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    Sion Eltnam Atlasia 

Sion Eltnam Atlasia

Voiced by: Rio Natsuki (JP - Melty Blood, Carnival Phantasm), Satomi Akesaka (JP - Under Night In-Birth, as "Eltnum")

https://static.tvtropes.org/pmwiki/pub/images/Sion_mbaa_5811.png

Sion is an Alchemist of Atlas, a magic organization in Egypt independent of the Mage's Association. According to her calculations, Tatari is going to manifest in Misaki. Bearing a grudge against the mysterious vampire, she came in an attempt to kill him. She quickly meets up with Shiki and commences the first battle of the story. Following that, she and Shiki track down the mysterious Tatari, but she eventually lies and says they have defeated him before they really have managed to do so. Shiki catches on and they eventually face Tatari in battle where, with the assistance of Arcueid, they finally manage to destroy him for real.

The reason for her grudge against the Tatari is rooted in a failed attempt by the Church to kill him at an earlier time. However, the rest of the group was killed, including her friend Riesbyfe Stridberg. Sion was only spared because Tatari realized she was a descendant of his, so he merely drank her blood. Due to the nature of the Tatari, she has yet to fully vampirize and intends to kill him before this can happen.

Vampire Sion/Sion TATARI is story-wise an Alternate Continuity where Sion has succumbed to her vampiric impulses and is on the verge of succeeding Wallachia as the new TATARI. Despite this she can still fight her normal self.


  • Alchemy Is Magic: "Mental" Alchemy, where the lineage is constantly upgrading their bloodline to have higher cognitive abilities. This also lets her do things like compartmentalize her brain processing or drastically overclock it in a pinch. Most Atlas alchemists use this for calculating possible futures in a similar vein to Laplace's Demon, with them obsessing over and documenting potential ends of the world. Traditional alchemists also exist.
  • Alternate Continuity:
    • Within Melty Blood itself, one can play as "V. Sion/Sion Tatari" and "Normal Sion." Unlike other Evil Counterparts who are just Tatari Nightmares, Vampire Sion is an Alternate Continuity where she succumbs to the bloodlust. Compare "Evil Ryu" from Street Fighter.
    • In Fate/Grand Order, the end of the second Lostbelt Götterdämmerung ends with the introduction of Sion Eltnam Sokaris, since Grand Order is a world where she did not become head of Atlas.
  • Assist Character: As Vampire Sion, she can summon copies of Satsuki, Ciel and Arcueid to attack.
  • Awesomeness by Analysis: Alchemists of Atlas are even capable of predicting the future because of this. It's basically a form of Laplace's Demon.
  • Ax-Crazy: Kinda. Since Re-Act, Vampire Sion picks up her parent vampire's habit of shouting Katto during battle. It's not as extreme as his case, but hey, she still has to grow into the role...
  • Berserk Button: Implying that she has been careless annoys her.
  • The Chessmaster: Her forte.
  • Defeat Means Friendship: With Akiha.
  • Defrosting Ice Queen: Courtesy of Shiki. she goes from The Stoic to Shrinking Violet in his presence.
  • Dirty Mind-Reading: At one point in manga Shiki politely, with friendly smile asks her what he is thinking right now. After few seconds she blushes red as tomato, and angrily lashes out and hits him. Sadly, readers weren't told what was he thinking, or was Sion in it.
  • For Want of a Nail: Her existence is tied to the Fate/EXTRA universe's possible creation. According to extra material, her being stillborn led her twin sister to become head of Atlas instead, being credited with Rani's, one of Extra's main heroines, creation even.
  • Guest Fighter: In Under Night In-Birth under the name Eltnum. She appears as a hidden boss character.
  • Handguns: Sion is the only Melty Blood character to carry a ballistic gun. Specifically, it's the "Barrel Replica", a copy of the Black Barrel, one of the Atlas Institute's seven superweapons, which is apparently designed to look like a regular CZ 75. She will run out of bullets after 13 shots and need to reload if you use it too much.
  • Hidden Buxom: She´s actually an E cup, although it´s not very visible.
  • Hyper-Awareness: Sion can "overclock her brain" through her techniques and predict probable future outcomes using math and magic.
  • Kiss of the Vampire: In Melty Blood, Vampire Sion can use this as a Grapple Move as well as heal herself this way.
  • Meaningful Name: In Japanese, her name is pronounced shion. That's the name of a flower associated with memories. Sion can read and manipulate memories using her Etherlite.
  • Meta Guy: In the English translation of Under Night In-Birth, Eltnum runs with it, often commenting on Melty Blood.
  • Not So Stoic: Shiki you womanizer... In her winquote against Shiki, Sion comments that she had to fight because he distracted her from her calculations, but it wasn't his Mystic Eyes of Death Perception, it was... just him.
    • She also very nearly breaks down when she realizes that her best friend has been brought Back from the Dead... And is stuck serving the villain.
  • Odd Friendship: With Satsuki, Roa, White Len and Len — the "Back Alley Alliance!" Also with Akiha, once she reveals that she has a method to control Shiki.
    • Sion tends to have a lot of these. She was also good friends with Riesbyfe Stridberg. Ordinarily, mages and the Church aren't on good terms.
  • Only Sane Woman: At times. Just... watch Satsuki's ending in Actress Again!
  • People Puppets: A use of Etherlite.
  • Power Up Letdown: Lore-wise, it would seem Vampire Sion is stronger; however, her lack of her gun and Etherlite whip techniques severely limit her options, making her much easier to deal with than her regular self.
  • Pinball Projectile: Half-Moon-Sion can do this. While it's acceptable that the bullets may ricochet when shooting at the ground if one stretches their suspension of disbelief for a bit, one can only wonder how the bullets ricochet on the top of the screen.
  • Psychic Link: Etherlite is also capable of doing this. Sion's family are literally nicknamed "spiritual hackers" because of this.
  • Red Eyes, Take Warning: In Vampire Mode.
  • Resist the Beast: Several of V. Sion's pre-fight quotes are pained pleas for the opponent to run away.
  • Significant Anagram: Her family name of 'Eltnam' can be rearranged to form the word 'Mental', which is the school of Alchemy she practices.
  • Split Personality: A really unique twist on this. She has multiple "rooms of thought" while most people have one, so she thinks of up to at least seven subjects at a time. It's the same personality, but it's thinking about seven different things at once with the same focus.
  • Spock Speak: Goes into this on occasion.
  • Super OCD: The notion that something might be "random" irritates her incredibly.
  • Teen Genius: Thanks to her ability to make millions of calculations in a fraction of second.
    In one of her Act Cadenza winquotes, Sion comments that "Hand-to-hand combat isn't so bad. When I return I may add it to my curriculum", suggesting that she didn't receive any formal training, but thanks to her ability, she's perfectly capable of incorporating close combat whenever necessary.
  • Transplant: Bordering on expy, "Eltnum" appears in Under Night In-Birth with the same background as Sion. It's notable all of Eltnum's sprites were made for an HD version of Melty Blood, but ironically even as an HD version was made in conjunction with the Tsukihime remake's release, the plot of Type Lumina means that she won't be making an appearance, leaving Sion's current sole HD appearance in Under Night In-Birth.
  • Tsundere: A more subdued example of a Type A, but she shows the associated traits, especially in her ending for Re-ACT.

