"Always do right. This will gratify some people and astonish the rest."
Doesn't this index just sound like the sort of exclamation an elderly troper might use? If there are any, that is.
Contrast Evil Tropes and Neutrality Index.
Tropes:
Main sub-index:
Other categories:
- 100% Heroism Rating: Everyone loves the hero for all their good deeds they’ve done.
- Above Good and Evil: A character believes that their objectives are more valuable than the concepts of good and evil.
- Adaptational Heroism: The adaptation makes a character more heroic than they were in the original work.
- Adaptational Nice Guy: The adaptation makes a character nicer than they were in the original work.
- Affectionate Gesture to the Head: A sincere pat on the head for the children who does a good job.
- Affectionate Gesture to the Nose: A sincere boop on the nose.
- All-Loving Hero: The hero loves everyone.
- Allergic to Evil
- Anonymous Benefactor
- Anti-Hero: A hero who isn't exactly squeaky clean and has some flaws.
- Arson, Murder, and Lifesaving: A character is chewed out by a superior, but at the end they reveal that they did some good.
- Artifact of Hope: An unambiguously good Ancient Artifact.
- The Atoner: A character who has done wrong now wishes to make amends for their misdeeds.
- Bad Powers, Good People: A good character has powers that would be more appropriate for a villain.
- Balance Between Good and Evil
- Beauty Equals Goodness: Being beautiful means you're a good person.
- Became Their Own Antithesis, when not on an Anti-Villain or a Hero.
- Because You Were Nice to Me: A character helps another out of gratitude for being treated with kindness.
- Befriending the Enemy
- Being Good Sucks: Being the good guy has its downsides.
- Benevolent Conspiracy
- Benevolent Genie: A genie whose only concern is that their master is safe and satisfied with the wishes granted.
- Big Good: The highest-ranking force of good in the work.
- The Cardinal Virtues
- Celestial Paragons and Archangels
- Changed My Mind, Kid: Character abandons their friend but later comes back to save them.
- Chaotic Good
- Classical Anti-Hero
- Conscience Makes You Go Back: A character almost abandons someone, but their guilt motivates them to go back and help the person they left to suffer.
- Contagious Heroism
- Cosmic Chess Game
- Creepy Good
- Dark Is Not Evil: A being who looks scary is actually a good guy.
- Dark Shepherd
- Dress-Coded for Your Convenience
- Dudley Do-Right Stops to Help: The hero helps others even if doing so would hinder them.
- Dumb Is Good: The good guys are not very bright.
- Embodiment of Virtue
- Ethical Slut: A person who is shamelessly promiscuous, but is still a good person regardless.
- Even the Loving Hero Has Hated Ones: There are some people that even an All-Loving Hero just can't help but hate.
- Evil Cannot Comprehend Good: The villain is unable to understand why the heroes do what they do or assumes that there are evil reasons for their good deeds.
- For Great Justice
- For Happiness
- Forgiveness
- Friendly Neighborhood Vampire: A vampire who is good.
- A Friend in Need
- Friend to All Children: A person who is very fond of children and enjoys interacting with and helping them.
- From Zero to Hero: A character comes from nothing, and rises up in the world thanks to their goodness and heroism.
- Gentle Giant: A very tall person who is friendly.
- Gentleman and a Scholar: Prudence mixed with intelligence.
- God Is Good: God is unquestionably benevolent.
- God of Good: A deity who embodies all that is good.
- Gold and White Are Divine: Gold and white are considered benign colors.
- Good All Along: A character who looked like they were evil at first later turns out to actually be one of the good guys.
- Good Angel, Bad Angel: When faced with a moral decision, a character imagines a tiny angel and a tiny devil appearing on their shoulders to advise them on which choice would be the right one to make. Typically, the angel is there to encourage the person to make a good decision.
- Good Cannot Comprehend Evil: The hero cannot understand why the villain is evil.
- The Good Captain
- Good Costume Switch: A reformed villain switches to a more heroic-looking costume.
- Good Eyes, Evil Eyes
- Good Feels Good: Being good is good.
- Good Guns, Bad Guns
- The Good Guys Always Win: The heroes never lose and always succeed in defeating the bad guys.
- Good Hair, Evil Hair
- Good Is Boring
- Good Is Dumb: Being the good guy makes some intellectual flaws.
- Good Is Impotent
- Good Is Not Dumb: Being the good guy does not mean that you are stupid.
- Good is Not Nice: Being the good guy does not mean that you are not a jerk.
- Good Is Not Soft: Being the good guy does not mean that you are unwilling to inflict pain on those who deserve it.
- Good Is Old-Fashioned
- Good Hurts Evil
- Good Lawyers, Good Clients
- Good Needs Evil
- Good Old Ways
- Good Parents: Parents who care about their children and do whatever they can to make life better for their offspring.
- Good Pays Better
- Good Prosthetic, Evil Prosthetic
- Good Running Evil
- Good Samaritan: Right-minded and righteous characters.
- Good Scars, Evil Scars
- Good Shepherd: A priest who only wants what is best for his people.
- Good Smells Good: Good people tend to smell great.
- Good Smoking, Evil Smoking
- Good Taming, Evil Taming
- Good Versus Good: Conflict between two people or groups who are both good.
