- Adaptational Heroism: The Warriors in the film are far more sympathetic than their counterparts in the Sol Yurick novel. The game swings in the other direction a bit, as mugging, stealing, and other assorted petty criminal activities appear as key gameplay mechanics.
- Adaptation Name Change: The Coney Island Dominators from the novel are renamed "The Warriors" in the film.
- Afro Asskicker: Snow, Cochise and Rembrandt (In that order of badassery) have afros.
- Anti-Hero: As gang members, The Warriors are presumably involved in some shady activities. Outright shown in the video game, as the Warriors make most of their income from robbing civilians and looting stores.
- Badass Crew: The Warriors fight their way across New York and repeatedly refuse to back down.
- Bash Brothers: The Warriors bicker continually throughout the film but in a fight they have each other's backs.
- Canon Immigrant: Ash and the newbloods in the game and D-Train in the Jailbreak Comic series.
- Color Motif: Orange vests.
- From Nobody to Nightmare: The early parts of the game revolve around building up The Warriors' power and reputation—by Cyrus' meeting they're a ping on the Riffs' radar, and after making it back to the Island, Masai regards them as Worthy Opponents.
- Home Base: The Warriors are based in an amusement park on Coney Island, when they are shown to keep a stash of weapons. They also control the surrounding streets and stores and their main headquarters is an empty warehouse in the area.
- Neighbourhood-Friendly Gangsters: In the game, The Warriors actively serve the people of the community in side-quests, protect the stores that pay them to do so, and aren't insane or pointlessly violent like, say, The Rogues or Destroyers.
- Pet the Dog: A few side-missions in the game allow The Warriors to help out the local homeless population.
- Protection Racket: The Warriors run one on the shops within their turf—you actually do have to defend them at one point, so at least you're earning your money.
- White Gang-Bangers: Five of The Warriors are white.
Initially the warchief (second-in-command) of The Warriors, he becomes the de-facto leader of the gang and main protagonist in the film.
- Badass in Distress: In the final draft of the script, he gets captured by a gang called the Dingos before singlehandedly making his escape.
- The Determinator: Swan will stop at nothing to get The Warriors back to their base in Coney Island. Much to Ajax's disgust, he has no interest in stopping for "fun" on the way.
- Everyone Has Standards: He's much less violent than his book counterpart and warns off Ajax from attempting to hook up with a woman. His main goal is getting the Warriors home above all else.
- Expy: Of Hector from the novel. In a further sense, he takes Xenophon's role in Anabasis as the inexperienced new leader who guides his soldiers home (the name "Swan" seems to be a compression of "Xenophon").
- Headbutting Heroes: With Ajax, who is constantly questioning his authority and disobeying him.
- Jerk with a Heart of Gold: He can be serious and rough around the edges, but he cares about his street gang and prioritizes them over everything.
- The Lancer: He starts out as this until Cleon gets killed by the Riffs and he takes over as The Leader. The Lancer trope carries over to the game, where he's this for the majority of the game until it gets to the events covered by the film.
- Nerves of Steel: He handles his new position as leader of the Warriors with more than a cool head and shows no signs of intimidation when challenged by Ajax or when facing other street gangs.
- Not Distracted by the Sexy: Played Straight with Mercy. He shows absolutely no interest in having sex with her for two main reasons. The first being his need to get his gang back home, and the second because he isn't fond of her way of life. This is later subverted when he and Mercy finally start making out in the middle of a subway, only to get subverted again by pulling away and telling her to go home.
- Race Lift: Swan is white, while his counterpart in the novel, Hector, is Hispanic.
- The Stoic: Other than a few moments where he shows some emotion, particularly where Mercy is involved, he's always serious and shows little emotion.
A "soldier of the middle" of The Warriors.
- Blood Knight: Ajax is by far the most belligerent of The Warriors. While none of The Warriors ever back down from a fight, Ajax is constantly craving for one and is usually disappointed when it's over.
- The Brute: Easily the biggest, and nastiest, of the Warriors. In the video game, all his stealing car radios, spray painting and lock picking stats (the skills that require finesse) are extremely low, but his mugging and fighting stats are the highest of any Warrior.
