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Neal Gallery 'Koibu' Pass Erickson creates various campaigns of live Tabletop RPG campaigns live streamed over TwitchTV based on the continent of Arcadia and other nearby lands.

Neal has also spent time developing house rules for Dungeons & Dragons 2nd Edition & 5th Edition. He started streaming as a DMed for Rollplay.

The campaigns are shown live on Neal's Twitch Channel and archived on his youtube channel.

Here's the list of campaigns, both in progress and complete:

  • Dicing with Death - (D&D 2nd Edition), Ongoing (1 Dec 2013- )
  • Honorbound - (D&D 5th Edition), Completed (21 Jul 2014 - 15 Apr 2015)
  • Age of Strife - (D&D 5th Edition), Completed (21 Dec 2014 - 10 Mar 2015)
  • Shenanigans - (D&D 2nd Edition + Houserules), Ongoing (28 Apr 2015- )
  • Misscliks: Seaborn - (D&D 2nd Edition + Houserules), Completed (27 Oct 2015-22 Nov 2016)
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  • Hardcore Heroes - (D&D 2nd Edition), Completed (2 Jan 2016-21 Apr 2017)
  • Age of Strife (reboot) - (D&D 2nd Edition + Houserules), Completed (19 Sep 2016-10 Apr 2017)
  • Misscliks: Devotion - (D&D 2nd Edition + Houserules), Completed (6 Dec 2016-18 Jan 2018)
  • Frozen Frontier - (D&D 2nd Edition + Houserules), Completed (14 May 2017-13 Jan 2019)
  • Heroes' Graveyard - (D&D 5th Edition), Completed (11 Sep 2017-21 May 2018)
  • Game On - (D&D 5th Edition), Completed (10 Apr 2018-8 Jun 2018)
  • Assassin - (D&D 5th Edition + Houserules), Completed (20 Jun 2018-13 Sep 2018)
  • Fatal One - (D&D 5th Edition), Completed (1 Oct 2017-3 Apr 2018)
  • Akuban Knights - (D&D 2nd Edition + Houserules), Ongoing (9 Nov 2018- )
  • Gnomes, Tomes and Catacombs - (D&D 5th Edition), Ongoing (11 Nov 2018- )

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    Dicing with Death 
Neal and Ryan take turns Dungeon Mastering and playing various campaigns under the heading of Dicing with Death. The two friends have been playing this way since the mid 1990s. Because this game features only a single player, the storylines and character development are much deeper, faster, and more intricate. With frequent character turnover, the two cast members swap DM and Player positions giving the game a diversity of style you won't find anywhere else.

Episodes where Neal is the DM take place in Arcadia starting from Episode 58.


