7MB2's misunderstanding of other people's actions, as well as her humorous interpretation of various situations.
  • Cute Bruiser: Despite her small size and youthful appearance, 7MB2 is a formidable fighter and can hold her own in combat.
  • Dumb, but Diligent: Despite her nature, she still has a thoughtful and observant side, along with her willingness to delve into deeper discussions and contemplate human emotions.
  • Genki Girl: 7MB2 is energetic, cheerful, and exhibits a positive and lively attitude, even in dangerous situations.
  • Human Weapon: She has openly acknowledged being a weapon on numerous occasions, emphasizing that she is the greatest weapon of all time. She has also let it be known of the prohibition of names for weapons in her realm, which is the reason behind her unique nomenclature.
  • Literal-Minded: 7MB2 takes things literally and doesn't always grasp figurative language or subtext.
  • Manic Pixie Dream Girl: While not a perfect fit, certain aspects of 7MB2's personality, such as her playful and imaginative nature, her ability to bring excitement and joy into the lives of others, and her willingness to embrace new opportunities and experiences, can be associated with the trope. Especially along her interactions with Aziel and Rowan.
  • Plucky Girl: 7MB2 maintains a cheerful and upbeat attitude, even in dangerous situations.
  • Strange Minds Think Alike: 7MB2 and Etwas share similar eccentric thoughts and responses.
  • Swirling Dust: In a moment of drama, the wind kicked up around her...
  • The Pollyanna: With her carefree attitude and optimistic outlook on life, 7MB2 embodies the trope. She maintains a positive perspective and looks for the best in people and situations.
  • Cloudcuckoolander: 7MB2's carefree attitude, curiosity, and excitement towards life can be associated with this trope. She approaches situations in an unconventional way and often surprises others with her unique perspective.
  • You Are Number 6: 7MB2 bears no name, instead she is given a label that marks her as a "Living Weapon". This has prompted plenty of confusion within the cast regarding the nature of 7MB2's own alleged humanity.
  • Emotion Suppression: During a withdrawal episode, Etwas confirmed to a bewildered Nox that 7MB2 had been under the influence of experimental, emotion-suppressing drugs during her time as a Weapon. This was done in order to properly manage the otherwise energetic girl and keep her from corrupting for as long as possible to maximize her usage. Side-effects of this long-term drug use may have influenced aspects of her behavior.

     Altair of Uruk 

Altair of Uruk

Constellation: Aquila Major (Greater Eagle)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/illustration4_1.png

Familiar: Icarus the Eagle

Gender/Pronouns: Male, He/Him

Age: 40 seasons

Birthday: 150th High Tide of the Forgiving Season


  • Contemporary Caveman: Despite his educated speech, Altair regularly displays absolute confusion toward anything invented after around first century CE.
  • Chosen One: Altair is described as a "divinely chosen" individual who has a duty to ascend the Spire.
  • Graceful Loser: In Chapter 2, during his fight against Masami, despite the high stakes of their conflict, Altair seems willing to accept defeat and even offers to lose at one point.
  • Deadpan Snarker: Altair frequently makes sarcastic and irreverent remarks, showing a dry and sardonic sense of humor.
  • Elemental Powers: Altair has control over wind, dust, and electricity, using them strategically in his battles.
  • Evil Tower of Ominousness: Altair extensively mentions 'The Spire' as a key feature of his word and directly connected to the existence of magical girls.
  • Exact Eavesdropping: Altair has eavesdropped to listen in on conversations.
  • Fish out of Water: Altair is unfamiliar with modern concepts and references, making him feel out of place in the current setting.
  • Icarus Allusion: Altair's familiar is named Icarus.
  • Nay-Theist: Altair has a disdain for gods. He resents their influence and prefers to rely on his own abilities rather than putting faith in higher powers.
  • Nonchalant Dodge: Altair instinctively kicks away disturbances with a casual attitude, demonstrating his ability to evade danger with ease.
  • No-Nonsense Nemesis: Altair doesn't waste time when he has the upper hand. He goes straight for the kill, even if it means causing severe pain to his opponent.
  • Rebellious Spirit: Altair expresses a strong desire for freedom and a disdain for the gods and fate.
  • Shock and Awe: Altair's favored means of combat is the use of various forms of electricity that he can magically generate.
  • Smug Super: Altair often displays a smug and arrogant attitude, especially when taunting his opponent and showcasing his abilities. He is confident in his skills and enjoys outsmarting his adversaries.
  • The Paralyzer: Altair possesses the ability to deliver a stinging numbness upon physical contact, aiming to paralyze his opponents.
  • The Stars Are Going Out: In Altair's world, the sky is eternally dark and devoid of any visible stars, including the Sun. This also seems to extend to the Moon.
  • Winged Humanoid: Altair possesses wings that allow him to fly and grant him an advantage in combat.

     Aziel Noxes 

Aziel Noxes

Constellation: Advena (Outsider)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/aziel.png
The Strongest Starite
Click here to see his Empowered Form 

Familiar: Umbra the Black Blob

Gender/Pronouns: Male, He/Him/They/Them

Age: 21

Birthday: January 5th ♑


  • Defrosting Ice Queen: Aziel initially denies being lonely and sad, but his willingness to consider making more friends and his acknowledgement of Rin as a "pretty good guy" suggests a potential thawing of his emotional walls.
  • Love Epiphany: Aziel realizes that he loves Mishima, and doesn't handle it very well. Although Rowan helped him a bit.
  • Love Triangle: Mishima, Masami, and Aziel's dynamics are similar to a love triangle.
  • Loner-Turned-Friend: While Aziel is not actively seeking out a large group of friends, he has been able to get to know and get along with the people around him.
  • Heroic Self-Deprecation: Aziel often doubts his own abilities, considering himself useless or not strong enough despite evidence to the contrary.
  • Hidden Eyes: Aziel's transformed appearance includes a black cap that casts a shadow over half of his face, revealing only his striking yellow-purple eyes.
  • Implausible Fencing Powers: Aziel's remarkable skill with the katana, combined with the ability to unleash starlight waves and slash with incredible speed, showcases his impressive swordsmanship.
  • Stronger Than They Look: Aziel, despite his claims of being one of the weaker ones among his peers, is actually stronger than he looks and believes himself to be.
  • Socially Awkward Hero: Despite being the Starmaker. Aziel is usually not good with being much sociable or having friends. He resists the idea of forcefully acquiring more friends and prefers a quieter and more introverted lifestyle.
  • Superpowered Alter Ego: Starmaker is Aziel's alter-ego whenever he transforms into his empowered form. Though not an alternate personality, Starmaker acts more stoic, powerful, aggressive, and focused, in the battle than Aziel himself.
  • Star Power: Aziel's connection to starlight and his ability to summon star-based attacks give him a unique power set.
  • Straight Man: Aziel usually plays the straight man role in interactions, providing a more neutral and grounded perspective compared to the other characters' antics.
  • Oblivious to Love: Aziel is unfamiliar with the concept of love and struggles to understand it, making it difficult for him to recognize his own feelings or fall in love quickly.
  • The Confidant: Aziel is seen confiding in Lukas about his feelings and uncertainties regarding love, seeking advice and understanding.
  • The Gunslinger: When forced to abandon his katana, Aziel wields a gun and demonstrates his shooting skills, although it's not his preferred weapon.
  • The Stoic: Aziel has been described as someone who maintains an outward composure and keeps his emotions in check, even when he's on the brink of malfunctioning. He appears calm and composed despite his internal struggles.
  • True Companions: Aziel considers Mishima his closest friend and expresses happiness with their bond.
  • Unwitting Instigator of Doom: Aziel unintentionally becomes the reason for people fighting each other or getting into conflicts, despite not actively doing much. His presence or actions inadvertently lead to misunderstandings, tensions, or confrontations between other characters, such as the instances with Rin and Mishima.

     Black Petunia 

Black Petunia

Constellation: Lycoris Radiata (Spider Lily)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/screenshot_2023_11_21_at_00_26_52_imagepng_png_image_1254_1689_pixels.png
Click here to see his Empowered Form 

Familiar: Midnight, the Flower

Gender/Pronouns: Male, He/Him

Age: 118

Birthday: March 20th ♈


  • Casting a Shadow: Black Petunia's main powers are related to darkness and shadows, more obvious when he likes to stand in places with dim lighting.
  • Cool Sword: Petunia's familiar, Midnight, can transform into a sword at his command, providing him with a versatile weapon with purple swirls across the blade.
  • Crossdresser: He can be seen always in his usual goth get-up with a skirt.
  • Dark Is Not Evil: Petunia wields powers associated with darkness and shadows, though has shown to generally dislike 'evil' things.
  • Deadpan Snarker & The Comically Serious: Black Petunia embodies the trope with his sardonic sense of humor and comebacks in an always deadpan tone of voice. Most of his reactions can be summed up with a blank stare.
  • Dude Looks Like a Lady: Though Petunia already wears a feminine outfit, his face already looks feminine, with or without the clothes.
  • Flower Motifs: As shown by his appearance and familiar, Petunia is quite the flower person.
  • Goth & Goth Girls Know Magic: He is a goth magical girl.
  • Loner-Turned-Friend: Reluctantly accepts the camaraderie and friendship of allies.
  • Living Shadow: As a magical girl with control over shadows, Black Petunia can manipulate darkness and shadows.
  • Older Than They Look & Really 700 Years Old: Petunia is 118 years old, but appears much younger than that.
  • Plant Person: Petunia himself has mentioned that he can be like a plant person. He doesn't appear in need to eat and can apparently photosynthesize.
  • Safety in Indifference & I Work Alone: Has expressed this many times.
  • Seen It All: Having lived for so long, Black Petunia has become numb to many experiences and is difficult to surprise or shock. Although it can still happen when you're trapped in an entire different realm.
  • The Ageless: Petunia has confessed that once he reached maturity, he became immune to the effects of aging, thanks to scientists in his homeland who have harnessed the power of magical flowers to "cure" the processes of aging and disease. This phenomenon has spread worldwide through genetic inheritance in his world.
  • The Cynic & The Stoic: Petunia is typically detached and solitary, keeping to himself and avoiding emotional connections. He has also become jaded and numb to many aspects of life. It takes a lot to surprise or shock him.

