The Team (Season One, Season Two, Season Three) | Nightwing's Team | Batman Incorporated | Outsiders | Justice League | Other Heroes | The Light | Minions of the Light (League of Shadows) | The Reach | Apokolips | Other Villains | Other Characters
This page is for listing antagonistic characters unaffiliated with the organization known as The Light in the animated series Young Justice.
A meta crime covert ops unit disguised as a security firm.
Voiced by: Unknown
The head of Stagg Industries.
- Corrupt Corporate Executive: A powerful businessman with no qualms about exploiting the metahuman trafficking industry or enslaving metas for his own gain.
- Laser-Guided Karma: Shade, one of the metas that Stagg had enslaved by Mad Hatter, approaches Stagg in his prison cell with murderous intent.
- We Hardly Knew Ye: Doesn't get a speaking role in his first and likely only appearance, the entire Team mission to capture and expose his crimes is largely glossed over, and by the end of the episode he's heavily implied to have been murdered in his cell by Shade.
- Wham Shot: His imprisonment and supposed death at the hands of Shade can be seen as this, as he is usually responsible for causing Metamorpho's transformation, who is confirmed to appear later on the series.
Mad Hatter (Jervis Tetch)
Voiced by: Dwight Schultz
A Batman rogue, now working for Simon Stagg to create mind control tech to use on metahuman criminals.
- Bad Boss: Is willing to blow up his own hideout to evade capture...with his mind controlled minion Clayface inside. Fortunately for Clayface, he can recover from such things, and Robin even releases him from his control later.
- Bullying the Dragon: Forces Shade to punch himself in the face, just to test if his mind control tech is working properly (despite the fact that he has already seen it function a few seconds ago).
- Hypno Trinket
- Kick the Dog: Abuses Shade and leaves Clayface for dead while they're both under his mind control and unable to do a thing about it.
- Large Ham: "Well, what part of MAD Hatter didn't ya GET!?"
- Mind-Control Device: Uses nano-tech injected to the controlled metas.
- The Mad Hatter: To the point that his parole agreement would not even allow him to wear any hat in public.
- Reused Character Design: From Batman: Bad Blood.
- Would Hurt a Child: Injected both Livewire and Mist with mind control nanotech, both of which are confirmed to be minors.
Livewire (Leslie Willis)
Voiced by: Britt Baron
Metahuman who has electric-based powers.
- Age Lift: Most versions of Livewire are adults. Here she's a teen.
- Adaptational Heroism: This version of Livewire was mind-controlled into being a supervillain and she immediately changed sides after being freed. Though she does have a tendency to turn good eventually, her comics and DCAU counterparts were villains by choice.
- Adaptational Wimp: Comics!Livewire and even the one from Superman: The Animated Series have far stronger electricity powers. They can even become living electricity and travel through electronic devices.
- Big Sister Instinct: The first thing she does when Mist is recovering from an accident involving Windfall's powers is to ask if she hurt her and glare menacingly at Windfall.
- Deadpan Snarker: Gleefully lampshades a number of Shade's inadvertent double-entendres.Shade: The photo didn't indicate scale. It's larger than I imagined.
Livewire: I thought size didn't matter?
- HeelFace Turn: Joins a metahuman youth center after being freed from Hatter's control.
- Shock and Awe: Her metahuman powers allows this, however it's not strong enough to rival Black Lightning's.
- Teens Are Monsters: Gives this vibe while being under Mad Hatter's control. However it is unknown if this was her true personality as she was actually on transfer to a prison before she got "liberated" by Branchwater.
Voiced by: Daniela Bobadilla
Metahuman who can become a living mist.
- Adaptational Dye Job: The female Mist (Nash Nimbus) from the comics has black hair, here she has white hair.
- Age Lift: The female Mist from the comics was an adult. Here she's a teen.
- Apologetic Attacker: She seems to be the only one of the mind controlled metahumans that's fully aware that she is being controlled, as she can't stop her hands from choking Nightwing, all the while apologizing for it.
- Censor Steam: Or censor mist, can be seen once Nightwing freezes her mist form solid, this is due to the trope below.
- Full-Frontal Assault: A split second scene shows her clothes falling while becoming her living mist form. After she's frozen solid, the Outsiders throw a blanket over Mist to cover up her exposed body.
- HeelFace Turn: Joins a metahuman youth center after being freed from Hatter's control.
- Intangible Girl: In mist form.
- Lethal Joke Character: Nightwing underestimates her combat ability due to her power set and lets his guard down, allowing her to sucker punch him and begin choking him out.
- Race Lift: The female Mist from the comics was white. Here she is Ambiguously Brown.
Voiced by: Joel Swetow
Metahuman who can control shadows.
- Adaptation Dye-Job: In the comics, Shade had jet black hair even before he received his shadow powers. In Young Justice, he has reddish-brown hair instead.
- Affably Evil: After being released by Cheshire, he gratefully bows to her before dropping into a shadow.
- Black Eyes of Crazy: Not Shade himself, but his mask has this feature, with small, red irises surrounded by pure black.