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    Miyako Arima 

Miyako Arima

Voiced by: Miwa Kouzuki (JP), Hisako Kanemoto (JP - Type Lumina)

"I don't care for whatever plans you have for humanity, just give Onii-chan back!"
https://static.tvtropes.org/pmwiki/pub/images/mb_lumina_miyako_1.png

Miyako is Shiki's much younger sister from the Arima family. She rarely talked with Shiki, so he assumed she didn't like him. In fact, the opposite was true: she loved him very much, but was shy so she couldn't approach him. Instead, she would get embarrassed, tackle him, and then run away. She views the Tohno family as having 'kidnapped' Shiki and goes to 'rescue' him. She has a fascination with Chinese martial arts, and Wallachia increased her fighting ability. She was mentioned briefly in the original Tsukihime and Len was mistaken for her in Kagetsu Tohya, but she did not receive a proper introduction until Melty Blood.

One of the two protagonists of the spinoff manga Hana no Miyako.


  • Lightning Bruiser: Her small size makes her difficult to hit, and while that gives her a lack of reach; it does not change that her attacks are both strong and fast, enough to end the fight once she gets close.
  • Little Miss Badass: She is a small girl, for sure, but that doesn't stop her from being a fighter.
  • Mythology Gag: In Type Lumina, Miyako's Last Arc summons Master Panda to deliver a beatdown on her enemy together with her. Pretty much every single move Master Panda makes (as well as his line) references Nanaya Shiki's moveset from previous Melty Blood entries, particularly Crescent Moon Nanaya.
  • Pint-Sized Powerhouse: She is only 11-years old, yet her stomps can already knock people into the skies.
  • Sheathe Your Sword: Expels Tatari in the Melty Blood Act 2 Manga by getting more upset that Shiki starts to fight back (and hits her lightly) and runs away crying instead of escalating the fight.
  • Shout-Out: The style of Kung Fu that she uses is from The King of Fighters games which is another indicator of the "fictional" origin of them. Fans have run with this, drawing pictures of her posing with The King of Fighters cast.
  • Sibling Rivalry: Though she and Akiha are more of distant cousins in terms of familial relations with each other, Type Lumina has Neco-Arc refer to Akiha as "Miyako's stepsister" in her Boss Rush story, implying that Miyako sees Akiha as her "older sister" by virtue of Akiha being Shiki's actual younger sister. Of course, thanks to that, this also means that she sees Akiha as her biggest competitor when it comes to getting her "big brother's" affection.
  • Token Mini-Moe: While Len is Really 700 Years Old and has significance to the plot, Miyako seems to exist to provide a genuine young girl to the cast.
  • "Uh-Oh" Eyes: Averted. Possibly the only person who doesn't have Glowing Eyes of Doom, except possibly Hisui and Kohaku. Interestingly, she also avoids the Anti-Demon (Occult Blue Eyes or gray eyes) or Demon (Red Eyes, Take Warning, Supernatural Gold Eyes) paradigm.

    Red Arcueid 

Berserk/Red Arcueid

Voiced by: Ryōka Yuzuki (JP), Ikumi Hasegawa (JP - Type Lumina)

https://static.tvtropes.org/pmwiki/pub/images/redarc_mbaa.png
Melty Blood
https://static.tvtropes.org/pmwiki/pub/images/mb_lumina_red_arcueid.png
Type Lumina

Red Arcueid is a hypothetical Arceuid that has given into her bloodlust created by Wallachia. However, because Arcueid is such a powerful being, she is limited to one third of her normal power. Red Arcueid is completely bloodthirsty and insane with absolutely no value for life.

In Type Lumina, Red Arcueid is instead Arcueid herself, having cast aside reason and emotion to give in to her darker impulses.