  • Artifactof Doom: The Amulet of Malkis.
  • Anti-Role Model: Most of the Dicing with Death Player Characters.
  • Bargain with Heaven: Leon tries this to restore is damaged arm which fails.
  • Big Bad: Many times the Big Bad is the Player Character.
  • Big Door: The door Georg finds that goes into the Plane of Shadows.
  • Black Magic: Malcifer Winter who is a Necromancer, is considered practising 'black magic' by Wizards and Clerics alike.
  • Call-Back: Leon has a lot of these towards the Qualneer campaign.
  • Cannon Fodder: Malcifer Winter's undead army.
  • Cassandra Truth: Georg tries to spread the news that Count Vicious is a vampire but is largely not believed.
  • Castfrom Hit Points: Malcifer the Necromancer casts some spells from his health pool
  • The Chessmaster: Baron Song, starting from a poor barony, and is machinations to gain more wealth and power and eventually becoming a Count
  • Chekhov's Gag: Neal jokes about a Shadow Dragon that Georg dreams about while crossing the Shadow Mountains. A year later Malakai runs into 3 Shadow Dragon in the Shadow Mountain.
  • Chronic Backstabbing Disorder: Suffered by Qualneer in his Revival episodes.
  • Churchgoing Villain: Malcifer worships the Winter Gods, the slaughters people with his undead army.
  • Circle of Standing Stones: Leon meets some druids at one that create a portal to the Feywild.
  • The Corrupter: Baron Song, in order to make his people more useful and morally flexible.
  • Color-Coded for Your Convenience: The eye color of Malcifier's Animated Skeletons denote their power level.
  • Creepy Child: Baron Song Jr.
  • Cross-Dressing Voices: Verissa & Mama Beatrix (Ryan). Clarissa & Nyphara Sylivs (Neal)
  • Deal with the Devil: Keeping the Amulet of Malkis made Georg indebted to the Malkis.
  • Disability Superpower: Averted with Shia Hatan, the blind Akuban Swordsman who is killed in his first episode.
  • The Don: The Red Duke of the Gold Smith's Union.
  • The Igor: Lilith is this for Malcifier Winter.
  • Early Installment Weirdness: The goddess Voraci and her acceptance of the Undead in early episodes.
  • The Empire: The Voraci Empire off to the East in Solum is at the height of it's power when it sends Tyrus Bellows to Arcadia to scout and destabilise the region.
  • Enthralling Siren: Qualneer plugs his ears to avoid their song.
  • Even Evil Has Loved Ones: Qualneer seems to actually care about Michelle.
  • Evil Overlord: Malcifer Winter for his village and Undead Army.
  • Evil vs. Evil: Georg against the Demons.
  • Evil Wears Black: Georg changes his robes from Red to Black, even sending a letter home to Solum to make the color change official.
  • For Want of a Nail: If Georg hadn't left the portal open, there would have been no Demon Invasion of Eridon.
  • Grave Robbing:
    • The characters Qualneer, Balrog Blacksteel, Qualneer, and Georg have robed tombs.
    • Malcifer Winter digs up graves for bodies to use for his undead army.
  • Great Escape: Qualneer escapes from a few jails during his adventure. except the last one.
  • Glowing Eyes: Malcifer's Undead Skeletons eyes glow, colors based on their power level.
  • Half-Human Hybrid: Clarissa & Genie Salwag were a Half-Elves.
  • The Heretic: Necromancers like Malcifer are considered Heretics since no god of the Pantheon support the use of the Undead.
  • The Hermit: Pourvin the nudist wizard who lives in the Hidden Valley.
  • Hero Antagonist: The unnamed adventurers who try to stop the evil player characters of this campaign.
  • Honor Among Thieves: Qualneer makes sure to pay his dues to the Goldsmith's Union until he reaches the city of Solstace.
  • Hostile Terraforming: The demons at Heatstroke seem to be terraforming the land into a fleshy substance.
  • Human Sacrifice:
    • Solomon the Cruel finds a Pyramid where Human Sacrifices used to take place and then starts the rituals back up.
    • The Amulet of Malkis requires this to be powered up.
    • Some of Malcifer Winter's Necromancer spells require this.
  • Hungry Weapon: Bloodletter and the Amulet of Malkis.
  • Immunity Disability: Balrog Blacksteel after he turns undead doesn't need to sleep or eat, but healing magic injuries him.
  • Killed Off for Real: Almost every player character ends up dead so Neal and Ryan can swap roles as DM and Player.
  • Lack of Empathy: Baron Song has lack of empathy to everything that doesn't help him.
  • Love Potion: Baron Song uses a love potion on Lady Dysec.
  • Man of Wealth and Taste:
    • Qualneer
    • Malcifer Winter
  • Magnificent Bastard:
    • Baron Song: He is a level 0 Lord who obtains a lot of power with his plans.
    • Qualneer the Cunning: His plans for profit result in game-breaking profit and magical loot until the Revival episodes.
  • Mark of the Beast: Malcifer Winter can mark a person with a brand that protects them from his undead army, but the mark has to be taken willingly.
  • Muggle Power: Option 2: Because of Qualneer's Actions, Wizards become outlawed in the Southern Isles.
  • Monster Adventurers: The player character Silax (Hobgoblin) and Mama Beatrix (Kobold).
  • Moral Event Horizon: Some see Georg murdering Lady Dysec's innocent child for Baron Song as the point he crossed the line.
  • No Antagonist:P Many characters, like Frank 'Cranky Fists' Kershaow, have no Antagonist, and are their own worse enemies.
  • No Man Should Have This Power: What Georg thinks about the Amulet of Malkis until he starts using it himself.
  • Rousseau Was Right: Georg was a foreign party-boy from Solum until he found the Amulet of Malkis and started following Baron Song's orders.
  • Power Misidentification: The Amulet of Malkis is mistaken by many as an Phylactery of a Lich.
  • Protect This House: Qualneer defends his home from Dwarven Intruders.
  • Public Execution: Baron Song public executes a Kitchen Maid for feeding a burglar information.
  • The Purge: Wizards are hunted down and killed in the Southern Isles.
  • Raising the Steaks: Malicifer Winter raises dead Animals as zombies to fight as part of his undead army.
  • The Sacred Darkness: Winter's Reach's worship of the non-existent Winter Gods.
  • Scam Religion: The worship of the Winter Gods.
  • Shame If Something Happened: Frank 'Cranky Fists' Kershaow attempts to create an extortion scheme in Wodheim.
  • The Siege: Malicifer Winter sieges Sardinia Keep the siege doesn't last long.
  • Stormingthe Castle: Malcifer Winter and his undead army attack Sardinia Keep.
  • Tactical Withdrawal: The Heroes after Malcifer Winter retreat after their cleric is downed.
  • Thieves' Guild: The Goldsmiths Union in the Southern Isles.
  • The Sociopath: Baron Song.
  • There's No Kill Like Overkill: Ferris executes a group of bandits with a single Fireball spell.
  • Underground City: Blacksteel Keep as well as Hill Dwarf Cities visited by Zweihard Blacksteel are build on the surface, but go deep underground. Mountain Dwarves are said to live inside the mountains however.
  • Unicorns Are Sacred: Baron Song has a Unicorn in his dungeon that is bled out every day to keep weak, and the blood is harvested into a barrel.
  • Weapon of Choice: Qualneer and the dagger Bloodletter.
  • We Have Reserves: Malcifer Winter's attitude to his Undead Minions.
  • What You Are in the Dark: Georg finds the Amulet of Malkis though a portal that no one has gone inside in centuries. No one knows it is here anymore, so he could take it without anyone knowing. he takes it.
  • You All Meet in an Inn: The party start off in the Halfpint Tavern in Shirebrook.