- Dumb Muscle: Nothing Ajax does in the film suggests he has much in the way of foresight.
- Establishing Character Moment: Brief snippets during the opening montage show Ajax using a subway handgrip as a punching bag, calling another Warrior a faggot for saying Ajax has a one track brain regarding women, and when asked about Cyrus, he says "ah, fuck him". This sums up Ajax's character: He is violent, irreverent and crass.
- Everyone Has Standards: In spite of being rather sexist and homophobic, Ajax disgustedly refers to the Turnbull AC's as "those lousy skin-headed fucks".
- Expy: Ajax draws inspiration from Lunkface from the novel. His role as the guy second-guessing Swan makes him sort of a parallel for Apollonides in Anabasis.
- Fingerless Gloves: Part of his style.
- Hair-Trigger Temper: Ajax has a very short temper that works in conjunction with his fighting skills.
- Jerk with a Heart of Gold: He's constantly mouthing off to the rest of the gang, but when push comes to shove, he stands and fights to protect them. The video game and 4-part comic book sequel showcase this best.
- Meaningful Name: Ajax was the name of a mythological Greek hero. The novel by Sol Yurick is very loosely based on Anabasis, the autobiographical retelling of the adventures of the ancient Greek warrior Xenophon.
- No One Gets Left Behind: When Ajax and Cowboy are being chased by several of The Baseball Furies and Cowboy can't run any more, he stops to fight rather than leave Cowboy behind despite being heavily outnumbered and unarmed.
- Ironically, Ajax himself got left behind to be arrested and Snow and Cowboy did nothing to save him, as it would've been too dangerous to try taking on armed cops.
- A comic sequel revolves around the Warriors breaking Ajax out with the help of a prison riot they orchestrate.
- Race Lift: Ajax is white, while his counterpart in the novel, Lunkface, is African American.
- The Starscream: Ajax openly challenges Swan's leadership and ultimately disobeys his orders and abandons the rest of The Warriors to try and assault a woman - who turns out to be a cop - sitting alone in Central Park.
- Token Evil Teammate: Ajax is by far the most violent of The Warriors, and apparently has no reservations about attempting to rape a woman.
- Too Dumb to Live: Stops to try and have sex with a woman he sees in the park, while they're in the middle of running for their lives. Unsurprisingly, this bites him in the ass, as the woman turns out to be an undercover cop and Ajax is arrested after getting rough on her.
- Action Girl: Mercy joins in the brawl between The Warriors and The Punks.
- Damsel in Distress: In the Double Dragon style in-game video game Armies Of the Night, Mercy is kidnapped by The Gramercy Riffs and must be rescued by Swan.
- Femme Fatale: In her first scene, Mercy attempts to engineer a conflict between The Warriors and The Orphans.
- Sixth Ranger: Ends up tagging along with The Warriors and joins their gang at the end.
- Vapor Wear: The actress who plays Mercy very obviously does not wear a bra.
- Woman Scorned: Tells the Warriors where to find Sully, the Orphans' leader, because he spends too much time on his (crappy) car and not enough on her.
The warlord (leader) of The Warriors.
- Ascended Extra: In the videogame, where he gets the most characterization.
- Chain Pain: One of the weapons that comes with his action figure.
- Decoy Protagonist: Cleon is immediately established as the leader of The Warriors at the outset of the film, but disappears fairly early on.
- The Dog Bites Back: He and Vermin put up with a lot of Virgil's crap when they were Destroyers. His double-crossing attempt to get them killed provides the final impetus for the two them to move on and start the gang that eventually takes him down.
- Cleon is an expy of Papa Arnold from the novel. Unlike Papa Arnold he is implied not to survive the events of the film though.
- In a further sense, he takes the role of Clearchus from Anabasis. The game's backstory for him, falling out with the Destroyers, might be a parallel for Clearchus' exile from Sparta.
- Fighting with Chucks: His action figure comes with a set.