     Eva DeSista 

Eva DeSista

Constellation: Serpentarius (Serpent Handler)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/img_2849.jpg
The Last
Click here to see her Empowered Form 

Familiar: Eir the Snake

Gender/Pronouns: Female, She/Her

Age: 23

Birthday: Somewhere in December… The 13th? ♐


  • Amnesia Danger: If Eva had all of her memories prior to her fight against Rowan, she maybe could have won the battle.
  • Amnesiac Hero: Eva has claimed that she can't remember her past, and only barely remembered her name.
  • Amnesiac Resonance: She's still learning, but Eva has made some actions on instinct without prior knowledge to them.
  • Berserk Button: The moments where Eva reacts violently or aggressively, especially when provoked or when her values are challenged, align with the Berserk Button trope
  • Blue-and-Orange Morality: Eva's moral compass and understanding of concepts like friendship, death, and pain seem to operate on a different wavelength from those around her.
  • Broken Bird: Somewhat Eva after gaining some of her memories back.
  • Determinator: During her fights, despite the odds stacked against her and the physical pain she endures, Eva refuses to give up, showing her determination to win.
  • Curious as a Monkey: Eva is shown to be very curious and inquisitive, asking questions and wanting to learn more about her surroundings and the people she meets. This sometimes lead to comedic and absurd situations.
  • Emotionless Girl: Eva now displays a lack of emotion and delivers her lines in a monotone and robotic manner.
  • Fatal Flaw: Eva's pride and her struggle with her own nature and desires can be seen as a Fatal Flaw, a trait that brings about or contributes to her downfall or struggles.
  • Fish out of Water: Eva is unfamiliar with the world she finds herself in, especially with little to no memories, which leads to confusion and a sense of displacement.
  • Healing Factor: Eva's ability to rapidly heal from injuries fits into this trope, where a character can recover from damage much quicker than normal.
  • Heroic Self-Deprecation: Due to her forgotten past, Eva is uncertain about her own skills, knowledge, and value. She often underestimates herself and expresses doubt in her abilities, believing that she has nothing special to offer. This self-deprecating attitude stems from her inability to remember her past accomplishments or the reasons why she is considered important.
  • Innocently Insensitive: Eva's nature can lead her to make unintentionally insensitive or inappropriate comments, as seen when she fails to grasp the concept of "gay people." Along with many other simple concepts.
  • Literal-Minded: She sometimes has literal interpretation of expressions and idioms, such as her confusion about hand-holding and shaking hands.
  • No Social Skills: Eva's lack of understanding of basic social interactions and cues, as well as her bluntness, aligns with this trope.
  • Mysterious Past: Eva's uncertain history and the glimpses of her past life suggest the Mysterious Past trope, where a character has a background that is hinted at but not fully revealed.
  • Mysterious Waif: Eva's unfocused demeanor, stoic appearance, and enigmatic behavior create an air of mystery around her.
  • Stoic Woobie: Eva has of a somewhat stoic demeanor from time to time but also exhibits vulnerability and emotional struggles.
  • Valkyries: Eva's status and theming as a magical girl bears direct reference to the Valkyries of Norse Mythology.
  • Talking Animal: Eva's snake, Eir, is capable of speech and often communicates with her and others.
  • The Determinator: Eva's determination is evident in her combat prowess and her refusal to back down from any opponent, regardless of their strength or abilities. She demonstrates an unrelenting drive to improve her skills and overcome her limitations, constantly pushing herself to become stronger and more capable. Whether it's training relentlessly or engaging in intense battles, Eva never shies away from a fight and always gives it her all.
  • The Stoic: Upon gaining some memories back, Eva gains a generally more emotionless and stoic demeanor, often delivering lines without much emotion.
  • Tragic Hero: Eva's struggles, particularly her internal conflict and the pain she endures, align with the trope of a hero marked by their tragic flaws or fateful choices leading to their downfall or suffering.
  • Winged Humanoid: When transformed, Eva gains golden wings.
  • What Is This Thing You Call "Love"?: Eva's attempts to understand emotions and relationships, especially regarding concepts like love and friendship, align with this trope.

     Huapixu 

Huapixu

Constellation: Solarium (Sundial)

Status: Deceased
https://static.tvtropes.org/pmwiki/pub/images/hua_with_filter.png
Divinely Radiant Dawn
Click here to see her Empowered Form 
Click here to see her Corrupted Form 