    Shenanigans 
In this "Monster of the Week" style campaign, a rotating cast of characters find themselves in a different wacky situation every session. Each session starts in the town of Bergshire inside Shenanigans, a tavern run by the famous former adventurer Desmond and his wife Elizabeth, "Lizzy". Other reoccurring NPCs include their 13 year old daughter Layla who is studying at the local wizard academy Woghorts, Borch the Orc cook that Desmond saved during one of his former adventures, and their not-so-helpful Kobold assistants.

    Misscliks: Seaborn 
The island of Embershore in the Spice Isles suffers a natural disaster and a group of misfits are tasked with damage control and reconstruction. Their efforts lead them into discovering the cause of the natural disaster, and into adventures on the high seas.


    Hardcore Heroes 
In order to utilize the fear of death, players will leave this campaign when their characters die. To make things even harder, character death happens at 0 hp (instead of -10) and we use the strict RAW (rules as written).


  • Aborted Arc: Venlen and the mystery of why he made Lady Twintower Ugly at the start of the campaign is never solved.
  • All Your Base Are Belongto Us: The Demon Invasion destroys Shirebrook while the party is in the Plane of Shadows.
  • Arc Symbol: The Symbol of Malkis reoccurs many times.
  • Atlantis: Malakai visits the underwater ruins of the Elven Civilization from the Talens that sunk into the sea 1500 years ago.
  • The Atoner: Van after leaving the people behind in the Shadow Plane
  • Authority Equals Asskicking: Averted. Most Nobles are level 0.
  • Bad Boss: Malakai's treatment of Jeeves.
  • Berserk Button: Do not insult the Goddess Chis around Van.
  • Big Bad: The God Malkis and the Shadow Dragon
  • Big Eater: Croak
  • Bittersweet Ending: Malakai has saved Van and Jeeves from the Shadow Plane, but has doomed Eridon because of Georg's mistake
  • Cold-Blooded Torture: Malakai after the disappearance of his party, torches the captured Architects of Faith Leader for information.
  • Combat Medic: Van-Healing is a Cleric, but fights in melee with his Scimitar.
  • Combat Pragmatist: Croak
  • Cult: The Architects of Faith
  • Disproportionate Retribution: Lady Twintower's punishment on the servant who used the ugly potion on her.
  • Dwindling Party: Expected by the nature of the campaigns where if the Player Character dies, the Player is also off the show.
  • Enforced Method Acting: When separated from the rest of the party, Malakai's player Nick doesn't watch what is happening to them in their episodes. Likewise the missing party members don't watch the Malakai episodes.
  • Evil Plan: The Malkis Worshippers aka the Architects of Faith assassinating important people to create power vacuums to allow powerful people to rise up.
  • Fantastic Racism: Malakai towards Dwarves.
  • Freudian Trio: Malakai: Id, Van: Superego, Kain: Ego.
  • Four-Man Band: At least the show starts this way.
  • Glass Cannon: Malakai at level 9 only has 18 HP.
  • Good Is Not Dumb: Van-Healsing, eventually.
  • Good Is Not Soft: Van-Healsing & Kain.
  • Hero, Rival, Baddie Team-Up: Attempted by Malakai with Georg and Tyrus Bellows. It ends in violence.
  • Hero with Bad Publicity: The party have a really bad reputation in Redport over Malakai's Web spell being set on fire, killing hundreds.
  • Indy Escape: Malakai escapeing the 3 Shadow Dragons.
  • It Was His Sled: Hardcore Heroes ends with Eridon being destroyed by a Demon Invasion.
  • Killed Off for Real: Corni, Croak, Mhorin, Kain, Tyrus Bellows, Georg
  • Late-Arrival Spoiler: Eridon is conquered by Demons. Spoiled by future campaigns.
  • Mr. Vice Guy: Croak
  • Nice Job Breaking It, Hero!: Leaving the portal open, allowing the Demon Invasion of Eridon to take place.
  • Nice to the Waiter: Kain towards Jeeves.
  • No One Gets Left Behind: Averted. The party leave around 80 people trapped in the Plane of Shadow.
