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Neal Gallery "Koibu" Pass Erickson is a Dungeon Master and streamer. He creates and streams various live Tabletop RPG campaigns on Twitch. His games are set in his fantasy continent of Arcadia and other nearby lands.

Neal has developed house rules for Dungeons & Dragons 2nd Edition & 5th Edition. He started streaming as a DM for Rollplay.

The campaigns are broadcasted live on Neal's Twitch Channel and archived on his youtube channel. Campaigns with popular streamers are usually broadcasted and archived on the streamer's channels.


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Campaigns:

    Campaigns 

In-progress campaigns:

  • Dicing with Death — (1 Dec 2013— )
  • Tombs of Scoria — (18 Jun 2020— )
  • Legends of Arcadia: Genesis — (9 Aug 2020—)
  • Embers of the Wilds — (20 Mar 2021—)
  • Tides of Death — (18th May 2021—)

Completed campaigns:

  • Honorbound — (21 Jul 2014 — 15 Apr 2015)
  • Shenanigans — (28 Apr 2015— 27 Feb 2021)
  • Age of Strife — (21 Dec 2014— 10 Mar 2015)
  • Misscliks: Seaborn — (27 Oct 2015— 22 Nov 2016)
  • Hardcore Heroes — (2 Jan 2016— )
  • Age of Strife (reboot) — (19 Sep 2016— 10 Apr 2017)
  • Misscliks: Devotion — (6 Dec 2016— 18 Jan 2018)
  • Frozen Frontier — (14 May 2017— 13 Jan 2019)
  • Heroes' Graveyard — (11 Sep 2017— 21 May 2018)
  • Game On — (10 Apr 2018— 8 Jun 2018)
  • Assassin — (20 Jun 2018— 13 Sep 2018)
  • Fatal One — (1 Oct 2017— 3 Apr 2018)
  • Akuban Knights — (9 Nov 2018 — 19 Jul 2019)
  • Gnomes, Tomes and Catacombs — (11 Nov 2018— 8 May 2019)
  • Homeward Bound — (7 Apr 2019— 10 May 2020)
  • Of Dice and Men — (18 Jul 2019- 14 May 2020)
  • Desperate Measures — (8 Sep 2019— 19 Apr 2020)
  • Empires of Arcadia — (9 Oct 2019— 21 Oct 2020)
  • Outpost Santa Barbara — (11 Feb 2020— 9 May 2020)

Koibu as a whole provides examples of:

    Tropes A to Z 
Tropes for all the Campaigns.


  • Acting for a world: Neal plays the roles of all the NPCs the PCs meet.
  • Anachronic Order: Several campaigns occur before other campaigns, but made afterwards.
  • Anti-Frustration Features: THAC0 is replaced with a bonus to hit on certain level ups.
  • Anyone Can Die: If a player character dies, they die.
  • A Wizard Did It: Explanation given when things about Arcadia don't make sense.
  • Church Militant: Some Clerics & Most Paladins.
  • Continuity Lockout: Averted. Each time a prior event from an older campaign is brought up, the characters are just told their in-character knowledge of it, with no requirement to watch the older campaign to understand.
  • Corrupt Church: The churches to the gods 1500 years ago were said to be so corrupt they raised the ire of the gods themselves and they broke Arcadia.
  • Court Mage: Each town and city has a Court Mage with the honorific title "Arch Mage"
  • Cross-Dressing Voices: Half the NPCs that Neal plays are Female.
  • Crossover: Georg from Dicing with Death with on the Hardcore Heroes campaign. Many NPCs have appeared in the different campaigns.
  • Death Is Cheap: Averted. No one has been resurrected in 1500 years in Arcadia.
  • Deliberate Values Dissonance:
    • Slavery is only legal if the slave was a captured POW (except in Mahtava).
    • All males inside Mahtava are treated like slaves by the Female population, even ones from other kingdoms. Foreign Male Ambassadors have been rejected entry into the nation.
    • Actions the nobility in various campaigns are legally allowed to do.
  • Dungeon Crawling: Common in all the campaigns is avetnuers entering crypts and other dungeons to loot them for wealth.
  • Enemy Scan: In more recent campaigns, Neal will show the Health Bar of opponents.
  • Everybody Hates Hades: Many people fear Voraci, Goddess of Death. It isn't helped that an evil empire was raised in her name on the Continent of Solum.
  • Even Evil Has Standards: Arcadian villains avoid sexual violence. Lord Tavington Jr averts this by demanding the right of prima nocta.
  • Fantasy Pantheon: Arcadia is polytheistic like ForgottenRealms. While many clerics can select a particular patron deity, they'll still typically pray to others for help in corresponding endeavors.
  • Fictional Currency: The Copper Standard, with Silver and Gold coins just representing greater value of copper.
  • Forgotten Birthday: Characters seem to never celebrate their birthdays when the dates comes up on the timeline.
  • Fun with Acronyms: GNoME (Gnomish Nation of Mighty Engineers).
  • Gender Is No Object:
    • In most of the nations of Arcadia, all people have equal rights. Half of the Knights, Armies, and Rulers are female. What Measure Is A Non-Human however applies where many sapient species aren't recognised as people, so don't have rights.
    • Averted in Mahtava where the male population are an underclass, and wear slave collars.
  • The Gods Must Be Lazy: While the gods will give powers to their faithful, they do not directly solve problems themselves.
  • Gods Need Prayer Badly: Averted. The gods of Arcadia appear not to need prays for power.
  • Grey-and-Gray Morality: The war between Mistrya and Drekis.
  • Halloween Town: Fortune is such a place because of it's gothic appearance and unique culture.
  • House Rules: The 2nd Editon has been radically changed with houserules that it is called 2.Neal by the fanbase. Neal has a few house rules for his 5th Edition campaigns.
  • Immortal Ruler:
    • Count Vicious the Vampire ruler of Fortune & the Plains County.
    • Scoria the Red Dragon who rules over Mistrya.
  • Little Jimmy: Frequent NPC who is in harms way or a quest giver.
  • Lord Error-Prone: Many player characters cause more harm than good by accident with their poor judgement.
  • NPC Random Encounter Immunity: NPCs tend to travel in large groups between towns to avoid monsters.
  • Orphaned Etymology: Months and days of the week use the names from the Julian calendar in a world where the origin of the names does not exist.
  • Our Demons Are Different: Demons are the residents of the 2nd Prime Material Plane who the gods abandoned. The gods then created the 3rd Prime Material Plane. Over the millennia they’ve twisted themselves into beings of hate and spite.
  • Our Kobolds Are Different: Kobolds are short humanoid Canines, not lizard people.
  • Person of Mass Destruction: All wizards when high enough level can cast magic that are highly destructive.
  • Please Select New City Name: Tulwikk was renamed to Outlast.
  • Protagonist-Centered Morality: Frequent position the Player Characters find themselves in.
  • Pyramid Power: The Demons seem drawn to the Great Pyramid of Heatstroke in the Shadow Plane and the Prime Material Plane.
  • Real Life Writes the Plot: When a player is unable appear in an episode, their character is written to be away or ill.
  • Red Skies Crossover: The disappearance of the Goddess Matrigal has been seen in all shows set in 1512, but it only impacts Homeward Bound directly.
  • Running Gag: When Players talk about the Winter Gods, storm clouds appear, with lightning getting closer and closer to their characters. Except in the Malcifier Campaign.
  • The Password Is Always "Swordfish": The password is always "Ratcleaver".
  • Limited Social Circle: All adventurers only hang out with the party. Very rarely are NPCs socialised.
  • Spanner in the Works: Plans Player Characters make that bypass encounters that Neal as planned.
  • Spell My Name with an "S": Frequently PCs spell their name different from the normal spelling.
  • Stars Are Souls: The Stars are actually the Gods perceived by mortals. The moon is made of Souls & the God of Spirits, Felumbra.
  • Stock Gods: God of Justice (Velmontarious), Nature God (Nadinis), War God (Belum), Love Goddess (Reluna), Crafting (Sayor), Knowledge (Dorbaff / Guam), Death (Voraci), Trickster God (Jexel).
  • Talking to Himself: Neal when he has two NPCs talking to one another.
  • Überwald: The culture of the town of Fortune is unique from the rest of Arcadia, with a Vampire Lord ruling over the improvised yet loyal townsfolk.
  • Weaker in the Real World: Gods when on the Prime Material Plane are much weaker and less powerful than when they are in the Celestial Plane.
  • World Tour: Misscliks Seaborn, Misscliks: Devotion, Gnomes, Tomes and Catacombs. Other campaigns to a lesser extent.
  • What Measure Is a Non-Human?: Common theme of the campaigns where the PCs are pitted against "Monsters" who have their own more primitive societies.
  • The Wiki Rule: Arcadia Wiki