Familiar: Gordo the Pig

Gender/Pronouns: Female, She/Her

Age: 21

Birthday: January 2nd ♑


  • Action Girl: Huapixu fits this trope perfectly. She's actively engaged in physical combat, demonstrating agility, strength, and combat skills.
  • A God Am I: Huapixu's belief in her divine status, especially as she grows older and more powerful, could lead to this trope, where a character begins to see themselves as a deity.
  • Anti-Hero: Huapixu appears to have complex motivations and methods that are not typically heroic but still ultimately contribute to a good cause.
  • Apocalypse Maiden: Huapixu, in her corrupted form, becomes a figure whose actions and existence threaten to bring about widespread destruction or even an apocalypse.
  • Benevolent Mage Ruler: Huapixu acts as a benevolent ruler who uses her magical powers for the good of her people, embodying this trope.
  • Blessed with Suck: This trope might apply to Huapixu, as her divine powers and status come with the cost of eventual sacrifice, showing that her blessings also have significant drawbacks.
  • Blood Knight: The joy Huapixu finds in combat and the visceral nature of her experiences suggest she relishes fighting for its own sake.
  • Cosmic Motifs: The sun motifs are strong with this one, especially along with her sun-shaped eyes and her sun themed constellation.
  • Cruel Mercy: In some situations, Huapixu seems to prefer leaving her opponents alive but defeated, possibly as a form of psychological dominance or to make a point, fitting this trope where sparing an enemy is a form of cruelty.
  • Destructive Savior: In her corrupted state, Huapixu believes she is saving or doing what's best, but her actions are ultimately harmful and destructive.
  • Face–Heel Turn: Huapixu's transition from a revered, divine figure to a corrupted entity embodies this trope, where a character shifts from a more heroic or neutral stance to a villainous or antagonistic role.
  • Fallen Hero: Huapixu's journey from a revered divine figure to a corrupted entity fits this narrative, where a once-heroic character falls from grace.
  • Fatal Flaw: Huapixu's difficulty in trusting others and her struggles with the corruptive influence of power suggest a fatal flaw, leading to her corruptive doom.
  • God in Human Form: This trope is evident in Huapixu's character as she is a human representation of a god, carrying the divine responsibilities and powers in a human body.
  • God of Evil: Although not entirely evil, Huapixu's transformation into a corrupt deity who wields her powers destructively aligns with this trope.
  • Gravity Master: Huapixu seems to have the ability to manipulate gravity, as seen when she uses it to keep her opponents pinned to the ground.
  • Heroic Fatigue: The narrative hints at Huapixu experiencing fatigue from her constant battles and responsibilities, aligning with this trope where heroes become weary from their continuous struggles.
  • Heroic Sacrifice: The systemic execution of the Allin Runa at the age of 30, as a preventative measure against becoming too powerful and dangerous, hints at this trope. It suggests a sacrificial aspect to the role Huapixu plays.
  • Hot-Blooded: Her passionate, intense, and sometimes impulsive behavior, particularly in battle, aligns with this trope. Huapixu's strong emotional reactions and tendency to engage in actions driven by passion rather than calculation are characteristic of a hot-blooded character.
  • Kicking Ass in All Her Finery: This during her first battle against Nox.
  • Lady of War: Huapixu displays grace and power in her actions, even during battle.
  • Large Ham: This trope applies to Huapixu's dramatic and over-the-top behavior, especially in moments of intense emotion or when she's making grandiose statements. Her theatricality in expressing herself, especially during combat or when confronting others, fits this trope.
  • Laughing Mad: Sometimes Huapixu gets a little *too* into the fights. An euphoric laughter in the midst of battle, especially when gaining the upper hand.
  • Le Parkour: Her skillful movement across balconies and during combat situations, where she uses the environment to her advantage, is reminiscent of parkour.
  • Light 'em Up: Given her use of light-based attacks, this trope, which involves characters who use light or brightness as a power, is applicable.
  • Loyal Animal Companion: Huapixu's familiar is a pig named Gordo, who is her constant companion and friend.
  • Magical Girl: Although not in the traditional sense, Huapixu's role as a magical figurehead who garners power from her people's belief and possesses magical capabilities places her within this category.
  • Mama Bear: Huapixu exhibits protective traits, particularly towards those she cares about or feels responsible for.
  • Messianic Archetype: Huapixu, as a figure who is seen as a savior and a representation of divine power among her people, fits into this archetype.
  • No-Holds-Barred Beatdown: The intensity and relentlessness of Huapixu's attacks, especially when she seems to have the upper hand, align with this trope
  • No-Sell: Despite Mishima's attempt to strike her with a whip after she used her magic on him, she remained completely unfazed.
  • One-Woman Army: She demonstrates remarkable combat prowess, taking on challenges and adversaries head-on, often single-handedly.
  • Person of Mass Destruction: Her ability to unleash significant destructive power corrupted, especially in battle, fits this trope.
  • Physical God: Huapixu, being an avatar of a Sun God and embodying divine characteristics, fits into this trope. She represents a deity in human form, possessing extraordinary powers and revered by her people.
  • Power at a Price: The concept of Huapixu becoming more powerful with her people's belief, but also facing the danger of corruption, aligns with this trope. It reflects the idea that great power often comes with significant risks or consequences.
  • Pride: Huapixu's pride in her status and abilities, as well as her desire for respect and recognition, is a recurring theme in her narrative, fitting the Pride trope.
  • Rags to Riches: Starting from a normal life and suddenly being elevated to a divine status reflects this trope, which involves a significant change in status or fortune.
  • Sanity Slippage: After her fight with Valtteri. There are hints of Huapixu experiencing moments of mental instability or breakdowns, particularly under stress or excitement.
  • Supernatural Gold Eyes: Specifically in this case, she has suns for eyes, though still golden in color.
  • The Ace: Huapixu's confidence in her abilities and the portrayal of her as exceptionally skilled in various aspects, especially in combat, fits this trope.
  • The Berserker: Huapixu exhibits traits of this trope through her intense and aggressive fighting style. Her battles are marked by a ferocious and unrelenting nature, as seen in her relentless attacks and her tendency to engage in physical combat even under extreme circumstances.
  • The Charmer: Huapixu seems to have a charismatic and attractive personality that draws others to her.
  • The Chosen One: The narrative of Huapixu being selected to become "Allin Runa en Inti" through a competition among children aligns with this trope. She is chosen for a significant role due to her unique qualities and destiny.
  • The Fettered: Huapixu is strongly committed to her principles and duties, often guiding her actions and decisions, which is a key aspect of this trope.
  • The Leader: She shows traits of being a leader, guiding and making decisions for her group.
  • The Paragon: Huapixu often serves as a model of excellence or perfection in her role, especially as perceived by her people.
  • The Power of Friendship: Huapixu seems to draw strength from the support and camaraderie of others.
  • The Power of the Sun: Huapixu embodies the essence of the Living Sun. In her realm, the sun is worshipped as a deity, and she serves as its emissary. Referring to herself as "Allin Runa en Inti," which roughly translates to "Good Person under the Sun."
  • Tragic Dream: Huapixu's dream of defeating the False God and her struggles and sacrifices along the way fit this trope, where a character's dream is significant yet fraught with hardship and potentially unattainable.
  • Tragic Hero: Huapixu's story hints at this trope, where her strengths are also her downfall, the cheers from when the Singularities defeated Astaroth in Umyiko's world making her too powerful and corrupting her.
  • Tragic Villain: This trope suits Huapixu's story, as her fall into corruption and her eventual downfall are driven by circumstances beyond her control and her inherent flaws, eliciting sympathy despite her destructive actions.
  • Unstoppable Rage: In Chapter 2, as the battle between Huapixu and Eva Eichinger unfolds, the sight of butterflies evading her attack and the injury inflicted upon her servant trigger an overwhelming surge of anger within Huapixu. This unleashes an unstoppable torrent of fury as she directs all her might and power towards exterminating Eva.
  • Villainous Breakdown: This trope is evident in Huapixu's final moments, as she loses her composure and resorts to increasingly desperate and destructive measures.
  • Warrior Monk: Huapixu's combination of spiritual/divine elements with her combat role places her in the 'Warrior Monk' category, where a character has religious or spiritual significance and is also skilled in battle.
  • Warrior Therapist: Through her interactions, Huapixu seems to use combat and discussions of strength as a way to explore deeper themes and personal revelations, aligning with this trope.
  • Well-Intentioned Extremist: Huapixu's actions, especially her thoughts on making tough decisions for the greater good, align with this trope. She's willing to take morally questionable actions if she believes it serves a higher purpose or greater good.
  • With Great Power Comes Great Insanity: Huapixu's significant powers might be affecting her mental state, leading to moments of madness or irrationality. Especially after her corruption transformation.

     Ichika Aida 

Ichika Aida

Constellation: Columba (Dove)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/stelle_ichika.png
Magical Girl Rose
Click here to see her Empowered Form 

Familiar: Tori the Dove

Gender/Pronouns: Female, She/Her

Age: 22

Birthday: May 28th ♊


  • Badass Adorable: Ichika appears cute and innocent but is also a formidable fighter during battle.
  • Beware the Nice Ones: Ichika's initially cheerful and friendly nature masks her potential for formidable strength and horrifying resilience.
  • Break the Cutie: Ichika is known as a loveable and optimistic kind of gal. However, following her battle she lost her sense of touch, serving as punishment for losing the fight against Pegasus served by Boss. She had a breakdown in front of 7MB2 and admitted that she was not fine and was wrong. Her role-player is also known for making his characters suffer or die early, an omen for what may come.
  • Obviously Not Fine: See above.
  • Heroic Resolve: Subverted. Despite facing injuries and setbacks, she displays unwavering determination and refuses to give up. However, even with her ability to regenerate, she ultimately loses the battle against Pegasus.
  • Plucky Girl: Ichika's cheerful and determined nature, as well as her refusal to be discouraged by setbacks, aligns with the characteristics of this trope.
  • The Hero: In her world, people look up to Ichika as their hero.
  • The Pollyanna: Despite the circumstances at hand, Ichika often maintains a serene and carefree demeanor, often smiling and finding something positive in the situation

     Masami Shiraishi 

Masami Shiraishi

Constellation: Articulo Mortis (Point of Death)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/illustration2_26.png
Wannabe Grim Reaper
Click here to see her Empowered Form 