  • Offscreen Moment of Awesome: Darf stealing the Spellbook from the Werewolves.
  • Opt Out: Van and Malakai abandon Eridon as the Demon Invasion sweeps across, and move to Drekis.
  • Powerful and Helpless: Malakai feels this way when Van, Jeeves and Kaine are taken to the Plane of Shadows.
  • Never Split The Party: Malakai is split from the rest of the party when they are telported to the Shadow Plane.
  • The Ruins I Caused: The party seeing Shirebrook ruined by the Demon Invasion they caused.
  • Say My Name: As Malakai escapes, the Shadow Dragon is shouting out his name.
  • Sole Survivor: Malakai meets the last of the Talens Elves, who were all killed in the cataclysm 1500 years ago.
  • Sequel Hook: The fall of Eridon is shown to the start of a greater scope story.
  • Shoot Your Mate: Kerak the Vengeful tests the party by asking them to cut off Sella Valmont's ear. Van refuses, Malakai does it.
  • Ship Tease: Malakai and Van-Healsing: Van leaves a note in the Shadow Plane for Malakai, it ends with "XOXO".
  • Shrines and Temples: Van-Healsing is the head Cleric of a temple until he is forced to flee town in episode 4.
  • Sigil Spam: The Symbol of Malkis is all over the Architects of Faith's Headquarters.
  • The Soul Saver: Van wants to save the souls of those he left behind in the Plane of Shadows.
  • Squishy Wizard: Malakai. Especially without Stone Skin cast.
  • Status Quo Is God: Averted. Malkis the god of Chaos has his agents in Eridon working to remove the Status Quo. The Demon Invasion ends up destroying the Kingdom of Eridon.
  • Taken A Level In Badass: Jeeves after a Giant captures Malakai.
  • Time Skip: After the party return to Shirebrook in Episode 15, the story jumps ahead a month in episode 16. After the party move to Drekis, the story jumps months at a time between the check-in episodes.
  • Too Clever by Half: Croak's scheme to become the criminal mastermind of Redport. He murders Boren to take over, but doesn't account for his girlfriend Zinly actually being loyal to Boren.
  • Two Lines, No Waiting: Averted. After Malakai is separated from the rest of the party, their episodes are recorded separately with no thematic linking.
  • Weapon of Choice: Van and his Scimitars.
  • Well-Intentioned Extremist: Kerak the Vengeful believes himself to be this, for the way the Kingdom treated the veterans of the 1508 War against the Grell.
  • What Happened to the Mouse?: The fate or motives of Venlen are never discovered.

    Age of Strife 
The age of strife is an period of time where the vast human empires of ages past have fallen to their own greed, thirst for power and an Elven-Dwarf alliance. The Great War has reduced humanity to but a tiny fraction of itself, both in number and in power. Monsters roam freely and unchecked while Orcs and Goblins claim the still smouldering human strongholds.


  • Dwindling Party: Expected by the nature of the campaign where if the Player Character dies, the Player is also off the show.
  • Four-Man Band: At least at the start of each season
  • Killed Off for Real: Most of the characters
  • Title Drop: Ellohime ask Lily, will say "It surely is an age of stife" in each episode, regarding the state of the world, in the original Age of Strife.

    Misscliks: Devotion 
Kes and Kellen are siblings, bards, and travelling companions, joined by their respective lovers Ransom and Olivia. Together this travelling "double date" inspire crowds while solving mysteries and fighting monsters.


    Frozen Frontier 
Caldonia is the cursed continent to the south of Arcadia. 1509 years ago it was frozen over in the same horrific event that created the canals of Arcadia. Since then, nobody has ventured to this lost land. High Princess Sela of the kingdom of Drekis is launching an expedition to Caldonia in hopes of recovering the treasures of a lost civilization. Our heroes will have to battle the elements alongside unknown dangers as they explore uncharted lands.


