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The Hero of AdventureQuest Worlds

The Hero of the game, protecting Lore from the many threats like Drakath and the 13 Lords of Chaos and the Queen of Monsters.

Associated tropes:

  • Accidental Aiming Skills: In the Dwarfhold Boss fight cutscene, the Hero picks up Vath's Sword of Dragon Control and throws it at Vath, which hits his Dragon Amulet and shatters it. However, the Hero clarifies that they were actually aiming for Vath and not the amulet, but is still happy with the result since it freed Vath's enslaved Dragon.
  • Action Girl: If The Hero is a girl, of course.
  • Affably Evil: If the Hero is on the side of evil, they still remain a "hero" who does a fair share of heroic deeds.
  • Alternate Self: They're the eternal champion of Lore, and is thus this to the Heroes of MechQuest, AdventureQuest, and DragonFable. Though oddly enough, the Dragonfable Hero also seems to have a second, Cypher Scythed Alternate Self, who plays the role of The Dragonlord of Dragonfable's Book 1 in AdventureQuest Worlds's past.
  • Amazing Technicolor Population: If The Hero has unrealistic skin tone
  • Ambiguously Human: Apart from said unrealistic skin tone, many items add inhuman traits to the character (glowing eyes, horns, and much more besides), and that's not even including the morph armors that are explicitly stated to be a different species entirely.
  • Amnesiac God: According to Drakath, The Hero is actually the god of their world. In their previous incarnation as the Eternal Dragon of Time, they were slain by Galanoth, but was reborn with the universe as a human with no memory or knowledge of their true nature.
  • Anthropomorphic Personification: Of time, on top of being the god of their world. Also, as this version of Lore's incarnation of The Hero, they are the Champion of Balance. Later, via You Kill It, You Bought It, they also becomes the incarnation of Death, much to Drakath's exasperation. They also briefly becomes the Champion of Light and Darkness. However, they ends up having to sacrifice all of their personifications in order to enter the Chaos Gate.
  • Animesque: The main style of art for The Hero.
  • BFS: If the hero wields one of the game's many giant swords. Notably, no matter how big it is, it's a one handed weapon if it isn't dual wielded.
  • Badass Adorable: As the 13th Chaos Lord, the appearance of the Hero as a girl and as a Mage makes them look much cuter but no less capable in battle.
  • Badass Cape: Cape's are an equippable accessory item for the Hero.
  • Bad with the Bone: If The Hero has the Necrotic Blade of Doom, Bone Sword, Bone Axe, as well as an assortment of other bone ornamented weapons.
  • Balance Between Good and Evil: They are the eternal hero of Lore and the Champion of Balance, preserving the powers of Good, Evil, Chaos, Order, Space, Time, Life, and Death.
  • Barbie Doll Anatomy: The Male Hero has no nipples.
  • The Berserker: If The Hero has Berserker Class or Beta Berserker.
  • Big Damn Heroes: Has one in the Doomwood Saga Part 1 finale during the boss fight against Vordred. When Artix needs more time to charge up his attack, the Hero shows up just when Vordred tries to attack and protects Artix to buy him the time he needs.
  • Big "NO!": Does this several times, such as when the Dread Dragon is about to destroy Oaklore Keep, when Ledgermayne is about to shatter the Chaos Focus Gem into pieces, when Sek Duat "kills" Zhoom, when Vordred uses his Voiduminance Necrot-Morph on Artix (which doesn't work as Artix is the Champion of Darkness), when Sepulchure delivers the fatal blow to King Alteon in an alternate timeline, when Lionfang wastes the Tears of the Mother on Drakath, and when they "fail to save the world" in a dream test given to them by Memet.
  • Big Red Devil: You can make The Hero look like this.
  • Big "WHAT?!": The Hero reacts like this when Malgor accuses them of killing the Queen of Monsters after he shows them her decapitated head and they think he did it.
  • Black Eyes of Crazy and Evil: The Chaos Lord Warrior has these.
  • Black Knight: There are choices of black armors for The Hero to choose.
  • Brainwashed and Crazy: Happens twice to The Hero, once through being turned into an undead slave by Vordred, and again when Drakath Chaorrupts them into the Thirteenth Lord of Chaos.
  • Cat Girl: If The Female Hero is a 'Kittarian' or has 'Cat Ears'.
  • Chainmail Bikini: If The Hero is a girl, their form as a Chaos Lord Warrior will sport one of these.
  • Chaos Is Evil: Mainly The Hero can subvert this or play it straight.
  • The Chosen One: It seems as if the Hero is chosen for something—as seen by Gravelyn and Artix's reactions in "AQW Zombies". However it's not made clear just what they're chosen for. But we do know what Drakath has chosen for you: The 13th Lord of Chaos. As the 13th Chaos Lord, The Hero is fated to wage war on Lore and unleash the 13th Chaos Beast. The Hero is ultimately revealed to be the very deity of their world, the Eternal Dragon of Time in human form.
  • Confusion Fu: Some classes have a random element to them that comes across as this.The 'Chaos Shaper' and 'Chaos Slayer' Classes are the most prominent examples.
  • The Corruption: If The Hero has 'Chaos' Powers, though this is mostly a case of Gameplay and Story Segregation. Happens in-story after Drakath defeats The Hero and chaorrupts them into the 13th Lord of Chaos. While The Hero will remain free to make good/evil decisions, they will wage a war on Lore and become its antagonist.
  • Combat Medic: If the Hero has the 'Healer Class' and uses a weapon not a staff.
  • Composite Character: The AdventureQuest Worlds was born from the combination of the three other heroes from Artix Entertainment's other games (MechQuest, DragonFable, and AdventureQuest) and shares combined traits of all three.
  • Dark Is Not Evil / Dark Is Evil / Light Is Not Good / Light Is Good: Depends on the player.
  • Deadpan Snarker: Can get quite snarky at times, especially in the quest boxes where the Hero is the one narrating.
  • Depower: The Hero was the god of their world, and even became the personification of Death, Light, and Darkness, but was forced to sacrifice it all in order to enter the Chaos Realm.
  • Did You Just Punch Out Cthulhu?: Over the course of the game, the Hero has taken down countless] Nigh-Invulnerable monsters, including the thirteen Chaos Lords, the Chaos Beasts, Vordred, Quetzal, the Queen of Monsters' Generals, Sepulcheroth, Desoloth, Dage's Horsemen, several Throne of Darkness members (and/or the monsters they summon), and other nasties.
  • The Dreaded: There are several armors that that describe the hero as this, like Berserker Champion and Doom Knight Overlord, and with Sepulchure's Helmet the hero becomes more feared.
    • In story, they become this trope as the 13th Lord of Chaos
  • Everyone Calls Him "Barkeep": Frequenlty referred to as just "Hero" rather than their player name.
  • Evil Costume Switch: Happens after Drakath chaorrupts The Hero into the 13th Lord of Chaos. For the Hero's form as the Chaos Lord, you are allowed to pick between one of the 4 starting classes as a chaotic variant. The Chaos Lord Warrior forms look particularly monstrous and sport a Slasher Smile. The Chaos Lord Rogue outfit makes The Hero into a Tin Tyrant. The Chaos Lord Mage class will leave The Hero as a still somewhat normal looking if Chaos aligned mystic. The Chaos Lord Healer class will give The Hero a shredded looking Badass Long Robe and a dark hood.
  • Evil Weapon: The Hero can use cursed weapons as well as chaorrupted weapons.
  • Eyes Do Not Belong There: Certain armors sport additional eyes in odd places, particularly Chaos and Nulgath related ones.
  • Fighter, Mage, Thief: The three starting classes of the game, with the fourth being the Healer.
  • Girlish Pigtails: One of the available hairstyles. As the 13th Chaos Lord, if The Hero is a female Chaos Lord Mage, they will automatically have this hairstyle.
  • God in Human Form: The Hero is actually the draconic god of their world, reincarnated as a human.
  • God Job: When Drakath takes control of Death to prevent the Hero from respawning, they kill Death to become the new personification and uses their new status to resurrect themself and Stalagbite.
  • Goshdang It To Heck: Sometimes uses "crap" in certain cutscenes.
  • Greed: The Hero does show signs of Greed when swiming in Goregold's treasure.
  • Healing Hands: Comes with being a Healer. Paladins can also heal, as well as Bards, Defenders, Shamans, and Oracles. Undead Slayers, Scarlet Sorceresses, Thief of Hours, and other classes can also heal, but this is limited to themselves.
  • Heroic Build: Male heroes are ripped to kingdom come while female heroes are well-endowed. Best exemplified by the Battle Swimwear outfit.
  • Heroic Sacrifice: Of a sort. During the Doomwood Saga Part 1 finale, the Hero jumps from a cliff in order to reach Artix and save him from Vordred, knowing fully well they could break every bone in their body and quite possibly kill them. Fortunately, Cysero had cast feather fall so they would survive.
  • Humanoid Abomination: Again, optional with certain equipment. Possibly more directly true later. Being the eternal dragon of time in human form would qualify. So would being death incarnate, and arguably the 13th lord of chaos. The hero is all these things, and more, by the time the final battle comes around.
  • Heroes Prefer Swords: If the Hero decides to attack with swords. It appears that swords are the intended weapon, as Artix once mentions the Hero carrying a blade, regardless of what kind of weapon you have.
  • High Collar of Doom: If The Hero wears a cape with a High Collar.