Familiar: Poe the Crow

Gender/Pronouns: Female, She/Her

Age: 22

Birthday: April 27th ♉


  • Action Girl: Masami exhibits exceptional dexterity and prowess with her bladed weapons in battle.
  • Badass Boast: Masami once introduced herself as the "Witch of Encroaching Darkness" and even lowered her voice to make it sound as badass as possible.
  • Badass Longcoat & Badass Long Robe: Masami's transformation into a reaper-like figure with a cloak of night and ink-stained raven wings gives her a cool and badass appearance.
  • Cowardly Lion: Downplayed. Despite her 'dorky' and 'uncool' appearance, Masami is not afraid to face dangerous situations and take on her responsibilities.
  • Dark Is Not Evil: Despite the dark and eerie world Masami inhabits, and being a grim reaper, she does not possess an inherent evil nature. At least initially.
  • Death Glare: Masami's cold fury and burning eyes directed towards Aziel one time.
  • Determinator: Masami pushes through her wounds and pain, refusing to let them hinder her in battle. She perseveres and keeps fighting.
  • Glass Cannon: Masami is capable of dealing out significant damage but her fortitude is a low one (1).
  • Heroic Self-Deprecation: Masami sometimes downplays her role and tries to shift the focus away from herself, suggesting that anyone else in her situation would do the same.
  • Hunter of Monsters: A more accurate title to her liking. She hunts the Everliving, people who don't die naturally, afflicted with a curse, and are sort of like zombies.
  • Idiot Hair: Masami has one!
  • Life Drain: Masami has the ability to drain life from others.
  • I Love the Dead: Masami shows a fondness for memes related to death and skeletons. :flooshed:
  • Leaning on the Fourth Wall: Masami mentions that the world they are in feels like a fantasy world come to life.
  • Ludicrous Speed: Masami has an incredibly high dexterity, being able to move at a fast pace. In short, she go fast.
  • Love Makes You Evil: Throughout a conversation with Mercury in Chapter 2, Masami displays a deep infatuation with Aziel and a possessive desire to have him to herself. While she initially displayed affection through kisses and infatuation, her feelings towards Mishima have now transformed into resentment, whom she sees as a romantic rival, and is determined to separate him from Aziel. Her love for Aziel blinds her to any rationality and causes her to disregard the well-being and feelings of others, including Mishima. Despite the potential consequences and the harm it may cause, Masami is willing to go to extreme lengths, even resorting to killing Mishima if necessary, in order to eliminate him as a romantic rival and ensure Aziel's focus solely on her.
  • Love Triangle: Mishima, Masami, and Aziel's dynamics are similar to a love triangle.
  • Magic Knight: Masami combines magical abilities with her skilled combat techniques, wielding a scythe and other weapons, while using magical powers to fight her opponent.
  • Manipulative Bitch: In Chapter 2. Masami uses her knowledge and influence to manipulate Mishima and Aziel's emotions and choices.
  • Mundane Utility: Masami's nonchalant attitude towards her job and bringing death to the Everliving can be seen as a form of mundane utility.
  • Roofhopping: Masami mentioned that when she was younger, she used to pretend to be the heroes from her fantasy manga by jumping from roof to roof in the city.
  • Sadist: Masami displays a sadistic streak in Chapter 2, taking pleasure in inflicting emotional and physical pain to others because of her own pain.
  • Sinister Scythe: As a "Wannabe Grim Reaper," Masami can wield a powerful scythe to aid her in battle.
  • Stepford Smiler: Masami often wears a smile that hides her true emotions and pain.
  • The Chosen One: Masami's role as the one with the power to bring death to the Everliving, along with being the one tasked with saving her world if she is to win the Eschaton tournament.
  • The Grim Reaper: While she may not be the literal embodiment of the Grim Reaper, she embodies the role of a Wannabe Grim Reaper. Nevertheless, she harbors a dislike for the Reaper moniker, as it originates from the fear others hold towards her, stemming from her propensity for taking lives. Instead, she chooses to identify as a hunter.
  • Yandere: Masami's character takes a dark turn in Chapter 2. Consumed by an intense love for Aziel, she becomes manipulative and coercive in her quest to make him reciprocate her feelings. Masami's actions reach extreme levels as she contemplates harming Mishima, someone deeply cherished by Aziel, in order to eliminate any potential romantic rivals and ensure Aziel's undivided attention. To further isolate Mishima and hinder his personal growth, she strikes a deal with Mercury, Mishima's familiar. Masami firmly believes that Aziel's love is the sole path to her own happiness, disregarding the well-being of others and impeding Mishimal's journey as the Savior of Humanity, making him more emotionless. When Aziel finally rejects her, Masami's aura darkens further. She begins to threaten him, asserting that she can become his nemesis and embody everything he fears and despises. She challenges his honesty, accusing him of lying about his lack of love for her. Masami offers him the chance to admit his mistake, hoping they can pretend he never deceived her, and in return, she promises forgiveness.

     Mishima Tsukumo 

Mishima Tsukumo

Constellation: Oculus Omnividens (All-Seeing Eye)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/mishima_16.png
Click here to see his Empowered Form 

Familiar: Mercury the Dog

Gender/Pronouns: Male, He/Him

Age: 19

Birthday: June 9th ♊

  • Age-Inappropriate Dress: Mishima still wears a school uniform meant for younger boys despite being nineteen.

  • Anti-Hero: Mishima is not a traditional hero. He is sometimes driven by his own motivations and is willing to go to extreme lengths to achieve his goals, even if it means causing harm to others.

  • Armoured Closet Gay: Mishima goes to great lengths to proclaim his heterosexuality and denies any association with being homosexual, even though there are hints of closeness with Aziel.

  • Because Destiny Says So: Mishima firmly believes in his destiny as the Savior of Humanity and asserts that it is his fate, unchangeable by any means.

  • Broken Ace: Mishima struggles with conflicting emotions and doubts about his actions and alliances. He questions his own choices and is haunted by the fear of being abandoned by his friends.

  • Chuunibyou: Mishima constantly proclaims he is the Savior of Humanity and claims to be the greatest Magical Boy in history. Despite this, he lost his first fight.

  • Dark Messiah: Mishima sees himself as the savior of humanity and fights to protect them from their own destructive tendencies. He believes that he alone can save humanity and expresses anger and frustration towards their shortcomings.

  • Disability Superpower: Mishima's True Sight, gained after losing his eye, allows him to see things others can't, including disguises and illusions.

  • Eldritch Abomination: His familiar, Mercury the Dog, is inhabited by an eldritch being called Ghuul'Moroum. They work together while fighting. Usually.

  • Extra Eyes: When transformed, Mishima is surrounded by hundreds of floating eyes. Despite not being attached to his body, he can see through all of them.

  • Eye Spy: Mishima's power involves all-seeing floating eyes.

  • Family Honor: Mishima mentions his family's history of governance and believes that he is destined to be a leader, highlighting the importance he places on his family's honor and lineage.

  • Fish out of Water & Ignorant of Their Own Ignorance: Mishima's complete lack of awareness regarding homosexuality only came to light when Rin playfully taunted him and introduced him to the concept. This unexpected encounter with the term left Mishima pondering why there seemed to be a significant presence of 'homosexuals' in the Eschaton, especially when confronted with the diversity of sexual orientations and related matters within the castle. Almost to the point of being a Heteronormative Crusader when challenged with the roles of men and women in society.

  • God of Chaos: Ghuul'Moroum reigns over madness, chaos, and unpredictability.

  • Love Triangle: Mishima, Masami, and Aziel's dynamics are similar to a love triangle.

  • Love Confession: Mishima confesses his love for Aziel before his death during his fight against him.

  • Magical Eye: A miasma of blood and flame which replaces his missing eye when transformed. With it, he has immensely heightened perception, to the point of near-prescience.

  • Redemption Equals Death: In Chapter 2, Mishima sacrifices himself at the end of his fight against Aziel, showing remorse and love in his final moments. And ultimately letting Aziel win.

  • More than Mind Control: Mercury assumes the role of Mishima's mentor while being his familiar, utilizing persuasive rhetoric within his mind to manipulate and coerce him into fulfilling the god's desires. As Mishima's guide, Mercury cunningly influences him to embrace his destiny as the Savior of Humanity.

  • Nightmare Fuel Station Attendant & Uncanny Valley: The unsettling presence and mannerisms of Mishima. There is something not quite right about him, as if he's missing a crucial element of being human.

  • Sanity Slippage: During his fight with Aziel, Mishima's behavior and speech becomes more unstable and unpredictable.

  • Sarcasm-Blind: Mishima often struggles to grasp the intended meaning behind sarcastic remarks made by others, taking them at face value instead.

  • Small Name, Big Ego & Big Ego, Hidden Depths: Mishima possesses an inflated sense of self-importance, often belittling others, but may have hidden depths beneath his arrogant facade.

  • Smug Smiler: Mishima is a frequent wearer of the infamous "smug smile." His face often showcases an air of self-satisfaction and superiority, with smirks and smug grins becoming his signature expressions.

  • The Chessmaster: Mishima is portrayed as someone who is constantly planning and strategizing, using his intelligence to outwit his opponents. He carefully calculates his moves and tries to stay one step ahead of his enemies.

  • The Chosen One: Mishima believes he is destined to be the Savior of Humanity, granted powers by the Starchildren, and sees his familiar, Mercury, as intertwined with his fate.

  • The Chosen Zero: In spite of Mishima's self-proclaimed role as the Savior of Humanity, his demeanor frequently exudes arrogance and condescension. He exhibits a notable disregard for the opinions of others, often resorting to belittling and mockery as a means to assert his dominance and reprimand those he deems "disobedient." Curiously, he asserts that he doesn't require the admiration or reverence of others to fulfill his leadership role.
  • The Power of Love: Mishima's love for Aziel gives him the strength to fight against his own destiny and protect Aziel at the end of their fight.

  • The Stoic: Temporarily. Mishima appears cold and emotionless, showing little reaction to others after Mercury and Masami manipulates him in Chapter 2. This breaks during his fight against Aziel.

  • The Teetotaler: Mishima has a strong aversion to alcohol, going stiff at the mere suggestion of it.

  • Tragic Hero: Mishima's actions and beliefs ultimately lead to his downfall against his battle with Altair.

  • Whip of Dominance: Mishima uses a pair of twin-whips in order to "put bad doggies in their place".

     The Northern Magistrate 

The Northern Magistrate — Eva Eichinger

Constellation: Instrumentum Regni (King's Instrument)

Status: Deceased
https://static.tvtropes.org/pmwiki/pub/images/tnm.png
Click here to see her Empowered Form 

Familiar: Avery the Fairy

Gender/Pronouns: Female, She/Her

Age: 18? 20?