  • Apocalypse How: Continental. Total Human Extinction. The entire continent of Caldonia was "cursed by the gods" 1500 years ago. The cold aura extends north into southern Arcadia and the Talens.
  • Badass Beard: Grimes & Kel William.
  • Big Bad: The Dragons. the Scrag
  • Bittersweet Ending: The Scrag are defeated and the curse of Caldonia is lifted, but they are transported to Faerûn and unable to get home.
  • Bleak Border Base: Fort Wikk.
  • Cannon Fodder: The Drekis troops at the fort.
  • Convection Schmonvection: The party are able to breath and be find in a volcano as it starts to become active.
  • Depopulation Bomb: The Scrag used a Magical Orb to kill the Human Population of Caldonia by Freezing them.
  • Death of a Child: Amelie dies in episode 43.
  • Disc-One Final Boss: The Dragons for the real Final Boss, The Scrag
  • Durable Deathtrap: The traps are still working in tombs that are over 1500 years old.
  • Easy Logistics: Averted. Supplies for the Fort & Party and the costs involved are all accounted for.
  • Establishing Character Moment: Grimes in the first episode, despite being seen as just a Criminal, is the only one to dive into the freezing water to save a drowning child.
  • Evolving Credits: The Matt Burger artwork of the four main characters change after they obtain some magical items. For the last season whole new art is created with their up-to-date gear shown.
  • Flashback: There are several Flashback episodes showing key points in the 4 Player Character's lives before the Caldonian Expedition.
  • Forgot About His Powers: Scrag archers forgot their bows were magical and had more chance to hit.
  • Friendless Background: Pharis
  • Game Changer:
    • The invention of the Sled, then Skiis increases the party's movement dramatically.
    • The discovery of the portable hole increases how much the party can haul around the Caldonian Wilderness dramatically.
  • Mighty Whitey:
    • In Character, the Caldonian Expedition has access to nutrition, education, technology and general skills and experience that the local Gnolls and Kobolds do not have. Kel William gives out Tinder Boxes to make allies of the locals. Almost the entirety of the local population turns hostile towards the Caldonian Expedition eventually except one tribe of Kobolds.
    • Out of Character, the Colonialism is portrayed in an negative light.
  • Half-Human Hybrid: Pharis is a Half-Elf.
  • Happily Married: Kel William and Melissa.
  • Harmless Freezing: Averted with the custom cold and weather rules.
  • High-Altitude Battle: Kel William jumps onto the back of a Dragon to fight them.
  • High Priest: Jaromir was practically a slave for the High Priest of Mahtava.
  • Honor Before Reason: The Gnolls of Caldonia.
  • Hostile Terraforming: The Scrag used a Magical Orb that froze Caldonia. Only though divine intervention did some wildlife survive the transformation.
  • Human Popsicle: Many bodies of frozen humans are found.
  • Humans Are the Real Monsters:
    • The Caldonian Kingdom was expanding at the expense of the existing Elven Lands
    • The Caldonian Expedition results in a the deaths of the majority of the non-Human sapient population of Caldonia.
  • Innocuously Important Episode: Much of what is discovered in the Salt Mine has a greater context later on.
  • Insistent Terminology: Ultraspear for the Stone Spears used by the Gnolls.
  • Killed Off for Real: Jaromir, Pharis, Kel Hughes, Amelie
  • Never Split The Party: Jaromir heads off into the wildernesses alone without the rest of the party.
  • Nice Job Breaking It, Hero!: The party realises the Scrag killed the whole fort because they attacked the scrag first.
  • No Social Skills: Pharis. A loner who hates all of Humankind.
  • Officer and a Gentleman: Kel William is a Landed Knight and also a Military Captain.
  • Player Headquarters: Fort Wikk, Swampside, Conquest.
  • Power of the Void: Where the Scrag gather the power to freeze the continent is from the void.
  • Power Tattoo: Jaromir's spells are written as tattooed runes on his skin he was born with. In the last chapter invisible runes with more spells are discovered.
  • Production Foreshadowing: Heroes' Graveyard foreshadows a lot of the discoveries of the later half of Frozen Frontier
  • Protagonist Power-Up Privileges: Averted. The Fort's solders slowly level up over the Chapters of the campaign.
  • Rainbow Pimp Gear: Pharis ugly gear that has beneficial magical properties.
  • Reassigned to Antarctica: Several Fort Officers seemed to be assigned to Caldonia due to their reputations.
  • Revenge Before Reason: Episode 44 At the end of the episode, Grimes wants to assault the Scrag base of operations in Caldonia without preparations or a plan.
  • Rewatch Bonus: The ending of Frozen Frontier gives Heroes's Graveyard's locations and discoveries new context.
  • Roaring Rampage of Revenge: Episode 41 the Scrag kill all the people in Conquest and Swampside in revenge for the Party attacking their base in one of the Scrag Holes.
  • Sealed Army in a Can: the frozen Scrag army at the North East Volcano.
  • Sequel Hook: At the end of the last episode. The surviving party look to the sky and see an alien sky and a different moon. Caldonia has teleported to Faerûn..
  • Take Up My Sword: Kel William getting knighted by Kel Roderick on his deathbed.
  • Thieves' Guild: "The Family" in Drekis.
  • The Reveal: Episode 45 The Scrag are deformed Caldonian Elves who lived in the land before the Humans invaded 2000 years ago.
  • Running Gag: Spears used by the Gnolls being called Ultraspears because their increased damage output.
  • Weapon of Choice: Kel William and his Harpoon.
  • Wham Episode: Episode 41 when the party discover everyone in the Fort murdered by the Scrag.