- I Gave My Word: He originally sent Cochise on a Snipe Hunt in order to discourage him from trying to join the gang, but Cochise got the proverbial "snipe", proving his skills were Warrior material in the process.
- Last Stand: Even when the Rogues and the Gramercy Riffs gang up on him and beat him to death, Cleon manages to put up a fight before finally getting overwhelmed.
- The Scapegoat: He's killed by the Riffs after Luther claims Cleon was the one who shot Cyrus.
A "soldier of the middle" of The Warriors.
- Braids, Beads and Buckskins: Dresses with a tribal vibe, including feather earrings and turquoise beads.
- Distracted by the Sexy: Alongside Vermin when they come across the Lizzies.
- Jack-of-All-Stats: He and Vermin are solidly in the middle as stats and skills go.
- Pretender Diss: In the video game the Warriors are reluctant to let him in at first, since he was born in Harlem (home of the Boppers) and only recently moved to Brooklyn.
- Snipe Hunt: In the game, The Warriors gave him the initiation involving stealing a size 9 hat from the Boppers in hopes that he would take a hint and go away.Cochise: A size 9? That's a bucket, man, not a hat!
- Spared by the Adaptation: The script had him being wasted by the Baseball Furies.
- Would Hit a Girl: Exaggerated. He breaks a chair over one of the Lizzies without so much as blinking.
A "soldier of the middle" of The Warriors.
- Butt-Monkey: In the game he's known among the gang for getting beaten up the most, and is knocked unconscious twice on-screen.
- Canon Foreigner: Cowboy bears no resemblance to any character from the novel, so it can be assumed he's an original character.
- Mellow Fellow: Cowboy is laid back and easygoing, always going with the flow.
- Nice Hat: He's never seen without his signature stetson and is rather distraught when he's separated from it.
The "scout and memory man" of The Warriors.
- Killed Off for Real: Fox is thrown underneath a subway train while wrestling with a cop.
- Non-Action Guy: He can hold his own, but his other skills far outshine his martial abilities.
- The Smart Guy: He's level-headed and has great knowledge of the entire city and its gangs, making him the ideal scout for the gang.
- The Social Expert: Knows the most about the other gangs, and is able to manipulate the Orphans into letting the Warriors pass safely (until Mercy screws it up).
- Token Religious Teammate: Debatable, seeing how he wears a cross on his necklace.
The young gay graffiti artist of The Warriors.
- Ambiguously Gay: Even in a gang with openly homophobic members like Ajax, no one seemed to pick up on Rembrandt being extremely effeminate with no interest in girls as was shown with the Lizzies.
- Badass Gay: While not as badass as his comrades, Rembrandt will dig in and fight when the chips are down.
- Demoted to Extra: Hinton, Rembrandt's equivalent in the novel, is the central character and the de facto leader of The Coney Island Dominators after Hector is arrested. Rembrandt is a relatively minor character by comparison.
- Averted in the video game, where he's one of the most featured members of the gang.
- Expy: Rembrandt is an expy of Hinton, the main protagonist from the novel. As far as Anabasis goes, he's splitting the role of Xenophon with Swan; Swan is the new leader, Rembrandt is the guy writing it all down through his art.
- Eye Scream: At the outset of the bathroom brawl, Rembrandt sprays paint in the eyes of the leader of The Punks. This is also his signature attack in the video game.
- A Handful for an Eye: As mentioned, he's not above blinding people with his spray paint.
- Meaningful Name: Rembrandt is The Warrior's graffiti artist, and he shares a first name with a certain famous Dutch artist.
- Non-Action Guy: As with Fox, he can fight, but he's around for tagging and picking locks.
The "music man" of The Warriors, he carries a boombox.
- The Big Guy: He's the tallest member of The Warriors and one of their strongest alongside Ajax.
- The Quiet One: Snow rarely speaks, but when he does, it's usually something meaningful or wise.
- Red Oni, Blue Oni: The Blue to Ajax's Red. Both of them are some of heaviest hitters among the warriors, but Snow is more rational and intelligent compared to Ajax.
- The Stoic: Got his nickname for being cool under pressure.