- Good Weapon, Evil Weapon
- Good Wears White: Heroic characters dress in white clothing.
- Good Wings, Evil Wings
- Greater Need Than Mine
- Greater-Scope Paragon: A benign being who is indirectly responsible for the heroes existing or doing what they're doing, but isn't an active part of the story.
- Hair of Gold, Heart of Gold: A nice girl with blonde hair.
- The Heart
- Heartwarming Orphan: An orphan child who normally ends up being adopted and is a good character who makes the audience emotional.
- Heel–Face Turn: A bad guy becomes good.
- High-Heel–Face Turn: The one female villain reforms.
- Helping Granny Cross the Street
- Helpless Good Side: The good personality can't do anything to keep the evil personality in check.
- The Hero: The central character who performs good deeds with a heroic motivation.
- Hero Antagonist: Because the main character of a work isn't necessarily the good guy, it is possible for the person opposing them to be a good guy.
- Heroes' Frontier Step
- Holy Hand Grenade
- Humans Are Good
- Human Jungle Gym: Large characters letting little children climb up their bodies like a playground.
- Incorruptible Pure Pureness: A being who is so good-natured and kind that it is impossible for them to be corrupted.
- Ignore the Fanservice
- Iron Woobie: The Woobie overcomes their endeavors for a good effort.
- Jade-Colored Glasses
- Jerk with a Heart of Gold: A character who often comes off as mean occasionally proves that they're not a completely bad person and are perfectly capable of showing kindness.
- Kindhearted Simpleton: An generally pig-ignorant, stupid character who makes up for their idiocy and denseness by being morally nice and show any sort of likability in them.
- Kneel Before Frodo: High praise is given to a hero lower on the social scale.
- Knight Templar: Character has noble goals, but takes their actions way too far.
- Knight in Shining Armor
- Knight in Sour Armor: Pessimistic heroes who keep on the good fight, despite their Jade-Colored Glasses.
- Lantern Jaw of Justice: A good guy with a huge chin.
- Lawful Good
- Light Equals Hope
- Light Is Good: A character with a benevolent appearance truly is benevolent.
- Loved by All: The character who is loved by everyone else is usually the most good-hearted.
- Love Redeems: An antagonistic character is redeemed due to their love of another character.
- Made of Good
- The Men First
- Mentor in Sour Armor: Bitter mentors with soft hearts.
- Minnesota Nice
- Morality-Guided Attack
- Moral Pragmatist
- More Hero than Thou
- Naughty Is Good: Children who tend to misbehave are still the good guys.
- Neutral Good
- Never Hurt an Innocent: A villain (or Anti-Hero) refuses to harm innocent people.
- Nice Guy: A character who tends to be selfless and friendly.
- Nice to the Waiter: A character shows basic courtesy to everyone, including servants.
- Noble Profession
- Only Good People May Pass
- Only the Pure of Heart
- Paying It Forward: Doing good for those to whom you don't owe anything, just for its own sake.
- Pet the Dog: A villain or jerk does something nice to prove that they're not a completely awful person.
- Positive Friend Influence
- Pragmatic Hero
- Precursor Heroes
- The Quarterback
- The Redeemer: A character whose personality allows them to get others to turn over a new leaf.
- Redemption Demotion
- Redemption Promotion
- Revenge Is Not Justice
- Righteous Rabbit
- Rousseau Was Right: The belief that all people are inherently good.
- The Sacred Darkness
- Sacred Bow and Arrows
- Saintly Church
- Satan Is Good: Satan is portrayed as benevolent.
- Saving the World
- Science Hero
- Science Is Good
- Sealed Good in a Can: A benevolent being is sealed away before eventually being freed.
- Sensible Heroes, Skimpy Villains: Good guys dress modestly while villains wear revealing attire.
- Seven Heavenly Virtues
- Sex Is Good
- Sheep in Sheep's Clothing: A good person is suspected to secretly not be as good as they were assumed to be, but it turns out their supposed bad deeds had benign ulterior motives.
- Shining Goodness
- Shut Up, Hannibal!: The villain mocks the hero for being idealistic and the hero responds with a rebuttal on why it's a good thing that they are idealistic.
- Shut Up, Kirk!: The hero tells the villain that they'll inevitably lose and the villain responds by saying that they don't care and still have the hero outclassed.
- Silver Has Mystic Powers
- Spare a Messenger
- Sparing the Final Mook
- Spoiled Sweet: A rich, spoiled character who is nice to everyone.
- Uncle Penny Bags: A rich person who has no qualms about giving away some of their wealth.
- Tastes Like Friendship: A character becomes another's friend after being given food.
- Token Good Teammate: The one member of a villain team who is actually a good guy.
- Unintentionally Karmic: A Stupid Good or Innocently Insensitive character who is always nice to a jerk and aims to please or befriend them, only for their attempts to go wrong for the bad guy.
- Virtue Is Weakness
- We Help the Helpless: The hero helps everyone in need even if there's no chance of getting anything in return.
- Well-Intentioned Extremist: The villain is only doing what they do because they have noble goals.
- White Magic
- Wouldn't Hurt a Child: Character draws the line at hurting children.
- You Could Have Used Your Powers for Good!: The hero points out that the villain could've used their gifts to benefit humanity.
- Zero-Approval Gambit: Someone makes a plan that involves making everyone hate them.