Birthday: January 8th ♑

  • Action Girl: The Magistrate's combat skills, quick thinking, and willingness to engage in battle align with the traits of the trope.
  • Beneath the Mask: In Chapter 1, where Magistrate sort-of returned to her world. She had a little bit of an off-mask moment, where she actually showed to care a little about the students in the institute, and having to play it more straight for her non-rival's sake.
  • Blatant Lies: "You know, I just tried. You stopped me right as I was finally getting to my investigation," Maggie fucking lied. And she'd continue with a frown.''
  • Combat Pragmatist: She doesn't seem to have any qualms about using underhanded tactics in a fight.
  • Character Death: Following The Magistrate's acquisition of significant power by essentially obliterating Rin's world with the help of her familiar, Rin miraculously returned from the brink of death and ultimately vanquished The Magistrate.
  • Explosive Overclocking: Against Yala, The Magistrate sacrifices her gauntlet's stability and turns her magic into a big explosive, in a risky and powerful move.
  • Fairy Companion: Avery is a fairy and her familiar companion.
  • Hidden Eyes: The Magistrate's literal mask hides her gaze.
  • Insane Troll Logic: She uses this to her advantage to piss people off.
  • Invisible to Normals: When speaking with her familiar, Avery, she looks as if she's talking to the air.
  • It Amused Me: The Magistrate finds amusement in engaging in questionable behavior for her own enjoyment. On various occasions, she has entertained herself by carrying out immoral acts without any particular motive. One instance occurred in a fractured world within Ichika's domain, where she manipulated a destitute salesman into giving her a TV without payment, resorting to deceitful tactics like feigning injury and falsely accusing him of assault. Additionally, before a mock-trial, she expressed a desire to disrespect a deceased victim by kicking their lifeless body.
  • Last Words: "Couldn't promote love and peace but at least I'll wear the dress. Sorry."
  • Malicious Misnaming: Has called Petunia by the wrong name multiple times to mess with him.
  • Obfuscating Stupidity: Played dumb when Mishima told her to put her boot down, pretending to not understand him correctly. "Put it down? Where? On the corpse, or on the ground? Do you mean take it off and toss it away? What exactly do you mean, Sir Savior?"
  • One-Liner: The Magistrate delivers quick and snappy one-liners during confrontations.
  • Only Known by Their Nickname: Downplayed. Most people just call her Maggie.
  • Playing with Fire: Fire? She has 'em.
  • Smug Super: The Magistrate exudes confidence and arrogance while having the powers to back it up. Though this can lead to her underestimating her opponents...
  • The Gadfly: Right from the prologue, the Magistrate has established herself as a master of provocation, delighting in annoying and teasing others regardless of their opinions. Her keen awareness allows her to deftly target even those she considers allies or friends.
  • The Gunslinger: The Magistrate can wield an APC9 and is proficient in using firearms in battle.
  • The Magocracy & Magical Society: She hails from a world where those possessing magical abilities, known as 'Magi,' can wield significant authority in the political arena, extending even into the military. She has hinted at the notion that magical prowess is not the sole prerequisite for wielding influence; however, possessing magical abilities certainly provides an added advantage.
  • Translation with an Agenda: Subverted. After retrieving the victim's grimoire from the Prologue, Rowan asked Maggie for help in translating, knowing her as the only person who knows German. She certainly helped... although she of course did a little bit of trolling while translating.
  • Unknown Rival: In Chapter 1. A fragmented version of the Magistrate's institute appears, when her and others get in. One of the people she knows, Corinna, declares herself as the Magistrate's rival. She doesn't take it seriously, as par the course.
  • Withholding Their Name: In Chapter 1. It was revealed that the Magistrate's real name is Eva Eichinger.
  • Witty Banter: The Magistrate engages in banter and exchanges snarky remarks.

     Nox of Steelhaven 

Nox of Steelhaven

Constellation: Caementum (Quarry Stone)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/nox_0.jpg

Familiar: Bouldie the Rock

Gender/Pronouns: Female, She/Her

Age: 23

Birthday: April 25th ♉

  • Animal Eyes: Nox has large, slit-like pupils that match the color of her hair.
  • Amazonian Beauty: Downplayed. Nox's tall stature, broad shoulders, and muscular physique align with some characteristics of the trope.
  • Gentle Giant: Despite her size and power, Nox is generally friendly and non-aggressive.
  • Innocently Insensitive: Nox has displayed curiosity about Huapixu's skin tone, wondering how she acquired such a dark complexion. Additionally, she was also unaware of the existence of gay people until Altair enlightened her about it in Chapter 1.
  • Mighty Glacier: Turns into concrete for her transformation, and can level buildings with a single punch, but becomes slow as molasses.
  • Super-Strength: It's implied her monstrous strength wasn't gained through magical means, but is instead somehow natural.
  • The Power of Creation: When in her transformed form, Nox gets access to a hammer that allows her to build structures with concrete through the power of human will and imagination.
  • Cast from Calories: Concrete isn't fully created from thin air, it uses a mix of heat from the environment and the caster's own bodily energy (ie: calories from food) to be materialized.
  • Handicapped Badass: Nox's missing hand and her bandaged right arm showcase her resilience and determination despite physical limitations.
  • Extreme Omnivore: Nox has been seen eating dirt, mortar and even bleach with zero repercussions.
  • Sinister Sentient Sun: Nox reports that the Sun in her world is a source of deadly radiation that has driven humanity into underground habitations, requiring extreme caution when roaming the Earth's surface.
  • Wild Hair: Her hair is a disheveled mass of muted blue, flowing down to her knees and spiking in different directions.

     Pegasus 

Pegasus

Constellation: Oragnus (Organ)

Status: Deceased
https://static.tvtropes.org/pmwiki/pub/images/pegsus.png
Click here to see his Empowered Form 

Familiar: Bellorophon the Gorilla

Gender/Pronouns: Male, He/Him

Age: ???

Birthday: December 30th ♑

  • Battle Strip: Pegasus undergoes a transformation by removing his golden scarf, which triggers a radiant light and a change in appearance.
  • Big Guy, Little Guy: Pegasus is absurdly small, while his familiar and partner in crime, Bellorophon, is a hunkering gorilla.
  • Beware the Silly Ones: Despite his demeanor and boistering, one shouldn't underestimate him. He and his companion can even summon a meteor in battle.
  • Cool Old Guy & Old Master: Despite his age, Pegasus shows impressive agility, combat skills, and a fearless attitude.
  • Chewing the Scenery: Pegasus displays exaggerated reactions and dramatic flair, emphasizing his lines and actions for comedic effect.
  • Crouching Moron, Hidden Badass: Pegasus initially comes across as silly and bumbling, but he possesses significant power and skill.
  • Flash Step: Pegasus demonstrates incredible agility and dodging skills, evading attacks with quick and stylish movements.
  • Friendly Enemy: Although engaged in a battle with Ichika, Pegasus maintains a friendly and sportsmanlike attitude towards her. He greets her with a peaceful smile and hopes she doesn't see him and his familiar as enemies.
  • Gentle Giant: Pegasus describes Bellorophon, the giant gorilla accompanying him, as a new friend and refers to him as "Babyface."
  • Impossibly Cool Clothes: Pegasus dons a dazzling golden suit, a yellow fedora, and a long yellow scarf. His attire is eye-catching and stylish.
  • Large Ham: Pegasus dramatically reacts and exaggerates his emotions, using theatrical expressions and gestures to convey his feelings.
  • Obfuscating Stupidity: Pegasus initially portrays himself as a bit clueless or not very intelligent, but it becomes apparent that he may be smarter than he lets on.
  • Only One Name: Although it's unknown whether or not Pegasus is his real name or not, he has so far gone by Pegasus. Declaring that "The only name you ever need to call me by would be Pegasus!"
  • Pintsized Powerhouse: Despite his small stature, Pegasus possesses great power and agility, surprising his opponents with his abilities.
  • Plucky Comic Relief: Pegasus brings a light-hearted and humorous tone to situations, even in the midst of a battle.
  • The Hero: Pegasus presents himself as a hero and protector of Earth, dedicated to fighting off threats and saving humanity. He boasts about his accomplishments and sees himself as a champion of the people.
  • Lovable Rogue: Pegasus has a mischievous and roguish demeanor but is still endearing in his own way.
  • Transformation Name Announcement: When Pegasus undergoes his transformation, he announces it dramatically and with flair.

     Rin 

Rin

Constellation: Horologium (Clock)

Status: Deceased
https://static.tvtropes.org/pmwiki/pub/images/rin_44.png
Literal Loose Cannon

Familiar: X21A — Personal Companion

Gender/Pronouns: Male, He/Him

Age: 22

Birthday: November 16th ♏

  • Brutal Honesty: Rin tends to speak his mind without filtering his thoughts, often making blunt and direct statements.
  • Combat Pragmatist: Rin utilizes various tactics, such as flashbangs, smoke grenades, and explosives, to gain the upper hand in combat.
  • Chaotic Stupid: Rin's enthusiasm for his experiments and his love for explosions indicate a disregard for safety and a tendency to prioritize immediate excitement over long-term consequences. Rin's actions often lack forethought or consideration for potential risks, making him a prime example of the trope.
  • Character Death: Following his acquisition of the power to kill The Magistrate, Rin opted to remain in his deteriorating world, determined to shield others from the impending catastrophe. Effectively sacrificing himself in the process.
  • Grenade Launcher: One of Rin's many weapons includes a grenade launcher that, you guessed it, can launch grenades of all kinds.
  • Handicapped Badass: During his fight with Aziel. Rin continues to fight even after losing his arm.
  • Hidden in Plain Sight: Rin takes advantage of concealment and uses the environment to his advantage.
  • Hypocritical Humor: Rin's denial of being into Mishima while calling him a "closet dweller."
  • Improvised Weapon: Rin utilizes various explosive pieces of ordinance strategically placed around the battlefield.
  • Jerk with a Heart of Gold: Despite his snarky and sometimes abrasive demeanor, Rin shows glimpses of caring and concern for others, even if he doesn't express it directly.
  • Last Breath Bullet: Rin uses his remaining resources and delivers a final explosive blow to Aziel during their fight.
  • Last Words: "I think that's goodbye from me then."
  • Mad Bomber: It's no secret that he enjoys blowing things up.
  • More Dakka: Rin has used a grenade launcher and firearms to deliver firepower and create explosive chaos.
  • Only One Name: So far, Rin has only one name, and that's just Rin.
  • Ship Tease: Rin playfully suggests a romantic connection between Mishima and Rowan, using it as a teasing tactic and deflecting accusations directed at himself.
  • Smoke Out: Rin uses smoke grenades to create cover and obscure visibility.
  • The Determinator: Rin showed great perseverance and determination during his fight with Aziel, refusing to give up even when injured and adapting to the situation to continue the fight.
  • The Gadfly: Rin enjoys provoking and teasing others, often through playful banter and deliberate exaggeration.
  • The Trickster: Rin employs deception, misdirection, and calculated moves to outwit his opponents.
  • Where Does He Get All Those Wonderful Toys??: Part of Rin's power is that he can summon weapons out of nowhere.