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Koibu's campaigns provide examples of:

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    Dicing with Death 
Neal and Ryan take turns Dungeon Mastering and playing various campaigns under the heading of Dicing with Death. The two friends have been playing this way since the mid 1990s. Because this game features only a single player, the storylines and character development are much deeper, faster, and more intricate. With frequent character turnover, the two cast members swap DM and Player positions giving the game a diversity of style you won't find anywhere else.

Episodes where Neal is the DM take place in Arcadia starting from Episode 58.


  • Artifactof Doom: The Amulet of Malkis when discovered by Georg sets of a chain of events that results in the destruction of Eridon and a Demon Invasion.
  • Anti-Role Model: Most of the Dicing with Death player characters due to their unethical and murderous approach to problem solving (and problem causing).
  • Bargain with Heaven: Leon tries to bargain with the gods to restore is damaged arm which fails.
  • Big Bad: Many times the Big Bad is the player character.
  • Big Door: The door Georg finds that goes into the Plane of Shadows.
  • Black Magic: Malcifer Winter who is a Necromancer, is considered practising 'black magic' by Wizards and Clerics alike.
  • Call-Back: Leon has a lot of these towards the Qualneer campaign.
  • Cannon Fodder: Malcifer Winter's undead army.
  • Cassandra Truth: Georg tries to spread the news that Count Vicious is a vampire but is largely not believed.
  • Castfrom Hit Points: Malcifer the Necromancer casts some spells from his health pool
  • The Chessmaster: Baron Song, starting from a poor barony, and is machinations to gain more wealth and power and eventually becoming a Count.
  • Chekhov's Gag: Neal jokes about a shadow dragon that Georg dreams about while crossing the Shadow Mountains. A year later Malakai runs into three shadow dragons in the Shadow Mountain.
  • Chronic Backstabbing Disorder: Suffered by Qualneer in his Revival episodes.
  • Churchgoing Villain: Malcifer worships the Winter Gods, the slaughters people with his undead army.
  • Circle of Standing Stones: Leon meets some druids at one that create a portal to the Feywild.
  • The Corrupter: Baron Song, in order to make his people more useful and morally flexible.
  • Color-Coded for Your Convenience: The eye color of Malcifier's Animated Skeletons denote their power level.
  • Creepy Child: Baron Song Jr was born with a tail and horns.
  • Cross-Dressing Voices: Verissa and Mama Beatrix (Ryan). Clarissa and Nyphara Sylivs (Neal)
  • Deal with the Devil: Keeping the Amulet of Malkis made Georg indebted to the Malkis.
  • Disability Superpower: Averted with Shia Hatan, the blind Akuban Swordsman who is killed in his first episode.
  • The Don: The Red Duke of the Gold Smith's Union (the Crime Sydicate in the Southern Isles).
  • The Igor: Lilith serves Malcifier Winter in helping him in the creation of monstrosities.
  • Early Installment Weirdness: The goddess Voraci and her acceptance of the Undead in early episodes.
  • The Empire: The Voraci Empire off to the East in Solum is at the height of it's power when it sends Tyrus Bellows to Arcadia to scout and destabilise the region.
  • Enthralling Siren: Qualneer plugs his ears to avoid their song.
  • Even Evil Has Loved Ones: Qualneer seems to actually care about Michelle.
  • Evil Overlord: Malcifer Winter for his village and Undead Army.
  • Evil Versus Evil: Georg against the Demons. While Georg is evil, he doesn't want the world destroyed by the Demons.
  • Evil Wears Black: Georg changes his robes from Red to Black, even sending a letter home to Solum to make the color change official.
  • For Want of a Nail: If Georg hadn't left the portal open, there would have been no Demon Invasion of Eridon.
  • Grave Robbing:
    • The characters Qualneer, Balrog Blacksteel, Qualneer, and Georg have robed tombs.
    • Malcifer Winter digs up graves for bodies to use for his undead army.
  • Great Escape: Qualneer escapes from a few jails during his adventure. except the last one.
  • Glowing Eyes: Malcifer's Undead Skeletons eyes glow, colors based on their power level.
  • Half-Human Hybrid: Clarissa and Genie Salwag were a Half-Elves.
  • The Heretic: Necromancers like Malcifer are considered Heretics since no god of the Pantheon support the use of the Undead.
  • The Hermit: Poorvan the nudist wizard who lives in the Hidden Valley.
  • Hero Antagonist: The unnamed adventurers who try to stop the evil player characters of this campaign.
  • Honor Among Thieves: Qualneer makes sure to pay his dues to the Goldsmith's Union until he reaches the city of Solstace.
  • Hostile Terraforming: The demons at Heatstroke seem to be terraforming the land into a fleshy substance.
  • Human Sacrifice:
    • Solomon the Cruel finds a Pyramid where Human Sacrifices used to take place and then starts the rituals back up.
    • The Amulet of Malkis requires this to be powered up.
    • Some of Malcifer Winter's Necromancer spells require this.
  • Hungry Weapon: Bloodletter and the Amulet of Malkis.
  • Immunity Disability: Balrog Blacksteel after he turns undead doesn't need to sleep or eat, but healing magic injuries him.
  • Killed Off for Real: Almost every player character ends up dead so Neal and Ryan can swap roles as DM and Player.
  • Lack of Empathy: Baron Song has lack of empathy to everything that doesn't help him.
  • Love Potion: Baron Song uses a love potion on Lady Dysec.
  • Man Of Wealthand Taste:
    • Qualneer: Qualneer objective with adventuring is to fuel his high class vices.
    • Malcifer Winter: A fallen lord who still enjoys high class luxuries.
  • Magnificent Bastard:
    • Baron Song: He is a level 0 Lord who obtains a lot of power with his plans.
    • Qualneer the Cunning: His plans for profit result in game-breaking profit and magical loot until the Revival episodes.
  • Mark of the Beast: Malcifer Winter can mark a person with a brand that protects them from his undead army, but the mark has to be taken willingly.
  • Muggle Power: Option 2: Because of Qualneer's Actions, Wizards become outlawed in the Southern Isles.
  • Monster Adventurers: The player character Silax (Hobgoblin) and Mama Beatrix (Kobold).
  • Moral Event Horizon: Some see Georg murdering Lady Dysec's innocent child for Baron Song as the point he crossed the line.
  • No Antagonist: Many characters, like Frank 'Cranky Fists' Kershaow, have no Antagonist, and are their own worse enemies.
  • No Man Should Have This Power: What Georg thinks about the Amulet of Malkis until he starts using it himself.
  • Rousseau Was Right: Georg was a foreign party-boy from Solum until he found the Amulet of Malkis and started following Baron Song's orders.
  • Power Misidentification: The Amulet of Malkis is mistaken by many as an Phylactery of a Lich.
  • Protect This House: Qualneer defends his home from Dwarven Intruders.
  • Public Execution: Baron Song public executes a Kitchen Maid for feeding a burglar information.
  • The Purge: Wizards are hunted down and killed in the Southern Isles.
  • Raising the Steaks: Malicifer Winter raises dead Animals as zombies to fight as part of his undead army.
  • The Sacred Darkness: Winter's Reach's worship of the non-existent Winter Gods.
  • Scam Religion: The worship of the Winter Gods with the Winter Gods either being dead or not giving their followers any clerical powers.
  • Shame If Something Happened: Frank 'Cranky Fists' Kershaow attempts to create an extortion scheme in Wodheim.
  • The Siege: Malicifer Winter sieges Sardinia Keep the siege doesn't last long.
  • Stormingthe Castle: Malcifer Winter and his undead army attack Sardinia Keep.
  • Tactical Withdrawal: The Heroes after Malcifer Winter retreat after their cleric is downed.
  • Thieves' Guild: The Goldsmiths Union in the Southern Isles are actually a Thieves Guild.
  • The Sociopath: Baron Song seems not to care about anyone or anything in the world except himself.
  • There's No Kill Like Overkill: Ferris executes a group of bandits with a single Fireball spell.
  • Underground City: Blacksteel Keep as well as Hill Dwarf Cities visited by Zweihard Blacksteel are build on the surface, but go deep underground. Mountain Dwarves are said to live inside the mountains however.
  • Weapon of Choice: Qualneer and the dagger Bloodletter.
  • We Have Reserves: Malcifer Winter's attitude to his Undead Minions.
  • What You Are in the Dark: Georg finds the Amulet of Malkis though a portal that no one has gone inside in centuries. No one knows it is here anymore, so he could take it without anyone knowing. he takes it.