- Casting a Shadow: Just like in the comics.
- The Dog Bites Back: Upon his release by Cheshire, he immediately goes after Simon Stagg, presumably to kill him.
- Evil Is Not a Toy: Was mentally enslaved by Mad Hatter at the direction of Simon Stagg in a metahuman trafficking operation. When he's freed by episode's end he's last seen teleportating into Stagg's cell, with presumably lethal motives.
- Mythology Gag: His mask resembles his face from Justice League.
- Nice Hat: Puts what is presumably his old top hat on at the end of his debut episode.
- Nothing Is Scarier: We never see what he did to Stagg at the end of "Triptych", but given how we never hear from Stagg again, we can only guess...
- Powers Do the Fighting: Almost never lifts a finger during the fight with Nightwing's team.
- Thinking Up Portals: He can use shadows as portals to teleport or contain things. He uses them deftly in combat to redirect attacks.
- Weakened by the Light: At the very least is pained by the blinding light emitted by Halo. He even starts burning.
- What Happened to the Mouse?: Shade is one of the few loose ends of "Triptych". The last we see of him is when he invades Stagg's prison cell to get even for turning him into a mind-controlled slave, but he's never heard from again.
- White Mask of Doom: Unlike the comics, his deathly pallor is not his natural appearance. He looks deceptively normal before it's revealed who he is outside of it.
Voiced by: Vic Chao
A physician employed by Branchwater.
- Adaptational Nice Guy: Comics Doctor Moon is a known torturer. Here he cares about all of his patients.
Brick (Daniel "Danny" Brickwell)
Voiced by: Khary Payton
A criminal from Star City and enemy of Green Arrow.
- Badass in a Nice Suit: And he was rightly pissed when Speedy ruined the suit. Do you know how much it costs to get a suit in his size?
- Be Careful What You Wish For: Demands that Nightwing and Red Arrow "put [him] down" after they do a two-man lift on him. He realizes he's in trouble when they immediately agree, at which point they throw him off the front of the semi they're standing on, causing him to get run over.
- Boring Yet Practical: His plan to steal Goode Goggles, rather than a high-risk attack, he simply has his men used forged credentials to take the trucks, and it would have worked had Red Arrow's clipboard not told him they were the wrong delivery people.
- Boxed Crook: In the Audio Play "The Prize", he is working for Amanda Waller's Task Force X.
- Butt-Monkey: Is defeated or humiliated in some way in evry single one of his appearances.
- Clothing Damage: Thanks to Speedy's exploding arrows.
- Deadpan Snarker: Brick's snarky attitude is good for displaying his general contempt towards others.Riddler: No one can say the Riddler goes where he's not wanted.
Brick: Wow. That philosophy must not leave you with a lot of options.
- Mugging the Monster: His attempt to steal Goode Goggles goes awry because Red Arrow's new security company happened to be the one guarding the goggles, and notice his men aren't the right ones. He's utterly confused at how a bunch of security guards could have defeated him, unaware that it was really Red Arrow, Nightwing, Arsenal, and Guardian I.
- Sleeves Are for Wimps: In Belle Reve.
- Super Strength: Strong enough to punch through the roof of Will's SUV.
- Super Toughness: Can withstand small explosives or getting run over by a semi truck with a fully loaded cab.
- Unluckily Lucky: When Abra Kadabra and Sportsmaster attack his and Shade's prisoner transport truck to break them out, Brick gets recaptured along with Abra Kadabra. Which, as is lampshaded, actually lucky for him as it saved him from getting brainwashed by the Mad Hatter as Shade was.
Voiced by: Dee Bradley Baker
An alien warlord who comes to earth seeking to challenge the strongest beings on Earth.
- Adaptation Deviation: In the comics he's tyrant of the planet Kalanor who came into contact with the league while searching for escaped rebels. After his first defeat his motivations veered toward getting vengeance on them. Here he's a gladiator seeking to challenge the league.
- Blood Knight: Despero is a brutal gladiator who cracks a wide grin at the prospect of taking on the Justice League.
- Challenge Seeker: His motivation for coming to Earth.
- Diabolus ex Nihilo: The only villain in season two who isn't connected to the Light or the Reach at all and has his own motivations for coming to Earth, though the Reach Ambassador does take advantage of the situation to smear the Justice League.
- Does Not Like Magic: According to L-Ron, it's considered "cheating", as Despero prefers a "hands-on" approach.
- Gladiator Games: Forces his intended opponents into one. According to L-Ron, he is a gladiatorial champion of 92 star systems.
- Hunting the Most Dangerous Game: Implied to be an aspect of his Challenge Seeker motivation, collecting the heads of his opponents.
- The Juggernaut: He spends most of the episode beating the crap out of both Captain Marvel and Superboy with no chance of even slowing him down. He eventually had to be stopped by reflecting his own psychic blasts against him.
- Nigh-Invulnerability: He shrugged off getting hit by Captain Marvel's magic lightning.