  • Artifact Title: As of Type Lumina, Red Arcueid barely has anything to do with the color red except for the irises of her eyes. Case in point, the color of the vast majority of her attacks are blue.
  • Ax-Crazy: In the original Melty Blood she is the manifestation of Arcueid's suppressed bloodlust, and thus delights in violence. In the Type Lumina remake she is much less unhinged but still cruel and sadistic.
  • Call-Back: Her Arc Drive in Type Lumina is a variant of Archetype Earth's screen-wide shockwave EX move back in Current Code.
  • Colony Drop: Her original Arc Drive, Blut die Schwester, drops a blood-colored moon onto her opponent.
  • Composite Character: "Red Arcueid" in Type Lumina is effectively the original Red Arcueid's moveset, but with the personality of Archetype: Earth and the appearance of her unplayable boss self from the console version of Actress Again, before she gained her own unique sprites and animations and became fully playable in Current Code.
  • Don't You Dare Pity Me!: Her interaction with Ciel in Actress Again.
    Ciel: "A copy that exists solely for a single night. Without purpose, and without salvation. I suppose I can offer you at least some sympathy."
    Red Arcueid: "Ahahaha, you are truly unpleasant! That sort of sympathy is for livestock that's about to be eaten! Oh wow, that's why I like you so much, Ciel! You're the only one that truly despises me!"
  • Dub Name Change: She is called "Berserk Arcueid" in Japanese, which is clearer indication to what she is compared to Arcueid.
  • Enemy Without: In the original Melty Blood she is Arcueid's bloodlust manifested into physical form by TATARI.
  • Evil Laugh: Pull off her Last Arc and treat yourself to a magnificent example of this.
  • Eviler than Thou: Averted. Red Arc claims Arc is worse than she is.
    Red Arcueid: You're quite the monster, Arcueid. Compared to you, I'm just a small fry!
  • Fangs Are Evil: In the original Melty Blood, Red Arcueid had a mouth full of shark-like fangs to emphasize her unhinged, monstrous nature. These features are absent in Type Lumina, where she is based on Arcueid's Face–Heel Turn at the end of Ciel's route in the remake.
  • Faux Affably Evil: When she first runs into other characters, she can seem down right charismatic. Her lack of Aruceid's air-headed qualities can be a dead-giveaway to characters like Ciel who are just looking for a reason to attack Arcueid. And it doesn't take much to get Red Arcueid to snap straight into her crazy laughter anyway. Usually the others don't even get to point out that the jig is up after she makes fun of them and she just starts laughing at things she said herself and at them.
  • For the Evulz: Rather than go straight to killing Arcueid and cementing her existence, Red Arcueid decides to take her time and mosey across the city, having fun and messing with whomever she happens across on the way.
  • I Shall Taunt You: Definitely has some fun with pointing out how lame she and Arcueid think those they don't like are, such as Ciel.
  • In Name Only: The "Red Arcueid" who appears in Type Lumina is actually just Arcueid at the end of the Ciel route in the Tsukihime remake. The "Red" part of her name is even more outdated as most of Arcueid's attacks are now blue instead of red. In terms of physical appearance and personality, her facial expressions and personality resemble Archetype: Earth instead while her outfit resembles the pre-remake Arcueid.
  • Long-Range Fighter: Has a slew of projectiles to pressure the opponent.
  • Mythology Gag: Her appearance in Type Lumina is, save for a slit up the skirt, a dead ringer for her original look.
  • Red Eyes, Take Warning: In the original Melty Blood she has red sclera and Supernatural Gold Eyes, giving her an even more menacing appearance. In Type Lumina she just has red irises.
  • Same Character, But Different: "Red Arcueid" returns in Type Lumina... but merely in gameplay. "Red Arcueid" there is more like what Arcueid was like in the end of Ciel's route, meaning that she isn't as crazy as what Warcueid originally was. Her appearance is also much less monstrous, trading in the fangs, unkempt hair, red sclerae, yellow irises, Hellish Pupils, and Slasher Smile of the original Red Arcueid for slightly redder irises, a Psychotic Smirk, and the fan-favorite "granny skirt" that the Tsukihime remake's version of Arcueid was conspicuously lacking.
  • Temporary Bulk Change: In Type Lumina, her Last Arc has her temporarily grow until she dwarfs a city, before nuking said city with her opponent inside.
  • Villain Teleportation: She can keep up with someone running for their life by simply walking after them like Arcueid, or even running, if she's so inclined, but she's extremely fond of this.
  • You Don't Look Like You: In Type Lumina. Justified, as she isn't the same character as the one from from the original Melty Blood games. The original Red Arcueid is a hypothetical existence created by Wallachia, while the one in Type Lumina is Arcueid at the end of the Ciel route in the remake of Tsukihime.

    Neco-Arc 

Neco-Arc

Voiced by: Ryōka Yuzuki (JP), Ikumi Hasegawa (JP - Type Lumina)

https://static.tvtropes.org/pmwiki/pub/images/mb_lumina_neco_arc.png

Neco-Arc (Neco for short) was originally nothing more than a chibified Arcueid that would appear to harass Ciel in the Tsukihime hint corner Teach Me Ciel-Sensei. This trend continued into Kagetsu Tohya, but in Melty Blood she became a fully fledged character. As you can probably guess from her appearance and origins, she is not the most serious character around. In Carnival Phantasm, she is the owner and main bartender of the Ahnenerbe Cafe.


  • Alternate Universe: She and the other Neco-Arcs are apparently the result of Zelretch's multiuniversal travels, as Aoko mentions that Neco-Arc is the work of "the old man".
  • Ambiguous Robots: Neco-Arc and other Neco Spirits have some strange mechanical aspects to them, such as Neco-Arc being able to turn her lower body into a jet thruster or separating her limbs and head from her body. Neco-Arc Chaos even has a Humongous Mecha version of himself called Neco Chaos Black G666.
  • Art Evolution: She got a redesign in the remake continuity to match Arcueid getting a redesign.
  • Assist Character: She can call for reinforcement Neco-Arcs.
    • In Type Lumina she can also call forth characters such as Altria or Eco-Arc.
  • Breaking the Fourth Wall: It'll be constantly demolished to pieces when she's around.
    • Her Last Arc summons Nasu himself and crushes her opponent with his giant mushroom avatar.
    • This is pretty much the entire reason she exists. She started as Ciel's foil in the "Teach Me Ciel-Sensei" scenes, which directly addressed the player and had characters commenting on events happening in the game.
    • She comments in Miyako's Type Lumina Boss Rush story that her various specs have been rebalanced (despite the fact that she isn't playable in that scenario and was not available in the game at time of release).
    • Her animated cut in for her Type Lumina Arc Drive actually has her fly straight into the fourth wall, damaging it.
  • Breath Weapon: Neco-Arc can breathe out fire with Abaddon Flare or spit out Red Arcueid's air projectiles with Flying Neco Battleship Gomoran. Type Lumina adds to her by giving her the ability to concentrate her Abaddon Flare into a thin laser.
  • Company Cross References: In Type Lumina she can open Fate/Grand Order on her phone and perform a gacha summon, then use what she got to attack the opponent or give herself a small boost. The results can either be a plate of curry that heals 500 health (1000 if Ciel picks it up), Saber who performs a quick Excalibur for almost 3000 damage, the "Azure Black Keys" Craft Essence which only deals 1000 damage, or the "Extremely Spicy Mapo Tofu" Craft Essence which increase the Magic Circuit.
  • Decomposite Character: She was originally just a chibified form of Arcueid, but Melty Blood gave her her own personality and backstory which has stuck ever since.
  • Depending on the Artist: She's sometimes depicted with long, thin, noodle like feet or short tiny, booted feet. Also she either has balls for hands constantly or can randomly produce a thumb and fingers to grab stuff.
  • Fighting Clown: She is a miniature cat creature from a Fourth-Wall Mail Slot with plenty of nonsensical moves such as her Last Arc having her Colony Droping Kinoko Nasu himself into the stage.
  • Guest Fighter: In Fate/tiger colosseum.
  • Eye Beam: The True Ancestor Beam is a pair of bright beams fired from her eyes, and her main form of any ranged combat.
  • Happiness in Slavery: Blushes when being stomped by Mech-Hisui and follows her when they tag together as Necomech.
  • Hitbox Dissonance: Neco-Arc's hurtbox in Type Lumina is about twice as tall as she is to make it so that can actually be hit with standing normals
  • Interface Screw:
    • Has a move that reverses the directional controls of both players.
    • In Type Lumina, one of her specials summons a livestream interface, which blocks 2/3 of the screen as Neco-Arc comments on the battle and has a scrolling chat alongside her.
  • Lethal Joke Character:
    • Neco-Arc's greatest strength is that she is tiny. Small enough that attacks can easily just fly over her. She is very capable of just harassing the opponent with her small size if they don't know how to play the game.
    • In Type Lumina, Neco-Arc is possibly the hardest character to play well in the entire game. She has the worst health, damage, and damage scaling in the game, unable to break 3000 damage on most of her basic combos and getting heavily punished for any mistake; combined with her extremely stubby normals and laggy specials, she struggles to get in on opponents in close combat and fumbles even more in pressure. However, her ability to fill the screen with an utterly insane amount of hitboxes is second to none, and her comeback potential when she has meter is absolutely frightening due to how much advantage she can earn off stray hits; forcing the opponent to play your game by filling the screen with attacks can be a death sentence for them.
    • One of the cats she can summon off Neco Packet 2022 B variant is a Neco-Arc pulling a tire at a snail's pace. This is considered one of Neco-Arc's most powerful area control tools; unlike the other Neco-Arc summons, it can't be hit to be removed, and the tire itself is a lingering hitbox that lasts as long as it stays on-screen. Opponents who don't respect it will either get their attacks or movement interrupted, opening them up for a punish, while opponent who do respect it will likely be forced to jump over it, giving Neco-Arc a chance to anti-air them.
  • Mythology Gag: Neco-Arc's Last Arc in Type Lumina is the Super Flying Holy Grail Rocket from Carnival Phantasm.
  • Planet of Copyhats: The Great Cat's Village is filled with different "Neco Spirits", most of them being just Neco-Arc with different personality quirks. She can even call them up to attack.
  • Randomized Damage Attack: Her signature move in Type Lumina is Neco Packet 2022, which can be considered a randomized everything attack. The A and B variants have Neco Arc pulling out her phone and performing one of several actions. The A variant has her opening an app, which have a wide variety of effects such as summoning Neco-Arcs in different formations, setting her phone on fire and gaining armor, opening Fate/Grand Order and rolling gacha, or starting a livestream that blocks the screen. The B variant has Neco-Arc summoning other Neco-Arcs, which randomly appear onscreen and use one of Neco-Arc's attacks, with some rare variations such as the Tire Neco-Arc or summoning Eco-Arc. The C variant summons the A variant three times at once, while the Moon Drive variant summons the B variant twice, both of which fill the screen up with even more clutter and attacks.
  • Straight Man and Wise Guy: Her Type Lumina story and Mash's Story B has her insanity contrast with Mash acting as a voice of reason.
  • Summon Bigger Fish: One of the best possible outcomes for Neco Packet 2022 A variant is opening Fate/Grand Order and pulling Saber from the gacha, who appears and casts Excalibur to blast the entire screen.
  • Super-Deformed: Sort of jarring next to the rest of the cast, but hey, it's cute.
  • Surprisingly Sudden Death: At the end of Type Lumina's Boss Rush mode, Neco-Arc trying to sign the whole thing off is absurdly interrupted by Shiki (implied to be Nanaya specifically) who cuts her in half before going on his own plans. Though "Lumi-Arc" after the battle assures Miyako that she will return.
  • Verbal Tic: Occasionally combined with Incredibly Lame Pun, nyaa.