    Heroes' Graveyard 
TrumpSC and Koibu team up to send players to their deaths. In this dual D Med campaign, Neal 'Koibu' Pass Erickson runs the story, Jeffrey 'TrumpSC' Shih runs the monsters, and the players run way. Various streamers and esports personalities come together in a rotating cast to explore a floating island that has appeared off of the Sword Coast in the Forgotten Realms. An ancient civilization lies in ruins, flooded with monsters that don't normally work together.


  • The Ace: Quincy. Thanks to the Sharpshooter feat, is able to bypass a lot of the challenge in planned encounters. The Sharpshooter feat was banned in future Koibu 5e games.
  • Big Bad: The Sorceress
  • Cross-Dressing Voices: Several of the PCs
  • Durable Deathtrap: The traps are still working in tombs that are over 1500 years old.
  • Half-Human Hybrid: Dench (Half-Orc), Lilith (Half-Elf), Hellbeard (Half Orc/Dwarf), Drak'ven (Half Drow), Torlac (Half-Orc).
  • Killed Off for Real: The Entire Cast except 2 characters at the end
  • Riverof Insanity: Season 1 Episodes 11 and 12 cover a fight on top of ships down the river.
  • Total Party Kill: It happened.

    Game On 
A group of heroes are recruited by the Baroness of Meadstead to get back her crown.


  • Big Bad: Baroness Stephanie's Brother.
  • Cross-Dressing Voices: Brother Honeybun (Banzai Baby)
  • Half-Human Hybrid: Neega (Half-Orc)
  • Homeless Hero: Lumin.
  • Left Hanging: The campaign never had the sixth and final episode to resolve plot. The uncertainty is resolved when a year later when Count Vicious invades Meadstead and takes over, with no mention if the Baroness or her brother was in charge.
  • Remember the New Guy?: Lumin is introduced as a long time friend of Brother Honeybun, replacing Laven.
  • "Shaggy Dog" Story: The party's efforts are rendered pointless after Count Vicious invades and takes over a year after the end of Game On.

    Assassin 
As an agent of Malkis, our Assassin seeks to destabilize Arcadia through selective murders and killings. Based on the declassified CIA document "A Study of Assassination", our single player must overcome incredible odds through careful planning, cunning, and a quick flash of steel.


  • Asshole Victim: The Assassin considers his Victims to be such.
  • "Ass" in Ambassador: The Mistryan Ambassador, Zanatos Elderwig.
  • Big Good: The God Astair
  • Diplomatic Impunity: Ambassador Zanatos Elderwig, who is still Assassinated.
  • Evil Plan: The Architects of Faith assassinating important people to create power vacuums to allow powerful people to rise up.
  • Homeless Hero: Assassin fled his hometown on Gade Isle and has no home now.
  • Just a Stupid Accent: To denote the Mistryan Ambassador being Foreign.
  • Outside Ride: How the Assassin assassinates Ambassador Zanatos Elderwig.
  • Order Versus Chaos: The followers of Astair (order) against the followers Malkis (chaos).
  • Le Parkour: Assassin uses this frequently to sneak into his target's rooms.
  • Secret Identity: Assassin uses many secret identities when infiltrating towns to get to his target.
  • Screw the Rules, I Have Money!: Olin Furyn the Dwarven Landowner who enslaved Assassins Hometown to work the newly opened Silver Mine
  • Weapon of Choice: Assassin and his Daggers but many assassinations are made to look like accidents.

    Fatal One 
This is a 5e dungeon crawl community event. There is a large maze filled with horribly lethal and terrible things.

Neal Erickson / Koibu is the Dungeon Master, the rotating cast of four player party of 6th level characters takes a run at the dungeon. There are many ways to get to the exit, and none of them are easy. It will take the community coming together to explore the dungeon, making notes on layouts, monsters, treasures, traps and mechanics. Eventually if all the viewers work together, they might uncover a way through. We will be incredibly strict about the mechanics, for they will need to be pushed to their limits.


    Akuban Knights 
The world has fallen into Chaos and War. Things are not looking good. The supposedly neutral country of Akuba has an arms deal coming up with Mistrya. The party's father is the king of Akuba, King Haraziem, and thinks the arms deal is short-sighted, even if it hurts Drekis.