- No-Nonsense Nemesis: He's definitely a Blood Knight and Challenge Seeker, but when it comes to dealing with magic-wielding opponents, Despero just uses his third eye to render them catatonic.
- Omniglot: While he doesn't speak, he seems to at least understand both R2-style beeps and English, having just encountered the latter.
- Psychic Powers: His third eye can produce a psychic blast that puts its victims in a silent, motionless trance. Interestingly, he only uses this against foes he's uninterested in fighting, and Bumblebee when she makes him particularly mad.
- Third Eye: Through which he channels his Psychic Powers.
- The Voiceless: Whether by choice or incapability is unknown.
- Wouldn't Hurt a Child: Well, won't duel them, at least. He was giving a particularly brutal Curb-Stomp Battle to Captain Marvel when the latter, trying to harm him with magic lightning, turned back into Billy Batson; Despero, unimpressed, put him in a trance and then just left him on the ground.
Voiced by: Phil LaMarr
Despero's robot majordomo.
- Adaptational Villainy: He's an ally of the League in the comics, but here, he works for Despero.
- The Dragon: Serves as Despero's majordomo.
- Hammy Herald: He dramatically announces Despero's presence to the heroes of Earth, telling them of his master's accomplishments and grandeur.
- Omniglot: His default mode of speech seems to be R2-style beeps, but he adapts to English quickly after he starts communicating to the Team.
- Red Eyes, Take Warning: When his patience runs out.
- Robot Buddy: To Despero.
- Taking You with Me: Activates a self-destruct when his master is beaten.
- Telescoping Robot: He is utterly stuffed with guns. Not that he gets a chance to use them.
- Verbal Tic: He ends a lot of words with "-ism," even when its being translated from his beeping.
- Voice for the Voiceless: Communicates all of Despero's unspoken intent.
Harm (William Hayes)
Voiced by: Ben Diskin
A sociopathic supervillain that Artemis and Zatanna comes across on Halloween night.
- Abusive Offspring: Harm gleefully terrorizes his adoptive parents, to the point that when he was just 11 years old, he sliced his adoptive dad's neck, barely missing his jugular. He also murdered his adoptive little sister Greta, who became the heroine Secret.
- Adaptational Nice Guy: In the smallest possible sense. The comics version of Harm is an honest-to-goodness sociopath who felt no remorse for murdering his sister. This version is sorry he did it, as much as he claims otherwise.
- Arrogant Kung-Fu Guy: Except with a sword.
- Arrow Catch: Catches several of Artemis's arrows.
- Badass Normal: At least, from what we can see, he's a normal human who just happens to wield a magical sword.
- Cain and Abel: Much like the trope namers, he (Cain) murdered his sibling Greta (Abel).
- Creepy Monotone: Harm maintains a cold, steady voice, which helps sell his characterisation as The Sociopath. It falls apart at the same time as his remorseless façade.
- Diabolus ex Nihilo: To some level. He's pretty much the only villain in the entire show who does not work for, is associated with someone who works for, or was an unknowing pawn of the Light and whose actions did not affect the Light's goals in any way whatsoever.
- Eerie Pale-Skinned Brunette: He's pale enough to pass for a vampire.
- Even Evil Has Loved Ones: Defied. To gain his "purity," he murdered the only person he loved: his little sister. But he didn't count on seeing her ghost...
- Evil Sounds Deep: Speaks in a deep, guttural monotone that gets even rougher when his Villainous Breakdown kicks in.
- Hero Killer: An aspiring one; he targets Zatanna and Artemis to serve as practice for his plans to kill Zatara and Green Arrow.
- Good Scars, Evil Scars: Has fourth claw marks across his left eye.
- Implacable Man: The Sword of Beowulf grants him this power.
- "It" Is Dehumanizing: How he refers to others. Can be a bit awkward when it leads him to say things like "the its" and "the other it".
- Knife Nut: Also has some throwing knives.
- Knight of Cerebus: He only appeared in one episode, but it was the Halloween Episode so he caused most of the humour to go out of the window.
- No Shirt, Long Jacket: Harm wears no shirt under his coat, exposing the tattoo over his heart.
- Not So Stoic: When Secret brings Artemis and Zatanna to his house, we get the first glimmer of his Villainous Breakdown.Harm: This can be no coincidence. They alight on Harm's very roof! HOW DID THEY KNOW? TELL HARM! NOW!
- Only the Pure of Heart: May weld the Sword of Beowulf, which leads to:
- Pure Is Not Good: Since Sword of Beowulf can only be wielded by those with a pure heart it was assumed that only a purely good person can wield it, but Harm proves that it can also be wielded by a purely evil person.
- Rugged Scar: Has a claw-like scar on his face.
- Smug Snake
- The Sociopath: Shows no remorse for murdering his sister. This gets subverted, though, because he completely loses his cool when Secret actually shows up.
- Strange-Syntax Speaker: Harm refers to himself in the third person and refers to other people solely as "it", even when referring to them indirectly (he says "the its" instead of "them", and "the other it" instead of "her").