    Shenanigans 
In this "Monster of the Week" style campaign, a rotating cast of characters find themselves in a different wacky situation every session. Each session starts in the town of Bergshire inside Shenanigans, a tavern run by the famous former adventurer Desmond and his wife Elizabeth, "Lizzy". Other reoccurring NPCs include their 13 year old daughter Layla who is studying at the local wizard academy Woghorts, Borch the Orc cook that Desmond saved during one of his former adventures, and their not-so-helpful Kobold assistants.
  • Aborted Arc: There is no third episode trying to get the Roc Egg for Desmond.
  • Artificial Limbs: Alejandro Carlo loses his leg and gets a mechanical leg created by the Gnomish Inventor Cogwrench Hammerbench.
  • Animal Wrongs Group: The antagonists of an episode.
  • Badass Longcoat: Big Bad Cane wears one of these.
  • Bait-and-Switch: Some episodes begin with a quest giver going to an NPC party to get a quest done instead of the PC party.
  • Beneath the Earth: Dozens of feet under Shirebrook is the Underdim, home of the Draw.
  • Black Comedy: Episode 100 when the party give a young girl a puppy and a few days later come back and murder the puppy in front of her, just so they can gather her tears.
  • Casual Danger Dialog: Doreen uses this against a Vampire to get them to reveal their position in the dark.
  • Concert Climax: The climax of the first Shenanigans episode involves a performance from Lutes & Lyres.
  • Creepy Twins: Two Child Vampire Twins taunt the player characters with a creepy song.
  • Cross-Dressing Voices: Many player characters are a different gender to their player.
  • Crazy Enough to Work: Most of the player created plans for problems in Shenanigans are designated as crazy enough to work.
  • Darth Vader Clone: Darth Umbra is based on Darth Vader
  • Diabolical Dog Catcher: Two episodes are about these.
  • Epic Fail: The first attempt to steal the Roc's Egg didn't even reach the mountain.
  • Ensemble Cast: The cast of the show dropped in an out depending on availability.
  • Great Escape: During episode 108, the party escape from the dungeons.
  • Half-Human Hybrid: Many PCs are half-human.
  • Homeless Hero: Most of the adventurers do not have homes.
  • Huntingthe Most Dangerous Game: One episode revolved around such a hunt.
  • Killed Off for Real: Many Player Characters have died on this show.
  • Magnetic Hero: Chet Manning's natural charisma and actions makes him one of these.
  • Mr. Vice Guy: Kourie Silvertongue is a cleric of pushing Vices upon people.
  • Plot Armor: Only the NPC staff of Shenanigans and the bar itself have Plot Armor. None of the Player Characters do.
  • Professional Killer: The player characters have been this in some episodes, going as far as assassinating the King Consort of Drekis.
  • Rotating Protagonist: The party changes week to week.
  • Running Gag: Neal asking the party where they are sitting at the start of each episode, and always choosing the back corner next to the stairs.
  • Something Completely Different: How each episode of Shenanigans operates, with each quest very different to the one from the previous week.
  • Swamps Are Evil: The party is lured to the Footmire marsh by a wisp in episode 98. The Wrok, Tersam Adoy, & Quincy are killed.
  • Torchesand Pitchforks: Frequently by the Bergshire townsfolk in responce to any crisis that emerges.
  • Total Party Kill: There have been several Total Party Kills during this campaign.
  • Unusually Uninteresting Sight: The people of Bergshire accept many of the strange beings who are Adventurers of Shenanigans.
  • Weapon of Choice: Many PCs are optimised for a single weapon type.
  • What Measure Is a Non-Human?: In episode 3, Jill wonders about the ethics of what the party did after slaughtering a whole Kobold Village.
  • Whole Plot Reference: Many adventures are based on Movies, such as They Live! and Die Hard.
  • Womb Level: Episode 130 the party are shrunk down and go inside a Dragon to fight an infection.
  • Writing Around Trademarks: The names of characters and locations based on Pop-Culture characters and names are slightly changed.
  • You All Meet in an Inn: Almost every episode starts off inside Shenanigans.

    Misscliks: Seaborn 
The island of Embershore in the Spice Isles suffers a natural disaster and a group of misfits are tasked with damage control and reconstruction. Their efforts lead them into discovering the cause of the natural disaster, and into adventures on the high seas.
  • All Your Base Are Belongto Us: Valuton is attacked by the Ascarians while the party is away.
  • Asshole Victim: The party arrive Barthas the Wizard to be eaten by Brimstone.
  • Ancient Evil: Brimstone has been trapped under the Volcano for 1500 years.
  • Atlantis: The mermaids live in a sunken castle in the ocean.
  • Breather Episode: The lighter episode about the mermaids is before the final fight.
  • Big Bad: Brimstone the Fire Incarnate, the Red Dragon who forces the party to serve him, and later taking over Gade Isle.
  • Corrupt Politician: Mayor Donabella Trumpet
  • Cross-Dressing Voices: Algrund (Jess Brohard) & Albert (Geneviève Forget).
  • Cutting the Knot: The party warn Brimstone about Barthas so Brimstone would solve the problem. Brimstone ends up with the wish ring and is able to leave the cave they were trapped in.
  • Darkest Hour: The party return to Valuton and find all the male children kidnapped into slaver and all the female children murdered by the Ascarians.
  • Disc-One Final Boss: Barthas the Wizard's plans to teleport Embershore next to Gade Isle in order to use a wish ring on a Red Dragon put him at odds with the party. However Barthas's defeat left the way open for Brimstone to be freed and take over Gade Isle themselves.
  • Downer Ending: The reputations of the player characters are never restored. No one know they were the ones to defeat Brimstone.
  • Evil Chancellor: Barthas the Wizard to the elderly Baron Athrin Grayson.
  • Eyepatch of Power: Albert. Still able to fire arrows with no penalties for no depth perception.
  • Failed a Spot Check: Albert, who only has one eye, fails many of these.
  • Fantastic Racism: Albert (an elf) towards other elves for his years of slavery.
  • Friendless Background: Albert was a slave for decade and had no friends. Even after being freed, had no friends in Embershore.
  • Gender-Equal Ensemble: The final party of player character are this (although the players themselves are not)
  • Guest-Star Party Member: Rufus (played by Hironalol) and Kaia (played by DistractedElf).
  • Half-Human Hybrid: Maribel is a half-Minotaur.
  • Humans Are the Real Monsters: The party is told that Gade Isle used to be home of the grimlocks before the land was invaded by humans, the grimlocks driven underground, and the Kingdom of Gadia was established.
  • Killed Off for Real: Bruno, Maribel, Albert, Mayor Trumpete, Barthas.
  • Nice Job Breaking It, Hero: The party trying to stop Barthas by warning Scoria results in Scoria killing Barthas and taking his wish ring, wishing themselves free and attacking everything outside.
  • Pirates: The party attempt to be pirates and aren't very good at it.
  • Robinsonade: The majority of Season 3 is the party trying to survive after being shipwrecked on an island.
  • Slave Galley: Albert was a slave rower for over 100 years in their backstory.
  • Spanner in the Works: Barthas the Wizard's Plan would have worked except the party he thought was dead warned the dragon about the plan first.
  • Time Skip: After the release of Scoria, the story skips a month.
  • Under the Sea: Kaia's merfolk kingdom under the ocean.
  • Virgin Sacrifice: Brimstone demands virgin sacrifices.
  • Weapon of Choice: Trellis and her bow.
  • What Happened to the Mouse?: We don't know what happened to Algrund Strongaxe after Jess Brohard left the campaign.