    Neco-Arc Chaos 

Neco-Arc Chaos

Voiced by: Joji Nakata

https://static.tvtropes.org/pmwiki/pub/images/necoarcchaos_mbaa.png

Similar to Neco-Arc, he is a parody of Nrvnqsr "Nero" Chaos, and possibly Joji Nakata for that matter. He wants to be an actor, but never seems to be able to make it.


  • Badass Baritone: Despite not looking badass.
  • Butt-Monkey: No character treats him with respect.
  • Cloning Blues: In his secret Story Mode in Act Cadenza Ver. B, he must fight 4 clones of himself as the mid-boss.
  • Joke Character: Take the already silly Neco-Arc and add Nrvnqsr Chaos' voice and powers and you get Neco-Arc Chaos. Not helped by the fact that his moves are inferior to Nrvnqsr Chaos' own moves to the point that he is considered the worst character in the entire roster.
  • Lethal Joke Character: He is even bigger of a Skill Gate Character than regular Neco-Arc as he combines her small stature with Nrvnqsr Chaos' large attacks. If it wasn't for his massive hurtboxes that the moves also have, he would be much bigger threat than he actually is.
  • Moveset Clone: He is gameplay wise Neco-Arc with bunch of Nrvnqsr Chaos' moves mixed into a tiny package.
  • Smoking Is Cool: Totally played straight.

    Mech-Hisui 

Mech-Hisui

Voiced by: Miyu Matsuki (JP)

https://static.tvtropes.org/pmwiki/pub/images/Mech-hisui_mbaa_7588.png

Mech-Hisui (Mech for short) is a robotic version of Hisui created by Kohaku, most likely while under the influence of Wallachia. Her duty seems to be to guard the Tohno Mansion from intruders, of which there are a large amount. It's revealed that Kohaku had built an entire factory that mass produces these units.


  • Arch-Enemy: Mutually towards Neco-Arc.
  • Assist Character: Can call for ground and aerial support in her H-Moon variant. In all her variants, she can summon around 30 Mech-Hisuis for her Arc-Drives.
  • BFS: Big Effing Chainsaw.
  • Expy: A robotic version of one of the main characters of a fighting game originally released in 2002, that has since recieved a truckload of updates. Now who are we talking about, Mech-Hisui or Robo-Ky? Her H-Moon variant plays exactly like Dhalsim, only lacking his teleport.
  • Insistent Terminology: Kohaku is addressed by Mech-Hisui as either 'Doctor' or 'Doctor Kohaku'. (And 'Nee-san'.)
  • Magic-Powered Pseudoscience: What exactly Mech-Hisui is made of isn't quite known but she was created "under the Tatari's Influence." It is highly unlikely that Kohaku, no matter how twistedly smart she is, knows traditional electronics, programming, and robotics to the degree necessary.
    • In the pre-battle dialogue with Aoko, Aoko refers to Mech-Hisui as a magic doll.
  • More Dakka: Her F-Moon variant has a submachine gun, bazooka, rocket launcher, and timed bombs.
  • Overly-Long Name: Pleasant Type Latent City Subjugation Weapon Hisui.
  • Robo Speak: Used in general for Calling Your Attacks. Also, will call out: "Nee-san... Nee-san..." if beaten by Kohaku.
  • Some Dexterity Required: Her damage output requires precise and swift inputs, otherwise it stays at low levels.
  • Shock and Awe: She can attack with electrical currents in her C-Moon and H-Moon variants.
  • Shout-Out: Mech-Hisui's chainsaw is the Chainsawd weapon from Phantasy Star Online along with her aerial laser bazooka.
  • Super-Powered Robot Meter Maids: Seriously, are missiles, lasers, jetpacks, submachine guns, electric shocks and a chainsaw really necessary for a "Pleasant Type" robot? Of course, she was designed by Kohaku...
  • Take Over the World: She (and the other mass produced Mech-Hisuis) try to do this at the end of her arcade mode in Act Cadenza. Whether or not they succeed no one knows.