  • Horrifying Hero: You can make the hero this.
  • The Immune: The Hero is immune to the Ice Venom created by Dead Morice in one of the Frostvals, due to their Heroic Willpower and possibly because they are the Champion of Balance.
  • Informed Equipment: It is possible to hide both your helm and your cloak, but not your armor and your weapon.
  • Incorruptible Pure Pureness: What you can choose to be by choosing only the good choices during some cutscenes.
    • Ultimately subverted. It seems not even the hero is immune to Chaorruption.
  • Legacy Character: The Hero didn't exist in the original iteration of Adventure Quest Worlds, at least in their present form. Sepulchure easily conquered the world and killed many people, so Galanoth set to make things right by slaying the Great Dragon of Time. As a result, The Hero was created from the heroes of three other alternate universes, sharing many of their characteristics.
  • Let's You and Him Fight: As the 13th Lord of Chaos, they successfully tricks the Lycans and Vampires into fighting with one another by using traitors to plant rumors that the other side has defected to Chaos. As a result, the werewolves successfully assassinate the vampire queen.
  • Lovecraftian Superpower: Downplayed, but quite a few classes offer these. Arachnomancers have venomous fangs, certain Chaos and Nulgath classes spawn tentacles, and so on. The most extreme is probably the Scarlet Sorceress, who's attacks are explicitly and recognisably Bloody Murder
  • Mage Killer: If The Hero has PaladinSlayer Class, which has the ability to shut down classes that rely on healing abilities to stay in a fight (such as the Paladin and the Healer).
  • Mega Manning: In a loose sense, collecting weapons dropped by defeated enemies counts. More directly Becoming Death right before the final battle counts.
  • More Teeth than the Osmond Family: As a Chaos Lord Healer, the Hero wears a hood, concealing their head, but a considerable array of teeth remains visible.
  • My Future Self and Me: In the "4th Dimensional Pyramid" questchain, the Hero is trapped inside Sekt's 4D Pyramid, which distorts time. They ended up meeting themself from slightly in the future, and ends up becoming their own QuestGiver based on the quests they remembered getting from themself earlier.
  • Necromancer: If The Hero has Necromancer Class.
  • Nice Job Breaking It, Hero: Causes a lot of bad stuff in order to stop the Chaos Lords. They outright admits just how badly they've ruined the world trying to save it.
    • And also the Arc Attack live event ending...all because they had a guitar and lots of electrical power in their hands.
    • And then there's the Etherstorm saga, which was kicked off by the Hero being tricked into releasing Desoloth, one of the most powerful dragons in existence, to wreak havoc upon Lore, and ends with the Hero killing him in order to end this threat to the world — except that this gives Drakath the opportunity to acquire perhaps his most powerful weapon ever by turning him into a Chaotic Dracolich under his control! Nice job breaking it, indeed.
  • "Not So Different" Remark: In the 4th Mogloween Event, Kimberly notes that even though the Hero isn't a complete Cloudcuckoolander like her and Cysero, the Hero is crazy enough to fight monsters vastly more powerful than them every single week.
  • Our Hero Is Dead: Starts off early in the Doomwood arc when the hero's unfortunate encounter with the Nigh-Invulnerable PaladinSlayer Vordred, turning them into his undead slave... Only to be revived by Vayle who has her own agenda against Artix.
  • Ninja: If The Hero has Ninja Class
  • One-Man Army: Frequently takes out enemies very easily in the cutscenes. Also, the level difference works both ways; if the enemies are much weaker than you, it's very easy to crush dozens or even hundreds without even needing to stop and recover.
  • The Paladin: If The Hero has Paladin Class
  • Perma-Shave: The Male Hero can be a generic clean shaven hero
  • Physical God: Claims to be this upon unleashing their Chaos Beast.
  • Pirate: If The Hero has Pirate Class or Alpha Pirate
  • Power Dyes Your Hair: After being chosen as the 13th Chaos Lord, if you choose to become a Chaos Lord Warrior or Mage, your character's hair will turn purple
  • Power Gives You Wings: optional with items. The hero's reveal as the eternal dragon of time gives them dragon wings very briefly. In the final, After being reborn as Death as well, the hero has shadowy black feathered wings along with the eternal dragon's ones.
  • The Power of Rock: Using the Bard class and what the Hero uses in the Arc Attack live event.
  • Protagonist Without a Past: YMMV, since the beginning shows the character on the cliff (for some unknown reason) that is struck by lightning...then spends about a minute falling down the mountainside before going to the first part of the game. Their past is ultimately revealed and happens to be one of the biggest spoilers in the game.
  • Reincarnation: (S)he is this world's incarnation of the Hero of Lore and Champion of Balance, as well as the rebirth of the Eternal Dragon of Time.
  • Red and Black and Evil All Over: Can be subverted or played straight.
  • Red Is Heroic: If the Hero is Good and Red.
  • Red Oni, Blue Oni: The Red to some people but Blue to Cysero and Kimberly.
  • Resurrective Immortality: Whenever The Hero dies, they're simply brought back to life by Death. Drakath tries to get around this by taking control of him. This in turn backfires when the hero then becomes death themselves, Implying they literally resurrect themselves for the final battle, possibly multiple times.
  • Rewarded as a Traitor Deserves: If you betray Artix in the Doomwood finale, Vordred "rewards" you by turning you back into an undead, just before unleashing a Zombie Apocalypse upon Lore in the Bad Ending! And then the Reset Button appears after the credits, which 'resets' the entire event back to where The Hero started.
  • Shoulders of Doom: If The Hero has armor with biggest shoulder-wear like Berserker Champion, Phoenix Plate, Shadowscythe Reaver, Imperial Plate Armor, and Mirror Drakath Armor
  • Speaks Fluent Animal: During Artix's wedding it's revealed that the Hero understands Daimyo the Pomeranian, much like Artix. A caption then pops up saying "The Hero has a lot of secret abilities. SO MANY secrets...."
  • Spikes of Villainy: If wearing an Armor with Spikes The Hero can Invert this or play it Straight.
  • The Star Scream: Potentially this to Drakath, after unleashing their Chaos Beast.
  • Status Buff: The use of the Bard Class.
  • Stone Wall: The Defender class allows the Hero to be this, but most PCs use the easier-to-obtain Warrior for tanking purposes.
  • Stripperiffic: Almost an Enforced Trope for female heroes when the game was first released in 2008. Now an optional trope.
  • Suddenly Voiced: The Hero gets "voiced" in the Mythsong finale Lorepalooza, shouting "Battle on!" in Kimberely's voice. This may or may not be a glitch.
  • Tomato in the Mirror: The Hero wasn't just chosen as the 13th Lord of Chaos, for they are the reincarnation of the Eternal Dragon of Time taken a human guise.
  • This Is Unforgivable!: Invokes this when Lionfang burns the Frostval gifts in front of Blizzy in a Kick the Dog moment in the Frostval Spirit storyline, and during the Bloodtusk storyline, they vowed to make the 9th Lord of Chaos pay for what has been going on in Bloodtusk once they found them. They also said these words at the end of the Swordhaven storyline: "Drakath. Will. Pay." Considering King Alteon's transformation into the 12th Lord of Chaos, his unwilling murder of his own eldest daughter Princess Brittany, the horrible destruction unleashed by the Chaos Dragon, and themself ultimately being forced to slay their own beloved king himself when the Chaos proves too much for him, you can tell they have every reason to want him taken down. They also called out Nevanna on her murder of her own former friend Aven Greywhorl in the Brightoak storyline, and in the finale of the three-part Queen of Chaos saga, they announced to the Queen of Monsters that they would stand for the pain and suffering she brought to Lore no more after assuming their true form as the Eternal Dragon of Time and before preparing to seal her away in the Plane of Monsters.
  • Villain Protagonist: As a member of the Evil faction, you can play as one of these. More literally and completely becomes this when Drakath chaorrupts The Hero into the 13th Lord of Chaos and makes them wage war on Lore.
  • Walking Shirtless Scene: If The Hero is male, their form as a Chaos Lord Warrior will be bare-chested, save a shoulder pad.
  • Would Hit a Girl: Since quite a few of your enemies in the game are female.
  • Would Hurt a Child: Subverted - the only major kids that the Hero has laid sword to were Princess Tara (who was under the control of an evil ring) and the Chaos Kids from the 2010 Mogloween event (who were under the control of the monstrous Stalkwalker). Neither of them were killed as a result, mainly because the Hero doesn't kill unless it's necessary.
  • Winged Humanoid: Several items in the cape slot will give your character wings. The Hero gains draconic wings in story when they learned that they're actually the Eternal Dragon of Time. And in the final battle, they also have black feathered wings due to being death along with the dragon ones. If you still have a winged cape equipped at this point, things get somewhat out of hand.
  • You Already Changed the Past: The Hero sends They Might Be Giants to the past to read the letter to the past version of The Hero
  • You Kill It, You Bought It: Becomes the new incarnation of Death by killing the old one.