- Superpower Meltdown: After Secret removes the pure evil from his heart, the Sword Of Beowulf violently rejects him and removes the powers it bestowed upon him.
- Third-Person Person: How he refers to himself, but interestingly he drops it as a result of his Villainous Breakdown, shouting "Harm is not sorry- I'M NOT!" just before losing his power.
- The Unfettered: He tries to attain this state to master the sword by killing his sister, but her appearing again fetters and defeats him.
- Villainous Breakdown: Begins a gradual one when Secret leads Artemis and Zatanna to the roof of his home. Eventually, he even drops the Third-Person Person act when Secret emerges from her grave and removes the 'purity' of his heart.
Lobo (Hahn Sho Lobo)
Voiced by: David Sobolov
An alien bounty hunter.
- Adaptational Villainy: Of a sort. In the comics, he's an iconic Heroic Comedic Sociopath who does some pretty messed-up stuff, but only ever in good fun. In this show, he's just a brutal and terrifyingly powerful hired killer who's flamboyant, but more scary than funny, and is always acting against the heroes.
- Badass Biker: He's an intergalactic bounty hunter who drives a hoverbike and throws down with a girl with super strength.
- Blood Knight: Lobo is a great lover of violence and killing, although he's enough of a professional to lay off of any interfering heroes once he's completed his contract.
- Boisterous Bruiser: Lobo takes a great deal of enjoyment in his work, and is happy to make that clear in his fights against Batgirl and Wonder Girl and the Outsiders.
- Bounty Hunter: His profession is hunting down targets for money. In both appearances, he's sent to Earth to capture/kill a target.
- Cool Bike: His spaceship is a rocket bike. Said bike seems to be as autonomous as Super-Cycle and has enough firepower to drive it away when Superboy and the Super-Cycle team up against Lobo.
- Darker and Edgier: In Season 3, Lobo has dropped the usual Comic Relief elements of him, and is unrepentantly murderous.
- Evil Sounds Deep: For a given value of "evil"; Lobo's a brutal antagonist to the heroes with a very deep, guttural voice.
- Fantastic Slurs: "Krolo". He has a habit of using the word Keezy in a derogatory sense; Keezy Fem, Keezy Krolo. "Krolo" is just short for Krolotean, and "Fem" means 'girl' - "Keezy" roughly translates to "small" or "puny," with an extremely derogatory connotation. Season 3 allows for the return of the less-subtle "bastich", his trademark catch-all curse.
- Healing Factor: He heals a mild burn from lava in seconds. Cutting off his pinky sticks, though it may have grown back eventually.
- Come two episodes after losing the pinkie, the Credits Gag seems to show that the pinkie ITSELF is starting to grow back a Lil Lobo... at least until Lobo himself offs it.
- Hooks and Crooks: This version has one in gun form.
- Implacable Man: Wonder Girl and Batgirl were unable to stop him, and he flies off on his bike none the worse for wear. Later when he's sent after Forager, they are only able to get rid of him because Forager had faked his own death.
- The Juggernaut: His appearance in Outsiders shows him at his finest. The combined forces of the Nightwing's team only inconvenience him, and when he "kills" Forager, he remarks they actually did better than most.
- Pardon My Klingon: Mixes some "swears" in his native language, like "frag".
- Punch-Clock Villain: He only fights the heroes because they're in the way of his bounty, and doesn't fight them any longer than he needs to. When sent to kill Forager, Lobo immediately offers the rest of the Outsiders a chance to walk away, and even after they've thrown everything they had into taking him down, Lobo just walks away after he appears to have succeeded, holding no grudges and even complimenting the heroes about how well they fought against him.
- The Red Baron: Subverted; in this continuity, Lobo's common moniker from the comics, "The Main Man", is the literal translation of his full name, Hahn Sho Lobo.
- Sir Swears-a-Lot: Although it's all in Interlac, Lobo laces his language with quite a few profane-sounding words, like "keezy", "frag", and "bastich".
- Super Toughness: He treats lava like a hot bath and can trade blows with Wonder Girl and Superboy without breaking a sweat.
- There Can Be Only One: As mentioned above, the lost digit did, in fact, create a tiny, pinkie-sized Lil' Lobo. Only for The Main Man himself to crush it beneath his boot, then toss his cigar at it in order to make it catch on fire and keep it from regenerating again.
- Third-Person Person: Not exclusively, but he often refers to himself as "The Main Man" - or, in Interlac, "Hahn Sho Lobo".
- Translator Microbes: A device on his belt translates his Interlac to English. Given he slips back into Interlac at times, it's implied they're not particularly robust translators.
- Unwitting Pawn: Downplayed, as it's unlikely that he cares as long as he gets paid, but basically the whole point of his hit on the Krolotean impersonating the UN Secretary-General was to reveal the Krolotean presence on Earth to the Justice League so that they'd take care of them for the Reach. Happens again in Season 3 since Vandal Savage didn't even really care whether or not he successfully killed Forager — the contract's real purpose was to confirm that Nightwing had indeed formed a new team. And again, it's unlikely that Lobo would care as long as he got paid.