     Rowan Evans 

Rowan Evans

Constellation: Speculo (Mirror)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/rowan_27.png
Aurelia's Doormat
Click here to see his Empowered Form 

Familiar: Aurelia

Gender/Pronouns: Male, He/Him

Age: Enough.

Birthday: August 12th ♌


  • Anti-Magic: When transformed, Rowan gains the ability to let off a mist-like magical substance. Any magic that touches it ends up broken down into harmless sparks of mana, although doing so also causes the mist to disperse, meaning the power isn't unlimited.
  • Great Detective: Rowan has admitted to being a detective doing the mock-trial, and was one of the main singularities that helped solve the past case. He also found out surprisingly early during the finale of the trial that one of the singularities present was the killer themselves, though without the memories to remember.
  • Guns Akimbo: His magical girl form is armed with dual pistols that he doesn't have any issues using at the same time.
  • Healing Hands: Drafted into a healing role thanks to his world's magic being more flexible than most, his basic skills in magical first aid naturally have their benefits in a situation rife with mortal peril and violence. Previously limited to closing wounds and numbing pain (demonstrated when Umyiko was semi-inadvertently shot by Valtteri), new developments have allowed him to mend bone (demonstrated when Umyiko's ankles were very deliberately broken by Astaroth).
  • Master of Illusion: Rowan's primary expression and most powerful usage of his magical skillset lies in his ability to create illusions overlaid upon reality that disorient and distract his opponents.
  • Must Have Caffeine: Rowan is an adult working a 9-5.
  • Occult Detective: Specializes in the investigation of magical crime. Not an entirely unusual or unique profession within the context of his world, but still sets him apart as above your average police detective in terms of police hierarchy.
  • Only Sane Man: Rowan is one of the only ones in the cast who is not violent, not psychopathic, and is completely normal.
  • Single-Target Sexuality: Despite the presence of hot bunny boys in his area and playful flirting attempts on multiple fronts, he only has eyes for a single special lady back home. This doesn't stop him from getting flustered, though.
  • Super Cop: He is a detective and also a magical girl. It's as simple as that.
  • The Chains of Commanding
  • The Reliable One: Rowan's unwavering reliability and steadfastness make him the epitome of the trope. Throughout his actions and interactions, Rowan consistently demonstrates a strong sense of responsibility, dependability, and trustworthiness.
  • Urban Fantasy: Comes from a world exceptionally similar to that of the real world, only with widespread integration of magic and Familiars in everyday life since the beginning of human history. Every divergence from our reality is a natural extension of what that singular difference creates.
  • Workaholic: Strives to help everyone in the Eschaton, driving himself almost mad in the process, even despite other's advice to tone it down a little.
  • Worthy Opponent: How Martin is to him, sometimes.
  • Younger Than They Look: Often mistaken for a man beyond his prime by the rest of the cast thanks to not having his age posted publicly and general demeanor. Despite this, he's only thirty.

     Sirius 

Sirius

Constellation: Noctivaga (Night Wanderer)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/double_sirius_civilian_ref_3.png
Ex Stellis Sirius
Click here to see her Empowered Form 

Familiar: α Canis Majoris

Gender/Pronouns: Female, She/Her

Age: Appears and acts 15.

Birthday: August 13th ♌

  • Achilles' Heel: In her battle against Petunia, it was revealed that Sirius possesses an otherwise invulnerable body but has a specific weak point that, if targeted or damaged, can lead to her demise.
  • Action Girl: Sirius is depicted as a capable fighter.
  • The Baby of the Bunch: Sirius is the youngest of all of the singularities.
  • Beware the Quiet Ones: As a winner of the first round of colosseum, one is sure to fear her might.
  • Cosmic Entity: Sirius harnesses the power of stars and exhibits divine qualities, emphasizing her connection to celestial forces.
  • Elemental Powers: Sirius exhibits control over gravity, stars, and energy, using them strategically in combat.
  • Emotionless Girl: While not entirely devoid of emotions, Sirius exhibits a detached and reserved demeanor, sometimes coming across as emotionally distant.
  • Emotion Suppression: After Akemi's departure, Sirius revealed having a device that helps her avoiding corruption, though it emotionally dulls her. Calling her previous emotional behavior 'anomalous'.
  • Healing Factor: Sirius's body is completely restored after her battle against Petunia, indicating a healing ability.
  • Ice Queen: Sirius exudes a cold and distant aura, both physically (her cold skin) and emotionally.
  • Literal-Minded: Sirius sometimes struggles with understanding metaphors or abstract concepts, as seen when she takes things literally or questions the nature of certain statements. For example, she ponders the physics of a falling star and questions the connection between feelings and entropy.
  • Child Soldier: Sirius is a young soldier who was raised and trained by teachers and scientists, lacking a normal childhood.
  • Not So Stoic: In her final conversation with Akemi, Sirius's stoic demeanor crumbles, and she is consumed by a surge of emotions and sadness. She desperately clings to Alpha, her familiar, seeking a way to alter Akemi's fate and fighting back tears as she pleads for assistance. Despite Alpha transforming and offering solace, it reveals that it is too late, a reality Sirius vehemently denies with desperation in her voice. The temperature rises around her, reflecting her inner turmoil. The toll of recent battles leaves her vulnerable, questioning the origin of her emotions, whether from her true nature or corruption, intensifying her distress. She comes back to her usual demeanor after utilizing a device.
  • Flying Firepower: Sirius has the ability to fly and uses her satellite weapon to attack her opponents from above.
  • Telepathic Spacemen: Sirius has a telepathic link with her familiar, allowing them to communicate silently.
  • The Comically Serious: Despite her serious demeanor, Sirius can unintentionally come across as comical due to her lack of social aptitude or peculiar behavior.
  • The Chessmaster: Sirius demonstrates strategic thinking and a penchant for planning ahead, always considering the potential outcomes and consequences of their actions.
  • The Quiet One: Sirius is not particularly talkative and tends to keep her thoughts to herself. She speaks concisely and directly, often answering questions with precise statements or inquiries.
  • The Smart Guy: Sirius possesses a vast amount of knowledge and shows a high level of intellectual capability, often serving as the source of information and analysis.
  • The Spock: Sirius is highly logical and analytical, often prioritizing rationality and efficiency over emotional considerations.
  • The Stoic: Sirius maintains a calm and composed demeanor even in challenging or intense situations, rarely displaying overt emotions.
  • The Strategist: Sirius is strategic and analytical, always thinking ahead and considering potential outcomes.

     Umyiko Seabird 

Umyiko Seabird, Witch of the Glimmering Sea

Constellation: Larus (Seagull)

Status: Deceased
https://static.tvtropes.org/pmwiki/pub/images/umyiko_7.png
The Chosen of Astaroth, Witch of the Glimmering Sea
Click here to see her Empowered Form 