The Book of Lore

After saving it from Dog-Ear who wants to eat The Book, The Book has been used as a way to keep track of The Hero's progress.

Associated Tropes

  • Big Eater: The book eating the book written in ancient dragon language. There are even options to eat it with ketchup or chocolate fudge!
  • Chekhov's Gun: Not only is he used for maintaining info about the player, He's able to translate ancient books. BY EATING THEM.
  • Great Big Book of Everything: Keeps an eye on all the accomplishments, badges, special clips, etc. that The Hero has obtained.
  • I'm a Humanitarian: And it counts as cannibalism due to the fact that it is a book that eats other books

    Shadows of War Characters 

Malgor the Shadowlord

Malgor is the leader of the Shadowflame army, the third main antagonist of AdventureQuest Worlds, and the main antagonist of the Shadows of War saga. He seeks to bring a tidal wave of destruction to Lore by corrupting the Mana Core and the ley lines spread across the world. As the Shadows of War saga progresses, it's soon revealed that he has good reasons for wanting to do so, as well as a huge secret regarding some kind of connection between him and the hero of Lore...

Associated Tropes:

  • Affably Evil: Compared to Drakath, who was only pleased when things went the way he wanted, and the Queen of Monsters, who was purely evil and treated other characters, including her own followers, like crap, Malgor is actually quite nice for a being of darkness and would gladly make offers of alliances with other characters, and was willing to understand if they rejected them but nevertheless would see them as enemies anyway, and he never pulls a straight punishment for any of his failed servants. He did treat Gar badly and lose his temper when Avatar Tyndarius ignored his orders to stay put and when Gar betrayed him with a bite to his leg, of course.
  • Alas, Poor Villain: When you defeat him in his Ultra Boss fight and complete the quest for his insignias, the line he says makes you really want to feel bad for him despite all the bad stuff he did and him being the cause of the Mana Crisis.
    Malgor: (after being defeated in an Ultra boss battle) Why? I was only trying to grant your wish.
  • Anti-Villain: There's a good reason why he wants to corrupt the Mana Core and the ley lines. He believes all life craves war and fighting and claims to be trying to bring peace, and judging by the fact that his chase after his ambitions stems from wanting to save his creator and that he was hoping that killing the Queen of Monsters for the hero would make them want to join him, he makes a good point.
  • Bad Boss: There are times when Malgor has his moments of treating his own loyal Dragon Gar badly; for example, when Gar asked to be the one to hold Drakath's Chaos Amulet, his response was no and that he gave the Amulet to Captain Laguna instead. Malgor's treatment of Gar would later bite him in the ass when the latter bit him before exploding and sending him and Drakath into the timestream in response to what happened to him as a result of the Mana Crisis he caused when he tried to corrupt the Mana Core.
  • The Bad Guy Wins: Early on in the saga, the hero and Jinx get to explore a vision of what would happen to Lore if Malgor succeeded in his plan to corrupt all of Lore. There, Battleon was overrun by Shadowflame-infected monsters and only a few survivors existed, most of which went into hiding. Even the base class trainers were tainted by Shadowflame, and they did the same to Yulgar, who was unable to resist its infection and disappeared when the heroes tried to reach out to him. Jinx was truly horrified by what he saw there.
  • BFS: Malgor has two of these; the first is the Shadowflame Juggernaut Blade which players can farm for through a certain quest in the area where they first meet him, and the second is the Shadowflame Dragon Blade which they can obtain as a drop from both him and the Titan Shadow Dragon. A color-custom version of his second sword, called Malgor's Shadowflame Blade, can be obtained from Vohu's merge shop by turning in the original variant and 20 Malgor Insignias.
  • Big Bad: Malgor serves as this for the Shadows of War Saga and the third one for AQWorlds.
  • Casting a Shadow: Malgor has control over darkness powers that he calls Shadowflame, which he uses to convert people to his side. Justified as he is attracted to their negative emotions and was born from the Eternal Dragon of Time's own negative emotions.
  • The Comically Serious: Any funny moments involving him portray him as this, especially with his treatment of Gar.
  • Curb-Stomp Battle: Captures the hero after trading blows with them for a while in a brief fight during their first encounter with him, and later effortlessly drains the Fire Avatar powers out of Fiamme before giving them to Tyndarius.
  • Dark Is Evil: He's called the Shadowlord, he has darkness-based powers that he uses to corrupt people and convert them over to his side, and he seeks to corrupt Lore, its ley lines, and the Mana Core.
  • Did You Just Punch Out Cthulhu?: Impressively, he was able to choke all of Fiamme's Fire Avatar powers out of her with ease.
  • Eldritch Abomination: Malgor is two types of this both rolled into one. He's a Humanoid Abomination with control over darkness powers who's attracted to negative emotions and later revealed to be vulnerable to hope as well as the powers of the Elemental Champions, and he's easily able to drain the powers of the Avatar of Fire out of Fiamme as well. At the same time, he's also a Draconic Abomination who evolved from a Mumbler into a False Wyvern and later a Twisted Wyvern before becoming what he is now, and later assumes his Mainyu form in the final battle of the Shadows of War saga. When Drakath attempts to rip his soul out, he discovers that Malgor has no soul in his body. For bonus points, he is also revealed to be the Eternal Dragon of Time's creation.
  • Emotion Eater: Malgor is attracted to negative emotions. He approached Mahou with an offer of an alliance when the latter gave in to anguish over his son Akio's death, and managed to convince Tyndarius and Kyron to join him due to the former being angry at Neso for her hand in helping the hero himiliate him and the latter distressfully wondering where the hero had been ever since the former's exile from the Embersea.
  • Final Boss: As expected, Malgor is the final boss of the Shadows of War saga, having two phases to take down before the story ends. His second phase turns him into the Mainyu, the form he could've taken had he been raised well enough by The Hero, and after that form is defeated, the player is given the choice of whether to destroy or accept him. The former choice leads to the Bad Ending for the saga in which no one is there to slay the Queen of Monsters, resulting in Lore becoming stagnant, but the latter choice leads to the saga's good ending in which Malgor is sent back in time to the moment of her death, wiping out the Shadowflame's influence in the process which would also serve as a lead-in to the Age of Ruin saga.
  • From Nobody to Nightmare: Malgor slowly evolved from the harmless-looking Mumbler he was born as into the ultra-powerful leader of the Shadowflame Army, antagonized by The Hero and their friends and allies and capable of single-handedly defeating gods with ease as demonstrated when he drained Fiamme's Fire Avatar powers out of her in order to give them to Tyndarius, made possible due to him being inflicted with Shadowflame to counter Galanoth's statement that mortals can't contain Avatar powers and survive.
  • Hopeless Boss Fight: Malgor cannot be defeated during your first encounter with him. However, dying is completely optional: you can instead trade blows with him and keep yourself alive long enough to get to the point when the quest item drops and the quest auto-turns in. When you attempt to repeat that fight, he has this to say before kicking you back to the Shadow War map:
    Malgor: You could not beat me the first time you tried. I do not recommend trying again.
  • Horns of Villainy: The ornament on the front of his helmet/hood combo greatly resembles a pair of horns fused together.
  • In the Hood: Malgor combines a crimson hood with a steel faceplate that obscures most of his face in shadow save for his four gleaming read eyes.
  • Instant Awesome Just Add Dragons: Some of the details on his armor slightly resemble dragon scales. And then there's when he was a False Wyvern and a Twisted Wyvern before he became what he is now, as well as his Mainyu form and the fact that he was created by the Eternal Dragon of Time.
  • Knight of Cerebus: Malgor definitely knows how to make a good impression. When the hero first encounters him, he introduces himself to them by curb-stomping and capturing them before bringing them to the Queen of Monsters' castle. Any actions he commits is played seriously at all times, with a good example especially being when he attempts to slaughter Fiamme in front of them and Galanoth after draining all of her Fire Avatar powers out of her and allowing Tyndarius to take them. And when he tries to corrupt the Mana Core only for it to lash out at him, he becomes indirectly responsible for the Mana Crisis, the event where people become burdened by mana to the point of fearing the results of even the most simple of spells and Lore sustains serious magical damage, producing much higher stakes than even Ledgermayne's plan to seal off all magic from Lore forever, the Zombie Apocalypse caused by Sepulchure in an alternate timeline, the Apocalypse Wow event that starts when the Queen of Monsters is set free, and the poisoning of Brightoak caused by the Queen through the mind-controlled Nevanna.
  • Moral Myopia: Malgor genuinely believes that he wants to bring peace to Lore and thinks that corrupting the Mana Core and making all of Lore silent will be the way to do so. Avatar Tyndarius, of course, asks him what he knows about peace when he's brought about just as much chaos and destruction across Lore as both Drakath and the Queen of Monsters did, and knowing how many innocent civilians, heroes, and villains suffered all because of him and were painfully converted to his side, as well as the Bad Future that the heroes and Jinx explored that detailed Battleon in its corrupted state courtesy of Malgor himself, and his attempt to slaughter Fiamme in front of the hero and Galanoth that led to him awakening as the Champion of Fire, he definitely makes a good point. Malgor of course brushes this off saying that he doesn't care if others paint him as a villain and claims to be a hero anyway instead of what they make him out to be.
  • Names to Run Away from Really Fast: His name comes from "Malevolent", referencing the villainy of his actions, and he's called the Shadowlord. And both are very good reasons for you to stay the hell away from him.
  • Omnicidal Maniac: The guide to the Shadows of War saga says that he seeks to completely destroy the world by corrupting Lore's leylines and that many people would be very dead if he succeeds. He himself says that he just wants the world to be silent, and geniunely believes that it's what's best for all of Lore itself. Making the entire world completely silent by infecting the Mana Core with Shadowflame and bending it to his world would produce the same result as the guide believes, so he could certainly count as this.
  • One-Winged Angel: In the final battle of the saga, Malgor ditches his usual helmet and gains a red dragon head resembling that of the Dragon of Time, sprouts a huge wingspan and tail with red chains hanging from his wings and a red eye on each wing, and a huge red rune appears behind his wings, all while keeping his armor. He goes by the name of "The Mainyu" in this form.
  • Red and Black and Evil All Over: His armor is dark, his clothing, shoe spikes, gemstones, and eyes are all red, his face is mostly obscured in shadow, he controls dark magic called Shadowflame, and he's one dangerous bastard.
  • Red Eyes, Take Warning: He has four red eyes and he's a dangerous villain out to corrupt all the mana in the world.
  • The Reveal: Did you honestly expect what was originally believed to be a ripoff of Sepulchure and a stock armored AE villain by contrast with the previous Big Bads to be revealed to be a creation of the Dragon of Time out to save his creator from disappearing completely by going back in time to the moment of the Queen of Monsters' death?
  • The Soulless: Drakath discovers to his surprise that Malgor has no soul for him to rip out of his body.
  • Superboss: Malgor's own Ultra Boss variant, The First Speaker, is basically a souped-up version of The Mainyu retaining his signature helmet with some powerful abilities to make for a truly challenging bonus fight. He can use Magia Burn to increase the damage taken by his targets by 300%, place them into stasis by stinning them for a few seconds, or charge up and unleash a powerful attack that only hits players standing in the area of the arena that glows while he's powering up.
  • Tragic Villain: Malgor was created by the Eternal Dragon of Time through their negative emotions. Starting out as a Mumbler, he emerged near the Queen of Monsters' castle before evolving into a False Wyvern and seeking to make peace between Swordhaven and the Shadowscythe. When his efforts failed, he spoke with Warlic and realized the futility of seeking peace through words, coming to the conclusion that he would have to bring it through force. He visited various timelines and made attempts to corrupt Lore's ley lines and bend them to his will only to be attacked by Drakath and barely manage to escape him, seeing him as his greatest threat. Malgor then decided that if he could go back in time to the moment of the Queen's death and kill her for his creator, he would be able to save them, and he was hoping that doing so would get them to join forces with him.
  • Vile Villain, Laughable Lackey: Malgor is the Vile Villain to his Dragon Gar's Laughable Lackey.
  • Villain Has a Point: Malgor believes that all life on Lore is obsessed with war and conflict. Given that most of the people on Lore that are not ordinary civilians are Blood Knights who love a good fight as well as friendly competition, he has every right to be right about it despite taking that belief too far.
  • Villain Team-Up: Malgor makes two temporary ones, and both get cancelled in the end. He forms the first one with Xing during the "Shadows of Chaos" chapter of the Shadows of War saga when she temporarily defects from Drakath's side. She suggests to him to steal the Amulet of Order from Mirror Drakath and use it against main-realm Drakath, which leads him to launch Shadowflame attacks on the Mirror Realm. The team up is averted once Xing realizes the errors of her defection to his side following Blight's rampage. He would later team up with Tyndarius to steal Fiamme's Fire Avatar powers and give them to him, and honors his offer to grant him true godhood by doing so, but this team-up is averted in the end as well when Tyndarius ignores his orders to stay in the Fire Plane out of fury over the thought of being denied his former home in the Embersea Islands, and he declares that he intends to be the one to kill him himself if the hero doesn't do it.
  • Villainous Breakdown: Malgor temporarily loses his composure a couple of times near the end of Shadows of War when Gar bites him in the leg as his last act of betrayal against him, while he's stomping some Mumblers while in the Timestream, and when Tara's voice speaks to the hero, Gravelyn, and Drakath when he's attempting to drag the hero away, dragging all four into the Plane of Mana. He regains his composure soon enough after those times, of course.
  • We Can Rule Together: Expect this guy to make several futile attempts to convince the hero to join him throughout Shadows of War.
  • Well-Intentioned Extremist: Malgor was determined to save his creator and bring peace to Lore... by going back in time to kill the Queen of Monsters for the heroes and corrupting the Mana Core and the ley lines to his will in order to render the world silent. The description for his helm states that his visage was forged by an endless chase for an impossible dream.