- Villain Respect: After fighting the Outsiders in Season 3, he commends them for "doing better than most".
- Would Hit a Girl: Has no problem attacking Batgirl and Wonder Girl when they get in his way, and kills Halo (temporarily) when she tries to escape with his bounty.
- You Have GOT to Be Kidding Me!: He barks out a few incredulous words in Interlac in his debut that go untranslated in response to being attacked, first by a soldier trying to shoot him, then by Wonder Girl. The general tone implies that it means "Really?"
Ma'alefa'ak (M'comm M'orzz)
Species: White Martian
Voiced by: Ben Diskin
The younger brother of M'gann, an unfettered revolutionary trying to improve the lives of his White Martian brethren through any means possible.
- Adaptational Heroism: Downplayed. In the comics, Ma'alefa'ak is a sadistic, genocidal monster who committed his crimes out of spite and cruelty. Here, he's a Knight Templar revolutionary.
- Age Lift: In the comics, Ma'alefa'ak was the twin brother of J'onn, and therefore shared the same age. Here he is younger than M'gann.
- Appropriated Appellation: Since Ma'alefa'ak is the name of a terrifying monster on Mars, M'comm took the name as his own to inspire fear in the oppressive green and red martians.
- Boomerang Bigot: Ma'alefa'ak hates Green Martians with a passion, but since his mother was one, he himself has Green ancestry, a point he notably omits in his debate with M'gann.
- Cain and Abel: The Cain to M'Gann's Abel.
- Decomposite Character: The Ma'alefa'ak is a feared rabid beast on Mars, M'comm used this as his villain name to strike fear into Green Martians.
- Evil Is Petty: After being defeated, he utters a kill-phrase to murder his enslaved metahumans just to spite his sister for beating him.
- Fantastic Racism: He really hates the Green Martians, due to all the discrimination he suffered from them for being White. He also quickly forms a negative opinion of the New Gods, equating them with the Green Martians and the Bugs with the White Martians.
- Freudian Excuse Is No Excuse: Both he and M'gann were subjected to harsh, racist treatment at the hands of the Green and Red Martians since they were children. However, M'gann makes it clear it's no excuse for his current actions, and that he's become just as bad as his oppressors in trying to start a war on New Genesis to get support for his own cause.
- Foil: To M'gann, both having had turned to extremist positions and an "Ends justify the means" mentality. But while M'gann had grown out of her ruthless tendencies by the end of Season 2 and reformed herself, M'comm still openly embraces less than scrupulous actions to forward his goals. And as ruthless as M'gann was in Season 2, she never stooped to killing or using innocents as M'comm has. This comes forth in their argument where M'gann tries to appeal to M'comm's compassion and empathy.
- He Who Fights Monsters: He and his fellow White Martians were subjected to racist oppression by the Green and Red Martians. In order to combat them, M'comm has become an even bigger monster, equally hateful to his enemies.
- I Surrender, Suckers: When M'gann offers to turn M'comm away from the violent path he's on, M'comm seems to agree and asks her to teach him how. Unfortunately, he's lying through his teeth and tries to attack her while her guard is down. Luckily, M'gann was prepared for that.
- Jerkass: He's tremendously snide, self-righteous, unnecessarily cruel, and shows no regard for innocent life. Piling on to the jerkassery, most of these traits are demonstrated towards his own sister, who cares about him and protected him when they were children.
- Knight Templar: Ma'alefa'ak believes his goal of inciting a White Martian revolution is righteous, no matter the morally abhorrent actions he commits in order to accomplish it.
- Malcolm Xerox: He's a violently anti-"discrimination" Knight Templar who ferments violent revolution, whose true Martian name is basically Malcolm.
- Never My Fault: He brushes off any condemnation of his actions by referring back to the discrimination that White Martians have suffered, and once his plans are thwarted, he blames Forager for the deaths of his captive metahumans, claiming that it's his fault for bringing the Team to New Genesis and promising to kill Forager if he sees him again.
- Not-So-Well-Intentioned Extremist:
- For all his claims to the contrary, it's quite clear that Ma'alefa'ak's planned revolution against the Green and Red Martians is based more on his own hatred for them than any desire for positive social change. He considers the oppressed becoming the oppressors to be a successful revolution, not seeing his goal for what it really is.
- Ma'alefa'ak brushes off M'gann's condemnations about his warmongering on New Genesis by claiming that he's doing the Bugs a favor by pitting them against the New Gods, framing the whole thing as inciting a noble revolution. The reality is that Ma'alefa'ak is just doing this as a favor to a third party (possibly Darkseid) to gather support for his own revolution on Mars, and he doesn't actually care in the least about the Bugs.
- Psychological Projection: He equates the relationship between the New Gods and the Bugs with the one among the different races of Martian; in Ma'alefa'ak's mind, the New Gods oppress the bugs by placing themselves above them. In reality, what little we see suggests that the two races got along fine before Ma'alefa'ak deliberately started pitting the Bugs against the New Gods, and his own issues are coloring how he sees the situation.