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    Riesbyfe Stridberg 

Riesbyfe Stridberg

Voiced by: Akeno Watanabe (JP)

https://static.tvtropes.org/pmwiki/pub/images/Ries_MBAA_select_9358.png

Riesbyfe was a Church Knight and a close friend of Sion before dying at the hands of the Night of Wallachia in the incident that infected Sion with vampirism. However, her soul remained alive and intact within the TATARI as data, due to the True Apocrypha's protection. Sion was able to steal this data from Wallachia during their fight, prior to his death at Shiki's hands. Dust of Osiris used that same information, alongside the Aqua Vitae, to resurrect Riesbyfe. Despite having been recreated through the TATARI, Riesbyfe was completely alive and completely human. After Osiris' defeat, Sion stole Osiris' program and maintained Ries' existence herself, at the expense of two Thought Partitions. Riesbyfe's playable story arc takes place in the Vampire Sion timeline; although she is present in the "main" Sion timeline as well.


  • The Ageless: Somewhat implied when she remarks that the wielder of the True Apocrypha "could live a lifetime and never show it."
  • As Long as It Sounds Foreign: Stridberg is an actual Swedish surname. Riesbyfe is not a name or even word in any language.
  • Back from the Dead: Utilizing the TATARI and the Aqua Vitae created from her Philosophers Stones, Dust of Osiris resurrected Riesbyfe as a living, breathing human being, although she still requires a mana flow like a familiar would.
  • Downer Ending: Her serious playable story ends in one. Having taken place during the Sion TATARI continuity, Riesbyfe is forced to take her down. In the end, Riesbyfe defeats Dust of Osiris, the person who resurrected her. Osiris tells her how she instigated the new TATARI in order to save her. After a heartfelt talk between the two of them, the two die together as TATARI collapses.
  • Expy: Her existence is very similar to the Servants of Fate/stay night. She's a living TATARI created from the previous Tatari's perfect information of her after Zepia ate her.
    • In the manga, she even boasts that she is Sion's Shield; a similar oath to the one that Saber made.
  • Honor Before Reason: Her reason for serving the Dust of Osiris despite not being under her control.
  • Knight in Shining Armor
  • Mindlink Mates: Once Sion downloads her into two partitions of her mind to maintain her existence; they both can hear each other's thoughts and there's even some information bleed, like Riesbyfe using software terms.
  • Mighty Glacier: Much slower in her attacks than it seems, but each of those attacks hit very hard.
  • Multiple Endings: She has two different story arcs, decided randomly when you play her in Arcade mode. One is somber and the other is a Joke Arc with Neco-Arc.
  • My Master, Right or Wrong: Holds fast to this with regards to the Dust of Osiris, except in her own storyline.
    Riesbyfe: Slow down, Ultimate One. Although it is temporary, she is my master. As a knight, I cannot simply let this matter go.
    Archetype: Earth: Hm? There was some worthless object over there, so I kicked it away. Would you happen to be that object's toy? But, a thing that cannot protect it's master dares to call itself a knight. An inferior master has an inferior knight. That is the way of things.
    Riesbyfe: Indeed, I am a phantom limited to one night. But she is different. Until the very end, she treated me as a friend. Take back your words, vampire princess. You can take away her wishes. However, I will not let you take away her honor!
  • No-Sell: The True Apocrypha protects Riesbyfe on a mental level as well as physical, rendering her immune to anything that would affect her mind.
  • Posthumous Character: She was member of the Church and mentioned as a companion of Sion's in the group that was sent to try to stop Tatari, and died trying to buy her time to escape. Sion was extremely close to her, and kept a memento of her at all times. Then she appears in Actress Again, reanimated by the Dust of Osiris.
  • Pile Bunker: True Apocrypha, as befitting a planned rival of Ciel.
  • Shield Bash: A core part of her fighting style.
  • Shout-Out: In sixth chapter of The Garden of Sinners, the headmaster of Reien Girl's Academy is stated to be "Mother Riesbyfe" and mentioned to have a large string instrument case in her office.
  • Staking the Loved One: Playing as her in Actress Again takes place in the Sion Tatari continuity, and she has to put down both V. Sion and The Dust Of Osiris; also Sion.
    • Together in Death: "I hope to be able to see you again, friend, after the darkness."
  • Super Strength: She claims to be able to put two-to-five tons of force into her punches, which would already make her strong enough to crush human skulls like particularly fragile eggshells, but Arcueid claims that Ries can hit at 100 tons. Which, for reference, would put her on the level of Berserker.
  • Undying Loyalty: Quite literally, toward Sion.

    Shiki Ryougi 

Shiki Ryougi

Voiced by: Maaya Sakamoto (JP)

https://static.tvtropes.org/pmwiki/pub/images/Ryogi_Shiki_MBAA_3968.png

"I see... you're definitely some kind of imitation." [said to Shiki Tohno]

Shiki Ryougi from The Garden of Sinners makes a special appearance in Melty Blood: Actress Again. For a proper writeup, please consult the The Garden of Sinners characters page. Shiki is explicitly stated in Melty Blood to have come from another universe, most likely because she and Tohno Shiki do not exist in the same universes. She was apparently brought there by Archetype: Earth, and her story mode ends with the two of them starting to fight.


  • Alternate Universe: Her presence in this game is accompanied by a lore tidbit that The Garden of Sinners is a separate universe from Tsukihime.
  • Did Not Get the Girl: Ryougi Shiki proves to be maybe the only female character to not be immediately charmed by Tohno Shiki, mostly because she already has a love interest of her own in her home series, and partly because she couldn't care less about Tohno. In fact, she kills a TATARI-made copy of him in a knife fight at the end of her story route. Cue Arcueid's appearance as Archetype:Earth, and she's uncharacteristically out for blood...
  • Epic Battle Boredom: Before Archetype: Earth showed up, Ryougi barely shows any form of excitement in any of her scenario's fights, even though her story mode opponents were a Dead Apostle Ancestor (whom Tohno had lots of trouble fighting initially in his home game), a Familiar with powerful magic up her sleeve, and a guy with similar deadly abilities to hers. She even dismisses Osiris as an insignificant mess Aoko could easily clean up on her own and admits to Tohno that the only reason she's fighting him isn't because she wants to but because she has to even though she could care less about him at all! It's also heavily implied that she curb stomped everyone she fought in Melty Blood, including Tohno.
  • Glass Cannon: Her attacks have great reach and high speed...but she'll die in moments when she is forced on the defensive.
  • Guest Fighter: She is the only character in Current Code who does not originate from Tsukihime verse.
  • Knife Nut: Like Tohno, her signature knife from Touko is her main weapon.
  • The Stoic: She is defined primarily by her general apathy towards people and other things.
  • Throwing Your Sword Always Works: Has a second knife she can throw as a nigh-unreactable projectile. Her H-Moon variant allows her to catch it in mid-air.