ShadowKnight Gar

Gar is Malgor's main follower who helps him out with his plans to take control of the Mana Core and the ley lines flowing through Lore. However, he usually ends up being treated badly by his boss, and it's usually played for laughs due to Malgor being The Comically Serious.

Associated tropes:

  • Affably Evil: He's so friendly and funny at times, that the only thing that really makes him evil is his loyalty to Malgor. When Malgor attempts to take control of the Mana Core and ends up resulting in the Mana Crisis leading to him being mana-burdened, he decides to switch to the hero's side for a brief while before his death.
  • An Arm and a Leg: Gar lost one of his arms as a result of the Mana Crisis caused by Malgor's attempt to corrupt the Mana Core.
  • Beware the Silly Ones: Gar's an affable guy with a hilarious side to him, but make no mistake; he's a capable fighter who can cause some decent triple-digit damage in combat (just not too high, thankfully), and he becomes a lot more competent when he pulls a Heel–Face Turn and bites Malgor seconds away from his death, plus his One-Winged Angel form does bigger triple-digit damage than his regular form.
  • Butt-Monkey: Poor Gar just can't catch a break when it comes to him being abused. He usually gets treated rather badly by his boss (which is played for laughs anyway and therefore makes Malgor The Comically Serious), and when he asks to be the one to use Drakath's Chaos Amulet, Malgor refuses and says he already gave it to Captain Laguna instead. Later in the saga finale, Gar becomes a victim of mana-burdening when Malgor indirectly instigates the Mana Crisis as a result of his attempt to control the Mana Core, leading him to lose one of his arms as a result and ultimately melt into a draconic-looking monster before he finally betrays Malgor with a bite to his leg.
  • Dark Is Evil: He's a shadowy humanoid just like his boss Malgor, and he works for the Shadowflame Army.
  • The Dragon: To Malgor, until the moment the former tries to corrupt the Mana Core and indirectly causes the Mana Crisis, which leads to him pulling a Heel–Face Turn and making one last act of betrayal against him.
  • Graceful Loser: He willingly yields and goes back to Malgor when the hero tells him so after they beat him for the first time.
  • Heel–Face Turn: Gar makes one and sides with the hero and their allies following Malgor's attempt to corrupt the Mana Core, and after being defeated following his One-Winged Angel transformation, bites Malgor in the leg as one last act of betrayal against him which is enough that Malgor experienced a temporary Villainous Breakdown before being sent into the timestream.
  • King Mook: Gar is simply a purple-colored Shadowflame Juggernaut and is Malgor's main follower.
  • Laughably Evil: It's hard to take him seriously when you know there are times he appears and attempts to come up with good ideas for the Shadowflame Army, especially when Malgor plays the part of The Comically Serious.
  • Mistreatment-Induced Betrayal: Once Malgor starts the Mana Crisis through his attempt to corrupt the Mana Core, Gar finally decides he's had enough of the bad treatment given to him by his boss and sides with the hero and their allies before finally biting Malgor in the leg as one last act of betrayal and revenge against him. That's saying something considering all the times Malgor usually berated him for his failures and gave the Chaos Amulet to Captain Laguna instead of him, which were played for laughs and had him play The Comically Serious role.
  • Obviously Evil: Downplayed. He's a shadowy being clad in dark armor with horns on his helmet, and since he's on Malgor's side, it obviously makes it clear that he's antagonistic towards the hero. Of course, he has an affable and funny side too, and he willingly yields after losing to the hero for the first time, which all makes his affiliation with Malgor the only thing that truly makes him evil.
  • One-Winged Angel: During the second part of the six-part Shadows of War finale, Gar undergoes a painful and unwilling transformation into an armored dragon/salamander looking creature that, after its defeat, betrays Malgor with a bite to his leg before exploding.
  • Vile Villain, Laughable Lackey: Gar is often shown as the Laughable Lackey to Malgor's Vile Villain.

Miscellaneous

    Ebil Corp 
Tropes that most EbilCorp Employees have in common

Zorbak

Zorbak is the only ebil moglin of Lore, and is anything but cute. He doesn't really mind though. A powerful mage and necromancer, he has both helped and caused trouble for the heroes of Lore during his lifetime, mostly for his own amusement. Also, he's the CEO of EbilCorp.

Associated tropes:

Chairman Platinum

The head of EbilCorp, a corrupt corporate executive who sought to buy out Artix Entertainment and its gameline. Chairman Platinum first appeared in AQW on April Fools Day 2012, in which he took over Battleon and had it remodeled in EbilCorp fashion. In the AdventureQuest Worlds 4th Birthday event (and the 10th Anniversary event for Artix Entertainment's games in general), Platinum took over Battleon again, using it as the base to unleash his true plan, Operation Gameocide, which involved the invasion by millions of his evil robotic minions of all six of Artix Entertainment's games, with the aim of completely destroying Artix Entertainment's game network. The Artix player base fought back, and fought back hard, taking down all of his minions and saving all six games in just seven days.

Associated Tropes

  • Author Avatar: Of the real life Chairman Platinum, who runs the "real life" EbilCorp.
  • Big Bad: Of the 10th Anniversary event, where he unleashed Operation Gameocide.
  • Big "NO!": Part of his Villainous Breakdown when he finds out that Operation Gameocide has failed.
  • Card-Carrying Villain: Brainwashing, animal exploitation, armies of faceless drones, the works.
  • Corrupt Corporate Executive: He's the man behind EbilCorp and as evil as they come.
  • Evil Laugh: Does this every so often as he's anticipating ultimate triumph or throwing another wrench into the heroes' business, such as pressing The Button to release more monsters.
  • Omnicidal Maniac: What Platinum hoped to achieve with Operation Gameocide. If it had been successful, Artix's entire game network, comprising at least three different worlds (and several different points in time of one world), would have been taken offline.
  • Villainous Breakdown: Suffered one of these when his minions in all six games were destroyed by the Artix gamer base.

EbilCorp Drones

Associated Tropes

    The Neverworld 

Sleezter Bunny

Sleezter Bunny is Deady's archnemesis, who in the April 2012 Friday the 13th event is trying to unleash a Bunnypocalypse upon Lore.

  • The Ditz: Sleezter is amazingly stupid.
  • Evil Counterpart: To Deady since he and Deady have an almost similar design
  • Hair-Raising Hare: Sleezter would like to be this, but the fact of the matter is that compared to the Beastmaker, he's strictly small-fry.
  • Mooks: His Bunny Minions.
  • The Rival: To Deady.

The Beastmaker of the Neverworld

The creator of Sleezter Bunny and a whole bunch of other horror movie matinee rejects, who has been trying to replace Deady for years. A bit less stupid than Sleezter Bunny and the true threat behind the Bunnypocalypse. In the July 2012 Friday the 13th event, he's the Big Bad.

  • And I Must Scream: He gets locked away in his own Neverworld along with Sleezter after he accidentally bumps into him and knocks him back into his closet portal, and jumps in with him.
  • Big Bad: of the current Friday the 13th saga.
  • Harmless Villain: While slightly less stupid than Sleezter Bunny and having high damage, the Beastmaker is surprisingly easy to defeat in combat (but at least he's tough to solo), and he gets locked back up in his own Neverworld because of Sleezter's incompetence.
  • You Have Failed Me: Says this to Sleezter Bunny after the destruction of the undead Rabbit Beast, but surprisingly doesn't kill him at all, which is because of Sleezter's amazing stupidity. In July 2012, he decides not to trust his subordinate's actions any further when he sees that Sleezter is still just as stupid as before, and take matters into his own hands and take over Lore by himself, giving his henchman another task to accomplish while warning him not to fail this time.

    Holiday Characters 

Frost Moglins

The Moglins who live in Frostvale, they make presents that are delivered all over Lore every year. The most notable moglin is Blizzy, who is a Quest Giver almost every Frostvale.

Blizzy

The main moglin in the Frostval events who the Hero goes to for quests.

Chilly

Blizzy's young son, who is a mogling.