    Hardcore Heroes 
In order to utilize the fear of death, players will leave this campaign when their characters die. To make things even harder, character death happens at 0 hp (instead of -10) and we use the strict RAW (rules as written).
  • Aborted Arc: Venlen and the mystery of why he made Lady Twintower Ugly at the start of the campaign is never solved.
  • All Your Base Are Belongto Us: The Demon Invasion destroys Shirebrook while the party is in the Plane of Shadows.
  • Arc Symbol: The Symbol of Malkis reoccurs many times.
  • Atlantis: Malakai visits the underwater ruins of the Elven Civilization from the Talens that sunk into the sea 1500 years ago.
  • The Atoner: Van after leaving the people behind in the Shadow Plane
  • Authority Equals Asskicking: Averted. Most Nobles are level 0.
  • Bad Boss: Malakai's treatment of Jeeves.
  • Berserk Button: Do not insult the Goddess Chis around Van.
  • Big Bad: The God Malkis and the Shadow Dragon were behind most of the events of the campaign.
  • Big Eater: Croak had a big appitite.
  • Bittersweet Ending: Malakai has saved Van and Jeeves from the Shadow Plane, but has doomed Eridon because of Georg's mistake
  • Cold-Blooded Torture: Malakai after the disappearance of his party, torches the captured Architects of Faith Leader for information.
  • Combat Medic: Van-Healing is a Cleric, but fights in melee with his Scimitar.
  • Combat Pragmatist: Croak never fought fair, and if he knew a fight was coming, would prepare counter measures ahead of time.
  • Cult: The Architects of Faith (a cult that served Malkis in killing important people to cause chaos).
  • Durable Deathtrap: The traps in the Falstaff's Tomb are fully operational.
  • Disproportionate Retribution: Lady Twintower's punishment on the servant who used the ugly potion on her.
  • Dwindling Party: Expected by the nature of the campaigns where if the Player Character dies, the Player is also off the show.
  • Enforced Method Acting: When separated from the rest of the party, Malakai's player Nick doesn't watch what is happening to them in their episodes. Likewise the missing party members don't watch the Malakai episodes.
  • Evil Plan: The Malkis Worshippers aka the Architects of Faith assassinating important people to create power vacuums to allow powerful people to rise up.
  • Fantastic Racism: Malakai towards dwarves, and blame them
  • Glass Cannon: Malakai at level 9 only has 18 HP.
  • Hero, Rival, Baddie Team-Up: Attempted by Malakai with Georg and Tyrus Bellows. It ends in violence.
  • Hero with Bad Publicity: The party have a really bad reputation in Redport over Malakai's Web spell being set on fire, killing hundreds.
  • Indy Escape: Malakai escaping the three shadow dragons.
  • It Was His Sled: Hardcore Heroes ends with Eridon being destroyed by a demon invasion.
  • Killed Off for Real: Corni, Croak, Mhorin, Kain, Tyrus Bellows, Georg.
  • Late-Arrival Spoiler: Eridon is conquered by demons, which is spoiled by future campaigns.
  • Mr. Vice Guy: Croak loved vices.
  • Nice Job Breaking It, Hero: Leaving the portal open, allowing the demon invasion of Eridon to take place.
  • Nice to the Waiter: Kain towards Jeeves, unlike Malakai and Van.
  • No One Gets Left Behind: Averted. The party leave around 80 people trapped in the Plane of Shadow.
  • Offscreen Moment of Awesome: Darf stealing the Spellbook from the Werewolves.
  • Opt Out: Van and Malakai abandon Eridon as the Demon Invasion sweeps across, and move to Drekis.
  • Powerful and Helpless: Malakai feels this way when Van, Jeeves and Kaine are taken to the Plane of Shadows.
  • Never Split the Party: Malakai is split from the rest of the party when they are telported to the Shadow Plane.
  • Pretty Boy: Van Healsing is a cleric of Chis, Goddess of Beauty, and is quite beautiful himself
  • The Ruins I Caused: The party seeing Shirebrook ruined by the Demon Invasion they caused.
  • Say My Name: As Malakai escapes, the Shadow Dragon is shouting out his name.
  • Sole Survivor: Malakai meets the last of the Talens Elves, who were all killed in the cataclysm 1500 years ago.
  • Sequel Hook: The fall of Eridon is shown to the start of a greater scope story.
  • Shoot Your Mate: Kerak the Vengeful tests the party by asking them to cut off Sella Valmont's ear. Van refuses, Malakai does it.
  • Ship Tease: Malakai and Van-Healsing: Van leaves a note in the Shadow Plane for Malakai, it ends with "XOXO".
  • Shrines and Temples: Van-Healsing is the head Cleric of a temple until he is forced to flee town in episode 4.
  • Sigil Spam: The Symbol of Malkis is all over the Architects of Faith's Headquarters.
  • The Soul Saver: Van wants to save the souls of those he left behind in the Plane of Shadows.
  • Squishy Wizard: Malakai. Especially without Stone Skin cast.
  • Status Quo Is God: Averted. Malkis the god of Chaos has his agents in Eridon working to remove the Status Quo. The Demon Invasion ends up destroying the Kingdom of Eridon.
  • Taken A Level In Badass: Jeeves after a Giant captures Malakai.
  • Time Skip: After the party return to Shirebrook in Episode 15, the story jumps ahead a month in episode 16. After the party move to Drekis, the story jumps months at a time between the check-in episodes.
  • Too Clever by Half: Croak's scheme to become the criminal mastermind of Redport. He murders Boren to take over, but doesn't account for his girlfriend Zinly actually being loyal to Boren.
  • Two Lines, No Waiting: Averted. After Malakai is separated from the rest of the party, their episodes are recorded separately with no thematic linking.
  • Well-Intentioned Extremist: Kerak the Vengeful believes himself to be this, for the way the Kingdom treated the veterans of the 1508 War against the Grell.
  • What Happened to the Mouse?: The fate or motives of Venlen are never discovered.
  • You All Meet in an Inn: The party start off in the Halfpint Tavern in Shirebrook.