The "bearer" of The Warriors, responsible for carrying their money and subway tokens.
- The Casanova: Vermin tries his luck with The Lizzies.
- Carpetof Virility: The most hirsute Warrior, at least as far as we know.
- Chubby Chaser: Has a thing for one of the chubbier girls at The Black Cat club.
- Deadpan Snarker: He can be pretty pessimistic at times but doesn't lack a joking side.
- Distracted by the Sexy: Alongside Cochise.
- The Dog Bites Back: He and Cleon put up with a lot of Virgil's crap when they were Destroyers. His double-crossing attempt to get them killed provides the final impetus for the two them to move on and start the gang that eventually takes him down.
- Jack-of-All-Stats: He and Cochise are solidly in the middle as stats and skills go.
- Old Friend: The game reveals that he has known and worked alongside Cleon longer than anyone else, even co-founding the gang with him. He's not quite The Lancer, though, and is content with Swan's succession.
- Plucky Comic Relief: He cracks more jokes to relieve tension than any of the Warriors. The actor intentionally tried to make the character funny instead of Vermin being Dumb Muscle like he was in the original script. He felt it would get Vermin more screen time. It worked since the character was supposed to be killed during the confrontation with the Lizzies but was liked enough he was allowed to live through the movie.
- Spared by the Adaptation: He was originally supposed to have been shot by the Lizzies.
- Would Hit a Girl: He shows absolutely no hesitation when he, Cochise and Rembrandt are attacked by the Lizzies.
GeneralThe largest gang in New York.
- Arrogant Kung-Fu Guy: Their Hat is a mix of martial arts and black power, though in the movie there are a handful of white Riffs, presumably extras to fill out the numbers.
- Color Motif: The rank-and-file wear orange gi shirts and grey pants, with high-ranking members getting uniquely colored robes. They switch to all black after Cyrus is killed.
- Expy: The Gramercy Riffs are a clear expy of the Delancey Thrones from the Sol Yurick novel.
- Home Base: The Gramercy Riffs operate out of a graffitied underground car park, presumably located in the Gramercy neighborhood of Manhattan.
- Weapon of Choice: All of The Gramercy Riffs wield hockey sticks during their confrontation with The Rogues at the films climax.
The leader of The Gramercy Riffs. He summons the gangs of New York to a meeting in the Bronx to discuss their working together to take over the city, where he is shot dead by Luther, setting the main plot in motion.
- 100% Adoration Rating: Given how nearly every street gang is out for The Warriors' blood after they're framed for his murder, it's clear that he was well liked and popular by everyone.
- Cult of Personality: Based on the conversations amongst The Warriors at the outset of the film and the reaction to his speech, Cyrus is something of a figure of awe amongst the gangs. The vast majority of the gang members who listen to his speech are won over.
- Expy: Cyrus is an expy of Ismael Rivera from the Sol Yurick novel.
- Also of Cyrus the Younger, Persian prince who led a failed insurrection against his brother for control of the Persian Empire
- Killed Off for Real: Cyrus is fatally shot by Luther.
- Large Ham: Roger Hill's delivery of Cyrus' speech to the assembled gangs is famously hammy.
- Visionary Villain: Not to the protagonist, but he's still an in-universe criminal and gang leader. His "Truth" that he wants the gangs to embrace is that they outnumber the police force almost 10 to 1, and that together, they could effectively rule the city with their numbers and knowledge of the streets, taxing EVERYONE, even the city goverment and organized crime groups, before they let anything move in the city.
The second in command of The Gramercy Riffs.
- Bald, Black Leader Guy: After Cyrus is killed, Masai takes command of The Gramercy Riffs.
- Scary Black Man: Compared to Cyrus, who comes across as very charismatic, Masai is fairly intimidating. He is never seen to smile in the film.
- Sinister Shades: Masai wears mirrored sunglasses in every scene he appears in.
- Worthy Opponent: He comes to see the Warriors as this after he learns that Luther and the Rogues were behind Cyrus's death.Masai: You Warriors are good. Real good.Swan: The best.