Dr. Voltabolt

A mad scientist and dentist with a love of crazy machines. His plan during the Mogloween event was to turn candy sugar-free so that people's teeth wouldn't decay, which had the effect of making the Moglins go crazy and turn into Moglinsters.

Associated tropes:

Dead Morice

An ice mage who hates all things happy, loving, and warm, especially Frostval. He seeks to ruin Frostval by turning the population into monstrous Ice Symbiotes.
  • An Ice Person: A deadly ice mage who infects people with icy venom to turn them into Ice Symbiote monsters.
  • Body Horror: Inflicts this upon his victims when he transforms them into Ice Symbiote monsters. Initially the people have icicles forming from their bodies, before the conversion completely takes hold and they turn into icy skeletal creatures that are unrecognzibale as once being human.
  • Evil Is Deathly Cold: Happiness, lovem and warmth are repeatedly compared hand-in-hand in this story. Dead Morice embraces cold and hate, and is firmly aligned with evil.
  • The Grinch: A very dark take on this trope, seeking to ruin not just Frostval but humanity as a whole. He infects the population with an icy venom, that extinguishes all their joy and warmth, mutating them into Icy Symbiote monsters.
  • Karmic Death: He tried to extinguish all joy and warmth, so to defeat him it takes the warmth of the Spirit of Frostval to melt him.

The Collector

The primary villain of the 3rd Birthday Event featuring They Might Be Giants. His business is collecting people with great destinies, and since he needs these people in "mint condition," he's not simply going to let them go. He travels dimensions using a special device called the Vigilette, which the Hero ultimately uses to mount a rescue of the others with him or her.

Associated tropes:

  • Big Bad: of AdventureQuest Worlds 3rd Birthday
  • The Collector / Collector of the Strange: He "collects" people who have not finished their great destiny like Young Drakath, They Might Be Giants and The Hero.
  • Harmless Villain: The closest he got to hurting somebody was attempting to have his Doppelgangers of They drain the life force of the Johns. Other than that, he doesn't seem to be able to do anything other than collect people from different time periods, though. He's very much disinterested in letting those he "collects" (read: kidnaps) go regardless of the consequences to them or their worlds, however, as he needs them in "mint condition", and life in the glass cases can't really be called anything but imprisonment.
  • Hoist by His Own Petard: The Collector thinks of the people he "collects" as little more than collectible rares, and after the final battle with him, he ends up as a collectable for an even bigger Collector, and since he no longer has the Vigilette, he can't escape his case.

Dr. De'Sawed

Dr. De'Sawed is the villain of the 2012 Mogloween event. He was once the chief of medicine at the Pandinus Insane Asylum, a hospital set up for the care of the mentally unfirm. Rumor had it that the asylum was a front for a sinister cult, and investigations into the asylum uncovered the fact that De'Sawed was performing some nasty experiments on his patients, having discovered a way to tap into the power of madness to turn nightmares into reality. When King Alteon learned of the horrors going down at the asylum, he had the place shut down, but the guards never caught De'Sawed.

Seeking new subjects for his twisted experiments, De'Sawed lures Cysero, Kimberly, and the Hero into the asylum, where his Scorpion Cult and his monstrous creations await...


  • Cult: Leads one with a scorpion motif.
  • Mad Doctor:
  • Meaningful Name: De'Sawed's name sounds quite a lot like de Sade, himself rumored to be a madman back in the day.
  • One-Winged Angel: Has turned himself into some creepy scorpionlike monster by the time you track him down.
  • Playing with Syringes: Engaged in quite a lot of this at the asylum before he got shut down by King Alteon. Among his victims is a certain burny-headed pyromancer, though it's unclear whether the five months of experiments caused Xan's initial descent into insanity or just his recent mental turn for the worse.
  • Sealed Evil in a Can: The Hero and Kimberly try doing this after it becomes apparent that De'Sawed can't be killed. It doesn't work, and the Hero has to fight and seal him again.
  • You Cannot Kill An Idea: Stated by Cysero as the reason that De'Sawed can't be killed.

Elim

Elim is the hero who originally fought Kezeroth and stopped his plan to destroy Lore, giving his life to prevent Quetzal's Comet from being brought down.

Associated Tropes:

  • Exactly What I Aimed At: Elim's sword did not hit Kezeroth, but it wasn't what he was aiming at — he was instead aiming for the stone that was projecting the tractor-beam, moving it out of alignment and averting doomsday for Lore.
  • No-Holds-Barred Beatdown: Suffers a fatal one of these at Kezeroth's hands as a result of the World Ender losing it.

Athon the Chronomancer

Athon is your questgiver in the 2012 Frostval event, the one who alerts the Hero to the threat of Kezeroth the World Ender.

Associated Tropes:

  • Heroic Sacrifice: Athon uses all his power to freeze Kezeroth back in time for at least another 26,000 years, at the cost of his life.
  • Quest Giver: Your primary one for the 2012 Frostval event.
  • Time Master: Like all Chronomancers.

Kezeroth the World Ender

The villain of the 2012 Frostval event. Kezeroth is an immensely powerful being who 20,000 years ago sought to destroy Lore by bringing Quetzal's Comet down onto it and freeing the Beast Quetzal from its prison, seeking to use the beast's power to bring about an eternal ice age and kill off all life. He was stopped by a hero by the name of Elim, who diverted the beam that would bring the comet down at the cost of his own life. Kezeroth was visited by a Chronocorruptor who offered to give Kezeroth a second chance to carry out his evil plan by sealing him in time until 20,000 years have passed and Quetzal's Comet comes to Lore again — which just happens to be 12-12-12, the present day.
  • An Ice Person: Like many Frostval villains, Kezeroth is primarily an ice-themed villain, and seeks to cover Lore in eternal ice.
  • The Antichrist: Exists for the sole purpose of destroying everything in the universe, his title is literally "the World Ender".
  • Badass Boast:
    Kezeroth: I am the most powerful being on Lore! No artifact could make you strong enough to stop me!
  • Curb-Stomp Battle: He's said to be more powerful than any villain the Hero has faced, and so far, he's proved it, taking down both Elim 20,000 years ago, and the Hero him/herself 20,000 years later.
  • Dissonant Serenity: Did you see the way he calmly stood by and watched as Quetzal terrorized and destroyed villages everywhere? Then again, he's pretty much calm and emotionless most of the time, except during the parts where he throws his murderous fits of Unstoppable Rage.
  • Dual Wielding: He's able to carry both of his hammers with ease. He truly is a force to be reckoned with.
  • Glowing Eyes of Doom: He's got these as well.
  • Hero Killer: Anytime this monstrosity shows up, the good guys don't stand a chance.
  • The Juggernaut: This guy does not know when to lay down and die, and even after being defeated, the only thing that finally stops him is Athon using all his power in a Heroic Sacrifice to freeze him in time again.
  • Names to Run Away from Really Fast: He's known as the "World Ender", which should be reason enough to stay the hell away.
  • No-Holds-Barred Beatdown: Delivers a fatal one of these to Elim after he foils his first attempt 26,000 years ago to destroy Lore.
  • Obviously Evil: Let's see here... Spikes of Villainy, Horns of Villainy (one of which gets chopped off by the hero), Glowing Eyes of Doom, deathly cold ice powers, giant horns, undead-like jaws, Dissonant Serenity... we can definitely tell he's definitely NOT a good guy.
  • Omnicidal Maniac: This guy is the latest in a handful of bad guys with the goal of killing all life on Lore. He seeks to bring down Quetzal's Comet upon Lore and awaken the great beast known as Quetzal in order to bring an eternal ice age upon Lore.
  • Person of Mass Destruction: A contender for the most powerful being on Lore, and could lay waste to the world if he so wished.
  • Sealed Evil in a Can: After his first failure to bring about Lore's end, he was sealed voluntarily by a Chronocorruptor until the next time that Quetzal's Comet comes along. As a frigging Juggernaut, he proves impossible to destroy, so Athon, the Chronomancer allied with the Hero, uses all of his power in a Heroic Sacrifice to freeze him in time again.
  • Spikes of Villainy: Has to large horns protruding from his head and several large ones extending from his shoulders.
  • Straw Nihilist: When the Hero asks Kezeroth why he is seeking to destroy the world, he has this to say:
    Hero: But...why? You don't even know this world anymore. It's almost Frostval! A time of giving, to celebrate joy and the warmth of friendship. It's a time of hope!
    Kezeroth: Little hero, Hope is a lie. Joy is a mask that all life wears to hide from the truth.
    Hero: And what truth is that?
    Kezeroth: That EVERYTHING ends. The universe's true nature is decay and rot. The universe's ultimate form after all is played out is cold, empty nothingness. I am an agent of that nothingness, and the Beast Quetzal is the tool I will use to speed all life on Lore to its end. Your world dies, not in flames, but in ice.
  • Vile Villain, Saccharine Show: Frostval in general has an overall cheerful Christmasy theme, and you generally have no problem saving it from villains who try to ruin it, even if they kick dogs, much less cross the depravity line like Lionfang and Dead Morice did. And then you meet Kezeroth himself, who not only ACTUALLY considers all life as well as both happiness and joy, especially that of Frostval itself, meaningless, but also manages to deliver a Curb-Stomp Battle to Elim in the past, you in the present, and later Athon (also in the present) before his Heroic Sacrifice.
  • Villainous Breakdown: When Elim redirected the beam that would have brought the comet down 20,000 years ago, Kezeroth lost it big-time, using his hammers to beat him to death in a fit of rage. Time will only tell what form his next breakdown will take.
    • After the heroes take Quetzal down, Kezeroth loses it again, taking the Sword of Hope that the Hero was about to use to destroy Quetzal and finish the beast off himself for failing him, which is really shooting himself in the foot at this point due to the fact that if he hadn't killed it, Quetzal would have regained its power anyway.
    • He loses it again when Karok awakens him from his slumber four years later, and reminds him of that number of years that have passed since Athon's sacrifice to freeze him in place for another 26,000 years. Interestingly, Kezeroth has forgotten what happened that same amount of years ago, and is again led to believe that Quetzal's comet won't pass by again for another 26,000 years, and when Karok attempts to remind him that he killed Quetzal himself when he brought it down to Lore, his brother just won't have any of it, which leads to a battle of brother against brother.
  • World's Strongest Man: Kezeroth claims to be. Whether or not this is true is unclear, but he certainly has a lot to back up his claim.
  • You Have Failed Me: Pulls this on Quetzal, the beast he summoned to destroy Lore, for being beaten unconscious by the heroes.