  • Accent Adaptation: Fuzzy Freaks adopts low-class English peasant accent to denote Maya talking in like a low-class Akuban peasant.
  • Action Girl: Maya
  • Altar Diplomacy: Budariousz has Maya engaged to the Crown Prince of Mistrya (a few month old baby) to seal a trade deal.
  • Bag of Spilling: Episode 5 when the Akuban Civil War starts and the Family are out of power and lose access to their wealth and resources.
  • Big Bad: Mistrya.
  • Civil War: Akuba falls into a civil war in Episode 5.
  • Continuity Nod: In Episode 1, King Alex Guilder talks about his lost love from Misscliks: Devotion.
  • Death Trap: The tombs visited by the family have had some traps.
  • Dramatic Irony: In Episode 11, Bud is glad to be in a city where they are trying to make friends and aren't killing people, not knowing at the same time Maya is in an allyway murdering a thief who tried to mug Sami.
  • Elective Monarchy: The Major Families have the power to depose the Ruling Noble Family between the death of the current monarch and the coronation of the next.
  • Fallen Princess: The whole party after they adapt to being out of power.
  • Four-Temperament Ensemble: Sara (Phlegmatic), Budariousz (Sanguine), Maya (Choleric), Sami (Melancholic).
  • Gender-Equal Ensemble: The player characters and players are this (not counting Neal, which would make the cast 3 male 2 female.)
  • Gentleman and a Scholar: Sami.
  • Half-Human Hybrid: The Questari Family are comprised of Half-Elves.
  • Half-Sibling Angst: Maya shares the same father as the rest of the party, but has a different mother, and feels inferior to the rest of the family as a result.
  • Homeless Hero: The family loses all their houses when Akuba falls into a civil war in Episode 5.
  • Hidden Backup Prince: The Royal Family find out they have a 5th Sibling who they don't know exists somewhere.
  • I Am Not Shazam: Averted: The Mercenary Company the family create in episode 11 is named Akuban Knights.
  • Invented Linguistic Distinction:
  • Killed Off for Real: King Haraziem
  • Mana Meter: Using Mana for spells is introduced for Wizards in this campaign.
  • Royal Harem: King Haraziem has a Royal Harem in his Palace in Sandashar.
  • Royals Who Actually Do Something: The Royal Family is proactive to try to prove themselves to the people [spoiler:which isn't enough to prevent the civil war.]]
  • Ruler Protagonist: The Player Characters are the children of the King of Akuba and seek to save the Continent from Mistrya and Scoria. They lose power in episode 5 when the Civil War starts.
  • Sibling Team: All the player characters are siblings.
  • A Taste of Power: The Royal family until Episode 5 when the Akuban Civil War starts and the Family are out of power and lose access to their wealth and resources.
  • Theme Twin Naming: Sara & Sami.
  • Title Drop: In Episode 11 the family choose the name "Akuban Knights" for their fake mercenary company.
  • Warrior Prince: Budariousz.
  • Wham Episode: Episode 5 when the Akuban Civil War starts and the Family are out of power.

    Gnomes, Tomes and Catacombs 
The adventures of a group of heroes who start out in Dusty's Tavern in Fen Den, who want to make the realm a better place, and to bring justice to those who think themselves above the law.


Koibu as a whole provides examples of:

    open/close all folders 
    Tropes A to Z 
Tropes for all the Campaigns.