Familiar: Astaroth, Former Prince of Hell

Gender/Pronouns: Female, She/Her

Age: 24

Birthday: June 21st ♋

  • Action Girl: Umyiko is a capable and fierce fighter, engaging in combat and utilizing her powers effectively.
  • Animated Tattoo: The serpent tattoo on her arm glows and moves when she activates her powers.
  • Anti-Hero: Umyiko's willingness to do morally ambiguous actions for the greater good of her family and kingdom places her in this category.
  • Badass Longcoat: Umyiko's clothing transforms into an ever-moving ensemble of water, which could be interpreted as a "badass longcoat" aesthetic.
  • Beneath the Mask: Her cheerful demeanor hides a deeper trauma and complex emotions, though she gets better with more focus on her loyalties.
  • The Berserker: Umyiko's intense fighting style and disregard for her own well-being align with the characteristics of a berserker.
  • Blood Magic: Using her own blood and converting it to water is her main gimmick! (She can also use her enemy's blood too.)
  • Broken Ace: Umyiko is highly skilled and competent, yet she is internally struggling with trauma and the horrors of war.
  • Combat Pragmatist: Her main approach to combat, focusing on survival and effectiveness rather than honor or traditional methods.
  • Conditioned to Accept Horror: Magical child soldiers thrown into guerrilla warfare, demon tyranny, torture, genocide, and slavery are extremely common in her world. This is pretty normal to her and none of it phases her.
  • Corrupt the Cutie: The transformation from an innocent girl to a battle-hardened witch with a tinge of corruption reflects this trope.
  • Cynicism Catalyst: Her transformation into a witch and the subsequent experiences could be seen as events that significantly altered her worldview, injecting a level of cynicism and survivalist mentality.
  • Deal with the Devil: Umyiko's general transformative ability is held back by her pact with a demon, granting her powers at a cost.
  • Death Seeker: Umyiko mentions being fine with the possibility of dying and seems to have a casual attitude toward death.
  • Dumb Blonde: She's a jock stereotype. Himbo but make it a girl.
  • Elemental Powers: Umyiko has control over water and can manipulate it for various purposes, including forming blades and using it in combat.
  • The Fettered: Umyiko's adherence to her personal code and loyalties, even in the face of moral ambiguity and personal danger.
  • Haunted Heroine: She is a capable warrior haunted by her past and the violence she has witnessed and partaken in.
  • Heroic Sacrifice: Umyiko's final act to protect her friends and her world, despite the fatal consequences, is a classic example of this trope.
  • Heroic Willpower: Umyiko's ability to push through her trauma and continue fighting for her beliefs and loved ones.
  • I Just Want to Be Normal: She's always longing for a simpler life, away from the horrors and responsibilities of being a witch.
  • Lighthaired Swimmer: Umyiko loves the sea, and she just so happens to have blonde hair that's super close to being white.
  • Magical Girl Warrior: Umyiko's transformation into a more powerful form and her role in combat align with this trope, blending elements of magic and martial prowess.
  • Making a Splash: She's a water witch, so it comes with the territory. She even studies Suijitsu in her spare time, if her colosseum tattoos are of any indication.
  • Mark of the Beast: This tattoo also was given to her by Astaroth, a literal demon prince from Hell!
  • Moral Myopia: Her perspective and actions are primarily focused on her family and close ones, potentially overlooking the broader moral implications.
  • Puppet King: As a witch serving under Astaroth, Umyiko has power but is controlled and manipulated just as much.
  • Reluctant Warrior: Despite her prowess and role, there is a sense of reluctance and burden in her participation in warfare.
  • Revenge: Umyiko's mind began having vengeful thoughts after her first battle in the colosseum, driven by her deep-seated desire to make Masami pay for killing her and inadvertently leading to the death of her sister. This intense need for revenge was ignited when Boss, as a punishment for Umyiko's defeat against Masami in the colosseum, ended up taking the life of her sister.
  • Revenge is Sweet: After delivering a fatal shot to Masami's head and confronting her, a sense of satisfaction washed over her. To avoid triggering the justice system of the Eschaton, she even accompanied Masami to the clinic for recovery.
  • Signature Headgear: In her normal form, she wears a big floppy witch hat that she DIY'd herself, but when transformed it turns into pure water!
  • Stepford Smiler: Despite how screwed up her world is, she's quite cheerful and laidback.
  • Survivor Guilt: Umyiko's feelings about her survival while many around her have perished or suffered, particularly with the Former Prince of Hell as her familiar, have taken quite a toll on her.
  • Shell-Shocked Veteran: Umyiko suffers from C-PTSD. After her first fight, where she was split in half by Masami, it triggered her symptoms, and she had an intense flashback episode.
  • War Is Hell: Umyiko's experiences on the battlefield, especially when trying to forget how she was split in half barely works against her willpower to be witnessing and participating in horrific acts of violence.

     Valtteri the Ruthless 

Valtteri the Ruthless

Constellation: Securis (Axe)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/caviifullbody2.png
The Noble Lightbearer
Click here to see his Empowered Form 
Click here to see his Corrupted Form 

Familiar: Wisp the Will-o-Wisp

Gender/Pronouns: Male, He/Him

Age: 29

Birthday: August 24th ♍


  • Badass in Distress: Despite his formidable presence and combat skills, Valtteri finds himself in a disadvantaged position during the fight. Sustaining multiple injuries, and then losing his confidence after dying.
  • Barbarian Tribe: Valtteri is a literal axe-wielding barbarian.
  • Baritone of Strength: Valtteri has a deep and commanding voice that adds to his intimidating presence.
  • Better to Die than Be Killed: Valtteri decided to kill himself rather than be killed by 7MB2, though she was still declared the winner.
  • Blood Knight: Valtteri takes pleasure in the thrill of battle and displays a ruthless and aggressive fighting style.
  • Broken Ace: Valtteri is a former successful leader and huntsman who has lost his confidence and is currently struggling to perform.
  • Break the Haughty: Valtteri's initial display of anger and confidence is followed by a breakdown after his fight, exposing his vulnerabilities and struggles.
  • Confidence Sabotage: After losing his battle against 7MB2. Boss stole his confidence as punishment.
  • Cursed with Awesome: Though likely not a curse. Valtteri possesses magical abilities that he is not fully in control of. While he despises magic, he reluctantly uses it to enhance his combat prowess and survive in battle.
  • Determinator: Despite sustaining severe injuries and being at a disadvantage during his battle against 7MB2, Valtteri refused to give up and continued fighting against her.
  • Determined Defeatist: Valtteri acknowledges the slim chances of winning but remains determined to fight and give his all, even in the face of imminent defeat.
  • Implacable Man: Valtteri keeps on fighting and pushing forward despite sustaining severe injuries, refusing to be defeated.
  • Lightning Bruiser: Despite his heavy build, Valtteri can move swiftly in his transformed form and demonstrates remarkable agility and strength in his attacks.
  • Hair-Trigger Temper: Valtteri's quick shift to explosive anger demonstrates his tendency to have a hair-trigger temper, especially when his title is questioned.
  • Magical Girl Warrior: Though more of a warrior than a Magical Girl, Valtteri still is a Magical Girl at heart, and can transform during battle. Though he's new to it.
  • The Unfettered: Valtteri shows a relentless determination and unwavering confidence in battle, even when facing a powerful opponent. He radiates confidence and refuses to back down, showcasing his ruthless nature.

     Yala 

Yala

Constellation: Ursa Minor (Lesser Bear)

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/sawsome_2.png
Transforming Terror

Familiar: Trasgu the Bear

Gender/Pronouns: Female, She/Her

Age: 21

Birthday: June 23rd ♋


  • Action Girl: She presents herself as a powerful warrior and is eager for physical combat.
  • Badass Boast: Yala frequently boasts about her abilities and challenges others to fight her. She believes she is stronger than her opponents and mocks their reliance on guns or tricks.
  • Barbarian Tribe & Proud Warrior Race Girl: Yala is barely literate, and a chaotic warrior. She is a brute if she needs or is prompted to be.
  • Boisterous Bruiser: Yala is physically strong, loves a good fight, and is very outgoing and loud.
  • Brutal Honesty: Yala speaks her mind and is straightforward in her interactions, even if it means criticizing others.
  • Change the Uncomfortable Subject: Yala uses deflection and distraction as a defense mechanism when faced with questions or discussions about emotions or personal matters. She tries to change the subject to fighting or other external topics.
  • Culture Clash: Yala's confusion and lack of understanding about certain concepts or customs from other worlds can be seen as a representation of Culture Clash. She often struggles to grasp the meaning behind unfamiliar terms or ideas.
  • Does Not Like Men: Yala frequently and openly shows disdain for men.
  • Fish out of Water: Yala has been in this situations many times, especially in more developed fragmented worlds from other singularities.
  • Genki Girl: Yala's lively personality, and her energetic expressions and actions correspond to the trope.
  • Hot-Blooded: Yala is quick to anger and doesn't hesitate to express her feelings, often in a loud and confrontational manner.
  • Innocently Insensitive: Yala's unintentional bluntness and lack of awareness regarding social norms.
  • Insistent Terminology: Yala tends to use her own terminology and names for things, sometimes refusing to adopt the language or terms used in other worlds.
  • The Lad-ette: Yala exhibits traits traditionally associated with male characters, such as her love for fighting and disregard for societal expectations regarding femininity.
  • Lava Adds Awesome: Yala during her fight with The Northern Magistrate.
  • Contemporary Caveman: Yala comes from a pre-historic era in her own world, living as a cavewoman. There's some new technology in the Eschaton for her to face, and it always makes her confused or bewildered.
  • Animorphism: Yala can randomly transform into an animal.
  • Randomized Transformation: Whenever Yala's powers make her shapeshift.
  • Not Like Other Girls: Yala insists that she isn't like a weak, submissive woman.
  • Savvy Guy, Energetic Girl: Yala's energetic and straightforward nature contrasts with Valtteri's more reserved demeanor.
  • Sidekick Creature Nuisance: What Trasgu is to Yala (and some others.)
  • Shapeshifting: Sometimes, Yala is able to shapeshift into anything, although she can't do it anytime due to her RNG powers.
  • Tomboy with a Girly Streak
  • The Big Guy: Yala is the tallest in the cast.
  • The Power of Hate: She herself believes that hate and anger could be a source of power during battle.
  • Warrior Therapist: Yala gives advice and shares her experiences with others, particularly Valtteri, in an attempt to help him overcome his weaknesses and become stronger. She suggests facing fear and engaging in brutal fights as a way to regain confidence.