The Mysterious Stranger

A villain appearing in multiple games throughout Artix Entertainment history, he was most infamous for his plans back in DragonFable, including a plot to rid all of Lore of the "pollution of Light". In AQWorlds, he was sealed away until the Queen of Monsters was set free into the universe once more, and this time, he creates the 13 Lords of Doom and sends them to attack the heroes of Lore.

Associated tropes:

  • Affably Evil: Upon his reappearance in Shadowfall he's become friendly towards the Hero, providing quests for a powerful (non-Doom) weapon, and tells him/her that the fate of the universe rests on them due to their status as the Dragon of Time.
  • Casting a Shadow: Is living darkness itself.
  • Dark Is Evil: According to Voltaire, he is Darkness and Doom. Everything else about him found in the Necronomicon is untranslatable.
  • Greater-Scope Villain: He exists in the many timelines and continuities that make up Artix Entertainment, and is able to cross over the continuities of other games, creating his 13 Doom Lords and bringing in villains from other DragonFable Vaal and Valtrith.
  • In the Hood: Is never seen without his hood.
  • Sealed Evil in a Can: His turns out that, at the same time that Drakath set the Queen of All Monsters free, the seals containing the Stranger disappeared as well, allowing him to be able to enter Lore once more.

    Other Heroes, Villains and Characters of Note 

David The Mad Green Inventor

Associated tropes:

  • Animal Motifs: He at first did not know what motif he would be. He went from dog, vulture, alligator and then finally chose the Chicken.

Twig

A young moglin with a scarf around his neck. Is known for his monstrous appetite for fish and ice cream.

Associated tropes:

Queen Aisha

A villain of the Northlands, Aisha is a half ice elf and half dragon who commands a powerful ice dragon. The Hero and Nythera battle her during the Northland storyline.

Associated tropes:

Xan

An insane pyromancer who was a major villain in DragonFable. He kidnaps The AdventureQuest Worlds Hero with a very cunning trap. He has confused the AdventureQuest Worlds Hero with the DragonFable Hero, and he won't listen to reason. It is learned that he is seeking a new apprentice among the children of the village of Basani.

Associated tropes:

  • Cold-Blooded Torture: Xan's plan to prepare his apprentice for training as a pyromancer involves "burning their mind clean and starting over with their freshly broken mind." Xan's initial implication that he would use one of the children for this is enough to send the Hero into outrage mode. Unfortunately, he actually wants one of their parents for an apprentice instead.
  • Laughing Mad: Prone to cackling madly.
  • Hostage for MacGuffin: Tries this with Andesi's mother Scoria to get the Ring of Shurpu. Unfortunately for Xan, the Hero had a feeling Xan would pull something like this, leading to...
  • Humiliation Conga: The Hero, right before facing Xan with the Ring of Shurpu, took a little detour to Escherion's Tower and used some of Escherion's Inversion Chaos Magic on the Ring. As a result, instead of amplifying Xan's fire magic by a thousand times, he's actually reduced his fire magic by a thousand times, rendering him virtually powerless — and because of the spell that he cast upon it preventing Warlic or the Hero from removing it just before putting it on, only Warlic or the Hero can remove it now. Tough break, Burnyhead!
  • Obviously Evil: Of course. He has a flaming skull for a head as proof.
  • Playing with Fire: He is a pyromancer, after all.
  • Sanity Slippage: Xan's always been insane, but his mental state has taken a turn for the worse. He is now reduced to babbling nonsensical metaphors, and won't even listent to the slightest reason.
    • As revealed in the 4th Mogloween Event, he got sent for treatment by Dr. De'Sawed, who put him through five months of horrible experiments that snapped his brain like a twig.
  • You're Insane!: Is often given this by the Hero since he is... well, insane.

X'Dir

A Dravix and faithful servant to Desoloth, who opens the 11-11-11 portal seeking help to free him before he is sealed away forever which in what he says to everyone could doom all of the elements of Lore. In truth he wants to free him so his master can devour the elements themselves.

Associated tropes:

  • Manipulative Bastard: Manipulated the hero into defeating the Prime Dragons and using the Dracoscintilla to free his master from confinement to allow him to devour the elements.
  • Our Dragons Are Different: In this case, a Dravix.
  • We Can Rule Together: X'Dir tries this with the Hero on Desoloth's behalf at the beginning of the Etherstorm War (may succeed or fail depending on which side you chose to fight for). Trying this with Galanoth, however, turns out to be a VERY bad move.

J6

A thief and bounty hunter first seen in MechQuest, who carries out daring heists.

Associated tropes:

  • Body Snatcher: A rare heroic version. J6 uses host bodies to carry out his heists and bounties, but always helps his hosts carry out their missions before leaving them. The only exception to this rule was the Baron, whom he had to leave without letting him finish his mission, and this pissed off the Baron enough to swear revenge upon him. As of the end of the saga, he has fashioned a robotic body for himself and so does not need to rely on hosts anymore.
  • Bounty Hunter
  • Cool Helmet: J6 is never without it. As revealed in the finale of the saga, this is because the helmet is J6 itself, and the various costumes he's used throughout the saga belong to the people that he's used as hosts.
  • Cool Ship: The Hyperium
  • Foreshadowing: Remember that scene near the end of the 2012 Heroes Heart Day event when the Hero uses J6's head to smuggle Moore out of the underworld? There was a little note stating that why and how that was possible would be explained later on. See below.
  • The Gunslinger: Probably the only AQW character to make extensive use of guns.
  • Happily Married: To Cinazool, another Bounty Hunter he met when hunting down Filthy McGee.
  • Losing Your Head: J6 is taken apart by a shipwreck in the beginning of the 2012 Hero's Heart Day event, but being a cyborg/android, his head is still functional, and is eventually used by the Hero to smuggle Moore/Romeo's spirit out of the Underworld so that he and Jeluti/Juliet can be together. This also happens if you cut the wrong wire during his third virtual mission.
  • The Reveal: J6 was created by a brilliant inventor named Tyrone McAllister, who was hired by the Inertia Armed Forces to create a weapon to make their soldiers more efficient killers. He deemed J6 too valuable to turn over to them, so he escaped with it. By placing J6 upon his head, Tyrone was able to fight off the Inertia Soldiers and escape. He soon turned his new talents to superheroing, but after Tyrone was killed by a thug leader, J6 took over him and stole the Hyperium. He has traveled from world to world using people as hosts in exchange for helping them carry out their missions. The only exception to the rule was the Baron, whom he left without helping him finish his mission, and he's been out for revenge against J6 ever since. The various parts that J6 was collecting were not for a doomsday device as the Baron claimed, but for a new robotic body for J6 — he's sick of relying on hosts and playing Body Snatcher, and wants a body that can last him forever.
  • Suddenly Voiced: Is voiced in the February 2012 Hero's Heart Day Event.

The L.O.S.E.R.s

The L.O.S.E.R.s (League of Super Evil Rangers) are a group of bad guys who try to destroy the planet Banzai with their Doomsday Rocket.

Associated tropes:

  • Animal Motifs:
    • Blue L.O.S.E.R.: Platypus
    • Pink L.O.S.E.R.: Flamingo
    • Yellow L.O.S.E.R.: Koala
    • Black L.O.S.E.R.: Black moor
    • Red L.O.S.E.R.: Aardvark
    • Green L.O.S.E.R.: Honey Badger
    • Prismatic L.O.S.E.R.: Chameleon
  • Cool Helmet
  • Expy: Of the Power Rangers.
  • Gender Flip: The pink and yellow L.O.S.E.R.s are males based on female characters
  • Punny Name
  • Real Men Wear Pink: The Pink L.O.S.E.R.
  • The Unfought: Only the Green L.O.S.E.R. and the Prismatic L.O.S.E.R. cannot be fought. However, they do have armors that can be equipped; the green one's can be dropped from the Absurd Foot, and the prismatic one's can be bought from J6's armory for ACs.

Death

The Grim Reaper and the guardian of the Underworld

Associated Tropes:

  • A Day in the Limelight: He gets his own storyline when he and the hero switch places. He is less than successful in the role of the Hero.
  • Blood Knight: As a living person less than a day, he promptly starts fighting every hero he encounters, to the extent that the player Hero (who is the current personification of death at the time) is forced to intervene.
  • Killed Off for Real: When Drakath takes control of Death after killing you in order to prevent you from coming back, you take a mission from Nulgath in the Underworld in order to kill him. Unlike the last time Death got deaded (see below), this has the effect of making YOU the new Death for the final battle.
  • Necromancer: Has the ability to turn your Red Dragon pet into a Dracolich, as well as having restored Chuckles (or at least his head) to unlife.
  • The Problem with Fighting Death: When Sepulchure kills him in an alternate timeline, it puts an end to death and unleashes a Zombie Apocalypse. Though oddly enough, it instead results in You Kill It, You Bought It when The Hero kills him.
  • Suddenly Voiced: In both the Fear Chaser event and the 2012 Heroes' Heart Day event (the latter by none other than George Lowe).
  • You Kill It, You Bought It: You become the new Death after killing the old one, though you end up sacrificing this personification when you enter the Chaos Gate.

The Desterrat Moya

The Desterrat Moya is a powerful ancient evil from a time long before Lore's current pantheon. It clashed against gods and lost, and was sealed into its own dimension. But undead minions all across Lore worship him as a deity, seeking to be freed from their necromantic masters. This worship has given the Moya strength enough to breach a hole between its own dimension and the world of Lore, and now Knave 1, King Alteon's personal Undead Slayer, needs your help to seal him back into his home dimension.