  • Acting for a world: Neal plays the roles of all the NPCs the PCs meet.
  • Anachronic Order: Several campaigns occur before other campaigns, but made afterwards.
  • Anti-Frustration Features: THAC 0 is replaced with a bonus to hit on certain level ups.
  • Anyone Can Die: If a player character dies, they die.
  • A Wizard Did It: Explanation given when things about Arcadia don't make sense.
  • Church Militant: Some Clerics & Most Paladins.
  • Continuity Lockout: Averted. Each time a prior event from an older campaign is brought up, the characters are just told their in-character knowledge of it, with no requirement to watch the older campaign to understand.
  • Corrupt Church: The churches to the gods 1500 years ago were said to be so corrupt they raised the ire of the gods themselves and they broke Arcadia.
  • Court Mage: Each town and city has a Court Mage with the honorific title "Arch Mage"
  • Cross-Dressing Voices: Half the NPCs that Neal plays are Female.
  • Crossover: Georg from Dicing with Death with on the Hardcore Heroes campaign. Many NPCs have appeared in the different campaigns.
  • Death Is Cheap: Averted. No one has been resurrected in 1500 years in Arcadia.
  • Deliberate Values Dissonance:
    • Slavery is only legal if the slave was a captured POW (except in Mahtava).
    • All males inside Mahtava are treated like slaves by the Female population, even ones from other kingdoms. Foreign Male Ambassadors have been rejected entry into the nation.
    • Actions the nobility in various campaigns are legally allowed to do.
  • Designated Victim: Kobolds
  • Dungeon Crawling: Common in all the campaigns.
  • Enemy Scan: In more recent campaigns, Neal will show the Health Bar of opponents.
  • Everybody Hates Voraci: Many people fear Voraci, Goddess of Death. It isn't helped that an evil empire was raised in her name on the Continent of Solum.
  • Even Evil Has Standards: Arcadian villains avoid sexual violence. Lord Tavington Jr averts this by demanding the right of prima nocta.
  • Fantasy Pantheon: Arcadia is polytheistic like ForgottenRealms. While many clerics can select a particular patron deity, they'll still typically pray to others for help in corresponding endeavors.
  • Fictional Currency: The Copper Standard, with Silver and Gold coins just representing greater value of copper.
  • Forgotten Birthday: Characters seem to never celebrate their birthdays when the dates comes up on the timeline.
  • Fun with Acronyms: GNoME (Gnomish Nation of Mighty Engineers)
  • Gender Is No Object:
    • In most of the nations of Arcadia, all people have equal rights. Half of the Knights, Armies, and Rulers are female. What Measure Is A Non-Human however applies where many sapient species aren't recognised as people, so don't have rights.
    • Averted in Mahtava where the male population are an underclass, and wear slave collars.
  • The Gods Must Be Lazy: While the gods will give powers to their faithful, they do not directly solve problems themselves.
  • Gods Need Prayer Badly: Averted. The gods of Arcadia appear not to need prays for power.
  • Grey and Gray Morality: The war between Mistrya and Drekis.
  • Halloween Town: Fortune
  • House Rules: The 2nd Editon has been radically changed with houserules that it is called 2.Neal by the fanbase. Neal has a few house rules for his 5th Edition campaigns.
  • Immortal Ruler:
    • Count Vicious the Vampire ruler of Fortune & the Plains County.
    • Scoria the Red Dragon who rules over Mistrya.
  • Little Jimmy: Frequent NPC who is in harms way or a quest giver.
  • Lord Error-Prone: Many player characters cause more harm than good by accident with their poor judgement.
  • NPC Random Encounter Immunity: NPCs tend to travel in large groups between towns to avoid monsters.
  • Obviously Evil: Count Vicious.
  • One Steve Limit: Averted. Neal reuses names frequently.
  • Orphaned Etymology: Months and days of the week use the names from the Julian calendar in a world where the origin of the names does not exist.
  • Our Demons Are Different: Demons are the residents of the 2nd Prime Material Plane who the gods abandoned. The gods then created the 3rd Prime Material Plane. Over the millennia they’ve twisted themselves into beings of hate and spite.
  • Our Kobolds Are Different: Kobolds are short humanoid Canines, not lizard people.
  • Person of Mass Destruction: All wizards when high enough level can cast magic that are highly destructive.
  • Protagonist-Centered Morality: Frequent position the Player Characters find themselves in.
  • Pyramid Power: The Demons seem drawn to the Great Pyramid of Heatstroke in the Shadow Plane and the Prime Material Plane.
  • Real Life Writes the Plot: When a player is unable appear in an episode, their character is written to be away or ill.
  • Running Gag: When Players talk about the Winter Gods, storm clouds appear, with lightning getting closer and closer to their characters. Except in the Malcifier Campaign.
  • The Password Is Always "Swordfish": The password is always "Ratcleaver".
  • Limited Social Circle: All adventurers only hang out with the party. Very rarely are NP Cs socialised.
  • Spanner in the Works: Plans Player Characters make that bypass encounters that Neal as planned.
  • Spell My Name with an "S": Frequently PCs spell their name different from the normal spelling.
  • Stars Are Souls: The Stars are actually the Gods perceived by mortals. The moon is made of Souls & the God of Spirits, Felumbra.
  • Stock Gods: God of Justice (Velmontarious), Nature God (Nadinis), War God (Belum), Love Goddess (Reluna), [[Ultimate Blacksmith Crafting]] (Sayor), Knowledge (Dorbaff / Guam), Death (Voraci), Trickster God (Jexel).
  • Talking to Himself: Neal when he has two NPCs talking to one another.
  • {{Überwald}}: The town of Fortune.
  • Weaker in the Real World: Gods when on the Prime Material Plane are much weaker and less powerful than when they are in the Celestial Plane.
  • World Tour: Misscliks Seaborn, Misscliks: Devotion, Gnomes, Tomes and Catacombs. Other campaigns to a lesser extent.
  • What Measure Is a Non-Human?: Common theme of the campaigns where the PCs are pitted against "Monsters" who have their own more primitive societies.
  • The Wiki Rule: Arcadia Wiki

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