- Redemption Rejection: When M'gann offers him the chance to be a better person, he pretends to go along with it only so he can attack her when her guard is down.
- Related Differently in the Adaptation: In the source material, he's J'onn's brother. Here, he is J'onn's nephew (through J'onn's sister).
- Related in the Adaptation: To M'gann, who is J'onn's niece in the show. Here Ma'alefa'ak is her younger brother.
- Shadow Archetype: He shares a lot of M'gann's insecurities about being racially discriminated and abuses his powers the way she did. Unlike M'gann however, he lets these insecurities consume him and he continues to abuse his powers.
- Ungrateful Bastard: As soon as M'gann rejects his offer to join Ma'alefa'ak's revolution, he disregards her kindness and mercy in favor of attacking her and going out of his way to spite her for trying to stop him.
- Used to Be a Sweet Kid: M'gann tries to appeal to his better nature by using memories of their childhood, where they were wide-eyed and innocent, to get him to turn away from his evil path. Unfortunately, all M'comm can remember is the bad.
- We Can Rule Together: He tries to get M'gann to join his revolution, but she refuses to stoop to the lows he's willing to go to.
- Would Hurt a Child: Murders his two metahuman slaves that his sister was trying to rescue as a last act of spite. The slaves in question were teenagers.
- Voluntary Shapeshifting: He has this power like all other Martians. He disguises himself as Orion and acts like a bigoted asshole, as part of a plan to fool and manipulate the Bugs into rebelling against the New Gods on New Genesis.
Species: Unspecified alien
Voiced by: Keith David
An alien conqueror who comes at odds with both the Reach and Earth by proxy.
- Adaptational Heroism: In the comics, he's in the running for the title of "most vile being in the DCU", and his motivations largely boil down to "be the biggest dick in the universe". Here, he's not exactly a good person by any means, but his apparent desire to bring down the Reach is very understandable even if his methods aren't nice though it is more out of Pragmatic Villainy.
- Badass Baritone: Courtesy of Keith David
- Curb-Stomp Battle: He delivers an absolutely brutal one to the team, shrugging off their blows and delivering back hits twice as hard. In fact, the only one who seems to match him blow-for-blow is Black Beetle, who himself is nearly unbeatable.
- Deadpan Snarker: Lets out a few quips as he pummels Superboy, Wonder Girl, and Arsenal."This is your attack force? I'm insulted."
"'The novelty of this encounter has officially worn off."
[after shrugging off tranquilizer gas] "I like that. It smells like... victory."
- The Dreaded: He seems to be this if the reaction to his presence in the courtroom on Rimbor is any indication.
- Evil Sounds Deep
- Evil vs. Evil: Hates the Reach and is actively against them. Invoked in "The Hunt" when Arsenal releases him from containment, knowing he'll go after Black Beetle. He does.
- Faux Affably Evil: Mongul affects a regal demeanor, describing his actions as a mercy and taking offense when the heroes oppose his efforts. His claims of being on an errand of mercy might carry more weight if weren't an infamous tyrant trying to destroy an entire planet to weaken the Reach.
- Galactic Conqueror: Having lost his original world to an unspecified usurper, he plans to use the WarWorld to conquer the rest of the galaxy before taking it back. He sees the Reach's takeover of the meta-gene rich Earth as a threat to this plan.
- Hoist by His Own Petard: He's defeated when Bumblebee reroutes the power of the WarWorld straight to his command center, electrocuting him severely. This weakens him enough to be beaten by the group that he had previously easily dealt with.
- It's the Only Way to Be Sure: He wants to destroy the entire planet in order to halt the Reach.
- The Juggernaut: Brute strength, missiles, lassos, hardening gel; he No Sells everything and keeps going.
- Let's You and Him Fight: Against Black Beetle, courtesy of Arsenal.
- Mercy Kill: He views destroying the Earth as a favor to its populace, considering what their lives under the Reach would be if allowed to continue.Mongul: Your deaths today in the face of the Reach are a mercy. My grand laser emitter would have ended your world in a matter of minutes; another mercy. But it seems the mercies of Mongul are not appreciated, so we will do this the hard way, and the WarWorld will unleash all it's weapons on the Earth. You're welcome.
- Not-So-Well-Intentioned Extremist: He's willing to go to pretty extreme lengths to stop the Reach, but only because the Reach are getting in the way of his plans for galactic domination.
- One-Man Army: With the WarWorld under his command, Mongul has enough firepower at his command to outmatch the Reach armada, to say nothing of the resistance Earth itself could put up. And even if they got by its defenses, his freakish strength makes him a match for any combatant. Even fellow One-Man Army Black Beetle was visibly struggling against him, and required aid from Green Beetle just to send him back to his stasis chamber.
- The Power of the Sun: Implies that his species is empowered under a yellow sun in a similar manner to Kryptonians.
- Spanner in the Works: He threw a massive wrench in the Reach's plans. They had to expose their hidden armada (two-thirds of which were obliterated by the WarWorld) and the fact that Jaime is now working for them. Worse still, the Light then took away the WarWorld's key and rescued the heroes Jaime had captured.