Associated Tropes:

Grimskull

The master of the Vault of Endless Doom, along with several other of the world's most evil death trap-filled dungeons. He invites several players to his dungeon to watch them die embarrassing deaths over and over again.

Associated tropes:

  • Affably Evil: In Heroes' Hearts Day 2017 "The Wheel of Love", he's just a genuinely lonely love out looking for a companion to spend the day with.
  • Ax-Crazy: Takes great glee in watching heroes fall to their demise.
  • Big "NO!": When Artix is about to put the Dark Dragon Wedding Ring that Mort had accidentally placed on the pedestal in one of his dungeons around his finger, which transports both him and the hero to Adam's wedding chapel.
  • Cruel and Unusual Death: A rather funny case of what happens when heroes who are invited to his dungeons try to get to the end of them.
  • Dem Bones: Most of his flesh has decayed away.
  • Evil Is Hammy: One of the most ridiculously hammy villains in the game.
  • Evil Laugh: Lets out some truly impressive ones whenever the Hero falls to one of his insidious traps.
  • Expy: Quite obviously of the Crypt Keeper, even greeting the players with said character's Catchphrase "boils and ghouls".
  • Faux Affably Evil: He seems rather friendly when sending players their invites to his dungeons. This is all just a facade, of course, and he goes from ingenuinely polite to batshit insane and obsessed with watching them die over and over again.
  • I Just Want to Have Friends: In Heroes' Hearts Day 2017 "The Wheel of Love", he states he's really lonely in his dungeon with no one but Mort to keep him company, and just wanted some companionship.
  • In the Hood: Wears a hood as part of his outfit.
  • Interspecies Romance: In Heroes' Hearts Day 2017 "The Wheel of Love", he was hoping the Love Bug would win the contest. Though he is willing to settle for the Hero and can go on a date with him/her in a possible ending.
  • Laughably Evil: He's so over-the-top with his psychotic hamminess, it's hard to take him seriously.
  • Laughing Mad: Cackles like crazy, with his lower jaw moving in accordance.
  • Names to Run Away from Really Fast: His name is a combination of both the words "Grim" and "Skull", which is more than reason enough to stay away from his dungeons.
  • Oh, Crap!: Gets this upon realizing that his assistant Mort had accidentally placed the Dark Dragon Wedding Ring on the pedestal in one of his dungeons, which Artix puts on his finger at the hero's suggestion (which transports both him and the hero to Adam's wedding chapel). Cue his Big "NO!" just as Artix is about to perform said action.
  • Obviously Evil: You can tell he's not a good guy when you see that his body is decayed and he has a Skull for a Head with a hood worn over it, and not to mention his robes are black as death.
  • Orcus on His Throne: He doesn't typically get involved directly in the action, instead enjoying the show from his own personal screen.
  • Our Liches Are Different: He's stated to be a lich.
  • Trap Master: Grimskull's dungeon is filled with all kinds of crazy and insidious traps, such that a Killer Game Master would just love this guy.
  • The Undead: He is a lich.
  • Un Evil Laugh: His Evil Laughs are so over-the-top and ridiculous, they're more comical than threatening.
  • Villainous Breakdown: While he's already crazy from the start, he has one upon finding out that Raxgore, the unstoppable juggernaut he intended to send after you, starved to death due to not having been fed in ten years — and that Binky, the man-eating unicorn, ate all the necromancers that could have been used to raise him as undead.
    • He quickly regains his so-called composure two cutscenes later, though.
  • Villains Out Shopping: In Heroes' Hearts Day 2017 "The Wheel of Love", he's the lonely love seeking a date on the show. He has no ulterior evil motives and just genuinely wants some companionship. The Hero wins the competition and can even choose to go on a date with him.
  • Wasn't That Fun?: After the defeat of the Ghost King Angler, Grimskull says what fun it was that the players got to go through his dungeon and tells them to exit through the Gift Shop room. However, this is just the first two floors of his dungeon!

Syrrus the Astromancer

Syrrus is an Astromancer living in the Tower of Winds on Draconis Island. He was compelled to open the Horologium Gate for a mage and his army that might help bring the fight to the Queen of Monsters. However, it turns out that he was manipulated into unleashing horrific creatures upon Lore by Karok the Fallen.

Associated tropes:

  • My God, What Have I Done?: His reaction to the Frostspawn horde invading Lore, along with Karok's murder of his apprentice Lorentz.

The Seven Deadly Dragons

Seven of Lore's most atrocious great dragons, all of whom Galanoth and the Order of Dragonslayers have dedicated themselves to defeating for the protection of the people of Lore. They represent the Seven Deadly Sins, and each Deadly Dragon has his/her own elemental powers.

Associated tropes:

  • 0% Approval Rating: No dragon wants to serve anyone, especially not a selfish, deceitful darkness dragon like Maloth, and they would rather fight over who should overthrow and replace him than bow down to him as their king.
  • All Women Are Lustful: Lascivia represents the sin of Lust and has been enchanting people into serving her and falling in love with her, and she's a female dragon.
  • Already Undone for You: Goregold went to other dragons' lairs, triggered their traps, and killed said dragons to steal their gold for himself before resetting the traps he triggered while he was there before the hero and Galanoth could get to them.
  • Badass Boast:
    • Valsarian gives one out before you fight him.
    "Enough! You dare defy me? You are NOTHING! Nothing but mortal insects who will soon be dust! And you think you can stand a chance against a magnificent being like Valsarian? Dragons were once the supreme beings of Lore, and we will rule it once more. And I will inspire dragons across Lore to do what I have done… by killing you."
    • Goregold gives one out as well in the cutscene before his own fight.
    "This is MY gold! Are you foolish enough to take it from me? I am Goregold, Lord of Ice! I'll freeze you, and smash you into shards!"
  • Berserk Button: Phlegnn does not take kindly to being cured of his plague. At all. Heck, the title of the cutscene where he flies into his rage after being cured is even called, "Look What You Did!".
  • Dark Is Evil: Maloth is the Darkness Dragon of Envy with dark powers and he's an enemy of the hero and Galanoth. Also, there's Gorgorath, the Undead Dragon of Wrath, who has her dark fire attacks.
  • Depraved Bisexual: Lascivia has both men and women in her so called harem by enslaving them for her own enjoyment.
  • Dracolich: Gorgorath is an undead dragon.
  • Elemental Powers:
    • An Ice Dragon: Goregold, the Ice Dragon of Greed.
    • Casting a Shadow: Maloth, the Darkness Dragon of Envy, as well as Gorgorath, the Undeadly Dragon of Wrath, who uses dark fire as a Breath Weapon.
    • Heart Beat-Down: Lascivia, the Green Dragon of Lust, who is capable of enchanting others with her love magic.
    • Playing with Fire: Glutus, the Fire Dragon of Gluttony.
    • Poisonous Dragon: Phlegnn, the Slime Dragon of Sloth, being a plague dragon who's polluted Gisunt Heights' water supply and who's been spreading a plague that's been turning normal folk into plague zombies.
    • Shock and Awe: Valsarian, the Storm Dragon of Pride.
  • Defeat Equals Explosion: Phlegnn explodes into masses of slime after being slain by Galanoth.
  • I'm a Humanitarian: Glutus is referred to by Galanoth as a man-eating dragon, and he actually proceeds to eat up both him and the hero once they tell him that he can't keep spewing fire at them forever.
  • Insufferable Genius: Goregold not only killed other dragons for their gold, but he was also so smart that he even went ahead and reset the traps in their lairs as well. And he has quite the ego to show about it.
  • Nigh-Invulnerability: Gorgorath gains this when she reclaims the Jewel of the Undying.
  • Light Is Not Good: Cured Phlegn is a golden dragon with golden attacks and is as evil as his sick form.
  • Our Dragons Are Different: They are all seven of the most atrocious dragons Lore has ever seen, whom Galanoth asks the heroes of Lore to help him take down.
  • Seven Deadly Sins: Each of them represents one of the sins themselves.
    • Gluttony: Glutus, the Fire Dragon of Gluttony, has been known to have eaten people for years, and has been roasting dragonslayers with his fiery breath and cooking them above fires that they're being rotated above. He even proceeds to eat the hero and Galanoth, only for him to vomit them and Falgar back out when they set off a chain reaction inside his body. It is later revealed after his defeat that food is stored in the back of his cave as well.
    • Pride: Valsarian, the Storm Dragon of Pride, enslaved the people of Darkmoor, only letting them out of their cages when the time comes for them to work, and wants to enslave the rest of humanity while hoping to inspire other dragons to do the same. He also thinks very highly of himself, and he views those who oppose him as inferior Pitiful Worms, boasting that no one would be able to defeat him.
    • Greed: Goregold, the Ice Dragon of Greed, killed other dragons to steal their treasure for himself alone, all out of his own incredible greed. He reset the traps in the lair of a dragon that he himself killed as well, and when the heroes find his gold, he selfishly voices his claims that the gold belongs to him alone.
    • Sloth: Phlegnn, the Slime Dragon of Sloth, decided to take a dip in the hot springs of Gisunt Heights. Unfortunately, since he is a plague dragon, and those hot springs are the source of the village's water supply, this has caused a massive plague in the village that has been spreading through it, turning normal people into plague zombies. And worst of all, Phlegnn refuses to leave those hot springs, which would have caused the plague to get even worse if it weren't for the efforts of Galanoth, the heroes, and Lim working together to cure the village and everyone in it.
    • Lust: Lascivia, the Green Dragon of Lust, kidnapped many people and attracted them with her enchantment magic, making them fall in love with her as a result, and created her own harem inside her lair. When Princess Cecily attacks her to save those kidnapped by her, she attempts to enchant her into serving her as well, and when she is defeated, she enchants the hero and Galanoth to prevent them from slaying her before she leaves to find a new cave to make a new harem of her own in.
    • Envy: Maloth, the Darkness Dragon of Envy, stole the famed Dragon Crown (which eventually turned out to be a fake) and assumed rulership over dragonkind, and thus caused the dragon clans to start a huge war with one another over who should be the one to replace him. He admits that the reason those dragon clans did so was because they were jealous that he was the one ruling over them and not themselves.
    • Wrath: Gorgorath, the Undead Dragon of Wrath, attacked and decimated most of Captain Rhubarb's fleet of pirate ships in her fury just because they had stolen the Jewel of the Undying from her. She later uses an angry argument between Artix and Galanoth over who should be the one to slay her to her advantage when she escapes, and even states that she will not hold back the next time she fights the heroes again after her initial defeat by them.
  • Smug Snake: Goregold was so selfish and greedy that he slew his own kind to steal their treasure for himself, and he just so happens to be very arrogant about it, too.
  • Smug Super:
    • Valsarian always boasts about himself being superior to others.
    • Goregold describes himself as having killed beasts he deems as infinitely more powerful than the Order of Dragonslayers and boasts that they and the hero don't stand a chance against him before proceeding to fight them.
  • Technicolor Fire: Gorgorath can spew purple flames.
  • This Cannot Be!: Valsarian was so arrogant about himself that he claimed that not even Galanoth would be able to hold his own against him. Naturally, he received a shock when the villagers of Darkmoor Village finished him off by pouring electrified water onto him.
    Valsarian: Defeated by... humans? How is this possible?
    Galanoth: You were defeated by your own arrogance. You refused to believe we could ever be a threat to you... and that allowed us to become one.
  • Villainous Glutton: Glutus.