The main antagonists of the movie, a gang signified by their black leather caps and black denim vests. The members live in terror of their sociopathic leader Luther.
- Color Motif: Black leather hats and vests.
- Cool Car: A spray-painted Cadillac hearse.
- Greaser Delinquents: Seemingly a 1980s update, with sleeveless leather vests and caps.
- Karmic Death: They are all murdered by the gang whose leader they killed
The leader of The Rogues. He murders Cyrus and frames The Warriors, setting the main plot in motion.
- Ax-Crazy: He is not "sane" by any meaning of the word.
- Bad Boss: He's a total asshole to his own men, especially in the videogame.
- Big "NO!": His last words before getting his comeuppance.
- Blinded by the Light: After shooting Cyrus, he draws a bead on the shocked Fox, but the stadium lights flare up and dazzle him long enough for Fox to snap out of it and flee.
- Dirty Coward: Luther pulls a gun during the climactic fistfight with Swan.
- Disproportionate Retribution: It's implied that Luther was inspired to pin Cyrus' assassination on The Warriors because he was pissed at missing his chance to shoot Fox in the face.
- Expy: There's no parallel to him in the original novel, but for Anabasis characters he fits the role of Tissaphernes. Tissaphernes sells out the Ten Thousand to Artaxerxes just as Luther sells the gangs out to the authorities.
- For the Evulz: Luther has no apparent motive for shooting Cyrus.
- Hair-Trigger Temper: Easily angered.
- Large Ham: "Warriors! Come OUT to PLA-AAYYYY!"
- Never Bring a Gun to a Knife Fight: Loses his standoff with Swan like this.
- Psychopathic Manchild: Shows itself especially during his Villainous Breakdown, where he sounds like a child having a hissy fit.
- Small Name, Big Ego: He shows this in the video game.Luther: Who's the king? Me, goddammit! King Luther!
- Smug Snake: He's very cocky and smug, but when the tables turn on him he drops it and starts pathetically begging for his life.
- The Sociopath: Shoots and kills Cyrus, pins the blame on the Warriors and states his reason as simply "I just like doing things like that." while wearing a deranged grin.
- Stupid Evil: He doesn't appear to get anything out of killing Cyrus except a fleeting sadistic thrill.
- Villainous Breakdown: When he is found out by the Riffs, he starts begging for his life and trying to pin the blame on the Warriors (for the second time) while sounding like a kid in a tantrum. It doesn't save him.
- Gang of Hats: All of the gangs have themes and wear matching outfits reflecting the theme.
The Baseball Furies
- Batter Up!: All of The Baseball Furies wield baseball bats. Taken Up to Eleven with their leader Cobb, who uses two huge bats that have been ductaped together.
- Color Motif: Baseball uniforms and face paint.
- Enemy Mime: The Baseball Furies are comparable to gangster mimes. None of them make any noise during their confrontation with The Warrior beyond grunts of pain, which adds to their overall eeriness.
- Shout-Out: According to Word of God, the makeup worn by some of The Baseball Furies was inspired by the rock band KISS, who were hugely popular at the time.
- Skull for a Head: Its actually just face paint, but Cobb has a face like this.
- Theme Naming: In the game, most of them are named after baseball stars.
- The Voiceless: The Furies don't speak, making their first appearance very unsettling. Judging from the comic, they can talk all they want if they aren't in their paint.
A gang with an unsettling mime-theme who controls Soho. The game expands on them and shows them to be a group of artists led by the narcissistic and vicious Chatterbox.
- Car Fu: The Warriors kill Chatterbox by luring him in front of the automated rail cart in the Coney Island amusement park.
- Color Motif: Red shirts with black stripes on the sleeves, black dress pants with suspenders, and black hats.
- Enemy Mime: The Hi-Hats dress like stereotypical mimes.
- Fat Bastard: Chatterbox
- Monster Clown: Their leader in the game, Chatterbox.
- Large and in Charge:
- Chatterbox is easily twice the size of his underlings.
- Same goes for his second-in-command, Crackerjack, who takes over after Chatterbox dies. He's dressed like a regular member of the gang, but has a notably large gut which his shirt barely covers.