- The Stoic: Mongul is remarkably calm, even as the team infiltrates the WarWorld.
- There Is No Kill Like Overkill: The WarWorld is covered with enough guns and missile launchers that the Justice League and the Reach armada would have probably lost by attrition, and that's not even counting the Wave-Motion Gun and endless supply of anti-personnel drones to curtail boarders. Whoever built it obviously wanted it to be a force to be reckoned with.
- Unwitting Pawn: The reason he attacks Earth is because he was attending the Justice League's trial and the guy sitting next to him mused over how problematic it'd be if the Reach took over a planet full of meta-humans. As Mongul storms out of the courtroom, we see that he was talking to Vandal Savage.
- Well-Intentioned Extremist: He wants to curtail the Reach's conquest of Earth as much as the Justice League, but he has different ideas about how to do that. However, see Not-So-Well-Intentioned Extremist above.
Neutron (Nathaniel Tryon)
Voiced by: James Arnold Taylor
A victim of the Reach experiments.
- Adaptational Heroism: In the comics, he's a sadistic Psycho for Hire, in the cartoon he's just an unlucky guy forced into a horrible process.
- Affectionate Nickname: The Runaways call him "Neut".
- Anti-Villain: Not a villain at all, really; just a failed experiment by the Reach that they let loose on Central City.
- The Atoner: His powers soon went out of control, and he murdered Flash. An older Nathaniel confides in Impulse to get to the past and stop him from killing Flash and prevent the Reach from destroying everything, giving Impulse a pill to cure him.
- Brainwashed and Crazy: The mind control is in his suit.
- Bald of Evil: In reality, not all that evil.
- Composite Character: His nature as an Anti-Villain who can't control his powers likely comes from the Flash "villain" Fallout.
- Creepy Monotone: When in the suit.
- De-Power: Impulse uses a blue pill to cure him. He still ends up at Star Labs for testing, though.
- Foreshadowing: Even after Impulse changes the past, Mount Justice is still in ruins.
- My Greatest Failure: It's implied that he killed Barry Allen/Flash, and stated that he helped lay ruin to the Earth with the Reach. However, when Impulse fixes the mistake, Mount Justice is still in ruins. The ash is no longer falling from the sky, however.
- Scars Are Forever: His final appearance in the future has him sporting a large scar on his face. Subverted when Impulse changes the past, and the scar fades.
- Wave-Motion Gun: Literally, he sends his power up in waves, and the energy builds up eventually if he doesn't release it.
Red Torpedo, Red Inferno and Red Volcano
Voiced by: Jeff Bennett (Red Torpedo and Red Volcano) and Vanessa Marshall (Red Inferno)
Red Tornado's evil "siblings".
- A.I. Is a Crapshoot: Red Volcano, designed not to care about humanity, predictably turns on his creator.
- Inverted with the others, who were designed to infiltrate and betray the Justice Society but never did.
- All Your Base Are Belong to Us: Red Torpedo and Inferno start their intro episode taking over the cave and holding the Super-powered members of the Team hostage.
- Big Little Brother: Volcano is much more muscular and taller than Torpedo, Inferno and Tornado. He also acts like he is their senior.
- Call a Human a "Meatbag": Red Volcano goes from "humans" to "meatbags" in order to include non-human members of the Team.
- Chronic Hero Syndrome: Red Torpedo and Firebrand, tied to their Pinocchio Syndrome. It brings about their downfall.
- Composite Character:
- Red Inferno is a combination of the Golden Age Firebrand and the android Red Inferno.
- Red Torpedo is an amalgamation of the Golden Age Red Torpedo and the Modern one that is an android.
- Curb-Stomp Battle: Delivered to the team.
- Demoted to Dragon: In the first season, Red Volcano tries to wipe out most of human life. In the second, he tries to steal parts of AMAZO (which could help him in that goal), but is apparently working for Lex Luthor. It's not clear if he's deliberately working for Luthor, reprogrammed, or was just tricked by him.
- Dishing Out Dirt: Red Volcano.
- Distaff Counterpart: Red Inferno to everyone else.
- Elemental Powers: They, along with Red Tornado, each control one of the four classical elements.
- Evil Counterpart: To Red Tornado. Volcano is, anyway. It's a bit more complicated for Torpedo and Inferno.
- Evil Sounds Deep: Volcano.
- Fallen Hero: Not their decision, but Torpedo and Inferno.
- Fembot: Red Inferno.
- Gender Flip: Red Inferno and Red Torpedo; in the comics, Inferno is male, while Torpedo is female.
- Gone Horribly Right: Morrow seems to have problems with this.
- Red Torpedo was made to infiltrate and betray the Justice Society. The innate antisocial tendencies made him too much of a loner to pull it off.
- Red Inferno's personality was made more "heroic" so that she'd feel motivated to stick with the Society. She wound up taking a bullet for one of her teammates.
- Red Tornado, by-the-by, was created with a human personality, but was the first of the bunch to know he wasn't human. Naturally, this led to Pinocchio Syndrome.