    Cross Over 

Ethan

Ethan is a game fanatic, a recovering Everquest addict, and an amateur artist. His often nonsensical, off-beat, or even moronic antics are the focus of the comic and the source of many of its plotlines. Ethan currently owns GameHaven, a video game store. Ethan is also described as the creator of Winter-een-mas, a seven-day celebration of video games, and founder of the Church of Gaming.

Associated tropes:

  • Only Sane Man: Inverted. Everybody else including The Hero can come across as sane when compared to him.
  • Red Oni, Blue Oni: The Hero and Lucas act as The Blue to Ethan's Red

Lucas

Lucas is a year older than Ethan. He is portrayed as more level-headed and down to earth than Ethan. Cynical and sarcastic, Lucas is something of a slacker, prepared to enjoy a good video game over actual work. Lucas is a programmer and previously worked at a computer store, where he offered technical assistance. More recently, he left to work for Ethan at Game Haven as an assistant manager

Associated tropes:

Layla

Lilah defied Ethan's preconceived notion that girls (or at least, cute ones) don't play video games, after which they began dating. Lilah is the same age as Ethan and formerly worked as a secretary, but has been competing in tournaments as a professional gamer.

Associated tropes:

Zeke

Formerly known as the "Xbot", Zeke is a creation of Ethan

Associated tropes:

  • Big Bad: of The Ctrl Alt Del Crossover

Role Playing Game

Associated tropes:

The primary characters of the AQW Hero's Heart Day 2012 event. A pair of Star-Crossed Lovers (the original ones, in fact) who were kept apart in life by the hatred of their families for each other, they are further grieved to learn that they are being kept apart even in death by the dying curse of Mercutio, Romeo's friend of the time. This forced separation has split the Underworld in two, which has Death, the guardian of the Underworld, very annoyed. With the help of Mia the Mer'Angel and everyone's favorite bounty hunter J6, the Hero must find a way to reunite these two lovers, in life or in death.

Moore/Romeo

Associated tropes:

Jeluti/Juliet

Associated tropes:

Mercutio

Associated tropes:

  • Big Bad: of The 2012 Hero's Heart Day Event
  • Dying Curse: Mercutio's dying curse from the original play, delivered in a moment of anger, which proved to have more far-reaching effects than even he anticipated.

The Magic Thief

Conn

Associated tropes:

Rowan

Associated tropes:

Benet

Associated tropes:

Duchess Willa

Associated tropes:

Pettivox

Associated tropes:

    Guest Stars 
One Eyed Doll

Kimberly

The lead guitarist and singer of One Eyed Doll, Kimberly is known for being hyperactive, energetic and all around crazy. She first shows up in the finale of the Mythsong saga, where she's revealed to be the real Chaos Lord of the storyline. She's also seen in the July 2010 Friday the 13th Event featuring George Lowe and is somehow the voice actor for Sally in the Doomwood saga.

Associated tropes:

Junior

Associated tropes:

Mr. Socks

Associated tropes:

Paul and Storm

A band that travels the dimensions setting up shows and occasionally helping people. They're the ones who originally summon the Hero to the Mirror Realm in the 2nd Anniversary Event.

Associated Tropes

ArcAttack

7

A very important factor in the band, he takes all of the electricity made by the giant tesla coils and amazes everyone by how he's not fazed by it.

Associated Tropes

  • The Blank: Justified that he's wearing a special suit that's making sure he doesn't die from 2,000,000 volts of electricity.

Sam

Associated Tropes

John

Associated Tropes

Joe

Associated Tropes

King Beat

Associated Tropes

John F

Along with John L, he makes up one-half of the duo "They Might Be Giants". He was taken by the Collector before his destiny to become a famous rock group, and his voice was altered due to surgery.

Associated Tropes

John L

Along with John F, he makes up the one-half of the duo "They Might Be Giants". He was taken by the Collector before his destiny to become a famous rock group, and has his vocal cords surgically altered, hence his weird voice.

Associated Tropes

Other Guest Stars

Voltaire

A famous musician who's known for coming to Battleon once every Friday the 13th. Every time he appears, it seems as if undead and other abnormalities follow him around. Starting with the May 2011 Friday the 13th Event, he carries around a special weapon known as the Vorutanian Key Blade.

Associated Tropes

  • Badass in a Nice Suit: Starts wearing different suits starting with the January 2012 event though.
  • Breakout Character: He's become the face of the Friday the 13th events for the Artix Entertainment games to the point that he has his own card in the Battleon Battle Card Came.
  • Casting a Shadow: Can use Shadow Step with the Vorutanian Key Blade.
  • Continuity Nod: He mentions some of the past Friday the 13th exploits during the January 2012 one ranging from fighting aliens and undead.
    • In the April 2012 Event, he and Deady have the Unicorn Rider badges pinned on them.
  • Cool Horse: A badass-looking black unicorn with flaming hoofs, as of the first 2012 Friday the 13th event.
  • Musical Episode: His appearance in the first ever Friday the 13th event codified all future Friday the 13th—and all other special events—to have music based on the guests that come.
  • Offscreen Moment of Awesome: Somehow beating the one-armed bandit by himself in May 2011's Friday the 13th event.
  • Punny Name: Vorutanian is based on the Japanese way of saying his name.
  • Screw This, I'm Outta Here: Tried this in the January 2012 event when he hears the threat was a Robot Girl...until the Hero mentions that she shoots missiles.
  • Techno Wizard: As shown in the April 2012 Event
  • 13 Is Unlucky: Comes every Friday the 13th, but the only time something bad happened to him was him being cursed by the Cursed Guitar of Skull Punch Island in the first event.

Deady

Deady is Voltaire's evil extraterrestrial friend who usually takes the form of a teddy bear. In the last 2011 Friday the 13th event, he was revealed to be a native of the planet of Necronus by the name of Urkor Malravenus, and took on his true form to battle the leader of the aliens invading Lore while the Hero fought Yahorneth.

Associated Tropes

Ayi Jihu

A famous Chinese singer who comes during the special April 2011 Fear Chaser event. She needs the Hero—and Twilly's—help to fight the manifestations of the fears of Heights, Darkness and Death in addition to Fear Itself.

Associated Tropes

  • Deadpan Snarker: Sometimes dips into this.
  • In a Single Bound: She's able to jump as high as the Manifestation of Heights is tall, and can jump from tree top to tree top.
  • Magic Meteor: She states that she got her power after being hit by one of these. The Hero then lampshades how crazy it sounds.

Andrew

A rising star on Youtube who's known as the "Unicorn Crooner", he helps out in the January 2012 Friday the 13th Event by helping tame what would eventually become Voltaire's flaming black unicorn.

Associated Tropes

  • The Beastmaster: Can tame unicorns.
  • Butt-Monkey: Deady sees him as a target for slapstick. (Knocked him unconscious, stomped on his left foot and rode him down the volcano following Voltaire on his newfound unicorn.)
  • Leitmotif: Pink Fluffy Unicorns Dancing on Rainbows.
  • Real Men Wear Pink: The Unicorn Crooner, and Andrew's famous song is known as Pink Unicorns Dancing On Rainbows.
  • Robosexual: At the end of the January 2012 Friday the 13th event, he proves to be quite taken with Amira 2.0, and is definitely a better match for her than the Jerkass King.

Mia J. Park

A rising star in Australia, she's a Mer'angel in the February 2012 Hero's Hearts Day event. She lures sailors to her so they could help reunite the cursed lovers Jeluti and Moore. Targeted by J6 for this phenomena, he succeeds in bringing her to Death himself, only to find out that the anomaly surrounding her hasn't disappeared.

Associated Tropes

    Legend Only Characters 

Nukemichi/Shadow Nukemichi

Associated tropes:

  • Big Bad: The Real Big Bad of The Akiba Expansion
  • Undying Loyalty: To Princess Miko and Emperor Daisho However it turns out to be subverted

Kage

Nukemichi's Shadow who plans to assassinate Princess Miko However it turns out he is loyal and that Nukemichi is planing to use The Lantern

Associated tropes:

  • Big Bad: of Nukemichi's Quest Line Subverted since he is not that evil and Nukemichi is the real bad guy
  • Undying Loyalty: Unlike Nukemichi he is loyal to Princess Miko and Emperor Daisho

Terra

Associated tropes:

  • Disney Villain Death: Though she's clearly not a villain, she was killed by the Master by being pushed off a cliff into the ocean by him.
  • One-Steve Limit: There is a princess named Tera who's name sounds like her but with one R instead of a double R

Argyron

Associated tropes:

Duke Ellington

Associated tropes:

Capt. 000000Beard

Associated tropes:


Alternative Title(s): Adventure Quest Worlds Races, Adventure Quest Worlds Subraces

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