- Mad Artist: Chatterbox, at least, who schemed to try and kill off rival artists from other gangs, and defaces classic works of art with his ugly mug.
- Meaningful Name:
- Unintentionally or not, Chatterbox's name fits him as he likes to chatter so much, to the point that Ajax got sick of it and mocked him by speaking like Chatterbox, telling him to shut his trap.
- Not-So-Harmless Villain: Don't let the fashion sense fool you.
- Speech Impediment: Chatterbox has a notable stutter, which is annoying as he has a tendency to ramble on.
- Shout-Out: Creepily, Chatterbox facepaint is a dead ringer for that worn by the serial killer John Wayne Gacy in his Pogo the Clown costume.
- Reasonable Authority Figure: After Chatterbox dies, Crackerjack drops the pointless vendetta against the Warriors, especially since the grudge was all Chatterbox's fault in the first place, and focuses on getting the gang back on track after the death of their leader, with the DJ pointing out that he's getting a handle on things, and the Riffs do invite them to the conclave.
- Terrible Artist: Chatterbox likes to consider himself a talented artist, but his gallery is nothing but a self-indulgent Shrine to Self, with a ton of copies of classical art with Chatterbox added to them. The first Hi-Hats mission involves trashing it.
- Theme Naming: In the game, they seem to have taken on French names.
- Color Motif: Most of them wear pink or purple somewhere.
- Imperial Stormtrooper Marksmanship Academy: The leader of The Lizzies misses multiple shots from point blank range when trying to shoot Rembrandt, Cochise and Vermin.
- Honey Trap: Their attempt to take out Cochise, Vermin, and Rembrandt involves inviting them up to their hideout with the promise of sex and taking them out when their guard is down. It doesn't work because they made their move too soon and can't shoot for shit.
- Knife Nut: They seem to prefer blades over other weapons. They're more successful with them, at any rate.
- Lady Land: A female-only gang.
- Psycho Lesbian: Mostly implied, but more overt in the game.
- The Alleged Car: The car Sully is so proud of is pretty much a junkheap that the Warriors trash to get back at him.
- Big Bad Wannabe: They try to make themselves look tough, but absolutely no-one in their turf are afraid of them, and they do things like carry around newspaper clippings of their "accomplishments" to intimidate trespassers.
- Color Motif: Green shirts.
- Dirty Coward: Sully, the Orphans leader, is a pathetic, sniveling wimp who runs at the first sign of trouble.
- Expy: The Orphans are an expy of the Borinquen Blazers from the Sol Yurick novel.
- Harmless Villain: The Orphans are not only complete bush league, they are also worthless at fighting and are unable to overwhelm 8 guys with the entirety of their 30-man roster.
- Miles Gloriosus: They try to pretend they're a force to be reckoned but are absolutely pathetic, and didn't even know about the big gang meeting. When a gang's seen for the first time in the game they're usually introduced with an Ass-Kicking Pose freeze-frame; the Orphans are frozen in a pose of panic at realizing the Warriors showed up to call their bluff about winning a rumble.
- Age-Inappropriate Dress: They wear striped rugby shirts and denim overalls, possibly to seem more "blue collar". In actuality it makes them look like overgrown toddlers.
- Rollerblade Good: The leader of The Punks wears roller skates.
- Camping a Crapper: Their plan to take down The Warriors. It backfired.
- Color Motif: Denim overalls. Most wear shirts with stripes, often yellow ones.
- Knife Nut: Vance is packing a switchblade.
- Large and in Charge: Inverted. Their leader- Vance, going by the game- is inches shorter than some other members even while wearing roller skates.
The Turnbull ACs
- Bad-Guy Bar: The Red Devil.
- Bald of Evil: The Turnbulls are all skinheads. Presumably the punk style of skinhead, as several of their members are black.
- Color Motif: All denim.
- Evil Cripple: Birdie, a wheelchair-bound member of the Turnbulls, is by far one of the most violent and sadistic, and also uses a gun, for obvious reasons. He likes to have his minions beat up people for him, then run over their crotches with his chair. The Warriors end up killing him by pelting him with bricks until his chair falls off a ledge.