    Age of Strife 
The age of strife is an period of time where the vast human empires of ages past have fallen to their own greed, thirst for power and an Elven-Dwarf alliance. The Great War has reduced humanity to but a tiny fraction of itself, both in number and in power. Monsters roam freely and unchecked while Orcs and Goblins claim the still smouldering human strongholds.
  • Dwindling Party: Expected by the nature of the campaign where if the Player Character dies, the Player is also off the show.
  • Killed Off for Real: Most of the characters.
  • Title Drop: Ellohime as Lily will say: "It surely is an Age of Stife" in each episode.

    Misscliks: Devotion 
Kes and Kellen are siblings, bards, and travelling companions, joined by their respective lovers Ransom and Olivia. Together this travelling "double date" inspire crowds while solving mysteries and fighting monsters.
  • Accidental Marriage: Kellen accidentally marries an Akuban Goathearder, ignorant of her culture's marriage ceremony.
  • Big Bad: Scoria the red dragon who is in control of Mistrya and exhorting all the wealth from it.
  • The Cassandra: Kes and her visions of the future are ignored as side effects of a supposed drug addiction.
  • Collectible Card Game: Ransom plays the CCG Hearthgnome.
  • Coupled Couples: The main cast are all couples (Kes and Ransom, Kellen and Olivia)
  • Cross-Dressing Voices: Kellen (Anna Prosser Robinson).
  • Deal with the Devil: A being with a golden fiddle challenges the party, with their souls as the wager, but the party refuses the challenge.
  • Digging Yourself Deeper: Ransom when he tries to apologise or explain himself due to his poor social skills.
  • Durable Deathtrap: The traps in the old Pyramid in Akuba the party explore are still operational.
  • Dreaming of Things to Come:
    • Kes has visions of the future that may come true
    • In the temple of Tempos, the rest of the party have visions of possible futures based on their decisions.
  • Earn Your Happy Ending: Averted. The party ignore the prophecies and decide to let the world fall to ruin so they get their own personal happy endings.
  • Gender-Equal Ensemble: The player character are this (although the players themselves are not).
  • Guest-Star Party Member: PianeRufus (played by Geoff Robinson).
  • Half-Human Hybrid: Kes and Kellen have Half-Elf half-siblings who are now elderly
  • I Am Not Shazam: The band's name is "Kes & Kellen" not "Devotion".
  • Interspecies Romance: The premise of the campaign. The two elven player characters are in a romance with two human player characters.
  • Just a Stupid Accent: To denote the Akubans as foreign from the Mistryans.
  • Killed Off for Real: Whatchat, Liam.
  • Love Goddess: Olivia is a cleric of Reluna, the Goddess of Passion.
  • Nice Job Breaking It, Hero: The party helping Alex Guilder's rise to power and not following the prophecy to stop Scoria the Red Dragon.
  • No Social Skills: Ransom has very little capacity to read the room or say the right thing in an circumstances.
  • Ordered to Cheat: The band is ordered to be part of a Battle of the Bands that is rigged against them by Kel Bel. The Band refuse to compete.
  • Opt Out: The party ignore the prophecies and walk away from the troubles.
  • Rich Suitor, Poor Suitor: Olivia's suitors of Baron Alex Guilder (wealthy) and Kellen (poor).
  • The Rival: Guy Claypool is this for Kellen at least until the end of the sixth episode.
  • Skewed Priorities: The loves lives of the party are the focus instead of the disaster looming for Mistrya.
  • Sudden Principled Stand: Kes towards the crimes of Ransom's family, while ignoring similar crimes that Ransom had done himself earlier on.
  • Trademark Favorite Food: Ransom and small meats.
  • Triang Relations: Type 11 between Olivia, Kellen, and Guy. With Guy in love with Kellen, but Kellen in love with Olivia and Guy, and Olivia in love with Kellen and Guy.
  • Weapon of Choice: Ransom and his glaive, and Kes and her bow.

    Frozen Frontier 
Caldonia is the cursed continent to the south of Arcadia. 1509 years ago it was frozen over in the same horrific event that created the canals of Arcadia. Since then, nobody has ventured to this lost land. High Princess Sela of the kingdom of Drekis is launching an expedition to Caldonia in hopes of recovering the treasures of a lost civilization. Our heroes will have to battle the elements alongside unknown dangers as they explore uncharted lands.
  • Apocalypse How: Continental. Total Human Extinction. The entire continent of Caldonia was "cursed by the gods" 1500 years ago. The cold aura extends north into southern Arcadia and the Talens.
  • Big Bad: The dragons. The scrag who froze over Caldonia 1500 years ago and seek to kill all humans.
  • Bittersweet Ending: The Scrag are defeated and the curse of Caldonia is lifted, but they are transported to Demon World and unable to get home.
  • Bleak Border Base: Fort Wikk is a depressing camp in a frozen wasteland, far from Drekis.
  • Cannon Fodder: The Drekis troops at the fort are considered this by the party.
  • Convection Schmonvection: The party are able to breath and be find in a volcano as it starts to become active.
  • Depopulation Bomb: The Scrag used a Magical Orb to kill the Human Population of Caldonia by Freezing them.
  • Death of a Child: Amelie dies in episode 43.
  • Disc-One Final Boss: The Dragons for the real Final Boss, The Scrag
  • Durable Deathtrap: The traps are still working in tombs that are over 1500 years old.
  • Easy Logistics: Averted. Supplies for the Fort & Party and the costs involved are all accounted for.
  • Establishing Character Moment: Grimes in the first episode, despite being seen as just a Criminal, is the only one to dive into the freezing water to save a drowning child.
  • Evolving Credits: The Matt Burger artwork of the four main characters change after they obtain some magical items. For the last season whole new art is created with their up-to-date gear shown.
  • Flashback: There are several Flashback episodes showing key points in the 4 Player Character's lives before the Caldonian Expedition.
  • Forgot About His Powers: Scrag archers forgot their bows were magical and had more chance to hit.
  • Friendless Background: Pharis has no friends growing up or as an adult.
  • Game Changer:
    • The invention of the Sled, then Skiis increases the party's movement dramatically.
    • The discovery of the portable hole increases how much the party can haul around the Caldonian Wilderness dramatically.
  • Mighty Whitey:
    • In-character, the Caldonian expedition has access to nutrition, education, technology and general skills and experience that the local gnolls and kobolds do not have. Kel William gives out tinder boxes to make allies of the locals. Almost the entirety of the local population turns hostile towards the Caldonian expedition eventually except one tribe of kobolds.
    • Out-of-character, the colonialism is portrayed in a negative light.
  • Half-Human Hybrid: Pharis is a half-elf.
Happily Married: Kel William and Melissa have a happy marriage before the events of Frozen Frontier begin.
  • Harmless Freezing: Averted with the custom cold and weather rules.
  • High-Altitude Battle: Kel William jumps onto the back of a dragon to fight it.
  • High Priest: Jaromir was practically a slave for the High Priest of Mahtava.
  • Honor Before Reason: The gnolls of Caldonia hold honor ahead of their own survival.
  • Hostile Terraforming: The scrag used a magical orb that froze Caldonia. Only though divine intervention did some wildlife survive the transformation.
  • Human Popsicle: Many bodies of frozen humans are found.
  • Humans Are the Real Monsters:
    • The Caldonian Kingdom was expanding at the expense of the existing elven lands.
    • The Caldonian expedition results in the deaths of the majority of the non-human sapient population of Caldonia.
  • Innocuously Important Episode: Much of what is discovered in the salt mine has a greater context later on.
  • Insistent Terminology: Ultraspear for the stone spears used by the Gnolls.
  • Killed Off for Real: Jaromir, Pharis, Kel Hughes, Amelie.
  • Never Split the Party: Jaromir heads off into the wildernesses alone without the rest of the party.
  • Nice Job Breaking It, Hero: The party realises the Scrag killed the whole fort because they attacked the scrag first.
  • No Social Skills: Pharis. A loner who hates all of Humankind.
  • Officer and a Gentleman: Kel William is a Landed Knight and also a Military Captain.
  • Player Headquarters: Fort Wikk, Swampside, Conquest.
  • Power of the Void: The scrag gathers the power to freeze the continent from the void.
  • Power Tattoo: Jaromir's spells are written as tattooed runes on his skin he was born with. In the last chapter invisible runes with more spells are discovered.
  • Protagonist Power-Up Privileges: Averted. The Fort's solders slowly level up over the Chapters of the campaign.
  • Rainbow Pimp Gear: Pharis ugly gear that has beneficial magical properties.
  • Reassigned to Antarctica: Several Fort Officers seemed to be assigned to Caldonia due to their reputations.
  • Revenge Before Reason: Episode 44 At the end of the episode, Grimes wants to assault the Scrag base of operations in Caldonia without preparations or a plan.
  • Roaring Rampage of Revenge: Episode 41 the Scrag kill all the people in Conquest and Swampside in revenge for the Party attacking their base in one of the Scrag Holes.
  • Sealed Army in a Can: the frozen Scrag army at the North East Volcano.
  • Sequel Hook: At the end of the last episode, the surviving party looks to the sky and see an alien sky, as Caldonia has teleported to the demon world.
  • Take Up My Sword: Kel William getting knighted by Kel Roderick on his deathbed.
  • Thieves' Guild: "The Family" in Drekis is a Crime Syndicate that Grimes works with.
  • The Reveal: Episode 45 The Scrag are deformed Caldonian Elves who lived in the land before the Humans invaded 2000 years ago.
  • Running Gag: Spears used by the Gnolls being called Ultraspears because their increased damage output.
  • Weapon of Choice: Kel William and his Harpoon.
  • Wham Episode: Episode 41 when the party discover everyone in the Fort murdered by the Scrag.