    Archetype: Earth 

True Ancestor Arcueid (Archetype: Earth)

https://static.tvtropes.org/pmwiki/pub/images/rsz_archetype_6571.png

Archetype: Earth is a playable character in Current Code. She is a fragment of Arcueid's subconscious who decides to wake up and take over during the duration of the game. She essentially represents Arcueid at her most powerful, her original form before her fall due to Roa's actions.


  • Battle in the Center of the Mind: The climax of her and Arcueid's plot in Current Code is this; with the winner coexisting with humanity or destroying it.
  • Blow You Away: Tornadoes.
  • Body Horror: She can grow a third arm out from her stomach.
  • Boss in Mook Clothing: Specifically Bonus Boss in mook clothing. In Current Code, sometimes performing too well during an arcade run (such as scoring a lot of Arc Drive Finishes) causes her to challenge you while totting her infamous Eclipse style, which gives her insane Magic Meter boost and 0-cost supers. Losing to her here doesn't end your run, though.
  • Dishing Out Dirt: Including her EX move which can send you right to the other side of the screen if it connects.
  • Dub Name Change: In the Japanese version she is called "True Ancestor Arcueid". In an interesting twist of things, Arcueid's appearance in Fate/Grand Order uses the "Archetype:Earth" name even in Japanese, making the name persist longer than her original name.
  • Dying as Yourself: If she loses a PvP match or via time out, she reverts into Arcueid.
  • Impossibly-Low Neckline: Concept art reveals that her dress is rather corset-like on the inside, otherwise there was no way her huge breasts were being held up by such a loose-fitted bra.
  • It Amused Me: Ciel notes that she is as whimisical as Arcueid. Which becomes a problem when she then decides to destroy the world at the drop of a hat.
  • Kicking Ass in All Her Finery: She wears a Pimped Out Battle Ballgown with Impossibly-Low Neckline and Combat Stilettos, and twirls around like a classic princess.
  • Light 'em Up: She utilizes a few light-based attacks.
  • Lightning Bruiser: Her gameplay fits her lore strength, with her C-Moon and H-Moon being strong, but her F-Moon style is full of attacks that have amazing strength, reach and speed; coupled with the fact she moves the fastest in the ground as well as fly, and it's easy to see why she is one of the two uncontested strongest characters in the game.
  • Living Weapon: Claims to be one, but has soft spot for Shiki and Ciel.
  • Pet the Dog: She commends Riesbyfe after her failed attempt at avenging the Dust of Osiris in Archetype's arcade scenario.
    Archetype: Earth, before battle: "You're getting riled up over something so foolish? Very well. I'll give you a chance to redeem yourself, you sad, pitiful white lily. You're no flower if you just fester and vanish. That body will disappear in a few minutes. Show me you can bloom beautifully on the brink of death."
    Archetype: Earth, after battle: "That was a good, pure sound. I revise my earlier appraisal. Fall to the underworld, shield knight. As an offering to the bird who dreamed of salvation, you will nestle up close to her for all eternity."
  • Power Floats: It costs her meter, but she can levitate in the air as well as glide freely in any direction except upwards.
  • Pillar of Light: She can summon this as an attack, or as initiation of her Arc Drive.
  • Red Eyes, Take Warning: Unlike Arcueid, she has no qualm on being destructive.
  • Shock and Awe: One of her energy orb attacks gives off electrocuted animation if it connects, thus hinting this.
  • Spectacular Spinning: She loves to twirl around in Current Code.
  • Sugar-and-Ice Personality: She's stoic and her voice is full of uncaring scorn most of the time, but she's also big-time The Tease to Ciel and Shiki.
  • Superpowered Evil Side: She is not Arcueid herself, and is not a separate being like Red Arcueid. Rather, she is a fully sentient personality who has been sleeping inside Arcueid and decides to wake up and takes over Arcueid during her story mode.

    Saber 

Saber (Altria Pendragon)

Voiced by: Ayako Kawasumi (JP)

https://static.tvtropes.org/pmwiki/pub/images/mb_lumina_saber_1.png

Altria Pendragon. King Arthur. King of Knights. The wielder of the holy sword Excalibur. She is one of main heroines of Fate/stay night, so for a proper writeup, please check her character page. She makes a special appearance in Type Lumina, hailing from a parallel world and called here without a proper Servant summoning ritual. She is now searching Souya to find an answer to her sudden appearance.


  • Big Eater: To the extent that if you have her set as the announcer she'll sound like she's eating while saying French Bread's name during the opening logos.
  • Cool Sword: As always, Saber wields Excalibur — a divine sword capable of firing energy beams, as lampshaded by Hisui and Kohaku. Arcueid is particularly fascinated with it, as it's an existence similar to herself. Fate/Grand Order elaborates that faeries were the ones who forged the sword at Gaia's behest, or in a certain Alternate Timeline a faerie transformed into the sword. This is why Arcueid calls it her cousin since True Ancestors are considered a faerie subspecies.
  • Counter-Attack: She has a second Arc Drive where she blocks the opponent's attack with Avalon before unleashing Excalibur.
  • Fish out of Temporal Water: Beyond just the concept of a medieval king appearing in the present-day Japan, she shouldn't even be able to be here in the first place. Because Human Order in Tsukihime timelines is weak, summoning Heroic Spirits — or Ghost Liners, as Roa calls them — shouldn't even be possible. Her appearing here seems to be her being pulled from Fate timeline for some reason. It's implied that the Counter Force summoned her.
  • Foil: Arcueid points out that she and Excalibur are similar yet different as both of them were born in the inner sea of the Earth, but while Arcueid and the other True Ancestors were born as protectors of Gaia, Excalibur was forged to protect the people living on it. Of course both she and Saber are bit of battle junkies so they end up fighting for the hell of it.
  • Guest Fighter: She is from Fate/stay night, a part of Nasuverse that has diverged away from the timeline that Tsukihime takes place in.
  • Leaning on the Fourth Wall: Roa tells her to leave because "this is not [her] story". He means he's busy and doesn't want her to distract Arcueid, but it's also clearly referencing her being from a different series.
  • Mythology Gag:
    • Her overall fighting style is a 2D rendition of how she was in Fate/unlimited codes, with her even having a second Arc Drive just to have all of her super moves from that game in here.
    • Her second color scheme is identical to her Saber Alter form, but without the usual Spikes of Villainy. Her third color is based on Nero, and her fourth on Saber Lily. The fifth is debatably either Illya's Saber Install or Okita's casual clothes.
    • When using the variation of Excalibur where she counters after defending with Avalon, her pose is the same as when she killed Gilgamesh in Fate/stay night.
  • No Sense of Direction: One of her opening lines has her mentioning she's trying to find her way to a restaurant to eat at, but ends up getting in a fight instead.
  • Outside-Context Problem: Not having a point of reference for the Tsukihime cast's capabilities, she mistakes Hisui and Kohaku for Assassin-class Servants due to their deadly cooking and odorless poison gas, respectively.
  • Spell My Name with an S: Even though Saber's name had been localized as being "Altria" for some time, the initial release of Type Lumina has her name be rendered as "Artoria" like in some older works. Later update changed it to be read as "Altria".
  • Sword Beam: Her sword, Excalibur, can fire powerful blasts of holy light — lampshaded by Hisui and Kohaku when she fights them.
  • Visible Invisibility: Invisible Air is meant to hide away Excalbur's shape so that people don't guess who Saber is based on her weapon alone, but the wind effect around it makes it apparent enough just how long her attacks really are.