- The Quincy Punk: The Turnbull ACs dress like stereotypical punks.
- Rotten Rock & Roll: The music they play at the Red Devil.
- Bad-Guy Bar: The Hurricanes hang out at The Stripes And Solids
- Color Motif: Yellow Trilbys.
- Dirty Coward: Sanchez, an associate of the gang, constantly runs and hides behind his gang member friends.
- Gratuitous Spanish: They occasionally mix in a few Spanish words when they talk, usually insults.
- Nice Hat: The main uniform of the Hurricanes is a yellow Trilby hat.
- Large and in Charge: Diego and Vargas, two high-ranking Hurricanes fought as a Twin Boss.
- Walking Shirtless Scene: Most members don't wear shirts to show off their tattoos.
- Agent Peacock: They're very fond of their fancy clothes, but still tough enough to hang on to a sizable turf.
- Bad Guys Play Pool: You fight one of the Bopper contingents in a pool hall in Cochise's flashback level.
- Color Motif: Black dress shirts, metallic purple vests, cream trousers, black shoes, purple fedora.
- Nice Hat: Part of the Boppers uniform is a purple fedora. Cochise's initiation test was to steal a size 9 hat from one. For comparison, a normal human head is about a size 7.
- Large and in Charge: The leader of the Boppers is a giant of a man named Big Moe.
- Pimp Duds: Their uniforms are rather tame for stereotypical pimp standards but they still give the vibe.
The Savage Huns
- All Asians Know Martial Arts: They have a unique move in the video game; a flying kick in place of the standard crossbody tackle or shoulder barge performed while sprinting.
- Arrogant Kung-Fu Guy: An entire Gang of Hats based on this.
- Badass in a Nice Suit: Unlike every other member of the gang, their leader Ghost dresses in a dark suit.
- Color Motif: Army green Chinese "worker" garb, brown-green Phrygian caps.
- Hordes from the East: Their attire include Phrygian Cap and plain clothing to emphasized their namesake based on Asiatic nomads.
- Addled Addict:
- The "stealth" mission to tag their HQ is aided by the fact a party's going on and every single member's wasted to some extent.
- Virgil apparently started out as a decent leader until he pickled and fried his brain.
- Ax-Crazy: Virgil's a paranoid alcoholic with delusions of grandeur, and by the final confrontation with Cleon and Vermin, he has clearly flown off the sanity handle.
- Bad Boss: Virgil is a complete dick to his men and has no respect for any of them, plus he will also beat up any of them at the drop of a hat and will send them out to fight while he tries getting away.
- Color Motif: Denim vests with the gang symbol on the back.
- Drugs Are Bad: Most members of this gang are malicious drug addicts, alcoholics and both.
- Evil Former Friend: Virgil, the leader of the Destroyers, was once friends with Cleon, but had a paranoid breakdown and tried to have them killed.
- Hero Killer: They beat Ash to death in a set-up.
- Kick the Dog: They're mentioned as having burned down a homeless mission at one point.
- The Rival: They're the clear rivals for the Warriors, both because of some of the Warriors having been former members of the Destroyers, and because both gangs occupy the same territory and are always trying to get the upper hand over the other. They're the main antagonists for the first half of the game.
- Starter Villain: Cleon and Vermin were originally members of the Destroyers until their leader, Virgil turned on them and tried to set them up to be killed by Satan's Mothers.
- All Bikers Are Hells Angels: They're an outlaw biker gang.
- Color Motifs: Black leather biker gear.
- Glass Cannon: Each soldier and lieutenant in-game is as strong as Ajax—but they take more damage than most gangs.
- Nonindicative Name: One of their co-Warchiefs is a huge guy named Tiny. Never saw that before.
- Theme Naming: Most of them are nicknamed after animals.
The Electric Eliminators
- Color Motif: Yellow jackets.
- Color Motif: Camouflage jackets and dark red berets.