    Heroes' Graveyard 
TrumpSC and Koibu team up to send players to their deaths. In this dual D Med campaign, Neal 'Koibu' Pass Erickson runs the story, Jeffrey 'TrumpSC' Shih runs the monsters, and the players run way. Various streamers and esports personalities come together in a rotating cast to explore a floating island that has appeared off of the Sword Coast in the Forgotten Realms. An ancient civilization lies in ruins, flooded with monsters that don't normally work together.


  • The Ace: Quincy. Thanks to the Sharpshooter feat, is able to bypass a lot of the challenge in planned encounters. The Sharpshooter feat was banned in future Koibu 5e games.
  • Cross-Dressing Voices: Several of the players are playing characters of a different gender.
  • Durable Deathtrap: The traps are still working in tombs that are over 1500 years old.
  • Half-Human Hybrid: Dench (half-orc), Lilith (half-elf), Hellbeard (half-orc, half-dwarf), Drak'ven (half-drwo), Torlac (half-orc).
  • Killed Off for Real: The Entire Cast except 2 characters at the end
  • Riverof Insanity: Season 1 Episodes 11 and 12 cover a fight on top of ships down the river.
  • Total Party Kill: Several episodes ended with a TPK.

    Game On 
A group of heroes are recruited by the Baroness of Meadstead to get back her crown.
  • Big Bad: Baroness Stephanie's brother who is behind the theift of the crown.
  • Cross-Dressing Voices: Brother Honeybun (BanzaiBaby).
  • Half-Human Hybrid: Neega, a half-orc).
  • Homeless Hero: Lumin who is homeless.
  • Left Hanging: The campaign never had the sixth and final episode to resolve plot. The uncertainty is resolved when a year later when Count Vicious invades Meadstead and takes over, with no mention if the Baroness or her brother was in charge.
  • Remember the New Guy?: Lumin is introduced as a long time friend of Brother Honeybun, replacing Laven.
  • "Shaggy Dog" Story: The party's efforts are rendered pointless after Count Vicious invades and takes over a year after the end of Game On.

    Assassin 
As an agent of Malkis, our Assassin seeks to destabilize Arcadia through selective murders and killings. Based on the declassified CIA document "A Study of Assassination", our single player must overcome incredible odds through careful planning, cunning, and a quick flash of steel.
  • Asshole Victim: The Assassin considers his Victims to be such.
  • "Ass" in Ambassador: The Mistryan ambassador, Zanatos Elderwig, who is a posh elistist.
  • Big Good: The God Astair whose followers work against Assassin.
  • Diplomatic Impunity: Ambassador Zanatos Elderwig, who is supposed to be safe in Eridon, yet is still assassinated.
  • Evil Plan: The Architects of Faith assassinating important people to create power vacuums to allow powerful people to rise up.
  • Homeless Hero: Assassin fled his hometown on Gade Isle and has no home now.
  • Just a Stupid Accent: To denote the Mistryan Ambassador being Foreign.
  • Outside Ride: How the Assassin assassinates Ambassador Zanatos Elderwig.
  • Order Versus Chaos: The followers of Astair (order) against the followers Malkis (chaos).
  • Le Parkour: Assassin uses this frequently to sneak into his target's rooms.
  • Secret Identity: Assassin uses many secret identities when infiltrating towns to get to his target.
  • Screw the Rules, I Have Money!: Olin Furyn the Dwarven Landowner who enslaved Assassins Hometown to work the newly opened Silver Mine
  • Weapon of Choice: Assassin and his Daggers but many assassinations are made to look like accidents.

    Fatal One 
This is a 5e dungeon crawl community event. There is a large maze filled with horribly lethal and terrible things.

Neal Erickson / Koibu is the Dungeon Master, the rotating cast of four player party of 6th level characters takes a run at the dungeon. There are many ways to get to the exit, and none of them are easy. It will take the community coming together to explore the dungeon, making notes on layouts, monsters, treasures, traps and mechanics. Eventually if all the viewers work together, they might uncover a way through. We will be incredibly strict about the mechanics, for they will need to be pushed to their limits.


  • Big Bad: The Regal Goblin was the final boss.
  • Cannon Fodder: Many characters are designed to be killed, but to explore the most of the dungeon they could.
  • Cross-Dressing Voices: Several of the PCs are a different gender to their player.
  • Half-Human Hybrid: Several of the PCs are half-human.
  • Total Party Kill: All the parties ended in a TPK except the party in the last episode.