    Mash 

Mash Kyrielight

Voiced by: Rie Takahashi (JP)

https://static.tvtropes.org/pmwiki/pub/images/mbtl_mash_art.png

A girl working for Chaldea Security Organization, a magical agency created to protect the Human Order. She is known as a Demi-Servant, a living person who has been merged with the soul of a Heroic Spirit, transforming her into a Shielder-class Servant. For more information about her, please check this page. Mash joins the Type Lumina roster as a special guest in the second wave of DLC, being summoned here when one of Chaldea's Rayshift operations goes haywire.


  • Ambidextrous Sprite: The side of her face her bangs cover and her asymmetrical armor details will flip when her sprite flips. In a cute touch, Mash will be animated as switching which arm is holding her shield when her sprite needs to flip.
  • Gainaxing: Despite wearing armor over her chest (for reference, this is what armorless Mash looks like as per Grand Order's VR game), her chestplate has a tendency to bounce quite a bit.
  • Guest Fighter: Representing Fate/Grand Order.
  • Mythology Gag: Her "Buster Swing", "Art Strike" and "Quick Assault" are named after the Buster-Arts-Quick card system in Fate/Grand Order. "Bunker Shot" move's name seems to reference the Bunker Bolt that her Ortinax armor has.
  • Not so Above It All: Much like her home game, she tries to act as a voice of reason, but her sheltered upbringing means she can only go so far.
  • Shield Bash: Mash uses her heavy shield to both as a bludgeoning weapon and as a central point of her acrobatic fighting style. Her being in a fighting game means that she cannot really use the shield defensively.
  • Straight Man and Wise Guy: Her Story B and Neco-Arc's Story in Type Lumina has her act as a voice of reason to offset Neco-Arc's general insanity. Though she isn't without her moments.
  • Wrong Context Magic: The idea of Servants existing in Tsukihime timeline is already a tall order due to how weak Human Order there is, but a fusion of a living human and a Heroic Spirit borders on impossible concept. Roa, the guy who has lived through many incarnations through Body Surfing, finds Mash's situation abhorrent as her having to live as a ██ is a worse fate than Dead Apostle's stolen eternity.

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    Melty Blood Primary Antagonists 

The Night of Wallachianote  (TATARI)

Voiced by: Yasunori Masutani (JP)

"Spin the vermin, reverse the guilt.
Reverse the birth, reverse the world.
Spin spin spinspinspinSPIN~~~!"
https://static.tvtropes.org/pmwiki/pub/images/Wallachia_MBAA_7075.png

The TATARI is one of the more bizarre Dead Apostles out there and the thirteenth Dead Apostle Ancestor. While not particularly powerful on his own, the nature of his existence makes him almost impossible to track down and completely impossible to destroy through normal means. The reason is that in one sense there is no TATARI at all, only a recurring phenomenon on par with a hurricane. It merely appears for a single night every few decades. The name Night of Wallachia comes from one of its earlier manifestations not long after the death of Vlad the Impaler, who was already falsely being thought of as a vampire. Due to the TATARI's nature of manifesting itself as the fears of the populace, it appeared as what Vlad would be if he really were Dracula and slaughtered the village.

Due to her grudge against him for both killing her friend Riesbyfe and partially vampirizing her, Sion has managed to track down where he is next to appear, thus setting in motion the events of Melty Blood. It is said that TATARI will not die until the Crimson Moon once again appears in the sky, which will not occur for another thousand years.

Although he has a number of fates in the original Melty Blood, canonically the Night of Wallachia ends abruptly when Arcueid channels Crimson Moon Brunestud, announces that even in a thousand years Zepia will not succeed in making his miracle, and pulls the Crimson Moon from the future to turn him back into his vulnerable vampire form. He is then killed by Sion and Shiki. Despite this, due to the meddling of Aoko and White Len he appears as an avatar of his former self in later Melty Blood games, though he is still dead.