- Red Volcano was designed to not care for humanity, including his father.
- Hero Killer: "Killer" would be an exaggeration but the only reason Red Volcano fails in his plans is because Torpedo and Inferno decide to turn on him for the sake of humanity.
- Heroic Sacrifice: Firebrand for the original Flash. Torpedo and Inferno again, to keep Volcano from destroying humanity.
- If You're So Evil, Eat This Kitten: Volcano orders Tornado to kill the Team in order to prove himself a "loyal Red". Tornado tries to fake it in order to stay in the loop on Volcano's plans, but Volcano sees right through it.
- Killer Robot: An entire trio of them.
- Legacy Character: Red Inferno was the second Firebrand, according to Word of God.
- Making a Splash: Red Torpedo
- Meaningful Rename: Red Inferno was originally "Firebrand".
- Pinocchio Syndrome: Red Torpedo and Red Inferno. Averted with Red Volcano. Definitely.
- Playing with Fire: Red Inferno
- Redemption Equals Death: For Torpedo and Inferno.
- Robotic Psychopath: Red Volcano was built to be this.
- Smug Super: Unlike his siblings, Red Volcano breathes this trope.
- The Smurfette Principle: They have Red Inferno, an android programmed to believe she was a human female.
- So Last Season: Red Volcano was more than a match for the entire team in the first season, and they couldn't even stop him without help. In the second season, Blue Beetle beats him solo.
- Taking the Bullet: Firebrand does it for the Flash.
- Theme Naming: The Reds are named after their elemental powers.
- Tron Lines: Red Volcano has red ones.
- Unexplained Recovery: We never learn how Red Volcano survived his defeat in the first season. Nightwing doesn't even sound surprised that he's back.
A species of alien parasite and galactic conqueror that has tried to invade Earth a few times.
- Alien Blood: Bright green, although the smaller Starros don't seem to bleed at all.
- An Arm and a Leg: The Starro in "Evolution" has three of its arms sliced off by Savage (although it's heavily implied that if given the chance it could regenerate them... or even regenerate from them).
- Animalistic Abomination: A cosmic monster of unknown origin capable of producing mind-controlling smaller versions of itself, enduring millenia while frozen alive, and regenerating its entire self from small pieces, all while resembling nothing so much as an Earth starfish.
- Ancient Astronauts: Tried to conquer the Earth in Babylonian times, but was thwarted by Vandal Savage (at the time known as the deity Marduk).
- Early-Bird Cameo: Sort of, its frozen remains are a reoccurring plot Macguffin in the first season, but it wouldn't be until the third season that we actually see a living Starro.
- Evil vs. Evil: Was twice prevented from conquering the Earth by Vandal Savage (the second time with help by Darkseid's forces), if only because Savage himself wants to be the one to conquer it.
- Eye Scream: Vandal Savage defeats Starro in "Evolution" by punching out its eye.
- From a Single Cell: Even a small piece of Starro tissue is able to regenerate, which suggests it can fully regrow itself as long as a little bit of it is left alone. Vandal Savage keeps the pieces of Starro in stasis aboard the WarWorld to prevent this from happening.
- Human Popsicle: The Starro defeated by Marduk (read: Vandal Savage) and dumped into the ocean was Not Quite Dead and survived dormant for millennia entombed in ice.
- Mainlining the Monster: (Part of) The Light's plan in Season 1 is to steal Starro samples and chip off bits, modified with Ivo's nanotech and Klarion's magic, to make their own mind-control chips.
- Mook Maker: Starro can produce smaller versions of itself to mind-control its victims or simply attack on its behalf.
- Puppeteer Parasite: Attaches itself to the face of its victims, with a central Starro able to psychically control the smaller Starros. Unlike previous incarnations, it's implied the process is fatal once it takes effect.
- Small Role, Big Impact:
- Vandal Savage and his daughter Ishtar's victory over Starro's invasion of ancient Babylon is what resulted in the birth of the Light.
- Starro was also the one who killed Nabu's (AKA Doctor Fate) mortal body in the same invasion.
- Starfish Aliens: Literally in this case.
- Zerg Rush: In "Evolution", Starro attempts to invade the Earth despite Vandal possessing the WarWorld by attacking with a truly immense armada of starships from both sides of the solar system, knowing Savage can't be in both places at once. If Olympia's tablet graphic was accurate, each fleet roughly spanned the width of the solar system.
Voiced by: Cameron Bowen
A criminal who uses toy-based technology to commit crimes.
- The Cameo: Essentially what his role boils down to.
- Cut Lex Luthor a Check: He builds a giant robot to rob a bank because constructing robots for his own personal use is expensive.
- Humongous Mecha: Pilots a giant toy soldier.
- Incredibly Lame Pun: Makes a cringe-worthy "break the bank" pun.
- Know When to Fold 'Em: When Blue Beetle shows up, he immediately tries to retreat.
- Oh, Crap!: His reaction to Blue showing up. Though considering he was expecting Superman...