- Neighborhood-Friendly Gangsters: Allegedly the Panzers are supposed to be similar to the real life Guardian Angels, though there is little actual evidence to show this in either the game or movie. Granted, they have little more than a few cameo appearances, and have zero actual characterization.
- Nice Hat: Members are typically shown wearing dark red berets, which coupled with their surplus camo is meant to evoke a military image.
- Color Motif: They tend to wear metallic silver-blue jackets.
- Early-Bird Cameo: A few Moonrunners can be encountered during mission 4, "Blackout". This is a good 9 levels before their storyline mission "All-City".
- A Handful for an Eye: As a tagging-focused gang, they all carry cans of spray paint, which they use to try and blind their foes.
- Mad Artist: In the sense that they're willing to beat seven shades of hell out of anyone who messes with their tags or tagging opportunities.
- Theme Naming: In the game a number of them have street names based around celestial phenomena like "Nova" or "Comet".
- Weird Moon: Their symbol is a pissed-off crescent moon stabbing a star with a bloody sword. That qualifies as a bit odd.
The Jones Street Boys
- Color Motif: Black and white or yellow striped shirts.
- Dirty Cop: They keep the cops in their area in their pockets.
- Early-Bird Cameo: You'll run into a few members during the mission "Boys In Blue" who have been arrested and lie handcuffed in the street.
- Let's You and Him Fight: One mission involves turning their cop allies against them by planting evidence of double-dealing in the JSB's hideout.
- Screw the Rules, I Have Money!: Their cash and influential families give them an "in" with the local police, and they're heard openly boasting about it.
- Spoiled Brat: They are gang of pretentious trust fund kids.
- Visionary Villain: Their leader claims that he has plans, big plans, beyond a simple gang. He doesn't get to elaborate before he's arrested, though.
The Van Courtland Rangers
- Color Motif: Dark purple and white stripes, horizontal.
- Flat Character: They have little to no characterization. Judging by Cyrus' speech, they're not on good terms with the Moonrunners. That's about it.
- Theme Naming: The game gives them Biblical names.
- Boring, but Practical: The Saracens have possibly the least elaborate uniforms of any of the gangs, a simple black and white tank-top. This also makes them a lot more similar to real life gangs.
- Color Motif: Black tank-tops with white trim and silver pendants.
- Reasonable Authority Figure: Though he doesn't appear much, the warlord of the Saracens, Edge, is shown to be a cool-headed and smart man who is not afraid to ask for or accept help from other gangs if the occasion calls for it and will do good by them in return, and it's likely a big reason why the Saracens have a fair bit of pull with the Riffs.
- Worthy Opponent: After The Warriors help wreck the Jones Street Boys' friendly relationship with the cops, they agree to let them in on the Riffs' network.
- Coincidental Broadcast: Invoked. The DJ's program appears to revolve entirely around recapping the goings-on of all the local gangs, with appropriate songs chosen for their situations.
- Deadpan Snarker / Ice Queen: The DJ's voice suggests she is mildly amused by The Warriors' plight. During the game, she dishes out plenty of wisecracking commentary.
- The Faceless: Only the lower face of the DJ is seen in her appearances.
- Mission Control: Although not in the traditional sense, the DJ provides information on the whereabouts of The Warriors to the gangs hunting them.
- Canon Foreigner: An original character created for the video game.
- Neutral No Longer: After the Warriors beat Chatterbox, he feels he owes them, so he lets them in on a tagging opportunity that'll take them all-city and gives them advice on how to make it quick before the Moonrunners catch them. He even risks his freedom by showing up at the train-yard and warning them that the cops are going to show up in force.
- Nice Guy: By far one of the nicest characters in the setting, him being betrayed by the Hi-Hats is seen as a major breach of acceptability by all the gangs present.
- Respected by the Respected: It's telling that he could request a Truce Zone in the middle of a vicious gang war and have it honored, even if it turned out to be a setup by Chatterbox.
- Truce Zone: His tagging contest was supposed to be one.
- Unwitting Pawn: Had no idea the "tagging contest" he was asked to host was just a ruse by Chatterbox to lure the best gang artists into his turf so he could wipe them all out.