    Akuban Knights 
The world has fallen into Chaos and War. Things are not looking good. The supposedly neutral country of Akuba has an arms deal coming up with Mistrya. The party's father is the king of Akuba, King Haraziem, and thinks the arms deal is short-sighted, even if it hurts Drekis.
  • Accent Adaptation: FuzzyFreaks adopts low-class English peasant accent to denote Maya talking in like a low-class Akuban peasant.
  • Altar Diplomacy: Budariousz has Maya engaged to the Crown Prince of Mistrya (a few month old baby) to seal a trade deal.
  • Bag of Spilling: Episode 5 when the Akuban Civil War starts and the Family are out of power and lose access to their wealth and resources.
  • Big Bad: Mistrya, with King Guilder & Scoria having plans to take over the whole continent.
  • Civil War: Akuba falls into a civil war in Episode 5.
  • Continuity Nod: In Episode 1, King Alex Guilder talks about his lost love from Misscliks: Devotion.
  • Death Trap: The tombs visited by the family have had some traps.
  • Dramatic Irony: In Episode 11, Bud is glad to be in a city where they are trying to make friends and aren't killing people, not knowing at the same time Maya is in an alleyway murdering a thief who tried to mug Sami.
  • Elective Monarchy: The Major Families have the power to depose the Ruling Noble Family between the death of the current monarch and the coronation of the next.
  • Fallen Princess: The whole party after they adapt to being out of power.
  • Femme Fatale: Maya is an assassin who will use her sexuality to distract and mislead.
  • Gender-Equal Ensemble: The player characters and players are this (not counting Neal, which would make the cast 3 male 2 female.)
  • Gentleman and a Scholar: Sami is a scholar who is also a prince.
  • Half-Human Hybrid: The Questari Family are comprised of Half-Elves.
  • Half-Sibling Angst: Maya shares the same father as the rest of the party, but has a different mother, and feels inferior to the rest of the family as a result.
  • Homeless Hero: The family loses all their houses when Akuba falls into a civil war in Episode 5.
  • Hidden Backup Prince: The Royal Family find out they have a 5th Sibling who they don't know exists somewhere. Turns out to be Yassi.
  • Killed Off for Real: The whole party were killed in the last episode
  • Mana Meter: Using Mana for spells is introduced for Wizards in this campaign.
  • Royal Harem: King Haraziem has a Royal Harem in his Palace in Sandashar.
  • Royals Who Actually Do Something: The Royal Family is proactive to try to prove themselves to the people [spoiler:which isn't enough to prevent the civil war.]]
  • Ruler Protagonist: The Player Characters are the children of the King of Akuba and seek to save the Continent from Mistrya and Scoria. They lose power in episode 5 when the Civil War starts.
  • Sibling Team: All the player characters are siblings.
  • A Taste of Power: The Royal family until Episode 5 when the Akuban Civil War starts and the Family are out of power and lose access to their wealth and resources.
  • Title Drop: In Episode 11 the family choose the name "Akuban Knights" for their fake mercenary company.
  • Warrior Prince: Budariousz is both a Prince and a Warrior.
  • Wham Episode: Episode 5 when the Akuban Civil War starts and the Family are out of power.

    Gnomes, Tomes and Catacombs 
The adventures of a group of heroes who start out in Dusty's Tavern in Fen Den, who want to make the realm a better place, and to bring justice to those who think themselves above the law.
  • Action Girl: Midori turns into one after becoming a Cleric of Voraci. Voraci increases Midori's strength at the cost of her charisma.
  • Ascended Extra: Little Jimmy is introduced as a random little boy who Captain Barbo dumps 100 gold on. When the Barbos return to Fen Den, they find Jimmy has become a pirate.
  • Asshole Victim: Lord Tavington Jr was murdered by the party, but had enacted prima nocta upon a newly married bride, with the implication he had done it before.
  • Armor-Piercing Question: The Goddess Efra asking Brad Barbo who is the one who inspires him to do more and more impressive things.
  • The Atoner: Brad Barbo, for all the acts he did while a pirate.
  • The Bait: Midori is used as bait for Lord Tavington Jr.
  • Barbarian Hero: Chad Barbo is a Barbarian Hero.
  • Bar Brawl: Brad Barbo starts one as part of the plan to humiliate Lieutenant Colin, one of Major Tavington's men, in episode 7.
  • Bargain with Heaven: Brad Barbo makes one in Episode 11 to the Goddess Efra in order to save his life.
  • Bad Boss: Major Tavington gives bad orders so certain nobles will be killed and he can end up inheriting their lands as the Count.
  • Butt-Monkey: Gerald Knott before he gets Fireball at level 5.
  • Continuity Nod:
    • Episode 10: Gerald meets Jeeves, who gives him a quest to get collect come books for Malakai from a tower he visited in HcH Episode 35.
    • Episode 12: The giants killed were the ones allied with Silax back in [DwD] Episode 65.
  • Chronic Backstabbing Disorder: See Lin, killing other party members for no profit.
  • Dark Magical Girl: Midori turns into one after becoming a cleric of Voraci.
  • Death Trap: The Starred Tomb is filled with traps.
  • Driven to Suicide: Midori
  • Dungeon Bypass: The party brute-force the puzzle solutions in the Starred Tomb.
  • Durable Deathtrap: The traps are still working in tombs that are around 500 years old.
  • Failed a Spot Check: The whole party think a loose brick is a secret switch in a Gryphon Tower.
  • Fantastic Racism: Brad Barbo towards Dwarves, calling them the slur "Shovelers".
  • For Doom the Bell Tolls: The music playing during Brad Barbo and Locke's duel.
  • Greater-Scope Villain: Cassandra, Count Vicious, are both villans whose actions are outside the scope of the campaign, but their actions are observed.
  • Half-Human Hybrid: Midori (half-elf), Kumo (half-elf).
  • Hero of Another Story: Malakai appears in an episode, is a hero from Hardcore Heroes.
  • Hero with Bad Publicity: The party become wanted criminals in Drekis for going up against the corrupt Major Tavington.
  • Homeless Hero: The party appear to have no homes to speak of. Locke is revealed to have a home that he abandoned.
  • Huge Guy, Tiny Girl: Chad Barbo and Midori.
  • Humans Are the Real Monsters: The party's treatment of sapient non-humans swings between adoption to mutilation.
  • Narcissist: Chad Barbo had a strong narcissist attitude towards himself.
  • Nice Job Breaking It, Hero: The party accidentally releasing the vampire Cassandra.
  • Not in This for Your Revolution: "Bad" Brad Barbo claims to be in the party for gold, not to do good. It turns out to be a front he puts up as he does actually care.
  • Officer and a Gentleman: Major Tavington is the Baron of Pernisis.
  • Only in It for the Money: "Bad" Brad Barbo claims to be in the party for gold, not to do good. It turns out to be a front he puts up as he does actually care.
  • Passing the Torch: Malakai from Hardcore Heroes giving GTC a quest.
  • Plot Armor: Averted. If a player character dies, they are dead.
  • Pieces of God: Philosophers Stones are said to be shards of the staff that holds up the world.
  • Prayer Is a Last Resort: Brad Barbo prays to Efra to defeat an enemy at the cost of his eternal service which wasn't needed as he did enough damage without the bonus Efra gave him to win the fight anyway.
  • Professional Killer: The Family get the party to kill Major Tavington.
  • Rape Is a Special Kind of Evil: Lord Tavington Jr demanding the right of prima nocta from a newly married bride.
  • Ragtag Bunch of Misfits: The party are working alone to combat the corruption in the Drekis Military & Nobility.
  • Schmuck Bait: The gems on the dead body in the tomb. The party end up releasing the Vampire, Cassandra, by mistake
  • The Smart Guy: Gerald the Gnome is much shorter than the rest of the player characters.
  • Taken A Level In Badass: Gerald Knott after he gets Fireball at level 5.
  • Teeth-Clenched Teamwork: Locke with the rest of the party. Over time he starts to trust them.
  • The Leader: Locke acts as the leader of the party from the begining.
  • The Medic: Midori (before abandoning the god Martha to become a Cleric of Voraci)
  • The Power of Friendship: Midori believes this is the only way to win.
  • Proud Warrior Race Guy: Chad Barbo the Barbarian.
  • Thieves' Guild: Wyatt and his contacts being members of "The Family", a Drekis Crime Syndicate.
  • Title Drop: In Episode 5 the Gnome reads a Tome about Catacombs.
  • Villain with Good Publicity: Major Tavington has a good reputation with the public and nobility, despite his actions.
  • Vitriolic Best Buds: Brad Barbo & Locke's after episode 12.
  • Wake-Up Call Boss: The Giant Spider in Episode 3 who kills Chat Barbo.
  • Wham Episode: Episode 6 when the party accidentally release the Vampire Cassandra and are powerless to stop her escape.
    • Episode 15
  • Would Hurt a Child:
    • The party kills two giant children, then cut off their hands to the horror of an adult in their family.
    • In Episode 20, [[spoilerLBarbo kills Little Jimmy and Kumo kills Little Bobby]].
  • What Measure Is a Non-Human?: The party will murder and mutilate stone giants, kobolds and many other "monsters" without any moral qualms.
  • What the Hell, Hero?: Locke calls out his party members on acts he considers unethical.
  • Weapon of Choice: Midori and her Scythe until she is given a magic sword.