  • Alternate Self: In Fate timelines including the Lord El-Melloi II Case Files and Fate/Grand Order worlds, he still became a Dead Apostle but kept his sanity, remaining head of Atlas and even adopting Sion as his daughter and successor.
  • Ax-Crazy: "Katto! katto katto katto kattokattokattokattokattokatto KATTO~~~!!!"
  • Assist Character: Can call forth copies of Nanaya, Nero and Red Arcueid at any time for an attack each.
  • Back from the Dead: Subverted, like the other Tsukihime villains in Melty Blood; it's not really them but an exact copy created by TATARI.
  • Big Bad: In Melty Blood.
  • Caps Lock: The name "TATARI" is romanized in all capital letters in much the same way as SHIKI Tohno's name.
  • Cryptic Background Reference: So what the heck is Program No. Six anyway? Some other character's comments suggest that this might have to do with a sixth Magic, but since there only officially exists five Magics, it is left vague what this actually means.
  • Curse Escape Clause: Only when the Red Moon shines on him will he be mortal. The next Red Moon is in about... 1000 years.
  • Did You Just Punch Out Cthulhu?: It still took Summon Bigger Fish.
  • Dracula: The game does in fact point out that Vlad Tepes was a mortal; but one of the first massacres that the TATARI did in the past was a town in the Romanian province of Wallachia that feared the legend of the Son of the Dragon. (Though various Fate series reveal Vlad became a "Heroic Spirit" after death due to his legend, resulting in not one but two different servants)
    • Amusingly the real Vlad Tepes appears as a Servant in Fate/EXTRA and another interpretation in Fate/Apocrypha; one wonders what would happen if they encountered each other.
  • Enemy Without: He does not have a true form, he simply takes form according to the dominant fears and rumors in his "hunting grounds".
    • The fact that he does this is the reason for Red Arcueid, stabby-mode Nanaya Shiki, Mecha-Hisui, Magical Amber Kohaku, a Back from the Dead Nrvnqsr Chaos, and possibly also Vermillion Akiha existing.
  • Evil Laugh: Both evil and maniacal.
  • Evil Sounds Deep: When he's not laughing insanely, his voice is suitably deep and menacing.
  • Eyes Always Shut: Because he drinks so much blood it leaks from his blood filled eyes when he opens them.
  • Jackass Genie: Hey, he just materializes as people's wishes. If people want a bumper crop, dead bodies for fertilizer. People want to be friends? Running in terror from him before they die is a great way to connect. People want the favor of their god? He'll become their god and favor them when they die for him. Really, he interprets every single wish as an excuse for a bloodthirsty rampage.
  • Meaningful Name: "TATARI" is Japanese for "curse". He more than fits that description.
  • More Teeth than the Osmond Family: Has lots of teeth.
  • Nigh-Invulnerable: It takes something really special that Shiki can't just hit his Death Spot and kill him.
    • That may be a technical point. Shiki's power doesn't work on imaginary/weirdly-existing beings, hence Nasu's clarification that he wouldn't be able to kill a Servant (therefore proving that the famous crossover doujin is on crack and then some... sigh). He's literally described as a phenomenon, so killing him would be like killing a storm, or an earthquake... Maybe... Goddamn it Nasu!
    • To clarify, Shiki cannot kill beings outside of the Gaian cycle of life, as he himself is one of those beings. It's the reason why he can see death spots on living beings but lines on inorganic beings. It's easiest for him to comprehend death in beings most similar to himself, although he can still see death for anything under Gaian reality. TYPEs (the ultimate beings of each planet), beings like TATARI, and assumedly Servants, have a different concept of absolute death (Servants can die, but since they're stored in the Throne of Heroes, unless he can kill the record itself, Shiki can't "kill" them).
  • Passing the Torch: Villainous version. He wants Sion to be his successor.
  • Reality Warper: Through his Reality Marble, he can manifest people's fears in the physical world.
  • Shared Family Quirks: According to his warped logic, this is why he made Sion into a vampire. Just as Wallachia steals blood and life from others, Sion steals knowledge with her Etherlite as an Eltnum.
  • Spell My Name with an S: In-game his name is romanized as "Warachia".
  • Spin Attack: His Creature Channel special has him wrapping himself in his cape and turning into a whirlpool of darkness that flies forwards. The "Night Ruler the Blood Dealer" Last Arc is same, but lasting much longer and him growing into even larger vortex.
    "Mawase mawase mawase mawase mawasemawasemawasemawasemawasemawase MAWASE~~~!"
  • Start of Darkness: See Well-Intentioned Extremist below.
  • Tears of Blood: Mixed with Slasher Smile, both dripping blood.
    • You get a full screen of this when you pull off his blood heat attack in Melty Blood.
  • Well-Intentioned Extremist: His final speech to Sion reveals that, after tracing out countless hopeless scenarios of humanity's self-destruction, he became the TATARI in hopes of eventually creating a variable that could alter the future.
  • You Can't Fight Fate: Despite his best efforts, he never found a way to even stave off humanity's extinction let alone stop it.

White Len

Voiced by: Kaori Mizuhashi (JP)

"IDIOT! You super IDIOT! Incredible IDIOT! Unbelievable IDIOT! I won't forgive you IDIOT!"
https://static.tvtropes.org/pmwiki/pub/images/Render_white_len_1586.png

White Len is a version of Len created by Aoko Aozaki from the remains of Wallachia after he was defeated. She is said to made up of unused parts of the original Len, including both actually speaking and many of her repressed unhealthy emotions.


  • An Ice Person: She uses Ice-based attacks.
  • Animal Motifs: Much like Len, a Cat. Except, she's the white version.
  • Cats Are Mean: A meaner cat than Len, for sure.
  • Cute Little Fangs: Sports this on in her more outspoken moments.
  • Dark Magical Girl: Ironically she wears white.
  • Dream Weaver: Just like Len, this is her specialty.
  • Evil Counterpart: White Len is basically the manifestation of all of the suppressed emotions Len has. Though she is less evil and more just a massive jerk until her act breaks.
  • Familiar: Obviously. She forms a contract with Nanaya Shiki at the end of her Arcade Mode in Act Cadenza.
  • Giggling Villain: She sure does giggle a lot.
  • Horny Devils: Not exactly the horny type. But, since she's literally a more outspoken version of Len. Yeah...
  • Jerkass: For most of the time.
  • Master of Illusion: Her running animation is making around 4 copies of herself to boot. Many of her moves create illusions.
  • Oh, Crap!: When she realizes that the Tatari-esque Superpowered Evil Side characters aren't under her control.
  • Promoted to Playable: White Len initially debuted as a CPU-only SNK Boss in Re-Act before becoming a balanced character in Act Cadenza.
  • Red Oni, Blue Oni: The more talkative red to Len's silent blue.
  • Sibling Yin-Yang: Not exactly siblings. But, White Len literally is the yang to Len's yin.
  • SNK Boss: The reason she was unplayable before Ver. B of Act Cadenza. This version of her returns in Actress Again as an opponent in the Boss Rush mode, as Eclipse-Style White Len.
  • Spectacular Spinning: For some of her attacks.
  • Trademark Favorite Food: Much like Len, she's very fond of sweets. Especially cakes.
  • Tsundere: Fans joke that she's the tsun to Len's dere. She is Tsundere for Nanaya in her story mode in Actress Again. The All-Around TYPE-MOON Drama CD has her being called as such by the Necos.

The Dust of Osiris

https://static.tvtropes.org/pmwiki/pub/images/180px-DustOfOsirisMBAA_2221.png

The Dust of Osiris is the Big Bad and Final Boss of Actress Again. She is the TATARI of a possible future created from the portion of Sion's blood that Wallachia stole from her. It is effectively Sion as she would have been had she returned to Atlas and never met Shiki and is a Well-Intentioned Extremist. Having decided that humanity could not be saved, she hoped to utilize the Unified Language, as well as a distorted space caused by the Crimson Moon's Time Travel to convert all life into data and store it in her supercomputer, Hermes, leaving behind a record of their existence, at least giving the lives of humanity significance. In all endings where she is fought she is defeated and vanishes, except in V. Sion's where V. Sion absorbs her power and becomes the new TATARI herself.




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