The hosts behind the Eschaton. The archmages and the divine being in charge of it all.

     Hosts 

Archmage of Foresight — Akemi Akahoshi

Status: Deceased
https://static.tvtropes.org/pmwiki/pub/images/akemi_4.png

Familiar: Nyaka, the Kitty

Gender/Pronouns: Female, She/Her

  • Character Death: After turning fully corrupted, the Singularities banded together and killed the giant monster that was now Akemi.
  • Face–Monster Turn: Akemi was forcibly turned into a giant serpent hydra monster after trying to astral project desperately after seeing a bad future in order to stop it from happening. This resulted her in her normal body to become lifeless while she was found in Aziel's fragmented world, causing mayhem. The Singularities joined together and fought her, defeating her after a long battle.
  • Fortune Teller & Seers: Akemi has seen the future of every single person in the cast, and knows the outcome to everything. She also frequently "scries the stars".
  • Last Words: "I place all of your futures into your hands!" Were Akemi's last words to the Singularities.
  • Reluctant Hero: Akemi expresses reluctance towards her role and responsibilities. She mentions wanting to avoid her fate and constantly shows dissatisfaction with her position.
  • Sleepyhead: She has usually been seen sleeping, often tired from her visions.
  • The Archmage: She is an archmage.
  • The Omniscient: Akemi claims to know everything and demonstrates knowledge beyond what is expected. She mentions having precognitive abilities and being able to see the future. To the point she gets kind of tired of it, resulting her in sleeping a lot.
  • The Stoic: Akemi often speaks in a bland and serious manner, showing little emotion or enthusiasm.

Archmage of Healing — Lukas Aefan

Status: Deceased
https://static.tvtropes.org/pmwiki/pub/images/lukas.png

Familiar: Gou (Mr. Ruffington), the Puppy

Gender/Pronouns: Male

  • Anime Hair: Lukas is described as having long, bright pink hair, which is compared to something straight out of an anime.
  • Back from the Dead: Before the first investigation and trial, Akemi dropped a chandelier on him as a demonstration, he came back shortly after without a worry.
  • Beware the Nice Ones: Despite being generally cheerful and friendly, Lukas once mentioned the possibility of causing harm in certain situations, such as jokingly saying "unless it's like... A murder attempt. Then you have to die on my watch."
  • Bunny-Ears Lawyer: Despite Lukas' behavior, he demonstrates competence and skill in his role as a healer.
  • Butt-Monkey: He often faces comedic misfortune or becomes the target of teasing. At least on his transformed form.
  • Cloudcuckoolander & The Pollyanna: Lukas, in his transformed form, usually exhibits eccentric and unconventional behavior, often getting excited and making peculiar and odd statements.
  • Gosh Dang It to Heck!: In his transformed form. Lukas mostly refrains from using strong language even when frustrated.
  • Healing Hands: Lukas is known for his powers of healing, stronger than Rowan's. He usually stays at the clinic in the Eschaton for this reason.
  • In Touch with His Feminine Side: In his transformed form, Lukas likes to wear pink and acts "girly."
  • Last Words: “Y—ck….You’re a funny guy!” Were Akemi's last words to Altair in the colosseum.
  • Literal-Minded: Lukas often takes things literally.
  • Lights Off, Somebody Dies: What happened during his death.
  • Motor Mouth: Lukas tends to talk a lot and rapidly, often going off on tangents and sharing his thoughts and observations.
  • Not So Above It All: Despite his outwardly disinterested and negative attitude when not transformed, Lukas occasionally shows genuine excitement or interest in the violent or explosive events happening around him.
  • Obfuscating Stupidity: Lukas acts clueless and unsure about certain things, but it's unclear if he's genuinely confused or deliberately hiding information.
  • Really Gets Around: On the past victim's grimoire, it was revealed in her notes that Lukas had multiple one-night stands with the singularities in the past. Whether that was with the current singularities present or not remains a mystery.
  • Sarcastic Devotee: Despite his sarcastic and cynical nature when not transformed, Lukas is still devoted to his role, even if he expresses his dissatisfaction with it.
  • Secret-Keeper: Lukas mentions having secrets and not being able to reveal them yet. Those secrets are likely from Akemi with her fortune telling and Boss.
  • Shipper on Deck: Lukas encourages others to get along and form relationships, even playfully teasing about potential romantic interests.
  • Stepford Smiler: He usually holds a cheerful persona, though underneath he's just depressed and outwardly expresses his disdain for other Singularities when not transformed.
  • Sugar-and-Ice Personality: Lukas exhibits a contrasting personality between his regular form (depressed, disdainful) and his transformed form (optimistic, cheerful).
  • The Archmage: He is an archmage.
  • The Ditz: While transformed, Lukas is portrayed as cheerful and dumb, often not processing or understanding what is said to him.
  • The Eeyore & The Cynic: He's usually like this in his normal form. A generally pessimistic and downcast demeanor. He has a negative outlook on things and tends to see the worst in people and situations.
  • The Medic: Lukas is known as basically the medic in the Eschaton. Healing singularities that get injured and brought to his clinic.
  • The Nicknamer: He has mentioned renaming his familiar and expresses his preference for cute names.

"Alfonso" / "Boss"

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/boss_3.png

Gender/Pronouns: Unknown, They/Them


     Other Relevant Characters 

Atle

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/atle.png

Gender/Pronouns: Male, He/Him

A Singularity that was once imprisoned due to being perceived as a threat by Alfonso. Recently escaped after Alfonso's powers weakened.

Sandee of Glasport

Status: Deceased
https://static.tvtropes.org/pmwiki/pub/images/sanmd.png

World: Nox

Gender/Pronouns: Female, She/Her

Sandee, a formidable Daywatcher from Nox's world, is known for her ruthless tactics in preventing the rise of Sol Breakers, dangerous beings threatening her planet. Despite her extreme methods, including mass executions, Sandee is deeply committed to her cause, believing her actions are necessary to combat Corruption. Her relationship with Nox is tense, with Nox resenting the Daywatchers' rigid rules and lack of empathy. Sandee's combat skills are exceptional, utilizing transformations, illusions, and glass manipulation.

Despite her tough exterior, Sandee shows moments of complexity and emotional depth, particularly in her mentorship role and interactions with her elemental, Crystie. Her character is driven by a strong sense of duty, often employing harsh, pragmatic approaches in her leadership and teachings.

After Nox loses in a fight in the colosseum, Sandee is Nox's punishment, made to be Nox's teacher in the Eschaton. Within, Sandee's dedication to her mission continues, marked by conflict and antagonism, especially with Nox and other Singularities. Her story concludes tragically and violently. After engaging in a risky transformation to fight a Singularity she deemed too corrupted (Petunia/The Vita), Sandee sustains serious injuries. Unable to continue the battle, she retreats and meets a horrific end in the washroom, dying under mysterious circumstances.

  • Anti-Hero: Sandee's methods are extreme, but she acts with a belief in serving the greater good.
  • Badass Bookworm: Sandee's use of mathematical equations and strategic planning indicates she's not only physically capable but also intellectually formidable.
  • Black-and-White Insanity
  • Broken Bird: She shows signs of having been deeply hurt or damaged by her past experiences.
  • Combat Pragmatist: Her fighting style and willingness to use any means necessary to win suggest a pragmatic approach to combat.
  • Cruel and Unusual Death
  • Dark Messiah: She seems to view her extreme actions as necessary for a greater, almost holy mission, fitting this trope.
  • Fatal Flaw: Her unwavering dedication to her cause, even at the cost of morality and empathy.
  • Ice Queen: Her demeanor is often cold and unapproachable.
  • Knight Templar: Sandee's belief in her mission and methods are unwavering, even when they lead to extreme actions.
  • Moral Myopia: Sandee's focus on her mission often blinds her to the moral implications of her actions.
  • The Mentor: To Nox, she serves as a harsh but knowledgeable mentor.
  • The Stoic: She often displays a lack of emotion, maintaining a calm demeanor in various situations.
  • The Unfettered: Sandee shows a willingness to go to any lengths to achieve her goals.
  • Tragic Villain: Despite her antagonistic role for Nox, Sandee's actions stem from her dedication to a cause she believes in. Her end essentially stems from her own actions and beliefs.
  • Well-Intentioned Extremist: Sandee takes drastic and often morally questionable actions for what she perceives as the greater good.

Overseer Nathalie Martin

Status: Alive
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World: 7MB2

Gender/Pronouns: Female, She/Her

7MB2's Overseer.

Yullie

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/yullie.jpg

World: Yala

Gender/Pronouns: Female, She/Her

Yala's sister.

Ori the Sorcerer

Status: Alive
https://static.tvtropes.org/pmwiki/pub/images/screenshot_509.png

World: ???

Gender/Pronouns: ???, They/Them

A sorcerer from a new world.

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