    Homeward Bound 
Taking place in the immediate after effects of Frozen Frontier, this is the first high level campaign featured on this channel. Our heroes explore a new and wild world with different laws of nature, strange environments, and intimidating monsters. What horrors await our heroes? How will they ever find their way home? What will be the costs?
  • Ancient Evil: The demons are an ancient evil people abandoned by the gods, who have turned to destroy everything.
  • Civil War: Fighting between the different Demon Factions.
  • Disc-One Final Boss: The battle to get to the first Portal on the bridge.
  • Humans Are the Real Monsters: The 2 Humans have invaded their way into the Demon World and fight their way though it, killng almost every demon the come across.
  • Killed Off for Real: Zarrah the Gnoll Cleric, Nimrod
  • Sigil Spam: The bridge from the portal in the Shadow Demon Plane is covered with symbols of Matrigal.
  • Wham Episode: Episode 9 Zarrah dies, Grimes, William & Nimrod reach the Shadow Demon World

    Of Dice and Men 
The Muscle, the Sage, and the Spy have all been brought together by the Leader to form the detective agency known as V.O.A. (Various Operations Agency). Their first big break will lead them down a path of murder, mystery, and mayhem as they tackle their caseload out of Kronwikk.
  • Cold-Blooded Torture: Nevets's torture of Fiona is done in a calm and collected way to extract infomation out of her.
  • Continuity Nod: Captain Zaaz and her diary refer to the events of Frozen Frontier.
  • Enthralling Siren: Daff & Toki are on a ship together when a Siren's song brainwashes Toki.
  • Gender-Equal Ensemble: 2 Female Players, 2 Male Players (but 1 Male Dungeon Master)
  • Great Escape: Lennie breaks out of jail though sheer force.
  • Half-Human Hybrid: Daff is a half-elf.
  • Secret Identity: False names and identities are used by the Player Characters during their various undercover work.
  • The Hermit: Poorvan the nudist wizard who lives in the Hidden Valley is encountered.
  • Thieves' Guild: The player characters have dealings with "The Family".
  • Never Split the Party: The party frequently splits to do different parts of the one objective.
  • Pirates: The party infiltrate the crew of a pirate ship, before robbing from it and setting the boat on fire.

    Desperate Measures 
The evil red dragon Scoria has been bleeding Mistrya for generations. As the War for Arcadia rages, the village of La'Triene in the Lakonish Highlands has sent out their only cleric, along with two woodsmen and a thug, to raid the ruined nearby Eridonian countryside. Normally good men forced into Desperate Measures might have to do some pretty terrible things in the name of self preservation.
  • Ancient Evil: Scoria the red dragon is at least 1500 years old.
  • Big Bad: Scoria the red dragon is the reason for the party's desperate situation in the first place. She demands tribute or will kill everyone in their hometown.
  • Cult: The Cult of Voraci seems to have arrived in Longcast.
  • Death Trap: The traps created by the Minotaur in his maze.
  • Killed Off for Real: Callum, slain in episode 1.
  • Lack of Empathy: Garrett who is a middleman for the Mystria Tax has no compassion for groups who fail to raise the needed funds.
  • Weapon of Choice: Vaughn and his sledgehammer.

    Empires of Arcadia 
Our party begins as an elite class of citizens in one of the rare jungle towns called Yaka. They are known as rangers. Men and women who work for the city council to protect the town from its many threats. Their decisions will define the island’s future.

    Outpost Santa Barbara 
"It's this outpost that has been built, a small town that's growing...One of the player characters has been elected governor by the other player characters. And I don't know why they elected the bard as governor, but they did, and it's fun. And one of the characters is a straight up drug dealer who's looking for new sources of drugs, and is trying to get everyone to try his drugs all the time." ― Koibu
  • Butt-Monkey: Po Tato is bullied by Mayor Daffodil, and everything seems to go wrong for him.
  • Casanova Wannabe: Daffodil flirts with anyone he can, without actually being that successful at it but thinking himself to be.
  • Four-Man Band: The initial party.
  • Half-Human Hybrid: Kanon is a half-elf. Lili is a half-orc.
  • Only Sane Man: Kanon acts rationally unlike the rest of the town council.

    Tombs of Scoria 
3 nephews of the Queen of Drekis work to gather magical items to defeat Scoria the Red Dragon.
  • Abdicate the Throne: The player character's mother abdicate herself from the line of succession before being crowned Queen of Drekis.
  • Ancient Evil: Scoria the red dragon is at least 1500 years old.
  • Big Bad: Scoria the red dragon and her forces threaten Drekis where the party is from.
  • Combat Pragmatist: The brothers will take any method to give themselves an advantage in a coming battle.
  • Death Trap: The tombs visited by the brothers have had some traps.
  • Kick the Dog: Imrik kicks a dog so it'll return to its owner.
  • Power Trio: The 3 party members.
  • Royals Who Actually Do Something: The brothers are actively doing missions to obtain the magical items, however to outsiders they appear to not actually doing anything. until the brothers are publicly acknowledged having killed the blue dragon Azron.
  • Sibling Team: All the player characters are siblings.
  • Thieves' Guild: Tyrael has many dealings with "The Family", the Drekis Crime Syndicate.
  • 24-Hour Armor: The Dragon knights rest and sleep in their armor.

    Legends of Arcadia: Genesis 
Anthology of stories set at the dawn of the world.
  • Five-Man Band: the 5 party members
  • Running Gag: 8/10 seriousness because of the silly turn the show took following the first story-arc.

    Embers of the Wilds 
Set 20 years after the fall of the Ferrin Empire, a town, Trog Canyon, is hidden away and trying to survive in a hostile world.
  • Abandoned Mine: The Canyon is filled with abandoned mines.
  • After the End: Takes places after the fall of civilization in the area.
  • Always Chaotic Evil: The Draconians.
  • Amnesiac Hero: Pearl has no memories of where she came from.
  • Amazon Brigade: The party.
  • Anti-Magical Faction: Because of the war following the end of the Ferrin Empire, villages and towns in the regions tend to ostricise magic.
  • Cat Folk: Pearl is a Tabaxi
  • Close-Knit Community: The population of Trog Canyon.
  • Evil Is Sterile: The Draconians require a ritual involving good dragon eggs in order to create more Draconians.
  • Forced Sleep: During the confrontation with Gloria's Glorious, Tristelle magically makes most of the bandits fall asleep magically.
  • Furry Reminder: Pearl shares some traits with cats, such as avoiding water.
  • Glory Seeker: Averted with the Player Characters, whose motivation is to simply protect Trog Canyon and not for Glory.
  • Questfor Identity: Pearl has no idea of her origins before magically appearing in Trog Canyon.
  • Half-Human Hybrid: Tristelle is a half-elf.
  • Head-Turning Beauty: Tristelle is considered this my a few of the townsfolk.
  • Pacifist Run: Attempted by the party, but ultimately became impossible.
  • Power Trio: The 3 party members.
  • Starter Villain: Braxis the Baaz Draconian was the antagonist for several of the early episodes.
  • The Bard: Tristelle is a bard and plays regularly when the party is in town.
  • The Hermit: Pearl begins as this as the dangers of her Wild Magic towards the townsfolk.
  • The Leader: Kyra is considered the party leader due to her being the Sheriff of the town.
  • The Sheriff: Kyra is the Sheriff of Trog Canyon.
  • White Mage: Anabelle the towns's Cleric of Martha.
  • Wild Magic: Pearl casts spells as a Wild Magic Sorcerer.

    Tides of Death 
A group of people who are pirates in the Dardens.


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